- BC Break: Project folder structure changed. Removed `app/main` dir. - BC Break: Core _PHP_ framework + dependencies moved into `composer.json` and are no longer part of this repo
120 lines
3.1 KiB
PHP
120 lines
3.1 KiB
PHP
<?php
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namespace Exodus4D\Pathfinder\Model\Universe;
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use DB\SQL\Schema;
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class FactionWarSystemModel extends AbstractUniverseModel {
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/**
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* @var string
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*/
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protected $table = 'faction_war_system';
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/**
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* @var array
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*/
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protected $fieldConf = [
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'systemId' => [
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'type' => Schema::DT_INT,
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'index' => true,
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'unique' => true,
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'belongs-to-one' => 'Exodus4D\Pathfinder\Model\Universe\SystemModel',
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'constraint' => [
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[
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'table' => 'system',
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'on-delete' => 'CASCADE'
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]
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],
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'validate' => 'notDry'
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],
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'ownerFactionId' => [
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'type' => Schema::DT_INT,
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'index' => true,
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'belongs-to-one' => 'Exodus4D\Pathfinder\Model\Universe\FactionModel',
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'constraint' => [
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[
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'table' => 'faction',
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'on-delete' => 'CASCADE'
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]
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]
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],
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'occupierFactionId' => [
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'type' => Schema::DT_INT,
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'index' => true,
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'belongs-to-one' => 'Exodus4D\Pathfinder\Model\Universe\FactionModel',
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'constraint' => [
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[
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'table' => 'faction',
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'on-delete' => 'CASCADE'
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]
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]
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],
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'contested' => [
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'type' => Schema::DT_VARCHAR128,
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'nullable' => false,
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'default' => ''
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],
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'victoryPoints' => [
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'type' => Schema::DT_INT,
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'nullable' => false,
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'default' => 0
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],
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'victoryPointsThreshold' => [
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'type' => Schema::DT_INT,
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'nullable' => false,
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'default' => 0
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]
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];
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/**
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* No static columns added
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* @var bool
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*/
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protected $addStaticFields = false;
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/**
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* get data
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* @return \stdClass
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*/
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public function getData(){
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$data = (object) [];
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$data->contested = $this->contested;
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if($this->ownerFactionId){
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$data->ownerFaction = $this->ownerFactionId->getData();
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$data->victoryPercentage = $this->getVictoryPercentage();
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if(
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$this->occupierFactionId &&
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$this->get('occupierFactionId', true) !== $this->get('ownerFactionId', true)
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){
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$data->occupierFaction = $this->occupierFactionId->getData();
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}
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}
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return $data;
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}
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/**
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* calculate victory progress in percent
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* @return int
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*/
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protected function getVictoryPercentage() : int {
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$percent = 0;
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if($this->victoryPoints && $this->victoryPointsThreshold){
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$percent = floor((100 / $this->victoryPointsThreshold) * $this->victoryPoints);
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}
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return $percent;
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}
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/**
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* @param int $id
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* @param string $accessToken
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* @param array $additionalOptions
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*/
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protected function loadData(int $id, string $accessToken = '', array $additionalOptions = []){}
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} |