Files
pathfinder/app/main/model/systemsignaturemodel.php
2017-02-11 16:58:33 +01:00

310 lines
8.4 KiB
PHP

<?php
/**
* Created by PhpStorm.
* User: exodus4d
* Date: 21.03.15
* Time: 14:34
*/
namespace Model;
use DB\SQL\Schema;
class SystemSignatureModel extends BasicModel {
protected $table = 'system_signature';
protected $fieldConf = [
'active' => [
'type' => Schema::DT_BOOL,
'nullable' => false,
'default' => 1,
'index' => true
],
'systemId' => [
'type' => Schema::DT_INT,
'index' => true,
'belongs-to-one' => 'Model\SystemModel',
'constraint' => [
[
'table' => 'system',
'on-delete' => 'CASCADE'
]
]
],
'groupId' => [
'type' => Schema::DT_INT,
'nullable' => false,
'default' => 0,
'index' => true,
'activity-log' => true
],
'typeId' => [
'type' => Schema::DT_INT,
'nullable' => false,
'default' => 0,
'index' => true,
'activity-log' => true
],
'connectionId' => [
'type' => Schema::DT_INT,
'index' => true,
'belongs-to-one' => 'Model\ConnectionModel',
'constraint' => [
[
'table' => 'connection',
'on-delete' => 'CASCADE'
]
],
'activity-log' => true
],
'name' => [
'type' => Schema::DT_VARCHAR128,
'nullable' => false,
'default' => '',
'activity-log' => true
],
'description' => [
'type' => Schema::DT_VARCHAR512,
'nullable' => false,
'default' => '',
'activity-log' => true
],
'createdCharacterId' => [
'type' => Schema::DT_INT,
'index' => true,
'belongs-to-one' => 'Model\CharacterModel',
'constraint' => [
[
'table' => 'character',
'on-delete' => 'CASCADE'
]
]
],
'updatedCharacterId' => [
'type' => Schema::DT_INT,
'index' => true,
'belongs-to-one' => 'Model\CharacterModel',
'constraint' => [
[
'table' => 'character',
'on-delete' => 'CASCADE'
]
]
]
];
protected $validate = [
'name' => [
'length' => [
'min' => 3
]
]
];
/**
* set an array with all data for a system
* @param $signatureData
*/
public function setData($signatureData){
foreach((array)$signatureData as $key => $value){
if(!is_array($value)){
if($this->exists($key)){
$this->$key = $value;
}
}
}
}
/**
* get signature data
* @return \stdClass
*/
public function getData(){
$signatureData = (object) [];
$signatureData->id = $this->id;
$signatureData->groupId = $this->groupId;
$signatureData->typeId = $this->typeId;
$signatureData->name = $this->name;
$signatureData->description = $this->description;
if($connection = $this->getConnection()){
$signatureData->connection = (object) [];
$signatureData->connection->id = $connection->_id;
}
$signatureData->created = (object) [];
$signatureData->created->created = strtotime($this->created);
if( is_object($this->createdCharacterId) ){
$signatureData->created->character = $this->createdCharacterId->getData();
}
$signatureData->updated = (object) [];
$signatureData->updated->updated = strtotime($this->updated);
if( is_object($this->updatedCharacterId) ){
$signatureData->updated->character = $this->updatedCharacterId->getData();
}
return $signatureData;
}
/**
* setter for connectionId
* @param $connectionId
* @return int|null
*/
public function set_connectionId($connectionId){
$connectionId = (int)$connectionId;
$validConnectionId = null;
if($connectionId > 0){
// check if connectionId is valid
$systemId = (int) $this->get('systemId', true);
/**
* @var $connection ConnectionModel
*/
$connection = $this->rel('connectionId');
$connection->getById($connectionId);
if(
!$connection->dry() &&
(
$connection->get('source', true) === $systemId||
$connection->get('target', true) === $systemId
)
){
// connectionId belongs to same system as $this signature -> is valid
$validConnectionId = $connectionId;
}
}
return $validConnectionId;
}
/**
* get the connection (if attached)
* @return \Model\ConnectionModel|null
*/
public function getConnection(){
return $this->connectionId;
}
/**
* compares a new data set (array) with the current values
* and checks if something has changed
* @param $signatureData
* @return bool
*/
public function hasChanged($signatureData){
$hasChanged = false;
foreach((array)$signatureData as $key => $value){
if(
$this->exists($key) &&
$this->$key != $value
){
$hasChanged = true;
break;
}
}
return $hasChanged;
}
/**
* check object for model access
* @param CharacterModel $characterModel
* @return bool
*/
public function hasAccess(CharacterModel $characterModel){
return $this->systemId->hasAccess($characterModel);
}
/**
* delete signature
* @param CharacterModel $characterModel
*/
public function delete(CharacterModel $characterModel){
if( !$this->dry() ){
// check if character has access
if($this->hasAccess($characterModel)){
$this->erase();
}
}
}
/**
* Event "Hook" function
* return false will stop any further action
* @param self $self
* @param $pkeys
*/
public function afterInsertEvent($self, $pkeys){
$self->logActivity('signatureCreate');
}
/**
* Event "Hook" function
* return false will stop any further action
* @param self $self
* @param $pkeys
*/
public function afterUpdateEvent($self, $pkeys){
$self->logActivity('signatureUpdate');
}
/**
* Event "Hook" function
* can be overwritten
* @param self $self
* @param $pkeys
*/
public function afterEraseEvent($self, $pkeys){
$self->logActivity('signatureDelete');
}
/**
* log character activity create/update/delete events
* @param string $action
*/
protected function logActivity($action){
if($this->enableActivityLogging){
/**
* @var $map MapModel
*/
$map = $this->get('systemId')->get('mapId');
if(
(
$action === 'signatureDelete' ||
!empty($this->fieldChanges)
) &&
$map->isActivityLogEnabled()
){
$characterId = $this->get('updatedCharacterId', true);
$mapId = $map->_id;
parent::bufferActivity($characterId, $mapId, $action);
}
}
}
/**
* overwrites parent
* @param null $db
* @param null $table
* @param null $fields
* @return bool
*/
public static function setup($db=null, $table=null, $fields=null){
$status = parent::setup($db,$table,$fields);
if($status === true){
$status = parent::setMultiColumnIndex(['systemId', 'typeId', 'groupId']);
}
return $status;
}
}