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    "description": "This is a security vessel of the Gallente Federation Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high", 
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    "description": "This is a security vessel of the Gallente Federation Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: High", 
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  }, 
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    "description": "This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate", 
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    "volume": 17400.0, 
    "wreckTypeID": 26972
  }, 
  "10060": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme", 
    "descriptionID": 84756, 
    "graphicID": 1891, 
    "groupID": 288, 
    "mass": 1980000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 37.07, 
    "soundID": 30, 
    "typeID": 10060, 
    "typeName": "Republic Fleet Captain", 
    "typeNameID": 73924, 
    "volume": 19800.0, 
    "wreckTypeID": 26972
  }, 
  "10065": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1669, 
    "groupID": 227, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 10065, 
    "typeName": "Dark Cloud", 
    "typeNameID": 68355, 
    "volume": 0.0
  }, 
  "10066": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1670, 
    "groupID": 227, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 10066, 
    "typeName": "Dark Green Cloud", 
    "typeNameID": 68356, 
    "volume": 0.0
  }, 
  "10067": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1671, 
    "groupID": 227, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 10067, 
    "typeName": "Dust Cloud", 
    "typeNameID": 68357, 
    "volume": 0.0
  }, 
  "10068": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1672, 
    "groupID": 227, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 10068, 
    "typeName": "Ion Cloud", 
    "typeNameID": 68358, 
    "volume": 0.0
  }, 
  "10069": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1673, 
    "groupID": 227, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 10069, 
    "typeName": "Spark Cloud", 
    "typeNameID": 68359, 
    "volume": 0.0
  }, 
  "10071": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Comet", 
    "descriptionID": 80106, 
    "groupID": 305, 
    "mass": 1e+35, 
    "portionSize": 250, 
    "published": false, 
    "typeID": 10071, 
    "typeName": "Toxic Comet", 
    "typeNameID": 68361, 
    "volume": 20.0
  }, 
  "10073": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Comet", 
    "descriptionID": 80108, 
    "groupID": 305, 
    "mass": 1e+35, 
    "portionSize": 250, 
    "published": false, 
    "typeID": 10073, 
    "typeName": "Gold Comet", 
    "typeNameID": 68363, 
    "volume": 20.0
  }, 
  "10076": {
    "basePrice": 0.0, 
    "capacity": 225.0, 
    "description": "This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate", 
    "descriptionID": 84757, 
    "graphicID": 1861, 
    "groupID": 288, 
    "mass": 1810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 13.0, 
    "soundID": 30, 
    "typeID": 10076, 
    "typeName": "Khanid Navy Sergeant", 
    "typeNameID": 73925, 
    "volume": 18100.0, 
    "wreckTypeID": 26972
  }, 
  "10077": {
    "basePrice": 0.0, 
    "capacity": 580.0, 
    "description": "This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84758, 
    "graphicID": 1885, 
    "groupID": 288, 
    "mass": 9600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 109.0, 
    "soundID": 30, 
    "typeID": 10077, 
    "typeName": "Republic Fleet Commander", 
    "typeNameID": 73926, 
    "volume": 96000.0, 
    "wreckTypeID": 26972
  }, 
  "10078": {
    "basePrice": 0.0, 
    "capacity": 390.0, 
    "description": "This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme", 
    "descriptionID": 84759, 
    "graphicID": 1886, 
    "groupID": 288, 
    "mass": 8500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 131.0, 
    "soundID": 30, 
    "typeID": 10078, 
    "typeName": "Republic Fleet High Captain", 
    "typeNameID": 73927, 
    "volume": 85000.0, 
    "wreckTypeID": 26972
  }, 
  "10079": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate", 
    "descriptionID": 84760, 
    "graphicID": 1859, 
    "groupID": 288, 
    "mass": 2810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 39.0, 
    "soundID": 30, 
    "typeID": 10079, 
    "typeName": "Khanid Navy Sergeant Major", 
    "typeNameID": 73928, 
    "volume": 28100.0, 
    "wreckTypeID": 26972
  }, 
  "10080": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme", 
    "descriptionID": 84761, 
    "graphicID": 1860, 
    "groupID": 288, 
    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 40.0, 
    "soundID": 30, 
    "typeID": 10080, 
    "typeName": "Khanid Navy Major", 
    "typeNameID": 73929, 
    "volume": 28600.0, 
    "wreckTypeID": 26972
  }, 
  "10082": {
    "basePrice": 0.0, 
    "capacity": 550.0, 
    "description": "This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84762, 
    "graphicID": 1854, 
    "groupID": 288, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 192.0, 
    "soundID": 30, 
    "typeID": 10082, 
    "typeName": "Khanid Navy Colonel", 
    "typeNameID": 73930, 
    "volume": 120000.0, 
    "wreckTypeID": 26972
  }, 
  "10083": {
    "basePrice": 0.0, 
    "capacity": 14000.0, 
    "description": "This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84818, 
    "graphicID": 297, 
    "groupID": 288, 
    "mass": 20000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 250.0, 
    "soundID": 30, 
    "typeID": 10083, 
    "typeName": "Khanid Navy General", 
    "typeNameID": 73986, 
    "volume": 1080000.0, 
    "wreckTypeID": 26972
  }, 
  "10084": {
    "basePrice": 0.0, 
    "capacity": 225.0, 
    "description": "This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate", 
    "descriptionID": 84763, 
    "graphicID": 1745, 
    "groupID": 288, 
    "mass": 1810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 13.0, 
    "soundID": 30, 
    "typeID": 10084, 
    "typeName": "Ammatar Navy Sergeant", 
    "typeNameID": 73931, 
    "volume": 18100.0, 
    "wreckTypeID": 26972
  }, 
  "10085": {
    "basePrice": 0.0, 
    "capacity": 300.0, 
    "description": "This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Significant", 
    "descriptionID": 84764, 
    "graphicID": 1743, 
    "groupID": 288, 
    "mass": 2810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 39.0, 
    "soundID": 30, 
    "typeID": 10085, 
    "typeName": "Ammatar Navy Sergeant Major", 
    "typeNameID": 73932, 
    "volume": 28100.0, 
    "wreckTypeID": 26972
  }, 
  "10086": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme", 
    "descriptionID": 84765, 
    "graphicID": 1744, 
    "groupID": 288, 
    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 40.0, 
    "soundID": 30, 
    "typeID": 10086, 
    "typeName": "Ammatar Navy Major", 
    "typeNameID": 73933, 
    "volume": 28600.0, 
    "wreckTypeID": 26972
  }, 
  "10089": {
    "basePrice": 0.0, 
    "capacity": 14000.0, 
    "description": "This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84817, 
    "graphicID": 297, 
    "groupID": 288, 
    "mass": 20000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 250.0, 
    "soundID": 30, 
    "typeID": 10089, 
    "typeName": "Ammatar Navy General", 
    "typeNameID": 73985, 
    "volume": 1080000.0, 
    "wreckTypeID": 26972
  }, 
  "10090": {
    "basePrice": 0.0, 
    "capacity": 225.0, 
    "description": "This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate", 
    "descriptionID": 84766, 
    "graphicID": 1921, 
    "groupID": 288, 
    "mass": 1810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 13.0, 
    "soundID": 30, 
    "typeID": 10090, 
    "typeName": "Sarum Navy Sergeant", 
    "typeNameID": 73934, 
    "volume": 18100.0, 
    "wreckTypeID": 26972
  }, 
  "10091": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme", 
    "descriptionID": 84767, 
    "graphicID": 1920, 
    "groupID": 288, 
    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 40.0, 
    "soundID": 30, 
    "typeID": 10091, 
    "typeName": "Sarum Navy Major", 
    "typeNameID": 73935, 
    "volume": 28600.0, 
    "wreckTypeID": 26972
  }, 
  "10092": {
    "basePrice": 0.0, 
    "capacity": 300.0, 
    "description": "This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high", 
    "descriptionID": 84768, 
    "graphicID": 1922, 
    "groupID": 288, 
    "mass": 1870000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 20.5, 
    "soundID": 30, 
    "typeID": 10092, 
    "typeName": "Sarum Navy Captain", 
    "typeNameID": 73936, 
    "volume": 18700.0, 
    "wreckTypeID": 26972
  }, 
  "10095": {
    "basePrice": 0.0, 
    "capacity": 14000.0, 
    "description": "This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84819, 
    "graphicID": 297, 
    "groupID": 288, 
    "mass": 20000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 250.0, 
    "soundID": 30, 
    "typeID": 10095, 
    "typeName": "Sarum Navy General", 
    "typeNameID": 73987, 
    "volume": 1080000.0, 
    "wreckTypeID": 26972
  }, 
  "10097": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high", 
    "descriptionID": 84497, 
    "graphicID": 1067, 
    "groupID": 182, 
    "mass": 1810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 36.0, 
    "soundID": 30, 
    "typeID": 10097, 
    "typeName": "Ammatar Surveillance Officer", 
    "typeNameID": 73630, 
    "volume": 18100.0
  }, 
  "10099": {
    "basePrice": 0.0, 
    "capacity": 550.0, 
    "description": "This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84499, 
    "graphicID": 1741, 
    "groupID": 182, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 134.43, 
    "soundID": 30, 
    "typeID": 10099, 
    "typeName": "Ammatar Surveillance Sergeant Major", 
    "typeNameID": 73632, 
    "volume": 118000.0
  }, 
  "1010": {
    "basePrice": 49920.0, 
    "capacity": 0.0, 
    "groupID": 118, 
    "iconID": 1044, 
    "marketGroupID": 1549, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1010, 
    "typeName": "Small Shield Extender I Blueprint", 
    "typeNameID": 76531, 
    "volume": 0.01
  }, 
  "10100": {
    "basePrice": 0.0, 
    "capacity": 500.0, 
    "description": "This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme", 
    "descriptionID": 84498, 
    "graphicID": 1740, 
    "groupID": 182, 
    "mass": 11500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 91.59, 
    "soundID": 30, 
    "typeID": 10100, 
    "typeName": "Ammatar Surveillance Sergeant", 
    "typeNameID": 73631, 
    "volume": 115000.0
  }, 
  "10102": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high", 
    "descriptionID": 84521, 
    "graphicID": 1067, 
    "groupID": 182, 
    "mass": 1810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 36.0, 
    "soundID": 30, 
    "typeID": 10102, 
    "typeName": "Sarum Surveillance Officer", 
    "typeNameID": 73654, 
    "volume": 18100.0
  }, 
  "10104": {
    "basePrice": 0.0, 
    "capacity": 550.0, 
    "description": "This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84523, 
    "graphicID": 1917, 
    "groupID": 182, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 134.43, 
    "soundID": 30, 
    "typeID": 10104, 
    "typeName": "Sarum Surveillance Sergeant Major", 
    "typeNameID": 73656, 
    "volume": 118000.0
  }, 
  "10105": {
    "basePrice": 0.0, 
    "capacity": 500.0, 
    "description": "This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme", 
    "descriptionID": 84522, 
    "graphicID": 1916, 
    "groupID": 182, 
    "mass": 11500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 91.59, 
    "soundID": 30, 
    "typeID": 10105, 
    "typeName": "Sarum Surveillance Sergeant", 
    "typeNameID": 73655, 
    "volume": 115000.0
  }, 
  "10106": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "This is a security vessel of the Intaki Space Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: High", 
    "descriptionID": 84769, 
    "graphicID": 1843, 
    "groupID": 288, 
    "mass": 1850000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 31.0, 
    "soundID": 30, 
    "typeID": 10106, 
    "typeName": "Intaki Defense Sergeant Major", 
    "typeNameID": 73937, 
    "volume": 18500.0, 
    "wreckTypeID": 26972
  }, 
  "10107": {
    "basePrice": 0.0, 
    "capacity": 100.0, 
    "description": "This is a security vessel of the Intaki Space Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high", 
    "descriptionID": 84770, 
    "graphicID": 1843, 
    "groupID": 288, 
    "mass": 2300000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 39.0, 
    "soundID": 30, 
    "typeID": 10107, 
    "typeName": "Intaki Defense Command Sergeant Major", 
    "typeNameID": 73938, 
    "volume": 23000.0, 
    "wreckTypeID": 26972
  }, 
  "10108": {
    "basePrice": 0.0, 
    "capacity": 160.0, 
    "description": "This is a security vessel of the Intaki Space Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme", 
    "descriptionID": 84771, 
    "graphicID": 1840, 
    "groupID": 288, 
    "mass": 2950000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 42.0, 
    "soundID": 30, 
    "typeID": 10108, 
    "typeName": "Intaki Defense Fleet Captain", 
    "typeNameID": 73939, 
    "volume": 29500.0, 
    "wreckTypeID": 26972
  }, 
  "10109": {
    "basePrice": 0.0, 
    "capacity": 520.0, 
    "description": "This is a security vessel of the Intaki Space Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84772, 
    "graphicID": 1835, 
    "groupID": 288, 
    "mass": 11500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 140.15, 
    "soundID": 30, 
    "typeID": 10109, 
    "typeName": "Intaki Defense Fleet Colonel", 
    "typeNameID": 73940, 
    "volume": 115000.0, 
    "wreckTypeID": 26972
  }, 
  "10110": {
    "basePrice": 0.0, 
    "capacity": 145.0, 
    "description": "This is a security vessel of the Thukker Mix. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate", 
    "descriptionID": 80110, 
    "graphicID": 1949, 
    "groupID": 826, 
    "mass": 1580000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 38.4, 
    "typeID": 10110, 
    "typeName": "Thukker Follower", 
    "typeNameID": 68365, 
    "volume": 15800.0, 
    "wreckTypeID": 27058
  }, 
  "10111": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a security vessel of the Thukker Mix. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Significant", 
    "descriptionID": 84773, 
    "graphicID": 1951, 
    "groupID": 288, 
    "mass": 1710000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 61.0, 
    "soundID": 30, 
    "typeID": 10111, 
    "typeName": "Thukker Brute", 
    "typeNameID": 73941, 
    "volume": 17100.0, 
    "wreckTypeID": 26972
  }, 
  "10112": {
    "basePrice": 0.0, 
    "capacity": 130.0, 
    "description": "This is a security vessel of the Thukker Mix. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: High", 
    "descriptionID": 84774, 
    "graphicID": 1947, 
    "groupID": 288, 
    "mass": 1740000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 32.89, 
    "soundID": 30, 
    "typeID": 10112, 
    "typeName": "Thukker Warrior", 
    "typeNameID": 73942, 
    "volume": 17400.0, 
    "wreckTypeID": 26972
  }, 
  "10113": {
    "basePrice": 0.0, 
    "capacity": 365.0, 
    "description": "This is a security vessel of the Thukker Mix. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84775, 
    "graphicID": 1843, 
    "groupID": 288, 
    "mass": 8000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 123.03, 
    "soundID": 30, 
    "typeID": 10113, 
    "typeName": "Thukker Tribal Lord", 
    "typeNameID": 73943, 
    "volume": 80000.0, 
    "wreckTypeID": 26972
  }, 
  "10114": {
    "basePrice": 0.0, 
    "capacity": 2000.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 80111, 
    "graphicID": 310, 
    "groupID": 297, 
    "mass": 89000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 216.0, 
    "typeID": 10114, 
    "typeName": "Tradesman", 
    "typeNameID": 68366, 
    "volume": 890000.0, 
    "wreckTypeID": 27202
  }, 
  "10115": {
    "basePrice": 0.0, 
    "capacity": 2800.0, 
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    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "description": "This massive hulk of rock appears to be infested with rogue drones.", 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "Small Asteroid w/Drone-tech", 
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    "description": "A platform designed to launch missiles similar to sentry guns.", 
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    "published": false, 
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    "description": "With its blinking orange light, this beacon appears to be marking a point of interest, or perhaps a waypoint in a greater trail.", 
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    "description": "This construction recharges the shields on ships within range.", 
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    "published": false, 
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    "portionSize": 1, 
    "published": false, 
    "radius": 314, 
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    "description": "This damaged hunk of machinery could once have been a part of a powerplant or relay station.", 
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    "portionSize": 1, 
    "published": false, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 450.0, 
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    "mass": 0.0, 
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    "published": false, 
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    "description": "This booster quickens a pilot's reactions, pushing him into the delicate twitch territory inhabited by the best missile marksmen. Any missile he launches at his hapless victims will hit its mark with that much more precision, although the pilot may be too busy grinding his teeth to notice.", 
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    "iconID": 3210, 
    "marketGroupID": 2500, 
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    "portionSize": 1, 
    "published": true, 
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    "mass": 1.0, 
    "portionSize": 1, 
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    "description": "This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.", 
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    "iconID": 3215, 
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    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
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    "marketGroupID": 2491, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
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    "typeID": 10156, 
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    "description": "This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.", 
    "descriptionID": 93113, 
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    "iconID": 3216, 
    "marketGroupID": 2498, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
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    "typeName": "Standard Sooth Sayer Booster", 
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    "basePrice": 32768.0, 
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    "description": "This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.", 
    "descriptionID": 93112, 
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    "marketGroupID": 2498, 
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    "portionSize": 1, 
    "published": true, 
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    "description": "This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.", 
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    "marketGroupID": 2498, 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Strong Sooth Sayer Booster", 
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    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The wrecked container drifts silently amongst the stars, giving no hint to what treasures it may hide.", 
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    "graphicID": 1176, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 10167, 
    "typeName": "Abandoned Container", 
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    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87801, 
    "groupID": 302, 
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    "marketGroupID": 648, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
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    "basePrice": 0.0, 
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    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87802, 
    "groupID": 302, 
    "iconID": 1046, 
    "marketGroupID": 648, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
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    "basePrice": 10000000000.0, 
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    "iconID": 1046, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 10191, 
    "typeName": "Magnetic Field Stabilizer II Blueprint", 
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    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A Zainou gunnery hardwiring designed to enhance optimal range.\r\n\r\n3% bonus to turret optimal range.", 
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    "groupID": 742, 
    "iconID": 2224, 
    "marketGroupID": 1501, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
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  }, 
  "10208": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "description": "This image processor implanted in the temporal lobe grants a bonus to a character's memory.\r\n\r\n+4 Bonus to Memory", 
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    "groupID": 745, 
    "iconID": 2061, 
    "marketGroupID": 619, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 10208, 
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    "description": "The reinforced container revolves silently in space, giving little hint to what hoard it may hide.", 
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    "typeName": "Forsaken Stockpile", 
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    "capacity": 2700.0, 
    "description": "The bolted container drifts silently amongst the stars, giving no hint to what treasures it may hide.", 
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    "groupID": 306, 
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    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 10263, 
    "typeName": "Cache Container", 
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    "description": "Skill at operating Concord.  ", 
    "descriptionID": 87821, 
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    "typeName": "Concord", 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "portionSize": 1, 
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    "radius": 150.0, 
    "soundID": 20904, 
    "typeID": 10265, 
    "typeName": "Guristas Ascriber", 
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  "10266": {
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    "capacity": 130.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
    "descriptionID": 84843, 
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    "groupID": 562, 
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    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 50.0, 
    "soundID": 20904, 
    "typeID": 10266, 
    "typeName": "Guristas Wrecker", 
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    "wreckTypeID": 26573
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  "10267": {
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    "capacity": 0.0, 
    "description": "This mysterious rock formation seems to have once been a part of a larger asteroid made of several mineral types. After eons of drifting through space, the soft rock has crumbled away, leaving a skeleton of crystalized compounds.", 
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    "portionSize": 1, 
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    "typeName": "Coral Rock Formation", 
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  "10269": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An archaic reminder of the days of olde.", 
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    "published": false, 
    "radius": 12376.0, 
    "soundID": 20822, 
    "typeID": 10269, 
    "typeName": "Floating Stonehenge", 
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    "techLevel": 2, 
    "typeID": 1027, 
    "typeName": "Shield Recharger II Blueprint", 
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    "capacity": 0.0, 
    "description": "An archaic reminder of the days of olde.", 
    "descriptionID": 83645, 
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    "published": false, 
    "radius": 120.0, 
    "typeID": 10270, 
    "typeName": "Low-Tech Solar Harvester", 
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    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Low", 
    "descriptionID": 84844, 
    "graphicID": 1238, 
    "groupID": 567, 
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    "raceID": 4, 
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    "soundID": 20902, 
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    "typeName": "Sansha's Minion", 
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  "10274": {
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    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme", 
    "descriptionID": 84845, 
    "graphicID": 1236, 
    "groupID": 566, 
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    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
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    "capacity": 120.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low", 
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    "graphicID": 1762, 
    "groupID": 557, 
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    "soundID": 20901, 
    "typeID": 10275, 
    "typeName": "Blood Follower", 
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate", 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
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    "typeName": "Blood Herald", 
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    "capacity": 135.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate", 
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    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 10277, 
    "typeName": "Blood Upholder", 
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    "capacity": 165.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant", 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 10278, 
    "typeName": "Blood Seeker", 
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    "basePrice": 0.0, 
    "capacity": 315.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant", 
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    "mass": 2810000.0, 
    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 10279, 
    "typeName": "Blood Collector", 
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    "wreckTypeID": 26567
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    "capacity": 135.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "graphicID": 1766, 
    "groupID": 557, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 10280, 
    "typeName": "Blood Reaver", 
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    "basePrice": 0.0, 
    "capacity": 465.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme", 
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    "graphicID": 1760, 
    "groupID": 555, 
    "mass": 11500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 10281, 
    "typeName": "Blood Arch Reaver", 
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    "wreckTypeID": 26568
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  "10282": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme", 
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    "graphicID": 1758, 
    "groupID": 555, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 10282, 
    "typeName": "Blood Arch Engraver", 
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  "10283": {
    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Low", 
    "descriptionID": 84854, 
    "graphicID": 1821, 
    "groupID": 572, 
    "mass": 2250000.0, 
    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 20903, 
    "typeID": 10283, 
    "typeName": "Serpentis Scout", 
    "typeNameID": 74022, 
    "volume": 22500.0, 
    "wreckTypeID": 26585
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  "10284": {
    "basePrice": 0.0, 
    "capacity": 175.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant", 
    "descriptionID": 84855, 
    "graphicID": 1819, 
    "groupID": 572, 
    "mass": 2950000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 20903, 
    "typeID": 10284, 
    "typeName": "Serpentis Watchman", 
    "typeNameID": 74023, 
    "volume": 29500.0, 
    "wreckTypeID": 26585
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  "10285": {
    "basePrice": 0.0, 
    "capacity": 60, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "graphicID": 1822, 
    "groupID": 572, 
    "mass": 2300000, 
    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 50, 
    "soundID": 20903, 
    "typeID": 10285, 
    "typeName": "Serpentis Patroller", 
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    "wreckTypeID": 26585
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  "10286": {
    "basePrice": 0.0, 
    "capacity": 140.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 84857, 
    "graphicID": 1818, 
    "groupID": 572, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 20903, 
    "typeID": 10286, 
    "typeName": "Serpentis Defender", 
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    "volume": 26500.0, 
    "wreckTypeID": 26585
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  "10287": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 84858, 
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    "groupID": 571, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 10287, 
    "typeName": "Serpentis Chief Patroller", 
    "typeNameID": 74026, 
    "volume": 112000.0, 
    "wreckTypeID": 26586
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  "10299": {
    "basePrice": 0.0, 
    "capacity": 950.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly", 
    "descriptionID": 84368, 
    "graphicID": 1718, 
    "groupID": 802, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 250.0, 
    "soundID": 11, 
    "typeID": 10299, 
    "typeName": "Alvus Controller", 
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    "volume": 1010000.0, 
    "wreckTypeID": 26593
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  "10305": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The mangled wreck floats motionless in space, surrounded by a field of scorched debris, leaving no hint to its form of demise.", 
    "descriptionID": 83540, 
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    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 4023.0, 
    "soundID": 20174, 
    "typeID": 10305, 
    "typeName": "Ghost Ship", 
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  "1032": {
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    "capacity": 0.0, 
    "groupID": 120, 
    "iconID": 84, 
    "marketGroupID": 1552, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 1032, 
    "typeName": "Small Shield Booster I Blueprint", 
    "typeNameID": 76535, 
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    "capacity": 0.0, 
    "groupID": 120, 
    "iconID": 84, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 1033, 
    "typeName": "Small Shield Booster II Blueprint", 
    "typeNameID": 76536, 
    "volume": 0.01
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  "10629": {
    "basePrice": 3000.0, 
    "capacity": 0.1875, 
    "description": "A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.", 
    "descriptionID": 93362, 
    "graphicID": 20089, 
    "groupID": 507, 
    "iconID": 1345, 
    "marketGroupID": 639, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 10629, 
    "typeName": "Rocket Launcher I", 
    "typeNameID": 104817, 
    "volume": 5.0
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  "10630": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "groupID": 136, 
    "iconID": 1345, 
    "marketGroupID": 340, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 10630, 
    "typeName": "Rocket Launcher I Blueprint", 
    "typeNameID": 68393, 
    "volume": 0.01
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  "10631": {
    "basePrice": 36040.0, 
    "capacity": 0.25, 
    "description": "A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.", 
    "descriptionID": 93363, 
    "graphicID": 20090, 
    "groupID": 507, 
    "iconID": 1345, 
    "marketGroupID": 639, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 10631, 
    "typeName": "Rocket Launcher II", 
    "typeNameID": 104818, 
    "variationParentTypeID": 10629, 
    "volume": 5.0
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  "10632": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 136, 
    "iconID": 1345, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 10632, 
    "typeName": "Rocket Launcher II Blueprint", 
    "typeNameID": 68394, 
    "volume": 0.01
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  "10642": {
    "basePrice": 0.0, 
    "capacity": 10.0, 
    "description": "A launcher for various missile countermeasures.", 
    "descriptionID": 80126, 
    "groupID": 308, 
    "iconID": 1345, 
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    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 10642, 
    "typeName": "Countermeasure Launcher I", 
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    "volume": 6.0
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  "10643": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "groupID": 136, 
    "iconID": 1345, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 10643, 
    "typeName": "Countermeasure Launcher I Blueprint", 
    "typeNameID": 68396, 
    "volume": 0.01
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  "10645": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.", 
    "descriptionID": 80128, 
    "graphicID": 1211, 
    "groupID": 310, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 10645, 
    "typeName": "Celestial Beacon", 
    "typeNameID": 68398, 
    "volume": 1.0
  }, 
  "10646": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Turn this in at your starting school station to get a small reward.", 
    "descriptionID": 87822, 
    "groupID": 314, 
    "iconID": 1192, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 10646, 
    "typeName": "Training Certificate", 
    "typeNameID": 77341, 
    "volume": 0.1
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  "10648": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment. ", 
    "descriptionID": 80129, 
    "graphicID": 1006, 
    "groupID": 336, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 45.0, 
    "typeID": 10648, 
    "typeName": "Sentinel Sentry Gun I", 
    "typeNameID": 68399, 
    "volume": 1000.0
  }, 
  "10649": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "This weak but hostile training drone allows rookie-pilots to experience combat without too much risk. Threat level: Very low", 
    "descriptionID": 80130, 
    "graphicID": 1124, 
    "groupID": 287, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "typeID": 10649, 
    "typeName": "Training Drone", 
    "typeNameID": 68400, 
    "volume": 60.0, 
    "wreckTypeID": 26591
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  "10650": {
    "basePrice": 0.0, 
    "capacity": 315.0, 
    "description": "This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high", 
    "descriptionID": 84780, 
    "graphicID": 1746, 
    "groupID": 288, 
    "mass": 2870000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 20.5, 
    "soundID": 30, 
    "typeID": 10650, 
    "typeName": "Ammatar Navy Captain", 
    "typeNameID": 73948, 
    "volume": 28700.0, 
    "wreckTypeID": 26972
  }, 
  "10651": {
    "basePrice": 0.0, 
    "capacity": 150.0, 
    "description": "This is a security vessel of the Caldari Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate", 
    "descriptionID": 84781, 
    "graphicID": 1788, 
    "groupID": 288, 
    "mass": 1800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 33.0, 
    "soundID": 30, 
    "typeID": 10651, 
    "typeName": "Caldari Navy Captain 3rd Rank", 
    "typeNameID": 73949, 
    "volume": 18000.0, 
    "wreckTypeID": 26972
  }, 
  "10652": {
    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "This is a security vessel of the Gallente Federation Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate", 
    "descriptionID": 86470, 
    "graphicID": 1810, 
    "groupID": 288, 
    "mass": 2250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 31.0, 
    "soundID": 30, 
    "typeID": 10652, 
    "typeName": "Federation Navy First Sergeant", 
    "typeNameID": 75645, 
    "volume": 22500.0, 
    "wreckTypeID": 26972
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  "10653": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a security vessel of the Intaki Space Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate", 
    "descriptionID": 84782, 
    "graphicID": 1837, 
    "groupID": 288, 
    "mass": 2450000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 40.0, 
    "soundID": 30, 
    "typeID": 10653, 
    "typeName": "Intaki Defense First Sergeant", 
    "typeNameID": 73950, 
    "volume": 24500.0, 
    "wreckTypeID": 26972
  }, 
  "10654": {
    "basePrice": 0.0, 
    "capacity": 305.0, 
    "description": "This is a security vessel of the Mordu's Legion. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high", 
    "descriptionID": 84783, 
    "graphicID": 20616, 
    "groupID": 288, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "soundID": 30, 
    "typeID": 10654, 
    "typeName": "Mordu's Lieutenant 1st Rank", 
    "typeNameID": 73951, 
    "volume": 19700.0, 
    "wreckTypeID": 26972
  }, 
  "10655": {
    "basePrice": 0.0, 
    "capacity": 250.0, 
    "description": "This is a security vessel of the Mordu's Legion. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84784, 
    "graphicID": 1894, 
    "groupID": 288, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 199.86, 
    "soundID": 30, 
    "typeID": 10655, 
    "typeName": "Mordu's Legion", 
    "typeNameID": 73952, 
    "volume": 101000.0, 
    "wreckTypeID": 26972
  }, 
  "10656": {
    "basePrice": 0.0, 
    "capacity": 165.0, 
    "description": "This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: High", 
    "descriptionID": 84785, 
    "graphicID": 1919, 
    "groupID": 288, 
    "mass": 2810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 39.0, 
    "soundID": 30, 
    "typeID": 10656, 
    "typeName": "Sarum Navy Sergeant Major", 
    "typeNameID": 73953, 
    "volume": 28100.0, 
    "wreckTypeID": 26972
  }, 
  "10657": {
    "basePrice": 0.0, 
    "capacity": 130.0, 
    "description": "This is a security vessel of the Thukker Mix. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme", 
    "descriptionID": 84786, 
    "graphicID": 1950, 
    "groupID": 288, 
    "mass": 1980000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 37.07, 
    "soundID": 30, 
    "typeID": 10657, 
    "typeName": "Thukker Tribalist", 
    "typeNameID": 73954, 
    "volume": 27289.0, 
    "wreckTypeID": 26972
  }, 
  "10658": {
    "basePrice": 0.0, 
    "capacity": 440.0, 
    "description": "This is a security vessel of the Thukker Mix. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84787, 
    "graphicID": 1887, 
    "groupID": 288, 
    "mass": 8900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 134.0, 
    "soundID": 30, 
    "typeID": 10658, 
    "typeName": "Thukker Tribal Priest", 
    "typeNameID": 73955, 
    "volume": 89000.0, 
    "wreckTypeID": 26972
  }, 
  "10660": {
    "basePrice": 0.0, 
    "capacity": 485.0, 
    "description": "This is a security vessel of the Caldari Police Force. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84501, 
    "graphicID": 1846, 
    "groupID": 182, 
    "mass": 10700000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 221.9, 
    "soundID": 30, 
    "typeID": 10660, 
    "typeName": "Caldari Police 2nd Lieutenant", 
    "typeNameID": 73634, 
    "volume": 107000.0
  }, 
  "10663": {
    "basePrice": 0.0, 
    "capacity": 175.0, 
    "description": "This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: High", 
    "descriptionID": 84788, 
    "graphicID": 1965, 
    "groupID": 288, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 49.78, 
    "soundID": 30, 
    "typeID": 10663, 
    "typeName": "Republic Fleet Private 1st Rank", 
    "typeNameID": 73956, 
    "volume": 20000.0, 
    "wreckTypeID": 26972
  }, 
  "10664": {
    "basePrice": 0.0, 
    "capacity": 150.0, 
    "description": "This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Significant", 
    "descriptionID": 84789, 
    "graphicID": 1976, 
    "groupID": 288, 
    "mass": 1740000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 32.89, 
    "soundID": 30, 
    "typeID": 10664, 
    "typeName": "Republic Fleet Private 2nd Rank", 
    "typeNameID": 73957, 
    "volume": 17400.0, 
    "wreckTypeID": 26972
  }, 
  "10665": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment. ", 
    "descriptionID": 80131, 
    "graphicID": 1006, 
    "groupID": 336, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 45.0, 
    "typeID": 10665, 
    "typeName": "Sentinel Sentry Gun II", 
    "typeNameID": 68401, 
    "volume": 1000.0
  }, 
  "10666": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment. ", 
    "descriptionID": 80132, 
    "graphicID": 1006, 
    "groupID": 336, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 45.0, 
    "typeID": 10666, 
    "typeName": "Sentinel Sentry Gun III", 
    "typeNameID": 68402, 
    "volume": 1000.0
  }, 
  "10667": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment. ", 
    "descriptionID": 80133, 
    "graphicID": 1006, 
    "groupID": 336, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 45.0, 
    "typeID": 10667, 
    "typeName": "Sentinel Sentry Gun IV", 
    "typeNameID": 68403, 
    "volume": 1000.0
  }, 
  "10668": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment. ", 
    "descriptionID": 80134, 
    "graphicID": 1006, 
    "groupID": 336, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 45.0, 
    "typeID": 10668, 
    "typeName": "Sentinel Sentry Gun V", 
    "typeNameID": 68404, 
    "volume": 1000.0
  }, 
  "10669": {
    "basePrice": 0.0, 
    "capacity": 345.0, 
    "description": "This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84790, 
    "graphicID": 1738, 
    "groupID": 288, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 192.0, 
    "soundID": 30, 
    "typeID": 10669, 
    "typeName": "Ammatar Navy Colonel", 
    "typeNameID": 73958, 
    "volume": 120000.0, 
    "wreckTypeID": 26972
  }, 
  "1067": {
    "basePrice": 316360.0, 
    "capacity": 0.0, 
    "groupID": 126, 
    "iconID": 10149, 
    "marketGroupID": 331, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 1067, 
    "typeName": "5MN Microwarpdrive I Blueprint", 
    "typeNameID": 76537, 
    "volume": 0.01
  }, 
  "10670": {
    "basePrice": 0.0, 
    "capacity": 315.0, 
    "description": "This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high", 
    "descriptionID": 84791, 
    "graphicID": 1862, 
    "groupID": 288, 
    "mass": 2870000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 20.5, 
    "soundID": 30, 
    "typeID": 10670, 
    "typeName": "Khanid Navy Captain", 
    "typeNameID": 73959, 
    "volume": 28700.0, 
    "wreckTypeID": 26972
  }, 
  "10674": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84515, 
    "graphicID": 1857, 
    "groupID": 182, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 134.43, 
    "soundID": 30, 
    "typeID": 10674, 
    "typeName": "Khanid Surveillance Sergeant Major", 
    "typeNameID": 73648, 
    "volume": 118000.0
  }, 
  "10676": {
    "basePrice": 0.0, 
    "capacity": 345.0, 
    "description": "This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84792, 
    "graphicID": 1914, 
    "groupID": 288, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 192.0, 
    "soundID": 30, 
    "typeID": 10676, 
    "typeName": "Sarum Navy Colonel", 
    "typeNameID": 73960, 
    "volume": 120000.0, 
    "wreckTypeID": 26972
  }, 
  "10677": {
    "basePrice": 0.0, 
    "capacity": 320.0, 
    "description": "This is a security vessel of the Intaki Space Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly", 
    "descriptionID": 84793, 
    "graphicID": 1833, 
    "groupID": 288, 
    "mass": 11600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 113.0, 
    "soundID": 30, 
    "typeID": 10677, 
    "typeName": "Intaki Defense Fleet Major", 
    "typeNameID": 73961, 
    "volume": 116000.0, 
    "wreckTypeID": 26972
  }, 
  "10678": {
    "basePrice": 9000.0, 
    "capacity": 0.2, 
    "description": "The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94697, 
    "graphicID": 11138, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 10678, 
    "typeName": "125mm Railgun I", 
    "typeNameID": 106225, 
    "volume": 5.0
  }, 
  "10679": {
    "basePrice": 90000.0, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 349, 
    "marketGroupID": 291, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 10679, 
    "typeName": "125mm Railgun I Blueprint", 
    "typeNameID": 68405, 
    "volume": 0.01
  }, 
  "10680": {
    "basePrice": 110528.0, 
    "capacity": 0.2, 
    "description": "The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.", 
    "descriptionID": 94698, 
    "graphicID": 11257, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 2, 
    "typeID": 10680, 
    "typeName": "125mm Railgun II", 
    "typeNameID": 106226, 
    "variationParentTypeID": 10678, 
    "volume": 5.0
  }, 
  "10681": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 349, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 10681, 
    "typeName": "125mm Railgun II Blueprint", 
    "typeNameID": 68406, 
    "volume": 0.01
  }, 
  "10688": {
    "basePrice": 4484.0, 
    "capacity": 0.2, 
    "description": "The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94699, 
    "graphicID": 11138, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 10688, 
    "typeName": "125mm 'Scout' Accelerator Cannon", 
    "typeNameID": 106227, 
    "variationParentTypeID": 10678, 
    "volume": 5.0
  }, 
  "10690": {
    "basePrice": 4484.0, 
    "capacity": 0.2, 
    "description": "The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94700, 
    "graphicID": 11138, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 10690, 
    "typeName": "125mm Carbide Railgun I", 
    "typeNameID": 106228, 
    "variationParentTypeID": 10678, 
    "volume": 5.0
  }, 
  "10692": {
    "basePrice": 4484.0, 
    "capacity": 0.2, 
    "description": "The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94701, 
    "graphicID": 11138, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 10692, 
    "typeName": "125mm Compressed Coil Gun I", 
    "typeNameID": 106229, 
    "variationParentTypeID": 10678, 
    "volume": 5.0
  }, 
  "10694": {
    "basePrice": 4484.0, 
    "capacity": 0.2, 
    "description": "The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94702, 
    "graphicID": 11138, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 10694, 
    "typeName": "125mm Prototype Gauss Gun", 
    "typeNameID": 106230, 
    "variationParentTypeID": 10678, 
    "volume": 5.0
  }, 
  "1071": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 126, 
    "iconID": 96, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 1071, 
    "typeName": "1MN Afterburner II Blueprint", 
    "typeNameID": 76538, 
    "volume": 0.01
  }, 
  "1072": {
    "basePrice": 64500.0, 
    "capacity": 0.0, 
    "groupID": 126, 
    "iconID": 96, 
    "marketGroupID": 1525, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1072, 
    "typeName": "1MN Afterburner I Blueprint", 
    "typeNameID": 76539, 
    "volume": 0.01
  }, 
  "1073": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 126, 
    "iconID": 10149, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 2, 
    "typeID": 1073, 
    "typeName": "5MN Microwarpdrive II Blueprint", 
    "typeNameID": 76540, 
    "volume": 0.01
  }, 
  "1074": {
    "basePrice": 15000.0, 
    "capacity": 0.0, 
    "groupID": 127, 
    "iconID": 106, 
    "marketGroupID": 325, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1074, 
    "typeName": "Cargo Scanner I Blueprint", 
    "typeNameID": 76541, 
    "volume": 0.01
  }, 
  "1075": {
    "basePrice": 19840.0, 
    "capacity": 0.0, 
    "groupID": 128, 
    "iconID": 107, 
    "marketGroupID": 325, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1075, 
    "typeName": "Ship Scanner I Blueprint", 
    "typeNameID": 76542, 
    "volume": 0.01
  }, 
  "10753": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1977, 
    "groupID": 227, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 10753, 
    "typeName": "Soft Cloud", 
    "typeNameID": 68407, 
    "volume": 0.0
  }, 
  "10754": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1978, 
    "groupID": 227, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 10754, 
    "typeName": "Wispy Orange Cloud", 
    "typeNameID": 68408, 
    "volume": 0.0
  }, 
  "10755": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1979, 
    "groupID": 227, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 10755, 
    "typeName": "Sulphuric Cloud", 
    "typeNameID": 68409, 
    "volume": 0.0
  }, 
  "10756": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1980, 
    "groupID": 227, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 10756, 
    "typeName": "Dust Streak", 
    "typeNameID": 68410, 
    "volume": 0.0
  }, 
  "10757": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1981, 
    "groupID": 227, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 10757, 
    "typeName": "Plasmic Gas Cloud", 
    "typeNameID": 68411, 
    "volume": 0.0
  }, 
  "10758": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1982, 
    "groupID": 227, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 10758, 
    "typeName": "Wispy Chlorine Cloud", 
    "typeNameID": 68412, 
    "volume": 0.0
  }, 
  "10759": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1983, 
    "groupID": 227, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 10759, 
    "typeName": "Micro Nebula", 
    "typeNameID": 68413, 
    "volume": 0.0
  }, 
  "1076": {
    "basePrice": 20000.0, 
    "capacity": 0.0, 
    "groupID": 129, 
    "iconID": 2732, 
    "marketGroupID": 325, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1076, 
    "typeName": "Survey Scanner I Blueprint", 
    "typeNameID": 76543, 
    "volume": 0.01
  }, 
  "10760": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1984, 
    "groupID": 227, 
    "iconID": 3225, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 10760, 
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    "wreckTypeID": 26568
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    "soundID": 20903, 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme", 
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    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 150.0, 
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    "typeName": "Serpentis Chief Scout", 
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    "portionSize": 1, 
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    "typeName": "Small Remote Capacitor Transmitter I Blueprint", 
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    "description": "This complicated stream of data seems to be in trinary language. It appears to be of Jovian origin.", 
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    "description": "A data chip containing the ship logs of a Nugoeihuvi secret agent.", 
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    "description": "This box may contain personal items or commodities intended only for the delivery's recipient.", 
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    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 11069, 
    "typeName": "Criminal Dog Tag", 
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    "description": "This religious artifact is highly decorated. It looks old, and it feels heavier than such a small thing should.", 
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    "portionSize": 1, 
    "published": true, 
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    "description": "This battery cartridge carries a heavy charge of electric power, intended as a spare pool of energy in distress.", 
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    "description": "This reinforced container is outfitted with a capturing mechanism to pick up data from nearby sensor arrays.", 
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    "portionSize": 1, 
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    "typeName": "Data Storage", 
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    "typeName": "Talisman Alpha Blueprint", 
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    "description": "Skill at operating Jovian industrial ships.", 
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    "description": "This gigantic station is one of the Serpentis military installations and a black jewel of the alliance between The Guardian Angels and The Serpentis Corporation. Even for its size, it has no commercial station services or docking bays to receive guests.", 
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    "typeName": "Serpentis Stronghold", 
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    "description": "This gigantic suprastructure is one of the military installations of the Angel Cartel. Even for its size, it has no commercial station services or docking bay to receive guests.", 
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    "description": "Skill at operating jove battleships.", 
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    "portionSize": 1, 
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  }, 
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    "capacity": 10000.0, 
    "description": "This gigantic suprastructure is one of the military installations of the Guristas pirate corporation. Even for its size it has no commercial station services or docking bays to receive guests.", 
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    "typeName": "Guristas War Installation", 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This gigantic war station is one of the military installations of Sansha's slumbering nation.  It is known to be able to hold a massive number of Sansha vessels, but strange whispers hint at darker things than mere warfare going on underneath its jagged exterior.", 
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    "portionSize": 1, 
    "published": false, 
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    "soundID": 20188, 
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    "typeName": "Sansha's Battletower", 
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    "volume": 100000000.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This gigantic suprastructure is one of the military installations of the Blood Raiders pirate corporation. Even for its size, it has no commercial station services or docking bay to receive guests.", 
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    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 8516.0, 
    "typeID": 11081, 
    "typeName": "Blood Raider Battlestation", 
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    "volume": 100000000.0
  }, 
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    "basePrice": 2000000.0, 
    "capacity": 0.0, 
    "description": "Specialist training in the operation of advanced small railguns. 2% bonus per skill level to the damage of small turrets requiring Small Railgun Specialization.", 
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    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 364, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "radius": 1.0, 
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    "typeName": "Small Railgun Specialization", 
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    "volume": 0.01
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    "basePrice": 2000000.0, 
    "capacity": 0.0, 
    "description": "Specialist training in the operation of small beam lasers. 2% bonus per skill level to the damage of small turrets requiring Small Beam Laser Specialization.", 
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    "isDynamicType": false, 
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    "mass": 0.0, 
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    "radius": 1, 
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    "capacity": 0.0, 
    "description": "Specialist training in the operation of advanced small autocannons. 2% bonus per skill level to the damage of small turrets requiring Small Autocannon Specialization.", 
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    "isDynamicType": false, 
    "marketGroupID": 364, 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Small Autocannon Specialization", 
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    "capacity": 0.0, 
    "groupID": 151, 
    "iconID": 1283, 
    "marketGroupID": 1565, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1109, 
    "typeName": "Small Energy Neutralizer I Blueprint", 
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    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "groupID": 302, 
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    "mass": 0.0, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": false, 
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    "radius": 1, 
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    "typeName": "Linear Flux Stabilizer I", 
    "typeNameID": 77378, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87853, 
    "groupID": 302, 
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    "mass": 0.0, 
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    "radius": 1, 
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    "typeName": "Insulated Stabilizer Array I", 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87854, 
    "groupID": 302, 
    "iconID": 1046, 
    "marketGroupID": 648, 
    "mass": 0.0, 
    "metaGroupID": 1, 
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    "published": true, 
    "raceID": 8, 
    "radius": 1, 
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    "typeName": "Vortex Compact Magnetic Field Stabilizer", 
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    "volume": 5
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87855, 
    "groupID": 302, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaLevel": 3, 
    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 1, 
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    "typeName": "Gauss Field Balancer I", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "groupID": 302, 
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    "portionSize": 1, 
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    "radius": 1, 
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    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "raceID": 4, 
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    "typeName": "Insulated Stabilizer Array", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "groupID": 302, 
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    "radius": 1, 
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    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "groupID": 302, 
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    "portionSize": 1, 
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    "basePrice": 20000.0, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 349, 
    "marketGroupID": 291, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
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    "isisGroupID": 13, 
    "marketGroupID": 1069, 
    "mass": 1191300.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 29.0, 
    "soundID": 20076, 
    "techLevel": 2, 
    "typeID": 11387, 
    "typeName": "Hyena", 
    "typeNameID": 106632, 
    "variationParentTypeID": 3766, 
    "volume": 17400.0, 
    "wreckTypeID": 26546
  }, 
  "11388": {
    "basePrice": 1500000.0, 
    "capacity": 0.0, 
    "graphicID": 1973, 
    "groupID": 105, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 11388, 
    "typeName": "Hyena Blueprint", 
    "typeNameID": 68497, 
    "volume": 0.01
  }, 
  "11389": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "factionID": 500004, 
    "graphicID": 1913, 
    "groupID": 324, 
    "mass": 5125000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 39.0, 
    "soundID": 20074, 
    "techLevel": 2, 
    "typeID": 11389, 
    "typeName": "Kishar", 
    "typeNameID": 68498, 
    "volume": 28100.0, 
    "wreckTypeID": 26524
  }, 
  "1139": {
    "basePrice": 110000.0, 
    "capacity": 0.0, 
    "graphicID": 1323, 
    "groupID": 167, 
    "iconID": 1323, 
    "marketGroupID": 308, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1139, 
    "typeName": "Tungsten Charge M Blueprint", 
    "typeNameID": 67994, 
    "volume": 0.01
  }, 
  "11390": {
    "basePrice": 1500000.0, 
    "capacity": 0.0, 
    "graphicID": 1913, 
    "groupID": 105, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 11390, 
    "typeName": "Kishar Blueprint", 
    "typeNameID": 68499, 
    "volume": 0.01
  }, 
  "11393": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "certificateTemplate": 16, 
    "description": "The Retribution is an homage to the glory days of the Empire, informed by classical Amarrian design philosophy: if it's strong, sturdy and packs a punch, it's ready for action. What this powerhouse lacks in speed and maneuverability it more than makes up for with its wide range of firepower possibilities and superb defensive ability.\r\n\r\nDeveloper: Carthum Conglomerate\r\n\r\nCarthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon system they provide a nice mix of offense and defense.", 
    "descriptionID": 93898, 
    "factionID": 500003, 
    "graphicID": 1920, 
    "groupID": 324, 
    "isisGroupID": 11, 
    "marketGroupID": 433, 
    "mass": 1053900.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 35.0, 
    "soundID": 20063, 
    "techLevel": 2, 
    "typeID": 11393, 
    "typeName": "Retribution", 
    "typeNameID": 105377, 
    "variationParentTypeID": 597, 
    "volume": 28600.0, 
    "wreckTypeID": 26480
  }, 
  "11394": {
    "basePrice": 50000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1920, 
    "groupID": 105, 
    "marketGroupID": 459, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 11394, 
    "typeName": "Retribution Blueprint", 
    "typeNameID": 68500, 
    "volume": 0.01
  }, 
  "11395": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating mining lasers requiring Deep Core Mining. 20% reduction per skill level in the chance of a damage cloud forming while mining Mercoxit.", 
    "descriptionID": 87920, 
    "groupID": 1218, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 1323, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11395, 
    "typeName": "Deep Core Mining", 
    "typeNameID": 77482, 
    "volume": 0.01
  }, 
  "11396": {
    "basePrice": 17367040.0, 
    "capacity": 0.0, 
    "description": "Mercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary morphite mineral but few other minerals of note.\r\n\r\nAvailable in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 80169, 
    "groupID": 468, 
    "iconID": 2102, 
    "marketGroupID": 530, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "typeID": 11396, 
    "typeName": "Mercoxit", 
    "typeNameID": 68501, 
    "volume": 40.0
  }, 
  "11399": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "Morphite is a highly unorthodox mineral that can only be found in the hard-to-get Mercoxit ore. It is hard to use Morphite as a basic building material, but when it is joined with existing structures it can enhance the performance and durability manifold. This astounding quality makes this the material responsible for ushering in a new age in technology breakthroughs.\r\n\r\nMay be obtained by reprocessing the following ores:\r\n\r\n<color='0xFFFF0000'>0.0</color> security status solar system or lower:\r\n<a href=showinfo:11396>Mercoxit</a>, <a href=showinfo:17869>Magma Mercoxit</a>, <a href=showinfo:17870>Vitreous Mercoxit</a>\r\n", 
    "descriptionID": 87921, 
    "groupID": 18, 
    "iconID": 2103, 
    "isDynamicType": false, 
    "marketGroupID": 1857, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 11399, 
    "typeName": "Morphite", 
    "typeNameID": 77483, 
    "volume": 0.01
  }, 
  "1140": {
    "basePrice": 150000.0, 
    "capacity": 0.0, 
    "graphicID": 1318, 
    "groupID": 167, 
    "iconID": 1318, 
    "marketGroupID": 308, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1140, 
    "typeName": "Iridium Charge M Blueprint", 
    "typeNameID": 67995, 
    "volume": 0.01
  }, 
  "11400": {
    "basePrice": 0.0, 
    "capacity": 130.0, 
    "certificateTemplate": 106, 
    "description": "The Jaguar is a fast and versatile missile platform boasting strong shield systems and substantial utility. It follows in the footsteps of the more affordable Breacher frigate, which has become a reliable staple in the Minmatar arsenal.\r\n\r\nDeveloper: Core Complexion Inc. \r\n\r\nThe Jaguar was originally developed by Thukker Mix as a skirmish platform but improvements to engine efficiency in assault craft brought the competing Wolf assault frigate up to parity in speed. The Thukker considered an even faster propulsion system for the Jaguar, but ultimately chose to sell the design to Core Complexion Inc. Eager to make an impression in this market, Core Complexion have revised the Jaguar's role, replacing its hardpoints and shifting focus from speed to shields.\r\n", 
    "descriptionID": 94928, 
    "factionID": 500002, 
    "graphicID": 1950, 
    "groupID": 324, 
    "isisGroupID": 11, 
    "marketGroupID": 436, 
    "mass": 1229400.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 31.0, 
    "soundID": 20078, 
    "techLevel": 2, 
    "typeID": 11400, 
    "typeName": "Jaguar", 
    "typeNameID": 106461, 
    "variationParentTypeID": 587, 
    "volume": 27289.0, 
    "wreckTypeID": 26546
  }, 
  "11401": {
    "basePrice": 50000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1950, 
    "groupID": 105, 
    "marketGroupID": 463, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 11401, 
    "typeName": "Jaguar Blueprint", 
    "typeNameID": 68502, 
    "volume": 0.01
  }, 
  "1141": {
    "basePrice": 175000.0, 
    "capacity": 0.0, 
    "graphicID": 1320, 
    "groupID": 167, 
    "iconID": 1320, 
    "marketGroupID": 308, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1141, 
    "typeName": "Lead Charge M Blueprint", 
    "typeNameID": 67996, 
    "volume": 0.01
  }, 
  "1142": {
    "basePrice": 225000.0, 
    "capacity": 0.0, 
    "graphicID": 1322, 
    "groupID": 167, 
    "iconID": 1322, 
    "marketGroupID": 308, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1142, 
    "typeName": "Thorium Charge M Blueprint", 
    "typeNameID": 67997, 
    "volume": 0.01
  }, 
  "1143": {
    "basePrice": 275000.0, 
    "capacity": 0.0, 
    "graphicID": 1324, 
    "groupID": 167, 
    "iconID": 1324, 
    "marketGroupID": 308, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1143, 
    "typeName": "Uranium Charge M Blueprint", 
    "typeNameID": 67998, 
    "volume": 0.01
  }, 
  "11433": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of High Energy Physics and its use in the development of advanced technology. \r\n\r\nUsed primarily in the research of various energy system modules as well as smartbombs and laser based weaponry. \r\n\r\nAllows High Energy Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring High Energy Physics per level.\r\n\r\nNeeded for all research and manufacturing operations on related blueprints.", 
    "descriptionID": 87922, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11433, 
    "typeName": "High Energy Physics", 
    "typeNameID": 77484, 
    "volume": 0.01
  }, 
  "1144": {
    "basePrice": 325000.0, 
    "capacity": 0.0, 
    "graphicID": 1321, 
    "groupID": 167, 
    "iconID": 1321, 
    "marketGroupID": 308, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1144, 
    "typeName": "Plutonium Charge M Blueprint", 
    "typeNameID": 67999, 
    "volume": 0.01
  }, 
  "11441": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Plasma physics and its use in the development of advanced technology. \r\n\r\nUsed primarily in the research of particle blaster weaponry as well as plasma based missiles and smartbombs. \r\n\r\nAllows Plasma Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Plasma Physics per level.\r\n\r\nNeeded for all research and manufacturing operations on related blueprints.", 
    "descriptionID": 87923, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11441, 
    "typeName": "Plasma Physics", 
    "typeNameID": 77485, 
    "volume": 0.01
  }, 
  "11442": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Nanite Engineering and its use in the development of advanced technology. \r\n\r\nUsed primarily in the research of various armor and hull systems. \r\n\r\nAllows Nanite Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Nanite Engineering per level.\r\n\r\nNeeded for all research and manufacturing operations on related blueprints.", 
    "descriptionID": 87924, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11442, 
    "typeName": "Nanite Engineering", 
    "typeNameID": 77486, 
    "volume": 0.01
  }, 
  "11443": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Hydromagnetic Physics and its use in the development of advanced technology . \r\n\r\nUsed primarily in the research of shield system.\r\n\r\nAllows Hydromagnetic Physics research to be performed with the help of a research agent. \r\n\r\nNeeded for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Hydromagnetic Physics per level.", 
    "descriptionID": 87925, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11443, 
    "typeName": "Hydromagnetic Physics", 
    "typeNameID": 77487, 
    "volume": 0.01
  }, 
  "11444": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Amarr Starship Engineering. \r\n\r\nUsed in the research of Amarr Ships of all Sizes.\r\n\r\nAllows Amarr Starship Engineering research to be performed with the help of a research agent. \r\n\r\nNeeded for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Amarr Starship Engineering per level.", 
    "descriptionID": 87926, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 11444, 
    "typeName": "Amarr Starship Engineering", 
    "typeNameID": 77488, 
    "volume": 0.01
  }, 
  "11445": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Minmatar Starship Engineering and its use in the development of advanced technology. \r\n\r\nUsed in the research of Minmatar Ships of all Sizes.\r\n\r\nAllows Minmatar Starship Engineering research to be performed with the help of a research agent. \r\n\r\nNeeded for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Minmatar Starship Engineering per level.", 
    "descriptionID": 87927, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11445, 
    "typeName": "Minmatar Starship Engineering", 
    "typeNameID": 77489, 
    "volume": 0.01
  }, 
  "11446": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Graviton physics and its use in the development of advanced technology. \r\n\r\nUsed primarily in the research of Cloaking and other spatial distortion devices as well as Graviton based missiles and smartbombs. \r\n\r\nAllows Graviton Physics research to be performed with the help of a research agent. \r\n\r\nNeeded for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Graviton Physics per level.", 
    "descriptionID": 87928, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11446, 
    "typeName": "Graviton Physics", 
    "typeNameID": 77490, 
    "volume": 0.01
  }, 
  "11447": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Laser Physics and its use in the development of advanced Technology. \r\n\r\nUsed primarily in the research of Laser weaponry as well as EM based missiles and smartbombs.\r\n\r\nAllows Laser Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Laser Physics per level.\r\n\r\nNeeded for all research and manufacturing operations on related blueprints.", 
    "descriptionID": 87929, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11447, 
    "typeName": "Laser Physics", 
    "typeNameID": 77491, 
    "volume": 0.01
  }, 
  "11448": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Electromagnetic Physics and its use in the development of advanced technology. \r\n\r\nUsed primarily in the research of Railgun weaponry and various electronic systems.  \r\n\r\nAllows Electromagnetic Physics research to be performed with the help of a research agent. \r\n\r\nNeeded for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Electromagnetic Physics per level.", 
    "descriptionID": 87930, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11448, 
    "typeName": "Electromagnetic Physics", 
    "typeNameID": 77492, 
    "volume": 0.01
  }, 
  "11449": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Rocket Science and its use in the development of advanced technology. \r\n\r\nUsed primarily in the research of missiles and propulsion systems.  \r\n\r\nAllows Rocket Science research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Rocket Science per level.\r\n\r\nNeeded for all research and manufacturing operations on related blueprints.", 
    "descriptionID": 87931, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11449, 
    "typeName": "Rocket Science", 
    "typeNameID": 77493, 
    "volume": 0.01
  }, 
  "1145": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "graphicID": 1317, 
    "groupID": 167, 
    "iconID": 1317, 
    "marketGroupID": 308, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1145, 
    "typeName": "Antimatter Charge M Blueprint", 
    "typeNameID": 68000, 
    "volume": 0.01
  }, 
  "11450": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Gallente Starship Engineering and its use in the development of advanced technology. \r\n\r\nUsed in the research of Gallente Ships of all Sizes.\r\n\r\nAllows Gallente Starship Engineering research to be performed with the help of a research agent. \r\n\r\nNeeded for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Gallente Starship Engineering per level.", 
    "descriptionID": 87932, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11450, 
    "typeName": "Gallente Starship Engineering", 
    "typeNameID": 77494, 
    "volume": 0.01
  }, 
  "11451": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Nuclear physics and its use in the development of advanced technology.  \r\n\r\nUsed primarily in the research of Projectile weaponry as well as Nuclear missiles and smartbombs. \r\n\r\nAllows Nuclear Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Nuclear Physics per level.\r\n\r\nNeeded for all research and manufacturing operations on related blueprints.", 
    "descriptionID": 87933, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11451, 
    "typeName": "Nuclear Physics", 
    "typeNameID": 77495, 
    "volume": 0.01
  }, 
  "11452": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Mechanical Engineering and its use in the development of advanced technology. \r\n\r\nUsed in all Starship research as well as hull and armor repair systems.  \r\n\r\nAllows Mechanical Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Mechanical Engineering per level.\r\n\r\nNeeded for all research and manufacturing operations on related blueprints.", 
    "descriptionID": 87934, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11452, 
    "typeName": "Mechanical Engineering", 
    "typeNameID": 77496, 
    "volume": 0.01
  }, 
  "11453": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Electronic Engineering and its use in the development of advanced technology. \r\n\r\nUsed in all Electronics and Drone research.  \r\n\r\nAllows Electronic Engineering research to be performed with the help of a research agent. \r\n\r\nNeeded for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Electronic Engineering per level.", 
    "descriptionID": 87935, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11453, 
    "typeName": "Electronic Engineering", 
    "typeNameID": 77497, 
    "volume": 0.01
  }, 
  "11454": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Caldari Starship Engineering and its use in the development of advanced technology. \r\n\r\nUsed in the research of Caldari Ships of all Sizes.\r\n\r\nAllows Caldari Starship Engineering research to be performed with the help of a research agent. \r\n\r\nNeeded for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Caldari Starship Engineering per level.", 
    "descriptionID": 87936, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11454, 
    "typeName": "Caldari Starship Engineering", 
    "typeNameID": 77498, 
    "volume": 0.01
  }, 
  "11455": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Quantum Physics and its use in the development of advanced Technology. \r\n\r\nUsed primarily in the research of shield systems and Particle Blasters.  \r\n\r\nAllows Quantum Physics research to be performed through a research agent. 1% reduction in manufacturing time for all items requiring Quantum Physics per level.\r\n\r\nNeeded for all research and manufacturing operations on related blueprints.", 
    "descriptionID": 87937, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 11455, 
    "typeName": "Quantum Physics", 
    "typeNameID": 77499, 
    "volume": 0.01
  }, 
  "11457": {
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    "description": "This is the BH Sentry Gun, it will kill you.", 
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    "published": true, 
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    "published": true, 
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    "description": "This bolted storage container seems to have once been a part of a larger structure.", 
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    "typeID": 1159, 
    "typeName": "Xray S Blueprint", 
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    "basePrice": 0.0, 
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    "description": "This high-tech container is a storage for old drone sensors.", 
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    "iconID": 16, 
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    "description": "This is the vessel carrying the thief which recently pulled off an audacious burglary at a nearby station.  A bounty has been put on his head and his ship identity revealed to all bounty hunters.  Bewarned however, the ship is armed and dangerous, do not attempt to intercept it unless you know what you are doing!  Threat level: High", 
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    "capacity": 75.0, 
    "description": "A disgruntled ex-employee who has been harrassing local customers. Threat level: pathetic", 
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    "published": false, 
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    "description": "This ship belongs to a Caldari civilian.", 
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    "mass": 2250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
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    "typeID": 11595, 
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    "capacity": 315.0, 
    "description": "An infamous thief and all-round scoundrel, this pirate is a wanted man in every corner of the galaxy. CONCORD advises caution in dealing with this individual.  Threat level: Significant", 
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    "portionSize": 1, 
    "published": false, 
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    "basePrice": 0.0, 
    "capacity": 1900.0, 
    "description": "This is the infamous leader of a small pirate raiding party which has been terrorizing various sectors throughout the known universe.  His most notable offenses include high-profile kidnappings.  His victims are either sold as slaves or for ransom.  Threat level: Extreme", 
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    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a ship serving under Kruul, an infamous pirate and slave trader.   Threat level: Significant", 
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    "portionSize": 1, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 1160, 
    "typeName": "Gamma S Blueprint", 
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    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "This is an unmanned pirate drone.  It appears to be controlled by an artificial intelligence system.  Caution is advised when approaching such vessels.  Threat level: Low", 
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    "graphicID": 1124, 
    "groupID": 818, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "typeID": 11600, 
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is an emissary for the Guristas Pirates.  It is equipped with a powerfull array of weaponry, and should be approached with utmost caution. Threat level: Deadly", 
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    "graphicID": 1824, 
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    "portionSize": 1, 
    "published": false, 
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    "radius": 199.86, 
    "soundID": 20904, 
    "typeID": 11601, 
    "typeName": "Guristas Emissary", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These reports hold information on recent transaction and salary logs from a corporation within the Gallente Federation.  They are very sought after by pirates, who use the often sensitive information held within for various purposes.", 
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    "groupID": 314, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 11602, 
    "typeName": "Gallente Federation Transaction And Salary Logs", 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This tiny, glassy data chip holds information from the database of a ship formerly in the possession of Shiez Kozak.  Information stored within here could be anything from the ship's logs.", 
    "descriptionID": 87997, 
    "groupID": 314, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "Shiez Kuzaks Ship Database", 
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    "volume": 0.1
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  "11604": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These reports hold information on recent transaction and salary logs from a corporation within the Caldari State.  They are very sought after by pirates, who use the often sensitive information held within for various purposes.", 
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    "groupID": 314, 
    "iconID": 2038, 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Caldari State Transaction And Salary Logs", 
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    "description": "This is a stack of data chips holding personal information about a station's general population.  Although information on wealthy or important citizens is rarely kept on these disks, they are still quite valuable for criminals.  Accessing this information without consent is illegal in most parts of the galaxy.", 
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    "description": "This is a mercenary fighter ship of Minmatar origin.  Its faction allegiance is unknown.  Threat level: High", 
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    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "basePrice": 0.0, 
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    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "basePrice": 0.0, 
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    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "published": false, 
    "raceID": 4, 
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    "description": "This is the second in command of a group of mercenaries, led by the infamous Zerim Kurzon.  Shark and Zerim share the same father, and have been close since childhood, forming a mercenary network within Ammatar and Amarr space which has historically been loyal to House Kor-Azor, but rumored to have ties with corporations outside of the influence of the Amarr Empire. Threat level: High", 
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    "basePrice": 0.0, 
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    "description": "This is a fighter for the Kurzon Mercenary network.  The Kurzon Mercenary Network was founded by the charismatic ex-military fighter pilot Zerim Kurzon, who had ties with the House Kor-Azor of the Amarr Empire.  The Kurzon Mercenaries are a good blend of different races, and although officially loyal to the Amarr Empire, rumors have it that they also have ties elsewhere.  Threat level: Significant", 
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    "basePrice": 94880.0, 
    "capacity": 0.0, 
    "description": "A computer subsystem for hacking Jove computer networks. Used in reverse engineering, blueprint copying as well as material and time efficiency blueprint research on reverse engineered blueprints", 
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    "portionSize": 1, 
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    "typeName": "Hacker Deck - Alpha", 
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    "basePrice": 0.0, 
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    "description": "This is a member of the House Kor-Azor, accused of being a traitor of the Empire by the Sarum.  He vehemently denies this accusation.", 
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    "published": true, 
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    "typeName": "Korim Kor-Azor", 
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a mercenary leader, rumored to have clients within the Caldari State elite.  Little is known about his origins, other than he once worked for the Guristas pirates.  Threat level: Deadly", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
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    "typeID": 11655, 
    "typeName": "Shiez Kuzak", 
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    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "This is a mercenary fighter working for Shiez Kuzak, an infamous ex-pirate rumored to work for some of the Caldari State elite. Threat level: High", 
    "descriptionID": 80186, 
    "graphicID": 1830, 
    "groupID": 818, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 11656, 
    "typeName": "Kuzak Mercenary Fighter", 
    "typeNameID": 68520, 
    "volume": 19700.0, 
    "wreckTypeID": 26935
  }, 
  "11657": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a detective working for the Imperial Navy.  These military operatives sometimes conduct operations inside pirate controlled territory.  Threat level: Deadly", 
    "descriptionID": 86513, 
    "graphicID": 1736, 
    "groupID": 665, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 20.5, 
    "typeID": 11657, 
    "typeName": "Imperial Navy Detective", 
    "typeNameID": 75688, 
    "volume": 109000.0, 
    "wreckTypeID": 27052
  }, 
  "11658": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a detective working for the Ammatar Navy.  These military operatives sometimes conduct operations inside pirate controlled territory.  Threat level: Deadly", 
    "descriptionID": 80187, 
    "graphicID": 1746, 
    "groupID": 665, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 20.5, 
    "typeID": 11658, 
    "typeName": "Ammatar Navy Detective", 
    "typeNameID": 68521, 
    "volume": 109000.0, 
    "wreckTypeID": 27052
  }, 
  "11659": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a detective working for the Caldari Navy.  These military operatives sometimes conduct operations inside pirate controlled territory.  Threat level: Deadly", 
    "descriptionID": 80188, 
    "graphicID": 1791, 
    "groupID": 671, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 11659, 
    "typeName": "Caldari Navy Detective", 
    "typeNameID": 68522, 
    "volume": 109000.0, 
    "wreckTypeID": 27049
  }, 
  "1166": {
    "basePrice": 150000.0, 
    "capacity": 0.0, 
    "graphicID": 1141, 
    "groupID": 168, 
    "iconID": 1141, 
    "marketGroupID": 303, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1166, 
    "typeName": "Ultraviolet M Blueprint", 
    "typeNameID": 68021, 
    "volume": 0.01
  }, 
  "11660": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a detective working for the Minmatar military.  These operatives sometimes conduct operations inside pirate controlled territory.  Threat level: Deadly", 
    "descriptionID": 80189, 
    "graphicID": 1965, 
    "groupID": 705, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 49.78, 
    "typeID": 11660, 
    "typeName": "Republic Fleet Detective", 
    "typeNameID": 68523, 
    "volume": 109000.0, 
    "wreckTypeID": 27042
  }, 
  "11661": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a detective working for the Federation Navy.  These military operatives sometimes conduct operations inside pirate controlled territory.  Threat level: Deadly", 
    "descriptionID": 86466, 
    "graphicID": 1801, 
    "groupID": 678, 
    "mass": 12500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 113.0, 
    "typeID": 11661, 
    "typeName": "Federation Navy Detective", 
    "typeNameID": 75641, 
    "volume": 116000.0, 
    "wreckTypeID": 27054
  }, 
  "11662": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a scout for the Imperial Navy.  It will attack anyone who engages it, but will normally not attack first. Threat level: High", 
    "descriptionID": 86540, 
    "graphicID": 1733, 
    "groupID": 665, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 39.0, 
    "typeID": 11662, 
    "typeName": "Imperial Navy Scout", 
    "typeNameID": 75716, 
    "volume": 19100.0, 
    "wreckTypeID": 27052
  }, 
  "11663": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a scout for the Ammatar Navy.  It will attack anyone who engages it, but will normally not attack first. Threat level: High", 
    "descriptionID": 80190, 
    "graphicID": 1745, 
    "groupID": 665, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 13.0, 
    "typeID": 11663, 
    "typeName": "Ammatar Navy Scout", 
    "typeNameID": 68524, 
    "volume": 19100.0, 
    "wreckTypeID": 27052
  }, 
  "11664": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a scout for the Caldari Navy.  It will attack anyone who engages it, but will normally not attack first. Threat level: High", 
    "descriptionID": 80191, 
    "graphicID": 1788, 
    "groupID": 671, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 33.0, 
    "typeID": 11664, 
    "typeName": "Caldari Navy Scout", 
    "typeNameID": 68525, 
    "volume": 19100.0, 
    "wreckTypeID": 27049
  }, 
  "11665": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a freedom fighter working for an international organization, orginally founded by former Minmatar slaves, which has the sole goal of fighting oppression and slavery throughout the known universe.  The Amarr Empire consider them terrorists, and all the pirate factions despise them.  However normally they do not attack unless provoked, or believe you are harboring slaves.  They are well armed and dangerous, approach with caution.  Threat level: High", 
    "descriptionID": 80192, 
    "graphicID": 1888, 
    "groupID": 683, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 32.89, 
    "typeID": 11665, 
    "typeName": "Minmatar Freedom Fighter", 
    "typeNameID": 68526, 
    "volume": 19100.0, 
    "wreckTypeID": 27043
  }, 
  "11666": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a scout for the Federation Navy.  It will attack anyone who engages it, but will normally not attack first. Threat level: High", 
    "descriptionID": 86487, 
    "graphicID": 1808, 
    "groupID": 677, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 42.0, 
    "typeID": 11666, 
    "typeName": "Federation Navy Scout", 
    "typeNameID": 75662, 
    "volume": 19100.0, 
    "wreckTypeID": 27055
  }, 
  "11668": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a bounty hunter.  These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo.  Normally, unless sent to kill you, they will leave you alone.  Threat level: Deadly", 
    "descriptionID": 82865, 
    "graphicID": 1761, 
    "groupID": 817, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 135.0, 
    "soundID": 31, 
    "typeID": 11668, 
    "typeName": "Bounty Hunter Ikaruz", 
    "typeNameID": 71805, 
    "volume": 118000.0, 
    "wreckTypeID": 26934
  }, 
  "11669": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a bounty hunter.  These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo.  Normally, unless sent to kill you, they will leave you alone.  Threat level: Deadly", 
    "descriptionID": 80193, 
    "graphicID": 337, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 187.0, 
    "soundID": 31, 
    "typeID": 11669, 
    "typeName": "Bounty Hunter Obunga", 
    "typeNameID": 68527, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "1167": {
    "basePrice": 250000.0, 
    "capacity": 0.0, 
    "graphicID": 1140, 
    "groupID": 168, 
    "iconID": 1140, 
    "marketGroupID": 303, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1167, 
    "typeName": "Xray M Blueprint", 
    "typeNameID": 68022, 
    "volume": 0.01
  }, 
  "11670": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a bounty hunter.  These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo.  Normally, unless sent to kill you, they will leave you alone.  Threat level: Deadly", 
    "descriptionID": 80194, 
    "graphicID": 1812, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 113.0, 
    "soundID": 31, 
    "typeID": 11670, 
    "typeName": "Bounty Hunter Jason", 
    "typeNameID": 68528, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "11671": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a bounty hunter.  These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo.  Normally, unless sent to kill you, they will leave you alone.  Threat level: Deadly", 
    "descriptionID": 80195, 
    "graphicID": 1824, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 199.86, 
    "soundID": 31, 
    "typeID": 11671, 
    "typeName": "Bounty Hunter Okochyn", 
    "typeNameID": 68529, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "11672": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "This is an inexperienced bounty hunter.  Bounty hunters are usually not aggressive unless you happen to be part of their contract.  Threat level: Medium", 
    "descriptionID": 80196, 
    "graphicID": 339, 
    "groupID": 818, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 43.6, 
    "typeID": 11672, 
    "typeName": "Bounty Hunter Rookie", 
    "typeNameID": 68530, 
    "volume": 19100.0, 
    "wreckTypeID": 26935
  }, 
  "11673": {
    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "This is a mercenary fighter.  Its faction alignment is unknown.  It may be aggressive, depending on its assignment.  Threat level: High", 
    "descriptionID": 80197, 
    "graphicID": 1830, 
    "groupID": 818, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 11673, 
    "typeName": "Mercenary Fighter", 
    "typeNameID": 68531, 
    "volume": 19700.0, 
    "wreckTypeID": 26935
  }, 
  "11675": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a freedom fighter whos goal in life is to free as many slaves as possible from captivity.  Karothas is of Amarr origin, rumored to have been a loyal servant of the Amarr Empire before a change of heart caused him to join the Minmatar Freedom Fighters, which is an organization fighting against slavery everywhere within the galaxy.  He has a sizeable bounty on his head placed by the Amarr leadership who despise, and fear, him.  Threat level: Deadly", 
    "descriptionID": 80198, 
    "graphicID": 58, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 91.59, 
    "soundID": 31, 
    "typeID": 11675, 
    "typeName": "Karothas", 
    "typeNameID": 68532, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "11676": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a freedom fighter whos goal in life is to free as many slaves as possible from captivity.  Ibrahim is part of the Minmatar Freedom Fighters, which is an organization fighting against slavery everywhere within the galaxy.   He is armed and extremely dangerous.  Threat level: Deadly", 
    "descriptionID": 80199, 
    "graphicID": 47, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 123.03, 
    "soundID": 31, 
    "typeID": 11676, 
    "typeName": "Ibrahim", 
    "typeNameID": 68533, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "11677": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Akori is a Caldari working for the Minmatar Freedom Fighters.  His goal in life is to fight oppression and slavery in all corners of the galaxy.  The Amarr consider him a terrorist and have placed a sizable bounty on his head.  Threat level: Deadly", 
    "descriptionID": 80200, 
    "graphicID": 42, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 221.05, 
    "soundID": 31, 
    "typeID": 11677, 
    "typeName": "Akori", 
    "typeNameID": 68534, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "11678": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "With it's blinking red light, this beacon appears to be marking a point of interest, or perhaps a waypoint in a greater trail.", 
    "descriptionID": 80201, 
    "graphicID": 1211, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 6.0, 
    "typeID": 11678, 
    "typeName": "TEST Beacon", 
    "typeNameID": 68535, 
    "volume": 0.0
  }, 
  "11679": {
    "basePrice": 0.0, 
    "capacity": 220.0, 
    "description": "This is a mercenary, who is obviously starting out in his profession.  Most mercenaries are not hostile unless they are on a specific mission to eliminate you, or view you as a threat.  Caution is advised when approaching such vessels however, as they are normally armed and dangerous.  Threat level: Moderate", 
    "descriptionID": 80202, 
    "graphicID": 345, 
    "groupID": 818, 
    "mass": 1200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 39.0, 
    "typeID": 11679, 
    "typeName": "Mercenary Rookie", 
    "typeNameID": 68536, 
    "volume": 17400.0, 
    "wreckTypeID": 26935
  }, 
  "1168": {
    "basePrice": 350000.0, 
    "capacity": 0.0, 
    "graphicID": 1139, 
    "groupID": 168, 
    "iconID": 1139, 
    "marketGroupID": 303, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1168, 
    "typeName": "Gamma M Blueprint", 
    "typeNameID": 68023, 
    "volume": 0.01
  }, 
  "11680": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This beacon repels any object that comes near it.", 
    "descriptionID": 80203, 
    "graphicID": 1211, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 20000.0, 
    "typeID": 11680, 
    "typeName": "Forcefield Array", 
    "typeNameID": 68537, 
    "volume": 100.0
  }, 
  "11681": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a pilot with a long history of criminal offenses.  Approach him with utmost caution.  Threat level: Very high", 
    "descriptionID": 80204, 
    "graphicID": 1849, 
    "groupID": 818, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 42.0, 
    "typeID": 11681, 
    "typeName": "Shazzyr", 
    "typeNameID": 68538, 
    "volume": 19700.0, 
    "wreckTypeID": 26935
  }, 
  "11683": {
    "basePrice": 0.0, 
    "capacity": 110.0, 
    "description": "This is a pilot with a long history of criminal offenses.  Approach him with utmost caution. Threat level: High", 
    "descriptionID": 80205, 
    "graphicID": 1770, 
    "groupID": 817, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 39.0, 
    "soundID": 31, 
    "typeID": 11683, 
    "typeName": "Shogon", 
    "typeNameID": 68539, 
    "volume": 16450.0, 
    "wreckTypeID": 26934
  }, 
  "11684": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a pilot with a long history of criminal offenses.  Approach him with utmost caution.  Threat level: Very high", 
    "descriptionID": 80206, 
    "graphicID": 1973, 
    "groupID": 817, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 32.0, 
    "soundID": 31, 
    "typeID": 11684, 
    "typeName": "Roland", 
    "typeNameID": 68540, 
    "volume": 19700.0, 
    "wreckTypeID": 26934
  }, 
  "11685": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a pilot with a long history of criminal offenses.  Approach him with utmost caution.  Threat level: Very high", 
    "descriptionID": 80207, 
    "graphicID": 1913, 
    "groupID": 818, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 39.0, 
    "typeID": 11685, 
    "typeName": "Durim", 
    "typeNameID": 68541, 
    "volume": 19700.0, 
    "wreckTypeID": 26935
  }, 
  "11688": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Weapon Component used primarily in Blasters. A component in various other technology as well.  ", 
    "descriptionID": 88011, 
    "groupID": 334, 
    "iconID": 2233, 
    "marketGroupID": 1888, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 11688, 
    "typeName": "Particle Accelerator Unit", 
    "typeNameID": 77596, 
    "volume": 1.0
  }, 
  "11689": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Weapon Component used primarily in Lasers. A component in various other technology as well.  ", 
    "descriptionID": 88012, 
    "groupID": 334, 
    "iconID": 2234, 
    "marketGroupID": 802, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 11689, 
    "typeName": "Laser Focusing Crystals", 
    "typeNameID": 77597, 
    "volume": 1.0
  }, 
  "1169": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "graphicID": 1131, 
    "groupID": 168, 
    "iconID": 1131, 
    "marketGroupID": 303, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1169, 
    "typeName": "Multifrequency M Blueprint", 
    "typeNameID": 68024, 
    "volume": 0.01
  }, 
  "11690": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Weapon Component used primarily in Railguns. A component in various other technology as well.  ", 
    "descriptionID": 88013, 
    "groupID": 334, 
    "iconID": 2227, 
    "marketGroupID": 803, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 11690, 
    "typeName": "Superconductor Rails", 
    "typeNameID": 77598, 
    "volume": 1.0
  }, 
  "11691": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Weapon Component used primarily in Cannons. A component in various other technology as well.  ", 
    "descriptionID": 88014, 
    "groupID": 334, 
    "iconID": 2228, 
    "marketGroupID": 1889, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 11691, 
    "typeName": "Thermonuclear Trigger Unit", 
    "typeNameID": 77599, 
    "volume": 1.0
  }, 
  "11692": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Weapon Component used primarily in Minmatar Missiles. A component in various other technology as well.  ", 
    "descriptionID": 88015, 
    "groupID": 334, 
    "iconID": 2231, 
    "marketGroupID": 1889, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 11692, 
    "typeName": "Nuclear Pulse Generator", 
    "typeNameID": 77600, 
    "volume": 1.0
  }, 
  "11693": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Weapon Component used primarily in Caldari Missiles. A component in various other technology as well.  ", 
    "descriptionID": 88016, 
    "groupID": 334, 
    "iconID": 2229, 
    "marketGroupID": 803, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 11693, 
    "typeName": "Graviton Pulse Generator", 
    "typeNameID": 77601, 
    "volume": 1.0
  }, 
  "11694": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Weapon Component used primarily in Amarr Missiles. A component in various other technology as well.  ", 
    "descriptionID": 94020, 
    "groupID": 334, 
    "iconID": 2232, 
    "marketGroupID": 802, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 11694, 
    "typeName": "EM Pulse Generator", 
    "typeNameID": 105516, 
    "volume": 1.0
  }, 
  "11695": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Weapon Component used primarily in Gallente Missiles. A component in various other technology as well.  ", 
    "descriptionID": 88017, 
    "groupID": 334, 
    "iconID": 2230, 
    "marketGroupID": 1888, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 11695, 
    "typeName": "Plasma Pulse Generator", 
    "typeNameID": 77602, 
    "volume": 1.0
  }, 
  "11699": {
    "basePrice": 0.0, 
    "capacity": 1400.0, 
    "graphicID": 47, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 39.0, 
    "soundID": 31, 
    "typeID": 11699, 
    "typeName": "Thanok Kuggar", 
    "typeNameID": 68542, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "1170": {
    "basePrice": 3000000.0, 
    "capacity": 0.0, 
    "graphicID": 1145, 
    "groupID": 168, 
    "iconID": 1145, 
    "marketGroupID": 305, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1170, 
    "typeName": "Radio L Blueprint", 
    "typeNameID": 68025, 
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    "groupID": 283, 
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    "mass": 400.0, 
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    "published": true, 
    "typeID": 11701, 
    "typeName": "Thanok", 
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    "capacity": 0.0, 
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    "iconID": 1192, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "Transaction And Salary Logs", 
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    "groupID": 314, 
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    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 11703, 
    "typeName": "Angel Cartel Plans", 
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    "typeID": 11704, 
    "typeName": "Shakyr Maruk", 
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    "capacity": 120.0, 
    "description": "This is one of Shakyrs personal guards.  He follows his master around wherever he goes.", 
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    "portionSize": 1, 
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    "raceID": 2, 
    "radius": 50.0, 
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    "typeName": "Shakyr Personal Guard", 
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    "wreckTypeID": 26935
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A strange mechanical device, with a fading Gallente symbol painted on its side. ", 
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    "mass": 2500.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 11707, 
    "typeName": "Strange Mechanical Device", 
    "typeNameID": 77606, 
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  "11708": {
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    "description": "Alena is a smuggler by trade, but also a noteworthy pirate.  Long is the list of foolhardy bounty hunters which have fallen to her in combat. Threat level: Deadly", 
    "descriptionID": 80210, 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "Alena Karyn", 
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    "wreckTypeID": 26934
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  "11709": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is Alena Karyn, a notorious smuggler and pirate of Gallente origin.  She is currently in a comatose state, having hit her head on something when her ship was destroyed by a mercenary working for the Gallente Federation.", 
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    "groupID": 283, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
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    "typeName": "Comatose Alena Karyn", 
    "typeNameID": 77607, 
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    "groupID": 168, 
    "iconID": 1143, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1171, 
    "typeName": "Microwave L Blueprint", 
    "typeNameID": 68026, 
    "volume": 0.01
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  "11710": {
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    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "graphicID": 310, 
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    "mass": 89000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 216.0, 
    "typeID": 11710, 
    "typeName": "Minmatar Transport Ship", 
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    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "graphicID": 1064, 
    "groupID": 668, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 660.0, 
    "typeID": 11711, 
    "typeName": "Amarr Transport Ship", 
    "typeNameID": 68547, 
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    "wreckTypeID": 27051
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    "capacity": 2300.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "graphicID": 51, 
    "groupID": 673, 
    "mass": 96000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 216.4, 
    "typeID": 11712, 
    "typeName": "Caldari Transport Ship", 
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    "wreckTypeID": 27048
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  "11713": {
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    "capacity": 3200.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "graphicID": 1064, 
    "groupID": 668, 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 660.0, 
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    "wreckTypeID": 27051
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    "basePrice": 0.0, 
    "capacity": 4000.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "mass": 110500000.0, 
    "portionSize": 1, 
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    "raceID": 8, 
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    "typeName": "Gallente Transport Ship", 
    "typeNameID": 71929, 
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    "wreckTypeID": 29365
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    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "groupID": 604, 
    "mass": 112000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
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    "soundID": 20901, 
    "typeID": 11716, 
    "typeName": "Blood Raider Transport Ship", 
    "typeNameID": 74058, 
    "volume": 1120000.0, 
    "wreckTypeID": 26568
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    "basePrice": 0.0, 
    "capacity": 3200.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "graphicID": 1064, 
    "groupID": 622, 
    "mass": 112000000.0, 
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    "raceID": 4, 
    "radius": 660.0, 
    "soundID": 20902, 
    "typeID": 11717, 
    "typeName": "Sanshas Transport Ship", 
    "typeNameID": 74059, 
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    "wreckTypeID": 26580
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    "basePrice": 0.0, 
    "capacity": 2300.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "graphicID": 20320, 
    "groupID": 613, 
    "mass": 96000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 216.4, 
    "soundID": 20904, 
    "typeID": 11718, 
    "typeName": "Guristas Transport Ship", 
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    "wreckTypeID": 26574
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  "11719": {
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    "capacity": 2000.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "groupID": 595, 
    "mass": 89000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 216.0, 
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    "typeID": 11719, 
    "typeName": "Angel Cartel Transport Ship", 
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    "volume": 890000.0, 
    "wreckTypeID": 26562
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    "groupID": 168, 
    "iconID": 1144, 
    "marketGroupID": 305, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "Infrared L Blueprint", 
    "typeNameID": 68027, 
    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 4000.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 84894, 
    "graphicID": 20321, 
    "groupID": 631, 
    "mass": 110500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 553.0, 
    "soundID": 20903, 
    "typeID": 11720, 
    "typeName": "Serpentis Transport Ship", 
    "typeNameID": 74062, 
    "volume": 1105000.0, 
    "wreckTypeID": 26586
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    "basePrice": 0.0, 
    "capacity": 2300.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "mass": 96000000.0, 
    "portionSize": 1, 
    "published": false, 
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    "typeID": 11721, 
    "typeName": "Rogue Pirate Transport Ship", 
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    "volume": 960000.0, 
    "wreckTypeID": 26934
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  "11722": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is an escort ship employed by an unknown pirate faction.  Threat level: Deadly", 
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    "graphicID": 58, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 91.59, 
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    "typeName": "Rogue Pirate Escort", 
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    "wreckTypeID": 26934
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    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "These complicated data sheets may mean little to the layman's eye, but can prove valuable in the right hands.", 
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    "groupID": 314, 
    "iconID": 1192, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 11723, 
    "typeName": "Design Documents", 
    "typeNameID": 77608, 
    "volume": 0.5
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Precious mineral compounds can be reprocessed into multiple minerals.", 
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    "iconID": 2210, 
    "marketGroupID": 1856, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 11724, 
    "typeName": "Glossy Compound", 
    "typeNameID": 77609, 
    "volume": 1.0
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    "basePrice": 40384.0, 
    "capacity": 0.0, 
    "description": "Precious mineral compounds can be reprocessed into multiple minerals.", 
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    "marketGroupID": 1856, 
    "mass": 0.0, 
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    "published": true, 
    "typeID": 11725, 
    "typeName": "Plush Compound", 
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    "basePrice": 1250000.0, 
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    "published": true, 
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    "typeName": "Standard L Blueprint", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "Precious mineral compounds can be reprocessed into multiple minerals.", 
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    "marketGroupID": 1856, 
    "mass": 0.0, 
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    "published": true, 
    "typeID": 11732, 
    "typeName": "Sheen Compound", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Precious mineral compounds can be reprocessed into multiple minerals.", 
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    "marketGroupID": 1856, 
    "mass": 0.0, 
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    "published": true, 
    "typeID": 11733, 
    "typeName": "Motley Compound", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Precious mineral compounds can be reprocessed into multiple minerals.", 
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    "marketGroupID": 1856, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 11734, 
    "typeName": "Opulent Compound", 
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    "volume": 1.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Precious mineral compounds can be reprocessed into multiple minerals.", 
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    "marketGroupID": 1856, 
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    "published": true, 
    "typeID": 11735, 
    "typeName": "Dark Compound", 
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    "capacity": 0.0, 
    "description": "Precious alloys can be reprocessed into multiple minerals.", 
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    "marketGroupID": 1856, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 11736, 
    "typeName": "Lustering Alloy", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Precious alloys can be reprocessed into multiple minerals.", 
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    "marketGroupID": 1856, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 11737, 
    "typeName": "Precious Alloy", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Precious mineral compounds can be reprocessed into multiple minerals.", 
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    "marketGroupID": 1856, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 11738, 
    "typeName": "Lucent Compound", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Precious alloys can be reprocessed into multiple minerals.", 
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    "marketGroupID": 1856, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 11739, 
    "typeName": "Condensed Alloy", 
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    "iconID": 1141, 
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    "typeName": "Ultraviolet L Blueprint", 
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    "capacity": 0.0, 
    "description": "Precious alloys can be reprocessed into multiple minerals.", 
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    "marketGroupID": 1856, 
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    "published": true, 
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    "description": "Precious mineral compounds can be reprocessed into multiple minerals.", 
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    "marketGroupID": 1856, 
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    "published": true, 
    "typeID": 11741, 
    "typeName": "Crystal Compound", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is the damsel in distress.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 11742, 
    "typeName": "The Damsel", 
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    "techLevel": 1, 
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    "description": "This is a scout for the Minmatar Fleet.  It will attack anyone who engages it, but will normally not attack first. Threat level: High", 
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    "typeID": 11745, 
    "typeName": "Republic Fleet Scout", 
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    "basePrice": 58624, 
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    "description": "A searchable database of the corporations scientific research. Used in blueprint copying as well as material and time efficiency blueprint research.", 
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    "portionSize": 100, 
    "published": true, 
    "typeID": 11746, 
    "typeName": "R.Db - Lai Dai", 
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    "published": true, 
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    "typeName": "Co-Processor II Blueprint", 
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    "typeID": 1175, 
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    "typeName": "ECCM - Gravimetric II Blueprint", 
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    "typeName": "ECCM - Ladar II Blueprint", 
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    "typeName": "Medium Remote Capacitor Transmitter I", 
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    "techLevel": 2, 
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    "typeName": "Large Remote Capacitor Transmitter I Blueprint", 
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    "portionSize": 100, 
    "published": true, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 12235, 
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    "metaGroupID": 1, 
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    "published": true, 
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    "typeID": 12236, 
    "typeName": "Gallente Control Tower", 
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    "description": "Mobile hangar and fitting structure. Used for ship storage and in-space fitting of modules contained in a ship's cargo bay.", 
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    "typeID": 12237, 
    "typeName": "Ship Maintenance Array", 
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    "description": "An anchorable reprocessing array, able to take raw ores and process them into minerals. Has a lower reprocessing yield than fully upgraded outposts, but due to its mobile nature it is very valuable to frontier industrialists who operate light years away from the nearest permanent installation. This unit is sanctioned by CONCORD to be used in high-security space.", 
    "descriptionID": 80238, 
    "graphicID": 2300, 
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    "marketGroupID": 482, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 506.0, 
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    "typeName": "Reprocessing Array", 
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    "mass": 50000000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 506.0, 
    "typeID": 12239, 
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    "capacity": 0.0, 
    "description": "Pyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon.\r\n\r\nAvailable in <color='0xFF4DFFCC'>0.9</color> security status solar systems or lower.", 
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    "portionSize": 100, 
    "published": true, 
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    "typeName": "Pyroxeres", 
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    "description": "Mobile Storage", 
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    "portionSize": 1, 
    "published": false, 
    "radius": 911.0, 
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    "basePrice": 500000000, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 12241, 
    "typeName": "Sovereignty", 
    "typeNameID": 77687, 
    "volume": 0.01
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    "typeName": "Station (Conquerable 1)", 
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    "capacity": 0.0, 
    "description": "People that have recently graduated with a degree in science at an acknowledged university.", 
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    "iconID": 2891, 
    "marketGroupID": 23, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 12243, 
    "typeName": "Science Graduates", 
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    "volume": 3.0
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  "12244": {
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    "capacity": 900.0, 
    "description": "This is an escort ship for a major university.  These ships are usually well equipped, and are normally used for escorting personelle transports.  They can prove to be quite dangerous as they are designed to fend off pirates in low secure space. Threat level: Deadly", 
    "descriptionID": 80241, 
    "graphicID": 1056, 
    "groupID": 817, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 199.86, 
    "soundID": 31, 
    "typeID": 12244, 
    "typeName": "University Escort Ship", 
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    "wreckTypeID": 26934
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  "12245": {
    "basePrice": 0.0, 
    "capacity": 100.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 39.0, 
    "soundID": 20900, 
    "typeID": 12245, 
    "typeName": "Angel Fugitive", 
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    "capacity": 120.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low", 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 39.0, 
    "soundID": 20901, 
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    "wreckTypeID": 27286
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  "12248": {
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    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Low", 
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  "12249": {
    "basePrice": 0.0, 
    "capacity": 60.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low", 
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    "portionSize": 1, 
    "published": false, 
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    "radius": 40.0, 
    "soundID": 20903, 
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  "1225": {
    "basePrice": 1527958.0, 
    "capacity": 0.0, 
    "description": "Crokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore.\r\n\r\nAvailable primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 79915, 
    "groupID": 452, 
    "iconID": 1272, 
    "marketGroupID": 521, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "typeID": 1225, 
    "typeName": "Crokite", 
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    "volume": 16.0
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  "12250": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88085, 
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    "iconID": 2302, 
    "marketGroupID": 752, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12250, 
    "typeName": "Criminal DNA", 
    "typeNameID": 77689, 
    "volume": 0.1
  }, 
  "12251": {
    "basePrice": 0.0, 
    "capacity": 300.0, 
    "description": "Being a part of the infamous pirate group going by the name of \"The Seven\", Sarrah is a threat not to be taken lightly.  These scoundrels have looted countless convoys in high security space, as well as being suspects for various high profile kidnappings throughout the galaxy.  Concord has placed a high bounty on their heads.  Threat level: Very high", 
    "descriptionID": 80242, 
    "graphicID": 337, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 187.0, 
    "soundID": 31, 
    "typeID": 12251, 
    "typeName": "Sarrah", 
    "typeNameID": 68619, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "12252": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Being a part of the infamous pirate group going by the name of \"The Seven\", Schmidt is a threat not to be taken lightly.  These scoundrels have looted countless convoys in high security space, as well as being suspects for various high profile kidnappings throughout the galaxy.  Concord has placed a high bounty on their heads. Threat level: Deadly", 
    "descriptionID": 80243, 
    "graphicID": 1759, 
    "groupID": 817, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 134.43, 
    "soundID": 31, 
    "typeID": 12252, 
    "typeName": "Schmidt", 
    "typeNameID": 68620, 
    "volume": 118000.0, 
    "wreckTypeID": 26934
  }, 
  "12253": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Being a part of the infamous pirate group going by the name of \"The Seven\", Olufami is a threat not to be taken lightly.  These scoundrels have looted countless convoys in high security space, as well as being suspects for various high profile kidnappings throughout the galaxy.  Concord has placed a high bounty on their heads. Threat level: Deadly", 
    "descriptionID": 80244, 
    "graphicID": 337, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 187.0, 
    "soundID": 31, 
    "typeID": 12253, 
    "typeName": "Olufami", 
    "typeNameID": 68621, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "12254": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 80245, 
    "graphicID": 337, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 187.0, 
    "soundID": 20900, 
    "typeID": 12254, 
    "typeName": "Test_NONE", 
    "typeNameID": 68622, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "12255": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Being a part of the infamous pirate group going by the name of \"The Seven\", Elena Gazky is a threat not to be taken lightly.  These scoundrels have looted countless convoys in high security space, as well as being suspects for various high profile kidnappings throughout the galaxy.  Concord has placed a high bounty on their heads. Threat level: Deadly", 
    "descriptionID": 80246, 
    "graphicID": 1236, 
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    "soundID": 31, 
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    "typeName": "Elena Gazky", 
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    "wreckTypeID": 26934
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    "description": "Little is known about \"Zor\", other than the fact he is part of an infamous pirate gang going by the nickname \"The Seven\".  Concord lists him as their second in command, and has placed a very high bounty on his head.  The Seven have allegedly taken part in numerous high profile kidnappings throughout the galaxy, as well as ambushing convoys and drug smuggling activity.  All of them go by aliases to hide their identity, and to date no knowledge exists about their origins. Threat level: Deadly", 
    "descriptionID": 86728, 
    "graphicID": 2158, 
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    "portionSize": 1, 
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    "raceID": 1, 
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    "typeID": 12256, 
    "typeName": "Zor", 
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    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91825, 
    "groupID": 68, 
    "iconID": 1029, 
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    "techLevel": 1, 
    "typeID": 12257, 
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    "radius": 1, 
    "typeID": 12258, 
    "typeName": "Medium Energy Nosferatu I Blueprint", 
    "typeNameID": 77690, 
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    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91826, 
    "groupID": 68, 
    "iconID": 1029, 
    "marketGroupID": 693, 
    "mass": 1000, 
    "metaGroupID": 2, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 12259, 
    "typeName": "Medium Energy Nosferatu II", 
    "typeNameID": 101762, 
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    "volume": 5
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    "capacity": 0.0, 
    "description": "Jaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine.\r\n\r\nAvailable primarily in <color='0xFFE58000'>0.4</color> security status solar systems or lower.", 
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    "typeID": 12260, 
    "typeName": "Medium Energy Nosferatu II Blueprint", 
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    "description": "Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
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    "typeID": 12261, 
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    "groupID": 68, 
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    "typeID": 12263, 
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    "techLevel": 2, 
    "typeID": 12264, 
    "typeName": "Heavy Energy Nosferatu II Blueprint", 
    "typeNameID": 77693, 
    "volume": 0.01
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    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
    "descriptionID": 88086, 
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    "techLevel": 1, 
    "typeID": 12265, 
    "typeName": "Medium Energy Neutralizer I", 
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    "iconID": 1283, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 12266, 
    "typeName": "Medium Energy Neutralizer I Blueprint", 
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    "volume": 0.01
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    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
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    "mass": 2000.0, 
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    "techLevel": 2, 
    "typeID": 12267, 
    "typeName": "Medium Energy Neutralizer II", 
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    "typeName": "Medium Energy Neutralizer II Blueprint", 
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    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
    "descriptionID": 88088, 
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    "typeID": 12269, 
    "typeName": "Heavy Energy Neutralizer I", 
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    "descriptionID": 79916, 
    "groupID": 469, 
    "iconID": 1271, 
    "marketGroupID": 526, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "typeID": 1227, 
    "typeName": "Omber", 
    "typeNameID": 68044, 
    "volume": 0.6
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  "12270": {
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    "typeID": 12270, 
    "typeName": "Heavy Energy Neutralizer I Blueprint", 
    "typeNameID": 77699, 
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    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
    "descriptionID": 88089, 
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    "mass": 2000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
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    "techLevel": 2, 
    "typeID": 12271, 
    "typeName": "Heavy Energy Neutralizer II", 
    "typeNameID": 77700, 
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    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
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    "portionSize": 1, 
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    "techLevel": 2, 
    "typeID": 12272, 
    "typeName": "Heavy Energy Neutralizer II Blueprint", 
    "typeNameID": 77701, 
    "volume": 0.01
  }, 
  "12273": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is an ancient device that rumor says will hurtle those that come too close to faraway places. Wary travelers stay away from them as some that have ventured too close have never been seen again.", 
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    "graphicID": 2341, 
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    "mass": 100000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 12706, 
    "soundID": 20171, 
    "typeID": 12273, 
    "typeName": "Ancient Acceleration Gate", 
    "typeNameID": 72582, 
    "volume": 0.0
  }, 
  "12274": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 93014, 
    "groupID": 367, 
    "iconID": 21440, 
    "marketGroupID": 645, 
    "mass": 1, 
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    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 12274, 
    "typeName": "Ballistic Control System I", 
    "typeNameID": 103807, 
    "volume": 5
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  "12275": {
    "basePrice": 499200.0, 
    "capacity": 0.0, 
    "groupID": 400, 
    "iconID": 21440, 
    "marketGroupID": 343, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 12275, 
    "typeName": "Ballistic Control System I Blueprint", 
    "typeNameID": 104040, 
    "volume": 0.01
  }, 
  "1228": {
    "basePrice": 4994.0, 
    "capacity": 0.0, 
    "description": "Scordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers.\r\n\r\nAvailable in <color='0xFF33FFFF'>1.0</color> security status solar systems or lower.", 
    "descriptionID": 83094, 
    "groupID": 460, 
    "iconID": 1356, 
    "marketGroupID": 519, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "typeID": 1228, 
    "typeName": "Scordite", 
    "typeNameID": 72060, 
    "volume": 0.15
  }, 
  "1229": {
    "basePrice": 399926.0, 
    "capacity": 0.0, 
    "description": "Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of mexallon as well as some pyerite and isogen.\r\n\r\nAvailable primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 79917, 
    "groupID": 467, 
    "iconID": 1377, 
    "isDynamicType": false, 
    "marketGroupID": 525, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 1229, 
    "typeName": "Gneiss", 
    "typeNameID": 68045, 
    "volume": 5.0
  }, 
  "12292": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The old smuggling route gates were built by a coalition of Minmatar rebels and various pirate factions as a means to travel quickly and discreetly between the outer regions of space. They are favored by many to whom Empire Space is too high-profile and wish to keep a good distance from the vigilant fleet commanders of CONCORD.", 
    "descriptionID": 86564, 
    "graphicID": 3465, 
    "groupID": 10, 
    "mass": 100000000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3935.0, 
    "soundID": 32, 
    "typeID": 12292, 
    "typeName": "Smuggler route stargate", 
    "typeNameID": 75742, 
    "volume": 10000000.0
  }, 
  "12293": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts warping over a large area.", 
    "descriptionID": 88093, 
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    "iconID": 0, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100000000.0, 
    "typeID": 12293, 
    "typeName": "Basic Global Warp Disruptor", 
    "typeNameID": 77705, 
    "volume": 0.0
  }, 
  "12294": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 2307, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 17877.0, 
    "soundID": 15, 
    "typeID": 12294, 
    "typeName": "Station (Conquerable 2)", 
    "typeNameID": 73604, 
    "volume": 1.0
  }, 
  "12295": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 2308, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 33863.0, 
    "soundID": 15, 
    "typeID": 12295, 
    "typeName": "Station (Conquerable 3)", 
    "typeNameID": 73605, 
    "volume": 1.0
  }, 
  "12297": {
    "basePrice": 7485280.0, 
    "capacity": 0.0, 
    "graphicID": 2309, 
    "groupID": 371, 
    "iconID": 2309, 
    "marketGroupID": 407, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12297, 
    "typeName": "Mobile Small Warp Disruptor I Blueprint", 
    "typeNameID": 104328, 
    "volume": 0.01
  }, 
  "1230": {
    "basePrice": 2000.0, 
    "capacity": 0.0, 
    "description": "The most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral.\r\n\r\nAvailable in <color='0xFF33FFFF'>1.0</color> security status solar systems or lower.", 
    "descriptionID": 83097, 
    "groupID": 462, 
    "iconID": 232, 
    "marketGroupID": 518, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "typeID": 1230, 
    "typeName": "Veldspar", 
    "typeNameID": 72063, 
    "volume": 0.1
  }, 
  "12300": {
    "basePrice": 29941120.0, 
    "capacity": 0.0, 
    "graphicID": 2309, 
    "groupID": 371, 
    "iconID": 2309, 
    "marketGroupID": 407, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12300, 
    "typeName": "Mobile Medium Warp Disruptor I Blueprint", 
    "typeNameID": 104326, 
    "volume": 0.01
  }, 
  "12301": {
    "basePrice": 119764480.0, 
    "capacity": 0.0, 
    "graphicID": 2309, 
    "groupID": 371, 
    "iconID": 2309, 
    "marketGroupID": 407, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12301, 
    "typeName": "Mobile Large Warp Disruptor I Blueprint", 
    "typeNameID": 104324, 
    "volume": 0.01
  }, 
  "12302": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "These plastic dummies are used for the testing process of various products, including biopods, personal vehicles and gravimetric compressors.", 
    "descriptionID": 88094, 
    "groupID": 314, 
    "iconID": 2304, 
    "marketGroupID": 20, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12302, 
    "typeName": "Test Dummies", 
    "typeNameID": 77707, 
    "volume": 2.0
  }, 
  "12303": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "Energy weapon parts waiting to be assembled into fully functional equipment.", 
    "descriptionID": 88095, 
    "groupID": 314, 
    "iconID": 2039, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12303, 
    "typeName": "Unassembled Energy Weapons", 
    "typeNameID": 77708, 
    "volume": 5.0
  }, 
  "12304": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This copper tag carries the rank insignia equivalent of a private within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88096, 
    "groupID": 370, 
    "iconID": 2310, 
    "marketGroupID": 740, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12304, 
    "typeName": "Angel Copper Tag", 
    "typeNameID": 77709, 
    "volume": 0.1
  }, 
  "12305": {
    "basePrice": 100000, 
    "capacity": 0.0, 
    "description": "Skill at controlling drones at high speeds.\r\n\r\n5% increase in drone max velocity per level.\r\n5% increase in fighter max velocity per level.", 
    "descriptionID": 91178, 
    "groupID": 273, 
    "iconID": 33, 
    "marketGroupID": 366, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 12305, 
    "typeName": "Drone Navigation", 
    "typeNameID": 100977, 
    "volume": 0.01
  }, 
  "12306": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Angel vessel reveals the following:\r\n\"I am continuing mission to raid the tradelines of the periphery. Seems like the gates have gone quiet for now, which should give me time to repair the damage the last conservative bleep did to my munitions hold. I only hope I'll get an order soon from commander Barnac to return home to our asteroid processing facility in Illinfrik. I miss the rusty crawlways despite their stink. Perhaps I'll have time to have some more fun with the slaves.\"", 
    "descriptionID": 88097, 
    "groupID": 369, 
    "iconID": 2335, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12306, 
    "typeName": "Angel Ship Log 137863054", 
    "typeNameID": 77710, 
    "volume": 0.1
  }, 
  "1231": {
    "basePrice": 301992.0, 
    "capacity": 0.0, 
    "description": "With a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine.\r\n\r\nAvailable primarily in <color='0xFFFF4D00'>0.2</color> security status solar systems or lower.", 
    "descriptionID": 86952, 
    "groupID": 455, 
    "iconID": 1282, 
    "marketGroupID": 528, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "typeID": 1231, 
    "typeName": "Hemorphite", 
    "typeNameID": 76194, 
    "volume": 3.0
  }, 
  "1232": {
    "basePrice": 768500.0, 
    "capacity": 0.0, 
    "description": "Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium.\r\n\r\nAvailable primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 86853, 
    "groupID": 453, 
    "iconID": 1275, 
    "marketGroupID": 522, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "typeID": 1232, 
    "typeName": "Dark Ochre", 
    "typeNameID": 76092, 
    "volume": 8.0
  }, 
  "1233": {
    "basePrice": 0.0, 
    "capacity": 1000000.0, 
    "description": "The Polaris Enigma frigate is one of the most powerful Polaris ships built, superior in both combat and maneuverability.", 
    "descriptionID": 79918, 
    "factionID": 500005, 
    "graphicID": 1010, 
    "groupID": 237, 
    "mass": 1000000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 16, 
    "radius": 38.0, 
    "soundID": 20078, 
    "techLevel": 1, 
    "typeID": 1233, 
    "typeName": "Polaris Enigma Frigate", 
    "typeNameID": 68046, 
    "volume": 20400.0
  }, 
  "12339": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Angel vessel reveals the following:\r\n\"We faced heavy onslaught from a group of mercenaries seemingly after our loot that we've pillaged across the region. Rakner surprised one of them with a scrambler, allowing the rest of us to take them out after a few moments of intense fighting. According to our latest mission declaration, we are to get some reinforcements from our 'roid processing facility in Nedegulf. I hope they won't be as green as the last batch. That group of wannabe pirates ended up as floating stiffs at the first sign of trouble.\"", 
    "descriptionID": 88098, 
    "groupID": 369, 
    "iconID": 2335, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12339, 
    "typeName": "Angel Ship Log 165462566", 
    "typeNameID": 77711, 
    "volume": 0.1
  }, 
  "12340": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Angel vessel reveals the following:\r\n\"My communication systems should be back online in a matter of days. The hit had disintegrated the sidejack powercables and shredded the delicate wiring inside the touplet. I've managed to dig up some spare cables, but in the end I know I'll have to get new parts at our asteroid processing facility in Hardbako.\"", 
    "descriptionID": 88099, 
    "groupID": 369, 
    "iconID": 2335, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12340, 
    "typeName": "Angel Ship Log 109285473", 
    "typeNameID": 77712, 
    "volume": 0.1
  }, 
  "12341": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Angel vessel reveals the following:\r\n\"I'm jonesin' for a juicy bottle of spiced wine. When I close my eyes to sleep, I see myriad frozen corpses drifting towards me. I think this job is getting to me. Just a friggin bottle of wine! That's all I ask. That's it, after this day's raiding duty, I'll head over to the Sin City complex in Lasleinur and get me some liquor. I've heard they have a nice stash of juice there. They sure won't get to drink those heaps of barrels all on their own.\"", 
    "descriptionID": 88100, 
    "groupID": 369, 
    "iconID": 2335, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12341, 
    "typeName": "Angel Ship Log 174132231", 
    "typeNameID": 77713, 
    "volume": 0.1
  }, 
  "12342": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Angel vessel reveals the following:\r\n\"Our plundering fleet is invincible! We've taken down two convoys in the first hour of pillaging. I still have the explosion of their sundering ships burnt into my vision. Oh, how their burning corpses kindle my soul. We took a few of the survivors captive, including a saucy Brutor chick that I'll have to introduce to the boys at the 'roid processing facility in Altrinur. I hope I'll get my long overdue promotion at last.\"", 
    "descriptionID": 88101, 
    "groupID": 369, 
    "iconID": 2335, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12342, 
    "typeName": "Angel Ship Log 141490454", 
    "typeNameID": 77714, 
    "volume": 0.1
  }, 
  "12343": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Angel vessel reveals the following:\r\n\"The explosive package that the boss told me to deliver to the Senate seems to have gone off in one of our cargo ships. The hold's contents are now drifting in the void, attracting scavengers of all sorts. To finish the mission, I will have to go to the installation in LN-56V and pick up a new device. The Senate's new order must be suppressed.\"", 
    "descriptionID": 88102, 
    "groupID": 369, 
    "iconID": 2335, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12343, 
    "typeName": "Angel Ship Log 349584483", 
    "typeNameID": 77715, 
    "volume": 0.1
  }, 
  "12344": {
    "basePrice": 100000.0, 
    "capacity": 1.0, 
    "description": "The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94703, 
    "graphicID": 11136, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 12344, 
    "typeName": "200mm Railgun I", 
    "typeNameID": 106231, 
    "volume": 10.0
  }, 
  "12345": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 370, 
    "marketGroupID": 290, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12345, 
    "typeName": "200mm Railgun I Blueprint", 
    "typeNameID": 68624, 
    "volume": 0.01
  }, 
  "12346": {
    "basePrice": 243088.0, 
    "capacity": 1.0, 
    "description": "The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.", 
    "descriptionID": 94704, 
    "graphicID": 11253, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 2, 
    "typeID": 12346, 
    "typeName": "200mm Railgun II", 
    "typeNameID": 106232, 
    "variationParentTypeID": 12344, 
    "volume": 10.0
  }, 
  "12347": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 370, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12347, 
    "typeName": "200mm Railgun II Blueprint", 
    "typeNameID": 68625, 
    "volume": 0.01
  }, 
  "12354": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94705, 
    "graphicID": 11133, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 12354, 
    "typeName": "350mm Railgun I", 
    "typeNameID": 106233, 
    "volume": 50.0
  }, 
  "12355": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 366, 
    "marketGroupID": 289, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12355, 
    "typeName": "350mm Railgun I Blueprint", 
    "typeNameID": 68626, 
    "volume": 0.01
  }, 
  "12356": {
    "basePrice": 1172256.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.", 
    "descriptionID": 94706, 
    "graphicID": 11247, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 2, 
    "typeID": 12356, 
    "typeName": "350mm Railgun II", 
    "typeNameID": 106234, 
    "variationParentTypeID": 12354, 
    "volume": 20.0
  }, 
  "12357": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 366, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12357, 
    "typeName": "350mm Railgun II Blueprint", 
    "typeNameID": 68627, 
    "volume": 0.01
  }, 
  "1236": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monster unit vastly increases engine power at the expense of cargo capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87184, 
    "groupID": 764, 
    "iconID": 98, 
    "marketGroupID": 1087, 
    "mass": 100.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 1236, 
    "typeName": "Overdrive Injector System II", 
    "typeNameID": 76577, 
    "variationParentTypeID": 1244, 
    "volume": 5.0
  }, 
  "12365": {
    "basePrice": 150000.0, 
    "capacity": 0.0, 
    "description": "5% bonus to EM resistance per level for Shield Amplifiers.", 
    "descriptionID": 88103, 
    "groupID": 1209, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 1747, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 12365, 
    "typeName": "EM Shield Compensation", 
    "typeNameID": 77716, 
    "volume": 0.01
  }, 
  "12366": {
    "basePrice": 150000.0, 
    "capacity": 0.0, 
    "description": "5% bonus to kinetic resistance per level for Shield Amplifiers.", 
    "descriptionID": 88104, 
    "groupID": 1209, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 1747, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 12366, 
    "typeName": "Kinetic Shield Compensation", 
    "typeNameID": 77717, 
    "volume": 0.01
  }, 
  "12367": {
    "basePrice": 150000.0, 
    "capacity": 0.0, 
    "description": "5% bonus to explosive resistance per level for Shield Amplifiers.", 
    "descriptionID": 88105, 
    "groupID": 1209, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 1747, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 12367, 
    "typeName": "Explosive Shield Compensation", 
    "typeNameID": 77718, 
    "volume": 0.01
  }, 
  "12368": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Skill at navigating while cloaked. 20% per level  bonus to cloaked velocity per skill level.", 
    "descriptionID": 88106, 
    "groupID": 272, 
    "iconID": 33, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12368, 
    "typeName": "Hypereuclidean Navigation", 
    "typeNameID": 77719, 
    "volume": 0.01
  }, 
  "12369": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Angel vessel reveals the following:\r\n\"Cannons! We need big friggin cannons! Not those micro autocannons they use for target practice. If only the wing commander would wake up from his stupidity and get us some real weaponry. I want one of heavy metal howitzers they keep at our Sin City complex in Aeditide. He says it's more economic this way. Which is another way of saying that he's the only one with a clone contract and doesn't give a damn whether we make it out alive or not.\"", 
    "descriptionID": 88107, 
    "groupID": 369, 
    "iconID": 2335, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12369, 
    "typeName": "Angel Ship Log 303445882", 
    "typeNameID": 77720, 
    "volume": 0.1
  }, 
  "1237": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 158, 
    "iconID": 98, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 1237, 
    "typeName": "Overdrive Injector System II Blueprint", 
    "typeNameID": 76578, 
    "volume": 0.01
  }, 
  "12370": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Angel vessel reveals the following:\r\n\"Toilet duty is more exciting than this. I've seen graveyards with more life than this raiding party. These guys are totally devout of the gene of humor-appreciation. So what if I podded my wingman!? He had a clone contract back at our installation in RD-FWY. Why did nobody find that funny? I mean, he had it coming in that goofy ship of his. He'd even spilt some quafe in his goo pod the day before, making the explosion all the more colorful. C'mon, I just had to do it.\"", 
    "descriptionID": 88108, 
    "groupID": 369, 
    "iconID": 2335, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12370, 
    "typeName": "Angel Ship Log 343873495", 
    "typeNameID": 77721, 
    "volume": 0.1
  }, 
  "12371": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Angel vessel reveals the following coded message:\r\n\"O4: core omega at HG8 delta. Caution. O7: spin kappa to NZPK-G. O1: trail iota with epsilon on B15. Proceed beta delta O3 and rearm. O2: return.\"", 
    "descriptionID": 88109, 
    "groupID": 369, 
    "iconID": 2335, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12371, 
    "typeName": "Angel Ship Log 523366291", 
    "typeNameID": 77722, 
    "volume": 0.1
  }, 
  "12372": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Angel vessel reveals the following partly coded message:\r\n\"Orders: Take m98 and raid convoy at I-0,32. Continue to echo 5 and group up with K6 and G3 at the rendezvous point 832 parsecs from region border. Take loot and surviving ships to shipyard at 77S8-E. Pick up some spiced wine and rock whiskey and meet my fleet 125 parsecs from the Golgothan Fields.\"", 
    "descriptionID": 88110, 
    "groupID": 369, 
    "iconID": 2335, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12372, 
    "typeName": "Angel Ship Log 583225679", 
    "typeNameID": 96493, 
    "volume": 0.1
  }, 
  "12373": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Blood Raider vessel reveals the following:\r\n\"We've experienced heavy casualties since the Empire fleet attacked our outpost in the Outer Ring. We've collected the blood from the wounded and drained the salvaged corpses of the enemy. According to the orders from the cathedral, we are to deliver the barrels to the outpost in the Ainsan system.\"", 
    "descriptionID": 88111, 
    "groupID": 369, 
    "iconID": 2336, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12373, 
    "typeName": "Blood Raider Log 137393941", 
    "typeNameID": 96494, 
    "volume": 0.1
  }, 
  "12374": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Blood Raider vessel reveals the following communication log:\r\n\"Local > What more do you ask of me, Cardinal Sarikusa?\r\nOmir Sarikusa > I want you to meet up with three of my Blood Seekers at the outpost in Tegheon. Follow them on this blood quest to collect nine barrels of clone-blood, devoid of any impurities.\r\nLocal > Yes, Cardinal. What should I do with the blood from the Piri colony?\r\nOmir Sarikusa > Spill it! All I want is pure clone-blood. Anything else is contaminated. Is that clear?\r\nLocal > As you wish, Cardinal. I will do as you command.\r\nEnd of Transmission.\"", 
    "descriptionID": 88112, 
    "groupID": 369, 
    "iconID": 2336, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12374, 
    "typeName": "Blood Raider Log 118338758", 
    "typeNameID": 96495, 
    "volume": 0.1
  }, 
  "12375": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Blood Raider vessel reveals the following:\r\n\"The Sani Sabik ritual is soon coming up and I fear I haven't reached the quota. I've already deposited 600 liters to my storeroom in the outpost at Gasavak. If our raiding party can drain 80 more pilots in the coming week, we should be able to make it.\"", 
    "descriptionID": 88113, 
    "groupID": 369, 
    "iconID": 2336, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12375, 
    "typeName": "Blood Raider Log 114019732", 
    "typeNameID": 96496, 
    "volume": 0.1
  }, 
  "12376": {
    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "description": "This is part of a set of debunked CONCORD self-help books that used to be very popular among capsuleers until independent researchers proved conclusively that they were largely rubbish.", 
    "descriptionID": 93817, 
    "groupID": 267, 
    "iconID": 33, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12376, 
    "typeName": "'Logic'", 
    "typeNameID": 105294, 
    "volume": 0.01
  }, 
  "12377": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Blood Raider vessel reveals the following:\r\n\"My prayers have not been answered. Perhaps I have fallen from grace since the incident back at the outpost in Huola. I may have to make up for it in some way. It's hard to do anything now after a few of the brothers were taken into custody by those heretic Concord officials. May the curse of the Sani Sabik fall on those wretched souls.\"", 
    "descriptionID": 88114, 
    "groupID": 369, 
    "iconID": 2336, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12377, 
    "typeName": "Blood Raider Log 189897223", 
    "typeNameID": 96497, 
    "volume": 0.1
  }, 
  "12378": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Blood Raider vessel reveals the following:\r\n\"The directions that I was given were very vague. All I know is that I am supposed to go from our outpost in Jedandan, ferrying some drums of blood to another of our outposts in Miroona. I was told the location in Miroona was to be a very obvious one if I started to look from the sun, but it's hard to tell what they mean. I know they want the five liters in my own body. If this turns out to be another ambush, I have fitted my ship with a micro warpdrive fast enough to scoot out of range of their leeching lasers.\"\r\n", 
    "descriptionID": 88115, 
    "groupID": 369, 
    "iconID": 2336, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12378, 
    "typeName": "Blood Raider Log 167593883", 
    "typeNameID": 96498, 
    "volume": 0.1
  }, 
  "12379": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Blood Raider vessel reveals the following:\r\n\"These frequency crystals are all but burnt out. According to the raid bishop, there's plenty at the depot in the 8RQJ-2 system. If things slow down around here, I might find time to jet over there and pick up a few crystals and maybe get some real, warm sustenance in the way.\"\r\n ", 
    "descriptionID": 88116, 
    "groupID": 369, 
    "iconID": 2336, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12379, 
    "typeName": "Blood Raider Log 397001231", 
    "typeNameID": 96499, 
    "volume": 0.1
  }, 
  "12380": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Blood Raider vessel reveals the following:\r\n\"I snuck back in the cargo hold yesterday and ripped one of the canister lids off. I just had to taste it. According to the cardinal it's supposed to make you immortal. It tasted ok at first, but after  I swallowed a whole cupful my stomache rebelled and threw it all back up. I don't think anyone will notice my breakfast floating in there, and if they do, I'll be long gone to our Sota outpost.\"\r\n\r\n ", 
    "descriptionID": 88117, 
    "groupID": 369, 
    "iconID": 2336, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12380, 
    "typeName": "Blood Raider Log 335499422", 
    "typeNameID": 96500, 
    "volume": 0.1
  }, 
  "12381": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Blood Raider vessel reveals the following:\r\n\"The ship is breaking apart. I can hear the plating peeling away and the superstructure groans when I warp. I think somebody should do it a favor and just blast the damn thing, preferably without me inside it. A new ship would be waiting for me at the depot in Q-02UL, but I'd have to buy some new modules since the old ones are way past their expiration date.\"", 
    "descriptionID": 88118, 
    "groupID": 369, 
    "iconID": 2336, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12381, 
    "typeName": "Blood Raider Log 389314943", 
    "typeNameID": 96501, 
    "volume": 0.1
  }, 
  "12382": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Blood Raider vessel reveals the following coded message:\r\n\"Sarasomi al tokune ra'popune. Kente ba'al rapontes al pheton de'skran o malen Sani Sabik. Dorurem tokun o batine sat dori am Z-XX2J. Meronam taru.\"", 
    "descriptionID": 88119, 
    "groupID": 369, 
    "iconID": 2336, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12382, 
    "typeName": "Blood Raider Log 534970023", 
    "typeNameID": 96502, 
    "volume": 0.1
  }, 
  "12383": {
    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "description": "This is part of a set of debunked CONCORD self-help books that used to be very popular among capsuleers until independent researchers proved conclusively that they were largely rubbish.", 
    "descriptionID": 93818, 
    "groupID": 267, 
    "iconID": 33, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12383, 
    "typeName": "'Presence'", 
    "typeNameID": 105295, 
    "volume": 0.01
  }, 
  "12384": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Blood Raider vessel reveals the following code:\r\n\"Secret Base Sys: 0-NTIS\"", 
    "descriptionID": 88120, 
    "groupID": 369, 
    "iconID": 2336, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12384, 
    "typeName": "Blood Raider Log 518719843", 
    "typeNameID": 96503, 
    "volume": 0.1
  }, 
  "12385": {
    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "description": "This is part of a set of debunked CONCORD self-help books that used to be very popular among capsuleers until independent researchers proved conclusively that they were largely rubbish.", 
    "descriptionID": 93811, 
    "groupID": 267, 
    "iconID": 33, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12385, 
    "typeName": "'Eidetic Memory'", 
    "typeNameID": 105288, 
    "volume": 0.01
  }, 
  "12386": {
    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "description": "This is part of a set of debunked CONCORD self-help books that used to be very popular among capsuleers until independent researchers proved conclusively that they were largely rubbish.", 
    "descriptionID": 93813, 
    "groupID": 267, 
    "iconID": 33, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12386, 
    "typeName": "'Focus'", 
    "typeNameID": 105290, 
    "volume": 0.01
  }, 
  "12387": {
    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "description": "This is part of a set of debunked CONCORD self-help books that used to be very popular among capsuleers until independent researchers proved conclusively that they were largely rubbish.", 
    "descriptionID": 93810, 
    "groupID": 267, 
    "iconID": 33, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12387, 
    "typeName": "'Clarity'", 
    "typeNameID": 105287, 
    "volume": 0.01
  }, 
  "12388": {
    "basePrice": 0.0, 
    "capacity": 675.0, 
    "description": "Only those in high favor with the Emperor can earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. These metallic monstrosities see to it that the word of the Emperor is carried out among the denizens of the Empire and beyond.  Threat level: Deadly", 
    "descriptionID": 86495, 
    "graphicID": 2239, 
    "groupID": 667, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 12388, 
    "typeName": "Imperial Navy Apocalypse", 
    "typeNameID": 75670, 
    "volume": 1150000.0, 
    "wreckTypeID": 27050
  }, 
  "12389": {
    "basePrice": 0.0, 
    "capacity": 600.0, 
    "description": "The Tempest battleship can become a real behemoth when fully equipped.\r\nThreat level: Deadly", 
    "descriptionID": 84174, 
    "graphicID": 2642, 
    "groupID": 706, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250.0, 
    "typeID": 12389, 
    "typeName": "Republic Fleet Tempest", 
    "typeNameID": 73237, 
    "volume": 850000.0, 
    "wreckTypeID": 27041
  }, 
  "12390": {
    "basePrice": 0.0, 
    "capacity": 675.0, 
    "description": "The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.\r\n  Threat level: Deadly", 
    "descriptionID": 86482, 
    "graphicID": 2139, 
    "groupID": 680, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 250.0, 
    "typeID": 12390, 
    "typeName": "Federation Navy Megathron", 
    "typeNameID": 75657, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "12391": {
    "basePrice": 0.0, 
    "capacity": 665.0, 
    "description": "The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.  Threat level: Deadly", 
    "descriptionID": 80247, 
    "graphicID": 43, 
    "groupID": 674, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 250.0, 
    "typeID": 12391, 
    "typeName": "Caldari Navy Raven", 
    "typeNameID": 68628, 
    "volume": 1040000.0, 
    "wreckTypeID": 27047
  }, 
  "12392": {
    "basePrice": 0.0, 
    "capacity": 550.0, 
    "description": "The Khanid Mashtori are an elite sect of bounty hunters which work exclusively for the Khanid royalty.  It is not uncommon for them to operate a battleship or lead a fleet of Khanid ships in times of war.   Threat level: Deadly", 
    "descriptionID": 80248, 
    "graphicID": 20313, 
    "groupID": 691, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 12392, 
    "typeName": "Khanid Mashtori", 
    "typeNameID": 68629, 
    "volume": 120000.0, 
    "wreckTypeID": 27044
  }, 
  "12394": {
    "basePrice": 0.0, 
    "capacity": 305.0, 
    "description": "The Blackbird is a small high-tech cruiser newly employed by the Caldari Navy. What it lacks in armor strength it more than makes up with maneuverability and stealth. The Blackbird is not intended for head-on slugfests, but rather delicate tactical situations.  Threat level: Deadly", 
    "descriptionID": 80249, 
    "graphicID": 1787, 
    "groupID": 673, 
    "mass": 14000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 175.0, 
    "typeID": 12394, 
    "typeName": "Caldari Navy Blackbird", 
    "typeNameID": 68630, 
    "volume": 96000.0, 
    "wreckTypeID": 27048
  }, 
  "1240": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases structural hit points while reducing agility and cargo capacity.", 
    "descriptionID": 91846, 
    "groupID": 78, 
    "iconID": 76, 
    "marketGroupID": 1195, 
    "mass": 200.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 1240, 
    "typeName": "'Basic' Reinforced Bulkheads", 
    "typeNameID": 101782, 
    "variationParentTypeID": 1333, 
    "volume": 5.0
  }, 
  "1242": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91857, 
    "groupID": 763, 
    "iconID": 1042, 
    "marketGroupID": 1196, 
    "mass": 100.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 1242, 
    "typeName": "'Basic' Nanofiber Internal Structure", 
    "typeNameID": 101793, 
    "variationParentTypeID": 2603, 
    "volume": 5.0
  }, 
  "12438": {
    "basePrice": 0.0, 
    "capacity": 420.0, 
    "description": "The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.  Threat level: Deadly", 
    "descriptionID": 80251, 
    "graphicID": 1884, 
    "groupID": 705, 
    "mass": 10000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 123.03, 
    "typeID": 12438, 
    "typeName": "Republic Fleet Stabber", 
    "typeNameID": 68632, 
    "volume": 80000.0, 
    "wreckTypeID": 27042
  }, 
  "12439": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Omen is a good example of the sturdy and powerful cruisers of the Amarr, with super strong armor and defenses. It also mounts multiple turret hardpoints.  Threat level: Deadly", 
    "descriptionID": 86538, 
    "graphicID": 1731, 
    "groupID": 668, 
    "mass": 11950000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 134.43, 
    "typeID": 12439, 
    "typeName": "Imperial Navy Omen", 
    "typeNameID": 75714, 
    "volume": 118000.0, 
    "wreckTypeID": 27051
  }, 
  "1244": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monster unit vastly increases engine power at the expense of cargo capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87185, 
    "groupID": 764, 
    "iconID": 98, 
    "marketGroupID": 1087, 
    "mass": 50.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 1244, 
    "typeName": "Overdrive Injector System I", 
    "typeNameID": 76579, 
    "volume": 5.0
  }, 
  "12440": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.  Threat level: Deadly", 
    "descriptionID": 86493, 
    "graphicID": 1803, 
    "groupID": 678, 
    "mass": 13075000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 140.15, 
    "typeID": 12440, 
    "typeName": "Federation Navy Vexor", 
    "typeNameID": 75668, 
    "volume": 115000.0, 
    "wreckTypeID": 27054
  }, 
  "12441": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Proficiency at long-range missile combat. 10% bonus to all missiles' maximum flight time per level.", 
    "descriptionID": 88122, 
    "groupID": 256, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 373, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 12441, 
    "typeName": "Missile Bombardment", 
    "typeNameID": 96505, 
    "volume": 0.01
  }, 
  "12442": {
    "basePrice": 250000.0, 
    "capacity": 0.0, 
    "description": "Skill at boosting missile bay trigger circuits and enhancing guided missiles' ignition systems. 10% bonus to all missiles' maximum velocity per level.", 
    "descriptionID": 93044, 
    "groupID": 256, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 373, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 12442, 
    "typeName": "Missile Projection", 
    "typeNameID": 103837, 
    "volume": 0.01
  }, 
  "12444": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Serpentis vessel reveals the following:\r\n\"The two dealers that contacted me from Stacmon were both the regular low-life scum I'm used to dealing with. They told me they'd find me at outpost in Ainaille. These are no high-rollers and are dealing in a few hundreds of Nerve Sticks at most. I think I've got some sticks on me, but joined with the stash I have in Slays, I should be able to facilitate their needs.\"", 
    "descriptionID": 88123, 
    "groupID": 369, 
    "iconID": 2337, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12444, 
    "typeName": "Serpentis Ship Log 12682884", 
    "typeNameID": 96506, 
    "volume": 0.1
  }, 
  "12445": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Serpentis vessel reveals the following:\r\n\"One of the blue-pill packages is leaking in the hold. I checked the boxes before I left the depot in the Torvi system, so they seem to have been fractured sometime on my route through the region. I'm afraid I may have an intruder onboard.\"", 
    "descriptionID": 88124, 
    "groupID": 369, 
    "iconID": 2337, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12445, 
    "typeName": "Serpentis Ship Log 187076356", 
    "typeNameID": 96507, 
    "volume": 0.1
  }, 
  "12446": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Serpentis vessel reveals the following:\r\n\"This stuff is amazing. According to storage chief Plotola Auki, it only grows under very special circumstances. Every attempt to manufacture it in a lab has failed. It seems to grow well under the dim purple light on our outpost in Osmeden. It will be curious to know what effects this will have on the market.\"", 
    "descriptionID": 88125, 
    "groupID": 369, 
    "iconID": 2337, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12446, 
    "typeName": "Serpentis Ship Log 144391348", 
    "typeNameID": 96508, 
    "volume": 0.1
  }, 
  "12447": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Serpentis vessel reveals the following:\r\n\"The DED has been making some inquiries into our operations in the Erme system. We're making inquires into how much the agents value their families' well-being, though, so soon they should give up and divert their attention to more pressing business.\"", 
    "descriptionID": 88126, 
    "groupID": 369, 
    "iconID": 2337, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12447, 
    "typeName": "Serpentis Ship Log 103298223", 
    "typeNameID": 96509, 
    "volume": 0.1
  }, 
  "12448": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Serpentis vessel reveals the following:\r\n\"I was told by the boss to pick up the delivery at the outpost in Laurvier. The region is clogged with cops as if the rival druglords aren't bad enough. I'll need at least a cruiser for a job like that.\"", 
    "descriptionID": 88127, 
    "groupID": 369, 
    "iconID": 2337, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12448, 
    "typeName": "Serpentis Ship Log 166832001", 
    "typeNameID": 96510, 
    "volume": 0.1
  }, 
  "12449": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Serpentis vessel reveals the following:\r\n\"I need money fast. This courier job isn't paying off. A few of us gangmates are gonna hold-up the supply station in Covryn. According to our sources it shouldn't be defended by any guardian angels. At least not until they get their next big shipment, but we'll be long gone by then. The sweet thing is that we can probably sell the loot right back to Salvador Sarpati himself.\"", 
    "descriptionID": 88128, 
    "groupID": 369, 
    "iconID": 2337, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12449, 
    "typeName": "Serpentis Ship Log 381038422", 
    "typeNameID": 96511, 
    "volume": 0.1
  }, 
  "1245": {
    "basePrice": 249980.0, 
    "capacity": 0.0, 
    "groupID": 158, 
    "iconID": 98, 
    "marketGroupID": 332, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1245, 
    "typeName": "Overdrive Injector System I Blueprint", 
    "typeNameID": 76580, 
    "volume": 0.01
  }, 
  "12450": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Serpentis vessel reveals the following:\r\n\"The pleasant sound of credits loading into my account, what sweet symphony they make. So what if a few families die by the hand of my 'chemical remedies'? This is a competitive world and I intend to win gold medal in the survival competition. Soon I'll make enough money, I can deposit all the isk from my account at the Serpentis supply depot in the Vaurent system, and start my own business in Foundation.\"", 
    "descriptionID": 88129, 
    "groupID": 369, 
    "iconID": 2337, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12450, 
    "typeName": "Serpentis Ship Log 303248612", 
    "typeNameID": 96512, 
    "volume": 0.1
  }, 
  "12451": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Serpentis vessel reveals the following:\r\n\"Report: We've got supply runs darting from our depot in Toustain, both ways. Three guys are camping in the Syndicate region and four guys in Placid. I've got a small cabal of brothers running the deals between Solitude and Verge, everyone knowing what to do if the heat will rise.\"\r\n", 
    "descriptionID": 88130, 
    "groupID": 369, 
    "iconID": 2337, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12451, 
    "typeName": "Serpentis Ship Log 378922371", 
    "typeNameID": 96513, 
    "volume": 0.1
  }, 
  "12452": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Serpentis vessel reveals the following coded message:\r\n\"2 slops thr. Uhorn and D25sg. 50mg test=success. Rprt2 DC UTKS-5. Durand & Bilski=10-4 over log2 Placid.\"\r\n\r\n", 
    "descriptionID": 88131, 
    "groupID": 369, 
    "iconID": 2337, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12452, 
    "typeName": "Serpentis Ship Log 534643764", 
    "typeNameID": 96514, 
    "volume": 0.1
  }, 
  "12453": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Serpentis vessel reveals the following coded message:\r\n\"Waypnt.3 advance on Syndicate spinw. Echo cont. gate at Fountain. Pick up deliv. Ouelletta; Test results: 810551=Awful, Caimn23=Quality stuff, 25thH=Good.\"\r\n\r\n", 
    "descriptionID": 88132, 
    "groupID": 369, 
    "iconID": 2337, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12453, 
    "typeName": "Serpentis Ship Log 501163556", 
    "typeNameID": 96515, 
    "volume": 0.1
  }, 
  "12454": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Guristas vessel reveals the following:\r\n\"The cooling coils didn't make it to HQ in Venal. This means we have to switch over to blasters before we pillage the Lonetrek target. I've already invested in some short range weaponry at the depot in Kakki.\"", 
    "descriptionID": 88133, 
    "groupID": 369, 
    "iconID": 2338, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12454, 
    "typeName": "Guristas Ship Log 119373337", 
    "typeNameID": 96516, 
    "volume": 0.1
  }, 
  "12455": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Guristas vessel reveals the following:\r\n\"Wow, I've met Korako 'The Rabbit' Kosakami himself! He was sailing his TL2+ Condor into the 'roid facility in Kusomonmon, with a small group of deserter sergeants from the Navy.  Man, wait 'til I tell the guys down at the fitting station.\"", 
    "descriptionID": 88134, 
    "groupID": 369, 
    "iconID": 2338, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12455, 
    "typeName": "Guristas Ship Log 108634544", 
    "typeNameID": 96517, 
    "volume": 0.1
  }, 
  "12456": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Guristas vessel reveals the following:\r\n\"Three days in base was all I had and I'd better use the short time well. I was speaking with Chief Scout Kaikka Peunato about our outposts in Venal, when he mentioned a hideout of ours that I wasn't familiar with. He told me that if I got into trouble, I could always go back to the Aikoro depot for repairs and rearming. It surprised me that I hadn't heard about it before, and I'll be sure to check it out, if not only to check his credibility.\"", 
    "descriptionID": 88135, 
    "groupID": 369, 
    "iconID": 2338, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12456, 
    "typeName": "Guristas Ship Log 125792289", 
    "typeNameID": 96518, 
    "volume": 0.1
  }, 
  "12457": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Guristas vessel reveals the following:\r\n\"Our numbers rise as the number of navy pilots increases that discover the rewards of piracy versus the deprecatory pay of the state. New recruits are directed to the depot at Ekura, where they are put to the test.\"", 
    "descriptionID": 88136, 
    "groupID": 369, 
    "iconID": 2338, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12457, 
    "typeName": "Guristas Ship Log 175568934", 
    "typeNameID": 96519, 
    "volume": 0.1
  }, 
  "1246": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor recharge rate, but causes a reduction in maximum capacitor storage.  ", 
    "descriptionID": 87186, 
    "groupID": 768, 
    "iconID": 90, 
    "marketGroupID": 666, 
    "mass": 20.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 1246, 
    "typeName": "Capacitor Flux Coil I", 
    "typeNameID": 76581, 
    "volume": 5.0
  }, 
  "12460": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Guristas vessel reveals the following part of a report:\r\n\"The last wave of intruders came as a surprise. They had three Merlins, a Kestrel missileboat and an osprey fitted with scramblers. Our forces had been weakened by the raid on the Hyasyoda compound, but we had the perimeter lined with backup ships that answered our call as the first two ships sundered. We took on the Merlins with our light crafts and let the reserves take out key targets; the Kestrel and the cruiser. Our three surviving ships headed over to the Mara outpost for repairs and rearming.\"", 
    "descriptionID": 88137, 
    "groupID": 369, 
    "iconID": 2338, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12460, 
    "typeName": "Guristas Ship Log 180983465", 
    "typeNameID": 96520, 
    "volume": 0.1
  }, 
  "12461": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Guristas vessel reveals the following:\r\n\"Orders from Arjidsi Yimishoo: Deliver any loot and salvageable debris to the Obe outpost. Local hands of Guristas Production will then ship it to our commercial stations in the region.\"", 
    "descriptionID": 88138, 
    "groupID": 369, 
    "iconID": 2338, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12461, 
    "typeName": "Guristas Ship Log 312887432", 
    "typeNameID": 96521, 
    "volume": 0.1
  }, 
  "12462": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Guristas vessel reveals the following:\r\n\"The missiles are on their way to the outpost in DT-TCD. Be sure to check their detonators and remove the wrappings so that the cruisers can have clear and hassle-free access when they arrive.\"", 
    "descriptionID": 88139, 
    "groupID": 369, 
    "iconID": 2338, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12462, 
    "typeName": "Guristas Ship Log 398560763", 
    "typeNameID": 96522, 
    "volume": 0.1
  }, 
  "12463": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Guristas vessel reveals the following:\r\n\"Construction parts for the battlestation are being ferried and stored at the outpost in Oijanen. Station personnel training is under way in Venal HQ, estimated to be completed a day after construction completion. The blueprints are to be destroyed in the station incinerator as soon as it has been verified to operate successfully.\"", 
    "descriptionID": 88140, 
    "groupID": 369, 
    "iconID": 2338, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12463, 
    "typeName": "Guristas Ship Log 365764054", 
    "typeNameID": 96523, 
    "volume": 0.1
  }, 
  "12464": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a mercenary battleship, usually deployed at the head of a fleet of ships, and harboring their leader.  Only the major factions or biggest corporations in Eve can afford to hire Overlords.  Threat level: Deadly", 
    "descriptionID": 80252, 
    "graphicID": 335, 
    "groupID": 816, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 500.0, 
    "typeID": 12464, 
    "typeName": "Mercenary Overlord", 
    "typeNameID": 68633, 
    "volume": 19000000.0, 
    "wreckTypeID": 26933
  }, 
  "12465": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Guristas vessel reveals the following:\r\n\"TOP SECRET - Destroy after processing\r\ntulip command XYZ:300312,321441,53131\r\nBOR <18966 au> under <839 au (w/o BOR)>\r\ndeadspace complex ZZZR-5.\"", 
    "descriptionID": 88141, 
    "groupID": 369, 
    "iconID": 2338, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12465, 
    "typeName": "Guristas Ship Log 534987422", 
    "typeNameID": 96524, 
    "volume": 0.1
  }, 
  "12466": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Guristas vessel reveals the following:\r\n\"Report: The research plans have been delivered. Meet me at the prison facility in FHB-QA. Bring F&R.\"", 
    "descriptionID": 88142, 
    "groupID": 369, 
    "iconID": 2338, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12466, 
    "typeName": "Guristas Ship Log 573652885", 
    "typeNameID": 96525, 
    "volume": 0.1
  }, 
  "12467": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Sansha vessel reveals the following:\r\n\"Must perform better. Must follow masterplan. Must pick up fellow workers at Boranai outpost. Thus was I told, such will I act.\"", 
    "descriptionID": 88143, 
    "groupID": 369, 
    "iconID": 2339, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12467, 
    "typeName": "Sansha Ship Log 104398459", 
    "typeNameID": 96526, 
    "volume": 0.1
  }, 
  "12468": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Sansha vessel reveals the following:\r\n\"Sometimes my head hurts. Perhaps it's the Master's implants. I must be better at tolerating pain. Master wouldn't want me to feel pain. I must do what the Master wants. I feel compelled to go to the Hadonoo outpost. I am sure I'm being directed there to increase my pain threshold. Then I could serve better.\"", 
    "descriptionID": 88144, 
    "groupID": 369, 
    "iconID": 2339, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12468, 
    "typeName": "Sansha Ship Log 187342874", 
    "typeNameID": 96527, 
    "volume": 0.1
  }, 
  "12469": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Sansha vessel reveals the following:\r\n\"Orders from Master Sansha: Attack anyone who enters the territory without Concord signiature. After destroying ten ships, return to Dabrid outpost and rearm.\"", 
    "descriptionID": 88145, 
    "groupID": 369, 
    "iconID": 2339, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12469, 
    "typeName": "Sansha Ship Log 148920447", 
    "typeNameID": 96528, 
    "volume": 0.1
  }, 
  "1247": {
    "basePrice": 41600.0, 
    "capacity": 0.0, 
    "groupID": 137, 
    "iconID": 90, 
    "marketGroupID": 1556, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1247, 
    "typeName": "Capacitor Flux Coil I Blueprint", 
    "typeNameID": 76582, 
    "volume": 0.01
  }, 
  "12474": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Sansha vessel reveals the following:\r\n\"Must follow the rules set by Master Sansha. Must find my fellow True Slaves at Agil outpost. We must work together to enforce Master's will.\"", 
    "descriptionID": 88146, 
    "groupID": 369, 
    "iconID": 2339, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12474, 
    "typeName": "Sansha Ship Log 136423760", 
    "typeNameID": 96529, 
    "volume": 0.1
  }, 
  "12475": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Sansha vessel reveals the following:\r\n\"Long live great Sansha! We will fight the evil empires that invade our rightful territory so that our perfect nation shall rise again from the waves of time. Mental Note: Recalibrate master implants at Nidebora outpost.\"", 
    "descriptionID": 88147, 
    "groupID": 369, 
    "iconID": 2339, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12475, 
    "typeName": "Sansha Ship Log 112457832", 
    "typeNameID": 96530, 
    "volume": 0.1
  }, 
  "12476": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Sansha vessel reveals the following:\r\n\"Blood Raiders invade our territory. Their pestilence is not welcome in the perfect eden of Sansha. The Power that Master Sansha has given us has enabled us great feats in the fight against the Raiders. An outpost has been built in X4-WLO, to ensure a firm foothold for the soldiers of Sansha in Blood Raider space.\"", 
    "descriptionID": 88148, 
    "groupID": 369, 
    "iconID": 2339, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12476, 
    "typeName": "Sansha Ship Log 363587633", 
    "typeNameID": 96531, 
    "volume": 0.1
  }, 
  "12477": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Sansha vessel reveals the following:\r\n\"Rumors have been spreading amongst Sansha's nation that The Master is not gone. Those would surely be good news, although we would carry out his orders until the end of days whether he be among us or in heaven. I shall have to check on these rumors at the outpost in C-VZAK.\"", 
    "descriptionID": 88149, 
    "groupID": 369, 
    "iconID": 2339, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12477, 
    "typeName": "Sansha Ship Log 309832812", 
    "typeNameID": 96532, 
    "volume": 0.1
  }, 
  "12478": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "The Khumaak (literally \"Hand of Maak\") is a replica of an ancient Amarrian relic used nearly 400 years ago by a Minmatar slave to kill his master, thereby sparking a revolt on Arzad II (also known as Starkman Prime). This revolt, while precipitating the almost total annihilation of the Starkmanir Minmatar tribe, has in historical retrospect come to be credited as one of the seminal events leading to the later Minmatar uprising.\r\n\r\nThe weapon itself is a three-foot rod with a spiked solar disc on the top, the design of the original relic believed to date back to the pre-Reclaiming era of Amarrian prophet Dano Geinok. It isn't believed to have been intended as a weapon originally, but as a rod of command for high-ranking members of the Amarrian Conformist clergy.", 
    "descriptionID": 92614, 
    "groupID": 314, 
    "iconID": 2206, 
    "marketGroupID": 492, 
    "mass": 2.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 12478, 
    "typeName": "Khumaak", 
    "typeNameID": 103340, 
    "volume": 0.3
  }, 
  "12479": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Sansha vessel reveals the following:\r\n\"We shall rebuild. We shall serve. We shall carry out the word of the almighty Sansha. After the construction of the outpost in 9UY4-H, we shall go on. The world will be filled with wonders of construction, worthy of the kingdom of Master Sansha.\"", 
    "descriptionID": 88150, 
    "groupID": 369, 
    "iconID": 2339, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12479, 
    "typeName": "Sansha Ship Log 322301875", 
    "typeNameID": 96533, 
    "volume": 0.1
  }, 
  "1248": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor recharge rate, but causes a reduction in maximum capacitor storage.  ", 
    "descriptionID": 87187, 
    "groupID": 768, 
    "iconID": 90, 
    "marketGroupID": 666, 
    "mass": 20.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 2, 
    "typeID": 1248, 
    "typeName": "Capacitor Flux Coil II", 
    "typeNameID": 76583, 
    "variationParentTypeID": 1246, 
    "volume": 5.0
  }, 
  "12480": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Sansha vessel reveals the following:\r\n\"Implant error: Failed to initiate navigation subroutines for calibrated system node ZDYA-G. Possible cause: Neural tissue damage.\"", 
    "descriptionID": 88151, 
    "groupID": 369, 
    "iconID": 2339, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12480, 
    "typeName": "Sansha Ship Log 549327937", 
    "typeNameID": 96534, 
    "volume": 0.1
  }, 
  "12481": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Sansha vessel reveals the following:\r\n\"Sansha command I4-3G; Base E3-SDZ; reprocess biomass from old slave modules.\"", 
    "descriptionID": 88152, 
    "groupID": 369, 
    "iconID": 2339, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12481, 
    "typeName": "Sansha Ship Log 566930267", 
    "typeNameID": 96535, 
    "volume": 0.1
  }, 
  "12484": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "description": "Specialization in the operation of advanced Amarr drones. 2% bonus per skill level to the damage of light, medium, heavy and sentry drones requiring Amarr Drone Specialization.", 
    "descriptionID": 88153, 
    "groupID": 273, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 366, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 12484, 
    "typeName": "Amarr Drone Specialization", 
    "typeNameID": 96536, 
    "volume": 0.01
  }, 
  "12485": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "description": "Specialization in the operation of advanced Minmatar drones. 2% bonus per skill level to the damage of light, medium, heavy and sentry drones requiring Minmatar Drone Specialization.", 
    "descriptionID": 88154, 
    "groupID": 273, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 366, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 12485, 
    "typeName": "Minmatar Drone Specialization", 
    "typeNameID": 96537, 
    "volume": 0.01
  }, 
  "12486": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "description": "Specialization in the operation of advanced Gallente drones. 2% bonus per skill level to the damage of light, medium, heavy and sentry drones requiring Gallente Drone Specialization.", 
    "descriptionID": 88155, 
    "groupID": 273, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 366, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 12486, 
    "typeName": "Gallente Drone Specialization", 
    "typeNameID": 96538, 
    "volume": 0.01
  }, 
  "12487": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "description": "Specialization in the operation of advanced Caldari drones. 2% bonus per skill level to the damage of light, medium, heavy and sentry drones requiring Caldari Drone Specialization.", 
    "descriptionID": 88156, 
    "groupID": 273, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 366, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 12487, 
    "typeName": "Caldari Drone Specialization", 
    "typeNameID": 96539, 
    "volume": 0.01
  }, 
  "1249": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "groupID": 137, 
    "iconID": 90, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 1249, 
    "typeName": "Capacitor Flux Coil II Blueprint", 
    "typeNameID": 76584, 
    "volume": 0.01
  }, 
  "12528": {
    "basePrice": 2250.0, 
    "capacity": 0.0, 
    "description": "This silver tag carries the rank insignia equivalent of a corporal within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88157, 
    "groupID": 370, 
    "iconID": 2311, 
    "marketGroupID": 740, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12528, 
    "typeName": "Angel Silver Tag", 
    "typeNameID": 96540, 
    "volume": 0.1
  }, 
  "12529": {
    "basePrice": 4500.0, 
    "capacity": 0.0, 
    "description": "This brass tag carries the rank insignia equivalent of a sergeant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88158, 
    "groupID": 370, 
    "iconID": 2312, 
    "marketGroupID": 740, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12529, 
    "typeName": "Angel Brass Tag", 
    "typeNameID": 96541, 
    "volume": 0.1
  }, 
  "12530": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "This palladium tag carries the rank insignia equivalent of a lieutenant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88159, 
    "groupID": 370, 
    "iconID": 2313, 
    "marketGroupID": 740, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12530, 
    "typeName": "Angel Palladium Tag", 
    "typeNameID": 96542, 
    "volume": 0.1
  }, 
  "12531": {
    "basePrice": 8250.0, 
    "capacity": 0.0, 
    "description": "This crystal tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88160, 
    "groupID": 370, 
    "iconID": 2314, 
    "marketGroupID": 740, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12531, 
    "typeName": "Angel Crystal Tag", 
    "typeNameID": 96543, 
    "volume": 0.1
  }, 
  "12532": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bronze tag carries the rank insignia equivalent of a private within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88161, 
    "groupID": 370, 
    "iconID": 2315, 
    "marketGroupID": 741, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12532, 
    "typeName": "Blood Bronze Tag", 
    "typeNameID": 96544, 
    "volume": 0.1
  }, 
  "12533": {
    "basePrice": 2250.0, 
    "capacity": 0.0, 
    "description": "This silver tag carries the rank insignia equivalent of a corporal within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88162, 
    "groupID": 370, 
    "iconID": 2316, 
    "marketGroupID": 741, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12533, 
    "typeName": "Blood Silver Tag", 
    "typeNameID": 96545, 
    "volume": 0.1
  }, 
  "12534": {
    "basePrice": 4500.0, 
    "capacity": 0.0, 
    "description": "This gold tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88163, 
    "groupID": 370, 
    "iconID": 2317, 
    "marketGroupID": 741, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12534, 
    "typeName": "Blood Upper-Tier Tag", 
    "typeNameID": 96546, 
    "volume": 0.1
  }, 
  "12535": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "This platinum tag carries the rank insignia equivalent of a lieutenant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88164, 
    "groupID": 370, 
    "iconID": 2318, 
    "marketGroupID": 741, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12535, 
    "typeName": "Blood Platinum Tag", 
    "typeNameID": 96547, 
    "volume": 0.1
  }, 
  "12536": {
    "basePrice": 8250.0, 
    "capacity": 0.0, 
    "description": "This crystal tag carries the rank insignia equivalent of a captain within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88165, 
    "groupID": 370, 
    "iconID": 2319, 
    "marketGroupID": 741, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12536, 
    "typeName": "Blood Crystal Tag", 
    "typeNameID": 96548, 
    "volume": 0.1
  }, 
  "12537": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bronze tag carries the rank insignia equivalent of a private within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88166, 
    "groupID": 370, 
    "iconID": 2320, 
    "marketGroupID": 747, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12537, 
    "typeName": "Serpentis Bronze Tag", 
    "typeNameID": 96549, 
    "volume": 0.1
  }, 
  "12538": {
    "basePrice": 8250.0, 
    "capacity": 0.0, 
    "description": "This silver tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88167, 
    "groupID": 370, 
    "iconID": 2321, 
    "marketGroupID": 747, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12538, 
    "typeName": "Serpentis Silver Tag", 
    "typeNameID": 96550, 
    "volume": 0.1
  }, 
  "12539": {
    "basePrice": 4500.0, 
    "capacity": 0.0, 
    "description": "This gold tag carries the rank insignia equivalent of a sergeant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88168, 
    "groupID": 370, 
    "iconID": 2322, 
    "marketGroupID": 747, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12539, 
    "typeName": "Serpentis Gold Tag", 
    "typeNameID": 96551, 
    "volume": 0.1
  }, 
  "1254": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases shield recharge rate while lowering the maximum shield capacity.", 
    "descriptionID": 87188, 
    "groupID": 770, 
    "iconID": 83, 
    "marketGroupID": 687, 
    "mass": 20.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 1254, 
    "typeName": "Shield Flux Coil I", 
    "typeNameID": 76585, 
    "volume": 5.0
  }, 
  "12540": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "This platinum tag carries the rank insignia equivalent of a lieutenant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88169, 
    "groupID": 370, 
    "iconID": 2323, 
    "marketGroupID": 747, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12540, 
    "typeName": "Serpentis Platinum Tag", 
    "typeNameID": 96552, 
    "volume": 0.1
  }, 
  "12541": {
    "basePrice": 8250.0, 
    "capacity": 0.0, 
    "description": "This crystal tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88170, 
    "groupID": 370, 
    "iconID": 2324, 
    "marketGroupID": 747, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12541, 
    "typeName": "Serpentis Crystal Tag", 
    "typeNameID": 96553, 
    "volume": 0.1
  }, 
  "12542": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bronze tag carries the rank insignia equivalent of a private within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88171, 
    "groupID": 370, 
    "iconID": 2325, 
    "marketGroupID": 745, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12542, 
    "typeName": "Guristas Bronze Tag", 
    "typeNameID": 96554, 
    "volume": 0.1
  }, 
  "12543": {
    "basePrice": 2250.0, 
    "capacity": 0.0, 
    "description": "This silver tag carries the rank insignia equivalent of a corporal within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88172, 
    "groupID": 370, 
    "iconID": 2326, 
    "marketGroupID": 745, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12543, 
    "typeName": "Guristas Silver Tag", 
    "typeNameID": 96555, 
    "volume": 0.1
  }, 
  "12544": {
    "basePrice": 4500.0, 
    "capacity": 0.0, 
    "description": "This gold tag carries the rank insignia equivalent of a sergeant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88173, 
    "groupID": 370, 
    "iconID": 2327, 
    "marketGroupID": 745, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12544, 
    "typeName": "Guristas Gold Tag", 
    "typeNameID": 96556, 
    "volume": 0.1
  }, 
  "12545": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "This platinum tag carries the rank insignia equivalent of a lieutenant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88174, 
    "groupID": 370, 
    "iconID": 2328, 
    "marketGroupID": 745, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12545, 
    "typeName": "Guristas Platinum Tag", 
    "typeNameID": 96557, 
    "volume": 0.1
  }, 
  "12546": {
    "basePrice": 8250.0, 
    "capacity": 0.0, 
    "description": "This crystal tag carries the rank insignia equivalent of a captain within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88175, 
    "groupID": 370, 
    "iconID": 2329, 
    "marketGroupID": 745, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12546, 
    "typeName": "Guristas Crystal Tag", 
    "typeNameID": 96558, 
    "volume": 0.1
  }, 
  "12547": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bronze tag carries the rank insignia equivalent of a private within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88176, 
    "groupID": 370, 
    "iconID": 2330, 
    "marketGroupID": 746, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12547, 
    "typeName": "Sansha Bronze Tag", 
    "typeNameID": 96559, 
    "volume": 0.1
  }, 
  "12548": {
    "basePrice": 2250.0, 
    "capacity": 0.0, 
    "description": "This silver tag carries the rank insignia equivalent of a corporal within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88177, 
    "groupID": 370, 
    "iconID": 2331, 
    "marketGroupID": 746, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12548, 
    "typeName": "Sansha Silver Tag", 
    "typeNameID": 96560, 
    "volume": 0.1
  }, 
  "12549": {
    "basePrice": 4500.0, 
    "capacity": 0.0, 
    "description": "This gold tag carries the rank insignia equivalent of a sergeant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88178, 
    "groupID": 370, 
    "iconID": 2332, 
    "marketGroupID": 746, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12549, 
    "typeName": "Sansha Gold Tag", 
    "typeNameID": 96561, 
    "volume": 0.1
  }, 
  "1255": {
    "basePrice": 41600.0, 
    "capacity": 0.0, 
    "groupID": 137, 
    "iconID": 83, 
    "marketGroupID": 1547, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1255, 
    "typeName": "Shield Flux Coil I Blueprint", 
    "typeNameID": 76586, 
    "volume": 0.01
  }, 
  "12550": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "This platinum tag carries the rank insignia equivalent of a lieutenant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88179, 
    "groupID": 370, 
    "iconID": 2333, 
    "marketGroupID": 746, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12550, 
    "typeName": "Sansha Platinum Tag", 
    "typeNameID": 96562, 
    "volume": 0.1
  }, 
  "12551": {
    "basePrice": 8250.0, 
    "capacity": 0.0, 
    "description": "This crystal tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 88180, 
    "groupID": 370, 
    "iconID": 2334, 
    "marketGroupID": 746, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 12551, 
    "typeName": "Sansha Crystal Tag", 
    "typeNameID": 96563, 
    "volume": 0.1
  }, 
  "12552": {
    "basePrice": 35768.0, 
    "capacity": 0.0, 
    "description": "The Khanid Innovation Lux package is not really a laser crystal per say but rather a laser pumped graviton generator.  \r\n\r\nNote: This ammunition can only be used by small tech level II and faction Beam Lasers.", 
    "descriptionID": 80253, 
    "graphicID": 1143, 
    "groupID": 374, 
    "iconID": 1143, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 4, 
    "published": false, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12552, 
    "typeName": "Lux S", 
    "typeNameID": 68634, 
    "volume": 1.0
  }, 
  "12553": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1143, 
    "groupID": 726, 
    "iconID": 1143, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 12553, 
    "typeName": "Lux S Blueprint", 
    "typeNameID": 68635, 
    "volume": 0.01
  }, 
  "12554": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This supply storage has apparently been left here drifting in space. Perhaps some military or pirate organization still uses it for storing goods.", 
    "descriptionID": 80254, 
    "graphicID": 1176, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 12554, 
    "typeName": "Munition Storage", 
    "typeNameID": 68636, 
    "volume": 1200.0
  }, 
  "12555": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This supply storage has apparently been left here drifting in space. Perhaps some military or pirate organization still uses it for storing goods.", 
    "descriptionID": 80255, 
    "graphicID": 1176, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 12555, 
    "typeName": "Charge Ammunition Storage", 
    "typeNameID": 68637, 
    "volume": 1200.0
  }, 
  "12556": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This supply storage has apparently been left here drifting in space. Perhaps some military or pirate organization still uses it for storing goods.", 
    "descriptionID": 80256, 
    "graphicID": 1176, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 12556, 
    "typeName": "Frequency Crystal Storage", 
    "typeNameID": 68638, 
    "volume": 1200.0
  }, 
  "12557": {
    "basePrice": 134400.0, 
    "capacity": 0.0, 
    "description": "The Gleam overdrive crystal has tremendous damage capacity but needs substantially more energy than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n75% reduced optimal range.\r\n25% increased tracking speed.\r\n\r\nNote: This ammunition can only be used by small tech level II and faction Beam Lasers.", 
    "descriptionID": 93377, 
    "graphicID": 1131, 
    "groupID": 374, 
    "iconID": 1131, 
    "isDynamicType": false, 
    "marketGroupID": 868, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 4, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12557, 
    "typeName": "Gleam S", 
    "typeNameID": 104832, 
    "variationParentTypeID": 246, 
    "volume": 1.0
  }, 
  "12558": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1131, 
    "groupID": 726, 
    "iconID": 1131, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12558, 
    "typeName": "Gleam S Blueprint", 
    "typeNameID": 68639, 
    "volume": 0.01
  }, 
  "12559": {
    "basePrice": 134400.0, 
    "capacity": 0.0, 
    "description": "A Carthum Conglomerate small Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but far longer cooldown time. It is next to useless at close ranges. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n80% increased optimal range.\r\n75% reduced tracking speed.\r\n\r\nNote: This ammunition can only be used by small tech level II and faction Beam Lasers.\r\n", 
    "descriptionID": 84011, 
    "graphicID": 1145, 
    "groupID": 374, 
    "iconID": 1145, 
    "isDynamicType": false, 
    "marketGroupID": 868, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 4, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12559, 
    "typeName": "Aurora S", 
    "typeNameID": 73071, 
    "variationParentTypeID": 239, 
    "volume": 1.0
  }, 
  "1256": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases shield recharge rate while lowering the maximum shield capacity.", 
    "descriptionID": 87189, 
    "groupID": 770, 
    "iconID": 83, 
    "marketGroupID": 687, 
    "mass": 20.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 2, 
    "typeID": 1256, 
    "typeName": "Shield Flux Coil II", 
    "typeNameID": 76587, 
    "variationParentTypeID": 1254, 
    "volume": 5.0
  }, 
  "12560": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1145, 
    "groupID": 726, 
    "iconID": 1145, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12560, 
    "typeName": "Aurora S Blueprint", 
    "typeNameID": 68640, 
    "volume": 0.01
  }, 
  "12561": {
    "basePrice": 35768.0, 
    "capacity": 0.0, 
    "description": "This frequency modulation crystal uses a modified microwave crystal coupled with a relatively low energy electron beam generator to alter the electric charge of molecules causing them to violently break apart. \r\n\r\nNote: This ammunition can only be used by small tech level II and faction Pulse Lasers.", 
    "descriptionID": 80257, 
    "graphicID": 1139, 
    "groupID": 375, 
    "iconID": 1139, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 4, 
    "published": false, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12561, 
    "typeName": "Blaze S", 
    "typeNameID": 68641, 
    "volume": 1.0
  }, 
  "12562": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1139, 
    "groupID": 726, 
    "iconID": 1139, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 12562, 
    "typeName": "Blaze S Blueprint", 
    "typeNameID": 68642, 
    "volume": 0.01
  }, 
  "12563": {
    "basePrice": 80000.0, 
    "capacity": 0.0, 
    "description": "The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n40% increased optimal range.\r\n25% reduced tracking speed.\r\n\r\nNote: This ammunition can only be used by small tech level II and faction Pulse Lasers.", 
    "descriptionID": 84008, 
    "graphicID": 1141, 
    "groupID": 375, 
    "iconID": 1141, 
    "isDynamicType": false, 
    "marketGroupID": 871, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 4, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12563, 
    "typeName": "Scorch S", 
    "typeNameID": 73068, 
    "variationParentTypeID": 243, 
    "volume": 1.0
  }, 
  "12564": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1141, 
    "groupID": 726, 
    "iconID": 1141, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12564, 
    "typeName": "Scorch S Blueprint", 
    "typeNameID": 68643, 
    "volume": 0.01
  }, 
  "12565": {
    "basePrice": 80000.0, 
    "capacity": 0.0, 
    "description": "The Conflagration is a supercharged X-Ray crystal created by Carthum Conglomerate for the Imperial Navy. Has much greater damage potential than the standard version, but needs considerably more capacitor, has reduced effective range and negatively affects the weapon's tracking speed. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n50% reduced optimal range.\r\n30% reduced tracking speed.\r\n25% increased capacitor usage.\r\n\r\nNote: This ammunition can only be used by small tech level II and faction Pulse Lasers.", 
    "descriptionID": 84005, 
    "graphicID": 1140, 
    "groupID": 375, 
    "iconID": 1140, 
    "isDynamicType": false, 
    "marketGroupID": 871, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 4, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12565, 
    "typeName": "Conflagration S", 
    "typeNameID": 73065, 
    "variationParentTypeID": 244, 
    "volume": 1.0
  }, 
  "12566": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1140, 
    "groupID": 726, 
    "iconID": 1140, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12566, 
    "typeName": "Conflagration S Blueprint", 
    "typeNameID": 68644, 
    "volume": 0.01
  }, 
  "1257": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "groupID": 137, 
    "iconID": 83, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 1257, 
    "typeName": "Shield Flux Coil II Blueprint", 
    "typeNameID": 76588, 
    "volume": 0.01
  }, 
  "12597": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Angel vessel reveals the following message:\r\n\"Bring the prisoners to the Prison Facility at J2-PZ6. The boys will make them a warm welcome. Be sure to have the biomass barrels ready on the hangar floor.\"", 
    "descriptionID": 88181, 
    "groupID": 369, 
    "iconID": 2335, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12597, 
    "typeName": "Angel Ship Log 516543793", 
    "typeNameID": 96564, 
    "volume": 0.1
  }, 
  "12598": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Blood Raider vessel reveals the following strange message:\r\n\"Deal made. Bring the blood back to base at SKR-SP. Circle to deadspace location and bring her in on the seventh satellite. Turn the grinder on.\"", 
    "descriptionID": 88182, 
    "groupID": 369, 
    "iconID": 2336, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12598, 
    "typeName": "Blood Raider Log 533870654", 
    "typeNameID": 96565, 
    "volume": 0.1
  }, 
  "12599": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Serpentis vessel reveals the following piece of a message:\r\n\"... up the shipyard in 7BX-6F just for kicks,  all the time thinking he was so funny. When the CEO heard about it, he had to explain the multi-million isk extra expenditure that went into the construction of the platform. I heard he was kicked soon af...\"\r\n\r\n", 
    "descriptionID": 88183, 
    "groupID": 369, 
    "iconID": 2337, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12599, 
    "typeName": "Serpentis Ship Log 598549355", 
    "typeNameID": 96566, 
    "volume": 0.1
  }, 
  "12600": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Guristas vessel reveals the following:\r\n\"Bring the hostage into the prison facility at CS-ZGD, or your family will be disgraced. Don't let us down this time. You've been walking the edge since the H-UCD1 incident.\"", 
    "descriptionID": 88184, 
    "groupID": 369, 
    "iconID": 2338, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12600, 
    "typeName": "Guristas Ship Log 524785540", 
    "typeNameID": 96567, 
    "volume": 0.1
  }, 
  "12601": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This salvaged data from a destroyed Sansha vessel reveals the following:\r\n\"Return with the modules and scrapmetal from the Traumark Installation to outpost in EOT-XL. Destroy the trespassing vessels and leave no survivor. These are the orders from Master Sansha himself.\"", 
    "descriptionID": 88185, 
    "groupID": 369, 
    "iconID": 2339, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 12601, 
    "typeName": "Sansha Ship Log 500237688", 
    "typeNameID": 96568, 
    "volume": 0.1
  }, 
  "12602": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This supply storage has apparently been left here drifting in space. Perhaps some military or pirate organization still uses it for storing goods.", 
    "descriptionID": 80258, 
    "graphicID": 1176, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 12602, 
    "typeName": "Missile Storage", 
    "typeNameID": 68645, 
    "volume": 1200.0
  }, 
  "12604": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Scans the target ship and provides a tactical analysis of its capabilities. The further it goes beyond scan range, the more inaccurate its results will be.", 
    "descriptionID": 88186, 
    "groupID": 48, 
    "iconID": 107, 
    "mass": 0.0, 
    "metaLevel": 20, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 12604, 
    "typeName": "BH Ship Scanner", 
    "typeNameID": 96569, 
    "volume": 5.0
  }, 
  "12608": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.\r\n\r\n25% reduced falloff.\r\n50% reduced optimal range.\r\n25% reduced tracking speed.\r\n\r\nNote: This ammunition can only be used by small tech level II and faction Autocannons.", 
    "descriptionID": 93954, 
    "graphicID": 1285, 
    "groupID": 372, 
    "iconID": 1285, 
    "isDynamicType": false, 
    "marketGroupID": 859, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12608, 
    "typeName": "Hail S", 
    "typeNameID": 105445, 
    "variationParentTypeID": 181, 
    "volume": 0.0025
  }, 
  "12609": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1285, 
    "groupID": 725, 
    "iconID": 1285, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12609, 
    "typeName": "Hail S Blueprint", 
    "typeNameID": 68646, 
    "volume": 0.01
  }, 
  "12610": {
    "basePrice": 33468.0, 
    "capacity": 0.0, 
    "description": "The Void Morphite blaster charge is Duvolle Labs' answer to the recent advances in shield technology. Unlike most blaster charges, the Void's main power lies in the electromagnetic radiation generated by the plasmatized morphite.  \r\n\r\nNote: This ammunition can only be used by small tech level II and faction Blasters.", 
    "descriptionID": 80259, 
    "graphicID": 1316, 
    "groupID": 377, 
    "iconID": 1316, 
    "isDynamicType": false, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": false, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12610, 
    "typeName": "Desolation S", 
    "typeNameID": 68647, 
    "volume": 0.0025
  }, 
  "12611": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1316, 
    "groupID": 722, 
    "iconID": 1316, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 12611, 
    "typeName": "Desolation S Blueprint", 
    "typeNameID": 68648, 
    "volume": 0.01
  }, 
  "12612": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal.\r\n\r\n25% reduced optimal range.\r\n25% reduced tracking speed.\r\n50% reduced falloff range.\r\n\r\nNote: This ammunition can only be used by small tech level II and faction Blasters.", 
    "descriptionID": 80260, 
    "graphicID": 1047, 
    "groupID": 377, 
    "iconID": 1047, 
    "isDynamicType": false, 
    "marketGroupID": 862, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12612, 
    "typeName": "Void S", 
    "typeNameID": 68649, 
    "variationParentTypeID": 222, 
    "volume": 0.0025
  }, 
  "12613": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1047, 
    "groupID": 722, 
    "iconID": 1047, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12613, 
    "typeName": "Void S Blueprint", 
    "typeNameID": 68650, 
    "volume": 0.01
  }, 
  "12614": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "The Null is an improved version of the standard Thorium charge that possesses greatly improved molecular cohesion, resulting in superior range and reduced particle dissipation.\r\n\r\n40% increased optimal range.\r\n25% reduced tracking speed.\r\n40% increased falloff range.\r\n\r\nNote: This ammunition can only be used by small tech level II and faction Blasters.", 
    "descriptionID": 80261, 
    "graphicID": 1314, 
    "groupID": 377, 
    "iconID": 1314, 
    "isDynamicType": false, 
    "marketGroupID": 862, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12614, 
    "typeName": "Null S", 
    "typeNameID": 68651, 
    "variationParentTypeID": 219, 
    "volume": 0.0025
  }, 
  "12615": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1314, 
    "groupID": 722, 
    "iconID": 1314, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12615, 
    "typeName": "Null S Blueprint", 
    "typeNameID": 68652, 
    "volume": 0.01
  }, 
  "12616": {
    "basePrice": 33468.0, 
    "capacity": 0.0, 
    "description": "The Bolt is actually a modified Emp Artillery warhead Encased in a standard tungsten charge casing. This results in substantially improved penetration as the emp shock disrupts the shield allowing the tungsten shrapnel to bypass it more effectively.\r\n        \r\nNote: This ammunition can only be used by small tech level II and faction Railguns.", 
    "descriptionID": 80262, 
    "graphicID": 1316, 
    "groupID": 373, 
    "iconID": 1316, 
    "isDynamicType": false, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": false, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12616, 
    "typeName": "Bolt S", 
    "typeNameID": 68653, 
    "volume": 0.0025
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  "12617": {
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    "mass": 0.01, 
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    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": false, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12783, 
    "typeName": "Storm L", 
    "typeNameID": 75874, 
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  }, 
  "12784": {
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    "graphicID": 1285, 
    "groupID": 725, 
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    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 12784, 
    "typeName": "Storm L Blueprint", 
    "typeNameID": 68681, 
    "volume": 0.01
  }, 
  "12785": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "description": "The Null is an improved version of the standard Thorium charge that possesses greatly improved molecular cohesion, resulting in superior range and reduced particle dissipation.\r\n\r\n40% increased optimal range.\r\n25% reduced tracking speed.\r\n40% increased falloff range.\r\n\r\nNote: This ammunition can only be used by medium tech level II and faction Blasters.", 
    "descriptionID": 80263, 
    "graphicID": 1322, 
    "groupID": 377, 
    "iconID": 1322, 
    "isDynamicType": false, 
    "marketGroupID": 861, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12785, 
    "typeName": "Null M", 
    "typeNameID": 68682, 
    "variationParentTypeID": 227, 
    "volume": 0.0125
  }, 
  "12786": {
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    "capacity": 0.0, 
    "graphicID": 1322, 
    "groupID": 722, 
    "iconID": 1322, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12786, 
    "typeName": "Null M Blueprint", 
    "typeNameID": 68683, 
    "volume": 0.01
  }, 
  "12787": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "The Null is an improved version of the standard Thorium charge that possesses greatly improved molecular cohesion, resulting in superior range and reduced particle dissipation.\r\n\r\n40% increased optimal range.\r\n25% reduced tracking speed.\r\n40% increased falloff range.\r\n\r\nNote: This ammunition can only be used by large tech level II, faction and officer Blasters.", 
    "descriptionID": 80264, 
    "graphicID": 1330, 
    "groupID": 377, 
    "iconID": 1330, 
    "isDynamicType": false, 
    "marketGroupID": 860, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12787, 
    "typeName": "Null L", 
    "typeNameID": 68684, 
    "variationParentTypeID": 235, 
    "volume": 0.025
  }, 
  "12788": {
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    "capacity": 0.0, 
    "graphicID": 1330, 
    "groupID": 722, 
    "iconID": 1330, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12788, 
    "typeName": "Null L Blueprint", 
    "typeNameID": 68685, 
    "volume": 0.01
  }, 
  "12789": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "description": "The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal.\r\n\r\n25% reduced optimal range.\r\n25% reduced tracking speed.\r\n50% reduced falloff range.\r\n\r\nNote: This ammunition can only be used by medium tech level II and faction Blasters.", 
    "descriptionID": 80265, 
    "graphicID": 1317, 
    "groupID": 377, 
    "iconID": 1317, 
    "isDynamicType": false, 
    "marketGroupID": 861, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12789, 
    "typeName": "Void M", 
    "typeNameID": 68686, 
    "variationParentTypeID": 230, 
    "volume": 0.0125
  }, 
  "12790": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1317, 
    "groupID": 722, 
    "iconID": 1317, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12790, 
    "typeName": "Void M Blueprint", 
    "typeNameID": 68687, 
    "volume": 0.01
  }, 
  "12791": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal.\r\n\r\n25% reduced optimal range.\r\n25% reduced tracking speed.\r\n50% reduced falloff range.\r\n\r\nNote: This ammunition can only be used by large tech level II, faction and officer Blasters.", 
    "descriptionID": 80266, 
    "graphicID": 1325, 
    "groupID": 377, 
    "iconID": 1325, 
    "isDynamicType": false, 
    "marketGroupID": 860, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12791, 
    "typeName": "Void L", 
    "typeNameID": 68688, 
    "variationParentTypeID": 238, 
    "volume": 0.025
  }, 
  "12792": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1325, 
    "groupID": 722, 
    "iconID": 1325, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12792, 
    "typeName": "Void L Blueprint", 
    "typeNameID": 68689, 
    "volume": 0.01
  }, 
  "12793": {
    "basePrice": 33468.0, 
    "capacity": 0.0, 
    "description": "The Void Morphite blaster charge is Duvolle Labs' answer to the recent advances in shield technology. Unlike most blaster charges, the Void's main power lies in the electromagnetic radiation generated by the plasmatized morphite. \r\n\r\nNote: This ammunition can only be used by medium tech level II and faction Blasters.", 
    "descriptionID": 80267, 
    "graphicID": 1316, 
    "groupID": 377, 
    "iconID": 1316, 
    "isDynamicType": false, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": false, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12793, 
    "typeName": "Desolation M", 
    "typeNameID": 68690, 
    "volume": 0.0125
  }, 
  "12794": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1316, 
    "groupID": 722, 
    "iconID": 1316, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 12794, 
    "typeName": "Desolation M Blueprint", 
    "typeNameID": 68691, 
    "volume": 0.01
  }, 
  "12795": {
    "basePrice": 33468.0, 
    "capacity": 0.0, 
    "description": "The Void Morphite blaster charge is Duvolle Labs' answer to the recent advances in shield technology. Unlike most blaster charges, the Void's main power lies in the electromagnetic radiation generated by the plasmatized morphite. \r\n\r\nNote: This ammunition can only be used by large tech level II, faction and officer Blasters.", 
    "descriptionID": 80268, 
    "graphicID": 1316, 
    "groupID": 377, 
    "iconID": 1316, 
    "isDynamicType": false, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": false, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12795, 
    "typeName": "Desolation L", 
    "typeNameID": 68692, 
    "volume": 0.025
  }, 
  "12796": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1316, 
    "groupID": 722, 
    "iconID": 1316, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 12796, 
    "typeName": "Desolation L Blueprint", 
    "typeNameID": 68693, 
    "volume": 0.01
  }, 
  "12797": {
    "basePrice": 33468.0, 
    "capacity": 0.0, 
    "description": "The Bolt is actually a modified Emp Artillery warhead Encased in a standard tungsten charge casing. This results in substantially improved penetration as the emp shock disrupts the shield allowing the tungsten shrapnel to bypass it more effectively.\r\n        \r\nNote: This ammunition can only be used by medium tech level II and faction Railguns.", 
    "descriptionID": 80269, 
    "graphicID": 1316, 
    "groupID": 373, 
    "iconID": 1316, 
    "isDynamicType": false, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": false, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12797, 
    "typeName": "Bolt M", 
    "typeNameID": 68694, 
    "volume": 0.0125
  }, 
  "12798": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1316, 
    "groupID": 722, 
    "iconID": 1316, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 12798, 
    "typeName": "Bolt M Blueprint", 
    "typeNameID": 68695, 
    "volume": 0.01
  }, 
  "12799": {
    "basePrice": 33468.0, 
    "capacity": 0.0, 
    "description": "The Bolt is actually a modified Emp Artillery warhead Encased in a standard tungsten charge casing. This results in substantially improved penetration as the emp shock disrupts the shield allowing the tungsten shrapnel to bypass it more effectively.\r\n\r\nNote: This ammunition can only be used by large tech level II, faction and officer Railguns.", 
    "descriptionID": 80270, 
    "graphicID": 1316, 
    "groupID": 373, 
    "iconID": 1316, 
    "isDynamicType": false, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": false, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12799, 
    "typeName": "Bolt L", 
    "typeNameID": 68696, 
    "volume": 0.025
  }, 
  "12800": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1316, 
    "groupID": 722, 
    "iconID": 1316, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 12800, 
    "typeName": "Bolt L Blueprint", 
    "typeNameID": 68697, 
    "volume": 0.01
  }, 
  "12801": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "description": "The Javelin charge consists of a cluster of Iridium Fletchets with a Graviton Pulse Detonator. This allows for much higher damage than can be achieved by a standard rail system. However, the inherent entropy of graviton pulses means that it is very hard to maintain accuracy at long range.\r\n\r\n75% reduced optimal range.\r\n25% increased tracking speed.\r\n\r\nNote: This ammunition can only be used by medium tech level II and faction Railguns.", 
    "descriptionID": 82897, 
    "graphicID": 1318, 
    "groupID": 373, 
    "iconID": 1318, 
    "isDynamicType": false, 
    "marketGroupID": 864, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12801, 
    "typeName": "Javelin M", 
    "typeNameID": 71838, 
    "variationParentTypeID": 225, 
    "volume": 0.0125
  }, 
  "12802": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1318, 
    "groupID": 722, 
    "iconID": 1318, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12802, 
    "typeName": "Javelin M Blueprint", 
    "typeNameID": 68698, 
    "volume": 0.01
  }, 
  "12803": {
    "basePrice": 1500000.0, 
    "capacity": 0.0, 
    "description": "The Javelin charge consists of a cluster of Iridium Fletchets with a Graviton Pulse Detonator. This allows for much higher damage than can be achieved by a standard rail system. However, the inherent entropy of graviton pulses means that it is very hard to maintain accuracy at long range.\r\n\r\n75% reduced optimal range.\r\n25% increased tracking speed.\r\n\r\nNote: This ammunition can only be used by large tech level II, faction and officer Railguns.", 
    "descriptionID": 82896, 
    "graphicID": 1326, 
    "groupID": 373, 
    "iconID": 1326, 
    "isDynamicType": false, 
    "marketGroupID": 863, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12803, 
    "typeName": "Javelin L", 
    "typeNameID": 71837, 
    "variationParentTypeID": 233, 
    "volume": 0.025
  }, 
  "12804": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1326, 
    "groupID": 722, 
    "iconID": 1326, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12804, 
    "typeName": "Javelin L Blueprint", 
    "typeNameID": 68699, 
    "volume": 0.01
  }, 
  "12805": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "description": "The spike munition package is designed to deliver huge damage to targets at extreme distances. It consists of a superdense plutonium sabot mounted on a small graviton booster unit that provides a substantial boost to the sabots impact velocity. However, the charge is next to useless at close range.\r\n\r\n80% increased optimal range.\r\n75% reduced tracking speed.\r\n\r\nNote: This ammunition can only be used by medium tech level II and faction Railguns.", 
    "descriptionID": 82900, 
    "graphicID": 1321, 
    "groupID": 373, 
    "iconID": 1321, 
    "isDynamicType": false, 
    "marketGroupID": 864, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12805, 
    "typeName": "Spike M", 
    "typeNameID": 71841, 
    "variationParentTypeID": 229, 
    "volume": 0.0125
  }, 
  "12806": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1321, 
    "groupID": 722, 
    "iconID": 1321, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12806, 
    "typeName": "Spike M Blueprint", 
    "typeNameID": 68700, 
    "volume": 0.01
  }, 
  "12807": {
    "basePrice": 1500000.0, 
    "capacity": 0.0, 
    "description": "The Spike munition package is designed to deliver huge damage to targets at extreme distances. It consists of a superdense plutonium sabot mounted on a small rocket unit that provides a substantial boost to the sabots impact velocity. However, the charge is next to useless at close range.\r\n\r\n80% increased optimal range.\r\n75% reduced tracking speed.\r\n\r\nNote: This ammunition can only be used by large tech level II, faction and officer Railguns.", 
    "descriptionID": 82899, 
    "graphicID": 1329, 
    "groupID": 373, 
    "iconID": 1329, 
    "isDynamicType": false, 
    "marketGroupID": 863, 
    "mass": 0.01, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12807, 
    "typeName": "Spike L", 
    "typeNameID": 71840, 
    "variationParentTypeID": 237, 
    "volume": 0.025
  }, 
  "12808": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1329, 
    "groupID": 722, 
    "iconID": 1329, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12808, 
    "typeName": "Spike L Blueprint", 
    "typeNameID": 68701, 
    "volume": 0.01
  }, 
  "12810": {
    "basePrice": 35768.0, 
    "capacity": 0.0, 
    "description": "This frequency modulation crystal uses a modified microwave crystal coupled with a relatively low energy electron beam generator to alter the electric charge of molecules causing them to violently break apart. \r\n\r\nNote: This ammunition can only be used by medium tech level II and faction Pulse Lasers.", 
    "descriptionID": 80271, 
    "graphicID": 1139, 
    "groupID": 375, 
    "iconID": 1139, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 4, 
    "published": false, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12810, 
    "typeName": "Blaze M", 
    "typeNameID": 68702, 
    "volume": 1.0
  }, 
  "12811": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1139, 
    "groupID": 726, 
    "iconID": 1139, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 12811, 
    "typeName": "Blaze M Blueprint", 
    "typeNameID": 68703, 
    "volume": 0.01
  }, 
  "12812": {
    "basePrice": 35768.0, 
    "capacity": 0.0, 
    "description": "This frequency modulation crystal uses a modified microwave crystal coupled with a relatively low energy electron beam generator to alter the electric charge of molecules causing them to violently break apart. \r\n\r\nNote: This ammunition can only be used by large tech level II, faction and officer Pulse Lasers.", 
    "descriptionID": 80272, 
    "graphicID": 1139, 
    "groupID": 375, 
    "iconID": 1139, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 4, 
    "published": false, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12812, 
    "typeName": "Blaze L", 
    "typeNameID": 68704, 
    "volume": 1.0
  }, 
  "12813": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1139, 
    "groupID": 726, 
    "iconID": 1139, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 12813, 
    "typeName": "Blaze L Blueprint", 
    "typeNameID": 68705, 
    "volume": 0.01
  }, 
  "12814": {
    "basePrice": 320000.0, 
    "capacity": 0.0, 
    "description": "The Conflagration is a supercharged X-Ray crystal created by Carthum Conglomerate for the Imperial Navy. Has much greater damage potential than the standard version, but needs considerably more capacitor, has reduced effective range and negatively affects the weapon's tracking speed. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n50% reduced optimal range.\r\n30% reduced tracking speed.\r\n25% increased capacitor usage.\r\n\r\nNote: This ammunition can only be used by medium tech level II and faction Pulse Lasers.", 
    "descriptionID": 84004, 
    "graphicID": 1140, 
    "groupID": 375, 
    "iconID": 1140, 
    "isDynamicType": false, 
    "marketGroupID": 870, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 4, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12814, 
    "typeName": "Conflagration M", 
    "typeNameID": 73064, 
    "variationParentTypeID": 252, 
    "volume": 1.0
  }, 
  "12815": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1140, 
    "groupID": 726, 
    "iconID": 1140, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12815, 
    "typeName": "Conflagration M Blueprint", 
    "typeNameID": 68706, 
    "volume": 0.01
  }, 
  "12816": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "The Conflagration is a supercharged X-Ray crystal created by Carthum Conglomerate for the Imperial Navy. Has much greater damage potential than the standard version, but needs considerably more capacitor, has reduced effective range and negatively affects the weapon's tracking speed. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n50% reduced optimal range.\r\n30% reduced tracking speed.\r\n25% increased capacitor usage.\r\n\r\nNote: This ammunition can only be used by large tech level II, faction and officer Pulse Lasers.\r\n", 
    "descriptionID": 84003, 
    "graphicID": 1140, 
    "groupID": 375, 
    "iconID": 1140, 
    "isDynamicType": false, 
    "marketGroupID": 869, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 4, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12816, 
    "typeName": "Conflagration L", 
    "typeNameID": 73063, 
    "variationParentTypeID": 260, 
    "volume": 1.0
  }, 
  "12817": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1140, 
    "groupID": 726, 
    "iconID": 1140, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 12817, 
    "typeName": "Conflagration L Blueprint", 
    "typeNameID": 68707, 
    "volume": 0.01
  }, 
  "12818": {
    "basePrice": 320000.0, 
    "capacity": 0.0, 
    "description": "The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers, it gives a good boost to range but has fairly low damage potential and low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n40% increased optimal range.\r\n25% reduced tracking speed.\r\n\r\nNote: This ammunition can only be used by medium tech level II and faction Pulse Lasers.\r\n", 
    "descriptionID": 84007, 
    "graphicID": 1141, 
    "groupID": 375, 
    "iconID": 1141, 
    "isDynamicType": false, 
    "marketGroupID": 870, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 4, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 12818, 
    "typeName": "Scorch M", 
    "typeNameID": 73067, 
    "variationParentTypeID": 251, 
    "volume": 1.0
  }, 
  "12819": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1141, 
    "groupID": 726, 
    "iconID": 1141, 
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    "techLevel": 2, 
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    "typeName": "Scorch M Blueprint", 
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    "description": "A Carthum Conglomerate medium Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but also uses way more capacitor power than normal and has a far longer cooldown time. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n80% increased optimal range.\r\n75% reduced tracking speed.\r\n\r\nNote: This ammunition can only be used by medium tech level II and faction Beam Lasers.", 
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    "description": "A Carthum Conglomerate large Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but suffers from much reduced tracking and has a considerably longer cooldown than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n80% increased optimal range.\r\n75% reduced tracking speed.\r\n\r\nNote: This ammunition can only be used by large tech level II, faction and officer Beam Lasers.", 
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    "description": "The Gleam overdrive crystal has tremendous damage capacity but needs substantially more energy than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n75% reduced optimal range.\r\n25% increased tracking speed.\r\n\r\nNote: This ammunition can only be used by medium tech level II and faction Beam Lasers.", 
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    "published": false, 
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    "techLevel": 2, 
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    "radius": 1.0, 
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    "description": "Skill at the stowage and transportation of bulk goods. 5% Bonus per level to Ship Cargo Capacity", 
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    "published": false, 
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    "capacity": 450.0, 
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    "capacity": 0.0, 
    "description": "The Transcranial Microcontroller was originally developed by the School of Applied Knowledge with funds from several humanitarian organizations to help catatonics regain consciousness and resume their lives, though in a limited capacity. The microcontroller, which can be used both in humans and machines, proved to be a great success and the Ishukone corporation stepped in and bought the rights to the chip. Since then, further studies by Ishukone technicians have revealed several additional ways the microcontroller can be used, such as control mechanisms in robots for industrial usage. Experts claim that the microchip does not offer higher efficiency in the robots compared to already established methods due to its reliance of a biomechanical host system. ", 
    "descriptionID": 93583, 
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    "typeID": 12836, 
    "typeName": "Transcranial Microcontrollers", 
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    "basePrice": 0.0, 
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    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87197, 
    "groupID": 98, 
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    "techLevel": 1, 
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    "typeName": "Kinetic Plating I", 
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  }, 
  "12847": {
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    "capacity": 120.0, 
    "graphicID": 1159, 
    "groupID": 382, 
    "iconID": 1159, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "typeID": 12847, 
    "typeName": "Ammo Shipping Crate", 
    "typeNameID": 68719, 
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    "basePrice": 49740.0, 
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    "typeID": 1285, 
    "typeName": "Kinetic Plating I Blueprint", 
    "typeNameID": 76601, 
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  }, 
  "12850": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "graphicID": 1159, 
    "groupID": 382, 
    "iconID": 1159, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "typeID": 12850, 
    "typeName": "General Shipping Crate", 
    "typeNameID": 68720, 
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    "basePrice": 0.0, 
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    "graphicID": 1159, 
    "groupID": 382, 
    "iconID": 1159, 
    "mass": 10000.0, 
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    "radius": 10.0, 
    "typeID": 12851, 
    "typeName": "Consumable Shipping Crate", 
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    "graphicID": 1159, 
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    "iconID": 1159, 
    "mass": 10000.0, 
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    "radius": 10.0, 
    "typeID": 12852, 
    "typeName": "Hazardous Material Shipping Crate", 
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    "iconID": 1159, 
    "mass": 10000.0, 
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    "radius": 10.0, 
    "typeID": 12853, 
    "typeName": "Raw Material Shipping Crate", 
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    "graphicID": 1159, 
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    "iconID": 1159, 
    "mass": 10000.0, 
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    "radius": 10.0, 
    "typeID": 12854, 
    "typeName": "Frigate Shipping Crate", 
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    "basePrice": 0.0, 
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    "iconID": 1159, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "typeID": 12856, 
    "typeName": "Mineral Shipping Crate", 
    "typeNameID": 68726, 
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  "1286": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87198, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
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    "metaLevel": 5, 
    "portionSize": 1, 
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    "radius": 10.0, 
    "techLevel": 2, 
    "typeID": 1286, 
    "typeName": "Kinetic Plating II", 
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  }, 
  "12865": {
    "basePrice": 80.0, 
    "capacity": 0.0, 
    "description": "Quafe Ultra is the new energy drink from the Quafe Company, the largest manufacturer of soft drinks in the universe. A delightful promuform-and-guarana mix with just a hint of mango and a dash of passion fruit, this party-in-a-can will give you all the energy you can handle and then some!\n\nNot recommended for children under 5 and people with high blood pressure, uncontrolled diabetes or epilepsy. Quafe accepts no responsibility for injuries inflicted under the influence of Quafe Ultra.\n\nTrademark, Copyright and all rights reserved by The Quafe Company Ltd.\n", 
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    "groupID": 280, 
    "iconID": 1191, 
    "marketGroupID": 492, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 12865, 
    "typeName": "Quafe Ultra", 
    "typeNameID": 101086, 
    "volume": 0.1
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    "groupID": 333, 
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    "published": false, 
    "typeID": 12867, 
    "typeName": "Datacore - Talocan Tech 1", 
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    "basePrice": 10000000000.0, 
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    "groupID": 163, 
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    "published": true, 
    "techLevel": 2, 
    "typeID": 1287, 
    "typeName": "Kinetic Plating II Blueprint", 
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  }, 
  "12892": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "Maryk is a high ranking commander within a minmatar organization called the Freedom Fighters.  The Freedom Fighters are an influential organization within the Minmatar Republic, whos sole purpose is to eradicate slavery in all forms, the Amarrian Empire being their prime enemy.  Threat level: Deadly", 
    "descriptionID": 80276, 
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    "wreckTypeID": 26934
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  "1292": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87199, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
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    "typeName": "Basic Thermal Plating", 
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    "basePrice": 0.0, 
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    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87200, 
    "groupID": 98, 
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    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 1294, 
    "typeName": "Thermal Plating I", 
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  "1295": {
    "basePrice": 49740.0, 
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    "marketGroupID": 1544, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 1295, 
    "typeName": "Thermal Plating I Blueprint", 
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    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87201, 
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    "radius": 10.0, 
    "techLevel": 2, 
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    "published": true, 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This Gallentean pleasure resort sports various activities open for guests, including casinos, baths, escort booths and three domes of simulated tropical paradise for maximum bliss.", 
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    "typeID": 12989, 
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    "portionSize": 1, 
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    "description": "Gas planets are characterized by a deep, opaque upper atmosphere, usually composed primarily of light elements such as hydrogen or helium. Simple chemicals can add a range of hues and shades in the visual spectrum, and the interaction between upwellings and rapidly circulating pressure bands result in a huge variety of visible surface structures. A similar level of diversity can be found beneath the cloud-tops: the inner composition of a given gas planet might belong to any one of a dozen broad groups, with no two planets entirely alike in this regard.", 
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    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
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    "wreckTypeID": 26561
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    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This generator provides power to nearby structures. It is fitted with a small shield module and appears to be coated with a thin layer of armored plates.", 
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    "portionSize": 1, 
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    "capacity": 110.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "metaGroupID": 1, 
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "portionSize": 1, 
    "published": false, 
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    "radius": 50.0, 
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    "typeName": "Elder Blood Upholder", 
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    "wreckTypeID": 26567
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
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    "typeName": "Elder Blood Worshipper", 
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    "volume": 28600.0, 
    "wreckTypeID": 26567
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  "13039": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
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    "typeName": "Elder Blood Follower", 
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    "wreckTypeID": 26567
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    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87203, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
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    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
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    "capacity": 135.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "capacity": 235.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "raceID": 1, 
    "radius": 50.0, 
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    "wreckTypeID": 26573
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "groupID": 562, 
    "mass": 1650000.0, 
    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 50.0, 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 50.0, 
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    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "groupID": 567, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
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    "typeID": 13045, 
    "typeName": "Sansha's Loyal Ravener", 
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    "wreckTypeID": 26579
  }, 
  "13046": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "groupID": 567, 
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    "mass": 2112000.0, 
    "portionSize": 1, 
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    "radius": 50.0, 
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  }, 
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    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "mass": 2112000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20902, 
    "typeID": 13047, 
    "typeName": "Sansha's Loyal Minion", 
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    "wreckTypeID": 26579
  }, 
  "13048": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "groupID": 567, 
    "mass": 2112000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20902, 
    "typeID": 13048, 
    "typeName": "Sansha's Loyal Servant", 
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    "wreckTypeID": 26579
  }, 
  "13049": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "groupID": 572, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 20903, 
    "typeID": 13049, 
    "typeName": "Guardian Agent", 
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    "wreckTypeID": 26585
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  "1305": {
    "basePrice": 74680.0, 
    "capacity": 0.0, 
    "groupID": 163, 
    "iconID": 1030, 
    "marketGroupID": 1544, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 1305, 
    "typeName": "Adaptive Nano Plating I Blueprint", 
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    "volume": 0.01
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "mass": 2650000.0, 
    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 20903, 
    "typeID": 13050, 
    "typeName": "Guardian Spy", 
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    "wreckTypeID": 26585
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
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    "typeID": 13051, 
    "typeName": "Guardian Scout", 
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    "wreckTypeID": 26585
  }, 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 20903, 
    "typeID": 13052, 
    "typeName": "Guardian Initiate", 
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  }, 
  "1306": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87204, 
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    "iconID": 1030, 
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    "metaGroupID": 2, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
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    "variationParentTypeID": 1304, 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A drink like having your brains smashed out by a slice of lemon wrapped round a large gold brick.", 
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    "groupID": 314, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 13067, 
    "typeName": "Smurgleblaster", 
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    "description": "An Inherent Implants gunnery hardwiring designed to enhance skill with large energy turrets.\r\n\r\n3% bonus to large energy turret damage.", 
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    "radius": 50.0, 
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    "typeName": "Domination Hunter", 
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    "description": "Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly.", 
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    "description": "Being obsessive-compulsive Schellan's paranoia has served her and the Guardian Angels well in their constant struggle against authorities and other pirate groups. Threat level: Deadly", 
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    "portionSize": 1, 
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    "radius": 150.0, 
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    "portionSize": 1, 
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    "typeName": "Korrani Salemo", 
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    "capacity": 320.0, 
    "description": "Zerak is an ex-military agent within the Gallente Navy turned rogue freelance mercenary.  A decent pilot, Zeraks main asset is his bounty hunter skills.  He has been frequently named as a suspect in various cases of kidnapping, usually within the Gallente Federation borders but is also known to operate in other regions of the galaxy.\r\n\r\nZerak operates a stolen Intaki vessel, and should be considered moderately dangerous to advanced pilots.", 
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    "portionSize": 1, 
    "published": false, 
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    "description": "Lynk is a known freelance mercenary who is well connected within the criminal element outside of Concord patrolled space.  He operates a powerfull cruiser, and is not to be taken lightly.", 
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    "portionSize": 1, 
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    "typeID": 13672, 
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    "capacity": 120.0, 
    "description": "Kuran (Scarface) Lonan is a known freelance mercenary who is well connected within the criminal element outside of Concord patrolled space.  He operates a powerfull cruiser, and is not to be taken lightly.", 
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    "portionSize": 1, 
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    "typeName": "Kuran 'Scarface' Lonan", 
    "typeNameID": 68753, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "13678": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "graphicID": 309, 
    "groupID": 554, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "soundID": 20900, 
    "typeID": 13678, 
    "typeName": "Angel Carrier", 
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    "volume": 19000000.0, 
    "wreckTypeID": 26562
  }, 
  "13679": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "groupID": 554, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "soundID": 20900, 
    "typeID": 13679, 
    "typeName": "Angel Convoy", 
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    "volume": 19000000.0, 
    "wreckTypeID": 26562
  }, 
  "13680": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "groupID": 554, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "soundID": 20900, 
    "typeID": 13680, 
    "typeName": "Angel Trailer", 
    "typeNameID": 74275, 
    "volume": 19000000.0, 
    "wreckTypeID": 26562
  }, 
  "13681": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "graphicID": 308, 
    "groupID": 554, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "soundID": 20900, 
    "typeID": 13681, 
    "typeName": "Angel Hauler", 
    "typeNameID": 74276, 
    "volume": 19000000.0, 
    "wreckTypeID": 26562
  }, 
  "13682": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "graphicID": 336, 
    "groupID": 554, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 13682, 
    "typeName": "Angel Bulker", 
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    "volume": 109000.0, 
    "wreckTypeID": 26562
  }, 
  "13683": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "graphicID": 336, 
    "groupID": 554, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 13683, 
    "typeName": "Angel Transporter", 
    "typeNameID": 74278, 
    "volume": 109000.0, 
    "wreckTypeID": 26562
  }, 
  "13684": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "graphicID": 336, 
    "groupID": 554, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 13684, 
    "typeName": "Angel Trucker", 
    "typeNameID": 74279, 
    "volume": 109000.0, 
    "wreckTypeID": 26562
  }, 
  "13685": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "graphicID": 336, 
    "groupID": 554, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 13685, 
    "typeName": "Angel Courier", 
    "typeNameID": 74280, 
    "volume": 109000.0, 
    "wreckTypeID": 26562
  }, 
  "13686": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 85113, 
    "graphicID": 345, 
    "groupID": 554, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "soundID": 20900, 
    "typeID": 13686, 
    "typeName": "Angel Loader", 
    "typeNameID": 74281, 
    "volume": 16450.0, 
    "wreckTypeID": 26562
  }, 
  "13687": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 85114, 
    "graphicID": 345, 
    "groupID": 554, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "soundID": 20900, 
    "typeID": 13687, 
    "typeName": "Angel Ferrier", 
    "typeNameID": 74282, 
    "volume": 19100.0, 
    "wreckTypeID": 26562
  }, 
  "13688": {
    "basePrice": 0.0, 
    "capacity": 110.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
    "descriptionID": 85115, 
    "graphicID": 344, 
    "groupID": 554, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "soundID": 20900, 
    "typeID": 13688, 
    "typeName": "Angel Gatherer", 
    "typeNameID": 74283, 
    "volume": 16450.0, 
    "wreckTypeID": 26562
  }, 
  "13689": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
    "descriptionID": 85116, 
    "graphicID": 344, 
    "groupID": 554, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "soundID": 20900, 
    "typeID": 13689, 
    "typeName": "Angel Harvester", 
    "typeNameID": 74284, 
    "volume": 19100.0, 
    "wreckTypeID": 26562
  }, 
  "13690": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85117, 
    "graphicID": 1758, 
    "groupID": 558, 
    "mass": 19500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20901, 
    "typeID": 13690, 
    "typeName": "Blood Carrier", 
    "typeNameID": 74285, 
    "volume": 1150000.0, 
    "wreckTypeID": 26568
  }, 
  "13691": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85118, 
    "graphicID": 1758, 
    "groupID": 558, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20901, 
    "typeID": 13691, 
    "typeName": "Blood Convoy", 
    "typeNameID": 74286, 
    "volume": 1100000.0, 
    "wreckTypeID": 26568
  }, 
  "13692": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85119, 
    "graphicID": 1758, 
    "groupID": 558, 
    "mass": 19500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20901, 
    "typeID": 13692, 
    "typeName": "Blood Trailer", 
    "typeNameID": 74287, 
    "volume": 1150000.0, 
    "wreckTypeID": 26568
  }, 
  "13693": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85120, 
    "graphicID": 1758, 
    "groupID": 558, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20901, 
    "typeID": 13693, 
    "typeName": "Blood Hauler", 
    "typeNameID": 74288, 
    "volume": 1100000.0, 
    "wreckTypeID": 26568
  }, 
  "13694": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85121, 
    "graphicID": 1760, 
    "groupID": 558, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 13694, 
    "typeName": "Blood Bulker", 
    "typeNameID": 74289, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "13695": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85122, 
    "graphicID": 1760, 
    "groupID": 558, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 13695, 
    "typeName": "Blood Transporter", 
    "typeNameID": 74290, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "13696": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85123, 
    "graphicID": 1760, 
    "groupID": 558, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 13696, 
    "typeName": "Blood Trucker", 
    "typeNameID": 74291, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "13697": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85124, 
    "graphicID": 1760, 
    "groupID": 558, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 13697, 
    "typeName": "Blood Courier", 
    "typeNameID": 74292, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "13698": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 85125, 
    "graphicID": 1762, 
    "groupID": 558, 
    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 13698, 
    "typeName": "Blood Loader", 
    "typeNameID": 74293, 
    "volume": 28600.0, 
    "wreckTypeID": 26568
  }, 
  "13699": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 85126, 
    "graphicID": 1762, 
    "groupID": 558, 
    "mass": 2870000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 13699, 
    "typeName": "Blood Ferrier", 
    "typeNameID": 74294, 
    "volume": 28700.0, 
    "wreckTypeID": 26568
  }, 
  "13700": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
    "descriptionID": 85127, 
    "graphicID": 1762, 
    "groupID": 558, 
    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 13700, 
    "typeName": "Blood Gatherer", 
    "typeNameID": 74295, 
    "volume": 28600.0, 
    "wreckTypeID": 26568
  }, 
  "13701": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
    "descriptionID": 85128, 
    "graphicID": 1762, 
    "groupID": 558, 
    "mass": 2870000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 13701, 
    "typeName": "Blood Harvester", 
    "typeNameID": 74296, 
    "volume": 28700.0, 
    "wreckTypeID": 26568
  }, 
  "13702": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85129, 
    "graphicID": 20323, 
    "groupID": 573, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20903, 
    "typeID": 13702, 
    "typeName": "Serpentis Carrier", 
    "typeNameID": 74297, 
    "volume": 1140000.0, 
    "wreckTypeID": 26586
  }, 
  "13703": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85130, 
    "graphicID": 20324, 
    "groupID": 573, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20903, 
    "typeID": 13703, 
    "typeName": "Serpentis Convoy", 
    "typeNameID": 74298, 
    "volume": 1010000.0, 
    "wreckTypeID": 26586
  }, 
  "13704": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85131, 
    "graphicID": 20325, 
    "groupID": 573, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20903, 
    "typeID": 13704, 
    "typeName": "Serpentis Trailer", 
    "typeNameID": 74299, 
    "volume": 1140000.0, 
    "wreckTypeID": 26586
  }, 
  "13705": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85132, 
    "graphicID": 20326, 
    "groupID": 573, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20903, 
    "typeID": 13705, 
    "typeName": "Serpentis Hauler", 
    "typeNameID": 74300, 
    "volume": 1010000.0, 
    "wreckTypeID": 26586
  }, 
  "13706": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85133, 
    "graphicID": 1813, 
    "groupID": 573, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 13706, 
    "typeName": "Serpentis Bulker", 
    "typeNameID": 74301, 
    "volume": 112000.0, 
    "wreckTypeID": 26586
  }, 
  "13707": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85134, 
    "graphicID": 1813, 
    "groupID": 573, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 13707, 
    "typeName": "Serpentis Transporter", 
    "typeNameID": 74302, 
    "volume": 112000.0, 
    "wreckTypeID": 26586
  }, 
  "13708": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85135, 
    "graphicID": 1813, 
    "groupID": 573, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 13708, 
    "typeName": "Serpentis Trucker", 
    "typeNameID": 74303, 
    "volume": 112000.0, 
    "wreckTypeID": 26586
  }, 
  "13709": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85136, 
    "graphicID": 1813, 
    "groupID": 573, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 13709, 
    "typeName": "Serpentis Courier", 
    "typeNameID": 74304, 
    "volume": 112000.0, 
    "wreckTypeID": 26586
  }, 
  "13710": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 85137, 
    "graphicID": 1822, 
    "groupID": 573, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 20903, 
    "typeID": 13710, 
    "typeName": "Serpentis Loader", 
    "typeNameID": 74305, 
    "volume": 26500.0, 
    "wreckTypeID": 26586
  }, 
  "13711": {
    "basePrice": 0.0, 
    "capacity": 140.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 85138, 
    "graphicID": 1822, 
    "groupID": 573, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 20903, 
    "typeID": 13711, 
    "typeName": "Serpentis Ferrier", 
    "typeNameID": 74306, 
    "volume": 26500.0, 
    "wreckTypeID": 26586
  }, 
  "13712": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a hauler for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
    "descriptionID": 85139, 
    "graphicID": 65, 
    "groupID": 573, 
    "mass": 2300000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 20903, 
    "typeID": 13712, 
    "typeName": "Serpentis Gatherer", 
    "typeNameID": 74307, 
    "volume": 23000.0, 
    "wreckTypeID": 26586
  }, 
  "13713": {
    "basePrice": 0.0, 
    "capacity": 60.0, 
    "description": "This is a hauler for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
    "descriptionID": 85140, 
    "graphicID": 65, 
    "groupID": 573, 
    "mass": 2300000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 20903, 
    "typeID": 13713, 
    "typeName": "Serpentis Harvester", 
    "typeNameID": 74308, 
    "volume": 23000.0, 
    "wreckTypeID": 26586
  }, 
  "13714": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85141, 
    "graphicID": 20327, 
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    "typeName": "Guristas Carrier", 
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    "wreckTypeID": 26574
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "typeName": "Guristas Trailer", 
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    "basePrice": 0.0, 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "typeName": "Guristas Bulker", 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "groupID": 563, 
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    "typeName": "Guristas Transporter", 
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    "wreckTypeID": 26574
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "groupID": 563, 
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    "typeName": "Guristas Trucker", 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "groupID": 563, 
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    "portionSize": 1, 
    "published": false, 
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    "soundID": 20904, 
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    "typeName": "Guristas Courier", 
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    "wreckTypeID": 26574
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    "basePrice": 0.0, 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "portionSize": 1, 
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    "typeName": "Guristas Loader", 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "typeName": "Guristas Ferrier", 
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    "wreckTypeID": 26574
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "portionSize": 1, 
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    "soundID": 20904, 
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    "typeName": "Guristas Gatherer", 
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    "wreckTypeID": 26574
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "soundID": 20904, 
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    "typeName": "Guristas Harvester", 
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    "wreckTypeID": 26574
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  "13726": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "portionSize": 1, 
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    "raceID": 4, 
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    "wreckTypeID": 26580
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    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "groupID": 568, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20902, 
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    "wreckTypeID": 26580
  }, 
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    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "groupID": 568, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20902, 
    "typeID": 13728, 
    "typeName": "Sansha's Trailer", 
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    "wreckTypeID": 26580
  }, 
  "13729": {
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    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85156, 
    "graphicID": 2295, 
    "groupID": 568, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20902, 
    "typeID": 13729, 
    "typeName": "Sansha's Hauler", 
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    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "1373": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Character type for characters of the Amarrian Amarr bloodline.", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
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    "typeName": "CharacterAmarr", 
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    "volume": 1.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85157, 
    "graphicID": 1237, 
    "groupID": 568, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 13730, 
    "typeName": "Sansha's Bulker", 
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    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "13731": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85158, 
    "graphicID": 1237, 
    "groupID": 568, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 13731, 
    "typeName": "Sansha's Transporter", 
    "typeNameID": 74326, 
    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "13732": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85159, 
    "graphicID": 1237, 
    "groupID": 568, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 13732, 
    "typeName": "Sansha's Trucker", 
    "typeNameID": 74327, 
    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "13733": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85160, 
    "graphicID": 1238, 
    "groupID": 568, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 13733, 
    "typeName": "Sansha's Courier", 
    "typeNameID": 74328, 
    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "13734": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 85161, 
    "graphicID": 1238, 
    "groupID": 568, 
    "mass": 2112000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20902, 
    "typeID": 13734, 
    "typeName": "Sansha's Loader", 
    "typeNameID": 74329, 
    "volume": 21120.0, 
    "wreckTypeID": 26580
  }, 
  "13735": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 85162, 
    "graphicID": 1238, 
    "groupID": 568, 
    "mass": 2112000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20902, 
    "typeID": 13735, 
    "typeName": "Sansha's Ferrier", 
    "typeNameID": 74330, 
    "volume": 21120.0, 
    "wreckTypeID": 26580
  }, 
  "13736": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
    "descriptionID": 85163, 
    "graphicID": 1238, 
    "groupID": 568, 
    "mass": 2112000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20902, 
    "typeID": 13736, 
    "typeName": "Sansha's Gatherer", 
    "typeNameID": 74331, 
    "volume": 21120.0, 
    "wreckTypeID": 26580
  }, 
  "13737": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
    "descriptionID": 85164, 
    "graphicID": 1238, 
    "groupID": 568, 
    "mass": 2112000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20902, 
    "typeID": 13737, 
    "typeName": "Sansha's Harvester", 
    "typeNameID": 74332, 
    "volume": 21120.0, 
    "wreckTypeID": 26580
  }, 
  "1374": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Character type for characters of the Amarr Nikunni bloodline.", 
    "descriptionID": 87209, 
    "groupID": 1, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 1374, 
    "typeName": "CharacterNiKunni", 
    "typeNameID": 76624, 
    "volume": 1.0
  }, 
  "1375": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Character type for characters of the Caldari Civire bloodline.", 
    "descriptionID": 87210, 
    "groupID": 1, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "typeID": 1375, 
    "typeName": "CharacterCivire", 
    "typeNameID": 76625, 
    "volume": 1.0
  }, 
  "1376": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Character type for characters of the Caldari Deteis bloodline.", 
    "descriptionID": 87211, 
    "groupID": 1, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "typeID": 1376, 
    "typeName": "CharacterDeteis", 
    "typeNameID": 76626, 
    "volume": 1.0
  }, 
  "1377": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Character type for characters of the Gallente Gallente bloodline.", 
    "descriptionID": 87212, 
    "groupID": 1, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "typeID": 1377, 
    "typeName": "CharacterGallente", 
    "typeNameID": 76627, 
    "volume": 1.0
  }, 
  "13771": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Drazin Jaruk is a old veteran of the underworld who is a longtime affiliate of the infamous pirate organization, the Angel Cartel. He has countless contacts with various pirate organizations, and has been jailed dozens of times in the past.\n\nHe has recently been released from his last prison sentence, and therefore does not carry a bounty on his head and is not a legal target for assassination.", 
    "descriptionID": 80301, 
    "graphicID": 337, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 187.0, 
    "soundID": 20900, 
    "typeID": 13771, 
    "typeName": "Drazin Jaruk", 
    "typeNameID": 68754, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "13772": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is an escape capsule which is released upon the destruction of ones ship.", 
    "descriptionID": 80302, 
    "graphicID": 73, 
    "groupID": 818, 
    "mass": 32000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "typeID": 13772, 
    "typeName": "Drezins Capsule", 
    "typeNameID": 68755, 
    "volume": 1000.0, 
    "wreckTypeID": 26935
  }, 
  "13773": {
    "basePrice": 1000.0, 
    "capacity": 0.5, 
    "description": "This multi-barrel autocannon is designed for skirmish warfare. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94587, 
    "graphicID": 11302, 
    "groupID": 55, 
    "iconID": 387, 
    "marketGroupID": 574, 
    "mass": 750.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 2000.0, 
    "techLevel": 1, 
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    "typeName": "Domination 125mm Autocannon", 
    "typeNameID": 106115, 
    "variationParentTypeID": 484, 
    "volume": 5.0
  }, 
  "13774": {
    "basePrice": 595840.0, 
    "capacity": 1.0, 
    "description": "One of the most powerful projectile cannons a battleship can equip. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94588, 
    "graphicID": 11276, 
    "groupID": 55, 
    "iconID": 379, 
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    "mass": 750.0, 
    "metaGroupID": 4, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 13774, 
    "typeName": "Domination 1200mm Artillery", 
    "typeNameID": 106116, 
    "variationParentTypeID": 497, 
    "volume": 20.0
  }, 
  "13775": {
    "basePrice": 744812.0, 
    "capacity": 0.5, 
    "description": "The ultimate artillery cannon. It hurls death and destruction over incredible distances. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94589, 
    "graphicID": 11278, 
    "groupID": 55, 
    "iconID": 379, 
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    "mass": 1500.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 13775, 
    "typeName": "Domination 1400mm Howitzer Artillery", 
    "typeNameID": 106117, 
    "variationParentTypeID": 498, 
    "volume": 20.0
  }, 
  "13776": {
    "basePrice": 1976.0, 
    "capacity": 0.4, 
    "description": "A simple but effective close combat autocannon. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94590, 
    "graphicID": 11304, 
    "groupID": 55, 
    "iconID": 387, 
    "marketGroupID": 574, 
    "mass": 20.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 13776, 
    "typeName": "Domination 150mm Autocannon", 
    "typeNameID": 106118, 
    "variationParentTypeID": 485, 
    "volume": 5.0
  }, 
  "13777": {
    "basePrice": 4484.0, 
    "capacity": 0.3, 
    "description": "A powerful autocannon that can smash apart most lightly armored frigates with ease. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94591, 
    "graphicID": 11306, 
    "groupID": 55, 
    "iconID": 387, 
    "marketGroupID": 574, 
    "mass": 15.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 13777, 
    "typeName": "Domination 200mm Autocannon", 
    "typeNameID": 106119, 
    "variationParentTypeID": 486, 
    "volume": 5.0
  }, 
  "13778": {
    "basePrice": 25888.0, 
    "capacity": 2.0, 
    "description": "This autocannon is designed for skirmish warfare. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94592, 
    "graphicID": 11298, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 12.0, 
    "metaGroupID": 4, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 13778, 
    "typeName": "Domination 220mm Autocannon", 
    "typeNameID": 106120, 
    "variationParentTypeID": 490, 
    "volume": 10.0
  }, 
  "13779": {
    "basePrice": 5996.0, 
    "capacity": 0.1, 
    "description": "This artillery is one of the most powerful weapons that can be mounted on a frigate. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94593, 
    "graphicID": 11284, 
    "groupID": 55, 
    "iconID": 389, 
    "marketGroupID": 577, 
    "mass": 150.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 13779, 
    "typeName": "Domination 250mm Artillery", 
    "typeNameID": 106121, 
    "variationParentTypeID": 487, 
    "volume": 5.0
  }, 
  "1378": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Character type for characters of the Gallente Intaki bloodline.", 
    "descriptionID": 87213, 
    "groupID": 1, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "typeID": 1378, 
    "typeName": "CharacterIntaki", 
    "typeNameID": 76628, 
    "volume": 1.0
  }, 
  "13780": {
    "basePrice": 60000000, 
    "capacity": 10000000, 
    "description": "A mobile assembly facility where modules, implants, deployables, structures, structure modules, starbases and containers can be manufactured.", 
    "descriptionID": 83018, 
    "graphicID": 2366, 
    "groupID": 397, 
    "marketGroupID": 932, 
    "mass": 200000000, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1672, 
    "typeID": 13780, 
    "typeName": "Equipment Assembly Array", 
    "typeNameID": 71979, 
    "volume": 6250
  }, 
  "13781": {
    "basePrice": 7496.0, 
    "capacity": 0.05, 
    "description": "Rocket-assisted artillery projectiles designed for long-range combat. It is the most powerful projectile weapon able to be fitted onto frigates. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94594, 
    "graphicID": 11286, 
    "groupID": 55, 
    "iconID": 389, 
    "marketGroupID": 577, 
    "mass": 5.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 13781, 
    "typeName": "Domination 280mm Howitzer Artillery", 
    "typeNameID": 106122, 
    "variationParentTypeID": 488, 
    "volume": 5.0
  }, 
  "13782": {
    "basePrice": 44740.0, 
    "capacity": 1.5, 
    "description": "The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94595, 
    "graphicID": 11300, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 8.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 13782, 
    "typeName": "Domination 425mm Autocannon", 
    "typeNameID": 106123, 
    "variationParentTypeID": 491, 
    "volume": 10.0
  }, 
  "13783": {
    "basePrice": 59676.0, 
    "capacity": 0.5, 
    "description": "A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94596, 
    "graphicID": 11280, 
    "groupID": 55, 
    "iconID": 384, 
    "marketGroupID": 578, 
    "mass": 125.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 13783, 
    "typeName": "Domination 650mm Artillery", 
    "typeNameID": 106124, 
    "variationParentTypeID": 492, 
    "volume": 10.0
  }, 
  "13784": {
    "basePrice": 74980.0, 
    "capacity": 0.25, 
    "description": "This rocket-assisted howitzer is designed for long-range bombardment. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94597, 
    "graphicID": 11282, 
    "groupID": 55, 
    "iconID": 384, 
    "marketGroupID": 578, 
    "mass": 50.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 13784, 
    "typeName": "Domination 720mm Howitzer Artillery", 
    "typeNameID": 106125, 
    "variationParentTypeID": 493, 
    "volume": 10.0
  }, 
  "13785": {
    "basePrice": 448700.0, 
    "capacity": 3.0, 
    "description": "An autocannon capable of causing tremendous damage. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94598, 
    "graphicID": 11294, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 75.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 13785, 
    "typeName": "Domination 800mm Repeating Cannon", 
    "typeNameID": 106126, 
    "variationParentTypeID": 496, 
    "volume": 20.0
  }, 
  "13786": {
    "basePrice": 10000, 
    "capacity": 2.5, 
    "description": "This autocannon is a simple but effective close combat weapon. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94544, 
    "graphicID": 11296, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "radius": 20, 
    "techLevel": 1, 
    "typeID": 13786, 
    "typeName": "Domination Dual 180mm Autocannon", 
    "typeNameID": 106072, 
    "variationParentTypeID": 489, 
    "volume": 10
  }, 
  "13787": {
    "basePrice": 98972.0, 
    "capacity": 5.0, 
    "description": "Combines the damage output of two 425mm intermediate-range autocannons. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94534, 
    "graphicID": 11290, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 200.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 13787, 
    "typeName": "Domination Dual 425mm Autocannon", 
    "typeNameID": 106062, 
    "variationParentTypeID": 494, 
    "volume": 20.0
  }, 
  "13788": {
    "basePrice": 298716.0, 
    "capacity": 4.0, 
    "description": "Powerful, intermediate-range repeating autocannon with a decent rate of fire. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94526, 
    "graphicID": 11292, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 13788, 
    "typeName": "Domination Dual 650mm Repeating Cannon", 
    "typeNameID": 106054, 
    "variationParentTypeID": 495, 
    "volume": 20.0
  }, 
  "1379": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Character type for characters of the Minmatar Sebiestor bloodline.", 
    "descriptionID": 87214, 
    "groupID": 1, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "typeID": 1379, 
    "typeName": "CharacterSebiestor", 
    "typeNameID": 76629, 
    "volume": 1.0
  }, 
  "13791": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94429, 
    "graphicID": 11206, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13791, 
    "typeName": "Dark Blood Dual Heavy Pulse Laser", 
    "typeNameID": 105957, 
    "variationParentTypeID": 460, 
    "volume": 20.0
  }, 
  "13793": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94428, 
    "graphicID": 11188, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13793, 
    "typeName": "Dark Blood Dual Heavy Beam Laser", 
    "typeNameID": 105956, 
    "variationParentTypeID": 461, 
    "volume": 20.0
  }, 
  "13795": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94427, 
    "graphicID": 11200, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13795, 
    "typeName": "Dark Blood Dual Light Beam Laser", 
    "typeNameID": 105955, 
    "variationParentTypeID": 452, 
    "volume": 5.0
  }, 
  "13797": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94426, 
    "graphicID": 11214, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13797, 
    "typeName": "Dark Blood Dual Light Pulse Laser", 
    "typeNameID": 105954, 
    "variationParentTypeID": 451, 
    "volume": 5.0
  }, 
  "13799": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy, concentrated laser designed for medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94425, 
    "graphicID": 11194, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13799, 
    "typeName": "Dark Blood Focused Medium Beam Laser", 
    "typeNameID": 105953, 
    "variationParentTypeID": 457, 
    "volume": 10.0
  }, 
  "1380": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Character type for characters of the Minmatar Brutor bloodline.", 
    "descriptionID": 87215, 
    "groupID": 1, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "typeID": 1380, 
    "typeName": "CharacterBrutor", 
    "typeNameID": 76630, 
    "volume": 1.0
  }, 
  "13801": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy, concentrated laser designed for short to medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94424, 
    "graphicID": 11210, 
    "groupID": 53, 
    "iconID": 356, 
    "marketGroupID": 572, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13801, 
    "typeName": "Dark Blood Focused Medium Pulse Laser", 
    "typeNameID": 105952, 
    "variationParentTypeID": 456, 
    "volume": 10.0
  }, 
  "13803": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Rapid fire multi-barreled energy weapon that delivers a steady stream of damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94423, 
    "graphicID": 11216, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13803, 
    "typeName": "Dark Blood Gatling Pulse Laser", 
    "typeNameID": 105951, 
    "variationParentTypeID": 450, 
    "volume": 5.0
  }, 
  "13805": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy heavy laser designed for medium range engagements. Delivers powerful damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94422, 
    "graphicID": 11196, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13805, 
    "typeName": "Dark Blood Heavy Beam Laser", 
    "typeNameID": 105950, 
    "variationParentTypeID": 459, 
    "volume": 10.0
  }, 
  "13807": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A heavy laser designed for short to medium range engagements. Delivers powerful damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94421, 
    "graphicID": 11212, 
    "groupID": 53, 
    "iconID": 356, 
    "marketGroupID": 572, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13807, 
    "typeName": "Dark Blood Heavy Pulse Laser", 
    "typeNameID": 105949, 
    "variationParentTypeID": 458, 
    "volume": 10.0
  }, 
  "13809": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered beam laser. Good for medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94420, 
    "graphicID": 11202, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13809, 
    "typeName": "Dark Blood Small Focused Beam Laser", 
    "typeNameID": 105948, 
    "variationParentTypeID": 454, 
    "volume": 5.0
  }, 
  "1381": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Character type for characters of the Jove Static bloodline.", 
    "descriptionID": 87216, 
    "groupID": 1, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 16, 
    "typeID": 1381, 
    "typeName": "CharacterStatic", 
    "typeNameID": 76631, 
    "volume": 1.0
  }, 
  "13811": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered pulse laser. Good for short to medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94419, 
    "graphicID": 11218, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13811, 
    "typeName": "Dark Blood Small Focused Pulse Laser", 
    "typeNameID": 105947, 
    "variationParentTypeID": 453, 
    "volume": 5.0
  }, 
  "13813": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94418, 
    "graphicID": 11190, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13813, 
    "typeName": "Dark Blood Mega Beam Laser", 
    "typeNameID": 105946, 
    "variationParentTypeID": 463, 
    "volume": 20.0
  }, 
  "13815": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy pulse laser designed for medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94417, 
    "graphicID": 11208, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13815, 
    "typeName": "Dark Blood Mega Pulse Laser", 
    "typeNameID": 105945, 
    "variationParentTypeID": 462, 
    "volume": 20.0
  }, 
  "13817": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "An ultra-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94416, 
    "graphicID": 11192, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13817, 
    "typeName": "Dark Blood Tachyon Beam Laser", 
    "typeNameID": 105944, 
    "variationParentTypeID": 464, 
    "volume": 20.0
  }, 
  "13819": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94415, 
    "graphicID": 11198, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13819, 
    "typeName": "Dark Blood Quad Beam Laser", 
    "typeNameID": 105943, 
    "variationParentTypeID": 455, 
    "volume": 10.0
  }, 
  "1382": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Character type for characters of the Jove Modifier bloodline.", 
    "descriptionID": 87217, 
    "groupID": 1, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 16, 
    "typeID": 1382, 
    "typeName": "CharacterModifier", 
    "typeNameID": 76632, 
    "volume": 1.0
  }, 
  "13820": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94414, 
    "graphicID": 21537, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13820, 
    "typeName": "True Sansha Dual Heavy Beam Laser", 
    "typeNameID": 105942, 
    "variationParentTypeID": 461, 
    "volume": 20.0
  }, 
  "13821": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94413, 
    "graphicID": 21689, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13821, 
    "typeName": "True Sansha Dual Heavy Pulse Laser", 
    "typeNameID": 105941, 
    "variationParentTypeID": 460, 
    "volume": 20.0
  }, 
  "13822": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94412, 
    "graphicID": 21554, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13822, 
    "typeName": "True Sansha Dual Light Beam Laser", 
    "typeNameID": 105940, 
    "variationParentTypeID": 452, 
    "volume": 5.0
  }, 
  "13823": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94411, 
    "graphicID": 21719, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13823, 
    "typeName": "True Sansha Dual Light Pulse Laser", 
    "typeNameID": 105939, 
    "variationParentTypeID": 451, 
    "volume": 5.0
  }, 
  "13824": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy, concentrated laser designed for medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 95008, 
    "graphicID": 21635, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13824, 
    "typeName": "True Sansha Focused Medium Beam Laser", 
    "typeNameID": 106571, 
    "variationParentTypeID": 457, 
    "volume": 10.0
  }, 
  "13825": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy, concentrated laser designed for short to medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94410, 
    "graphicID": 21670, 
    "groupID": 53, 
    "iconID": 356, 
    "marketGroupID": 572, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13825, 
    "typeName": "True Sansha Focused Medium Pulse Laser", 
    "typeNameID": 105938, 
    "variationParentTypeID": 456, 
    "volume": 10.0
  }, 
  "13826": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Rapid fire multi-barreled energy weapon that delivers a steady stream of damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94409, 
    "graphicID": 21725, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13826, 
    "typeName": "True Sansha Gatling Pulse Laser", 
    "typeNameID": 105937, 
    "variationParentTypeID": 450, 
    "volume": 5.0
  }, 
  "13827": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy heavy laser designed for medium range engagements. Delivers powerful damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94408, 
    "graphicID": 21602, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13827, 
    "typeName": "True Sansha Heavy Beam Laser", 
    "typeNameID": 105936, 
    "variationParentTypeID": 459, 
    "volume": 10.0
  }, 
  "13828": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A heavy laser designed for short to medium range engagements. Delivers powerful damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94407, 
    "graphicID": 21571, 
    "groupID": 53, 
    "iconID": 356, 
    "marketGroupID": 572, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13828, 
    "typeName": "True Sansha Heavy Pulse Laser", 
    "typeNameID": 105935, 
    "variationParentTypeID": 458, 
    "volume": 10.0
  }, 
  "13829": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered beam laser. Good for medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94406, 
    "graphicID": 21618, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13829, 
    "typeName": "True Sansha Small Focused Beam Laser", 
    "typeNameID": 105934, 
    "variationParentTypeID": 454, 
    "volume": 5.0
  }, 
  "1383": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Character type for characters of the Caldari Achura bloodline.", 
    "descriptionID": 87218, 
    "groupID": 1, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "typeID": 1383, 
    "typeName": "CharacterAchura", 
    "typeNameID": 76633, 
    "volume": 1.0
  }, 
  "13830": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered pulse laser. Good for short to medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94405, 
    "graphicID": 21590, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13830, 
    "typeName": "True Sansha Small Focused Pulse Laser", 
    "typeNameID": 105933, 
    "variationParentTypeID": 453, 
    "volume": 5.0
  }, 
  "13831": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94404, 
    "graphicID": 21644, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13831, 
    "typeName": "True Sansha Mega Beam Laser", 
    "typeNameID": 105932, 
    "variationParentTypeID": 463, 
    "volume": 20.0
  }, 
  "13832": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy pulse laser designed for medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94403, 
    "graphicID": 21654, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13832, 
    "typeName": "True Sansha Mega Pulse Laser", 
    "typeNameID": 105931, 
    "variationParentTypeID": 462, 
    "volume": 20.0
  }, 
  "13833": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94402, 
    "graphicID": 21641, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13833, 
    "typeName": "True Sansha Quad Beam Laser", 
    "typeNameID": 105930, 
    "variationParentTypeID": 455, 
    "volume": 10.0
  }, 
  "13834": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "An ultra-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94401, 
    "graphicID": 21626, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 13834, 
    "typeName": "True Sansha Tachyon Beam Laser", 
    "typeNameID": 105929, 
    "variationParentTypeID": 464, 
    "volume": 20.0
  }, 
  "13835": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This colossal drill once served a purpose in some forgotten outfit's mining operation. Its technology is long since outdated and it's actuators are beyond repair.", 
    "descriptionID": 83808, 
    "graphicID": 2367, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1979.0, 
    "typeID": 13835, 
    "typeName": "Abandoned Drill - Ruined", 
    "typeNameID": 72866, 
    "volume": 0.0
  }, 
  "13836": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A fragment of a larger structure, this walkway's self-luminescent halls are silently running out of energy. What remains of the rest of the structure is unknown, only that it must have been subject to a cataclysmic force, powerful enough to rip apart nanoreinforced station steel.", 
    "descriptionID": 95254, 
    "graphicID": 2368, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 800.0, 
    "typeID": 13836, 
    "typeName": "Walkway Debris", 
    "typeNameID": 106848, 
    "volume": 0.0
  }, 
  "13837": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Unfortunate captives.", 
    "descriptionID": 88221, 
    "groupID": 283, 
    "iconID": 2545, 
    "mass": 80.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 13837, 
    "typeName": "Captives", 
    "typeNameID": 96617, 
    "volume": 1.0
  }, 
  "1384": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Character type for characters of the Gallente Jin-Mei bloodline.", 
    "descriptionID": 87219, 
    "groupID": 1, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "typeID": 1384, 
    "typeName": "CharacterJinMei", 
    "typeNameID": 76634, 
    "volume": 1.0
  }, 
  "1385": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Character type for characters of the Amarr Khanid bloodline.", 
    "descriptionID": 87220, 
    "groupID": 1, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 1385, 
    "typeName": "CharacterKhanid", 
    "typeNameID": 76635, 
    "volume": 1.0
  }, 
  "13856": {
    "basePrice": 126160.0, 
    "capacity": 0.0, 
    "description": "A nuclear warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range. \r\n\r\nA modified version of the Nova Heavy Assault Missile. It can reach higher velocity than the Nova Heavy Assault Missile at the expense of warhead size.", 
    "descriptionID": 93380, 
    "graphicID": 20054, 
    "groupID": 654, 
    "iconID": 3236, 
    "marketGroupID": 972, 
    "mass": 625.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "radius": 300.0, 
    "techLevel": 2, 
    "typeID": 13856, 
    "typeName": "Nova Javelin Heavy Assault Missile", 
    "typeNameID": 104835, 
    "variationParentTypeID": 21867, 
    "volume": 0.015
  }, 
  "1386": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Character type for characters of the Minmatar Vherokior bloodline.", 
    "descriptionID": 87221, 
    "groupID": 1, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "typeID": 1386, 
    "typeName": "CharacterVherokior", 
    "typeNameID": 76636, 
    "volume": 1.0
  }, 
  "13864": {
    "basePrice": 4484.0, 
    "capacity": 0.2, 
    "description": "The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94707, 
    "graphicID": 11256, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 13864, 
    "typeName": "Shadow Serpentis 125mm Railgun", 
    "typeNameID": 106235, 
    "variationParentTypeID": 10678, 
    "volume": 5.0
  }, 
  "13865": {
    "basePrice": 4484.0, 
    "capacity": 0.2, 
    "description": "The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94708, 
    "graphicID": 21615, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 13865, 
    "typeName": "Dread Guristas 125mm Railgun", 
    "typeNameID": 106236, 
    "variationParentTypeID": 10678, 
    "volume": 5.0
  }, 
  "13866": {
    "basePrice": 7496.0, 
    "capacity": 0.1, 
    "description": "This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94709, 
    "graphicID": 11258, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 13866, 
    "typeName": "Shadow Serpentis 150mm Railgun", 
    "typeNameID": 106237, 
    "variationParentTypeID": 565, 
    "volume": 5.0
  }, 
  "13867": {
    "basePrice": 7496.0, 
    "capacity": 0.1, 
    "description": "This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94710, 
    "graphicID": 21693, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 13867, 
    "typeName": "Dread Guristas 150mm Railgun", 
    "typeNameID": 106238, 
    "variationParentTypeID": 565, 
    "volume": 5.0
  }, 
  "13868": {
    "basePrice": 100000.0, 
    "capacity": 1.0, 
    "description": "The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94711, 
    "graphicID": 11252, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 13868, 
    "typeName": "Shadow Serpentis 200mm Railgun", 
    "typeNameID": 106239, 
    "variationParentTypeID": 12344, 
    "volume": 10.0
  }, 
  "13870": {
    "basePrice": 100000.0, 
    "capacity": 1.0, 
    "description": "The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94712, 
    "graphicID": 21663, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 13870, 
    "typeName": "Dread Guristas 200mm Railgun", 
    "typeNameID": 106240, 
    "variationParentTypeID": 12344, 
    "volume": 10.0
  }, 
  "13872": {
    "basePrice": 74980.0, 
    "capacity": 0.5, 
    "description": "Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94713, 
    "graphicID": 11254, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 13872, 
    "typeName": "Shadow Serpentis 250mm Railgun", 
    "typeNameID": 106241, 
    "variationParentTypeID": 570, 
    "volume": 10.0
  }, 
  "13873": {
    "basePrice": 74980.0, 
    "capacity": 0.5, 
    "description": "Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94714, 
    "graphicID": 21561, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 13873, 
    "typeName": "Dread Guristas 250mm Railgun", 
    "typeNameID": 106242, 
    "variationParentTypeID": 570, 
    "volume": 10.0
  }, 
  "13874": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94989, 
    "graphicID": 11246, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 13874, 
    "typeName": "Shadow Serpentis 350mm Railgun", 
    "typeNameID": 106552, 
    "variationParentTypeID": 12354, 
    "volume": 20.0
  }, 
  "13876": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94715, 
    "graphicID": 21597, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 13876, 
    "typeName": "Dread Guristas 350mm Railgun", 
    "typeNameID": 106243, 
    "variationParentTypeID": 12354, 
    "volume": 20.0
  }, 
  "13878": {
    "basePrice": 744812.0, 
    "capacity": 1.0, 
    "description": "This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94716, 
    "graphicID": 11248, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 13878, 
    "typeName": "Shadow Serpentis 425mm Railgun", 
    "typeNameID": 106244, 
    "variationParentTypeID": 574, 
    "volume": 20.0
  }, 
  "13879": {
    "basePrice": 744812.0, 
    "capacity": 1.0, 
    "description": "This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94717, 
    "graphicID": 21683, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 13879, 
    "typeName": "Dread Guristas 425mm Railgun", 
    "typeNameID": 106245, 
    "variationParentTypeID": 574, 
    "volume": 20.0
  }, 
  "13880": {
    "basePrice": 10000.0, 
    "capacity": 2.0, 
    "description": "This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94718, 
    "graphicID": 11250, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 13880, 
    "typeName": "Shadow Serpentis Dual 150mm Railgun", 
    "typeNameID": 106246, 
    "variationParentTypeID": 567, 
    "volume": 10.0
  }, 
  "13881": {
    "basePrice": 10000.0, 
    "capacity": 2.0, 
    "description": "This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94719, 
    "graphicID": 21722, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 13881, 
    "typeName": "Dread Guristas Dual 150mm Railgun", 
    "typeNameID": 106247, 
    "variationParentTypeID": 567, 
    "volume": 10.0
  }, 
  "13882": {
    "basePrice": 98972.0, 
    "capacity": 4.0, 
    "description": "This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94720, 
    "graphicID": 11244, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 13882, 
    "typeName": "Shadow Serpentis Dual 250mm Railgun", 
    "typeNameID": 106248, 
    "variationParentTypeID": 572, 
    "volume": 20.0
  }, 
  "13883": {
    "basePrice": 98972.0, 
    "capacity": 4.0, 
    "description": "This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94721, 
    "graphicID": 21631, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 13883, 
    "typeName": "Dread Guristas Dual 250mm Railgun", 
    "typeNameID": 106249, 
    "variationParentTypeID": 572, 
    "volume": 20.0
  }, 
  "13884": {
    "basePrice": 25888.0, 
    "capacity": 2.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94990, 
    "graphicID": 11228, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 13884, 
    "typeName": "Shadow Serpentis Heavy Electron Blaster", 
    "typeNameID": 106553, 
    "variationParentTypeID": 566, 
    "volume": 10.0
  }, 
  "13885": {
    "basePrice": 44740.0, 
    "capacity": 1.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94991, 
    "graphicID": 11230, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 13885, 
    "typeName": "Shadow Serpentis Heavy Ion Blaster", 
    "typeNameID": 106554, 
    "variationParentTypeID": 569, 
    "volume": 10.0
  }, 
  "13886": {
    "basePrice": 1976.0, 
    "capacity": 0.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94722, 
    "graphicID": 11234, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 13886, 
    "typeName": "Shadow Serpentis Light Electron Blaster", 
    "typeNameID": 106250, 
    "variationParentTypeID": 562, 
    "volume": 5.0
  }, 
  "13887": {
    "basePrice": 4484.0, 
    "capacity": 0.3, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94723, 
    "graphicID": 11236, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 13887, 
    "typeName": "Shadow Serpentis Light Ion Blaster", 
    "typeNameID": 106251, 
    "variationParentTypeID": 563, 
    "volume": 5.0
  }, 
  "13888": {
    "basePrice": 5996.0, 
    "capacity": 0.2, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94724, 
    "graphicID": 11238, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 13888, 
    "typeName": "Shadow Serpentis Light Neutron Blaster", 
    "typeNameID": 106252, 
    "variationParentTypeID": 564, 
    "volume": 5.0
  }, 
  "13889": {
    "basePrice": 298716.0, 
    "capacity": 5.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94725, 
    "graphicID": 11222, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 13889, 
    "typeName": "Shadow Serpentis Electron Blaster Cannon", 
    "typeNameID": 106253, 
    "variationParentTypeID": 571, 
    "volume": 20.0
  }, 
  "13890": {
    "basePrice": 448700.0, 
    "capacity": 3.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94726, 
    "graphicID": 11224, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 13890, 
    "typeName": "Shadow Serpentis Ion Blaster Cannon", 
    "typeNameID": 106254, 
    "variationParentTypeID": 575, 
    "volume": 20.0
  }, 
  "13891": {
    "basePrice": 595840.0, 
    "capacity": 2.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94727, 
    "graphicID": 11226, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 13891, 
    "typeName": "Shadow Serpentis Neutron Blaster Cannon", 
    "typeNameID": 106255, 
    "variationParentTypeID": 573, 
    "volume": 20.0
  }, 
  "13892": {
    "basePrice": 59676.0, 
    "capacity": 1.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94728, 
    "graphicID": 11232, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 13892, 
    "typeName": "Shadow Serpentis Heavy Neutron Blaster", 
    "typeNameID": 106256, 
    "variationParentTypeID": 568, 
    "volume": 10.0
  }, 
  "13893": {
    "basePrice": 1000.0, 
    "capacity": 0.5, 
    "description": "A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid ammo types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94729, 
    "graphicID": 11260, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 13893, 
    "typeName": "Dread Guristas 75mm Railgun", 
    "typeNameID": 106257, 
    "variationParentTypeID": 561, 
    "volume": 5.0
  }, 
  "13894": {
    "basePrice": 1000.0, 
    "capacity": 0.5, 
    "description": "A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94730, 
    "graphicID": 21565, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 13894, 
    "typeName": "Shadow Serpentis 75mm Railgun", 
    "typeNameID": 106258, 
    "variationParentTypeID": 561, 
    "volume": 5.0
  }, 
  "13895": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a veteran fighter for the Darkonnen. It is protecting the assets of the Darkonnen and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 80303, 
    "graphicID": 1764, 
    "groupID": 818, 
    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 40.0, 
    "typeID": 13895, 
    "typeName": "Darkonnen Veteran", 
    "typeNameID": 68756, 
    "volume": 28600.0, 
    "wreckTypeID": 26935
  }, 
  "13896": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Darkonnen. It is protecting the assets of the Darkonnen and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 80304, 
    "graphicID": 1761, 
    "groupID": 817, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 134.43, 
    "soundID": 31, 
    "typeID": 13896, 
    "typeName": "Darkonnen Gang Leader", 
    "typeNameID": 68757, 
    "volume": 118000.0, 
    "wreckTypeID": 26934
  }, 
  "13897": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is one of the highest ranking leaders within the Darkonnen organization. It is protecting the assets of the Darkonnen and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 80305, 
    "graphicID": 1759, 
    "groupID": 817, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 134.43, 
    "soundID": 31, 
    "typeID": 13897, 
    "typeName": "Darkonnen Overlord", 
    "typeNameID": 68758, 
    "volume": 118000.0, 
    "wreckTypeID": 26934
  }, 
  "13898": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Marus Rebels. It is protecting the assets of Marus Rebels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 80306, 
    "graphicID": 1237, 
    "groupID": 818, 
    "mass": 2112000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 59.0, 
    "typeID": 13898, 
    "typeName": "Maru Raider", 
    "typeNameID": 68759, 
    "volume": 21120.0, 
    "wreckTypeID": 26935
  }, 
  "13899": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a raid leader for Marus Rebels. It is protecting the assets of Marus Rebels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 80307, 
    "graphicID": 1236, 
    "groupID": 817, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 174.0, 
    "soundID": 31, 
    "typeID": 13899, 
    "typeName": "Maru Raid Leader", 
    "typeNameID": 68760, 
    "volume": 100100.0, 
    "wreckTypeID": 26934
  }, 
  "13900": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a very important figure within the Marus Rebels. Harbingers of Doom they are also called, for good reason.  Threat level: Deadly", 
    "descriptionID": 80308, 
    "graphicID": 1236, 
    "groupID": 817, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 174.0, 
    "soundID": 31, 
    "typeID": 13900, 
    "typeName": "Maru Harbinger", 
    "typeNameID": 68761, 
    "volume": 100100.0, 
    "wreckTypeID": 26934
  }, 
  "13901": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Odamian Renegades. It is protecting the assets of the Odamian Renegades and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 80309, 
    "graphicID": 1818, 
    "groupID": 818, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 36.16, 
    "typeID": 13901, 
    "typeName": "Odamian Privateer", 
    "typeNameID": 68762, 
    "volume": 26500.0, 
    "wreckTypeID": 26935
  }, 
  "13902": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a veteran fighter for the Odamian Renegades. It is protecting the assets of the Odamian Renegades and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 80310, 
    "graphicID": 1814, 
    "groupID": 817, 
    "mass": 11500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 140.15, 
    "soundID": 31, 
    "typeID": 13902, 
    "typeName": "Odamian Veteran", 
    "typeNameID": 68763, 
    "volume": 115000.0, 
    "wreckTypeID": 26934
  }, 
  "13903": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a leader of the Odamian Renegades.  Odamian Masters are the second highest ranking members of their organization, exceeded only by the head honcho himself. Threat level: Deadly", 
    "descriptionID": 80311, 
    "graphicID": 1815, 
    "groupID": 817, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 167.24, 
    "soundID": 31, 
    "typeID": 13903, 
    "typeName": "Odamian Master", 
    "typeNameID": 68764, 
    "volume": 112000.0, 
    "wreckTypeID": 26934
  }, 
  "13904": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a smuggler for the Komni Corporation. It is protecting the assets of the Komni Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 80312, 
    "graphicID": 1831, 
    "groupID": 818, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 39.0, 
    "typeID": 13904, 
    "typeName": "Komni Smuggler", 
    "typeNameID": 68765, 
    "volume": 16500.0, 
    "wreckTypeID": 26935
  }, 
  "13905": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Komni Corporation.  Komni Assassins are used to eliminate anyone who the Komni leaders percieve as a threat, and have been known to target high profile members of the Caldari State.  They are also sometimes used to protect the Komni smugglers while they are conducting risky operations. Threat level: Deadly", 
    "descriptionID": 80313, 
    "graphicID": 1825, 
    "groupID": 817, 
    "mass": 9200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 221.05, 
    "soundID": 31, 
    "typeID": 13905, 
    "typeName": "Komni Assassin", 
    "typeNameID": 68766, 
    "volume": 92000.0, 
    "wreckTypeID": 26934
  }, 
  "13906": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a leader within the Komni Corporation.  Komni Honchos are the highest ranking members of the Komni Corporation within a certain area, answering only to the head honcho himself, Drako. Threat level: Deadly", 
    "descriptionID": 80314, 
    "graphicID": 1824, 
    "groupID": 817, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 199.86, 
    "soundID": 31, 
    "typeID": 13906, 
    "typeName": "Komni Honcho", 
    "typeNameID": 68767, 
    "volume": 101000.0, 
    "wreckTypeID": 26934
  }, 
  "13908": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a battleship class envoy for the Komni Corporation.  It is extremely well equipped and should only be engaged by the most experienced pilots out there.  Threat level: Deadly.", 
    "descriptionID": 80315, 
    "graphicID": 2159, 
    "groupID": 816, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 400.0, 
    "typeID": 13908, 
    "typeName": "Komni Envoy", 
    "typeNameID": 68768, 
    "volume": 1040000.0, 
    "wreckTypeID": 26933
  }, 
  "13909": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a battleship class envoy for the Darkonnen organization.  It is extremely well equipped and should only be engaged by the most experienced pilots out there.  Threat level: Deadly.", 
    "descriptionID": 80316, 
    "graphicID": 2122, 
    "groupID": 816, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 13909, 
    "typeName": "Darkonnen Envoy", 
    "typeNameID": 68769, 
    "volume": 1100000.0, 
    "wreckTypeID": 26933
  }, 
  "13910": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a battleship class envoy for the Maru Rebels.  It is extremely well equipped and should only be engaged by the most experienced pilots out there.  Threat level: Deadly.", 
    "descriptionID": 80317, 
    "graphicID": 2295, 
    "groupID": 816, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 500.0, 
    "typeID": 13910, 
    "typeName": "Maru Envoy", 
    "typeNameID": 68770, 
    "volume": 100100.0, 
    "wreckTypeID": 26933
  }, 
  "13911": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a battleship class envoy for the Odamian Renegades.  It is extremely well equipped and should only be engaged by the most experienced pilots out there.  Threat level: Deadly.", 
    "descriptionID": 80318, 
    "graphicID": 2156, 
    "groupID": 816, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 400.0, 
    "typeID": 13911, 
    "typeName": "Odamian Envoy", 
    "typeNameID": 68771, 
    "volume": 1010000.0, 
    "wreckTypeID": 26933
  }, 
  "13914": {
    "basePrice": 0.0, 
    "capacity": 315.0, 
    "description": "This is a fighter for the Darkonnen organization. It is protecting the assets of the Darkonnen and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant", 
    "descriptionID": 80319, 
    "graphicID": 1763, 
    "groupID": 818, 
    "mass": 2810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 39.0, 
    "typeID": 13914, 
    "typeName": "Darkonnen Grunt", 
    "typeNameID": 68772, 
    "volume": 28100.0, 
    "wreckTypeID": 26935
  }, 
  "13915": {
    "basePrice": 0.0, 
    "capacity": 180.0, 
    "description": "This is a fighter for the Maru Rebels. It is protecting the assets of the Maru Rebels and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant", 
    "descriptionID": 80320, 
    "graphicID": 342, 
    "groupID": 818, 
    "mass": 1750000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 66.78, 
    "typeID": 13915, 
    "typeName": "Maru Grunt", 
    "typeNameID": 68773, 
    "volume": 17500.0, 
    "wreckTypeID": 26935
  }, 
  "13916": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Odamian Renegades. It is protecting the assets of the Odamian Renegades and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant", 
    "descriptionID": 80321, 
    "graphicID": 1819, 
    "groupID": 818, 
    "mass": 2950000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 42.0, 
    "typeID": 13916, 
    "typeName": "Odamian Guard", 
    "typeNameID": 68774, 
    "volume": 29500.0, 
    "wreckTypeID": 26935
  }, 
  "13917": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Komni Corporation. It is protecting the assets of the Komni Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant", 
    "descriptionID": 80322, 
    "graphicID": 1828, 
    "groupID": 818, 
    "mass": 2040000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 42.93, 
    "typeID": 13917, 
    "typeName": "Komni Grunt", 
    "typeNameID": 68775, 
    "volume": 20400.0, 
    "wreckTypeID": 26935
  }, 
  "13918": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Once a member of the elite ranks within the Mordu's Legion Command, Korrani was a popular role model for young and aspiring pilots within the mercenary organization. Because of this it was even more surprising that such a talented and well known fighter pilot would be caught up in a murder trial... of his own brother, who stood to inherit most of the real estate empire previously in possession of his Caldari grandfather. Korrani's tale, although sad, is currently used by mentors within the Mordus Legion to teach new recruits a valuable lesson on life. But meanwhile, Korrani has made quite a name for himself within the underworld, choosing to live the life of a rogue freelancer rather than face trial in his nation of birth for murder. Korrani operates a powerfull Mordu ship fitted with top notch equipment, a worthy adversary for any decent fighter pilot. ", 
    "descriptionID": 88222, 
    "groupID": 314, 
    "iconID": 2302, 
    "marketGroupID": 752, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 13918, 
    "typeName": "Korrani's DNA", 
    "typeNameID": 96618, 
    "volume": 0.1
  }, 
  "13919": {
    "basePrice": 4224.0, 
    "capacity": 0.315, 
    "description": "Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.", 
    "descriptionID": 80323, 
    "graphicID": 20094, 
    "groupID": 511, 
    "iconID": 1345, 
    "marketGroupID": 641, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 13919, 
    "typeName": "Domination Rapid Light Missile Launcher", 
    "typeNameID": 68776, 
    "variationParentTypeID": 1875, 
    "volume": 10.0
  }, 
  "13920": {
    "basePrice": 4224.0, 
    "capacity": 0.315, 
    "description": "Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.", 
    "descriptionID": 80324, 
    "graphicID": 21529, 
    "groupID": 511, 
    "iconID": 1345, 
    "marketGroupID": 641, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 13920, 
    "typeName": "Dread Guristas Rapid Light Missile Launcher", 
    "typeNameID": 68777, 
    "variationParentTypeID": 1875, 
    "volume": 10.0
  }, 
  "13921": {
    "basePrice": 14996.0, 
    "capacity": 1.23, 
    "description": "Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.", 
    "descriptionID": 80325, 
    "graphicID": 20080, 
    "groupID": 510, 
    "iconID": 169, 
    "marketGroupID": 642, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 13921, 
    "typeName": "Domination Heavy Missile Launcher", 
    "typeNameID": 68778, 
    "variationParentTypeID": 501, 
    "volume": 10.0
  }, 
  "13922": {
    "basePrice": 14996.0, 
    "capacity": 1.35, 
    "description": "Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.", 
    "descriptionID": 80326, 
    "graphicID": 21548, 
    "groupID": 510, 
    "iconID": 169, 
    "marketGroupID": 642, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 13922, 
    "typeName": "Dread Guristas Heavy Missile Launcher", 
    "typeNameID": 68779, 
    "variationParentTypeID": 501, 
    "volume": 10.0
  }, 
  "13923": {
    "basePrice": 20580.0, 
    "capacity": 2.0, 
    "description": "A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.", 
    "descriptionID": 82976, 
    "graphicID": 20071, 
    "groupID": 508, 
    "iconID": 170, 
    "marketGroupID": 644, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 13923, 
    "typeName": "Domination Torpedo Launcher", 
    "typeNameID": 71932, 
    "variationParentTypeID": 503, 
    "volume": 20.0
  }, 
  "13924": {
    "basePrice": 20580.0, 
    "capacity": 2.3, 
    "description": "A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.", 
    "descriptionID": 82977, 
    "graphicID": 21579, 
    "groupID": 508, 
    "iconID": 170, 
    "marketGroupID": 644, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 13924, 
    "typeName": "Dread Guristas Torpedo Launcher", 
    "typeNameID": 71933, 
    "variationParentTypeID": 503, 
    "volume": 20.0
  }, 
  "13925": {
    "basePrice": 3000.0, 
    "capacity": 0.9, 
    "description": "Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.\r\n", 
    "descriptionID": 80327, 
    "graphicID": 20096, 
    "groupID": 509, 
    "iconID": 168, 
    "marketGroupID": 640, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 13925, 
    "typeName": "Domination Light Missile Launcher", 
    "typeNameID": 68780, 
    "variationParentTypeID": 499, 
    "volume": 5.0
  }, 
  "13926": {
    "basePrice": 3000.0, 
    "capacity": 0.9, 
    "description": "Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.\r\n", 
    "descriptionID": 80328, 
    "graphicID": 21609, 
    "groupID": 509, 
    "iconID": 168, 
    "marketGroupID": 640, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 13926, 
    "typeName": "Dread Guristas Light Missile Launcher", 
    "typeNameID": 68781, 
    "variationParentTypeID": 499, 
    "volume": 5.0
  }, 
  "13927": {
    "basePrice": 99996.0, 
    "capacity": 1.35, 
    "description": "A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships. ", 
    "descriptionID": 88223, 
    "graphicID": 20076, 
    "groupID": 506, 
    "iconID": 2530, 
    "marketGroupID": 643, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 13927, 
    "typeName": "Domination Cruise Missile Launcher", 
    "typeNameID": 96619, 
    "variationParentTypeID": 13320, 
    "volume": 20.0
  }, 
  "13929": {
    "basePrice": 99996.0, 
    "capacity": 1.5, 
    "description": "A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships. ", 
    "descriptionID": 88224, 
    "graphicID": 21728, 
    "groupID": 506, 
    "iconID": 2530, 
    "marketGroupID": 643, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 13929, 
    "typeName": "Dread Guristas Cruise Missile Launcher", 
    "typeNameID": 96620, 
    "variationParentTypeID": 13320, 
    "volume": 20.0
  }, 
  "13931": {
    "basePrice": 3000.0, 
    "capacity": 0.2531, 
    "description": "A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.", 
    "descriptionID": 93354, 
    "graphicID": 20088, 
    "groupID": 507, 
    "iconID": 1345, 
    "marketGroupID": 639, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 13931, 
    "typeName": "Domination Rocket Launcher", 
    "typeNameID": 104809, 
    "variationParentTypeID": 10629, 
    "volume": 5.0
  }, 
  "13933": {
    "basePrice": 3000.0, 
    "capacity": 0.2813, 
    "description": "A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.", 
    "descriptionID": 93355, 
    "graphicID": 21741, 
    "groupID": 507, 
    "iconID": 1345, 
    "marketGroupID": 639, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 13933, 
    "typeName": "Dread Guristas Rocket Launcher", 
    "typeNameID": 104810, 
    "variationParentTypeID": 10629, 
    "volume": 5.0
  }, 
  "13935": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 93018, 
    "groupID": 367, 
    "iconID": 21440, 
    "marketGroupID": 645, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 13935, 
    "typeName": "Domination Ballistic Control System", 
    "typeNameID": 103811, 
    "variationParentTypeID": 12274, 
    "volume": 5
  }, 
  "13937": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 93019, 
    "groupID": 367, 
    "iconID": 21440, 
    "marketGroupID": 645, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 13937, 
    "typeName": "Dread Guristas Ballistic Control System", 
    "typeNameID": 103812, 
    "variationParentTypeID": 12274, 
    "volume": 5
  }, 
  "13939": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88225, 
    "groupID": 59, 
    "iconID": 1046, 
    "marketGroupID": 646, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 13939, 
    "typeName": "Domination Gyrostabilizer", 
    "typeNameID": 96621, 
    "variationParentTypeID": 520, 
    "volume": 5.0
  }, 
  "13941": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88226, 
    "groupID": 205, 
    "iconID": 1046, 
    "marketGroupID": 647, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 13941, 
    "typeName": "Dark Blood Heat Sink", 
    "typeNameID": 96622, 
    "variationParentTypeID": 2363, 
    "volume": 5.0
  }, 
  "13943": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88227, 
    "groupID": 205, 
    "iconID": 1046, 
    "marketGroupID": 647, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 13943, 
    "typeName": "True Sansha Heat Sink", 
    "typeNameID": 96623, 
    "variationParentTypeID": 2363, 
    "volume": 5.0
  }, 
  "13945": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88228, 
    "groupID": 302, 
    "iconID": 1046, 
    "marketGroupID": 648, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 13945, 
    "typeName": "Shadow Serpentis Magnetic Field Stabilizer", 
    "typeNameID": 96624, 
    "variationParentTypeID": 9944, 
    "volume": 5.0
  }, 
  "13947": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.", 
    "descriptionID": 88229, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 611, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 13947, 
    "typeName": "Dread Guristas Large Shield Booster", 
    "typeNameID": 96625, 
    "variationParentTypeID": 10838, 
    "volume": 25.0
  }, 
  "13948": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.", 
    "descriptionID": 88230, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 611, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 13948, 
    "typeName": "Domination Large Shield Booster", 
    "typeNameID": 96626, 
    "variationParentTypeID": 10838, 
    "volume": 25.0
  }, 
  "13949": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.", 
    "descriptionID": 88231, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 610, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 13949, 
    "typeName": "Dread Guristas Medium Shield Booster", 
    "typeNameID": 96627, 
    "variationParentTypeID": 10836, 
    "volume": 10.0
  }, 
  "13950": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.", 
    "descriptionID": 88232, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 610, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 13950, 
    "typeName": "Domination Medium Shield Booster", 
    "typeNameID": 96628, 
    "variationParentTypeID": 10836, 
    "volume": 10.0
  }, 
  "13951": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.", 
    "descriptionID": 88233, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 609, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 13951, 
    "typeName": "Dread Guristas Small Shield Booster", 
    "typeNameID": 96629, 
    "variationParentTypeID": 399, 
    "volume": 5.0
  }, 
  "13952": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.", 
    "descriptionID": 88234, 
    "groupID": 40, 
    "iconID": 84, 
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    "typeName": "Domination Small Shield Booster", 
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    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
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  }, 
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    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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  "13995": {
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    "description": "Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance", 
    "descriptionID": 90907, 
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    "iconID": 20950, 
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    "descriptionID": 90905, 
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  "13998": {
    "basePrice": 63062.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against all damage types.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance", 
    "descriptionID": 90908, 
    "groupID": 77, 
    "iconID": 81, 
    "marketGroupID": 1696, 
    "mass": 10000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 13998, 
    "typeName": "Domination Multispectrum Shield Hardener", 
    "typeNameID": 100701, 
    "variationParentTypeID": 578, 
    "volume": 5.0
  }, 
  "13999": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88258, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 13999, 
    "typeName": "Domination Adaptive Nano Plating", 
    "typeNameID": 96654, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "14": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 10, 
    "groupID": 8, 
    "iconID": 10141, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10000.0, 
    "typeID": 14, 
    "typeName": "Moon", 
    "typeNameID": 76456, 
    "volume": 1.0
  }, 
  "14001": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88259, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14001, 
    "typeName": "True Sansha Adaptive Nano Plating", 
    "typeNameID": 96655, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "14003": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88260, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14003, 
    "typeName": "Dark Blood Adaptive Nano Plating", 
    "typeNameID": 96656, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "14005": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88261, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14005, 
    "typeName": "Domination Kinetic Plating", 
    "typeNameID": 96657, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "14007": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88262, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14007, 
    "typeName": "True Sansha Kinetic Plating", 
    "typeNameID": 96658, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "14009": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88263, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14009, 
    "typeName": "Dark Blood Kinetic Plating", 
    "typeNameID": 96659, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "1401": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Improves ship handling and maneuverability.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87222, 
    "groupID": 762, 
    "iconID": 1041, 
    "marketGroupID": 1086, 
    "mass": 200.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 1401, 
    "typeName": "'Basic' Inertial Stabilizers", 
    "typeNameID": 76637, 
    "variationParentTypeID": 1403, 
    "volume": 5.0
  }, 
  "14011": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88264, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14011, 
    "typeName": "Domination Explosive Plating", 
    "typeNameID": 96660, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "14013": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88265, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14013, 
    "typeName": "True Sansha Explosive Plating", 
    "typeNameID": 96661, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "14015": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88266, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14015, 
    "typeName": "Dark Blood Explosive Plating", 
    "typeNameID": 96662, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "14017": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88267, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14017, 
    "typeName": "Domination EM Plating", 
    "typeNameID": 96663, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "14019": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88268, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14019, 
    "typeName": "True Sansha EM Plating", 
    "typeNameID": 96664, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "14021": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88269, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14021, 
    "typeName": "Dark Blood EM Plating", 
    "typeNameID": 96665, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "14023": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88270, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14023, 
    "typeName": "Domination Thermal Plating", 
    "typeNameID": 96666, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "14025": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88271, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14025, 
    "typeName": "True Sansha Thermal Plating", 
    "typeNameID": 96667, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "14027": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88272, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14027, 
    "typeName": "Dark Blood Thermal Plating", 
    "typeNameID": 96668, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "14029": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the explosive resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88273, 
    "groupID": 295, 
    "iconID": 20941, 
    "marketGroupID": 1690, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14029, 
    "typeName": "Domination Explosive Shield Amplifier", 
    "typeNameID": 96669, 
    "variationParentTypeID": 2529, 
    "volume": 5.0
  }, 
  "1403": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Improves ship handling and maneuverability.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87223, 
    "groupID": 762, 
    "iconID": 1041, 
    "marketGroupID": 1086, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 1403, 
    "typeName": "Inertial Stabilizers I", 
    "typeNameID": 76638, 
    "volume": 5.0
  }, 
  "14031": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the explosive resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88274, 
    "groupID": 295, 
    "iconID": 20941, 
    "marketGroupID": 1690, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14031, 
    "typeName": "Dread Guristas Explosive Shield Amplifier", 
    "typeNameID": 96670, 
    "variationParentTypeID": 2529, 
    "volume": 5.0
  }, 
  "14033": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the thermal resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88275, 
    "groupID": 295, 
    "iconID": 20940, 
    "marketGroupID": 1688, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14033, 
    "typeName": "Domination Thermal Shield Amplifier", 
    "typeNameID": 96671, 
    "variationParentTypeID": 2537, 
    "volume": 5.0
  }, 
  "14035": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the thermal resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88276, 
    "groupID": 295, 
    "iconID": 20940, 
    "marketGroupID": 1688, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14035, 
    "typeName": "Dread Guristas Thermal Shield Amplifier", 
    "typeNameID": 96672, 
    "variationParentTypeID": 2537, 
    "volume": 5.0
  }, 
  "14037": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the kinetic resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88277, 
    "groupID": 295, 
    "iconID": 20939, 
    "marketGroupID": 1689, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14037, 
    "typeName": "Domination Kinetic Shield Amplifier", 
    "typeNameID": 96673, 
    "variationParentTypeID": 2545, 
    "volume": 5.0
  }, 
  "14039": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the kinetic resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88278, 
    "groupID": 295, 
    "iconID": 20939, 
    "marketGroupID": 1689, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14039, 
    "typeName": "Dread Guristas Kinetic Shield Amplifier", 
    "typeNameID": 96674, 
    "variationParentTypeID": 2545, 
    "volume": 5.0
  }, 
  "1404": {
    "basePrice": 54380.0, 
    "capacity": 0.0, 
    "groupID": 158, 
    "iconID": 1041, 
    "marketGroupID": 332, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 1404, 
    "typeName": "Inertial Stabilizers I Blueprint", 
    "typeNameID": 76639, 
    "volume": 0.01
  }, 
  "14041": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the EM resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88279, 
    "groupID": 295, 
    "iconID": 20942, 
    "marketGroupID": 1691, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14041, 
    "typeName": "Domination EM Shield Amplifier", 
    "typeNameID": 96675, 
    "variationParentTypeID": 1808, 
    "volume": 5.0
  }, 
  "14043": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the EM resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88280, 
    "groupID": 295, 
    "iconID": 20942, 
    "marketGroupID": 1691, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14043, 
    "typeName": "Dread Guristas EM Shield Amplifier", 
    "typeNameID": 96676, 
    "variationParentTypeID": 1808, 
    "volume": 5.0
  }, 
  "14045": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91351, 
    "groupID": 338, 
    "iconID": 2104, 
    "marketGroupID": 613, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14045, 
    "typeName": "Domination Shield Boost Amplifier", 
    "typeNameID": 101171, 
    "variationParentTypeID": 11561, 
    "volume": 5.0
  }, 
  "14047": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91352, 
    "groupID": 338, 
    "iconID": 2104, 
    "marketGroupID": 613, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14047, 
    "typeName": "Dread Guristas Shield Boost Amplifier", 
    "typeNameID": 101172, 
    "variationParentTypeID": 11561, 
    "volume": 5.0
  }, 
  "14049": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88281, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14049, 
    "typeName": "Shadow Serpentis Adaptive Nano Plating", 
    "typeNameID": 96677, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "1405": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Improves ship handling and maneuverability.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87224, 
    "groupID": 762, 
    "iconID": 1041, 
    "marketGroupID": 1086, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 1405, 
    "typeName": "Inertial Stabilizers II", 
    "typeNameID": 76640, 
    "variationParentTypeID": 1403, 
    "volume": 5.0
  }, 
  "14051": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88282, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14051, 
    "typeName": "Shadow Serpentis Kinetic Plating", 
    "typeNameID": 96678, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "14053": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88283, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14053, 
    "typeName": "Shadow Serpentis Explosive Plating", 
    "typeNameID": 96679, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "14055": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88284, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14055, 
    "typeName": "Shadow Serpentis EM Plating", 
    "typeNameID": 96680, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "14057": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88285, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14057, 
    "typeName": "Shadow Serpentis Thermal Plating", 
    "typeNameID": 96681, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "14059": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88286, 
    "groupID": 328, 
    "iconID": 20944, 
    "marketGroupID": 1681, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14059, 
    "typeName": "Shadow Serpentis EM Armor Hardener", 
    "typeNameID": 96682, 
    "variationParentTypeID": 11301, 
    "volume": 5.0
  }, 
  "1406": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "groupID": 158, 
    "iconID": 1041, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 2, 
    "typeID": 1406, 
    "typeName": "Inertial Stabilizers II Blueprint", 
    "typeNameID": 76641, 
    "volume": 0.01
  }, 
  "14061": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88287, 
    "groupID": 328, 
    "iconID": 20943, 
    "marketGroupID": 1680, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14061, 
    "typeName": "Shadow Serpentis Explosive Armor Hardener", 
    "typeNameID": 96683, 
    "variationParentTypeID": 11303, 
    "volume": 5.0
  }, 
  "14063": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88288, 
    "groupID": 328, 
    "iconID": 20945, 
    "marketGroupID": 1679, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14063, 
    "typeName": "Shadow Serpentis Kinetic Armor Hardener", 
    "typeNameID": 96684, 
    "variationParentTypeID": 11305, 
    "volume": 5.0
  }, 
  "14065": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88289, 
    "groupID": 328, 
    "iconID": 20946, 
    "marketGroupID": 1678, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14065, 
    "typeName": "Shadow Serpentis Thermal Armor Hardener", 
    "typeNameID": 96685, 
    "variationParentTypeID": 11277, 
    "volume": 5.0
  }, 
  "14067": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
    "descriptionID": 88290, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1051, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 14067, 
    "typeName": "Shadow Serpentis Large Armor Repairer", 
    "typeNameID": 96686, 
    "variationParentTypeID": 3538, 
    "volume": 50.0
  }, 
  "14068": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
    "descriptionID": 88291, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1050, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 14068, 
    "typeName": "Shadow Serpentis Medium Armor Repairer", 
    "typeNameID": 96687, 
    "variationParentTypeID": 3528, 
    "volume": 10.0
  }, 
  "14069": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
    "descriptionID": 88292, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1049, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 14069, 
    "typeName": "Shadow Serpentis Small Armor Repairer", 
    "typeNameID": 96688, 
    "variationParentTypeID": 523, 
    "volume": 5.0
  }, 
  "14070": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88293, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14070, 
    "typeName": "Dark Blood Energized Adaptive Nano Membrane", 
    "typeNameID": 96689, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "14072": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88294, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14072, 
    "typeName": "True Sansha Energized Adaptive Nano Membrane", 
    "typeNameID": 96690, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "14074": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88295, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14074, 
    "typeName": "Shadow Serpentis Energized Adaptive Nano Membrane", 
    "typeNameID": 96691, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "14076": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88296, 
    "groupID": 326, 
    "iconID": 20953, 
    "marketGroupID": 1685, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14076, 
    "typeName": "Dark Blood Energized Kinetic Membrane", 
    "typeNameID": 96692, 
    "variationParentTypeID": 11247, 
    "volume": 5
  }, 
  "14078": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88297, 
    "groupID": 326, 
    "iconID": 20953, 
    "marketGroupID": 1685, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14078, 
    "typeName": "True Sansha Energized Kinetic Membrane", 
    "typeNameID": 96693, 
    "variationParentTypeID": 11247, 
    "volume": 5
  }, 
  "14080": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88298, 
    "groupID": 326, 
    "iconID": 20953, 
    "marketGroupID": 1685, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14080, 
    "typeName": "Shadow Serpentis Energized Kinetic Membrane", 
    "typeNameID": 96694, 
    "variationParentTypeID": 11247, 
    "volume": 5
  }, 
  "14082": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88299, 
    "groupID": 326, 
    "iconID": 20951, 
    "marketGroupID": 1682, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14082, 
    "typeName": "Dark Blood Energized Explosive Membrane", 
    "typeNameID": 96695, 
    "variationParentTypeID": 11227, 
    "volume": 5
  }, 
  "14084": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88300, 
    "groupID": 326, 
    "iconID": 20951, 
    "marketGroupID": 1682, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14084, 
    "typeName": "True Sansha Energized Explosive Membrane", 
    "typeNameID": 96696, 
    "variationParentTypeID": 11227, 
    "volume": 5
  }, 
  "14086": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88301, 
    "groupID": 326, 
    "iconID": 20951, 
    "marketGroupID": 1682, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14086, 
    "typeName": "Shadow Serpentis Energized Explosive Membrane", 
    "typeNameID": 96697, 
    "variationParentTypeID": 11227, 
    "volume": 5
  }, 
  "14088": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88302, 
    "groupID": 326, 
    "iconID": 20952, 
    "marketGroupID": 1684, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14088, 
    "typeName": "Dark Blood Energized EM Membrane", 
    "typeNameID": 96698, 
    "variationParentTypeID": 11217, 
    "volume": 5
  }, 
  "14090": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88303, 
    "groupID": 326, 
    "iconID": 20952, 
    "marketGroupID": 1684, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14090, 
    "typeName": "True Sansha Energized EM Membrane", 
    "typeNameID": 96699, 
    "variationParentTypeID": 11217, 
    "volume": 5
  }, 
  "14092": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88304, 
    "groupID": 326, 
    "iconID": 20952, 
    "marketGroupID": 1684, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14092, 
    "typeName": "Shadow Serpentis Energized EM Membrane", 
    "typeNameID": 96700, 
    "variationParentTypeID": 11217, 
    "volume": 5
  }, 
  "14094": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88305, 
    "groupID": 326, 
    "iconID": 20954, 
    "marketGroupID": 1683, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14094, 
    "typeName": "Dark Blood Energized Thermal Membrane", 
    "typeNameID": 96701, 
    "variationParentTypeID": 11257, 
    "volume": 5
  }, 
  "14096": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88306, 
    "groupID": 326, 
    "iconID": 20954, 
    "marketGroupID": 1683, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14096, 
    "typeName": "True Sansha Energized Thermal Membrane", 
    "typeNameID": 96702, 
    "variationParentTypeID": 11257, 
    "volume": 5
  }, 
  "14098": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88307, 
    "groupID": 326, 
    "iconID": 20954, 
    "marketGroupID": 1683, 
    "mass": 1, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14098, 
    "typeName": "Shadow Serpentis Energized Thermal Membrane", 
    "typeNameID": 96703, 
    "variationParentTypeID": 11257, 
    "volume": 5
  }, 
  "14100": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Enhances the range and improves the tracking speed of turrets.    \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 90859, 
    "groupID": 211, 
    "iconID": 1640, 
    "marketGroupID": 707, 
    "mass": 20.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14100, 
    "typeName": "Domination Tracking Enhancer", 
    "typeNameID": 100633, 
    "variationParentTypeID": 1998, 
    "volume": 5.0
  }, 
  "14102": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 88308, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14102, 
    "typeName": "Domination 100MN Afterburner", 
    "typeNameID": 96704, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "14104": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 88309, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14104, 
    "typeName": "Shadow Serpentis 100MN Afterburner", 
    "typeNameID": 96705, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "14106": {
    "basePrice": 32256, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 88310, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14106, 
    "typeName": "Domination 10MN Afterburner", 
    "typeNameID": 96706, 
    "variationParentTypeID": 12056, 
    "volume": 5
  }, 
  "14108": {
    "basePrice": 32256, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 88311, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14108, 
    "typeName": "Shadow Serpentis 10MN Afterburner", 
    "typeNameID": 96707, 
    "variationParentTypeID": 12056, 
    "volume": 5
  }, 
  "14110": {
    "basePrice": 6450, 
    "capacity": 0.0, 
    "description": "Gives a boosts to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 88312, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14110, 
    "typeName": "Domination 1MN Afterburner", 
    "typeNameID": 96708, 
    "variationParentTypeID": 439, 
    "volume": 5
  }, 
  "14112": {
    "basePrice": 6450, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 88313, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14112, 
    "typeName": "Shadow Serpentis 1MN Afterburner", 
    "typeNameID": 96709, 
    "variationParentTypeID": 439, 
    "volume": 5
  }, 
  "14114": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94123, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14114, 
    "typeName": "Domination 500MN Microwarpdrive", 
    "typeNameID": 105622, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "14116": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94147, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14116, 
    "typeName": "Shadow Serpentis 500MN Microwarpdrive", 
    "typeNameID": 105646, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "14118": {
    "basePrice": 158188, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 94124, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14118, 
    "typeName": "Domination 50MN Microwarpdrive", 
    "typeNameID": 105623, 
    "variationParentTypeID": 12052, 
    "volume": 10
  }, 
  "14120": {
    "basePrice": 158188, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 94148, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14120, 
    "typeName": "Shadow Serpentis 50MN Microwarpdrive", 
    "typeNameID": 105647, 
    "variationParentTypeID": 12052, 
    "volume": 10
  }, 
  "14122": {
    "basePrice": 31636, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 94125, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14122, 
    "typeName": "Domination 5MN Microwarpdrive", 
    "typeNameID": 105624, 
    "variationParentTypeID": 434, 
    "volume": 10
  }, 
  "14124": {
    "basePrice": 31636, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 94149, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14124, 
    "typeName": "Shadow Serpentis 5MN Microwarpdrive", 
    "typeNameID": 105648, 
    "variationParentTypeID": 434, 
    "volume": 10
  }, 
  "14126": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monster unit vastly increases engine power at the expense of cargo capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88314, 
    "groupID": 764, 
    "iconID": 98, 
    "marketGroupID": 1087, 
    "mass": 50.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 14126, 
    "typeName": "Domination Overdrive Injector", 
    "typeNameID": 96710, 
    "variationParentTypeID": 1244, 
    "volume": 5.0
  }, 
  "14127": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91182, 
    "groupID": 763, 
    "iconID": 1042, 
    "marketGroupID": 1196, 
    "mass": 100.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 14127, 
    "typeName": "Domination Nanofiber Structure", 
    "typeNameID": 100981, 
    "variationParentTypeID": 2603, 
    "volume": 5.0
  }, 
  "14128": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts power core output.", 
    "descriptionID": 88315, 
    "groupID": 769, 
    "iconID": 70, 
    "marketGroupID": 659, 
    "mass": 20.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14128, 
    "typeName": "Dark Blood Reactor Control Unit", 
    "typeNameID": 96711, 
    "variationParentTypeID": 1353, 
    "volume": 5.0
  }, 
  "14130": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts power core output.", 
    "descriptionID": 88316, 
    "groupID": 769, 
    "iconID": 70, 
    "marketGroupID": 659, 
    "mass": 20.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14130, 
    "typeName": "True Sansha Reactor Control Unit", 
    "typeNameID": 96712, 
    "variationParentTypeID": 1353, 
    "volume": 5.0
  }, 
  "14132": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts power core output.", 
    "descriptionID": 88317, 
    "groupID": 769, 
    "iconID": 70, 
    "marketGroupID": 659, 
    "mass": 20.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14132, 
    "typeName": "Shadow Serpentis Reactor Control Unit", 
    "typeNameID": 96713, 
    "variationParentTypeID": 1353, 
    "volume": 5.0
  }, 
  "14134": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.", 
    "descriptionID": 88318, 
    "groupID": 766, 
    "iconID": 70, 
    "marketGroupID": 658, 
    "mass": 20.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14134, 
    "typeName": "Dark Blood Power Diagnostic System", 
    "typeNameID": 96714, 
    "variationParentTypeID": 1539, 
    "volume": 5.0
  }, 
  "14136": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.", 
    "descriptionID": 88319, 
    "groupID": 766, 
    "iconID": 70, 
    "marketGroupID": 658, 
    "mass": 20.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14136, 
    "typeName": "True Sansha Power Diagnostic System", 
    "typeNameID": 96715, 
    "variationParentTypeID": 1539, 
    "volume": 5.0
  }, 
  "14138": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.", 
    "descriptionID": 88320, 
    "groupID": 766, 
    "iconID": 70, 
    "marketGroupID": 658, 
    "mass": 20.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14138, 
    "typeName": "Shadow Serpentis Power Diagnostic System", 
    "typeNameID": 96716, 
    "variationParentTypeID": 1539, 
    "volume": 5.0
  }, 
  "14140": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the capacitor recharge rate.", 
    "descriptionID": 88321, 
    "groupID": 43, 
    "iconID": 90, 
    "marketGroupID": 665, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14140, 
    "typeName": "True Sansha Cap Recharger", 
    "typeNameID": 96717, 
    "variationParentTypeID": 1195, 
    "volume": 5.0
  }, 
  "14142": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the capacitor recharge rate.", 
    "descriptionID": 88322, 
    "groupID": 43, 
    "iconID": 90, 
    "marketGroupID": 665, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14142, 
    "typeName": "Dark Blood Cap Recharger", 
    "typeNameID": 96718, 
    "variationParentTypeID": 1195, 
    "volume": 5.0
  }, 
  "14144": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor recharge rate at the expense of shield boosting.", 
    "descriptionID": 88323, 
    "groupID": 767, 
    "iconID": 90, 
    "marketGroupID": 667, 
    "mass": 20.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14144, 
    "typeName": "Dark Blood Capacitor Power Relay", 
    "typeNameID": 96719, 
    "variationParentTypeID": 1445, 
    "volume": 5.0
  }, 
  "14146": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor recharge rate at the expense of shield boosting.", 
    "descriptionID": 88324, 
    "groupID": 767, 
    "iconID": 90, 
    "marketGroupID": 667, 
    "mass": 20.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14146, 
    "typeName": "True Sansha Capacitor Power Relay", 
    "typeNameID": 96720, 
    "variationParentTypeID": 1445, 
    "volume": 5.0
  }, 
  "14148": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91813, 
    "groupID": 68, 
    "iconID": 1029, 
    "marketGroupID": 692, 
    "mass": 1000, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14148, 
    "typeName": "Dark Blood Small Energy Nosferatu", 
    "typeNameID": 101749, 
    "variationParentTypeID": 530, 
    "volume": 5
  }, 
  "14150": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91841, 
    "groupID": 68, 
    "iconID": 1029, 
    "marketGroupID": 692, 
    "mass": 1000, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14150, 
    "typeName": "True Sansha Small Energy Nosferatu", 
    "typeNameID": 101777, 
    "variationParentTypeID": 530, 
    "volume": 5
  }, 
  "14152": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91811, 
    "groupID": 68, 
    "iconID": 1029, 
    "marketGroupID": 694, 
    "mass": 1000, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14152, 
    "typeName": "Dark Blood Heavy Energy Nosferatu", 
    "typeNameID": 101747, 
    "variationParentTypeID": 12261, 
    "volume": 5
  }, 
  "14154": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91839, 
    "groupID": 68, 
    "iconID": 1029, 
    "marketGroupID": 694, 
    "mass": 1000, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14154, 
    "typeName": "True Sansha Heavy Energy Nosferatu", 
    "typeNameID": 101775, 
    "variationParentTypeID": 12261, 
    "volume": 5
  }, 
  "14156": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91812, 
    "groupID": 68, 
    "iconID": 1029, 
    "marketGroupID": 693, 
    "mass": 1000, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14156, 
    "typeName": "Dark Blood Medium Energy Nosferatu", 
    "typeNameID": 101748, 
    "variationParentTypeID": 12257, 
    "volume": 5
  }, 
  "14158": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91840, 
    "groupID": 68, 
    "iconID": 1029, 
    "marketGroupID": 693, 
    "mass": 1000, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14158, 
    "typeName": "True Sansha Medium Energy Nosferatu", 
    "typeNameID": 101776, 
    "variationParentTypeID": 12257, 
    "volume": 5
  }, 
  "14160": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
    "descriptionID": 88325, 
    "groupID": 71, 
    "iconID": 1283, 
    "marketGroupID": 689, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14160, 
    "typeName": "Dark Blood Small Energy Neutralizer", 
    "typeNameID": 96721, 
    "variationParentTypeID": 533, 
    "volume": 5.0
  }, 
  "14162": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
    "descriptionID": 88326, 
    "groupID": 71, 
    "iconID": 1283, 
    "marketGroupID": 689, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14162, 
    "typeName": "True Sansha Small Energy Neutralizer", 
    "typeNameID": 96722, 
    "variationParentTypeID": 533, 
    "volume": 5.0
  }, 
  "14164": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
    "descriptionID": 88327, 
    "groupID": 71, 
    "iconID": 1283, 
    "marketGroupID": 690, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14164, 
    "typeName": "Dark Blood Medium Energy Neutralizer", 
    "typeNameID": 96723, 
    "variationParentTypeID": 12265, 
    "volume": 5.0
  }, 
  "14166": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
    "descriptionID": 88328, 
    "groupID": 71, 
    "iconID": 1283, 
    "marketGroupID": 690, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14166, 
    "typeName": "True Sansha Medium Energy Neutralizer", 
    "typeNameID": 96724, 
    "variationParentTypeID": 12265, 
    "volume": 5.0
  }, 
  "14168": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
    "descriptionID": 88329, 
    "groupID": 71, 
    "iconID": 1283, 
    "marketGroupID": 691, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14168, 
    "typeName": "Dark Blood Heavy Energy Neutralizer", 
    "typeNameID": 96725, 
    "variationParentTypeID": 12269, 
    "volume": 5.0
  }, 
  "14170": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
    "descriptionID": 88330, 
    "groupID": 71, 
    "iconID": 1283, 
    "marketGroupID": 691, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14170, 
    "typeName": "True Sansha Heavy Energy Neutralizer", 
    "typeNameID": 96726, 
    "variationParentTypeID": 12269, 
    "volume": 5.0
  }, 
  "14172": {
    "basePrice": 70258.0, 
    "capacity": 128.0, 
    "description": "Provides a quick injection of power into the capacitor.", 
    "descriptionID": 88331, 
    "groupID": 76, 
    "iconID": 1031, 
    "marketGroupID": 701, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14172, 
    "typeName": "Dark Blood Heavy Capacitor Booster", 
    "typeNameID": 96727, 
    "variationParentTypeID": 3576, 
    "volume": 20.0
  }, 
  "14174": {
    "basePrice": 70258.0, 
    "capacity": 128.0, 
    "description": "Provides a quick injection of power into the capacitor.", 
    "descriptionID": 88332, 
    "groupID": 76, 
    "iconID": 1031, 
    "marketGroupID": 701, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14174, 
    "typeName": "True Sansha Heavy Capacitor Booster", 
    "typeNameID": 96728, 
    "variationParentTypeID": 3576, 
    "volume": 20.0
  }, 
  "14176": {
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    "typeID": 14242, 
    "typeName": "Dark Blood Warp Disruptor", 
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    "volume": 5.0
  }, 
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    "basePrice": 0.0, 
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    "description": "Disrupts the target ship's navigation computer which prevents it from warping.", 
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    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14244, 
    "typeName": "Domination Warp Disruptor", 
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    "volume": 5.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer which prevents it from warping.", 
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    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14246, 
    "typeName": "Dread Guristas Warp Disruptor", 
    "typeNameID": 96741, 
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    "volume": 5.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer which prevents it from warping.", 
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    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14248, 
    "typeName": "True Sansha Warp Disruptor", 
    "typeNameID": 96742, 
    "variationParentTypeID": 3242, 
    "volume": 5.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer which prevents it from warping.", 
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    "marketGroupID": 1935, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14250, 
    "typeName": "Shadow Serpentis Warp Disruptor", 
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    "volume": 5.0
  }, 
  "14252": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.", 
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    "iconID": 3433, 
    "marketGroupID": 1936, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14252, 
    "typeName": "Dark Blood Warp Scrambler", 
    "typeNameID": 101004, 
    "variationParentTypeID": 447, 
    "volume": 5.0
  }, 
  "14254": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.", 
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    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14254, 
    "typeName": "Domination Warp Scrambler", 
    "typeNameID": 101006, 
    "variationParentTypeID": 447, 
    "volume": 5.0
  }, 
  "14256": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.", 
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    "marketGroupID": 1936, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14256, 
    "typeName": "Dread Guristas Warp Scrambler", 
    "typeNameID": 101007, 
    "variationParentTypeID": 447, 
    "volume": 5.0
  }, 
  "14258": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.", 
    "descriptionID": 91221, 
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    "iconID": 3433, 
    "marketGroupID": 1936, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14258, 
    "typeName": "True Sansha Warp Scrambler", 
    "typeNameID": 101020, 
    "variationParentTypeID": 447, 
    "volume": 5.0
  }, 
  "14260": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.", 
    "descriptionID": 91219, 
    "groupID": 52, 
    "iconID": 3433, 
    "marketGroupID": 1936, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14260, 
    "typeName": "Shadow Serpentis Warp Scrambler", 
    "typeNameID": 101018, 
    "variationParentTypeID": 447, 
    "volume": 5.0
  }, 
  "14262": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.", 
    "descriptionID": 88348, 
    "groupID": 65, 
    "iconID": 1284, 
    "marketGroupID": 683, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14262, 
    "typeName": "Dark Blood Stasis Webifier", 
    "typeNameID": 96744, 
    "variationParentTypeID": 526, 
    "volume": 5.0
  }, 
  "14264": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.", 
    "descriptionID": 88349, 
    "groupID": 65, 
    "iconID": 1284, 
    "marketGroupID": 683, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14264, 
    "typeName": "Domination Stasis Webifier", 
    "typeNameID": 96745, 
    "variationParentTypeID": 526, 
    "volume": 5.0
  }, 
  "14266": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.", 
    "descriptionID": 88350, 
    "groupID": 65, 
    "iconID": 1284, 
    "marketGroupID": 683, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14266, 
    "typeName": "Dread Guristas Stasis Webifier", 
    "typeNameID": 96746, 
    "variationParentTypeID": 526, 
    "volume": 5.0
  }, 
  "14268": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.", 
    "descriptionID": 88351, 
    "groupID": 65, 
    "iconID": 1284, 
    "marketGroupID": 683, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14268, 
    "typeName": "True Sansha Stasis Webifier", 
    "typeNameID": 96747, 
    "variationParentTypeID": 526, 
    "volume": 5.0
  }, 
  "14270": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.", 
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    "groupID": 65, 
    "iconID": 1284, 
    "marketGroupID": 683, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14270, 
    "typeName": "Shadow Serpentis Stasis Webifier", 
    "typeNameID": 96748, 
    "variationParentTypeID": 526, 
    "volume": 5.0
  }, 
  "14272": {
    "basePrice": 100000.0, 
    "capacity": 1.0, 
    "description": "The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94731, 
    "graphicID": 11136, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14272, 
    "typeName": "200mm Carbide Railgun I", 
    "typeNameID": 106259, 
    "variationParentTypeID": 12344, 
    "volume": 10.0
  }, 
  "14274": {
    "basePrice": 100000.0, 
    "capacity": 1.0, 
    "description": "The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94732, 
    "graphicID": 11136, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14274, 
    "typeName": "200mm 'Scout' Accelerator Cannon", 
    "typeNameID": 106260, 
    "variationParentTypeID": 12344, 
    "volume": 10.0
  }, 
  "14276": {
    "basePrice": 100000.0, 
    "capacity": 1.0, 
    "description": "The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94733, 
    "graphicID": 11136, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14276, 
    "typeName": "200mm Compressed Coil Gun I", 
    "typeNameID": 106261, 
    "variationParentTypeID": 12344, 
    "volume": 10.0
  }, 
  "14278": {
    "basePrice": 100000.0, 
    "capacity": 1.0, 
    "description": "The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94734, 
    "graphicID": 11136, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14278, 
    "typeName": "200mm Prototype Gauss Gun", 
    "typeNameID": 106262, 
    "variationParentTypeID": 12344, 
    "volume": 10.0
  }, 
  "14280": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94735, 
    "graphicID": 11133, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14280, 
    "typeName": "350mm Carbide Railgun I", 
    "typeNameID": 106263, 
    "variationParentTypeID": 12354, 
    "volume": 20.0
  }, 
  "14282": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94736, 
    "graphicID": 11133, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14282, 
    "typeName": "350mm 'Scout' Accelerator Cannon", 
    "typeNameID": 106264, 
    "variationParentTypeID": 12354, 
    "volume": 20.0
  }, 
  "14284": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94961, 
    "graphicID": 11133, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14284, 
    "typeName": "350mm Compressed Coil Gun I", 
    "typeNameID": 106524, 
    "variationParentTypeID": 12354, 
    "volume": 20.0
  }, 
  "14286": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94737, 
    "graphicID": 11133, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14286, 
    "typeName": "350mm Prototype Gauss Gun", 
    "typeNameID": 106265, 
    "variationParentTypeID": 12354, 
    "volume": 20.0
  }, 
  "14292": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.\r\n\r\nThis is a DNA sample taken from the hapless pirate marauder, Kruul.", 
    "descriptionID": 88353, 
    "groupID": 314, 
    "iconID": 2302, 
    "marketGroupID": 752, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 14292, 
    "typeName": "Kruul's DNA", 
    "typeNameID": 96749, 
    "volume": 0.1
  }, 
  "14293": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "X-Rated Holo-Vid reels are a popular type of personal entertainment, especially in Gallente territories.  These type of Holoreels are strictly forbidden in the Amarr Empire and Khanid Kingdom.", 
    "descriptionID": 88354, 
    "groupID": 314, 
    "iconID": 1177, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 14293, 
    "typeName": "X-Rated Holoreel", 
    "typeNameID": 96750, 
    "volume": 0.5
  }, 
  "14294": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is an escape capsule which is released upon the destruction of ones ship.", 
    "descriptionID": 80349, 
    "graphicID": 73, 
    "groupID": 818, 
    "mass": 32000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "typeID": 14294, 
    "typeName": "Kruul's Capsule", 
    "typeNameID": 68802, 
    "volume": 1000.0, 
    "wreckTypeID": 26935
  }, 
  "14295": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This image processor implanted in the occipital lobe grants a bonus to a character's Perception.  The beta version of the limited implants are a more advanced prototype, originally developed by the Caldari corporation Zero-G Research Firm as a cost effective alternative to the basic non-limited implants.\r\n\r\n+2 Bonus to Perception", 
    "descriptionID": 88355, 
    "groupID": 745, 
    "iconID": 2053, 
    "marketGroupID": 618, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14295, 
    "typeName": "Limited Ocular Filter - Beta", 
    "typeNameID": 96751, 
    "variationParentTypeID": 9899, 
    "volume": 1.0
  }, 
  "14296": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Data processing unit implanted in the Parietal lobe. Grants a bonus to Willpower. The beta version of the limited implants are a more advanced prototype, originally developed by the Caldari corporation Zero-G Research Firm as a cost effective alternative to the basic non-limited implants.\r\n\r\n+2 Bonus to Willpower", 
    "descriptionID": 88356, 
    "groupID": 745, 
    "iconID": 2054, 
    "marketGroupID": 620, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14296, 
    "typeName": "Limited Neural Boost - Beta", 
    "typeNameID": 96752, 
    "variationParentTypeID": 9942, 
    "volume": 1.0
  }, 
  "14297": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This image processor implanted in the temporal lobe grants a bonus to a character's memory.  The beta version of the limited implants are a more advanced prototype, originally developed by the Caldari corporation Zero-G Research Firm as a cost effective alternative to the basic non-limited implants.\r\n\r\n+2 Bonus to Memory", 
    "descriptionID": 91062, 
    "groupID": 745, 
    "iconID": 2061, 
    "marketGroupID": 619, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14297, 
    "typeName": "Limited Memory Augmentation - Beta", 
    "typeNameID": 100855, 
    "variationParentTypeID": 9941, 
    "volume": 1.0
  }, 
  "14298": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This grafted subprocessor implanted in the frontal lobe grants a bonus to a character's Intelligence. The beta version of the limited implants are a more advanced prototype, originally developed by the Caldari corporation Zero-G Research Firm as a cost effective alternative to the basic non-limited implants. \r\n\r\n+2 Bonus to Intelligence", 
    "descriptionID": 88357, 
    "groupID": 745, 
    "iconID": 2062, 
    "marketGroupID": 621, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14298, 
    "typeName": "Limited Cybernetic Subprocessor - Beta", 
    "typeNameID": 96753, 
    "variationParentTypeID": 9943, 
    "volume": 1.0
  }, 
  "14299": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This image processor implanted in the parietal lobe grants a bonus to a character's Charisma.  The beta version of the limited implants are a more advanced prototype, originally developed by the Caldari corporation Zero-G Research Firm as a cost effective alternative to the basic non-limited implants.\r\n\r\n+2 Bonus to Charisma", 
    "descriptionID": 88358, 
    "groupID": 745, 
    "iconID": 2060, 
    "marketGroupID": 622, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14299, 
    "typeName": "Limited Social Adaptation Chip - Beta", 
    "typeNameID": 96754, 
    "variationParentTypeID": 9956, 
    "volume": 1.0
  }, 
  "14343": {
    "basePrice": 15000000, 
    "capacity": 20000, 
    "description": "This structure has been automatically disabled by CONCORD to make way for newer replacement technology.", 
    "descriptionID": 80350, 
    "graphicID": 2598, 
    "groupID": 404, 
    "marketGroupID": 483, 
    "mass": 100000000, 
    "portionSize": 1, 
    "published": true, 
    "radius": 907, 
    "typeID": 14343, 
    "typeName": "Silo", 
    "typeNameID": 68803, 
    "volume": 4000
  }, 
  "14344": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85165, 
    "graphicID": 1824, 
    "groupID": 613, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 199.86, 
    "soundID": 20904, 
    "typeID": 14344, 
    "typeName": "Renegade Guristas Pirate", 
    "typeNameID": 74333, 
    "volume": 101000.0, 
    "wreckTypeID": 26574
  }, 
  "14345": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85166, 
    "graphicID": 337, 
    "groupID": 595, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 187.0, 
    "soundID": 20900, 
    "typeID": 14345, 
    "typeName": "Renegade Angel Goon", 
    "typeNameID": 74334, 
    "volume": 109000.0, 
    "wreckTypeID": 26562
  }, 
  "14346": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85167, 
    "graphicID": 1759, 
    "groupID": 604, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 134.43, 
    "soundID": 20901, 
    "typeID": 14346, 
    "typeName": "Renegade Blood Raider", 
    "typeNameID": 74335, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "14347": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85168, 
    "graphicID": 1815, 
    "groupID": 631, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 167.24, 
    "soundID": 20903, 
    "typeID": 14347, 
    "typeName": "Renegade Serpentis Assassin", 
    "typeNameID": 74336, 
    "volume": 112000.0, 
    "wreckTypeID": 26586
  }, 
  "14348": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85169, 
    "graphicID": 1236, 
    "groupID": 622, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 174.0, 
    "soundID": 20902, 
    "typeID": 14348, 
    "typeName": "Renegade Sanshas Slaver", 
    "typeNameID": 74337, 
    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "14349": {
    "basePrice": 0.0, 
    "capacity": 280.0, 
    "description": "The Maller is the largest cruiser class used by the Amarrians. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches. In the Amarr Imperial Navy, the Maller is commonly used as the spearhead for large military operations.  Threat level: Deadly", 
    "descriptionID": 80351, 
    "graphicID": 1915, 
    "groupID": 668, 
    "mass": 12750000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 134.43, 
    "typeID": 14349, 
    "typeName": "Sarum Maller", 
    "typeNameID": 68804, 
    "volume": 118000.0, 
    "wreckTypeID": 27051
  }, 
  "14350": {
    "basePrice": 0.0, 
    "capacity": 675.0, 
    "description": "Only those in high favor with the Emperor can earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. These metallic monstrosities see to it that the word of the Emperor is carried out among the denizens of the Empire and beyond.  Threat level: Uber", 
    "descriptionID": 84146, 
    "graphicID": 296, 
    "groupID": 816, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 14350, 
    "typeName": "Commander Karzo Sarum", 
    "typeNameID": 73209, 
    "volume": 1150000.0, 
    "wreckTypeID": 26933
  }, 
  "14351": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Imperial Navy Soldier class fighter ships are a common sight within the Amarr Imperial armada.  Threat level: Very high", 
    "descriptionID": 86545, 
    "graphicID": 1734, 
    "groupID": 665, 
    "mass": 1265000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 40.0, 
    "typeID": 14351, 
    "typeName": "Imperial Navy Soldier", 
    "typeNameID": 75723, 
    "volume": 18100.0, 
    "wreckTypeID": 27052
  }, 
  "14352": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Ammatar Soldier class fighter ships are a common sight within the Ammatar armada.  Threat level: Very high", 
    "descriptionID": 80352, 
    "graphicID": 1744, 
    "groupID": 665, 
    "mass": 1265000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 40.0, 
    "typeID": 14352, 
    "typeName": "Ammatar Navy Soldier", 
    "typeNameID": 68805, 
    "volume": 18100.0, 
    "wreckTypeID": 27052
  }, 
  "14353": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "The Gallente Navy Soldier class fighter ships are a common sight within the Gallente Federation armada.  Threat level: Very high", 
    "descriptionID": 86490, 
    "graphicID": 1909, 
    "groupID": 677, 
    "mass": 2040000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 36.16, 
    "typeID": 14353, 
    "typeName": "Federation Navy Soldier", 
    "typeNameID": 75665, 
    "volume": 20400.0, 
    "wreckTypeID": 27055
  }, 
  "14354": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "The Republic Fleet Soldier class fighter ships are a common sight within the Minmatar Republic armada. Threat level: Very high", 
    "descriptionID": 80353, 
    "graphicID": 1891, 
    "groupID": 683, 
    "mass": 1200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 37.07, 
    "typeID": 14354, 
    "typeName": "Republic Fleet Soldier", 
    "typeNameID": 68806, 
    "volume": 12000.0, 
    "wreckTypeID": 27043
  }, 
  "14355": {
    "basePrice": 0.0, 
    "capacity": 90.0, 
    "description": "The Caldari Navy Soldier class fighter ships are a common sight within the Caldari State armada. Threat level: Very high", 
    "descriptionID": 80354, 
    "graphicID": 1793, 
    "groupID": 671, 
    "mass": 1680000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 47.0, 
    "typeID": 14355, 
    "typeName": "Caldari Navy Soldier", 
    "typeNameID": 68807, 
    "volume": 17400.0, 
    "wreckTypeID": 27049
  }, 
  "14356": {
    "basePrice": 0.0, 
    "capacity": 675.0, 
    "description": "Only those in high favor with the Emperor can earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. These metallic monstrosities see to it that the word of the Emperor is carried out among the denizens of the Empire and beyond.  Threat level: Deadly", 
    "descriptionID": 84108, 
    "graphicID": 2239, 
    "groupID": 667, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 14356, 
    "typeName": "Ammatar Navy Apocalypse", 
    "typeNameID": 73171, 
    "volume": 1150000.0, 
    "wreckTypeID": 27050
  }, 
  "14358": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "Zemnar is an uncommon type of antibiotic specifically used to combat rare bacterial infections. Originally discovered by the late Gallente biologist, Lameur Zemnar, the drug is now frequently kept in stock in the more wealthy quarters of the galaxy, in case of a bacterial outbreak.", 
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    "groupID": 314, 
    "iconID": 28, 
    "marketGroupID": 492, 
    "mass": 5.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 14358, 
    "typeName": "Zemnar", 
    "typeNameID": 96755, 
    "volume": 0.2
  }, 
  "14359": {
    "basePrice": 0.0, 
    "capacity": 150.0, 
    "description": "The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations.  It is sometimes used by the Caldari Navy and is generally considered an expendable low-cost craft.  Threat level: Moderate", 
    "descriptionID": 80356, 
    "graphicID": 1788, 
    "groupID": 671, 
    "mass": 1300000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 33.0, 
    "typeID": 14359, 
    "typeName": "Caldari Navy Condor", 
    "typeNameID": 68809, 
    "volume": 18000.0, 
    "wreckTypeID": 27049
  }, 
  "1436": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Targets any hostile ship within range on activation. Grants a +3 bonus to ship's max targets when online.", 
    "descriptionID": 87227, 
    "groupID": 96, 
    "iconID": 104, 
    "marketGroupID": 670, 
    "mass": 40.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 1436, 
    "typeName": "Auto Targeting System II", 
    "typeNameID": 76645, 
    "variationParentTypeID": 1182, 
    "volume": 5.0
  }, 
  "14360": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Slasher is cheap, but versatile. It's been manufactured en masse, making it one of the most common vessels in Minmatar space. The Slasher is extremely fast, with decent armaments, and is popular amongst budding pirates and smugglers.  It is sometimes used by the Minmatar Fleet and is generally considered an expendable low-cost craft.  Threat level: Moderate", 
    "descriptionID": 80357, 
    "graphicID": 1888, 
    "groupID": 683, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 32.89, 
    "typeID": 14360, 
    "typeName": "Republic Fleet Slasher", 
    "typeNameID": 68810, 
    "volume": 17400.0, 
    "wreckTypeID": 27043
  }, 
  "14361": {
    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although the Atron is a good harvester when it comes to mining, its main ability is as a combat vessel.  It is sometimes used by the Federation Navy and is generally considered an expendable low-cost craft.  Threat level: Moderate", 
    "descriptionID": 86462, 
    "graphicID": 1810, 
    "groupID": 677, 
    "mass": 1200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 31.0, 
    "typeID": 14361, 
    "typeName": "Federation Navy Atron", 
    "typeNameID": 75636, 
    "volume": 22500.0, 
    "wreckTypeID": 27055
  }, 
  "14362": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.  It is sometimes used by the Imperial Navy and is generally considered an expendable low-cost craft.  Threat level: Moderate", 
    "descriptionID": 86515, 
    "graphicID": 1735, 
    "groupID": 665, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 13.0, 
    "typeID": 14362, 
    "typeName": "Imperial Navy Executioner", 
    "typeNameID": 75690, 
    "volume": 28100.0, 
    "wreckTypeID": 27052
  }, 
  "14363": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.  It is sometimes used by the Ammatar Navy and is generally considered an expendable low-cost craft.  Threat level: Moderate", 
    "descriptionID": 80358, 
    "graphicID": 1745, 
    "groupID": 665, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 13.0, 
    "typeID": 14363, 
    "typeName": "Ammatar Navy Executioner", 
    "typeNameID": 68811, 
    "volume": 28100.0, 
    "wreckTypeID": 27052
  }, 
  "14364": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is an officer for the Ammatar Navy.  A common sight in Ammatar raiding parties, these combat veterans are not to be taken lightly.  Threat level: Deadly", 
    "descriptionID": 80359, 
    "graphicID": 1736, 
    "groupID": 665, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 20.5, 
    "typeID": 14364, 
    "typeName": "Ammatar Navy Officer", 
    "typeNameID": 68812, 
    "volume": 109000.0, 
    "wreckTypeID": 27052
  }, 
  "1437": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "groupID": 162, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 1437, 
    "typeName": "Auto Targeting System II Blueprint", 
    "typeNameID": 76646, 
    "volume": 0.01
  }, 
  "14375": {
    "basePrice": 600000.0, 
    "capacity": 5.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94738, 
    "graphicID": 21649, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14375, 
    "typeName": "Tuvan's Modified Electron Blaster Cannon", 
    "typeNameID": 106266, 
    "variationParentTypeID": 571, 
    "volume": 20.0
  }, 
  "14377": {
    "basePrice": 600000.0, 
    "capacity": 5.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94739, 
    "graphicID": 21649, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14377, 
    "typeName": "Cormack's Modified Electron Blaster Cannon", 
    "typeNameID": 106267, 
    "variationParentTypeID": 571, 
    "volume": 20.0
  }, 
  "14379": {
    "basePrice": 900000.0, 
    "capacity": 3.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94740, 
    "graphicID": 21542, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14379, 
    "typeName": "Cormack's Modified Ion Blaster Cannon", 
    "typeNameID": 106268, 
    "variationParentTypeID": 575, 
    "volume": 20.0
  }, 
  "14381": {
    "basePrice": 900000.0, 
    "capacity": 3.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94741, 
    "graphicID": 21542, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14381, 
    "typeName": "Tuvan's Modified Ion Blaster Cannon", 
    "typeNameID": 106269, 
    "variationParentTypeID": 575, 
    "volume": 20.0
  }, 
  "14383": {
    "basePrice": 1200000.0, 
    "capacity": 2.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94742, 
    "graphicID": 21587, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14383, 
    "typeName": "Tuvan's Modified Neutron Blaster Cannon", 
    "typeNameID": 106270, 
    "variationParentTypeID": 573, 
    "volume": 20.0
  }, 
  "14385": {
    "basePrice": 1200000.0, 
    "capacity": 2.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94743, 
    "graphicID": 21587, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 200.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14385, 
    "typeName": "Cormack's Modified Neutron Blaster Cannon", 
    "typeNameID": 106271, 
    "variationParentTypeID": 573, 
    "volume": 20.0
  }, 
  "14387": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94744, 
    "graphicID": 21598, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14387, 
    "typeName": "Brynn's Modified 350mm Railgun", 
    "typeNameID": 106272, 
    "variationParentTypeID": 12354, 
    "volume": 20.0
  }, 
  "14389": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94745, 
    "graphicID": 21598, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14389, 
    "typeName": "Setele's Modified 350mm Railgun", 
    "typeNameID": 106273, 
    "variationParentTypeID": 12354, 
    "volume": 20.0
  }, 
  "14391": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94746, 
    "graphicID": 21598, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14391, 
    "typeName": "Kaikka's Modified 350mm Railgun", 
    "typeNameID": 106274, 
    "variationParentTypeID": 12354, 
    "volume": 20.0
  }, 
  "14393": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94747, 
    "graphicID": 21598, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14393, 
    "typeName": "Vepas' Modified 350mm Railgun", 
    "typeNameID": 106275, 
    "variationParentTypeID": 12354, 
    "volume": 20.0
  }, 
  "14395": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94748, 
    "graphicID": 21598, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14395, 
    "typeName": "Estamel's Modified 350mm Railgun", 
    "typeNameID": 106276, 
    "variationParentTypeID": 12354, 
    "volume": 20.0
  }, 
  "14397": {
    "basePrice": 1500000.0, 
    "capacity": 1.0, 
    "description": "This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94749, 
    "graphicID": 21684, 
    "groupID": 74, 
    "iconID": 366, 
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    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
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    "typeName": "Brynn's Modified 425mm Railgun", 
    "typeNameID": 106277, 
    "variationParentTypeID": 574, 
    "volume": 20.0
  }, 
  "14399": {
    "basePrice": 1500000.0, 
    "capacity": 1.0, 
    "description": "This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94750, 
    "graphicID": 21684, 
    "groupID": 74, 
    "iconID": 366, 
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    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14399, 
    "typeName": "Setele's Modified 425mm Railgun", 
    "typeNameID": 106278, 
    "variationParentTypeID": 574, 
    "volume": 20.0
  }, 
  "14401": {
    "basePrice": 1500000.0, 
    "capacity": 1.0, 
    "description": "This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94751, 
    "graphicID": 21684, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14401, 
    "typeName": "Kaikka's Modified 425mm Railgun", 
    "typeNameID": 106279, 
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    "volume": 20.0
  }, 
  "14403": {
    "basePrice": 1500000.0, 
    "capacity": 1.0, 
    "description": "This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94752, 
    "graphicID": 21684, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14403, 
    "typeName": "Vepas' Modified 425mm Railgun", 
    "typeNameID": 106280, 
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    "volume": 20.0
  }, 
  "14405": {
    "basePrice": 1500000.0, 
    "capacity": 1.0, 
    "description": "This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94753, 
    "graphicID": 21684, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14405, 
    "typeName": "Estamel's Modified 425mm Railgun", 
    "typeNameID": 106281, 
    "variationParentTypeID": 574, 
    "volume": 20.0
  }, 
  "14407": {
    "basePrice": 200000.0, 
    "capacity": 4.0, 
    "description": "This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94754, 
    "graphicID": 21632, 
    "groupID": 74, 
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    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14407, 
    "typeName": "Brynn's Modified Dual 250mm Railgun", 
    "typeNameID": 106282, 
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    "volume": 20.0
  }, 
  "14409": {
    "basePrice": 200000.0, 
    "capacity": 4.0, 
    "description": "This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94755, 
    "graphicID": 21632, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
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    "metaGroupID": 5, 
    "metaLevel": 13, 
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    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14409, 
    "typeName": "Setele's Modified Dual 250mm Railgun", 
    "typeNameID": 106283, 
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    "volume": 20.0
  }, 
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    "capacity": 4.0, 
    "description": "This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94756, 
    "graphicID": 21632, 
    "groupID": 74, 
    "iconID": 366, 
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    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
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    "techLevel": 1, 
    "typeID": 14411, 
    "typeName": "Kaikka's Modified Dual 250mm Railgun", 
    "typeNameID": 106284, 
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  "14413": {
    "basePrice": 200000.0, 
    "capacity": 4.0, 
    "description": "This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94757, 
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    "groupID": 74, 
    "iconID": 366, 
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    "metaGroupID": 5, 
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    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14413, 
    "typeName": "Vepas' Modified Dual 250mm Railgun", 
    "typeNameID": 106285, 
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  }, 
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    "basePrice": 200000.0, 
    "capacity": 4.0, 
    "description": "This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94758, 
    "graphicID": 21632, 
    "groupID": 74, 
    "iconID": 366, 
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    "mass": 1500.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14415, 
    "typeName": "Estamel's Modified Dual 250mm Railgun", 
    "typeNameID": 106286, 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94400, 
    "graphicID": 21538, 
    "groupID": 53, 
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    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14417, 
    "typeName": "Selynne's Modified Dual Heavy Beam Laser", 
    "typeNameID": 105928, 
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  }, 
  "14419": {
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    "description": "This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94399, 
    "graphicID": 21538, 
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    "metaGroupID": 5, 
    "metaLevel": 14, 
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    "published": true, 
    "techLevel": 1, 
    "typeID": 14419, 
    "typeName": "Chelm's Modified Dual Heavy Beam Laser", 
    "typeNameID": 105927, 
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    "volume": 20.0
  }, 
  "14421": {
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    "capacity": 1.0, 
    "description": "This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94398, 
    "graphicID": 21538, 
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    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14421, 
    "typeName": "Raysere's Modified Dual Heavy Beam Laser", 
    "typeNameID": 105926, 
    "variationParentTypeID": 461, 
    "volume": 20.0
  }, 
  "14423": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94397, 
    "graphicID": 21538, 
    "groupID": 53, 
    "iconID": 361, 
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    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14423, 
    "typeName": "Draclira's Modified Dual Heavy Beam Laser", 
    "typeNameID": 105925, 
    "variationParentTypeID": 461, 
    "volume": 20.0
  }, 
  "14425": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94396, 
    "graphicID": 21690, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14425, 
    "typeName": "Tairei's Modified Dual Heavy Pulse Laser", 
    "typeNameID": 105924, 
    "variationParentTypeID": 460, 
    "volume": 20.0
  }, 
  "14427": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94395, 
    "graphicID": 21690, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14427, 
    "typeName": "Ahremen's Modified Dual Heavy Pulse Laser", 
    "typeNameID": 105923, 
    "variationParentTypeID": 460, 
    "volume": 20.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94394, 
    "graphicID": 21690, 
    "groupID": 53, 
    "iconID": 360, 
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    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14429, 
    "typeName": "Brokara's Modified Dual Heavy Pulse Laser", 
    "typeNameID": 105922, 
    "variationParentTypeID": 460, 
    "volume": 20.0
  }, 
  "14431": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94393, 
    "graphicID": 21690, 
    "groupID": 53, 
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    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14431, 
    "typeName": "Vizan's Modified Dual Heavy Pulse Laser", 
    "typeNameID": 105921, 
    "variationParentTypeID": 460, 
    "volume": 20.0
  }, 
  "14433": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94392, 
    "graphicID": 21645, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14433, 
    "typeName": "Selynne's Modified Mega Beam Laser", 
    "typeNameID": 105920, 
    "variationParentTypeID": 463, 
    "volume": 20.0
  }, 
  "14435": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94391, 
    "graphicID": 21645, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14435, 
    "typeName": "Chelm's Modified Mega Beam Laser", 
    "typeNameID": 105919, 
    "variationParentTypeID": 463, 
    "volume": 20.0
  }, 
  "14437": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94390, 
    "graphicID": 21645, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14437, 
    "typeName": "Raysere's Modified Mega Beam Laser", 
    "typeNameID": 105918, 
    "variationParentTypeID": 463, 
    "volume": 20.0
  }, 
  "14439": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94389, 
    "graphicID": 21645, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14439, 
    "typeName": "Draclira's Modified Mega Beam Laser", 
    "typeNameID": 105917, 
    "variationParentTypeID": 463, 
    "volume": 20.0
  }, 
  "14441": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy pulse laser designed for medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94372, 
    "graphicID": 21655, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14441, 
    "typeName": "Tairei's Modified Mega Pulse Laser", 
    "typeNameID": 105900, 
    "variationParentTypeID": 462, 
    "volume": 20.0
  }, 
  "14443": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy pulse laser designed for medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94371, 
    "graphicID": 21655, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14443, 
    "typeName": "Ahremen's Modified Mega Pulse Laser", 
    "typeNameID": 105899, 
    "variationParentTypeID": 462, 
    "volume": 20.0
  }, 
  "14445": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy pulse laser designed for medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94370, 
    "graphicID": 21655, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14445, 
    "typeName": "Brokara's Modified Mega Pulse Laser", 
    "typeNameID": 105898, 
    "variationParentTypeID": 462, 
    "volume": 20.0
  }, 
  "14447": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy pulse laser designed for medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94369, 
    "graphicID": 21655, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14447, 
    "typeName": "Vizan's Modified Mega Pulse Laser", 
    "typeNameID": 105897, 
    "variationParentTypeID": 462, 
    "volume": 20.0
  }, 
  "14449": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "An ultra-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94368, 
    "graphicID": 21627, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14449, 
    "typeName": "Selynne's Modified Tachyon Beam Laser", 
    "typeNameID": 105896, 
    "variationParentTypeID": 464, 
    "volume": 20.0
  }, 
  "1445": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor recharge rate at the expense of shield boosting.", 
    "descriptionID": 87228, 
    "groupID": 767, 
    "iconID": 90, 
    "isDynamicType": false, 
    "marketGroupID": 667, 
    "mass": 20.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 1445, 
    "typeName": "Capacitor Power Relay I", 
    "typeNameID": 76647, 
    "volume": 5.0
  }, 
  "14451": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "An ultra-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94346, 
    "graphicID": 21627, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14451, 
    "typeName": "Chelm's Modified Tachyon Beam Laser", 
    "typeNameID": 105874, 
    "variationParentTypeID": 464, 
    "volume": 20.0
  }, 
  "14453": {
    "basePrice": 0.0, 
    "capacity": 1, 
    "description": "An ultra-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94345, 
    "graphicID": 11106, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14453, 
    "typeName": "Raysere's Modified Tachyon Beam Laser", 
    "typeNameID": 105873, 
    "variationParentTypeID": 464, 
    "volume": 20
  }, 
  "14455": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "An ultra-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94344, 
    "graphicID": 21627, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14455, 
    "typeName": "Draclira's Modified Tachyon Beam Laser", 
    "typeNameID": 105872, 
    "variationParentTypeID": 464, 
    "volume": 20.0
  }, 
  "14457": {
    "basePrice": 900000.0, 
    "capacity": 3.0, 
    "description": "A two-barreled, intermediate-range, powerful cannon capable of causing tremendous damage. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94528, 
    "graphicID": 21737, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 75.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 14457, 
    "typeName": "Mizuro's Modified 800mm Repeating Cannon", 
    "typeNameID": 106056, 
    "variationParentTypeID": 496, 
    "volume": 20.0
  }, 
  "14459": {
    "basePrice": 900000.0, 
    "capacity": 3.0, 
    "description": "A two-barreled, intermediate-range, powerful cannon capable of causing tremendous damage. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94527, 
    "graphicID": 21737, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 75.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 14459, 
    "typeName": "Gotan's Modified 800mm Repeating Cannon", 
    "typeNameID": 106055, 
    "variationParentTypeID": 496, 
    "volume": 20.0
  }, 
  "1446": {
    "basePrice": 97440.0, 
    "capacity": 0.0, 
    "groupID": 137, 
    "iconID": 90, 
    "marketGroupID": 1557, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1446, 
    "typeName": "Capacitor Power Relay I Blueprint", 
    "typeNameID": 76648, 
    "volume": 0.01
  }, 
  "14461": {
    "basePrice": 1200000.0, 
    "capacity": 1.0, 
    "description": "One of the most powerful projectile cannons a battleship can equip. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94599, 
    "graphicID": 21558, 
    "groupID": 55, 
    "iconID": 379, 
    "marketGroupID": 579, 
    "mass": 750.0, 
    "metaGroupID": 5, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 14461, 
    "typeName": "Hakim's Modified 1200mm Artillery Cannon", 
    "typeNameID": 106127, 
    "variationParentTypeID": 497, 
    "volume": 20.0
  }, 
  "14463": {
    "basePrice": 1200000.0, 
    "capacity": 1.0, 
    "description": "One of the most powerful projectile cannons a battleship can equip. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94600, 
    "graphicID": 21558, 
    "groupID": 55, 
    "iconID": 379, 
    "marketGroupID": 579, 
    "mass": 750.0, 
    "metaGroupID": 5, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 14463, 
    "typeName": "Tobias' Modified 1200mm Artillery Cannon", 
    "typeNameID": 106128, 
    "variationParentTypeID": 497, 
    "volume": 20.0
  }, 
  "14465": {
    "basePrice": 1500000.0, 
    "capacity": 0.5, 
    "description": "The ultimate artillery cannon. It hurls death and destruction over incredible distances. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94601, 
    "graphicID": 21568, 
    "groupID": 55, 
    "iconID": 379, 
    "marketGroupID": 579, 
    "mass": 1500.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 14465, 
    "typeName": "Hakim's Modified 1400mm Howitzer Artillery", 
    "typeNameID": 106129, 
    "variationParentTypeID": 498, 
    "volume": 20.0
  }, 
  "14467": {
    "basePrice": 1500000.0, 
    "capacity": 0.5, 
    "description": "The ultimate artillery cannon. It hurls death and destruction over incredible distances. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94602, 
    "graphicID": 21568, 
    "groupID": 55, 
    "iconID": 379, 
    "marketGroupID": 579, 
    "mass": 1500.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 14467, 
    "typeName": "Tobias' Modified 1400mm Howitzer Artillery", 
    "typeNameID": 106130, 
    "variationParentTypeID": 498, 
    "volume": 20.0
  }, 
  "14469": {
    "basePrice": 200000.0, 
    "capacity": 5.0, 
    "description": "Combines the damage output of two 425mm intermediate-range autocannons. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94532, 
    "graphicID": 21673, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 200.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 14469, 
    "typeName": "Mizuro's Modified Dual 425mm AutoCannon", 
    "typeNameID": 106060, 
    "variationParentTypeID": 494, 
    "volume": 20.0
  }, 
  "1447": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor recharge rate at the expense of shield boosting.", 
    "descriptionID": 87229, 
    "groupID": 767, 
    "iconID": 90, 
    "marketGroupID": 667, 
    "mass": 20.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 2, 
    "typeID": 1447, 
    "typeName": "Capacitor Power Relay II", 
    "typeNameID": 76649, 
    "variationParentTypeID": 1445, 
    "volume": 5.0
  }, 
  "14471": {
    "basePrice": 200000.0, 
    "capacity": 5.0, 
    "description": "Combines the damage output of two 425mm intermediate-range autocannons.  \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94533, 
    "graphicID": 21673, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 200.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 14471, 
    "typeName": "Gotan's Modified Dual 425mm AutoCannon", 
    "typeNameID": 106061, 
    "variationParentTypeID": 494, 
    "volume": 20.0
  }, 
  "14473": {
    "basePrice": 600000.0, 
    "capacity": 4.0, 
    "description": "Powerful, intermediate-range repeating autocannon with a decent rate of fire. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94520, 
    "graphicID": 21622, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 14473, 
    "typeName": "Mizuro's Modified Dual 650mm Repeating Cannon", 
    "typeNameID": 106048, 
    "variationParentTypeID": 495, 
    "volume": 20.0
  }, 
  "14475": {
    "basePrice": 600000.0, 
    "capacity": 4.0, 
    "description": "Powerful, intermediate-range repeating autocannon with a decent rate of fire. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94521, 
    "graphicID": 21622, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 14475, 
    "typeName": "Gotan's Modified Dual 650mm Repeating Cannon", 
    "typeNameID": 106049, 
    "variationParentTypeID": 495, 
    "volume": 20.0
  }, 
  "14477": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This billboard seems to have been destroyed in some long forgotten skirmish.", 
    "descriptionID": 95236, 
    "graphicID": 2369, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 650.0, 
    "typeID": 14477, 
    "typeName": "Ruined Neon Sign", 
    "typeNameID": 106829, 
    "volume": 0.0
  }, 
  "14478": {
    "basePrice": 0.0, 
    "capacity": 160.0, 
    "description": "The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels. Threat level: Significant", 
    "descriptionID": 80360, 
    "graphicID": 1789, 
    "groupID": 671, 
    "mass": 1600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 42.93, 
    "typeID": 14478, 
    "typeName": "Caldari Navy Griffin", 
    "typeNameID": 68813, 
    "volume": 19400.0, 
    "wreckTypeID": 27049
  }, 
  "14479": {
    "basePrice": 0.0, 
    "capacity": 165.0, 
    "description": "The Crucifier was first designed as an explorer/scout, but the current version employs the electronic equipment originally intended for scientific studies for more offensive purposes. The Crucifier's electronic and computer systems take up a large portion of the internal space leaving limited room for cargo or traditional weaponry. Threat level: Significant", 
    "descriptionID": 86510, 
    "graphicID": 1733, 
    "groupID": 665, 
    "mass": 1525000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 39.0, 
    "typeID": 14479, 
    "typeName": "Imperial Navy Crucifer", 
    "typeNameID": 75685, 
    "volume": 28100.0, 
    "wreckTypeID": 27052
  }, 
  "1448": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "groupID": 137, 
    "iconID": 90, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 1448, 
    "typeName": "Capacitor Power Relay II Blueprint", 
    "typeNameID": 76650, 
    "volume": 0.01
  }, 
  "14480": {
    "basePrice": 0.0, 
    "capacity": 150.0, 
    "description": "The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets. Threat level: Significant", 
    "descriptionID": 80361, 
    "graphicID": 1976, 
    "groupID": 683, 
    "mass": 1125000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 32.89, 
    "typeID": 14480, 
    "typeName": "Republic Fleet Vigil", 
    "typeNameID": 68814, 
    "volume": 17400.0, 
    "wreckTypeID": 27043
  }, 
  "14481": {
    "basePrice": 0.0, 
    "capacity": 175.0, 
    "description": "The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued amongst bounty hunters for the ship's optimization for warp scrambling technology, giving its targets no chance of escape.  Threat level: Moderate", 
    "descriptionID": 86480, 
    "graphicID": 1811, 
    "groupID": 677, 
    "mass": 1400000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 39.0, 
    "typeID": 14481, 
    "typeName": "Federation Navy Maulus", 
    "typeNameID": 75655, 
    "volume": 23000.0, 
    "wreckTypeID": 27055
  }, 
  "14482": {
    "basePrice": 0.0, 
    "capacity": 315.0, 
    "description": "The Inquisitor is another example of how the Amarr Imperial Navy has modeled their design to counter specific tactics employed by the other empires. The Inquisitor is a fairly standard Amarr ship in most respects, having good defenses and lacking mobility. It is more Caldari-like than most Amarr ships, however, since its arsenal mostly consists of missile bays. Threat level: Significant", 
    "descriptionID": 80362, 
    "graphicID": 1746, 
    "groupID": 665, 
    "mass": 1525000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 20.5, 
    "typeID": 14482, 
    "typeName": "Ammatar Navy Inquisitor", 
    "typeNameID": 68815, 
    "volume": 28700.0, 
    "wreckTypeID": 27052
  }, 
  "14483": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.\r\n\r\nThis is a DNA sample taken from the infamous pirate Drezin.", 
    "descriptionID": 88360, 
    "groupID": 314, 
    "iconID": 2302, 
    "marketGroupID": 752, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 14483, 
    "typeName": "Drezin's DNA", 
    "typeNameID": 96756, 
    "volume": 0.1
  }, 
  "14484": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 88361, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14484, 
    "typeName": "Mizuro's Modified 100MN Afterburner", 
    "typeNameID": 96757, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "14486": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 88362, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14486, 
    "typeName": "Hakim's Modified 100MN Afterburner", 
    "typeNameID": 96758, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "14488": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 88363, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14488, 
    "typeName": "Gotan's Modified 100MN Afterburner", 
    "typeNameID": 96759, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "14490": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 88364, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14490, 
    "typeName": "Tobias' Modified 100MN Afterburner", 
    "typeNameID": 96760, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "14492": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94141, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14492, 
    "typeName": "Mizuro's Modified 500MN Microwarpdrive", 
    "typeNameID": 105640, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "14494": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94140, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14494, 
    "typeName": "Hakim's Modified 500MN Microwarpdrive", 
    "typeNameID": 105639, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "14496": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94139, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14496, 
    "typeName": "Gotan's Modified 500MN Microwarpdrive", 
    "typeNameID": 105638, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "14498": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94150, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14498, 
    "typeName": "Tobias' Modified 500MN Microwarpdrive", 
    "typeNameID": 105649, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "14500": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 88365, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14500, 
    "typeName": "Brynn's Modified 100MN Afterburner", 
    "typeNameID": 96761, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "14502": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 88366, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14502, 
    "typeName": "Tuvan's Modified 100MN Afterburner", 
    "typeNameID": 96762, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "14504": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 88367, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14504, 
    "typeName": "Setele's Modified 100MN Afterburner", 
    "typeNameID": 96763, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "14506": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 88368, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14506, 
    "typeName": "Cormack's Modified 100MN Afterburner", 
    "typeNameID": 96764, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "14508": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94111, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14508, 
    "typeName": "Brynn's Modified 500MN Microwarpdrive", 
    "typeNameID": 105610, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "14510": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94151, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14510, 
    "typeName": "Tuvan's Modified 500MN Microwarpdrive", 
    "typeNameID": 105650, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "14512": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94146, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14512, 
    "typeName": "Setele's Modified 500MN Microwarpdrive", 
    "typeNameID": 105645, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "14514": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94122, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14514, 
    "typeName": "Cormack's Modified 500MN Microwarpdrive", 
    "typeNameID": 105621, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "14516": {
    "basePrice": 99996.0, 
    "capacity": 1.45, 
    "description": "A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships. ", 
    "descriptionID": 88369, 
    "graphicID": 20075, 
    "groupID": 506, 
    "iconID": 2530, 
    "marketGroupID": 643, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14516, 
    "typeName": "Mizuro's Modified Cruise Missile Launcher", 
    "typeNameID": 96765, 
    "variationParentTypeID": 13320, 
    "volume": 20.0
  }, 
  "14518": {
    "basePrice": 99996.0, 
    "capacity": 1.5, 
    "description": "A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships. ", 
    "descriptionID": 88370, 
    "graphicID": 20075, 
    "groupID": 506, 
    "iconID": 2530, 
    "marketGroupID": 643, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14518, 
    "typeName": "Hakim's Modified Cruise Missile Launcher", 
    "typeNameID": 96766, 
    "variationParentTypeID": 13320, 
    "volume": 20.0
  }, 
  "14520": {
    "basePrice": 99996.0, 
    "capacity": 1.6, 
    "description": "A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships. ", 
    "descriptionID": 88371, 
    "graphicID": 20075, 
    "groupID": 506, 
    "iconID": 2530, 
    "marketGroupID": 643, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14520, 
    "typeName": "Gotan's Modified Cruise Missile Launcher", 
    "typeNameID": 96767, 
    "variationParentTypeID": 13320, 
    "volume": 20.0
  }, 
  "14522": {
    "basePrice": 99996.0, 
    "capacity": 1.65, 
    "description": "A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships. ", 
    "descriptionID": 88372, 
    "graphicID": 20075, 
    "groupID": 506, 
    "iconID": 2530, 
    "marketGroupID": 643, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14522, 
    "typeName": "Tobias' Modified Cruise Missile Launcher", 
    "typeNameID": 96768, 
    "variationParentTypeID": 13320, 
    "volume": 20.0
  }, 
  "14524": {
    "basePrice": 20580.0, 
    "capacity": 2.2, 
    "description": "A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.", 
    "descriptionID": 82983, 
    "graphicID": 21580, 
    "groupID": 508, 
    "iconID": 170, 
    "marketGroupID": 644, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 14524, 
    "typeName": "Mizuro's Modified Torpedo Launcher", 
    "typeNameID": 71939, 
    "variationParentTypeID": 503, 
    "volume": 20.0
  }, 
  "14525": {
    "basePrice": 20580.0, 
    "capacity": 2.3, 
    "description": "A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.", 
    "descriptionID": 82980, 
    "graphicID": 21580, 
    "groupID": 508, 
    "iconID": 170, 
    "marketGroupID": 644, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 14525, 
    "typeName": "Hakim's Modified Torpedo Launcher", 
    "typeNameID": 71936, 
    "variationParentTypeID": 503, 
    "volume": 20.0
  }, 
  "14526": {
    "basePrice": 20580.0, 
    "capacity": 2.4, 
    "description": "A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.", 
    "descriptionID": 82979, 
    "graphicID": 21580, 
    "groupID": 508, 
    "iconID": 170, 
    "marketGroupID": 644, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 14526, 
    "typeName": "Gotan's Modified Torpedo Launcher", 
    "typeNameID": 71935, 
    "variationParentTypeID": 503, 
    "volume": 20.0
  }, 
  "14527": {
    "basePrice": 20580.0, 
    "capacity": 2.5, 
    "description": "A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.", 
    "descriptionID": 82986, 
    "graphicID": 21580, 
    "groupID": 508, 
    "iconID": 170, 
    "marketGroupID": 644, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 14527, 
    "typeName": "Tobias's Modified Torpedo Launcher", 
    "typeNameID": 71942, 
    "variationParentTypeID": 503, 
    "volume": 20.0
  }, 
  "14528": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 93022, 
    "groupID": 367, 
    "iconID": 21440, 
    "marketGroupID": 645, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14528, 
    "typeName": "Hakim's Modified Ballistic Control System", 
    "typeNameID": 103815, 
    "variationParentTypeID": 12274, 
    "volume": 5
  }, 
  "14530": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 93025, 
    "groupID": 367, 
    "iconID": 21440, 
    "marketGroupID": 645, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14530, 
    "typeName": "Mizuro's Modified Ballistic Control System", 
    "typeNameID": 103818, 
    "variationParentTypeID": 12274, 
    "volume": 5
  }, 
  "14532": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 93021, 
    "groupID": 367, 
    "iconID": 21440, 
    "marketGroupID": 645, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14532, 
    "typeName": "Gotan's Modified Ballistic Control System", 
    "typeNameID": 103814, 
    "variationParentTypeID": 12274, 
    "volume": 5
  }, 
  "14534": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 93031, 
    "groupID": 367, 
    "iconID": 21440, 
    "marketGroupID": 645, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14534, 
    "typeName": "Tobias' Modified Ballistic Control System", 
    "typeNameID": 103824, 
    "variationParentTypeID": 12274, 
    "volume": 5
  }, 
  "14536": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88373, 
    "groupID": 59, 
    "iconID": 1046, 
    "marketGroupID": 646, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14536, 
    "typeName": "Mizuro's Modified Gyrostabilizer", 
    "typeNameID": 96769, 
    "variationParentTypeID": 520, 
    "volume": 5.0
  }, 
  "14538": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88374, 
    "groupID": 59, 
    "iconID": 1046, 
    "marketGroupID": 646, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14538, 
    "typeName": "Hakim's Modified Gyrostabilizer", 
    "typeNameID": 96770, 
    "variationParentTypeID": 520, 
    "volume": 5.0
  }, 
  "14540": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88375, 
    "groupID": 59, 
    "iconID": 1046, 
    "marketGroupID": 646, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14540, 
    "typeName": "Gotan's Modified Gyrostabilizer", 
    "typeNameID": 96771, 
    "variationParentTypeID": 520, 
    "volume": 5.0
  }, 
  "14542": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88376, 
    "groupID": 59, 
    "iconID": 1046, 
    "marketGroupID": 646, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14542, 
    "typeName": "Tobias' Modified Gyrostabilizer", 
    "typeNameID": 96772, 
    "variationParentTypeID": 520, 
    "volume": 5.0
  }, 
  "14544": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.", 
    "descriptionID": 80363, 
    "graphicID": 2034, 
    "groupID": 72, 
    "iconID": 112, 
    "marketGroupID": 381, 
    "mass": 100.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14544, 
    "typeName": "Mizuro's Modified Large Proton Smartbomb", 
    "typeNameID": 68816, 
    "variationParentTypeID": 3977, 
    "volume": 50.0
  }, 
  "14546": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.", 
    "descriptionID": 80364, 
    "graphicID": 2034, 
    "groupID": 72, 
    "iconID": 112, 
    "marketGroupID": 381, 
    "mass": 100.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14546, 
    "typeName": "Hakim's Modified Large Proton Smartbomb", 
    "typeNameID": 68817, 
    "variationParentTypeID": 3977, 
    "volume": 50.0
  }, 
  "14548": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.", 
    "descriptionID": 80365, 
    "graphicID": 2034, 
    "groupID": 72, 
    "iconID": 112, 
    "marketGroupID": 381, 
    "mass": 100.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14548, 
    "typeName": "Gotan's Modified Large Proton Smartbomb", 
    "typeNameID": 68818, 
    "variationParentTypeID": 3977, 
    "volume": 50.0
  }, 
  "14550": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.", 
    "descriptionID": 80366, 
    "graphicID": 2034, 
    "groupID": 72, 
    "iconID": 112, 
    "marketGroupID": 381, 
    "mass": 100.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 14550, 
    "typeName": "Tobias' Modified Large Proton Smartbomb", 
    "typeNameID": 68819, 
    "variationParentTypeID": 3977, 
    "volume": 50.0
  }, 
  "14552": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
    "descriptionID": 88377, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1051, 
    "mass": 500.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 14552, 
    "typeName": "Mizuro's Modified Large Armor Repairer", 
    "typeNameID": 96773, 
    "variationParentTypeID": 3538, 
    "volume": 50.0
  }, 
  "14554": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
    "descriptionID": 88378, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1051, 
    "mass": 500.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 14554, 
    "typeName": "Gotan's Modified Large Armor Repairer", 
    "typeNameID": 96774, 
    "variationParentTypeID": 3538, 
    "volume": 50.0
  }, 
  "14556": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88379, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14556, 
    "typeName": "Mizuro's Modified Adaptive Nano Plating", 
    "typeNameID": 96775, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "14560": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88380, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14560, 
    "typeName": "Gotan's Modified Adaptive Nano Plating", 
    "typeNameID": 96776, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "14564": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88381, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14564, 
    "typeName": "Mizuro's Modified Kinetic Plating", 
    "typeNameID": 96777, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "14568": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88382, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14568, 
    "typeName": "Gotan's Modified Kinetic Plating", 
    "typeNameID": 96778, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "14572": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88383, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14572, 
    "typeName": "Mizuro's Modified Explosive Plating", 
    "typeNameID": 96779, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "14576": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88384, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14576, 
    "typeName": "Gotan's Modified Explosive Plating", 
    "typeNameID": 96780, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "14580": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88385, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14580, 
    "typeName": "Mizuro's Modified EM Plating", 
    "typeNameID": 96781, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "14584": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88386, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14584, 
    "typeName": "Gotan's Modified EM Plating", 
    "typeNameID": 96782, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "14588": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88387, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14588, 
    "typeName": "Mizuro's Modified Thermal Plating", 
    "typeNameID": 96783, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "14592": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88388, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14592, 
    "typeName": "Gotan's Modified Thermal Plating", 
    "typeNameID": 96784, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "14597": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.", 
    "descriptionID": 88389, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 611, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14597, 
    "typeName": "Hakim's Modified Large Shield Booster", 
    "typeNameID": 96785, 
    "variationParentTypeID": 10838, 
    "volume": 25.0
  }, 
  "14599": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.", 
    "descriptionID": 88390, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 611, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14599, 
    "typeName": "Tobias' Modified Large Shield Booster", 
    "typeNameID": 96786, 
    "variationParentTypeID": 10838, 
    "volume": 25.0
  }, 
  "14601": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.", 
    "descriptionID": 88391, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 612, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14601, 
    "typeName": "Hakim's Modified X-Large Shield Booster", 
    "typeNameID": 96787, 
    "variationParentTypeID": 10840, 
    "volume": 50.0
  }, 
  "14603": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.", 
    "descriptionID": 88392, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 612, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14603, 
    "typeName": "Tobias' Modified X-Large Shield Booster", 
    "typeNameID": 96788, 
    "variationParentTypeID": 10840, 
    "volume": 50.0
  }, 
  "14606": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the explosive resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88393, 
    "groupID": 295, 
    "iconID": 20941, 
    "marketGroupID": 1690, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14606, 
    "typeName": "Hakim's Modified Explosive Shield Amplifier", 
    "typeNameID": 96789, 
    "variationParentTypeID": 2529, 
    "volume": 5.0
  }, 
  "14610": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the explosive resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88394, 
    "groupID": 295, 
    "iconID": 20941, 
    "marketGroupID": 1690, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14610, 
    "typeName": "Tobias' Modified Explosive Shield Amplifier", 
    "typeNameID": 96790, 
    "variationParentTypeID": 2529, 
    "volume": 5.0
  }, 
  "14614": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the thermal resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88395, 
    "groupID": 295, 
    "iconID": 20940, 
    "marketGroupID": 1688, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14614, 
    "typeName": "Hakim's Modified Thermal Shield Amplifier", 
    "typeNameID": 96791, 
    "variationParentTypeID": 2537, 
    "volume": 5.0
  }, 
  "14618": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the thermal resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88396, 
    "groupID": 295, 
    "iconID": 20940, 
    "marketGroupID": 1688, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14618, 
    "typeName": "Tobias' Modified Thermal Shield Amplifier", 
    "typeNameID": 96792, 
    "variationParentTypeID": 2537, 
    "volume": 5.0
  }, 
  "14622": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the kinetic resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88397, 
    "groupID": 295, 
    "iconID": 20939, 
    "marketGroupID": 1689, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14622, 
    "typeName": "Hakim's Modified Kinetic Shield Amplifier", 
    "typeNameID": 96793, 
    "variationParentTypeID": 2545, 
    "volume": 5.0
  }, 
  "14626": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the kinetic resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88398, 
    "groupID": 295, 
    "iconID": 20939, 
    "marketGroupID": 1689, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14626, 
    "typeName": "Tobias' Modified Kinetic Shield Amplifier", 
    "typeNameID": 96794, 
    "variationParentTypeID": 2545, 
    "volume": 5.0
  }, 
  "14630": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the EM resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88399, 
    "groupID": 295, 
    "iconID": 20942, 
    "marketGroupID": 1691, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14630, 
    "typeName": "Hakim's Modified EM Shield Amplifier", 
    "typeNameID": 96795, 
    "variationParentTypeID": 1808, 
    "volume": 5.0
  }, 
  "14634": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the EM resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88400, 
    "groupID": 295, 
    "iconID": 20942, 
    "marketGroupID": 1691, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14634, 
    "typeName": "Tobias' Modified EM Shield Amplifier", 
    "typeNameID": 96796, 
    "variationParentTypeID": 1808, 
    "volume": 5.0
  }, 
  "14636": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91358, 
    "groupID": 338, 
    "iconID": 2104, 
    "marketGroupID": 613, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14636, 
    "typeName": "Hakim's Modified Shield Boost Amplifier", 
    "typeNameID": 101178, 
    "variationParentTypeID": 11561, 
    "volume": 5.0
  }, 
  "14638": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91369, 
    "groupID": 338, 
    "iconID": 2104, 
    "marketGroupID": 613, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14638, 
    "typeName": "Tobias' Modified Shield Boost Amplifier", 
    "typeNameID": 101189, 
    "variationParentTypeID": 11561, 
    "volume": 5.0
  }, 
  "14640": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Enhances the range and improves the tracking speed of turrets.    \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 90865, 
    "groupID": 211, 
    "iconID": 1640, 
    "marketGroupID": 707, 
    "mass": 20.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14640, 
    "typeName": "Mizuro's Modified Tracking Enhancer", 
    "typeNameID": 100639, 
    "variationParentTypeID": 1998, 
    "volume": 5.0
  }, 
  "14642": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Enhances the range and improves the tracking speed of turrets.    \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 90864, 
    "groupID": 211, 
    "iconID": 1640, 
    "marketGroupID": 707, 
    "mass": 20.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14642, 
    "typeName": "Hakim's Modified Tracking Enhancer", 
    "typeNameID": 100638, 
    "variationParentTypeID": 1998, 
    "volume": 5.0
  }, 
  "14644": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Enhances the range and improves the tracking speed of turrets.    \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 90863, 
    "groupID": 211, 
    "iconID": 1640, 
    "marketGroupID": 707, 
    "mass": 20.0, 
    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14644, 
    "typeName": "Gotan's Modified Tracking Enhancer", 
    "typeNameID": 100637, 
    "variationParentTypeID": 1998, 
    "volume": 5.0
  }, 
  "14646": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Enhances the range and improves the tracking speed of turrets.    \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 90868, 
    "groupID": 211, 
    "iconID": 1640, 
    "marketGroupID": 707, 
    "mass": 20.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14646, 
    "typeName": "Tobias' Modified Tracking Enhancer", 
    "typeNameID": 100642, 
    "variationParentTypeID": 1998, 
    "volume": 5.0
  }, 
  "14648": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.", 
    "descriptionID": 88401, 
    "groupID": 65, 
    "iconID": 1284, 
    "marketGroupID": 683, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14648, 
    "typeName": "Mizuro's Modified Stasis Webifier", 
    "typeNameID": 96797, 
    "variationParentTypeID": 526, 
    "volume": 5.0
  }, 
  "14650": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.", 
    "descriptionID": 88402, 
    "groupID": 65, 
    "iconID": 1284, 
    "marketGroupID": 683, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14650, 
    "typeName": "Hakim's Modified Stasis Webifier", 
    "typeNameID": 96798, 
    "variationParentTypeID": 526, 
    "volume": 5.0
  }, 
  "14652": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.", 
    "descriptionID": 88403, 
    "groupID": 65, 
    "iconID": 1284, 
    "marketGroupID": 683, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14652, 
    "typeName": "Gotan's Modified Stasis Webifier", 
    "typeNameID": 96799, 
    "variationParentTypeID": 526, 
    "volume": 5.0
  }, 
  "14654": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.", 
    "descriptionID": 88404, 
    "groupID": 65, 
    "iconID": 1284, 
    "marketGroupID": 683, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 14654, 
    "typeName": "Tobias' Modified Stasis Webifier", 
    "typeNameID": 96800, 
    "variationParentTypeID": 526, 
    "volume": 5.0
  }, 
  "14656": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer which prevents it from warping.", 
    "descriptionID": 88405, 
    "groupID": 52, 
    "iconID": 111, 
    "marketGroupID": 1935, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14656, 
    "typeName": "Mizuro's Modified Heavy Warp Disruptor", 
    "typeNameID": 96801, 
    "variationParentTypeID": 40730, 
    "volume": 5
  }, 
  "14658": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer which prevents it from warping.", 
    "descriptionID": 88406, 
    "groupID": 52, 
    "iconID": 111, 
    "marketGroupID": 1935, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14658, 
    "typeName": "Hakim's Modified Heavy Warp Disruptor", 
    "typeNameID": 96802, 
    "variationParentTypeID": 40730, 
    "volume": 5
  }, 
  "14660": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer which prevents it from warping.", 
    "descriptionID": 88407, 
    "groupID": 52, 
    "iconID": 111, 
    "marketGroupID": 1935, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14660, 
    "typeName": "Gotan's Modified Heavy Warp Disruptor", 
    "typeNameID": 96803, 
    "variationParentTypeID": 40730, 
    "volume": 5
  }, 
  "14662": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer which prevents it from warping.", 
    "descriptionID": 88408, 
    "groupID": 52, 
    "iconID": 111, 
    "marketGroupID": 1935, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 14662, 
    "typeName": "Tobias' Modified Heavy Warp Disruptor", 
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    "capacity": 2.4, 
    "description": "A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.", 
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    "description": "Expends energy to provide a quick boost in shield strength.", 
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    "description": "Expends energy to provide a quick boost in shield strength.", 
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    "basePrice": 0.0, 
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    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91360, 
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  }, 
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    "basePrice": 0.0, 
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    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n", 
    "descriptionID": 91368, 
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    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "capacity": 0.0, 
    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91353, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the explosive resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88421, 
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    "techLevel": 1, 
    "typeID": 14716, 
    "typeName": "Kaikka's Modified Explosive Shield Amplifier", 
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  "14718": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the explosive resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88422, 
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    "metaGroupID": 5, 
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    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14718, 
    "typeName": "Thon's Modified Explosive Shield Amplifier", 
    "typeNameID": 96818, 
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    "volume": 5.0
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  "14720": {
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    "capacity": 0.0, 
    "description": "Boosts the explosive resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88423, 
    "groupID": 295, 
    "iconID": 20941, 
    "marketGroupID": 1690, 
    "mass": 0.0, 
    "metaGroupID": 5, 
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    "typeID": 14720, 
    "typeName": "Vepas' Modified Explosive Shield Amplifier", 
    "typeNameID": 96819, 
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    "volume": 5.0
  }, 
  "14722": {
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    "capacity": 0.0, 
    "description": "Boosts the explosive resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88424, 
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    "iconID": 20941, 
    "marketGroupID": 1690, 
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    "techLevel": 1, 
    "typeID": 14722, 
    "typeName": "Estamel's Modified Explosive Shield Amplifier", 
    "typeNameID": 96820, 
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    "volume": 5.0
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  "14724": {
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    "capacity": 0.0, 
    "description": "Boosts the thermal resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88425, 
    "groupID": 295, 
    "iconID": 20940, 
    "marketGroupID": 1688, 
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    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
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    "techLevel": 1, 
    "typeID": 14724, 
    "typeName": "Kaikka's Modified Thermal Shield Amplifier", 
    "typeNameID": 96821, 
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    "volume": 5.0
  }, 
  "14726": {
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    "capacity": 0.0, 
    "description": "Boosts the thermal resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88426, 
    "groupID": 295, 
    "iconID": 20940, 
    "marketGroupID": 1688, 
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    "metaGroupID": 5, 
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    "typeName": "Thon's Modified Thermal Shield Amplifier", 
    "typeNameID": 96822, 
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    "volume": 5.0
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  "14728": {
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    "capacity": 0.0, 
    "description": "Boosts the thermal resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88427, 
    "groupID": 295, 
    "iconID": 20940, 
    "marketGroupID": 1688, 
    "mass": 0.0, 
    "metaGroupID": 5, 
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    "techLevel": 1, 
    "typeID": 14728, 
    "typeName": "Vepas' Modified Thermal Shield Amplifier", 
    "typeNameID": 96823, 
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    "volume": 5.0
  }, 
  "14730": {
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    "capacity": 0.0, 
    "description": "Boosts the thermal resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88428, 
    "groupID": 295, 
    "iconID": 20940, 
    "marketGroupID": 1688, 
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    "metaGroupID": 5, 
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    "techLevel": 1, 
    "typeID": 14730, 
    "typeName": "Estamel's Modified Thermal Shield Amplifier", 
    "typeNameID": 96824, 
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    "volume": 5.0
  }, 
  "14732": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the kinetic resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88429, 
    "groupID": 295, 
    "iconID": 20939, 
    "marketGroupID": 1689, 
    "mass": 0.0, 
    "metaGroupID": 5, 
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    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14732, 
    "typeName": "Kaikka's Modified Kinetic Shield Amplifier", 
    "typeNameID": 96825, 
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    "volume": 5.0
  }, 
  "14734": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the kinetic resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88430, 
    "groupID": 295, 
    "iconID": 20939, 
    "marketGroupID": 1689, 
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    "metaGroupID": 5, 
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    "techLevel": 1, 
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    "typeName": "Thon's Modified Kinetic Shield Amplifier", 
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    "volume": 5.0
  }, 
  "14736": {
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    "capacity": 0.0, 
    "description": "Boosts the kinetic resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88431, 
    "groupID": 295, 
    "iconID": 20939, 
    "marketGroupID": 1689, 
    "mass": 0.0, 
    "metaGroupID": 5, 
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    "techLevel": 1, 
    "typeID": 14736, 
    "typeName": "Vepas' Modified Kinetic Shield Amplifier", 
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    "volume": 5.0
  }, 
  "14738": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the kinetic resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88432, 
    "groupID": 295, 
    "iconID": 20939, 
    "marketGroupID": 1689, 
    "mass": 0.0, 
    "metaGroupID": 5, 
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    "techLevel": 1, 
    "typeID": 14738, 
    "typeName": "Estamel's Modified Kinetic Shield Amplifier", 
    "typeNameID": 96828, 
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    "volume": 5.0
  }, 
  "14740": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the EM resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88433, 
    "groupID": 295, 
    "iconID": 20942, 
    "marketGroupID": 1691, 
    "mass": 0.0, 
    "metaGroupID": 5, 
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    "portionSize": 1, 
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    "techLevel": 1, 
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    "typeName": "Kaikka's Modified EM Shield Amplifier", 
    "typeNameID": 96829, 
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    "volume": 5.0
  }, 
  "14742": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the EM resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88434, 
    "groupID": 295, 
    "iconID": 20942, 
    "marketGroupID": 1691, 
    "mass": 0.0, 
    "metaGroupID": 5, 
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    "techLevel": 1, 
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    "typeName": "Thon's Modified EM Shield Amplifier", 
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    "volume": 5.0
  }, 
  "14744": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the EM resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88435, 
    "groupID": 295, 
    "iconID": 20942, 
    "marketGroupID": 1691, 
    "mass": 0.0, 
    "metaGroupID": 5, 
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    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 14744, 
    "typeName": "Vepas' Modified EM Shield Amplifier", 
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    "volume": 5.0
  }, 
  "14746": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the EM resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88436, 
    "groupID": 295, 
    "iconID": 20942, 
    "marketGroupID": 1691, 
    "mass": 0.0, 
    "metaGroupID": 5, 
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    "published": true, 
    "techLevel": 1, 
    "typeID": 14746, 
    "typeName": "Estamel's Modified EM Shield Amplifier", 
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    "volume": 5.0
  }, 
  "14748": {
    "basePrice": 5808.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90943, 
    "groupID": 77, 
    "iconID": 20949, 
    "marketGroupID": 1693, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
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    "portionSize": 1, 
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    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 14748, 
    "typeName": "Kaikka's Modified Kinetic Shield Hardener", 
    "typeNameID": 100736, 
    "variationParentTypeID": 2291, 
    "volume": 5.0
  }, 
  "14749": {
    "basePrice": 5808.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90970, 
    "groupID": 77, 
    "iconID": 20949, 
    "marketGroupID": 1693, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 14749, 
    "typeName": "Thon's Modified Kinetic Shield Hardener", 
    "typeNameID": 100763, 
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    "volume": 5.0
  }, 
  "14750": {
    "basePrice": 5808.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90975, 
    "groupID": 77, 
    "iconID": 20949, 
    "marketGroupID": 1693, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 14750, 
    "typeName": "Vepas's Modified Kinetic Shield Hardener", 
    "typeNameID": 100768, 
    "variationParentTypeID": 2291, 
    "volume": 5.0
  }, 
  "14751": {
    "basePrice": 5808.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90915, 
    "groupID": 77, 
    "iconID": 20949, 
    "marketGroupID": 1693, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 14751, 
    "typeName": "Estamel's Modified Kinetic Shield Hardener", 
    "typeNameID": 100708, 
    "variationParentTypeID": 2291, 
    "volume": 5.0
  }, 
  "14752": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against EM damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90947, 
    "groupID": 77, 
    "iconID": 20948, 
    "marketGroupID": 1695, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 14752, 
    "typeName": "Kaikka's Modified EM Shield Hardener", 
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    "volume": 5.0
  }, 
  "14753": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against EM damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90974, 
    "groupID": 77, 
    "iconID": 20948, 
    "marketGroupID": 1695, 
    "mass": 10000.0, 
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    "portionSize": 1, 
    "published": true, 
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    "techLevel": 1, 
    "typeID": 14753, 
    "typeName": "Thon's Modified EM Shield Hardener", 
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    "volume": 5.0
  }, 
  "14754": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against EM damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90979, 
    "groupID": 77, 
    "iconID": 20948, 
    "marketGroupID": 1695, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 14754, 
    "typeName": "Vepas's Modified EM Shield Hardener", 
    "typeNameID": 100772, 
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    "volume": 5.0
  }, 
  "14755": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against EM damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90919, 
    "groupID": 77, 
    "iconID": 20948, 
    "marketGroupID": 1695, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
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    "typeName": "Estamel's Modified EM Shield Hardener", 
    "typeNameID": 100712, 
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    "volume": 5.0
  }, 
  "14756": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against explosive damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90944, 
    "groupID": 77, 
    "iconID": 20947, 
    "marketGroupID": 1694, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 14756, 
    "typeName": "Kaikka's Modified Explosive Shield Hardener", 
    "typeNameID": 100737, 
    "variationParentTypeID": 2289, 
    "volume": 5.0
  }, 
  "14757": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against explosive damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90971, 
    "groupID": 77, 
    "iconID": 20947, 
    "marketGroupID": 1694, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 14757, 
    "typeName": "Thon's Modified Explosive Shield Hardener", 
    "typeNameID": 100764, 
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    "volume": 5.0
  }, 
  "14758": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against explosive damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90976, 
    "groupID": 77, 
    "iconID": 20947, 
    "marketGroupID": 1694, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 14758, 
    "typeName": "Vepas's Modified Explosive Shield Hardener", 
    "typeNameID": 100769, 
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    "volume": 5.0
  }, 
  "14759": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against explosive damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90916, 
    "groupID": 77, 
    "iconID": 20947, 
    "marketGroupID": 1694, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
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    "typeName": "Estamel's Modified Explosive Shield Hardener", 
    "typeNameID": 100709, 
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    "volume": 5.0
  }, 
  "14760": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90945, 
    "groupID": 77, 
    "iconID": 20950, 
    "marketGroupID": 1692, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
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    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 14760, 
    "typeName": "Kaikka's Modified Thermal Shield Hardener", 
    "typeNameID": 100738, 
    "variationParentTypeID": 2295, 
    "volume": 5.0
  }, 
  "14761": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90972, 
    "groupID": 77, 
    "iconID": 20950, 
    "marketGroupID": 1692, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 14761, 
    "typeName": "Thon's Modified Thermal Shield Hardener", 
    "typeNameID": 100765, 
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    "volume": 5.0
  }, 
  "14762": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90977, 
    "groupID": 77, 
    "iconID": 20950, 
    "marketGroupID": 1692, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
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    "published": true, 
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    "typeID": 14762, 
    "typeName": "Vepas's Modified Thermal Shield Hardener", 
    "typeNameID": 100770, 
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    "volume": 5.0
  }, 
  "14763": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90917, 
    "groupID": 77, 
    "iconID": 20950, 
    "marketGroupID": 1692, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
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    "portionSize": 1, 
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    "techLevel": 1, 
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    "typeName": "Estamel's Modified Thermal Shield Hardener", 
    "typeNameID": 100710, 
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    "volume": 5.0
  }, 
  "14764": {
    "basePrice": 63062.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against all damage types.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90946, 
    "groupID": 77, 
    "iconID": 81, 
    "marketGroupID": 1696, 
    "mass": 10000.0, 
    "metaGroupID": 5, 
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    "portionSize": 1, 
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    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 14764, 
    "typeName": "Kaikka's Modified Multispectrum Shield Hardener", 
    "typeNameID": 100739, 
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    "volume": 5.0
  }, 
  "14765": {
    "basePrice": 63062.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against all damage types. <br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90973, 
    "groupID": 77, 
    "iconID": 81, 
    "marketGroupID": 1696, 
    "mass": 10000.0, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 14765, 
    "typeName": "Thon's Modified Multispectrum Shield Hardener", 
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    "volume": 5.0
  }, 
  "14766": {
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    "typeName": "Brokara's Modified Large Armor Repairer", 
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    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "typeName": "Brokara's Modified Adaptive Nano Plating", 
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    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "typeName": "Tairei's Modified Adaptive Nano Plating", 
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    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "typeID": 14860, 
    "typeName": "Selynne's Modified Adaptive Nano Plating", 
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    "typeName": "Vizan's Modified Adaptive Nano Plating", 
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    "typeName": "Ahremen's Modified Adaptive Nano Plating", 
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  "14872": {
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    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "typeName": "Brokara's Modified Kinetic Plating", 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "techLevel": 1, 
    "typeID": 14888, 
    "typeName": "Brokara's Modified Explosive Plating", 
    "typeNameID": 96877, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "14890": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88482, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14890, 
    "typeName": "Tairei's Modified Explosive Plating", 
    "typeNameID": 96878, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "14892": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88483, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14892, 
    "typeName": "Selynne's Modified Explosive Plating", 
    "typeNameID": 96879, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "14894": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88484, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14894, 
    "typeName": "Raysere's Modified Explosive Plating", 
    "typeNameID": 96880, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "14896": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88485, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14896, 
    "typeName": "Vizan's Modified Explosive Plating", 
    "typeNameID": 96881, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "14898": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88486, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14898, 
    "typeName": "Ahremen's Modified Explosive Plating", 
    "typeNameID": 96882, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "14900": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88487, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14900, 
    "typeName": "Chelm's Modified Explosive Plating", 
    "typeNameID": 96883, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "14902": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88488, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14902, 
    "typeName": "Draclira's Modified Explosive Plating", 
    "typeNameID": 96884, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "14904": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88489, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14904, 
    "typeName": "Brokara's Modified EM Plating", 
    "typeNameID": 96885, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "14906": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88490, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14906, 
    "typeName": "Tairei's Modified EM Plating", 
    "typeNameID": 96886, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "14908": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88491, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14908, 
    "typeName": "Selynne's Modified EM Plating", 
    "typeNameID": 96887, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "14910": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88492, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14910, 
    "typeName": "Raysere's Modified EM Plating", 
    "typeNameID": 96888, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "14912": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88493, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14912, 
    "typeName": "Vizan's Modified EM Plating", 
    "typeNameID": 96889, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "14914": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88494, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14914, 
    "typeName": "Ahremen's Modified EM Plating", 
    "typeNameID": 96890, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "14916": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88495, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14916, 
    "typeName": "Chelm's Modified EM Plating", 
    "typeNameID": 96891, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "14918": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88496, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14918, 
    "typeName": "Draclira's Modified EM Plating", 
    "typeNameID": 96892, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "14920": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88497, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14920, 
    "typeName": "Brokara's Modified Thermal Plating", 
    "typeNameID": 96893, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "14922": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88498, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14922, 
    "typeName": "Tairei's Modified Thermal Plating", 
    "typeNameID": 96894, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "14924": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88499, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14924, 
    "typeName": "Selynne's Modified Thermal Plating", 
    "typeNameID": 96895, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "14926": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88500, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14926, 
    "typeName": "Raysere's Modified Thermal Plating", 
    "typeNameID": 96896, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "14928": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88501, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14928, 
    "typeName": "Vizan's Modified Thermal Plating", 
    "typeNameID": 96897, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "14930": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88502, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14930, 
    "typeName": "Ahremen's Modified Thermal Plating", 
    "typeNameID": 96898, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "14932": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88503, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14932, 
    "typeName": "Chelm's Modified Thermal Plating", 
    "typeNameID": 96899, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "14934": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88504, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 14934, 
    "typeName": "Draclira's Modified Thermal Plating", 
    "typeNameID": 96900, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "14936": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88505, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14936, 
    "typeName": "Brokara's Modified Energized Adaptive Nano Membrane", 
    "typeNameID": 96901, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "14938": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88506, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14938, 
    "typeName": "Tairei's Modified Energized Adaptive Nano Membrane", 
    "typeNameID": 96902, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "14940": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88507, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14940, 
    "typeName": "Selynne's Modified Energized Adaptive Nano Membrane", 
    "typeNameID": 96903, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "14942": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88508, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14942, 
    "typeName": "Raysere's Modified Energized Adaptive Nano Membrane", 
    "typeNameID": 96904, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "14944": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88509, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14944, 
    "typeName": "Vizan's Modified Energized Adaptive Nano Membrane", 
    "typeNameID": 96905, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "14946": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88510, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14946, 
    "typeName": "Ahremen's Modified Energized Adaptive Nano Membrane", 
    "typeNameID": 96906, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "14948": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88511, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14948, 
    "typeName": "Chelm's Modified Energized Adaptive Nano Membrane", 
    "typeNameID": 96907, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "14950": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88512, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 14950, 
    "typeName": "Draclira's Modified Energized Adaptive Nano Membrane", 
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    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "typeName": "Raysere's Modified Energized Thermal Membrane", 
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    "typeName": "Vizan's Modified Energized Thermal Membrane", 
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    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "typeName": "Chelm's Modified Energized Thermal Membrane", 
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    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88526, 
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    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88529, 
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    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "descriptionID": 88537, 
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    "descriptionID": 88538, 
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    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88540, 
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    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88609, 
    "groupID": 302, 
    "iconID": 1046, 
    "marketGroupID": 648, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 15144, 
    "typeName": "Brynn's Modified Magnetic Field Stabilizer", 
    "typeNameID": 97005, 
    "variationParentTypeID": 9944, 
    "volume": 5.0
  }, 
  "15146": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88610, 
    "groupID": 302, 
    "iconID": 1046, 
    "marketGroupID": 648, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 15146, 
    "typeName": "Tuvan's Modified Magnetic Field Stabilizer", 
    "typeNameID": 97006, 
    "variationParentTypeID": 9944, 
    "volume": 5.0
  }, 
  "15148": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88611, 
    "groupID": 302, 
    "iconID": 1046, 
    "marketGroupID": 648, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 15148, 
    "typeName": "Setele's Modified Magnetic Field Stabilizer", 
    "typeNameID": 97007, 
    "variationParentTypeID": 9944, 
    "volume": 5.0
  }, 
  "15150": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88612, 
    "groupID": 302, 
    "iconID": 1046, 
    "marketGroupID": 648, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 15150, 
    "typeName": "Cormack's Modified Magnetic Field Stabilizer", 
    "typeNameID": 97008, 
    "variationParentTypeID": 9944, 
    "volume": 5.0
  }, 
  "15152": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.", 
    "descriptionID": 80379, 
    "graphicID": 2035, 
    "groupID": 72, 
    "iconID": 112, 
    "marketGroupID": 381, 
    "mass": 100.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 15152, 
    "typeName": "Brynn's Modified Large Plasma Smartbomb", 
    "typeNameID": 68832, 
    "variationParentTypeID": 3987, 
    "volume": 50.0
  }, 
  "15154": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.", 
    "descriptionID": 80380, 
    "graphicID": 2035, 
    "groupID": 72, 
    "iconID": 112, 
    "marketGroupID": 381, 
    "mass": 100.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 15154, 
    "typeName": "Tuvan's Modified Large Plasma Smartbomb", 
    "typeNameID": 68833, 
    "variationParentTypeID": 3987, 
    "volume": 50.0
  }, 
  "15156": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.", 
    "descriptionID": 80381, 
    "graphicID": 2035, 
    "groupID": 72, 
    "iconID": 112, 
    "marketGroupID": 381, 
    "mass": 100.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 15156, 
    "typeName": "Setele's Modified Large Plasma Smartbomb", 
    "typeNameID": 68834, 
    "variationParentTypeID": 3987, 
    "volume": 50.0
  }, 
  "15158": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.", 
    "descriptionID": 80382, 
    "graphicID": 2035, 
    "groupID": 72, 
    "iconID": 112, 
    "marketGroupID": 381, 
    "mass": 100.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 15158, 
    "typeName": "Cormack's Modified Large Plasma Smartbomb", 
    "typeNameID": 68835, 
    "variationParentTypeID": 3987, 
    "volume": 50.0
  }, 
  "15160": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
    "descriptionID": 88613, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1051, 
    "mass": 500.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15160, 
    "typeName": "Brynn's Modified Large Armor Repairer", 
    "typeNameID": 97009, 
    "variationParentTypeID": 3538, 
    "volume": 50.0
  }, 
  "15161": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
    "descriptionID": 88614, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1051, 
    "mass": 500.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15161, 
    "typeName": "Tuvan's Modified Large Armor Repairer", 
    "typeNameID": 97010, 
    "variationParentTypeID": 3538, 
    "volume": 50.0
  }, 
  "15162": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
    "descriptionID": 88615, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1051, 
    "mass": 500.0, 
    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15162, 
    "typeName": "Setele's Modified Large Armor Repairer", 
    "typeNameID": 97011, 
    "variationParentTypeID": 3538, 
    "volume": 50.0
  }, 
  "15163": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
    "descriptionID": 88616, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1051, 
    "mass": 500.0, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15163, 
    "typeName": "Cormack's Modified Large Armor Repairer", 
    "typeNameID": 97012, 
    "variationParentTypeID": 3538, 
    "volume": 50.0
  }, 
  "15164": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88617, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 15164, 
    "typeName": "Brynn's Modified Adaptive Nano Plating", 
    "typeNameID": 97013, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "15166": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88618, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 15166, 
    "typeName": "Tuvan's Modified Adaptive Nano Plating", 
    "typeNameID": 97014, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "15168": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88619, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 15168, 
    "typeName": "Setele's Modified Adaptive Nano Plating", 
    "typeNameID": 97015, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "15170": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88620, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 15170, 
    "typeName": "Cormack's Modified Adaptive Nano Plating", 
    "typeNameID": 97016, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "15172": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88621, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15172, 
    "typeName": "Brynn's Modified Thermal Plating", 
    "typeNameID": 97017, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "15174": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88622, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15174, 
    "typeName": "Tuvan's Modified Thermal Plating", 
    "typeNameID": 97018, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "15176": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88623, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15176, 
    "typeName": "Setele's Modified Thermal Plating", 
    "typeNameID": 97019, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "15178": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88624, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15178, 
    "typeName": "Cormack's Modified Thermal Plating", 
    "typeNameID": 97020, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "15180": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88625, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15180, 
    "typeName": "Brynn's Modified EM Plating", 
    "typeNameID": 97021, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "15182": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88626, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15182, 
    "typeName": "Tuvan's Modified EM Plating", 
    "typeNameID": 97022, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "15184": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88627, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15184, 
    "typeName": "Setele's Modified EM Plating", 
    "typeNameID": 97023, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "15186": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88628, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15186, 
    "typeName": "Cormack's Modified EM Plating", 
    "typeNameID": 97024, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "15188": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88629, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15188, 
    "typeName": "Brynn's Modified Explosive Plating", 
    "typeNameID": 97025, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "15190": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88630, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15190, 
    "typeName": "Tuvan's Modified Explosive Plating", 
    "typeNameID": 97026, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "15192": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88631, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15192, 
    "typeName": "Setele's Modified Explosive Plating", 
    "typeNameID": 97027, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "15194": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88632, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15194, 
    "typeName": "Cormack's Modified Explosive Plating", 
    "typeNameID": 97028, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "15196": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88633, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15196, 
    "typeName": "Brynn's Modified Kinetic Plating", 
    "typeNameID": 97029, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "15198": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88634, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15198, 
    "typeName": "Tuvan's Modified Kinetic Plating", 
    "typeNameID": 97030, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "15200": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88635, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15200, 
    "typeName": "Setele's Modified Kinetic Plating", 
    "typeNameID": 97031, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "15202": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88636, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15202, 
    "typeName": "Cormack's Modified Kinetic Plating", 
    "typeNameID": 97032, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "15204": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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  }, 
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    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88665, 
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    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88668, 
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    "techLevel": 1, 
    "typeID": 15266, 
    "typeName": "Cormack's Modified Kinetic Armor Hardener", 
    "typeNameID": 97064, 
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  "15268": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88669, 
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    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15268, 
    "typeName": "Brynn's Modified Explosive Armor Hardener", 
    "typeNameID": 97065, 
    "variationParentTypeID": 11303, 
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  "15270": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88670, 
    "groupID": 328, 
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    "metaGroupID": 5, 
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    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15270, 
    "typeName": "Tuvan's Modified Explosive Armor Hardener", 
    "typeNameID": 97066, 
    "variationParentTypeID": 11303, 
    "volume": 5.0
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  "15272": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88671, 
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    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
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    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15272, 
    "typeName": "Setele's Modified Explosive Armor Hardener", 
    "typeNameID": 97067, 
    "variationParentTypeID": 11303, 
    "volume": 5.0
  }, 
  "15274": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88672, 
    "groupID": 328, 
    "iconID": 20943, 
    "marketGroupID": 1680, 
    "mass": 1.0, 
    "metaGroupID": 5, 
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    "portionSize": 1, 
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    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15274, 
    "typeName": "Cormack's Modified Explosive Armor Hardener", 
    "typeNameID": 97068, 
    "variationParentTypeID": 11303, 
    "volume": 5.0
  }, 
  "15276": {
    "basePrice": 9870, 
    "capacity": 1, 
    "description": "Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88673, 
    "groupID": 212, 
    "iconID": 74, 
    "marketGroupID": 671, 
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    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 15276, 
    "typeName": "Brynn's Modified Sensor Booster", 
    "typeNameID": 97069, 
    "variationParentTypeID": 1973, 
    "volume": 5
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  "15278": {
    "basePrice": 9870, 
    "capacity": 1, 
    "description": "Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88674, 
    "groupID": 212, 
    "iconID": 74, 
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    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 15278, 
    "typeName": "Tuvan's Modified Sensor Booster", 
    "typeNameID": 97070, 
    "variationParentTypeID": 1973, 
    "volume": 5
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  "15280": {
    "basePrice": 9870, 
    "capacity": 1, 
    "description": "Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88675, 
    "groupID": 212, 
    "iconID": 74, 
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    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 15, 
    "portionSize": 1, 
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    "radius": 1, 
    "techLevel": 1, 
    "typeID": 15280, 
    "typeName": "Setele's Modified Sensor Booster", 
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    "variationParentTypeID": 1973, 
    "volume": 5
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  "15282": {
    "basePrice": 9870, 
    "capacity": 1, 
    "description": "Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88676, 
    "groupID": 212, 
    "iconID": 74, 
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    "metaGroupID": 5, 
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    "radius": 1, 
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    "typeName": "Cormack's Modified Sensor Booster", 
    "typeNameID": 97072, 
    "variationParentTypeID": 1973, 
    "volume": 5
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  "15284": {
    "basePrice": 9900.0, 
    "capacity": 1.0, 
    "description": "By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88677, 
    "groupID": 213, 
    "iconID": 3346, 
    "marketGroupID": 706, 
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    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
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    "techLevel": 1, 
    "typeID": 15284, 
    "typeName": "Brynn's Modified Tracking Computer", 
    "typeNameID": 97073, 
    "variationParentTypeID": 1977, 
    "volume": 5.0
  }, 
  "15286": {
    "basePrice": 9900.0, 
    "capacity": 1.0, 
    "description": "By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88678, 
    "groupID": 213, 
    "iconID": 3346, 
    "marketGroupID": 706, 
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    "metaGroupID": 5, 
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    "techLevel": 1, 
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    "typeName": "Tuvan's Modified Tracking Computer", 
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    "variationParentTypeID": 1977, 
    "volume": 5.0
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  "15288": {
    "basePrice": 9900.0, 
    "capacity": 1.0, 
    "description": "By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88679, 
    "groupID": 213, 
    "iconID": 3346, 
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    "metaGroupID": 5, 
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    "techLevel": 1, 
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    "typeName": "Setele's Modified Tracking Computer", 
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    "variationParentTypeID": 1977, 
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  "1529": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
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    "raceID": 1, 
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    "soundID": 20162, 
    "typeID": 1529, 
    "typeName": "Caldari Administrative Station", 
    "typeNameID": 73477, 
    "volume": 1.0
  }, 
  "15290": {
    "basePrice": 9900.0, 
    "capacity": 1.0, 
    "description": "By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88680, 
    "groupID": 213, 
    "iconID": 3346, 
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    "typeName": "Cormack's Modified Tracking Computer", 
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    "description": "Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.", 
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    "groupID": 766, 
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    "techLevel": 1, 
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    "typeName": "Brynn's Modified Power Diagnostic System", 
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    "description": "Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.", 
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    "description": "Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.", 
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    "description": "Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.", 
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    "basePrice": 600000.0, 
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    "soundID": 20162, 
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    "typeName": "Caldari Research Station", 
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    "description": "Boosts power core output.", 
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    "typeName": "Brynn's Modified Reactor Control Unit", 
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    "description": "Boosts power core output.", 
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    "description": "Boosts power core output.", 
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    "radius": 500.0, 
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    "description": "Boosts power core output.", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases CPU output.", 
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    "published": true, 
    "techLevel": 1, 
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    "typeName": "Brynn's Modified Co-Processor", 
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    "basePrice": 600000.0, 
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    "soundID": 20162, 
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    "typeName": "Caldari Trading Station", 
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    "basePrice": 0.0, 
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    "description": "Increases CPU output.", 
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    "description": "Increases CPU output.", 
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    "capacity": 0.0, 
    "description": "Galeptos is a rare type of medicine developed by the famous Gallentean scientist, Darven Galeptos. It is produced from a blend of organic and chemical material, used to cure a rare and deadly viral infection which has been creeping up more frequently as of late.  \r\n\r\nRumor has it that Galeptos manufactured the virus himself, then sold the cure for billions of ISK. Of course his corporation, Galeptos Medicines, steadfastly denies any such \"unfounded\" accusations and has threatened legal action to anyone who mentions it in public.", 
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    "iconID": 28, 
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  "15317": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "Livestock are domestic animals raised for home use or for profit, whether it be for their meat or dairy products. This particular breed of livestock has been genetically enhanced using the very latest technology.", 
    "descriptionID": 93070, 
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    "published": true, 
    "typeID": 15317, 
    "typeName": "Genetically Enhanced Livestock", 
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    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "These top-secret Design Documents are hidden in a large, sealed container.  A stamp has been placed on the container with the words \"DO NOT OPEN\" written in big, red letters.", 
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    "description": "This box may contain personal items or commodities intended only for the delivery's recipient.  This container is rather large and cumbersome.", 
    "descriptionID": 88695, 
    "groupID": 314, 
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    "typeID": 15319, 
    "typeName": "Large Special Delivery", 
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    "capacity": 250.0, 
    "description": "The Moa-class is almost exclusively used by the Caldari Navy, and only factions or persons in very good standing with the Caldari State can acquire one. The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. Threat level: Deadly", 
    "descriptionID": 80383, 
    "graphicID": 1785, 
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    "typeName": "Caldari Navy Moa", 
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    "description": "The Maller is the largest cruiser class used by the Amarrians. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches. In the Amarr Imperial Navy, the Maller is commonly used as the spearhead for large military operations. Threat level: Deadly", 
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    "description": "The Maller is the largest cruiser class used by the Amarrians. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches. In the Amarr Imperial Navy, the Maller is commonly used as the spearhead for large military operations. Threat level: Deadly", 
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    "description": "The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations. Threat level: Deadly", 
    "descriptionID": 80385, 
    "graphicID": 1885, 
    "groupID": 705, 
    "mass": 11500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 109.0, 
    "typeID": 15324, 
    "typeName": "Republic Fleet Rupture", 
    "typeNameID": 68838, 
    "volume": 96000.0, 
    "wreckTypeID": 27042
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    "capacity": 265.0, 
    "description": "The Thorax-class cruisers are the latest combat ships commissioned by the Federation. In the few times it has seen action since its christening, it has performed admirably. The hordes of combat drones it carries allow it to strike against unwary opponents far away and to easily fight many opponents at the same time. Threat level: Deadly", 
    "descriptionID": 86492, 
    "graphicID": 1804, 
    "groupID": 678, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 167.24, 
    "typeID": 15325, 
    "typeName": "Federation Navy Thorax", 
    "typeNameID": 75667, 
    "volume": 112000.0, 
    "wreckTypeID": 27054
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  "15326": {
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    "capacity": 550.0, 
    "description": "The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match.  Threat level: Deadly", 
    "descriptionID": 84118, 
    "graphicID": 50, 
    "groupID": 674, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 250.0, 
    "typeID": 15326, 
    "typeName": "Caldari Navy Scorpion", 
    "typeNameID": 73181, 
    "volume": 1040000.0, 
    "wreckTypeID": 27047
  }, 
  "15327": {
    "basePrice": 0.0, 
    "capacity": 625.0, 
    "description": "The Typhoon class battleship has an unusually strong structural integrity for a Minmatar ship. Threat level: Deadly", 
    "descriptionID": 84175, 
    "graphicID": 2160, 
    "groupID": 706, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 500.0, 
    "typeID": 15327, 
    "typeName": "Republic Fleet Typhoon", 
    "typeNameID": 73238, 
    "volume": 920000.0, 
    "wreckTypeID": 27041
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  "15328": {
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    "capacity": 600.0, 
    "description": "The mighty Armageddon class is the main warship of the Amarr Empire. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor. Threat level: Deadly", 
    "descriptionID": 86502, 
    "graphicID": 2240, 
    "groupID": 667, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 250.0, 
    "typeID": 15328, 
    "typeName": "Imperial Navy Armageddon", 
    "typeNameID": 75677, 
    "volume": 1100000.0, 
    "wreckTypeID": 27050
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  "15329": {
    "basePrice": 0.0, 
    "capacity": 600.0, 
    "description": "The mighty Armageddon class is the main warship of the Amarr Empire. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor. Threat level: Deadly", 
    "descriptionID": 84109, 
    "graphicID": 297, 
    "groupID": 667, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 250.0, 
    "typeID": 15329, 
    "typeName": "Ammatar Navy Armageddon", 
    "typeNameID": 73172, 
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    "wreckTypeID": 27050
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    "capacity": 600.0, 
    "description": "The Dominix is one of the old warhorses that dates backs to the Gallente-Caldari War. The Dominix is no longer regarded as the top-of-the-line battleship, but this by no means makes it obsolete. Its formidable hulk and powerful weapon batteries means that anyone not in the largest and latest battleships will regret that they ever locked into combat with it. Threat level: Deadly", 
    "descriptionID": 86467, 
    "graphicID": 2138, 
    "groupID": 680, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 250.0, 
    "typeID": 15330, 
    "typeName": "Federation Navy Dominix", 
    "typeNameID": 75642, 
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    "wreckTypeID": 27053
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  "15331": {
    "basePrice": 20.0, 
    "capacity": 0.0, 
    "description": "This mechanical hardware has obviously outlived its use, and is now ready to be recycled. Many station maintenance departments use the material gained from recycling these scraps to manufacture steel plates which replace worn out existing plates in the station hull. Most station managers consider this a cost-effective approach, rather than to send out a costly mining expedition for the ore, although these scraps rarely are enough to satisfy demand.\r\n\r\nThis commodity is not affected by the scrap metal processing skill any more than any other recyclable item.", 
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    "groupID": 526, 
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    "marketGroupID": 20, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 15331, 
    "typeName": "Metal Scraps", 
    "typeNameID": 100979, 
    "volume": 0.01
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  "15333": {
    "basePrice": 0.0, 
    "capacity": 2300.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 80387, 
    "graphicID": 51, 
    "groupID": 817, 
    "mass": 96000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 216.4, 
    "soundID": 31, 
    "typeID": 15333, 
    "typeName": "Pirate Transport Ship", 
    "typeNameID": 68840, 
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    "wreckTypeID": 26934
  }, 
  "15334": {
    "basePrice": 0.0, 
    "capacity": 2300.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 80388, 
    "graphicID": 51, 
    "groupID": 817, 
    "mass": 96000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 216.4, 
    "soundID": 31, 
    "typeID": 15334, 
    "typeName": "Smuggler Freight", 
    "typeNameID": 68841, 
    "volume": 960000.0, 
    "wreckTypeID": 26934
  }, 
  "15335": {
    "basePrice": 0.0, 
    "capacity": 675.0, 
    "description": "Designed by master starship engineers and constructed in the royal shipyards of the Emperor himself, the imperial issue of the dreaded Apocalypse battleship is held in awe throughout the Empire. Given only as an award to those who have demonstrated their fealty to the Emperor in a most exemplary way, it is considered a huge honor to command, let alone own, one of these majestic and powerful battleships. These metallic monstrosities see to it that the word of the Emperor is carried out among the denizens of the Empire and beyond. Threat level: Deadly.", 
    "descriptionID": 86516, 
    "graphicID": 2239, 
    "groupID": 667, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 15335, 
    "typeName": "Imperial Navy Fleet Commander", 
    "typeNameID": 75691, 
    "volume": 1150000.0, 
    "wreckTypeID": 27050
  }, 
  "15336": {
    "basePrice": 0.0, 
    "capacity": 675.0, 
    "description": "Designed by master starship engineers and constructed in the royal shipyards of the Emperor himself, the imperial issue of the dreaded Apocalypse battleship is held in awe throughout the Empire. Given only as an award to those who have demonstrated their fealty to the Emperor in a most exemplary way, it is considered a huge honor to command, let alone own, one of these majestic and powerful battleships. These metallic monstrosities see to it that the word of the Emperor is carried out among the denizens of the Empire and beyond.  Threat Level:  Deadly", 
    "descriptionID": 84110, 
    "graphicID": 2239, 
    "groupID": 667, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 15336, 
    "typeName": "Ammatar Navy Fleet Commander", 
    "typeNameID": 73173, 
    "volume": 1150000.0, 
    "wreckTypeID": 27050
  }, 
  "15337": {
    "basePrice": 0.0, 
    "capacity": 675.0, 
    "description": "The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.\r\n\r\nThe Federal Issue is a unique ship, commissioned by Gallentean president Foiritan as an honorary award for given to those individuals whose outstanding achivements benefit the entire Federation.  Threat level:  Deadly", 
    "descriptionID": 86473, 
    "graphicID": 2139, 
    "groupID": 680, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 250.0, 
    "typeID": 15337, 
    "typeName": "Federation Navy Fleet Commander", 
    "typeNameID": 75648, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
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  "15338": {
    "basePrice": 0.0, 
    "capacity": 665.0, 
    "description": "The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.  Threat level:  Deadly", 
    "descriptionID": 84117, 
    "graphicID": 43, 
    "groupID": 674, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 250.0, 
    "typeID": 15338, 
    "typeName": "Caldari Navy Fleet Commander", 
    "typeNameID": 73180, 
    "volume": 1080000.0, 
    "wreckTypeID": 27047
  }, 
  "15341": {
    "basePrice": 0.0, 
    "capacity": 600.0, 
    "description": "The Tempest battleship can become a real behemoth when fully equipped.\r\nThreat level: Deadly", 
    "descriptionID": 84169, 
    "graphicID": 2642, 
    "groupID": 706, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250.0, 
    "typeID": 15341, 
    "typeName": "Republic Fleet Command Ship", 
    "typeNameID": 73232, 
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  }, 
  "15342": {
    "basePrice": 0.0, 
    "capacity": 130.0, 
    "description": "A Squad Leader controls a small unit of ships during battle.  Seldom are they found without a few escorts with them.  Threat level: Deadly.", 
    "descriptionID": 80389, 
    "graphicID": 1891, 
    "groupID": 683, 
    "mass": 1100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 37.07, 
    "typeID": 15342, 
    "typeName": "Republic Fleet Squad Leader", 
    "typeNameID": 68842, 
    "volume": 27289.0, 
    "wreckTypeID": 27043
  }, 
  "15343": {
    "basePrice": 0.0, 
    "capacity": 440.0, 
    "description": "Raid Leaders are high ranking commanding officers within the Fleet.", 
    "descriptionID": 80390, 
    "graphicID": 1886, 
    "groupID": 705, 
    "mass": 10250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 131.0, 
    "typeID": 15343, 
    "typeName": "Republic Fleet Raid Leader", 
    "typeNameID": 68843, 
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    "wreckTypeID": 27042
  }, 
  "15344": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A Squad Leader controls a small unit of ships during battle.  Seldom are they found without a few escorts with them. Threat level: Deadly.", 
    "descriptionID": 86546, 
    "graphicID": 1734, 
    "groupID": 665, 
    "mass": 1425000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 40.0, 
    "typeID": 15344, 
    "typeName": "Imperial Navy Squad Leader", 
    "typeNameID": 75724, 
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    "wreckTypeID": 27052
  }, 
  "15345": {
    "basePrice": 0.0, 
    "capacity": 140.0, 
    "description": "A Squad Leader controls a small unit of ships during battle.  Seldom are they found without a few escorts with them. Threat level: Deadly.", 
    "descriptionID": 86491, 
    "graphicID": 1807, 
    "groupID": 677, 
    "mass": 1250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 36.16, 
    "typeID": 15345, 
    "typeName": "Federation Navy Squad Leader", 
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    "wreckTypeID": 27055
  }, 
  "15346": {
    "basePrice": 0.0, 
    "capacity": 130.0, 
    "description": "A Squad Leader controls a small unit of ships during battle.  Seldom are they found without a few escorts with them.  Threat level: Deadly.", 
    "descriptionID": 80391, 
    "graphicID": 1793, 
    "groupID": 671, 
    "mass": 1450000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 47.0, 
    "typeID": 15346, 
    "typeName": "Caldari Navy Squad Leader", 
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    "wreckTypeID": 27049
  }, 
  "15347": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A Squad Leader controls a small unit of ships during battle.  Seldom are they found without a few escorts with them. Threat level: Deadly.", 
    "descriptionID": 80392, 
    "graphicID": 1744, 
    "groupID": 665, 
    "mass": 1425000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 40.0, 
    "typeID": 15347, 
    "typeName": "Ammatar Navy Squad Leader", 
    "typeNameID": 68845, 
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    "wreckTypeID": 27052
  }, 
  "15349": {
    "basePrice": 0.0, 
    "capacity": 485.0, 
    "description": "Raid Leaders are high ranking commanding officers within the Navy.", 
    "descriptionID": 80393, 
    "graphicID": 1784, 
    "groupID": 673, 
    "mass": 13000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 221.9, 
    "typeID": 15349, 
    "typeName": "Caldari Navy Raid Leader", 
    "typeNameID": 68846, 
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    "wreckTypeID": 27048
  }, 
  "15350": {
    "basePrice": 0.0, 
    "capacity": 465.0, 
    "description": "Raid Leaders are high ranking commanding officers within the Navy.  ", 
    "descriptionID": 86539, 
    "graphicID": 1731, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 134.43, 
    "typeID": 15350, 
    "typeName": "Imperial Navy Raid Leader", 
    "typeNameID": 75715, 
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    "wreckTypeID": 27051
  }, 
  "15351": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Raid Leaders are high ranking commanding officers within the Navy.", 
    "descriptionID": 86486, 
    "graphicID": 320, 
    "groupID": 680, 
    "mass": 12250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 246.0, 
    "typeID": 15351, 
    "typeName": "Federation Navy Raid Leader", 
    "typeNameID": 75661, 
    "volume": 113000.0, 
    "wreckTypeID": 27053
  }, 
  "15352": {
    "basePrice": 0.0, 
    "capacity": 465.0, 
    "description": "Raid Leaders are high ranking commanding officers within the Navy.", 
    "descriptionID": 80394, 
    "graphicID": 1740, 
    "groupID": 668, 
    "mass": 12250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 91.59, 
    "typeID": 15352, 
    "typeName": "Ammatar Navy Raid Leader", 
    "typeNameID": 68847, 
    "volume": 115000.0, 
    "wreckTypeID": 27051
  }, 
  "15353": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "This sealed container contains a heap of tools used in all sorts of scientific research.", 
    "descriptionID": 88696, 
    "groupID": 314, 
    "iconID": 2039, 
    "marketGroupID": 20, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 15353, 
    "typeName": "Research Tools", 
    "typeNameID": 97092, 
    "volume": 1.0
  }, 
  "15354": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "DED Scout Drone. Threat level: Moderate", 
    "descriptionID": 80395, 
    "graphicID": 340, 
    "groupID": 818, 
    "mass": 2600500.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 29.96, 
    "typeID": 15354, 
    "typeName": "DED Scout Drone", 
    "typeNameID": 68848, 
    "volume": 26005.0, 
    "wreckTypeID": 26935
  }, 
  "15355": {
    "basePrice": 0.0, 
    "capacity": 1750.0, 
    "description": "The Gallentean Luxury Yachts are normally used by the entertainment industry for pleasure tours for wealthy Gallente citizens.  These Opux Luxury Yacht cruisers are rarely seen outside of Gallente controlled space, but are extremely popular within the Federation.    ", 
    "descriptionID": 80396, 
    "graphicID": 330, 
    "groupID": 680, 
    "mass": 13075000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 287.0, 
    "typeID": 15355, 
    "typeName": "Gallentean Luxury Yacht", 
    "typeNameID": 68849, 
    "volume": 115000.0, 
    "wreckTypeID": 27053
  }, 
  "1537": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.", 
    "descriptionID": 87230, 
    "groupID": 766, 
    "iconID": 70, 
    "marketGroupID": 658, 
    "mass": 20.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 1537, 
    "typeName": "'Basic' Power Diagnostic System", 
    "typeNameID": 76651, 
    "variationParentTypeID": 1539, 
    "volume": 5.0
  }, 
  "1539": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.", 
    "descriptionID": 87231, 
    "groupID": 766, 
    "iconID": 70, 
    "isDynamicType": false, 
    "marketGroupID": 658, 
    "mass": 20.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 1539, 
    "typeName": "Power Diagnostic System I", 
    "typeNameID": 76652, 
    "volume": 5.0
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  "15390": {
    "basePrice": 0.0, 
    "capacity": 250.0, 
    "description": "Hari is a famous Caldari bounty hunter who is best known for his remarkable capture of Garuzzo Mench, a Gallentean pirate who was for a time the 6th most wanted man within the Gallente Federations.  Garuzzo was a ruthless murderer and vagabond, who had terrorized over a dozen systems with random attacks and lootings of unwary travelers.  Hari was hired by the family of one of the victims, and eventually caught up with Garuzzo and his gang, who were no match for the talented Caldari pilot.  \r\n\r\nToday Hari is best known for his dealings with wealthy businessmen who pay him well to do their dirty work.  Threat level: Deadly", 
    "descriptionID": 80397, 
    "graphicID": 49, 
    "groupID": 817, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 199.86, 
    "soundID": 31, 
    "typeID": 15390, 
    "typeName": "Hari Kaimo", 
    "typeNameID": 68850, 
    "volume": 101000.0, 
    "wreckTypeID": 26934
  }, 
  "15391": {
    "basePrice": 0.0, 
    "capacity": 265.0, 
    "description": "Pierre used to be an infamous pirate within the Gallente Federation, but was eventually captured by the authorities and sentenced to 20 years in prison.  He served half of his sentence before he was released due to good behavior.  Afterwards he vowed to behave himself, and stay away from the dark life of the pirate which he had once led, mainly for the sake of his wife and children.  \r\n\r\nToday Pierre is best known as a bounty hunter who specializes in assassinating pirates.  He works only for trustworthy Gallenteans who have no obvious connections to the underworld, and prides himself with his current good relationship with the Gallentean authorities.  \r\n\r\n\r\n Threat level: Deadly", 
    "descriptionID": 80398, 
    "graphicID": 63, 
    "groupID": 817, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 167.24, 
    "soundID": 31, 
    "typeID": 15391, 
    "typeName": "Pierre Turon", 
    "typeNameID": 68851, 
    "volume": 112000.0, 
    "wreckTypeID": 26934
  }, 
  "15392": {
    "basePrice": 0.0, 
    "capacity": 90.0, 
    "description": "Zack Mead is a small time criminal turned bounty hunter.  He used to work as an agent for the Serpentis but eventually switched to the job as a freelancer once he had the funds to purchase his own frigate.  Many wealthy Gallenteans turn to men such as Zack when they feel the law is not adequate in dealing with their problem.  Threat level: Very high", 
    "descriptionID": 80399, 
    "graphicID": 315, 
    "groupID": 818, 
    "mass": 1680000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 44.0, 
    "typeID": 15392, 
    "typeName": "Zack Mead", 
    "typeNameID": 68852, 
    "volume": 17400.0, 
    "wreckTypeID": 26935
  }, 
  "15393": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Jared is a former member of the Angel Cartel who turned freelance bounty hunter.  Today he is known to work for anyone, anywhere, if the price is right.  Concord advice utmost caution when approaching this outlaw.  Threat level: Deadly", 
    "descriptionID": 80400, 
    "graphicID": 335, 
    "groupID": 816, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 500.0, 
    "typeID": 15393, 
    "typeName": "Jared Kalem", 
    "typeNameID": 68853, 
    "volume": 19000000.0, 
    "wreckTypeID": 26933
  }, 
  "15394": {
    "basePrice": 0.0, 
    "capacity": 665.0, 
    "description": "Taisu comes from a powerful family of mercenaries within the Mordus Legion.  Famous for their \"no questions asked\" approach, the Magdesh family is prized as first class fighter pilots, who normally lead a fleet of warships.  Only powerful leaders or extremely wealthy individuals can afford the likes of Taisu, who commands a deadly Raven battleship.  Threat level: Deadly", 
    "descriptionID": 84161, 
    "graphicID": 43, 
    "groupID": 816, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 250.0, 
    "typeID": 15394, 
    "typeName": "Taisu Magdesh", 
    "typeNameID": 73224, 
    "volume": 1080000.0, 
    "wreckTypeID": 26933
  }, 
  "15395": {
    "basePrice": 0.0, 
    "capacity": 4000.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 80401, 
    "graphicID": 328, 
    "groupID": 337, 
    "mass": 110500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 553.0, 
    "typeID": 15395, 
    "typeName": "Construction Freight", 
    "typeNameID": 68854, 
    "volume": 1105000.0
  }, 
  "15396": {
    "basePrice": 0.0, 
    "capacity": 675.0, 
    "description": "This is General Luther Veron's personal battleship, fitted with the very finest modules available in the Gallente Federation.  ", 
    "descriptionID": 86376, 
    "graphicID": 2139, 
    "groupID": 821, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 250.0, 
    "soundID": 31, 
    "typeID": 15396, 
    "typeName": "General Luther Veron", 
    "typeNameID": 75545, 
    "volume": 1140000.0, 
    "wreckTypeID": 26920
  }, 
  "15397": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88697, 
    "groupID": 205, 
    "iconID": 1046, 
    "mass": 1.0, 
    "metaGroupID": 3, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 15397, 
    "typeName": "Luther Veron's Modified Heat Sink", 
    "typeNameID": 97093, 
    "variationParentTypeID": 5845, 
    "volume": 5.0
  }, 
  "15399": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94343, 
    "graphicID": 21539, 
    "groupID": 53, 
    "iconID": 361, 
    "mass": 2000.0, 
    "metaGroupID": 3, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 15399, 
    "typeName": "Luther Veron's Modified Dual Heavy Beam Laser", 
    "typeNameID": 105871, 
    "variationParentTypeID": 461, 
    "volume": 20.0
  }, 
  "1540": {
    "basePrice": 99200.0, 
    "capacity": 0.0, 
    "groupID": 137, 
    "iconID": 70, 
    "marketGroupID": 1560, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1540, 
    "typeName": "Power Diagnostic System I Blueprint", 
    "typeNameID": 76653, 
    "volume": 0.01
  }, 
  "15401": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94342, 
    "graphicID": 21646, 
    "groupID": 53, 
    "iconID": 361, 
    "mass": 2000.0, 
    "metaGroupID": 3, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 15401, 
    "typeName": "Luther Veron's Modified Mega Beam Laser", 
    "typeNameID": 105870, 
    "variationParentTypeID": 463, 
    "volume": 20.0
  }, 
  "15403": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "An ultra-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 95001, 
    "graphicID": 21628, 
    "groupID": 53, 
    "iconID": 361, 
    "mass": 2000.0, 
    "metaGroupID": 3, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 15403, 
    "typeName": "Luther Veron's Modified Tachyon Beam Laser", 
    "typeNameID": 106564, 
    "variationParentTypeID": 464, 
    "volume": 20.0
  }, 
  "15405": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.", 
    "descriptionID": 80402, 
    "graphicID": 2032, 
    "groupID": 72, 
    "iconID": 112, 
    "mass": 100.0, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 15405, 
    "typeName": "Luther Veron's Modified Large EMP Smartbomb", 
    "typeNameID": 68855, 
    "volume": 50.0
  }, 
  "15407": {
    "basePrice": 63062.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against all damage types.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90948, 
    "groupID": 77, 
    "iconID": 81, 
    "mass": 10000.0, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 15407, 
    "typeName": "Luther Veron's Modified Adaptive Invulnerability Field", 
    "typeNameID": 100741, 
    "volume": 5.0
  }, 
  "15408": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the shield.", 
    "descriptionID": 88698, 
    "groupID": 38, 
    "iconID": 1044, 
    "mass": 0.0, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 15408, 
    "typeName": "Luther Veron's Modified Shield Extender", 
    "typeNameID": 97094, 
    "volume": 20.0
  }, 
  "1541": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.", 
    "descriptionID": 87232, 
    "groupID": 766, 
    "iconID": 70, 
    "marketGroupID": 658, 
    "mass": 20.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 2, 
    "typeID": 1541, 
    "typeName": "Power Diagnostic System II", 
    "typeNameID": 76654, 
    "variationParentTypeID": 1539, 
    "volume": 5.0
  }, 
  "15410": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This priceless mineral was discovered by a band of Gallente explorers during the Caldari-Gallente war over a century ago. Closely related to morphite, its composition is only slightly different yet enough so that it has not been able to serve the same function. Only a few samples of it are known to remain intact, in the possession of some of the most wealthy collectors in the known universe.  ", 
    "descriptionID": 88699, 
    "groupID": 314, 
    "iconID": 2103, 
    "marketGroupID": 492, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 15410, 
    "typeName": "Neophite", 
    "typeNameID": 97095, 
    "volume": 0.1
  }, 
  "15411": {
    "basePrice": 0.0, 
    "capacity": 1750.0, 
    "description": "The Opux Luxury Yacht cruisers are developed and produced by the Gallente, for the wealthy citizens and entertainment industry within the Federation.  Some Amarrian nobels have taken up buying these luxury yachts for their personal pleasure, and have given them slight modifications to bring an Amarrian \"feel\" to them.", 
    "descriptionID": 80403, 
    "graphicID": 330, 
    "groupID": 667, 
    "mass": 13075000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 287.0, 
    "typeID": 15411, 
    "typeName": "Amarr Luxury Yacht", 
    "typeNameID": 68856, 
    "volume": 115000.0, 
    "wreckTypeID": 27050
  }, 
  "15412": {
    "basePrice": 0.0, 
    "capacity": 110.0, 
    "description": "Andres Sikvatsen is a small time criminal turned bounty hunter.  He used to work as an agent for the Angel Cartel but eventually switched to the job of a freelancer once he had the funds to purchase his own frigate.  Many wealthy individuals turn to men such as Andres when they feel the law is not adequate in dealing with their problem.  Threat level: Very high", 
    "descriptionID": 80404, 
    "graphicID": 339, 
    "groupID": 818, 
    "mass": 1200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 43.6, 
    "typeID": 15412, 
    "typeName": "Andres Sikvatsen", 
    "typeNameID": 68857, 
    "volume": 19100.0, 
    "wreckTypeID": 26935
  }, 
  "15413": {
    "basePrice": 0.0, 
    "capacity": 675.0, 
    "description": "Commander Terachi TashMurkon is one of the highest ranking officers within the Tash-Murkon militia.  He received this magnificent battleship as a personal gift from the Emperor himself, fitted with the very finest modules the Imperial Armaments had to offer.  Few pilots in the galaxy would ever dare face this monstrosity in combat.", 
    "descriptionID": 86371, 
    "graphicID": 20316, 
    "groupID": 821, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "soundID": 31, 
    "typeID": 15413, 
    "typeName": "Commander Terachi TashMurkon", 
    "typeNameID": 75540, 
    "volume": 1150000.0, 
    "wreckTypeID": 26920
  }, 
  "15414": {
    "basePrice": 0.0, 
    "capacity": 600.0, 
    "description": "Shaqil Dragat is one of the most prominent Warlords within the Brutor Tribe of the Minmatar Republic.  Known for his enormous size, even for a Brutor, Shaqil is feared not only for the fleet of warships he commands, but also in person.  He also commands one of the most devastating battleships in the entire Minmatar fleet.", 
    "descriptionID": 86389, 
    "graphicID": 48, 
    "groupID": 821, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250.0, 
    "soundID": 31, 
    "typeID": 15414, 
    "typeName": "Warlord Shaqil Dragat", 
    "typeNameID": 75558, 
    "volume": 850000.0, 
    "wreckTypeID": 26920
  }, 
  "15415": {
    "basePrice": 0.0, 
    "capacity": 665.0, 
    "description": "Fleet Commander Naiyon Tai is one of the highest ranking officers within the Caldari Navy.  Operating one of the finest and most well equipped battleships the Caldari Navy has to offer, Naiyon is not to be taken lightly.  ", 
    "descriptionID": 86375, 
    "graphicID": 43, 
    "groupID": 821, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 250.0, 
    "soundID": 31, 
    "typeID": 15415, 
    "typeName": "Fleet Commander Naiyon Tai", 
    "typeNameID": 75544, 
    "volume": 1080000.0, 
    "wreckTypeID": 26920
  }, 
  "15416": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88700, 
    "groupID": 302, 
    "iconID": 1046, 
    "marketGroupID": 648, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 15416, 
    "typeName": "Naiyon's Modified Magnetic Field Stabilizer", 
    "typeNameID": 97096, 
    "variationParentTypeID": 9944, 
    "volume": 5.0
  }, 
  "15418": {
    "basePrice": 63062.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against all damage types.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90949, 
    "groupID": 77, 
    "iconID": 81, 
    "mass": 10000.0, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 15418, 
    "typeName": "Naiyon's Modified Adaptive Invulnerability Field", 
    "typeNameID": 100742, 
    "volume": 5.0
  }, 
  "15419": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.", 
    "descriptionID": 88701, 
    "groupID": 65, 
    "iconID": 1284, 
    "mass": 0.0, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": false, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 15419, 
    "typeName": "Naiyon's Modified Stasis Webifier", 
    "typeNameID": 97097, 
    "volume": 5.0
  }, 
  "1542": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 137, 
    "iconID": 70, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 1542, 
    "typeName": "Power Diagnostic System II Blueprint", 
    "typeNameID": 76655, 
    "volume": 0.01
  }, 
  "15421": {
    "basePrice": 1500000, 
    "capacity": 1, 
    "description": "This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94977, 
    "graphicID": 21685, 
    "groupID": 74, 
    "iconID": 366, 
    "mass": 2000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1000, 
    "typeID": 15421, 
    "typeName": "Naiyon's Modified 425mm Railgun", 
    "typeNameID": 106540, 
    "volume": 20
  }, 
  "15423": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94759, 
    "graphicID": 21599, 
    "groupID": 74, 
    "iconID": 366, 
    "mass": 2000.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "typeID": 15423, 
    "typeName": "Naiyon's Modified 350mm Railgun", 
    "typeNameID": 106287, 
    "variationParentTypeID": 12354, 
    "volume": 20.0
  }, 
  "15425": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases CPU output.", 
    "descriptionID": 88702, 
    "groupID": 285, 
    "iconID": 1405, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 15425, 
    "typeName": "Naiyon's Modified Co-Processor", 
    "typeNameID": 97098, 
    "volume": 5.0
  }, 
  "15427": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94333, 
    "graphicID": 21539, 
    "groupID": 53, 
    "iconID": 361, 
    "mass": 2000.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 15427, 
    "typeName": "Makur's Modified Dual Heavy Beam Laser", 
    "typeNameID": 105861, 
    "variationParentTypeID": 461, 
    "volume": 20.0
  }, 
  "15429": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94332, 
    "graphicID": 21646, 
    "groupID": 53, 
    "iconID": 361, 
    "mass": 2000.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 15429, 
    "typeName": "Makur's Modified Mega Beam Laser", 
    "typeNameID": 105860, 
    "variationParentTypeID": 463, 
    "volume": 20.0
  }, 
  "15431": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer which prevents it from warping.", 
    "descriptionID": 88703, 
    "groupID": 52, 
    "iconID": 111, 
    "marketGroupID": 1935, 
    "mass": 0.0, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 15431, 
    "typeName": "Makur's Modified Warp Disruptor", 
    "typeNameID": 97099, 
    "volume": 5.0
  }, 
  "15433": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.", 
    "descriptionID": 91216, 
    "groupID": 52, 
    "iconID": 3433, 
    "marketGroupID": 1936, 
    "mass": 0.0, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 15433, 
    "typeName": "Makur's Modified Warp Scrambler", 
    "typeNameID": 101015, 
    "volume": 5.0
  }, 
  "15435": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88704, 
    "groupID": 205, 
    "iconID": 1046, 
    "mass": 1.0, 
    "metaGroupID": 3, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 15435, 
    "typeName": "Makur's Modified Heat Sink", 
    "typeNameID": 97100, 
    "variationParentTypeID": 2363, 
    "volume": 5.0
  }, 
  "15437": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor recharge rate at the expense of shield boosting.", 
    "descriptionID": 88705, 
    "groupID": 767, 
    "iconID": 90, 
    "marketGroupID": 667, 
    "mass": 20.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 15437, 
    "typeName": "Makur's Modified Capacitor Power Relay", 
    "typeNameID": 97101, 
    "variationParentTypeID": 1445, 
    "volume": 5.0
  }, 
  "15439": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.", 
    "descriptionID": 88706, 
    "groupID": 766, 
    "iconID": 70, 
    "mass": 20.0, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": false, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 15439, 
    "typeName": "Makur's Modified Power Diagnostic System", 
    "typeNameID": 97102, 
    "volume": 5.0
  }, 
  "15443": {
    "basePrice": 1200000, 
    "capacity": 1, 
    "description": "One of the most powerful projectile cannons a battleship can equip. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95019, 
    "graphicID": 11148, 
    "groupID": 55, 
    "iconID": 379, 
    "mass": 750, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2000, 
    "typeID": 15443, 
    "typeName": "Shaqil's Modified 1200mm Artillery Cannon", 
    "typeNameID": 106582, 
    "volume": 20
  }, 
  "15445": {
    "basePrice": 1500000, 
    "capacity": 0.5, 
    "description": "The ultimate artillery cannon. It hurls death and destruction over incredible distances. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95020, 
    "graphicID": 11149, 
    "groupID": 55, 
    "iconID": 379, 
    "mass": 1500, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2000, 
    "typeID": 15445, 
    "typeName": "Shaqil's Modified 1400mm Howitzer Artillery", 
    "typeNameID": 106583, 
    "volume": 20
  }, 
  "15447": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88707, 
    "groupID": 59, 
    "iconID": 1046, 
    "marketGroupID": 646, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 15447, 
    "typeName": "Shaqil's Modified Gyrostabilizer", 
    "typeNameID": 97103, 
    "variationParentTypeID": 520, 
    "volume": 5.0
  }, 
  "15449": {
    "basePrice": 99996.0, 
    "capacity": 1.65, 
    "description": "A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships. ", 
    "descriptionID": 88708, 
    "graphicID": 20075, 
    "groupID": 506, 
    "iconID": 2530, 
    "mass": 0.0, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 15449, 
    "typeName": "Shaqil's Modified Cruise Missile Launcher", 
    "typeNameID": 97104, 
    "volume": 20.0
  }, 
  "15451": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91830, 
    "groupID": 68, 
    "iconID": 1029, 
    "mass": 1000, 
    "metaGroupID": 5, 
    "metaLevel": 17, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 15451, 
    "typeName": "Shaqil's Modified Heavy Energy Nosferatu", 
    "typeNameID": 101766, 
    "variationParentTypeID": 12261, 
    "volume": 5
  }, 
  "15453": {
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    "capacity": 0.0, 
    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
    "descriptionID": 92744, 
    "groupID": 71, 
    "iconID": 1283, 
    "marketGroupID": 690, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 15802, 
    "typeName": "Imperial Navy Medium Energy Neutralizer", 
    "typeNameID": 103516, 
    "variationParentTypeID": 12265, 
    "volume": 5.0
  }, 
  "15803": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 151, 
    "iconID": 1283, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 15803, 
    "typeName": "Imperial Navy Medium Energy Neutralizer Blueprint", 
    "typeNameID": 103517, 
    "volume": 0.01
  }, 
  "15804": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
    "descriptionID": 92737, 
    "groupID": 71, 
    "iconID": 1283, 
    "marketGroupID": 691, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 15804, 
    "typeName": "Imperial Navy Heavy Energy Neutralizer", 
    "typeNameID": 103503, 
    "variationParentTypeID": 12269, 
    "volume": 5.0
  }, 
  "15805": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 151, 
    "iconID": 1283, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 15805, 
    "typeName": "Imperial Navy Heavy Energy Neutralizer Blueprint", 
    "typeNameID": 103504, 
    "volume": 0.01
  }, 
  "15806": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88791, 
    "groupID": 59, 
    "iconID": 1046, 
    "marketGroupID": 646, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 15806, 
    "typeName": "Republic Fleet Gyrostabilizer", 
    "typeNameID": 97189, 
    "variationParentTypeID": 520, 
    "volume": 5.0
  }, 
  "15807": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 139, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 15807, 
    "typeName": "Republic Fleet Gyrostabilizer Blueprint", 
    "typeNameID": 103332, 
    "volume": 0.01
  }, 
  "15808": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88792, 
    "groupID": 205, 
    "iconID": 1046, 
    "marketGroupID": 647, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 15808, 
    "typeName": "Ammatar Navy Heat Sink", 
    "typeNameID": 97190, 
    "variationParentTypeID": 2363, 
    "volume": 5.0
  }, 
  "15809": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 218, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 15809, 
    "typeName": "Ammatar Navy Heat Sink Blueprint", 
    "typeNameID": 104276, 
    "volume": 0.01
  }, 
  "15810": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 92735, 
    "groupID": 205, 
    "iconID": 1046, 
    "marketGroupID": 647, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 15810, 
    "typeName": "Imperial Navy Heat Sink", 
    "typeNameID": 103500, 
    "variationParentTypeID": 2363, 
    "volume": 5.0
  }, 
  "15811": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 218, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 15811, 
    "typeName": "Imperial Navy Heat Sink Blueprint", 
    "typeNameID": 104286, 
    "volume": 0.01
  }, 
  "15812": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monster unit vastly increases engine power at the expense of cargo capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88793, 
    "groupID": 764, 
    "iconID": 98, 
    "marketGroupID": 1087, 
    "mass": 50.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 15812, 
    "typeName": "Republic Fleet Overdrive Injector", 
    "typeNameID": 97191, 
    "variationParentTypeID": 1244, 
    "volume": 5.0
  }, 
  "15813": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91183, 
    "groupID": 763, 
    "iconID": 1042, 
    "marketGroupID": 1196, 
    "mass": 100.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 15813, 
    "typeName": "Republic Fleet Nanofiber Structure", 
    "typeNameID": 100982, 
    "variationParentTypeID": 2603, 
    "volume": 5.0
  }, 
  "15814": {
    "basePrice": 98972.0, 
    "capacity": 4.0, 
    "description": "This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94965, 
    "graphicID": 21633, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 15814, 
    "typeName": "Caldari Navy Dual 250mm Railgun", 
    "typeNameID": 106528, 
    "variationParentTypeID": 572, 
    "volume": 20.0
  }, 
  "15815": {
    "basePrice": 10000.0, 
    "capacity": 2.0, 
    "description": "This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94760, 
    "graphicID": 21723, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 15815, 
    "typeName": "Caldari Navy Dual 150mm Railgun", 
    "typeNameID": 106288, 
    "variationParentTypeID": 567, 
    "volume": 10.0
  }, 
  "15816": {
    "basePrice": 1000.0, 
    "capacity": 0.5, 
    "description": "A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94761, 
    "graphicID": 21566, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15816, 
    "typeName": "Caldari Navy 75mm Railgun", 
    "typeNameID": 106289, 
    "variationParentTypeID": 561, 
    "volume": 5.0
  }, 
  "15817": {
    "basePrice": 744812.0, 
    "capacity": 1.0, 
    "description": "This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94762, 
    "graphicID": 21686, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 15817, 
    "typeName": "Caldari Navy 425mm Railgun", 
    "typeNameID": 106290, 
    "variationParentTypeID": 574, 
    "volume": 20.0
  }, 
  "15818": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94964, 
    "graphicID": 21600, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15818, 
    "typeName": "Caldari Navy 350mm Railgun", 
    "typeNameID": 106527, 
    "variationParentTypeID": 12354, 
    "volume": 20.0
  }, 
  "15819": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 366, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 15819, 
    "typeName": "Caldari Navy 350mm Railgun Blueprint", 
    "typeNameID": 73905, 
    "volume": 0.01
  }, 
  "15820": {
    "basePrice": 74980.0, 
    "capacity": 0.5, 
    "description": "Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94763, 
    "graphicID": 21562, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 15820, 
    "typeName": "Caldari Navy 250mm Railgun", 
    "typeNameID": 106291, 
    "variationParentTypeID": 570, 
    "volume": 10.0
  }, 
  "15821": {
    "basePrice": 100000.0, 
    "capacity": 1.0, 
    "description": "The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94764, 
    "graphicID": 21664, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15821, 
    "typeName": "Caldari Navy 200mm Railgun", 
    "typeNameID": 106292, 
    "variationParentTypeID": 12344, 
    "volume": 10.0
  }, 
  "15822": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 370, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 15822, 
    "typeName": "Caldari Navy 200mm Railgun Blueprint", 
    "typeNameID": 73904, 
    "volume": 0.01
  }, 
  "15823": {
    "basePrice": 7496.0, 
    "capacity": 0.1, 
    "description": "This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94765, 
    "graphicID": 21694, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15823, 
    "typeName": "Caldari Navy 150mm Railgun", 
    "typeNameID": 106293, 
    "variationParentTypeID": 565, 
    "volume": 5.0
  }, 
  "15824": {
    "basePrice": 4484.0, 
    "capacity": 0.2, 
    "description": "The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94766, 
    "graphicID": 21616, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15824, 
    "typeName": "Caldari Navy 125mm Railgun", 
    "typeNameID": 106294, 
    "variationParentTypeID": 10678, 
    "volume": 5.0
  }, 
  "15825": {
    "basePrice": 595840.0, 
    "capacity": 2.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94795, 
    "graphicID": 21588, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 15825, 
    "typeName": "Federation Navy Neutron Blaster Cannon", 
    "typeNameID": 106323, 
    "variationParentTypeID": 573, 
    "volume": 20.0
  }, 
  "15826": {
    "basePrice": 5996.0, 
    "capacity": 0.2, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94794, 
    "graphicID": 21716, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15826, 
    "typeName": "Federation Navy Light Neutron Blaster", 
    "typeNameID": 106322, 
    "variationParentTypeID": 564, 
    "volume": 5.0
  }, 
  "15827": {
    "basePrice": 4484.0, 
    "capacity": 0.3, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94793, 
    "graphicID": 21652, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15827, 
    "typeName": "Federation Navy Light Ion Blaster", 
    "typeNameID": 106321, 
    "variationParentTypeID": 563, 
    "volume": 5.0
  }, 
  "15828": {
    "basePrice": 1976.0, 
    "capacity": 0.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94792, 
    "graphicID": 21751, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15828, 
    "typeName": "Federation Navy Light Electron Blaster", 
    "typeNameID": 106320, 
    "variationParentTypeID": 562, 
    "volume": 5.0
  }, 
  "15829": {
    "basePrice": 448700.0, 
    "capacity": 3.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94791, 
    "graphicID": 21543, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 15829, 
    "typeName": "Federation Navy Ion Blaster Cannon", 
    "typeNameID": 106319, 
    "variationParentTypeID": 575, 
    "volume": 20.0
  }, 
  "15830": {
    "basePrice": 59676.0, 
    "capacity": 1.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94790, 
    "graphicID": 21534, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 15830, 
    "typeName": "Federation Navy Heavy Neutron Blaster", 
    "typeNameID": 106318, 
    "variationParentTypeID": 568, 
    "volume": 10.0
  }, 
  "15831": {
    "basePrice": 44740.0, 
    "capacity": 1.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94970, 
    "graphicID": 21681, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 15831, 
    "typeName": "Federation Navy Heavy Ion Blaster", 
    "typeNameID": 106533, 
    "variationParentTypeID": 569, 
    "volume": 10.0
  }, 
  "15832": {
    "basePrice": 25888.0, 
    "capacity": 2.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94969, 
    "graphicID": 21624, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 15832, 
    "typeName": "Federation Navy Heavy Electron Blaster", 
    "typeNameID": 106532, 
    "variationParentTypeID": 566, 
    "volume": 10.0
  }, 
  "15833": {
    "basePrice": 298716.0, 
    "capacity": 5.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94789, 
    "graphicID": 21650, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 15833, 
    "typeName": "Federation Navy Electron Blaster Cannon", 
    "typeNameID": 106317, 
    "variationParentTypeID": 571, 
    "volume": 20.0
  }, 
  "15834": {
    "basePrice": 98972.0, 
    "capacity": 4.0, 
    "description": "This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94968, 
    "graphicID": 21634, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 15834, 
    "typeName": "Federation Navy Dual 250mm Railgun", 
    "typeNameID": 106531, 
    "variationParentTypeID": 572, 
    "volume": 20.0
  }, 
  "15835": {
    "basePrice": 10000.0, 
    "capacity": 2.0, 
    "description": "This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94788, 
    "graphicID": 21724, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 15835, 
    "typeName": "Federation Navy Dual 150mm Railgun", 
    "typeNameID": 106316, 
    "variationParentTypeID": 567, 
    "volume": 10.0
  }, 
  "15836": {
    "basePrice": 1000.0, 
    "capacity": 0.5, 
    "description": "A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94787, 
    "graphicID": 21567, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15836, 
    "typeName": "Federation Navy 75mm Railgun", 
    "typeNameID": 106315, 
    "variationParentTypeID": 561, 
    "volume": 5.0
  }, 
  "15837": {
    "basePrice": 744812.0, 
    "capacity": 1.0, 
    "description": "This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94786, 
    "graphicID": 21687, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 15837, 
    "typeName": "Federation Navy 425mm Railgun", 
    "typeNameID": 106314, 
    "variationParentTypeID": 574, 
    "volume": 20.0
  }, 
  "15838": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94785, 
    "graphicID": 21601, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15838, 
    "typeName": "Federation Navy 350mm Railgun", 
    "typeNameID": 106313, 
    "variationParentTypeID": 12354, 
    "volume": 20.0
  }, 
  "15839": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 366, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 15839, 
    "typeName": "Federation Navy 350mm Railgun Blueprint", 
    "typeNameID": 75635, 
    "volume": 0.01
  }, 
  "15840": {
    "basePrice": 74980.0, 
    "capacity": 0.5, 
    "description": "Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94784, 
    "graphicID": 21563, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 15840, 
    "typeName": "Federation Navy 250mm Railgun", 
    "typeNameID": 106312, 
    "variationParentTypeID": 570, 
    "volume": 10.0
  }, 
  "15841": {
    "basePrice": 100000.0, 
    "capacity": 1.0, 
    "description": "The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94783, 
    "graphicID": 21665, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15841, 
    "typeName": "Federation Navy 200mm Railgun", 
    "typeNameID": 106311, 
    "variationParentTypeID": 12344, 
    "volume": 10.0
  }, 
  "15842": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 370, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 15842, 
    "typeName": "Federation Navy 200mm Railgun Blueprint", 
    "typeNameID": 75634, 
    "volume": 0.01
  }, 
  "15843": {
    "basePrice": 7496.0, 
    "capacity": 0.1, 
    "description": "This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94782, 
    "graphicID": 21695, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15843, 
    "typeName": "Federation Navy 150mm Railgun", 
    "typeNameID": 106310, 
    "variationParentTypeID": 565, 
    "volume": 5.0
  }, 
  "15844": {
    "basePrice": 4484.0, 
    "capacity": 0.2, 
    "description": "The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94781, 
    "graphicID": 21617, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 15844, 
    "typeName": "Federation Navy 125mm Railgun", 
    "typeNameID": 106309, 
    "variationParentTypeID": 10678, 
    "volume": 5.0
  }, 
  "15845": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "An ultra-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94331, 
    "graphicID": 21629, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15845, 
    "typeName": "Ammatar Navy Tachyon Beam Laser", 
    "typeNameID": 105859, 
    "variationParentTypeID": 464, 
    "volume": 20.0
  }, 
  "15846": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94330, 
    "graphicID": 21642, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15846, 
    "typeName": "Ammatar Navy Quad Beam Laser", 
    "typeNameID": 105858, 
    "variationParentTypeID": 455, 
    "volume": 10.0
  }, 
  "15847": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy pulse laser designed for medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94329, 
    "graphicID": 21656, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15847, 
    "typeName": "Ammatar Navy Mega Pulse Laser", 
    "typeNameID": 105857, 
    "variationParentTypeID": 462, 
    "volume": 20.0
  }, 
  "15848": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94328, 
    "graphicID": 21647, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15848, 
    "typeName": "Ammatar Navy Mega Beam Laser", 
    "typeNameID": 105856, 
    "variationParentTypeID": 463, 
    "volume": 20.0
  }, 
  "15849": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered pulse laser. Good for short to medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94327, 
    "graphicID": 21591, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15849, 
    "typeName": "Ammatar Navy Small Focused Pulse Laser", 
    "typeNameID": 105855, 
    "variationParentTypeID": 453, 
    "volume": 5.0
  }, 
  "15850": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered beam laser. Good for medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94326, 
    "graphicID": 21619, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15850, 
    "typeName": "Ammatar Navy Small Focused Beam Laser", 
    "typeNameID": 105854, 
    "variationParentTypeID": 454, 
    "volume": 5.0
  }, 
  "15851": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A heavy laser designed for short to medium range engagements. Delivers powerful damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94325, 
    "graphicID": 21572, 
    "groupID": 53, 
    "iconID": 356, 
    "marketGroupID": 572, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15851, 
    "typeName": "Ammatar Navy Heavy Pulse Laser", 
    "typeNameID": 105853, 
    "variationParentTypeID": 458, 
    "volume": 10.0
  }, 
  "15852": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy heavy laser designed for medium range engagements. Delivers powerful damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94324, 
    "graphicID": 21603, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15852, 
    "typeName": "Ammatar Navy Heavy Beam Laser", 
    "typeNameID": 105852, 
    "variationParentTypeID": 459, 
    "volume": 10.0
  }, 
  "15853": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Rapid fire multi-barreled energy weapon that delivers a steady stream of damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94323, 
    "graphicID": 21726, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15853, 
    "typeName": "Ammatar Navy Gatling Pulse Laser", 
    "typeNameID": 105851, 
    "variationParentTypeID": 450, 
    "volume": 5.0
  }, 
  "15854": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy, concentrated laser designed for short to medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94322, 
    "graphicID": 21671, 
    "groupID": 53, 
    "iconID": 356, 
    "marketGroupID": 572, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15854, 
    "typeName": "Ammatar Navy Focused Medium Pulse Laser", 
    "typeNameID": 105850, 
    "variationParentTypeID": 456, 
    "volume": 10.0
  }, 
  "15855": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy, concentrated laser designed for medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94995, 
    "graphicID": 21636, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15855, 
    "typeName": "Ammatar Navy Focused Medium Beam Laser", 
    "typeNameID": 106558, 
    "variationParentTypeID": 457, 
    "volume": 10.0
  }, 
  "15856": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon. \r\n\r\nRequires frequency crystal ammo types: gamma, infrared, microwave, multifrequency, radio, standard, ultraviolet, xray.", 
    "descriptionID": 94321, 
    "graphicID": 21720, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15856, 
    "typeName": "Ammatar Navy Dual Light Pulse Laser", 
    "typeNameID": 105849, 
    "variationParentTypeID": 451, 
    "volume": 5.0
  }, 
  "15857": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94320, 
    "graphicID": 21555, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15857, 
    "typeName": "Ammatar Navy Dual Light Beam Laser", 
    "typeNameID": 105848, 
    "variationParentTypeID": 452, 
    "volume": 5.0
  }, 
  "15858": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94319, 
    "graphicID": 21691, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15858, 
    "typeName": "Ammatar Navy Dual Heavy Pulse Laser", 
    "typeNameID": 105847, 
    "variationParentTypeID": 460, 
    "volume": 20.0
  }, 
  "15859": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94318, 
    "graphicID": 21540, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15859, 
    "typeName": "Ammatar Navy Dual Heavy Beam Laser", 
    "typeNameID": 105846, 
    "variationParentTypeID": 461, 
    "volume": 20.0
  }, 
  "15860": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "An ultra-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94574, 
    "graphicID": 21630, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15860, 
    "typeName": "Imperial Navy Tachyon Beam Laser", 
    "typeNameID": 106102, 
    "variationParentTypeID": 464, 
    "volume": 20.0
  }, 
  "15861": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94573, 
    "graphicID": 21643, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15861, 
    "typeName": "Imperial Navy Quad Beam Laser", 
    "typeNameID": 106101, 
    "variationParentTypeID": 455, 
    "volume": 10.0
  }, 
  "15862": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy pulse laser designed for medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94572, 
    "graphicID": 21657, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15862, 
    "typeName": "Imperial Navy Mega Pulse Laser", 
    "typeNameID": 106100, 
    "variationParentTypeID": 462, 
    "volume": 20.0
  }, 
  "15863": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94571, 
    "graphicID": 21648, 
    "groupID": 53, 
    "iconID": 361, 
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    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15863, 
    "typeName": "Imperial Navy Mega Beam Laser", 
    "typeNameID": 106099, 
    "variationParentTypeID": 463, 
    "volume": 20.0
  }, 
  "15864": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered pulse laser. Good for short to medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94570, 
    "graphicID": 21592, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15864, 
    "typeName": "Imperial Navy Small Focused Pulse Laser", 
    "typeNameID": 106098, 
    "variationParentTypeID": 453, 
    "volume": 5.0
  }, 
  "15865": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered beam laser. Good for medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94569, 
    "graphicID": 21620, 
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    "iconID": 352, 
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    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15865, 
    "typeName": "Imperial Navy Small Focused Beam Laser", 
    "typeNameID": 106097, 
    "variationParentTypeID": 454, 
    "volume": 5.0
  }, 
  "15866": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A heavy laser designed for short to medium range engagements. Delivers powerful damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94568, 
    "graphicID": 21573, 
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    "marketGroupID": 572, 
    "mass": 1000.0, 
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    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
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    "typeID": 15866, 
    "typeName": "Imperial Navy Heavy Pulse Laser", 
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    "variationParentTypeID": 458, 
    "volume": 10.0
  }, 
  "15867": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy heavy laser designed for medium range engagements. Delivers powerful damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94567, 
    "graphicID": 21604, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15867, 
    "typeName": "Imperial Navy Heavy Beam Laser", 
    "typeNameID": 106095, 
    "variationParentTypeID": 459, 
    "volume": 10.0
  }, 
  "15868": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Rapid fire multi-barreled energy weapon that delivers a steady stream of damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94566, 
    "graphicID": 21727, 
    "groupID": 53, 
    "iconID": 350, 
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    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15868, 
    "typeName": "Imperial Navy Gatling Pulse Laser", 
    "typeNameID": 106094, 
    "variationParentTypeID": 450, 
    "volume": 5.0
  }, 
  "15869": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy, concentrated laser designed for short to medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94565, 
    "graphicID": 21672, 
    "groupID": 53, 
    "iconID": 356, 
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    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15869, 
    "typeName": "Imperial Navy Focused Medium Pulse Laser", 
    "typeNameID": 106093, 
    "variationParentTypeID": 456, 
    "volume": 10.0
  }, 
  "15870": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy, concentrated laser designed for medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94564, 
    "graphicID": 21637, 
    "groupID": 53, 
    "iconID": 355, 
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    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15870, 
    "typeName": "Imperial Navy Focused Medium Beam Laser", 
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    "variationParentTypeID": 457, 
    "volume": 10.0
  }, 
  "15871": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94563, 
    "graphicID": 21721, 
    "groupID": 53, 
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    "marketGroupID": 570, 
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    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15871, 
    "typeName": "Imperial Navy Dual Light Pulse Laser", 
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    "variationParentTypeID": 451, 
    "volume": 5.0
  }, 
  "15872": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94562, 
    "graphicID": 21556, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
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    "typeID": 15872, 
    "typeName": "Imperial Navy Dual Light Beam Laser", 
    "typeNameID": 106090, 
    "variationParentTypeID": 452, 
    "volume": 5.0
  }, 
  "15873": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94561, 
    "graphicID": 21692, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15873, 
    "typeName": "Imperial Navy Dual Heavy Pulse Laser", 
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    "variationParentTypeID": 460, 
    "volume": 20.0
  }, 
  "15874": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94560, 
    "graphicID": 21541, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
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    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 15874, 
    "typeName": "Imperial Navy Dual Heavy Beam Laser", 
    "typeNameID": 106088, 
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    "volume": 20.0
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    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91798, 
    "groupID": 68, 
    "iconID": 1029, 
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    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 15875, 
    "typeName": "Ammatar Navy Small Energy Nosferatu", 
    "typeNameID": 101734, 
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    "volume": 5
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    "groupID": 148, 
    "iconID": 1029, 
    "mass": 0.0, 
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    "published": true, 
    "radius": 1, 
    "typeID": 15876, 
    "typeName": "Ammatar Navy Small Energy Nosferatu Blueprint", 
    "typeNameID": 103291, 
    "volume": 0.01
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    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91797, 
    "groupID": 68, 
    "iconID": 1029, 
    "marketGroupID": 693, 
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    "radius": 1, 
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    "typeID": 15877, 
    "typeName": "Ammatar Navy Medium Energy Nosferatu", 
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    "variationParentTypeID": 12257, 
    "volume": 5
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    "capacity": 0.0, 
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    "iconID": 1029, 
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    "typeID": 15878, 
    "typeName": "Ammatar Navy Medium Energy Nosferatu Blueprint", 
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    "volume": 0.01
  }, 
  "15879": {
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    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91796, 
    "groupID": 68, 
    "iconID": 1029, 
    "marketGroupID": 694, 
    "mass": 1000, 
    "metaGroupID": 4, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 15879, 
    "typeName": "Ammatar Navy Heavy Energy Nosferatu", 
    "typeNameID": 101732, 
    "variationParentTypeID": 12261, 
    "volume": 5
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    "capacity": 0.0, 
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    "iconID": 1029, 
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    "radius": 1, 
    "typeID": 15880, 
    "typeName": "Ammatar Navy Heavy Energy Nosferatu Blueprint", 
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    "volume": 0.01
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  "15881": {
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    "description": "Drains energy from the target ship and adds it to your own.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 92764, 
    "groupID": 68, 
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    "marketGroupID": 692, 
    "mass": 1000, 
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    "portionSize": 1, 
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    "radius": 1, 
    "techLevel": 1, 
    "typeID": 15881, 
    "typeName": "Imperial Navy Small Energy Nosferatu", 
    "typeNameID": 103547, 
    "variationParentTypeID": 530, 
    "volume": 5
  }, 
  "15882": {
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    "typeID": 15882, 
    "typeName": "Imperial Navy Small Energy Nosferatu Blueprint", 
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    "volume": 0.01
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    "description": "Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 92745, 
    "groupID": 68, 
    "iconID": 1029, 
    "marketGroupID": 693, 
    "mass": 1000, 
    "metaGroupID": 4, 
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    "published": true, 
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    "typeID": 15883, 
    "typeName": "Imperial Navy Medium Energy Nosferatu", 
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    "volume": 5
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    "typeID": 15884, 
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    "volume": 0.01
  }, 
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    "description": "Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 92738, 
    "groupID": 68, 
    "iconID": 1029, 
    "marketGroupID": 694, 
    "mass": 1000, 
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    "radius": 1, 
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    "typeName": "Imperial Navy Heavy Energy Nosferatu", 
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    "volume": 5
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    "description": "Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.", 
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    "iconID": 3433, 
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    "published": true, 
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    "typeName": "Caldari Navy Warp Scrambler", 
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    "typeName": "Republic Fleet Warp Scrambler Blueprint", 
    "typeNameID": 103329, 
    "volume": 0.01
  }, 
  "15895": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 92694, 
    "groupID": 302, 
    "iconID": 1046, 
    "marketGroupID": 648, 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Federation Navy Magnetic Field Stabilizer", 
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    "volume": 5.0
  }, 
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    "published": true, 
    "typeID": 15896, 
    "typeName": "Federation Navy Magnetic Field Stabilizer Blueprint", 
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    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
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    "description": "Expends energy to provide a quick boost in shield strength.", 
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    "marketGroupID": 612, 
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    "metaGroupID": 4, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 15897, 
    "typeName": "Caldari Navy X-Large Shield Booster", 
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    "variationParentTypeID": 10840, 
    "volume": 50.0
  }, 
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    "basePrice": 0.0, 
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    "description": "Expends energy to provide a quick boost in shield strength.", 
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    "marketGroupID": 609, 
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    "portionSize": 1, 
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    "graphicID": 20614, 
    "groupID": 701, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 175.0, 
    "typeID": 16031, 
    "typeName": "Mordus Leopard", 
    "typeNameID": 68905, 
    "volume": 101000.0, 
    "wreckTypeID": 27061
  }, 
  "16032": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 135, 
    "iconID": 387, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 16032, 
    "typeName": "150mm Light AutoCannon II Blueprint", 
    "typeNameID": 68906, 
    "volume": 0.01
  }, 
  "16033": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 80451, 
    "graphicID": 20614, 
    "groupID": 701, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 199.86, 
    "typeID": 16033, 
    "typeName": "Mordus Lion", 
    "typeNameID": 68907, 
    "volume": 101000.0, 
    "wreckTypeID": 27061
  }, 
  "16034": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 80452, 
    "graphicID": 20615, 
    "groupID": 703, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 400.0, 
    "typeID": 16034, 
    "typeName": "Mordus Phanti", 
    "typeNameID": 68908, 
    "volume": 1040000.0, 
    "wreckTypeID": 27060
  }, 
  "16035": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 80453, 
    "graphicID": 20615, 
    "groupID": 703, 
    "mass": 22000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 500.0, 
    "typeID": 16035, 
    "typeName": "Mordus Sequestor", 
    "typeNameID": 68909, 
    "volume": 1080000.0, 
    "wreckTypeID": 27060
  }, 
  "16036": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 80454, 
    "graphicID": 20615, 
    "groupID": 703, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 400.0, 
    "typeID": 16036, 
    "typeName": "Mordus Gigamar", 
    "typeNameID": 68910, 
    "volume": 1040000.0, 
    "wreckTypeID": 27060
  }, 
  "16037": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 84179, 
    "graphicID": 20615, 
    "groupID": 703, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 500.0, 
    "typeID": 16037, 
    "typeName": "Mordus Mammoth", 
    "typeNameID": 73242, 
    "volume": 22000000.0, 
    "wreckTypeID": 27060
  }, 
  "16038": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Raid Leaders are high ranking commanding officers within the Mordus Legion.", 
    "descriptionID": 80455, 
    "graphicID": 20614, 
    "groupID": 701, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 199.86, 
    "typeID": 16038, 
    "typeName": "Mordus Raid Leader", 
    "typeNameID": 68911, 
    "volume": 101000.0, 
    "wreckTypeID": 27061
  }, 
  "16039": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "As one of the highest commanding officers within the Mordus Legion, the Fleet Commanders are a force to be reckoned with.", 
    "descriptionID": 84178, 
    "graphicID": 20615, 
    "groupID": 703, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 500.0, 
    "typeID": 16039, 
    "typeName": "Mordus Fleet Commander", 
    "typeNameID": 73241, 
    "volume": 22000000.0, 
    "wreckTypeID": 27060
  }, 
  "1604": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "-2% production time for all modules.", 
    "descriptionID": 87236, 
    "groupID": 190, 
    "iconID": 0, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1604, 
    "typeName": "Deteis Bonus", 
    "typeNameID": 76667, 
    "volume": 0.0
  }, 
  "16040": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 80456, 
    "graphicID": 20616, 
    "groupID": 699, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 39.0, 
    "typeID": 16040, 
    "typeName": "Mordus Bounty Hunter", 
    "typeNameID": 68912, 
    "volume": 16500.0, 
    "wreckTypeID": 27062
  }, 
  "16041": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "These colossal containers are fitted with a password-protected security lock.", 
    "descriptionID": 80457, 
    "graphicID": 2092, 
    "groupID": 314, 
    "iconID": 1171, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16041, 
    "typeName": "Colossal Sealed Cargo Containers", 
    "typeNameID": 68913, 
    "volume": 1000.0
  }, 
  "16042": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "These containers are fitted with a password-protected security lock.", 
    "descriptionID": 80458, 
    "graphicID": 2092, 
    "groupID": 314, 
    "iconID": 1171, 
    "mass": 500.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16042, 
    "typeName": "Medium Sized Sealed Cargo Containers", 
    "typeNameID": 68914, 
    "volume": 50.0
  }, 
  "16043": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "These giant containers are fitted with a password-protected security lock.", 
    "descriptionID": 80459, 
    "graphicID": 2090, 
    "groupID": 314, 
    "iconID": 1171, 
    "mass": 5000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16043, 
    "typeName": "Giant Sealed Cargo Containers", 
    "typeNameID": 68915, 
    "volume": 500.0
  }, 
  "16044": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "These small containers are fitted with a password-protected security lock.", 
    "descriptionID": 80460, 
    "graphicID": 2090, 
    "groupID": 314, 
    "iconID": 1171, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16044, 
    "typeName": "Small Sealed Cargo Containers", 
    "typeNameID": 68916, 
    "volume": 10.0
  }, 
  "16045": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "These large containers are fitted with a password-protected security lock.", 
    "descriptionID": 80461, 
    "graphicID": 1171, 
    "groupID": 314, 
    "iconID": 1171, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16045, 
    "typeName": "Large Sealed Cargo Containers", 
    "typeNameID": 68917, 
    "volume": 100.0
  }, 
  "16046": {
    "basePrice": 1000.0, 
    "capacity": 0.5, 
    "description": "This multi-barrel autocannon is designed for skirmish warfare. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94603, 
    "graphicID": 21697, 
    "groupID": 55, 
    "iconID": 387, 
    "marketGroupID": 574, 
    "mass": 750.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 16046, 
    "typeName": "Republic Fleet 125mm Autocannon", 
    "typeNameID": 106131, 
    "variationParentTypeID": 484, 
    "volume": 5.0
  }, 
  "16047": {
    "basePrice": 595840.0, 
    "capacity": 1.0, 
    "description": "One of the most powerful projectile cannons a battleship can equip. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94604, 
    "graphicID": 21559, 
    "groupID": 55, 
    "iconID": 379, 
    "marketGroupID": 579, 
    "mass": 750.0, 
    "metaGroupID": 4, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 16047, 
    "typeName": "Republic Fleet 1200mm Artillery", 
    "typeNameID": 106132, 
    "variationParentTypeID": 497, 
    "volume": 20.0
  }, 
  "16048": {
    "basePrice": 744812.0, 
    "capacity": 0.5, 
    "description": "The ultimate artillery cannon. It hurls death and destruction over incredible distances. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94605, 
    "graphicID": 21569, 
    "groupID": 55, 
    "iconID": 379, 
    "marketGroupID": 579, 
    "mass": 1500.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 16048, 
    "typeName": "Republic Fleet 1400mm Howitzer Artillery", 
    "typeNameID": 106133, 
    "variationParentTypeID": 498, 
    "volume": 20.0
  }, 
  "16049": {
    "basePrice": 1976.0, 
    "capacity": 0.4, 
    "description": "A simple but effective close combat autocannon. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94606, 
    "graphicID": 21715, 
    "groupID": 55, 
    "iconID": 387, 
    "marketGroupID": 574, 
    "mass": 20.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 16049, 
    "typeName": "Republic Fleet 150mm Autocannon", 
    "typeNameID": 106134, 
    "variationParentTypeID": 485, 
    "volume": 5.0
  }, 
  "1605": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "-10% drill time when mining asteroids with mining lasers.", 
    "descriptionID": 87237, 
    "groupID": 190, 
    "iconID": 0, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1605, 
    "typeName": "Gallente Bonus", 
    "typeNameID": 76668, 
    "volume": 0.0
  }, 
  "16050": {
    "basePrice": 4484.0, 
    "capacity": 0.3, 
    "description": "A powerful autocannon that can smash apart most lightly armored frigates with ease. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94607, 
    "graphicID": 21660, 
    "groupID": 55, 
    "iconID": 387, 
    "marketGroupID": 574, 
    "mass": 15.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 16050, 
    "typeName": "Republic Fleet 200mm Autocannon", 
    "typeNameID": 106135, 
    "variationParentTypeID": 486, 
    "volume": 5.0
  }, 
  "16051": {
    "basePrice": 25888.0, 
    "capacity": 2.0, 
    "description": "This autocannon is designed for skirmish warfare. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94608, 
    "graphicID": 21640, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 12.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 16051, 
    "typeName": "Republic Fleet 220mm Autocannon", 
    "typeNameID": 106136, 
    "variationParentTypeID": 490, 
    "volume": 10.0
  }, 
  "16052": {
    "basePrice": 5996.0, 
    "capacity": 0.1, 
    "description": "This artillery is one of the most powerful weapons that can be mounted on a frigate. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94609, 
    "graphicID": 21678, 
    "groupID": 55, 
    "iconID": 389, 
    "marketGroupID": 577, 
    "mass": 150.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 16052, 
    "typeName": "Republic Fleet 250mm Artillery", 
    "typeNameID": 106137, 
    "variationParentTypeID": 487, 
    "volume": 5.0
  }, 
  "16053": {
    "basePrice": 7496.0, 
    "capacity": 0.05, 
    "description": "Rocket-assisted artillery projectiles designed for long-range combat. It is the most powerful projectile weapon able to be fitted onto frigates. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94610, 
    "graphicID": 21668, 
    "groupID": 55, 
    "iconID": 389, 
    "marketGroupID": 577, 
    "mass": 5.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 16053, 
    "typeName": "Republic Fleet 280mm Howitzer Artillery", 
    "typeNameID": 106138, 
    "variationParentTypeID": 488, 
    "volume": 5.0
  }, 
  "16054": {
    "basePrice": 44740.0, 
    "capacity": 1.5, 
    "description": "The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94611, 
    "graphicID": 21675, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 8.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 16054, 
    "typeName": "Republic Fleet 425mm Autocannon", 
    "typeNameID": 106139, 
    "variationParentTypeID": 491, 
    "volume": 10.0
  }, 
  "16055": {
    "basePrice": 59676.0, 
    "capacity": 0.5, 
    "description": "A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94553, 
    "graphicID": 21666, 
    "groupID": 55, 
    "iconID": 384, 
    "marketGroupID": 578, 
    "mass": 125.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 16055, 
    "typeName": "Republic Fleet 650mm Artillery", 
    "typeNameID": 106081, 
    "variationParentTypeID": 492, 
    "volume": 10.0
  }, 
  "16056": {
    "basePrice": 74980.0, 
    "capacity": 0.25, 
    "description": "This rocket-assisted howitzer is designed for long-range bombardment. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94552, 
    "graphicID": 21595, 
    "groupID": 55, 
    "iconID": 384, 
    "marketGroupID": 578, 
    "mass": 50.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 16056, 
    "typeName": "Republic Fleet 720mm Howitzer Artillery", 
    "typeNameID": 106080, 
    "variationParentTypeID": 493, 
    "volume": 10.0
  }, 
  "16057": {
    "basePrice": 448700.0, 
    "capacity": 3.0, 
    "description": "An autocannon capable of causing tremendous damage. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94551, 
    "graphicID": 21738, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 75.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 16057, 
    "typeName": "Republic Fleet 800mm Repeating Cannon", 
    "typeNameID": 106079, 
    "variationParentTypeID": 496, 
    "volume": 20.0
  }, 
  "16058": {
    "basePrice": 10000, 
    "capacity": 2.5, 
    "description": "This autocannon is a simple but effective close combat weapon. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94539, 
    "graphicID": 21680, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "radius": 20, 
    "techLevel": 1, 
    "typeID": 16058, 
    "typeName": "Republic Fleet Dual 180mm Autocannon", 
    "typeNameID": 106067, 
    "variationParentTypeID": 489, 
    "volume": 10
  }, 
  "16059": {
    "basePrice": 98972.0, 
    "capacity": 5.0, 
    "description": "Combines the damage output of two 425mm intermediate-range autocannons. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94531, 
    "graphicID": 21674, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 200.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 16059, 
    "typeName": "Republic Fleet Dual 425mm Autocannon", 
    "typeNameID": 106059, 
    "variationParentTypeID": 494, 
    "volume": 20.0
  }, 
  "1606": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "+20% chance of getting a new agent.", 
    "descriptionID": 87238, 
    "groupID": 190, 
    "iconID": 0, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1606, 
    "typeName": "Intaki Bonus", 
    "typeNameID": 76669, 
    "volume": 0.0
  }, 
  "16060": {
    "basePrice": 298716.0, 
    "capacity": 4.0, 
    "description": "Powerful, intermediate-range repeating autocannon with a decent rate of fire. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94519, 
    "graphicID": 21623, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 16060, 
    "typeName": "Republic Fleet Dual 650mm Repeating Cannon", 
    "typeNameID": 106047, 
    "variationParentTypeID": 495, 
    "volume": 20.0
  }, 
  "16061": {
    "basePrice": 4224.0, 
    "capacity": 0.315, 
    "description": "Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.", 
    "descriptionID": 80462, 
    "graphicID": 21530, 
    "groupID": 511, 
    "iconID": 1345, 
    "marketGroupID": 641, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 16061, 
    "typeName": "Caldari Navy Rapid Light Missile Launcher", 
    "typeNameID": 68918, 
    "variationParentTypeID": 1875, 
    "volume": 10.0
  }, 
  "16062": {
    "basePrice": 99996.0, 
    "capacity": 1.5, 
    "description": "A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships. ", 
    "descriptionID": 88821, 
    "graphicID": 21729, 
    "groupID": 506, 
    "iconID": 2530, 
    "marketGroupID": 643, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 16062, 
    "typeName": "Caldari Navy Cruise Missile Launcher", 
    "typeNameID": 97219, 
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    "portionSize": 1, 
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    "portionSize": 1, 
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    "typeName": "EoM Priest", 
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  "16094": {
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    "graphicID": 2510, 
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    "portionSize": 1, 
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    "typeName": "EoM Prophet", 
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    "typeName": "EoM Black Priest", 
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    "portionSize": 1, 
    "published": false, 
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    "radius": 206.0, 
    "soundID": 31, 
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    "typeName": "EoM Crusader", 
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    "wreckTypeID": 26934
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    "description": "This is a cruiser class combat ship for the fanatical organization, Equilibrium of Mankind.  Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Deadly", 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 206.0, 
    "soundID": 31, 
    "typeID": 16097, 
    "typeName": "EoM Death Knight", 
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    "wreckTypeID": 26934
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    "description": "This is a battleship class combat vessel for the fanatical organization, Equilibrium of Mankind.  Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Deadly", 
    "descriptionID": 80476, 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 551.0, 
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    "typeName": "EoM Hydra", 
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    "wreckTypeID": 26933
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    "description": "This is a battleship class combat vessel for the fanatical organization, Equilibrium of Mankind.  Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Deadly", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 903.0, 
    "typeID": 16099, 
    "typeName": "EoM Death Lord", 
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    "wreckTypeID": 26933
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    "description": "This is a battleship class combat vessel for the fanatical organization, Equilibrium of Mankind.  Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Deadly", 
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    "portionSize": 1, 
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    "radius": 551.0, 
    "typeID": 16100, 
    "typeName": "EoM Ogre", 
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    "description": "This is a battleship class combat vessel for the fanatical organization, Equilibrium of Mankind.  Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Deadly", 
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    "typeName": "EoM Behemoth", 
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    "wreckTypeID": 26933
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    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "portionSize": 1, 
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    "typeName": "Ore Supply Freight", 
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    "description": "A spherical barrier, centered around some object.", 
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    "published": false, 
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    "typeName": "Force Field", 
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    "volume": 0.0
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    "description": "This is a surveillance drone used by all of the CONCORD sub-factions.", 
    "descriptionID": 80481, 
    "graphicID": 1124, 
    "groupID": 337, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "typeID": 16104, 
    "typeName": "CONCORD Surveillance Drone", 
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  "16105": {
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    "capacity": 65.0, 
    "description": "This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals.  Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.", 
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    "graphicID": 1055, 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "DED Soldier 3rd Class", 
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  "16106": {
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    "description": "This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals.  Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.", 
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    "portionSize": 1, 
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    "description": "This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals.  Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.", 
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    "portionSize": 1, 
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    "typeName": "DED Soldier 1st Class", 
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  "16108": {
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    "capacity": 235.0, 
    "description": "This is a fighter-ship belonging to the DED Special Ops.  Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.", 
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    "mass": 1650000.0, 
    "portionSize": 1, 
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    "radius": 38.0, 
    "typeID": 16108, 
    "typeName": "DED Special Ops Piranha", 
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    "wreckTypeID": 26557
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    "description": "This is a fighter-ship belonging to the DED Special Ops.    Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.", 
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    "graphicID": 1053, 
    "groupID": 693, 
    "mass": 1650000.0, 
    "portionSize": 1, 
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    "radius": 38.0, 
    "typeID": 16109, 
    "typeName": "DED Special Ops Panther", 
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    "wreckTypeID": 26557
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    "description": "Reduces CPU usage 20%.", 
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    "published": false, 
    "typeID": 1611, 
    "typeName": "Computer Empathy Bonus", 
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    "volume": 0.0
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    "description": "This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals.  Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.", 
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    "graphicID": 1052, 
    "groupID": 695, 
    "mass": 12155000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 199.86, 
    "typeID": 16110, 
    "typeName": "DED Officer 3rd Class", 
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    "wreckTypeID": 26558
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  "16111": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals.  Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.", 
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    "mass": 12155000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 199.86, 
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    "typeName": "DED Officer 2nd Class", 
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    "wreckTypeID": 26558
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    "description": "This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals.  Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.", 
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    "mass": 12155000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 199.86, 
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    "typeName": "DED Officer 1st Class", 
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    "wreckTypeID": 26558
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    "description": "This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals.  Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.", 
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    "portionSize": 1, 
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  }, 
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    "description": "This is a fighter-ship belonging to DED Special Ops.  Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.", 
    "descriptionID": 80491, 
    "graphicID": 1050, 
    "groupID": 695, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 199.86, 
    "typeID": 16115, 
    "typeName": "DED Special Ops Raptor", 
    "typeNameID": 68947, 
    "volume": 101000.0, 
    "wreckTypeID": 26558
  }, 
  "16116": {
    "basePrice": 0.0, 
    "capacity": 400, 
    "description": "This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals.  Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.", 
    "descriptionID": 84135, 
    "graphicID": 1060, 
    "groupID": 697, 
    "mass": 20500000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 600, 
    "typeID": 16116, 
    "typeName": "DED Army Colonel", 
    "typeNameID": 73198, 
    "volume": 1080000, 
    "wreckTypeID": 26559
  }, 
  "16117": {
    "basePrice": 0.0, 
    "capacity": 235, 
    "description": "This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals.  Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.", 
    "descriptionID": 84136, 
    "graphicID": 1060, 
    "groupID": 697, 
    "mass": 20500000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 600, 
    "typeID": 16117, 
    "typeName": "DED Army General", 
    "typeNameID": 73199, 
    "volume": 1080000, 
    "wreckTypeID": 26559
  }, 
  "16118": {
    "basePrice": 65000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88823, 
    "groupID": 409, 
    "iconID": 2552, 
    "marketGroupID": 733, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16118, 
    "typeName": "CONCORD Officer Emblem", 
    "typeNameID": 97221, 
    "volume": 0.1
  }, 
  "16119": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88824, 
    "groupID": 409, 
    "iconID": 2552, 
    "marketGroupID": 733, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16119, 
    "typeName": "CONCORD Soldier Emblem", 
    "typeNameID": 97222, 
    "volume": 0.1
  }, 
  "1612": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Lower skill loss severity by 25%.", 
    "descriptionID": 79927, 
    "groupID": 191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1612, 
    "typeName": "Ordered Mind Bonus", 
    "typeNameID": 68056, 
    "volume": 0.0
  }, 
  "16120": {
    "basePrice": 35000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88825, 
    "groupID": 409, 
    "iconID": 2552, 
    "marketGroupID": 733, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16120, 
    "typeName": "CONCORD Piranha Emblem", 
    "typeNameID": 97223, 
    "volume": 0.1
  }, 
  "16121": {
    "basePrice": 65000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88826, 
    "groupID": 409, 
    "iconID": 2552, 
    "marketGroupID": 733, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16121, 
    "typeName": "CONCORD Panther Emblem", 
    "typeNameID": 97224, 
    "volume": 0.1
  }, 
  "16122": {
    "basePrice": 150000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88827, 
    "groupID": 409, 
    "iconID": 2552, 
    "marketGroupID": 733, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16122, 
    "typeName": "CONCORD Captain Emblem", 
    "typeNameID": 97225, 
    "volume": 0.1
  }, 
  "16123": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88828, 
    "groupID": 409, 
    "iconID": 2552, 
    "marketGroupID": 733, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16123, 
    "typeName": "CONCORD Raptor Emblem", 
    "typeNameID": 97226, 
    "volume": 0.1
  }, 
  "16124": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88829, 
    "groupID": 409, 
    "iconID": 2552, 
    "marketGroupID": 733, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16124, 
    "typeName": "CONCORD Colonel Emblem", 
    "typeNameID": 97227, 
    "volume": 0.1
  }, 
  "16125": {
    "basePrice": 2000000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88830, 
    "groupID": 409, 
    "iconID": 2552, 
    "marketGroupID": 733, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16125, 
    "typeName": "CONCORD General Emblem", 
    "typeNameID": 97228, 
    "volume": 0.1
  }, 
  "16126": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.\r\n\r\nNote: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.", 
    "descriptionID": 91438, 
    "groupID": 330, 
    "iconID": 2106, 
    "marketGroupID": 675, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 16126, 
    "typeName": "CONCORD Modified Cloaking Device", 
    "typeNameID": 101274, 
    "variationParentTypeID": 11370, 
    "volume": 100.0
  }, 
  "16128": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered pulse laser. Good for short to medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94999, 
    "graphicID": 11119, 
    "groupID": 53, 
    "iconID": 350, 
    "mass": 500.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 16128, 
    "typeName": "CONCORD Medium Pulse Laser", 
    "typeNameID": 106562, 
    "volume": 5.0
  }, 
  "16129": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94997, 
    "graphicID": 11113, 
    "groupID": 53, 
    "iconID": 360, 
    "mass": 2000.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 16129, 
    "typeName": "CONCORD Dual Heavy Pulse Laser", 
    "typeNameID": 106560, 
    "volume": 20.0
  }, 
  "1613": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "+1 character clone usage advance level.", 
    "descriptionID": 79928, 
    "groupID": 191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1613, 
    "typeName": "Standard DNA Pattern Bonus", 
    "typeNameID": 68057, 
    "volume": 0.0
  }, 
  "16131": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A heavy laser designed for short to medium range engagements. Delivers powerful damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94998, 
    "graphicID": 11116, 
    "groupID": 53, 
    "iconID": 356, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 16131, 
    "typeName": "CONCORD Heavy Pulse Laser", 
    "typeNameID": 106561, 
    "volume": 10.0
  }, 
  "16132": {
    "basePrice": 7496.0, 
    "capacity": 0.1, 
    "description": "This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 80492, 
    "graphicID": 11139, 
    "groupID": 74, 
    "iconID": 349, 
    "mass": 500.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "typeID": 16132, 
    "typeName": "CONCORD 150mm Railgun", 
    "typeNameID": 68948, 
    "volume": 5.0
  }, 
  "16133": {
    "basePrice": 74980.0, 
    "capacity": 0.5, 
    "description": "Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94966, 
    "graphicID": 11137, 
    "groupID": 74, 
    "iconID": 370, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 100.0, 
    "typeID": 16133, 
    "typeName": "CONCORD 250mm Railgun", 
    "typeNameID": 106529, 
    "volume": 10.0
  }, 
  "16134": {
    "basePrice": 1000000.0, 
    "capacity": 2.0, 
    "description": "The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94967, 
    "graphicID": 11133, 
    "groupID": 74, 
    "iconID": 366, 
    "mass": 2000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "typeID": 16134, 
    "typeName": "CONCORD 350mm Railgun", 
    "typeNameID": 106530, 
    "volume": 20.0
  }, 
  "16136": {
    "basePrice": 3000.0, 
    "capacity": 0.9, 
    "description": "Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.\r\n", 
    "descriptionID": 80493, 
    "graphicID": 21611, 
    "groupID": 509, 
    "iconID": 168, 
    "mass": 0.0, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 16136, 
    "typeName": "CONCORD Light Missile Launcher", 
    "typeNameID": 68949, 
    "volume": 5.0
  }, 
  "16137": {
    "basePrice": 14996.0, 
    "capacity": 1.35, 
    "description": "Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.", 
    "descriptionID": 80494, 
    "graphicID": 21550, 
    "groupID": 510, 
    "iconID": 169, 
    "mass": 0.0, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 16137, 
    "typeName": "CONCORD Heavy Missile Launcher", 
    "typeNameID": 68950, 
    "volume": 10.0
  }, 
  "16138": {
    "basePrice": 99996.0, 
    "capacity": 1.5, 
    "description": "A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships. ", 
    "descriptionID": 88831, 
    "graphicID": 21730, 
    "groupID": 506, 
    "iconID": 2530, 
    "mass": 0.0, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 16138, 
    "typeName": "CONCORD Cruise Missile Launcher", 
    "typeNameID": 97229, 
    "volume": 20.0
  }, 
  "1614": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "+5% Shield seeping.", 
    "descriptionID": 79929, 
    "groupID": 191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1614, 
    "typeName": "Killer Instinct Bonus", 
    "typeNameID": 68058, 
    "volume": 0.0
  }, 
  "16140": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer which prevents it from warping.", 
    "descriptionID": 88832, 
    "groupID": 52, 
    "iconID": 111, 
    "marketGroupID": 1936, 
    "mass": 0.0, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 16140, 
    "typeName": "CONCORD Modified Warp Scrambler", 
    "typeNameID": 97230, 
    "volume": 5.0
  }, 
  "16142": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the shield.", 
    "descriptionID": 88833, 
    "groupID": 38, 
    "iconID": 1044, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 16142, 
    "typeName": "CONCORD Micro Shield Extender", 
    "typeNameID": 97231, 
    "volume": 2.5
  }, 
  "16144": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the shield.", 
    "descriptionID": 88834, 
    "groupID": 38, 
    "iconID": 1044, 
    "mass": 0.0, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 16144, 
    "typeName": "CONCORD Medium Shield Extender", 
    "typeNameID": 97232, 
    "volume": 10.0
  }, 
  "16146": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the shield.", 
    "descriptionID": 88835, 
    "groupID": 38, 
    "iconID": 1044, 
    "mass": 0.0, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 16146, 
    "typeName": "CONCORD Large Shield Extender", 
    "typeNameID": 97233, 
    "volume": 20.0
  }, 
  "16148": {
    "basePrice": 595840.0, 
    "capacity": 1.0, 
    "description": "One of the most powerful projectile cannons a battleship can equip. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95014, 
    "graphicID": 11148, 
    "groupID": 55, 
    "iconID": 379, 
    "mass": 750.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 2000.0, 
    "typeID": 16148, 
    "typeName": "CONCORD 1200mm Artillery", 
    "typeNameID": 106577, 
    "volume": 20.0
  }, 
  "16149": {
    "basePrice": 59676.0, 
    "capacity": 0.5, 
    "description": "A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95016, 
    "graphicID": 11150, 
    "groupID": 55, 
    "iconID": 384, 
    "mass": 125.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 200.0, 
    "typeID": 16149, 
    "typeName": "CONCORD 650mm Artillery", 
    "typeNameID": 106579, 
    "volume": 10.0
  }, 
  "1615": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Upgrade time -10%.", 
    "descriptionID": 79930, 
    "groupID": 191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1615, 
    "typeName": "Deft Hands Bonus", 
    "typeNameID": 68059, 
    "volume": 0.0
  }, 
  "16150": {
    "basePrice": 4484.0, 
    "capacity": 0.3, 
    "description": "A powerful autocannon that can smash apart most lightly armored frigates with ease. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95015, 
    "graphicID": 11163, 
    "groupID": 55, 
    "iconID": 387, 
    "mass": 15.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 20.0, 
    "typeID": 16150, 
    "typeName": "CONCORD 200mm Autocannon", 
    "typeNameID": 106578, 
    "volume": 5.0
  }, 
  "16151": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88836, 
    "groupID": 328, 
    "iconID": 20944, 
    "mass": 1.0, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16151, 
    "typeName": "CONCORD Armor EM Hardener", 
    "typeNameID": 97234, 
    "volume": 5.0
  }, 
  "16153": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88837, 
    "groupID": 328, 
    "iconID": 20943, 
    "mass": 1.0, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16153, 
    "typeName": "CONCORD Armor Explosive Hardener", 
    "typeNameID": 97235, 
    "volume": 5.0
  }, 
  "16155": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88838, 
    "groupID": 328, 
    "iconID": 20945, 
    "mass": 1.0, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16155, 
    "typeName": "CONCORD Armor Kinetic Hardener", 
    "typeNameID": 97236, 
    "volume": 5.0
  }, 
  "16157": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88839, 
    "groupID": 328, 
    "iconID": 20946, 
    "mass": 1.0, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16157, 
    "typeName": "CONCORD Armor Thermal Hardener", 
    "typeNameID": 97237, 
    "volume": 5.0
  }, 
  "16159": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 32, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 16159, 
    "typeName": "Alliance", 
    "typeNameID": 97238, 
    "volume": 0.0
  }, 
  "1616": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Manufacture time -5%.", 
    "descriptionID": 79931, 
    "groupID": 191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1616, 
    "typeName": "Structural Understanding Bonus", 
    "typeNameID": 68060, 
    "volume": 0.0
  }, 
  "16160": {
    "basePrice": 0.0, 
    "capacity": 3000.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 82972, 
    "graphicID": 327, 
    "groupID": 927, 
    "mass": 109000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 153.0, 
    "typeID": 16160, 
    "typeName": "Gallente Personnel Transport", 
    "typeNameID": 71928, 
    "volume": 1090000.0, 
    "wreckTypeID": 29365
  }, 
  "16161": {
    "basePrice": 0.0, 
    "capacity": 3200.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 80495, 
    "graphicID": 1064, 
    "groupID": 668, 
    "mass": 112000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "typeID": 16161, 
    "typeName": "Amarr Personnel Transport", 
    "typeNameID": 68951, 
    "volume": 1120000.0, 
    "wreckTypeID": 27051
  }, 
  "16162": {
    "basePrice": 0.0, 
    "capacity": 2300.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 80496, 
    "graphicID": 51, 
    "groupID": 673, 
    "mass": 96000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 216.4, 
    "typeID": 16162, 
    "typeName": "Caldari Personnel Transport", 
    "typeNameID": 68952, 
    "volume": 960000.0, 
    "wreckTypeID": 27048
  }, 
  "16163": {
    "basePrice": 0.0, 
    "capacity": 3400.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 80497, 
    "graphicID": 308, 
    "groupID": 705, 
    "mass": 89000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 216.0, 
    "typeID": 16163, 
    "typeName": "Minmatar Personnel Transport", 
    "typeNameID": 68953, 
    "volume": 890000.0, 
    "wreckTypeID": 27042
  }, 
  "16164": {
    "basePrice": 0.0, 
    "capacity": 3200.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 80498, 
    "graphicID": 1064, 
    "groupID": 668, 
    "mass": 112000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 660.0, 
    "typeID": 16164, 
    "typeName": "Ammatar Personnel Transport", 
    "typeNameID": 68954, 
    "volume": 1120000.0, 
    "wreckTypeID": 27051
  }, 
  "16165": {
    "basePrice": 0.0, 
    "capacity": 2000.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 85171, 
    "graphicID": 310, 
    "groupID": 595, 
    "mass": 89000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 216.0, 
    "soundID": 20900, 
    "typeID": 16165, 
    "typeName": "Angel Cartel Personnel Transport", 
    "typeNameID": 74339, 
    "volume": 890000.0, 
    "wreckTypeID": 26562
  }, 
  "16166": {
    "basePrice": 0.0, 
    "capacity": 3200.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 85172, 
    "graphicID": 20319, 
    "groupID": 604, 
    "mass": 112000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 660.0, 
    "soundID": 20901, 
    "typeID": 16166, 
    "typeName": "Blood Raider Personnel Transport", 
    "typeNameID": 74340, 
    "volume": 1120000.0, 
    "wreckTypeID": 26568
  }, 
  "16167": {
    "basePrice": 0.0, 
    "capacity": 3200.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 85173, 
    "graphicID": 1064, 
    "groupID": 622, 
    "mass": 112000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 660.0, 
    "soundID": 20902, 
    "typeID": 16167, 
    "typeName": "Sanshas Personnel Transport", 
    "typeNameID": 74341, 
    "volume": 1120000.0, 
    "wreckTypeID": 26580
  }, 
  "16168": {
    "basePrice": 0.0, 
    "capacity": 4000.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 85174, 
    "graphicID": 20321, 
    "groupID": 631, 
    "mass": 110500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 553.0, 
    "soundID": 20903, 
    "typeID": 16168, 
    "typeName": "Serpentis Personnel Transport", 
    "typeNameID": 74342, 
    "volume": 1105000.0, 
    "wreckTypeID": 26586
  }, 
  "16169": {
    "basePrice": 0.0, 
    "capacity": 2300.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 85175, 
    "graphicID": 20320, 
    "groupID": 613, 
    "mass": 96000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 216.4, 
    "soundID": 20904, 
    "typeID": 16169, 
    "typeName": "Guristas Personnel Transport", 
    "typeNameID": 74343, 
    "volume": 960000.0, 
    "wreckTypeID": 26574
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  "1617": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Research time -5%.", 
    "descriptionID": 79932, 
    "groupID": 191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1617, 
    "typeName": "Creative Bonus", 
    "typeNameID": 68061, 
    "volume": 0.0
  }, 
  "16170": {
    "basePrice": 0.0, 
    "capacity": 3200.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 84201, 
    "graphicID": 20332, 
    "groupID": 691, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 660.0, 
    "typeID": 16170, 
    "typeName": "Khanid Personnel Transport", 
    "typeNameID": 73270, 
    "volume": 1120000.0, 
    "wreckTypeID": 27044
  }, 
  "16171": {
    "basePrice": 0.0, 
    "capacity": 220.0, 
    "description": "This is a fighter for the Khanid Navy.  Threat level: Moderate", 
    "descriptionID": 80499, 
    "graphicID": 1858, 
    "groupID": 687, 
    "mass": 1740000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 39.0, 
    "typeID": 16171, 
    "typeName": "Khanid Rookie", 
    "typeNameID": 68955, 
    "volume": 17400.0, 
    "wreckTypeID": 27046
  }, 
  "16172": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a Khanid Navy Special Ops ship.  It's main purpose is to act as a support ship for the Khanid Navys cruisers and battleships.", 
    "descriptionID": 80500, 
    "graphicID": 1862, 
    "groupID": 687, 
    "mass": 2870000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 20.5, 
    "typeID": 16172, 
    "typeName": "Khanid Sparrow", 
    "typeNameID": 68956, 
    "volume": 28700.0, 
    "wreckTypeID": 27046
  }, 
  "16173": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Khanid Navy. Threat level: Deadly", 
    "descriptionID": 80501, 
    "graphicID": 1854, 
    "groupID": 689, 
    "mass": 12500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 192.0, 
    "typeID": 16173, 
    "typeName": "Khanid Hawk", 
    "typeNameID": 68957, 
    "volume": 120000.0, 
    "wreckTypeID": 27045
  }, 
  "16174": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Khanid Navy. Threat level: Deadly", 
    "descriptionID": 80502, 
    "graphicID": 1857, 
    "groupID": 689, 
    "mass": 11950000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 134.43, 
    "typeID": 16174, 
    "typeName": "Khanid Eagle", 
    "typeNameID": 68958, 
    "volume": 118000.0, 
    "wreckTypeID": 27045
  }, 
  "16175": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Khanid Navy. Threat level: Deadly", 
    "descriptionID": 80503, 
    "graphicID": 1856, 
    "groupID": 689, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 174.0, 
    "typeID": 16175, 
    "typeName": "Khanid Warbird", 
    "typeNameID": 68959, 
    "volume": 100100.0, 
    "wreckTypeID": 27045
  }, 
  "16176": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Khanid High Commanders are one of the highest ranking officers in the Khanid Navy, answering only the Khanid Royalty itself.", 
    "descriptionID": 84198, 
    "graphicID": 20333, 
    "groupID": 691, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 250.0, 
    "typeID": 16176, 
    "typeName": "Khanid High Commander", 
    "typeNameID": 73267, 
    "volume": 1100000.0, 
    "wreckTypeID": 27044
  }, 
  "16177": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The legendary Khanid Kazmaar is reserved for the leaders within the Khanid Royalty.  Few have witnessed its awesome majesty, as it is only used on special occasions.", 
    "descriptionID": 84199, 
    "graphicID": 20313, 
    "groupID": 691, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 16177, 
    "typeName": "Khanid Kazmaar", 
    "typeNameID": 73268, 
    "volume": 1150000.0, 
    "wreckTypeID": 27044
  }, 
  "16178": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a scout for the Khanid Navy.  Usually where there are scouts, a fleet is not far behind. Threat level: High", 
    "descriptionID": 80504, 
    "graphicID": 1861, 
    "groupID": 687, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 13.0, 
    "typeID": 16178, 
    "typeName": "Khanid Scout", 
    "typeNameID": 68960, 
    "volume": 28100.0, 
    "wreckTypeID": 27046
  }, 
  "16179": {
    "basePrice": 4500.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88840, 
    "groupID": 409, 
    "iconID": 2040, 
    "marketGroupID": 735, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 16179, 
    "typeName": "Khanid Rookie Insignia", 
    "typeNameID": 97239, 
    "volume": 0.1
  }, 
  "1618": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "NPC dir.trade price -5%.", 
    "descriptionID": 79933, 
    "groupID": 191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1618, 
    "typeName": "Glib Tongue Bonus", 
    "typeNameID": 68062, 
    "volume": 0.0
  }, 
  "16180": {
    "basePrice": 12000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88841, 
    "groupID": 409, 
    "iconID": 2040, 
    "marketGroupID": 735, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 16180, 
    "typeName": "Khanid Fighter Insignia", 
    "typeNameID": 97240, 
    "volume": 0.1
  }, 
  "16181": {
    "basePrice": 25000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88842, 
    "groupID": 409, 
    "iconID": 2040, 
    "marketGroupID": 735, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 16181, 
    "typeName": "Khanid Elite Fighter Insignia", 
    "typeNameID": 97241, 
    "volume": 0.1
  }, 
  "16182": {
    "basePrice": 12000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88843, 
    "groupID": 409, 
    "iconID": 2040, 
    "marketGroupID": 735, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 16182, 
    "typeName": "Khanid Scout Insignia", 
    "typeNameID": 97242, 
    "volume": 0.1
  }, 
  "16183": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88844, 
    "groupID": 409, 
    "iconID": 2040, 
    "marketGroupID": 735, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 16183, 
    "typeName": "Khanid Sparrow Insignia", 
    "typeNameID": 97243, 
    "volume": 0.1
  }, 
  "16184": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88845, 
    "groupID": 409, 
    "iconID": 2040, 
    "marketGroupID": 735, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 16184, 
    "typeName": "Khanid Officer Insignia", 
    "typeNameID": 97244, 
    "volume": 0.1
  }, 
  "16185": {
    "basePrice": 35000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88846, 
    "groupID": 409, 
    "iconID": 2040, 
    "marketGroupID": 735, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 16185, 
    "typeName": "Khanid Hawk Insignia", 
    "typeNameID": 97245, 
    "volume": 0.1
  }, 
  "16186": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88847, 
    "groupID": 409, 
    "iconID": 2040, 
    "marketGroupID": 735, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 16186, 
    "typeName": "Khanid Eagle Insignia", 
    "typeNameID": 97246, 
    "volume": 0.1
  }, 
  "16187": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88848, 
    "groupID": 409, 
    "iconID": 2040, 
    "marketGroupID": 735, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 16187, 
    "typeName": "Khanid Warbird Insignia", 
    "typeNameID": 97247, 
    "volume": 0.1
  }, 
  "16188": {
    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88849, 
    "groupID": 409, 
    "iconID": 2040, 
    "marketGroupID": 735, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 16188, 
    "typeName": "Khanid High Commander Insignia", 
    "typeNameID": 97248, 
    "volume": 0.1
  }, 
  "16189": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 88850, 
    "groupID": 409, 
    "iconID": 2040, 
    "marketGroupID": 735, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 16189, 
    "typeName": "Khanid Royal Insignia", 
    "typeNameID": 97249, 
    "volume": 0.1
  }, 
  "1619": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Better agent missions.", 
    "descriptionID": 79934, 
    "groupID": 191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1619, 
    "typeName": "August Demeanor Bonus", 
    "typeNameID": 68063, 
    "volume": 0.0
  }, 
  "16190": {
    "basePrice": 0.0, 
    "capacity": 220.0, 
    "description": "This ship was purchased through the black market.  The current owner has chosen to remain anonymous.", 
    "descriptionID": 80505, 
    "graphicID": 321, 
    "groupID": 818, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 40.0, 
    "typeID": 16190, 
    "typeName": "Rogue Agent", 
    "typeNameID": 68961, 
    "volume": 24500.0, 
    "wreckTypeID": 26935
  }, 
  "16191": {
    "basePrice": 0.0, 
    "capacity": 165.0, 
    "description": "Raised by the Angel Cartel, Kaphyr quickly found out that he didn't have what it takes to rise up the ranks within the Cartel from his job as a patroller.  So he joined up with the Kurzon mercenary network, which allowed him to work as a freelancer for the highest bidder. Threat level: Significant", 
    "descriptionID": 80506, 
    "graphicID": 345, 
    "groupID": 818, 
    "mass": 1200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 39.0, 
    "typeID": 16191, 
    "typeName": "Kaphyr", 
    "typeNameID": 68962, 
    "volume": 21120.0, 
    "wreckTypeID": 26935
  }, 
  "16192": {
    "basePrice": 0.0, 
    "capacity": 220.0, 
    "description": "This is a mercenary, who is obviously starting out in his profession.  Most mercenaries are not hostile unless they are on a specific mission to eliminate you, or view you as a threat.  Caution is advised when approaching such vessels however, as they are normally armed and dangerous.  Threat level: Moderate", 
    "descriptionID": 80507, 
    "graphicID": 54, 
    "groupID": 818, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 13.0, 
    "typeID": 16192, 
    "typeName": "Claudius", 
    "typeNameID": 68963, 
    "volume": 28100.0, 
    "wreckTypeID": 26935
  }, 
  "16193": {
    "basePrice": 0.0, 
    "capacity": 220.0, 
    "description": "This is a mercenary, who is obviously starting out in his profession.  Most mercenaries are not hostile unless they are on a specific mission to eliminate you, or view you as a threat.  Caution is advised when approaching such vessels however, as they are normally armed and dangerous.  Threat level: Moderate", 
    "descriptionID": 80508, 
    "graphicID": 54, 
    "groupID": 818, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 13.0, 
    "typeID": 16193, 
    "typeName": "Lemonn", 
    "typeNameID": 68964, 
    "volume": 28100.0, 
    "wreckTypeID": 26935
  }, 
  "16194": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A pilot of a mercenary ship.", 
    "descriptionID": 88851, 
    "groupID": 283, 
    "iconID": 2544, 
    "mass": 80.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16194, 
    "typeName": "Mercenary Pilot", 
    "typeNameID": 97250, 
    "volume": 1.0
  }, 
  "16195": {
    "basePrice": 0.0, 
    "capacity": 130.0, 
    "description": "This is a bounty hunter.  These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo.  Normally, unless sent to kill you, they will leave you alone.  Threat level: High", 
    "descriptionID": 80509, 
    "graphicID": 59, 
    "groupID": 818, 
    "mass": 1600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 39.0, 
    "typeID": 16195, 
    "typeName": "Jade Lebache", 
    "typeNameID": 68965, 
    "volume": 10000.0, 
    "wreckTypeID": 26935
  }, 
  "16196": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a bounty hunter.  These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo.  Normally, unless sent to kill you, they will leave you alone.  Threat level: Very high", 
    "descriptionID": 80510, 
    "graphicID": 1901, 
    "groupID": 818, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 39.0, 
    "typeID": 16196, 
    "typeName": "Yuki Tamaru", 
    "typeNameID": 68966, 
    "volume": 16500.0, 
    "wreckTypeID": 26935
  }, 
  "16197": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "Sami is a bounty hunter employed by the Kurzon mercenary network, and a close relative to the founder. Threat level: Very high", 
    "descriptionID": 80511, 
    "graphicID": 314, 
    "groupID": 818, 
    "mass": 1450000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 39.0, 
    "typeID": 16197, 
    "typeName": "Sami Kurzon", 
    "typeNameID": 68967, 
    "volume": 16500.0, 
    "wreckTypeID": 26935
  }, 
  "16198": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Brother to Zerim Kurzon himself, the founder of the Kurzon mercenary network, Kaltoh is very experienced in the field of bounty hunting.  He has reportedly been working for various factions throughout the galaxy of late, as an independent mercenary. Threat level: Deadly", 
    "descriptionID": 80512, 
    "graphicID": 337, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 187.0, 
    "soundID": 31, 
    "typeID": 16198, 
    "typeName": "Kaltoh Kurzon", 
    "typeNameID": 68968, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "16199": {
    "basePrice": 0.0, 
    "capacity": 420.0, 
    "description": "This is a bounty hunter.  These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo.  Normally, unless sent to kill you, they will leave you alone.   Threat level: Deadly", 
    "descriptionID": 80513, 
    "graphicID": 304, 
    "groupID": 817, 
    "mass": 10250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 134.0, 
    "soundID": 31, 
    "typeID": 16199, 
    "typeName": "Gaabu Moniq", 
    "typeNameID": 68969, 
    "volume": 89000.0, 
    "wreckTypeID": 26934
  }, 
  "1620": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Turret wp accuracy +2%.", 
    "descriptionID": 79935, 
    "groupID": 191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1620, 
    "typeName": "Superior Motion Sense Bonus", 
    "typeNameID": 68064, 
    "volume": 0.0
  }, 
  "16200": {
    "basePrice": 0.0, 
    "capacity": 600.0, 
    "description": "This is a bounty hunter.  These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo.  Normally, unless sent to kill you, they will leave you alone. Threat level: Deadly", 
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    "description": "The Kurzon Destroyer is a rare sight indeed.  Purchased from the black market for a hefty price, the Kurzon Mercenary Network uses them occasionally when the stakes are very high.  Zerim Kurzon himself fitted the Destroyers with hand-picked modules, making them tougher than most mercenary battleships.", 
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  "16240": {
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    "capacity": 450.0, 
    "certificateTemplate": 80, 
    "description": "Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.", 
    "descriptionID": 93908, 
    "factionID": 500004, 
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    "mass": 1550000.0, 
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    "soundID": 20074, 
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    "typeID": 16240, 
    "typeName": "Catalyst", 
    "typeNameID": 105387, 
    "volume": 55000.0, 
    "wreckTypeID": 26518
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  "16241": {
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    "typeID": 16241, 
    "typeName": "Catalyst Blueprint", 
    "typeNameID": 68987, 
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  "16242": {
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    "capacity": 400.0, 
    "certificateTemplate": 111, 
    "description": "Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces.", 
    "descriptionID": 93271, 
    "factionID": 500002, 
    "graphicID": 2390, 
    "groupID": 420, 
    "isisGroupID": 14, 
    "marketGroupID": 468, 
    "mass": 1600000.0, 
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    "portionSize": 1, 
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    "raceID": 2, 
    "radius": 138.0, 
    "soundID": 20074, 
    "techLevel": 1, 
    "typeID": 16242, 
    "typeName": "Thrasher", 
    "typeNameID": 104724, 
    "volume": 43000.0, 
    "wreckTypeID": 26540
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  "16243": {
    "basePrice": 7500000.0, 
    "capacity": 0.0, 
    "graphicID": 2390, 
    "groupID": 487, 
    "marketGroupID": 586, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 16243, 
    "typeName": "Thrasher Blueprint", 
    "typeNameID": 68988, 
    "volume": 0.01
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  "16244": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a Sarum support frigate, designed to paralyze the target while it's being attacked by Sarum cruisers and battleships.", 
    "descriptionID": 80525, 
    "graphicID": 1922, 
    "groupID": 665, 
    "mass": 2870000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 20.5, 
    "typeID": 16244, 
    "typeName": "Sarum Spider", 
    "typeNameID": 68989, 
    "volume": 28700.0, 
    "wreckTypeID": 27052
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  "16245": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A neural Interface upgrade that reduces the shield upgrade module power needs.\r\n\r\n5% reduction in power grid needs of modules requiring the Shield Upgrades skill.", 
    "descriptionID": 91514, 
    "groupID": 749, 
    "iconID": 2224, 
    "marketGroupID": 1480, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 16245, 
    "typeName": "Zainou 'Gnome' Shield Upgrades SU-605", 
    "typeNameID": 101350, 
    "volume": 1.0
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  "16246": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Improved skill at regulating shield capacity.\r\n\r\n5% bonus to shield capacity.", 
    "descriptionID": 91563, 
    "groupID": 749, 
    "iconID": 2224, 
    "marketGroupID": 1481, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 16246, 
    "typeName": "Zainou 'Gnome' Shield Management SM-705", 
    "typeNameID": 101399, 
    "volume": 1.0
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  "16247": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A neural Interface upgrade that reduces the capacitor need for shield emission system modules such as shield transfer array.\r\n\r\n5% reduction in capacitor need of modules requiring the Shield Emission Systems skill.", 
    "descriptionID": 92905, 
    "groupID": 749, 
    "iconID": 2224, 
    "marketGroupID": 1482, 
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    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 16247, 
    "typeName": "Zainou 'Gnome' Shield Emission Systems SE-805", 
    "typeNameID": 103697, 
    "volume": 1.0
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  "16248": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A neural Interface upgrade that boosts the recharge rate of the shields of the pilots ship.\r\n\r\n5% boost to shield recharge rate.", 
    "descriptionID": 91647, 
    "groupID": 749, 
    "iconID": 2224, 
    "marketGroupID": 1483, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 16248, 
    "typeName": "Zainou 'Gnome' Shield Operation SP-905", 
    "typeNameID": 101483, 
    "volume": 1.0
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  "16249": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A neural Interface upgrade that lowers turret CPU needs.\r\n\r\n5% reduction in the CPU required by turrets.", 
    "descriptionID": 91659, 
    "groupID": 742, 
    "iconID": 2224, 
    "marketGroupID": 1502, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 16249, 
    "typeName": "Zainou 'Gnome' Weapon Upgrades WU-1005", 
    "typeNameID": 101495, 
    "volume": 1.0
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  "1625": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Missile accuracy +3%.", 
    "descriptionID": 79940, 
    "groupID": 191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1625, 
    "typeName": "Three Dimensional Thinking Bonus", 
    "typeNameID": 68069, 
    "volume": 0.0
  }, 
  "16250": {
    "basePrice": 0.0, 
    "capacity": 300.0, 
    "description": "A shroud of secrecy surrounds Maylans identity.  All that is known is he is a top secret agent working for the Minmatar Republic military, with close ties to certain high ranking officials of the Minmatar Republic.  His ethniticity is most likely that of the Krusual tribe.  ", 
    "descriptionID": 80526, 
    "graphicID": 1885, 
    "groupID": 817, 
    "mass": 11500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 109.0, 
    "soundID": 31, 
    "typeID": 16250, 
    "typeName": "Maylan Falek", 
    "typeNameID": 68990, 
    "volume": 96000.0, 
    "wreckTypeID": 26934
  }, 
  "16251": {
    "basePrice": 0.0, 
    "capacity": 420.0, 
    "description": "The Freedom Patriot is a Bellicose class cruiser used by the Minmatar Freedom Fighter network.  Threat level: Deadly", 
    "descriptionID": 80527, 
    "graphicID": 303, 
    "groupID": 817, 
    "mass": 10750000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 131.0, 
    "soundID": 31, 
    "typeID": 16251, 
    "typeName": "Freedom Patriot", 
    "typeNameID": 68991, 
    "volume": 85000.0, 
    "wreckTypeID": 26934
  }, 
  "16252": {
    "basePrice": 0.0, 
    "capacity": 625.0, 
    "description": "The Liberty battleship is one of the biggest assets of the Minmatar Freedom Fighter network.  After it had aquired massive support within the Minmatar Republic, it could finally afford these gigantic Typhoon class battleships, which were nicknamed 'Liberty'. Threat level: Deadly", 
    "descriptionID": 84149, 
    "graphicID": 301, 
    "groupID": 816, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250.0, 
    "typeID": 16252, 
    "typeName": "Freedom Liberty", 
    "typeNameID": 73212, 
    "volume": 920000.0, 
    "wreckTypeID": 26933
  }, 
  "16253": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is an emissary from the Minmatar Republic.", 
    "descriptionID": 88852, 
    "groupID": 283, 
    "iconID": 2536, 
    "mass": 70.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16253, 
    "typeName": "Minmatar Emissary", 
    "typeNameID": 97251, 
    "volume": 0.1
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  "16254": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Kuzak Obliterator is a deadly cruiser class ship, designed as a lightly armored vessel that can pack a serious punch. Threat level: Extreme", 
    "descriptionID": 80528, 
    "graphicID": 336, 
    "groupID": 817, 
    "mass": 12155000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 101.0, 
    "soundID": 31, 
    "typeID": 16254, 
    "typeName": "Kuzak Obliterator", 
    "typeNameID": 68992, 
    "volume": 99000.0, 
    "wreckTypeID": 26934
  }, 
  "16256": {
    "basePrice": 0.0, 
    "capacity": 305.0, 
    "description": "A Nugoeihuvi secret agent.  Threat level: Deadly", 
    "descriptionID": 80529, 
    "graphicID": 41, 
    "groupID": 817, 
    "mass": 13000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 221.9, 
    "soundID": 31, 
    "typeID": 16256, 
    "typeName": "Nugoeihuvi Agent", 
    "typeNameID": 68993, 
    "volume": 107000.0, 
    "wreckTypeID": 26934
  }, 
  "16258": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A colorless and odorless inert gas; one of the six inert gases.", 
    "descriptionID": 80530, 
    "groupID": 422, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 16258, 
    "typeName": "Argon Gas", 
    "typeNameID": 68994, 
    "volume": 0.1
  }, 
  "16259": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Xenon is a member of the zero-valence elements that are called noble or inert gases, however, \"inert\" is not a completely accurate description of this chemical series since some noble gas compounds have been synthesized. In a gas filled tube, xenon emits a blue glow when the gas is excited by electrical discharge. Using tens of gigapascals of pressure, xenon has been forced into a metallic phase.[3] Xenon can also form clathrates with water when atoms of it are trapped in a lattice of the water molecules.", 
    "descriptionID": 80531, 
    "groupID": 422, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 16259, 
    "typeName": "Xenon", 
    "typeNameID": 68995, 
    "volume": 0.1
  }, 
  "1626": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "C-Implant install time -50%.", 
    "descriptionID": 79941, 
    "groupID": 191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1626, 
    "typeName": "Swift Neural Grafting Bonus", 
    "typeNameID": 68070, 
    "volume": 0.0
  }, 
  "16260": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Neon is the second-lightest noble gas, glows reddish-orange in a vacuum discharge tube and has over 40 times the refrigerating capacity of liquid helium and three times that of liquid hydrogen (on a per unit volume basis). In most applications it is a less expensive refrigerant than helium. Neon has the most intense discharge at normal voltages and currents of all the rare gases.", 
    "descriptionID": 80532, 
    "groupID": 422, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 16260, 
    "typeName": "Gaseous Neon Isotopes", 
    "typeNameID": 68996, 
    "volume": 0.1
  }, 
  "16261": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A colorless, odorless, tasteless noble gas, krypton occurs in trace amounts in the atmosphere, is isolated by fractionating liquefied air, and is often used with other rare gases in fluorescent lamps. Krypton is inert for most practical purposes but it is known to form compounds with fluorine. Krypton can also form clathrates with water when atoms of it are trapped in a lattice of the water molecules.", 
    "descriptionID": 80533, 
    "groupID": 422, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 16261, 
    "typeName": "Gaseous Krypton Isotopes", 
    "typeNameID": 68997, 
    "volume": 0.1
  }, 
  "16262": {
    "basePrice": 376000.0, 
    "capacity": 0.0, 
    "description": "Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. These crystalline formations can be found scattered around many an ice field, and are known as the universe's primary source of helium isotopes.\r\n\r\nAvailable in <color='0xFF33FFFF'>1.0</color> security status solar systems or lower.", 
    "descriptionID": 80534, 
    "groupID": 465, 
    "iconID": 2556, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16262, 
    "typeName": "Clear Icicle", 
    "typeNameID": 68998, 
    "volume": 1000.0
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  "16263": {
    "basePrice": 76000.0, 
    "capacity": 0.0, 
    "description": "Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Glacial masses are known to contain hydrogen isotopes in abundance, in addition to smatterings of heavy water and liquid ozone.\r\n\r\nAvailable in <color='0xFF33FFFF'>1.0</color> security status solar systems or lower.", 
    "descriptionID": 80535, 
    "groupID": 465, 
    "iconID": 2555, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16263, 
    "typeName": "Glacial Mass", 
    "typeNameID": 68999, 
    "volume": 1000.0
  }, 
  "16264": {
    "basePrice": 76000.0, 
    "capacity": 0.0, 
    "description": "Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Due to its unique chemical composition and the circumstances under which it forms, blue ice contains more oxygen isotopes than any other ice asteroid.\r\n\r\nAvailable in <color='0xFF33FFFF'>1.0</color> security status solar systems or lower.", 
    "descriptionID": 80536, 
    "groupID": 465, 
    "iconID": 2554, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16264, 
    "typeName": "Blue Ice", 
    "typeNameID": 69000, 
    "volume": 1000.0
  }, 
  "16265": {
    "basePrice": 76000.0, 
    "capacity": 0.0, 
    "description": "When star fusion processes occur near high concentrations of silicate dust, such as those found in interstellar ice fields, the substance known as White Glaze is formed. White Glaze is extremely high in nitrogen-14 and other stable nitrogen isotopes, and is thus a necessity for the sustained operation of certain kinds of control tower.\r\n\r\nAvailable in <color='0xFF33FFFF'>1.0</color> security status solar systems or lower.", 
    "descriptionID": 80537, 
    "groupID": 465, 
    "iconID": 2561, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16265, 
    "typeName": "White Glaze", 
    "typeNameID": 69001, 
    "volume": 1000.0
  }, 
  "16266": {
    "basePrice": 1525000.0, 
    "capacity": 0.0, 
    "description": "In areas with high concentrations of electromagnetic activity, ice formations such as this one, containing large amounts of heavy water and liquid ozone, are spontaneously formed during times of great electric flux. Glare crust also contains a small amount of strontium clathrates.\n\nAvailable in <color='0xFFFF6600'>0.4</color> security status solar systems or lower.", 
    "descriptionID": 80538, 
    "groupID": 465, 
    "iconID": 2559, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16266, 
    "typeName": "Glare Crust", 
    "typeNameID": 69002, 
    "volume": 1000.0
  }, 
  "16267": {
    "basePrice": 1550000.0, 
    "capacity": 0.0, 
    "description": "Dark glitter is one of the rarest of the interstellar ices, formed only in areas with large amounts of residual electrical current. Little is known about the exact way in which it comes into being; the staggering amount of liquid ozone to be found inside one of these rocks makes it an intriguing mystery for stellar physicists and chemists alike. In addition, it contains large amounts of heavy water and a decent measure of strontium clathrates.\r\n\r\nAvailable in <color='0xFFE53300'>0.1</color> security status solar systems or lower.", 
    "descriptionID": 80539, 
    "groupID": 465, 
    "iconID": 2557, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16267, 
    "typeName": "Dark Glitter", 
    "typeNameID": 69003, 
    "volume": 1000.0
  }, 
  "16268": {
    "basePrice": 825000.0, 
    "capacity": 0.0, 
    "description": "Fairly rare and very valuable, Gelidus-type ice formations are a large-scale source of strontium clathrates, one of the rarest ice solids found in the universe, in addition to which they contain unusually large concentrations of heavy water and liquid ozone.\r\n\r\nAvailable in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 80540, 
    "groupID": 465, 
    "iconID": 2558, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16268, 
    "typeName": "Gelidus", 
    "typeNameID": 69004, 
    "volume": 1000.0
  }, 
  "16269": {
    "basePrice": 450000.0, 
    "capacity": 0.0, 
    "description": "The universe's richest known source of strontium clathrates, Krystallos ice formations are formed only in areas where a very particular combination of environmental factors are at play. Krystallos compounds also include quite a bit of liquid ozone.\r\n\r\nAvailable in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 80541, 
    "groupID": 465, 
    "iconID": 2560, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16269, 
    "typeName": "Krystallos", 
    "typeNameID": 69005, 
    "volume": 1000.0
  }, 
  "1627": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Booster resistance +25%.", 
    "descriptionID": 79942, 
    "groupID": 191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1627, 
    "typeName": "Booster Immunity Bonus", 
    "typeNameID": 68071, 
    "volume": 0.0
  }, 
  "16272": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Dideuterium oxide. Water with significant nuclear properties which make it extremely effective as a neutron moderator in various types of power reactors. One of the materials required to keep Control Towers online.\r\n\r\nMay be obtained by reprocessing the following ice ores:\r\n\r\n<color='0xFF33FFFF'>1.0</color> security status solar system or lower:\r\n<a href=showinfo:16264>Blue Ice</a>\r\n<a href=showinfo:16262>Clear Icicle</a>\r\n<a href=showinfo:16263>Glacial Mass</a>\r\n<a href=showinfo:16265>White Glaze</a>\r\n\r\n<color='0xFFFF6600'>0.3</color> security status solar system or lower:\r\n<a href=showinfo:16266>Glare Crust</a>\r\n\r\n<color='0xFFE53300'>0.1</color> security status solar system or lower:\r\n<a href=showinfo:16267>Dark Glitter</a>\r\n\r\n<color='0xFFFF0000'>0.0</color> security status solar system or lower:\r\n<a href=showinfo:17978>Enriched Clear Icicle</a>\r\n<a href=showinfo:16268>Gelidus</a>\r\n<a href=showinfo:16269>Krystallos</a>\r\n<a href=showinfo:17976>Pristine White Glaze</a>\r\n<a href=showinfo:17977>Smooth Glacial Mass</a>\r\n<a href=showinfo:17975>Thick Blue Ice</a>", 
    "descriptionID": 88853, 
    "groupID": 423, 
    "iconID": 2698, 
    "marketGroupID": 1033, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16272, 
    "typeName": "Heavy Water", 
    "typeNameID": 97252, 
    "volume": 0.4
  }, 
  "16273": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Liquid Ozone is used as a cleaning and disinfectant substance, and plays a vital role in ensuring the smooth day-to-day operation of a starbase. One of the materials required to keep Control Towers online.\r\n\r\nMay be obtained by reprocessing the following ice ores:\r\n\r\n<color='0xFF33FFFF'>1.0</color> security status solar system or lower:\r\n<a href=showinfo:16264>Blue Ice</a>\r\n<a href=showinfo:16262>Clear Icicle</a>\r\n<a href=showinfo:16263>Glacial Mass</a>\r\n<a href=showinfo:16265>White Glaze</a>\r\n\r\n<color='0xFFFF6600'>0.3</color> security status solar system or lower:\r\n<a href=showinfo:16266>Glare Crust</a>\r\n\r\n<color='0xFFE53300'>0.1</color> security status solar system or lower:\r\n<a href=showinfo:16267>Dark Glitter</a>\r\n\r\n<color='0xFFFF0000'>0.0</color> security status solar system or lower:\r\n<a href=showinfo:17978>Enriched Clear Icicle</a>\r\n<a href=showinfo:16268>Gelidus</a>\r\n<a href=showinfo:16269>Krystallos</a>\r\n<a href=showinfo:17976>Pristine White Glaze</a>\r\n<a href=showinfo:17977>Smooth Glacial Mass</a>\r\n<a href=showinfo:17975>Thick Blue Ice</a>", 
    "descriptionID": 88854, 
    "groupID": 423, 
    "iconID": 2697, 
    "marketGroupID": 1033, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16273, 
    "typeName": "Liquid Ozone", 
    "typeNameID": 97253, 
    "volume": 0.4
  }, 
  "16274": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "The Helium-3 isotope is extremely sought-after for use in fusion processes, and also has various applications in the fields of cryogenics and machine cooling. One of the materials required to keep Amarr Control Towers online.\r\n\r\nMay be obtained by reprocessing the following ice ores:\r\n\r\n<color='0xFF33FFFF'>1.0</color> security status solar system or lower:\r\n<a href=showinfo:16262>Clear Icicle</a>\r\n\r\n<color='0xFFFF0000'>0.0</color> security status solar system or lower:\r\n<a href=showinfo:17978>Enriched Clear Icicle</a>", 
    "descriptionID": 88855, 
    "groupID": 423, 
    "iconID": 2699, 
    "marketGroupID": 1033, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 16274, 
    "typeName": "Helium Isotopes", 
    "typeNameID": 97254, 
    "volume": 0.03
  }, 
  "16275": {
    "basePrice": 1000, 
    "capacity": 0.0, 
    "description": "An unstable compound of strontium molecules encased in the crystal structure of water. When fed to a Control Tower's force field generator, these clathrates bond with the molecules already in place in the field to create a nigh-invulnerable barrier of energy. A necessary ingredient for Control Towers to go into reinforced mode.\r\n\r\nMay be obtained by reprocessing the following ice ores:\r\n\r\n<color='0xFF33FFFF'>1.0</color> security status solar system or lower:\r\n<a href=showinfo:16264>Blue Ice</a>\r\n<a href=showinfo:16262>Clear Icicle</a>\r\n<a href=showinfo:16263>Glacial Mass</a>\r\n<a href=showinfo:16265>White Glaze</a>\r\n\r\n<color='0xFFFF6600'>0.3</color> security status solar system or lower:\r\n<a href=showinfo:16266>Glare Crust</a>\r\n\r\n<color='0xFFE53300'>0.1</color> security status solar system or lower:\r\n<a href=showinfo:16267>Dark Glitter</a>\r\n\r\n<color='0xFFFF0000'>0.0</color> security status solar system or lower:\r\n<a href=showinfo:17978>Enriched Clear Icicle</a>\r\n<a href=showinfo:16268>Gelidus</a>\r\n<a href=showinfo:16269>Krystallos</a>\r\n<a href=showinfo:17976>Pristine White Glaze</a>\r\n<a href=showinfo:17977>Smooth Glacial Mass</a>\r\n<a href=showinfo:17975>Thick Blue Ice</a>", 
    "descriptionID": 88856, 
    "groupID": 423, 
    "iconID": 2696, 
    "marketGroupID": 1033, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 16275, 
    "typeName": "Strontium Clathrates", 
    "typeNameID": 97255, 
    "volume": 3
  }, 
  "16278": {
    "basePrice": 1500368.0, 
    "capacity": 0.0, 
    "description": "A unit used to extract valuable materials from ice asteroids. Used on Mining barges and Exhumers.", 
    "descriptionID": 94807, 
    "graphicID": 11144, 
    "groupID": 464, 
    "iconID": 2526, 
    "marketGroupID": 1038, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 25.0, 
    "techLevel": 1, 
    "typeID": 16278, 
    "typeName": "Ice Harvester I", 
    "typeNameID": 106335, 
    "volume": 25.0
  }, 
  "16279": {
    "basePrice": 15003680.0, 
    "capacity": 0.0, 
    "groupID": 490, 
    "iconID": 2526, 
    "marketGroupID": 338, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16279, 
    "typeName": "Ice Harvester I Blueprint", 
    "typeNameID": 69006, 
    "volume": 0.01
  }, 
  "1628": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "PwC +5% when in combat (being shot at).", 
    "descriptionID": 79943, 
    "groupID": 193, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1628, 
    "typeName": "Algiophobia Bonus", 
    "typeNameID": 68072, 
    "volume": 0.0
  }, 
  "16281": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "description": "Skill at harvesting ice. 5% reduction per skill level to the cycle time of ice harvesters.", 
    "descriptionID": 91889, 
    "groupID": 1218, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 1323, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 16281, 
    "typeName": "Ice Harvesting", 
    "typeNameID": 101853, 
    "volume": 0.01
  }, 
  "16282": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is the most simple assault unit, comprised of mercenaries willing to kill for a low sum of money, not caring about their fate living only for the next Z-rated holoreel and pleasure hub visit. They are known for committing unnecessary atrocities when overtaking structures in space, showing total disregard for human life and dignity. Combined with the fact that their fee is laughably low, one cannot but question their motives for choosing this profession.", 
    "descriptionID": 80542, 
    "groupID": 425, 
    "mass": 37500.0, 
    "portionSize": 10, 
    "published": false, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 16282, 
    "typeName": "Low Cost Mercenary Assault Unit", 
    "typeNameID": 69007, 
    "volume": 500.0
  }, 
  "16286": {
    "basePrice": 400000000.0, 
    "capacity": 140000.0, 
    "description": "This structure does not exist.", 
    "descriptionID": 80543, 
    "graphicID": 2593, 
    "groupID": 365, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 3394.0, 
    "typeID": 16286, 
    "typeName": "QA Control Tower", 
    "typeNameID": 69008, 
    "volume": 1.0
  }, 
  "16287": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is an escape capsule which is released upon the destruction of ones ship.", 
    "descriptionID": 80544, 
    "graphicID": 73, 
    "groupID": 818, 
    "mass": 32000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "typeID": 16287, 
    "typeName": "Tazmyr's Capsule", 
    "typeNameID": 69009, 
    "volume": 1000.0, 
    "wreckTypeID": 26935
  }, 
  "16288": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "Tazmyr the Amarrian. Flies a Minmatar frigate when in Minmatar space to blend in with the locals.  Threat level: Very high", 
    "descriptionID": 80545, 
    "graphicID": 44, 
    "groupID": 818, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 32.89, 
    "typeID": 16288, 
    "typeName": "Tazmyr", 
    "typeNameID": 69010, 
    "volume": 12000.0, 
    "wreckTypeID": 26935
  }, 
  "1629": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "+50% warp cost if planet/moon in target bubble.", 
    "descriptionID": 79944, 
    "groupID": 193, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1629, 
    "typeName": "Barophobia Bonus", 
    "typeNameID": 68073, 
    "volume": 0.0
  }, 
  "16297": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core.", 
    "descriptionID": 92933, 
    "groupID": 315, 
    "iconID": 97, 
    "marketGroupID": 1088, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 16297, 
    "typeName": "'Accord' Core Compensation", 
    "typeNameID": 103725, 
    "variationParentTypeID": 10998, 
    "volume": 5.0
  }, 
  "16299": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core.", 
    "descriptionID": 92937, 
    "groupID": 315, 
    "iconID": 97, 
    "marketGroupID": 1088, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 16299, 
    "typeName": "'Repose' Core Compensation", 
    "typeNameID": 103729, 
    "variationParentTypeID": 10998, 
    "volume": 5.0
  }, 
  "1630": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "+50% warp cost to bubbles with no station/stargate.", 
    "descriptionID": 79945, 
    "groupID": 193, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1630, 
    "typeName": "Cenophobia Bonus", 
    "typeNameID": 68074, 
    "volume": 0.0
  }, 
  "16301": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core.", 
    "descriptionID": 92938, 
    "groupID": 315, 
    "iconID": 97, 
    "marketGroupID": 1088, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 16301, 
    "typeName": "'Stoic' Core Equalizer I", 
    "typeNameID": 103730, 
    "variationParentTypeID": 10998, 
    "volume": 5.0
  }, 
  "16303": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core.", 
    "descriptionID": 92935, 
    "groupID": 315, 
    "iconID": 97, 
    "marketGroupID": 1088, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 16303, 
    "typeName": "'Halcyon' Core Equalizer I", 
    "typeNameID": 103727, 
    "variationParentTypeID": 10998, 
    "volume": 5.0
  }, 
  "16305": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88857, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 16305, 
    "typeName": "Upgraded Adaptive Nano Plating I", 
    "typeNameID": 97256, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "16307": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\n\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88858, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16307, 
    "typeName": "Limited Adaptive Nano Plating I", 
    "typeNameID": 97257, 
    "variationParentTypeID": 1304, 
    "volume": 5.0
  }, 
  "16309": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\n\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88859, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16309, 
    "typeName": "'Collateral' Adaptive Nano Plating I", 
    "typeNameID": 97258, 
    "variationParentTypeID": 1304, 
    "volume": 5.0
  }, 
  "1631": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "If floating in capsule in space for 5 mins, he dies.", 
    "descriptionID": 79946, 
    "groupID": 193, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1631, 
    "typeName": "Claustrophobia Bonus", 
    "typeNameID": 68075, 
    "volume": 0.0
  }, 
  "16311": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\n\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88860, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16311, 
    "typeName": "'Refuge' Adaptive Nano Plating I", 
    "typeNameID": 97259, 
    "variationParentTypeID": 1304, 
    "volume": 5.0
  }, 
  "16313": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88861, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16313, 
    "typeName": "Upgraded Kinetic Plating I", 
    "typeNameID": 97260, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "16315": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88862, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16315, 
    "typeName": "Limited Kinetic Plating I", 
    "typeNameID": 97261, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "16317": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88863, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16317, 
    "typeName": "Experimental Kinetic Plating I", 
    "typeNameID": 97262, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "16319": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n", 
    "descriptionID": 88864, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16319, 
    "typeName": "'Aegis' Explosive Plating I", 
    "typeNameID": 97263, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "1632": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dies if he doesn't dock at a station every 60 mins.", 
    "descriptionID": 79947, 
    "groupID": 193, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1632, 
    "typeName": "Monophobia Bonus", 
    "typeNameID": 68076, 
    "volume": 0.0
  }, 
  "16321": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88865, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16321, 
    "typeName": "Upgraded Explosive Plating I", 
    "typeNameID": 97264, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "16323": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88866, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16323, 
    "typeName": "Limited Explosive Plating I", 
    "typeNameID": 97265, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "16325": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88867, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16325, 
    "typeName": "Experimental Explosive Plating I", 
    "typeNameID": 97266, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "16327": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n", 
    "descriptionID": 88868, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16327, 
    "typeName": "'Element' Kinetic Plating I", 
    "typeNameID": 97267, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "16329": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88869, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16329, 
    "typeName": "Upgraded EM Plating I", 
    "typeNameID": 97268, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "1633": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Worse agent missions.", 
    "descriptionID": 79948, 
    "groupID": 193, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1633, 
    "typeName": "Mysophobia Bonus", 
    "typeNameID": 68077, 
    "volume": 0.0
  }, 
  "16331": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88870, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16331, 
    "typeName": "Limited EM Plating I", 
    "typeNameID": 97269, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "16333": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute electro-magnetic energy over the entire plating. Grants a bonus to EM resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88871, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16333, 
    "typeName": "'Contour' EM Plating I", 
    "typeNameID": 97270, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "16335": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute Electro-Magnetic energy over the entire plating. Grants a bonus to EM resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88872, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16335, 
    "typeName": "'Spiegel' EM Plating I", 
    "typeNameID": 97271, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "16337": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88873, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16337, 
    "typeName": "Upgraded Thermal Plating I", 
    "typeNameID": 97272, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "16339": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88874, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16339, 
    "typeName": "Limited Thermal Plating I", 
    "typeNameID": 97273, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "1634": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "If Structure damage is >25% then he ejects capsule.", 
    "descriptionID": 79949, 
    "groupID": 193, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1634, 
    "typeName": "Taphephobia Bonus", 
    "typeNameID": 68078, 
    "volume": 0.0
  }, 
  "16341": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88875, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16341, 
    "typeName": "Experimental Thermal Plating I", 
    "typeNameID": 97274, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "16343": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88876, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16343, 
    "typeName": "Prototype Thermal Plating I", 
    "typeNameID": 97275, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "16345": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating is composed of several additional tritanium layers, effectively increasing its hit points.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88877, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1669, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16345, 
    "typeName": "Upgraded Layered Plating I", 
    "typeNameID": 97276, 
    "variationParentTypeID": 1274, 
    "volume": 5.0
  }, 
  "16347": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating is composed of several additional tritanium layers, effectively increasing its hit points.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88878, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1669, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16347, 
    "typeName": "Limited Layered Plating I", 
    "typeNameID": 97277, 
    "variationParentTypeID": 1274, 
    "volume": 5.0
  }, 
  "16349": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating is composed of several additional tritanium layers, effectively increasing its hit points.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88879, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1669, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16349, 
    "typeName": "'Scarab' Layered Plating I", 
    "typeNameID": 97278, 
    "variationParentTypeID": 1274, 
    "volume": 5.0
  }, 
  "1635": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Faction standing modifier -25% vs. factions of other race.", 
    "descriptionID": 79950, 
    "groupID": 193, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1635, 
    "typeName": "Xenophobia Bonus", 
    "typeNameID": 68079, 
    "volume": 0.0
  }, 
  "16351": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating is composed of several additional tritanium layers, effectively increasing its hit points.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88880, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1669, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16351, 
    "typeName": "'Grail' Layered Plating I", 
    "typeNameID": 97279, 
    "variationParentTypeID": 1274, 
    "volume": 5.0
  }, 
  "16353": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88881, 
    "groupID": 328, 
    "iconID": 20944, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16353, 
    "typeName": "Upgraded Armor EM Hardener I", 
    "typeNameID": 97280, 
    "volume": 5.0
  }, 
  "16355": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88882, 
    "groupID": 328, 
    "iconID": 20944, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16355, 
    "typeName": "Limited Armor EM Hardener I", 
    "typeNameID": 97281, 
    "volume": 5.0
  }, 
  "16357": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88883, 
    "groupID": 328, 
    "iconID": 20944, 
    "marketGroupID": 1681, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16357, 
    "typeName": "Experimental Enduring EM Armor Hardener I", 
    "typeNameID": 97282, 
    "variationParentTypeID": 11301, 
    "volume": 5.0
  }, 
  "16359": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88884, 
    "groupID": 328, 
    "iconID": 20944, 
    "marketGroupID": 1681, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16359, 
    "typeName": "Prototype Compact EM Armor Hardener I", 
    "typeNameID": 97283, 
    "variationParentTypeID": 11301, 
    "volume": 5.0
  }, 
  "1636": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Engineering skills training time +25%.", 
    "descriptionID": 79951, 
    "groupID": 192, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1636, 
    "typeName": "Mechanical Inaptitude Bonus", 
    "typeNameID": 68080, 
    "volume": 0.0
  }, 
  "16361": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88885, 
    "groupID": 328, 
    "iconID": 20943, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16361, 
    "typeName": "Upgraded Armor Explosive Hardener I", 
    "typeNameID": 97284, 
    "volume": 5.0
  }, 
  "16363": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88886, 
    "groupID": 328, 
    "iconID": 20943, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16363, 
    "typeName": "Limited Armor Explosive Hardener I", 
    "typeNameID": 97285, 
    "volume": 5.0
  }, 
  "16365": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88887, 
    "groupID": 328, 
    "iconID": 20943, 
    "marketGroupID": 1680, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16365, 
    "typeName": "Experimental Enduring Explosive Armor Hardener I", 
    "typeNameID": 97286, 
    "variationParentTypeID": 11303, 
    "volume": 5.0
  }, 
  "16367": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88888, 
    "groupID": 328, 
    "iconID": 20943, 
    "marketGroupID": 1680, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16367, 
    "typeName": "Prototype Compact Explosive Armor Hardener I", 
    "typeNameID": 97287, 
    "variationParentTypeID": 11303, 
    "volume": 5.0
  }, 
  "16369": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88889, 
    "groupID": 328, 
    "iconID": 20945, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16369, 
    "typeName": "Upgraded Armor Kinetic Hardener I", 
    "typeNameID": 97288, 
    "volume": 5.0
  }, 
  "16371": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88890, 
    "groupID": 328, 
    "iconID": 20945, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16371, 
    "typeName": "Limited Armor Kinetic Hardener I", 
    "typeNameID": 97289, 
    "volume": 5.0
  }, 
  "16373": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88891, 
    "groupID": 328, 
    "iconID": 20945, 
    "marketGroupID": 1679, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16373, 
    "typeName": "Experimental Enduring Kinetic Armor Hardener I", 
    "typeNameID": 97290, 
    "variationParentTypeID": 11305, 
    "volume": 5.0
  }, 
  "16375": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88892, 
    "groupID": 328, 
    "iconID": 20945, 
    "marketGroupID": 1679, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16375, 
    "typeName": "Prototype Compact Kinetic Armor Hardener I", 
    "typeNameID": 97291, 
    "variationParentTypeID": 11305, 
    "volume": 5.0
  }, 
  "16377": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88893, 
    "groupID": 328, 
    "iconID": 20946, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16377, 
    "typeName": "Upgraded Armor Thermal Hardener I", 
    "typeNameID": 97292, 
    "volume": 5.0
  }, 
  "16379": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88894, 
    "groupID": 328, 
    "iconID": 20946, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16379, 
    "typeName": "Limited Armor Thermal Hardener I", 
    "typeNameID": 97293, 
    "volume": 5.0
  }, 
  "16381": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88895, 
    "groupID": 328, 
    "iconID": 20946, 
    "marketGroupID": 1678, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16381, 
    "typeName": "Experimental Enduring Thermal Armor Hardener I", 
    "typeNameID": 97294, 
    "variationParentTypeID": 11277, 
    "volume": 5.0
  }, 
  "16383": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88896, 
    "groupID": 328, 
    "iconID": 20946, 
    "marketGroupID": 1678, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 16383, 
    "typeName": "Prototype Compact Thermal Armor Hardener I", 
    "typeNameID": 97295, 
    "variationParentTypeID": 11277, 
    "volume": 5.0
  }, 
  "16385": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88897, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 16385, 
    "typeName": "Upgraded Energized Adaptive Nano Membrane I", 
    "typeNameID": 97296, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "16387": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88898, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 16387, 
    "typeName": "Limited Energized Adaptive Nano Membrane I", 
    "typeNameID": 97297, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "16389": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88899, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 16389, 
    "typeName": "Experimental Energized Adaptive Nano Membrane I", 
    "typeNameID": 97298, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "1639": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Clone cost +5%.", 
    "descriptionID": 79952, 
    "groupID": 192, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1639, 
    "typeName": "Weak Double-helix Bond Bonus", 
    "typeNameID": 68081, 
    "volume": 0.0
  }, 
  "16391": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88900, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 16391, 
    "typeName": "Prototype Energized Adaptive Nano Membrane I", 
    "typeNameID": 97299, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "16393": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88901, 
    "groupID": 326, 
    "iconID": 20953, 
    "marketGroupID": 1685, 
    "mass": 1, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 16393, 
    "typeName": "Upgraded Energized Kinetic Membrane I", 
    "typeNameID": 97300, 
    "variationParentTypeID": 11247, 
    "volume": 5
  }, 
  "16395": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88902, 
    "groupID": 326, 
    "iconID": 20953, 
    "marketGroupID": 1685, 
    "mass": 1, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 16395, 
    "typeName": "Limited Energized Kinetic Membrane I", 
    "typeNameID": 97301, 
    "variationParentTypeID": 11247, 
    "volume": 5
  }, 
  "16397": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 88903, 
    "groupID": 326, 
    "iconID": 20953, 
    "marketGroupID": 1685, 
    "mass": 1, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
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    "published": true, 
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    "description": "A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "Transfers capacitor energy to another ship.", 
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    "description": "Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
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    "description": "A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.", 
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    "description": "A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.", 
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    "description": "A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.", 
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  "16571": {
    "basePrice": 0.0, 
    "capacity": 315.0, 
    "description": "A secret agent working for the Amarr Empire - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet.   Threat level: High", 
    "descriptionID": 80559, 
    "graphicID": 1891, 
    "groupID": 818, 
    "mass": 1200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 37.07, 
    "typeID": 16571, 
    "typeName": "Ralek Schult", 
    "typeNameID": 69024, 
    "volume": 28700.0, 
    "wreckTypeID": 26935
  }, 
  "16572": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A secret agent working for the Amarr Empire - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet.  Threat level: Extraordinary", 
    "descriptionID": 80560, 
    "graphicID": 1885, 
    "groupID": 817, 
    "mass": 11500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 109.0, 
    "soundID": 31, 
    "typeID": 16572, 
    "typeName": "Thoriam Delvar", 
    "typeNameID": 69025, 
    "volume": 96000.0, 
    "wreckTypeID": 26934
  }, 
  "16573": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A secret agent working for the Amarr Empire - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet.  Threat level: Deadly", 
    "descriptionID": 80561, 
    "graphicID": 1884, 
    "groupID": 817, 
    "mass": 10000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 123.03, 
    "soundID": 31, 
    "typeID": 16573, 
    "typeName": "Zenin Mirae", 
    "typeNameID": 69026, 
    "volume": 80000.0, 
    "wreckTypeID": 26934
  }, 
  "16574": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A secret agent working for the Thukker Tribe - flies a Khanid ship due to his undercover job as a pilot within the Khanid Navy.  Threat level: Deadly", 
    "descriptionID": 80562, 
    "graphicID": 1236, 
    "groupID": 817, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 174.0, 
    "soundID": 31, 
    "typeID": 16574, 
    "typeName": "Borain Doleni", 
    "typeNameID": 69027, 
    "volume": 100100.0, 
    "wreckTypeID": 26934
  }, 
  "16575": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A secret agent working for the Thukker Tribe - flies a Khanid ship due to his undercover job as a pilot within the Khanid Navy.  Threat level: Extraordinary", 
    "descriptionID": 80563, 
    "graphicID": 1855, 
    "groupID": 817, 
    "mass": 12750000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 134.43, 
    "soundID": 31, 
    "typeID": 16575, 
    "typeName": "Tsejani Kulvin", 
    "typeNameID": 69028, 
    "volume": 100100.0, 
    "wreckTypeID": 26934
  }, 
  "16576": {
    "basePrice": 0.0, 
    "capacity": 315.0, 
    "description": "A secret agent working for the Thukker Tribe - flies a Khanid ship due to his undercover job as a pilot within the Khanid Navy.   Threat level: High", 
    "descriptionID": 80564, 
    "graphicID": 1862, 
    "groupID": 818, 
    "mass": 2870000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 20.5, 
    "typeID": 16576, 
    "typeName": "Oggenon Shafi", 
    "typeNameID": 69029, 
    "volume": 28700.0, 
    "wreckTypeID": 26935
  }, 
  "16577": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A secret agent working for the Thukker Tribe - flies a Khanid ship due to his undercover job as a pilot within the Khanid Navy. ", 
    "descriptionID": 80565, 
    "graphicID": 1736, 
    "groupID": 818, 
    "mass": 2870000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 20.5, 
    "typeID": 16577, 
    "typeName": "Thomas Pulver", 
    "typeNameID": 69030, 
    "volume": 28700.0, 
    "wreckTypeID": 26935
  }, 
  "16578": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "A secret agent working for the Khanid Kingdom - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet.  Threat level: Very high", 
    "descriptionID": 80566, 
    "graphicID": 1891, 
    "groupID": 818, 
    "mass": 1200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 37.07, 
    "typeID": 16578, 
    "typeName": "Zidan Kloveni", 
    "typeNameID": 69031, 
    "volume": 12000.0, 
    "wreckTypeID": 26935
  }, 
  "16579": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "A secret agent working for the Khanid Kingdom - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet.  Threat level: Very high", 
    "descriptionID": 80567, 
    "graphicID": 1891, 
    "groupID": 818, 
    "mass": 1200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 37.07, 
    "typeID": 16579, 
    "typeName": "Tudor Brem", 
    "typeNameID": 69032, 
    "volume": 12000.0, 
    "wreckTypeID": 26935
  }, 
  "1658": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "-5% weapon power consumption.", 
    "descriptionID": 79970, 
    "groupID": 196, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1658, 
    "typeName": "Caldari Military Academy Gunner Bonus", 
    "typeNameID": 68099, 
    "volume": 0.0
  }, 
  "16580": {
    "basePrice": 0.0, 
    "capacity": 300.0, 
    "description": "A secret agent working for the Khanid Kingdom - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet. Threat level: Extraordinary", 
    "descriptionID": 80568, 
    "graphicID": 2384, 
    "groupID": 817, 
    "mass": 12500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 345.0, 
    "soundID": 31, 
    "typeID": 16580, 
    "typeName": "Maccen Aman", 
    "typeNameID": 69033, 
    "volume": 120000.0, 
    "wreckTypeID": 26934
  }, 
  "16581": {
    "basePrice": 0.0, 
    "capacity": 300.0, 
    "description": "A secret agent working for the Khanid Kingdom - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet. Threat level: Deadly", 
    "descriptionID": 80569, 
    "graphicID": 1887, 
    "groupID": 817, 
    "mass": 10250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 134.0, 
    "soundID": 31, 
    "typeID": 16581, 
    "typeName": "Keizo Veron", 
    "typeNameID": 69034, 
    "volume": 89000.0, 
    "wreckTypeID": 26934
  }, 
  "16582": {
    "basePrice": 0.0, 
    "capacity": 140.0, 
    "description": "A secret agent working for the Caldari State - flies a Gallente ship due to his undercover job as a pilot within the Gallente Navy. ", 
    "descriptionID": 80570, 
    "graphicID": 1808, 
    "groupID": 818, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 42.0, 
    "typeID": 16582, 
    "typeName": "Kyani Torrin", 
    "typeNameID": 69035, 
    "volume": 26500.0, 
    "wreckTypeID": 26935
  }, 
  "16583": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "A secret agent working for the Caldari State - flies a Gallente ship due to his undercover job as a pilot within the Gallente Navy.  Threat level: Very high", 
    "descriptionID": 80571, 
    "graphicID": 1807, 
    "groupID": 818, 
    "mass": 2040000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 36.16, 
    "typeID": 16583, 
    "typeName": "Aiko Temura", 
    "typeNameID": 69036, 
    "volume": 20400.0, 
    "wreckTypeID": 26935
  }, 
  "16584": {
    "basePrice": 0.0, 
    "capacity": 265.0, 
    "description": "A secret agent working for the Caldari State - flies a Gallente ship due to his undercover job as a pilot within the Gallente Navy. Threat level: Extraordinary", 
    "descriptionID": 80572, 
    "graphicID": 2383, 
    "groupID": 817, 
    "mass": 12500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 266.0, 
    "soundID": 31, 
    "typeID": 16584, 
    "typeName": "Juddi Temu", 
    "typeNameID": 69037, 
    "volume": 120000.0, 
    "wreckTypeID": 26934
  }, 
  "16585": {
    "basePrice": 0.0, 
    "capacity": 265.0, 
    "description": "A secret agent working for the Caldari State - flies a Gallente ship due to his undercover job as a pilot within the Gallente Navy. Threat level: Deadly", 
    "descriptionID": 80573, 
    "graphicID": 1804, 
    "groupID": 817, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 167.24, 
    "soundID": 31, 
    "typeID": 16585, 
    "typeName": "Kimo Sekuta", 
    "typeNameID": 69038, 
    "volume": 112000.0, 
    "wreckTypeID": 26934
  }, 
  "16586": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A secret agent working for the Gallente Federation - flies a Caldari ship due to his undercover job as a pilot within the Caldari Navy.", 
    "descriptionID": 80574, 
    "graphicID": 1791, 
    "groupID": 818, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 16586, 
    "typeName": "Ivan Minelli", 
    "typeNameID": 69039, 
    "volume": 19700.0, 
    "wreckTypeID": 26935
  }, 
  "16587": {
    "basePrice": 0.0, 
    "capacity": 90.0, 
    "description": "A secret agent working for the Gallente Federation - flies a Caldari ship due to his undercover job as a pilot within the Caldari Navy. Threat level: Very high", 
    "descriptionID": 80575, 
    "graphicID": 1793, 
    "groupID": 818, 
    "mass": 1680000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 47.0, 
    "typeID": 16587, 
    "typeName": "Torstan Kreoman", 
    "typeNameID": 69040, 
    "volume": 17400.0, 
    "wreckTypeID": 26935
  }, 
  "16588": {
    "basePrice": 0.0, 
    "capacity": 250.0, 
    "description": "A secret agent working for the Gallente Federation - flies a Caldari ship due to his undercover job as a pilot within the Caldari Navy. Threat level: Extraordinary", 
    "descriptionID": 80576, 
    "graphicID": 2382, 
    "groupID": 817, 
    "mass": 12500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 363.0, 
    "soundID": 31, 
    "typeID": 16588, 
    "typeName": "Jaques Klemont", 
    "typeNameID": 69041, 
    "volume": 120000.0, 
    "wreckTypeID": 26934
  }, 
  "1659": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "-5% training time for all skills that rely on the memory attribute.", 
    "descriptionID": 79971, 
    "groupID": 196, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1659, 
    "typeName": "Caldari Technical School Engineering Bonus", 
    "typeNameID": 68100, 
    "volume": 0.0
  }, 
  "16590": {
    "basePrice": 0.0, 
    "capacity": 250.0, 
    "description": "A secret agent working for the Gallente Federation - flies a Caldari ship due to his undercover job as a pilot within the Caldari Navy. Threat level: Deadly", 
    "descriptionID": 80577, 
    "graphicID": 1785, 
    "groupID": 817, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 199.86, 
    "soundID": 31, 
    "typeID": 16590, 
    "typeName": "Tobi Lafonte", 
    "typeNameID": 69042, 
    "volume": 101000.0, 
    "wreckTypeID": 26934
  }, 
  "16591": {
    "basePrice": 35000000.0, 
    "capacity": 0.0, 
    "description": "Skill for operation of Heavy Assault Cruisers.", 
    "descriptionID": 88949, 
    "groupID": 257, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 377, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 16591, 
    "typeName": "Heavy Assault Cruisers", 
    "typeNameID": 97348, 
    "volume": 0.01
  }, 
  "16593": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Transporting prisoners is a task that requires trust and loyalty to the empire's legislative arm, but it is one of the least sought-after jobs in the known universe.", 
    "descriptionID": 88950, 
    "groupID": 283, 
    "iconID": 2545, 
    "mass": 400.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16593, 
    "typeName": "Angel Cartel Prisoners", 
    "typeNameID": 97349, 
    "volume": 1.0
  }, 
  "16594": {
    "basePrice": 1500000, 
    "capacity": 0.0, 
    "description": "Proficiency at placing remote buy orders on the market. Level 1 allows for the placement of orders within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for placement of remote buy orders anywhere within current region.  \r\n\r\nNote: Placing buy orders and directly buying an item are not the same thing. Direct remote purchase requires no skill.", 
    "descriptionID": 88951, 
    "groupID": 274, 
    "iconID": 33, 
    "marketGroupID": 378, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 16594, 
    "typeName": "Procurement", 
    "typeNameID": 97350, 
    "volume": 0.01
  }, 
  "16595": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Allows for remote modification of buy and sell orders. Each level of skill increases the range at which orders may be modified. Level 1 allows for modification of orders within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for market order modification anywhere within current region.", 
    "descriptionID": 88952, 
    "groupID": 274, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 378, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 16595, 
    "typeName": "Daytrading", 
    "typeNameID": 97351, 
    "volume": 0.01
  }, 
  "16596": {
    "basePrice": 35000000.0, 
    "capacity": 0.0, 
    "description": "Ability to organize and manage large-scale market operations. Each level raises the limit of active orders by 16.", 
    "descriptionID": 88953, 
    "groupID": 274, 
    "iconID": 33, 
    "marketGroupID": 378, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 16596, 
    "typeName": "Wholesale", 
    "typeNameID": 97352, 
    "volume": 0.01
  }, 
  "16597": {
    "basePrice": 20000000.0, 
    "capacity": 0.0, 
    "description": "Proficiency at negotiating the brokerage cost of relisting a market order at a new price. Each level of this skill adds <b>5 percentage points</b> to the standard <b>Relist Discount of 50%</b>.\r\n\r\nSCC regulations aimed at reducing market volatility mandate a cost for relisting a market order based on the Broker Fee rate applicable to a given market order at the time of the price change.\r\n\r\nThe total brokerage costs for relisting are calculated in two steps:\r\n- The full Broker Fee rate is applied to the increment by which the price has changed if the new price is an <b>increase</b> to determine the brokerage cost of raising the asking price. If the new price is a <b>decrease</b> this component of the brokerage cost for relisting is <b>zero</b>.\r\n- A <b>Relist Discount</b> is then applied to the Broker Fee rate and the discounted rate then applied to the total new price. The resulting amount is added to the increment charge calculated in the first step.\r\nThe total calculated in these two steps is the brokerage cost that will be charged for relisting the market order at its new price.\r\n\r\nThe standard Relist Discount on the total price brokerage fee has been set by the SCC at <b>50%</b>. Advanced Broker Relations increases that discount by <b>5 percentage points</b> per level, permitting a discount of <b>75% at level 5</b>.", 
    "descriptionID": 91151, 
    "groupID": 274, 
    "iconID": 33, 
    "marketGroupID": 378, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 16597, 
    "typeName": "Advanced Broker Relations", 
    "typeNameID": 100950, 
    "volume": 0.01
  }, 
  "16598": {
    "basePrice": 3500000.0, 
    "capacity": 0.0, 
    "description": "Skill at selling items remotely. Each level increases the range from the seller to the item being sold. Level 1 allows for the sale of items within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for sale of items located anywhere within current region.", 
    "descriptionID": 88954, 
    "groupID": 274, 
    "iconID": 33, 
    "marketGroupID": 378, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 16598, 
    "typeName": "Marketing", 
    "typeNameID": 97353, 
    "volume": 0.01
  }, 
  "16599": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the capacitor recharge rate.", 
    "descriptionID": 88955, 
    "groupID": 43, 
    "iconID": 90, 
    "marketGroupID": 665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 16599, 
    "typeName": "Brokara's Modified Cap Recharger", 
    "typeNameID": 97354, 
    "variationParentTypeID": 1195, 
    "volume": 5.0
  }, 
  "166": {
    "basePrice": 45500.0, 
    "capacity": 0.0, 
    "groupID": 23, 
    "iconID": 34, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 166, 
    "typeName": "Clone Grade Gamma", 
    "typeNameID": 100649, 
    "volume": 1.0
  }, 
  "1660": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "-5% CPU usage.", 
    "descriptionID": 79972, 
    "groupID": 196, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1660, 
    "typeName": "Caldari Technical School Electronics Bonus", 
    "typeNameID": 68101, 
    "volume": 0.0
  }, 
  "16601": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the capacitor recharge rate.", 
    "descriptionID": 88956, 
    "groupID": 43, 
    "iconID": 90, 
    "marketGroupID": 665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 16601, 
    "typeName": "Selynne's Modified Cap Recharger", 
    "typeNameID": 97355, 
    "variationParentTypeID": 1195, 
    "volume": 5.0
  }, 
  "16603": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the capacitor recharge rate.", 
    "descriptionID": 88957, 
    "groupID": 43, 
    "iconID": 90, 
    "marketGroupID": 665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 16603, 
    "typeName": "Vizan's Modified Cap Recharger", 
    "typeNameID": 97356, 
    "variationParentTypeID": 1195, 
    "volume": 5.0
  }, 
  "16605": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the capacitor recharge rate.", 
    "descriptionID": 88958, 
    "groupID": 43, 
    "iconID": 90, 
    "marketGroupID": 665, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 16605, 
    "typeName": "Chelm's Modified Cap Recharger", 
    "typeNameID": 97357, 
    "variationParentTypeID": 1195, 
    "volume": 5.0
  }, 
  "16607": {
    "basePrice": 0.0, 
    "capacity": 220.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate", 
    "descriptionID": 80578, 
    "graphicID": 345, 
    "groupID": 818, 
    "mass": 1740000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 36.0, 
    "typeID": 16607, 
    "typeName": "Horak Mane", 
    "typeNameID": 69044, 
    "volume": 17400.0, 
    "wreckTypeID": 26935
  }, 
  "16608": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 80579, 
    "graphicID": 338, 
    "groupID": 818, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "typeID": 16608, 
    "typeName": "Lori Tzen", 
    "typeNameID": 69045, 
    "volume": 16450.0, 
    "wreckTypeID": 26935
  }, 
  "16609": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 80580, 
    "graphicID": 337, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 187.0, 
    "soundID": 20900, 
    "typeID": 16609, 
    "typeName": "Jabar Kurr", 
    "typeNameID": 69046, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "1661": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "-5% training time for all skills that rely on the charisma attribute.", 
    "descriptionID": 79973, 
    "groupID": 196, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 1661, 
    "typeName": "Caldari Business School Commerce Bonus", 
    "typeNameID": 68102, 
    "volume": 0.0
  }, 
  "16610": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a leader within the Angel Cartel, and the youngest brother of Ballet Anieu of Dominations. Threat level: Significant", 
    "descriptionID": 80581, 
    "graphicID": 343, 
    "groupID": 818, 
    "mass": 1766000.0, 
    "portionSize": 1, 
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    "raceID": 2, 
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    "description": "Also known as quicksilver, mercury is a silvery liquid metal whose primary characteristic is the ease with which it forms amalgamatic alloys with other metals. It is therefore extremely useful as a base-block component.", 
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    "description": "A golden Alkali metal used primarily in propulsion systems. Also performs a variety of catalytic functions in the nuclear and photoelectric arenas.", 
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    "volume": 0.05
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    "description": "A silvery, corrosion-resistant metal used in various metal alloys and, to a lesser extent, in hybrid weapons systems.", 
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    "description": "-5% training time for all skills that rely on the memory attribute.", 
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    "description": "A relatively rare soft metal, easily dissolvable in mineral acids. Used primarily in the production of laser materials.", 
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    "description": "An extremely radioactive luminescent metal, sometimes used as a heating component and a building block for laser generators.", 
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    "portionSize": 1, 
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    "radius": 1, 
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    "description": "Titanium Chromide is in high demand among technicians and manufacturers for its unique combination of strength, light weight and catalytic potential.", 
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  }, 
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    "published": false, 
    "raceID": 4, 
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  "16932": {
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  }, 
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  }, 
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    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
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    "soundID": 20901, 
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    "typeName": "Corpii Collector", 
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  }, 
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    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low", 
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    "groupID": 606, 
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  }, 
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    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low", 
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  }, 
  "16938": {
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    "published": false, 
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    "radius": 350.0, 
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    "typeID": 16938, 
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    "wreckTypeID": 26569
  }, 
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    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "published": false, 
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    "typeName": "Elder Corpii Herald", 
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  }, 
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    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "typeName": "Corpii Reaver", 
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    "volume": 28700.0, 
    "wreckTypeID": 26567
  }, 
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    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "graphicID": 2121, 
    "groupID": 603, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20901, 
    "typeID": 16941, 
    "typeName": "Corpus Apostle", 
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    "volume": 1150000.0, 
    "wreckTypeID": 26569
  }, 
  "16942": {
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    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 16942, 
    "typeName": "Elder Corpii Upholder", 
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    "volume": 28600.0, 
    "wreckTypeID": 26567
  }, 
  "16943": {
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "groupID": 606, 
    "mass": 2870000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
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    "typeName": "Elder Corpii Follower", 
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    "wreckTypeID": 26567
  }, 
  "16944": {
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "graphicID": 1759, 
    "groupID": 604, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 16944, 
    "typeName": "Corpum Priest", 
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    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "16945": {
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "groupID": 606, 
    "mass": 2870000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 16945, 
    "typeName": "Corpii Raider", 
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    "volume": 28700.0, 
    "wreckTypeID": 26567
  }, 
  "16946": {
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate", 
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    "groupID": 606, 
    "mass": 2810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 16946, 
    "typeName": "Corpii Herald", 
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    "volume": 28100.0, 
    "wreckTypeID": 26567
  }, 
  "16947": {
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    "capacity": 165.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant", 
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    "groupID": 606, 
    "mass": 2810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 16947, 
    "typeName": "Corpii Seeker", 
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    "volume": 28100.0, 
    "wreckTypeID": 26567
  }, 
  "16948": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "graphicID": 1759, 
    "groupID": 604, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 16948, 
    "typeName": "Corpum Revenant", 
    "typeNameID": 74425, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "16949": {
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "graphicID": 1759, 
    "groupID": 604, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 16949, 
    "typeName": "Corpum Sage", 
    "typeNameID": 74426, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "16950": {
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Low", 
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    "groupID": 606, 
    "mass": 2820000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 16950, 
    "typeName": "Corpii Worshipper", 
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    "volume": 24398.0, 
    "wreckTypeID": 26567
  }, 
  "16951": {
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "graphicID": 1764, 
    "groupID": 606, 
    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 16951, 
    "typeName": "Elder Corpii Worshiper", 
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    "volume": 28600.0, 
    "wreckTypeID": 26567
  }, 
  "16952": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "groupID": 603, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20901, 
    "typeID": 16952, 
    "typeName": "Corpus Archon", 
    "typeNameID": 74429, 
    "volume": 1100000.0, 
    "wreckTypeID": 26569
  }, 
  "16953": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 85262, 
    "graphicID": 1764, 
    "groupID": 606, 
    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 16953, 
    "typeName": "Corpii Engraver", 
    "typeNameID": 74430, 
    "volume": 28600.0, 
    "wreckTypeID": 26567
  }, 
  "16954": {
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    "capacity": 135.0, 
    "description": "Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly.", 
    "descriptionID": 85263, 
    "graphicID": 1766, 
    "groupID": 606, 
    "mass": 2870000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 16954, 
    "typeName": "Dark Corpii Reaver", 
    "typeNameID": 74431, 
    "volume": 28700.0, 
    "wreckTypeID": 26567
  }, 
  "16955": {
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    "capacity": 120.0, 
    "description": "Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly.", 
    "descriptionID": 85264, 
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    "groupID": 606, 
    "mass": 2810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 16955, 
    "typeName": "Dark Corpii Follower", 
    "typeNameID": 74432, 
    "volume": 28100.0, 
    "wreckTypeID": 26567
  }, 
  "16956": {
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    "capacity": 450.0, 
    "description": "Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly.", 
    "descriptionID": 85265, 
    "graphicID": 1758, 
    "groupID": 604, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 16956, 
    "typeName": "Dark Corpum Arch Engraver", 
    "typeNameID": 74433, 
    "volume": 120000.0, 
    "wreckTypeID": 26568
  }, 
  "16957": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly.", 
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    "groupID": 604, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 16957, 
    "typeName": "Dark Corpum Arch Priest", 
    "typeNameID": 74434, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "16958": {
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    "capacity": 235.0, 
    "description": "Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly.", 
    "descriptionID": 85267, 
    "graphicID": 1759, 
    "groupID": 604, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 16958, 
    "typeName": "Dark Corpum Dark Priest", 
    "typeNameID": 74435, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "16959": {
    "basePrice": 0.0, 
    "capacity": 465.0, 
    "description": "Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly.", 
    "descriptionID": 85268, 
    "graphicID": 1760, 
    "groupID": 604, 
    "mass": 11500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 16959, 
    "typeName": "Dark Corpum Arch Reaver", 
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    "volume": 115000.0, 
    "wreckTypeID": 26568
  }, 
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    "published": false, 
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  }, 
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  }, 
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  }, 
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  }, 
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    "published": false, 
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    "radius": 50.0, 
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  }, 
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    "typeName": "Centum Juggernaut", 
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  }, 
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    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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  }, 
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  }, 
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    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low", 
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    "wreckTypeID": 26579
  }, 
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    "description": "Blood Raider tachyon beam sentry ", 
    "descriptionID": 80664, 
    "graphicID": 2415, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 436.0, 
    "typeID": 17145, 
    "typeName": "Tower Sentry Bloodraider I", 
    "typeNameID": 69132, 
    "volume": 1000.0
  }, 
  "17146": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Angel 1400mm howitzer sentry ", 
    "descriptionID": 80665, 
    "graphicID": 2414, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 476.0, 
    "typeID": 17146, 
    "typeName": "Tower Sentry Angel II", 
    "typeNameID": 69133, 
    "volume": 1000.0
  }, 
  "17147": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Angel 1400mm howitzer sentry ", 
    "descriptionID": 80666, 
    "graphicID": 2414, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 476.0, 
    "typeID": 17147, 
    "typeName": "Tower Sentry Angel I", 
    "typeNameID": 69134, 
    "volume": 1000.0
  }, 
  "17148": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Caldari 425mm railgun sentry", 
    "descriptionID": 80667, 
    "graphicID": 2416, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 340.0, 
    "typeID": 17148, 
    "typeName": "Tower Sentry Caldari II", 
    "typeNameID": 69135, 
    "volume": 1000.0
  }, 
  "17149": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Caldari 425mm railgun sentry", 
    "descriptionID": 80668, 
    "graphicID": 2416, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 340.0, 
    "typeID": 17149, 
    "typeName": "Tower Sentry Caldari I", 
    "typeNameID": 69136, 
    "volume": 1000.0
  }, 
  "17150": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Gallente ion blaster cannon sentry", 
    "descriptionID": 80669, 
    "graphicID": 2417, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 323.0, 
    "typeID": 17150, 
    "typeName": "Tower Sentry Gallente II", 
    "typeNameID": 69137, 
    "volume": 1000.0
  }, 
  "17151": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Gallente ion blaster cannon sentry", 
    "descriptionID": 80670, 
    "graphicID": 2417, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 323.0, 
    "typeID": 17151, 
    "typeName": "Tower Sentry Gallente I", 
    "typeNameID": 69138, 
    "volume": 1000.0
  }, 
  "17152": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Guristas 425mm railgun sentry", 
    "descriptionID": 80671, 
    "graphicID": 2418, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 340.0, 
    "typeID": 17152, 
    "typeName": "Tower Sentry Guristas I", 
    "typeNameID": 69139, 
    "volume": 1000.0
  }, 
  "17153": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Guristas 425mm railgun sentry", 
    "descriptionID": 80672, 
    "graphicID": 2418, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 340.0, 
    "typeID": 17153, 
    "typeName": "Tower Sentry Guristas II", 
    "typeNameID": 69140, 
    "volume": 1000.0
  }, 
  "17154": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Minmatar 1400mm howitzer sentry", 
    "descriptionID": 80673, 
    "graphicID": 2419, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 476.0, 
    "typeID": 17154, 
    "typeName": "Tower Sentry Minmatar II", 
    "typeNameID": 69141, 
    "volume": 1000.0
  }, 
  "17155": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Minmatar 1400mm howitzer sentry", 
    "descriptionID": 80674, 
    "graphicID": 2419, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 476.0, 
    "typeID": 17155, 
    "typeName": "Tower Sentry Minmatar I", 
    "typeNameID": 69142, 
    "volume": 1000.0
  }, 
  "17156": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Sansha tachyon beam sentry ", 
    "descriptionID": 80675, 
    "graphicID": 2420, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 428.0, 
    "typeID": 17156, 
    "typeName": "Tower Sentry Sansha II", 
    "typeNameID": 69143, 
    "volume": 1000.0
  }, 
  "17157": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Sansha tachyon beam sentry ", 
    "descriptionID": 80676, 
    "graphicID": 2420, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 428.0, 
    "typeID": 17157, 
    "typeName": "Tower Sentry Sansha I", 
    "typeNameID": 69144, 
    "volume": 1000.0
  }, 
  "17158": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Serpentis ion blaster cannon sentry", 
    "descriptionID": 80677, 
    "graphicID": 2421, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 17158, 
    "typeName": "Tower Sentry Serpentis II", 
    "typeNameID": 69145, 
    "volume": 1000.0
  }, 
  "17159": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Serpentis ion blaster cannon sentry", 
    "descriptionID": 80678, 
    "graphicID": 2421, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 17159, 
    "typeName": "Tower Sentry Serpentis I", 
    "typeNameID": 69146, 
    "volume": 1000.0
  }, 
  "17160": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Amarr tachyon beam sentry ", 
    "descriptionID": 80679, 
    "graphicID": 2413, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 444.0, 
    "typeID": 17160, 
    "typeName": "Tower Sentry Amarr I", 
    "typeNameID": 69147, 
    "volume": 1000.0
  }, 
  "17161": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Amarr tachyon beam sentry ", 
    "descriptionID": 80680, 
    "graphicID": 2413, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 444.0, 
    "typeID": 17161, 
    "typeName": "Tower Sentry Amarr II", 
    "typeNameID": 69148, 
    "volume": 1000.0
  }, 
  "17162": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This sinister looking battleship is guarding the center of this deadspace pocket.", 
    "descriptionID": 85439, 
    "graphicID": 335, 
    "groupID": 821, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "soundID": 31, 
    "typeID": 17162, 
    "typeName": "The Stronghold General", 
    "typeNameID": 74607, 
    "volume": 19000000.0, 
    "wreckTypeID": 26920
  }, 
  "17163": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Serpentis stasis web sentry", 
    "descriptionID": 83798, 
    "graphicID": 2499, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 734.0, 
    "typeID": 17163, 
    "typeName": "Serpentis Stasis Tower", 
    "typeNameID": 72856, 
    "volume": 1000.0
  }, 
  "17164": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This Light missile Sentry will Launch missiles at any target it considers to be a threat. ", 
    "descriptionID": 83799, 
    "graphicID": 2499, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 734.0, 
    "typeID": 17164, 
    "typeName": "Tower Missile Battery Serpentis I", 
    "typeNameID": 72857, 
    "volume": 1000.0
  }, 
  "17165": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This looks much like a standard cruiser fighting for the Angel Cartel, but somehow that one looks slightly foreboding.", 
    "descriptionID": 85440, 
    "graphicID": 337, 
    "groupID": 820, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 17165, 
    "typeName": "Control Headquarters", 
    "typeNameID": 74608, 
    "volume": 109000.0, 
    "wreckTypeID": 26919
  }, 
  "17166": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This looks much like a standard cruiser fighting for the Angel Cartel, but this one's weapon module glisten and gleam in an uncanny way.", 
    "descriptionID": 85441, 
    "graphicID": 337, 
    "groupID": 820, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 17166, 
    "typeName": "Security Coordinator", 
    "typeNameID": 74609, 
    "volume": 109000.0, 
    "wreckTypeID": 26919
  }, 
  "17167": {
    "basePrice": 500000.0, 
    "capacity": 3.0, 
    "description": "Fires a deep modulated energy beam using medium sized frequency crystals at those the Control Tower deems its enemies. Effective at relatively long ranges, but tracks fairly slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
    "descriptionID": 80681, 
    "graphicID": 1006, 
    "groupID": 430, 
    "marketGroupID": 596, 
    "mass": 100000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 17167, 
    "typeName": "Small Beam Laser Battery", 
    "typeNameID": 69149, 
    "volume": 500.0
  }, 
  "17168": {
    "basePrice": 2500000.0, 
    "capacity": 2.0, 
    "description": "Fires a deep modulated energy beam using large sized frequency crystals at those the Control Tower deems its enemies. Effective at long ranges, but tracks relatively slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
    "descriptionID": 80682, 
    "graphicID": 1006, 
    "groupID": 430, 
    "marketGroupID": 596, 
    "mass": 100000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 17168, 
    "typeName": "Medium Beam Laser Battery", 
    "typeNameID": 69150, 
    "volume": 1000.0
  }, 
  "17172": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 2374, 
    "groupID": 414, 
    "mass": 50000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 459.0, 
    "typeID": 17172, 
    "typeName": "Medium Auxiliary Power Array", 
    "typeNameID": 72575, 
    "volume": 100.0
  }, 
  "17173": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 2374, 
    "groupID": 414, 
    "mass": 50000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 459.0, 
    "typeID": 17173, 
    "typeName": "Large Auxiliary Power Array", 
    "typeNameID": 72576, 
    "volume": 100.0
  }, 
  "17174": {
    "basePrice": 2500000.0, 
    "capacity": 0.0, 
    "description": "Projects a low intensity field of ionized particles to disrupt the effectivenes of enemy sensors. Very effective against Magnetometric-based sensors.", 
    "descriptionID": 80683, 
    "graphicID": 2613, 
    "groupID": 439, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 629.0, 
    "typeID": 17174, 
    "typeName": "Ion Field Projection Battery", 
    "typeNameID": 69152, 
    "volume": 4000.0
  }, 
  "17175": {
    "basePrice": 2500000.0, 
    "capacity": 0.0, 
    "description": "Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems.", 
    "descriptionID": 80684, 
    "graphicID": 2613, 
    "groupID": 439, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 629.0, 
    "typeID": 17175, 
    "typeName": "Phase Inversion Battery", 
    "typeNameID": 69153, 
    "volume": 4000.0
  }, 
  "17176": {
    "basePrice": 2500000.0, 
    "capacity": 0.0, 
    "description": "Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems.", 
    "descriptionID": 80685, 
    "graphicID": 2613, 
    "groupID": 439, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 629.0, 
    "typeID": 17176, 
    "typeName": "Spatial Destabilization Battery", 
    "typeNameID": 69154, 
    "volume": 4000.0
  }, 
  "17177": {
    "basePrice": 2500000.0, 
    "capacity": 0.0, 
    "description": "Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against Radar systems.", 
    "descriptionID": 80686, 
    "graphicID": 2613, 
    "groupID": 439, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 629.0, 
    "typeID": 17177, 
    "typeName": "White Noise Generation Battery", 
    "typeNameID": 69155, 
    "volume": 4000.0
  }, 
  "17178": {
    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "description": "The webifier's big brother. Designed to protect structures from fast-moving ships by making them into slow-moving ships.", 
    "descriptionID": 80687, 
    "graphicID": 2613, 
    "groupID": 441, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 629.0, 
    "typeID": 17178, 
    "typeName": "Stasis Webification Battery", 
    "typeNameID": 69156, 
    "volume": 4000.0
  }, 
  "17179": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This gigantic suprastructure is one of the military installations of the Angel pirate corporation. Even for it's size it has no commercial station services or docking bay to receive guests.", 
    "descriptionID": 86308, 
    "graphicID": 2479, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 713.0, 
    "soundID": 20900, 
    "typeID": 17179, 
    "typeName": "UNUSED_Gist_Battlestation_LCS_ID31_DL1_DCP1", 
    "typeNameID": 75477, 
    "volume": 100000000.0
  }, 
  "17180": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "description": "Deployable structure that cycle dampens enemy sensors.", 
    "descriptionID": 80688, 
    "graphicID": 2613, 
    "groupID": 440, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 629.0, 
    "typeID": 17180, 
    "typeName": "Sensor Dampening Battery", 
    "typeNameID": 69157, 
    "volume": 4000.0
  }, 
  "17181": {
    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "description": "Deployable warp jamming structure.", 
    "descriptionID": 80689, 
    "graphicID": 2615, 
    "groupID": 443, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 629.0, 
    "typeID": 17181, 
    "typeName": "Warp Disruption Battery", 
    "typeNameID": 69158, 
    "volume": 4000.0
  }, 
  "17182": {
    "basePrice": 2500000.0, 
    "capacity": 0.0, 
    "description": "Deployable warp jamming structure.", 
    "descriptionID": 80690, 
    "graphicID": 2615, 
    "groupID": 443, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 629.0, 
    "typeID": 17182, 
    "typeName": "Warp Scrambling Battery", 
    "typeNameID": 69159, 
    "volume": 4000.0
  }, 
  "17184": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "description": "Boosts the control tower's shield resistance against kinetic damage. Using more than one unit of this structure or similar structures that affect the same attribute on the control tower will yield diminishing returns.", 
    "descriptionID": 80691, 
    "graphicID": 2380, 
    "groupID": 444, 
    "marketGroupID": 485, 
    "mass": 100000000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 750.0, 
    "typeID": 17184, 
    "typeName": "Ballistic Deflection Array", 
    "typeNameID": 69160, 
    "volume": 4000.0
  }, 
  "17185": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "description": "Boosts the control tower's shield resistance against explosive damage. Using more than one unit of this structure or similar structures that affect the same attribute on the control tower will yield diminishing returns.", 
    "descriptionID": 80692, 
    "graphicID": 2380, 
    "groupID": 444, 
    "marketGroupID": 485, 
    "mass": 100000000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 750.0, 
    "typeID": 17185, 
    "typeName": "Explosion Dampening Array", 
    "typeNameID": 69161, 
    "volume": 4000.0
  }, 
  "17186": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "description": "Boosts the control tower's shield resistance against thermal damage. Using more than one unit of this structure or similar structures that affect the same attribute on the control tower will yield diminishing returns.", 
    "descriptionID": 80693, 
    "graphicID": 2380, 
    "groupID": 444, 
    "marketGroupID": 485, 
    "mass": 100000000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 750.0, 
    "typeID": 17186, 
    "typeName": "Heat Dissipation Array", 
    "typeNameID": 69162, 
    "volume": 4000.0
  }, 
  "17187": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "description": "Boosts the control tower's shield resistance against EM damage. Using more than one unit of this structure or similar structures that affect the same attribute on the control tower will yield diminishing returns.", 
    "descriptionID": 80694, 
    "graphicID": 2380, 
    "groupID": 444, 
    "marketGroupID": 485, 
    "mass": 100000000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 750.0, 
    "typeID": 17187, 
    "typeName": "Photon Scattering Array", 
    "typeNameID": 69163, 
    "volume": 4000.0
  }, 
  "17188": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Projects a password protected force field around structures that are outside the range of a control tower's shields.", 
    "descriptionID": 80695, 
    "graphicID": 2603, 
    "groupID": 445, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "typeID": 17188, 
    "typeName": "Force Field Array", 
    "typeNameID": 69164, 
    "volume": 100.0
  }, 
  "17190": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This bronze tag carries the rank insignia equivalent of a private within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89001, 
    "groupID": 370, 
    "iconID": 2310, 
    "marketGroupID": 740, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17190, 
    "typeName": "Angel Bronze Tag", 
    "typeNameID": 97401, 
    "volume": 0.1
  }, 
  "17192": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This diamond tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89002, 
    "groupID": 370, 
    "iconID": 2314, 
    "marketGroupID": 740, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17192, 
    "typeName": "Angel Diamond Tag", 
    "typeNameID": 97402, 
    "volume": 0.1
  }, 
  "17194": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This gold tag carries the rank insignia equivalent of a sergeant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89003, 
    "groupID": 370, 
    "iconID": 2312, 
    "marketGroupID": 740, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17194, 
    "typeName": "Angel Gold Tag", 
    "typeNameID": 97403, 
    "volume": 0.1
  }, 
  "17196": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This platinum tag carries the rank insignia equivalent of a lieutenant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89004, 
    "groupID": 370, 
    "iconID": 2313, 
    "marketGroupID": 740, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17196, 
    "typeName": "Angel Platinum Tag", 
    "typeNameID": 97404, 
    "volume": 0.1
  }, 
  "17199": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This electrum tag carries the rank insignia equivalent of a corporal within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89005, 
    "groupID": 370, 
    "iconID": 2311, 
    "marketGroupID": 740, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17199, 
    "typeName": "Angel Electrum Tag", 
    "typeNameID": 97405, 
    "volume": 0.1
  }, 
  "17200": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This copper tag carries the rank insignia equivalent of a private within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89006, 
    "groupID": 370, 
    "iconID": 2315, 
    "marketGroupID": 741, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17200, 
    "typeName": "Blood Copper Tag", 
    "typeNameID": 97406, 
    "volume": 0.1
  }, 
  "17201": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This diamond tag carries the rank insignia equivalent of a captain within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89007, 
    "groupID": 370, 
    "iconID": 2319, 
    "marketGroupID": 741, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17201, 
    "typeName": "Blood Diamond Tag", 
    "typeNameID": 97407, 
    "volume": 0.1
  }, 
  "17202": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This palladium tag carries the rank insignia equivalent of a lieutenant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89008, 
    "groupID": 370, 
    "iconID": 2318, 
    "marketGroupID": 741, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17202, 
    "typeName": "Blood Palladium Tag", 
    "typeNameID": 97408, 
    "volume": 0.1
  }, 
  "17203": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This electrum tag carries the rank insignia equivalent of a corporal within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89009, 
    "groupID": 370, 
    "iconID": 2316, 
    "marketGroupID": 741, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17203, 
    "typeName": "Blood Electrum Tag", 
    "typeNameID": 97409, 
    "volume": 0.1
  }, 
  "17204": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This brass tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89010, 
    "groupID": 370, 
    "iconID": 2317, 
    "marketGroupID": 741, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17204, 
    "typeName": "Blood Brass Tag", 
    "typeNameID": 97410, 
    "volume": 0.1
  }, 
  "17205": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This copper tag carries the rank insignia equivalent of a private within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89011, 
    "groupID": 370, 
    "iconID": 2325, 
    "marketGroupID": 745, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17205, 
    "typeName": "Guristas Copper Tag", 
    "typeNameID": 97411, 
    "volume": 0.1
  }, 
  "17206": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This diamond tag carries the rank insignia equivalent of a captain within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89012, 
    "groupID": 370, 
    "iconID": 2329, 
    "marketGroupID": 745, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17206, 
    "typeName": "Guristas Diamond Tag", 
    "typeNameID": 97412, 
    "volume": 0.1
  }, 
  "17207": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This brass tag carries the rank insignia equivalent of a sergeant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89013, 
    "groupID": 370, 
    "iconID": 2327, 
    "marketGroupID": 745, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17207, 
    "typeName": "Guristas Brass Tag", 
    "typeNameID": 97413, 
    "volume": 0.1
  }, 
  "17208": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This palladium tag carries the rank insignia equivalent of a lieutenant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89014, 
    "groupID": 370, 
    "iconID": 2328, 
    "marketGroupID": 745, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17208, 
    "typeName": "Guristas Palladium Tag", 
    "typeNameID": 97414, 
    "volume": 0.1
  }, 
  "17209": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This electrum tag carries the rank insignia equivalent of a corporal within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89015, 
    "groupID": 370, 
    "iconID": 2326, 
    "marketGroupID": 745, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17209, 
    "typeName": "Guristas Electrum Tag", 
    "typeNameID": 97415, 
    "volume": 0.1
  }, 
  "17210": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This copper tag carries the rank insignia equivalent of a private within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89016, 
    "groupID": 370, 
    "iconID": 2330, 
    "marketGroupID": 746, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17210, 
    "typeName": "Sansha Copper Tag", 
    "typeNameID": 97416, 
    "volume": 0.1
  }, 
  "17211": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This diamond tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89017, 
    "groupID": 370, 
    "iconID": 2334, 
    "marketGroupID": 746, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17211, 
    "typeName": "Sansha Diamond Tag", 
    "typeNameID": 97417, 
    "volume": 0.1
  }, 
  "17212": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This brass tag carries the rank insignia equivalent of a sergeant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89018, 
    "groupID": 370, 
    "iconID": 2332, 
    "marketGroupID": 746, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17212, 
    "typeName": "Sansha Brass Tag", 
    "typeNameID": 97418, 
    "volume": 0.1
  }, 
  "17213": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This palladium tag carries the rank insignia equivalent of a lieutenant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89019, 
    "groupID": 370, 
    "iconID": 2333, 
    "marketGroupID": 746, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17213, 
    "typeName": "Sansha Palladium Tag", 
    "typeNameID": 97419, 
    "volume": 0.1
  }, 
  "17214": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This electrum tag carries the rank insignia equivalent of a corporal within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89020, 
    "groupID": 370, 
    "iconID": 2331, 
    "marketGroupID": 746, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17214, 
    "typeName": "Sansha Electrum Tag", 
    "typeNameID": 97420, 
    "volume": 0.1
  }, 
  "17215": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This copper tag carries the rank insignia equivalent of a private within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89021, 
    "groupID": 370, 
    "iconID": 2320, 
    "marketGroupID": 747, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17215, 
    "typeName": "Serpentis Copper Tag", 
    "typeNameID": 97421, 
    "volume": 0.1
  }, 
  "17216": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This diamond tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89022, 
    "groupID": 370, 
    "iconID": 2324, 
    "marketGroupID": 747, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17216, 
    "typeName": "Serpentis Diamond Tag", 
    "typeNameID": 97422, 
    "volume": 0.1
  }, 
  "17217": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This brass tag carries the rank insignia equivalent of a sergeant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89023, 
    "groupID": 370, 
    "iconID": 2322, 
    "marketGroupID": 747, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17217, 
    "typeName": "Serpentis Brass Tag", 
    "typeNameID": 97423, 
    "volume": 0.1
  }, 
  "17218": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This palladium tag carries the rank insignia equivalent of a lieutenant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89024, 
    "groupID": 370, 
    "iconID": 2323, 
    "marketGroupID": 747, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17218, 
    "typeName": "Serpentis Palladium Tag", 
    "typeNameID": 97424, 
    "volume": 0.1
  }, 
  "17219": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This electrum tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89025, 
    "groupID": 370, 
    "iconID": 2321, 
    "marketGroupID": 747, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17219, 
    "typeName": "Serpentis Electrum Tag", 
    "typeNameID": 97425, 
    "volume": 0.1
  }, 
  "17220": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This brass tag carries the rank insignia equivalent of a sergeant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89026, 
    "groupID": 370, 
    "iconID": 2312, 
    "marketGroupID": 743, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17220, 
    "typeName": "Domination Brass Tag", 
    "typeNameID": 97426, 
    "volume": 0.1
  }, 
  "17221": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This bronze tag carries the rank insignia equivalent of a private within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89027, 
    "groupID": 370, 
    "iconID": 2310, 
    "marketGroupID": 743, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17221, 
    "typeName": "Domination Bronze Tag", 
    "typeNameID": 97427, 
    "volume": 0.1
  }, 
  "17222": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This copper tag carries the rank insignia equivalent of a private within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89028, 
    "groupID": 370, 
    "iconID": 2310, 
    "marketGroupID": 743, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17222, 
    "typeName": "Domination Copper Tag", 
    "typeNameID": 97428, 
    "volume": 0.1
  }, 
  "17223": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crystal tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89029, 
    "groupID": 370, 
    "iconID": 2314, 
    "marketGroupID": 743, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17223, 
    "typeName": "Domination Crystal Tag", 
    "typeNameID": 97429, 
    "volume": 0.1
  }, 
  "17224": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This diamond tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89030, 
    "groupID": 370, 
    "iconID": 2314, 
    "marketGroupID": 743, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17224, 
    "typeName": "Domination Diamond Tag", 
    "typeNameID": 97430, 
    "volume": 0.1
  }, 
  "17225": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This electrum tag carries the rank insignia equivalent of a corporal within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89031, 
    "groupID": 370, 
    "iconID": 2311, 
    "marketGroupID": 743, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17225, 
    "typeName": "Domination Electrum Tag", 
    "typeNameID": 97431, 
    "volume": 0.1
  }, 
  "17226": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This gold tag carries the rank insignia equivalent of a sergeant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89032, 
    "groupID": 370, 
    "iconID": 2312, 
    "marketGroupID": 743, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17226, 
    "typeName": "Domination Gold Tag", 
    "typeNameID": 97432, 
    "volume": 0.1
  }, 
  "17227": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This palladium tag carries the rank insignia equivalent of a lieutenant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89033, 
    "groupID": 370, 
    "iconID": 2313, 
    "marketGroupID": 743, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17227, 
    "typeName": "Domination Palladium Tag", 
    "typeNameID": 97433, 
    "volume": 0.1
  }, 
  "17229": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This platinum tag carries the rank insignia equivalent of a lieutenant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89034, 
    "groupID": 370, 
    "iconID": 2313, 
    "marketGroupID": 743, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17229, 
    "typeName": "Domination Platinum Tag", 
    "typeNameID": 97434, 
    "volume": 0.1
  }, 
  "17230": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This silver tag carries the rank insignia equivalent of a corporal within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89035, 
    "groupID": 370, 
    "iconID": 2311, 
    "marketGroupID": 743, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17230, 
    "typeName": "Domination Silver Tag", 
    "typeNameID": 97435, 
    "volume": 0.1
  }, 
  "17231": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This brass tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89036, 
    "groupID": 370, 
    "iconID": 2317, 
    "marketGroupID": 742, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17231, 
    "typeName": "Dark Blood Brass Tag", 
    "typeNameID": 97436, 
    "volume": 0.1
  }, 
  "17232": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This bronze tag carries the rank insignia equivalent of a private within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89037, 
    "groupID": 370, 
    "iconID": 2315, 
    "marketGroupID": 742, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17232, 
    "typeName": "Dark Blood Bronze Tag", 
    "typeNameID": 97437, 
    "volume": 0.1
  }, 
  "17233": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This copper tag carries the rank insignia equivalent of a private within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89038, 
    "groupID": 370, 
    "iconID": 2315, 
    "marketGroupID": 742, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17233, 
    "typeName": "Dark Blood Copper Tag", 
    "typeNameID": 97438, 
    "volume": 0.1
  }, 
  "17234": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crystal tag carries the rank insignia equivalent of a captain within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89039, 
    "groupID": 370, 
    "iconID": 2319, 
    "marketGroupID": 742, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17234, 
    "typeName": "Dark Blood Crystal Tag", 
    "typeNameID": 97439, 
    "volume": 0.1
  }, 
  "17235": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This diamond tag carries the rank insignia equivalent of a captain within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89040, 
    "groupID": 370, 
    "iconID": 2319, 
    "marketGroupID": 742, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17235, 
    "typeName": "Dark Blood Diamond Tag", 
    "typeNameID": 97440, 
    "volume": 0.1
  }, 
  "17236": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This electrum tag carries the rank insignia equivalent of a corporal within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89041, 
    "groupID": 370, 
    "iconID": 2316, 
    "marketGroupID": 742, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17236, 
    "typeName": "Dark Blood Electrum Tag", 
    "typeNameID": 97441, 
    "volume": 0.1
  }, 
  "17237": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This palladium tag carries the rank insignia equivalent of a lieutenant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89042, 
    "groupID": 370, 
    "iconID": 2318, 
    "marketGroupID": 742, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17237, 
    "typeName": "Dark Blood Palladium Tag", 
    "typeNameID": 97442, 
    "volume": 0.1
  }, 
  "17238": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This gold tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89043, 
    "groupID": 370, 
    "iconID": 2317, 
    "marketGroupID": 742, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17238, 
    "typeName": "Dark Blood Gold Tag", 
    "typeNameID": 97443, 
    "volume": 0.1
  }, 
  "17239": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This silver tag carries the rank insignia equivalent of a corporal within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89044, 
    "groupID": 370, 
    "iconID": 2316, 
    "marketGroupID": 742, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17239, 
    "typeName": "Dark Blood Silver Tag", 
    "typeNameID": 97444, 
    "volume": 0.1
  }, 
  "17240": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This platinum tag carries the rank insignia equivalent of a lieutenant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89045, 
    "groupID": 370, 
    "iconID": 2318, 
    "marketGroupID": 742, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17240, 
    "typeName": "Dark Blood Platinum Tag", 
    "typeNameID": 97445, 
    "volume": 0.1
  }, 
  "17241": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This brass tag carries the rank insignia equivalent of a sergeant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89046, 
    "groupID": 370, 
    "iconID": 2327, 
    "marketGroupID": 744, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17241, 
    "typeName": "Dread Guristas Brass Tag", 
    "typeNameID": 97446, 
    "volume": 0.1
  }, 
  "17242": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This bronze tag carries the rank insignia equivalent of a private within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89047, 
    "groupID": 370, 
    "iconID": 2325, 
    "marketGroupID": 744, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17242, 
    "typeName": "Dread Guristas Bronze Tag", 
    "typeNameID": 97447, 
    "volume": 0.1
  }, 
  "17243": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This copper tag carries the rank insignia equivalent of a private within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89048, 
    "groupID": 370, 
    "iconID": 2325, 
    "marketGroupID": 744, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17243, 
    "typeName": "Dread Guristas Copper Tag", 
    "typeNameID": 97448, 
    "volume": 0.1
  }, 
  "17244": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crystal tag carries the rank insignia equivalent of a captain within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89049, 
    "groupID": 370, 
    "iconID": 2329, 
    "marketGroupID": 744, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17244, 
    "typeName": "Dread Guristas Crystal Tag", 
    "typeNameID": 97449, 
    "volume": 0.1
  }, 
  "17245": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This diamond tag carries the rank insignia equivalent of a captain within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89050, 
    "groupID": 370, 
    "iconID": 2329, 
    "marketGroupID": 744, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17245, 
    "typeName": "Dread Guristas Diamond Tag", 
    "typeNameID": 97450, 
    "volume": 0.1
  }, 
  "17247": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This electrum tag carries the rank insignia equivalent of a corporal within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89051, 
    "groupID": 370, 
    "iconID": 2326, 
    "marketGroupID": 744, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17247, 
    "typeName": "Dread Guristas Electrum Tag", 
    "typeNameID": 97451, 
    "volume": 0.1
  }, 
  "17248": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This gold tag carries the rank insignia equivalent of a sergeant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89052, 
    "groupID": 370, 
    "iconID": 2327, 
    "marketGroupID": 744, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17248, 
    "typeName": "Dread Guristas Gold Tag", 
    "typeNameID": 97452, 
    "volume": 0.1
  }, 
  "17249": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This palladium tag carries the rank insignia equivalent of a lieutenant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89053, 
    "groupID": 370, 
    "iconID": 2328, 
    "marketGroupID": 744, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17249, 
    "typeName": "Dread Guristas Palladium Tag", 
    "typeNameID": 97453, 
    "volume": 0.1
  }, 
  "17250": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This platinum tag carries the rank insignia equivalent of a lieutenant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89054, 
    "groupID": 370, 
    "iconID": 2328, 
    "marketGroupID": 744, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17250, 
    "typeName": "Dread Guristas Platinum Tag", 
    "typeNameID": 97454, 
    "volume": 0.1
  }, 
  "17251": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This silver tag carries the rank insignia equivalent of a corporal within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89055, 
    "groupID": 370, 
    "iconID": 2326, 
    "marketGroupID": 744, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17251, 
    "typeName": "Dread Guristas Silver Tag", 
    "typeNameID": 97455, 
    "volume": 0.1
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This brass tag carries the rank insignia equivalent of a sergeant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89056, 
    "groupID": 370, 
    "iconID": 2332, 
    "marketGroupID": 749, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17252, 
    "typeName": "True Sansha Brass Tag", 
    "typeNameID": 97456, 
    "volume": 0.1
  }, 
  "17253": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This bronze tag carries the rank insignia equivalent of a private within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89057, 
    "groupID": 370, 
    "iconID": 2330, 
    "marketGroupID": 749, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17253, 
    "typeName": "True Sansha Bronze Tag", 
    "typeNameID": 97457, 
    "volume": 0.1
  }, 
  "17254": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This copper tag carries the rank insignia equivalent of a private within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89058, 
    "groupID": 370, 
    "iconID": 2330, 
    "marketGroupID": 749, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17254, 
    "typeName": "True Sansha Copper Tag", 
    "typeNameID": 97458, 
    "volume": 0.1
  }, 
  "17255": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crystal tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89059, 
    "groupID": 370, 
    "iconID": 2334, 
    "marketGroupID": 749, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17255, 
    "typeName": "True Sansha Crystal Tag", 
    "typeNameID": 97459, 
    "volume": 0.1
  }, 
  "17256": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This diamond tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89060, 
    "groupID": 370, 
    "iconID": 2334, 
    "marketGroupID": 749, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17256, 
    "typeName": "True Sansha Diamond Tag", 
    "typeNameID": 97460, 
    "volume": 0.1
  }, 
  "17257": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This electrum tag carries the rank insignia equivalent of a corporal within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89061, 
    "groupID": 370, 
    "iconID": 2331, 
    "marketGroupID": 749, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17257, 
    "typeName": "True Sansha Electrum Tag", 
    "typeNameID": 97461, 
    "volume": 0.1
  }, 
  "17258": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This gold tag carries the rank insignia equivalent of a sergeant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89062, 
    "groupID": 370, 
    "iconID": 2332, 
    "marketGroupID": 749, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17258, 
    "typeName": "True Sansha Gold Tag", 
    "typeNameID": 97462, 
    "volume": 0.1
  }, 
  "17259": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This palladium tag carries the rank insignia equivalent of a lieutenant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89063, 
    "groupID": 370, 
    "iconID": 2333, 
    "marketGroupID": 749, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17259, 
    "typeName": "True Sansha Palladium Tag", 
    "typeNameID": 97463, 
    "volume": 0.1
  }, 
  "17260": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This platinum tag carries the rank insignia equivalent of a lieutenant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89064, 
    "groupID": 370, 
    "iconID": 2333, 
    "marketGroupID": 749, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17260, 
    "typeName": "True Sansha Platinum Tag", 
    "typeNameID": 97464, 
    "volume": 0.1
  }, 
  "17261": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This silver tag carries the rank insignia equivalent of a corporal within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89065, 
    "groupID": 370, 
    "iconID": 2331, 
    "marketGroupID": 749, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17261, 
    "typeName": "True Sansha Silver Tag", 
    "typeNameID": 97465, 
    "volume": 0.1
  }, 
  "17262": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This brass tag carries the rank insignia equivalent of a sergeant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89066, 
    "groupID": 370, 
    "iconID": 2322, 
    "marketGroupID": 748, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17262, 
    "typeName": "Shadow Serpentis Brass Tag", 
    "typeNameID": 97466, 
    "volume": 0.1
  }, 
  "17263": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This bronze tag carries the rank insignia equivalent of a private within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89067, 
    "groupID": 370, 
    "iconID": 2320, 
    "marketGroupID": 748, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17263, 
    "typeName": "Shadow Serpentis Bronze Tag", 
    "typeNameID": 97467, 
    "volume": 0.1
  }, 
  "17264": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This copper tag carries the rank insignia equivalent of a private within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89068, 
    "groupID": 370, 
    "iconID": 2320, 
    "marketGroupID": 748, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17264, 
    "typeName": "Shadow Serpentis Copper Tag", 
    "typeNameID": 97468, 
    "volume": 0.1
  }, 
  "17266": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crystal tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89069, 
    "groupID": 370, 
    "iconID": 2324, 
    "marketGroupID": 748, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17266, 
    "typeName": "Shadow Serpentis Crystal Tag", 
    "typeNameID": 97469, 
    "volume": 0.1
  }, 
  "17267": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This diamond tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89070, 
    "groupID": 370, 
    "iconID": 2324, 
    "marketGroupID": 748, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17267, 
    "typeName": "Shadow Serpentis Diamond Tag", 
    "typeNameID": 97470, 
    "volume": 0.1
  }, 
  "17268": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This electrum tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89071, 
    "groupID": 370, 
    "iconID": 2321, 
    "marketGroupID": 748, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17268, 
    "typeName": "Shadow Serpentis Electrum Tag", 
    "typeNameID": 97471, 
    "volume": 0.1
  }, 
  "17269": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This palladium tag carries the rank insignia equivalent of a lieutenant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89072, 
    "groupID": 370, 
    "iconID": 2323, 
    "marketGroupID": 748, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17269, 
    "typeName": "Shadow Serpentis Palladium Tag", 
    "typeNameID": 97472, 
    "volume": 0.1
  }, 
  "17270": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This gold tag carries the rank insignia equivalent of a sergeant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89073, 
    "groupID": 370, 
    "iconID": 2322, 
    "marketGroupID": 748, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17270, 
    "typeName": "Shadow Serpentis Gold Tag", 
    "typeNameID": 97473, 
    "volume": 0.1
  }, 
  "17271": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This platinum tag carries the rank insignia equivalent of a lieutenant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89074, 
    "groupID": 370, 
    "iconID": 2323, 
    "marketGroupID": 748, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17271, 
    "typeName": "Shadow Serpentis Platinum Tag", 
    "typeNameID": 97474, 
    "volume": 0.1
  }, 
  "17272": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This silver tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89075, 
    "groupID": 370, 
    "iconID": 2321, 
    "marketGroupID": 748, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17272, 
    "typeName": "Shadow Serpentis Silver Tag", 
    "typeNameID": 97475, 
    "volume": 0.1
  }, 
  "17273": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This previous Gallentean pleasure resort has been heavily modified by the Amarrians and is now used for the production of biochemicals for food production. It uses substances harvested from the surrounding deadspace pockets as well as supplies flown in from distant starbases.", 
    "descriptionID": 84485, 
    "graphicID": 2782, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 4974.0, 
    "soundID": 19, 
    "typeID": 17273, 
    "typeName": "Biodome Gardens", 
    "typeNameID": 73611, 
    "volume": 100000000.0
  }, 
  "17274": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The bolted container drifts silently amongst the stars, giving no hint to what treasures it may hide.", 
    "descriptionID": 85442, 
    "graphicID": 1176, 
    "groupID": 496, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "soundID": 31, 
    "typeID": 17274, 
    "typeName": "Stuffed Container", 
    "typeNameID": 74610, 
    "volume": 2750.0
  }, 
  "17275": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This gigantic suprastructure is one of the military installations of the Angel pirate corporation. Even for its size, it has no commercial station services or docking bay to receive guests.", 
    "descriptionID": 86295, 
    "graphicID": 1711, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 372.0, 
    "soundID": 20900, 
    "typeID": 17275, 
    "typeName": "Oofus's Repair Shop", 
    "typeNameID": 75463, 
    "volume": 100000000.0
  }, 
  "17276": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This reinforced container is outfitted with a capturing mechanism to pick up data from nearby sensor arrays.", 
    "descriptionID": 85443, 
    "graphicID": 1176, 
    "groupID": 496, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "soundID": 31, 
    "typeID": 17276, 
    "typeName": "Container with blast marks", 
    "typeNameID": 74611, 
    "volume": 1200.0
  }, 
  "17277": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The wrecked container drifts silently amongst the stars, your sensors pick up signs of something rolling within it.", 
    "descriptionID": 85444, 
    "graphicID": 2396, 
    "groupID": 496, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 75.0, 
    "soundID": 31, 
    "typeID": 17277, 
    "typeName": "Electronically Sealed Container", 
    "typeNameID": 74612, 
    "volume": 27500.0
  }, 
  "17278": {
    "basePrice": 0.0, 
    "capacity": 60.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
    "descriptionID": 85445, 
    "graphicID": 1822, 
    "groupID": 633, 
    "mass": 2300000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 20903, 
    "typeID": 17278, 
    "typeName": "Coreli Guard", 
    "typeNameID": 74613, 
    "volume": 23000.0, 
    "wreckTypeID": 26585
  }, 
  "17279": {
    "basePrice": 0.0, 
    "capacity": 60.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate", 
    "descriptionID": 85446, 
    "graphicID": 1817, 
    "groupID": 633, 
    "mass": 2500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 20903, 
    "typeID": 17279, 
    "typeName": "Coreli Spy", 
    "typeNameID": 74614, 
    "volume": 25000.0, 
    "wreckTypeID": 26585
  }, 
  "17280": {
    "basePrice": 0.0, 
    "capacity": 60.0, 
    "description": "The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly.", 
    "descriptionID": 85447, 
    "graphicID": 1822, 
    "groupID": 633, 
    "mass": 2300000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 20903, 
    "typeID": 17280, 
    "typeName": "Shadow Coreli Guard", 
    "typeNameID": 74615, 
    "volume": 23000.0, 
    "wreckTypeID": 26585
  }, 
  "17281": {
    "basePrice": 0.0, 
    "capacity": 60.0, 
    "description": "The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly.", 
    "descriptionID": 85448, 
    "graphicID": 1817, 
    "groupID": 633, 
    "mass": 2500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 20903, 
    "typeID": 17281, 
    "typeName": "Shadow Coreli Spy", 
    "typeNameID": 74616, 
    "volume": 25000.0, 
    "wreckTypeID": 26585
  }, 
  "17283": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "Although this frigate at first glance appears to be a standard Sansha's nation light frigate a preliminary signature scan seems to indicate that it may possess some inteceptor technology.  ", 
    "descriptionID": 85449, 
    "graphicID": 1238, 
    "groupID": 819, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20902, 
    "typeID": 17283, 
    "typeName": "Sansha Black Ops Squad Leader", 
    "typeNameID": 74617, 
    "volume": 20000.0, 
    "wreckTypeID": 26918
  }, 
  "17284": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 85450, 
    "graphicID": 1825, 
    "groupID": 820, 
    "mass": 9200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20904, 
    "typeID": 17284, 
    "typeName": "Guristas Scout Officer", 
    "typeNameID": 74618, 
    "volume": 92000.0, 
    "wreckTypeID": 26919
  }, 
  "17285": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "Although this frigate at first glance appears to be a standard Sansha's nation light frigate a preliminary signature scan seems to indicate that it may possess some inteceptor technology.  ", 
    "descriptionID": 85451, 
    "graphicID": 1238, 
    "groupID": 819, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20902, 
    "typeID": 17285, 
    "typeName": "Centus Black Ops Commander", 
    "typeNameID": 74619, 
    "volume": 20000.0, 
    "wreckTypeID": 26918
  }, 
  "17286": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "This is a security vessel of the Amarr Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84799, 
    "graphicID": 1736, 
    "groupID": 446, 
    "mass": 2870000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 30, 
    "typeID": 17286, 
    "typeName": "Amarr Customs Captain", 
    "typeNameID": 73967, 
    "volume": 28700.0
  }, 
  "17287": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Chelm Soran's Tag. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89076, 
    "groupID": 370, 
    "iconID": 2334, 
    "marketGroupID": 750, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17287, 
    "typeName": "Chelm Soran's Tag", 
    "typeNameID": 97476, 
    "volume": 0.1
  }, 
  "17288": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Vizan Ankonin's Tag. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89077, 
    "groupID": 370, 
    "iconID": 2334, 
    "marketGroupID": 750, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17288, 
    "typeName": "Vizan Ankonin's Tag", 
    "typeNameID": 97477, 
    "volume": 0.1
  }, 
  "17289": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Selynne Mardakar's Tag. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89078, 
    "groupID": 370, 
    "iconID": 2334, 
    "marketGroupID": 750, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17289, 
    "typeName": "Selynne Mardakar's Tag", 
    "typeNameID": 97478, 
    "volume": 0.1
  }, 
  "17290": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Brokara Ryver's Tag. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89079, 
    "groupID": 370, 
    "iconID": 2334, 
    "marketGroupID": 750, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17290, 
    "typeName": "Brokara Ryver's Tag", 
    "typeNameID": 97479, 
    "volume": 0.1
  }, 
  "17291": {
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    "description": "This small audit log container is fitted with a password-protected security lock.", 
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    "description": "This medium audit log container is fitted with a password-protected security lock.", 
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    "description": "This large audit log container is fitted with a password-protected security lock.", 
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    "description": "This is a Station Container. It is fitted with a password-protected security lock and computerized inventory auditing. Although the construction of a Station Container is much like that of other Cargo Containers a Station Container is far too big to fit in a ship's cargo hold and is only used for storage and inventory management at stations. ", 
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    "description": "This is a Station Vault Container. It is fitted with a password-protected security lock and computerized inventory auditing. Although the construction of a Station Vault Container is much like that of other Cargo Containers a Station Vault Container is far too big to fit in a ship's cargo hold and is only used for storage and inventory management at stations. ", 
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    "description": "This is a Station Warehouse Container. It is fitted with a password-protected security lock and computerized inventory auditing. Although the construction of a Station Warehouse Container is much like that of other Cargo Containers a Station Warehouse Container is far too big to fit in a ship's cargo hold and is only used for storage and inventory management at stations. ", 
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    "description": "This Blood Raider outpost looks as if it could hold some surprises...", 
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    "description": "Containing an inner habitation core surrounded by an outer shell filled with a curious fluid, the purpose of which remains unclear, this outpost is no doubt the brain-child of some nameless True Slave engineer.", 
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    "description": "This structure was originally built by the Caldari State and was intended to go to Mordu's Legion as part of a surplus shipment, but the convoy was intercepted by a Gurista strike force in what has become famously known as the \"Pure Blind Bonanza.\"  Aside from a different coat of paint and an added layer of armor plating, this outpost looks just like its Caldari counterpart.", 
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    "description": "This gigantic suprastructure has been fitted with internal docking bays to receive the guests visiting this pleasure resort. It is a popular chill-out spot for weary smugglers.", 
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    "description": "Ulamon's Data Chip.", 
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    "typeName": "Data Chips", 
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    "description": "To escape the jurisdiction of those who would curb their entertainments, full-contact fight promoters and unlicensed, duel-to-the-death Clash Masters have taken to setting up these deep-space arenas for their brutal games to take place in.  A hive of scum and villainy -- or, alternatively, a wonderland of sport and blood-stained jollity.", 
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    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
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    "typeName": "Habitation Module - Narcotics supermarket", 
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    "capacity": 10000.0, 
    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
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    "typeID": 17397, 
    "typeName": "Habitation Module - Casino", 
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    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
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    "radius": 300.0, 
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    "typeName": "Habitation Module - Pleasure hub", 
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    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
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    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 17399, 
    "typeName": "Habitation Module - Police base", 
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    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
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    "capacity": 10000.0, 
    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
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    "typeName": "Habitation Module - Roadhouse", 
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    "basePrice": 10000000.0, 
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    "description": "Fires a barrage of extra large hybrid slugs at those the Control Tower deems its enemies. Only effective at fairly close ranges, but extremely deadly in terms of sheer damage output. ", 
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    "description": "Fires a barrage of large hybrid slugs at those the Control Tower deems its enemies. Only effective at fairly close ranges, but very deadly in terms of sheer damage output. ", 
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    "typeName": "Medium Blaster Battery", 
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    "description": "Fires a barrage of medium hybrid slugs at those the Control Tower deems its enemies. Only effective at fairly close ranges, but deadly in terms of sheer damage output. ", 
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    "typeID": 17404, 
    "typeName": "Small Blaster Battery", 
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    "basePrice": 10000000.0, 
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    "description": "Fires a pulsed energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks moderately fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
    "descriptionID": 80707, 
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    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 400.0, 
    "typeID": 17406, 
    "typeName": "Large Pulse Laser Battery", 
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    "volume": 5000.0
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    "basePrice": 2000000.0, 
    "capacity": 4.0, 
    "description": "Fires a pulsed energy beam using large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
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    "description": "Fires a pulsed energy beam using medium sized frequency crystals at those the Control Tower deems its enemies. Effective only at relatively short range, but tracks very fast and has a higher rate of fire than any other laser battery. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
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    "typeID": 17408, 
    "typeName": "Small Pulse Laser Battery", 
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    "basePrice": 0.0, 
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    "description": "These former slaves have been cleanched of their Vitoc dependancy.", 
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    "portionSize": 1, 
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    "typeName": "Former Slaves", 
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    "volume": 1.0
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    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This ominous battleship has been modified somewhat. It is at the approximate center of this Deadspace Pocket.", 
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    "graphicID": 2157, 
    "groupID": 821, 
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    "portionSize": 1, 
    "published": false, 
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    "soundID": 31, 
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    "typeName": "Phi-Operation Protector", 
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    "wreckTypeID": 26920
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    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "If Angel's Red Light District really is the den of carnal pleasures, then this would be the head pimp.", 
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    "portionSize": 1, 
    "published": false, 
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    "soundID": 20900, 
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    "typeName": "Captain Rouge", 
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    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This is where elderly Angel Cartel members are supposed to enjoy the last few years of existence. It is popular amongst them to bring with them memorabilia from past conquests and even work on some projects in the quiet and solitude of the Deadspace Complexes.", 
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    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 379.0, 
    "soundID": 20202, 
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    "typeName": "Angels Retirement Home", 
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    "description": "This holoreel contains most of the advertisements used in the Gallente propoganda machine for each of the candidates vying for the presidency, as well as a detailed biography of each person.", 
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    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17423, 
    "typeName": "Gallente 106 Election Holoreel", 
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    "volume": 0.5
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    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "Cereal grasses have been localized on hundreds of worlds. The grains of the wheat plant make a solid foundation for the production of foodstuffs within empire space. Amarrian Wheat is known for its purity, and has reputedly never been tampered with by genetic engineering.", 
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    "groupID": 314, 
    "iconID": 1182, 
    "marketGroupID": 492, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17424, 
    "typeName": "Amarrian Wheat", 
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    "volume": 1.15
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    "basePrice": 3224182.0, 
    "capacity": 0.0, 
    "description": "While fairly invisible to all but the most experienced miners, there are significant molecular differences between arkonor and its crimson counterpart, so-named because of the blood-red veins running through it. Miners who search for this diamond in the rough will be rewarded with mineral yields 5% higher than standard arkonor.\r\n\r\nOne of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium.\r\n\r\nAvailable primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
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    "published": true, 
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    "typeID": 17425, 
    "typeName": "Crimson Arkonor", 
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    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 17426, 
    "typeName": "Prime Arkonor", 
    "typeNameID": 72052, 
    "volume": 16
  }, 
  "17428": {
    "basePrice": 2200984.0, 
    "capacity": 0.0, 
    "description": "Bistot with a triclinic crystal system occurs very rarely under natural conditions, but is highly popular with miners due to its extra-high concentrations of the zydrine and megacyte minerals. Mineral yield from triclinic bistot is approximately 5% higher than from equivalent volumes of standard bistot.\r\n\r\nBistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, zydrine and megacyte. It also contains a decent amount of pyerite.\r\n\r\nAvailable primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 83084, 
    "groupID": 451, 
    "iconID": 1273, 
    "isDynamicType": false, 
    "marketGroupID": 514, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 17428, 
    "typeName": "Triclinic Bistot", 
    "typeNameID": 72050, 
    "volume": 16.0
  }, 
  "17429": {
    "basePrice": 2301400.0, 
    "capacity": 0.0, 
    "description": "Monoclinic bistot is a variant of bistot with a slightly different crystal structure. It is highly sought-after, as it gives a 10% higher yield than its straightforward counterpart.\r\n\r\nBistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, zydrine and megacyte. It also contains a decent amount of pyerite.\r\n\r\nAvailable primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 83083, 
    "groupID": 451, 
    "iconID": 1273, 
    "isDynamicType": false, 
    "marketGroupID": 514, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 17429, 
    "typeName": "Monoclinic Bistot", 
    "typeNameID": 72049, 
    "volume": 16.0
  }, 
  "17432": {
    "basePrice": 1604280.0, 
    "capacity": 0.0, 
    "description": "In certain belts, environmental conditions will carve sharp, jagged edges into crokite rocks, resulting in the formation of sharp crokite. The increased density of these formations leads to a 5% greater mineral yield than standard crokite.\r\n\r\nCrokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore.\r\n\r\nAvailable primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 86896, 
    "groupID": 452, 
    "iconID": 1272, 
    "isDynamicType": false, 
    "marketGroupID": 521, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 17432, 
    "typeName": "Sharp Crokite", 
    "typeNameID": 76135, 
    "volume": 16.0
  }, 
  "17433": {
    "basePrice": 1680088.0, 
    "capacity": 0.0, 
    "description": "Crystalline crokite is the stuff of legend in 0.0 space. Not only does it give a 10% greater yield than regular crokite, but chunks of the rock glitter beautifully in just the right light, making crystalline crokite popular as raw material for jewelry.\r\n\r\nCrokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore.\r\n\r\nAvailable primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 86895, 
    "groupID": 452, 
    "iconID": 1272, 
    "marketGroupID": 521, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "typeID": 17433, 
    "typeName": "Crystalline Crokite", 
    "typeNameID": 76134, 
    "volume": 16.0
  }, 
  "17436": {
    "basePrice": 807950.0, 
    "capacity": 0.0, 
    "description": "Shiny black nuggets of onyx ochre look very nice and are occasionally used in ornaments. But the 5% higher mineral yield is what miners are really after. Like in all else, good looks are only an added bonus. \r\n\r\nConsidered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium.\r\n\r\nAvailable primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 83088, 
    "groupID": 453, 
    "iconID": 1275, 
    "isDynamicType": false, 
    "marketGroupID": 522, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 17436, 
    "typeName": "Onyx Ochre", 
    "typeNameID": 72054, 
    "volume": 8.0
  }, 
  "17437": {
    "basePrice": 845350.0, 
    "capacity": 0.0, 
    "description": "Obsidian ochre, the most valuable member of the dark ochre family, was only first discovered a decade ago. The sleek black surface of this ore managed to absorb scanning waves, making obsidian ochre asteroids almost invisible. Advances in scanning technology revealed these beauties at last. This ore's 10% higher mineral yield makes it more than worth the effort required to find it.\r\n\r\nConsidered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium.\r\n\r\nAvailable primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 83087, 
    "groupID": 453, 
    "iconID": 1275, 
    "isDynamicType": false, 
    "marketGroupID": 522, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 17437, 
    "typeName": "Obsidian Ochre", 
    "typeNameID": 72053, 
    "volume": 8.0
  }, 
  "17440": {
    "basePrice": 355200.0, 
    "capacity": 0.0, 
    "description": "When asteroids containing hedbergite pass close to suns or other sources of intense heat can cause the hedbergite to glassify. The result is called vitric hedbergite and has 5% better yield than normal hedbergite. \n\nHedbergite is sought after for its high concentration of nocxium and isogen. However hedbergite also yields some pyerite and zydrine.\n\nAvailable primarily in <color='0xFFFF4D00'>0.2</color> security status solar systems or lower.", 
    "descriptionID": 86951, 
    "groupID": 454, 
    "iconID": 1269, 
    "marketGroupID": 527, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "typeID": 17440, 
    "typeName": "Vitric Hedbergite", 
    "typeNameID": 76193, 
    "volume": 3.0
  }, 
  "17441": {
    "basePrice": 370560.0, 
    "capacity": 0.0, 
    "description": "Asteroids containing this shiny ore were formed in intense heat, such as might result from a supernova. The result, known as glazed hedbergite, is a more concentrated form of hedbergite that has 10% higher yield.\n\nHedbergite is sought after for its high concentration of nocxium and isogen. However hedbergite also yields some pyerite and zydrine.\n\nAvailable primarily in <color='0xFFFF4D00'>0.2</color> security status solar systems or lower.", 
    "descriptionID": 86950, 
    "groupID": 454, 
    "iconID": 1269, 
    "marketGroupID": 527, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "typeID": 17441, 
    "typeName": "Glazed Hedbergite", 
    "typeNameID": 76192, 
    "volume": 3.0
  }, 
  "17444": {
    "basePrice": 316222.0, 
    "capacity": 0.0, 
    "description": "Hemorphite exists in many different color variations. Interestingly, the more colorful it becomes, the better yield it has. Vivid hemorphite has 5% better yield than its more bland brother.\r\n\r\nWith a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine.\r\n\r\nAvailable primarily in <color='0xFFFF4D00'>0.2</color> security status solar systems or lower.", 
    "descriptionID": 86953, 
    "groupID": 455, 
    "iconID": 1282, 
    "marketGroupID": 528, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "typeID": 17444, 
    "typeName": "Vivid Hemorphite", 
    "typeNameID": 76195, 
    "volume": 3.0
  }, 
  "17445": {
    "basePrice": 332370.0, 
    "capacity": 0.0, 
    "description": "Hemorphite exists in many different color variations. Interestingly, the more colorful it becomes, the better yield it has. Radiant hemorphite has 10% better yield than its more bland brother.\r\n\r\nWith a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine.\r\n\r\nAvailable primarily in <color='0xFFFF4D00'>0.2</color> security status solar systems or lower.", 
    "descriptionID": 87119, 
    "groupID": 455, 
    "iconID": 1282, 
    "marketGroupID": 528, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "typeID": 17445, 
    "typeName": "Radiant Hemorphite", 
    "typeNameID": 76457, 
    "volume": 3.0
  }, 
  "17448": {
    "basePrice": 175776.0, 
    "capacity": 0.0, 
    "description": "Pure Jaspet is popular amongst corporate miners who are looking for various minerals for manufacturing, rather than mining purely for profit. Pure Jaspet contains fewer waste compounds than most asteroids, allows for approximately 5% better mineral yield from the same volume of ore.\r\n\r\nJaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine.\r\n\r\nAvailable primarily in <color='0xFFE58000'>0.4</color> security status solar systems or lower.", 
    "descriptionID": 86562, 
    "groupID": 456, 
    "iconID": 1279, 
    "isDynamicType": false, 
    "marketGroupID": 529, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 17448, 
    "typeName": "Pure Jaspet", 
    "typeNameID": 75740, 
    "volume": 2.0
  }, 
  "17449": {
    "basePrice": 185442.0, 
    "capacity": 0.0, 
    "description": "Pristine Jaspet is very rare, which is not so surprising when one considers that it is formed when asteroids collide with comets or ice moons. It has 10% better yield than normal Jaspet.\r\n\r\nJaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine.\r\n\r\nAvailable primarily in <color='0xFFE58000'>0.4</color> security status solar systems or lower.", 
    "descriptionID": 86561, 
    "groupID": 456, 
    "iconID": 1279, 
    "marketGroupID": 529, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "typeID": 17449, 
    "typeName": "Pristine Jaspet", 
    "typeNameID": 75739, 
    "volume": 2.0
  }, 
  "17452": {
    "basePrice": 78634.0, 
    "capacity": 0.0, 
    "description": "Prophets tell of the mystical nature endowed in luminous kernite. To the rest of us, it's an average looking ore that has 5% more yield than normal kernite and can make you rich if you mine it 24/7 and live to be very old.\r\n\r\nKernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen.\r\n\r\nAvailable in <color='0xFF00FF00'>0.7</color> security status solar systems or lower.", 
    "descriptionID": 83091, 
    "groupID": 457, 
    "iconID": 1270, 
    "marketGroupID": 523, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "typeID": 17452, 
    "typeName": "Luminous Kernite", 
    "typeNameID": 72057, 
    "volume": 1.2
  }, 
  "17453": {
    "basePrice": 82450.0, 
    "capacity": 0.0, 
    "description": "Known as Rage Stone to veteran miners after a discovery of a particularly rich vein of it caused a bar brawl of epic proportions in the Intaki Syndicate. It has a 10% higher yield than basic kernite.\r\n\r\nKernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen.\r\n\r\nAvailable in <color='0xFF00FF00'>0.7</color> security status solar systems or lower.", 
    "descriptionID": 83089, 
    "groupID": 457, 
    "iconID": 1270, 
    "marketGroupID": 523, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "typeID": 17453, 
    "typeName": "Fiery Kernite", 
    "typeNameID": 72055, 
    "volume": 1.2
  }, 
  "17455": {
    "basePrice": 13450.0, 
    "capacity": 0.0, 
    "description": "Azure plagioclase is an uncommon variant of plagioclase that enjoys a 5% improved mineral yield. It was made infamous in the melancholic song prose Miner Blues by the Gallentean folk singer Jaroud Dertier three decades ago.\r\n\r\nPlagioclase is not amongst the most valuable ore types around, but it contains a large amount of pyerite and is thus always in constant demand. It also yields some tritanium and mexallon.\r\n\r\nAvailable in <color='0xFF4DFFCC'>0.9</color> security status solar systems or lower.", 
    "descriptionID": 80711, 
    "groupID": 458, 
    "iconID": 230, 
    "isDynamicType": false, 
    "marketGroupID": 516, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 17455, 
    "typeName": "Azure Plagioclase", 
    "typeNameID": 69183, 
    "volume": 0.35
  }, 
  "17456": {
    "basePrice": 14092.0, 
    "capacity": 0.0, 
    "description": "With rich plagioclase, having 10% better yield than the normal one, miners can finally regard plagioclase as a mineral that provides a noteworthy profit.\r\n\r\nPlagioclase is not amongst the most valuable ore types around, but it contains a large amount of pyerite and is thus always in constant demand. It also yields some tritanium and mexallon.\r\n\r\nAvailable in <color='0xFF4DFFCC'>0.9</color> security status solar systems or lower.", 
    "descriptionID": 80712, 
    "groupID": 458, 
    "iconID": 230, 
    "marketGroupID": 516, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "typeID": 17456, 
    "typeName": "Rich Plagioclase", 
    "typeNameID": 69184, 
    "volume": 0.35
  }, 
  "17459": {
    "basePrice": 12444.0, 
    "capacity": 0.0, 
    "description": "Solid Pyroxeres, sometimes called the Flame of Dam'Torsad, is a relative of normal Pyroxeres. The Flame has 5% higher yield than its more common cousin. \r\n\r\nPyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon.\r\n\r\nAvailable in <color='0xFF4DFFCC'>0.9</color> security status solar systems or lower.", 
    "descriptionID": 80713, 
    "groupID": 459, 
    "iconID": 231, 
    "marketGroupID": 515, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "typeID": 17459, 
    "typeName": "Solid Pyroxeres", 
    "typeNameID": 69185, 
    "volume": 0.3
  }, 
  "17460": {
    "basePrice": 12744.0, 
    "capacity": 0.0, 
    "description": "Viscous Pyroxeres is the secret behind the success of ORE in the early days. ORE has since then moved into more profitable minerals, but Viscous Pyroxeres and its 10% higher mineral yield still holds a special place in the hearts of all miners dreaming of becoming the next mining moguls of EVE.\r\n\r\nPyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon.\r\n\r\nAvailable in <color='0xFF4DFFCC'>0.9</color> security status solar systems or lower.", 
    "descriptionID": 86731, 
    "groupID": 459, 
    "iconID": 231, 
    "isDynamicType": false, 
    "marketGroupID": 515, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 17460, 
    "typeName": "Viscous Pyroxeres", 
    "typeNameID": 75932, 
    "volume": 0.3
  }, 
  "17463": {
    "basePrice": 5246.0, 
    "capacity": 0.0, 
    "description": "Condensed Scordite is a close cousin of normal Scordite, but with 5% better yield. The increase may seem insignificant, but matters greatly to new miners where every ISK counts.\r\n\r\nScordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers.\r\n\r\nAvailable in <color='0xFF33FFFF'>1.0</color> security status solar systems or lower.", 
    "descriptionID": 83092, 
    "groupID": 460, 
    "iconID": 1356, 
    "marketGroupID": 519, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "typeID": 17463, 
    "typeName": "Condensed Scordite", 
    "typeNameID": 72058, 
    "volume": 0.15
  }, 
  "17464": {
    "basePrice": 5496.0, 
    "capacity": 0.0, 
    "description": "Massive Scordite was the stuff of legend in the early days of space exploration, due to a 10% higher mineral yield than standard scordite. Though it has long since been taken over in value by other ores it still has a special place in the hearts of veteran miners.\r\n\r\nScordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers.\r\n\r\nAvailable in <color='0xFF33FFFF'>1.0</color> security status solar systems or lower.", 
    "descriptionID": 83093, 
    "groupID": 460, 
    "iconID": 1356, 
    "isDynamicType": false, 
    "marketGroupID": 519, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 17464, 
    "typeName": "Massive Scordite", 
    "typeNameID": 72059, 
    "volume": 0.15
  }, 
  "17466": {
    "basePrice": 1206870.0, 
    "capacity": 0.0, 
    "description": "Spodumain is occasionally found with crystalline traces in its outer surface. Known as bright spodumain, the crystal adds approximately 5% more value to an already valuable mineral.\r\n\r\nSpodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of tritanium and pyerite, as well as moderate amounts of mexallon and isogen can be obtained by refining these rocks.\r\n\r\nAvailable primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 80714, 
    "groupID": 461, 
    "iconID": 1274, 
    "isDynamicType": false, 
    "marketGroupID": 517, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 17466, 
    "typeName": "Bright Spodumain", 
    "typeNameID": 69186, 
    "volume": 16.0
  }, 
  "17467": {
    "basePrice": 1264340.0, 
    "capacity": 0.0, 
    "description": "Once in a while Spodumain is found with crystalline veins running through it. The 10% increased value this yields puts a gleam in the eye of any miner lucky enough to find it.\r\n\r\nSpodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of tritanium and pyerite, as well as moderate amounts of mexallon and isogen can be obtained by refining these rocks.\r\n\r\nAvailable primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 80715, 
    "groupID": 461, 
    "iconID": 1274, 
    "marketGroupID": 517, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "typeID": 17467, 
    "typeName": "Gleaming Spodumain", 
    "typeNameID": 69187, 
    "volume": 16.0
  }, 
  "17470": {
    "basePrice": 2100.0, 
    "capacity": 0.0, 
    "description": "Clusters of veldspar with 5% higher yield, called concentrated veldspar, are sometimes found in areas where normal veldspar is already in abundance.\r\n\r\nThe most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral.\r\n\r\nAvailable in <color='0xFF33FFFF'>1.0</color> security status solar systems or lower.", 
    "descriptionID": 83095, 
    "groupID": 462, 
    "iconID": 232, 
    "isDynamicType": false, 
    "marketGroupID": 518, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 17470, 
    "typeName": "Concentrated Veldspar", 
    "typeNameID": 72061, 
    "volume": 0.1
  }, 
  "17471": {
    "basePrice": 2200.0, 
    "capacity": 0.0, 
    "description": "In asteroids above average size, the intense pressure can weld normal veldspar into what is known as dense veldspar, increasing the yield by 10%. \r\n\r\nThe most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral.\r\n\r\nAvailable in <color='0xFF33FFFF'>1.0</color> security status solar systems or lower.", 
    "descriptionID": 83096, 
    "groupID": 462, 
    "iconID": 232, 
    "marketGroupID": 518, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "typeID": 17471, 
    "typeName": "Dense Veldspar", 
    "typeNameID": 72062, 
    "volume": 0.1
  }, 
  "17475": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This radioactively contaminated material is normally recycled or processed into fuel. It can be highly dangerous to any lifeforms that come into contact with it.", 
    "descriptionID": 89101, 
    "groupID": 282, 
    "iconID": 29, 
    "mass": 2000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17475, 
    "typeName": "Radioactive Waste", 
    "typeNameID": 97501, 
    "volume": 1.0
  }, 
  "17476": {
    "basePrice": 20000000, 
    "capacity": 350, 
    "certificateTemplate": 140, 
    "description": "The mining barge was designed by <a href=showinfo:30//500014>ORE</a> to facilitate advancing the mining profession to a new level. Each barge was created to excel at a specific function, the Covetor's being mining yield and mining laser range. This additional yield comes at a price, as the Covetor has weaker defenses and a smaller ore bay than the other mining barges.\r\n\r\nMining barges are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.", 
    "descriptionID": 93911, 
    "factionID": 500014, 
    "graphicID": 2522, 
    "groupID": 463, 
    "isisGroupID": 42, 
    "marketGroupID": 494, 
    "mass": 30000000, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "radius": 254, 
    "soundID": 20065, 
    "techLevel": 1, 
    "typeID": 17476, 
    "typeName": "Covetor", 
    "typeNameID": 105390, 
    "volume": 200000, 
    "wreckTypeID": 26530
  }, 
  "17477": {
    "basePrice": 2000000000.0, 
    "capacity": 0.0, 
    "graphicID": 2522, 
    "groupID": 477, 
    "marketGroupID": 497, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17477, 
    "typeName": "Covetor Blueprint", 
    "typeNameID": 69188, 
    "volume": 0.01
  }, 
  "17478": {
    "basePrice": 5000000, 
    "capacity": 450, 
    "certificateTemplate": 140, 
    "description": "The mining barge was designed by <a href=showinfo:30//500014>ORE</a> to facilitate advancing the mining profession to a new level. Each barge was created to excel at a specific function, the Retriever's being storage. A massive ore hold allows the Retriever to operate for extended periods without requiring as much support as other barges.\r\n\r\nMining barges are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.", 
    "descriptionID": 93913, 
    "factionID": 500014, 
    "graphicID": 2523, 
    "groupID": 463, 
    "isisGroupID": 42, 
    "marketGroupID": 494, 
    "mass": 20000000, 
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    "description": "A bulk ore extractor designed for use on Mining Barges and Exhumers.", 
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    "typeName": "Strip Miner I", 
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    "typeName": "Strip Miner I Blueprint", 
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    "capacity": 0.315, 
    "description": "Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.", 
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    "typeName": "Republic Fleet Rapid Light Missile Launcher", 
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    "description": "A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships. ", 
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    "typeName": "Republic Fleet Cruise Missile Launcher", 
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    "description": "Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.", 
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    "typeName": "Republic Fleet Heavy Missile Launcher", 
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    "description": "A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.", 
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    "description": "A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.", 
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    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
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    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
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    "description": "Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance", 
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    "typeName": "Caldari Navy Kinetic Shield Hardener", 
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    "description": "Boosts shield resistance against all damage types. <br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance", 
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    "description": "Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.", 
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    "description": "An enhanced version of the standard em armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89108, 
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    "groupID": 348, 
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    "basePrice": 0.0, 
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    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89109, 
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    "typeID": 17507, 
    "typeName": "Ammatar Navy Kinetic Armor Hardener Blueprint", 
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    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89110, 
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    "iconID": 20946, 
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    "typeID": 17509, 
    "typeName": "Ammatar Navy Thermal Armor Hardener Blueprint", 
    "typeNameID": 103256, 
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  }, 
  "17510": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor recharge rate at the expense of shield boosting.", 
    "descriptionID": 89111, 
    "groupID": 767, 
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    "marketGroupID": 667, 
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    "metaGroupID": 4, 
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    "published": true, 
    "radius": 500.0, 
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    "basePrice": 0.0, 
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    "groupID": 137, 
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    "typeID": 17511, 
    "typeName": "Ammatar Navy Capacitor Power Relay Blueprint", 
    "typeNameID": 103292, 
    "volume": 0.01
  }, 
  "17512": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89112, 
    "groupID": 98, 
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    "marketGroupID": 1666, 
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    "radius": 10.0, 
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    "variationParentTypeID": 1284, 
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  "17513": {
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    "groupID": 163, 
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    "typeID": 17513, 
    "typeName": "Ammatar Navy Kinetic Plating Blueprint", 
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  }, 
  "17514": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89113, 
    "groupID": 98, 
    "iconID": 1030, 
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    "typeName": "Ammatar Navy Adaptive Nano Plating", 
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    "basePrice": 0.0, 
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    "groupID": 163, 
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    "typeID": 17515, 
    "typeName": "Ammatar Navy Adaptive Nano Plating Blueprint", 
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  }, 
  "17516": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89114, 
    "groupID": 98, 
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    "marketGroupID": 1667, 
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    "published": true, 
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    "techLevel": 1, 
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    "typeName": "Ammatar Navy Explosive Plating", 
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    "published": true, 
    "typeID": 17517, 
    "typeName": "Ammatar Navy Explosive Plating Blueprint", 
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    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89115, 
    "groupID": 98, 
    "iconID": 20956, 
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    "radius": 10.0, 
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    "typeName": "Ammatar Navy EM Plating", 
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    "typeName": "Ammatar Navy EM Plating Blueprint", 
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    "basePrice": 9870, 
    "capacity": 1, 
    "description": "Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "groupID": 212, 
    "iconID": 74, 
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    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 17520, 
    "typeName": "Federation Navy Sensor Booster", 
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    "typeID": 17521, 
    "typeName": "Federation Navy Sensor Booster Blueprint", 
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    "description": "Boosts power core output.", 
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    "mass": 20.0, 
    "metaGroupID": 4, 
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    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
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    "typeName": "Ammatar Navy Reactor Control Unit", 
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    "typeName": "Ammatar Navy Reactor Control Unit Blueprint", 
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    "description": "Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.", 
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    "typeName": "Ammatar Navy Power Diagnostic System", 
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    "typeName": "Ammatar Navy Power Diagnostic System Blueprint", 
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    "published": true, 
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    "typeName": "Imperial Navy Cap Recharger", 
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    "typeID": 17529, 
    "typeName": "Imperial Navy Capacitor Power Relay Blueprint", 
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    "radius": 10, 
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    "typeName": "Ammatar Navy Energized Adaptive Nano Membrane", 
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    "descriptionID": 89119, 
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    "iconID": 20953, 
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    "radius": 10, 
    "techLevel": 1, 
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    "typeID": 17539, 
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    "descriptionID": 89120, 
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    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 17540, 
    "typeName": "Ammatar Navy Energized Explosive Membrane", 
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    "typeID": 17541, 
    "typeName": "Ammatar Navy Energized Explosive Membrane Blueprint", 
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    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89121, 
    "groupID": 326, 
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    "radius": 10, 
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    "typeID": 17543, 
    "typeName": "Ammatar Navy Energized EM Membrane Blueprint", 
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    "basePrice": 0.0, 
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    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89122, 
    "groupID": 326, 
    "iconID": 20954, 
    "marketGroupID": 1683, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 17544, 
    "typeName": "Ammatar Navy Energized Thermal Membrane", 
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    "volume": 5
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    "typeName": "Ammatar Navy Energized Thermal Membrane Blueprint", 
    "typeNameID": 103234, 
    "volume": 0.01
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    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
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    "marketGroupID": 1051, 
    "mass": 500.0, 
    "metaGroupID": 4, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
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    "typeName": "Imperial Navy Large Armor Repairer", 
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    "volume": 50.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
    "descriptionID": 92742, 
    "groupID": 62, 
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    "mass": 500.0, 
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    "published": true, 
    "raceID": 4, 
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    "typeName": "Imperial Navy Medium Armor Repairer", 
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    "volume": 10.0
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    "basePrice": 0.0, 
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    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
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    "marketGroupID": 1049, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 17548, 
    "typeName": "Imperial Navy Small Armor Repairer", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 92675, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 4, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
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    "typeName": "Federation Navy Adaptive Nano Plating", 
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  "17550": {
    "basePrice": 0.0, 
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    "groupID": 163, 
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    "typeID": 17550, 
    "typeName": "Federation Navy Adaptive Nano Plating Blueprint", 
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    "volume": 0.01
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  "17551": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 92695, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
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    "published": true, 
    "radius": 10.0, 
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    "typeName": "Federation Navy Kinetic Plating", 
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    "volume": 5.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
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    "published": true, 
    "typeID": 17552, 
    "typeName": "Federation Navy Kinetic Plating Blueprint", 
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    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "iconID": 20955, 
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    "typeName": "Federation Navy Explosive Plating", 
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    "published": true, 
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    "typeName": "Federation Navy Explosive Plating Blueprint", 
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    "basePrice": 0.0, 
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    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "groupID": 98, 
    "iconID": 20956, 
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    "published": true, 
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    "typeName": "Federation Navy EM Plating Blueprint", 
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    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "groupID": 98, 
    "iconID": 20958, 
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    "radius": 10.0, 
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    "radius": 500.0, 
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    "description": "This gigantic suprastructure is one of the military installations of the Angel pirate corporation. Even for it's size it has no commercial station services or docking bay to receive guests.", 
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    "portionSize": 1, 
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    "description": "A drone that can be used to destabilize structures that are anchored in place.  They are not good for much else but are pretty versatile at what they do.", 
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    "portionSize": 1, 
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    "typeID": 17565, 
    "typeName": "Unanchoring Drone", 
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    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This Light missile Sentry will Launch missiles at any target it considers to be a threat. ", 
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    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
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    "basePrice": 0.0, 
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    "description": "This light missile sentry will launch missiles at any target it considers to be a threat. ", 
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    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
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    "published": false, 
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    "description": "This is where small parts are built to be used in all kinds of spaceships further down the production line.", 
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    "description": "This is a luxury version of the CreoDron Habitation Module for miners and deep space explorers. It is packed with hard working prospectors.", 
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    "published": true, 
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    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This Blood Raider Station has been refitted with huge XL torpedo batteries and a long range stasis web generators  ", 
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    "portionSize": 1, 
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    "raceID": 4, 
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    "soundID": 20190, 
    "typeID": 17638, 
    "typeName": "Sentinel Bloodraider", 
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    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Taisu Magdesh's Insignia", 
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    "iconID": 2302, 
    "marketGroupID": 752, 
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    "portionSize": 1, 
    "published": true, 
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    "capacity": 120.0, 
    "description": "This is the Commander of the top Angel Cartel outpost in the Caldari State territories.  He virtually controls all Cartel activities inside the State. Threat level: Deadly", 
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    "portionSize": 1, 
    "published": false, 
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    "soundID": 20900, 
    "typeID": 17641, 
    "typeName": "Arch Angel Raelek", 
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    "wreckTypeID": 26563
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    "capacity": 0.0, 
    "description": "This diamond tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
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    "groupID": 370, 
    "iconID": 2314, 
    "marketGroupID": 750, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17642, 
    "typeName": "Raelek's Tag", 
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    "description": "This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Kaalakiota scientists for the Caldari Navy, made to be of better quality than what is available on the open market. \r\n\r\nThe AZ-1 chip is designed for battleship class vessels.", 
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    "groupID": 314, 
    "iconID": 2038, 
    "marketGroupID": 738, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 17643, 
    "typeName": "Caldari AZ-1 Nexus Chip", 
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    "volume": 0.1
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    "capacity": 0.0, 
    "description": "Where geographical conditions allow, outposts such as this one are a good way of increasing the effectiveness of deep-space mining operations.", 
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    "groupID": 319, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 9213.0, 
    "typeID": 17644, 
    "typeName": "Asteroid Deadspace Mining Post", 
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    "volume": 1.0
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    "capacity": 0.0, 
    "description": "Bases such as this one are commonly used as on-site mining posts or colonies. They are often obscurely located and vulnerable as well and therefore it is common that pirates make their homes in them, sometimes with the resident's full consent. This one looks unusually exposed and vulnerable due to what appear to be major renovations.", 
    "descriptionID": 86320, 
    "graphicID": 1717, 
    "groupID": 494, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 9213.0, 
    "soundID": 20187, 
    "typeID": 17645, 
    "typeName": "Deadspace Control Station", 
    "typeNameID": 75489, 
    "volume": 1.0
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    "description": "This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Kaalakiota scientists for the Caldari Navy, made to be of better quality than what is available on the open market. \r\n  \r\nThe CU-1 chip is designed for cruiser class vessels.", 
    "descriptionID": 89131, 
    "groupID": 314, 
    "iconID": 2038, 
    "marketGroupID": 738, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 17646, 
    "typeName": "Caldari CU-1 Nexus Chip", 
    "typeNameID": 98305, 
    "volume": 0.1
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    "capacity": 0.0, 
    "description": "This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Kaalakiota scientists for the Caldari Navy, made to be of better quality than what is available on the open market. \r\n \r\nThe BY-1 chip is designed for frigate class vessels.", 
    "descriptionID": 89132, 
    "groupID": 314, 
    "iconID": 2038, 
    "marketGroupID": 738, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 17647, 
    "typeName": "Caldari BY-1 Nexus Chip", 
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    "volume": 0.1
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    "description": "Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nConsists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n50% reduced optimal range.", 
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    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
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    "typeName": "Antimatter Charge XL", 
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    "volume": 0.125
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    "typeID": 17649, 
    "typeName": "Antimatter Charge XL Blueprint", 
    "typeNameID": 69244, 
    "volume": 0.01
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    "capacity": 0.0, 
    "description": "Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nConsists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n20% increased optimal range.\r\n24% reduced capacitor need.", 
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    "graphicID": 1310, 
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    "iconID": 2844, 
    "marketGroupID": 504, 
    "mass": 0.5, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 17650, 
    "typeName": "Iridium Charge XL", 
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    "volume": 0.125
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    "capacity": 0.0, 
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    "iconID": 2844, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17651, 
    "typeName": "Iridium Charge XL Blueprint", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nConsists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n60% increased optimal range.\r\n30% reduced capacitor need.", 
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    "groupID": 85, 
    "iconID": 2845, 
    "marketGroupID": 504, 
    "mass": 0.5, 
    "metaGroupID": 1, 
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    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 17652, 
    "typeName": "Iron Charge XL", 
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    "volume": 0.125
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    "iconID": 2845, 
    "marketGroupID": 598, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17653, 
    "typeName": "Iron Charge XL Blueprint", 
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    "volume": 0.01
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    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nConsists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n50% reduced capacitor need.", 
    "descriptionID": 89136, 
    "graphicID": 1312, 
    "groupID": 85, 
    "iconID": 2846, 
    "marketGroupID": 504, 
    "mass": 0.5, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 17654, 
    "typeName": "Lead Charge XL", 
    "typeNameID": 98310, 
    "volume": 0.125
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    "groupID": 167, 
    "iconID": 2846, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17655, 
    "typeName": "Lead Charge XL Blueprint", 
    "typeNameID": 69247, 
    "volume": 0.01
  }, 
  "17656": {
    "basePrice": 80000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nConsists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n37.5% reduced optimal range.\r\n5% reduced capacitor need.", 
    "descriptionID": 89137, 
    "graphicID": 1313, 
    "groupID": 85, 
    "iconID": 2847, 
    "marketGroupID": 504, 
    "mass": 0.5, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 17656, 
    "typeName": "Plutonium Charge XL", 
    "typeNameID": 98311, 
    "volume": 0.125
  }, 
  "17657": {
    "basePrice": 8000000.0, 
    "capacity": 0.0, 
    "graphicID": 1313, 
    "groupID": 167, 
    "iconID": 2847, 
    "marketGroupID": 598, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17657, 
    "typeName": "Plutonium Charge XL Blueprint", 
    "typeNameID": 69248, 
    "volume": 0.01
  }, 
  "17658": {
    "basePrice": 60000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nConsists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n12.5% reduced optimal range.\r\n40% reduced capacitor need.", 
    "descriptionID": 89138, 
    "graphicID": 1314, 
    "groupID": 85, 
    "iconID": 2848, 
    "marketGroupID": 504, 
    "mass": 0.5, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 17658, 
    "typeName": "Thorium Charge XL", 
    "typeNameID": 98312, 
    "volume": 0.125
  }, 
  "17659": {
    "basePrice": 6000000.0, 
    "capacity": 0.0, 
    "graphicID": 1314, 
    "groupID": 167, 
    "iconID": 2848, 
    "marketGroupID": 598, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17659, 
    "typeName": "Thorium Charge XL Blueprint", 
    "typeNameID": 69249, 
    "volume": 0.01
  }, 
  "17660": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nConsists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n40% increased optimal range.\r\n27% reduced capacitor need.", 
    "descriptionID": 89139, 
    "graphicID": 1315, 
    "groupID": 85, 
    "iconID": 2849, 
    "marketGroupID": 504, 
    "mass": 0.5, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 17660, 
    "typeName": "Tungsten Charge XL", 
    "typeNameID": 98313, 
    "volume": 0.125
  }, 
  "17661": {
    "basePrice": 3000000.0, 
    "capacity": 0.0, 
    "graphicID": 1315, 
    "groupID": 167, 
    "iconID": 2849, 
    "marketGroupID": 598, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17661, 
    "typeName": "Tungsten Charge XL Blueprint", 
    "typeNameID": 69250, 
    "volume": 0.01
  }, 
  "17662": {
    "basePrice": 70000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nConsists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n25% reduced optimal range.\r\n8% reduced capacitor need.", 
    "descriptionID": 89140, 
    "graphicID": 1316, 
    "groupID": 85, 
    "iconID": 2850, 
    "marketGroupID": 504, 
    "mass": 0.5, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 17662, 
    "typeName": "Uranium Charge XL", 
    "typeNameID": 98314, 
    "volume": 0.125
  }, 
  "17663": {
    "basePrice": 7000000.0, 
    "capacity": 0.0, 
    "graphicID": 1316, 
    "groupID": 167, 
    "iconID": 2850, 
    "marketGroupID": 598, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17663, 
    "typeName": "Uranium Charge XL Blueprint", 
    "typeNameID": 69251, 
    "volume": 0.01
  }, 
  "17664": {
    "basePrice": 20000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 92793, 
    "groupID": 83, 
    "iconID": 2827, 
    "marketGroupID": 502, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 17664, 
    "typeName": "Carbonized Lead XL", 
    "typeNameID": 103584, 
    "volume": 0.125
  }, 
  "17665": {
    "basePrice": 2000000.0, 
    "capacity": 0.0, 
    "graphicID": 1300, 
    "groupID": 165, 
    "iconID": 2827, 
    "marketGroupID": 597, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17665, 
    "typeName": "Carbonized Lead XL Blueprint", 
    "typeNameID": 69252, 
    "volume": 0.01
  }, 
  "17666": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.\r\n\r\n20% tracking speed bonus.", 
    "descriptionID": 89141, 
    "graphicID": 1301, 
    "groupID": 83, 
    "iconID": 2828, 
    "marketGroupID": 502, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 17666, 
    "typeName": "Depleted Uranium XL", 
    "typeNameID": 98315, 
    "volume": 0.125
  }, 
  "17667": {
    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "graphicID": 1301, 
    "groupID": 165, 
    "iconID": 2828, 
    "marketGroupID": 597, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17667, 
    "typeName": "Depleted Uranium XL Blueprint", 
    "typeNameID": 69253, 
    "volume": 0.01
  }, 
  "17668": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 92798, 
    "groupID": 83, 
    "iconID": 2829, 
    "marketGroupID": 502, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 17668, 
    "typeName": "EMP XL", 
    "typeNameID": 103589, 
    "volume": 0.125
  }, 
  "17669": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "graphicID": 1302, 
    "groupID": 165, 
    "iconID": 2829, 
    "marketGroupID": 597, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17669, 
    "typeName": "EMP XL Blueprint", 
    "typeNameID": 69254, 
    "volume": 0.01
  }, 
  "17670": {
    "basePrice": 70000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 94876, 
    "groupID": 83, 
    "iconID": 2830, 
    "marketGroupID": 502, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 17670, 
    "typeName": "Fusion XL", 
    "typeNameID": 106408, 
    "volume": 0.125
  }, 
  "17671": {
    "basePrice": 7000000.0, 
    "capacity": 0.0, 
    "graphicID": 1303, 
    "groupID": 165, 
    "iconID": 2830, 
    "marketGroupID": 597, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17671, 
    "typeName": "Fusion XL Blueprint", 
    "typeNameID": 69255, 
    "volume": 0.01
  }, 
  "17672": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.\n\n60% increased optimal range.\n5% increased tracking speed.", 
    "descriptionID": 92794, 
    "groupID": 83, 
    "iconID": 2831, 
    "marketGroupID": 502, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 17672, 
    "typeName": "Nuclear XL", 
    "typeNameID": 103585, 
    "volume": 0.125
  }, 
  "17673": {
    "basePrice": 3000000.0, 
    "capacity": 0.0, 
    "graphicID": 1304, 
    "groupID": 165, 
    "iconID": 2831, 
    "marketGroupID": 597, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17673, 
    "typeName": "Nuclear XL Blueprint", 
    "typeNameID": 69256, 
    "volume": 0.01
  }, 
  "17674": {
    "basePrice": 80000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 92797, 
    "groupID": 83, 
    "iconID": 2832, 
    "marketGroupID": 502, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 17674, 
    "typeName": "Phased Plasma XL", 
    "typeNameID": 103588, 
    "volume": 0.125
  }, 
  "17675": {
    "basePrice": 8000000.0, 
    "capacity": 0.0, 
    "graphicID": 1305, 
    "groupID": 165, 
    "iconID": 2832, 
    "marketGroupID": 597, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17675, 
    "typeName": "Phased Plasma XL Blueprint", 
    "typeNameID": 69257, 
    "volume": 0.01
  }, 
  "17676": {
    "basePrice": 40000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 92795, 
    "groupID": 83, 
    "iconID": 2833, 
    "marketGroupID": 502, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 17676, 
    "typeName": "Proton XL", 
    "typeNameID": 103586, 
    "volume": 0.125
  }, 
  "17677": {
    "basePrice": 4000000.0, 
    "capacity": 0.0, 
    "graphicID": 1306, 
    "groupID": 165, 
    "iconID": 2833, 
    "marketGroupID": 597, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17677, 
    "typeName": "Proton XL Blueprint", 
    "typeNameID": 69258, 
    "volume": 0.01
  }, 
  "17678": {
    "basePrice": 60000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation flechettes that cause considerable damage to the vulnerable interior structure.\r\n\r\n20% increased tracking speed.", 
    "descriptionID": 92796, 
    "groupID": 83, 
    "iconID": 2834, 
    "marketGroupID": 502, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 17678, 
    "typeName": "Titanium Sabot XL", 
    "typeNameID": 103587, 
    "volume": 0.125
  }, 
  "17679": {
    "basePrice": 6000000.0, 
    "capacity": 0.0, 
    "graphicID": 1307, 
    "groupID": 165, 
    "iconID": 2834, 
    "marketGroupID": 597, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17679, 
    "typeName": "Titanium Sabot XL Blueprint", 
    "typeNameID": 69259, 
    "volume": 0.01
  }, 
  "17680": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nModulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased damage.\r\n\r\n37.5% reduced optimal range.\r\n15% reduced capacitor need.", 
    "descriptionID": 80765, 
    "graphicID": 1139, 
    "groupID": 86, 
    "iconID": 1139, 
    "marketGroupID": 503, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 17680, 
    "typeName": "Gamma XL", 
    "typeNameID": 69260, 
    "volume": 1.0
  }, 
  "17681": {
    "basePrice": 35000000.0, 
    "capacity": 0.0, 
    "graphicID": 1139, 
    "groupID": 168, 
    "iconID": 1139, 
    "marketGroupID": 599, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17681, 
    "typeName": "Gamma XL Blueprint", 
    "typeNameID": 69261, 
    "volume": 0.01
  }, 
  "17682": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nModulates the beam of a laser weapon into the infrared frequencies. Slightly improved range.\r\n\r\n20% increased optimal range.\r\n35% reduced capacitor need.", 
    "descriptionID": 80766, 
    "graphicID": 1144, 
    "groupID": 86, 
    "iconID": 1144, 
    "marketGroupID": 503, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 17682, 
    "typeName": "Infrared XL", 
    "typeNameID": 69262, 
    "volume": 1.0
  }, 
  "17683": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "graphicID": 1144, 
    "groupID": 168, 
    "iconID": 1144, 
    "marketGroupID": 599, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17683, 
    "typeName": "Infrared XL Blueprint", 
    "typeNameID": 69263, 
    "volume": 0.01
  }, 
  "17684": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nModulates the beam of a laser weapon into the microwave frequencies. Improved range. \r\n\r\n40% increased optimal range.\r\n25% reduced capacitor need.", 
    "descriptionID": 80767, 
    "graphicID": 1143, 
    "groupID": 86, 
    "iconID": 1143, 
    "marketGroupID": 503, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 17684, 
    "typeName": "Microwave XL", 
    "typeNameID": 69264, 
    "volume": 1.0
  }, 
  "17685": {
    "basePrice": 20000000.0, 
    "capacity": 0.0, 
    "graphicID": 1143, 
    "groupID": 168, 
    "iconID": 1143, 
    "marketGroupID": 599, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17685, 
    "typeName": "Microwave XL Blueprint", 
    "typeNameID": 69265, 
    "volume": 0.01
  }, 
  "17686": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nRandomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.\r\n\r\nWith shorter range, Thermal damage increases and the overall damage output is increased.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86925, 
    "graphicID": 1131, 
    "groupID": 86, 
    "iconID": 1131, 
    "marketGroupID": 503, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 17686, 
    "typeName": "Multifrequency XL", 
    "typeNameID": 76165, 
    "volume": 1.0
  }, 
  "17687": {
    "basePrice": 40000000.0, 
    "capacity": 0.0, 
    "graphicID": 1131, 
    "groupID": 168, 
    "iconID": 1131, 
    "marketGroupID": 599, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17687, 
    "typeName": "Multifrequency XL Blueprint", 
    "typeNameID": 69266, 
    "volume": 0.01
  }, 
  "17688": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nModulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.\r\n\r\nWith longer range, EM damage increases although the overall damage output is decreased.\r\n\r\n60% increased optimal range.\r\n15% reduced capacitor need.", 
    "descriptionID": 86948, 
    "graphicID": 1145, 
    "groupID": 86, 
    "iconID": 1145, 
    "marketGroupID": 503, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 17688, 
    "typeName": "Radio XL", 
    "typeNameID": 76190, 
    "volume": 1.0
  }, 
  "17689": {
    "basePrice": 30000000.0, 
    "capacity": 0.0, 
    "graphicID": 1145, 
    "groupID": 168, 
    "iconID": 1145, 
    "marketGroupID": 599, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17689, 
    "typeName": "Radio XL Blueprint", 
    "typeNameID": 69267, 
    "volume": 0.01
  }, 
  "17690": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nModulates the beam of a laser weapon into the visible light spectrum. \r\n\r\n45% reduced capacitor need.", 
    "descriptionID": 80768, 
    "graphicID": 1142, 
    "groupID": 86, 
    "iconID": 1142, 
    "marketGroupID": 503, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 17690, 
    "typeName": "Standard XL", 
    "typeNameID": 69268, 
    "volume": 1.0
  }, 
  "17691": {
    "basePrice": 12500000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 168, 
    "iconID": 1142, 
    "marketGroupID": 599, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17691, 
    "typeName": "Standard XL Blueprint", 
    "typeNameID": 69269, 
    "volume": 0.01
  }, 
  "17692": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nModulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased damage.\r\n\r\n12.5% reduced optimal range.\r\n35% reduced capacitor need.", 
    "descriptionID": 80769, 
    "graphicID": 1141, 
    "groupID": 86, 
    "iconID": 1141, 
    "marketGroupID": 503, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 17692, 
    "typeName": "Ultraviolet XL", 
    "typeNameID": 69270, 
    "volume": 1.0
  }, 
  "17693": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "graphicID": 1141, 
    "groupID": 168, 
    "iconID": 1141, 
    "marketGroupID": 599, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17693, 
    "typeName": "Ultraviolet XL Blueprint", 
    "typeNameID": 69271, 
    "volume": 0.01
  }, 
  "17694": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nModulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased damage.\r\n\r\n25% reduced optimal range.\r\n25% reduced capacitor need.", 
    "descriptionID": 80770, 
    "graphicID": 1140, 
    "groupID": 86, 
    "iconID": 1140, 
    "marketGroupID": 503, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 17694, 
    "typeName": "Xray XL", 
    "typeNameID": 69272, 
    "volume": 1.0
  }, 
  "17695": {
    "basePrice": 25000000.0, 
    "capacity": 0.0, 
    "graphicID": 1140, 
    "groupID": 168, 
    "iconID": 1140, 
    "marketGroupID": 599, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17695, 
    "typeName": "Xray XL Blueprint", 
    "typeNameID": 69273, 
    "volume": 0.01
  }, 
  "17696": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Trash me if you find me.", 
    "descriptionID": 89142, 
    "groupID": 472, 
    "iconID": 107, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 60.0, 
    "techLevel": 1, 
    "typeID": 17696, 
    "typeName": "Old System Scanner", 
    "typeNameID": 98316, 
    "volume": 5.0
  }, 
  "17701": {
    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "description": "Boosts turret sentries' optimal range and tracking speed.", 
    "descriptionID": 80775, 
    "graphicID": 2613, 
    "groupID": 473, 
    "mass": 100000000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 629.0, 
    "typeID": 17701, 
    "typeName": "Tracking Array", 
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    "published": true, 
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    "capacity": 0.0, 
    "description": "Slavery has always been a questionable industry, favored by the Amarr Empire and detested by the Gallente Federation. These elite slaves are exceptionally well suited for physical labor.", 
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    "portionSize": 1, 
    "published": true, 
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    "description": "This reinforced container is outfitted with a capturing mechanism to pick up data from nearby sensor arrays. The cargo ship carrying this to its destination seems to have met some kind of disasterous end.", 
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    "certificateTemplate": 166, 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "description": "This electrum tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
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    "iconID": 2321, 
    "marketGroupID": 750, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17847, 
    "typeName": "Lazarus's Tag", 
    "typeNameID": 98343, 
    "volume": 0.1
  }, 
  "17848": {
    "basePrice": 500000, 
    "capacity": 0.0, 
    "description": "This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Duvolle scientists for the Gallente Navy, made to be of better quality than what is available on the open market. \r\n \r\nThe Gamma chip is designed for frigate class vessels.", 
    "descriptionID": 89170, 
    "groupID": 314, 
    "iconID": 2038, 
    "marketGroupID": 738, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 17848, 
    "typeName": "Gallente Gamma Nexus Chip", 
    "typeNameID": 98344, 
    "volume": 0.1
  }, 
  "17849": {
    "basePrice": 2000000, 
    "capacity": 0.0, 
    "description": "This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Duvolle scientists for the Gallente Navy, made to be of better quality than what is available on the open market. \r\n \r\nThe Beta chip is designed for cruiser class vessels.", 
    "descriptionID": 89171, 
    "groupID": 314, 
    "iconID": 2038, 
    "marketGroupID": 738, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 17849, 
    "typeName": "Gallente Beta Nexus Chip", 
    "typeNameID": 98345, 
    "volume": 0.1
  }, 
  "17850": {
    "basePrice": 8000000, 
    "capacity": 0.0, 
    "description": "This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Duvolle scientists for the Gallente Navy, made to be of better quality than what is available on the open market. \r\n \r\nThe Alpha chip is designed for battleship class vessels.", 
    "descriptionID": 89172, 
    "groupID": 314, 
    "iconID": 2038, 
    "marketGroupID": 738, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 17850, 
    "typeName": "Gallente Alpha Nexus Chip", 
    "typeNameID": 98346, 
    "volume": 0.1
  }, 
  "17851": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "Faramon Zaccori. Threat level: Deadly", 
    "descriptionID": 80803, 
    "graphicID": 2157, 
    "groupID": 816, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 500.0, 
    "typeID": 17851, 
    "typeName": "Faramon Zaccori", 
    "typeNameID": 69326, 
    "volume": 1140000.0, 
    "wreckTypeID": 26933
  }, 
  "17852": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This diamond tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89173, 
    "groupID": 370, 
    "iconID": 2324, 
    "marketGroupID": 750, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17852, 
    "typeName": "Faramon's Tag", 
    "typeNameID": 98347, 
    "volume": 0.1
  }, 
  "17853": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This security passkey grants access to slave processing. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.", 
    "descriptionID": 89174, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17853, 
    "typeName": "Crimson Hand Level 3 Passcard", 
    "typeNameID": 98348, 
    "volume": 0.1
  }, 
  "17854": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This security passkey grants access to slave processing. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.", 
    "descriptionID": 89175, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17854, 
    "typeName": "Crimson Hand Level 1 Passcard", 
    "typeNameID": 98349, 
    "volume": 0.1
  }, 
  "17855": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This security passkey grants access to slave processing. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.", 
    "descriptionID": 89176, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17855, 
    "typeName": "Crimson Hand Level 2 Passcard", 
    "typeNameID": 98350, 
    "volume": 0.1
  }, 
  "17856": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This security passkey grants access to slave processing. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.", 
    "descriptionID": 89177, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17856, 
    "typeName": "Crimson Hand Level 4 Passcard", 
    "typeNameID": 98351, 
    "volume": 0.1
  }, 
  "17857": {
    "basePrice": 350000.0, 
    "capacity": 0.0, 
    "description": "XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.\n\nNothing more than a baby nuclear warhead, this guided missile wreaks havoc with the delicate electronic systems aboard a starship. Specifically designed to damage shield systems, it is able to ravage heavily shielded targets in no time.", 
    "descriptionID": 86841, 
    "graphicID": 20030, 
    "groupID": 476, 
    "iconID": 1349, 
    "marketGroupID": 1193, 
    "mass": 1500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 300.0, 
    "techLevel": 1, 
    "typeID": 17857, 
    "typeName": "Mjolnir XL Torpedo", 
    "typeNameID": 76072, 
    "volume": 0.3
  }, 
  "17858": {
    "basePrice": 100000000.0, 
    "capacity": 0.0, 
    "graphicID": 20030, 
    "groupID": 166, 
    "iconID": 1349, 
    "marketGroupID": 617, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17858, 
    "typeName": "Mjolnir XL Torpedo Blueprint", 
    "typeNameID": 76089, 
    "volume": 0.01
  }, 
  "17859": {
    "basePrice": 300000.0, 
    "capacity": 0.0, 
    "description": "XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.\n\nFitted with a graviton pulse generator, this weapon causes massive damage as it overwhelms ships' internal structures, tearing bulkheads and armor plating apart with frightening ease.", 
    "descriptionID": 86840, 
    "graphicID": 20032, 
    "groupID": 476, 
    "iconID": 1346, 
    "marketGroupID": 1193, 
    "mass": 1500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 300.0, 
    "techLevel": 1, 
    "typeID": 17859, 
    "typeName": "Scourge XL Torpedo", 
    "typeNameID": 76071, 
    "volume": 0.3
  }, 
  "17860": {
    "basePrice": 80000000.0, 
    "capacity": 0.0, 
    "groupID": 166, 
    "iconID": 1346, 
    "marketGroupID": 617, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17860, 
    "typeName": "Scourge XL Torpedo Blueprint", 
    "typeNameID": 76090, 
    "volume": 0.01
  }, 
  "17861": {
    "basePrice": 325000.0, 
    "capacity": 0.0, 
    "description": "XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.\n\nPlasma suspended in an electromagnetic field gives this torpedo the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.", 
    "descriptionID": 86839, 
    "graphicID": 20029, 
    "groupID": 476, 
    "iconID": 1347, 
    "marketGroupID": 1193, 
    "mass": 1500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 300.0, 
    "techLevel": 1, 
    "typeID": 17861, 
    "typeName": "Inferno XL Torpedo", 
    "typeNameID": 76070, 
    "volume": 0.3
  }, 
  "17862": {
    "basePrice": 90000000.0, 
    "capacity": 0.0, 
    "groupID": 166, 
    "iconID": 1347, 
    "marketGroupID": 617, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17862, 
    "typeName": "Inferno XL Torpedo Blueprint", 
    "typeNameID": 76091, 
    "volume": 0.01
  }, 
  "17863": {
    "basePrice": 250000.0, 
    "capacity": 0.0, 
    "description": "XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.\n\nNocxium atoms captured in morphite matrices form this missile's devastating payload. A volley of these is able to completely obliterate most everything that floats in space, be it vehicle or structure.", 
    "descriptionID": 86834, 
    "graphicID": 20031, 
    "groupID": 476, 
    "iconID": 1348, 
    "marketGroupID": 1193, 
    "mass": 1500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 300.0, 
    "techLevel": 1, 
    "typeID": 17863, 
    "typeName": "Nova XL Torpedo", 
    "typeNameID": 76065, 
    "volume": 0.3
  }, 
  "17864": {
    "basePrice": 70000000.0, 
    "capacity": 0.0, 
    "groupID": 166, 
    "iconID": 1348, 
    "marketGroupID": 617, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17864, 
    "typeName": "Nova XL Torpedo Blueprint", 
    "typeNameID": 76088, 
    "volume": 0.01
  }, 
  "17865": {
    "basePrice": 420840.0, 
    "capacity": 0.0, 
    "description": "Gneiss is often the first major league ore that up and coming miners graduate to. Finding the more expensive variation of Gneiss, called Iridescent Gneiss, is a major coup for these miners due to its 5% greater mineral yield.\r\n\r\nGneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of <a href=showinfo:36>Mexallon</a> as well as some <a href=showinfo:35>Pyerite</a> and <a href=showinfo:37>Isogen</a>.\r\n\r\nAvailable primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 80804, 
    "groupID": 467, 
    "iconID": 1377, 
    "isDynamicType": false, 
    "marketGroupID": 525, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 17865, 
    "typeName": "Iridescent Gneiss", 
    "typeNameID": 69327, 
    "volume": 5.0
  }, 
  "17866": {
    "basePrice": 439672.0, 
    "capacity": 0.0, 
    "description": "Prismatic Gneiss has a fracturized molecule-structure, which explains its unique appearance. It is the most sought after member of the Gneiss family, as it yields 10% more than common Gneiss.\r\n\r\nGneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of <a href=showinfo:36>Mexallon</a> as well as some <a href=showinfo:35>Pyerite</a> and <a href=showinfo:37>Isogen</a>.\r\n\r\nAvailable primarily in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 80805, 
    "groupID": 467, 
    "iconID": 1377, 
    "isDynamicType": false, 
    "marketGroupID": 525, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 17866, 
    "typeName": "Prismatic Gneiss", 
    "typeNameID": 69328, 
    "volume": 5.0
  }, 
  "17867": {
    "basePrice": 42892.0, 
    "capacity": 0.0, 
    "description": "Silvery Omber was first discovered some fifty years ago in an asteroid belt close to a large moon. The luminescence from the moon made this uncommon cousin of normal Omber seem silvery in appearance, hence the name. It is still considered a lucky find by miners across New Eden due to a roughly 5% improved mineral yield compared to standard omber.\r\n\r\nOmber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of isogen, as well as some tritanium and pyerite. A few trips of mining this and a novice is quick to rise in status.\r\n\r\nAvailable in <color='0xFF00FF00'>0.7</color> security status solar systems or lower.", 
    "descriptionID": 80806, 
    "groupID": 469, 
    "iconID": 1271, 
    "isDynamicType": false, 
    "marketGroupID": 526, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 17867, 
    "typeName": "Silvery Omber", 
    "typeNameID": 69329, 
    "volume": 0.6
  }, 
  "17868": {
    "basePrice": 45020.0, 
    "capacity": 0.0, 
    "description": "Golden Omber spurred one of the largest gold rushes in the early days of space faring, when isogen was the king of minerals. The 10% extra yield it offers over common Omber was all it took to make it the most sought after ore for a few years.\r\n\r\nOmber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of isogen, as well as some tritanium and pyerite. A few trips of mining this and a novice is quick to rise in status.\r\n\r\nAvailable in <color='0xFF00FF00'>0.7</color> security status solar systems or lower.", 
    "descriptionID": 80807, 
    "groupID": 469, 
    "iconID": 1271, 
    "marketGroupID": 526, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "typeID": 17868, 
    "typeName": "Golden Omber", 
    "typeNameID": 69330, 
    "volume": 0.6
  }, 
  "17869": {
    "basePrice": 18251776.0, 
    "capacity": 0.0, 
    "description": "Though it floats through the frigid depths of space, magma mercoxit's striking appearance and sheen gives it the impression of bubbling magma. If this visual treasure wasn't enticing enough, the 5% higher yield certainly attracts admirers.\r\n\r\nMercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary morphite mineral but few other minerals of note.\r\n\r\nAvailable in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 80808, 
    "groupID": 468, 
    "iconID": 2102, 
    "marketGroupID": 530, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "typeID": 17869, 
    "typeName": "Magma Mercoxit", 
    "typeNameID": 69331, 
    "volume": 40.0
  }, 
  "17870": {
    "basePrice": 19103744.0, 
    "capacity": 0.0, 
    "description": "Vitreous mercoxit gleams in the dark, like a siren of myth. Found only in rare clusters in space vitreous mercoxit is very rare, but very valuable, due to its much higher 10% yield.\r\n\r\nMercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary morphite mineral but few other minerals of note.\r\n\r\nAvailable in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.", 
    "descriptionID": 80809, 
    "groupID": 468, 
    "iconID": 2102, 
    "marketGroupID": 530, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "typeID": 17870, 
    "typeName": "Vitreous Mercoxit", 
    "typeNameID": 69332, 
    "volume": 40.0
  }, 
  "17871": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A neural Interface upgrade that boosts the pilot's skill in the operation of remote armor repair systems.\r\n\r\n3% reduced capacitor need for remote armor repair system modules.", 
    "descriptionID": 91523, 
    "groupID": 738, 
    "iconID": 2224, 
    "marketGroupID": 1515, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 17871, 
    "typeName": "Inherent Implants 'Noble' Remote Armor Repair Systems RA-703", 
    "typeNameID": 101359, 
    "volume": 1.0
  }, 
  "17873": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Scans the ore make-up of an asteroid.", 
    "descriptionID": 89178, 
    "groupID": 472, 
    "iconID": 107, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 60.0, 
    "techLevel": 1, 
    "typeID": 17873, 
    "typeName": "System Scanner I", 
    "typeNameID": 98352, 
    "volume": 5.0
  }, 
  "17874": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 478, 
    "iconID": 107, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 17874, 
    "typeName": "System Scanner I Blueprint", 
    "typeNameID": 98353, 
    "volume": 0.01
  }, 
  "17875": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This Angel Station has been refitted with huge XL torpedo batteries and a long range stasis web generators  ", 
    "descriptionID": 83636, 
    "graphicID": 2357, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 6185.0, 
    "soundID": 20191, 
    "typeID": 17875, 
    "typeName": "Sentinel Angel", 
    "typeNameID": 72682, 
    "volume": 1000.0
  }, 
  "17876": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This Sansha Station has been refitted with huge XL torpedo batteries and a long range stasis web generators ", 
    "descriptionID": 80810, 
    "graphicID": 2364, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 8960.0, 
    "soundID": 20188, 
    "typeID": 17876, 
    "typeName": "Sentinel Sansha", 
    "typeNameID": 69333, 
    "volume": 1000.0
  }, 
  "17877": {
    "basePrice": 0.0, 
    "capacity": 1000, 
    "description": "This Serpentis Battlestation has several formidable defensive systems. ", 
    "descriptionID": 83367, 
    "graphicID": 20651, 
    "groupID": 383, 
    "mass": 1000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 8380, 
    "soundID": 20193, 
    "typeID": 17877, 
    "typeName": "Sentinel Serpentis", 
    "typeNameID": 72391, 
    "volume": 1000
  }, 
  "17878": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This Drone station has several formidable defensive systems. ", 
    "descriptionID": 80811, 
    "graphicID": 2565, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3500.0, 
    "typeID": 17878, 
    "typeName": "Sentinel Chimera Strain Mother", 
    "typeNameID": 69334, 
    "volume": 1000.0
  }, 
  "17879": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This Drone station has several formidable defensive systems. ", 
    "descriptionID": 80812, 
    "graphicID": 2430, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3500.0, 
    "typeID": 17879, 
    "typeName": "Sentinel Jormungand Strain Mother", 
    "typeNameID": 69335, 
    "volume": 1000.0
  }, 
  "17880": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This Gallente Battlestation has several formidable defensive systems. ", 
    "descriptionID": 80813, 
    "graphicID": 2430, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 17880, 
    "typeName": "Sentinel Gallente", 
    "typeNameID": 69336, 
    "volume": 1000.0
  }, 
  "17884": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An advanced version of the system scanner. Scans the system for micro gravity wells in an attempt to locate something the ship's gravity capacitor can lock onto and thus warp to. Generally used for finding ships and bases hidden in dead space.", 
    "descriptionID": 89179, 
    "groupID": 472, 
    "iconID": 107, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 60.0, 
    "techLevel": 1, 
    "typeID": 17884, 
    "typeName": "Recon System Scanner", 
    "typeNameID": 98354, 
    "volume": 5.0
  }, 
  "17885": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 478, 
    "iconID": 107, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 17885, 
    "typeName": "Recon System Scanner Blueprint", 
    "typeNameID": 98355, 
    "volume": 0.01
  }, 
  "17887": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Stable O-16 isotopes, crucial for maintenance of Gallente Control Towers.\r\n\r\nMay be obtained by reprocessing the following ice ores:\r\n\r\n<color='0xFF33FFFF'>1.0</color> security status solar system or lower:\r\n<a href=showinfo:16264>Blue Ice</a>\r\n\r\n<color='0xFFFF0000'>0.0</color> security status solar system or lower:\r\n<a href=showinfo:17975>Thick Blue Ice</a>", 
    "descriptionID": 89180, 
    "groupID": 423, 
    "iconID": 2701, 
    "marketGroupID": 1033, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 17887, 
    "typeName": "Oxygen Isotopes", 
    "typeNameID": 98356, 
    "volume": 0.03
  }, 
  "17888": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Nitrogen-14 is a stable, non-radioactive isotope, crucial for maintenance of Caldari Control Towers.\r\n\r\nMay be obtained by reprocessing the following ice ores:\r\n\r\n<color='0xFF33FFFF'>1.0</color> security status solar system or lower:\r\n<a href=showinfo:16265>White Glaze</a>\r\n\r\n<color='0xFFFF0000'>0.0</color> security status solar system or lower:\r\n<a href=showinfo:17976>Pristine White Glaze</a>", 
    "descriptionID": 89181, 
    "groupID": 423, 
    "iconID": 2702, 
    "marketGroupID": 1033, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 17888, 
    "typeName": "Nitrogen Isotopes", 
    "typeNameID": 98357, 
    "volume": 0.03
  }, 
  "17889": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Hydrogen-2, otherwise known as Deuterium. Due to its unique properties the hydrogen-2 isotope is able to very effectively fuse with other atoms. Useful in a variety of nuclear scenarios, and an essential material for the maintenance of Minmatar Control Towers.\r\n\r\nMay be obtained by reprocessing the following ice ores:\r\n\r\n<color='0xFF33FFFF'>1.0</color> security status solar system or lower:\r\n<a href=showinfo:16263>Glacial Mass</a>\r\n\r\n<color='0xFFFF0000'>0.0</color> security status solar system or lower:\r\n<a href=showinfo:17977>Smooth Glacial Mass</a>", 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 17889, 
    "typeName": "Hydrogen Isotopes", 
    "typeNameID": 98358, 
    "volume": 0.03
  }, 
  "17890": {
    "basePrice": 0.0, 
    "capacity": 60.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate", 
    "descriptionID": 85469, 
    "graphicID": 1817, 
    "groupID": 819, 
    "mass": 2500000.0, 
    "portionSize": 1, 
    "published": false, 
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    "typeID": 17890, 
    "typeName": "Serpentis Drugstore Overseer", 
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    "wreckTypeID": 26918
  }, 
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    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This Blood Raider outpost looks as if it could hold some surprises...", 
    "descriptionID": 85470, 
    "graphicID": 2360, 
    "groupID": 494, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
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    "soundID": 20195, 
    "typeID": 17891, 
    "typeName": "Gate Security", 
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    "volume": 100000000.0
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  "17892": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This security passcard is manufactured by the Serpentis Corporation and allows the user to unlock a specific acceleration gate to a storage area. The gate will remain open for a short period of time and the passcard will be rendered useless after uploading the card's data to the gate's activation device.", 
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    "groupID": 474, 
    "iconID": 2038, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 17892, 
    "typeName": "Drugdealer Passcard to Storage Area", 
    "typeNameID": 98359, 
    "volume": 0.1
  }, 
  "17893": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "A small wafer of semiconductor material that forms the base for an integrated circuit. High-Tech Data Chips have more capacity than their lower tech counter-parts.", 
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    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
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    "typeID": 17893, 
    "typeName": "High-Tech Data Chip", 
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  }, 
  "17894": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "A device for sensing recorded data or transmission signals.", 
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    "marketGroupID": 20, 
    "mass": 2500.0, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "High-Tech Scanner", 
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    "volume": 0.01
  }, 
  "17895": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "Tools used in various construction projects, such as ship, module or ground vehicle manufacturing. High-Tech tools are of better quality than the more common prototypes, and are more expensive.", 
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    "groupID": 314, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 17895, 
    "typeName": "High-Tech Manufacturing Tools", 
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    "volume": 0.01
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  "17897": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "These weapons are of superior quality to those normally found on the public market, although more expensive as well.\r\n\r\nThey are implemented with a safety net which prevents them from being used illegally in stations where most types of small arms are prohibited. Therefore many regions do not apply the small arms ban on these weapons.", 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "High-Tech Small Arms", 
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    "volume": 0.01
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  "17898": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "An electronic device that generates and amplifies a carrier wave, modulates it with a meaningful signal derived from speech or other sources, and radiates the resulting signal from an antenna. The High-Tech prototype is almost immune to any type of de-scrambling devices, making the transmission more secure.", 
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    "mass": 0.0, 
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    "published": true, 
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    "typeName": "High-Tech Transmitters", 
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    "portionSize": 1, 
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    "typeName": "Stealth Emitter Array", 
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  "179": {
    "basePrice": 300.0, 
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    "description": "Small Projectile Ammo. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
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    "published": true, 
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    "typeName": "Nuclear S", 
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    "description": "A missile launcher shell modified to fit scanner and recon probes. Can also be used to launch survey probes. Only one probe launcher can be fitted per ship.", 
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    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "Revelling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly.", 
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    "portionSize": 1, 
    "published": false, 
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  "17904": {
    "basePrice": 0.0, 
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    "description": "This securitycard is manufactured by Sansha's Nation and allows the user to unlock a specific acceleration gate to a recuperation camp. The gate will remain open for a short period of time and the securitycard will be rendered useless after uploading the card's data to the gate's activation device.", 
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    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17904, 
    "typeName": "Sansha Outpost Securitycard", 
    "typeNameID": 98364, 
    "volume": 0.1
  }, 
  "17905": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This security passkey is manufactured by the Angel Cartel and allows the user to unlock the acceleration gate to the second Creo-Corp deadspace pocket in the Angel Creo-Corp Mining complex. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.", 
    "descriptionID": 89189, 
    "groupID": 474, 
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    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17905, 
    "typeName": "Creo-Synchronization Pass", 
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    "volume": 0.1
  }, 
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    "capacity": 0.0, 
    "description": "This security passkey is manufactured by the Angel Cartel and allows the user to unlock the acceleration gate to the third Creo-Corp deadspace pocket in the Angel Creo-Corp Mining complex. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.", 
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    "groupID": 474, 
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    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "Factory Gatekey", 
    "typeNameID": 98366, 
    "volume": 0.1
  }, 
  "17907": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cipher unlocks the first acceleration gate in the Angel Military Operations Complex. The gate will remain open for a short period of time and using the cipher will cause it to self-destruct, so use wisely.", 
    "descriptionID": 89191, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17907, 
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    "volume": 0.1
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    "published": false, 
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    "techLevel": 1, 
    "typeID": 17908, 
    "typeName": "QA Cruise Missile", 
    "typeNameID": 69337, 
    "volume": 0.001
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  "17910": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cipher unlocks any of the acceleration gates in the second deadspace pocket in the Angel Military Operations Complex. The gate will remain open for a short period of time and using the cipher will cause it to self-destruct, so use wisely.", 
    "descriptionID": 89192, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 17910, 
    "typeName": "Ruined Stargate Cipher", 
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    "volume": 0.1
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cipher unlocks the third acceleration gate in the Angel Military Operations Complex. The gate will remain open for a short period of time and using the cipher will cause it to self-destruct, so use wisely.", 
    "descriptionID": 89193, 
    "groupID": 474, 
    "iconID": 2038, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 17911, 
    "typeName": "Supply Ship Pass", 
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    "volume": 0.1
  }, 
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    "published": true, 
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    "techLevel": 2, 
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    "published": true, 
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    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is a strangely shaped chaos-logic keycard. It was in the possession of the Overseer in the Angel Military Operations Complex. Upon using it to open the gate from that pocket the cipher will self-destruct and the gate will remain open for a short time.", 
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    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "Tritan's Forked Key", 
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    "volume": 0.1
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    "basePrice": 0.0, 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "Rogue Pirate Grunt", 
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    "certificateTemplate": 152, 
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    "typeName": "Rattlesnake", 
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    "published": true, 
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    "description": "Named after a child-devouring demon of Amarrian legend, the Bhaalgorn is the pride and joy of the Blood Raider cabal. Though it is known to be based on an Armageddon blueprint, the design's origin remains shrouded in mystery. Those of a superstitious persuasion whisper in the dark of eldritch ceremonies and arcane rituals, but for most people, the practical aspect of the matter will more than suffice: you see one of these blood-red horrors looming on the horizon, it's time to make yourself scarce.", 
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    "published": true, 
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    "volume": 0.01
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    "certificateTemplate": 144, 
    "description": "In those of the Empire's regions where naughty children are frightened into submission with tales of the Blood Raiders and their gallery of horrors, the terrible spear of the Ashimmu is known by all as a bringer of things worse than death. This is one of the few things that small children and capsule pilots generally agree upon.", 
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    "published": true, 
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    "description": "The Succubus is one of the most feared frigates ever to harrow the spacelanes and asteroid belts of civilized space, and with good reason: tales abound of its superiority over ships twice or three times its size. Whether you believe this to be fact or rumor, the Succubus will still strike fear in your heart.", 
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    "certificateTemplate": 143, 
    "description": "Mottled, dark red, and shaped like a leech, the Cruor presents a fitting metaphor for the Blood Raiders' philosophy. Designed almost solely to engage in their disturbingly effective tactic of energy draining and stasis webbing, this ship is a cornerstone in any effective Blood Raider fleet - and could play an intriguing role in more standard ones.", 
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    "published": true, 
    "typeID": 17927, 
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    "description": "Little hard data is to be had on the Daredevil's exact origin, but it is believed that Guardian Angel engineers created it to serve as a defensive complement to the Cartel's Dramiel frigate. In both flair and utility it closely resembles its counterpart, but it eschews offensive capabilities in favor of greater defensive potential and stronger armor plating. A tough nut to crack.", 
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    "description": "This cipher unlocks the second acceleration gate in the Pith-Robux Asteroid Mining complex. The gate will remain open for a short period of time and using the cipher will cause it to self-destruct, so use wisely.", 
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    "description": "This security passkey allows access into the core area of Sansha's command relay stations.", 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Command Relay Key", 
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    "description": "Gardan personally distributes keys to the acceleration gate near his Fantasy Complex. These unlock the acceleration gate behind it and the gate will remain open for a short period of time. The access cards are single-use.", 
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    "iconID": 2038, 
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    "portionSize": 1, 
    "published": true, 
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    "description": "Thorak holds on to the passkey to the second deadspace pocket with his dear life. It unlocks the acceleration gate which will remain open for a short period of time. The key has a self-destruct mechanism, activated upon use.", 
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    "description": "This cypher unlocks the acceleration gate in an Angel Prison Complex. The gate will remain open for a short period of time and using the cypher will cause it to self-destruct.", 
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    "groupID": 474, 
    "iconID": 2038, 
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    "portionSize": 1, 
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    "groupID": 474, 
    "iconID": 2038, 
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    "portionSize": 1, 
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    "portionSize": 1, 
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    "portionSize": 1, 
    "published": false, 
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    "volume": 1000.0
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    "description": "The Supply Station Manager perpetually patrols the area.", 
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    "portionSize": 1, 
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    "description": "This large metal bunker is thoroughly infested with rogue drones.", 
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    "mass": 100000.0, 
    "portionSize": 1, 
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    "description": "Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.", 
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    "portionSize": 1, 
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    "description": "Boosts the kinetic resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "portionSize": 1, 
    "published": false, 
    "radius": 220.0, 
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    "portionSize": 1, 
    "published": false, 
    "radius": 220.0, 
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    "description": "Slaves recently released from the clutches of Amarrian slavelords. ", 
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    "portionSize": 1, 
    "published": true, 
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  }, 
  "18036": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Arkonor yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89213, 
    "groupID": 482, 
    "iconID": 2645, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18036, 
    "typeName": "Arkonor Mining Crystal I", 
    "typeNameID": 98419, 
    "volume": 6.0
  }, 
  "18037": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2645, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18037, 
    "typeName": "Arkonor Mining Crystal I Blueprint", 
    "typeNameID": 69372, 
    "volume": 0.01
  }, 
  "18038": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Bistot yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89214, 
    "groupID": 482, 
    "iconID": 2646, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18038, 
    "typeName": "Bistot Mining Crystal I", 
    "typeNameID": 98420, 
    "volume": 6.0
  }, 
  "18039": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2646, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18039, 
    "typeName": "Bistot Mining Crystal I Blueprint", 
    "typeNameID": 69373, 
    "volume": 0.01
  }, 
  "1804": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the explosive resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87245, 
    "groupID": 295, 
    "iconID": 20941, 
    "isDynamicType": false, 
    "marketGroupID": 1690, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 1804, 
    "typeName": "'Basic' Explosive Shield Amplifier", 
    "typeNameID": 76676, 
    "volume": 5.0
  }, 
  "18040": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Crokite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89215, 
    "groupID": 482, 
    "iconID": 2647, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18040, 
    "typeName": "Crokite Mining Crystal I", 
    "typeNameID": 98421, 
    "volume": 6.0
  }, 
  "18041": {
    "basePrice": 700000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2647, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18041, 
    "typeName": "Crokite Mining Crystal I Blueprint", 
    "typeNameID": 69374, 
    "volume": 0.01
  }, 
  "18042": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Dark Ochre yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89216, 
    "groupID": 482, 
    "iconID": 2648, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18042, 
    "typeName": "Dark Ochre Mining Crystal I", 
    "typeNameID": 98422, 
    "volume": 6.0
  }, 
  "18043": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2648, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18043, 
    "typeName": "Dark Ochre Mining Crystal I Blueprint", 
    "typeNameID": 69375, 
    "volume": 0.01
  }, 
  "18044": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Gneiss yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89217, 
    "groupID": 482, 
    "iconID": 2649, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18044, 
    "typeName": "Gneiss Mining Crystal I", 
    "typeNameID": 98423, 
    "volume": 6.0
  }, 
  "18045": {
    "basePrice": 550000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2649, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18045, 
    "typeName": "Gneiss Mining Crystal I Blueprint", 
    "typeNameID": 69376, 
    "volume": 0.01
  }, 
  "18046": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Hedbergite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89218, 
    "groupID": 482, 
    "iconID": 2650, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18046, 
    "typeName": "Hedbergite Mining Crystal I", 
    "typeNameID": 98424, 
    "volume": 6.0
  }, 
  "18047": {
    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2650, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18047, 
    "typeName": "Hedbergite Mining Crystal I Blueprint", 
    "typeNameID": 69377, 
    "volume": 0.01
  }, 
  "18048": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Hemorphite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89219, 
    "groupID": 482, 
    "iconID": 2651, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18048, 
    "typeName": "Hemorphite Mining Crystal I", 
    "typeNameID": 98425, 
    "volume": 6.0
  }, 
  "18049": {
    "basePrice": 450000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2651, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18049, 
    "typeName": "Hemorphite Mining Crystal I Blueprint", 
    "typeNameID": 69378, 
    "volume": 0.01
  }, 
  "18050": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Jaspet yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89220, 
    "groupID": 482, 
    "iconID": 2652, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18050, 
    "typeName": "Jaspet Mining Crystal I", 
    "typeNameID": 98426, 
    "volume": 6.0
  }, 
  "18051": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2652, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18051, 
    "typeName": "Jaspet Mining Crystal I Blueprint", 
    "typeNameID": 69379, 
    "volume": 0.01
  }, 
  "18052": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Kernite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89221, 
    "groupID": 482, 
    "iconID": 2653, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18052, 
    "typeName": "Kernite Mining Crystal I", 
    "typeNameID": 98427, 
    "volume": 6.0
  }, 
  "18053": {
    "basePrice": 350000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2653, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18053, 
    "typeName": "Kernite Mining Crystal I Blueprint", 
    "typeNameID": 69380, 
    "volume": 0.01
  }, 
  "18054": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Mercoxit yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89222, 
    "groupID": 663, 
    "iconID": 2654, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18054, 
    "typeName": "Mercoxit Mining Crystal I", 
    "typeNameID": 98428, 
    "volume": 6.0
  }, 
  "18055": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2654, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18055, 
    "typeName": "Mercoxit Mining Crystal I Blueprint", 
    "typeNameID": 69381, 
    "volume": 0.01
  }, 
  "18056": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Omber yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89223, 
    "groupID": 482, 
    "iconID": 2655, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18056, 
    "typeName": "Omber Mining Crystal I", 
    "typeNameID": 98429, 
    "volume": 6.0
  }, 
  "18057": {
    "basePrice": 300000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2655, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18057, 
    "typeName": "Omber Mining Crystal I Blueprint", 
    "typeNameID": 69382, 
    "volume": 0.01
  }, 
  "18058": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Plagioclase yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89224, 
    "groupID": 482, 
    "iconID": 2656, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18058, 
    "typeName": "Plagioclase Mining Crystal I", 
    "typeNameID": 98430, 
    "volume": 6.0
  }, 
  "18059": {
    "basePrice": 250000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2656, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18059, 
    "typeName": "Plagioclase Mining Crystal I Blueprint", 
    "typeNameID": 69383, 
    "volume": 0.01
  }, 
  "18060": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Pyroxeres yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89225, 
    "groupID": 482, 
    "iconID": 2657, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18060, 
    "typeName": "Pyroxeres Mining Crystal I", 
    "typeNameID": 98431, 
    "volume": 6.0
  }, 
  "18061": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2657, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18061, 
    "typeName": "Pyroxeres Mining Crystal I Blueprint", 
    "typeNameID": 69384, 
    "volume": 0.01
  }, 
  "18062": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Scordite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89226, 
    "groupID": 482, 
    "iconID": 2658, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18062, 
    "typeName": "Scordite Mining Crystal I", 
    "typeNameID": 98432, 
    "volume": 6.0
  }, 
  "18063": {
    "basePrice": 150000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2658, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18063, 
    "typeName": "Scordite Mining Crystal I Blueprint", 
    "typeNameID": 69385, 
    "volume": 0.01
  }, 
  "18064": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Spodumain yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89227, 
    "groupID": 482, 
    "iconID": 2659, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18064, 
    "typeName": "Spodumain Mining Crystal I", 
    "typeNameID": 98433, 
    "volume": 6.0
  }, 
  "18065": {
    "basePrice": 650000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2659, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18065, 
    "typeName": "Spodumain Mining Crystal I Blueprint", 
    "typeNameID": 69386, 
    "volume": 0.01
  }, 
  "18066": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Veldspar yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89228, 
    "groupID": 482, 
    "iconID": 2660, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 18066, 
    "typeName": "Veldspar Mining Crystal I", 
    "typeNameID": 98434, 
    "volume": 6.0
  }, 
  "18067": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2660, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18067, 
    "typeName": "Veldspar Mining Crystal I Blueprint", 
    "typeNameID": 69387, 
    "volume": 0.01
  }, 
  "18068": {
    "basePrice": 0.0, 
    "capacity": 10.0, 
    "description": "The modulated deep core miner is a technological marvel that combines the capacities of the commonly used Miner II with that of the deep core mining laser. Using a modular mining crystal system, it can be altered on the fly for maximum efficiency.\r\n\r\nIt's important to remember, however, that without the proper crystals this unit is only marginally useful for mining mercoxit, and highly inefficient for most anything else.\r\n    ", 
    "descriptionID": 95193, 
    "graphicID": 11265, 
    "groupID": 483, 
    "iconID": 2101, 
    "marketGroupID": 1039, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 25.0, 
    "techLevel": 2, 
    "typeID": 18068, 
    "typeName": "Modulated Deep Core Miner II", 
    "typeNameID": 106782, 
    "variationParentTypeID": 12108, 
    "volume": 5.0
  }, 
  "18069": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 134, 
    "iconID": 2101, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18069, 
    "typeName": "Modulated Deep Core Miner II Blueprint", 
    "typeNameID": 69388, 
    "volume": 0.01
  }, 
  "18070": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High", 
    "descriptionID": 84555, 
    "graphicID": 1224, 
    "groupID": 805, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 18070, 
    "typeName": "Strain Splinter Alvi", 
    "typeNameID": 73704, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "18071": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High", 
    "descriptionID": 84556, 
    "graphicID": 1224, 
    "groupID": 805, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 18071, 
    "typeName": "Strain Render Alvi", 
    "typeNameID": 73705, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "18072": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High", 
    "descriptionID": 84557, 
    "graphicID": 1224, 
    "groupID": 805, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 18072, 
    "typeName": "Strain Decimator Alvi", 
    "typeNameID": 73706, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "18073": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high", 
    "descriptionID": 84679, 
    "graphicID": 1223, 
    "groupID": 801, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 18073, 
    "typeName": "Defeater Alvatis", 
    "typeNameID": 73828, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "18074": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high", 
    "descriptionID": 84678, 
    "graphicID": 1223, 
    "groupID": 801, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 18074, 
    "typeName": "Crippler Alvatis", 
    "typeNameID": 73827, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "18075": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high", 
    "descriptionID": 84683, 
    "graphicID": 1223, 
    "groupID": 801, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 18075, 
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    "basePrice": 800.0, 
    "capacity": 0.0, 
    "description": "Small Projectile Ammo. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86850, 
    "graphicID": 1289, 
    "groupID": 83, 
    "iconID": 1289, 
    "marketGroupID": 113, 
    "mass": 0.01, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 184, 
    "typeName": "Phased Plasma S", 
    "typeNameID": 76085, 
    "volume": 0.0025
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  "185": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Small projectile Ammo. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86603, 
    "graphicID": 1286, 
    "groupID": 83, 
    "iconID": 1286, 
    "marketGroupID": 113, 
    "mass": 0.01, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 185, 
    "typeName": "EMP S", 
    "typeNameID": 75804, 
    "volume": 0.0025
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  "1855": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Scans the target ship and provides a tactical analysis of its capabilities. The further it goes beyond scan range, the more inaccurate its results will be.", 
    "descriptionID": 87247, 
    "groupID": 48, 
    "iconID": 107, 
    "marketGroupID": 713, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
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    "published": true, 
    "techLevel": 2, 
    "typeID": 1855, 
    "typeName": "Ship Scanner II", 
    "typeNameID": 76679, 
    "variationParentTypeID": 443, 
    "volume": 5.0
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  "1856": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "groupID": 128, 
    "iconID": 107, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 1856, 
    "typeName": "Ship Scanner II Blueprint", 
    "typeNameID": 76680, 
    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
    "descriptionID": 84566, 
    "graphicID": 1219, 
    "groupID": 805, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 18564, 
    "typeName": "Hunter Alvi", 
    "typeNameID": 73715, 
    "volume": 60.0, 
    "wreckTypeID": 26591
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  "18565": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly.", 
    "descriptionID": 85479, 
    "graphicID": 2157, 
    "groupID": 821, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20903, 
    "typeID": 18565, 
    "typeName": "Serpentis Executive Officer", 
    "typeNameID": 74647, 
    "volume": 1140000.0, 
    "wreckTypeID": 26920
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  "18566": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This security code is one half of what is needed to enter the Serpentis Fleet HQ. The gate will remain open for a short period of time after the code will be used. After usage, the gate security system automatically creates a new password, rendering this code useless.", 
    "descriptionID": 89300, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18566, 
    "typeName": "Shipyard Code Part (One half)", 
    "typeNameID": 98506, 
    "volume": 0.1
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  "18567": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Large construction tasks can be undertaken at this shipyard.", 
    "descriptionID": 83666, 
    "graphicID": 2625, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1913.0, 
    "soundID": 20195, 
    "typeID": 18567, 
    "typeName": "Shipyard", 
    "typeNameID": 72718, 
    "volume": 100000000.0
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  "18568": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This industrial structure serves as a platform for warehouses and the sorting of cargo containers.", 
    "descriptionID": 80840, 
    "graphicID": 2625, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1857.0, 
    "soundID": 20195, 
    "typeID": 18568, 
    "typeName": "Dark Shipyard", 
    "typeNameID": 69389, 
    "volume": 100000000.0
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  "18569": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This industrial structure serves as a platform for warehouses and the sorting of cargo containers.", 
    "descriptionID": 83669, 
    "graphicID": 2625, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1913.0, 
    "soundID": 20195, 
    "typeID": 18569, 
    "typeName": "Dirty Shipyard", 
    "typeNameID": 72722, 
    "volume": 100000000.0
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  "18573": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "Rogue Mercenaries always work for the highest bidder.  Their ships and equipment varies, as they use whatever is available at the time.  Threat level: Deadly", 
    "descriptionID": 80841, 
    "graphicID": 337, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 187.0, 
    "soundID": 31, 
    "typeID": 18573, 
    "typeName": "Rogue Mercenary Thorn", 
    "typeNameID": 69390, 
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    "wreckTypeID": 26934
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  "18574": {
    "basePrice": 0.0, 
    "capacity": 220.0, 
    "description": "This is a fighter working for 'The Seven', a vast criminal network which operates from a host of secret pirate strongholds strewn across the known universe. Threat level: Moderate", 
    "descriptionID": 80842, 
    "graphicID": 345, 
    "groupID": 818, 
    "mass": 1740000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 36.0, 
    "typeID": 18574, 
    "typeName": "Seven Grunt", 
    "typeNameID": 69391, 
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    "wreckTypeID": 26935
  }, 
  "18575": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter working for 'The Seven', a vast criminal network which operates from a host of secret pirate strongholds strewn across the known universe. Threat level: High", 
    "descriptionID": 80843, 
    "graphicID": 339, 
    "groupID": 818, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 43.6, 
    "typeID": 18575, 
    "typeName": "Seven Death Dealer", 
    "typeNameID": 69392, 
    "volume": 19100.0, 
    "wreckTypeID": 26935
  }, 
  "18576": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "This is a fighter working for 'The Seven', a vast criminal network which operates from a host of secret pirate strongholds strewn across the known universe. Threat level: Very high", 
    "descriptionID": 80844, 
    "graphicID": 339, 
    "groupID": 818, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 43.6, 
    "typeID": 18576, 
    "typeName": "Seven Deathguard", 
    "typeNameID": 69393, 
    "volume": 19100.0, 
    "wreckTypeID": 26935
  }, 
  "18577": {
    "basePrice": 0.0, 
    "capacity": 1400.0, 
    "description": "This is a fighter working for 'The Seven', a vast criminal network which operates from a host of secret pirate strongholds strewn across the known universe. Threat level: Deadly", 
    "descriptionID": 80845, 
    "graphicID": 337, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 187.0, 
    "soundID": 31, 
    "typeID": 18577, 
    "typeName": "Seven Thug", 
    "typeNameID": 69394, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "18578": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter working for 'The Seven', a vast criminal network which operates from a host of secret pirate strongholds strewn across the known universe. Threat level: Deadly", 
    "descriptionID": 80846, 
    "graphicID": 337, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 187.0, 
    "soundID": 31, 
    "typeID": 18578, 
    "typeName": "Seven Assassin", 
    "typeNameID": 69395, 
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    "wreckTypeID": 26934
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  "18579": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter working for Zazzmatazz, an influential rogue pirate leader who controls a vast amount of secret pirate strongholds strewn across the known universe.  Bodyguards serve to protect Zazzmatazz and his highest ranking henchmen, especially the members of the inner leadership, going under the name of \"The Seven\". Threat level: Deadly", 
    "descriptionID": 80847, 
    "graphicID": 337, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 187.0, 
    "soundID": 31, 
    "typeID": 18579, 
    "typeName": "Seven Bodyguard", 
    "typeNameID": 69396, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "18580": {
    "basePrice": 125000000.0, 
    "capacity": 0.0, 
    "description": "Ability to organize and manage ultra large-scale market operations. Each level raises the limit of active orders by 32.", 
    "descriptionID": 89302, 
    "groupID": 274, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 378, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 18580, 
    "typeName": "Tycoon", 
    "typeNameID": 98508, 
    "volume": 0.01
  }, 
  "18581": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 89303, 
    "groupID": 409, 
    "iconID": 2040, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18581, 
    "typeName": "Zazzmatazz's Bodyguard Insignia", 
    "typeNameID": 98509, 
    "volume": 0.1
  }, 
  "18582": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This reinforced container revolves silently in space, and is guarded by somewhat stronger ships than what you've seen patrolling the enormous cargo rigs around it.", 
    "descriptionID": 85480, 
    "graphicID": 1176, 
    "groupID": 496, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "soundID": 31, 
    "typeID": 18582, 
    "typeName": "Storage Taxes", 
    "typeNameID": 74648, 
    "volume": 10500.0
  }, 
  "18583": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Often given as a wedding gift.", 
    "descriptionID": 89304, 
    "groupID": 314, 
    "iconID": 2209, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18583, 
    "typeName": "Ornamental Necklace", 
    "typeNameID": 98510, 
    "volume": 0.1
  }, 
  "18584": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly.", 
    "descriptionID": 85481, 
    "graphicID": 1824, 
    "groupID": 820, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20904, 
    "typeID": 18584, 
    "typeName": "Intoxicated Commander", 
    "typeNameID": 74649, 
    "volume": 101000.0, 
    "wreckTypeID": 26919
  }, 
  "18585": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This pass is handed out to Guristas operatives that have earned a special treatment in their reinvigoration camp. The gate will remain open for a short period of time and the accesscard will be rendered useless after uploading the card's data to the gate's activation device.", 
    "descriptionID": 89305, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18585, 
    "typeName": "Weekend Pass for Sin Boulevard", 
    "typeNameID": 98511, 
    "volume": 0.1
  }, 
  "18586": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Testing Module Used to speed up POS online time.", 
    "descriptionID": 80848, 
    "graphicID": 2613, 
    "groupID": 480, 
    "mass": 100000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 629.0, 
    "typeID": 18586, 
    "typeName": "BH Structure Anchoring Array", 
    "typeNameID": 69397, 
    "volume": 4000.0
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  "18588": {
    "basePrice": 23442.0, 
    "capacity": 0.0, 
    "description": "The deep-space probe uses directional measurements of the red shifting of scan signatures due to space-time expansion to give very coarse scanning of objects up to interstellar ranges. You only need one such probe for analysis, and it scans everything within 1000AU.", 
    "descriptionID": 83222, 
    "groupID": 972, 
    "iconID": 2222, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 18588, 
    "typeName": "Observator Deep Space Probe I", 
    "typeNameID": 72246, 
    "volume": 0.125
  }, 
  "18590": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Arkonor yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89306, 
    "groupID": 482, 
    "iconID": 2645, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18590, 
    "typeName": "Arkonor Mining Crystal II", 
    "typeNameID": 98512, 
    "variationParentTypeID": 18036, 
    "volume": 10.0
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  "18591": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2645, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18591, 
    "typeName": "Arkonor Mining Crystal II Blueprint", 
    "typeNameID": 69398, 
    "volume": 0.01
  }, 
  "18592": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Bistot yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89307, 
    "groupID": 482, 
    "iconID": 2646, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18592, 
    "typeName": "Bistot Mining Crystal II", 
    "typeNameID": 98513, 
    "variationParentTypeID": 18038, 
    "volume": 10.0
  }, 
  "18593": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2646, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18593, 
    "typeName": "Bistot Mining Crystal II Blueprint", 
    "typeNameID": 69399, 
    "volume": 0.01
  }, 
  "18594": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Crokite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89308, 
    "groupID": 482, 
    "iconID": 2647, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18594, 
    "typeName": "Crokite Mining Crystal II", 
    "typeNameID": 98514, 
    "variationParentTypeID": 18040, 
    "volume": 10.0
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  "18595": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2647, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18595, 
    "typeName": "Crokite Mining Crystal II Blueprint", 
    "typeNameID": 69400, 
    "volume": 0.01
  }, 
  "18596": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Dark Ochre yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89309, 
    "groupID": 482, 
    "iconID": 2648, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18596, 
    "typeName": "Dark Ochre Mining Crystal II", 
    "typeNameID": 98515, 
    "variationParentTypeID": 18042, 
    "volume": 10.0
  }, 
  "18597": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2648, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18597, 
    "typeName": "Dark Ochre Mining Crystal II Blueprint", 
    "typeNameID": 69401, 
    "volume": 0.01
  }, 
  "18598": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Gneiss yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89310, 
    "groupID": 482, 
    "iconID": 2649, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18598, 
    "typeName": "Gneiss Mining Crystal II", 
    "typeNameID": 98516, 
    "variationParentTypeID": 18044, 
    "volume": 10.0
  }, 
  "18599": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2649, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18599, 
    "typeName": "Gneiss Mining Crystal II Blueprint", 
    "typeNameID": 69402, 
    "volume": 0.01
  }, 
  "186": {
    "basePrice": 800.0, 
    "capacity": 0.0, 
    "description": "Medium Projectile Ammo. This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 86621, 
    "graphicID": 1292, 
    "groupID": 83, 
    "iconID": 1292, 
    "marketGroupID": 112, 
    "mass": 0.05, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 186, 
    "typeName": "Carbonized Lead M", 
    "typeNameID": 75822, 
    "volume": 0.0125
  }, 
  "18600": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Hedbergite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89311, 
    "groupID": 482, 
    "iconID": 2650, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18600, 
    "typeName": "Hedbergite Mining Crystal II", 
    "typeNameID": 98517, 
    "variationParentTypeID": 18046, 
    "volume": 10.0
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  "18601": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2650, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18601, 
    "typeName": "Hedbergite Mining Crystal II Blueprint", 
    "typeNameID": 69403, 
    "volume": 0.01
  }, 
  "18602": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Hemorphite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89312, 
    "groupID": 482, 
    "iconID": 2651, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18602, 
    "typeName": "Hemorphite Mining Crystal II", 
    "typeNameID": 98518, 
    "variationParentTypeID": 18048, 
    "volume": 10.0
  }, 
  "18603": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2651, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18603, 
    "typeName": "Hemorphite Mining Crystal II Blueprint", 
    "typeNameID": 69404, 
    "volume": 0.01
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  "18604": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Jaspet yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89313, 
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    "iconID": 2652, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18604, 
    "typeName": "Jaspet Mining Crystal II", 
    "typeNameID": 98519, 
    "variationParentTypeID": 18050, 
    "volume": 10.0
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  "18605": {
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    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2652, 
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    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18605, 
    "typeName": "Jaspet Mining Crystal II Blueprint", 
    "typeNameID": 69405, 
    "volume": 0.01
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  "18606": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Kernite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89314, 
    "groupID": 482, 
    "iconID": 2653, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
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    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18606, 
    "typeName": "Kernite Mining Crystal II", 
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    "volume": 10.0
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  "18607": {
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    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2653, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18607, 
    "typeName": "Kernite Mining Crystal II Blueprint", 
    "typeNameID": 69406, 
    "volume": 0.01
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  "18608": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Mercoxit yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89315, 
    "groupID": 663, 
    "iconID": 2654, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18608, 
    "typeName": "Mercoxit Mining Crystal II", 
    "typeNameID": 98521, 
    "variationParentTypeID": 18054, 
    "volume": 10.0
  }, 
  "18609": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2654, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18609, 
    "typeName": "Mercoxit Mining Crystal II Blueprint", 
    "typeNameID": 69407, 
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  "18610": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Omber yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89316, 
    "groupID": 482, 
    "iconID": 2655, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18610, 
    "typeName": "Omber Mining Crystal II", 
    "typeNameID": 98522, 
    "variationParentTypeID": 18056, 
    "volume": 10.0
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  "18611": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2655, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18611, 
    "typeName": "Omber Mining Crystal II Blueprint", 
    "typeNameID": 69408, 
    "volume": 0.01
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  "18612": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Plagioclase yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89317, 
    "groupID": 482, 
    "iconID": 2656, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18612, 
    "typeName": "Plagioclase Mining Crystal II", 
    "typeNameID": 98523, 
    "variationParentTypeID": 18058, 
    "volume": 10.0
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  "18613": {
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    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2656, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18613, 
    "typeName": "Plagioclase Mining Crystal II Blueprint", 
    "typeNameID": 69409, 
    "volume": 0.01
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  "18614": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Pyroxeres yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89318, 
    "groupID": 482, 
    "iconID": 2657, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18614, 
    "typeName": "Pyroxeres Mining Crystal II", 
    "typeNameID": 98524, 
    "variationParentTypeID": 18060, 
    "volume": 10.0
  }, 
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    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2657, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18615, 
    "typeName": "Pyroxeres Mining Crystal II Blueprint", 
    "typeNameID": 69410, 
    "volume": 0.01
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  "18616": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Scordite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89319, 
    "groupID": 482, 
    "iconID": 2658, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18616, 
    "typeName": "Scordite Mining Crystal II", 
    "typeNameID": 98525, 
    "variationParentTypeID": 18062, 
    "volume": 10.0
  }, 
  "18617": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2658, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18617, 
    "typeName": "Scordite Mining Crystal II Blueprint", 
    "typeNameID": 69411, 
    "volume": 0.01
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  "18618": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Veldspar yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 91892, 
    "groupID": 482, 
    "iconID": 2660, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18618, 
    "typeName": "Veldspar Mining Crystal II", 
    "typeNameID": 101857, 
    "variationParentTypeID": 18066, 
    "volume": 10.0
  }, 
  "18619": {
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    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2660, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18619, 
    "typeName": "Veldspar Mining Crystal II Blueprint", 
    "typeNameID": 69412, 
    "volume": 0.01
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  "18624": {
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    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Spodumain yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 89320, 
    "groupID": 482, 
    "iconID": 2659, 
    "marketGroupID": 593, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18624, 
    "typeName": "Spodumain Mining Crystal II", 
    "typeNameID": 98526, 
    "variationParentTypeID": 18064, 
    "volume": 10.0
  }, 
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    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 727, 
    "iconID": 2659, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 18625, 
    "typeName": "Spodumain Mining Crystal II Blueprint", 
    "typeNameID": 69413, 
    "volume": 0.01
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  "18626": {
    "basePrice": 49688.0, 
    "capacity": 0.0, 
    "description": "The moon survey probe is launched in the direction of a nearby moon where it will eventually land and broadcast back atmospheric and soil analysis data.\r\n\r\nThe Quest is a cheap compact system that requires little in the way of skill to operate. However, it is extremely slow and can take up to 20 minutes to gather reliable survey data. ", 
    "descriptionID": 84261, 
    "graphicID": 20064, 
    "groupID": 492, 
    "iconID": 2663, 
    "marketGroupID": 1200, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 30.0, 
    "techLevel": 1, 
    "typeID": 18626, 
    "typeName": "Quest Survey Probe I", 
    "typeNameID": 73338, 
    "volume": 5.0
  }, 
  "18628": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The drone-built container drifts silently amongst the stars, giving no hint to what treasures it may hide.", 
    "descriptionID": 85482, 
    "graphicID": 2398, 
    "groupID": 496, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 63.0, 
    "soundID": 31, 
    "typeID": 18628, 
    "typeName": "Scratched Cask", 
    "typeNameID": 74650, 
    "volume": 27500.0
  }, 
  "18629": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The drone-built container drifts silently amongst the stars, giving no hint to what treasures it may hide.", 
    "descriptionID": 85483, 
    "graphicID": 2398, 
    "groupID": 496, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 63.0, 
    "soundID": 31, 
    "typeID": 18629, 
    "typeName": "Assembled Container", 
    "typeNameID": 74651, 
    "volume": 27500.0
  }, 
  "18630": {
    "basePrice": 0.0, 
    "capacity": 1000, 
    "description": "This Serpentis Battlestation has several formidable defensive systems. ", 
    "descriptionID": 86239, 
    "graphicID": 20651, 
    "groupID": 495, 
    "mass": 1000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 8380, 
    "soundID": 20193, 
    "typeID": 18630, 
    "typeName": "Serpentis Fleet Stronghold", 
    "typeNameID": 75407, 
    "volume": 1000
  }, 
  "18631": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This Angel Station has been refitted with huge XL torpedo batteries and a long range stasis web generators  ", 
    "descriptionID": 86285, 
    "graphicID": 2357, 
    "groupID": 495, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 6185.0, 
    "soundID": 20191, 
    "typeID": 18631, 
    "typeName": "Angel Retention Facility", 
    "typeNameID": 75453, 
    "volume": 1000.0
  }, 
  "18632": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This huge radio telescope contains fragile but advanced sensory equipment. A structure such as this has enormous capabilities in crunching survey data from nearby systems and constellations.", 
    "descriptionID": 86323, 
    "graphicID": 2505, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2636.0, 
    "soundID": 20179, 
    "typeID": 18632, 
    "typeName": "Radiating Telescope", 
    "typeNameID": 75492, 
    "volume": 100000000.0
  }, 
  "18633": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Containing an inner habitation core surrounded by an outer shell filled with a curious fluid, the purpose of which remains unclear, this outpost is no doubt the brain-child of some nameless True Slave engineer.", 
    "descriptionID": 85484, 
    "graphicID": 2363, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1239.0, 
    "soundID": 20199, 
    "typeID": 18633, 
    "typeName": "Sansha Outpost Administration Building", 
    "typeNameID": 74652, 
    "volume": 100000000.0
  }, 
  "18634": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "A small bunker, there for accommodation and increased mobility of troops and other personnel. ", 
    "descriptionID": 86314, 
    "graphicID": 2496, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 738.0, 
    "soundID": 20200, 
    "typeID": 18634, 
    "typeName": "Serpentis Narcotics Storage", 
    "typeNameID": 75483, 
    "volume": 100000000.0
  }, 
  "18635": {
    "basePrice": 76080.0, 
    "capacity": 0.0, 
    "description": "The moon survey probe is launched in the direction of a nearby moon where it will eventually land and broadcast back atmospheric and soil analysis data.\r\n\r\nThe Discovery is the standard probe used by most moon mining operations. It is fairly fast - completing its survey in about 5 minutes - but that benefit is offset by its rather considerable bulk.", 
    "descriptionID": 95222, 
    "graphicID": 20064, 
    "groupID": 492, 
    "iconID": 2663, 
    "marketGroupID": 1200, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 30.0, 
    "techLevel": 1, 
    "typeID": 18635, 
    "typeName": "Discovery Survey Probe I", 
    "typeNameID": 106812, 
    "variationParentTypeID": 18626, 
    "volume": 10.0
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  "18637": {
    "basePrice": 107784.0, 
    "capacity": 0.0, 
    "description": "The moon survey probe is launched in the direction of a nearby moon where it will eventually land and broadcast back atmospheric and soil analysis data.\r\n\r\nThe Gaze system is a extremely fast survey system that can reliably scan a moon in under 2.5 minutes. However, it requires considerable skill to use.\r\n", 
    "descriptionID": 95054, 
    "graphicID": 20064, 
    "groupID": 492, 
    "iconID": 2663, 
    "marketGroupID": 1200, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 30.0, 
    "techLevel": 1, 
    "typeID": 18637, 
    "typeName": "Gaze Survey Probe I", 
    "typeNameID": 106634, 
    "variationParentTypeID": 18626, 
    "volume": 5.0
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  "18639": {
    "basePrice": 6000, 
    "capacity": 8, 
    "description": "Launcher for <a href=showinfo:30013>Core Scanner Probes</a> and <a href=showinfo:30028>Combat Scanner Probes</a>.\r\n\r\n<a href=showinfo:30013>Core Scanner Probes</a> are used to scan down Cosmic Signatures in space.\r\n<a href=showinfo:30028>Combat Scanner Probes</a> are used to scan down Cosmic Signatures, starships, structures and drones.\r\n\r\nNote: Only one scan probe launcher can be fitted per ship.", 
    "descriptionID": 91321, 
    "groupID": 481, 
    "iconID": 2677, 
    "marketGroupID": 712, 
    "mass": 0.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18639, 
    "typeName": "Expanded Probe Launcher I", 
    "typeNameID": 101135, 
    "volume": 5
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  "18640": {
    "basePrice": 60000.0, 
    "capacity": 0.0, 
    "groupID": 918, 
    "iconID": 2677, 
    "marketGroupID": 1198, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18640, 
    "typeName": "Expanded Probe Launcher I Blueprint", 
    "typeNameID": 73320, 
    "volume": 0.01
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  "18641": {
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    "capacity": 235.0, 
    "description": "Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly.", 
    "descriptionID": 85485, 
    "graphicID": 1824, 
    "groupID": 820, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20904, 
    "typeID": 18641, 
    "typeName": "Guristas Harlot Procurer", 
    "typeNameID": 74653, 
    "volume": 101000.0, 
    "wreckTypeID": 26919
  }, 
  "18642": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module does not exist.", 
    "descriptionID": 80849, 
    "graphicID": 2033, 
    "groupID": 353, 
    "iconID": 112, 
    "mass": 100.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 18642, 
    "typeName": "QA Smartbomb", 
    "typeNameID": 69417, 
    "volume": 1.0
  }, 
  "18644": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This passcard is handed out to Guristas operatives that have earned access to the gambler's paradise in the guristas reinvigoration camp. The gate will remain open for a short period of time and the card will be rendered useless after uploading the card's data to the gate's activation device.", 
    "descriptionID": 89321, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18644, 
    "typeName": "High Roller's Passcard", 
    "typeNameID": 98527, 
    "volume": 0.1
  }, 
  "18645": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "To escape the jurisdiction of those who would curb their entertainments, full-contact fight promoters and unlicensed, duel-to-the-death Clash Masters have taken to setting up these deep-space arenas for their brutal games to take place in.  A hive of scum and villainy -- or, alternatively, a wonderland of sport and blood-stained jollity.", 
    "descriptionID": 86304, 
    "graphicID": 2513, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2495.0, 
    "soundID": 20195, 
    "typeID": 18645, 
    "typeName": "Captive Fighting Arena", 
    "typeNameID": 75473, 
    "volume": 100000000.0
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  "18654": {
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    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 89322, 
    "groupID": 409, 
    "iconID": 2040, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 18654, 
    "typeName": "Olufami's Insignia", 
    "typeNameID": 98528, 
    "volume": 0.1
  }, 
  "18655": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.\r\n\r\nThis is a DNA sample taken from a member of the infamous pirate gang 'The Seven', who goes by the name of Olufami.", 
    "descriptionID": 89323, 
    "groupID": 314, 
    "iconID": 2302, 
    "marketGroupID": 752, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18655, 
    "typeName": "Olufami's DNA", 
    "typeNameID": 98529, 
    "volume": 0.1
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  "18656": {
    "basePrice": 0.0, 
    "capacity": 465.0, 
    "description": "Legendary Commander of the Khanid forces, Duke Shimon Jaen is feared amongst both his enemies and his allies.  He is known to be a ruthless leader and military genius, highly revered among his royal compatriots.  His other recognizable traits are his deep hatred of the Amarr Empire and his contempt for those who are not part of the royal family.", 
    "descriptionID": 80854, 
    "graphicID": 1856, 
    "groupID": 817, 
    "mass": 12250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 91.59, 
    "soundID": 31, 
    "typeID": 18656, 
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    "typeNameID": 69422, 
    "volume": 115000.0, 
    "wreckTypeID": 26934
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  "18657": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 89324, 
    "groupID": 409, 
    "iconID": 2040, 
    "marketGroupID": 737, 
    "mass": 0.1, 
    "portionSize": 1, 
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    "raceID": 1, 
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    "typeNameID": 98530, 
    "volume": 0.1
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  "18658": {
    "basePrice": 161280, 
    "capacity": 0.0, 
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    "descriptionID": 89325, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
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    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18658, 
    "typeName": "Gistii C-Type 1MN Afterburner", 
    "typeNameID": 98531, 
    "variationParentTypeID": 439, 
    "volume": 5
  }, 
  "18660": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 89326, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18660, 
    "typeName": "Gistum C-Type 10MN Afterburner", 
    "typeNameID": 98532, 
    "variationParentTypeID": 12056, 
    "volume": 5
  }, 
  "18662": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 89327, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18662, 
    "typeName": "Gist C-Type 100MN Afterburner", 
    "typeNameID": 98533, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "18664": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 89328, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18664, 
    "typeName": "Gistii B-Type 1MN Afterburner", 
    "typeNameID": 98534, 
    "variationParentTypeID": 439, 
    "volume": 5
  }, 
  "18666": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 89329, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18666, 
    "typeName": "Gistum B-Type 10MN Afterburner", 
    "typeNameID": 98535, 
    "variationParentTypeID": 12056, 
    "volume": 5
  }, 
  "18668": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 89330, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18668, 
    "typeName": "Gist B-Type 100MN Afterburner", 
    "typeNameID": 98536, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "18670": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 89331, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18670, 
    "typeName": "Gistii A-Type 1MN Afterburner", 
    "typeNameID": 98537, 
    "variationParentTypeID": 439, 
    "volume": 5
  }, 
  "18672": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 89332, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18672, 
    "typeName": "Gistum A-Type 10MN Afterburner", 
    "typeNameID": 98538, 
    "variationParentTypeID": 12056, 
    "volume": 5
  }, 
  "18674": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 89333, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18674, 
    "typeName": "Gist A-Type 100MN Afterburner", 
    "typeNameID": 98539, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "18676": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 89334, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18676, 
    "typeName": "Gist X-Type 100MN Afterburner", 
    "typeNameID": 98540, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "18678": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Revelling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly.", 
    "descriptionID": 80855, 
    "graphicID": 2295, 
    "groupID": 816, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 500.0, 
    "typeID": 18678, 
    "typeName": "Zelfarios Kashnostramus", 
    "typeNameID": 69423, 
    "volume": 100100.0, 
    "wreckTypeID": 26933
  }, 
  "18679": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This diamond tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89335, 
    "groupID": 370, 
    "iconID": 2334, 
    "marketGroupID": 750, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 18679, 
    "typeName": "Zelfarios Kashnostramus's Tag", 
    "typeNameID": 98541, 
    "volume": 0.1
  }, 
  "18680": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 89336, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18680, 
    "typeName": "Coreli C-Type 1MN Afterburner", 
    "typeNameID": 98542, 
    "variationParentTypeID": 439, 
    "volume": 5
  }, 
  "18682": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 89337, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18682, 
    "typeName": "Corelum C-Type 10MN Afterburner", 
    "typeNameID": 98543, 
    "variationParentTypeID": 12056, 
    "volume": 5
  }, 
  "18684": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 89338, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18684, 
    "typeName": "Core C-Type 100MN Afterburner", 
    "typeNameID": 98544, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "18686": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 89339, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18686, 
    "typeName": "Coreli B-Type 1MN Afterburner", 
    "typeNameID": 98545, 
    "variationParentTypeID": 439, 
    "volume": 5
  }, 
  "18688": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 89340, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18688, 
    "typeName": "Corelum B-Type 10MN Afterburner", 
    "typeNameID": 98546, 
    "variationParentTypeID": 12056, 
    "volume": 5
  }, 
  "18690": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 89341, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18690, 
    "typeName": "Core B-Type 100MN Afterburner", 
    "typeNameID": 98547, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "18692": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 89342, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18692, 
    "typeName": "Coreli A-Type 1MN Afterburner", 
    "typeNameID": 98548, 
    "variationParentTypeID": 439, 
    "volume": 5
  }, 
  "18694": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 89343, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18694, 
    "typeName": "Corelum A-Type 10MN Afterburner", 
    "typeNameID": 98549, 
    "variationParentTypeID": 12056, 
    "volume": 5
  }, 
  "18696": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 89344, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18696, 
    "typeName": "Core A-Type 100MN Afterburner", 
    "typeNameID": 98550, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "18698": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 89345, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 18698, 
    "typeName": "Core X-Type 100MN Afterburner", 
    "typeNameID": 98551, 
    "variationParentTypeID": 12066, 
    "volume": 5
  }, 
  "187": {
    "basePrice": 1200.0, 
    "capacity": 0.0, 
    "description": "Medium Projectile Ammo. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 86622, 
    "graphicID": 1296, 
    "groupID": 83, 
    "iconID": 1296, 
    "marketGroupID": 112, 
    "mass": 0.05, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 187, 
    "typeName": "Nuclear M", 
    "typeNameID": 75823, 
    "volume": 0.0125
  }, 
  "18700": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89346, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18700, 
    "typeName": "Corpii C-Type Adaptive Nano Plating", 
    "typeNameID": 98552, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "18702": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89347, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18702, 
    "typeName": "Centii C-Type Adaptive Nano Plating", 
    "typeNameID": 98553, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "18704": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89348, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18704, 
    "typeName": "Corpii B-Type Adaptive Nano Plating", 
    "typeNameID": 98554, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "18706": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89349, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18706, 
    "typeName": "Centii B-Type Adaptive Nano Plating", 
    "typeNameID": 98555, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "18708": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89350, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18708, 
    "typeName": "Corpii A-Type Adaptive Nano Plating", 
    "typeNameID": 98556, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "18710": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89351, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18710, 
    "typeName": "Centii A-Type Adaptive Nano Plating", 
    "typeNameID": 98557, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "18712": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89352, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18712, 
    "typeName": "Corpii C-Type Kinetic Plating", 
    "typeNameID": 98558, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "18714": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89353, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18714, 
    "typeName": "Centii C-Type Kinetic Plating", 
    "typeNameID": 98559, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "18716": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89354, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18716, 
    "typeName": "Corpii C-Type Explosive Plating", 
    "typeNameID": 98560, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "18718": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89355, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18718, 
    "typeName": "Centii C-Type Explosive Plating", 
    "typeNameID": 98561, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "18720": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89356, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18720, 
    "typeName": "Corpii C-Type EM Plating", 
    "typeNameID": 98562, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "18722": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89357, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18722, 
    "typeName": "Centii C-Type EM Plating", 
    "typeNameID": 98563, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "18724": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89358, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18724, 
    "typeName": "Corpii C-Type Thermal Plating", 
    "typeNameID": 98564, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "18726": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89359, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18726, 
    "typeName": "Centii C-Type Thermal Plating", 
    "typeNameID": 98565, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "18728": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89360, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18728, 
    "typeName": "Corpii B-Type Thermal Plating", 
    "typeNameID": 98566, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "18730": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89361, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18730, 
    "typeName": "Centii B-Type Thermal Plating", 
    "typeNameID": 98567, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "18740": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89362, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18740, 
    "typeName": "Corpii B-Type Kinetic Plating", 
    "typeNameID": 98568, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "18742": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89363, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18742, 
    "typeName": "Centii B-Type Kinetic Plating", 
    "typeNameID": 98569, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "18744": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89364, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18744, 
    "typeName": "Corpii B-Type Explosive Plating", 
    "typeNameID": 98570, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "18746": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89365, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18746, 
    "typeName": "Centii B-Type Explosive Plating", 
    "typeNameID": 98571, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "18748": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89366, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18748, 
    "typeName": "Corpii B-Type EM Plating", 
    "typeNameID": 98572, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "1875": {
    "basePrice": 9000.0, 
    "capacity": 0.285, 
    "description": "Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.", 
    "descriptionID": 80004, 
    "graphicID": 20092, 
    "groupID": 511, 
    "iconID": 1345, 
    "marketGroupID": 641, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 1875, 
    "typeName": "Rapid Light Missile Launcher I", 
    "typeNameID": 68144, 
    "volume": 10.0
  }, 
  "18750": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89367, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18750, 
    "typeName": "Centii B-Type EM Plating", 
    "typeNameID": 98573, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "18752": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89368, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18752, 
    "typeName": "Corpii A-Type Kinetic Plating", 
    "typeNameID": 98574, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "18754": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89369, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18754, 
    "typeName": "Centii A-Type Kinetic Plating", 
    "typeNameID": 98575, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "18756": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89370, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18756, 
    "typeName": "Corpii A-Type Explosive Plating", 
    "typeNameID": 98576, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "18758": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89371, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18758, 
    "typeName": "Centii A-Type Explosive Plating", 
    "typeNameID": 98577, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "1876": {
    "basePrice": 90000.0, 
    "capacity": 0.0, 
    "groupID": 136, 
    "iconID": 1345, 
    "marketGroupID": 340, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1876, 
    "typeName": "Rapid Light Missile Launcher I Blueprint", 
    "typeNameID": 68145, 
    "volume": 0.01
  }, 
  "18760": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89372, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18760, 
    "typeName": "Corpii A-Type EM Plating", 
    "typeNameID": 98578, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "18762": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89373, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18762, 
    "typeName": "Centii A-Type EM Plating", 
    "typeNameID": 98579, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "18764": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89374, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18764, 
    "typeName": "Corpii A-Type Thermal Plating", 
    "typeNameID": 98580, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "18766": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89375, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18766, 
    "typeName": "Centii A-Type Thermal Plating", 
    "typeNameID": 98581, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "18768": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89376, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18768, 
    "typeName": "Coreli C-Type Adaptive Nano Plating", 
    "typeNameID": 98582, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "1877": {
    "basePrice": 76908.0, 
    "capacity": 0.3, 
    "description": "Launcher for cruisers intended to counter fast frigates, can only be fitted with regular and advanced light missiles.", 
    "descriptionID": 80005, 
    "graphicID": 20093, 
    "groupID": 511, 
    "iconID": 1345, 
    "marketGroupID": 641, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 1877, 
    "typeName": "Rapid Light Missile Launcher II", 
    "typeNameID": 68146, 
    "variationParentTypeID": 1875, 
    "volume": 10.0
  }, 
  "18770": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89377, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18770, 
    "typeName": "Coreli C-Type Kinetic Plating", 
    "typeNameID": 98583, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "18772": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89378, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18772, 
    "typeName": "Coreli C-Type Explosive Plating", 
    "typeNameID": 98584, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "18775": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89379, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18775, 
    "typeName": "Coreli C-Type EM Plating", 
    "typeNameID": 98585, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "18777": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89380, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18777, 
    "typeName": "Coreli C-Type Thermal Plating", 
    "typeNameID": 98586, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "18779": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\n\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89381, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18779, 
    "typeName": "Coreli B-Type Adaptive Nano Plating", 
    "typeNameID": 98587, 
    "variationParentTypeID": 1304, 
    "volume": 5.0
  }, 
  "1878": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 136, 
    "iconID": 1345, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 1878, 
    "typeName": "Rapid Light Missile Launcher II Blueprint", 
    "typeNameID": 68147, 
    "volume": 0.01
  }, 
  "18781": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89382, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18781, 
    "typeName": "Coreli B-Type Kinetic Plating", 
    "typeNameID": 98588, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "18783": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89383, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18783, 
    "typeName": "Coreli B-Type Explosive Plating", 
    "typeNameID": 98589, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "18785": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89384, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18785, 
    "typeName": "Coreli B-Type EM Plating", 
    "typeNameID": 98590, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "18787": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89385, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18787, 
    "typeName": "Coreli B-Type Thermal Plating", 
    "typeNameID": 98591, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "18789": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89386, 
    "groupID": 98, 
    "iconID": 1030, 
    "marketGroupID": 1670, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18789, 
    "typeName": "Coreli A-Type Adaptive Nano Plating", 
    "typeNameID": 98592, 
    "variationParentTypeID": 1304, 
    "volume": 5
  }, 
  "18791": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89387, 
    "groupID": 98, 
    "iconID": 20957, 
    "marketGroupID": 1666, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18791, 
    "typeName": "Coreli A-Type Kinetic Plating", 
    "typeNameID": 98593, 
    "variationParentTypeID": 1284, 
    "volume": 5.0
  }, 
  "18793": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89388, 
    "groupID": 98, 
    "iconID": 20955, 
    "marketGroupID": 1667, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18793, 
    "typeName": "Coreli A-Type Explosive Plating", 
    "typeNameID": 98594, 
    "variationParentTypeID": 1264, 
    "volume": 5.0
  }, 
  "18795": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89389, 
    "groupID": 98, 
    "iconID": 20956, 
    "marketGroupID": 1668, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18795, 
    "typeName": "Coreli A-Type EM Plating", 
    "typeNameID": 98595, 
    "variationParentTypeID": 1197, 
    "volume": 5.0
  }, 
  "18797": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89390, 
    "groupID": 98, 
    "iconID": 20958, 
    "marketGroupID": 1665, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18797, 
    "typeName": "Coreli A-Type Thermal Plating", 
    "typeNameID": 98596, 
    "variationParentTypeID": 1294, 
    "volume": 5.0
  }, 
  "18799": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89391, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18799, 
    "typeName": "Corelum C-Type Energized Adaptive Nano Membrane", 
    "typeNameID": 98597, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "188": {
    "basePrice": 1650.0, 
    "capacity": 0.0, 
    "description": "Medium Projectile Ammo. Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 86907, 
    "graphicID": 1298, 
    "groupID": 83, 
    "iconID": 1298, 
    "marketGroupID": 112, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 188, 
    "typeName": "Proton M", 
    "typeNameID": 76147, 
    "volume": 0.0125
  }, 
  "18801": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89392, 
    "groupID": 326, 
    "iconID": 20953, 
    "marketGroupID": 1685, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18801, 
    "typeName": "Corelum C-Type Energized Kinetic Membrane", 
    "typeNameID": 98598, 
    "variationParentTypeID": 11247, 
    "volume": 5
  }, 
  "18803": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89393, 
    "groupID": 326, 
    "iconID": 20951, 
    "marketGroupID": 1682, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18803, 
    "typeName": "Corelum C-Type Energized Explosive Membrane", 
    "typeNameID": 98599, 
    "variationParentTypeID": 11227, 
    "volume": 5
  }, 
  "18805": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89394, 
    "groupID": 326, 
    "iconID": 20952, 
    "marketGroupID": 1684, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18805, 
    "typeName": "Corelum C-Type Energized EM Membrane", 
    "typeNameID": 98600, 
    "variationParentTypeID": 11217, 
    "volume": 5
  }, 
  "18807": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89395, 
    "groupID": 326, 
    "iconID": 20954, 
    "marketGroupID": 1683, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18807, 
    "typeName": "Corelum C-Type Energized Thermal Membrane", 
    "typeNameID": 98601, 
    "variationParentTypeID": 11257, 
    "volume": 5
  }, 
  "18809": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89396, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18809, 
    "typeName": "Corelum B-Type Energized Adaptive Nano Membrane", 
    "typeNameID": 98602, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "18811": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89397, 
    "groupID": 326, 
    "iconID": 20953, 
    "marketGroupID": 1685, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18811, 
    "typeName": "Corelum B-Type Energized Kinetic Membrane", 
    "typeNameID": 98603, 
    "variationParentTypeID": 11247, 
    "volume": 5
  }, 
  "18813": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89398, 
    "groupID": 326, 
    "iconID": 20951, 
    "marketGroupID": 1682, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18813, 
    "typeName": "Corelum B-Type Energized Explosive Membrane", 
    "typeNameID": 98604, 
    "variationParentTypeID": 11227, 
    "volume": 5
  }, 
  "18815": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89399, 
    "groupID": 326, 
    "iconID": 20952, 
    "marketGroupID": 1684, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18815, 
    "typeName": "Corelum B-Type Energized EM Membrane", 
    "typeNameID": 98605, 
    "variationParentTypeID": 11217, 
    "volume": 5
  }, 
  "18817": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89400, 
    "groupID": 326, 
    "iconID": 20954, 
    "marketGroupID": 1683, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18817, 
    "typeName": "Corelum B-Type Energized Thermal Membrane", 
    "typeNameID": 98606, 
    "variationParentTypeID": 11257, 
    "volume": 5
  }, 
  "18819": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89401, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18819, 
    "typeName": "Corelum A-Type Energized Adaptive Nano Membrane", 
    "typeNameID": 98607, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "18821": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89402, 
    "groupID": 326, 
    "iconID": 20953, 
    "marketGroupID": 1685, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18821, 
    "typeName": "Corelum A-Type Energized Kinetic Membrane", 
    "typeNameID": 98608, 
    "variationParentTypeID": 11247, 
    "volume": 5
  }, 
  "18823": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89403, 
    "groupID": 326, 
    "iconID": 20951, 
    "marketGroupID": 1682, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18823, 
    "typeName": "Corelum A-Type Energized Explosive Membrane", 
    "typeNameID": 98609, 
    "variationParentTypeID": 11227, 
    "volume": 5
  }, 
  "18825": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89404, 
    "groupID": 326, 
    "iconID": 20952, 
    "marketGroupID": 1684, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18825, 
    "typeName": "Corelum A-Type Energized EM Membrane", 
    "typeNameID": 98610, 
    "variationParentTypeID": 11217, 
    "volume": 5
  }, 
  "18827": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89405, 
    "groupID": 326, 
    "iconID": 20954, 
    "marketGroupID": 1683, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18827, 
    "typeName": "Corelum A-Type Energized Thermal Membrane", 
    "typeNameID": 98611, 
    "variationParentTypeID": 11257, 
    "volume": 5
  }, 
  "18829": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89406, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18829, 
    "typeName": "Corpum C-Type Energized Adaptive Nano Membrane", 
    "typeNameID": 98612, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "18831": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89407, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18831, 
    "typeName": "Centum C-Type Energized Adaptive Nano Membrane", 
    "typeNameID": 98613, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "18833": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89408, 
    "groupID": 326, 
    "iconID": 20953, 
    "marketGroupID": 1685, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18833, 
    "typeName": "Corpum C-Type Energized Kinetic Membrane", 
    "typeNameID": 98614, 
    "variationParentTypeID": 11247, 
    "volume": 5
  }, 
  "18835": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89409, 
    "groupID": 326, 
    "iconID": 20953, 
    "marketGroupID": 1685, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18835, 
    "typeName": "Centum C-Type Energized Kinetic Membrane", 
    "typeNameID": 98615, 
    "variationParentTypeID": 11247, 
    "volume": 5
  }, 
  "18837": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89410, 
    "groupID": 326, 
    "iconID": 20951, 
    "marketGroupID": 1682, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18837, 
    "typeName": "Corpum C-Type Energized Explosive Membrane", 
    "typeNameID": 98616, 
    "variationParentTypeID": 11227, 
    "volume": 5
  }, 
  "18839": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89411, 
    "groupID": 326, 
    "iconID": 20951, 
    "marketGroupID": 1682, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18839, 
    "typeName": "Centum C-Type Energized Explosive Membrane", 
    "typeNameID": 98617, 
    "variationParentTypeID": 11227, 
    "volume": 5
  }, 
  "18841": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89412, 
    "groupID": 326, 
    "iconID": 20952, 
    "marketGroupID": 1684, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18841, 
    "typeName": "Corpum C-Type Energized EM Membrane", 
    "typeNameID": 98618, 
    "variationParentTypeID": 11217, 
    "volume": 5
  }, 
  "18843": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89413, 
    "groupID": 326, 
    "iconID": 20952, 
    "marketGroupID": 1684, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18843, 
    "typeName": "Centum C-Type Energized EM Membrane", 
    "typeNameID": 98619, 
    "variationParentTypeID": 11217, 
    "volume": 5
  }, 
  "18845": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89414, 
    "groupID": 326, 
    "iconID": 20954, 
    "marketGroupID": 1683, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18845, 
    "typeName": "Corpum C-Type Energized Thermal Membrane", 
    "typeNameID": 98620, 
    "variationParentTypeID": 11257, 
    "volume": 5
  }, 
  "18847": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89415, 
    "groupID": 326, 
    "iconID": 20954, 
    "marketGroupID": 1683, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18847, 
    "typeName": "Centum C-Type Energized Thermal Membrane", 
    "typeNameID": 98621, 
    "variationParentTypeID": 11257, 
    "volume": 5
  }, 
  "18849": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89416, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18849, 
    "typeName": "Corpum B-Type Energized Adaptive Nano Membrane", 
    "typeNameID": 98622, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "18851": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89417, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18851, 
    "typeName": "Centum B-Type Energized Adaptive Nano Membrane", 
    "typeNameID": 98623, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "18853": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89418, 
    "groupID": 326, 
    "iconID": 20953, 
    "marketGroupID": 1685, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18853, 
    "typeName": "Corpum B-Type Energized Kinetic Membrane", 
    "typeNameID": 98624, 
    "variationParentTypeID": 11247, 
    "volume": 5
  }, 
  "18855": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89419, 
    "groupID": 326, 
    "iconID": 20953, 
    "marketGroupID": 1685, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18855, 
    "typeName": "Centum B-Type Energized Kinetic Membrane", 
    "typeNameID": 98625, 
    "variationParentTypeID": 11247, 
    "volume": 5
  }, 
  "18857": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89420, 
    "groupID": 326, 
    "iconID": 20951, 
    "marketGroupID": 1682, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18857, 
    "typeName": "Corpum B-Type Energized Explosive Membrane", 
    "typeNameID": 98626, 
    "variationParentTypeID": 11227, 
    "volume": 5
  }, 
  "18859": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89421, 
    "groupID": 326, 
    "iconID": 20951, 
    "marketGroupID": 1682, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18859, 
    "typeName": "Centum B-Type Energized Explosive Membrane", 
    "typeNameID": 98627, 
    "variationParentTypeID": 11227, 
    "volume": 5
  }, 
  "18861": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89422, 
    "groupID": 326, 
    "iconID": 20954, 
    "marketGroupID": 1683, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18861, 
    "typeName": "Corpum B-Type Energized Thermal Membrane", 
    "typeNameID": 98628, 
    "variationParentTypeID": 11257, 
    "volume": 5
  }, 
  "18863": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89423, 
    "groupID": 326, 
    "iconID": 20954, 
    "marketGroupID": 1683, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18863, 
    "typeName": "Centum B-Type Energized Thermal Membrane", 
    "typeNameID": 98629, 
    "variationParentTypeID": 11257, 
    "volume": 5
  }, 
  "18865": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89424, 
    "groupID": 326, 
    "iconID": 20954, 
    "marketGroupID": 1683, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18865, 
    "typeName": "Corpum A-Type Energized Thermal Membrane", 
    "typeNameID": 98630, 
    "variationParentTypeID": 11257, 
    "volume": 5
  }, 
  "18867": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89425, 
    "groupID": 326, 
    "iconID": 20954, 
    "marketGroupID": 1683, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18867, 
    "typeName": "Centum A-Type Energized Thermal Membrane", 
    "typeNameID": 98631, 
    "variationParentTypeID": 11257, 
    "volume": 5
  }, 
  "18869": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89426, 
    "groupID": 326, 
    "iconID": 20952, 
    "marketGroupID": 1684, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18869, 
    "typeName": "Corpum A-Type Energized EM Membrane", 
    "typeNameID": 98632, 
    "variationParentTypeID": 11217, 
    "volume": 5
  }, 
  "18871": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89427, 
    "groupID": 326, 
    "iconID": 20952, 
    "marketGroupID": 1684, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18871, 
    "typeName": "Centum A-Type Energized EM Membrane", 
    "typeNameID": 98633, 
    "variationParentTypeID": 11217, 
    "volume": 5
  }, 
  "18873": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89428, 
    "groupID": 326, 
    "iconID": 20951, 
    "marketGroupID": 1682, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18873, 
    "typeName": "Corpum A-Type Energized Explosive Membrane", 
    "typeNameID": 98634, 
    "variationParentTypeID": 11227, 
    "volume": 5
  }, 
  "18875": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89429, 
    "groupID": 326, 
    "iconID": 20951, 
    "marketGroupID": 1682, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18875, 
    "typeName": "Centum A-Type Energized Explosive Membrane", 
    "typeNameID": 98635, 
    "variationParentTypeID": 11227, 
    "volume": 5
  }, 
  "18877": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89430, 
    "groupID": 326, 
    "iconID": 20953, 
    "marketGroupID": 1685, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18877, 
    "typeName": "Corpum A-Type Energized Kinetic Membrane", 
    "typeNameID": 98636, 
    "variationParentTypeID": 11247, 
    "volume": 5
  }, 
  "18879": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89431, 
    "groupID": 326, 
    "iconID": 20953, 
    "marketGroupID": 1685, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18879, 
    "typeName": "Centum A-Type Energized Kinetic Membrane", 
    "typeNameID": 98637, 
    "variationParentTypeID": 11247, 
    "volume": 5
  }, 
  "18881": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89432, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18881, 
    "typeName": "Corpum A-Type Energized Adaptive Nano Membrane", 
    "typeNameID": 98638, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "18883": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89433, 
    "groupID": 326, 
    "iconID": 2066, 
    "marketGroupID": 1686, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 18883, 
    "typeName": "Centum A-Type Energized Adaptive Nano Membrane", 
    "typeNameID": 98639, 
    "variationParentTypeID": 11267, 
    "volume": 5
  }, 
  "18885": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89434, 
    "groupID": 328, 
    "iconID": 20944, 
    "marketGroupID": 1681, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18885, 
    "typeName": "Corpus C-Type EM Armor Hardener", 
    "typeNameID": 98640, 
    "variationParentTypeID": 11301, 
    "volume": 5.0
  }, 
  "18887": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89435, 
    "groupID": 328, 
    "iconID": 20944, 
    "marketGroupID": 1681, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18887, 
    "typeName": "Centus C-Type EM Armor Hardener", 
    "typeNameID": 98641, 
    "variationParentTypeID": 11301, 
    "volume": 5.0
  }, 
  "18889": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89436, 
    "groupID": 328, 
    "iconID": 20943, 
    "marketGroupID": 1680, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18889, 
    "typeName": "Corpus C-Type Explosive Armor Hardener", 
    "typeNameID": 98642, 
    "variationParentTypeID": 11303, 
    "volume": 5.0
  }, 
  "18891": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89437, 
    "groupID": 328, 
    "iconID": 20943, 
    "marketGroupID": 1680, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18891, 
    "typeName": "Centus C-Type Explosive Armor Hardener", 
    "typeNameID": 98643, 
    "variationParentTypeID": 11303, 
    "volume": 5.0
  }, 
  "18893": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89438, 
    "groupID": 328, 
    "iconID": 20945, 
    "marketGroupID": 1679, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18893, 
    "typeName": "Corpus C-Type Kinetic Armor Hardener", 
    "typeNameID": 98644, 
    "variationParentTypeID": 11305, 
    "volume": 5.0
  }, 
  "18895": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89439, 
    "groupID": 328, 
    "iconID": 20945, 
    "marketGroupID": 1679, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18895, 
    "typeName": "Centus C-Type Kinetic Armor Hardener", 
    "typeNameID": 98645, 
    "variationParentTypeID": 11305, 
    "volume": 5.0
  }, 
  "18897": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89440, 
    "groupID": 328, 
    "iconID": 20946, 
    "marketGroupID": 1678, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18897, 
    "typeName": "Corpus C-Type Thermal Armor Hardener", 
    "typeNameID": 98646, 
    "variationParentTypeID": 11277, 
    "volume": 5.0
  }, 
  "18899": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\n\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89441, 
    "groupID": 328, 
    "iconID": 20946, 
    "marketGroupID": 1678, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18899, 
    "typeName": "Centus C-Type Thermal Armor Hardener", 
    "typeNameID": 98647, 
    "variationParentTypeID": 11277, 
    "volume": 5.0
  }, 
  "189": {
    "basePrice": 2050.0, 
    "capacity": 0.0, 
    "description": "Medium Projectile Ammo. Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.\r\n\r\n20% tracking speed bonus.", 
    "descriptionID": 79834, 
    "graphicID": 1293, 
    "groupID": 83, 
    "iconID": 1293, 
    "marketGroupID": 112, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 189, 
    "typeName": "Depleted Uranium M", 
    "typeNameID": 67732, 
    "volume": 0.0125
  }, 
  "18901": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89442, 
    "groupID": 328, 
    "iconID": 20944, 
    "marketGroupID": 1681, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18901, 
    "typeName": "Corpus B-Type EM Armor Hardener", 
    "typeNameID": 98648, 
    "variationParentTypeID": 11301, 
    "volume": 5.0
  }, 
  "18903": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89443, 
    "groupID": 328, 
    "iconID": 20944, 
    "marketGroupID": 1681, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18903, 
    "typeName": "Centus B-Type EM Armor Hardener", 
    "typeNameID": 98649, 
    "variationParentTypeID": 11301, 
    "volume": 5.0
  }, 
  "18905": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89444, 
    "groupID": 328, 
    "iconID": 20943, 
    "marketGroupID": 1680, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18905, 
    "typeName": "Corpus B-Type Explosive Armor Hardener", 
    "typeNameID": 98650, 
    "variationParentTypeID": 11303, 
    "volume": 5.0
  }, 
  "18907": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89445, 
    "groupID": 328, 
    "iconID": 20943, 
    "marketGroupID": 1680, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18907, 
    "typeName": "Centus B-Type Explosive Armor Hardener", 
    "typeNameID": 98651, 
    "variationParentTypeID": 11303, 
    "volume": 5.0
  }, 
  "18909": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89446, 
    "groupID": 328, 
    "iconID": 20945, 
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    "mass": 1.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18909, 
    "typeName": "Corpus B-Type Kinetic Armor Hardener", 
    "typeNameID": 98652, 
    "variationParentTypeID": 11305, 
    "volume": 5.0
  }, 
  "18911": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89447, 
    "groupID": 328, 
    "iconID": 20945, 
    "marketGroupID": 1679, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18911, 
    "typeName": "Centus B-Type Kinetic Armor Hardener", 
    "typeNameID": 98653, 
    "variationParentTypeID": 11305, 
    "volume": 5.0
  }, 
  "18913": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89448, 
    "groupID": 328, 
    "iconID": 20946, 
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    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18913, 
    "typeName": "Corpus B-Type Thermal Armor Hardener", 
    "typeNameID": 98654, 
    "variationParentTypeID": 11277, 
    "volume": 5.0
  }, 
  "18915": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89449, 
    "groupID": 328, 
    "iconID": 20946, 
    "marketGroupID": 1678, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18915, 
    "typeName": "Centus B-Type Thermal Armor Hardener", 
    "typeNameID": 98655, 
    "variationParentTypeID": 11277, 
    "volume": 5.0
  }, 
  "18917": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89450, 
    "groupID": 328, 
    "iconID": 20946, 
    "marketGroupID": 1678, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18917, 
    "typeName": "Corpus A-Type Thermal Armor Hardener", 
    "typeNameID": 98656, 
    "variationParentTypeID": 11277, 
    "volume": 5.0
  }, 
  "18919": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89451, 
    "groupID": 328, 
    "iconID": 20946, 
    "marketGroupID": 1678, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18919, 
    "typeName": "Centus A-Type Thermal Armor Hardener", 
    "typeNameID": 98657, 
    "variationParentTypeID": 11277, 
    "volume": 5.0
  }, 
  "18921": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89452, 
    "groupID": 328, 
    "iconID": 20945, 
    "marketGroupID": 1679, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18921, 
    "typeName": "Corpus A-Type Kinetic Armor Hardener", 
    "typeNameID": 98658, 
    "variationParentTypeID": 11305, 
    "volume": 5.0
  }, 
  "18923": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89453, 
    "groupID": 328, 
    "iconID": 20945, 
    "marketGroupID": 1679, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18923, 
    "typeName": "Centus A-Type Kinetic Armor Hardener", 
    "typeNameID": 98659, 
    "variationParentTypeID": 11305, 
    "volume": 5.0
  }, 
  "18925": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89454, 
    "groupID": 328, 
    "iconID": 20943, 
    "marketGroupID": 1680, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18925, 
    "typeName": "Corpus A-Type Explosive Armor Hardener", 
    "typeNameID": 98660, 
    "variationParentTypeID": 11303, 
    "volume": 5.0
  }, 
  "18927": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89455, 
    "groupID": 328, 
    "iconID": 20943, 
    "marketGroupID": 1680, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18927, 
    "typeName": "Centus A-Type Explosive Armor Hardener", 
    "typeNameID": 98661, 
    "variationParentTypeID": 11303, 
    "volume": 5.0
  }, 
  "18929": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89456, 
    "groupID": 328, 
    "iconID": 20944, 
    "marketGroupID": 1681, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18929, 
    "typeName": "Corpus A-Type EM Armor Hardener", 
    "typeNameID": 98662, 
    "variationParentTypeID": 11301, 
    "volume": 5.0
  }, 
  "1893": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87248, 
    "groupID": 205, 
    "iconID": 1046, 
    "marketGroupID": 647, 
    "mass": 1, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 1893, 
    "typeName": "'Basic' Heat Sink", 
    "typeNameID": 76681, 
    "variationParentTypeID": 2363, 
    "volume": 5
  }, 
  "18931": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89457, 
    "groupID": 328, 
    "iconID": 20944, 
    "marketGroupID": 1681, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18931, 
    "typeName": "Centus A-Type EM Armor Hardener", 
    "typeNameID": 98663, 
    "variationParentTypeID": 11301, 
    "volume": 5.0
  }, 
  "18933": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89458, 
    "groupID": 328, 
    "iconID": 20944, 
    "marketGroupID": 1681, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18933, 
    "typeName": "Corpus X-Type EM Armor Hardener", 
    "typeNameID": 98664, 
    "variationParentTypeID": 11301, 
    "volume": 5.0
  }, 
  "18935": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89459, 
    "groupID": 328, 
    "iconID": 20944, 
    "marketGroupID": 1681, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18935, 
    "typeName": "Centus X-Type EM Armor Hardener", 
    "typeNameID": 98665, 
    "variationParentTypeID": 11301, 
    "volume": 5.0
  }, 
  "18937": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89460, 
    "groupID": 328, 
    "iconID": 20943, 
    "marketGroupID": 1680, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18937, 
    "typeName": "Corpus X-Type Explosive Armor Hardener", 
    "typeNameID": 98666, 
    "variationParentTypeID": 11303, 
    "volume": 5.0
  }, 
  "18939": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89461, 
    "groupID": 328, 
    "iconID": 20943, 
    "marketGroupID": 1680, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18939, 
    "typeName": "Centus X-Type Explosive Armor Hardener", 
    "typeNameID": 98667, 
    "variationParentTypeID": 11303, 
    "volume": 5.0
  }, 
  "18941": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89462, 
    "groupID": 328, 
    "iconID": 20945, 
    "marketGroupID": 1679, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18941, 
    "typeName": "Corpus X-Type Kinetic Armor Hardener", 
    "typeNameID": 98668, 
    "variationParentTypeID": 11305, 
    "volume": 5.0
  }, 
  "18943": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89463, 
    "groupID": 328, 
    "iconID": 20945, 
    "marketGroupID": 1679, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18943, 
    "typeName": "Centus X-Type Kinetic Armor Hardener", 
    "typeNameID": 98669, 
    "variationParentTypeID": 11305, 
    "volume": 5.0
  }, 
  "18945": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\n\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89464, 
    "groupID": 328, 
    "iconID": 20946, 
    "marketGroupID": 1678, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18945, 
    "typeName": "Corpus X-Type Thermal Armor Hardener", 
    "typeNameID": 98670, 
    "variationParentTypeID": 11277, 
    "volume": 5.0
  }, 
  "18947": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89465, 
    "groupID": 328, 
    "iconID": 20946, 
    "marketGroupID": 1678, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18947, 
    "typeName": "Centus X-Type Thermal Armor Hardener", 
    "typeNameID": 98671, 
    "variationParentTypeID": 11277, 
    "volume": 5.0
  }, 
  "18949": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89466, 
    "groupID": 328, 
    "iconID": 20944, 
    "marketGroupID": 1681, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18949, 
    "typeName": "Core C-Type EM Armor Hardener", 
    "typeNameID": 98672, 
    "variationParentTypeID": 11301, 
    "volume": 5.0
  }, 
  "18951": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89467, 
    "groupID": 328, 
    "iconID": 20943, 
    "marketGroupID": 1680, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18951, 
    "typeName": "Core C-Type Explosive Armor Hardener", 
    "typeNameID": 98673, 
    "variationParentTypeID": 11303, 
    "volume": 5.0
  }, 
  "18953": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89468, 
    "groupID": 328, 
    "iconID": 20945, 
    "marketGroupID": 1679, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18953, 
    "typeName": "Core C-Type Kinetic Armor Hardener", 
    "typeNameID": 98674, 
    "variationParentTypeID": 11305, 
    "volume": 5.0
  }, 
  "18955": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89469, 
    "groupID": 328, 
    "iconID": 20946, 
    "marketGroupID": 1678, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18955, 
    "typeName": "Core C-Type Thermal Armor Hardener", 
    "typeNameID": 98675, 
    "variationParentTypeID": 11277, 
    "volume": 5.0
  }, 
  "18957": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89470, 
    "groupID": 328, 
    "iconID": 20944, 
    "marketGroupID": 1681, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 18957, 
    "typeName": "Core B-Type EM Armor Hardener", 
    "typeNameID": 98676, 
    "variationParentTypeID": 11301, 
    "volume": 5.0
  }, 
  "18959": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89471, 
    "groupID": 328, 
    "iconID": 20943, 
    "marketGroupID": 1680, 
    "mass": 1.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
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    "typeName": "Pithum B-Type Medium Shield Booster", 
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    "typeName": "Gist B-Type Large Shield Booster", 
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    "published": true, 
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    "typeName": "Pith A-Type Large Shield Booster", 
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    "description": "Boosts the thermal resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "Boosts the kinetic resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "Boosts the EM resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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  "19241": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the kinetic resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89580, 
    "groupID": 295, 
    "iconID": 20939, 
    "marketGroupID": 1689, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19241, 
    "typeName": "Gistum C-Type Kinetic Shield Amplifier", 
    "typeNameID": 98786, 
    "variationParentTypeID": 2545, 
    "volume": 5.0
  }, 
  "19243": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the kinetic resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89581, 
    "groupID": 295, 
    "iconID": 20939, 
    "marketGroupID": 1689, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19243, 
    "typeName": "Gistum B-Type Kinetic Shield Amplifier", 
    "typeNameID": 98787, 
    "variationParentTypeID": 2545, 
    "volume": 5.0
  }, 
  "19245": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the EM resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89582, 
    "groupID": 295, 
    "iconID": 20942, 
    "marketGroupID": 1691, 
    "mass": 0.0, 
    "metaGroupID": 6, 
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    "published": true, 
    "techLevel": 1, 
    "typeID": 19245, 
    "typeName": "Gistum C-Type EM Shield Amplifier", 
    "typeNameID": 98788, 
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    "volume": 5.0
  }, 
  "19247": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the EM resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89583, 
    "groupID": 295, 
    "iconID": 20942, 
    "marketGroupID": 1691, 
    "mass": 0.0, 
    "metaGroupID": 6, 
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    "published": true, 
    "techLevel": 1, 
    "typeID": 19247, 
    "typeName": "Gistum B-Type EM Shield Amplifier", 
    "typeNameID": 98789, 
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    "volume": 5.0
  }, 
  "19249": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the explosive resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89584, 
    "groupID": 295, 
    "iconID": 20941, 
    "marketGroupID": 1690, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19249, 
    "typeName": "Gistum A-Type Explosive Shield Amplifier", 
    "typeNameID": 98790, 
    "variationParentTypeID": 2529, 
    "volume": 5.0
  }, 
  "19251": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the thermal resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89585, 
    "groupID": 295, 
    "iconID": 20940, 
    "marketGroupID": 1688, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19251, 
    "typeName": "Gistum A-Type Thermal Shield Amplifier", 
    "typeNameID": 98791, 
    "variationParentTypeID": 2537, 
    "volume": 5.0
  }, 
  "19253": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the kinetic resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89586, 
    "groupID": 295, 
    "iconID": 20939, 
    "marketGroupID": 1689, 
    "mass": 0.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19253, 
    "typeName": "Gistum A-Type Kinetic Shield Amplifier", 
    "typeNameID": 98792, 
    "variationParentTypeID": 2545, 
    "volume": 5.0
  }, 
  "19255": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the EM resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89587, 
    "groupID": 295, 
    "iconID": 20942, 
    "marketGroupID": 1691, 
    "mass": 0.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19255, 
    "typeName": "Gistum A-Type EM Shield Amplifier", 
    "typeNameID": 98793, 
    "variationParentTypeID": 1808, 
    "volume": 5.0
  }, 
  "19257": {
    "basePrice": 5808.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90931, 
    "groupID": 77, 
    "iconID": 20949, 
    "marketGroupID": 1693, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 19257, 
    "typeName": "Gist C-Type Kinetic Shield Hardener", 
    "typeNameID": 100724, 
    "variationParentTypeID": 2291, 
    "volume": 5.0
  }, 
  "19258": {
    "basePrice": 5808.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90961, 
    "groupID": 77, 
    "iconID": 20949, 
    "marketGroupID": 1693, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 19258, 
    "typeName": "Pith C-Type Kinetic Shield Hardener", 
    "typeNameID": 100754, 
    "variationParentTypeID": 2291, 
    "volume": 5.0
  }, 
  "19259": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against explosive damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90932, 
    "groupID": 77, 
    "iconID": 20947, 
    "marketGroupID": 1694, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 19259, 
    "typeName": "Gist C-Type Explosive Shield Hardener", 
    "typeNameID": 100725, 
    "variationParentTypeID": 2289, 
    "volume": 5.0
  }, 
  "1926": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 1068, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 42489.0, 
    "soundID": 20158, 
    "typeID": 1926, 
    "typeName": "Amarr Station Hub", 
    "typeNameID": 73529, 
    "volume": 0.0
  }, 
  "19260": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against explosive damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90962, 
    "groupID": 77, 
    "iconID": 20947, 
    "marketGroupID": 1694, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 19260, 
    "typeName": "Pith C-Type Explosive Shield Hardener", 
    "typeNameID": 100755, 
    "variationParentTypeID": 2289, 
    "volume": 5.0
  }, 
  "19261": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90933, 
    "groupID": 77, 
    "iconID": 20950, 
    "marketGroupID": 1692, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
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    "typeName": "Gist C-Type Thermal Shield Hardener", 
    "typeNameID": 100726, 
    "variationParentTypeID": 2295, 
    "volume": 5.0
  }, 
  "19262": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90963, 
    "groupID": 77, 
    "iconID": 20950, 
    "marketGroupID": 1692, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 19262, 
    "typeName": "Pith C-Type Thermal Shield Hardener", 
    "typeNameID": 100756, 
    "variationParentTypeID": 2295, 
    "volume": 5.0
  }, 
  "19263": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against EM damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90934, 
    "groupID": 77, 
    "iconID": 20948, 
    "marketGroupID": 1695, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 19263, 
    "typeName": "Gist C-Type EM Shield Hardener", 
    "typeNameID": 100727, 
    "variationParentTypeID": 2293, 
    "volume": 5.0
  }, 
  "19264": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against EM damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90964, 
    "groupID": 77, 
    "iconID": 20948, 
    "marketGroupID": 1695, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 19264, 
    "typeName": "Pith C-Type EM Shield Hardener", 
    "typeNameID": 100757, 
    "variationParentTypeID": 2293, 
    "volume": 5.0
  }, 
  "19265": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against EM damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90930, 
    "groupID": 77, 
    "iconID": 20948, 
    "marketGroupID": 1695, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 19265, 
    "typeName": "Gist B-Type EM Shield Hardener", 
    "typeNameID": 100723, 
    "variationParentTypeID": 2293, 
    "volume": 5.0
  }, 
  "19266": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against EM damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90960, 
    "groupID": 77, 
    "iconID": 20948, 
    "marketGroupID": 1695, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 19266, 
    "typeName": "Pith B-Type EM Shield Hardener", 
    "typeNameID": 100753, 
    "variationParentTypeID": 2293, 
    "volume": 5.0
  }, 
  "19267": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90929, 
    "groupID": 77, 
    "iconID": 20950, 
    "marketGroupID": 1692, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 19267, 
    "typeName": "Gist B-Type Thermal Shield Hardener", 
    "typeNameID": 100722, 
    "variationParentTypeID": 2295, 
    "volume": 5.0
  }, 
  "19268": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90959, 
    "groupID": 77, 
    "iconID": 20950, 
    "marketGroupID": 1692, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 19268, 
    "typeName": "Pith B-Type Thermal Shield Hardener", 
    "typeNameID": 100752, 
    "variationParentTypeID": 2295, 
    "volume": 5.0
  }, 
  "19269": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against explosive damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90928, 
    "groupID": 77, 
    "iconID": 20947, 
    "marketGroupID": 1694, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 19269, 
    "typeName": "Gist B-Type Explosive Shield Hardener", 
    "typeNameID": 100721, 
    "variationParentTypeID": 2289, 
    "volume": 5.0
  }, 
  "1927": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 1069, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 48492.0, 
    "soundID": 20158, 
    "typeID": 1927, 
    "typeName": "Amarr Station Military", 
    "typeNameID": 73541, 
    "volume": 0.0
  }, 
  "19270": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against explosive damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90958, 
    "groupID": 77, 
    "iconID": 20947, 
    "marketGroupID": 1694, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 19270, 
    "typeName": "Pith B-Type Explosive Shield Hardener", 
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    "volume": 5.0
  }, 
  "19271": {
    "basePrice": 5808.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90927, 
    "groupID": 77, 
    "iconID": 20949, 
    "marketGroupID": 1693, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 19271, 
    "typeName": "Gist B-Type Kinetic Shield Hardener", 
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    "variationParentTypeID": 2291, 
    "volume": 5.0
  }, 
  "19272": {
    "basePrice": 5808.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90957, 
    "groupID": 77, 
    "iconID": 20949, 
    "marketGroupID": 1693, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
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    "typeName": "Pith B-Type Kinetic Shield Hardener", 
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    "volume": 5.0
  }, 
  "19273": {
    "basePrice": 5808.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90923, 
    "groupID": 77, 
    "iconID": 20949, 
    "marketGroupID": 1693, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 19273, 
    "typeName": "Gist A-Type Kinetic Shield Hardener", 
    "typeNameID": 100716, 
    "variationParentTypeID": 2291, 
    "volume": 5.0
  }, 
  "19274": {
    "basePrice": 5808.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90953, 
    "groupID": 77, 
    "iconID": 20949, 
    "marketGroupID": 1693, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
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    "typeName": "Pith A-Type Kinetic Shield Hardener", 
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    "volume": 5.0
  }, 
  "19275": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against explosive damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90924, 
    "groupID": 77, 
    "iconID": 20947, 
    "marketGroupID": 1694, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
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    "typeID": 19275, 
    "typeName": "Gist A-Type Explosive Shield Hardener", 
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    "volume": 5.0
  }, 
  "19276": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against explosive damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90954, 
    "groupID": 77, 
    "iconID": 20947, 
    "marketGroupID": 1694, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Pith A-Type Explosive Shield Hardener", 
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    "volume": 5.0
  }, 
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    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90925, 
    "groupID": 77, 
    "iconID": 20950, 
    "marketGroupID": 1692, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "published": true, 
    "raceID": 8, 
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    "typeName": "Gist A-Type Thermal Shield Hardener", 
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  }, 
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    "capacity": 0.0, 
    "description": "Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90955, 
    "groupID": 77, 
    "iconID": 20950, 
    "marketGroupID": 1692, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
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    "typeName": "Pith A-Type Thermal Shield Hardener", 
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  }, 
  "19279": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against EM damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90926, 
    "groupID": 77, 
    "iconID": 20948, 
    "marketGroupID": 1695, 
    "mass": 10000.0, 
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    "published": true, 
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    "typeName": "Gist A-Type EM Shield Hardener", 
    "typeNameID": 100719, 
    "variationParentTypeID": 2293, 
    "volume": 5.0
  }, 
  "1928": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 1070, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 24276.0, 
    "soundID": 20158, 
    "typeID": 1928, 
    "typeName": "Amarr Industrial Station", 
    "typeNameID": 73542, 
    "volume": 0.0
  }, 
  "19280": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against EM damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90956, 
    "groupID": 77, 
    "iconID": 20948, 
    "marketGroupID": 1695, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 19280, 
    "typeName": "Pith A-Type EM Shield Hardener", 
    "typeNameID": 100749, 
    "variationParentTypeID": 2293, 
    "volume": 5.0
  }, 
  "19281": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against EM damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90938, 
    "groupID": 77, 
    "iconID": 20948, 
    "marketGroupID": 1695, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 19281, 
    "typeName": "Gist X-Type EM Shield Hardener", 
    "typeNameID": 100731, 
    "variationParentTypeID": 2293, 
    "volume": 5.0
  }, 
  "19282": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against EM damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90968, 
    "groupID": 77, 
    "iconID": 20948, 
    "marketGroupID": 1695, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 19282, 
    "typeName": "Pith X-Type EM Shield Hardener", 
    "typeNameID": 100761, 
    "variationParentTypeID": 2293, 
    "volume": 5.0
  }, 
  "19283": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90937, 
    "groupID": 77, 
    "iconID": 20950, 
    "marketGroupID": 1692, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 19283, 
    "typeName": "Gist X-Type Thermal Shield Hardener", 
    "typeNameID": 100730, 
    "variationParentTypeID": 2295, 
    "volume": 5.0
  }, 
  "19284": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90967, 
    "groupID": 77, 
    "iconID": 20950, 
    "marketGroupID": 1692, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 19284, 
    "typeName": "Pith X-Type Thermal Shield Hardener", 
    "typeNameID": 100760, 
    "variationParentTypeID": 2295, 
    "volume": 5.0
  }, 
  "19285": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against explosive damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90936, 
    "groupID": 77, 
    "iconID": 20947, 
    "marketGroupID": 1694, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 19285, 
    "typeName": "Gist X-Type Explosive Shield Hardener", 
    "typeNameID": 100729, 
    "variationParentTypeID": 2289, 
    "volume": 5.0
  }, 
  "19286": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against explosive damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90966, 
    "groupID": 77, 
    "iconID": 20947, 
    "marketGroupID": 1694, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 19286, 
    "typeName": "Pith X-Type Explosive Shield Hardener", 
    "typeNameID": 100759, 
    "variationParentTypeID": 2289, 
    "volume": 5.0
  }, 
  "19287": {
    "basePrice": 5808.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90935, 
    "groupID": 77, 
    "iconID": 20949, 
    "marketGroupID": 1693, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 19287, 
    "typeName": "Gist X-Type Kinetic Shield Hardener", 
    "typeNameID": 100728, 
    "variationParentTypeID": 2291, 
    "volume": 5.0
  }, 
  "19288": {
    "basePrice": 5808.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90965, 
    "groupID": 77, 
    "iconID": 20949, 
    "marketGroupID": 1693, 
    "mass": 10000.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 19288, 
    "typeName": "Pith X-Type Kinetic Shield Hardener", 
    "typeNameID": 100758, 
    "variationParentTypeID": 2291, 
    "volume": 5.0
  }, 
  "19289": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91363, 
    "groupID": 338, 
    "iconID": 2104, 
    "marketGroupID": 613, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 19289, 
    "typeName": "Pith C-Type Shield Boost Amplifier", 
    "typeNameID": 101183, 
    "variationParentTypeID": 11561, 
    "volume": 5.0
  }, 
  "1929": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 1071, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 20081.0, 
    "soundID": 20158, 
    "typeID": 1929, 
    "typeName": "Amarr Standard Station", 
    "typeNameID": 73530, 
    "volume": 0.0
  }, 
  "19293": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91354, 
    "groupID": 338, 
    "iconID": 2104, 
    "marketGroupID": 613, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 19293, 
    "typeName": "Gist A-Type Shield Boost Amplifier", 
    "typeNameID": 101174, 
    "variationParentTypeID": 11561, 
    "volume": 5.0
  }, 
  "19295": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91364, 
    "groupID": 338, 
    "iconID": 2104, 
    "marketGroupID": 613, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 19295, 
    "typeName": "Pith X-Type Shield Boost Amplifier", 
    "typeNameID": 101184, 
    "variationParentTypeID": 11561, 
    "volume": 5.0
  }, 
  "19297": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91356, 
    "groupID": 338, 
    "iconID": 2104, 
    "marketGroupID": 613, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 11, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 19297, 
    "typeName": "Gist C-Type Shield Boost Amplifier", 
    "typeNameID": 101176, 
    "variationParentTypeID": 11561, 
    "volume": 5.0
  }, 
  "19299": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91355, 
    "groupID": 338, 
    "iconID": 2104, 
    "marketGroupID": 613, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 19299, 
    "typeName": "Gist B-Type Shield Boost Amplifier", 
    "typeNameID": 101175, 
    "variationParentTypeID": 11561, 
    "volume": 5.0
  }, 
  "193": {
    "basePrice": 4000.0, 
    "capacity": 0.0, 
    "description": "Medium Projectile Ammo. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86625, 
    "graphicID": 1294, 
    "groupID": 83, 
    "iconID": 1294, 
    "marketGroupID": 112, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 193, 
    "typeName": "EMP M", 
    "typeNameID": 75826, 
    "volume": 0.0125
  }, 
  "1930": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 1072, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 22283.0, 
    "soundID": 20158, 
    "typeID": 1930, 
    "typeName": "Amarr Mining Station", 
    "typeNameID": 73531, 
    "volume": 0.0
  }, 
  "19301": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91357, 
    "groupID": 338, 
    "iconID": 2104, 
    "marketGroupID": 613, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 19301, 
    "typeName": "Gist X-Type Shield Boost Amplifier", 
    "typeNameID": 101177, 
    "variationParentTypeID": 11561, 
    "volume": 5.0
  }, 
  "19303": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91362, 
    "groupID": 338, 
    "iconID": 2104, 
    "marketGroupID": 613, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 19303, 
    "typeName": "Pith B-Type Shield Boost Amplifier", 
    "typeNameID": 101182, 
    "variationParentTypeID": 11561, 
    "volume": 5.0
  }, 
  "1931": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 1073, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 29162.0, 
    "soundID": 20158, 
    "typeID": 1931, 
    "typeName": "Amarr Research Station", 
    "typeNameID": 73532, 
    "volume": 0.0
  }, 
  "19311": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Focuses and amplifies the efficiency of shield boosting modules. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91361, 
    "groupID": 338, 
    "iconID": 2104, 
    "marketGroupID": 613, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 13, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 19311, 
    "typeName": "Pith A-Type Shield Boost Amplifier", 
    "typeNameID": 101181, 
    "variationParentTypeID": 11561, 
    "volume": 5.0
  }, 
  "19313": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 94118, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19313, 
    "typeName": "Coreli C-Type 5MN Microwarpdrive", 
    "typeNameID": 105617, 
    "variationParentTypeID": 434, 
    "volume": 10
  }, 
  "19315": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 94121, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19315, 
    "typeName": "Corelum C-Type 50MN Microwarpdrive", 
    "typeNameID": 105620, 
    "variationParentTypeID": 12052, 
    "volume": 10
  }, 
  "19317": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94114, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19317, 
    "typeName": "Core C-Type 500MN Microwarpdrive", 
    "typeNameID": 105613, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "19319": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 94117, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19319, 
    "typeName": "Coreli B-Type 5MN Microwarpdrive", 
    "typeNameID": 105616, 
    "variationParentTypeID": 434, 
    "volume": 10
  }, 
  "1932": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 1074, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 13887.0, 
    "soundID": 20158, 
    "typeID": 1932, 
    "typeName": "Amarr Trade Post", 
    "typeNameID": 73533, 
    "volume": 0.0
  }, 
  "19321": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 94120, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19321, 
    "typeName": "Corelum B-Type 50MN Microwarpdrive", 
    "typeNameID": 105619, 
    "variationParentTypeID": 12052, 
    "volume": 10
  }, 
  "19323": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94113, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19323, 
    "typeName": "Core B-Type 500MN Microwarpdrive", 
    "typeNameID": 105612, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "19325": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 94116, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19325, 
    "typeName": "Coreli A-Type 5MN Microwarpdrive", 
    "typeNameID": 105615, 
    "variationParentTypeID": 434, 
    "volume": 10
  }, 
  "19327": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 94119, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19327, 
    "typeName": "Corelum A-Type 50MN Microwarpdrive", 
    "typeNameID": 105618, 
    "variationParentTypeID": 12052, 
    "volume": 10
  }, 
  "19329": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94112, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19329, 
    "typeName": "Core A-Type 500MN Microwarpdrive", 
    "typeNameID": 105611, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "19335": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94115, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19335, 
    "typeName": "Core X-Type 500MN Microwarpdrive", 
    "typeNameID": 105614, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "19337": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 94135, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19337, 
    "typeName": "Gistii C-Type 5MN Microwarpdrive", 
    "typeNameID": 105634, 
    "variationParentTypeID": 434, 
    "volume": 10
  }, 
  "19339": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 94138, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19339, 
    "typeName": "Gistum C-Type 50MN Microwarpdrive", 
    "typeNameID": 105637, 
    "variationParentTypeID": 12052, 
    "volume": 10
  }, 
  "19341": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94131, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19341, 
    "typeName": "Gist C-Type 500MN Microwarpdrive", 
    "typeNameID": 105630, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "19343": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 94134, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19343, 
    "typeName": "Gistii B-Type 5MN Microwarpdrive", 
    "typeNameID": 105633, 
    "variationParentTypeID": 434, 
    "volume": 10
  }, 
  "19345": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 94137, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19345, 
    "typeName": "Gistum B-Type 50MN Microwarpdrive", 
    "typeNameID": 105636, 
    "variationParentTypeID": 12052, 
    "volume": 10
  }, 
  "19347": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94130, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19347, 
    "typeName": "Gist B-Type 500MN Microwarpdrive", 
    "typeNameID": 105629, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "19349": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 94133, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19349, 
    "typeName": "Gistii A-Type 5MN Microwarpdrive", 
    "typeNameID": 105632, 
    "variationParentTypeID": 434, 
    "volume": 10
  }, 
  "19351": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 94136, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19351, 
    "typeName": "Gistum A-Type 50MN Microwarpdrive", 
    "typeNameID": 105635, 
    "variationParentTypeID": 12052, 
    "volume": 10
  }, 
  "19353": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94129, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 14, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19353, 
    "typeName": "Gist A-Type 500MN Microwarpdrive", 
    "typeNameID": 105628, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "19359": {
    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 94132, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 6, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19359, 
    "typeName": "Gist X-Type 500MN Microwarpdrive", 
    "typeNameID": 105631, 
    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
  "19361": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89588, 
    "groupID": 326, 
    "iconID": 20952, 
    "marketGroupID": 1684, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 19361, 
    "typeName": "Corpum B-Type Energized EM Membrane", 
    "typeNameID": 98794, 
    "variationParentTypeID": 11217, 
    "volume": 5
  }, 
  "19363": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89589, 
    "groupID": 326, 
    "iconID": 20952, 
    "marketGroupID": 1684, 
    "mass": 1, 
    "metaGroupID": 6, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 19363, 
    "typeName": "Centum B-Type Energized EM Membrane", 
    "typeNameID": 98795, 
    "variationParentTypeID": 11217, 
    "volume": 5
  }, 
  "19365": {
    "basePrice": 0.0, 
    "capacity": 14000.0, 
    "description": "This is a security vessel of the Sarum Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84800, 
    "graphicID": 297, 
    "groupID": 446, 
    "mass": 20000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 30, 
    "typeID": 19365, 
    "typeName": "Sarum Customs General", 
    "typeNameID": 73968, 
    "volume": 1080000.0
  }, 
  "19366": {
    "basePrice": 0.0, 
    "capacity": 14000.0, 
    "description": "This is a security vessel of the Ammatar Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84801, 
    "graphicID": 297, 
    "groupID": 446, 
    "mass": 20000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 30, 
    "typeID": 19366, 
    "typeName": "Ammatar Customs General", 
    "typeNameID": 73969, 
    "volume": 1080000.0
  }, 
  "19367": {
    "basePrice": 0.0, 
    "capacity": 14000.0, 
    "description": "This is a security vessel of the Caldari Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84802, 
    "graphicID": 50, 
    "groupID": 446, 
    "mass": 20000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 350.0, 
    "soundID": 30, 
    "typeID": 19367, 
    "typeName": "Caldari Customs Commissioner", 
    "typeNameID": 73970, 
    "volume": 1080000.0
  }, 
  "19368": {
    "basePrice": 0.0, 
    "capacity": 14000.0, 
    "description": "This is a security vessel of the Khanid Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84803, 
    "graphicID": 297, 
    "groupID": 446, 
    "mass": 20000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 30, 
    "typeID": 19368, 
    "typeName": "Khanid Customs General Major", 
    "typeNameID": 73971, 
    "volume": 1080000.0
  }, 
  "19369": {
    "basePrice": 0.0, 
    "capacity": 14000.0, 
    "description": "This is a security vessel of the Gallente Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84804, 
    "graphicID": 318, 
    "groupID": 446, 
    "mass": 20000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 30, 
    "typeID": 19369, 
    "typeName": "Gallente Customs Major", 
    "typeNameID": 73972, 
    "volume": 1080000.0
  }, 
  "19370": {
    "basePrice": 0.0, 
    "capacity": 14000.0, 
    "description": "This is a security vessel of the Minmatar Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84805, 
    "graphicID": 301, 
    "groupID": 446, 
    "mass": 20000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "soundID": 30, 
    "typeID": 19370, 
    "typeName": "Minmatar Customs Commander", 
    "typeNameID": 73973, 
    "volume": 1080000.0
  }, 
  "19371": {
    "basePrice": 0.0, 
    "capacity": 14000.0, 
    "description": "This is a security vessel of the Amarr Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84806, 
    "graphicID": 297, 
    "groupID": 446, 
    "mass": 20000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 30, 
    "typeID": 19371, 
    "typeName": "Amarr Customs General", 
    "typeNameID": 73974, 
    "volume": 1080000.0
  }, 
  "19372": {
    "basePrice": 0.0, 
    "capacity": 275.0, 
    "description": "This is a security vessel of the Amarr Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84807, 
    "graphicID": 1067, 
    "groupID": 446, 
    "mass": 1810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 30, 
    "typeID": 19372, 
    "typeName": "Amarr Customs Surveillance Officer", 
    "typeNameID": 73975, 
    "volume": 18100.0
  }, 
  "19373": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "A container like this one often holds some valuables.", 
    "descriptionID": 85486, 
    "graphicID": 1176, 
    "groupID": 496, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "soundID": 31, 
    "typeID": 19373, 
    "typeName": "The Prize Container", 
    "typeNameID": 74654, 
    "volume": 1200.0
  }, 
  "19382": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is the head of Gallente General Luther Veron in all its flabby, balding glory.  As it is not connected to his body at present it quite lacks the prestige it has grown accustomed to and, judging by the expression on its face, it's not at all content with this fact.", 
    "descriptionID": 89590, 
    "groupID": 314, 
    "iconID": 2553, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 19382, 
    "typeName": "Luther Veron's Head", 
    "typeNameID": 98796, 
    "volume": 0.1
  }, 
  "19383": {
    "basePrice": 0.0, 
    "capacity": 160.0, 
    "description": "This is a security vessel of the Gallente Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84808, 
    "graphicID": 66, 
    "groupID": 446, 
    "mass": 2040000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 30, 
    "typeID": 19383, 
    "typeName": "Gallente Customs Official", 
    "typeNameID": 73976, 
    "volume": 20400.0
  }, 
  "19384": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "This is a security vessel of the Sarum Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84809, 
    "graphicID": 1067, 
    "groupID": 446, 
    "mass": 1810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 30, 
    "typeID": 19384, 
    "typeName": "Sarum Customs Surveillance Officer", 
    "typeNameID": 73977, 
    "volume": 18100.0
  }, 
  "19385": {
    "basePrice": 0.0, 
    "capacity": 190.0, 
    "description": "This is a security vessel of the Caldari Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84810, 
    "graphicID": 1882, 
    "groupID": 446, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "soundID": 30, 
    "typeID": 19385, 
    "typeName": "Caldari Customs Agent", 
    "typeNameID": 73978, 
    "volume": 16500.0
  }, 
  "19386": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "This is a security vessel of the Khanid Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84811, 
    "graphicID": 1235, 
    "groupID": 446, 
    "mass": 80000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 30, 
    "typeID": 19386, 
    "typeName": "Khanid Customs Surveillance Officer", 
    "typeNameID": 73979, 
    "volume": 20400.0
  }, 
  "19387": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "This is a security vessel of the Ammatar Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84812, 
    "graphicID": 1067, 
    "groupID": 446, 
    "mass": 1810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 30, 
    "typeID": 19387, 
    "typeName": "Ammatar Customs Surveillance Officer", 
    "typeNameID": 73980, 
    "volume": 18100.0
  }, 
  "19388": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "This is a security vessel of the Minmatar Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84813, 
    "graphicID": 307, 
    "groupID": 446, 
    "mass": 1200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "soundID": 30, 
    "typeID": 19388, 
    "typeName": "Minmatar Customs Patroller", 
    "typeNameID": 73981, 
    "volume": 12000.0
  }, 
  "19398": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The causative agent of an infectious disease, the viral agent is a parasite with a noncellular structure composed mainly of nucleic acid within a protein coat.", 
    "descriptionID": 89591, 
    "groupID": 284, 
    "iconID": 1199, 
    "marketGroupID": 22, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 19398, 
    "typeName": "Confiscated Viral Agent", 
    "typeNameID": 98797, 
    "volume": 0.5
  }, 
  "19399": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Vitoc booster has become more than a simple strategy by the Amarrians in controlling their slaves. With the Vitoc method, slaves are injected with a toxic chemical substance that is fatal unless the recipient receives a constant supply of an antidote.", 
    "descriptionID": 89592, 
    "groupID": 314, 
    "iconID": 1207, 
    "mass": 800.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 19399, 
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    "description": "The Bestower has for decades been used by the Empire as a slave transport, shipping human labor between cultivated planets in Imperial space. As a proof to how reliable this class has been through the years, the Emperor has used an upgraded version of this very same class as transports for the Imperial Treasury. The Bestower has very thick armor and large cargo space.\r\n", 
    "descriptionID": 93875, 
    "factionID": 500003, 
    "graphicID": 1064, 
    "groupID": 28, 
    "isisGroupID": 36, 
    "marketGroupID": 85, 
    "mass": 13500000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20063, 
    "techLevel": 1, 
    "typeID": 1944, 
    "typeName": "Bestower", 
    "typeNameID": 105354, 
    "volume": 260000.0, 
    "wreckTypeID": 26485
  }, 
  "1945": {
    "basePrice": 4977500.0, 
    "capacity": 0.0, 
    "graphicID": 1064, 
    "groupID": 108, 
    "marketGroupID": 285, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 1945, 
    "typeName": "Bestower Blueprint", 
    "typeNameID": 68160, 
    "volume": 0.01
  }, 
  "19459": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Servitor are Self contained Expert Systems used to radicaly alter the functionlity of a specific core system. These Systems are quite large but being self contained they connect to the ship though a Dedicated interface node without any disruption to the ships power and computer systems.   ", 
    "descriptionID": 89617, 
    "groupID": 498, 
    "iconID": 2188, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 19459, 
    "typeName": "'Phase' Servitor", 
    "typeNameID": 98823, 
    "volume": 5.0
  }, 
  "1946": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87250, 
    "groupID": 203, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 1946, 
    "typeName": "Basic RADAR Backup Array", 
    "typeNameID": 76683, 
    "volume": 5
  }, 
  "19461": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is a candidate voucher for Mentas Blaque, used to determine the biggest supporters of this particular candidate for selecting candidate emissaries.", 
    "descriptionID": 89618, 
    "groupID": 314, 
    "iconID": 1192, 
    "marketGroupID": 754, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 19461, 
    "typeName": "Blaque Voucher", 
    "typeNameID": 98824, 
    "volume": 0.5
  }, 
  "19462": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is a candidate voucher for Souro Foiritan, used to determine the biggest supporters of this particular candidate for selecting candidate emissaries.", 
    "descriptionID": 89619, 
    "groupID": 314, 
    "iconID": 1192, 
    "marketGroupID": 754, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 19462, 
    "typeName": "Foiritan Voucher", 
    "typeNameID": 98825, 
    "volume": 0.5
  }, 
  "19463": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is a candidate voucher for Eman Autrech, used to determine the biggest supporters of this particular candidate for selecting candidate emissaries.", 
    "descriptionID": 89620, 
    "groupID": 314, 
    "iconID": 1192, 
    "marketGroupID": 754, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 19463, 
    "typeName": "Autrech Voucher", 
    "typeNameID": 98826, 
    "volume": 0.5
  }, 
  "19466": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Servitor are Self contained Expert Systems used to radicaly alter the functionlity of a specific core system. These Systems are quite large but being self contained they connect to the ship though a Dedicated interface node without any disruption to the ships power and computer systems.   ", 
    "descriptionID": 89621, 
    "groupID": 498, 
    "iconID": 2188, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 19466, 
    "typeName": "Regular Mercenary Navigator", 
    "typeNameID": 98827, 
    "volume": 5.0
  }, 
  "19468": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Servitor are Self contained Expert Systems used to radicaly alter the functionlity of a specific core system. These Systems are quite large but being self contained they connect to the ship though a Dedicated interface node without any disruption to the ships power and computer systems.   ", 
    "descriptionID": 89622, 
    "groupID": 498, 
    "iconID": 2188, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 19468, 
    "typeName": "'Longbow' Servitor", 
    "typeNameID": 98828, 
    "volume": 5.0
  }, 
  "1947": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A secondary electronic array that provides a significant boost to sensor strength for a short time. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91899, 
    "groupID": 202, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 1947, 
    "typeName": "ECCM - Radar I", 
    "typeNameID": 101864, 
    "volume": 5
  }, 
  "19470": {
    "basePrice": 75000000.0, 
    "capacity": 200000.0, 
    "description": "An anchorable reprocessing array, able to take raw ores and process them into minerals. Has a lower reprocessing yield than fully upgraded outposts, but due to its mobile nature it is very valuable to frontier industrialists who operate light years away from the nearest permanent installation. This unit is for use in low and null security space only.", 
    "descriptionID": 80860, 
    "graphicID": 2300, 
    "groupID": 311, 
    "marketGroupID": 482, 
    "mass": 50000000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 506.0, 
    "typeID": 19470, 
    "typeName": "Intensive Reprocessing Array", 
    "typeNameID": 69431, 
    "volume": 6000.0
  }, 
  "1948": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Projects a low intensity field of ionized particles to disrupt the effectiveness of enemy sensors. Very effective against the Magnetometric-based sensors used by Gallente, Serpentis, ORE and SoE ships.", 
    "descriptionID": 87251, 
    "groupID": 201, 
    "iconID": 3227, 
    "marketGroupID": 715, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 1948, 
    "typeName": "Magnetometric ECM I", 
    "typeNameID": 76684, 
    "volume": 5
  }, 
  "19487": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This gigantic suprastructure is one of the military installations of the Angel pirate corporation. Even for its size, it has no commercial station services or docking bay to receive guests.", 
    "descriptionID": 86286, 
    "graphicID": 2357, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 6185.0, 
    "soundID": 20191, 
    "typeID": 19487, 
    "typeName": "Angel Battlestation", 
    "typeNameID": 75454, 
    "volume": 100000000.0
  }, 
  "19489": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the shield.", 
    "descriptionID": 89623, 
    "groupID": 38, 
    "iconID": 1044, 
    "mass": 0.0, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 19489, 
    "typeName": "Thukker Modified Medium Shield Extender", 
    "typeNameID": 98829, 
    "volume": 10.0
  }, 
  "1949": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Augments the sensor and electronics suite of the fitted ship. Benefits include additional locked targets, increased maximum target acquisition range, faster locking speed, and increased sensor strength.\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87252, 
    "groupID": 210, 
    "iconID": 104, 
    "marketGroupID": 669, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 1949, 
    "typeName": "'Basic' Signal Amplifier", 
    "typeNameID": 76685, 
    "variationParentTypeID": 1986, 
    "volume": 5
  }, 
  "19491": {
    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 89624, 
    "groupID": 46, 
    "iconID": 96, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 16, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19491, 
    "typeName": "Thukker Modified 100MN Afterburner", 
    "typeNameID": 98830, 
    "volume": 5
  }, 
  "19493": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "Personal weapons and armaments, used both for warfare and personal security.", 
    "descriptionID": 89625, 
    "groupID": 314, 
    "iconID": 1366, 
    "mass": 2500.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 19493, 
    "typeName": "Arms Cache", 
    "typeNameID": 98831, 
    "volume": 2.0
  }, 
  "195": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Large Projectile Ammo. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 86643, 
    "graphicID": 1304, 
    "groupID": 83, 
    "iconID": 1304, 
    "marketGroupID": 109, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 195, 
    "typeName": "Nuclear L", 
    "typeNameID": 75844, 
    "volume": 0.025
  }, 
  "19500": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "A neural Interface upgrade that boost the pilots skill in a specific area. This Navigation Link was created for the ruthless pirate commander, referred to as 'Zor'.\r\n\r\n10% bonus to afterburner duration.", 
    "descriptionID": 91558, 
    "groupID": 747, 
    "iconID": 2224, 
    "marketGroupID": 1490, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19500, 
    "typeName": "Zor's Custom Navigation Link", 
    "typeNameID": 101394, 
    "volume": 1.0
  }, 
  "19501": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
    "descriptionID": 86900, 
    "graphicID": 2520, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 416.0, 
    "soundID": 31, 
    "typeID": 19501, 
    "typeName": "The Damsels Wimpy Prison", 
    "typeNameID": 76139, 
    "volume": 100000000.0
  }, 
  "19502": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
    "descriptionID": 86899, 
    "graphicID": 2514, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 416.0, 
    "soundID": 20215, 
    "typeID": 19502, 
    "typeName": "The Damsels Wimpy Brothel", 
    "typeNameID": 76138, 
    "volume": 100000000.0
  }, 
  "19504": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Zazzmatazz's outpost headquarters is located in this jumble of structures and asteroid leftovers.", 
    "descriptionID": 86898, 
    "graphicID": 1993, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 4737.0, 
    "soundID": 31, 
    "typeID": 19504, 
    "typeName": "Pirate Headquarters", 
    "typeNameID": 76137, 
    "volume": 100000000.0
  }, 
  "19505": {
    "basePrice": 0.0, 
    "capacity": 8850.0, 
    "description": "Originally designed by the Kaalakiota, the Caldari Control Tower blueprint was quickly obtained by the Guristas, through their agents within the State, to serve their own needs.", 
    "descriptionID": 80861, 
    "graphicID": 2599, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 3275.0, 
    "typeID": 19505, 
    "typeName": "Guristas Starbase Control Tower", 
    "typeNameID": 69432, 
    "volume": 1150.0
  }, 
  "1951": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Enhances the range and improves the tracking speed of turrets.    \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 90856, 
    "groupID": 211, 
    "iconID": 1640, 
    "marketGroupID": 707, 
    "mass": 10, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 1951, 
    "typeName": "'Basic' Tracking Enhancer", 
    "typeNameID": 100630, 
    "variationParentTypeID": 1998, 
    "volume": 5
  }, 
  "1952": {
    "basePrice": 76244, 
    "capacity": 1, 
    "description": "Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87253, 
    "groupID": 212, 
    "iconID": 74, 
    "marketGroupID": 671, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 1952, 
    "typeName": "Sensor Booster II", 
    "typeNameID": 76686, 
    "variationParentTypeID": 1973, 
    "volume": 5
  }, 
  "19533": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Built to withstand assault, these behemoths can each hold roughly 8.5 million m3 worth of materials.", 
    "descriptionID": 83546, 
    "graphicID": 2007, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1226.0, 
    "typeID": 19533, 
    "typeName": "Gas/Storage Silo - Pirate Extravaganza lvl 3_ MISSION", 
    "typeNameID": 72592, 
    "volume": 100000000.0
  }, 
  "19534": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This ocular filter has been modified by Blood Raider scientists for use by their elite officers. \r\n\r\nPrimary Effect: +4 bonus to Perception\r\n\r\nSecondary Effect: 1% reduction in the duration of modules requiring the Capacitor Emission Systems skill\r\n\r\nSet Effect: 15% bonus to the strength of all Talisman implant secondary effects", 
    "descriptionID": 89626, 
    "groupID": 300, 
    "iconID": 2053, 
    "marketGroupID": 618, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 19534, 
    "typeName": "High-grade Talisman Alpha", 
    "typeNameID": 98832, 
    "volume": 1.0
  }, 
  "19535": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This memory augmentation has been modified by Blood Raider scientists for use by their elite officers. \r\n\r\nPrimary Effect: +4 bonus to Memory\r\n\r\nSecondary Effect: 2% reduction in the duration of modules requiring the Capacitor Emission Systems skill\r\n\r\nSet Effect: 15% bonus to the strength of all Talisman implant secondary effects", 
    "descriptionID": 89627, 
    "groupID": 300, 
    "iconID": 2061, 
    "marketGroupID": 619, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 19535, 
    "typeName": "High-grade Talisman Beta", 
    "typeNameID": 98833, 
    "volume": 1.0
  }, 
  "19536": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This neural boost has been modified by Blood Raider scientists for use by their elite officers. \r\n\r\nPrimary Effect: +4 bonus to Willpower\r\n\r\nSecondary Effect: 3% reduction in the duration of modules requiring the Capacitor Emission Systems skill\r\n\r\nSet Effect: 15% bonus to the strength of all Talisman implant secondary effects", 
    "descriptionID": 89628, 
    "groupID": 300, 
    "iconID": 2054, 
    "marketGroupID": 620, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 19536, 
    "typeName": "High-grade Talisman Gamma", 
    "typeNameID": 98834, 
    "volume": 1.0
  }, 
  "19537": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Blood Raider scientists for use by their elite officers. \r\n\r\nPrimary Effect: +4 bonus to Intelligence\r\n\r\nSecondary Effect: 4% reduction in the duration of modules requiring the Capacitor Emission Systems skill\r\n\r\nSet Effect: 15% bonus to the strength of all Talisman implant secondary effects", 
    "descriptionID": 89629, 
    "groupID": 300, 
    "iconID": 2062, 
    "marketGroupID": 621, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 19537, 
    "typeName": "High-grade Talisman Delta", 
    "typeNameID": 98835, 
    "volume": 1.0
  }, 
  "19538": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This social adaptation chip has been modified by Blood Raider scientists for use by their elite officers. \r\n\r\nPrimary Effect: +4 bonus to Charisma\r\n\r\nSecondary Effect: 5% reduction in the duration of modules requiring the Capacitor Emission Systems skill\r\n\r\nSet Effect: 15% bonus to the strength of all Talisman implant secondary effects", 
    "descriptionID": 89630, 
    "groupID": 300, 
    "iconID": 2060, 
    "marketGroupID": 622, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 19538, 
    "typeName": "High-grade Talisman Epsilon", 
    "typeNameID": 98836, 
    "volume": 1.0
  }, 
  "19539": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other Talisman implants it will boost their effect. \r\n\r\n50% bonus to the strength of all Talisman implant secondary effects.", 
    "descriptionID": 91468, 
    "groupID": 300, 
    "iconID": 2224, 
    "marketGroupID": 1506, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 19539, 
    "typeName": "High-grade Talisman Omega", 
    "typeNameID": 101304, 
    "volume": 1.0
  }, 
  "19540": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This ocular filter has been modified by Serpentis scientists for use by their elite smugglers.\r\n\r\nPrimary Effect: +4 bonus to Perception\r\n\r\nSecondary Effect: 0.5% bonus to maximum velocity\r\n\r\nSet Effect: 15% bonus to the strength of all Snake implant secondary effects", 
    "descriptionID": 91341, 
    "groupID": 300, 
    "iconID": 2053, 
    "marketGroupID": 618, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 19540, 
    "typeName": "High-grade Snake Alpha", 
    "typeNameID": 101161, 
    "volume": 1.0
  }, 
  "19547": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A neural Interface upgrade that boosts the pilot's skill in operating armor/hull repair modules.\r\n\r\n5% reduction in repair systems duration.\r\n\r\nNote: This implant has no effect on remote armor repair modules or capital sized modules.", 
    "descriptionID": 91471, 
    "groupID": 738, 
    "iconID": 2224, 
    "marketGroupID": 1514, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19547, 
    "typeName": "Inherent Implants 'Noble' Repair Systems RS-605", 
    "typeNameID": 101307, 
    "volume": 1.0
  }, 
  "19548": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A neural Interface upgrade that boosts the pilot's skill in the operation of remote armor repair systems.\r\n\r\n5% reduced capacitor need for remote armor repair system modules.", 
    "descriptionID": 91524, 
    "groupID": 738, 
    "iconID": 2224, 
    "marketGroupID": 1515, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19548, 
    "typeName": "Inherent Implants 'Noble' Remote Armor Repair Systems RA-705", 
    "typeNameID": 101360, 
    "volume": 1.0
  }, 
  "19549": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A neural Interface upgrade that boosts the pilot's skill at maintaining the mechanical components and structural integrity of a spaceship.\r\n\r\n5% bonus to hull hp.", 
    "descriptionID": 91567, 
    "groupID": 738, 
    "iconID": 2224, 
    "marketGroupID": 1516, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19549, 
    "typeName": "Inherent Implants 'Noble' Mechanic MC-805", 
    "typeNameID": 101403, 
    "volume": 1.0
  }, 
  "1955": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems such as those found on Caldari, Guristas and Mordu's Legion ships.", 
    "descriptionID": 87254, 
    "groupID": 201, 
    "iconID": 3226, 
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    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 1955, 
    "typeName": "Gravimetric ECM I", 
    "typeNameID": 76687, 
    "volume": 5
  }, 
  "19550": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A neural Interface upgrade that boosts the pilot's skill at maintaining their ship's midlevel defenses. \r\n\r\n5% bonus to armor hit points.", 
    "descriptionID": 91651, 
    "groupID": 738, 
    "iconID": 2224, 
    "marketGroupID": 1518, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19550, 
    "typeName": "Inherent Implants 'Noble' Hull Upgrades HG-1005", 
    "typeNameID": 101487, 
    "volume": 1.0
  }, 
  "19551": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This memory augmentation has been modified by Serpentis scientists for use by their elite smugglers. \r\n\r\nPrimary Effect: +4 bonus to Memory\r\n\r\nSecondary Effect: 0.625% bonus to maximum velocity\r\n\r\nSet Effect: 15% bonus to the strength of all Snake implant secondary effects", 
    "descriptionID": 91342, 
    "groupID": 300, 
    "iconID": 2061, 
    "marketGroupID": 619, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 19551, 
    "typeName": "High-grade Snake Beta", 
    "typeNameID": 101162, 
    "volume": 1.0
  }, 
  "19553": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This neural boost has been modified by Serpentis scientists for use by their elite smugglers. \n\nPrimary Effect: +4 bonus to Willpower\n\nSecondary Effect: 0.75% bonus to maximum velocity\n\nSet Effect: 15% bonus to the strength of all Snake implant secondary effects", 
    "descriptionID": 91344, 
    "groupID": 300, 
    "iconID": 2054, 
    "marketGroupID": 620, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 19553, 
    "typeName": "High-grade Snake Gamma", 
    "typeNameID": 101164, 
    "volume": 1.0
  }, 
  "19554": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Serpentis scientists for use by their elite smugglers.\r\n\r\nPrimary Effect: +4 bonus to Intelligence\r\n\r\nSecondary Effect: 0.875% bonus to maximum velocity\r\n\r\nSet Effect: 15% bonus to the strength of all Snake implant secondary effects", 
    "descriptionID": 91343, 
    "groupID": 300, 
    "iconID": 2062, 
    "marketGroupID": 621, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 19554, 
    "typeName": "High-grade Snake Delta", 
    "typeNameID": 101163, 
    "volume": 1.0
  }, 
  "19555": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This social adaptation chip has been modified by Serpentis scientists for use by their elite smugglers. \r\n\r\nPrimary Effect: +4 bonus to Charisma\r\n\r\nSecondary Effect: 1% bonus to maximum velocity\r\n\r\nSet Effect: 15% bonus to the strength of all Snake implant secondary effects", 
    "descriptionID": 91345, 
    "groupID": 300, 
    "iconID": 2060, 
    "marketGroupID": 622, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 19555, 
    "typeName": "High-grade Snake Epsilon", 
    "typeNameID": 101165, 
    "volume": 1.0
  }, 
  "19556": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other Snake implants it will boost their effect. \r\n\r\n200% bonus to the strength of all Snake implant secondary effects.", 
    "descriptionID": 91467, 
    "groupID": 300, 
    "iconID": 2224, 
    "marketGroupID": 1506, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 19556, 
    "typeName": "High-grade Snake Omega", 
    "typeNameID": 101303, 
    "volume": 1.0
  }, 
  "19557": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Containing only a handful of mechanical components, this simple wonder harvests energy from the system's sun by virtue of the unique EM refractive qualities in its scartate fabric.", 
    "descriptionID": 86290, 
    "graphicID": 1725, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 120.0, 
    "soundID": 31, 
    "typeID": 19557, 
    "typeName": "Low-Tech Deadspace Energy Harvester", 
    "typeNameID": 75458, 
    "volume": 100000000.0
  }, 
  "19558": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This huge radio telescope contains fragile but advanced sensory equipment. A structure such as this has enormous capabilities in crunching survey data from nearby systems and constellations.", 
    "descriptionID": 86324, 
    "graphicID": 2505, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2636.0, 
    "soundID": 20179, 
    "typeID": 19558, 
    "typeName": "Angel Radiating Telescope", 
    "typeNameID": 75493, 
    "volume": 100000000.0
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    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
    "descriptionID": 86251, 
    "graphicID": 2521, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 416.0, 
    "soundID": 31, 
    "typeID": 19559, 
    "typeName": "Habitation Module", 
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    "volume": 100000000.0
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  "1956": {
    "basePrice": 20000, 
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    "description": "Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, and Sansha's Nation.", 
    "descriptionID": 87255, 
    "groupID": 201, 
    "iconID": 3229, 
    "marketGroupID": 718, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 1956, 
    "typeName": "Radar ECM I", 
    "typeNameID": 76688, 
    "volume": 5
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  "19560": {
    "basePrice": 0.0, 
    "capacity": 8850.0, 
    "description": "Storage silos are much more secure and durable than their Secure Container counterparts. They are usually the focus of attacks on outposts and commonly contain ore, reprocessed minerals or valuable items waiting to be transported to empire space.", 
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    "graphicID": 2301, 
    "groupID": 494, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 911.0, 
    "soundID": 31, 
    "typeID": 19560, 
    "typeName": "Deserted Starbase Storage Facility", 
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    "volume": 1150.0
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  "19561": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
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    "graphicID": 2518, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 416.0, 
    "soundID": 31, 
    "typeID": 19561, 
    "typeName": "Habitation Module", 
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    "volume": 100000000.0
  }, 
  "19562": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
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    "graphicID": 2515, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 379.0, 
    "soundID": 31, 
    "typeID": 19562, 
    "typeName": "Habitation Module", 
    "typeNameID": 75444, 
    "volume": 100000000.0
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  "19563": {
    "basePrice": 0.0, 
    "capacity": 14000.0, 
    "description": "This is a security vessel of the CONCORD Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
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    "mass": 20000000.0, 
    "portionSize": 1, 
    "published": false, 
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    "radius": 350.0, 
    "soundID": 30, 
    "typeID": 19563, 
    "typeName": "CONCORD Customs Commander", 
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    "volume": 1080000.0
  }, 
  "19564": {
    "basePrice": 0.0, 
    "capacity": 160.0, 
    "description": "This is a security vessel of the CONCORD Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.\r\n\r\nThreat level: Very high", 
    "descriptionID": 84815, 
    "graphicID": 66, 
    "groupID": 446, 
    "mass": 2040000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 30, 
    "typeID": 19564, 
    "typeName": "CONCORD Customs Official", 
    "typeNameID": 73983, 
    "volume": 20400.0
  }, 
  "19565": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "A small bunker, there for accommodation and increased mobility of troops and other personnel. ", 
    "descriptionID": 85493, 
    "graphicID": 2470, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 949.0, 
    "soundID": 20192, 
    "typeID": 19565, 
    "typeName": "Guristas Bunker_MISSION", 
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    "volume": 100000000.0
  }, 
  "1957": {
    "basePrice": 29696, 
    "capacity": 0.0, 
    "description": "An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems. ", 
    "descriptionID": 87256, 
    "groupID": 201, 
    "iconID": 109, 
    "marketGroupID": 719, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 1957, 
    "typeName": "Multispectral ECM I", 
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    "volume": 5
  }, 
  "1958": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems such as those found on Minmatar and Angel Cartel ships.", 
    "descriptionID": 87257, 
    "groupID": 201, 
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    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 1958, 
    "typeName": "Ladar ECM I", 
    "typeNameID": 76690, 
    "volume": 5
  }, 
  "19582": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These documents contain valuable technical data on Gurista ship technology.", 
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    "iconID": 1192, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 19582, 
    "typeName": "Guristas Research Data", 
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    "volume": 0.1
  }, 
  "19583": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Servitor are Self contained Expert Systems used to radicaly alter the functionlity of a specific core system. These Systems are quite large but being self contained they connect to the ship though a Dedicated interface node without any disruption to the ships power and computer systems.   ", 
    "descriptionID": 89634, 
    "groupID": 498, 
    "iconID": 2188, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 19583, 
    "typeName": "Regular Mercenary Scout", 
    "typeNameID": 98842, 
    "volume": 5.0
  }, 
  "19585": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The feared prison warden Dewak is a master codemaker and built and programmed this cipher in his private lab. He distributes prison gate decoders only amongst his most trusted and highly paid officers.", 
    "descriptionID": 89635, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 19585, 
    "typeName": "Dewak's Level 1 Decoder", 
    "typeNameID": 98843, 
    "volume": 0.1
  }, 
  "19586": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The feared prison warden Dewak is a master codemaker and built and programmed this second level cipher in his private lab. He distributes prison gate decoders only amongst his most trusted and highly paid officers.", 
    "descriptionID": 89636, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 19586, 
    "typeName": "Dewak's Level 2 Decoder", 
    "typeNameID": 98844, 
    "volume": 0.1
  }, 
  "19587": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The feared prison warden Dewak is a master codemaker and built and programmed this third level cipher in his private lab. He distributes prison gate decoders only amongst his most trusted and highly paid officers.", 
    "descriptionID": 89637, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 19587, 
    "typeName": "Dewak's Level 3 Decoder", 
    "typeNameID": 98845, 
    "volume": 0.1
  }, 
  "19588": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Built to withstand assault, these behemoths can each hold roughly 8.5 million m3 worth of materials.", 
    "descriptionID": 86264, 
    "graphicID": 2007, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1226.0, 
    "soundID": 31, 
    "typeID": 19588, 
    "typeName": "Gas/Storage Silo", 
    "typeNameID": 75432, 
    "volume": 100000000.0
  }, 
  "19589": {
    "basePrice": 0.0, 
    "capacity": 850.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme", 
    "descriptionID": 80862, 
    "graphicID": 1823, 
    "groupID": 817, 
    "mass": 10700000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 221.9, 
    "soundID": 20904, 
    "typeID": 19589, 
    "typeName": "Utori Kumesh", 
    "typeNameID": 69434, 
    "volume": 107000.0, 
    "wreckTypeID": 26934
  }, 
  "1959": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "ECCM Projectors utilize a sophisticated system of electronics to fortify the sensor strengths of an allied ship allowing it to overcome jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87258, 
    "groupID": 289, 
    "iconID": 110, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 1959, 
    "typeName": "ECCM Projector I", 
    "typeNameID": 76691, 
    "volume": 20
  }, 
  "19590": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "It is through these headquarters that everyone heading for the inner deadspace pockets must go.", 
    "descriptionID": 86247, 
    "graphicID": 2519, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 416.0, 
    "soundID": 31, 
    "typeID": 19590, 
    "typeName": "Dewak's First Officer's HQ", 
    "typeNameID": 75415, 
    "volume": 100000000.0
  }, 
  "19591": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Inside this container, Dewak regularly puts a new set of ciphers for the third acceleration gate in the Pith's Penal Complex. The keys are especially well guarded.", 
    "descriptionID": 85494, 
    "graphicID": 1176, 
    "groupID": 496, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "soundID": 31, 
    "typeID": 19591, 
    "typeName": "Dewak's Dot", 
    "typeNameID": 74662, 
    "volume": 1200.0
  }, 
  "19592": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Dewak is a fiercely disciplined tactician. A veteran of Imperial navy battles, he acquired a taste for sadistic oppression during cleanup operations of the 2nd Illinfrik insurgence, and went into business in the private sector. The Pith Guristas use Dewak's prison facilities mainly to eliminate competition and also to extract knowledge from difficult \"business\" associates.", 
    "descriptionID": 85495, 
    "graphicID": 2159, 
    "groupID": 821, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 350.0, 
    "soundID": 20904, 
    "typeID": 19592, 
    "typeName": "'Screaming' Dewak Humfry", 
    "typeNameID": 74663, 
    "volume": 1040000.0, 
    "wreckTypeID": 26920
  }, 
  "19593": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Imai Kenon evidently met a painful death after his ship had been infested by rogue drones.", 
    "descriptionID": 95411, 
    "graphicID": 20373, 
    "groupID": 319, 
    "iconID": 398, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2.0, 
    "typeID": 19593, 
    "typeName": "Imai Kenon's Corpse", 
    "typeNameID": 69435, 
    "volume": 100000000.0
  }, 
  "19594": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Servitor are Self contained Expert Systems used to radicaly alter the functionlity of a specific core system. These Systems are quite large but being self contained they connect to the ship though a Dedicated interface node without any disruption to the ships power and computer systems.   ", 
    "descriptionID": 89638, 
    "groupID": 498, 
    "iconID": 2188, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 5, 
    "typeID": 19594, 
    "typeName": "'Dart' Servitor", 
    "typeNameID": 98846, 
    "volume": 5.0
  }, 
  "196": {
    "basePrice": 4000.0, 
    "capacity": 0.0, 
    "description": "Large Projectile Ammo. Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 86644, 
    "graphicID": 1306, 
    "groupID": 83, 
    "iconID": 1306, 
    "marketGroupID": 109, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 196, 
    "typeName": "Proton L", 
    "typeNameID": 75845, 
    "volume": 0.025
  }, 
  "1960": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "ECCM Projectors utilize a sophisticated system of electronics to fortify the sensor strengths of an allied ship allowing it to overcome jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87259, 
    "groupID": 289, 
    "iconID": 110, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 1960, 
    "typeName": "ECCM Projector II", 
    "typeNameID": 76692, 
    "variationParentTypeID": 1959, 
    "volume": 5
  }, 
  "19620": {
    "basePrice": 0.0, 
    "capacity": 950.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly", 
    "descriptionID": 84380, 
    "graphicID": 1718, 
    "groupID": 821, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 11, 
    "typeID": 19620, 
    "typeName": "Drone Commandeered Battleship", 
    "typeNameID": 73458, 
    "volume": 1010000.0, 
    "wreckTypeID": 26920
  }, 
  "19621": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This fractal generated descrambling code is used by local Rogue Drones as a way to secure access through the acceleration gate. Once the code is used, the gate will remain open for a short period of time and the code will be rendered useless as a new security codeline will be automatically generated.", 
    "descriptionID": 89650, 
    "groupID": 474, 
    "iconID": 2225, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 19621, 
    "typeName": "Perimeter Descramble Code", 
    "typeNameID": 98858, 
    "volume": 0.1
  }, 
  "19622": {
    "basePrice": 0.0, 
    "capacity": 8850.0, 
    "description": "Storage silos are much more secure and durable than their Secure Container counterparts. They are usually the focus of attacks on outposts and commonly contain ore, reprocessed minerals or valuable items waiting to be transported to empire space.", 
    "descriptionID": 85496, 
    "graphicID": 2301, 
    "groupID": 494, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 911.0, 
    "soundID": 31, 
    "typeID": 19622, 
    "typeName": "Starbase Storage Facility", 
    "typeNameID": 74664, 
    "volume": 1150.0
  }, 
  "1963": {
    "basePrice": 39968, 
    "capacity": 1, 
    "description": "Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91144, 
    "groupID": 290, 
    "iconID": 74, 
    "marketGroupID": 673, 
    "mass": 0.0, 
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    "techLevel": 1, 
    "typeID": 1984, 
    "typeName": "Basic Magnetometric Backup Array", 
    "typeNameID": 76700, 
    "volume": 5
  }, 
  "1985": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87268, 
    "groupID": 203, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 1985, 
    "typeName": "Basic Multi Sensor Backup Array", 
    "typeNameID": 76701, 
    "volume": 5
  }, 
  "1986": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Augments the sensor and electronics suite of the fitted ship. Benefits include additional locked targets, increased maximum target acquisition range, faster locking speed, and increased sensor strength.\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87269, 
    "groupID": 210, 
    "iconID": 104, 
    "marketGroupID": 669, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 1986, 
    "typeName": "Signal Amplifier I", 
    "typeNameID": 76702, 
    "volume": 5
  }, 
  "1987": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Augments the sensor and electronics suite of the fitted ship. Benefits include additional locked targets, increased maximum target acquisition range, faster locking speed, and increased sensor strength.\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87270, 
    "groupID": 210, 
    "iconID": 104, 
    "marketGroupID": 669, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 1987, 
    "typeName": "Signal Amplifier II", 
    "typeNameID": 76703, 
    "variationParentTypeID": 1986, 
    "volume": 5
  }, 
  "199": {
    "basePrice": 7000.0, 
    "capacity": 0.0, 
    "description": "Large Projectile Ammo. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 94873, 
    "graphicID": 1303, 
    "groupID": 83, 
    "iconID": 1303, 
    "marketGroupID": 109, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 199, 
    "typeName": "Fusion L", 
    "typeNameID": 106405, 
    "volume": 0.025
  }, 
  "19921": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Skill at using target painters. 5% less capacitor need for target painters per skill level.", 
    "descriptionID": 89671, 
    "groupID": 272, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 367, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 19921, 
    "typeName": "Target Painting", 
    "typeNameID": 98885, 
    "volume": 0.01
  }, 
  "19922": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "description": "Advanced understanding of target painting technology. 5% bonus to target painter modules' signature radius multiplier per skill level.", 
    "descriptionID": 89672, 
    "groupID": 272, 
    "iconID": 33, 
    "marketGroupID": 367, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 19922, 
    "typeName": "Signature Focusing", 
    "typeNameID": 98886, 
    "volume": 0.01
  }, 
  "19923": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Projects a low intensity field of ionized particles to disrupt the effectiveness of enemy sensors. Very effective against the Magnetometric-based sensors used by Gallente, Serpentis, ORE and SoE ships.", 
    "descriptionID": 89673, 
    "groupID": 201, 
    "iconID": 3227, 
    "marketGroupID": 715, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19923, 
    "typeName": "Morpheus Enduring Magnetometric ECM", 
    "typeNameID": 98887, 
    "variationParentTypeID": 1948, 
    "volume": 5
  }, 
  "19925": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Projects a low intensity field of ionized particles to disrupt the effectiveness of enemy sensors. Very effective against the Magnetometric-based sensors used by Gallente, Serpentis, ORE and SoE ships.", 
    "descriptionID": 89674, 
    "groupID": 201, 
    "iconID": 3227, 
    "marketGroupID": 715, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19925, 
    "typeName": "Aergia Compact Magnetometric ECM", 
    "typeNameID": 98888, 
    "variationParentTypeID": 1948, 
    "volume": 5
  }, 
  "19927": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Projects a low intensity field of ionized particles to disrupt the effectiveness of enemy sensors. Very effective against the Magnetometric-based sensors used by Gallente, Serpentis, ORE and SoE ships.", 
    "descriptionID": 89675, 
    "groupID": 201, 
    "iconID": 3227, 
    "marketGroupID": 715, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19927, 
    "typeName": "Hypnos Scoped Magnetometric ECM", 
    "typeNameID": 98889, 
    "variationParentTypeID": 1948, 
    "volume": 5
  }, 
  "19929": {
    "basePrice": 29696, 
    "capacity": 0.0, 
    "description": "An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems. ", 
    "descriptionID": 89676, 
    "groupID": 201, 
    "iconID": 109, 
    "marketGroupID": 719, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19929, 
    "typeName": "Induced Compact Multispectral ECM", 
    "typeNameID": 98890, 
    "variationParentTypeID": 1957, 
    "volume": 5
  }, 
  "19931": {
    "basePrice": 29696, 
    "capacity": 0.0, 
    "description": "An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems. ", 
    "descriptionID": 89677, 
    "groupID": 201, 
    "iconID": 109, 
    "marketGroupID": 719, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19931, 
    "typeName": "Compulsive Scoped Multispectral ECM", 
    "typeNameID": 98891, 
    "variationParentTypeID": 1957, 
    "volume": 5
  }, 
  "19933": {
    "basePrice": 29696, 
    "capacity": 0.0, 
    "description": "An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems. ", 
    "descriptionID": 89678, 
    "groupID": 201, 
    "iconID": 109, 
    "mass": 0.0, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19933, 
    "typeName": "'Hypnos' Multispectral ECM I", 
    "typeNameID": 98892, 
    "volume": 5
  }, 
  "19935": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems such as those found on Minmatar and Angel Cartel ships.", 
    "descriptionID": 89679, 
    "groupID": 201, 
    "iconID": 3228, 
    "marketGroupID": 716, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19935, 
    "typeName": "Languid Enduring Ladar ECM", 
    "typeNameID": 98893, 
    "variationParentTypeID": 1958, 
    "volume": 5
  }, 
  "19937": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems such as those found on Minmatar and Angel Cartel ships.", 
    "descriptionID": 89680, 
    "groupID": 201, 
    "iconID": 3228, 
    "marketGroupID": 716, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19937, 
    "typeName": "Halting Compact Ladar ECM", 
    "typeNameID": 98894, 
    "variationParentTypeID": 1958, 
    "volume": 5
  }, 
  "19939": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems such as those found on Minmatar and Angel Cartel ships.", 
    "descriptionID": 89681, 
    "groupID": 201, 
    "iconID": 3228, 
    "marketGroupID": 716, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19939, 
    "typeName": "Enfeebling Scoped Ladar ECM", 
    "typeNameID": 98895, 
    "variationParentTypeID": 1958, 
    "volume": 5
  }, 
  "19942": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems such as those found on Caldari, Guristas and Mordu's Legion ships.", 
    "descriptionID": 89682, 
    "groupID": 201, 
    "iconID": 3226, 
    "marketGroupID": 717, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19942, 
    "typeName": "FZ-3a Enduring Gravimetric ECM", 
    "typeNameID": 98896, 
    "variationParentTypeID": 1955, 
    "volume": 5
  }, 
  "19944": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems such as those found on Caldari, Guristas and Mordu's Legion ships.", 
    "descriptionID": 89683, 
    "groupID": 201, 
    "iconID": 3226, 
    "marketGroupID": 717, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19944, 
    "typeName": "CZ-4 Compact Gravimetric ECM", 
    "typeNameID": 98897, 
    "variationParentTypeID": 1955, 
    "volume": 5
  }, 
  "19946": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems such as those found on Caldari, Guristas and Mordu's Legion ships.", 
    "descriptionID": 89684, 
    "groupID": 201, 
    "iconID": 3226, 
    "marketGroupID": 717, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19946, 
    "typeName": "BZ-5 Scoped Gravimetric ECM", 
    "typeNameID": 98898, 
    "variationParentTypeID": 1955, 
    "volume": 5
  }, 
  "19948": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, and Sansha's Nation.", 
    "descriptionID": 89685, 
    "groupID": 201, 
    "iconID": 3229, 
    "marketGroupID": 718, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19948, 
    "typeName": "Gloom Enduring Radar ECM", 
    "typeNameID": 98899, 
    "variationParentTypeID": 1956, 
    "volume": 5
  }, 
  "19950": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, and Sansha's Nation.", 
    "descriptionID": 89686, 
    "groupID": 201, 
    "iconID": 3229, 
    "marketGroupID": 718, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19950, 
    "typeName": "Shade Compact Radar ECM", 
    "typeNameID": 98900, 
    "variationParentTypeID": 1956, 
    "volume": 5
  }, 
  "19952": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, and Sansha's Nation.", 
    "descriptionID": 89687, 
    "groupID": 201, 
    "iconID": 3229, 
    "marketGroupID": 718, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 19952, 
    "typeName": "Umbra Scoped Radar ECM", 
    "typeNameID": 98901, 
    "variationParentTypeID": 1956, 
    "volume": 5
  }, 
  "19954": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Markings indicate that Soran's Passkey will activate two Acceleration Gates. One is marked as a check-gate which will leave the key intact, while the other one is some highly encrypted Accleration Gate called \"Station Ultima\". That gate will seemingly destroy the key and unlock the gate to a single ship.", 
    "descriptionID": 89688, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 19954, 
    "typeName": "Soran's Passkey", 
    "typeNameID": 98902, 
    "volume": 0.1
  }, 
  "19955": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "The headquarters of the True Power security headquarters have been fitted with huge XL torpedo batteries, a long range stasis web generators and powerful long-range sensors.", 
    "descriptionID": 85502, 
    "graphicID": 2364, 
    "groupID": 495, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 8960.0, 
    "soundID": 20199, 
    "typeID": 19955, 
    "typeName": "'True Power' Assembly Security HQ", 
    "typeNameID": 74670, 
    "volume": 1000.0
  }, 
  "19957": {
    "basePrice": 0.0, 
    "capacity": 8850.0, 
    "description": "A harvesting factory for collecting moon minerals.", 
    "descriptionID": 86292, 
    "graphicID": 2378, 
    "groupID": 494, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1218.0, 
    "soundID": 20180, 
    "typeID": 19957, 
    "typeName": "Centus Reprocessing Station", 
    "typeNameID": 75460, 
    "volume": 1150.0
  }, 
  "19960": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This container is securely guarded.", 
    "descriptionID": 85503, 
    "graphicID": 1176, 
    "groupID": 496, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "soundID": 31, 
    "typeID": 19960, 
    "typeName": "Special Products", 
    "typeNameID": 74671, 
    "volume": 2750.0
  }, 
  "19961": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "The famed Station Ultima houses secret development projects and production. The most high ranking leaders of Sansha's Nation are rumoured to meet here from time to time.", 
    "descriptionID": 85504, 
    "graphicID": 2364, 
    "groupID": 495, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 8960.0, 
    "soundID": 20199, 
    "typeID": 19961, 
    "typeName": "Station Ultima", 
    "typeNameID": 74672, 
    "volume": 1000.0
  }, 
  "19962": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n60% increased optimal range.\r\n30% reduced capacitor need.", 
    "descriptionID": 80880, 
    "graphicID": 1311, 
    "groupID": 85, 
    "iconID": 1311, 
    "marketGroupID": 993, 
    "mass": 0.01, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19962, 
    "typeName": "Shadow Iron Charge S", 
    "typeNameID": 69474, 
    "variationParentTypeID": 215, 
    "volume": 0.0025
  }, 
  "19964": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n40% increased optimal range.\r\n27% reduced capacitor need.", 
    "descriptionID": 80881, 
    "graphicID": 1315, 
    "groupID": 85, 
    "iconID": 1315, 
    "marketGroupID": 993, 
    "mass": 0.01, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19964, 
    "typeName": "Shadow Tungsten Charge S", 
    "typeNameID": 69475, 
    "variationParentTypeID": 216, 
    "volume": 0.0025
  }, 
  "19966": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n20% increased optimal range.\r\n24% reduced capacitor need.", 
    "descriptionID": 80882, 
    "graphicID": 1310, 
    "groupID": 85, 
    "iconID": 1310, 
    "marketGroupID": 993, 
    "mass": 0.01, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19966, 
    "typeName": "Shadow Iridium Charge S", 
    "typeNameID": 69476, 
    "variationParentTypeID": 217, 
    "volume": 0.0025
  }, 
  "19968": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n50% reduced capacitor need.", 
    "descriptionID": 80883, 
    "graphicID": 1312, 
    "groupID": 85, 
    "iconID": 1312, 
    "marketGroupID": 993, 
    "mass": 0.01, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19968, 
    "typeName": "Shadow Lead Charge S", 
    "typeNameID": 69477, 
    "variationParentTypeID": 218, 
    "volume": 0.0025
  }, 
  "19970": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 86604, 
    "graphicID": 1308, 
    "groupID": 83, 
    "iconID": 1004, 
    "marketGroupID": 989, 
    "mass": 0.01, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19970, 
    "typeName": "Arch Angel Carbonized Lead S", 
    "typeNameID": 75805, 
    "variationParentTypeID": 178, 
    "volume": 0.0025
  }, 
  "19972": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 86605, 
    "graphicID": 1288, 
    "groupID": 83, 
    "iconID": 1288, 
    "marketGroupID": 989, 
    "mass": 0.01, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19972, 
    "typeName": "Arch Angel Nuclear S", 
    "typeNameID": 75806, 
    "variationParentTypeID": 179, 
    "volume": 0.0025
  }, 
  "19974": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 86606, 
    "graphicID": 1290, 
    "groupID": 83, 
    "iconID": 1290, 
    "marketGroupID": 989, 
    "mass": 0.01, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19974, 
    "typeName": "Arch Angel Proton S", 
    "typeNameID": 75807, 
    "variationParentTypeID": 180, 
    "volume": 0.0025
  }, 
  "19976": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.\r\n\r\n20% tracking speed bonus.", 
    "descriptionID": 80884, 
    "graphicID": 1285, 
    "groupID": 83, 
    "iconID": 1285, 
    "marketGroupID": 989, 
    "mass": 0.01, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19976, 
    "typeName": "Arch Angel Depleted Uranium S", 
    "typeNameID": 69478, 
    "variationParentTypeID": 181, 
    "volume": 0.0025
  }, 
  "19978": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.\r\n\r\nWith longer range, EM damage increases although the overall damage output is decreased.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n60% increased optimal range.\r\n15% reduced capacitor need.", 
    "descriptionID": 86814, 
    "graphicID": 1145, 
    "groupID": 86, 
    "iconID": 1145, 
    "marketGroupID": 997, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19978, 
    "typeName": "Sanshas Radio S", 
    "typeNameID": 76034, 
    "variationParentTypeID": 239, 
    "volume": 1.0
  }, 
  "1998": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Enhances the range and improves the tracking speed of turrets.    \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 90869, 
    "groupID": 211, 
    "iconID": 1640, 
    "marketGroupID": 707, 
    "mass": 20.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 1998, 
    "typeName": "Tracking Enhancer I", 
    "typeNameID": 100643, 
    "volume": 5.0
  }, 
  "19980": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n40% increased optimal range.\r\n25% reduced capacitor need.", 
    "descriptionID": 84070, 
    "graphicID": 1143, 
    "groupID": 86, 
    "iconID": 1143, 
    "marketGroupID": 997, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19980, 
    "typeName": "Sanshas Microwave S", 
    "typeNameID": 73130, 
    "variationParentTypeID": 240, 
    "volume": 1.0
  }, 
  "19982": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n20% increased optimal range.\r\n35% reduced capacitor need.", 
    "descriptionID": 84066, 
    "graphicID": 1144, 
    "groupID": 86, 
    "iconID": 1144, 
    "marketGroupID": 997, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19982, 
    "typeName": "Sanshas Infrared S", 
    "typeNameID": 73126, 
    "variationParentTypeID": 241, 
    "volume": 1.0
  }, 
  "19984": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the visible light spectrum.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n45% reduced capacitor need.", 
    "descriptionID": 84074, 
    "graphicID": 1142, 
    "groupID": 86, 
    "iconID": 1142, 
    "marketGroupID": 997, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19984, 
    "typeName": "Sanshas Standard S", 
    "typeNameID": 73134, 
    "variationParentTypeID": 242, 
    "volume": 1.0
  }, 
  "19986": {
    "basePrice": 4000.0, 
    "capacity": 0.0, 
    "description": "This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation fletchets that cause considerable damage to the vulnerable interior structure.\r\n\r\n20% increased tracking speed.", 
    "descriptionID": 86607, 
    "graphicID": 1291, 
    "groupID": 83, 
    "iconID": 1291, 
    "marketGroupID": 989, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19986, 
    "typeName": "Arch Angel Titanium Sabot S", 
    "typeNameID": 75808, 
    "variationParentTypeID": 182, 
    "volume": 0.0025
  }, 
  "19988": {
    "basePrice": 4000.0, 
    "capacity": 0.0, 
    "description": "The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 94867, 
    "graphicID": 1287, 
    "groupID": 83, 
    "iconID": 1287, 
    "marketGroupID": 989, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19988, 
    "typeName": "Arch Angel Fusion S", 
    "typeNameID": 106399, 
    "variationParentTypeID": 183, 
    "volume": 0.0025
  }, 
  "1999": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Enhances the range and improves the tracking speed of turrets.    \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 90870, 
    "groupID": 211, 
    "iconID": 1640, 
    "marketGroupID": 707, 
    "mass": 30.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 1999, 
    "typeName": "Tracking Enhancer II", 
    "typeNameID": 100644, 
    "variationParentTypeID": 1998, 
    "volume": 5.0
  }, 
  "19990": {
    "basePrice": 4000.0, 
    "capacity": 0.0, 
    "description": "This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.\r\n\r\n50% reduced optimal range. ", 
    "descriptionID": 86608, 
    "graphicID": 1289, 
    "groupID": 83, 
    "iconID": 1289, 
    "marketGroupID": 989, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19990, 
    "typeName": "Arch Angel Phased Plasma S", 
    "typeNameID": 75809, 
    "variationParentTypeID": 184, 
    "volume": 0.0025
  }, 
  "19992": {
    "basePrice": 4000.0, 
    "capacity": 0.0, 
    "description": "A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86609, 
    "graphicID": 1286, 
    "groupID": 83, 
    "iconID": 1286, 
    "marketGroupID": 989, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 19992, 
    "typeName": "Arch Angel EMP S", 
    "typeNameID": 75810, 
    "variationParentTypeID": 185, 
    "volume": 0.0025
  }, 
  "19994": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 86626, 
    "graphicID": 1292, 
    "groupID": 83, 
    "iconID": 1292, 
    "marketGroupID": 988, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 19994, 
    "typeName": "Arch Angel Carbonized Lead M", 
    "typeNameID": 75827, 
    "variationParentTypeID": 186, 
    "volume": 0.0125
  }, 
  "19995": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1292, 
    "groupID": 165, 
    "iconID": 1292, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 19995, 
    "typeName": "Arch Angel Carbonized Lead M Blueprint", 
    "typeNameID": 69479, 
    "volume": 0.01
  }, 
  "19996": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 86627, 
    "graphicID": 1296, 
    "groupID": 83, 
    "iconID": 1296, 
    "marketGroupID": 988, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 19996, 
    "typeName": "Arch Angel Nuclear M", 
    "typeNameID": 75828, 
    "variationParentTypeID": 187, 
    "volume": 0.0125
  }, 
  "19998": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 86628, 
    "graphicID": 1298, 
    "groupID": 83, 
    "iconID": 1298, 
    "marketGroupID": 988, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 19998, 
    "typeName": "Arch Angel Proton M", 
    "typeNameID": 75829, 
    "variationParentTypeID": 188, 
    "volume": 0.0125
  }, 
  "2": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 2, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 2, 
    "typeName": "Corporation", 
    "typeNameID": 76474, 
    "volume": 0.0
  }, 
  "20": {
    "basePrice": 74916.0, 
    "capacity": 0.0, 
    "description": "Kernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen.\r\n\r\nAvailable in <color='0xFF00FF00'>0.7</color> security status solar systems or lower.", 
    "descriptionID": 83090, 
    "groupID": 457, 
    "iconID": 1270, 
    "marketGroupID": 523, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "typeID": 20, 
    "typeName": "Kernite", 
    "typeNameID": 72056, 
    "volume": 1.2
  }, 
  "200": {
    "basePrice": 8000.0, 
    "capacity": 0.0, 
    "description": "Large Projectile Ammo. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86646, 
    "graphicID": 1305, 
    "groupID": 83, 
    "iconID": 1305, 
    "marketGroupID": 109, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 200, 
    "typeName": "Phased Plasma L", 
    "typeNameID": 75847, 
    "volume": 0.025
  }, 
  "20000": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.\r\n\r\n20% tracking speed bonus.", 
    "descriptionID": 80885, 
    "graphicID": 1293, 
    "groupID": 83, 
    "iconID": 1293, 
    "marketGroupID": 988, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 20000, 
    "typeName": "Arch Angel Depleted Uranium M", 
    "typeNameID": 69480, 
    "variationParentTypeID": 189, 
    "volume": 0.0125
  }, 
  "20002": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation fletchets that cause considerable damage to the vulnerable interior structure.\r\n\r\n20% increased tracking speed.", 
    "descriptionID": 86629, 
    "graphicID": 1299, 
    "groupID": 83, 
    "iconID": 1299, 
    "marketGroupID": 988, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 20002, 
    "typeName": "Arch Angel Titanium Sabot M", 
    "typeNameID": 75830, 
    "variationParentTypeID": 190, 
    "volume": 0.0125
  }, 
  "20003": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1299, 
    "groupID": 165, 
    "iconID": 1299, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 20003, 
    "typeName": "Arch Angel Titanium Sabot M Blueprint", 
    "typeNameID": 69481, 
    "volume": 0.01
  }, 
  "20004": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 94866, 
    "graphicID": 1295, 
    "groupID": 83, 
    "iconID": 1295, 
    "marketGroupID": 988, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 20004, 
    "typeName": "Arch Angel Fusion M", 
    "typeNameID": 106398, 
    "variationParentTypeID": 191, 
    "volume": 0.0125
  }, 
  "20006": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86630, 
    "graphicID": 1297, 
    "groupID": 83, 
    "iconID": 1297, 
    "marketGroupID": 988, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 20006, 
    "typeName": "Arch Angel Phased Plasma M", 
    "typeNameID": 75831, 
    "variationParentTypeID": 192, 
    "volume": 0.0125
  }, 
  "20008": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86631, 
    "graphicID": 1294, 
    "groupID": 83, 
    "iconID": 1294, 
    "marketGroupID": 988, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 20008, 
    "typeName": "Arch Angel EMP M", 
    "typeNameID": 75832, 
    "variationParentTypeID": 193, 
    "volume": 0.0125
  }, 
  "2001": {
    "basePrice": 200000000.0, 
    "capacity": 0.0, 
    "description": "This upgrade allows the onlining of a <a href=showinfo:35914>Standup Cynosural System Jammer</a> at one <a href=showinfo:37534>Tenebrex Cyno Jammer</a> structure in the same solar system.", 
    "descriptionID": 93434, 
    "groupID": 1016, 
    "iconID": 3945, 
    "isDynamicType": false, 
    "marketGroupID": 1282, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 2001, 
    "typeName": "Cynosural Suppression", 
    "typeNameID": 104904, 
    "volume": 200000.0
  }, 
  "20010": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.\r\n\r\nWith longer range, EM damage increases although the overall damage output is decreased.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n60% increased optimal range.\r\n15% reduced capacitor need.", 
    "descriptionID": 86813, 
    "graphicID": 1145, 
    "groupID": 86, 
    "iconID": 1145, 
    "marketGroupID": 996, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20010, 
    "typeName": "Sanshas Radio M", 
    "typeNameID": 76033, 
    "variationParentTypeID": 247, 
    "volume": 1.0
  }, 
  "20012": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n40% increased optimal range.\r\n25% reduced capacitor need.", 
    "descriptionID": 84069, 
    "graphicID": 1143, 
    "groupID": 86, 
    "iconID": 1143, 
    "marketGroupID": 996, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20012, 
    "typeName": "Sanshas Microwave M", 
    "typeNameID": 73129, 
    "variationParentTypeID": 248, 
    "volume": 1.0
  }, 
  "20014": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n20% increased optimal range.\r\n35% reduced capacitor need.", 
    "descriptionID": 84065, 
    "graphicID": 1144, 
    "groupID": 86, 
    "iconID": 1144, 
    "marketGroupID": 996, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20014, 
    "typeName": "Sanshas Infrared M", 
    "typeNameID": 73125, 
    "variationParentTypeID": 249, 
    "volume": 1.0
  }, 
  "20016": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the visible light spectrum.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n45% reduced capacitor need.", 
    "descriptionID": 84073, 
    "graphicID": 1142, 
    "groupID": 86, 
    "iconID": 1142, 
    "marketGroupID": 996, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20016, 
    "typeName": "Sanshas Standard M", 
    "typeNameID": 73133, 
    "variationParentTypeID": 250, 
    "volume": 1.0
  }, 
  "20018": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.\r\n\r\nWith longer range, EM damage increases although the overall damage output is decreased.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n60% increased optimal range.\r\n15% reduced capacitor need.", 
    "descriptionID": 86812, 
    "graphicID": 1145, 
    "groupID": 86, 
    "iconID": 1145, 
    "marketGroupID": 995, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20018, 
    "typeName": "Sanshas Radio L", 
    "typeNameID": 76032, 
    "variationParentTypeID": 255, 
    "volume": 1.0
  }, 
  "2002": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A secondary electronic array that provides a significant boost to sensor strength for a short time. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91900, 
    "groupID": 202, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 2002, 
    "typeName": "ECCM - Ladar I", 
    "typeNameID": 101865, 
    "volume": 5
  }, 
  "20020": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n40% increased optimal range.\r\n25% reduced capacitor need.", 
    "descriptionID": 84068, 
    "graphicID": 1143, 
    "groupID": 86, 
    "iconID": 1143, 
    "marketGroupID": 995, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20020, 
    "typeName": "Sanshas Microwave L", 
    "typeNameID": 73128, 
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    "volume": 1.0
  }, 
  "20022": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n20% increased optimal range.\r\n35% reduced capacitor need.", 
    "descriptionID": 84064, 
    "graphicID": 1144, 
    "groupID": 86, 
    "iconID": 1144, 
    "marketGroupID": 995, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20022, 
    "typeName": "Sanshas Infrared L", 
    "typeNameID": 73124, 
    "variationParentTypeID": 257, 
    "volume": 1.0
  }, 
  "20024": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the visible light spectrum.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n45% reduced capacitor need.", 
    "descriptionID": 84072, 
    "graphicID": 1142, 
    "groupID": 86, 
    "iconID": 1142, 
    "marketGroupID": 995, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20024, 
    "typeName": "Sanshas Standard L", 
    "typeNameID": 73132, 
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    "volume": 1.0
  }, 
  "20026": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nModulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.\r\n\r\nWith longer range, EM damage increases although the overall damage output is decreased.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n60% increased optimal range.\r\n15% reduced capacitor need.", 
    "descriptionID": 86815, 
    "graphicID": 1145, 
    "groupID": 86, 
    "iconID": 1145, 
    "marketGroupID": 1007, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20026, 
    "typeName": "Sanshas Radio XL", 
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    "variationParentTypeID": 17688, 
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  }, 
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    "description": "A secondary electronic array that provides a significant boost to sensor strength for a short time. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87271, 
    "groupID": 202, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
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    "techLevel": 1, 
    "typeID": 2003, 
    "typeName": "ECCM - Magnetometric I", 
    "typeNameID": 76704, 
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  "20030": {
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    "descriptionID": 84067, 
    "graphicID": 1144, 
    "groupID": 86, 
    "iconID": 1144, 
    "marketGroupID": 1007, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20030, 
    "typeName": "Sanshas Infrared XL", 
    "typeNameID": 73127, 
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  }, 
  "20032": {
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    "description": "Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nModulates the beam of a laser weapon into the visible light spectrum.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n45% reduced capacitor need.", 
    "descriptionID": 84075, 
    "graphicID": 1142, 
    "groupID": 86, 
    "iconID": 1142, 
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    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20032, 
    "typeName": "Sanshas Standard XL", 
    "typeNameID": 73135, 
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  }, 
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    "description": "Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n12.5% reduced optimal range.\r\n40% reduced capacitor need.", 
    "descriptionID": 80886, 
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    "groupID": 85, 
    "iconID": 1314, 
    "marketGroupID": 993, 
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    "portionSize": 100, 
    "published": true, 
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    "typeID": 20034, 
    "typeName": "Shadow Thorium Charge S", 
    "typeNameID": 69482, 
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    "volume": 0.0025
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    "description": "Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n25% reduced optimal range.\r\n8% reduced capacitor need.", 
    "descriptionID": 80887, 
    "graphicID": 1316, 
    "groupID": 85, 
    "iconID": 1316, 
    "marketGroupID": 993, 
    "mass": 0.05, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20036, 
    "typeName": "Shadow Uranium Charge S", 
    "typeNameID": 69483, 
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    "descriptionID": 80888, 
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    "groupID": 85, 
    "iconID": 1313, 
    "marketGroupID": 993, 
    "mass": 0.05, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20038, 
    "typeName": "Shadow Plutonium Charge S", 
    "typeNameID": 69484, 
    "variationParentTypeID": 221, 
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  }, 
  "2004": {
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    "description": "A secondary electronic array that provides a significant boost to sensor strength for a short time. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "groupID": 202, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
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    "typeName": "ECCM - Gravimetric I", 
    "typeNameID": 76705, 
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  "20040": {
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    "descriptionID": 80889, 
    "graphicID": 1047, 
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    "iconID": 1047, 
    "marketGroupID": 993, 
    "mass": 0.05, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20040, 
    "typeName": "Shadow Antimatter Charge S", 
    "typeNameID": 69485, 
    "variationParentTypeID": 222, 
    "volume": 0.0025
  }, 
  "20043": {
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    "capacity": 0.0, 
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    "descriptionID": 80890, 
    "graphicID": 1319, 
    "groupID": 85, 
    "iconID": 1319, 
    "marketGroupID": 992, 
    "mass": 0.1, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 20043, 
    "typeName": "Shadow Iron Charge M", 
    "typeNameID": 69486, 
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    "volume": 0.0125
  }, 
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    "capacity": 0.0, 
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    "descriptionID": 80891, 
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    "groupID": 85, 
    "iconID": 1323, 
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    "mass": 0.1, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 20045, 
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    "typeNameID": 69487, 
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    "volume": 0.0125
  }, 
  "20047": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
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    "descriptionID": 80892, 
    "graphicID": 1318, 
    "groupID": 85, 
    "iconID": 1318, 
    "marketGroupID": 992, 
    "mass": 0.1, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
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    "typeNameID": 69488, 
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    "volume": 0.0125
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  "20049": {
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    "descriptionID": 80893, 
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    "iconID": 1320, 
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    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 20049, 
    "typeName": "Shadow Lead Charge M", 
    "typeNameID": 69489, 
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  "2005": {
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    "capacity": 0.0, 
    "description": "A secondary electronic array that provides a significant boost to sensor strength for a short time. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87273, 
    "groupID": 202, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
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    "typeNameID": 76706, 
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  "20051": {
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    "iconID": 1322, 
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    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
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    "typeName": "Shadow Thorium Charge M", 
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    "volume": 0.0125
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  "20053": {
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    "descriptionID": 80895, 
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    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
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    "typeName": "Shadow Uranium Charge M", 
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    "volume": 0.0125
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  "20055": {
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    "description": "Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n37.5% reduced optimal range.\r\n5% reduced capacitor need.", 
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    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
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  "20057": {
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    "description": "Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 80897, 
    "graphicID": 1317, 
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    "iconID": 1317, 
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    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
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    "typeNameID": 69493, 
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    "volume": 0.0125
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  "20059": {
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    "description": "The Amarr have always been fond of majestic and intimidating constructions. Their Control Towers do not deviate from that tradition and are truly big and powerful structures, intended more for preservation of territorial interests than commercial benefits.\r\n\r\nRacial Bonuses:\r\n50% bonus to Energy Sentry Optimal Range\r\n25% bonus to Energy Sentry Damage\r\n50% bonus to Silo Cargo Capacity", 
    "descriptionID": 80898, 
    "graphicID": 2593, 
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    "marketGroupID": 478, 
    "mass": 200000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
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    "radius": 3394.0, 
    "typeID": 20059, 
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  "2006": {
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    "certificateTemplate": 26, 
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    "factionID": 500003, 
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    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 134.43, 
    "soundID": 20063, 
    "techLevel": 1, 
    "typeID": 2006, 
    "typeName": "Omen", 
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    "wreckTypeID": 26473
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  "20060": {
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    "description": "The Amarr have always been fond of majestic and intimidating constructions. Their Control Towers do not deviate from that tradition and are truly big and powerful structures, intended more for preservation of territorial interests than commercial benefits.\r\n\r\nRacial Bonuses:\r\n50% bonus to Energy Sentry Optimal Range\r\n25% bonus to Energy Sentry Damage\r\n50% bonus to Silo Cargo Capacity", 
    "descriptionID": 80899, 
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    "marketGroupID": 478, 
    "mass": 200000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 3394.0, 
    "typeID": 20060, 
    "typeName": "Amarr Control Tower Small", 
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  "20061": {
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    "description": "At first the Caldari Control Towers were manufactured by Kaalakiota, but since they focused their efforts mostly on other, more profitable installations, they soon lost the contract and the Sukuuvestaa corporation took over the Control Towers' development and production.\r\n\r\nRacial Bonuses:\r\n25% bonus to Missile Battery Rate of Fire\r\n50% bonus to Missile Velocity\r\n-75% bonus to Electronic Warfare Battery Target Cycling Speed", 
    "descriptionID": 80900, 
    "graphicID": 2599, 
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    "marketGroupID": 478, 
    "mass": 200000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 3275.0, 
    "typeID": 20061, 
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    "description": "At first the Caldari Control Towers were manufactured by Kaalakiota, but since they focused their efforts mostly on other, more profitable installations, they soon lost the contract and the Sukuuvestaa corporation took over the Control Towers' development and production.\r\n\r\nRacial Bonuses:\r\n25% bonus to Missile Battery Rate of Fire\r\n50% bonus to Missile Velocity\r\n-75% bonus to Electronic Warfare Battery Target Cycling Speed", 
    "descriptionID": 80901, 
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    "mass": 200000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
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    "radius": 3275.0, 
    "typeID": 20062, 
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    "metaGroupID": 1, 
    "portionSize": 1, 
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    "typeID": 20063, 
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  }, 
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    "description": "Gallente Control Towers are more pleasing to the eye than they are strong or powerful. They have above average electronic countermeasures, average CPU output, and decent power output compared to towers from the other races, but are quite lacking in sophisticated defenses.\r\n\r\nRacial Bonuses:\r\n25% bonus to Hybrid Sentry Damage\r\n100% bonus to Silo Cargo Capacity", 
    "descriptionID": 80903, 
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    "marketGroupID": 478, 
    "mass": 200000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
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    "typeID": 20064, 
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    "description": "The Matari aren't really that high-tech, preferring speed rather than firepower or involved technology. Unfortunately that doesn't apply very well to stationary objects, much to the liking of the Amarr Empire.  \r\n\r\nAmarrians call it a scrapheap of epic proportions. But don't underestimate these structures. Minmatar commanders usually have the last laugh when it comes to combat.\r\n\r\nRacial Bonuses:\r\n50% bonus to Projectile Sentry Optimal Range\r\n50% bonus to Projectile Sentry Fall Off Range\r\n25% bonus to Projectile Sentry RoF", 
    "descriptionID": 82860, 
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    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
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  "20066": {
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    "description": "The Matari aren't really that high-tech, preferring speed rather than firepower or involved technology. Unfortunately that doesn't apply very well to stationary objects, much to the liking of the Amarr Empire.  \r\n\r\nAmarrians call it a scrapheap of epic proportions. But don't underestimate these structures. Minmatar commanders usually have the last laugh when it comes to combat.\r\n\r\nRacial Bonuses:\r\n50% bonus to Projectile Sentry Optimal Range\r\n50% bonus to Projectile Sentry Fall Off Range\r\n25% bonus to Projectile Sentry RoF", 
    "descriptionID": 82861, 
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    "mass": 200000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 3346.0, 
    "typeID": 20066, 
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    "typeNameID": 71800, 
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  "20069": {
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    "description": "Reduces the capacitor need of the fleet's personal and targeted armor repair systems.\r\n\r\nWarfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.\r\n\r\nWhile only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems. \r\n\r\nNotes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield. The Fleet bonus provided by this module does not apply to Capital sized local repair modules.", 
    "descriptionID": 92846, 
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    "iconID": 2858, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 20069, 
    "typeName": "Armored Warfare Link - Damage Control I", 
    "typeNameID": 103637, 
    "volume": 60
  }, 
  "2007": {
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    "capacity": 0.0, 
    "graphicID": 1065, 
    "groupID": 106, 
    "marketGroupID": 274, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2007, 
    "typeName": "Omen Blueprint", 
    "typeNameID": 68161, 
    "volume": 0.01
  }, 
  "20070": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Lowers the signature radius of ships in the fleet.\r\n\r\nWarfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.\r\n\r\nWhile only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems. \r\n\r\nNotes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.", 
    "descriptionID": 92858, 
    "groupID": 316, 
    "iconID": 2858, 
    "mass": 0.0, 
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    "typeName": "Skirmish Warfare Link - Evasive Maneuvers I", 
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    "description": "Of the various supplies to fuel Sansha's Nation's warfare that are stored in this deadspace pocket, this one is the most securely guarded.", 
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    "soundID": 20902, 
    "typeID": 20077, 
    "typeName": "Main Supply Storage", 
    "typeNameID": 74673, 
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    "capacity": 235.0, 
    "description": "The overseer of this morbid production park is a legendary commander. Formerly known as Dufus Andanin he ran True Creation's cybernetics division before being assigned this post.", 
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    "typeID": 20078, 
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    "description": "The pilot of this ship, Daggot Velash, reports directly to Skomener Effotber who is the head of True Creation's storage facilities. The ship's armor is heavily modified.", 
    "descriptionID": 86374, 
    "graphicID": 2295, 
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    "soundID": 20902, 
    "typeID": 20079, 
    "typeName": "Effotber's Transit Overseer", 
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    "wreckTypeID": 26920
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  "2008": {
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    "capacity": 0.0, 
    "description": "This upgrade allows the onlining of a <a href=showinfo:35912>Standup Cynosural Field Generator</a> at one <a href=showinfo:35840>Pharolux Cyno Beacon</a> structure in the same solar system.", 
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    "typeID": 2008, 
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    "description": "This battleship is in Skomener Effotber's possession. Being one of True Creation's top employees he equips his command ships with the best modules, shield and armor repair systems he has access to.", 
    "descriptionID": 86379, 
    "graphicID": 2295, 
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    "mass": 21000000.0, 
    "portionSize": 1, 
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    "soundID": 20902, 
    "typeID": 20080, 
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    "wreckTypeID": 26920
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    "groupID": 1016, 
    "iconID": 3950, 
    "isDynamicType": false, 
    "marketGroupID": 1282, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 2009, 
    "typeName": "Supercapital Construction Facilities", 
    "typeNameID": 103671, 
    "volume": 200000.0
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  "201": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "Large Projectile Ammo. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.\r\n\r\n50% reduced optimal range.", 
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    "graphicID": 1302, 
    "groupID": 83, 
    "iconID": 1302, 
    "marketGroupID": 109, 
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    "metaGroupID": 1, 
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    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 201, 
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    "typeNameID": 75848, 
    "volume": 0.025
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    "basePrice": 0.0, 
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    "description": "Terrorist Leader.", 
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    "raceID": 2, 
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    "typeID": 2010, 
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    "wreckTypeID": 26557
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    "mass": 100000.0, 
    "portionSize": 1, 
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    "raceID": 1, 
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    "soundID": 13, 
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    "groupID": 474, 
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    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 20103, 
    "typeName": "Product Park Passcard", 
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    "groupID": 474, 
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    "published": true, 
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    "groupID": 474, 
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    "groupID": 333, 
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    "portionSize": 1, 
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    "soundID": 20900, 
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    "wreckTypeID": 26561
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    "descriptionID": 92855, 
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    "certificateTemplate": 44, 
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    "graphicID": 1854, 
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    "volume": 0.01
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  "20127": {
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    "capacity": 0.0, 
    "description": "Fake Skill to give the Stealth Bombers bonuses only to Cruise Missile Launchers.", 
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    "portionSize": 1, 
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    "typeID": 20127, 
    "typeName": "Stealth Bombers Fake Skill", 
    "typeNameID": 98913, 
    "volume": 0.01
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  "20128": {
    "basePrice": 0.0, 
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    "description": "Modulates the beam of a civilian laser weapons into the visible light spectrum. ", 
    "descriptionID": 80906, 
    "graphicID": 1142, 
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    "portionSize": 1, 
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    "techLevel": 1, 
    "typeID": 20128, 
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    "typeNameID": 69509, 
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  "2013": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These hostages have been waiting for someone to rescue them for quite some time.", 
    "descriptionID": 92839, 
    "groupID": 283, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 2013, 
    "typeName": "Hostages", 
    "typeNameID": 103630, 
    "volume": 1.0
  }, 
  "20130": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Standard ammo used in civilian autocannons. ", 
    "descriptionID": 80907, 
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    "groupID": 86, 
    "iconID": 1142, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 20130, 
    "typeName": "Civilian Autocannon Ammo", 
    "typeNameID": 69510, 
    "volume": 1.0
  }, 
  "20132": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Standard charges used in civilian railguns. ", 
    "descriptionID": 80908, 
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    "groupID": 86, 
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    "mass": 1.0, 
    "portionSize": 1, 
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    "typeID": 20132, 
    "typeName": "Civilian Railgun Charge", 
    "typeNameID": 69511, 
    "volume": 1.0
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  "20134": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Standard charge used in civilian blasters. ", 
    "descriptionID": 80909, 
    "graphicID": 1142, 
    "groupID": 86, 
    "iconID": 1142, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 20134, 
    "typeName": "Civilian Blaster Charge", 
    "typeNameID": 69512, 
    "volume": 1.0
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  "20138": {
    "basePrice": 34096.0, 
    "capacity": 0.75, 
    "description": "A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations. ", 
    "descriptionID": 89694, 
    "graphicID": 20086, 
    "groupID": 771, 
    "iconID": 3241, 
    "marketGroupID": 974, 
    "mass": 0.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
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    "techLevel": 1, 
    "typeID": 20138, 
    "typeName": "Heavy Assault Missile Launcher I", 
    "typeNameID": 98915, 
    "volume": 10.0
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  "2014": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Oceanic worlds are a class of terrestrial world covered entirely by liquids, usually in the form of mundane water. While the liquid surface is exceptionally smooth, the ocean floor on most worlds of this type exhibits significant topographic variety. It is this subsurface irregularity which causes the formation of complex weather systems, which would otherwise revert to more uniform patterns.", 
    "descriptionID": 87114, 
    "graphicID": 3835, 
    "groupID": 7, 
    "iconID": 10142, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10000.0, 
    "soundID": 20089, 
    "typeID": 2014, 
    "typeName": "Planet (Oceanic)", 
    "typeNameID": 76451, 
    "volume": 1.0
  }, 
  "2015": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "So-called \"lava planets\" (properly \"magmatic planets\") fall into one of three groups: solar magmatics, which orbit sufficiently close to their star that the surface never cools enough to solidify; gravitational magmatics, which experience gravitational shifts sufficiently strong to regularly and significantly fracture cooling crusts; and magmatoids, which are for largely-unexplained reasons simply incapable of cooling and forming a persistent crust. All three types generally exhibit the same external phenomena - huge red-orange lava fields being a defining feature - but the latter two types are sometimes capable of briefly solidifying for a period measured in years or perhaps decades.", 
    "descriptionID": 87113, 
    "graphicID": 3836, 
    "groupID": 7, 
    "iconID": 10133, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10000.0, 
    "soundID": 20088, 
    "typeID": 2015, 
    "typeName": "Planet (Lava)", 
    "typeNameID": 76450, 
    "volume": 1.0
  }, 
  "20157": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This memory augmentation has been modified by Guristas scientists for use by their elite officers. \r\n\r\nPrimary Effect: +4 bonus to Memory\r\n\r\nSecondary Effect: 2% bonus to shield boost amount\r\n\r\nSet Effect: 15% bonus to the strength of all Crystal implant secondary effects\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 91262, 
    "groupID": 300, 
    "iconID": 2061, 
    "marketGroupID": 619, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 20157, 
    "typeName": "High-grade Crystal Beta", 
    "typeNameID": 101066, 
    "volume": 1.0
  }, 
  "20158": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This neural boost has been modified by Guristas scientists for use by their elite officers.\r\n\r\nPrimary Effect: +4 bonus to Willpower\r\n\r\nSecondary Effect: 3% bonus to shield boost amount\r\n\r\nSet Effect: 15% bonus to the strength of all Crystal implant secondary effects\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 91265, 
    "groupID": 300, 
    "iconID": 2054, 
    "marketGroupID": 620, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 20158, 
    "typeName": "High-grade Crystal Gamma", 
    "typeNameID": 101069, 
    "volume": 1.0
  }, 
  "20159": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Guristas scientists for use by their elite officers. \r\n\r\nPrimary Effect: +4 bonus to Intelligence\r\n\r\nSecondary Effect: 4% bonus to shield boost amount\r\n\r\nSet Effect: 15% bonus to the strength of all Crystal implant secondary effects\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 91263, 
    "groupID": 300, 
    "iconID": 2062, 
    "marketGroupID": 621, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 20159, 
    "typeName": "High-grade Crystal Delta", 
    "typeNameID": 101067, 
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  "2016": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Barren planets are archetypical \"dead terrestrials\": dry, rocky worlds with a minimal atmosphere and an unremarkable composition. They are commonly etched with flood channels, which are often broad enough to be visible from orbit; most such worlds have accumulated significant quantities of ice over their lifetimes, but cannot retain it on their surface. Generally surface liquid evaporates rapidly, contributing to the thin atmosphere, but occasionally it will seep back into the ground and refreeze, ready for another breakout in future when the local temperature rises.", 
    "descriptionID": 87110, 
    "graphicID": 3837, 
    "groupID": 7, 
    "iconID": 10135, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10000.0, 
    "soundID": 20085, 
    "typeID": 2016, 
    "typeName": "Planet (Barren)", 
    "typeNameID": 76447, 
    "volume": 1.0
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  "20160": {
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    "raceID": 8, 
    "radius": 500.0, 
    "typeID": 20441, 
    "typeName": "Xevni Jipon", 
    "typeNameID": 69564, 
    "volume": 1140000.0, 
    "wreckTypeID": 26933
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  "20442": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 84159, 
    "graphicID": 2158, 
    "groupID": 816, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 500.0, 
    "typeID": 20442, 
    "typeName": "Paon Tay", 
    "typeNameID": 73222, 
    "volume": 22000000.0, 
    "wreckTypeID": 26933
  }, 
  "20443": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Improved ability at hitting fast moving targets.\r\n\r\n6% bonus to turrets tracking speed. ", 
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    "groupID": 742, 
    "iconID": 2224, 
    "marketGroupID": 1499, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20443, 
    "typeName": "Ogdin's Eye Coordination Enhancer", 
    "typeNameID": 99001, 
    "volume": 1.0
  }, 
  "20444": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94317, 
    "graphicID": 11220, 
    "groupID": 53, 
    "iconID": 2841, 
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    "mass": 40000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20444, 
    "typeName": "Dual Giga Pulse Laser I", 
    "typeNameID": 105845, 
    "volume": 4000.0
  }, 
  "20445": {
    "basePrice": 43006260, 
    "capacity": 0.0, 
    "groupID": 133, 
    "iconID": 2841, 
    "marketGroupID": 794, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 20445, 
    "typeName": "Dual Giga Pulse Laser I Blueprint", 
    "typeNameID": 69565, 
    "volume": 0.01
  }, 
  "20446": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94316, 
    "graphicID": 11204, 
    "groupID": 53, 
    "iconID": 2837, 
    "marketGroupID": 773, 
    "mass": 40000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20446, 
    "typeName": "Dual Giga Beam Laser I", 
    "typeNameID": 105844, 
    "volume": 4000.0
  }, 
  "20447": {
    "basePrice": 48404274.0, 
    "capacity": 0.0, 
    "groupID": 133, 
    "iconID": 2837, 
    "marketGroupID": 794, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 20447, 
    "typeName": "Dual Giga Beam Laser I Blueprint", 
    "typeNameID": 69566, 
    "volume": 0.01
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  "20448": {
    "basePrice": 46052412.0, 
    "capacity": 5.0, 
    "description": "One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94767, 
    "graphicID": 11262, 
    "groupID": 74, 
    "iconID": 2840, 
    "marketGroupID": 772, 
    "mass": 40000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 20448, 
    "typeName": "Dual 1000mm Railgun I", 
    "typeNameID": 106295, 
    "volume": 4000.0
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  "20449": {
    "basePrice": 46052412, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 2840, 
    "marketGroupID": 792, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 20449, 
    "typeName": "Dual 1000mm Railgun I Blueprint", 
    "typeNameID": 69567, 
    "volume": 0.01
  }, 
  "2045": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Special Affairs for Regulations & Order (SARO) is an elite branch of CONCORD's DED. They're called upon for high risk missions, including hostage situations, anti-terrorist ops, and the assault of heavily armed pirate havens.", 
    "descriptionID": 86740, 
    "graphicID": 1053, 
    "groupID": 693, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 30.0, 
    "typeID": 2045, 
    "typeName": "SARO Frigate", 
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    "volume": 16500.0, 
    "wreckTypeID": 26557
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    "basePrice": 36286548, 
    "capacity": 10, 
    "description": "One of the largest weapons currently in existence, this massive blaster is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
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    "graphicID": 11242, 
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    "iconID": 2836, 
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    "mass": 40000, 
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    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 1, 
    "typeID": 20450, 
    "typeName": "Ion Siege Blaster I", 
    "typeNameID": 106296, 
    "volume": 4000
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  "20451": {
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    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 2836, 
    "marketGroupID": 792, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 20451, 
    "typeName": "Ion Siege Blaster I Blueprint", 
    "typeNameID": 69568, 
    "volume": 0.01
  }, 
  "20452": {
    "basePrice": 32694870, 
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    "descriptionID": 94550, 
    "graphicID": 11308, 
    "groupID": 55, 
    "iconID": 2838, 
    "marketGroupID": 776, 
    "mass": 75, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200, 
    "techLevel": 1, 
    "typeID": 20452, 
    "typeName": "Hexa 2500mm Repeating Cannon I", 
    "typeNameID": 106078, 
    "volume": 4000
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  "20453": {
    "basePrice": 32694870, 
    "capacity": 0.0, 
    "groupID": 135, 
    "iconID": 2838, 
    "marketGroupID": 793, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 20453, 
    "typeName": "Hexa 2500mm Repeating Cannon I Blueprint", 
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    "volume": 0.01
  }, 
  "20454": {
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    "descriptionID": 94549, 
    "graphicID": 11288, 
    "groupID": 55, 
    "iconID": 2842, 
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    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 2000, 
    "techLevel": 1, 
    "typeID": 20454, 
    "typeName": "Quad 3500mm Siege Artillery I", 
    "typeNameID": 106077, 
    "volume": 4000
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  "20455": {
    "basePrice": 37692954.0, 
    "capacity": 0.0, 
    "groupID": 135, 
    "iconID": 2842, 
    "marketGroupID": 793, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 20455, 
    "typeName": "Quad 3500mm Siege Artillery I Blueprint", 
    "typeNameID": 69570, 
    "volume": 0.01
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  "20456": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This security passcard is manufactured by the Minmatar Fleet and allows the user to unlock a specific acceleration gate to another sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.", 
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    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 20456, 
    "typeName": "Alpha Keycard", 
    "typeNameID": 99002, 
    "volume": 0.1
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  "20457": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This security passcard is manufactured by the Minmatar Fleet and allows the user to unlock a specific acceleration gate to another sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.", 
    "descriptionID": 89767, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 20457, 
    "typeName": "Beta Keycard", 
    "typeNameID": 99003, 
    "volume": 0.1
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    "capacity": 0.0, 
    "description": "This security passcard is manufactured by the Minmatar Fleet and allows the user to unlock a specific acceleration gate to another sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.", 
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    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 20458, 
    "typeName": "Gamma Keycard", 
    "typeNameID": 99004, 
    "volume": 0.1
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    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a top-class battleship of the Minmatar Fleet.  The Darkana's are usually at the head of their fleet, and are reputed to have been the driving force behind many glorious Minmatar victories over the Amarr armadas. Threat level: Deadly", 
    "descriptionID": 84171, 
    "graphicID": 2642, 
    "groupID": 706, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250.0, 
    "typeID": 20459, 
    "typeName": "Republic Fleet Darkana_Alpha", 
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    "wreckTypeID": 27041
  }, 
  "2046": {
    "basePrice": 0.0, 
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    "description": "Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage. \r\n\r\nGrants a bonus to resistance for shield, armor and hull.\r\n\r\nOnly one Damage Control can be fit at a given time.", 
    "descriptionID": 91376, 
    "groupID": 60, 
    "iconID": 77, 
    "isDynamicType": false, 
    "marketGroupID": 615, 
    "mass": 5000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 2046, 
    "typeName": "Damage Control I", 
    "typeNameID": 101197, 
    "volume": 5.0
  }, 
  "20460": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a top-class battleship of the Minmatar Fleet.  The Darkana's are usually at the head of their fleet, and are reputed to have been the driving force behind many glorious Minmatar victories over the Amarr armadas. Threat level: Deadly", 
    "descriptionID": 84172, 
    "graphicID": 2642, 
    "groupID": 706, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250.0, 
    "typeID": 20460, 
    "typeName": "Republic Fleet Darkana_Beta", 
    "typeNameID": 73235, 
    "volume": 1080000.0, 
    "wreckTypeID": 27041
  }, 
  "20461": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a top-class battleship of the Minmatar Fleet.  The Darkana's are usually at the head of their fleet, and are reputed to have been the driving force behind many glorious Minmatar victories over the Amarr armadas. Threat level: Deadly", 
    "descriptionID": 84173, 
    "graphicID": 2642, 
    "groupID": 706, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250.0, 
    "typeID": 20461, 
    "typeName": "Republic Fleet Darkana_Gamma", 
    "typeNameID": 73236, 
    "volume": 1080000.0, 
    "wreckTypeID": 27041
  }, 
  "20462": {
    "basePrice": 0.0, 
    "capacity": 45.0, 
    "description": "This is a hostile pirate vessel. Threat level: Very low", 
    "descriptionID": 80948, 
    "graphicID": 1968, 
    "groupID": 520, 
    "mass": 1500100.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 47.0, 
    "typeID": 20462, 
    "typeName": "COSMOS Caldari Arrogator", 
    "typeNameID": 69571, 
    "volume": 15001.0, 
    "wreckTypeID": 26557
  }, 
  "20463": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a hostile pirate vessel. Threat level: Very high", 
    "descriptionID": 80949, 
    "graphicID": 1831, 
    "groupID": 520, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 20463, 
    "typeName": "COSMOS Caldari Assassin", 
    "typeNameID": 69572, 
    "volume": 19700.0, 
    "wreckTypeID": 26557
  }, 
  "20464": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a hostile pirate vessel. Threat level: Very high", 
    "descriptionID": 80950, 
    "graphicID": 1831, 
    "groupID": 520, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 39.0, 
    "typeID": 20464, 
    "typeName": "COSMOS Caldari Death Dealer", 
    "typeNameID": 69573, 
    "volume": 16500.0, 
    "wreckTypeID": 26557
  }, 
  "20465": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a hostile pirate vessel. Threat level: Very high", 
    "descriptionID": 80951, 
    "graphicID": 1831, 
    "groupID": 520, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 39.0, 
    "typeID": 20465, 
    "typeName": "COSMOS Caldari Demolisher", 
    "typeNameID": 69574, 
    "volume": 16500.0, 
    "wreckTypeID": 26557
  }, 
  "20466": {
    "basePrice": 0.0, 
    "capacity": 100.0, 
    "description": "This is a hostile pirate vessel. Threat level: Significant", 
    "descriptionID": 80952, 
    "graphicID": 1828, 
    "groupID": 520, 
    "mass": 2040000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 42.93, 
    "typeID": 20466, 
    "typeName": "COSMOS Caldari Despoiler", 
    "typeNameID": 69575, 
    "volume": 20400.0, 
    "wreckTypeID": 26557
  }, 
  "20467": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a hostile pirate vessel. Threat level: Very high", 
    "descriptionID": 80953, 
    "graphicID": 1830, 
    "groupID": 520, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 20467, 
    "typeName": "COSMOS Caldari Destructor", 
    "typeNameID": 69576, 
    "volume": 19700.0, 
    "wreckTypeID": 26557
  }, 
  "20468": {
    "basePrice": 0.0, 
    "capacity": 130.0, 
    "description": "This is a hostile pirate vessel. Threat level: High", 
    "descriptionID": 80954, 
    "graphicID": 1827, 
    "groupID": 520, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 39.0, 
    "typeID": 20468, 
    "typeName": "COSMOS Caldari Eliminator", 
    "typeNameID": 69577, 
    "volume": 16500.0, 
    "wreckTypeID": 26557
  }, 
  "20469": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "This is a hostile pirate vessel. Threat level: Low", 
    "descriptionID": 80955, 
    "graphicID": 1827, 
    "groupID": 520, 
    "mass": 1612000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 47.0, 
    "typeID": 20469, 
    "typeName": "COSMOS Caldari Imputor", 
    "typeNameID": 69578, 
    "volume": 16120.0, 
    "wreckTypeID": 26557
  }, 
  "2047": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "groupID": 140, 
    "iconID": 77, 
    "marketGroupID": 1542, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2047, 
    "typeName": "Damage Control I Blueprint", 
    "typeNameID": 76719, 
    "volume": 0.01
  }, 
  "20470": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a hostile pirate vessel. Threat level: Moderate", 
    "descriptionID": 80956, 
    "graphicID": 1832, 
    "groupID": 520, 
    "mass": 2025000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 33.0, 
    "typeID": 20470, 
    "typeName": "COSMOS Caldari Infiltrator", 
    "typeNameID": 69579, 
    "volume": 20250.0, 
    "wreckTypeID": 26557
  }, 
  "20471": {
    "basePrice": 0.0, 
    "capacity": 65.0, 
    "description": "This is a hostile pirate vessel. Threat level: Moderate", 
    "descriptionID": 80957, 
    "graphicID": 1832, 
    "groupID": 520, 
    "mass": 2025000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 33.0, 
    "typeID": 20471, 
    "typeName": "COSMOS Caldari Invader", 
    "typeNameID": 69580, 
    "volume": 20250.0, 
    "wreckTypeID": 26557
  }, 
  "20472": {
    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "This is a hostile pirate vessel. Threat level: High", 
    "descriptionID": 80958, 
    "graphicID": 1827, 
    "groupID": 520, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 20472, 
    "typeName": "COSMOS Caldari Nihilist", 
    "typeNameID": 69581, 
    "volume": 19700.0, 
    "wreckTypeID": 26557
  }, 
  "20473": {
    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "This is a hostile pirate vessel. Threat level: High", 
    "descriptionID": 80959, 
    "graphicID": 1830, 
    "groupID": 520, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 20473, 
    "typeName": "COSMOS Caldari Plunderer", 
    "typeNameID": 69582, 
    "volume": 19700.0, 
    "wreckTypeID": 26557
  }, 
  "20474": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a hostile pirate vessel. Threat level: Significant", 
    "descriptionID": 80960, 
    "graphicID": 1828, 
    "groupID": 520, 
    "mass": 2040000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 42.93, 
    "typeID": 20474, 
    "typeName": "COSMOS Caldari Saboteur", 
    "typeNameID": 69583, 
    "volume": 20400.0, 
    "wreckTypeID": 26557
  }, 
  "20475": {
    "basePrice": 0.0, 
    "capacity": 130.0, 
    "description": "This is a hostile pirate vessel. Threat level: High", 
    "descriptionID": 80961, 
    "graphicID": 1831, 
    "groupID": 520, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 39.0, 
    "typeID": 20475, 
    "typeName": "COSMOS Caldari Wrecker", 
    "typeNameID": 69584, 
    "volume": 16500.0, 
    "wreckTypeID": 26557
  }, 
  "20476": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This spur is used as a method of identification.", 
    "descriptionID": 89769, 
    "groupID": 521, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 20476, 
    "typeName": "Drifter Spur", 
    "typeNameID": 99005, 
    "volume": 0.1
  }, 
  "20477": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This spur is used as a method of identification.", 
    "descriptionID": 89770, 
    "groupID": 521, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 20477, 
    "typeName": "Bandit Spur", 
    "typeNameID": 99006, 
    "volume": 0.1
  }, 
  "20478": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This spur is used as a method of identification.", 
    "descriptionID": 89771, 
    "groupID": 521, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 20478, 
    "typeName": "Marauder Spur", 
    "typeNameID": 99007, 
    "volume": 0.1
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    "description": "This cybernetic subprocessor has been modified by Angel scientists for use by their elite officers. \r\n\r\nPrimary Effect: +4 Bonus to Intelligence\r\n\r\nSecondary Effect: 1.5% reduction in ship's signature radius\r\n\r\nSet Effect: 15% bonus to the strength of all Halo implant secondary effects", 
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    "basePrice": 0.0, 
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    "description": "This social adaptation chip has been modified by Angel scientists for use by their elite officers.\r\n\r\nPrimary Effect: +4 Bonus to Charisma\r\n\r\nSecondary Effect: 2% reduction in ship's signature radius\r\n\r\nSet Effect: 15% bonus to the strength of all Halo implant secondary effects", 
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    "basePrice": 0.0, 
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    "description": "This social adaptation chip has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.\r\n\r\n<b>Primary Effect:</b> +4 bonus to Charisma\r\n<b>Secondary Effect:</b> 5% bonus to armor HP\r\n<b>Set Effect:</b> 15% bonus to the strength of all Amulet implant secondary effects", 
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    "description": "This implant does nothing in and of itself, but when used in conjunction with other Halo implants it will boost their effect.\r\n\r\n50% bonus to the strength of all Halo implant secondary effects.", 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
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  }, 
  "20509": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other Amulet implants it will greatly boost their armor hitpoint bonuses. \r\n\r\n50% bonus to the strength of all Amulet implant secondary effects.", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The causative agent of an infectious disease, the viral agent is a parasite with a noncellular structure composed mainly of nucleic acid within a protein coat.", 
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    "portionSize": 1, 
    "published": true, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts all shield resistances for the fleet's ships.\r\n\r\nWarfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.\r\n\r\nWhile only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems. \r\n\r\nNotes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.", 
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    "metaGroupID": 1, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This keycard belongs to private citizen Tsuna Qayse. Illegal possession of this object will result in a severe fine and at least 1 year of jail time.\n\n- CONCORD Security", 
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    "portionSize": 1, 
    "published": true, 
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    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "This is a mercenary fighter.  Its faction alignment is unknown.  It may be aggressive, depending on its assignment.  Threat level: Moderate", 
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    "portionSize": 1, 
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    "basePrice": 0.0, 
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    "description": "A Harpy piloted by an agent.", 
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    "typeName": "'Smokescreen' Covert Ops Cloaking Device II Blueprint", 
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    "description": "An Improved Cloaking device based on the Crielere Labs prototype. It performs better and allows for faster movement while cloaked.\r\n\r\nNote: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.", 
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    "description": "Increases CPU output.", 
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    "basePrice": 250000000.0, 
    "capacity": 0.0, 
    "description": "This upgrade increases the chance of a mini-profession site being present in the upgraded solar system.", 
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    "mass": 1000.0, 
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    "typeID": 2057, 
    "typeName": "Survey Networks 5", 
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    "typeID": 20570, 
    "typeName": "'Deuce' Co-Processor I Blueprint", 
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    "basePrice": 20000, 
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    "description": "Projects a low intensity field of ionized particles to disrupt the effectiveness of enemy sensors. Very effective against the Magnetometric-based sensors used by Gallente, Serpentis, ORE and SoE ships.", 
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    "typeName": "'Marshall' Magnetometric ECM Blueprint", 
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    "basePrice": 20000, 
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    "description": "Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems such as those found on Minmatar and Angel Cartel ships.", 
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    "typeName": "'Gambler' Ladar ECM", 
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    "typeID": 20576, 
    "typeName": "'Gambler' Ladar ECM Blueprint", 
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    "basePrice": 20000, 
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    "description": "Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems such as those found on Caldari, Guristas and Mordu's Legion ships.", 
    "descriptionID": 91021, 
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    "typeName": "'Plunderer' Gravimetric ECM", 
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    "typeName": "'Plunderer' Gravimetric ECM Blueprint", 
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    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, and Sansha's Nation.", 
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    "portionSize": 1, 
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    "radius": 1, 
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    "typeID": 20579, 
    "typeName": "'Heist' Radar ECM", 
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    "basePrice": 50000000.0, 
    "capacity": 0.0, 
    "description": "This upgrade increases the chance of a wormhole being present in the upgraded solar system.", 
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    "mass": 1000.0, 
    "portionSize": 1, 
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    "typeID": 2058, 
    "typeName": "Quantum Flux Generator 1", 
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    "typeName": "'Heist' Radar ECM Blueprint", 
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    "description": "Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.\r\n\r\nGiven the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, this module requires large amounts of capacitor energy to operate.\r\n\r\nNote: Only one module of this type can be activated at the same time.", 
    "descriptionID": 93957, 
    "groupID": 80, 
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    "marketGroupID": 678, 
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    "metaGroupID": 3, 
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    "typeID": 20581, 
    "typeName": "'Ghost' Burst Jammer", 
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    "basePrice": 15000.0, 
    "capacity": 0.1, 
    "description": "This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94769, 
    "graphicID": 21696, 
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    "metaGroupID": 3, 
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    "portionSize": 1, 
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    "radius": 10.0, 
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    "typeName": "150mm 'Musket' Railgun", 
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    "iconID": 349, 
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    "typeID": 20588, 
    "typeName": "150mm 'Musket' Railgun Blueprint", 
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    "basePrice": 150000.0, 
    "capacity": 0.5, 
    "description": "Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
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    "graphicID": 21564, 
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    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
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    "typeName": "250mm 'Flintlock' Railgun", 
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    "basePrice": 100000000.0, 
    "capacity": 0.0, 
    "description": "This upgrade increases the chance of a wormhole being present in the upgraded solar system.", 
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    "marketGroupID": 1284, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2059, 
    "typeName": "Quantum Flux Generator 2", 
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    "volume": 10000.0
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    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 20590, 
    "typeName": "250mm 'Flintlock' Railgun Blueprint", 
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    "basePrice": 1500000.0, 
    "capacity": 1.0, 
    "description": "This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
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    "metaGroupID": 3, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
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    "typeID": 20591, 
    "typeName": "425mm 'Popper' Railgun", 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "425mm 'Popper' Railgun Blueprint", 
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    "volume": 0.01
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    "basePrice": 3000.0, 
    "capacity": 0.1875, 
    "description": "A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.", 
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    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20593, 
    "typeName": "'Balefire' Rocket Launcher", 
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    "published": true, 
    "typeID": 20594, 
    "typeName": "'Balefire' Rocket Launcher Blueprint", 
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    "volume": 0.01
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  "20595": {
    "basePrice": 6000.0, 
    "capacity": 0.795, 
    "description": "Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.\r\n", 
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    "graphicID": 21613, 
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    "iconID": 168, 
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    "published": true, 
    "techLevel": 1, 
    "typeID": 20595, 
    "typeName": "'Gallows' Light Missile Launcher", 
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    "typeID": 20596, 
    "typeName": "'Gallows' Light Missile Launcher Blueprint", 
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    "basePrice": 9000.0, 
    "capacity": 0.3, 
    "description": "Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.", 
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    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20597, 
    "typeName": "'Pickaxe' Rapid Light Missile Launcher", 
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    "mass": 0.0, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 20598, 
    "typeName": "'Pickaxe' Rapid Light Missile Launcher Blueprint", 
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    "volume": 0.01
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  "20599": {
    "basePrice": 30000.0, 
    "capacity": 0.9, 
    "description": "Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.", 
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    "iconID": 169, 
    "marketGroupID": 642, 
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    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20599, 
    "typeName": "'Undertaker' Heavy Missile Launcher", 
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    "volume": 10.0
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  "206": {
    "basePrice": 2000.0, 
    "capacity": 0.0, 
    "description": "The be-all and end-all of medium-sized missiles, the Nova heavy missile is a must for those who want a guaranteed kill no matter the cost.", 
    "descriptionID": 79839, 
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    "marketGroupID": 924, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 300.0, 
    "techLevel": 1, 
    "typeID": 206, 
    "typeName": "Nova Heavy Missile", 
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    "volume": 0.03
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  "2060": {
    "basePrice": 150000000.0, 
    "capacity": 0.0, 
    "description": "This upgrade increases the chance of a wormhole being present in the upgraded solar system.", 
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    "marketGroupID": 1284, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2060, 
    "typeName": "Quantum Flux Generator 3", 
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    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 20600, 
    "typeName": "'Undertaker' Heavy Missile Launcher Blueprint", 
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  }, 
  "20601": {
    "basePrice": 80118.0, 
    "capacity": 1.0, 
    "description": "A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships. ", 
    "descriptionID": 91032, 
    "graphicID": 20075, 
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    "published": true, 
    "techLevel": 1, 
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    "typeName": "'Noose' Cruise Missile Launcher", 
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    "published": true, 
    "typeID": 20602, 
    "typeName": "'Noose' Cruise Missile Launcher Blueprint", 
    "typeNameID": 73407, 
    "volume": 0.01
  }, 
  "20603": {
    "basePrice": 99996.0, 
    "capacity": 1.5, 
    "description": "A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.", 
    "descriptionID": 82868, 
    "graphicID": 21580, 
    "groupID": 508, 
    "iconID": 170, 
    "marketGroupID": 644, 
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    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20603, 
    "typeName": "'Barrage' Torpedo Launcher", 
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    "volume": 20.0
  }, 
  "20604": {
    "basePrice": 0.0, 
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    "graphicID": 21580, 
    "groupID": 136, 
    "iconID": 170, 
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    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 20604, 
    "typeName": "'Barrage' Torpedo Launcher Blueprint", 
    "typeNameID": 73907, 
    "volume": 0.01
  }, 
  "20605": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosts the explosive resistance of the shield.<br><br>Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91041, 
    "groupID": 295, 
    "iconID": 20941, 
    "marketGroupID": 1690, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20605, 
    "typeName": "'Whiskey' Explosive Shield Amplifier", 
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  "20606": {
    "basePrice": 0.0, 
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    "iconID": 20941, 
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    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
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    "published": true, 
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    "published": true, 
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    "published": true, 
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    "published": true, 
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    "capacity": 0.0, 
    "description": "A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.\r\n\r\n50% reduced optimal range.", 
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    "description": "Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
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    "volume": 0.0125
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    "capacity": 0.0, 
    "description": "Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
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    "volume": 0.0125
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    "basePrice": 4000.0, 
    "capacity": 0.0, 
    "description": "Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.\r\n\r\n20% tracking speed bonus.", 
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    "typeName": "Domination Depleted Uranium M", 
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    "volume": 0.0125
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    "capacity": 0.0, 
    "description": "This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation fletchets that cause considerable damage to the vulnerable interior structure.\r\n\r\n20% increased tracking speed.", 
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    "volume": 0.0125
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    "basePrice": 4000.0, 
    "capacity": 0.0, 
    "description": "The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.\r\n\r\n50% reduced optimal range.", 
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    "capacity": 10.0, 
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    "description": "This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.\r\n\r\n50% reduced optimal range. ", 
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    "description": "A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.\r\n\r\n50% reduced optimal range.", 
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    "capacity": 0.0, 
    "description": "This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
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    "volume": 0.025
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    "capacity": 0.0, 
    "description": "Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
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    "volume": 0.025
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    "capacity": 0.0, 
    "description": "Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
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    "capacity": 0.0, 
    "description": "Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.\r\n\r\n20% tracking speed bonus.", 
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    "typeName": "Domination Depleted Uranium L", 
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    "volume": 0.025
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    "capacity": 0.0, 
    "description": "This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation fletchets that cause considerable damage to the vulnerable interior structure.\r\n\r\n20% increased tracking speed.", 
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    "description": "The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.\r\n\r\n50% reduced optimal range.", 
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    "typeName": "Domination Fusion L", 
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    "volume": 0.025
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    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.\r\n\r\n50% reduced optimal range.", 
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    "volume": 0.025
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    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.\r\n\r\n50% reduced optimal range.", 
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  "208": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Originally designed as a 'finisher' - the killing blow to a crippled ship - the Inferno heavy missile has since gone through various technological upgrades. The latest version has a lighter payload than the original, but much improved guidance systems.", 
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    "typeName": "Inferno Heavy Missile", 
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  }, 
  "20801": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
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  }, 
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    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.\r\n\r\n20% tracking speed bonus.", 
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    "techLevel": 1, 
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    "typeName": "Domination Depleted Uranium XL", 
    "typeNameID": 99061, 
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    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.\r\n\r\n50% reduced optimal range.", 
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    "techLevel": 1, 
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    "typeName": "Domination EMP XL", 
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    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 94872, 
    "groupID": 83, 
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    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 20807, 
    "typeName": "Domination Fusion XL", 
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    "variationParentTypeID": 17670, 
    "volume": 0.125
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  "20809": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.\n\n60% increased optimal range.\n5% increased tracking speed.", 
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    "typeName": "Domination Nuclear XL", 
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    "volume": 0.125
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    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 92809, 
    "groupID": 83, 
    "iconID": 2832, 
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    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
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    "typeName": "Domination Phased Plasma XL", 
    "typeNameID": 103600, 
    "variationParentTypeID": 17674, 
    "volume": 0.125
  }, 
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    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 92807, 
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    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
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    "typeName": "Domination Proton XL", 
    "typeNameID": 103598, 
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    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation flechettes that cause considerable damage to the vulnerable interior structure.\r\n\r\n20% increased tracking speed.", 
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    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
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    "typeName": "Domination Titanium Sabot XL", 
    "typeNameID": 103599, 
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    "description": "Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n12.5% reduced optimal range.\r\n35% reduced capacitor need.", 
    "descriptionID": 84078, 
    "graphicID": 1141, 
    "groupID": 86, 
    "iconID": 1141, 
    "marketGroupID": 997, 
    "mass": 1.0, 
    "metaGroupID": 4, 
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    "techLevel": 1, 
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    "typeName": "Sanshas Ultraviolet S", 
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    "description": "Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n25% reduced optimal range.\r\n25% reduced capacitor need.", 
    "descriptionID": 84082, 
    "graphicID": 1140, 
    "groupID": 86, 
    "iconID": 1140, 
    "marketGroupID": 997, 
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    "metaGroupID": 4, 
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    "typeName": "Sanshas Xray S", 
    "typeNameID": 73142, 
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  "2082": {
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    "description": "<font color=\"yellow\"><b>Traits</b></font><br>Slot 1<br>Primary Effect: +3 bonus to Perception<br>Secondary Effect: +1.5% bonus to powergrid and capacitor amount<br>Implant Set Effect: 50% bonus to the strength of all Genolution implant secondary effects<br><br><font color=\"yellow\"><b>Development</b></font><br>The modestly titled “Core Augmentation” implant set was developed by Genolution with the assistance of implantation specialists and other leaders in the field of neural augmentation, some of whom have long been rumored to be SoCT alumni.<br><br>The CA-1 is a rarity in the often hyper-specialized industry of neural augmentations. It provides a dual function; tapping into both the occipital lobe for a perception boost, and also the neocortex, for improving the brain's handling of a ship's energy and capacitor needs. Like the infamous pirate implant sets found on capsuleer markets, each implant is also designed to work at higher levels when integrated into a neural implant network.<br><br>Though many in the augmentation industry initially questioned the agenda behind Genolution's entry into the implantation field, fears eventually subsided as the implant was shown to be one of the safest on record. Genolution went one step further to assuage fears however and vowed never to release the implant to open markets, providing only a single-run issue to capsuleers as a demonstration of the technology.", 
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    "typeID": 2082, 
    "typeName": "Genolution Core Augmentation CA-1", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n37.5% reduced optimal range.\r\n15% reduced capacitor need.", 
    "descriptionID": 84062, 
    "graphicID": 1139, 
    "groupID": 86, 
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    "marketGroupID": 997, 
    "mass": 1.0, 
    "metaGroupID": 4, 
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    "techLevel": 1, 
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    "typeName": "Sanshas Gamma S", 
    "typeNameID": 73122, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.\r\n\r\nWith shorter range, Thermal damage increases and the overall damage output is increased.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86928, 
    "graphicID": 1131, 
    "groupID": 86, 
    "iconID": 1131, 
    "marketGroupID": 997, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20823, 
    "typeName": "Sanshas Multifrequency S", 
    "typeNameID": 76168, 
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    "volume": 1.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n12.5% reduced optimal range.\r\n35% reduced capacitor need.", 
    "descriptionID": 84077, 
    "graphicID": 1141, 
    "groupID": 86, 
    "iconID": 1141, 
    "marketGroupID": 996, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20825, 
    "typeName": "Sanshas Ultraviolet M", 
    "typeNameID": 73137, 
    "variationParentTypeID": 251, 
    "volume": 1.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n25% reduced optimal range.\r\n25% reduced capacitor need.", 
    "descriptionID": 84081, 
    "graphicID": 1140, 
    "groupID": 86, 
    "iconID": 1140, 
    "marketGroupID": 996, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20827, 
    "typeName": "Sanshas Xray M", 
    "typeNameID": 73141, 
    "variationParentTypeID": 252, 
    "volume": 1.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n37.5% reduced optimal range.\r\n15% reduced capacitor need.", 
    "descriptionID": 84061, 
    "graphicID": 1139, 
    "groupID": 86, 
    "iconID": 1139, 
    "marketGroupID": 996, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20829, 
    "typeName": "Sanshas Gamma M", 
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    "variationParentTypeID": 253, 
    "volume": 1.0
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    "basePrice": 6000.0, 
    "capacity": 0.8, 
    "description": "The Iris system is a prototype launcher designed to work exclusively with the Zephyr exploration platform.\r\n\r\nIts tight integration allows it to work effectively with the minimal power and CPU capacity the Zephyr can provide, but the non-standard interfaces needed for this optimization make it entirely unusable on other ship types.", 
    "descriptionID": 92929, 
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    "mass": 5.0, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 2083, 
    "typeName": "Prototype Iris Probe Launcher", 
    "typeNameID": 103721, 
    "volume": 5.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.\r\n\r\nWith shorter range, Thermal damage increases and the overall damage output is increased.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86927, 
    "graphicID": 1131, 
    "groupID": 86, 
    "iconID": 1131, 
    "marketGroupID": 996, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20831, 
    "typeName": "Sanshas Multifrequency M", 
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    "volume": 1.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n12.5% reduced optimal range.\r\n35% reduced capacitor need.", 
    "descriptionID": 84076, 
    "graphicID": 1141, 
    "groupID": 86, 
    "iconID": 1141, 
    "marketGroupID": 995, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20833, 
    "typeName": "Sanshas Ultraviolet L", 
    "typeNameID": 73136, 
    "variationParentTypeID": 259, 
    "volume": 1.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n25% reduced optimal range.\r\n25% reduced capacitor need.", 
    "descriptionID": 84080, 
    "graphicID": 1140, 
    "groupID": 86, 
    "iconID": 1140, 
    "marketGroupID": 995, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20835, 
    "typeName": "Sanshas Xray L", 
    "typeNameID": 73140, 
    "variationParentTypeID": 260, 
    "volume": 1.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n37.5% reduced optimal range.\r\n15% reduced capacitor need.", 
    "descriptionID": 84060, 
    "graphicID": 1139, 
    "groupID": 86, 
    "iconID": 1139, 
    "marketGroupID": 995, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20837, 
    "typeName": "Sanshas Gamma L", 
    "typeNameID": 73120, 
    "variationParentTypeID": 261, 
    "volume": 1.0
  }, 
  "20839": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.\r\n\r\nWith shorter range, Thermal damage increases and the overall damage output is increased.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86926, 
    "graphicID": 1131, 
    "groupID": 86, 
    "iconID": 1131, 
    "marketGroupID": 995, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20839, 
    "typeName": "Sanshas Multifrequency L", 
    "typeNameID": 76166, 
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    "volume": 1.0
  }, 
  "20841": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nModulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n12.5% reduced optimal range.\r\n35% reduced capacitor need.", 
    "descriptionID": 84079, 
    "graphicID": 1141, 
    "groupID": 86, 
    "iconID": 1141, 
    "marketGroupID": 1007, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20841, 
    "typeName": "Sanshas Ultraviolet XL", 
    "typeNameID": 73139, 
    "variationParentTypeID": 17692, 
    "volume": 1.0
  }, 
  "20843": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nModulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n25% reduced optimal range.\r\n25% reduced capacitor need.", 
    "descriptionID": 84083, 
    "graphicID": 1140, 
    "groupID": 86, 
    "iconID": 1140, 
    "marketGroupID": 1007, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20843, 
    "typeName": "Sanshas Xray XL", 
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    "volume": 1.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nModulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n37.5% reduced optimal range.\r\n15% reduced capacitor need.", 
    "descriptionID": 84063, 
    "graphicID": 1139, 
    "groupID": 86, 
    "iconID": 1139, 
    "marketGroupID": 1007, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20845, 
    "typeName": "Sanshas Gamma XL", 
    "typeNameID": 73123, 
    "variationParentTypeID": 17680, 
    "volume": 1.0
  }, 
  "20847": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. \r\n\r\nRandomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.\r\n\r\nWith shorter range, Thermal damage increases and the overall damage output is increased.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86929, 
    "graphicID": 1131, 
    "groupID": 86, 
    "iconID": 1131, 
    "marketGroupID": 1007, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20847, 
    "typeName": "Sanshas Multifrequency XL", 
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    "variationParentTypeID": 17686, 
    "volume": 1.0
  }, 
  "20849": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.\r\n\r\nWith longer range, EM damage increases although the overall damage output is decreased.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n60% increased optimal range.\r\n15% reduced capacitor need.", 
    "descriptionID": 86818, 
    "graphicID": 1145, 
    "groupID": 86, 
    "iconID": 1145, 
    "marketGroupID": 997, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20849, 
    "typeName": "True Sanshas Radio S", 
    "typeNameID": 76038, 
    "variationParentTypeID": 239, 
    "volume": 1.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n40% increased optimal range.\r\n25% reduced capacitor need.", 
    "descriptionID": 84094, 
    "graphicID": 1143, 
    "groupID": 86, 
    "iconID": 1143, 
    "marketGroupID": 997, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20851, 
    "typeName": "True Sanshas Microwave S", 
    "typeNameID": 73154, 
    "variationParentTypeID": 240, 
    "volume": 1.0
  }, 
  "20853": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n20% increased optimal range.\r\n35% reduced capacitor need.", 
    "descriptionID": 84090, 
    "graphicID": 1144, 
    "groupID": 86, 
    "iconID": 1144, 
    "marketGroupID": 997, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20853, 
    "typeName": "True Sanshas Infrared S", 
    "typeNameID": 73150, 
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    "volume": 1.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the visible light spectrum.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n45% reduced capacitor need.", 
    "descriptionID": 84098, 
    "graphicID": 1142, 
    "groupID": 86, 
    "iconID": 1142, 
    "marketGroupID": 997, 
    "mass": 1.0, 
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    "description": "These poor people have been through enough already; all they want is to go home.", 
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    "capacity": 0.0, 
    "description": "Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n20% increased optimal range.\r\n24% reduced capacitor need.", 
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    "techLevel": 1, 
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    "typeName": "Shadow Iron Charge XL", 
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    "volume": 0.125
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    "techLevel": 1, 
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    "typeName": "Shadow Lead Charge XL", 
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    "capacity": 0.0, 
    "description": "Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n37.5% reduced optimal range.\r\n5% reduced capacitor need.", 
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    "mass": 0.5, 
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    "techLevel": 1, 
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    "volume": 0.125
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    "techLevel": 1, 
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    "volume": 0.125
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    "capacity": 0.0, 
    "description": "Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n25% reduced optimal range.\r\n8% reduced capacitor need.", 
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    "description": "Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n60% increased optimal range.\r\n30% reduced capacitor need.", 
    "descriptionID": 81064, 
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    "volume": 0.0025
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    "metaGroupID": 4, 
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    "volume": 0.0025
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    "volume": 0.0025
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    "graphicID": 1312, 
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    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 20951, 
    "typeName": "Guardian Lead Charge S", 
    "typeNameID": 69694, 
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    "volume": 0.0025
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    "capacity": 0.0, 
    "description": "Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n12.5% reduced optimal range.\r\n40% reduced capacitor need.", 
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    "iconID": 1314, 
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    "volume": 0.0025
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    "description": "Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n25% reduced optimal range.\r\n8% reduced capacitor need.", 
    "descriptionID": 81069, 
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    "volume": 0.0025
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    "volume": 0.0025
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    "descriptionID": 81071, 
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    "mass": 0.01, 
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    "volume": 0.0025
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    "graphicID": 3103, 
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    "mass": 0.0, 
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    "published": false, 
    "radius": 800, 
    "typeID": 2096, 
    "typeName": "Caldari Supercarrier Wreckage", 
    "typeNameID": 106670, 
    "volume": 0.0
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    "basePrice": 4000.0, 
    "capacity": 0.0, 
    "description": "Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n60% increased optimal range.\r\n30% reduced capacitor need.", 
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    "typeName": "Guardian Iron Charge M", 
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    "volume": 0.0125
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    "capacity": 0.0, 
    "description": "Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n40% increased optimal range.\r\n27% reduced capacitor need.", 
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    "typeName": "Guardian Tungsten Charge M", 
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    "volume": 0.0125
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    "capacity": 0.0, 
    "description": "Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n20% increased optimal range.\r\n24% reduced capacitor need.", 
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    "typeName": "Guardian Iridium Charge M", 
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    "volume": 0.0125
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    "description": "Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n50% reduced capacitor need.", 
    "descriptionID": 81075, 
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    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
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    "description": "A multiple-thousand kilojoule capacitor battery, engineered for use in capital ships.", 
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    "description": "This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.\r\n\r\nWhat was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.", 
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    "radius": 800, 
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    "typeName": "Minmatar Supercarrier Wreckage", 
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    "typeID": 21020, 
    "typeName": "Capital Capacitor Battery Blueprint", 
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    "description": "A gigantic hulk of machinery, designed to give life to a capital ship's power core.", 
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    "description": "A modular unit designed to create a vast electromagnetic shield around capital ships.", 
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    "description": "A massive hulk of machinery designed to propel a capital vessel through vast tracts of space, allowing it to make its way between systems without the use of a stargate.", 
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    "description": "Sheets of massive metal which link together to form a multiple-thousand-cubic meter cargo bay, for insertion into capital ships.", 
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    "published": true, 
    "typeID": 21027, 
    "typeName": "Capital Cargo Bay", 
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    "typeID": 21029, 
    "typeName": "Capital Drone Bay", 
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    "description": "Onboard electronic interfaces and data banks, required for the operation of capital ships.", 
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    "published": true, 
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    "published": true, 
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    "typeName": "Capital Computer System Blueprint", 
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    "capacity": 0.0, 
    "description": "Various mechanical and electronic parts for the construction of capital ships.", 
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    "mass": 10000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21037, 
    "typeName": "Capital Construction Parts", 
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    "typeID": 21038, 
    "typeName": "Capital Construction Parts Blueprint", 
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    "description": "An electronic interface responsible for rerouting a dreadnought's energy from its propulsion systems towards its defensive and offensive systems.", 
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    "typeID": 21039, 
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    "description": "Establishes a fire control link with another ship, thereby boosting the turret range and tracking speed of that ship. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "published": true, 
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    "typeName": "Capital Siege Array Blueprint", 
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    "description": "A launcher hardpoint fitting, engineered to allow XL-class missile launchers to fit on capital ships.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 21041, 
    "typeName": "Capital Launcher Hardpoint", 
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    "groupID": 915, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 21042, 
    "typeName": "Capital Launcher Hardpoint Blueprint", 
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    "capacity": 0.0, 
    "description": "An ancient and partly decayed treasure map, with the name 'Otitoh' scribbled next to a picture of a crudely drawn solarsystem. A big X marks one of the moons.", 
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    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 21043, 
    "typeName": "Ancient Treasure Map", 
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    "description": "Semi-automatic small arms used for personal protection and skirmish warfare.", 
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    "published": true, 
    "typeID": 21044, 
    "typeName": "Pistols", 
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    "description": "These reports hold information on recent transactions of prop small arms between the Nugoeihuvi corporation and the Sukuuvestaa corporation, as well as evidence that the props aren't what they appear to be.", 
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    "description": "A very old system scanner prototype.  Far too big and cumbersome to be worth anything in today's markets.", 
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    "published": false, 
    "radius": 60.0, 
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    "description": "This is a chaos-logic keycard. It had been issued to a pirate by the name of Drazin Jaruk. It will open the acceleration gate for a short time and then self-destruct.", 
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    "published": true, 
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    "typeName": "Kepheur's Keycard", 
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    "capacity": 235.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 199.86, 
    "typeID": 21049, 
    "typeName": "Tao Pai Motow", 
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    "capacity": 0.0, 
    "description": "This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.\r\n\r\nWhat was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.", 
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    "graphicID": 3097, 
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    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 2105, 
    "typeName": "Amarr Carrier Wreckage", 
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    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The wrecked container drifts silently amongst the stars, giving no hint to what treasures it may hide.", 
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    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 21052, 
    "typeName": "Old Storage Container", 
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  "21053": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.\r\n\r\nThis DNA sample is taken from the long deceased Gallente entrepreneur, Kepheur Buquet.  ", 
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    "groupID": 526, 
    "iconID": 2302, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21053, 
    "typeName": "Kepheur's DNA", 
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    "volume": 0.1
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    "basePrice": 320000.0, 
    "capacity": 0.0, 
    "description": "A crude, but old, sculpture of a Gallente citizen.", 
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    "groupID": 526, 
    "iconID": 2041, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21054, 
    "typeName": "Crude Sculpture", 
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    "groupID": 356, 
    "iconID": 2041, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 21055, 
    "typeName": "Crude Sculpture Blueprint", 
    "typeNameID": 104389, 
    "volume": 0.01
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  "21056": {
    "basePrice": 0.0, 
    "capacity": 265.0, 
    "description": "A direct descendant of the late Gallente entrepreneur Kepheur Buquet. Threat level: Deadly", 
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    "graphicID": 1804, 
    "groupID": 533, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 167.24, 
    "typeID": 21056, 
    "typeName": "Tara Buquet", 
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    "volume": 112000.0, 
    "wreckTypeID": 26558
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  "21057": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
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    "groupID": 409, 
    "iconID": 2040, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 21057, 
    "typeName": "Tara's Insignia", 
    "typeNameID": 99083, 
    "volume": 0.1
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a security vessel.", 
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    "graphicID": 43, 
    "groupID": 523, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 250.0, 
    "typeID": 21058, 
    "typeName": "COSMOS Caldari Non-Pirate Battleship 4", 
    "typeNameID": 73245, 
    "volume": 22000000.0, 
    "wreckTypeID": 26559
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  "21059": {
    "basePrice": 150000.0, 
    "capacity": 0.0, 
    "description": "Improved skill for regulating energy flow to shields. 2% less capacitor need for shield boosters per skill level.\r\n\r\nNote: Has no effect on capital sized modules.", 
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    "groupID": 1209, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 1747, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 21059, 
    "typeName": "Shield Compensation", 
    "typeNameID": 99084, 
    "volume": 0.01
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  "2106": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.\r\n\r\nWhat was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.", 
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    "graphicID": 3101, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 800, 
    "typeID": 2106, 
    "typeName": "Caldari Carrier Wreckage", 
    "typeNameID": 106665, 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a security vessel.", 
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    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 39.0, 
    "typeID": 21060, 
    "typeName": "COSMOS Caldari Non-Pirate Frigate Elite 4", 
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    "wreckTypeID": 26557
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  "21061": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "A nefarious Minmatar pirate who was sent to the Okkelen constellation by the Angel Cartel to wreck havoc.  Leads a band of Caldari bandits. Threat level: Deadly", 
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    "graphicID": 337, 
    "groupID": 533, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 187.0, 
    "typeID": 21061, 
    "typeName": "Makele Kordonii", 
    "typeNameID": 69720, 
    "volume": 109000.0, 
    "wreckTypeID": 26558
  }, 
  "21062": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This gold tag carries the rank insignia equivalent of a sergeant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 89832, 
    "groupID": 370, 
    "iconID": 2312, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21062, 
    "typeName": "Makele's Tag", 
    "typeNameID": 99085, 
    "volume": 0.1
  }, 
  "21063": {
    "basePrice": 0.0, 
    "capacity": 2300.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 81093, 
    "graphicID": 51, 
    "groupID": 533, 
    "mass": 96000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 216.4, 
    "typeID": 21063, 
    "typeName": "Zvarin Karsha_", 
    "typeNameID": 69721, 
    "volume": 960000.0, 
    "wreckTypeID": 26558
  }, 
  "21064": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A friendly peddler who operates in Otitoh.", 
    "descriptionID": 89833, 
    "groupID": 283, 
    "iconID": 2536, 
    "mass": 90.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21064, 
    "typeName": "Zvarin Karsha", 
    "typeNameID": 99086, 
    "volume": 3.0
  }, 
  "21065": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a hostile pirate vessel. Threat level: Deadly", 
    "descriptionID": 81094, 
    "graphicID": 1824, 
    "groupID": 533, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 199.86, 
    "typeID": 21065, 
    "typeName": "Ryoke Laika", 
    "typeNameID": 69722, 
    "volume": 101000.0, 
    "wreckTypeID": 26558
  }, 
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    "portionSize": 1, 
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    "groupID": 526, 
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    "portionSize": 1, 
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    "description": "This command structure is designed to survive in the harshest planetary environments the universe can offer. The superstructure uses a combination of titanium-steel reinforcement, increasing its overall resilience, and counter-harmonic stabilizers, which keep it level and secure regardless of geological conditions or activity. The entire facility is covered by a skin of adaptive plating originally designed for terraforming platforms, a protective barrier that insulates it from the surrounding environment. Visitors can expect a prolonged and immodest decontamination and pressurization process when first arriving at the command structure. Valuable materials are lifted off world by a bulk payload, reusable rocket, the scattered components of which are retrieved by cargo drones.", 
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    "metaGroupID": 1, 
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    "published": false, 
    "typeID": 2145, 
    "typeName": "Standard Lava Command Center", 
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    "volume": 200.0
  }, 
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    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.\r\n\r\nWith longer range, EM damage increases although the overall damage output is decreased.\r\n\r\nThe delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n60% increased optimal range.\r\n15% reduced capacitor need.", 
    "descriptionID": 86799, 
    "graphicID": 1145, 
    "groupID": 86, 
    "iconID": 1145, 
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    "mass": 1.0, 
    "metaGroupID": 4, 
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    "published": true, 
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    "typeID": 21450, 
    "typeName": "Blood Radio M", 
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    "variationParentTypeID": 247, 
    "volume": 1.0
  }, 
  "21452": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a hostile pirate vessel. Threat level: Deadly", 
    "descriptionID": 81221, 
    "graphicID": 2159, 
    "groupID": 534, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 400.0, 
    "typeID": 21452, 
    "typeName": "Pata Wakiro", 
    "typeNameID": 69852, 
    "volume": 1040000.0, 
    "wreckTypeID": 26559
  }, 
  "21453": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.\r\n\r\nThis DNA sample is taken from the Kazka Bandit Lord Pata Wakiro.", 
    "descriptionID": 89847, 
    "groupID": 526, 
    "iconID": 2302, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21453, 
    "typeName": "Pata Wakiro's DNA", 
    "typeNameID": 99110, 
    "volume": 0.1
  }, 
  "21454": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These crates contain parts needed to build a Moa cruiser.", 
    "descriptionID": 89848, 
    "groupID": 526, 
    "iconID": 2039, 
    "mass": 128000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21454, 
    "typeName": "Moa Parts", 
    "typeNameID": 99111, 
    "volume": 30.0
  }, 
  "21459": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "A Lai Dai storage silo. Overtaken by Guristas forces, the Guristas are now using this structure to store valuables weapons and equipment.", 
    "descriptionID": 86269, 
    "graphicID": 2007, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1226.0, 
    "soundID": 20904, 
    "typeID": 21459, 
    "typeName": "COSMOS Storage Silo", 
    "typeNameID": 75437, 
    "volume": 100000000.0
  }, 
  "2146": {
    "basePrice": 2800000.0, 
    "capacity": 500.0, 
    "description": "This command structure is designed to survive in the harshest planetary environments the universe can offer. The superstructure uses a combination of titanium-steel reinforcement, increasing its overall resilience, and counter-harmonic stabilizers, which keep it level and secure regardless of geological conditions or activity. The entire facility is covered by a skin of adaptive plating originally designed for terraforming platforms, a protective barrier that insulates it from the surrounding environment. Visitors can expect a prolonged and immodest decontamination and pressurization process when first arriving at the command structure. Valuable materials are lifted off world by a bulk payload, reusable rocket, the scattered components of which are retrieved by cargo drones.", 
    "descriptionID": 93309, 
    "graphicID": 4568, 
    "groupID": 1027, 
    "mass": 5000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 2146, 
    "typeName": "Improved Lava Command Center", 
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    "variationParentTypeID": 2549, 
    "volume": 400.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These rifles belong to the Nugoeihuvi corporation.", 
    "descriptionID": 89850, 
    "groupID": 526, 
    "iconID": 1366, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21460, 
    "typeName": "Nugoeihuvi Rifles", 
    "typeNameID": 99114, 
    "volume": 5.0
  }, 
  "21461": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These rifles belong to the Wiyrkomi Corporation.", 
    "descriptionID": 89851, 
    "groupID": 526, 
    "iconID": 1366, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21461, 
    "typeName": "Wiyrkomi Rifles", 
    "typeNameID": 99115, 
    "volume": 5.0
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    "basePrice": 0.0, 
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    "description": "These encoded reports may mean little to the untrained eye, but can prove valuable to the relevant institution.", 
    "descriptionID": 89852, 
    "groupID": 526, 
    "iconID": 1192, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21462, 
    "typeName": "Propel Dynamics Reports", 
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    "volume": 0.1
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    "capacity": 0.0, 
    "description": "Excavation Equipment.", 
    "descriptionID": 89853, 
    "groupID": 526, 
    "iconID": 1186, 
    "mass": 2000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21463, 
    "typeName": "Excavation Equipment", 
    "typeNameID": 99117, 
    "volume": 1.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Laser rifles, used both for warfare and personal security.", 
    "descriptionID": 89854, 
    "groupID": 526, 
    "iconID": 1366, 
    "mass": 2500.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21464, 
    "typeName": "Rifles", 
    "typeNameID": 99118, 
    "volume": 2.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Excavated by the Wiyrkomi Corporation, many factions seek to gain hold of these weapons. They are rumoured to contain abilities previously unknown to the empires.", 
    "descriptionID": 89855, 
    "groupID": 526, 
    "iconID": 1366, 
    "mass": 2500.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21465, 
    "typeName": "Ancient Weapon", 
    "typeNameID": 99119, 
    "volume": 2.0
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  "21466": {
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    "capacity": 0.0, 
    "description": "A sturdy miner.", 
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    "groupID": 283, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 21466, 
    "typeName": "Miner", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A captured spy.", 
    "descriptionID": 89857, 
    "groupID": 283, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 21467, 
    "typeName": "Spy", 
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    "volume": 3.0
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    "description": "Counterfeit money confiscated from bandits.", 
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    "groupID": 526, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 21468, 
    "typeName": "Counterfeit Credits", 
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    "volume": 0.1
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Counterfeit money confiscated from bandits.", 
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    "groupID": 526, 
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    "published": true, 
    "typeID": 21469, 
    "typeName": "Bag of Counterfeit Credits", 
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    "volume": 0.1
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    "basePrice": 3700000.0, 
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    "description": "This command structure is designed to survive in the harshest planetary environments the universe can offer. The superstructure uses a combination of titanium-steel reinforcement, increasing its overall resilience, and counter-harmonic stabilizers, which keep it level and secure regardless of geological conditions or activity. The entire facility is covered by a skin of adaptive plating originally designed for terraforming platforms, a protective barrier that insulates it from the surrounding environment. Visitors can expect a prolonged and immodest decontamination and pressurization process when first arriving at the command structure. Valuable materials are lifted off world by a bulk payload, reusable rocket, the scattered components of which are retrieved by cargo drones.", 
    "descriptionID": 93307, 
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    "typeID": 2147, 
    "typeName": "Advanced Lava Command Center", 
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    "descriptionID": 89860, 
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    "iconID": 96, 
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    "published": true, 
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    "typeName": "1MN Analog Booster Afterburner Blueprint", 
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    "volume": 0.01
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    "descriptionID": 89861, 
    "groupID": 46, 
    "iconID": 96, 
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    "metaLevel": 6, 
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    "typeName": "10MN Analog Booster Afterburner Blueprint", 
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    "volume": 0.01
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    "basePrice": 161280, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 89862, 
    "groupID": 46, 
    "iconID": 96, 
    "marketGroupID": 542, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
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    "typeName": "100MN Analog Booster Afterburner", 
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    "volume": 5
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    "capacity": 0.0, 
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    "iconID": 96, 
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    "typeName": "100MN Analog Booster Afterburner Blueprint", 
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    "volume": 0.01
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    "basePrice": 31636, 
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    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 94108, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
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    "typeName": "5MN Digital Booster Microwarpdrive", 
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    "volume": 10
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    "capacity": 0.0, 
    "groupID": 126, 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "5MN Digital Booster Microwarpdrive Blueprint", 
    "typeNameID": 99130, 
    "volume": 0.01
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    "basePrice": 158188, 
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    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 93432, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
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    "typeName": "50MN Digital Booster Microwarpdrive", 
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    "volume": 10
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    "capacity": 0.0, 
    "groupID": 126, 
    "iconID": 10149, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 21479, 
    "typeName": "50MN Digital Booster Microwarpdrive Blueprint", 
    "typeNameID": 99131, 
    "volume": 0.01
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  "2148": {
    "basePrice": 6400000.0, 
    "capacity": 500.0, 
    "description": "This command structure is designed to survive in the harshest planetary environments the universe can offer. The superstructure uses a combination of titanium-steel reinforcement, increasing its overall resilience, and counter-harmonic stabilizers, which keep it level and secure regardless of geological conditions or activity. The entire facility is covered by a skin of adaptive plating originally designed for terraforming platforms, a protective barrier that insulates it from the surrounding environment. Visitors can expect a prolonged and immodest decontamination and pressurization process when first arriving at the command structure. Valuable materials are lifted off world by a bulk payload, reusable rocket, the scattered components of which are retrieved by cargo drones.", 
    "descriptionID": 93308, 
    "graphicID": 4568, 
    "groupID": 1027, 
    "mass": 5000.0, 
    "metaGroupID": 1, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 2148, 
    "typeName": "Elite Lava Command Center", 
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    "variationParentTypeID": 2549, 
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    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
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    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
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    "typeName": "500MN Digital Booster Microwarpdrive", 
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    "variationParentTypeID": 12054, 
    "volume": 10
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    "capacity": 0.0, 
    "groupID": 126, 
    "iconID": 10149, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 21481, 
    "typeName": "500MN Digital Booster Microwarpdrive Blueprint", 
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    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 93823, 
    "groupID": 367, 
    "iconID": 21440, 
    "mass": 1, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 21482, 
    "typeName": "Ballistic 'Purge' Targeting System I", 
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    "volume": 5
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 400, 
    "iconID": 21440, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 21483, 
    "typeName": "Ballistic 'Purge' Targeting System I Blueprint", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 93822, 
    "groupID": 367, 
    "iconID": 21440, 
    "marketGroupID": 645, 
    "mass": 1, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 21484, 
    "typeName": "'Full Duplex' Ballistic Control System", 
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    "volume": 5
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    "capacity": 0.0, 
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    "iconID": 21440, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 21485, 
    "typeName": "'Full Duplex' Ballistic Control System Blueprint", 
    "typeNameID": 105300, 
    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91024, 
    "groupID": 59, 
    "iconID": 1046, 
    "marketGroupID": 646, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 21486, 
    "typeName": "'Kindred' Gyrostabilizer", 
    "typeNameID": 100817, 
    "variationParentTypeID": 520, 
    "volume": 5
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 139, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 21487, 
    "typeName": "'Kindred' Gyrostabilizer Blueprint", 
    "typeNameID": 100940, 
    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 89863, 
    "groupID": 59, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 21488, 
    "typeName": "Monophonic Stabilization Actuator I", 
    "typeNameID": 99133, 
    "volume": 5
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 139, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 21489, 
    "typeName": "Monophonic Stabilization Actuator I Blueprint", 
    "typeNameID": 105276, 
    "volume": 0.01
  }, 
  "2149": {
    "basePrice": 670000.0, 
    "capacity": 500.0, 
    "description": "Several interconnected underwater buildings comprise the oceanic command center, which serves as the nervous system for node structures built on water worlds. Built on the ocean floor, this facility includes a thick umbilical that connects it to a communications pod floating on the surface, through which all interplanetary transmissions are sent and received. It also houses a basic two-stage pressurized rocket tube for getting people and cargo to the surface and thence off world into orbit.", 
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    "graphicID": 4567, 
    "groupID": 1027, 
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    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 2149, 
    "typeName": "Limited Oceanic Command Center", 
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 93202, 
    "graphicID": 1831, 
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    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 39.0, 
    "typeID": 21490, 
    "typeName": "Zarkona Mirei's Worm", 
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    "volume": 16500.0, 
    "wreckTypeID": 26557
  }, 
  "21491": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monster unit vastly increases engine power at the expense of cargo capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91316, 
    "groupID": 764, 
    "iconID": 98, 
    "marketGroupID": 1087, 
    "mass": 50.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 21491, 
    "typeName": "Synthetic Hull Conversion Overdrive Injector", 
    "typeNameID": 101128, 
    "variationParentTypeID": 1244, 
    "volume": 5.0
  }, 
  "21492": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 158, 
    "iconID": 98, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 21492, 
    "typeName": "Synthetic Hull Conversion Overdrive Injector Blueprint", 
    "typeNameID": 101127, 
    "volume": 0.01
  }, 
  "21493": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases cargo hold capacity at the expense of maximum velocity and hull strength.", 
    "descriptionID": 91023, 
    "groupID": 765, 
    "iconID": 92, 
    "marketGroupID": 1197, 
    "mass": 50, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 21493, 
    "typeName": "Limited Expanded 'Archiver' Cargo", 
    "typeNameID": 100816, 
    "variationParentTypeID": 1317, 
    "volume": 5
  }, 
  "21494": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
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    "iconID": 92, 
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    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 21494, 
    "typeName": "Limited Expanded 'Archiver' Cargo Blueprint", 
    "typeNameID": 101131, 
    "volume": 0.01
  }, 
  "21495": {
    "basePrice": 0.0, 
    "capacity": 65.0, 
    "description": "This is a hostile pirate vessel. Threat level: Moderate", 
    "descriptionID": 81222, 
    "graphicID": 1832, 
    "groupID": 527, 
    "mass": 2025000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 33.0, 
    "typeID": 21495, 
    "typeName": "Dry River Gangmember", 
    "typeNameID": 69854, 
    "volume": 20250.0, 
    "wreckTypeID": 26557
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases structural hit points while reducing agility and cargo capacity.", 
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    "groupID": 78, 
    "iconID": 76, 
    "marketGroupID": 1195, 
    "mass": 200.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
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    "typeName": "Synthetic Hull Conversion Reinforced Bulkheads", 
    "typeNameID": 101129, 
    "variationParentTypeID": 1333, 
    "volume": 5.0
  }, 
  "21497": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 158, 
    "iconID": 76, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 21497, 
    "typeName": "Synthetic Hull Conversion Reinforced Bulkheads Blueprint", 
    "typeNameID": 101130, 
    "volume": 0.01
  }, 
  "21498": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Improves ship handling and maneuverability.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91147, 
    "groupID": 762, 
    "iconID": 1041, 
    "marketGroupID": 1086, 
    "mass": 200.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 21498, 
    "typeName": "Synthetic Hull Conversion Inertia Stabilizers", 
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    "variationParentTypeID": 1403, 
    "volume": 5.0
  }, 
  "21499": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 158, 
    "iconID": 1041, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 21499, 
    "typeName": "Synthetic Hull Conversion Inertia Stabilizers Blueprint", 
    "typeNameID": 100942, 
    "volume": 0.01
  }, 
  "215": {
    "basePrice": 200.0, 
    "capacity": 0.0, 
    "description": "Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n60% increased optimal range.\r\n30% reduced capacitor need.", 
    "descriptionID": 79846, 
    "graphicID": 1311, 
    "groupID": 85, 
    "iconID": 1311, 
    "marketGroupID": 107, 
    "mass": 0.01, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 215, 
    "typeName": "Iron Charge S", 
    "typeNameID": 67744, 
    "volume": 0.0025
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  "2150": {
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    "description": "Several interconnected underwater buildings comprise the oceanic command center, which serves as the nervous system for node structures built on water worlds. Built on the ocean floor, this facility includes a thick umbilical that connects it to a communications pod floating on the surface, through which all interplanetary transmissions are sent and received. It also houses a basic two-stage pressurized rocket tube for getting people and cargo to the surface and thence off world into orbit.", 
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    "graphicID": 4567, 
    "groupID": 1027, 
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    "metaLevel": 2, 
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    "published": false, 
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    "typeName": "Standard Oceanic Command Center", 
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  "21500": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91315, 
    "groupID": 763, 
    "iconID": 1042, 
    "marketGroupID": 1196, 
    "mass": 100.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 50.0, 
    "techLevel": 1, 
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    "typeName": "Synthetic Hull Conversion Nanofiber Structure", 
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    "variationParentTypeID": 2603, 
    "volume": 5.0
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  "21501": {
    "basePrice": 0.0, 
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    "groupID": 158, 
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    "published": true, 
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    "typeName": "Synthetic Hull Conversion Nanofiber Structure Blueprint", 
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    "volume": 0.01
  }, 
  "21502": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A veteran pilot of a Guristas elite frigate.", 
    "descriptionID": 89864, 
    "groupID": 283, 
    "iconID": 2544, 
    "mass": 80.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21502, 
    "typeName": "Zarkona Mirei", 
    "typeNameID": 99134, 
    "volume": 1.0
  }, 
  "21503": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a hostile pirate vessel. Threat level: Significant", 
    "descriptionID": 81223, 
    "graphicID": 1828, 
    "groupID": 527, 
    "mass": 2040000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 42.93, 
    "typeID": 21503, 
    "typeName": "Dry River Gangleader", 
    "typeNameID": 69855, 
    "volume": 20400.0, 
    "wreckTypeID": 26557
  }, 
  "21504": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
    "descriptionID": 91029, 
    "groupID": 63, 
    "iconID": 21378, 
    "marketGroupID": 1053, 
    "mass": 1000.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 21504, 
    "typeName": "Small 'Integrative' Hull Repair Unit", 
    "typeNameID": 100822, 
    "variationParentTypeID": 524, 
    "volume": 5.0
  }, 
  "21505": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 143, 
    "iconID": 21378, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21505, 
    "typeName": "Small 'Integrative' Hull Repair Unit Blueprint", 
    "typeNameID": 100943, 
    "volume": 0.01
  }, 
  "21506": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
    "descriptionID": 91028, 
    "groupID": 63, 
    "iconID": 21378, 
    "marketGroupID": 1054, 
    "mass": 1000.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 21506, 
    "typeName": "Medium 'Integrative' Hull Repair Unit", 
    "typeNameID": 100821, 
    "variationParentTypeID": 3653, 
    "volume": 10.0
  }, 
  "21507": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 143, 
    "iconID": 21378, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21507, 
    "typeName": "Medium 'Integrative' Hull Repair Unit Blueprint", 
    "typeNameID": 100944, 
    "volume": 0.01
  }, 
  "21508": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
    "descriptionID": 91027, 
    "groupID": 63, 
    "iconID": 21378, 
    "marketGroupID": 1055, 
    "mass": 1000.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 21508, 
    "typeName": "Large 'Integrative' Hull Repair Unit", 
    "typeNameID": 100820, 
    "variationParentTypeID": 3663, 
    "volume": 50.0
  }, 
  "21509": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 143, 
    "iconID": 21378, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21509, 
    "typeName": "Large 'Integrative' Hull Repair Unit Blueprint", 
    "typeNameID": 101918, 
    "volume": 0.01
  }, 
  "2151": {
    "basePrice": 2800000.0, 
    "capacity": 500.0, 
    "description": "Several interconnected underwater buildings comprise the oceanic command center, which serves as the nervous system for node structures built on water worlds. Built on the ocean floor, this facility includes a thick umbilical that connects it to a communications pod floating on the surface, through which all interplanetary transmissions are sent and received. It also houses a basic two-stage pressurized rocket tube for getting people and cargo to the surface and thence off world into orbit.", 
    "descriptionID": 93299, 
    "graphicID": 4567, 
    "groupID": 1027, 
    "mass": 5000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 2151, 
    "typeName": "Improved Oceanic Command Center", 
    "typeNameID": 104752, 
    "variationParentTypeID": 2525, 
    "volume": 400.0
  }, 
  "21510": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer which prevents it from warping.", 
    "descriptionID": 93579, 
    "groupID": 52, 
    "iconID": 111, 
    "marketGroupID": 1935, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 21510, 
    "typeName": "'Interruptive' Warp Disruptor", 
    "typeNameID": 105051, 
    "variationParentTypeID": 3242, 
    "volume": 5
  }, 
  "21511": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 132, 
    "iconID": 111, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 21511, 
    "typeName": "'Interruptive' Warp Disruptor Blueprint", 
    "typeNameID": 101917, 
    "volume": 0.01
  }, 
  "21512": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.", 
    "descriptionID": 91206, 
    "groupID": 52, 
    "iconID": 3433, 
    "marketGroupID": 1936, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 21512, 
    "typeName": "'Delineative' Warp Scrambler", 
    "typeNameID": 101005, 
    "variationParentTypeID": 447, 
    "volume": 5.0
  }, 
  "21513": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 132, 
    "iconID": 3433, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21513, 
    "typeName": "'Delineative' Warp Scrambler Blueprint", 
    "typeNameID": 100945, 
    "volume": 0.01
  }, 
  "21514": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These Arrivals & Departures logs have been carefully falsified and are ready for insertion into a particular station's data banks.", 
    "descriptionID": 89865, 
    "groupID": 526, 
    "iconID": 1192, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21514, 
    "typeName": "Doctored Arrivals & Departures Logs", 
    "typeNameID": 99135, 
    "volume": 0.1
  }, 
  "21515": {
    "basePrice": 0.0, 
    "capacity": 850.0, 
    "description": "This is a hostile pirate vessel. Threat level: Extreme", 
    "descriptionID": 86497, 
    "graphicID": 1823, 
    "groupID": 533, 
    "mass": 10700000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 221.9, 
    "typeID": 21515, 
    "typeName": "The Duke", 
    "typeNameID": 75672, 
    "volume": 107000.0, 
    "wreckTypeID": 26558
  }, 
  "21516": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.\r\n\r\nThis DNA sample is taken from the villain, Cheri Mirei.", 
    "descriptionID": 89866, 
    "groupID": 526, 
    "iconID": 2302, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21516, 
    "typeName": "Cheri Mirei's DNA", 
    "typeNameID": 99136, 
    "volume": 0.1
  }, 
  "21517": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Broken and bent pieces of a printing machine used to create counterfeit credits. If you look closely enough, you can see traces of blood smeared over some of the parts. Undoubtedly that of the printers hired by the Dry River gang. Let's hope the knowledge for creating this bad money died with them.", 
    "descriptionID": 89867, 
    "groupID": 526, 
    "iconID": 1185, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21517, 
    "typeName": "Parts of Printing Machine", 
    "typeNameID": 99137, 
    "volume": 1.0
  }, 
  "21518": {
    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "This is a hostile pirate vessel. Threat level: High", 
    "descriptionID": 81224, 
    "graphicID": 1830, 
    "groupID": 527, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 21518, 
    "typeName": "Dry River Guardian", 
    "typeNameID": 69856, 
    "volume": 19700.0, 
    "wreckTypeID": 26557
  }, 
  "21519": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Warehouse used by the Dry River gang for unknown purposes. It is guarded by several gang members.", 
    "descriptionID": 86248, 
    "graphicID": 2520, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 416.0, 
    "soundID": 31, 
    "typeID": 21519, 
    "typeName": "Dry River Warehouse", 
    "typeNameID": 75416, 
    "volume": 100000000.0
  }, 
  "2152": {
    "basePrice": 3700000.0, 
    "capacity": 500.0, 
    "description": "Several interconnected underwater buildings comprise the oceanic command center, which serves as the nervous system for node structures built on water worlds. Built on the ocean floor, this facility includes a thick umbilical that connects it to a communications pod floating on the surface, through which all interplanetary transmissions are sent and received. It also houses a basic two-stage pressurized rocket tube for getting people and cargo to the surface and thence off world into orbit.", 
    "descriptionID": 93297, 
    "graphicID": 4567, 
    "groupID": 1027, 
    "mass": 5000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 2152, 
    "typeName": "Advanced Oceanic Command Center", 
    "typeNameID": 104750, 
    "variationParentTypeID": 2525, 
    "volume": 800.0
  }, 
  "21520": {
    "basePrice": 3328.0, 
    "capacity": 0.0, 
    "description": "This tag was carried by a Guristas outlaw inhabiting the Okkelen constellation.", 
    "descriptionID": 89868, 
    "groupID": 526, 
    "iconID": 2327, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21520, 
    "typeName": "Guristas Outlaw Dogtag", 
    "typeNameID": 99138, 
    "volume": 0.1
  }, 
  "21521": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91148, 
    "groupID": 203, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 21521, 
    "typeName": "Gravimetric Firewall", 
    "typeNameID": 100947, 
    "variationParentTypeID": 2579, 
    "volume": 5
  }, 
  "21522": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 347, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 21522, 
    "typeName": "Gravimetric Firewall Blueprint", 
    "typeNameID": 104352, 
    "volume": 0.01
  }, 
  "21523": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91187, 
    "groupID": 203, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 21523, 
    "typeName": "Ladar Firewall", 
    "typeNameID": 100986, 
    "variationParentTypeID": 2583, 
    "volume": 5
  }, 
  "21524": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 347, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 21524, 
    "typeName": "Ladar Firewall Blueprint", 
    "typeNameID": 104355, 
    "volume": 0.01
  }, 
  "21525": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91188, 
    "groupID": 203, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 21525, 
    "typeName": "Magnetometric Firewall", 
    "typeNameID": 100987, 
    "variationParentTypeID": 2587, 
    "volume": 5
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    "description": "Several interconnected underwater buildings comprise the oceanic command center, which serves as the nervous system for node structures built on water worlds. Built on the ocean floor, this facility includes a thick umbilical that connects it to a communications pod floating on the surface, through which all interplanetary transmissions are sent and received. It also houses a basic two-stage pressurized rocket tube for getting people and cargo to the surface and thence off world into orbit.", 
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    "description": "A prototype scanner that can be easily linked into a scanner array to get a full and detailed coverage of the area under surveillance.", 
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    "typeName": "Barbed Wire Scanner", 
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    "description": "A targeting subsystem that projects an electronic \"Tag\" on the target thus making it easier to target and hit. \n\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. ", 
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    "description": "A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.", 
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    "description": "A small bug device that can be planted on ships to intercept transmissions and relay them to a third person. This one is broken and can't relay anything, though it can still store data. ", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 21544, 
    "typeName": "Broken Bug Device", 
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    "description": "A powerful autocannon that can smash apart most lightly armored frigates with ease. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
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    "description": "This artillery is one of the most powerful weapons that can be mounted on a frigate. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
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    "description": "Rocket-assisted artillery projectiles designed for long-range combat. It is the most powerful projectile weapon able to be fitted onto frigates. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95009, 
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    "radius": 20.0, 
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    "typeID": 21550, 
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    "description": "The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
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    "description": "A powerful long-range cannon. One of the most damaging weapons mountable on a cruiser. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
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    "description": "This 720mm rocket-assisted howitzer is designed for long-range bombardment. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
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    "typeID": 21556, 
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    "description": "A two-barreled, intermediate-range, powerful cannon capable of causing tremendous damage. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
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    "published": true, 
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    "published": true, 
    "typeID": 21558, 
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  }, 
  "21559": {
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    "description": "One of the most powerful projectile cannons a battleship can equip. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
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    "published": true, 
    "radius": 2000.0, 
    "techLevel": 1, 
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    "published": false, 
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  }, 
  "21561": {
    "basePrice": 1500000.0, 
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    "description": "An elevator. Going down?", 
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    "description": "This security passkey is made by CONCORD and placed aboard one of the automated pirate vessels in the training complex CONCORD designed. It will open up an Acceleration Gate which will remain open for a short period of time and render the passkey unusable afterwards.", 
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    "description": "This is a captured frigate from the Corpus deadspace division of the Blood Raider pirates. It has been modified by CONCORD to serve as target practice for pilots fresh out of the Flight Academy.", 
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    "description": "This is a fighter-ship belonging to the CONCORD Army.  Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.", 
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    "description": "This Bestower-class industrial is currently undergoing maintenance.  Although an excellent military tactician, Lafema is not known for his bravery in combat, rather opting to fly in a heavily armored industrial behind the scene while his men do the fighting.", 
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    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
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    "description": "A nuclear warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.", 
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    "published": true, 
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    "capacity": 500.0, 
    "description": "The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed. The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs.", 
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    "description": "This is the head of Jihar Okham, an Amarrian peddler of information. It's so full of implants that it's liable to set off every metal detector in a 5 mile radius.", 
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    "iconID": 2553, 
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    "published": true, 
    "typeID": 21878, 
    "typeName": "Cracked Keycard", 
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    "description": "This is a keycard used to enter the inner most room in a complex in the Traun system. ", 
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    "typeID": 21879, 
    "typeName": "Repaired Keycard", 
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    "description": "XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships.\n\nNothing more than a baby nuclear warhead, this guided missile wreaks havoc with the delicate electronic systems aboard a starship. Specifically designed to damage shield systems, it is able to ravage heavily shielded targets in no time.", 
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    "typeID": 2188, 
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    "description": "Strange artifact of unknown origin. It emanates unorthodox energy signals, but its purpose is not readily discernable.", 
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    "typeID": 21880, 
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    "typeID": 21881, 
    "typeName": "Jihar Okham", 
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    "description": "This is a hostile pirate vessel. Threat level: Deadly", 
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    "typeName": "Okham's Cyber Thrall", 
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    "description": "The base of some strange artifact from long-forgotten times.", 
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    "description": "A small bunker, dating from the time the system was still in the hands of the Nefantar tribe. ", 
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    "description": "This file contains detailed information on the size, strength and numbers of the vessels in Caldari Navy Convoy AR06248-E.", 
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    "typeID": 21885, 
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    "description": "This is a hostile pirate vessel. It has thief and scoundrel written all over it. Threat level: Deadly", 
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    "portionSize": 1, 
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    "raceID": 2, 
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    "typeID": 21886, 
    "typeName": "The Black Viper", 
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    "description": "This is a hostile pirate vessel. Threat level: Deadly", 
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    "portionSize": 1, 
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    "typeName": "Nefantar Pilgrim", 
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    "description": "This advanced interface link drastically improves a commander's Shield Command ability by directly linking to the nanites launched by the command burst charge.\r\n\r\n+25% bonus to Shield Command Burst effect strength and duration.", 
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    "marketGroupID": 1505, 
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    "portionSize": 1, 
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    "radius": 1, 
    "techLevel": 2, 
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    "typeName": "Shield Command Mindlink", 
    "typeNameID": 101508, 
    "volume": 1
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    "description": "This advanced interface link drastically improves a commander's Information Command ability by directly linking to the nanites launched by the command burst charge.\r\n\r\n+25% bonus to Information Command Burst effect strength and duration.", 
    "descriptionID": 91670, 
    "groupID": 744, 
    "iconID": 2096, 
    "marketGroupID": 1505, 
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    "portionSize": 1, 
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    "radius": 1, 
    "techLevel": 2, 
    "typeID": 21889, 
    "typeName": "Information Command Mindlink", 
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    "capacity": 600.0, 
    "graphicID": 1718, 
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    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 250.0, 
    "typeID": 2189, 
    "typeName": "Drone Infested Dominix", 
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    "volume": 1010000.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This advanced interface link drastically improves a commander's Skirmish Command ability by directly linking to the nanites launched by the command burst charge.\r\n\r\n+25% bonus to Skirmish Command Burst effect strength and duration.", 
    "descriptionID": 91673, 
    "groupID": 744, 
    "iconID": 2096, 
    "marketGroupID": 1505, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
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    "radius": 1, 
    "techLevel": 2, 
    "typeID": 21890, 
    "typeName": "Skirmish Command Mindlink", 
    "typeNameID": 101509, 
    "volume": 1
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    "capacity": 2700.0, 
    "description": "The wrecked container drifts silently amongst the stars.", 
    "descriptionID": 81321, 
    "graphicID": 1176, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 21891, 
    "typeName": "Kutill's Storage Bin", 
    "typeNameID": 69958, 
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  }, 
  "21892": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Key to gain entry to the Maru headquarters in Ani.", 
    "descriptionID": 89945, 
    "groupID": 526, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21892, 
    "typeName": "Hacker's Keycard", 
    "typeNameID": 99239, 
    "volume": 0.1
  }, 
  "21893": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This data chip contains the code for a hacker-program developed by Dagras Kutill to infiltrate the Brutor Y.976 computer mainframe in Barkrik.", 
    "descriptionID": 89946, 
    "groupID": 526, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 21893, 
    "typeName": "Kutill's Data Chip", 
    "typeNameID": 99240, 
    "volume": 0.1
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    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "Large Projectile Ammo. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86665, 
    "graphicID": 1302, 
    "groupID": 83, 
    "iconID": 1302, 
    "marketGroupID": 987, 
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    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 21894, 
    "typeName": "Republic Fleet EMP L", 
    "typeNameID": 75866, 
    "variationParentTypeID": 201, 
    "volume": 0.025
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    "basePrice": 4000.0, 
    "capacity": 0.0, 
    "description": "Medium Projectile Ammo. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86641, 
    "graphicID": 1294, 
    "groupID": 83, 
    "iconID": 1294, 
    "marketGroupID": 988, 
    "mass": 1.0, 
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    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 21896, 
    "typeName": "Republic Fleet EMP M", 
    "typeNameID": 75842, 
    "variationParentTypeID": 193, 
    "volume": 0.0125
  }, 
  "21898": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Small projectile Ammo. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86620, 
    "graphicID": 1286, 
    "groupID": 83, 
    "iconID": 1286, 
    "marketGroupID": 989, 
    "mass": 0.01, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 21898, 
    "typeName": "Republic Fleet EMP S", 
    "typeNameID": 75821, 
    "variationParentTypeID": 185, 
    "volume": 0.0025
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  "219": {
    "basePrice": 600.0, 
    "capacity": 0.0, 
    "description": "Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n12.5% reduced optimal range.\r\n40% reduced capacitor need.", 
    "descriptionID": 79850, 
    "graphicID": 1314, 
    "groupID": 85, 
    "iconID": 1314, 
    "marketGroupID": 107, 
    "mass": 0.01, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 219, 
    "typeName": "Thorium Charge S", 
    "typeNameID": 67748, 
    "volume": 0.0025
  }, 
  "2190": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID: Renyn Meten)<br>\r\n<font color=yellow>Military Specifications:</font> Frigate-class vessel. Primary anti-support damage dealer amongst frigate-class prototypes. Significant microwarp velocity. Short range laser systems.<br>\r\n<font color=yellow>Additional Intelligence:</font> There were no reported civilian abductions from the Renyn VI invasion. The Renyn identifier suggests a small number of captives may have been initially unaccounted for, as with the Eystur Rhomben variant. The Meten identifier suggests an oversight role amongst the other frigate-class prototypes, or alternatively, that it was created during the first phase of development.<br>\r\n<i>Synopsis from ISHAEKA-0043. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>\r\n", 
    "descriptionID": 93277, 
    "graphicID": 1237, 
    "groupID": 1053, 
    "isDynamicType": false, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 31.0, 
    "soundID": 20902, 
    "typeID": 2190, 
    "typeName": "Renyn Meten", 
    "typeNameID": 104730, 
    "volume": 20000.0, 
    "wreckTypeID": 26579
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    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 92816, 
    "groupID": 83, 
    "iconID": 2829, 
    "marketGroupID": 1006, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 21900, 
    "typeName": "Republic Fleet EMP XL", 
    "typeNameID": 103607, 
    "variationParentTypeID": 17668, 
    "volume": 0.125
  }, 
  "21902": {
    "basePrice": 7000.0, 
    "capacity": 0.0, 
    "description": "Large Projectile Ammo. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 94877, 
    "graphicID": 1303, 
    "groupID": 83, 
    "iconID": 1303, 
    "marketGroupID": 987, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 21902, 
    "typeName": "Republic Fleet Fusion L", 
    "typeNameID": 106409, 
    "variationParentTypeID": 199, 
    "volume": 0.025
  }, 
  "21904": {
    "basePrice": 2750.0, 
    "capacity": 0.0, 
    "description": "Medium Projectile Ammo. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 94878, 
    "graphicID": 1295, 
    "groupID": 83, 
    "iconID": 1295, 
    "marketGroupID": 988, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 21904, 
    "typeName": "Republic Fleet Fusion M", 
    "typeNameID": 106410, 
    "variationParentTypeID": 191, 
    "volume": 0.0125
  }, 
  "21906": {
    "basePrice": 700.0, 
    "capacity": 0.0, 
    "description": "Small Projectile Ammo. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 94879, 
    "graphicID": 1287, 
    "groupID": 83, 
    "iconID": 1287, 
    "marketGroupID": 989, 
    "mass": 0.01, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
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    "typeName": "Republic Fleet Fusion S", 
    "typeNameID": 106411, 
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    "volume": 0.0025
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    "basePrice": 70000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 94880, 
    "groupID": 83, 
    "iconID": 2830, 
    "marketGroupID": 1006, 
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    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
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    "volume": 0.125
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID: Antem Neo)<br>\r\n<font color=yellow>Military Specifications:</font> Cruiser-class vessel. Primary role is long-range sniping support. Moderate microwarp velocity. Vessel will attempt to establish orbit ranges in excess of 100km.<br>\r\n<font color=yellow>Additional Intelligence:</font> Est. 900,000 civilian abductions from Antem IV. The Neo identifier suggests this variant was designed recently, or alternatively, is an improvement upon other, pre-existing designs. Possible links to the Mara Paleo variant.<br>\r\n<i>Synopsis from ISHAEKA-0059. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>  \r\n", 
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    "graphicID": 1236, 
    "groupID": 1054, 
    "isDynamicType": false, 
    "mass": 10010000.0, 
    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 2191, 
    "typeName": "Antem Neo", 
    "typeNameID": 104737, 
    "volume": 100100.0, 
    "wreckTypeID": 26580
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    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Large Projectile Ammo. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 86661, 
    "graphicID": 1304, 
    "groupID": 83, 
    "iconID": 1304, 
    "marketGroupID": 987, 
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    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 21910, 
    "typeName": "Republic Fleet Nuclear L", 
    "typeNameID": 75862, 
    "variationParentTypeID": 195, 
    "volume": 0.025
  }, 
  "21912": {
    "basePrice": 1200.0, 
    "capacity": 0.0, 
    "description": "Medium Projectile Ammo. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 86639, 
    "graphicID": 1296, 
    "groupID": 83, 
    "iconID": 1296, 
    "marketGroupID": 988, 
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    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 21912, 
    "typeName": "Republic Fleet Nuclear M", 
    "typeNameID": 75840, 
    "variationParentTypeID": 187, 
    "volume": 0.0125
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  "21914": {
    "basePrice": 300.0, 
    "capacity": 0.0, 
    "description": "Small Projectile Ammo. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
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    "graphicID": 1288, 
    "groupID": 83, 
    "iconID": 1288, 
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    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 21914, 
    "typeName": "Republic Fleet Nuclear S", 
    "typeNameID": 75818, 
    "variationParentTypeID": 179, 
    "volume": 0.0025
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  "21916": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.\n\n60% increased optimal range.\n5% increased tracking speed.", 
    "descriptionID": 92812, 
    "groupID": 83, 
    "iconID": 2831, 
    "marketGroupID": 1006, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 21916, 
    "typeName": "Republic Fleet Nuclear XL", 
    "typeNameID": 103603, 
    "variationParentTypeID": 17672, 
    "volume": 0.125
  }, 
  "21918": {
    "basePrice": 8000.0, 
    "capacity": 0.0, 
    "description": "Large Projectile Ammo. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 86664, 
    "graphicID": 1305, 
    "groupID": 83, 
    "iconID": 1305, 
    "marketGroupID": 987, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 21918, 
    "typeName": "Republic Fleet Phased Plasma L", 
    "typeNameID": 75865, 
    "variationParentTypeID": 200, 
    "volume": 0.025
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  "2192": {
    "basePrice": 0.0, 
    "capacity": 1337.0, 
    "description": "True power lies within all of us. Coiled beneath our fears and insecurities like a resting serpent, it has waited with infinite patience for those last few layers of our imperfection to be stripped away. It waits, as we strive, for a freedom only this part of ourselves truly deserves.<br>\r\nFor as long as human history records, we have ignored what we truly are, and worse, we have ignored everything we could yet become. We must learn, now, to let go. Not everything we have taken with us so far on this journey should remain.<br>\r\nOur flaws and faults, these near-indelible errors pervading throughout human history, they can all be removed. Together, as one, we can overcome the enemy within.<br>\r\n<i>- Sansha Kuvakei</i>\r\n", 
    "descriptionID": 93974, 
    "graphicID": 10038, 
    "groupID": 1052, 
    "mass": 1546875000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 2840.0, 
    "soundID": 10002, 
    "typeID": 2192, 
    "typeName": "The Kundalini Manifest", 
    "typeNameID": 105465, 
    "volume": 62000000.0, 
    "wreckTypeID": 3260
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  "21920": {
    "basePrice": 80000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.\r\n\r\n50% reduced optimal range.", 
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    "description": "A small fragment of a ComLink Scanner. It is unusable and too badly damaged to be really discernable.", 
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    "description": "The remains of a pod. The remains of the dead pilot are still inside.", 
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    "description": "A standard issue body bag. It is occupied.", 
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    "published": true, 
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    "description": "This is a captured frigate from the Centus deadspace pirates of Sansha's Nation. It has been modified by CONCORD to serve as target practice for pilots fresh out of the Flight Academy. Judging by its name, it should carry some kind of key for the gate.", 
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    "description": "Rebel on a cruiser. Might have cause too, hard to tell.", 
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    "typeID": 22057, 
    "typeName": "Roaming Rebel", 
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    "capacity": 300.0, 
    "description": "Thukker nomad out scavenging. Looks very efficient.", 
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    "description": "A small bunker, there for accommodation and increased mobility of troops and other personnel. This one holds several Minmatar freedom fighters.", 
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    "portionSize": 1, 
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    "description": "These cryogenic storage containers are used to transfer body-parts without risk of decay.", 
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    "description": "The mangled wreck floats motionless in space, surrounded with a field of scorched debris.", 
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    "groupID": 306, 
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    "capacity": 0.0, 
    "description": "These mangled corpses belong to a group of Gallente tourists who seem to have been killed by an explosion aboard their craft.", 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Mangled Corpses", 
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    "capacity": 0.0, 
    "description": "An empty data chip, marked as being owned by Dagras Kutill.", 
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    "portionSize": 1, 
    "published": true, 
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    "description": "This huge radio telescope contains fragile but advanced sensory equipment. A structure such as this has enormous capabilities in crunching survey data from nearby systems and constellations.", 
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    "groupID": 226, 
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    "portionSize": 1, 
    "published": false, 
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    "typeID": 22064, 
    "typeName": "Indestructible Radio Telescope", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An official ambassador of the Minmatar Republic.", 
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    "groupID": 283, 
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    "mass": 130.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22067, 
    "typeName": "Ambassador Hugo Farin", 
    "typeNameID": 99269, 
    "volume": 3.0
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  "22068": {
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    "capacity": 8850.0, 
    "description": "This is where the workers on the plantation which are of Amarrian descent reside while off-duty.  This is also where guests stay, regardless of race.", 
    "descriptionID": 83552, 
    "graphicID": 2515, 
    "groupID": 306, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 379.0, 
    "typeID": 22068, 
    "typeName": "Amarr Workers' Quarters", 
    "typeNameID": 72598, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An official ambassador of the Minmatar Republic.", 
    "descriptionID": 89975, 
    "groupID": 283, 
    "iconID": 2537, 
    "mass": 70.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22069, 
    "typeName": "Inspector Layna Whizon", 
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    "volume": 2.0
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  "2207": {
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    "capacity": 235.0, 
    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID: Vylade Dien)<br>\r\n<font color=yellow>Military Specifications:</font> Cruiser-class vessel. Primary roles are damage dealing and squad enhancement. Low microwarp velocity.<br>\r\n<font color=yellow>Additional Intelligence:</font> Est. 100,000 civilian abductions from Vylade II. The Dien identifier suggests an oversight role amongst other cruiser-class prototypes, or alternatively, that it was created during the first phase of development. The nature of Nation's squad boosting technology is still not fully understood, although current intelligence from recovered wrecks indicates that the designs deviates from standard warfare links in the same way as Tech III Warfare Processors.<br>\r\n<i>Synopsis from ISHAEKA-0047. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>  \r\n", 
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    "groupID": 1054, 
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    "portionSize": 1, 
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    "raceID": 4, 
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    "soundID": 20902, 
    "typeID": 2207, 
    "typeName": "Vylade Dien", 
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    "description": "The mangled wreck floats motionless in space, surrounded with a field of scorched debris.", 
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    "graphicID": 1694, 
    "groupID": 306, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
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    "typeID": 22072, 
    "typeName": "Ship Wreckage2", 
    "typeNameID": 72568, 
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  "22073": {
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    "capacity": 0.0, 
    "description": "The corpse of a Sebiestor agent, working for the Minmatar Republic.", 
    "descriptionID": 89976, 
    "groupID": 526, 
    "iconID": 2855, 
    "mass": 80.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22073, 
    "typeName": "Bono Zakan Corpse", 
    "typeNameID": 99271, 
    "volume": 1.0
  }, 
  "22074": {
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    "capacity": 0.0, 
    "description": "These complicated data sheets may mean little to the layman's eye, but can prove valuable in the right hands.", 
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    "groupID": 526, 
    "iconID": 1192, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22074, 
    "typeName": "Gist Database Codes", 
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    "volume": 1.0
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    "capacity": 120.0, 
    "description": "The Gist Overseer of their stronghold within Hjoramold.", 
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    "groupID": 534, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 500.0, 
    "typeID": 22075, 
    "typeName": "Arrak Nutan", 
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    "capacity": 235.0, 
    "description": "An inauspicious cruiser pilot.", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 199.86, 
    "typeID": 22076, 
    "typeName": "Huriki Vunau", 
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    "wreckTypeID": 26558
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    "capacity": 0.0, 
    "description": "Encoded information for Gurista strike forces.", 
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    "groupID": 526, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 22077, 
    "typeName": "Encoded Gurista Intelligence Dossier", 
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    "description": "Laser rifles, used both for warfare and personal security.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 22078, 
    "typeName": "Modified Laser Rifles", 
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    "volume": 2.0
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    "capacity": 120.0, 
    "description": "This is a hostile pirate vessel. Threat level: Deadly", 
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    "portionSize": 1, 
    "published": false, 
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    "typeID": 22079, 
    "typeName": "Kael Nutan", 
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  "2208": {
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    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID: Uitra Telen)<br>\r\n<font color=yellow>Military Specifications:</font> Cruiser-class vessel. Moderate microwarp velocity. Limited weapons systems.<br>\r\n<font color=yellow>Additional Intelligence:</font> Est. 210,000 civilian abductions from VII. The Telen identifier suggests an oversight role amongst other Cruiser-class variants, or that other, more advanced prototypes may have originated from this design.<br>\r\n<i>Synopsis from ISHAEKA-0055. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i> \r\n", 
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    "portionSize": 1, 
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    "typeID": 2208, 
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    "capacity": 0.0, 
    "description": "This extremely tough and durable synthetic fabric is specially manufactured by Nugoeihuvi for use in some of their more extreme entertainment material.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 22080, 
    "typeName": "TX-890 Polytextile Fabric", 
    "typeNameID": 99275, 
    "volume": 1.0
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  "22081": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Rupture piloted by an agent.", 
    "descriptionID": 81340, 
    "graphicID": 302, 
    "groupID": 517, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 109.0, 
    "typeID": 22081, 
    "typeName": "Frain's Rupture", 
    "typeNameID": 69977, 
    "volume": 0.0
  }, 
  "22082": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A double agent who needs to be neutralized. Threat level: Deadly", 
    "descriptionID": 81341, 
    "graphicID": 1824, 
    "groupID": 533, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 199.86, 
    "typeID": 22082, 
    "typeName": "Jerpam Hollek", 
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    "wreckTypeID": 26558
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  "22083": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is the head of the villainous double agent, Jerpam Hollek.  It doesn't look like it's going to be talking any time soon.", 
    "descriptionID": 89981, 
    "groupID": 526, 
    "iconID": 2553, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22083, 
    "typeName": "Jerpam Hollek's Head", 
    "typeNameID": 99276, 
    "volume": 0.1
  }, 
  "22084": {
    "basePrice": 0.0, 
    "capacity": 8850.0, 
    "description": "The mangled wreck floats motionless in space, surrounded with a field of scorched debris.", 
    "descriptionID": 83541, 
    "graphicID": 1021, 
    "groupID": 306, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 4023.0, 
    "typeID": 22084, 
    "typeName": "Ship Carcass", 
    "typeNameID": 72587, 
    "volume": 100000000.0
  }, 
  "22085": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Slavery has always been a questionable industry, favored by the Amarr Empire and detested by the Gallente Federation.", 
    "descriptionID": 89982, 
    "groupID": 283, 
    "iconID": 2541, 
    "mass": 200.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22085, 
    "typeName": "Injured Slaves", 
    "typeNameID": 99277, 
    "volume": 3.0
  }, 
  "22086": {
    "basePrice": 0.0, 
    "capacity": 600.0, 
    "description": "The Tempest battleship can become a real behemoth when fully equipped.\r\nThreat level: Deadly", 
    "descriptionID": 84148, 
    "graphicID": 2642, 
    "groupID": 816, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250.0, 
    "typeID": 22086, 
    "typeName": "Freedom Command Ship", 
    "typeNameID": 73211, 
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    "wreckTypeID": 26933
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  "22087": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This medallion was once worn by the leaders of the Vherokior tribe, as a symbol of their superiority over other members of the community.", 
    "descriptionID": 89983, 
    "groupID": 526, 
    "iconID": 2532, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22087, 
    "typeName": "Ancient Vherokior Medallion", 
    "typeNameID": 99278, 
    "volume": 0.1
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  "22088": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "An ex-miner and inveterate gambler who has no idea how to treat a lady.  Needs to be taught a lesson.", 
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    "graphicID": 1825, 
    "groupID": 533, 
    "mass": 9200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 221.05, 
    "typeID": 22088, 
    "typeName": "Roark", 
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    "wreckTypeID": 26558
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    "capacity": 0.0, 
    "description": "A dazzling beauty with a mischievous gleam in her eye.", 
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    "groupID": 283, 
    "iconID": 2537, 
    "mass": 60.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22089, 
    "typeName": "Lucia Deep", 
    "typeNameID": 99279, 
    "volume": 0.1
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    "capacity": 235.0, 
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    "graphicID": 1236, 
    "groupID": 1054, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 2209, 
    "typeName": "Arnon Epithalamus", 
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    "wreckTypeID": 26580
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    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The owner and proprietor of the \"Red Roid\" establishment, this not-so-gentleman is a prime example of why human beings should preferably not mate with other species.", 
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    "typeName": "Sleeban Iratur", 
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    "capacity": 130.0, 
    "description": "A sniveling toad with little to offer humanity.", 
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    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 39.0, 
    "typeID": 22092, 
    "typeName": "Honim Iratur", 
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    "wreckTypeID": 26557
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    "basePrice": 0.0, 
    "capacity": 130.0, 
    "description": "A worthless toad with little to offer humanity.", 
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    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 39.0, 
    "typeID": 22093, 
    "typeName": "Umeld Iratur", 
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    "wreckTypeID": 26557
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This man, sir, is a liar and a cheat.", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 221.05, 
    "typeID": 22094, 
    "typeName": "Garp Soolim", 
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    "wreckTypeID": 26558
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    "basePrice": 0.0, 
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    "description": "This is the ID tag of one Garp Soolim.", 
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    "iconID": 2040, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
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    "typeName": "Garp Soolim's ID Tag", 
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    "volume": 0.1
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    "basePrice": 2000.0, 
    "capacity": 0.0, 
    "description": "Bronze Sculpture of the long deceased Minmatar general, Hraldar.", 
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    "iconID": 2041, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22096, 
    "typeName": "Hraldar's Sculpture", 
    "typeNameID": 99281, 
    "volume": 5.0
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    "capacity": 120.0, 
    "description": "Bazeri is one of the leaders of the Maru Rebels.", 
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    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 500.0, 
    "typeID": 22097, 
    "typeName": "Bazeri Palen", 
    "typeNameID": 69984, 
    "volume": 19000000.0, 
    "wreckTypeID": 26559
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    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The Bastion Museum holds various old relics gathered from the days of Nefantar rule in this sector.  ", 
    "descriptionID": 86254, 
    "graphicID": 2521, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 416.0, 
    "soundID": 31, 
    "typeID": 22098, 
    "typeName": "Bastion Museum", 
    "typeNameID": 75422, 
    "volume": 100000000.0
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    "groupID": 526, 
    "iconID": 26, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22099, 
    "typeName": "Telligman's Stone", 
    "typeNameID": 99282, 
    "volume": 180.0
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  "221": {
    "basePrice": 800.0, 
    "capacity": 0.0, 
    "description": "Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n37.5% reduced optimal range.\r\n5% reduced capacitor need.", 
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    "graphicID": 1313, 
    "groupID": 85, 
    "iconID": 1313, 
    "marketGroupID": 107, 
    "mass": 0.01, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 221, 
    "typeName": "Plutonium Charge S", 
    "typeNameID": 67750, 
    "volume": 0.0025
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  "2210": {
    "basePrice": 30000, 
    "capacity": 0.0, 
    "description": "An ultra-heavy piercing missile. Slow and dumb but its sheer damage potential is simply staggering.", 
    "descriptionID": 93593, 
    "graphicID": 20016, 
    "groupID": 89, 
    "iconID": 1346, 
    "mass": 1500, 
    "metaLevel": 0, 
    "portionSize": 100, 
    "published": false, 
    "radius": 300, 
    "techLevel": 1, 
    "typeID": 2210, 
    "typeName": "Banshee Torpedo", 
    "typeNameID": 105068, 
    "volume": 0.05
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These crates contain artifacts of the Ni-Kunni treasure hunter, Sydri Namian.", 
    "descriptionID": 89987, 
    "groupID": 526, 
    "iconID": 2039, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22100, 
    "typeName": "Namian's Artifacts", 
    "typeNameID": 99283, 
    "volume": 10.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A small wafer of semiconductor material that forms the base for an integrated circuit.", 
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    "groupID": 526, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22101, 
    "typeName": "ST 58 Memory Chip", 
    "typeNameID": 99284, 
    "volume": 0.1
  }, 
  "22102": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A small wafer of semiconductor material that forms the base for an integrated circuit.", 
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    "groupID": 526, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22102, 
    "typeName": "ST 59 Memory Chip", 
    "typeNameID": 99285, 
    "volume": 0.1
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  "22103": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A small wafer of semiconductor material that forms the base for an integrated circuit.", 
    "descriptionID": 89990, 
    "groupID": 526, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22103, 
    "typeName": "ST 60 Memory Chip", 
    "typeNameID": 99581, 
    "volume": 0.1
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  "22104": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high", 
    "descriptionID": 81348, 
    "graphicID": 1223, 
    "groupID": 533, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "typeID": 22104, 
    "typeName": "ST 60", 
    "typeNameID": 69985, 
    "volume": 60.0, 
    "wreckTypeID": 26558
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  "22105": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 81349, 
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    "groupID": 533, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "typeID": 22105, 
    "typeName": "ST 59", 
    "typeNameID": 69986, 
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    "wreckTypeID": 26558
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  "22106": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
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    "groupID": 527, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "typeID": 22106, 
    "typeName": "ST 58", 
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    "wreckTypeID": 26557
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ocular filter has been modified by Guristas scientists for use by their elite officers.\r\n\r\nPrimary Effect: +3 bonus to Perception \r\n\r\nSecondary Effect: 1% bonus to shield boost amount\r\n\r\nSet Effect: 10% bonus to the strength of all Crystal implant secondary effects\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 91331, 
    "groupID": 300, 
    "iconID": 2053, 
    "marketGroupID": 618, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 22107, 
    "typeName": "Mid-grade Crystal Alpha", 
    "typeNameID": 101151, 
    "volume": 1.0
  }, 
  "22108": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This memory augmentation has been modified by Guristas scientists for use by their elite officers.\r\n\r\nPrimary Effect: +3 bonus to Memory \r\n\r\nSecondary Effect: 2% bonus to shield boost amount\r\n\r\nSet Effect: 10% bonus to the strength of all Crystal implant secondary effects\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 91332, 
    "groupID": 300, 
    "iconID": 2061, 
    "marketGroupID": 619, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 22108, 
    "typeName": "Mid-grade Crystal Beta", 
    "typeNameID": 101152, 
    "volume": 1.0
  }, 
  "22109": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Guristas scientists for use by their elite officers. \r\n\r\nPrimary Effect: +3 bonus to Intelligence \r\n\r\nSecondary Effect: 4% bonus to shield boost amount\r\n\r\nSet Effect: 10% bonus to the strength of all Crystal implant secondary effects\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 91333, 
    "groupID": 300, 
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    "marketGroupID": 621, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 22109, 
    "typeName": "Mid-grade Crystal Delta", 
    "typeNameID": 101153, 
    "volume": 1.0
  }, 
  "2211": {
    "basePrice": 9000000.0, 
    "capacity": 0.0, 
    "groupID": 166, 
    "iconID": 1346, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2211, 
    "typeName": "Sansha Juggernaut Torpedo Blueprint", 
    "typeNameID": 104599, 
    "volume": 0.01
  }, 
  "22110": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This social adaptation chip has been modified by Guristas scientists for use by their elite officers.\r\n\r\nPrimary Effect: +3 bonus to Charisma\r\n\r\nSecondary Effect: 5% bonus to shield boost amount\r\n\r\nSet Effect: 10% bonus to the strength of all Crystal implant secondary effects\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 91334, 
    "groupID": 300, 
    "iconID": 2060, 
    "marketGroupID": 622, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
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    "typeName": "Mid-grade Crystal Epsilon", 
    "typeNameID": 101154, 
    "volume": 1.0
  }, 
  "22111": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This neural boost has been modified by Guristas scientists for use by their elite officers.\r\n\r\nPrimary Effect: +3 bonus to Willpower\r\n\r\nSecondary Effect: 3% bonus to shield boost amount\r\n\r\nSet Effect: 10% bonus to the strength of all Crystal implant secondary effects\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 91335, 
    "groupID": 300, 
    "iconID": 2054, 
    "marketGroupID": 620, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 22111, 
    "typeName": "Mid-grade Crystal Gamma", 
    "typeNameID": 101155, 
    "volume": 1.0
  }, 
  "22112": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other Crystal implants it will boost their effect. \r\n\r\n25% bonus to the strength of all Crystal implant secondary effects.\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 91457, 
    "groupID": 300, 
    "iconID": 2224, 
    "marketGroupID": 1506, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 22112, 
    "typeName": "Mid-grade Crystal Omega", 
    "typeNameID": 101293, 
    "volume": 1.0
  }, 
  "22113": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ocular filter has been modified by Angel scientists for use by their elite officers.\r\n\r\nPrimary Effect: +3 Bonus to Perception\r\n\r\nSecondary Effect: 1% reduction in ship's signature radius\r\n\r\nSet Effect: 10% bonus to the strength of all Halo implant secondary effects", 
    "descriptionID": 89991, 
    "groupID": 300, 
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    "marketGroupID": 618, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 22113, 
    "typeName": "Mid-grade Halo Alpha", 
    "typeNameID": 99582, 
    "volume": 1.0
  }, 
  "22114": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This memory augmentation has been modified by Angel scientists for use by their elite officers.\r\n\r\nPrimary Effect: +3 Bonus to Memory\r\n\r\nSecondary Effect: 1.25% reduction in ship's signature radius\r\n\r\nSet Effect: 10% bonus to the strength of all Halo implant secondary effects", 
    "descriptionID": 89992, 
    "groupID": 300, 
    "iconID": 2061, 
    "marketGroupID": 619, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 22114, 
    "typeName": "Mid-grade Halo Beta", 
    "typeNameID": 99583, 
    "volume": 1.0
  }, 
  "22115": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Angel scientists for use by their elite officers. \r\n\r\nPrimary Effect: +3 Bonus to Intelligence\r\n\r\nSecondary Effect: 1.5% reduction in ship's signature radius\r\n\r\nSet Effect: 10% bonus to the strength of all Halo implant secondary effects", 
    "descriptionID": 89993, 
    "groupID": 300, 
    "iconID": 2062, 
    "marketGroupID": 621, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 22115, 
    "typeName": "Mid-grade Halo Delta", 
    "typeNameID": 99584, 
    "volume": 1.0
  }, 
  "22116": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This social adaptation chip has been modified by Angel scientists for use by their elite officers.\r\n\r\nPrimary Effect: +3 Bonus to Charisma\r\n\r\nSecondary Effect: 2% reduction in ship's signature radius\r\n\r\nSet Effect: 10% bonus to the strength of all Halo implant secondary effects", 
    "descriptionID": 89994, 
    "groupID": 300, 
    "iconID": 2060, 
    "marketGroupID": 622, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 22116, 
    "typeName": "Mid-grade Halo Epsilon", 
    "typeNameID": 99585, 
    "volume": 1.0
  }, 
  "22117": {
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    "description": "The corpse of an Urban Management census taker.", 
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    "description": "Generates fake ID's for those who wish to avoid detection by CONCORD.", 
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    "capacity": 120.0, 
    "description": "This is a commander of the Maru Rebels.", 
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    "portionSize": 1, 
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    "description": "One of the most feared combatants in this part of the world, Choiji is rumored to be the cousin of legendary pirate leader Korako \"The Rabbit\" Kosakami.  Many a hero has fallen to this bandit's deadly cannons. Threat level: Extreme", 
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    "description": "This keycard will activate the acceleration gate leading into Sispur's Estate.", 
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    "capacity": 10000.0, 
    "description": "Part of a mysterious portal that has long since malfunctioned.", 
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    "portionSize": 1, 
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    "radius": 890.0, 
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    "description": "Parts from a mysterious portal built by an unknown entity long ago. Looks human made, though.", 
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    "portionSize": 1, 
    "published": true, 
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    "description": "The Amarr TIL-1A Nexus Chip was once used to store the key elements of a ship's artificial intelligence system, as well as for controlling some of the vessel's autonomous functions. In addition, the TIL-1A series chip had been modified by top Viziam scientists for the Imperial Navy, making it far more resilient to damage and harsh environmental conditions than standard chips of its kind. The TIL-1A chip, specifically, was designed for front-line Amarr battleship-class vessels where it saw widespread use for almost a decade before being replaced by newer technologies. As a result, very few examples of this remain outside Amarr military historical archives, where they are often highly valued for the data they contain on early naval operations. ", 
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    "groupID": 314, 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Crate of Amarr TIL-1A Nexus Chips", 
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    "volume": 120.0
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    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Famon is a well known peddler of contraband goods within the Republic. ", 
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    "portionSize": 1, 
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    "typeID": 22160, 
    "typeName": "Famon Gurch", 
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    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This is an Angel operated repair unit charged with cleaning and fixing the old citadel.", 
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    "portionSize": 1, 
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    "description": "This tablet is covered in intricate runic signs, totally beyond comprehension. It looks sinister, though.", 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Runic Tablet", 
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    "description": "This crate contains a backup of Sifor Patrenn's research material. ", 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Patrenn's Stash", 
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    "description": "An electronic device that generates and amplifies a carrier wave, modulates it with a meaningful signal derived from speech or other sources, and radiates the resulting signal from an antenna.", 
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    "groupID": 526, 
    "iconID": 1364, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 22164, 
    "typeName": "Navy Issue Amplifier", 
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    "volume": 200.0
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    "description": "A huge antenna designed for use in zero gravity.", 
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    "portionSize": 1, 
    "published": true, 
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    "capacity": 0.0, 
    "description": "Small generator capable of powering up a small space installation.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 22166, 
    "typeName": "Portable Power Generator", 
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    "volume": 10.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Left-over equipment from this abandoned research lab. It's badly damaged and probably contaminated.", 
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    "groupID": 526, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 22167, 
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    "description": "The bolted container drifts silently amongst the stars, giving no hint to what treasures it may hide.", 
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    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
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    "typeID": 22168, 
    "typeName": "Republic Navy Container", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Tolmak's preachers serve as his proxies, and are the primary way he spreads his controversial message.", 
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    "groupID": 283, 
    "iconID": 3036, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 2217, 
    "typeName": "Preacher", 
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    "volume": 1.0
  }, 
  "22171": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a hostile pirate vessel. Threat level: Deadly", 
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    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
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    "typeID": 22171, 
    "typeName": "Angel Scavenger", 
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    "capacity": 0.0, 
    "description": "This skill currently has no effect.", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
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    "typeName": "TEST Drone Skill", 
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    "volume": 0.01
  }, 
  "22173": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A mysterious figure of Minmatar ancestry.", 
    "descriptionID": 90021, 
    "groupID": 283, 
    "iconID": 2539, 
    "mass": 80.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22173, 
    "typeName": "The Infiltrator", 
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    "volume": 1.0
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    "capacity": 0.0, 
    "description": "Small, sealed box. A single socket connects it to the outside world.", 
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    "groupID": 526, 
    "iconID": 2038, 
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    "portionSize": 1, 
    "published": true, 
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    "volume": 0.1
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    "basePrice": 33264.0, 
    "capacity": 0.0, 
    "description": "A Hacking system used to override electronic security systems, potentially providing access to valuable data or items.\r\n\r\nNote: Due to recently discovered branch prediction vulnerabilities in certain Upwell Consortium Recursive Computing Modules this analyzer may also be used to collect sensitive information concerning reinforcement periods of Upwell Structures.", 
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    "mass": 0.0, 
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    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
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    "typeID": 22176, 
    "typeName": "Data Analyzer I Blueprint", 
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    "volume": 0.01
  }, 
  "22177": {
    "basePrice": 33264.0, 
    "capacity": 0.0, 
    "description": "An archaeology system used to analyze and search ancient ruins, potentially revealing valuable items for collection.\r\n\r\nNote: Due to recently discovered branch prediction vulnerabilities in certain Upwell Consortium Recursive Computing Modules this analyzer may also be used to collect sensitive information concerning reinforcement periods of Upwell Structures.", 
    "descriptionID": 91318, 
    "groupID": 538, 
    "iconID": 2857, 
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    "mass": 0.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 22177, 
    "typeName": "Relic Analyzer I", 
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    "capacity": 0.0, 
    "groupID": 917, 
    "iconID": 2857, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 22178, 
    "typeName": "Relic Analyzer I Blueprint", 
    "typeNameID": 100601, 
    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Rifter piloted by an agent.", 
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    "graphicID": 1891, 
    "groupID": 517, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 37.07, 
    "typeID": 22179, 
    "typeName": "Apheta Zenakon's Rifter", 
    "typeNameID": 69992, 
    "volume": 0.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This cargo container is filled with all the extra supplies the pirates brought along with them.", 
    "descriptionID": 86852, 
    "graphicID": 1176, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 2218, 
    "typeName": "Locced's Bribe", 
    "typeNameID": 76087, 
    "volume": 27500.0
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  "22180": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Rifter piloted by an agent.", 
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    "groupID": 517, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 37.07, 
    "typeID": 22180, 
    "typeName": "Hakno Lekan's Rifter", 
    "typeNameID": 69993, 
    "volume": 0.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Rifter piloted by an agent.", 
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    "groupID": 517, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 37.07, 
    "typeID": 22181, 
    "typeName": "Jachael Menson's Rifter", 
    "typeNameID": 69994, 
    "volume": 0.0
  }, 
  "22182": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This a Iteron V-class industrial.", 
    "descriptionID": 85578, 
    "graphicID": 328, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 553.0, 
    "soundID": 31, 
    "typeID": 22182, 
    "typeName": "Barou Lardoss's Iteron", 
    "typeNameID": 74746, 
    "volume": 100000000.0
  }, 
  "22184": {
    "basePrice": 0.0, 
    "capacity": 500.0, 
    "description": "The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although the Atron is a good harvester when it comes to mining, its main ability is as a combat vessel.  It is sometimes used by the Gallente Navy and is generally considered an expendable low-cost craft.", 
    "descriptionID": 85579, 
    "graphicID": 1810, 
    "groupID": 494, 
    "mass": 1200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 31.0, 
    "soundID": 31, 
    "typeID": 22184, 
    "typeName": "Gallente Miner", 
    "typeNameID": 74747, 
    "volume": 22500.0
  }, 
  "22185": {
    "basePrice": 0.0, 
    "capacity": 140.0, 
    "description": "A Tristan piloted by an agent.", 
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    "graphicID": 60, 
    "groupID": 517, 
    "mass": 1250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 36.16, 
    "typeID": 22185, 
    "typeName": "Cosmos Tristan", 
    "typeNameID": 69995, 
    "volume": 26500.0
  }, 
  "22186": {
    "basePrice": 0.0, 
    "capacity": 140.0, 
    "description": "A Tristan piloted by an agent.", 
    "descriptionID": 81359, 
    "graphicID": 1807, 
    "groupID": 517, 
    "mass": 1250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 36.16, 
    "typeID": 22186, 
    "typeName": "Wenda Lamort", 
    "typeNameID": 69996, 
    "volume": 26500.0
  }, 
  "22187": {
    "basePrice": 0.0, 
    "capacity": 140.0, 
    "description": "A Tristan piloted by an agent.", 
    "descriptionID": 81360, 
    "graphicID": 1807, 
    "groupID": 517, 
    "mass": 1250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 36.16, 
    "typeID": 22187, 
    "typeName": "Jaak Rozake", 
    "typeNameID": 69997, 
    "volume": 26500.0
  }, 
  "22188": {
    "basePrice": 0.0, 
    "capacity": 140.0, 
    "description": "A Tristan piloted by an agent.", 
    "descriptionID": 81361, 
    "graphicID": 1807, 
    "groupID": 517, 
    "mass": 1250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 36.16, 
    "typeID": 22188, 
    "typeName": "Beteux Maron", 
    "typeNameID": 69998, 
    "volume": 26500.0
  }, 
  "22189": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Punisher piloted by an agent.", 
    "descriptionID": 81362, 
    "graphicID": 300, 
    "groupID": 517, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 40.0, 
    "typeID": 22189, 
    "typeName": "Cosmos Punisher", 
    "typeNameID": 69999, 
    "volume": 0.0
  }, 
  "2219": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Civilian workers and their dependents, including men, women, and children.", 
    "descriptionID": 93256, 
    "groupID": 314, 
    "iconID": 2539, 
    "mass": 110.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2219, 
    "typeName": "Large Group of Civilian Workers and Dependents", 
    "typeNameID": 104709, 
    "volume": 125.0
  }, 
  "22190": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A Punisher piloted by an agent.", 
    "descriptionID": 81363, 
    "graphicID": 1734, 
    "groupID": 517, 
    "mass": 1425000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 40.0, 
    "typeID": 22190, 
    "typeName": "Demi Lazerus's Punisher", 
    "typeNameID": 70000, 
    "volume": 28600.0
  }, 
  "22191": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A Punisher piloted by an agent.", 
    "descriptionID": 81364, 
    "graphicID": 1734, 
    "groupID": 517, 
    "mass": 1425000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 40.0, 
    "typeID": 22191, 
    "typeName": "Nikmar Jyran's Punisher", 
    "typeNameID": 70001, 
    "volume": 28600.0
  }, 
  "22192": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A Punisher piloted by an agent.", 
    "descriptionID": 81365, 
    "graphicID": 1734, 
    "groupID": 517, 
    "mass": 1425000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 40.0, 
    "typeID": 22192, 
    "typeName": "Taspar Zolankor's Punisher", 
    "typeNameID": 70002, 
    "volume": 28600.0
  }, 
  "22193": {
    "basePrice": 0.0, 
    "capacity": 305.0, 
    "description": "A Kestrel piloted by an agent.", 
    "descriptionID": 81366, 
    "graphicID": 313, 
    "groupID": 517, 
    "mass": 1700000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 22193, 
    "typeName": "Cosmos Kestrel", 
    "typeNameID": 70003, 
    "volume": 19700.0
  }, 
  "22194": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This tag belonged to a narcotics officer working for the Minmatar Republic. These can often be found working in the Ani constellation, trying to uncover the secrets of the various drug-cartels working there.", 
    "descriptionID": 90024, 
    "groupID": 521, 
    "iconID": 2040, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22194, 
    "typeName": "Minmatar Republic Narcotic Officer's Tag", 
    "typeNameID": 99615, 
    "volume": 0.1
  }, 
  "22195": {
    "basePrice": 0.0, 
    "capacity": 305.0, 
    "description": "A Kestrel piloted by an agent.", 
    "descriptionID": 81367, 
    "graphicID": 1791, 
    "groupID": 517, 
    "mass": 1700000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 22195, 
    "typeName": "Peeta Waikon's Kestrel", 
    "typeNameID": 70004, 
    "volume": 19700.0
  }, 
  "22196": {
    "basePrice": 0.0, 
    "capacity": 305.0, 
    "description": "A Kestrel piloted by an agent.", 
    "descriptionID": 81368, 
    "graphicID": 1791, 
    "groupID": 517, 
    "mass": 1700000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 22196, 
    "typeName": "Rokuza Taman's Kestrel", 
    "typeNameID": 70005, 
    "volume": 19700.0
  }, 
  "22197": {
    "basePrice": 0.0, 
    "capacity": 305.0, 
    "description": "A Kestrel piloted by an agent.", 
    "descriptionID": 81369, 
    "graphicID": 1791, 
    "groupID": 517, 
    "mass": 1700000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 22197, 
    "typeName": "Vaktan Sido's Kestrel", 
    "typeNameID": 70006, 
    "volume": 19700.0
  }, 
  "222": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.\r\n\r\n50% reduced optimal range.", 
    "descriptionID": 79853, 
    "graphicID": 1047, 
    "groupID": 85, 
    "iconID": 1047, 
    "marketGroupID": 107, 
    "mass": 0.01, 
    "metaGroupID": 1, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 222, 
    "typeName": "Antimatter Charge S", 
    "typeNameID": 67751, 
    "volume": 0.0025
  }, 
  "2220": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Civilian workers and their dependents, including men, women, and children.", 
    "descriptionID": 93167, 
    "groupID": 314, 
    "iconID": 2539, 
    "mass": 11.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2220, 
    "typeName": "Civilian Workers and Dependents", 
    "typeNameID": 104620, 
    "volume": 12.0
  }, 
  "22201": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.", 
    "descriptionID": 90025, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22201, 
    "typeName": "Uni-Dimensional Algorithm Code", 
    "typeNameID": 99616, 
    "volume": 0.1
  }, 
  "22203": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This tag was carried by an Angel Cartel drug addict.", 
    "descriptionID": 90026, 
    "groupID": 521, 
    "iconID": 2040, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22203, 
    "typeName": "Angel Drug Addict Tag", 
    "typeNameID": 99617, 
    "volume": 0.1
  }, 
  "22204": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These are the personal effects of a drug addict who goes by the nickname Red Hammer.", 
    "descriptionID": 90027, 
    "groupID": 521, 
    "iconID": 2039, 
    "mass": 25.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22204, 
    "typeName": "Red Hammer's Personal Effects", 
    "typeNameID": 99618, 
    "volume": 10.0
  }, 
  "22205": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Diamond Drill belongs to a man named Godun Sakt. Stored in a small box to avoid damage, this item is extremely valuable in the right hands.", 
    "descriptionID": 90028, 
    "groupID": 526, 
    "iconID": 2039, 
    "mass": 25.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22205, 
    "typeName": "Godun Sakt's Diamond Drill", 
    "typeNameID": 99619, 
    "volume": 10.0
  }, 
  "22206": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A blood sample given by one of the infected people inhabiting the Ani constellation. Avoid coming close or you might catch the disease yourself.", 
    "descriptionID": 90029, 
    "groupID": 526, 
    "iconID": 398, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22206, 
    "typeName": "Blood Sample", 
    "typeNameID": 99620, 
    "volume": 0.1
  }, 
  "22207": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This blood sample is infected with the deadly Alobe virus.", 
    "descriptionID": 90030, 
    "groupID": 526, 
    "iconID": 398, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22207, 
    "typeName": "Analyzed Blood Sample", 
    "typeNameID": 99621, 
    "volume": 0.1
  }, 
  "22208": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An individual who provides sexual services in exchange for currency.", 
    "descriptionID": 91885, 
    "groupID": 283, 
    "iconID": 2543, 
    "mass": 50.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22208, 
    "typeName": "Prostitute", 
    "typeNameID": 101849, 
    "volume": 1.0
  }, 
  "22209": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A person who has fled from their home because of war, political oppression or religious persecution.", 
    "descriptionID": 90031, 
    "groupID": 283, 
    "iconID": 2542, 
    "mass": 60.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22209, 
    "typeName": "Refugee", 
    "typeNameID": 99622, 
    "volume": 3.0
  }, 
  "2221": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These EM beam weapons have been custom fitted to detect and eradicate specific nanotechnologies. Normally, these EMP devices are used by special operations personnel during covert operations. They are placed in proximity to the enemy's defense grid and used to “short out” any nearby electronics, thus creating a hole in the defense grid such that conventional forces can then move through unimpeded by sentry grids, security bots, and other lethal defensive systems. The devices themselves are approximately the size of a large rucksack and can be both emplaced and operated by a single trained individual. ", 
    "descriptionID": 93168, 
    "groupID": 314, 
    "iconID": 1362, 
    "mass": 25.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2221, 
    "typeName": "Manportable Electromagnetic Pulse Weapons", 
    "typeNameID": 104621, 
    "volume": 25.0
  }, 
  "22210": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is the clone of an officer who previously worked for the Sisters of EVE. It has a strange mind-controlling implant inserted.", 
    "descriptionID": 90032, 
    "groupID": 283, 
    "iconID": 2543, 
    "mass": 80.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22210, 
    "typeName": "Cloned SOE officer", 
    "typeNameID": 99623, 
    "volume": 1.0
  }, 
  "22211": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modified, overclocked and hacked are the trademarks of the Angel Cartel hardware designers. These components are superior to most other computer systems.", 
    "descriptionID": 90033, 
    "groupID": 526, 
    "iconID": 1362, 
    "mass": 2500.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22211, 
    "typeName": "Angel Cartel Computer Hardware", 
    "typeNameID": 99624, 
    "volume": 2.0
  }, 
  "22214": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "What is on this holoreel? Only its owner, Godun Sakt, can tell.", 
    "descriptionID": 90034, 
    "groupID": 526, 
    "iconID": 1177, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22214, 
    "typeName": "Godun Sakt's Questionable Holoreel", 
    "typeNameID": 99625, 
    "volume": 0.5
  }, 
  "22217": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These construction blocks feel lighter than normal. Perhaps they are hollow on the inside?", 
    "descriptionID": 91792, 
    "groupID": 526, 
    "iconID": 26, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22217, 
    "typeName": "Strange Construction Blocks", 
    "typeNameID": 101728, 
    "volume": 4.0
  }, 
  "22218": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These illegal substances are encased in a special magnetically sealed container so the Empire's security forces cannot detect them.", 
    "descriptionID": 90035, 
    "groupID": 526, 
    "iconID": 2039, 
    "mass": 25.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22218, 
    "typeName": "Drug Delivery Package", 
    "typeNameID": 99626, 
    "volume": 10.0
  }, 
  "22219": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These basic elements of all electronic hardware are sought out by those who require spare parts in their hardware. These specific parts are intended for repair and maintenance of a laboratory.", 
    "descriptionID": 90036, 
    "groupID": 526, 
    "iconID": 1185, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22219, 
    "typeName": "Replacement Laboratory Equipment", 
    "typeNameID": 99627, 
    "volume": 1.0
  }, 
  "2222": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Scions of the Superior Gene are a minor extremist cult. They believe that the Jovians are gods, and their technology is sacred – too pure to be used by the lowly empires. They have a small fleet of well-armed ships used exclusively to \"purify\" those who they feel have offended the Jovians.\r\n\r\n", 
    "descriptionID": 93152, 
    "graphicID": 42, 
    "groupID": 673, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 2222, 
    "typeName": "Scions of the Superior Gene", 
    "typeNameID": 104602, 
    "volume": 101000.0, 
    "wreckTypeID": 27048
  }, 
  "22220": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Inhaling this once can make a person's brain unable to function like it should. One becomes submissive to others and some even lose the will to live. Most addicts end up committing suicide.", 
    "descriptionID": 90037, 
    "groupID": 526, 
    "iconID": 1183, 
    "mass": 1.4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22220, 
    "typeName": "Mind-Altering Drugs", 
    "typeNameID": 99628, 
    "volume": 1.0
  }, 
  "22221": {
    "basePrice": 0.0, 
    "capacity": 550.0, 
    "description": "A Scorpion piloted by an agent.", 
    "descriptionID": 81370, 
    "graphicID": 50, 
    "groupID": 517, 
    "mass": 115000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 250.0, 
    "typeID": 22221, 
    "typeName": "Cosmos Scorpion", 
    "typeNameID": 70007, 
    "volume": 1040000.0
  }, 
  "22222": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These encoded reports may mean little to the untrained eye, but can prove valuable to the relevant institution.", 
    "descriptionID": 90038, 
    "groupID": 314, 
    "iconID": 1192, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22222, 
    "typeName": "Classified Report - Station Defenses", 
    "typeNameID": 99629, 
    "volume": 0.1
  }, 
  "22223": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The highest ranking personnel within this deadspace pocket reside here.", 
    "descriptionID": 83553, 
    "graphicID": 2515, 
    "groupID": 306, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 379.0, 
    "typeID": 22223, 
    "typeName": "Guristas Officer's Quarters Mission Spy Stash", 
    "typeNameID": 72599, 
    "volume": 100000000.0
  }, 
  "22225": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more", 
    "descriptionID": 81371, 
    "graphicID": 1684, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 320.0, 
    "typeID": 22225, 
    "typeName": "Sleeper Data Storage", 
    "typeNameID": 70008, 
    "volume": 27500.0
  }, 
  "22226": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more.", 
    "descriptionID": 81372, 
    "graphicID": 1696, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 320.0, 
    "typeID": 22226, 
    "typeName": "Sleeper Debris Piece", 
    "typeNameID": 70009, 
    "volume": 27500.0
  }, 
  "22227": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the speed of the fleet's personal and targeted armor repair systems.\r\nWill not affect Capital-sized personal repair modules.\r\n\r\nWarfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.\r\n\r\nWhile only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems. \r\n\r\nNotes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.", 
    "descriptionID": 92848, 
    "groupID": 316, 
    "iconID": 2858, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 22227, 
    "typeName": "Armored Warfare Link - Rapid Repair I", 
    "typeNameID": 103639, 
    "volume": 60
  }, 
  "22228": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Reduces the capacitor need of the fleet's shield boosters and shield transporters.\r\n\r\nWarfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.\r\n\r\nWhile only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems. \r\n\r\nNotes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield. The Fleet bonus provided by this module does not apply to Capital sized local booster modules.", 
    "descriptionID": 92856, 
    "groupID": 316, 
    "iconID": 2858, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 22228, 
    "typeName": "Siege Warfare Link - Shield Efficiency I", 
    "typeNameID": 103647, 
    "volume": 60
  }, 
  "22229": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A unit used to extract valuable materials from ice asteroids. Used on Mining barges and Exhumers.", 
    "descriptionID": 94808, 
    "graphicID": 11269, 
    "groupID": 464, 
    "iconID": 2526, 
    "marketGroupID": 1038, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 25.0, 
    "techLevel": 2, 
    "typeID": 22229, 
    "typeName": "Ice Harvester II", 
    "typeNameID": 106336, 
    "variationParentTypeID": 16278, 
    "volume": 5.0
  }, 
  "2223": {
    "basePrice": 0.0, 
    "capacity": 8850.0, 
    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
    "descriptionID": 93154, 
    "graphicID": 2515, 
    "groupID": 306, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 379.0, 
    "typeID": 2223, 
    "typeName": "Preacher's Quarters", 
    "typeNameID": 104604, 
    "volume": 100000000.0
  }, 
  "22230": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 490, 
    "iconID": 2526, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 22230, 
    "typeName": "Ice Harvester II Blueprint", 
    "typeNameID": 70010, 
    "volume": 0.01
  }, 
  "22231": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These data logs contain information on the comings and goings of all new recruits stationed in Fluekele, as well as messages sent to and from the control tower in the recruitment center.", 
    "descriptionID": 90039, 
    "groupID": 526, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22231, 
    "typeName": "Recruitment Center Data Log", 
    "typeNameID": 99630, 
    "volume": 0.1
  }, 
  "22232": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This station is a center of information for the Angel Cartel. Here, they store and filter all the data gathered by their agents throughout the constellation. It also acts as a place of recreation and relaxation for all cartel members in the area.", 
    "descriptionID": 84484, 
    "graphicID": 2782, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 4974.0, 
    "soundID": 16, 
    "typeID": 22232, 
    "typeName": "Angel Information Center", 
    "typeNameID": 73610, 
    "volume": 100000000.0
  }, 
  "22233": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a Thukker Tribe envoy to the Angel Cartel base in Inder.", 
    "descriptionID": 81373, 
    "graphicID": 337, 
    "groupID": 533, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 187.0, 
    "typeID": 22233, 
    "typeName": "Vanir Makono", 
    "typeNameID": 70011, 
    "volume": 109000.0, 
    "wreckTypeID": 26558
  }, 
  "22234": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A DNA sample taken from the Thukker Tribe pirate, Vanir Makono.", 
    "descriptionID": 90040, 
    "groupID": 526, 
    "iconID": 2302, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22234, 
    "typeName": "Vanir Makono's DNA", 
    "typeNameID": 99631, 
    "volume": 0.1
  }, 
  "22235": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This drug-addict goes by the name of Red Hammer, he is wanted by various factions.", 
    "descriptionID": 81374, 
    "graphicID": 335, 
    "groupID": 534, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 500.0, 
    "typeID": 22235, 
    "typeName": "Red Hammer", 
    "typeNameID": 70012, 
    "volume": 19000000.0, 
    "wreckTypeID": 26559
  }, 
  "22236": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "This is a hostile pirate vessel. Threat level: Very high", 
    "descriptionID": 81375, 
    "graphicID": 339, 
    "groupID": 527, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 43.6, 
    "typeID": 22236, 
    "typeName": "Angel Drug Addict", 
    "typeNameID": 70013, 
    "volume": 19100.0, 
    "wreckTypeID": 26557
  }, 
  "22237": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a hostile pirate vessel. Threat level: Deadly", 
    "descriptionID": 81376, 
    "graphicID": 337, 
    "groupID": 533, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 187.0, 
    "typeID": 22237, 
    "typeName": "Angel Thief", 
    "typeNameID": 70014, 
    "volume": 109000.0, 
    "wreckTypeID": 26558
  }, 
  "22238": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a narcotics officer working for the Minmatar Republic.", 
    "descriptionID": 84193, 
    "graphicID": 2642, 
    "groupID": 534, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250.0, 
    "typeID": 22238, 
    "typeName": "Minmatar Republic Narcotics Officer 3rd Rank", 
    "typeNameID": 73262, 
    "volume": 1080000.0, 
    "wreckTypeID": 26559
  }, 
  "22239": {
    "basePrice": 0.0, 
    "capacity": 1900.0, 
    "description": "This is an undercover narcotics officer working for the Minmatar Republic.", 
    "descriptionID": 81377, 
    "graphicID": 336, 
    "groupID": 533, 
    "mass": 9900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 101.0, 
    "typeID": 22239, 
    "typeName": "Minmatar Republic Narcotics Officer 2nd Rank", 
    "typeNameID": 70015, 
    "volume": 99000.0, 
    "wreckTypeID": 26558
  }, 
  "2224": {
    "basePrice": 0.0, 
    "capacity": 465.0, 
    "description": "Tolmak has managed to convert a number of people to his religious message. Some of them are so fanatical they're willing to fight for him. These zealots form a motley fleet of whatever small ships they have been able to buy with donations from their planetside brethren.", 
    "descriptionID": 86854, 
    "graphicID": 1730, 
    "groupID": 1006, 
    "mass": 11500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "typeID": 2224, 
    "typeName": "Tolmak's Zealots", 
    "typeNameID": 76093, 
    "volume": 115000.0, 
    "wreckTypeID": 29347
  }, 
  "22240": {
    "basePrice": 0.0, 
    "capacity": 110.0, 
    "description": "This is an undercover narcotics officer working for the Minmatar Republic.", 
    "descriptionID": 81378, 
    "graphicID": 338, 
    "groupID": 527, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "typeID": 22240, 
    "typeName": "Minmatar Republic Narcotics Officer 1st Rank", 
    "typeNameID": 70016, 
    "volume": 16450.0, 
    "wreckTypeID": 26557
  }, 
  "22241": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "A small bunker, there for accommodation and increased mobility of troops and other personnel. Deserted years ago by the Nefantar tribe, this bunker is now used as storage by the Angel Cartel.", 
    "descriptionID": 86311, 
    "graphicID": 2479, 
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    "portionSize": 1, 
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    "description": "This is an undercover narcotics officer working for the Minmatar Republic.", 
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    "description": "This Floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more", 
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    "portionSize": 1, 
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    "description": "An emissary sent by the Sisters of EVE to oversee peace talks.", 
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    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "portionSize": 1, 
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    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "capacity": 450.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme", 
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    "portionSize": 1, 
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    "wreckTypeID": 26558
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "portionSize": 1, 
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    "radius": 134.43, 
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "portionSize": 1, 
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    "typeID": 22264, 
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  "22265": {
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 134.43, 
    "typeID": 22265, 
    "typeName": "COSMOS Amarr Priest", 
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    "wreckTypeID": 26558
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "groupID": 523, 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 22266, 
    "typeName": "COSMOS Amarr Shadow Sage", 
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    "volume": 1100000.0, 
    "wreckTypeID": 26559
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  "22267": {
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "mass": 19500000.0, 
    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 500.0, 
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    "typeName": "COSMOS Amarr Dark Priest", 
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    "volume": 1150000.0, 
    "wreckTypeID": 26559
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  "22268": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "groupID": 523, 
    "mass": 20500000.0, 
    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 22268, 
    "typeName": "COSMOS Amarr Harbinger", 
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    "volume": 1100000.0, 
    "wreckTypeID": 26559
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  "22269": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 86792, 
    "graphicID": 2121, 
    "groupID": 523, 
    "mass": 19500000.0, 
    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 500.0, 
    "typeID": 22269, 
    "typeName": "COSMOS Amarr Patriarch", 
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    "volume": 1150000.0, 
    "wreckTypeID": 26559
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  "22270": {
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    "capacity": 235.0, 
    "graphicID": 1921, 
    "groupID": 520, 
    "mass": 1050000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 30.0, 
    "typeID": 22270, 
    "typeName": "COSMOS Amarr Gamma II Support Frigate", 
    "typeNameID": 70026, 
    "volume": 28100.0, 
    "wreckTypeID": 26557
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  "22271": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "graphicID": 296, 
    "groupID": 523, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 22271, 
    "typeName": "COSMOS Amarr Jakar", 
    "typeNameID": 73243, 
    "volume": 1150000.0, 
    "wreckTypeID": 26559
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  "22272": {
    "basePrice": 0.0, 
    "capacity": 280.0, 
    "graphicID": 57, 
    "groupID": 522, 
    "mass": 12750000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 134.43, 
    "typeID": 22272, 
    "typeName": "COSMOS Amarr Maller", 
    "typeNameID": 70027, 
    "volume": 118000.0, 
    "wreckTypeID": 26558
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  "22273": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "graphicID": 2239, 
    "groupID": 534, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 22273, 
    "typeName": "Kurzon General", 
    "typeNameID": 73260, 
    "volume": 1150000.0, 
    "wreckTypeID": 26559
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  "22276": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "graphicID": 2159, 
    "groupID": 534, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 400.0, 
    "typeID": 22276, 
    "typeName": "Kyan Magdesh", 
    "typeNameID": 70028, 
    "volume": 1040000.0, 
    "wreckTypeID": 26559
  }, 
  "22277": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.\r\n\r\nThis DNA sample is taken from the Mordu's mercenary, Kyan Magdesh.", 
    "descriptionID": 90044, 
    "groupID": 526, 
    "iconID": 2302, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22277, 
    "typeName": "Kyan Magdesh's DNA", 
    "typeNameID": 99636, 
    "volume": 0.1
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  "22280": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high", 
    "descriptionID": 84705, 
    "graphicID": 1223, 
    "groupID": 803, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 22280, 
    "typeName": "COSMOS Strain Matriarch Drone", 
    "typeNameID": 73855, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "22281": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high", 
    "descriptionID": 84704, 
    "graphicID": 1223, 
    "groupID": 803, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 22281, 
    "typeName": "COSMOS Strain Domination Drone", 
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    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "22282": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84706, 
    "graphicID": 1220, 
    "groupID": 803, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 22282, 
    "typeName": "COSMOS Strain Spearhead Drone", 
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    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "22283": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high", 
    "descriptionID": 84707, 
    "graphicID": 1223, 
    "groupID": 803, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 22283, 
    "typeName": "COSMOS Viral Infector Drone", 
    "typeNameID": 73857, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "22284": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "graphicID": 1224, 
    "groupID": 805, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 22284, 
    "typeName": "COSMOS Marauder Drone", 
    "typeNameID": 73852, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "22285": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High", 
    "descriptionID": 84703, 
    "graphicID": 1224, 
    "groupID": 805, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 22285, 
    "typeName": "COSMOS Ripper Drone", 
    "typeNameID": 73853, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "22288": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A small wafer of semiconductor material that forms the base for an integrated circuit.", 
    "descriptionID": 90045, 
    "groupID": 526, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22288, 
    "typeName": "Angel Cartel Scanner Data", 
    "typeNameID": 99637, 
    "volume": 0.1
  }, 
  "22289": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This huge telescope contains fragile but advanced sensory equipment. ", 
    "descriptionID": 86328, 
    "graphicID": 2505, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2636.0, 
    "soundID": 20173, 
    "typeID": 22289, 
    "typeName": "Scanner Tower", 
    "typeNameID": 75497, 
    "volume": 100000000.0
  }, 
  "22291": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 93016, 
    "groupID": 367, 
    "iconID": 21440, 
    "marketGroupID": 645, 
    "mass": 1, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 22291, 
    "typeName": "Ballistic Control System II", 
    "typeNameID": 103809, 
    "variationParentTypeID": 12274, 
    "volume": 5
  }, 
  "22292": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 400, 
    "iconID": 21440, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 22292, 
    "typeName": "Ballistic Control System II Blueprint", 
    "typeNameID": 104041, 
    "volume": 0.01
  }, 
  "22293": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more", 
    "descriptionID": 81383, 
    "graphicID": 1684, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 320.0, 
    "typeID": 22293, 
    "typeName": "Talocan Data Storage", 
    "typeNameID": 70029, 
    "volume": 27500.0
  }, 
  "22294": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This Floating piece of debris looks like it might be of some value to the right person   ", 
    "descriptionID": 81384, 
    "graphicID": 1696, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 320.0, 
    "typeID": 22294, 
    "typeName": "Talocan Debris Piece", 
    "typeNameID": 70030, 
    "volume": 27500.0
  }, 
  "22295": {
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    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
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    "mass": 1000.0, 
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    "published": true, 
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    "typeName": "'Slither' Heavy Electron Blaster I", 
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    "typeID": 22906, 
    "typeName": "'Slither' Heavy Electron Blaster I Blueprint", 
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    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
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    "radius": 100.0, 
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    "typeName": "'Hooligan' Heavy Ion Blaster I", 
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    "typeID": 22908, 
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    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
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    "iconID": 371, 
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    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
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    "typeName": "'Hustler' Heavy Neutron Blaster I", 
    "typeNameID": 106305, 
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  "2291": {
    "basePrice": 75000.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance", 
    "descriptionID": 90897, 
    "groupID": 77, 
    "iconID": 20949, 
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    "groupID": 154, 
    "iconID": 371, 
    "mass": 0.0, 
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    "portionSize": 1, 
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    "typeID": 22910, 
    "typeName": "'Hustler' Heavy Neutron Blaster I Blueprint", 
    "typeNameID": 104559, 
    "volume": 0.01
  }, 
  "22911": {
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    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
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    "graphicID": 21651, 
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    "iconID": 365, 
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    "metaGroupID": 3, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
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    "typeName": "'Swindler' Electron Blaster Cannon I", 
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    "groupID": 154, 
    "iconID": 365, 
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    "typeID": 22912, 
    "typeName": "'Swindler' Electron Blaster Cannon I Blueprint", 
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  "22913": {
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    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94775, 
    "graphicID": 21544, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
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    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 22913, 
    "typeName": "'Felon' Ion Blaster Cannon I", 
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    "typeID": 22914, 
    "typeName": "'Felon' Ion Blaster Cannon I Blueprint", 
    "typeNameID": 104561, 
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  "22915": {
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    "capacity": 2.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94780, 
    "graphicID": 21587, 
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    "metaGroupID": 3, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
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    "typeName": "'Underhand' Neutron Blaster Cannon I", 
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  "22916": {
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    "typeID": 22916, 
    "typeName": "'Underhand' Neutron Blaster Cannon I Blueprint", 
    "typeNameID": 104562, 
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  }, 
  "22917": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91030, 
    "groupID": 302, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 22917, 
    "typeName": "'Capitalist' Magnetic Field Stabilizer I", 
    "typeNameID": 100823, 
    "volume": 5
  }, 
  "22918": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 139, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 22918, 
    "typeName": "'Capitalist' Magnetic Field Stabilizer I Blueprint", 
    "typeNameID": 103330, 
    "volume": 0.01
  }, 
  "22919": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91031, 
    "groupID": 302, 
    "iconID": 1046, 
    "marketGroupID": 648, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 22919, 
    "typeName": "'Monopoly' Magnetic Field Stabilizer", 
    "typeNameID": 100824, 
    "variationParentTypeID": 9944, 
    "volume": 5
  }, 
  "2292": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "groupID": 157, 
    "iconID": 20949, 
    "marketGroupID": 1548, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2292, 
    "typeName": "Kinetic Shield Hardener I Blueprint", 
    "typeNameID": 76729, 
    "volume": 0.01
  }, 
  "22920": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 139, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 22920, 
    "typeName": "'Monopoly' Magnetic Field Stabilizer Blueprint", 
    "typeNameID": 103331, 
    "volume": 0.01
  }, 
  "22921": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Basic mining laser. Extracts common ore quickly, but has difficulty with the more rare types.", 
    "descriptionID": 95022, 
    "graphicID": 11146, 
    "groupID": 54, 
    "iconID": 1061, 
    "mass": 0.0, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 25.0, 
    "techLevel": 1, 
    "typeID": 22921, 
    "typeName": "'Habitat' Miner I", 
    "typeNameID": 106585, 
    "volume": 5.0
  }, 
  "22922": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 134, 
    "iconID": 1061, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 22922, 
    "typeName": "'Habitat' Miner I Blueprint", 
    "typeNameID": 70188, 
    "volume": 0.01
  }, 
  "22923": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Basic mining laser. Extracts common ore quickly, but has difficulty with the more rare types.", 
    "descriptionID": 95023, 
    "graphicID": 11146, 
    "groupID": 54, 
    "iconID": 1061, 
    "mass": 0.0, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 25.0, 
    "techLevel": 1, 
    "typeID": 22923, 
    "typeName": "'Wild' Miner I", 
    "typeNameID": 106586, 
    "volume": 5.0
  }, 
  "22924": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 134, 
    "iconID": 1061, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22924, 
    "typeName": "'Wild' Miner I Blueprint", 
    "typeNameID": 70189, 
    "volume": 0.01
  }, 
  "22925": {
    "basePrice": 0.0, 
    "capacity": 1, 
    "description": "Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91034, 
    "groupID": 290, 
    "iconID": 74, 
    "marketGroupID": 673, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 22925, 
    "typeName": "'Bootleg' Remote Sensor Booster", 
    "typeNameID": 100827, 
    "variationParentTypeID": 1963, 
    "volume": 5
  }, 
  "22926": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 223, 
    "iconID": 74, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 22926, 
    "typeName": "'Bootleg' Remote Sensor Booster Blueprint", 
    "typeNameID": 104185, 
    "volume": 0.01
  }, 
  "22927": {
    "basePrice": 9900, 
    "capacity": 1, 
    "description": "By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91051, 
    "groupID": 213, 
    "iconID": 3346, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 22927, 
    "typeName": "'Economist' Tracking Computer I", 
    "typeNameID": 100844, 
    "volume": 5
  }, 
  "22928": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 224, 
    "iconID": 3346, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 22928, 
    "typeName": "'Economist' Tracking Computer I Blueprint", 
    "typeNameID": 104563, 
    "volume": 0.01
  }, 
  "22929": {
    "basePrice": 9900, 
    "capacity": 1, 
    "description": "By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91052, 
    "groupID": 213, 
    "iconID": 3346, 
    "marketGroupID": 706, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 22929, 
    "typeName": "'Marketeer' Tracking Computer", 
    "typeNameID": 100845, 
    "variationParentTypeID": 1977, 
    "volume": 5
  }, 
  "2293": {
    "basePrice": 75000.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against EM damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90951, 
    "groupID": 77, 
    "iconID": 20948, 
    "marketGroupID": 1695, 
    "mass": 10000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 2293, 
    "typeName": "EM Shield Hardener I", 
    "typeNameID": 100744, 
    "volume": 5.0
  }, 
  "22930": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 224, 
    "iconID": 3346, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 22930, 
    "typeName": "'Marketeer' Tracking Computer Blueprint", 
    "typeNameID": 104443, 
    "volume": 0.01
  }, 
  "22931": {
    "basePrice": 29824, 
    "capacity": 1, 
    "description": "Disrupts the effective range and precision of missiles fired by the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91053, 
    "groupID": 291, 
    "iconID": 21437, 
    "marketGroupID": 680, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 22931, 
    "typeName": "'Distributor' Guidance Disruptor", 
    "typeNameID": 100846, 
    "variationParentTypeID": 37543, 
    "volume": 5
  }, 
  "22932": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 510303, 
    "groupID": 343, 
    "iconID": 21437, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 22932, 
    "typeName": "'Distributor' Guidance Disruptor Blueprint", 
    "typeNameID": 104447, 
    "volume": 0.01
  }, 
  "22933": {
    "basePrice": 29824.0, 
    "capacity": 1.0, 
    "description": "Disrupts the turret range and tracking speed of the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91054, 
    "groupID": 291, 
    "iconID": 1639, 
    "marketGroupID": 680, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 22933, 
    "typeName": "'Investor' Tracking Disruptor I", 
    "typeNameID": 100847, 
    "variationParentTypeID": 2108, 
    "volume": 5.0
  }, 
  "22934": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 343, 
    "iconID": 1639, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22934, 
    "typeName": "'Investor' Tracking Disruptor I Blueprint", 
    "typeNameID": 104564, 
    "volume": 0.01
  }, 
  "22935": {
    "basePrice": 29994, 
    "capacity": 1, 
    "description": "Establishes a fire control link with another ship, thereby boosting the turret range and tracking speed of that ship. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91056, 
    "groupID": 209, 
    "iconID": 3346, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 22935, 
    "typeName": "'Tycoon' Remote Tracking Computer", 
    "typeNameID": 100849, 
    "volume": 5
  }, 
  "22936": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 345, 
    "iconID": 3346, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 22936, 
    "typeName": "'Tycoon' Remote Tracking Computer Blueprint", 
    "typeNameID": 104458, 
    "volume": 0.01
  }, 
  "22937": {
    "basePrice": 29994.0, 
    "capacity": 1.0, 
    "description": "Establishes a fire control link with another ship, thereby boosting the turret range and tracking speed of that ship. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91055, 
    "groupID": 209, 
    "iconID": 3346, 
    "marketGroupID": 708, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 22937, 
    "typeName": "'Enterprise' Remote Tracking Computer", 
    "typeNameID": 100848, 
    "variationParentTypeID": 2103, 
    "volume": 5.0
  }, 
  "22938": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 345, 
    "iconID": 3346, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22938, 
    "typeName": "'Enterprise' Remote Tracking Computer Blueprint", 
    "typeNameID": 104453, 
    "volume": 0.01
  }, 
  "22939": {
    "basePrice": 39968, 
    "capacity": 1, 
    "description": "Can only be activated on targets to increase their scan resolutions and boost their targeting range. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91139, 
    "groupID": 290, 
    "iconID": 74, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 22939, 
    "typeName": "'Boss' Remote Sensor Booster", 
    "typeNameID": 100932, 
    "volume": 5
  }, 
  "2294": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "groupID": 157, 
    "iconID": 20948, 
    "marketGroupID": 1548, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2294, 
    "typeName": "EM Shield Hardener I Blueprint", 
    "typeNameID": 76730, 
    "volume": 0.01
  }, 
  "22940": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 223, 
    "iconID": 74, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 22940, 
    "typeName": "'Boss' Remote Sensor Booster I Blueprint", 
    "typeNameID": 104335, 
    "volume": 0.01
  }, 
  "22941": {
    "basePrice": 39968, 
    "capacity": 1, 
    "description": "Can only be activated on targets to increase their scan resolutions and boost their targeting range. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91140, 
    "groupID": 290, 
    "iconID": 74, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 22941, 
    "typeName": "'Entrepreneur' Remote Sensor Booster", 
    "typeNameID": 100933, 
    "volume": 5
  }, 
  "22942": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 223, 
    "iconID": 74, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 22942, 
    "typeName": "'Entrepreneur' Remote Sensor Booster I Blueprint", 
    "typeNameID": 104565, 
    "volume": 0.01
  }, 
  "22943": {
    "basePrice": 49998, 
    "capacity": 1, 
    "description": "Reduces the range and speed of a targeted ship's sensors. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91036, 
    "groupID": 208, 
    "iconID": 105, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 22943, 
    "typeName": "'Broker' Remote Sensor Dampener I", 
    "typeNameID": 100829, 
    "volume": 5
  }, 
  "22944": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 223, 
    "iconID": 105, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 22944, 
    "typeName": "'Broker' Remote Sensor Dampener I Blueprint", 
    "typeNameID": 104566, 
    "volume": 0.01
  }, 
  "22945": {
    "basePrice": 49998, 
    "capacity": 1, 
    "description": "Reduces the range and speed of a targeted ship's sensors. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91037, 
    "groupID": 208, 
    "iconID": 105, 
    "marketGroupID": 679, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 22945, 
    "typeName": "'Executive' Remote Sensor Dampener", 
    "typeNameID": 100830, 
    "variationParentTypeID": 1968, 
    "volume": 5
  }, 
  "22946": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 223, 
    "iconID": 105, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 22946, 
    "typeName": "'Executive' Remote Sensor Dampener Blueprint", 
    "typeNameID": 104567, 
    "volume": 0.01
  }, 
  "22947": {
    "basePrice": 4996, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the Target ship.", 
    "descriptionID": 91001, 
    "groupID": 325, 
    "iconID": 21426, 
    "marketGroupID": 1059, 
    "mass": 20, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 22947, 
    "typeName": "'Beatnik' Small Remote Armor Repairer", 
    "typeNameID": 100794, 
    "variationParentTypeID": 11355, 
    "volume": 5
  }, 
  "22948": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506092, 
    "groupID": 350, 
    "iconID": 21426, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 22948, 
    "typeName": "'Beatnik' Small Remote Armor Repairer Blueprint", 
    "typeNameID": 103265, 
    "volume": 0.01
  }, 
  "22949": {
    "basePrice": 12470, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the Target ship.", 
    "descriptionID": 91002, 
    "groupID": 325, 
    "iconID": 21426, 
    "marketGroupID": 1058, 
    "mass": 20, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 22949, 
    "typeName": "'Love' Medium Remote Armor Repairer", 
    "typeNameID": 100795, 
    "variationParentTypeID": 11357, 
    "volume": 10
  }, 
  "2295": {
    "basePrice": 75000.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90939, 
    "groupID": 77, 
    "iconID": 20950, 
    "marketGroupID": 1692, 
    "mass": 10000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 2295, 
    "typeName": "Thermal Shield Hardener I", 
    "typeNameID": 100732, 
    "volume": 5.0
  }, 
  "22950": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506091, 
    "groupID": 350, 
    "iconID": 21426, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 22950, 
    "typeName": "'Love' Medium Remote Armor Repairer Blueprint", 
    "typeNameID": 103267, 
    "volume": 0.01
  }, 
  "22951": {
    "basePrice": 31244, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the Target ship.", 
    "descriptionID": 91003, 
    "groupID": 325, 
    "iconID": 21426, 
    "mass": 20, 
    "metaGroupID": 3, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 22951, 
    "typeName": "'Pacifier' Large Remote Armor Repairer", 
    "typeNameID": 100796, 
    "volume": 50
  }, 
  "22952": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506090, 
    "groupID": 350, 
    "iconID": 21426, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 22952, 
    "typeName": "'Pacifier' Large Remote Armor Repairer Blueprint", 
    "typeNameID": 101919, 
    "volume": 0.01
  }, 
  "22953": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.", 
    "descriptionID": 91033, 
    "groupID": 766, 
    "iconID": 70, 
    "marketGroupID": 658, 
    "mass": 20.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 22953, 
    "typeName": "'Cartel' Power Diagnostic System I", 
    "typeNameID": 100826, 
    "variationParentTypeID": 1539, 
    "volume": 5.0
  }, 
  "22954": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 137, 
    "iconID": 70, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 22954, 
    "typeName": "'Cartel' Power Diagnostic System I Blueprint", 
    "typeNameID": 103295, 
    "volume": 0.01
  }, 
  "2296": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "groupID": 157, 
    "iconID": 20950, 
    "marketGroupID": 1548, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "portionSize": 1, 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "typeName": "Shadow Serpentis Trooper", 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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  }, 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "basePrice": 1.0, 
    "capacity": 0.0, 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "radius": 150.0, 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "groupID": 811, 
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    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 150.0, 
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    "typeName": "Shadow Serpentis High Captain", 
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    "capacity": 480.0, 
    "description": "The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly.", 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "Shadow Serpentis Admiral", 
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    "capacity": 480.0, 
    "description": "The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly.", 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "Shadow Serpentis High Admiral", 
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  }, 
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    "capacity": 480.0, 
    "description": "The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly.", 
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    "mass": 17500000.0, 
    "portionSize": 1, 
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    "soundID": 20903, 
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    "typeName": "Shadow Serpentis Grand Admiral", 
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    "wreckTypeID": 26703
  }, 
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    "capacity": 480.0, 
    "description": "The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly.", 
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    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20903, 
    "typeID": 23472, 
    "typeName": "Shadow Serpentis Lord Admiral", 
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    "wreckTypeID": 26703
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    "capacity": 0.0, 
    "description": "Heavy ECM Drone", 
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    "groupID": 639, 
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    "portionSize": 1, 
    "published": true, 
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    "radius": 15.0, 
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    "capacity": 0.0, 
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    "groupID": 1143, 
    "iconID": 1084, 
    "marketGroupID": 1029, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 23474, 
    "typeName": "Wasp EC-900 Blueprint", 
    "typeNameID": 70304, 
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    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84567, 
    "graphicID": 1226, 
    "groupID": 804, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 23475, 
    "typeName": "Shatter Alvior", 
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    "wreckTypeID": 26591
  }, 
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    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
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    "graphicID": 1226, 
    "groupID": 804, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 23476, 
    "typeName": "Ripper Alvior", 
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    "wreckTypeID": 26591
  }, 
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    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
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    "graphicID": 1226, 
    "groupID": 804, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 23477, 
    "typeName": "Shredder Alvior", 
    "typeNameID": 73718, 
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    "wreckTypeID": 26591
  }, 
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    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84570, 
    "graphicID": 1226, 
    "groupID": 804, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 23478, 
    "typeName": "Predator Alvior", 
    "typeNameID": 73719, 
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    "wreckTypeID": 26591
  }, 
  "23479": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
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    "graphicID": 1226, 
    "groupID": 804, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 23479, 
    "typeName": "Marauder Alvior", 
    "typeNameID": 73720, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "2348": {
    "basePrice": 1.0, 
    "capacity": 0.0, 
    "description": "Gel-matrix biopaste is a highly unstable substance that must be formed from elements that don't combine under normal circumstances. Forcing them to do so requires enormous amounts of energy, but the end product is invaluable to high-end electronics and cybernetic medicine.", 
    "descriptionID": 87020, 
    "groupID": 1040, 
    "iconID": 10042, 
    "marketGroupID": 1336, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2348, 
    "typeName": "Gel-Matrix Biopaste", 
    "typeNameID": 76348, 
    "volume": 6.0
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    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84572, 
    "graphicID": 1226, 
    "groupID": 804, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 23480, 
    "typeName": "Dismantler Alvior", 
    "typeNameID": 73721, 
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    "wreckTypeID": 26591
  }, 
  "23481": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
    "descriptionID": 84573, 
    "graphicID": 1219, 
    "groupID": 805, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 23481, 
    "typeName": "Strain Sunder Alvi", 
    "typeNameID": 73722, 
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    "wreckTypeID": 26591
  }, 
  "23482": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
    "descriptionID": 84574, 
    "graphicID": 1219, 
    "groupID": 805, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 23482, 
    "typeName": "Strain Raider Alvi", 
    "typeNameID": 73723, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "23483": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84575, 
    "graphicID": 1226, 
    "groupID": 805, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 23483, 
    "typeName": "Strain Hunter Alvi", 
    "typeNameID": 73724, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "23484": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84576, 
    "graphicID": 1226, 
    "groupID": 805, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 23484, 
    "typeName": "Strain Silverfish Alvi", 
    "typeNameID": 73725, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "23485": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84577, 
    "graphicID": 1226, 
    "groupID": 805, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 23485, 
    "typeName": "Strain Devilfish Alvi", 
    "typeNameID": 73726, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "23486": {
    "basePrice": 0.0, 
    "capacity": 1200, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84578, 
    "graphicID": 1226, 
    "groupID": 805, 
    "mass": 100000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45, 
    "soundID": 11, 
    "typeID": 23486, 
    "typeName": "Strain Barracuda Alvi", 
    "typeNameID": 73727, 
    "volume": 60, 
    "wreckTypeID": 26591
  }, 
  "23487": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84685, 
    "graphicID": 1220, 
    "groupID": 803, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 23487, 
    "typeName": "Atomizer Alvum", 
    "typeNameID": 73834, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
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    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84690, 
    "graphicID": 1220, 
    "groupID": 803, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 23488, 
    "typeName": "Nuker Alvum", 
    "typeNameID": 73839, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "23489": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high", 
    "descriptionID": 84682, 
    "graphicID": 1223, 
    "groupID": 801, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 23489, 
    "typeName": "Siege Alvatis", 
    "typeNameID": 73831, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
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    "basePrice": 1.0, 
    "capacity": 0.0, 
    "description": "When an individual computer system incorporates a wide range of networked utilities, layered processors, and redundant memory cores, it is said to have evolved into a supercomputer. Such systems can be put to use managing spaceships, starbases, or even entire planetary administrations.", 
    "descriptionID": 87027, 
    "groupID": 1040, 
    "iconID": 10043, 
    "marketGroupID": 1336, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2349, 
    "typeName": "Supercomputers", 
    "typeNameID": 76355, 
    "volume": 6.0
  }, 
  "23490": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high", 
    "descriptionID": 84681, 
    "graphicID": 1223, 
    "groupID": 801, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 23490, 
    "typeName": "Exterminator Alvatis", 
    "typeNameID": 73830, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "23491": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
    "descriptionID": 84699, 
    "graphicID": 1222, 
    "groupID": 803, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 23491, 
    "typeName": "Strain Wrecker Alvum", 
    "typeNameID": 73848, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "23492": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
    "descriptionID": 84693, 
    "graphicID": 1222, 
    "groupID": 803, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 23492, 
    "typeName": "Strain Destructor Alvum", 
    "typeNameID": 73842, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "23493": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84695, 
    "graphicID": 1220, 
    "groupID": 803, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 23493, 
    "typeName": "Strain Disintegrator Alvum", 
    "typeNameID": 73844, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "23494": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84692, 
    "graphicID": 1220, 
    "groupID": 803, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 23494, 
    "typeName": "Strain Bomber Alvum", 
    "typeNameID": 73841, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "23495": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84579, 
    "graphicID": 1220, 
    "groupID": 803, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 23495, 
    "typeName": "Strain Atomizer Alvum", 
    "typeNameID": 73728, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "23496": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84696, 
    "graphicID": 1220, 
    "groupID": 803, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 23496, 
    "typeName": "Strain Nuker Alvum", 
    "typeNameID": 73845, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "23497": {
    "basePrice": 0.0, 
    "capacity": 950.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly", 
    "descriptionID": 84358, 
    "graphicID": 1718, 
    "groupID": 802, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 250.0, 
    "soundID": 11, 
    "typeID": 23497, 
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    "typeName": "'Joust' Heavy Pulse Laser I", 
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    "description": "An ingenious piece of equipment that only a delightfully deranged mind could conjure, used to make just about anybody spill his beans (and his guts too, usually).", 
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    "description": "A security and surveillance device used to track movement and other activity inside buildings. This one is used to track and record all activity inside the personal chambers of Lord Arachnan.", 
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    "description": "A Retribution piloted by an agent.", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Native Freshfood Special is a meat-heavy meal which is sought after all throughout the Minmatar Republic.  The recipe has been handed down through countless generations, and is considered part of the Minmatar heritage.  ", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 23948, 
    "typeName": "Native Freshfood Special", 
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    "volume": 0.5
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    "basePrice": 1.0, 
    "capacity": 0.0, 
    "description": "One of the most basic components of biological life, proteins form the core DNA structure and are involved in almost every process that sustains a living being. Harvested at the microscopic level, proteins can be put to use in everything from medical genetics to nanite technology.", 
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    "portionSize": 1, 
    "published": true, 
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    "basePrice": 65000000.0, 
    "capacity": 0.0, 
    "description": "Skill for the operation of Command Ships.", 
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    "portionSize": 1, 
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    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Omen is a good example of the sturdy and powerful cruisers of the Amarr, with super strong armor and defenses. It also mounts multiple turret hardpoints.  This Omen is piloted by Aradim Arachnan, the son of Lord Arachnan.", 
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    "portionSize": 1, 
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    "radius": 134.43, 
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    "typeName": "Aradim Arachnan", 
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    "basePrice": 0.0, 
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    "description": "This Bestower-class industrial is currently undergoing maintenance.  Although an excellent military tactician, Zulak is not known for his bravery in combat, rather opting to fly in a heavily armored industrial behind the scene while his men do the fighting.  This is highly unusual, but he claims it has helped him avoid unneccessary attention in the past, as few suspect anyone of importance would choose to fly a Bestower.", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 23952, 
    "typeName": "Karo Zulak's Bestower", 
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    "volume": 0.0
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    "basePrice": 481455760.0, 
    "capacity": 0.0, 
    "description": "A piece of machinery designed to allow a capital vessel to create a bridge between systems without the use of a stargate, allowing its companions access through vast tracts of space to join it on the battlefield.<br>\r\nNote: Can only be fitted on Titans.<br>\r\nJump Portal Generators use the same isotopes as your ships jump drive to jump other ships through the portal. You will need sufficient fuel in your holds in order to allow ships in your fleet to use the jump portal when it is activated. You will still require Strontium Clathrates to activate this module and enable bridging operations.", 
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    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
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    "typeName": "Jump Portal Generator I", 
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    "iconID": 2985, 
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    "portionSize": 1, 
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    "typeID": 23954, 
    "typeName": "Jump Portal Generator I Blueprint", 
    "typeNameID": 104346, 
    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 130.0, 
    "description": "This is a mercenary of Thukker Tribe origin.  Renowned for their brutality, Thukker mercenaries are not to be taken lightly.  Threat level: High", 
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    "portionSize": 1, 
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    "radius": 37.07, 
    "typeID": 23955, 
    "typeName": "Thukker Mercenary Fighter", 
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    "basePrice": 0.0, 
    "capacity": 365.0, 
    "description": "This is a mercenary of Thukker Tribe origin. Renowned for their brutality, Thukker mercenaries are not to be taken lightly. Threat level: High", 
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    "portionSize": 1, 
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    "raceID": 2, 
    "radius": 109.0, 
    "typeID": 23956, 
    "typeName": "Thukker Mercenary Captain", 
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  "23957": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "This is a mercenary of Thukker Tribe origin. Renowned for their brutality, Thukker mercenaries are not to be taken lightly. Threat level: High", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 123.03, 
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    "typeName": "Thukker Mercenary Eliminator", 
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    "wreckTypeID": 27057
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  "23958": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a mercenary of Thukker origin, who is obviously starting out in his profession.   Threat level: Moderate", 
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    "graphicID": 1947, 
    "groupID": 826, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 32.89, 
    "typeID": 23958, 
    "typeName": "Thukker Mercenary Rookie", 
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    "volume": 17400.0, 
    "wreckTypeID": 27058
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  "23959": {
    "basePrice": 0.0, 
    "capacity": 200.0, 
    "description": "This is a mercenary of Thukker Tribe origin.  Renowned for their brutality, Thukker mercenaries are not to be taken lightly.  Threat level: High", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 64.0, 
    "typeID": 23959, 
    "typeName": "Thukker Mercenary Elite Fighter", 
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  "2396": {
    "basePrice": 1.0, 
    "capacity": 0.0, 
    "description": "The most widely used, renewable solid fuel in the cluster, biofuel production is present in some fashion on almost every inhabited world. A steady fuel source can be maintained in a planetary economy by converting living material directly into energy instead of relying on fossil fuels. ", 
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    "iconID": 10032, 
    "marketGroupID": 1334, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2396, 
    "typeName": "Biofuels", 
    "typeNameID": 76369, 
    "volume": 0.38
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  "2406": {
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    "portionSize": 1, 
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    "portionSize": 1, 
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    "raceID": 8, 
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    "typeID": 24063, 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 150.0, 
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    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "capacity": 0.0, 
    "description": "This underwater platform and extendable extraction arms are capable of scouring the ocean floor for valuable materials and bringing them to the surface for transportation to processing facilities. A small habitation module serves as living and operation quarters for the human administration and maintenance crew, along with emergency surfacing capsules in the case of a seismic event or breach of the building's integrity.", 
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    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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  }, 
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    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "raceID": 1, 
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  }, 
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    "capacity": 235.0, 
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    "raceID": 1, 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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  }, 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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  }, 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "description": "Finding desired liquids on hostile worlds can be almost as challenging a task as extracting it from the unforgiving environment, which often entails drilling kilometers below the surface or condensing fluids from the upper atmosphere. Once the liquids are discovered, the facility itself begins the relatively simple task of separating it from the ambient plasma interference, scalding magma streams, or potentially infectious indigenous bacteria. A surprising amount of valuable liquids can be extracted from hostile worlds, but only if the equipment is properly calibrated and carefully maintained.", 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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  }, 
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  }, 
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    "portionSize": 1, 
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    "soundID": 20904, 
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    "typeName": "Dread Pith Massacrer", 
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  }, 
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    "capacity": 235.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "portionSize": 1, 
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    "soundID": 20904, 
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    "typeName": "Dread Pith Usurper", 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "published": false, 
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  }, 
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    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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  }, 
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    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 350.0, 
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  }, 
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    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "portionSize": 1, 
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  }, 
  "2416": {
    "basePrice": 45000.0, 
    "capacity": 0.0, 
    "description": "Extracting gas from a gas giant requires more effort than simply opening a door into a container. Each specific type of desirable gas requires an ionized filament to be calibrated to attract only the right particles from the atmosphere. Even a fraction of a percent error could spoil an entire batch of product by tainting it with unwanted material. Likewise, once the gas is extracted from the surrounding air, the platform's equilibrium tanks must be adjusted to compensate for the added weight or buoyancy. Beyond that, it's a simple matter of supercooling it and transferring the liquid form into a container for transport. As one pioneer of this technology accurately described it, “The extractor itself is much like a living organism, breathing in what it needs and expelling that which becomes cumbersome.”", 
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    "groupID": 1026, 
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    "published": true, 
    "typeID": 2416, 
    "typeName": "Gas Aqueous Liquid Extractor", 
    "typeNameID": 76289, 
    "volume": 0.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "groupID": 621, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
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    "soundID": 20902, 
    "typeID": 24160, 
    "typeName": "Centus Tyrant", 
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    "volume": 100100.0, 
    "wreckTypeID": 26581
  }, 
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "raceID": 4, 
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    "soundID": 20902, 
    "typeID": 24161, 
    "typeName": "True Centus Overlord", 
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    "wreckTypeID": 26581
  }, 
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    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "raceID": 4, 
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    "soundID": 20902, 
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    "typeName": "True Centus Dark Lord", 
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    "wreckTypeID": 26581
  }, 
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    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "groupID": 621, 
    "mass": 10010000.0, 
    "portionSize": 1, 
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    "soundID": 20902, 
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    "typeName": "True Centus Dread Lord", 
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    "wreckTypeID": 26581
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  }, 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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  }, 
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  }, 
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    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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  }, 
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  }, 
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    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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  }, 
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  }, 
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  }, 
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    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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  }, 
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    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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  }, 
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    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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  }, 
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  }, 
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  }, 
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  }, 
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  }, 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "radius": 150.0, 
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  }, 
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    "published": false, 
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  }, 
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    "published": false, 
    "raceID": 1, 
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  }, 
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    "published": true, 
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  }, 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "portionSize": 1, 
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    "radius": 150.0, 
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  }, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
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    "typeName": "Dread Pithatis Death Dealer", 
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  }, 
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    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "portionSize": 1, 
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  }, 
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    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
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  }, 
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    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
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  }, 
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    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "raceID": 4, 
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  }, 
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    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
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    "published": false, 
    "raceID": 4, 
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  }, 
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    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "typeName": "Gistior Domination Shatterer", 
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    "description": "Finding desired liquids on hostile worlds can be almost as challenging a task as extracting it from the unforgiving environment, which often entails drilling kilometers below the surface or condensing fluids from the upper atmosphere. Once the liquids are discovered, the facility itself begins the relatively simple task of separating it from the ambient plasma interference, scalding magma streams, or potentially infectious indigenous bacteria. A surprising amount of valuable liquids can be extracted from hostile worlds, but only if the equipment is properly calibrated and carefully maintained.", 
    "descriptionID": 86970, 
    "graphicID": 4553, 
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    "published": true, 
    "typeID": 2423, 
    "typeName": "Ice Noble Gas Extractor", 
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    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "raceID": 2, 
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    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "typeName": "Gistior Domination Defiler", 
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    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "portionSize": 1, 
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    "typeName": "Gistior Domination Seizer", 
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    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 86064, 
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    "portionSize": 1, 
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    "raceID": 2, 
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    "soundID": 20900, 
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    "typeName": "Gistior Domination Trasher", 
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    "wreckTypeID": 26561
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  "24237": {
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    "capacity": 10000.0, 
    "description": "Inside these structures are breeding grounds for humans, body parts and human blood used in sinister Blood Raider rituals.  ", 
    "descriptionID": 83690, 
    "graphicID": 2707, 
    "groupID": 306, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 711.0, 
    "typeID": 24237, 
    "typeName": "Blood Factory", 
    "typeNameID": 72746, 
    "volume": 100000000.0
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  "24238": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Scientists working for the Blood Raider organization, most likely involved in their human breeding programs.", 
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    "groupID": 283, 
    "iconID": 2891, 
    "mass": 250.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 24238, 
    "typeName": "Blood Raider Scientist", 
    "typeNameID": 99873, 
    "volume": 3.0
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  "24239": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Malediction piloted by an agent.", 
    "descriptionID": 81660, 
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    "groupID": 517, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 13.0, 
    "typeID": 24239, 
    "typeName": "Amokin's Malediction", 
    "typeNameID": 70421, 
    "volume": 0.0
  }, 
  "2424": {
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    "capacity": 0.0, 
    "description": "Extracting gas from a gas giant requires more effort than simply opening a door into a container. Each specific type of desirable gas requires an ionized filament to be calibrated to attract only the right particles from the atmosphere. Even a fraction of a percent error could spoil an entire batch of product by tainting it with unwanted material. Likewise, once the gas is extracted from the surrounding air, the platform's equilibrium tanks must be adjusted to compensate for the added weight or buoyancy. Beyond that, it's a simple matter of supercooling it and transferring the liquid form into a container for transport. As one pioneer of this technology accurately described it, “The extractor itself is much like a living organism, breathing in what it needs and expelling that which becomes cumbersome.”", 
    "descriptionID": 86965, 
    "graphicID": 4555, 
    "groupID": 1026, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2424, 
    "typeName": "Gas Ionic Solutions Extractor", 
    "typeNameID": 76291, 
    "volume": 0.0
  }, 
  "24240": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Crucifier piloted by an agent.", 
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    "published": false, 
    "raceID": 4, 
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  "24241": {
    "basePrice": 75000.0, 
    "capacity": 0.0, 
    "description": "Skill at controlling light combat drones. 5% bonus to damage of light drones per level.", 
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    "marketGroupID": 366, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 24241, 
    "typeName": "Light Drone Operation", 
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  "24242": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Psychological training that strengthens the pilot's mental tenacity. The reality of having one's consciousness detached from one's physical form, scattered across the galaxy and then placed in a vat-grown clone can be very unsettling to the untrained mind.\r\n\r\nAllows 1 jump clone per level.\r\n\r\nNote: Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet.", 
    "descriptionID": 90230, 
    "groupID": 1220, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 24242, 
    "typeName": "Infomorph Psychology", 
    "typeNameID": 99875, 
    "volume": 0.01
  }, 
  "24243": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This impressive structure operates as a place for religious practice and the throne of a high ranking member within the clergy.", 
    "descriptionID": 86296, 
    "graphicID": 2401, 
    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
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    "soundID": 31, 
    "typeID": 24243, 
    "typeName": "Altar of the Blessed", 
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  "24244": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Ancient texts that some believe were once part of the holy scriptures of the Amarr religion. These texts are considered heretical by the Amarr clergy and anyone found preaching or distributing them is persecuted relentlessly.", 
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    "groupID": 526, 
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    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 24244, 
    "typeName": "The Apocryphon", 
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    "volume": 0.1
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    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The old smuggling route gates were built by a coalition of Minmatar rebels and various pirate factions as a means to travel quickly and discreetly between the outer regions of space. They are favored by many to whom Empire Space is too high-profile and wish to keep a good distance from the vigilant fleet commanders of CONCORD.", 
    "descriptionID": 81662, 
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    "groupID": 319, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
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    "soundID": 20180, 
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    "typeName": "Smuggler Stargate", 
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  "24246": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A corpse drained of all blood and filled with nasty bug devices.", 
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    "groupID": 526, 
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    "mass": 80.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 24246, 
    "typeName": "Bug-Ridden Corpse", 
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    "capacity": 0.0, 
    "description": "A mass of organic material. Antiseptic substance has been added to the mix to hinder decay.", 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Antiseptic Biomass", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "DNA remains from some young count.", 
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    "groupID": 526, 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Noble Remains", 
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    "basePrice": 0.0, 
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    "description": "Debris from a disintegrated power generator.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 24249, 
    "typeName": "Generator Debris", 
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    "description": "Finding desired liquids on hostile worlds can be almost as challenging a task as extracting it from the unforgiving environment, which often entails drilling kilometers below the surface or condensing fluids from the upper atmosphere. Once the liquids are discovered, the facility itself begins the relatively simple task of separating it from the ambient plasma interference, scalding magma streams, or potentially infectious indigenous bacteria. A surprising amount of valuable liquids can be extracted from hostile worlds, but only if the equipment is properly calibrated and carefully maintained.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 2425, 
    "typeName": "Storm Noble Gas Extractor", 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is the head of an archpriest in the Blood Raider Covenant that was calling the shots in the Araz constellation.", 
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    "iconID": 2553, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "Archpriest Hakram's Head", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Amarr pilgrims seeking enlightenment at the holy sites that litter the Empire.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 24251, 
    "typeName": "Pilgrims", 
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    "description": "The old smuggling route gates were built by a coalition of Minmatar rebels and various pirate factions as a means to travel quickly and discreetly between the outer regions of space. They are favored by many to whom Empire Space is too high-profile and wish to keep a good distance from the vigilant fleet commanders of CONCORD.", 
    "descriptionID": 81663, 
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    "mass": 1e+35, 
    "portionSize": 1, 
    "published": false, 
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    "typeID": 24252, 
    "typeName": "Fortified Smuggler Stargate", 
    "typeNameID": 70424, 
    "volume": 100000000.0
  }, 
  "24253": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The corpse of an Amarrian pilgrim.", 
    "descriptionID": 90238, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 24253, 
    "typeName": "Dead Pilgrim", 
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    "volume": 1.0
  }, 
  "24254": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The holy shroud worn by St. Ageroth on his deathbed.", 
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    "mass": 2.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 24254, 
    "typeName": "Saintly Shroud", 
    "typeNameID": 99884, 
    "volume": 1.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is the Arc of Revelation, a sacred relic that is said to hold immense power for those of true faith.", 
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    "groupID": 526, 
    "iconID": 2039, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 24255, 
    "typeName": "Arc of Revelation", 
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    "volume": 50.0
  }, 
  "24256": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The building where the Blood Raiders are housing their immense power generator.", 
    "descriptionID": 86065, 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "Generator Building", 
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    "volume": 100000000.0
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  "24257": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This decorated structure serves as a place for religious practice.", 
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    "groupID": 494, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 971.0, 
    "soundID": 31, 
    "typeID": 24257, 
    "typeName": "Temple of the Revelation", 
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    "volume": 100000000.0
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  "24258": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A Blood Raider frigate distributing corpses around the Slope.", 
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    "graphicID": 1764, 
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    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 40.0, 
    "typeID": 24258, 
    "typeName": "Corpse Dealer", 
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  }, 
  "24259": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A Blood Raider frigate bringing biomass harvested by other Blood Raiders around Araz.", 
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    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 40.0, 
    "typeID": 24259, 
    "typeName": "Corpse Collector", 
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    "wreckTypeID": 26557
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    "basePrice": 45000.0, 
    "capacity": 0.0, 
    "description": "Custom-built gas extractors were first developed to take advantage of gas giant settlements and represented the most lucrative long-term development of such unique worlds. These enormous extraction units, when carefully lowered to the proper altitude on gas giant planets, provide a cost-effective way of acquiring rare and high-demand resources, such as noble and reactive gases and suspended plasma. The proliferation of gas giant settlement in recent years has drastically lowered the price of these base materials, which in turn has seen increased productivity in the numerous planetside and spacebound industries built around these valuable commodities.", 
    "descriptionID": 86966, 
    "graphicID": 4555, 
    "groupID": 1026, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2426, 
    "typeName": "Gas Noble Gas Extractor", 
    "typeNameID": 76292, 
    "volume": 0.0
  }, 
  "24260": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Archpriest Hakram of the Blood Raiders have been overseeing their effort in infiltrating and taking over Araz.", 
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    "graphicID": 2121, 
    "groupID": 534, 
    "mass": 19500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 500.0, 
    "typeID": 24260, 
    "typeName": "Archpriest Hakram", 
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    "wreckTypeID": 26559
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  "24261": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A Blood Raider vessel responsible for assaulting innocent travelers and harvesting their bodies.", 
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    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 134.43, 
    "typeID": 24261, 
    "typeName": "Corpse Harvester", 
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    "wreckTypeID": 26558
  }, 
  "24262": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Dark and ominous metal structures jut outwards from this crumbled asteroid. Scanners indicate a distant power source far within the adamant rock.", 
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    "graphicID": 2898, 
    "groupID": 494, 
    "isDynamicType": false, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2617.0, 
    "soundID": 20187, 
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    "typeName": "Asteroid Station", 
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  "24263": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "'Bluechip' is a name for the data chips which store valuable information on what happened shortly before a structure, normally a space structure, has been destroyed.  Introduced by Gallantean mining corporations after they endured numerous inexplicable losses of their mining barges in deep space, the Bluechip has become universally used due to its incredible survivability.  \r\n\r\nIf the Bluechip survives an explosion or crash, researchers can usually quickly determine the cause of the accident.  ", 
    "descriptionID": 90241, 
    "groupID": 526, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 24263, 
    "typeName": "Anema Bluechip", 
    "typeNameID": 99886, 
    "volume": 0.1
  }, 
  "24264": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is a passkey used in the ancient imperial fortress known as the Bastion of Blood to access its innermost chamber. ", 
    "descriptionID": 90242, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 24264, 
    "typeName": "Bastion Master Key", 
    "typeNameID": 99887, 
    "volume": 0.1
  }, 
  "24265": {
    "basePrice": 0.0, 
    "capacity": 145.0, 
    "description": "This is a support fighter, which usually acts as backup for larger and more powerfull ships.  Beware of its deadly warp scrambling ability. Threat level: Very high", 
    "descriptionID": 84816, 
    "graphicID": 1949, 
    "groupID": 288, 
    "mass": 1580000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 38.4, 
    "soundID": 30, 
    "typeID": 24265, 
    "typeName": "Thukker Wingman", 
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    "volume": 15800.0, 
    "wreckTypeID": 26972
  }, 
  "24267": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This outpost was constructed by Lord Methros' henchmen.", 
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    "graphicID": 1683, 
    "groupID": 306, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 60.0, 
    "typeID": 24267, 
    "typeName": "Lord Methros' Outpost", 
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    "volume": 100000000.0
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  "24268": {
    "basePrice": 7500000.0, 
    "capacity": 0.0, 
    "description": "Proficiency at starting manufacturing jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which manufacturing jobs can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.", 
    "descriptionID": 90244, 
    "groupID": 268, 
    "iconID": 33, 
    "marketGroupID": 369, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 24268, 
    "typeName": "Supply Chain Management", 
    "typeNameID": 99889, 
    "volume": 0.01
  }, 
  "24269": {
    "basePrice": 0.0, 
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    "description": "Custom-built gas extractors were first developed to take advantage of gas giant settlements and represented the most lucrative long-term development of such unique worlds. These enormous extraction units, when carefully lowered to the proper altitude on gas giant planets, provide a cost-effective way of acquiring rare and high-demand resources, such as noble and reactive gases and suspended plasma. The proliferation of gas giant settlement in recent years has drastically lowered the price of these base materials, which in turn has seen increased productivity in the numerous planetside and spacebound industries built around these valuable commodities. ", 
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    "description": "You will be banned if you have this and you are not in ISD :)", 
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    "description": "You will be banned if you have this and you are not in ISD :)", 
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    "description": "You will be banned if you have this and you are not in ISD :)", 
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    "description": "By manipulating gravity fields, this module can pull cargo containers towards the ship.", 
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    "description": "A strange device built by a human civilization dead for thousands of years that repels any ships that try to near it. It must be destroyed from afar, preferably with EM damage weapons.", 
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    "description": "This passkey will get you into the hard to reach relic site where the now exinct Yan Jung nation once went about their business.", 
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    "description": "This passkey allows entry to the Yan Jung relic site itself. It is only good for one go though.", 
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    "typeName": "Gargoyle Passkey", 
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    "description": "This strange map seems to show a route of some sort, but as it lacks the source and destination locations it is of little use.", 
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    "description": "This micro processor is thousands of years old, but miraculously it still seems to be functioning.", 
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    "typeName": "Yan Jung Micro Processor", 
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    "capacity": 10000.0, 
    "description": "A very old object that seems to once have acted as a guardian of this space. It is not active at the moment and perhaps it has malfunctioned.", 
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    "description": "This letter of recommendation is to be shown to Torval Kerth at the Carchatur Outpost in Nidupad.  It contains proof of its possessor's identity as a person gainfully employed by Lord Arachnan.", 
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    "portionSize": 1, 
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    "description": "Heavy Attack Drone", 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate", 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate", 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant", 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High", 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
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    "description": "The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly.", 
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    "description": "The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly.", 
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    "description": "Built to withstand assault, these behemoths can each hold roughly 8.5 million m3 worth of materials.", 
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    "volume": 112000.0, 
    "wreckTypeID": 27054
  }, 
  "25171": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A powerful battlecruiser of the Gallente Federation.\r\n", 
    "descriptionID": 81950, 
    "graphicID": 2383, 
    "groupID": 681, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 25171, 
    "typeName": "Federation Praktor Arx", 
    "typeNameID": 70764, 
    "volume": 112000.0, 
    "wreckTypeID": 27054
  }, 
  "25173": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A powerful battlecruiser of the Gallente Federation.\r\n", 
    "descriptionID": 81951, 
    "graphicID": 2383, 
    "groupID": 681, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 25173, 
    "typeName": "Federation Praktor Auxilia", 
    "typeNameID": 70765, 
    "volume": 112000.0, 
    "wreckTypeID": 27054
  }, 
  "25179": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "An elite cruiser of the Gallente Federation.\r\n", 
    "descriptionID": 81952, 
    "graphicID": 1801, 
    "groupID": 678, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 25179, 
    "typeName": "Elite Federation Calo", 
    "typeNameID": 70766, 
    "volume": 112000.0, 
    "wreckTypeID": 27054
  }, 
  "25180": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "An elite cruiser of the Gallente Federation.\r\n", 
    "descriptionID": 81953, 
    "graphicID": 1801, 
    "groupID": 678, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 25180, 
    "typeName": "Elite Federation Bearcus", 
    "typeNameID": 70767, 
    "volume": 112000.0, 
    "wreckTypeID": 27054
  }, 
  "25181": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "An elite cruiser of the Gallente Federation.\r\n", 
    "descriptionID": 81954, 
    "graphicID": 1801, 
    "groupID": 678, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 25181, 
    "typeName": "Elite Federation Arx", 
    "typeNameID": 70768, 
    "volume": 112000.0, 
    "wreckTypeID": 27054
  }, 
  "25182": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "An elite cruiser of the Gallente Federation.\r\n", 
    "descriptionID": 81955, 
    "graphicID": 1801, 
    "groupID": 678, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 25182, 
    "typeName": "Elite Federation Auxilia", 
    "typeNameID": 70769, 
    "volume": 112000.0, 
    "wreckTypeID": 27054
  }, 
  "25183": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "An elite cruiser of the Gallente Federation.\r\n", 
    "descriptionID": 81956, 
    "graphicID": 1803, 
    "groupID": 678, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 25183, 
    "typeName": "Elite Federation Liburna", 
    "typeNameID": 70770, 
    "volume": 112000.0, 
    "wreckTypeID": 27054
  }, 
  "25184": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "An elite cruiser of the Gallente Federation.\r\n", 
    "descriptionID": 81957, 
    "graphicID": 1803, 
    "groupID": 678, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 25184, 
    "typeName": "Elite Federation Navis", 
    "typeNameID": 70771, 
    "volume": 112000.0, 
    "wreckTypeID": 27054
  }, 
  "25185": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "An elite cruiser of the Gallente Federation.\r\n", 
    "descriptionID": 81958, 
    "graphicID": 1804, 
    "groupID": 678, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 25185, 
    "typeName": "Elite Federation Quadrieris", 
    "typeNameID": 70772, 
    "volume": 112000.0, 
    "wreckTypeID": 27054
  }, 
  "25186": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "An elite cruiser of the Gallente Federation.\r\n", 
    "descriptionID": 81959, 
    "graphicID": 1804, 
    "groupID": 678, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 25186, 
    "typeName": "Elite Federation Mentes", 
    "typeNameID": 70773, 
    "volume": 112000.0, 
    "wreckTypeID": 27054
  }, 
  "25187": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A battleship of the Gallente Federation.\r\n", 
    "descriptionID": 81960, 
    "graphicID": 2138, 
    "groupID": 680, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 25187, 
    "typeName": "Federation Triarius", 
    "typeNameID": 70774, 
    "volume": 1010000.0, 
    "wreckTypeID": 27053
  }, 
  "25188": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A battleship of the Gallente Federation.\r\n", 
    "descriptionID": 81961, 
    "graphicID": 2138, 
    "groupID": 680, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 25188, 
    "typeName": "Federation Xenan", 
    "typeNameID": 70775, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "25189": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A battleship of the Gallente Federation.\r\n", 
    "descriptionID": 81962, 
    "graphicID": 2138, 
    "groupID": 680, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 25189, 
    "typeName": "Federation Helepolis", 
    "typeNameID": 70776, 
    "volume": 1010000.0, 
    "wreckTypeID": 27053
  }, 
  "25190": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A battleship of the Gallente Federation.\r\n", 
    "descriptionID": 81963, 
    "graphicID": 2138, 
    "groupID": 680, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 25190, 
    "typeName": "Federation Covinus", 
    "typeNameID": 70777, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "25193": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A battleship of the Gallente Federation.\r\n", 
    "descriptionID": 81964, 
    "graphicID": 2138, 
    "groupID": 680, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 25193, 
    "typeName": "Federation Navis Longa", 
    "typeNameID": 70778, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "25194": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A powerful battleship of the Gallente Federation.\r\n", 
    "descriptionID": 81965, 
    "graphicID": 2138, 
    "groupID": 680, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 25194, 
    "typeName": "Federation Praktor Navis Praetoria", 
    "typeNameID": 70779, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "25196": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A powerful battleship of the Gallente Federation.\r\n", 
    "descriptionID": 81966, 
    "graphicID": 2138, 
    "groupID": 680, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 25196, 
    "typeName": "Federation Praktor Hexeris", 
    "typeNameID": 70780, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "25198": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A powerful battleship of the Gallente Federation.\r\n\r\n", 
    "descriptionID": 81967, 
    "graphicID": 2139, 
    "groupID": 680, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 25198, 
    "typeName": "Federation Praktor Praeses", 
    "typeNameID": 70781, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "252": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased damage.\r\n\r\n25% reduced optimal range.\r\n25% reduced capacitor need.", 
    "descriptionID": 79880, 
    "graphicID": 1140, 
    "groupID": 86, 
    "iconID": 1140, 
    "marketGroupID": 103, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 252, 
    "typeName": "Xray M", 
    "typeNameID": 67778, 
    "volume": 1.0
  }, 
  "25201": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A powerful battleship of the Gallente Federation.\r\n", 
    "descriptionID": 81968, 
    "graphicID": 2139, 
    "groupID": 680, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 25201, 
    "typeName": "Federation Praktor Phanix", 
    "typeNameID": 70782, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "25202": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A powerful battleship of the Gallente Federation.\r\n", 
    "descriptionID": 93991, 
    "graphicID": 2139, 
    "groupID": 680, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 25202, 
    "typeName": "Federation Praktor Magister", 
    "typeNameID": 105487, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "25215": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 86119, 
    "graphicID": 296, 
    "groupID": 185, 
    "mass": 19500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20901, 
    "typeID": 25215, 
    "typeName": "Apocalypse 125ms 2500m", 
    "typeNameID": 75287, 
    "volume": 1150000.0, 
    "wreckTypeID": 27286
  }, 
  "25230": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Identification tags such as these may prove valuable if handed to the proper organization.", 
    "descriptionID": 90374, 
    "groupID": 409, 
    "iconID": 2040, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 25230, 
    "typeName": "Republic Fleet High Captain Insignia II", 
    "typeNameID": 100043, 
    "volume": 0.1
  }, 
  "25231": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This stargate has been manufactured according to Republic design.  It is not usable without the proper authorization code.", 
    "descriptionID": 81969, 
    "graphicID": 1263, 
    "groupID": 226, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 12915.0, 
    "typeID": 25231, 
    "typeName": "Stargate - Minmatar", 
    "typeNameID": 70783, 
    "volume": 100000000.0
  }, 
  "25232": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This stargate has been manufactured according to Federation design.  It is not usable without the proper authorization code.", 
    "descriptionID": 81970, 
    "graphicID": 1259, 
    "groupID": 226, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 4706.0, 
    "soundID": 20180, 
    "typeID": 25232, 
    "typeName": "Stargate - Gallente", 
    "typeNameID": 70784, 
    "volume": 100000000.0
  }, 
  "25233": {
    "basePrice": 150000.0, 
    "capacity": 0.0, 
    "description": "You are familiar with the intricacies of formalizing contracts between your corporation and other entities. \r\n\r\nFor each level of this skill the number of concurrent corporation/alliance contracts you make on behalf of your corporation is increased by 10 up to a maximum of 60. \r\n\r\nThis skill has no effect on contracts you make personally.\r\n\r\nThere is no limit on the number of contracts a corporation can assign to itself.\r\n\r\nCorporations have a hard limit of 500 outstanding public contracts.", 
    "descriptionID": 90375, 
    "groupID": 274, 
    "iconID": 33, 
    "marketGroupID": 378, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 25233, 
    "typeName": "Corporation Contracting", 
    "typeNameID": 100044, 
    "volume": 0.01
  }, 
  "25235": {
    "basePrice": 175000.0, 
    "capacity": 0.0, 
    "description": "This skill allows you to create formal agreements with other characters. \r\n\r\nFor each level of this skill the number of outstanding contracts is increased by four (up to a maximum of 21 at level 5)", 
    "descriptionID": 90376, 
    "groupID": 274, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 378, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 25235, 
    "typeName": "Contracting", 
    "typeNameID": 100045, 
    "volume": 0.01
  }, 
  "25236": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 3225, 
    "groupID": 305, 
    "mass": 10.0, 
    "portionSize": 200, 
    "published": false, 
    "radius": 100.0, 
    "typeID": 25236, 
    "typeName": "Gas Cloud 1", 
    "typeNameID": 70785, 
    "volume": 100.0
  }, 
  "25237": {
    "basePrice": 512, 
    "capacity": 0.0, 
    "description": "Standard Blue pill compound in its uncut form, ready to be processed into the final version of the combat booster.", 
    "descriptionID": 90377, 
    "groupID": 712, 
    "iconID": 21829, 
    "marketGroupID": 1858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 25237, 
    "typeName": "Pure Standard Blue Pill Booster", 
    "typeNameID": 100046, 
    "volume": 1
  }, 
  "25239": {
    "basePrice": 4500.0, 
    "capacity": 0.0, 
    "description": "This gold tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.", 
    "descriptionID": 90378, 
    "groupID": 370, 
    "iconID": 2317, 
    "marketGroupID": 741, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25239, 
    "typeName": "Blood Gold Tag", 
    "typeNameID": 100047, 
    "volume": 0.1
  }, 
  "2524": {
    "basePrice": 90000.0, 
    "capacity": 500.0, 
    "description": "The modular design of this administrative structure allows it to be deployed piecemeal from orbit, then manually assembled on the surface by MTACs and engineering personnel. Supported by self-regulating pylons that follow the contours of indigenous terrain, the facility can accommodate almost any severity of incline or other non-critical geological hazard. Once active, it serves as both a central command post to coordinate the activity of all other nodes and a basic transportation site for getting commodities off world using standard, vertically launched rockets.", 
    "descriptionID": 93442, 
    "graphicID": 4566, 
    "groupID": 1027, 
    "marketGroupID": 1322, 
    "mass": 5000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2524, 
    "typeName": "Barren Command Center", 
    "typeNameID": 104912, 
    "volume": 1000.0
  }, 
  "25240": {
    "basePrice": 1000000, 
    "capacity": 0.0, 
    "groupID": 662, 
    "iconID": 2665, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 25240, 
    "typeName": "Improved Blue Pill Booster Reaction", 
    "typeNameID": 100048, 
    "volume": 1
  }, 
  "25241": {
    "basePrice": 512, 
    "capacity": 0.0, 
    "description": "Improved Blue Pill compound in its uncut form, ready to be processed into the final version of the combat booster.", 
    "descriptionID": 90379, 
    "groupID": 712, 
    "iconID": 21829, 
    "marketGroupID": 1858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 25241, 
    "typeName": "Pure Improved Blue Pill Booster", 
    "typeNameID": 100049, 
    "volume": 1
  }, 
  "25242": {
    "basePrice": 512, 
    "capacity": 0.0, 
    "description": "Standard Crash compound in its uncut form, ready to be processed into the final version of the combat booster.", 
    "descriptionID": 90380, 
    "groupID": 712, 
    "iconID": 21829, 
    "marketGroupID": 1858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 25242, 
    "typeName": "Pure Standard Crash Booster", 
    "typeNameID": 100050, 
    "volume": 1
  }, 
  "25243": {
    "basePrice": 1000000, 
    "capacity": 0.0, 
    "groupID": 661, 
    "iconID": 2665, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 25243, 
    "typeName": "Standard Crash Booster Reaction", 
    "typeNameID": 100051, 
    "volume": 1
  }, 
  "25244": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 3224, 
    "groupID": 305, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "typeID": 25244, 
    "typeName": "Gas Cloud 2", 
    "typeNameID": 70786, 
    "volume": 100.0
  }, 
  "25245": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 3222, 
    "groupID": 305, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "typeID": 25245, 
    "typeName": "Gas Cloud 3", 
    "typeNameID": 70787, 
    "volume": 100.0
  }, 
  "25246": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 3223, 
    "groupID": 305, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "typeID": 25246, 
    "typeName": "Gas Cloud 4", 
    "typeNameID": 70788, 
    "volume": 100.0
  }, 
  "25247": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 3218, 
    "groupID": 305, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "typeID": 25247, 
    "typeName": "Gas Cloud 5", 
    "typeNameID": 70789, 
    "volume": 100.0
  }, 
  "25248": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 3221, 
    "groupID": 305, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "typeID": 25248, 
    "typeName": "Gas Cloud 6", 
    "typeNameID": 70790, 
    "volume": 100.0
  }, 
  "25249": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 3220, 
    "groupID": 305, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "typeID": 25249, 
    "typeName": "Gas Cloud 7", 
    "typeNameID": 70791, 
    "volume": 100.0
  }, 
  "2525": {
    "basePrice": 90000.0, 
    "capacity": 500.0, 
    "description": "Several interconnected underwater buildings comprise the oceanic command center, which serves as the nervous system for node structures built on water worlds. Built on the ocean floor, this facility includes a thick umbilical that connects it to a communications pod floating on the surface, through which all interplanetary transmissions are sent and received. It also houses a basic two-stage pressurized rocket tube for getting people and cargo to the surface and thence off world into orbit.", 
    "descriptionID": 93446, 
    "graphicID": 4567, 
    "groupID": 1027, 
    "marketGroupID": 1322, 
    "mass": 5000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2525, 
    "typeName": "Oceanic Command Center", 
    "typeNameID": 104916, 
    "volume": 1000.0
  }, 
  "25250": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 3219, 
    "groupID": 305, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "typeID": 25250, 
    "typeName": "Gas Cloud 8", 
    "typeNameID": 70792, 
    "volume": 100.0
  }, 
  "25251": {
    "basePrice": 1000000, 
    "capacity": 0.0, 
    "groupID": 661, 
    "iconID": 2665, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 25251, 
    "typeName": "Standard Frentix Booster Reaction", 
    "typeNameID": 100052, 
    "volume": 1
  }, 
  "25252": {
    "basePrice": 512, 
    "capacity": 0.0, 
    "description": "Standard Frentix compound in its uncut form, ready to be processed into the final version of the combat booster.", 
    "descriptionID": 90381, 
    "groupID": 712, 
    "iconID": 21829, 
    "marketGroupID": 1858, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "description": "Originally designed by the Kaalakiota, the Caldari Control Tower blueprint was quickly obtained by the Guristas, through their agents within the State, to serve their own needs.", 
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    "description": "A person following the pursuits of civil life.", 
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    "description": "A small wafer of semiconductor material that forms the base for an integrated circuit.", 
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    "published": true, 
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    "description": "Gue Mouey is being used as a Syndicate dealer. He was recently sent here as the Syndicates answer to the growing demand for drugs and weapons in this constellation.  he also acts as a neutral bargaining partner between Caldari vendors from Kois City and the pirate elements.", 
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    "description": "This Tower acts as a Network relay. It might be possible for the right person to \"liberate\" some interestin information from its mainframe", 
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    "published": true, 
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    "description": "Data collected by the Caldari expeditions in E-8CSQ.", 
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    "description": "A Crane piloted by an agent.", 
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    "description": "An \"Aphid\" logic circuit. The nickname is derived from the unfortunate acronym of autonomous field programmable holographic signal processor with embedded holographic data storage.", 
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    "groupID": 754, 
    "iconID": 3265, 
    "marketGroupID": 1863, 
    "mass": 0.0, 
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    "published": true, 
    "typeID": 25619, 
    "typeName": "Logic Circuit", 
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    "volume": 0.01
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    "descriptionID": 87063, 
    "graphicID": 4570, 
    "groupID": 1029, 
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    "published": true, 
    "typeID": 2562, 
    "typeName": "Temperate Storage Facility", 
    "typeNameID": 76391, 
    "volume": 0.0
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    "capacity": 0.0, 
    "description": "Interface Circuits are common building blocks of starship subsystems.", 
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    "groupID": 754, 
    "iconID": 3265, 
    "marketGroupID": 1863, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25620, 
    "typeName": "Interface Circuit", 
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    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A more advanced version of the common Thruster Console.", 
    "descriptionID": 90483, 
    "groupID": 754, 
    "iconID": 3257, 
    "marketGroupID": 1863, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25621, 
    "typeName": "Impetus Console", 
    "typeNameID": 100176, 
    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Capacitor consoles are a necessary component of starship capacitor units.", 
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    "groupID": 754, 
    "iconID": 3257, 
    "marketGroupID": 1863, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 25622, 
    "typeName": "Capacitor Console", 
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    "volume": 0.01
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    "description": "Used to build Tech II ship upgrades.", 
    "descriptionID": 90485, 
    "groupID": 754, 
    "iconID": 3247, 
    "marketGroupID": 1863, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25623, 
    "typeName": "Conductive Thermoplastic", 
    "typeNameID": 100178, 
    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Used to build Tech II ship upgrades.", 
    "descriptionID": 90486, 
    "groupID": 754, 
    "iconID": 3259, 
    "marketGroupID": 1863, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25624, 
    "typeName": "Intact Armor Plates", 
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    "volume": 0.01
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  "25625": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A control unit for Tech II shield systems.", 
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    "marketGroupID": 1863, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25625, 
    "typeName": "Enhanced Ward Console", 
    "typeNameID": 100180, 
    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This Light missile Sentry will Launch missiles at any target it considers to be a threat. ", 
    "descriptionID": 82035, 
    "graphicID": 2468, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 25626, 
    "typeName": "Guristas Annihilation Missile Battery", 
    "typeNameID": 70861, 
    "volume": 1000.0
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  "2563": {
    "basePrice": 194778, 
    "capacity": 0.0, 
    "description": "Projects a low intensity field of ionized particles to disrupt the effectiveness of enemy sensors. Very effective against the Magnetometric-based sensors used by Gallente, Serpentis, ORE and SoE ships.", 
    "descriptionID": 87301, 
    "groupID": 201, 
    "iconID": 3227, 
    "marketGroupID": 715, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
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    "typeName": "Magnetometric ECM II", 
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    "volume": 5
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  "25632": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
    "descriptionID": 84580, 
    "graphicID": 1222, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25632, 
    "typeName": "Annihilator Drone", 
    "typeNameID": 73729, 
    "volume": 60.0, 
    "wreckTypeID": 26592
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  "25633": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
    "descriptionID": 84581, 
    "graphicID": 2780, 
    "groupID": 761, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 31.0, 
    "soundID": 11, 
    "typeID": 25633, 
    "typeName": "Arachula Drone", 
    "typeNameID": 73730, 
    "volume": 20000.0, 
    "wreckTypeID": 26591
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  "25634": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84582, 
    "graphicID": 1119, 
    "groupID": 761, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 31.0, 
    "soundID": 11, 
    "typeID": 25634, 
    "typeName": "Asmodeus Drone", 
    "typeNameID": 73731, 
    "volume": 20000.0, 
    "wreckTypeID": 26591
  }, 
  "25635": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84583, 
    "graphicID": 1220, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25635, 
    "typeName": "Atomizer Drone", 
    "typeNameID": 73732, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25636": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84584, 
    "graphicID": 1226, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25636, 
    "typeName": "Barracuda Drone", 
    "typeNameID": 73733, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25637": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84585, 
    "graphicID": 1089, 
    "groupID": 761, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 31.0, 
    "soundID": 11, 
    "typeID": 25637, 
    "typeName": "Beelzebub Drone", 
    "typeNameID": 73734, 
    "volume": 20000.0, 
    "wreckTypeID": 26591
  }, 
  "25638": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84586, 
    "graphicID": 20250, 
    "groupID": 761, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 31.0, 
    "soundID": 11, 
    "typeID": 25638, 
    "typeName": "Belphegor Drone", 
    "typeNameID": 73735, 
    "volume": 20000.0, 
    "wreckTypeID": 26591
  }, 
  "25639": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84587, 
    "graphicID": 1220, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25639, 
    "typeName": "Bomber Drone", 
    "typeNameID": 73736, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25640": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high", 
    "descriptionID": 84588, 
    "graphicID": 1223, 
    "groupID": 755, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25640, 
    "typeName": "Crippler Drone", 
    "typeNameID": 73737, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25641": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
    "descriptionID": 84589, 
    "graphicID": 1219, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25641, 
    "typeName": "Decimator Drone", 
    "typeNameID": 73738, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25642": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high", 
    "descriptionID": 84590, 
    "graphicID": 1223, 
    "groupID": 755, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25642, 
    "typeName": "Defeater Drone", 
    "typeNameID": 73739, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25643": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
    "descriptionID": 84591, 
    "graphicID": 1222, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25643, 
    "typeName": "Destructor Drone", 
    "typeNameID": 73740, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25644": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
    "descriptionID": 84592, 
    "graphicID": 1222, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25644, 
    "typeName": "Devastator Drone", 
    "typeNameID": 73741, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25645": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84593, 
    "graphicID": 1226, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25645, 
    "typeName": "Devilfish Drone", 
    "typeNameID": 73742, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25646": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84594, 
    "graphicID": 1220, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25646, 
    "typeName": "Disintegrator Drone", 
    "typeNameID": 73743, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25647": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84595, 
    "graphicID": 1226, 
    "groupID": 758, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 50.0, 
    "soundID": 11, 
    "typeID": 25647, 
    "typeName": "Dismantler Drone", 
    "typeNameID": 73744, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25648": {
    "basePrice": 0.0, 
    "capacity": 950.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly", 
    "descriptionID": 84350, 
    "graphicID": 1718, 
    "groupID": 756, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 11, 
    "typeID": 25648, 
    "typeName": "Domination Drone", 
    "typeNameID": 73428, 
    "volume": 1010000.0, 
    "wreckTypeID": 26593
  }, 
  "25649": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low", 
    "descriptionID": 84596, 
    "graphicID": 1099, 
    "groupID": 761, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 31.0, 
    "soundID": 11, 
    "typeID": 25649, 
    "typeName": "Dragonfly Drone", 
    "typeNameID": 73745, 
    "volume": 20000.0, 
    "wreckTypeID": 26591
  }, 
  "25650": {
    "basePrice": 0.0, 
    "capacity": 950.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly", 
    "descriptionID": 84351, 
    "graphicID": 1718, 
    "groupID": 756, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 11, 
    "typeID": 25650, 
    "typeName": "Drone Controller", 
    "typeNameID": 73429, 
    "volume": 1010000.0, 
    "wreckTypeID": 26593
  }, 
  "25651": {
    "basePrice": 0.0, 
    "capacity": 950.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly", 
    "descriptionID": 84352, 
    "graphicID": 1718, 
    "groupID": 756, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 11, 
    "typeID": 25651, 
    "typeName": "Drone Creator", 
    "typeNameID": 73430, 
    "volume": 1010000.0, 
    "wreckTypeID": 26593
  }, 
  "25652": {
    "basePrice": 0.0, 
    "capacity": 950.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly", 
    "descriptionID": 84353, 
    "graphicID": 1718, 
    "groupID": 756, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 11, 
    "typeID": 25652, 
    "typeName": "Drone Queen", 
    "typeNameID": 73431, 
    "volume": 1010000.0, 
    "wreckTypeID": 26593
  }, 
  "25653": {
    "basePrice": 0.0, 
    "capacity": 950.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly", 
    "descriptionID": 84354, 
    "graphicID": 1718, 
    "groupID": 756, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 11, 
    "typeID": 25653, 
    "typeName": "Drone Ruler", 
    "typeNameID": 73432, 
    "volume": 1010000.0, 
    "wreckTypeID": 26593
  }, 
  "25654": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high", 
    "descriptionID": 84597, 
    "graphicID": 1223, 
    "groupID": 755, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25654, 
    "typeName": "Enforcer Drone", 
    "typeNameID": 73746, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25655": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high", 
    "descriptionID": 84598, 
    "graphicID": 1223, 
    "groupID": 755, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25655, 
    "typeName": "Exterminator Drone", 
    "typeNameID": 73747, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25656": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
    "descriptionID": 84599, 
    "graphicID": 1219, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25656, 
    "typeName": "Hunter Drone", 
    "typeNameID": 73748, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25657": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
    "descriptionID": 84600, 
    "graphicID": 2778, 
    "groupID": 761, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 31.0, 
    "soundID": 11, 
    "typeID": 25657, 
    "typeName": "Incubus Drone", 
    "typeNameID": 73749, 
    "volume": 20000.0, 
    "wreckTypeID": 26591
  }, 
  "25658": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low", 
    "descriptionID": 84601, 
    "graphicID": 1230, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25658, 
    "typeName": "Infester Drone", 
    "typeNameID": 73750, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25659": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
    "descriptionID": 84602, 
    "graphicID": 2780, 
    "groupID": 761, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 31.0, 
    "soundID": 11, 
    "typeID": 25659, 
    "typeName": "Malphas Drone", 
    "typeNameID": 73751, 
    "volume": 20000.0, 
    "wreckTypeID": 26591
  }, 
  "25660": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84603, 
    "graphicID": 1079, 
    "groupID": 761, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 31.0, 
    "soundID": 11, 
    "typeID": 25660, 
    "typeName": "Mammon Drone", 
    "typeNameID": 73752, 
    "volume": 20000.0, 
    "wreckTypeID": 26591
  }, 
  "25661": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84604, 
    "graphicID": 1226, 
    "groupID": 758, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 50.0, 
    "soundID": 11, 
    "typeID": 25661, 
    "typeName": "Marauder Drone", 
    "typeNameID": 73753, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25662": {
    "basePrice": 0.0, 
    "capacity": 950.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly", 
    "descriptionID": 84355, 
    "graphicID": 1718, 
    "groupID": 756, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 11, 
    "typeID": 25662, 
    "typeName": "Matriarch Drone", 
    "typeNameID": 73433, 
    "volume": 1010000.0, 
    "wreckTypeID": 26593
  }, 
  "25663": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low", 
    "descriptionID": 84605, 
    "graphicID": 1084, 
    "groupID": 761, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 31.0, 
    "soundID": 11, 
    "typeID": 25663, 
    "typeName": "Moth Drone", 
    "typeNameID": 73754, 
    "volume": 20000.0, 
    "wreckTypeID": 26591
  }, 
  "25664": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84606, 
    "graphicID": 1220, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25664, 
    "typeName": "Nuker Drone", 
    "typeNameID": 73755, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25665": {
    "basePrice": 0.0, 
    "capacity": 950.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly", 
    "descriptionID": 84390, 
    "graphicID": 1718, 
    "groupID": 756, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 11, 
    "typeID": 25665, 
    "typeName": "Patriarch Drone", 
    "typeNameID": 73468, 
    "volume": 1010000.0, 
    "wreckTypeID": 26593
  }, 
  "25666": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84607, 
    "graphicID": 1226, 
    "groupID": 758, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 50.0, 
    "soundID": 11, 
    "typeID": 25666, 
    "typeName": "Predator Drone", 
    "typeNameID": 73756, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25667": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
    "descriptionID": 84608, 
    "graphicID": 1219, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25667, 
    "typeName": "Raider Drone", 
    "typeNameID": 73757, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25668": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low", 
    "descriptionID": 84609, 
    "graphicID": 1230, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25668, 
    "typeName": "Render Drone", 
    "typeNameID": 73758, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25669": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84610, 
    "graphicID": 1226, 
    "groupID": 758, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 50.0, 
    "soundID": 11, 
    "typeID": 25669, 
    "typeName": "Ripper Drone", 
    "typeNameID": 73759, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "2567": {
    "basePrice": 232064, 
    "capacity": 0.0, 
    "description": "An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems. ", 
    "descriptionID": 87302, 
    "groupID": 201, 
    "iconID": 109, 
    "marketGroupID": 719, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 2567, 
    "typeName": "Multispectral ECM II", 
    "typeNameID": 76764, 
    "variationParentTypeID": 1957, 
    "volume": 5
  }, 
  "25670": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low", 
    "descriptionID": 84611, 
    "graphicID": 1124, 
    "groupID": 761, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 31.0, 
    "soundID": 11, 
    "typeID": 25670, 
    "typeName": "Scorpionfly Drone", 
    "typeNameID": 73760, 
    "volume": 20000.0, 
    "wreckTypeID": 26591
  }, 
  "25671": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84612, 
    "graphicID": 1226, 
    "groupID": 758, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 50.0, 
    "soundID": 11, 
    "typeID": 25671, 
    "typeName": "Shatter Drone", 
    "typeNameID": 73761, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25672": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84613, 
    "graphicID": 1226, 
    "groupID": 758, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 50.0, 
    "soundID": 11, 
    "typeID": 25672, 
    "typeName": "Shredder Drone", 
    "typeNameID": 73762, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25673": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high", 
    "descriptionID": 84614, 
    "graphicID": 1223, 
    "groupID": 755, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25673, 
    "typeName": "Siege Drone", 
    "typeNameID": 73763, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25674": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84615, 
    "graphicID": 1226, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25674, 
    "typeName": "Silverfish Drone", 
    "typeNameID": 73764, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25675": {
    "basePrice": 0.0, 
    "capacity": 950.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly", 
    "descriptionID": 84391, 
    "graphicID": 1718, 
    "groupID": 756, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 11, 
    "typeID": 25675, 
    "typeName": "Spearhead Drone", 
    "typeNameID": 73469, 
    "volume": 1010000.0, 
    "wreckTypeID": 26593
  }, 
  "25676": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low", 
    "descriptionID": 84616, 
    "graphicID": 1230, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25676, 
    "typeName": "Splinter Drone", 
    "typeNameID": 73765, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25677": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
    "descriptionID": 84617, 
    "graphicID": 1222, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25677, 
    "typeName": "Strain Annihilator Drone", 
    "typeNameID": 73766, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25678": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84618, 
    "graphicID": 1220, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25678, 
    "typeName": "Strain Atomizer Drone", 
    "typeNameID": 73767, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25679": {
    "basePrice": 0.0, 
    "capacity": 1200, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84619, 
    "graphicID": 1226, 
    "groupID": 759, 
    "mass": 100000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45, 
    "soundID": 11, 
    "typeID": 25679, 
    "typeName": "Strain Barracuda Drone", 
    "typeNameID": 73768, 
    "volume": 60, 
    "wreckTypeID": 26591
  }, 
  "25680": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84620, 
    "graphicID": 1220, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25680, 
    "typeName": "Strain Bomber Drone", 
    "typeNameID": 73769, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25681": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High", 
    "descriptionID": 84621, 
    "graphicID": 1224, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25681, 
    "typeName": "Strain Decimator Drone", 
    "typeNameID": 73770, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25682": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
    "descriptionID": 84622, 
    "graphicID": 1222, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25682, 
    "typeName": "Strain Destructor Drone", 
    "typeNameID": 73771, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25683": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
    "descriptionID": 84623, 
    "graphicID": 1222, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25683, 
    "typeName": "Strain Devastator Drone", 
    "typeNameID": 73772, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25684": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84624, 
    "graphicID": 1226, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25684, 
    "typeName": "Strain Devilfish Drone", 
    "typeNameID": 73773, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25685": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84625, 
    "graphicID": 1220, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25685, 
    "typeName": "Strain Disintegrator Drone", 
    "typeNameID": 73774, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25686": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84626, 
    "graphicID": 1226, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25686, 
    "typeName": "Strain Hunter Drone", 
    "typeNameID": 73775, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25687": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High", 
    "descriptionID": 84627, 
    "graphicID": 1224, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25687, 
    "typeName": "Strain Infester Drone", 
    "typeNameID": 73776, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25688": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84628, 
    "graphicID": 1220, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25688, 
    "typeName": "Strain Nuker Drone", 
    "typeNameID": 73777, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25689": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
    "descriptionID": 84629, 
    "graphicID": 1219, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25689, 
    "typeName": "Strain Raider Drone", 
    "typeNameID": 73778, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25690": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High", 
    "descriptionID": 84630, 
    "graphicID": 1224, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25690, 
    "typeName": "Strain Render Drone", 
    "typeNameID": 73779, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25691": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84631, 
    "graphicID": 1226, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25691, 
    "typeName": "Strain Silverfish Drone", 
    "typeNameID": 73780, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25692": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High", 
    "descriptionID": 84632, 
    "graphicID": 1224, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25692, 
    "typeName": "Strain Splinter Drone", 
    "typeNameID": 73781, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25693": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
    "descriptionID": 84633, 
    "graphicID": 1219, 
    "groupID": 759, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 25693, 
    "typeName": "Strain Sunder Drone", 
    "typeNameID": 73782, 
    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "25694": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84634, 
    "graphicID": 1220, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25694, 
    "typeName": "Strain Violator Drone", 
    "typeNameID": 73783, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25695": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84635, 
    "graphicID": 1226, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 25695, 
    "typeName": "Strain Viral Infector Drone", 
    "typeNameID": 73784, 
    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "25696": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
    "descriptionID": 84636, 
    "graphicID": 1222, 
    "groupID": 757, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
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    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
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    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20903, 
    "typeID": 25870, 
    "typeName": "Serpentis Procurer", 
    "typeNameID": 75318, 
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  "25873": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly.", 
    "descriptionID": 86381, 
    "graphicID": 2158, 
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    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
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    "radius": 350.0, 
    "soundID": 20904, 
    "typeID": 25873, 
    "typeName": "Piran Ketoisa", 
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    "wreckTypeID": 26920
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    "typeID": 25875, 
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    "basePrice": 0.0, 
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    "description": "Detailed information regarding the Legends Trial.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 25878, 
    "typeName": "Ovon Flac's Documents", 
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  "25879": {
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    "capacity": 0.0, 
    "description": "Contains documents which detail procedures for the Legends Trial tournament.", 
    "descriptionID": 82062, 
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    "portionSize": 1, 
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    "description": "A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "groupID": 203, 
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    "metaLevel": 5, 
    "portionSize": 1, 
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    "techLevel": 2, 
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    "capacity": 0.0, 
    "description": "A cosmic signature.", 
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    "published": false, 
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  }, 
  "25881": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 86152, 
    "graphicID": 2157, 
    "groupID": 821, 
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    "portionSize": 1, 
    "published": false, 
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    "radius": 350.0, 
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    "typeID": 25881, 
    "typeName": "Serpentis Thief", 
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    "wreckTypeID": 26920
  }, 
  "25883": {
    "basePrice": 0.0, 
    "capacity": 2000.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 82064, 
    "graphicID": 310, 
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    "portionSize": 1, 
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    "typeName": "Minmatar Harvester Ship", 
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    "wreckTypeID": 27042
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  "25884": {
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    "capacity": 480.0, 
    "description": "The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly.", 
    "descriptionID": 86153, 
    "graphicID": 2157, 
    "groupID": 821, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20903, 
    "typeID": 25884, 
    "typeName": "Shadow Serpentis Thief", 
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    "wreckTypeID": 26920
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  "25885": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A scientist.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 25885, 
    "typeName": "Scientist", 
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  "25886": {
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    "descriptionID": 84375, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
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    "soundID": 11, 
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    "typeName": "Rogue Drone Saboteur", 
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    "wreckTypeID": 26920
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    "typeName": "Datacore - Caldari Starship Engineering", 
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  "2589": {
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    "portionSize": 1, 
    "published": true, 
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    "portionSize": 1, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 25895, 
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    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
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    "typeID": 25896, 
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    "portionSize": 1, 
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    "description": "This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
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    "portionSize": 1, 
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    "description": "Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased damage.\r\n\r\n12.5% reduced optimal range.\r\n35% reduced capacitor need.", 
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    "description": "This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
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    "portionSize": 1, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's chance of salvage retrieval at the expense of max velocity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
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    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce the capacitor need of modules which require shield operation skills at the expense of increased signature radius.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
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    "typeName": "Large Core Defense Capacitor Safeguard I", 
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    "portionSize": 1, 
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    "typeName": "Large Core Defense Capacitor Safeguard I Blueprint", 
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  }, 
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    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92436, 
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    "portionSize": 1, 
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    "radius": 100, 
    "techLevel": 1, 
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    "typeName": "Large Drone Control Range Augmentor I", 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25909, 
    "typeName": "Large Drone Control Range Augmentor I Blueprint", 
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    "capacity": 0.0, 
    "description": "A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "This ship modification is designed to increase a ship's drone repair amount at the expense of the ship's CPU capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92442, 
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    "typeID": 25911, 
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  }, 
  "25912": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's drone optimal range at the expense of the ship's CPU capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92444, 
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    "marketGroupID": 1215, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 25912, 
    "typeName": "Large Drone Scope Chip I", 
    "typeNameID": 103043, 
    "volume": 20
  }, 
  "25913": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "marketGroupID": 1245, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25913, 
    "typeName": "Large Drone Scope Chip I Blueprint", 
    "typeNameID": 102964, 
    "volume": 0.01
  }, 
  "25914": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's drone max velocity at the expense of the ship's CPU capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92446, 
    "groupID": 778, 
    "iconID": 3200, 
    "marketGroupID": 1215, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 25914, 
    "typeName": "Large Drone Speed Augmentor I", 
    "typeNameID": 103045, 
    "volume": 20
  }, 
  "25915": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "marketGroupID": 1245, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25915, 
    "typeName": "Large Drone Speed Augmentor I Blueprint", 
    "typeNameID": 102954, 
    "volume": 0.01
  }, 
  "25916": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's drone shield, armor and structure hit points at the expense of the ship's CPU capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92438, 
    "groupID": 778, 
    "iconID": 3200, 
    "marketGroupID": 1215, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 25916, 
    "typeName": "Large Drone Durability Enhancer I", 
    "typeNameID": 103037, 
    "volume": 20
  }, 
  "25917": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "marketGroupID": 1245, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25917, 
    "typeName": "Large Drone Durability Enhancer I Blueprint", 
    "typeNameID": 102924, 
    "volume": 0.01
  }, 
  "25918": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's mining drone yield at the expense of the ship's CPU capacity.\r\n\r\nIncreases the mining yield per cycle of ore mining drones, and speeds up the cycle time of ice harvesting drones.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92440, 
    "groupID": 778, 
    "iconID": 3200, 
    "marketGroupID": 1215, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 25918, 
    "typeName": "Large Drone Mining Augmentor I", 
    "typeNameID": 103039, 
    "volume": 20
  }, 
  "25919": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "marketGroupID": 1245, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25919, 
    "typeName": "Large Drone Mining Augmentor I Blueprint", 
    "typeNameID": 102934, 
    "volume": 0.01
  }, 
  "2592": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87312, 
    "groupID": 203, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 2592, 
    "typeName": "Multi Sensor Backup Array II", 
    "typeNameID": 76774, 
    "variationParentTypeID": 2591, 
    "volume": 20
  }, 
  "25920": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's sentry drone damage at the expense of the ship's CPU capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92522, 
    "groupID": 778, 
    "iconID": 3200, 
    "marketGroupID": 1215, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 25920, 
    "typeName": "Large Sentry Damage Augmentor I", 
    "typeNameID": 103121, 
    "volume": 20
  }, 
  "25921": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "marketGroupID": 1245, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25921, 
    "typeName": "Large Sentry Damage Augmentor I Blueprint", 
    "typeNameID": 102975, 
    "volume": 0.01
  }, 
  "25922": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92768, 
    "groupID": 778, 
    "iconID": 3200, 
    "mass": 200, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 25922, 
    "typeName": "Large EW Drone Range Augmentor I", 
    "typeNameID": 103554, 
    "volume": 20
  }, 
  "25923": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 25923, 
    "typeName": "Large EW Drone Range Augmentor I Blueprint", 
    "typeNameID": 103557, 
    "volume": 0.01
  }, 
  "25924": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's stasis web drones' factor of velocity decrease at the expense of the ship's CPU capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92528, 
    "groupID": 778, 
    "iconID": 3200, 
    "marketGroupID": 1215, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 25924, 
    "typeName": "Large Stasis Drone Augmentor I", 
    "typeNameID": 103127, 
    "volume": 20
  }, 
  "25925": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "marketGroupID": 1245, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25925, 
    "typeName": "Large Stasis Drone Augmentor I Blueprint", 
    "typeNameID": 102985, 
    "volume": 0.01
  }, 
  "25928": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce a ship's capacitor need for ECM and ECM Burst modules.\r\n", 
    "descriptionID": 92524, 
    "groupID": 786, 
    "iconID": 3199, 
    "marketGroupID": 1221, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 25928, 
    "typeName": "Large Signal Disruption Amplifier I", 
    "typeNameID": 103123, 
    "volume": 20.0
  }, 
  "25929": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3199, 
    "marketGroupID": 1251, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25929, 
    "typeName": "Large Signal Disruption Amplifier I Blueprint", 
    "typeNameID": 102230, 
    "volume": 0.01
  }, 
  "25930": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the efficiency of a ship's relic modules.", 
    "descriptionID": 92452, 
    "groupID": 1233, 
    "iconID": 3199, 
    "marketGroupID": 1788, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 25930, 
    "typeName": "Large Emission Scope Sharpener I", 
    "typeNameID": 103051, 
    "volume": 20.0
  }, 
  "25931": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3199, 
    "marketGroupID": 1803, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25931, 
    "typeName": "Large Emission Scope Sharpener I Blueprint", 
    "typeNameID": 102174, 
    "volume": 0.01
  }, 
  "25932": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the efficiency of a ship's data modules.\r\n", 
    "descriptionID": 92494, 
    "groupID": 1233, 
    "iconID": 3199, 
    "marketGroupID": 1788, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 25932, 
    "typeName": "Large Memetic Algorithm Bank I", 
    "typeNameID": 103093, 
    "volume": 20.0
  }, 
  "25933": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3199, 
    "marketGroupID": 1803, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25933, 
    "typeName": "Large Memetic Algorithm Bank I Blueprint", 
    "typeNameID": 102216, 
    "volume": 0.01
  }, 
  "25934": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce the CPU need of modules which require the electronics upgrades skill.\r\n", 
    "descriptionID": 92490, 
    "groupID": 781, 
    "iconID": 3199, 
    "marketGroupID": 1224, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 25934, 
    "typeName": "Large Liquid Cooled Electronics I", 
    "typeNameID": 103089, 
    "volume": 20.0
  }, 
  "25935": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3199, 
    "marketGroupID": 1254, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25935, 
    "typeName": "Large Liquid Cooled Electronics I Blueprint", 
    "typeNameID": 102202, 
    "volume": 0.01
  }, 
  "25936": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's scan probe strength.", 
    "descriptionID": 92468, 
    "groupID": 1233, 
    "iconID": 3199, 
    "marketGroupID": 1788, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 25936, 
    "typeName": "Large Gravity Capacitor Upgrade I", 
    "typeNameID": 103067, 
    "volume": 20.0
  }, 
  "25937": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3199, 
    "marketGroupID": 1803, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25937, 
    "typeName": "Large Gravity Capacitor Upgrade I Blueprint", 
    "typeNameID": 102188, 
    "volume": 0.01
  }, 
  "2594": {
    "basePrice": 0.0, 
    "capacity": 675.0, 
    "description": "Designed by master starship engineers and constructed in the royal shipyards of the Emperor himself, the imperial issue of the dreaded Apocalypse battleship is held in awe throughout the Empire. Given only as an award to those who have demonstrated their fealty to the Emperor in a most exemplary way, it is considered a huge honor to command, let alone own, one of these majestic and powerful battleships. These metallic monstrosities see to it that the word of the Emperor is carried out among the denizens of the Empire and beyond. Threat level: Deadly.", 
    "descriptionID": 93951, 
    "graphicID": 2239, 
    "groupID": 667, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 2594, 
    "typeName": "ISHAEKA Monalaz Commander", 
    "typeNameID": 105442, 
    "volume": 1150000.0, 
    "wreckTypeID": 27050
  }, 
  "25948": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's capacitor recharge rate.\r\n", 
    "descriptionID": 92423, 
    "groupID": 781, 
    "iconID": 3195, 
    "marketGroupID": 1224, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 25948, 
    "typeName": "Large Capacitor Control Circuit I", 
    "typeNameID": 103022, 
    "volume": 20.0
  }, 
  "25949": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3195, 
    "marketGroupID": 1254, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25949, 
    "typeName": "Large Capacitor Control Circuit I Blueprint", 
    "typeNameID": 102370, 
    "volume": 0.01
  }, 
  "2595": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This small, portable disk is only about two centimeters in diameter, yet it is capable of holding a vast amount of information. A durable outer casing made from plasteel rotates away to reveal the raw data surface when the device is inserted into a reader.", 
    "descriptionID": 93047, 
    "groupID": 314, 
    "iconID": 2038, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2595, 
    "typeName": "Encoded Data Chip", 
    "typeNameID": 103840, 
    "volume": 0.1
  }, 
  "25950": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce a ship's capacitor need for all energy emission modules.", 
    "descriptionID": 92450, 
    "groupID": 781, 
    "iconID": 3195, 
    "marketGroupID": 1224, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 25950, 
    "typeName": "Large Egress Port Maximizer I", 
    "typeNameID": 103049, 
    "volume": 20.0
  }, 
  "25951": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3195, 
    "marketGroupID": 1254, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25951, 
    "typeName": "Large Egress Port Maximizer I Blueprint", 
    "typeNameID": 102384, 
    "volume": 0.01
  }, 
  "25952": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce a ship's CPU need for all power upgrade modules.", 
    "descriptionID": 92504, 
    "groupID": 781, 
    "iconID": 3195, 
    "marketGroupID": 1224, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 25952, 
    "typeName": "Large Powergrid Subroutine Maximizer I", 
    "typeNameID": 103103, 
    "volume": 20.0
  }, 
  "25953": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3195, 
    "marketGroupID": 1254, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25953, 
    "typeName": "Large Powergrid Subroutine Maximizer I Blueprint", 
    "typeNameID": 102398, 
    "volume": 0.01
  }, 
  "25954": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's capacitor capacity.\r\n", 
    "descriptionID": 92520, 
    "groupID": 781, 
    "iconID": 3195, 
    "marketGroupID": 1224, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 25954, 
    "typeName": "Large Semiconductor Memory Cell I", 
    "typeNameID": 103119, 
    "volume": 20.0
  }, 
  "25955": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3195, 
    "marketGroupID": 1254, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25955, 
    "typeName": "Large Semiconductor Memory Cell I Blueprint", 
    "typeNameID": 104530, 
    "volume": 0.01
  }, 
  "25956": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's powergrid capacity.", 
    "descriptionID": 92399, 
    "groupID": 781, 
    "iconID": 3195, 
    "marketGroupID": 1224, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 25956, 
    "typeName": "Large Ancillary Current Router I", 
    "typeNameID": 102998, 
    "volume": 20.0
  }, 
  "25957": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3195, 
    "marketGroupID": 1254, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25957, 
    "typeName": "Large Ancillary Current Router I Blueprint", 
    "typeNameID": 102356, 
    "volume": 0.01
  }, 
  "2596": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "It's not the latest fashion, or even the rugged survival gear colonists wear on developing worlds, but this basic, mass-produced clothing is better than nothing.", 
    "descriptionID": 94159, 
    "graphicID": 1176, 
    "groupID": 314, 
    "iconID": 1209, 
    "mass": 60000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2596, 
    "typeName": "Crates of Clothing", 
    "typeNameID": 105660, 
    "volume": 60.0
  }, 
  "25968": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to decrease the capacitor need of a ship's energy turrets at the expense of increased power grid need for them.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.", 
    "descriptionID": 92460, 
    "groupID": 775, 
    "iconID": 3203, 
    "marketGroupID": 1227, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 25968, 
    "typeName": "Large Energy Discharge Elutriation I", 
    "typeNameID": 103059, 
    "volume": 20
  }, 
  "25969": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3203, 
    "marketGroupID": 1257, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25969, 
    "typeName": "Large Energy Discharge Elutriation I Blueprint", 
    "typeNameID": 102480, 
    "volume": 0.01
  }, 
  "2597": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Despite the fact that these datachips really only contain logistical information, promotion notifications, and other mundane military records, they are nonetheless classified.", 
    "descriptionID": 94160, 
    "groupID": 314, 
    "iconID": 1192, 
    "mass": 40000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2597, 
    "typeName": "Crates of Command Reports", 
    "typeNameID": 105661, 
    "volume": 40.0
  }, 
  "25970": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.", 
    "descriptionID": 92454, 
    "groupID": 775, 
    "iconID": 3203, 
    "marketGroupID": 1227, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 25970, 
    "typeName": "Large Energy Ambit Extension I", 
    "typeNameID": 103053, 
    "volume": 20
  }, 
  "25971": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3203, 
    "marketGroupID": 1257, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 25971, 
    "typeName": "Large Energy Ambit Extension I Blueprint", 
    "typeNameID": 102439, 
    "volume": 0.01
  }, 
  "25972": {
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    "description": "This ship modification is designed to increase the damage output of a ship's energy turrets at the expense of increased power grid need for them.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.", 
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    "descriptionID": 94167, 
    "graphicID": 1171, 
    "groupID": 314, 
    "iconID": 1171, 
    "mass": 90000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2602, 
    "typeName": "Crates of Drill Parts", 
    "typeNameID": 105668, 
    "volume": 90.0
  }, 
  "26020": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92542, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1233, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26020, 
    "typeName": "Large Warhead Rigor Catalyst I", 
    "typeNameID": 103141, 
    "volume": 20
  }, 
  "26021": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "marketGroupID": 1263, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26021, 
    "typeName": "Large Warhead Rigor Catalyst I Blueprint", 
    "typeNameID": 102688, 
    "volume": 0.01
  }, 
  "26022": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92516, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1233, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26022, 
    "typeName": "Large Rocket Fuel Cache Partition I", 
    "typeNameID": 103115, 
    "volume": 20
  }, 
  "26023": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "marketGroupID": 1263, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26023, 
    "typeName": "Large Rocket Fuel Cache Partition I Blueprint", 
    "typeNameID": 102646, 
    "volume": 0.01
  }, 
  "26024": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This rig isn't supposed to be in game until a use for it is decided.\r\n\r\nOnce affixed to the controlling mechanisms of a ship's missile launchers, this durable and multiplexing part assumes direct control of the ship's launching operations. All commands are routed through it, re-calculated and optimized, with the result that both the launchers themselves and the missiles they fire are made all the more deadlier - but, naturally, at a cost. Decreases missile launcher TO BE DECIDED at the expense of increased CPU requirements for launchers.", 
    "descriptionID": 90510, 
    "groupID": 779, 
    "iconID": 3197, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 26024, 
    "typeName": "Missile Guidance System Rig I", 
    "typeNameID": 100205, 
    "volume": 5.0
  }, 
  "26025": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 26025, 
    "typeName": "Missile Guidance System Rig I Blueprint", 
    "typeNameID": 100206, 
    "volume": 0.01
  }, 
  "26026": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92421, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1233, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26026, 
    "typeName": "Large Bay Loading Accelerator I", 
    "typeNameID": 103020, 
    "volume": 20
  }, 
  "26027": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "marketGroupID": 1263, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26027, 
    "typeName": "Large Bay Loading Accelerator I Blueprint", 
    "typeNameID": 102620, 
    "volume": 0.01
  }, 
  "26028": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92540, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1233, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26028, 
    "typeName": "Large Warhead Flare Catalyst I", 
    "typeNameID": 103139, 
    "volume": 20
  }, 
  "26029": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "marketGroupID": 1263, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26029, 
    "typeName": "Large Warhead Flare Catalyst I Blueprint", 
    "typeNameID": 102674, 
    "volume": 0.01
  }, 
  "2603": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91862, 
    "groupID": 763, 
    "iconID": 1042, 
    "marketGroupID": 1196, 
    "mass": 100.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 2603, 
    "typeName": "Nanofiber Internal Structure I", 
    "typeNameID": 101798, 
    "volume": 5.0
  }, 
  "26030": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92538, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1233, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26030, 
    "typeName": "Large Warhead Calefaction Catalyst I", 
    "typeNameID": 103137, 
    "volume": 20
  }, 
  "26031": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "marketGroupID": 1263, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26031, 
    "typeName": "Large Warhead Calefaction Catalyst I Blueprint", 
    "typeNameID": 102660, 
    "volume": 0.01
  }, 
  "26036": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's projectile turret ammo capacity at the expense of increased power grid need for projectile weapons.", 
    "descriptionID": 90511, 
    "groupID": 777, 
    "iconID": 3201, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 26036, 
    "typeName": "Projectile Cache Distributor I", 
    "typeNameID": 100207, 
    "volume": 5.0
  }, 
  "26038": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.", 
    "descriptionID": 92506, 
    "groupID": 777, 
    "iconID": 3201, 
    "marketGroupID": 1239, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26038, 
    "typeName": "Large Projectile Ambit Extension I", 
    "typeNameID": 103105, 
    "volume": 20
  }, 
  "26039": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3201, 
    "marketGroupID": 1266, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26039, 
    "typeName": "Large Projectile Ambit Extension I Blueprint", 
    "typeNameID": 102702, 
    "volume": 0.01
  }, 
  "2604": {
    "basePrice": 16640.0, 
    "capacity": 0.0, 
    "groupID": 158, 
    "iconID": 1042, 
    "marketGroupID": 335, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2604, 
    "typeName": "Nanofiber Internal Structure I Blueprint", 
    "typeNameID": 76775, 
    "volume": 0.01
  }, 
  "26040": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.", 
    "descriptionID": 92512, 
    "groupID": 777, 
    "iconID": 3201, 
    "marketGroupID": 1239, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26040, 
    "typeName": "Large Projectile Locus Coordinator I", 
    "typeNameID": 103111, 
    "volume": 20
  }, 
  "26041": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3201, 
    "marketGroupID": 1266, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26041, 
    "typeName": "Large Projectile Locus Coordinator I Blueprint", 
    "typeNameID": 102744, 
    "volume": 0.01
  }, 
  "26042": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.", 
    "descriptionID": 92514, 
    "groupID": 777, 
    "iconID": 3201, 
    "marketGroupID": 1239, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26042, 
    "typeName": "Large Projectile Metastasis Adjuster I", 
    "typeNameID": 103113, 
    "volume": 20
  }, 
  "26043": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3201, 
    "marketGroupID": 1266, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26043, 
    "typeName": "Large Projectile Metastasis Adjuster I Blueprint", 
    "typeNameID": 102758, 
    "volume": 0.01
  }, 
  "26044": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "THIS MOD NOT RELEASED", 
    "descriptionID": 90512, 
    "groupID": 777, 
    "iconID": 3201, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 26044, 
    "typeName": "Projectile Consumption Elutriator I", 
    "typeNameID": 100208, 
    "volume": 5.0
  }, 
  "26046": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.", 
    "descriptionID": 92508, 
    "groupID": 777, 
    "iconID": 3201, 
    "marketGroupID": 1239, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26046, 
    "typeName": "Large Projectile Burst Aerator I", 
    "typeNameID": 103107, 
    "volume": 20
  }, 
  "26047": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3201, 
    "marketGroupID": 1266, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26047, 
    "typeName": "Large Projectile Burst Aerator I Blueprint", 
    "typeNameID": 102716, 
    "volume": 0.01
  }, 
  "26048": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.", 
    "descriptionID": 92510, 
    "groupID": 777, 
    "iconID": 3201, 
    "marketGroupID": 1239, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26048, 
    "typeName": "Large Projectile Collision Accelerator I", 
    "typeNameID": 103109, 
    "volume": 20
  }, 
  "26049": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3201, 
    "marketGroupID": 1266, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26049, 
    "typeName": "Large Projectile Collision Accelerator I Blueprint", 
    "typeNameID": 102730, 
    "volume": 0.01
  }, 
  "2605": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91863, 
    "groupID": 763, 
    "iconID": 1042, 
    "marketGroupID": 1196, 
    "mass": 100.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 50.0, 
    "techLevel": 2, 
    "typeID": 2605, 
    "typeName": "Nanofiber Internal Structure II", 
    "typeNameID": 101799, 
    "variationParentTypeID": 2603, 
    "volume": 5.0
  }, 
  "26056": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce the capacitor need of a ship's afterburner and microwarpdrive modules at the expense of armor amount.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.\r\n", 
    "descriptionID": 92448, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26056, 
    "typeName": "Large Dynamic Fuel Valve I", 
    "typeNameID": 103047, 
    "volume": 20
  }, 
  "26057": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "marketGroupID": 1242, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26057, 
    "typeName": "Large Dynamic Fuel Valve I Blueprint", 
    "typeNameID": 102090, 
    "volume": 0.01
  }, 
  "26058": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's agility at the expense of armor amount.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 92492, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26058, 
    "typeName": "Large Low Friction Nozzle Joints I", 
    "typeNameID": 103091, 
    "volume": 20
  }, 
  "26059": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "marketGroupID": 1242, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26059, 
    "typeName": "Large Low Friction Nozzle Joints I Blueprint", 
    "typeNameID": 102118, 
    "volume": 0.01
  }, 
  "2606": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 158, 
    "iconID": 1042, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 2606, 
    "typeName": "Nanofiber Internal Structure II Blueprint", 
    "typeNameID": 76776, 
    "volume": 0.01
  }, 
  "26060": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's max velocity at the expense of armor amount.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 92419, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26060, 
    "typeName": "Large Auxiliary Thrusters I", 
    "typeNameID": 103018, 
    "volume": 20
  }, 
  "26061": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "marketGroupID": 1242, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26061, 
    "typeName": "Large Auxiliary Thrusters I Blueprint", 
    "typeNameID": 102062, 
    "volume": 0.01
  }, 
  "26062": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the duration of a ship's afterburner or microwarpdrive modules at the expense of armor amount.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 92466, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26062, 
    "typeName": "Large Engine Thermal Shielding I", 
    "typeNameID": 103065, 
    "volume": 20
  }, 
  "26063": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "marketGroupID": 1242, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26063, 
    "typeName": "Large Engine Thermal Shielding I Blueprint", 
    "typeNameID": 102104, 
    "volume": 0.01
  }, 
  "26064": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the speed boost of a ship's afterburner and microwarpdrive modules at the expense of armor amount.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 90513, 
    "groupID": 782, 
    "iconID": 3196, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26064, 
    "typeName": "Propellant Injection Vent I", 
    "typeNameID": 100209, 
    "volume": 5
  }, 
  "26065": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 26065, 
    "typeName": "Propellant Injection Vent I Blueprint", 
    "typeNameID": 100210, 
    "volume": 0.01
  }, 
  "26066": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of increased signature radius.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 92544, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26066, 
    "typeName": "Large Warp Core Optimizer I", 
    "typeNameID": 103143, 
    "volume": 20
  }, 
  "26067": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "marketGroupID": 1242, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26067, 
    "typeName": "Large Warp Core Optimizer I Blueprint", 
    "typeNameID": 102160, 
    "volume": 0.01
  }, 
  "26068": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 92484, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 26068, 
    "typeName": "Large Hyperspatial Velocity Optimizer I", 
    "typeNameID": 103083, 
    "volume": 20.0
  }, 
  "26069": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "marketGroupID": 1242, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26069, 
    "typeName": "Large Hyperspatial Velocity Optimizer I Blueprint", 
    "typeNameID": 102125, 
    "volume": 0.01
  }, 
  "26070": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 92502, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26070, 
    "typeName": "Large Polycarbon Engine Housing I", 
    "typeNameID": 103101, 
    "volume": 20
  }, 
  "26071": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "marketGroupID": 1242, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26071, 
    "typeName": "Large Polycarbon Engine Housing I Blueprint", 
    "typeNameID": 102146, 
    "volume": 0.01
  }, 
  "26072": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's cargo capacity at the expense of armor amount.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 92425, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26072, 
    "typeName": "Large Cargohold Optimization I", 
    "typeNameID": 103024, 
    "volume": 20
  }, 
  "26073": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "marketGroupID": 1242, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26073, 
    "typeName": "Large Cargohold Optimization I Blueprint", 
    "typeNameID": 102076, 
    "volume": 0.01
  }, 
  "26076": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92403, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1236, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26076, 
    "typeName": "Large EM Shield Reinforcer I", 
    "typeNameID": 103002, 
    "volume": 20
  }, 
  "26077": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1269, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26077, 
    "typeName": "Large EM Shield Reinforcer I Blueprint", 
    "typeNameID": 102772, 
    "volume": 0.01
  }, 
  "26078": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92407, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1236, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26078, 
    "typeName": "Large Explosive Shield Reinforcer I", 
    "typeNameID": 103006, 
    "volume": 20
  }, 
  "26079": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1269, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26079, 
    "typeName": "Large Explosive Shield Reinforcer I Blueprint", 
    "typeNameID": 102786, 
    "volume": 0.01
  }, 
  "2608": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Fertilizer is particularly valued on agricultural worlds, where there is constant supply for all commodities that boost export value.", 
    "descriptionID": 94170, 
    "groupID": 314, 
    "iconID": 1188, 
    "mass": 80000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2608, 
    "typeName": "Crates of Fertilizer", 
    "typeNameID": 105671, 
    "volume": 80.0
  }, 
  "26080": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92411, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1236, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26080, 
    "typeName": "Large Kinetic Shield Reinforcer I", 
    "typeNameID": 103010, 
    "volume": 20
  }, 
  "26081": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1269, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26081, 
    "typeName": "Large Kinetic Shield Reinforcer I Blueprint", 
    "typeNameID": 102800, 
    "volume": 0.01
  }, 
  "26082": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the thermal resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92413, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1236, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26082, 
    "typeName": "Large Thermal Shield Reinforcer I", 
    "typeNameID": 103012, 
    "volume": 20
  }, 
  "26083": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1269, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26083, 
    "typeName": "Large Thermal Shield Reinforcer I Blueprint", 
    "typeNameID": 102814, 
    "volume": 0.01
  }, 
  "26084": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to improve shield recharge rate at the expense of increased signature radius.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92432, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1236, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26084, 
    "typeName": "Large Core Defense Field Purger I", 
    "typeNameID": 103031, 
    "volume": 20
  }, 
  "26085": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1269, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26085, 
    "typeName": "Large Core Defense Field Purger I Blueprint", 
    "typeNameID": 102866, 
    "volume": 0.01
  }, 
  "26086": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce the duration of shield booster cycles at the expense of increased signature radius.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92434, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1236, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26086, 
    "typeName": "Large Core Defense Operational Solidifier I", 
    "typeNameID": 103033, 
    "volume": 20
  }, 
  "26087": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1269, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26087, 
    "typeName": "Large Core Defense Operational Solidifier I Blueprint", 
    "typeNameID": 102880, 
    "volume": 0.01
  }, 
  "26088": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase shield capacity at the expense of increased signature radius.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92430, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1236, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26088, 
    "typeName": "Large Core Defense Field Extender I", 
    "typeNameID": 103029, 
    "volume": 20
  }, 
  "26089": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1269, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26089, 
    "typeName": "Large Core Defense Field Extender I Blueprint", 
    "typeNameID": 102852, 
    "volume": 0.01
  }, 
  "26090": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce the power need of all shield upgrade modules at the expense of increased signature radius.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92428, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1236, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26090, 
    "typeName": "Large Core Defense Charge Economizer I", 
    "typeNameID": 103027, 
    "volume": 20
  }, 
  "26091": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1269, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26091, 
    "typeName": "Large Core Defense Charge Economizer I Blueprint", 
    "typeNameID": 102838, 
    "volume": 0.01
  }, 
  "26096": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce a ship's targeting delay after de-cloaking at the expense of shields.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92532, 
    "groupID": 786, 
    "iconID": 3198, 
    "marketGroupID": 1221, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26096, 
    "typeName": "Large Targeting Systems Stabilizer I", 
    "typeNameID": 103131, 
    "volume": 20
  }, 
  "26097": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "marketGroupID": 1251, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26097, 
    "typeName": "Large Targeting Systems Stabilizer I Blueprint", 
    "typeNameID": 102328, 
    "volume": 0.01
  }, 
  "261": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased damage.\r\n\r\n37.5% reduced optimal range.\r\n15% reduced capacitor need.", 
    "descriptionID": 79887, 
    "graphicID": 1139, 
    "groupID": 86, 
    "iconID": 1139, 
    "marketGroupID": 105, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 261, 
    "typeName": "Gamma L", 
    "typeNameID": 67785, 
    "volume": 1.0
  }, 
  "2610": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Frozen food is in high demand in many regions, especially on stations orbiting a non-habitable planet and a long way from an agricultural world.", 
    "descriptionID": 94171, 
    "groupID": 314, 
    "iconID": 30, 
    "mass": 40000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2610, 
    "typeName": "Crates of Frozen Food", 
    "typeNameID": 105672, 
    "volume": 40.0
  }, 
  "26100": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's targeting speed at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92530, 
    "groupID": 1234, 
    "iconID": 3198, 
    "marketGroupID": 1792, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26100, 
    "typeName": "Large Targeting System Subcontroller I", 
    "typeNameID": 103129, 
    "volume": 20
  }, 
  "26101": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "marketGroupID": 1807, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26101, 
    "typeName": "Large Targeting System Subcontroller I Blueprint", 
    "typeNameID": 102314, 
    "volume": 0.01
  }, 
  "26102": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's targeting range at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92488, 
    "groupID": 1234, 
    "iconID": 3198, 
    "marketGroupID": 1792, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26102, 
    "typeName": "Large Ionic Field Projector I", 
    "typeNameID": 103087, 
    "volume": 20
  }, 
  "26103": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "marketGroupID": 1807, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26103, 
    "typeName": "Large Ionic Field Projector I Blueprint", 
    "typeNameID": 102258, 
    "volume": 0.01
  }, 
  "26104": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the scan speed of modules which require the <a href=showinfo:3426>CPU Management</a> skill (cargo scanner, ship scanner and survey scanner), at the expense of shields.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92526, 
    "groupID": 1233, 
    "iconID": 3198, 
    "marketGroupID": 1788, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26104, 
    "typeName": "Large Signal Focusing Kit I", 
    "typeNameID": 103125, 
    "volume": 20
  }, 
  "26105": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "marketGroupID": 1803, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26105, 
    "typeName": "Large Signal Focusing Kit I Blueprint", 
    "typeNameID": 102300, 
    "volume": 0.01
  }, 
  "26106": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the strength of a ship's ECM jammers at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92498, 
    "groupID": 786, 
    "iconID": 3198, 
    "marketGroupID": 1221, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26106, 
    "typeName": "Large Particle Dispersion Augmentor I", 
    "typeNameID": 103097, 
    "volume": 20
  }, 
  "26107": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "marketGroupID": 1251, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26107, 
    "typeName": "Large Particle Dispersion Augmentor I Blueprint", 
    "typeNameID": 102272, 
    "volume": 0.01
  }, 
  "26108": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the optimal range of a ship's ECM, remote sensor dampeners, weapon disruptors and target painters at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92500, 
    "groupID": 786, 
    "iconID": 3198, 
    "marketGroupID": 1221, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26108, 
    "typeName": "Large Particle Dispersion Projector I", 
    "typeNameID": 103099, 
    "volume": 20
  }, 
  "26109": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "marketGroupID": 1251, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26109, 
    "typeName": "Large Particle Dispersion Projector I Blueprint", 
    "typeNameID": 102286, 
    "volume": 0.01
  }, 
  "26110": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the effectiveness of fitted remote sensor dampeners at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92486, 
    "groupID": 786, 
    "iconID": 3198, 
    "marketGroupID": 1221, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26110, 
    "typeName": "Large Inverted Signal Field Projector I", 
    "typeNameID": 103085, 
    "volume": 20
  }, 
  "26111": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "marketGroupID": 1251, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26111, 
    "typeName": "Large Inverted Signal Field Projector I Blueprint", 
    "typeNameID": 102244, 
    "volume": 0.01
  }, 
  "26112": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the effectiveness of fitted weapon disruptors at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92534, 
    "groupID": 786, 
    "iconID": 3198, 
    "marketGroupID": 1221, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 26112, 
    "typeName": "Large Tracking Diagnostic Subroutines I", 
    "typeNameID": 103133, 
    "volume": 20
  }, 
  "26113": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "marketGroupID": 1251, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26113, 
    "typeName": "Large Tracking Diagnostic Subroutines I Blueprint", 
    "typeNameID": 102342, 
    "volume": 0.01
  }, 
  "26115": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This informant is rumoured to know the whereabouts of the evil Thukker lord, Martokar Alash.", 
    "descriptionID": 90514, 
    "groupID": 283, 
    "iconID": 2536, 
    "mass": 80.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26115, 
    "typeName": "Informant", 
    "typeNameID": 100211, 
    "volume": 2.0
  }, 
  "26117": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This person is rumoured to know the whereabouts of the evil Thukker lord, Martokar Alash.", 
    "descriptionID": 86155, 
    "graphicID": 337, 
    "groupID": 820, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 31, 
    "typeID": 26117, 
    "typeName": "Thukker Informant", 
    "typeNameID": 75323, 
    "volume": 109000.0, 
    "wreckTypeID": 26919
  }, 
  "26118": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The legendary Thukker lord, Martokar Alash.", 
    "descriptionID": 86156, 
    "graphicID": 335, 
    "groupID": 821, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "soundID": 31, 
    "typeID": 26118, 
    "typeName": "Martokar Alash", 
    "typeNameID": 75324, 
    "volume": 19000000.0, 
    "wreckTypeID": 26920
  }, 
  "26119": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Revelling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others.", 
    "descriptionID": 86366, 
    "graphicID": 2295, 
    "groupID": 821, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20902, 
    "typeID": 26119, 
    "typeName": "Abufyr Joek", 
    "typeNameID": 75535, 
    "volume": 100100.0, 
    "wreckTypeID": 26920
  }, 
  "2612": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This massive asteroid's surface is covered in gaping holes, giving way to an internal chamber. The work of miners or the winds of space and time.", 
    "descriptionID": 83530, 
    "graphicID": 1146, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 4805.0, 
    "typeID": 2612, 
    "typeName": "Hollow Asteroid", 
    "typeNameID": 72573, 
    "volume": 0.0
  }, 
  "26120": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is the head of Abufyr Joek, a feared Sansha lord.", 
    "descriptionID": 90515, 
    "groupID": 526, 
    "iconID": 2553, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26120, 
    "typeName": "Abufyr Joek's Head", 
    "typeNameID": 100212, 
    "volume": 0.1
  }, 
  "26121": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This gigantic military installation is the pride of the Imperial Navy.  Thousands, sometimes hundreds of thousands, of slaves pour their blood, sweat and tears into erecting one of these mega-structures.  Only a fool would attempt to assault such a massive base without a fleet behind him.\r\n\r\nDocking has been prohibited into this station without proper authorization.", 
    "descriptionID": 84406, 
    "graphicID": 1069, 
    "groupID": 319, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 14592.0, 
    "soundID": 26, 
    "typeID": 26121, 
    "typeName": "Amarr Battlestation 3", 
    "typeNameID": 73489, 
    "volume": 0.0
  }, 
  "26122": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This informative brochure contains helpful diagrams and elaborate tutorials on how to effectively function as a successful brigand. Key chapters include:<br>\r\n<br>\r\nPriority Pillaging – Triage style tactics for post-combat logistics<br>\r\nPursuing Passersby – Why anonymity is more useful than infamy<br>\r\nPunishing Pirates – What to do with a drunken crewman early in the morning<br>\r\n<br>\r\nThis handy guide could turn even the noblest capsuleer into a ruthless raider in just a few short years of night courses.\r\n", 
    "descriptionID": 93045, 
    "groupID": 526, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26122, 
    "typeName": "Pillaging 101", 
    "typeNameID": 103838, 
    "volume": 0.1
  }, 
  "26123": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An inspirational story if there ever was one. Fills every pirate wannabe with pride.", 
    "descriptionID": 90516, 
    "groupID": 526, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26123, 
    "typeName": "The Little Pirate That Could", 
    "typeNameID": 100213, 
    "volume": 0.1
  }, 
  "26124": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "You can only wonder about the dedication in filtering the successful techniques from the unsuccessful ones.", 
    "descriptionID": 90517, 
    "groupID": 526, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26124, 
    "typeName": "17 Successful Torture Techniques", 
    "typeNameID": 100214, 
    "volume": 0.1
  }, 
  "26125": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A curious device used by pirates to test their own product. Seems heavily used.", 
    "descriptionID": 90518, 
    "groupID": 526, 
    "iconID": 1196, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26125, 
    "typeName": "Test Bong", 
    "typeNameID": 100215, 
    "volume": 1.0
  }, 
  "26126": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Oddly smelling powder presumably used by pirates in some of their more exotic formulas.", 
    "descriptionID": 90519, 
    "groupID": 526, 
    "iconID": 1182, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26126, 
    "typeName": "Flower Power Powder", 
    "typeNameID": 100216, 
    "volume": 1.0
  }, 
  "26127": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Finely grained dust manufactured by the Angel Cartel for use in hallucination drugs.", 
    "descriptionID": 90520, 
    "groupID": 526, 
    "iconID": 1182, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26127, 
    "typeName": "Angel Cartel Dust", 
    "typeNameID": 100217, 
    "volume": 1.0
  }, 
  "26128": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A dogtag carried by members of the Sansha's navy. Members carrying the rank of infiltrator are often tasked with intercepting and deciphering enemy communications.", 
    "descriptionID": 90521, 
    "groupID": 370, 
    "iconID": 2332, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26128, 
    "typeName": "Sansha Infiltrator Tag", 
    "typeNameID": 100218, 
    "volume": 0.1
  }, 
  "26129": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "From what little information you can garner the pirates seemed severely afraid of encountering cold turkeys and were researching ways to counter them. Why frozen poultry would frighten space pirates so is anybody's guess.", 
    "descriptionID": 90522, 
    "groupID": 526, 
    "iconID": 1200, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26129, 
    "typeName": "Cold Turkey", 
    "typeNameID": 100219, 
    "volume": 0.1
  }, 
  "2613": {
    "basePrice": 101160.0, 
    "capacity": 0.0, 
    "description": "An advanced missile with a volatile payload of magnetized plasma, the Mjolnir light missile is specifically engineered to take down shield systems.\r\n\r\nA modified version of the Mjolnir light missile. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.", 
    "descriptionID": 93410, 
    "graphicID": 20062, 
    "groupID": 653, 
    "iconID": 192, 
    "marketGroupID": 927, 
    "mass": 700.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "radius": 300.0, 
    "techLevel": 2, 
    "typeID": 2613, 
    "typeName": "Mjolnir Fury Light Missile", 
    "typeNameID": 104865, 
    "variationParentTypeID": 212, 
    "volume": 0.015
  }, 
  "26130": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Revelling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Sansha Infiltrators are often tasked with intercepting and deciphering enemy communications.", 
    "descriptionID": 86157, 
    "graphicID": 1236, 
    "groupID": 820, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 26130, 
    "typeName": "Sansha Infiltrator", 
    "typeNameID": 75325, 
    "volume": 100100.0, 
    "wreckTypeID": 26919
  }, 
  "26131": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Apparently the pirates were researching a pack to store drugs in. It's supposed to have 11 racks, one for strong boosters, three for improved boosters and seven for standard boosters. What a curious idea.  ", 
    "descriptionID": 90523, 
    "groupID": 526, 
    "iconID": 2039, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26131, 
    "typeName": "Booster Pack", 
    "typeNameID": 100220, 
    "volume": 0.1
  }, 
  "26132": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Purple haze is apparently a nirvana-like state that all pirates dream of entering, yet one that can kill the uninitiated. From the pieces of research notes you have here it seems the pirates sought to prolong this euphoric state while minimizing the risks of entering it. ", 
    "descriptionID": 90524, 
    "groupID": 526, 
    "iconID": 1199, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26132, 
    "typeName": "Purple Haze", 
    "typeNameID": 100221, 
    "volume": 0.1
  }, 
  "26135": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "A locked storage bin containing various items used by the local pirates in their drug manufacturing. A bit of hacking might unlock it.", 
    "descriptionID": 82068, 
    "graphicID": 1176, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26135, 
    "typeName": "Production Cache", 
    "typeNameID": 70898, 
    "volume": 27500.0
  }, 
  "26136": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The training cube is used by the local pirates to learn how to become good pirates. It is password protected, but probably not all that well.", 
    "descriptionID": 82069, 
    "graphicID": 1683, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 60.0, 
    "typeID": 26136, 
    "typeName": "Training Cube", 
    "typeNameID": 70899, 
    "volume": 27500.0
  }, 
  "26137": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The local pirates are actively trying to enhance the potency of their products, as well as improving other aspects of drug manufacturing. With the right equipment it might be possible to hack into the lab's mainframe and get something of interest.", 
    "descriptionID": 83557, 
    "graphicID": 2515, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 379.0, 
    "typeID": 26137, 
    "typeName": "Research Lab", 
    "typeNameID": 72603, 
    "volume": 27500.0
  }, 
  "26138": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Security key that grants entry into the Research Tower room.", 
    "descriptionID": 90525, 
    "groupID": 474, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26138, 
    "typeName": "Research Tower Key", 
    "typeNameID": 100222, 
    "volume": 0.1
  }, 
  "26139": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The top security officer of this outpost, while being a superb fighter, is more a liability than help in the security department. He should be guarding the entrance to the research tower room, but instead lingers here, lured by the promised pleasures of the brothels.", 
    "descriptionID": 84190, 
    "graphicID": 2158, 
    "groupID": 534, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 350.0, 
    "typeID": 26139, 
    "typeName": "Guristas Sloth", 
    "typeNameID": 73258, 
    "volume": 22000000.0, 
    "wreckTypeID": 26559
  }, 
  "2614": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 166, 
    "iconID": 192, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 2614, 
    "typeName": "Mjolnir Fury Light Missile Blueprint", 
    "typeNameID": 68201, 
    "volume": 0.01
  }, 
  "26140": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A rogue harvester.", 
    "descriptionID": 90526, 
    "groupID": 283, 
    "iconID": 2536, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26140, 
    "typeName": "Rogue Harvester", 
    "typeNameID": 100223, 
    "volume": 5.0
  }, 
  "26142": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "A  rogue harvesting vessel.", 
    "descriptionID": 86158, 
    "graphicID": 345, 
    "groupID": 819, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "soundID": 31, 
    "typeID": 26142, 
    "typeName": "Rogue Harvesting Vessel", 
    "typeNameID": 75326, 
    "volume": 16450.0, 
    "wreckTypeID": 26918
  }, 
  "26145": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "A locked storage bin containing various items used by the local pirates in their drug distribution. A bit of hacking might unlock it.", 
    "descriptionID": 82070, 
    "graphicID": 1176, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26145, 
    "typeName": "Shipping Crate", 
    "typeNameID": 70900, 
    "volume": 27500.0
  }, 
  "26146": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The com relay is used in environments with high interference. It is used by the local pirates to chat about the booster industry. It is password protected, but probably not all that well.", 
    "descriptionID": 83140, 
    "graphicID": 1683, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 60.0, 
    "typeID": 26146, 
    "typeName": "Com Relay", 
    "typeNameID": 72113, 
    "volume": 27500.0
  }, 
  "26148": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The local pirates are actively trying to enhance the potency of their products, as well as improving other aspects of drug manufacturing. This case contains their latest discoveries and avenues of research. It has an advanced password protection, but very skillful hackers should be able to break through.", 
    "descriptionID": 82071, 
    "graphicID": 1176, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26148, 
    "typeName": "Product Sample Case", 
    "typeNameID": 70901, 
    "volume": 27500.0
  }, 
  "26149": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "A locked storage bin containing various items used by the local pirates in their drug manufacturing. A bit of hacking might unlock it.", 
    "descriptionID": 82072, 
    "graphicID": 1176, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26149, 
    "typeName": "Test Crate", 
    "typeNameID": 70902, 
    "volume": 27500.0
  }, 
  "2615": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Production waste can mean garbage to some but valuable resource material to others.", 
    "descriptionID": 94173, 
    "groupID": 314, 
    "iconID": 1179, 
    "mass": 90000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2615, 
    "typeName": "Crates of Garbage", 
    "typeNameID": 105674, 
    "volume": 90.0
  }, 
  "26150": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "Leftovers from some unfortunate pirate overconfidant in his abilities. A bit of hacking might unlock it.", 
    "descriptionID": 82073, 
    "graphicID": 1176, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26150, 
    "typeName": "Victim's Stash", 
    "typeNameID": 70903, 
    "volume": 27500.0
  }, 
  "26151": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "A locked storage bin containing various items used by the local pirates in their drug manufacturing. A bit of hacking might unlock it.", 
    "descriptionID": 82074, 
    "graphicID": 1176, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26151, 
    "typeName": "Component Bin", 
    "typeNameID": 70904, 
    "volume": 27500.0
  }, 
  "26152": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "A locked storage bin containing various items used by the local pirates in their drug manufacturing. A bit of hacking might unlock it.", 
    "descriptionID": 82075, 
    "graphicID": 1176, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26152, 
    "typeName": "Outbound Freight", 
    "typeNameID": 70905, 
    "volume": 27500.0
  }, 
  "26153": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "A locked storage bin containing various items used by the local pirates in their drug manufacturing. A bit of hacking might unlock it.", 
    "descriptionID": 82076, 
    "graphicID": 1176, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26153, 
    "typeName": "Demo Kit", 
    "typeNameID": 70906, 
    "volume": 27500.0
  }, 
  "26154": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "A locked storage bin containing various items used by the local pirates in their drug manufacturing. A bit of hacking might unlock it.", 
    "descriptionID": 82077, 
    "graphicID": 1176, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26154, 
    "typeName": "Gadget Casket", 
    "typeNameID": 70907, 
    "volume": 27500.0
  }, 
  "26155": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The info matrix is used by the local pirates to learn how to become good pirates. It is password protected, but probably not all that well.", 
    "descriptionID": 82078, 
    "graphicID": 1683, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 60.0, 
    "typeID": 26155, 
    "typeName": "Info Matrix", 
    "typeNameID": 70908, 
    "volume": 27500.0
  }, 
  "2616": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This specially blended fluid is ideal for transferring thermal energy away from sensitive machinery or computer components, rerouting it to heat sinks so it can be eliminated from the system.", 
    "descriptionID": 94229, 
    "groupID": 314, 
    "iconID": 1360, 
    "mass": 800000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2616, 
    "typeName": "Large Crates of Coolant", 
    "typeNameID": 105730, 
    "volume": 800.0
  }, 
  "26161": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The local pirates are actively trying to enhance the potency of their products, as well as improving other aspects of drug manufacturing. With the right equipment it might be possible to hack into the tank's mainframe and get something of interest.", 
    "descriptionID": 83558, 
    "graphicID": 2515, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 379.0, 
    "typeID": 26161, 
    "typeName": "Think Tank", 
    "typeNameID": 72604, 
    "volume": 27500.0
  }, 
  "26162": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "Guests of honor are allowed to dip into whatever treasures and secrets the hosts have in their possession. It is password protected to keep not-so-VIP guests out, but a bit of hacking should suffice to get to the goods inside.", 
    "descriptionID": 82079, 
    "graphicID": 1685, 
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    "techLevel": 2, 
    "typeID": 26297, 
    "typeName": "Large Nanobot Accelerator II Blueprint", 
    "typeNameID": 102030, 
    "volume": 0.01
  }, 
  "26298": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 92902, 
    "groupID": 773, 
    "iconID": 3194, 
    "marketGroupID": 1208, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26298, 
    "typeName": "Large Remote Repair Augmentor II", 
    "typeNameID": 103694, 
    "variationParentTypeID": 25900, 
    "volume": 20
  }, 
  "26299": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3194, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26299, 
    "typeName": "Large Remote Repair Augmentor II Blueprint", 
    "typeNameID": 102040, 
    "volume": 0.01
  }, 
  "263": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Provides a quick injection of power into your capacitor. Good for tight situations!", 
    "descriptionID": 87148, 
    "groupID": 87, 
    "iconID": 1033, 
    "isDynamicType": false, 
    "marketGroupID": 139, 
    "mass": 2.5, 
    "metaGroupID": 1, 
    "portionSize": 10, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 263, 
    "typeName": "Cap Booster 25", 
    "typeNameID": 76499, 
    "volume": 1.0
  }, 
  "2630": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 166, 
    "iconID": 189, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 2630, 
    "typeName": "Scourge Fury Heavy Missile Blueprint", 
    "typeNameID": 68203, 
    "volume": 0.01
  }, 
  "26300": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's chance of salvage retrieval at the expense of max velocity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 92519, 
    "groupID": 1232, 
    "iconID": 3194, 
    "marketGroupID": 1784, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26300, 
    "typeName": "Large Salvage Tackle II", 
    "typeNameID": 103118, 
    "variationParentTypeID": 25902, 
    "volume": 20
  }, 
  "26301": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3194, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26301, 
    "typeName": "Large Salvage Tackle II Blueprint", 
    "typeNameID": 102054, 
    "volume": 0.01
  }, 
  "26302": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 92537, 
    "groupID": 773, 
    "iconID": 3194, 
    "marketGroupID": 1208, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26302, 
    "typeName": "Large Trimark Armor Pump II", 
    "typeNameID": 103136, 
    "variationParentTypeID": 25894, 
    "volume": 20
  }, 
  "26303": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3194, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26303, 
    "typeName": "Large Trimark Armor Pump II Blueprint", 
    "typeNameID": 102020, 
    "volume": 0.01
  }, 
  "26304": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's cargo capacity at the expense of armor amount.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 92426, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26304, 
    "typeName": "Large Cargohold Optimization II", 
    "typeNameID": 103025, 
    "variationParentTypeID": 26072, 
    "volume": 20
  }, 
  "26305": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26305, 
    "typeName": "Large Cargohold Optimization II Blueprint", 
    "typeNameID": 102083, 
    "volume": 0.01
  }, 
  "26306": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce the capacitor need of a ship's afterburner and microwarpdrive modules at the expense of armor amount.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 92449, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26306, 
    "typeName": "Large Dynamic Fuel Valve II", 
    "typeNameID": 103048, 
    "variationParentTypeID": 26056, 
    "volume": 20
  }, 
  "26307": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26307, 
    "typeName": "Large Dynamic Fuel Valve II Blueprint", 
    "typeNameID": 102097, 
    "volume": 0.01
  }, 
  "26308": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the duration of a ship's afterburner or microwarpdrive modules at the expense of armor amount.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 92467, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26308, 
    "typeName": "Large Engine Thermal Shielding II", 
    "typeNameID": 103066, 
    "variationParentTypeID": 26062, 
    "volume": 20
  }, 
  "26309": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26309, 
    "typeName": "Large Engine Thermal Shielding II Blueprint", 
    "typeNameID": 102111, 
    "volume": 0.01
  }, 
  "2631": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Organophosphates, similar to nerve gases, have long been used as insecticides, and as bugs evolve, so too must the methods for dealing with them. This particular insecticide is perhaps the most lethal known to humankind, and can kill nearly anything exposed to it. ", 
    "descriptionID": 94185, 
    "groupID": 314, 
    "iconID": 1187, 
    "mass": 60000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2631, 
    "typeName": "Crates of OP Insecticide", 
    "typeNameID": 105686, 
    "volume": 60.0
  }, 
  "26310": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's agility at the expense of armor amount.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 92493, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26310, 
    "typeName": "Large Low Friction Nozzle Joints II", 
    "typeNameID": 103092, 
    "variationParentTypeID": 26058, 
    "volume": 20
  }, 
  "26311": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26311, 
    "typeName": "Large Low Friction Nozzle Joints II Blueprint", 
    "typeNameID": 102139, 
    "volume": 0.01
  }, 
  "26312": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 92503, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26312, 
    "typeName": "Large Polycarbon Engine Housing II", 
    "typeNameID": 103102, 
    "variationParentTypeID": 26070, 
    "volume": 20
  }, 
  "26313": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26313, 
    "typeName": "Large Polycarbon Engine Housing II Blueprint", 
    "typeNameID": 102153, 
    "volume": 0.01
  }, 
  "26314": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the speed boost of a ship's afterburner and microwarpdrive modules at the expense of armor amount.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 90545, 
    "groupID": 782, 
    "iconID": 3196, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26314, 
    "typeName": "Propellant Injection Vent II", 
    "typeNameID": 100242, 
    "variationParentTypeID": 26064, 
    "volume": 5
  }, 
  "26315": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 26315, 
    "typeName": "Propellant Injection Vent II Blueprint", 
    "typeNameID": 100243, 
    "volume": 0.01
  }, 
  "26318": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's max velocity at the expense of armor amount.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 92420, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26318, 
    "typeName": "Large Auxiliary Thrusters II", 
    "typeNameID": 103019, 
    "variationParentTypeID": 26060, 
    "volume": 20
  }, 
  "26319": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26319, 
    "typeName": "Large Auxiliary Thrusters II Blueprint", 
    "typeNameID": 102069, 
    "volume": 0.01
  }, 
  "2632": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Oxygen is a commodity in constant demand. While most stations have their own supply units, smaller depots and space crafts rely on imports.", 
    "descriptionID": 94186, 
    "groupID": 314, 
    "iconID": 1183, 
    "mass": 70000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2632, 
    "typeName": "Crates of Oxygen", 
    "typeNameID": 105687, 
    "volume": 70.0
  }, 
  "26320": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of increased signature radius.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 92545, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26320, 
    "typeName": "Large Warp Core Optimizer II", 
    "typeNameID": 103144, 
    "variationParentTypeID": 26066, 
    "volume": 20
  }, 
  "26321": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26321, 
    "typeName": "Large Warp Core Optimizer II Blueprint", 
    "typeNameID": 102167, 
    "volume": 0.01
  }, 
  "26322": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.", 
    "descriptionID": 92485, 
    "groupID": 782, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 26322, 
    "typeName": "Large Hyperspatial Velocity Optimizer II", 
    "typeNameID": 103084, 
    "variationParentTypeID": 26068, 
    "volume": 20.0
  }, 
  "26323": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26323, 
    "typeName": "Large Hyperspatial Velocity Optimizer II Blueprint", 
    "typeNameID": 102132, 
    "volume": 0.01
  }, 
  "26324": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92437, 
    "groupID": 778, 
    "iconID": 3200, 
    "marketGroupID": 1215, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26324, 
    "typeName": "Large Drone Control Range Augmentor II", 
    "typeNameID": 103036, 
    "variationParentTypeID": 25908, 
    "volume": 20
  }, 
  "26325": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26325, 
    "typeName": "Large Drone Control Range Augmentor II Blueprint", 
    "typeNameID": 102919, 
    "volume": 0.01
  }, 
  "26326": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's drone shield, armor and structure hit points at the expense of the ship's CPU capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92439, 
    "groupID": 778, 
    "iconID": 3200, 
    "marketGroupID": 1215, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26326, 
    "typeName": "Large Drone Durability Enhancer II", 
    "typeNameID": 103038, 
    "variationParentTypeID": 25916, 
    "volume": 20
  }, 
  "26327": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26327, 
    "typeName": "Large Drone Durability Enhancer II Blueprint", 
    "typeNameID": 102929, 
    "volume": 0.01
  }, 
  "26328": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's mining drone yield at the expense of the ship's CPU capacity.\r\n\r\nIncreases the mining yield per cycle of ore mining drones, and speeds up the cycle time of ice harvesting drones.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92441, 
    "groupID": 778, 
    "iconID": 3200, 
    "marketGroupID": 1215, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26328, 
    "typeName": "Large Drone Mining Augmentor II", 
    "typeNameID": 103040, 
    "variationParentTypeID": 25918, 
    "volume": 20
  }, 
  "26329": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26329, 
    "typeName": "Large Drone Mining Augmentor II Blueprint", 
    "typeNameID": 102939, 
    "volume": 0.01
  }, 
  "2633": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Tracked, wheeled and hover vehicles used within planetary atmosphere for personal and business use.", 
    "descriptionID": 94187, 
    "groupID": 314, 
    "iconID": 1367, 
    "mass": 40000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2633, 
    "typeName": "Crates of Planetary Vehicles", 
    "typeNameID": 105688, 
    "volume": 40.0
  }, 
  "26330": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's drone repair amount at the expense of the ship's CPU capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92443, 
    "groupID": 778, 
    "iconID": 3200, 
    "marketGroupID": 1215, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26330, 
    "typeName": "Large Drone Repair Augmentor II", 
    "typeNameID": 103042, 
    "variationParentTypeID": 25910, 
    "volume": 20
  }, 
  "26331": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26331, 
    "typeName": "Large Drone Repair Augmentor II Blueprint", 
    "typeNameID": 102949, 
    "volume": 0.01
  }, 
  "26332": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's drone optimal range at the expense of the ship's CPU capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92445, 
    "groupID": 778, 
    "iconID": 3200, 
    "marketGroupID": 1215, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26332, 
    "typeName": "Large Drone Scope Chip II", 
    "typeNameID": 103044, 
    "variationParentTypeID": 25912, 
    "volume": 20
  }, 
  "26333": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26333, 
    "typeName": "Large Drone Scope Chip II Blueprint", 
    "typeNameID": 102969, 
    "volume": 0.01
  }, 
  "26334": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's drone max velocity at the expense of the ship's CPU capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92447, 
    "groupID": 778, 
    "iconID": 3200, 
    "marketGroupID": 1215, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26334, 
    "typeName": "Large Drone Speed Augmentor II", 
    "typeNameID": 103046, 
    "variationParentTypeID": 25914, 
    "volume": 20
  }, 
  "26335": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26335, 
    "typeName": "Large Drone Speed Augmentor II Blueprint", 
    "typeNameID": 102959, 
    "volume": 0.01
  }, 
  "26336": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92769, 
    "groupID": 778, 
    "iconID": 3200, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26336, 
    "typeName": "Large EW Drone Range Augmentor II", 
    "typeNameID": 103555, 
    "volume": 20
  }, 
  "26337": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 26337, 
    "typeName": "Large EW Drone Range Augmentor II Blueprint", 
    "typeNameID": 103556, 
    "volume": 0.01
  }, 
  "26338": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's sentry drone damage at the expense of the ship's CPU capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92523, 
    "groupID": 778, 
    "iconID": 3200, 
    "marketGroupID": 1215, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26338, 
    "typeName": "Large Sentry Damage Augmentor II", 
    "typeNameID": 103122, 
    "variationParentTypeID": 25920, 
    "volume": 20
  }, 
  "26339": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26339, 
    "typeName": "Large Sentry Damage Augmentor II Blueprint", 
    "typeNameID": 102980, 
    "volume": 0.01
  }, 
  "26340": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's stasis web drones' factor of velocity decrease at the expense of the ship's CPU capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 92529, 
    "groupID": 778, 
    "iconID": 3200, 
    "marketGroupID": 1215, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26340, 
    "typeName": "Large Stasis Drone Augmentor II", 
    "typeNameID": 103128, 
    "variationParentTypeID": 25924, 
    "volume": 20
  }, 
  "26341": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3200, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26341, 
    "typeName": "Large Stasis Drone Augmentor II Blueprint", 
    "typeNameID": 102990, 
    "volume": 0.01
  }, 
  "26342": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the efficiency of a ship's relic modules.", 
    "descriptionID": 92453, 
    "groupID": 1233, 
    "iconID": 3199, 
    "marketGroupID": 1788, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 26342, 
    "typeName": "Large Emission Scope Sharpener II", 
    "typeNameID": 103052, 
    "variationParentTypeID": 25930, 
    "volume": 20.0
  }, 
  "26343": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3199, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26343, 
    "typeName": "Large Emission Scope Sharpener II Blueprint", 
    "typeNameID": 102181, 
    "volume": 0.01
  }, 
  "26344": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce a ship's capacitor need for ECM and ECM Burst modules.\r\n", 
    "descriptionID": 92525, 
    "groupID": 786, 
    "iconID": 3199, 
    "marketGroupID": 1221, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 26344, 
    "typeName": "Large Signal Disruption Amplifier II", 
    "typeNameID": 103124, 
    "variationParentTypeID": 25928, 
    "volume": 20.0
  }, 
  "26345": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3199, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26345, 
    "typeName": "Large Signal Disruption Amplifier II Blueprint", 
    "typeNameID": 102237, 
    "volume": 0.01
  }, 
  "26346": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the efficiency of a ship's data modules.", 
    "descriptionID": 92495, 
    "groupID": 1233, 
    "iconID": 3199, 
    "marketGroupID": 1788, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 26346, 
    "typeName": "Large Memetic Algorithm Bank II", 
    "typeNameID": 103094, 
    "variationParentTypeID": 25932, 
    "volume": 20.0
  }, 
  "26347": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3199, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26347, 
    "typeName": "Large Memetic Algorithm Bank II Blueprint", 
    "typeNameID": 102223, 
    "volume": 0.01
  }, 
  "26348": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce the CPU need of modules which require the electronics upgrades skill.\r\n", 
    "descriptionID": 92491, 
    "groupID": 781, 
    "iconID": 3199, 
    "marketGroupID": 1224, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 26348, 
    "typeName": "Large Liquid Cooled Electronics II", 
    "typeNameID": 103090, 
    "variationParentTypeID": 25934, 
    "volume": 20.0
  }, 
  "26349": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3199, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26349, 
    "typeName": "Large Liquid Cooled Electronics II Blueprint", 
    "typeNameID": 102209, 
    "volume": 0.01
  }, 
  "2635": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Protein Delicacies are cheap and nutritious food products manufactured by one of the Caldari mega corporations, Sukuuvestaa. It comes in many flavors and tastes delicious. Despite its cheap price and abundance it is favored by many gourmet chefs in some of the finest restaurants around for its rich, earthy flavor and fragrance.", 
    "descriptionID": 94188, 
    "groupID": 314, 
    "iconID": 398, 
    "mass": 70000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2635, 
    "typeName": "Crates of Protein Delicacies", 
    "typeNameID": 105689, 
    "volume": 70.0
  }, 
  "26350": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's scan probe strength.", 
    "descriptionID": 92469, 
    "groupID": 1233, 
    "iconID": 3199, 
    "marketGroupID": 1788, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 26350, 
    "typeName": "Large Gravity Capacitor Upgrade II", 
    "typeNameID": 103068, 
    "variationParentTypeID": 25936, 
    "volume": 20.0
  }, 
  "26351": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3199, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26351, 
    "typeName": "Large Gravity Capacitor Upgrade II Blueprint", 
    "typeNameID": 102195, 
    "volume": 0.01
  }, 
  "26352": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the strength of a ship's ECM jammers at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92499, 
    "groupID": 786, 
    "iconID": 3198, 
    "marketGroupID": 1221, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26352, 
    "typeName": "Large Particle Dispersion Augmentor II", 
    "typeNameID": 103098, 
    "variationParentTypeID": 26106, 
    "volume": 20
  }, 
  "26353": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26353, 
    "typeName": "Large Particle Dispersion Augmentor II Blueprint", 
    "typeNameID": 102279, 
    "volume": 0.01
  }, 
  "26354": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the effectiveness of fitted remote sensor dampeners at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92487, 
    "groupID": 786, 
    "iconID": 3198, 
    "marketGroupID": 1221, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26354, 
    "typeName": "Large Inverted Signal Field Projector II", 
    "typeNameID": 103086, 
    "variationParentTypeID": 26110, 
    "volume": 20
  }, 
  "26355": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26355, 
    "typeName": "Large Inverted Signal Field Projector II Blueprint", 
    "typeNameID": 102251, 
    "volume": 0.01
  }, 
  "26356": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the effectiveness of fitted weapon disruptors at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92535, 
    "groupID": 786, 
    "iconID": 3198, 
    "marketGroupID": 1221, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26356, 
    "typeName": "Large Tracking Diagnostic Subroutines II", 
    "typeNameID": 103134, 
    "variationParentTypeID": 26112, 
    "volume": 20
  }, 
  "26357": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26357, 
    "typeName": "Large Tracking Diagnostic Subroutines II Blueprint", 
    "typeNameID": 102349, 
    "volume": 0.01
  }, 
  "26358": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's targeting range at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92489, 
    "groupID": 1234, 
    "iconID": 3198, 
    "marketGroupID": 1792, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26358, 
    "typeName": "Large Ionic Field Projector II", 
    "typeNameID": 103088, 
    "variationParentTypeID": 26102, 
    "volume": 20
  }, 
  "26359": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26359, 
    "typeName": "Large Ionic Field Projector II Blueprint", 
    "typeNameID": 102265, 
    "volume": 0.01
  }, 
  "2636": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Known across New Eden for their anatomical correctness and temperature sensitive, dynamic hair coloration, Raggy dolls are always in demand during gift-giving holidays.", 
    "descriptionID": 94189, 
    "groupID": 314, 
    "iconID": 2992, 
    "mass": 40000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2636, 
    "typeName": "Crates of Raggy Dolls", 
    "typeNameID": 105690, 
    "volume": 40.0
  }, 
  "26360": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the optimal range of a ship's ECM, remote sensor dampeners, weapon disruptors and target painters at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92501, 
    "groupID": 786, 
    "iconID": 3198, 
    "marketGroupID": 1221, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26360, 
    "typeName": "Large Particle Dispersion Projector II", 
    "typeNameID": 103100, 
    "variationParentTypeID": 26108, 
    "volume": 20
  }, 
  "26361": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26361, 
    "typeName": "Large Particle Dispersion Projector II Blueprint", 
    "typeNameID": 102293, 
    "volume": 0.01
  }, 
  "26362": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the scan speed of modules which require the <a href=showinfo:3426>CPU Management</a> skill (cargo scanner, ship scanner and survey scanner), at the expense of shields.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92527, 
    "groupID": 1233, 
    "iconID": 3198, 
    "marketGroupID": 1788, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26362, 
    "typeName": "Large Signal Focusing Kit II", 
    "typeNameID": 103126, 
    "variationParentTypeID": 26104, 
    "volume": 20
  }, 
  "26363": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26363, 
    "typeName": "Large Signal Focusing Kit II Blueprint", 
    "typeNameID": 102307, 
    "volume": 0.01
  }, 
  "26364": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's targeting speed at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92531, 
    "groupID": 1234, 
    "iconID": 3198, 
    "marketGroupID": 1792, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26364, 
    "typeName": "Large Targeting System Subcontroller II", 
    "typeNameID": 103130, 
    "variationParentTypeID": 26100, 
    "volume": 20
  }, 
  "26365": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26365, 
    "typeName": "Large Targeting System Subcontroller II Blueprint", 
    "typeNameID": 102321, 
    "volume": 0.01
  }, 
  "26366": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce a ship's targeting delay after de-cloaking at the expense of shields.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92533, 
    "groupID": 786, 
    "iconID": 3198, 
    "marketGroupID": 1221, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26366, 
    "typeName": "Large Targeting Systems Stabilizer II", 
    "typeNameID": 103132, 
    "variationParentTypeID": 26096, 
    "volume": 20
  }, 
  "26367": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3198, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26367, 
    "typeName": "Large Targeting Systems Stabilizer II Blueprint", 
    "typeNameID": 102335, 
    "volume": 0.01
  }, 
  "26368": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce a ship's capacitor need for all energy emission modules.", 
    "descriptionID": 92451, 
    "groupID": 781, 
    "iconID": 3195, 
    "marketGroupID": 1224, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 26368, 
    "typeName": "Large Egress Port Maximizer II", 
    "typeNameID": 103050, 
    "variationParentTypeID": 25950, 
    "volume": 20.0
  }, 
  "26369": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3195, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26369, 
    "typeName": "Large Egress Port Maximizer II Blueprint", 
    "typeNameID": 102391, 
    "volume": 0.01
  }, 
  "2637": {
    "basePrice": 837360.0, 
    "capacity": 0.0, 
    "description": "An Amarr creation with powerful capabilities, the Inferno cruise missile was for a long time confined solely to the Amarr armed forces, but exports began some years ago and the missile is now found throughout the universe.\r\n\r\nA modified version of the Inferno cruise. Is great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.", 
    "descriptionID": 93398, 
    "graphicID": 20040, 
    "groupID": 656, 
    "iconID": 184, 
    "marketGroupID": 918, 
    "mass": 1250.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "radius": 300.0, 
    "techLevel": 2, 
    "typeID": 2637, 
    "typeName": "Inferno Precision Cruise Missile", 
    "typeNameID": 104853, 
    "variationParentTypeID": 204, 
    "volume": 0.05
  }, 
  "26370": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's powergrid capacity.", 
    "descriptionID": 92400, 
    "groupID": 781, 
    "iconID": 3195, 
    "marketGroupID": 1224, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 26370, 
    "typeName": "Large Ancillary Current Router II", 
    "typeNameID": 102999, 
    "variationParentTypeID": 25956, 
    "volume": 20.0
  }, 
  "26371": {
    "basePrice": 1250000.0, 
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    "metaGroupID": 2, 
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    "published": true, 
    "techLevel": 2, 
    "typeID": 26371, 
    "typeName": "Large Ancillary Current Router II Blueprint", 
    "typeNameID": 102363, 
    "volume": 0.01
  }, 
  "26372": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce a ship's CPU need for all power upgrade modules.\r\n", 
    "descriptionID": 92505, 
    "groupID": 781, 
    "iconID": 3195, 
    "marketGroupID": 1224, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
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    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 26372, 
    "typeName": "Large Powergrid Subroutine Maximizer II", 
    "typeNameID": 103104, 
    "variationParentTypeID": 25952, 
    "volume": 20.0
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  "26373": {
    "basePrice": 1250000.0, 
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    "groupID": 787, 
    "iconID": 3195, 
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    "techLevel": 2, 
    "typeID": 26373, 
    "typeName": "Large Powergrid Subroutine Maximizer II Blueprint", 
    "typeNameID": 102405, 
    "volume": 0.01
  }, 
  "26374": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's capacitor recharge rate.\r\n", 
    "descriptionID": 92424, 
    "groupID": 781, 
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    "marketGroupID": 1224, 
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    "metaGroupID": 2, 
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    "published": true, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 26374, 
    "typeName": "Large Capacitor Control Circuit II", 
    "typeNameID": 103023, 
    "variationParentTypeID": 25948, 
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  "26375": {
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    "techLevel": 2, 
    "typeID": 26375, 
    "typeName": "Large Capacitor Control Circuit II Blueprint", 
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  }, 
  "26376": {
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    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's capacitor capacity.", 
    "descriptionID": 92521, 
    "groupID": 781, 
    "iconID": 3195, 
    "marketGroupID": 1224, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 26376, 
    "typeName": "Large Semiconductor Memory Cell II", 
    "typeNameID": 103120, 
    "variationParentTypeID": 25954, 
    "volume": 20.0
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  "26377": {
    "basePrice": 1250000.0, 
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    "techLevel": 2, 
    "typeID": 26377, 
    "typeName": "Large Semiconductor Memory Cell II Blueprint", 
    "typeNameID": 102418, 
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  }, 
  "26378": {
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    "description": "This ship modification is designed to decrease the capacitor need of a ship's energy turrets at the expense of increased power grid need for them.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.", 
    "descriptionID": 92461, 
    "groupID": 775, 
    "iconID": 3203, 
    "marketGroupID": 1227, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26378, 
    "typeName": "Large Energy Discharge Elutriation II", 
    "typeNameID": 103060, 
    "variationParentTypeID": 25968, 
    "volume": 20
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  "26379": {
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    "groupID": 787, 
    "iconID": 3203, 
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    "techLevel": 2, 
    "typeID": 26379, 
    "typeName": "Large Energy Discharge Elutriation II Blueprint", 
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  "2638": {
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    "published": true, 
    "techLevel": 2, 
    "typeID": 2638, 
    "typeName": "Inferno Precision Cruise Missile Blueprint", 
    "typeNameID": 68204, 
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    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's energy turrets' rate of fire at the expense of increased power grid need for them.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.", 
    "descriptionID": 92457, 
    "groupID": 775, 
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    "radius": 100, 
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    "typeID": 26381, 
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    "description": "This ship modification is designed to increase the damage output of a ship's energy turrets at the expense of increased power grid need for them.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.", 
    "descriptionID": 92459, 
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    "portionSize": 1, 
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    "radius": 100, 
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    "typeID": 26382, 
    "typeName": "Large Energy Collision Accelerator II", 
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    "description": "This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.", 
    "descriptionID": 92455, 
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    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26386, 
    "typeName": "Large Energy Ambit Extension II", 
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    "typeNameID": 102446, 
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    "description": "This ship modification is designed to increase the optimal range of a ship's energy turrets at the expense of increased power grid need for them.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.", 
    "descriptionID": 92463, 
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    "radius": 100, 
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    "typeName": "Large Energy Locus Coordinator II", 
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    "techLevel": 2, 
    "typeID": 26389, 
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  "2639": {
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    "capacity": 0.0, 
    "description": "Despite the enormous diversity of size and complexity of machinery across the cluster, there are numerous common elements shared by all people, such as high tension wiring, locking fasteners, and thermal shielding.", 
    "descriptionID": 94190, 
    "groupID": 314, 
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    "portionSize": 1, 
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    "typeID": 2639, 
    "typeName": "Crates of Repair Parts", 
    "typeNameID": 105691, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the tracking speed of a ship's energy turrets at the expense of increased power grid need for them.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.", 
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    "portionSize": 1, 
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    "radius": 100, 
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    "typeID": 26390, 
    "typeName": "Large Energy Metastasis Adjuster II", 
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  "26391": {
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    "typeID": 26391, 
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    "description": "This ship modification is designed to reduce the capacitor need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.", 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
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    "typeName": "Large Hybrid Discharge Elutriation II", 
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    "typeID": 26393, 
    "typeName": "Large Hybrid Discharge Elutriation II Blueprint", 
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    "description": "This ship modification is designed to increase a ship's hybrid turret rate of fire at the expense of increased power grid need for hybrid weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.", 
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    "typeID": 26395, 
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    "description": "This ship modification is designed to increase a ship's hybrid turret damage at the expense of increased power grid need for hybrid weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.", 
    "descriptionID": 92475, 
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    "portionSize": 1, 
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    "typeName": "Large Hybrid Collision Accelerator II", 
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    "description": "This ship modification is designed to decrease the CPU need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.", 
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    "typeName": "Large Algid Hybrid Administrations Unit II", 
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    "typeName": "Large Algid Hybrid Administrations Unit II Blueprint", 
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  }, 
  "264": {
    "basePrice": 2500.0, 
    "capacity": 0.0, 
    "description": "Provides a quick injection of power into your capacitor. Good for tight situations!", 
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    "published": true, 
    "radius": 1.0, 
    "typeID": 264, 
    "typeName": "Cap Booster 50", 
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  }, 
  "2640": {
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    "description": "Replacement parts include anything from machined components, such as plastic casings and metal brackets, to more basic pieces like nuts and bolts.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 2640, 
    "typeName": "Crates of Replacement Parts", 
    "typeNameID": 105692, 
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  }, 
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    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.", 
    "descriptionID": 92471, 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Large Hybrid Ambit Extension II", 
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    "typeName": "Large Hybrid Ambit Extension II Blueprint", 
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  }, 
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    "description": "This ship modification is designed to increase the optimal range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.", 
    "descriptionID": 92479, 
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    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26402, 
    "typeName": "Large Hybrid Locus Coordinator II", 
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  }, 
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    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the tracking speed of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.", 
    "descriptionID": 92481, 
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    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26404, 
    "typeName": "Large Hybrid Metastasis Adjuster II", 
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  "26405": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26405, 
    "typeName": "Large Hybrid Metastasis Adjuster II Blueprint", 
    "typeNameID": 102613, 
    "volume": 0.01
  }, 
  "26406": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92422, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1233, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26406, 
    "typeName": "Large Bay Loading Accelerator II", 
    "typeNameID": 103021, 
    "variationParentTypeID": 26026, 
    "volume": 20
  }, 
  "26407": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26407, 
    "typeName": "Large Bay Loading Accelerator II Blueprint", 
    "typeNameID": 102627, 
    "volume": 0.01
  }, 
  "26408": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "THIS MOD NOT RELEASED", 
    "descriptionID": 90547, 
    "groupID": 779, 
    "iconID": 3197, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 26408, 
    "typeName": "Launcher Processor Rig II", 
    "typeNameID": 100245, 
    "variationParentTypeID": 26018, 
    "volume": 5.0
  }, 
  "26409": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 26409, 
    "typeName": "Launcher Processor Rig II Blueprint", 
    "typeNameID": 102993, 
    "volume": 0.01
  }, 
  "2641": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These encoded reports may mean little to the untrained eye, but can prove valuable to the relevant institution.", 
    "descriptionID": 94192, 
    "groupID": 314, 
    "iconID": 1192, 
    "mass": 40000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2641, 
    "typeName": "Crates of Reports", 
    "typeNameID": 105693, 
    "volume": 40.0
  }, 
  "26410": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This rig isn't supposed to be in game until a use for it is decided.\r\n\r\nOnce affixed to the controlling mechanisms of a ship's missile launchers, this durable and multiplexing part assumes direct control of the ship's launching operations. All commands are routed through it, re-calculated and optimized, with the result that both the launchers themselves and the missiles they fire are made all the more deadlier - but, naturally, at a cost. Decreases missile launcher TO BE DECIDED at the expense of increased CPU requirements for launchers.", 
    "descriptionID": 90548, 
    "groupID": 779, 
    "iconID": 3197, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 26410, 
    "typeName": "Missile Guidance System Rig II", 
    "typeNameID": 100246, 
    "variationParentTypeID": 26024, 
    "volume": 5.0
  }, 
  "26411": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 26411, 
    "typeName": "Missile Guidance System Rig II Blueprint", 
    "typeNameID": 100247, 
    "volume": 0.01
  }, 
  "26412": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92541, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1233, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26412, 
    "typeName": "Large Warhead Flare Catalyst II", 
    "typeNameID": 103140, 
    "variationParentTypeID": 26028, 
    "volume": 20
  }, 
  "26413": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26413, 
    "typeName": "Large Warhead Flare Catalyst II Blueprint", 
    "typeNameID": 102681, 
    "volume": 0.01
  }, 
  "26414": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92543, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1233, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26414, 
    "typeName": "Large Warhead Rigor Catalyst II", 
    "typeNameID": 103142, 
    "variationParentTypeID": 26020, 
    "volume": 20
  }, 
  "26415": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26415, 
    "typeName": "Large Warhead Rigor Catalyst II Blueprint", 
    "typeNameID": 102695, 
    "volume": 0.01
  }, 
  "26416": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92483, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1233, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26416, 
    "typeName": "Large Hydraulic Bay Thrusters II", 
    "typeNameID": 103082, 
    "variationParentTypeID": 26016, 
    "volume": 20
  }, 
  "26417": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26417, 
    "typeName": "Large Hydraulic Bay Thrusters II Blueprint", 
    "typeNameID": 102639, 
    "volume": 0.01
  }, 
  "26418": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92517, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1233, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26418, 
    "typeName": "Large Rocket Fuel Cache Partition II", 
    "typeNameID": 103116, 
    "variationParentTypeID": 26022, 
    "volume": 20
  }, 
  "26419": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26419, 
    "typeName": "Large Rocket Fuel Cache Partition II Blueprint", 
    "typeNameID": 102653, 
    "volume": 0.01
  }, 
  "2642": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These pre-programmed or remote control mechanical tools are commonly used in mass production facilities, hazardous material handling, or dangerous front line military duties such as bomb disarming and disposal.", 
    "descriptionID": 94193, 
    "groupID": 314, 
    "iconID": 1368, 
    "mass": 70000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2642, 
    "typeName": "Crates of Robotics", 
    "typeNameID": 105694, 
    "volume": 70.0
  }, 
  "26420": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92539, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1233, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26420, 
    "typeName": "Large Warhead Calefaction Catalyst II", 
    "typeNameID": 103138, 
    "variationParentTypeID": 26030, 
    "volume": 20
  }, 
  "26421": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26421, 
    "typeName": "Large Warhead Calefaction Catalyst II Blueprint", 
    "typeNameID": 102667, 
    "volume": 0.01
  }, 
  "26422": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's projectile turret ammo capacity at the expense of increased power grid need for projectile weapons.", 
    "descriptionID": 90549, 
    "groupID": 777, 
    "iconID": 3201, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 26422, 
    "typeName": "Projectile Cache Distributor II", 
    "typeNameID": 100248, 
    "variationParentTypeID": 26036, 
    "volume": 5.0
  }, 
  "26423": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3201, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 26423, 
    "typeName": "Projectile Cache Distributor II Blueprint", 
    "typeNameID": 100249, 
    "volume": 0.01
  }, 
  "26424": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.", 
    "descriptionID": 92511, 
    "groupID": 777, 
    "iconID": 3201, 
    "marketGroupID": 1239, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26424, 
    "typeName": "Large Projectile Collision Accelerator II", 
    "typeNameID": 103110, 
    "variationParentTypeID": 26048, 
    "volume": 20
  }, 
  "26425": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3201, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26425, 
    "typeName": "Large Projectile Collision Accelerator II Blueprint", 
    "typeNameID": 102737, 
    "volume": 0.01
  }, 
  "26426": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "THIS MOD NOT RELEASED", 
    "descriptionID": 90550, 
    "groupID": 777, 
    "iconID": 3201, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 26426, 
    "typeName": "Projectile Consumption Elutriator II", 
    "typeNameID": 100250, 
    "variationParentTypeID": 26044, 
    "volume": 5.0
  }, 
  "26427": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3201, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 2, 
    "typeID": 26427, 
    "typeName": "Projectile Consumption Elutriator II Blueprint", 
    "typeNameID": 100251, 
    "volume": 0.01
  }, 
  "26428": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.", 
    "descriptionID": 92507, 
    "groupID": 777, 
    "iconID": 3201, 
    "marketGroupID": 1239, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26428, 
    "typeName": "Large Projectile Ambit Extension II", 
    "typeNameID": 103106, 
    "variationParentTypeID": 26038, 
    "volume": 20
  }, 
  "26429": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3201, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26429, 
    "typeName": "Large Projectile Ambit Extension II Blueprint", 
    "typeNameID": 102709, 
    "volume": 0.01
  }, 
  "26430": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.", 
    "descriptionID": 92509, 
    "groupID": 777, 
    "iconID": 3201, 
    "marketGroupID": 1239, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26430, 
    "typeName": "Large Projectile Burst Aerator II", 
    "typeNameID": 103108, 
    "variationParentTypeID": 26046, 
    "volume": 20
  }, 
  "26431": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3201, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26431, 
    "typeName": "Large Projectile Burst Aerator II Blueprint", 
    "typeNameID": 102723, 
    "volume": 0.01
  }, 
  "26432": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.", 
    "descriptionID": 92513, 
    "groupID": 777, 
    "iconID": 3201, 
    "marketGroupID": 1239, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26432, 
    "typeName": "Large Projectile Locus Coordinator II", 
    "typeNameID": 103112, 
    "variationParentTypeID": 26040, 
    "volume": 20
  }, 
  "26433": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3201, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26433, 
    "typeName": "Large Projectile Locus Coordinator II Blueprint", 
    "typeNameID": 102751, 
    "volume": 0.01
  }, 
  "26434": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.", 
    "descriptionID": 92515, 
    "groupID": 777, 
    "iconID": 3201, 
    "marketGroupID": 1239, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26434, 
    "typeName": "Large Projectile Metastasis Adjuster II", 
    "typeNameID": 103114, 
    "variationParentTypeID": 26042, 
    "volume": 20
  }, 
  "26435": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3201, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26435, 
    "typeName": "Large Projectile Metastasis Adjuster II Blueprint", 
    "typeNameID": 102765, 
    "volume": 0.01
  }, 
  "26436": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92404, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1236, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26436, 
    "typeName": "Large EM Shield Reinforcer II", 
    "typeNameID": 103003, 
    "variationParentTypeID": 26076, 
    "volume": 20
  }, 
  "26437": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26437, 
    "typeName": "Large EM Shield Reinforcer II Blueprint", 
    "typeNameID": 102779, 
    "volume": 0.01
  }, 
  "26438": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92408, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1236, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26438, 
    "typeName": "Large Explosive Shield Reinforcer II", 
    "typeNameID": 103007, 
    "variationParentTypeID": 26078, 
    "volume": 20
  }, 
  "26439": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 26439, 
    "typeName": "Large Explosive Shield Reinforcer II Blueprint", 
    "typeNameID": 102793, 
    "volume": 0.01
  }, 
  "2644": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Personal weapons and armaments, used both for warfare and personal security.", 
    "descriptionID": 94197, 
    "groupID": 314, 
    "iconID": 1366, 
    "mass": 60000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2644, 
    "typeName": "Crates of Small Arms", 
    "typeNameID": 105698, 
    "volume": 60.0
  }, 
  "26440": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92412, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1236, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 26440, 
    "typeName": "Large Kinetic Shield Reinforcer II", 
    "typeNameID": 103011, 
    "variationParentTypeID": 26080, 
    "volume": 20
  }, 
  "26441": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
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    "typeNameID": 105714, 
    "volume": 40.0
  }, 
  "26660": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old hulk.", 
    "descriptionID": 82258, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26660, 
    "typeName": "Angel Hulk", 
    "typeNameID": 71092, 
    "volume": 27500.0
  }, 
  "26661": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly.", 
    "descriptionID": 86163, 
    "graphicID": 343, 
    "groupID": 819, 
    "mass": 1766000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "soundID": 20900, 
    "typeID": 26661, 
    "typeName": "Gistii Domination Scavenger", 
    "typeNameID": 75331, 
    "volume": 17660.0, 
    "wreckTypeID": 26918
  }, 
  "26662": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old waste.", 
    "descriptionID": 82259, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26662, 
    "typeName": "Blood Waste", 
    "typeNameID": 71093, 
    "volume": 27500.0
  }, 
  "26663": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old wreck.", 
    "descriptionID": 82260, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26663, 
    "typeName": "Blood Wreck", 
    "typeNameID": 71094, 
    "volume": 27500.0
  }, 
  "26664": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old derelict.", 
    "descriptionID": 82261, 
    "graphicID": 3116, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26664, 
    "typeName": "Blood Derelict", 
    "typeNameID": 71095, 
    "volume": 27500.0
  }, 
  "26665": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old hulk.", 
    "descriptionID": 82262, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26665, 
    "typeName": "Blood Hulk", 
    "typeNameID": 71096, 
    "volume": 27500.0
  }, 
  "26666": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old waste.", 
    "descriptionID": 82263, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26666, 
    "typeName": "Guristas Waste", 
    "typeNameID": 71097, 
    "volume": 27500.0
  }, 
  "26667": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old wreck.", 
    "descriptionID": 82264, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26667, 
    "typeName": "Guristas Wreck", 
    "typeNameID": 71098, 
    "volume": 27500.0
  }, 
  "26668": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old derelict.", 
    "descriptionID": 82265, 
    "graphicID": 3116, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26668, 
    "typeName": "Guristas Derelict", 
    "typeNameID": 71099, 
    "volume": 27500.0
  }, 
  "26669": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old hulk.", 
    "descriptionID": 82266, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26669, 
    "typeName": "Guristas Hulk", 
    "typeNameID": 71100, 
    "volume": 27500.0
  }, 
  "26670": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old waste.", 
    "descriptionID": 82267, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26670, 
    "typeName": "Sansha Waste", 
    "typeNameID": 71101, 
    "volume": 27500.0
  }, 
  "26671": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old wreck.", 
    "descriptionID": 82268, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26671, 
    "typeName": "Sansha Wreck", 
    "typeNameID": 71102, 
    "volume": 27500.0
  }, 
  "26672": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old derelict.", 
    "descriptionID": 82269, 
    "graphicID": 3116, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26672, 
    "typeName": "Sansha Derelict", 
    "typeNameID": 71103, 
    "volume": 27500.0
  }, 
  "26673": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old hulk.", 
    "descriptionID": 82270, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26673, 
    "typeName": "Sansha Hulk", 
    "typeNameID": 71104, 
    "volume": 27500.0
  }, 
  "26674": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old waste.", 
    "descriptionID": 82271, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26674, 
    "typeName": "Serpentis Waste", 
    "typeNameID": 71105, 
    "volume": 27500.0
  }, 
  "26675": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old wreck.", 
    "descriptionID": 82272, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26675, 
    "typeName": "Serpentis Wreck", 
    "typeNameID": 71106, 
    "volume": 27500.0
  }, 
  "26676": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old derelict.", 
    "descriptionID": 82273, 
    "graphicID": 3116, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26676, 
    "typeName": "Serpentis Derelict", 
    "typeNameID": 71107, 
    "volume": 27500.0
  }, 
  "26677": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old hulk.", 
    "descriptionID": 82274, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26677, 
    "typeName": "Serpentis Hulk", 
    "typeNameID": 71108, 
    "volume": 27500.0
  }, 
  "26678": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly.", 
    "descriptionID": 86164, 
    "graphicID": 337, 
    "groupID": 820, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 31, 
    "typeID": 26678, 
    "typeName": "Gistum Domination Racer", 
    "typeNameID": 75332, 
    "volume": 109000.0, 
    "wreckTypeID": 26919
  }, 
  "26679": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 86165, 
    "graphicID": 335, 
    "groupID": 821, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "soundID": 20900, 
    "typeID": 26679, 
    "typeName": "Gist Domination Murderer", 
    "typeNameID": 75333, 
    "volume": 19000000.0, 
    "wreckTypeID": 26920
  }, 
  "2668": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Livestock are domestic animals raised for home use or for profit, whether it be for their meat or dairy products.  This particular breed of livestock has been genetically enhanced using the very latest technology.", 
    "descriptionID": 94214, 
    "groupID": 283, 
    "iconID": 2551, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2668, 
    "typeName": "Group of Genetically Enhanced Livestock", 
    "typeNameID": 105715, 
    "volume": 100.0
  }, 
  "26680": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low", 
    "descriptionID": 86166, 
    "graphicID": 1762, 
    "groupID": 819, 
    "mass": 2810000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20901, 
    "typeID": 26680, 
    "typeName": "Corpii Monk", 
    "typeNameID": 75334, 
    "volume": 28100.0, 
    "wreckTypeID": 26918
  }, 
  "26682": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly.", 
    "descriptionID": 86167, 
    "graphicID": 1759, 
    "groupID": 820, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 26682, 
    "typeName": "Dark Corpum Believer", 
    "typeNameID": 75335, 
    "volume": 118000.0, 
    "wreckTypeID": 26919
  }, 
  "26683": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly.", 
    "descriptionID": 86168, 
    "graphicID": 2121, 
    "groupID": 821, 
    "mass": 19500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20901, 
    "typeID": 26683, 
    "typeName": "Dark Corpus Preacher", 
    "typeNameID": 75336, 
    "volume": 1150000.0, 
    "wreckTypeID": 26920
  }, 
  "26684": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly.", 
    "descriptionID": 86169, 
    "graphicID": 1830, 
    "groupID": 819, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "soundID": 20904, 
    "typeID": 26684, 
    "typeName": "Dread Pithi Terminator", 
    "typeNameID": 75337, 
    "volume": 19700.0, 
    "wreckTypeID": 26918
  }, 
  "26686": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly.", 
    "descriptionID": 86170, 
    "graphicID": 1824, 
    "groupID": 820, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20904, 
    "typeID": 26686, 
    "typeName": "Dread Pithum Vindicator", 
    "typeNameID": 75338, 
    "volume": 101000.0, 
    "wreckTypeID": 26919
  }, 
  "26687": {
    "basePrice": 0.0, 
    "capacity": 100.0, 
    "description": "Revelling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly.", 
    "descriptionID": 86171, 
    "graphicID": 1238, 
    "groupID": 819, 
    "mass": 2112000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 20902, 
    "typeID": 26687, 
    "typeName": "True Centii Revelator", 
    "typeNameID": 75339, 
    "volume": 21120.0, 
    "wreckTypeID": 26918
  }, 
  "26688": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly.", 
    "descriptionID": 86172, 
    "graphicID": 1818, 
    "groupID": 819, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "soundID": 20903, 
    "typeID": 26688, 
    "typeName": "Shadow Coreli Antagonist", 
    "typeNameID": 75340, 
    "volume": 26500.0, 
    "wreckTypeID": 26918
  }, 
  "26689": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 86373, 
    "graphicID": 2158, 
    "groupID": 821, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 350.0, 
    "soundID": 20904, 
    "typeID": 26689, 
    "typeName": "Dread Pith Protagonist", 
    "typeNameID": 75542, 
    "volume": 22000000.0, 
    "wreckTypeID": 26920
  }, 
  "2669": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An elite type of foot soldier, originally bred from Minmatar slaves by the Amarr Empire. Raised from birth to become soldiers, they serve the Empire, Khanid Kingdom and Ammatar well, although always kept on a tight leash.", 
    "descriptionID": 94217, 
    "groupID": 283, 
    "iconID": 2549, 
    "mass": 70000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2669, 
    "typeName": "Group of Kameiras", 
    "typeNameID": 105718, 
    "volume": 70.0
  }, 
  "26690": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Revelling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly.", 
    "descriptionID": 86173, 
    "graphicID": 1236, 
    "groupID": 820, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 26690, 
    "typeName": "True Centum General", 
    "typeNameID": 75341, 
    "volume": 100100.0, 
    "wreckTypeID": 26919
  }, 
  "26691": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly.", 
    "descriptionID": 86174, 
    "graphicID": 1815, 
    "groupID": 820, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 26691, 
    "typeName": "Shadow Corelum Infantry", 
    "typeNameID": 75342, 
    "volume": 112000.0, 
    "wreckTypeID": 26919
  }, 
  "26692": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 86386, 
    "graphicID": 2295, 
    "groupID": 821, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20902, 
    "typeID": 26692, 
    "typeName": "True Centus Preacher", 
    "typeNameID": 75555, 
    "volume": 100100.0, 
    "wreckTypeID": 26920
  }, 
  "26694": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 86175, 
    "graphicID": 2157, 
    "groupID": 821, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20903, 
    "typeID": 26694, 
    "typeName": "Shadow Grand Admiral", 
    "typeNameID": 75343, 
    "volume": 1140000.0, 
    "wreckTypeID": 26920
  }, 
  "26696": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The niece of a Minmatar harvester working in 760-9C.", 
    "descriptionID": 90564, 
    "groupID": 283, 
    "iconID": 2537, 
    "mass": 60.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26696, 
    "typeName": "Sidura Meisana", 
    "typeNameID": 100265, 
    "volume": 0.1
  }, 
  "26699": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 82275, 
    "graphicID": 3116, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26699, 
    "typeName": "Angel Medium Commander Wreck", 
    "typeNameID": 71109, 
    "volume": 27500.0
  }, 
  "267": {
    "basePrice": 30000, 
    "capacity": 0.0, 
    "description": "An ultra-heavy piercing missile. While it is a slow projectile, its sheer damage potential is simply staggering.", 
    "descriptionID": 79890, 
    "graphicID": 20014, 
    "groupID": 89, 
    "iconID": 1346, 
    "marketGroupID": 923, 
    "mass": 1500, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 300, 
    "techLevel": 1, 
    "typeID": 267, 
    "typeName": "Scourge Torpedo", 
    "typeNameID": 67788, 
    "volume": 0.05
  }, 
  "2670": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "When war breaks out, the demand for transporting military personnel on site can exceed the grasp of the military organization. In these cases, the aid from non-military spacecrafts is often needed.", 
    "descriptionID": 94218, 
    "groupID": 283, 
    "iconID": 2540, 
    "mass": 60000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2670, 
    "typeName": "Group of Marines", 
    "typeNameID": 105719, 
    "volume": 60.0
  }, 
  "26700": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 82276, 
    "graphicID": 3115, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26700, 
    "typeName": "Blood Large Commander Wreck", 
    "typeNameID": 71110, 
    "volume": 27500.0
  }, 
  "26701": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 82277, 
    "graphicID": 3115, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26701, 
    "typeName": "Guristas Large Commander Wreck", 
    "typeNameID": 71111, 
    "volume": 27500.0
  }, 
  "26702": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 82278, 
    "graphicID": 3115, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 26702, 
    "typeName": "Sanshas Large Commander Wreck", 
    "typeNameID": 71112, 
    "volume": 27500.0
  }, 
  "26703": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 82279, 
    "graphicID": 3115, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
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    "published": true, 
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    "portionSize": 1, 
    "published": true, 
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    "portionSize": 1, 
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    "portionSize": 1, 
    "published": true, 
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    "capacity": 0.0, 
    "description": "These basic elements of all electronic hardware are sought out by those who require spare parts in their hardware. Factories and manufacturers take these parts and assemble them into finished products, which are then sold on the market.", 
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    "portionSize": 1, 
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    "description": "The need for tasting other cultures and seeing new worlds is unquenchable among the well-off citizens of the universe.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 2678, 
    "typeName": "Group of Tourists", 
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    "description": "Crystal is a common feel-good booster, used and abused around the universe in abundance.", 
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    "portionSize": 1, 
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    "description": "An electronic device that generates and amplifies a carrier wave, modulates it with a meaningful signal derived from speech or other sources, and radiates the resulting signal from an antenna.", 
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    "portionSize": 1, 
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    "portionSize": 1, 
    "published": true, 
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    "description": "In most societies there are those who, for various reasons, live a life considered below the living standards of the normal citizen. These people are sometimes called tramps, beggars, drifters, vagabonds or homeless. They are especially common in the ultra-capitalistic Caldari State, but are also found elsewhere in most parts of the galaxy.", 
    "descriptionID": 94215, 
    "groupID": 283, 
    "iconID": 2542, 
    "mass": 6000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26783, 
    "typeName": "Group of Homeless", 
    "typeNameID": 105716, 
    "volume": 40.0
  }, 
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    "basePrice": 20.0, 
    "capacity": 0.0, 
    "description": "Production waste can mean garbage to some but valuable resource material to others.", 
    "descriptionID": 94227, 
    "groupID": 314, 
    "iconID": 1179, 
    "mass": 25000000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26784, 
    "typeName": "Heap-Load of Garbage", 
    "typeNameID": 105728, 
    "volume": 2500.0
  }, 
  "26785": {
    "basePrice": 75.0, 
    "capacity": 0.0, 
    "description": "Frozen plant seeds are in high demand in many regions, especially on stations orbiting a non-habitable planet.", 
    "descriptionID": 94172, 
    "groupID": 314, 
    "iconID": 1200, 
    "mass": 4000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26785, 
    "typeName": "Crates of Frozen Plant Seeds", 
    "typeNameID": 105673, 
    "volume": 50.0
  }, 
  "26786": {
    "basePrice": 455.0, 
    "capacity": 0.0, 
    "description": "Alcoholic beverages made by distilling a fermented mash of grains.", 
    "descriptionID": 94200, 
    "groupID": 314, 
    "iconID": 1369, 
    "mass": 25000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26786, 
    "typeName": "Crates of Spirits", 
    "typeNameID": 105701, 
    "volume": 60.0
  }, 
  "26787": {
    "basePrice": 505.0, 
    "capacity": 0.0, 
    "description": "Augmented and concentrated fuel used primarily for missile production.", 
    "descriptionID": 94194, 
    "groupID": 314, 
    "iconID": 1359, 
    "mass": 5000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26787, 
    "typeName": "Crates of Rocket Fuel", 
    "typeNameID": 105695, 
    "volume": 40.0
  }, 
  "26788": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A sturdy miner.", 
    "descriptionID": 94209, 
    "groupID": 283, 
    "iconID": 2536, 
    "mass": 200000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26788, 
    "typeName": "Gang of Miners", 
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    "volume": 6000.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Semi-automatic small arms used for personal protection and skirmish warfare.", 
    "descriptionID": 94156, 
    "groupID": 526, 
    "iconID": 1366, 
    "mass": 2500000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26789, 
    "typeName": "Cache of Pistols", 
    "typeNameID": 105657, 
    "volume": 2000.0
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    "basePrice": 126160.0, 
    "capacity": 0.0, 
    "description": "A kinetic warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.\r\n\r\nThis modified version of the Scourge Heavy Assault Missile packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.", 
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    "graphicID": 20055, 
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    "iconID": 3234, 
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    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "radius": 300.0, 
    "techLevel": 2, 
    "typeID": 2679, 
    "typeName": "Scourge Rage Heavy Assault Missile", 
    "typeNameID": 104840, 
    "variationParentTypeID": 20307, 
    "volume": 0.015
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  "26790": {
    "basePrice": 48.0, 
    "capacity": 0.0, 
    "description": "Tubular rolls of tobacco designed for smoking. The tube consists of finely shredded tobacco enclosed in a paper wrapper and is generally outfitted with a filter tip at the end.", 
    "descriptionID": 94202, 
    "groupID": 314, 
    "iconID": 1370, 
    "mass": 250000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26790, 
    "typeName": "Crates of Tobacco", 
    "typeNameID": 105703, 
    "volume": 40.0
  }, 
  "26791": {
    "basePrice": 500.0, 
    "capacity": 0.0, 
    "description": "Metal girders, plasteel concrete and fiber blocks are all very common construction material used around the universe.", 
    "descriptionID": 94161, 
    "groupID": 314, 
    "iconID": 26, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26791, 
    "typeName": "Crates of Construction Blocks", 
    "typeNameID": 105662, 
    "volume": 70.0
  }, 
  "26792": {
    "basePrice": 35.0, 
    "capacity": 0.0, 
    "description": "Water is one of the basic conditional elements of human survival. Most worlds have this compound in relative short supply and hence must rely on starship freight.", 
    "descriptionID": 94155, 
    "groupID": 314, 
    "iconID": 1178, 
    "mass": 25000000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26792, 
    "typeName": "Barrels of Water", 
    "typeNameID": 105656, 
    "volume": 2500.0
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  "26793": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is the master of all nearby Sansha colonies, the infamous Diabolus Maytor.  Few are above him in rank. Threat level: Deadly", 
    "descriptionID": 86370, 
    "graphicID": 2295, 
    "groupID": 821, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20902, 
    "typeID": 26793, 
    "typeName": "Colonial Master Diabolus Maytor", 
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    "volume": 100100.0, 
    "wreckTypeID": 26920
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another.", 
    "descriptionID": 82309, 
    "graphicID": 2712, 
    "groupID": 226, 
    "mass": 11150000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 153.0, 
    "typeID": 26794, 
    "typeName": "Gallente Viator Industrial", 
    "typeNameID": 71143, 
    "volume": 190000.0
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    "basePrice": 0.0, 
    "capacity": 3000.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 82310, 
    "graphicID": 2712, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 153.0, 
    "typeID": 26795, 
    "typeName": "Ours De Soin", 
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    "wreckTypeID": 26558
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    "basePrice": 0.0, 
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    "description": "Heysus Sarpati is the official recruiter of the Serpentis in this sector.  He commands a mighty battleship that is rivaled by few, hearing the mere mention of his name sparks fear into his enemies' hearts. Threat level: Deadly.", 
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    "graphicID": 2157, 
    "groupID": 821, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20903, 
    "typeID": 26796, 
    "typeName": "Privateer Admiral Heysus Sarpati", 
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    "volume": 1140000.0, 
    "wreckTypeID": 26920
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    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "An old warhorse, Black Caesar has been a dedicated member of the Guardian Angels since he was a boy.  His name has been plastered upon 'most wanted' lists all over Gallente space for the last three decades. Threat level: Deadly", 
    "descriptionID": 86190, 
    "graphicID": 2157, 
    "groupID": 821, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20900, 
    "typeID": 26797, 
    "typeName": "Black Caesar", 
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    "volume": 1140000.0, 
    "wreckTypeID": 26920
  }, 
  "26798": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Dark and mysterious, little is known of Naberious, other than his extreme loyalty to Sansha's Nation and convincing leadership skills. Threat level: Deadly", 
    "descriptionID": 86378, 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 350.0, 
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    "typeName": "Naberius Marquis", 
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    "wreckTypeID": 26920
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    "capacity": 235.0, 
    "description": "Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly.", 
    "descriptionID": 86372, 
    "graphicID": 2158, 
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    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 350.0, 
    "soundID": 20904, 
    "typeID": 26799, 
    "typeName": "Dread Guristas Colonel", 
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    "wreckTypeID": 26920
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  "2680": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
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    "mass": 1.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
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    "typeName": "Scourge Rage Heavy Assault Missile Blueprint", 
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    "volume": 0.01
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  "26800": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 86191, 
    "graphicID": 335, 
    "groupID": 821, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "soundID": 20900, 
    "typeID": 26800, 
    "typeName": "Angel Colonel", 
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    "volume": 19000000.0, 
    "wreckTypeID": 26920
  }, 
  "26801": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly.", 
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    "graphicID": 2157, 
    "groupID": 821, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20903, 
    "typeID": 26801, 
    "typeName": "Shadow Serpentis Colonel", 
    "typeNameID": 75360, 
    "volume": 1140000.0, 
    "wreckTypeID": 26920
  }, 
  "26802": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Revelling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly.", 
    "descriptionID": 86388, 
    "graphicID": 2295, 
    "groupID": 821, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20902, 
    "typeID": 26802, 
    "typeName": "True Sansha's Colonel", 
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    "volume": 100100.0, 
    "wreckTypeID": 26920
  }, 
  "26803": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly.", 
    "descriptionID": 86193, 
    "graphicID": 2122, 
    "groupID": 821, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20901, 
    "typeID": 26803, 
    "typeName": "Dark Blood Colonel", 
    "typeNameID": 75361, 
    "volume": 1100000.0, 
    "wreckTypeID": 26920
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  "26806": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Formerly member of the Intaki Syndicate, Haruo has quickly risen through the ranks in the Guristas organization. Which comes as no wonder, as he is brilliant, charismatic and utterly corrupt. Threat level: Deadly", 
    "descriptionID": 82311, 
    "graphicID": 2158, 
    "groupID": 534, 
    "mass": 22000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 350.0, 
    "typeID": 26806, 
    "typeName": "Haruo Wako", 
    "typeNameID": 71145, 
    "volume": 1080000.0, 
    "wreckTypeID": 26559
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  "26807": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Jorun has an air of vulnerability about her petite body, but don't expect any mercy from the infamous pirate leader, she'd sooner cut your throat than do any man's bidding. Threat level: Deadly", 
    "descriptionID": 86194, 
    "graphicID": 335, 
    "groupID": 821, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "soundID": 31, 
    "typeID": 26807, 
    "typeName": "Jorun 'Red Legs' Greaves", 
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    "volume": 19000000.0, 
    "wreckTypeID": 26920
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Very important people. Business executives, politicians, diplomats and game designers.", 
    "descriptionID": 94226, 
    "groupID": 283, 
    "iconID": 2538, 
    "mass": 50000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2681, 
    "typeName": "Group of VIPs", 
    "typeNameID": 105727, 
    "volume": 50.0
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  "26810": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly.", 
    "descriptionID": 86195, 
    "graphicID": 2156, 
    "groupID": 821, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20903, 
    "typeID": 26810, 
    "typeName": "Serpentis Tournament Host", 
    "typeNameID": 75363, 
    "volume": 1010000.0, 
    "wreckTypeID": 26920
  }, 
  "26812": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly.", 
    "descriptionID": 86196, 
    "graphicID": 2157, 
    "groupID": 821, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20903, 
    "typeID": 26812, 
    "typeName": "Sepentis Regional Baron Arain Percourt", 
    "typeNameID": 75364, 
    "volume": 1140000.0, 
    "wreckTypeID": 26920
  }, 
  "26818": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly.", 
    "descriptionID": 86235, 
    "graphicID": 2157, 
    "groupID": 821, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20903, 
    "typeID": 26818, 
    "typeName": "Serpentis Regional Baron - Arain Percourt", 
    "typeNameID": 75403, 
    "volume": 1140000.0, 
    "wreckTypeID": 26920
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  "2682": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Galeptos is a rare type of medicine developed by the famous Gallentean scientist, Darven Galeptos. It is produced from a blend of organic and chemical material, used to cure a rare and deadly viral infection which has been creeping up more frequently as of late.  \r\n\r\nRumor has it that Galeptos manufactured the virus himself, then sold the cure for billions of ISK. Of course his corporation, Galeptos Medicines, steadfastly denies any such \"unfounded\" accusations and has threatened legal action to anyone who mentions it in public.", 
    "descriptionID": 94237, 
    "groupID": 314, 
    "iconID": 28, 
    "mass": 1000000, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2682, 
    "typeName": "Large Crates of Galeptos Medicine", 
    "typeNameID": 105738, 
    "volume": 1000
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An electrical device used in targeting systems and tracking computers.", 
    "descriptionID": 94239, 
    "groupID": 314, 
    "iconID": 1361, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2683, 
    "typeName": "Large Crates of Guidance Systems", 
    "typeNameID": 105740, 
    "volume": 1000.0
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  "26832": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Little is known of Blood Raven, even his true name remains a secret.  His nickname was acquired due to his tendency to walk around with a black Raven on his shoulder.  Men under his command even claimed it was the only creature he truly loved.  His other hobby was cutting open bodies of slain enemies and drinking their blood ... Threat level: Deadly", 
    "descriptionID": 86198, 
    "graphicID": 2121, 
    "groupID": 821, 
    "mass": 19500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20901, 
    "typeID": 26832, 
    "typeName": "Captain Blood Raven", 
    "typeNameID": 75366, 
    "volume": 1150000.0, 
    "wreckTypeID": 26920
  }, 
  "26833": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly.", 
    "descriptionID": 86199, 
    "graphicID": 2157, 
    "groupID": 821, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "soundID": 20903, 
    "typeID": 26833, 
    "typeName": "Serpentis Holder", 
    "typeNameID": 75367, 
    "volume": 1140000.0, 
    "wreckTypeID": 26920
  }, 
  "2684": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Grown on a terrestrial world in the Harroule system, the Dryweed plant has fragile, yellowish leaves that burn very slowly, giving off a pleasant vapor that is known to have a soothing effect when inhaled.", 
    "descriptionID": 94240, 
    "graphicID": 1171, 
    "groupID": 314, 
    "iconID": 1171, 
    "mass": 400000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2684, 
    "typeName": "Large Crates of Harroule Dryweed", 
    "typeNameID": 105741, 
    "volume": 400.0
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  "26840": {
    "basePrice": 108750000.0, 
    "capacity": 665.0, 
    "certificateTemplate": 165, 
    "description": "This State Issued version of the powerhouse Caldari Battleship - The Raven - was designed in a joint venture by the eight Caldari supercorporations. It was created expressly to honor those whose valor in combat, and adherence to the Caldari code of battle, has surpassed that of their comrades in arms. Of course, should the ship be lost, the immense dishonour to the pilot demands that he take his own life, but seeing as how this wouldn't affect him in the slightest, tradition holds that the highest-ranked of the surviving crew members take his place.", 
    "descriptionID": 84206, 
    "factionID": 500001, 
    "graphicID": 3204, 
    "groupID": 27, 
    "marketGroupID": 1620, 
    "mass": 99300000.0, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 250.0, 
    "soundID": 20068, 
    "techLevel": 1, 
    "typeID": 26840, 
    "typeName": "Raven State Issue", 
    "typeNameID": 73281, 
    "variationParentTypeID": 638, 
    "volume": 486000.0, 
    "wreckTypeID": 26492
  }, 
  "26842": {
    "basePrice": 108750000, 
    "capacity": 600, 
    "certificateTemplate": 109, 
    "description": "Commissioned by the four ruling tribes of the Republic, the Tribal Issue of their Fleet's key vessel is presented only to those who have displayed unyielding valor in the Republic's interest, and a tireless commitment to maintenance of the Tribes' precious freedom. Given the ship's status as a badge of honour, it is not uncommon for pilots or ship crew to add special tattoos to their anatomy, celebrating both the gift of the ship and the honour of piloting it.", 
    "descriptionID": 84207, 
    "factionID": 500002, 
    "graphicID": 3205, 
    "groupID": 27, 
    "marketGroupID": 1620, 
    "mass": 103300000, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 250, 
    "soundID": 20076, 
    "techLevel": 1, 
    "typeID": 26842, 
    "typeName": "Tempest Tribal Issue", 
    "typeNameID": 73282, 
    "variationParentTypeID": 639, 
    "volume": 486000, 
    "wreckTypeID": 26536
  }, 
  "26843": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 3205, 
    "groupID": 107, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 26843, 
    "typeName": "Tempest Tournament Issue TEST Blueprint", 
    "typeNameID": 71148, 
    "volume": 0.01
  }, 
  "26844": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Rubin Sozar was appointed into the Angel Cartel a few years ago, having defected from the Minmatar Navy after having been involved in a scandal that tarnished his reputation and prevented him from advancing further in the ranks of the military.  He is an excellent pilot and naval commander, and has served the Cartel well in his few years of service.  Threat level: Deadly.", 
    "descriptionID": 86200, 
    "graphicID": 335, 
    "groupID": 821, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "soundID": 20900, 
    "typeID": 26844, 
    "typeName": "Rubin Sozar", 
    "typeNameID": 75368, 
    "volume": 19000000.0, 
    "wreckTypeID": 26920
  }, 
  "26846": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Okelle Alash", 
    "descriptionID": 90569, 
    "groupID": 283, 
    "iconID": 2536, 
    "mass": 80.0, 
    "portionSize": 1, 
    "published": false, 
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    "description": "This gigantic military installation is the pride of the Imperial Navy.  Hundreds of thousands, of slaves poured their blood, sweat and tears into erecting one of these mega-structures.  Only a fool would attempt to assault such a massive base without a fleet behind him.\n\nDocking has been prohibited into this station without proper authorization.", 
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    "description": "\"There are some who will never embrace enlightment, and those poor souls we must.. educate\"<br>\r\nGavrin Lothril - Asteroid Mine XVII-232 Foreman", 
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    "description": "An Amarr light missile with an EMP warhead and automatic guidance system.", 
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    "description": "Tracked, wheeled and hover vehicles used within planetary atmosphere for personal and business use.", 
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    "published": true, 
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    "description": "A Manifest of slave movements in the local area, quantity and quality of stock", 
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    "portionSize": 1, 
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    "typeID": 2691, 
    "typeName": "Large Crates of Polytextiles", 
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    "description": "This module uses nano-assemblers to repair damage done to the armor of the Target ship.", 
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    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
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    "description": "Protein Delicacies are cheap and nutritious food products manufactured by one of the Caldari mega corporations, Sukuuvestaa. It comes in many flavors and tastes delicious. Despite its cheap price and abundance it is favored by many gourmet chefs in some of the finest restaurants around for its rich, earthy flavor and fragrance.", 
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    "published": true, 
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    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
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    "description": "Personal weapons and armaments, used both for warfare and personal security.", 
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    "typeName": "Large Crates of Small Arms", 
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    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
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    "description": "Alcoholic beverages made by distilling a fermented mash of grains.", 
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    "typeID": 26968, 
    "typeName": "Fortified Drone Bunker", 
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    "volume": 100000000.0
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    "basePrice": 0.0, 
    "capacity": 3200.0, 
    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "graphicID": 1064, 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "Amarr Slaver Ship", 
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    "description": "Since original oil can be harvested only from a world with a long biological history, synthetic oil has become frequently produced in laboratories all over known space.", 
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    "portionSize": 1, 
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    "typeID": 2697, 
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    "description": "Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.", 
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    "typeName": "Amarr Slave Transport Ship", 
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    "typeName": "Blood Raider Slave Transport Ship", 
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    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
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    "typeName": "Faction Drone Wreck", 
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    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Super Uber Deadly.", 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "Domination Wang Chunger", 
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    "description": "Antiviral Drugs are in constant demand everywhere and new, more potent versions, are always made available to counter new viral strains.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 26974, 
    "typeName": "Antiviral Drugs", 
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    "volume": 0.2
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    "basePrice": 0.0, 
    "capacity": 8850.0, 
    "description": "This is a standard storage facility.", 
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    "graphicID": 2301, 
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    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
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    "typeName": "Cargo Warehouse - Crates of Synthetic Oil", 
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    "basePrice": 0.0, 
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    "description": "This is a standard storage facility.", 
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    "portionSize": 1, 
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    "typeID": 26976, 
    "typeName": "Cargo Warehouse - Spiced Wine", 
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    "basePrice": 0.0, 
    "capacity": 8850.0, 
    "description": "This is a standard storage facility.", 
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    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
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    "typeID": 26977, 
    "typeName": "Cargo Warehouse - Crates of Silicate Glass", 
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    "basePrice": 0.0, 
    "capacity": 8850.0, 
    "description": "This is a standard storage facility.", 
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    "mass": 1000000.0, 
    "portionSize": 1, 
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    "typeID": 26978, 
    "typeName": "Cargo Warehouse - Quafe Ultra", 
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    "capacity": 0.0, 
    "description": "The Vitoc booster has become more than a simple strategy by the Amarrians in controling their slaves. With the Vitoc method, slaves are injected with a toxic chemical substance that is fatal unless the recipient receives a constant supply of an antidote. The method first appeared a few centuries ago when the Amarrians started manning some of their space ships with slaves. As space crew the slaves had to be cajoled into doing complex, often independent work, making older methods of slave control undesirable. Although the more conventional ways of subduing slaves with force (actual or threat of) are still widely used in other forced labor areas, the Vitoc method has proven itself admirably for the fleet.", 
    "descriptionID": 94260, 
    "groupID": 314, 
    "iconID": 1207, 
    "mass": 700000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2698, 
    "typeName": "Large Crates of Vitoc", 
    "typeNameID": 105761, 
    "volume": 700.0
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    "basePrice": 33264.0, 
    "capacity": 0.0, 
    "description": "A specialized scanner used to detect salvageable items in ship wrecks.", 
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    "graphicID": 11165, 
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    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 26983, 
    "typeName": "Civilian Salvager", 
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    "basePrice": 332640.0, 
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    "typeID": 26984, 
    "typeName": "Civilian Salvager Blueprint", 
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    "basePrice": 0.0, 
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    "description": "Civilians are a group of people who follow the pursuits of civil life.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 2699, 
    "typeName": "Large Group of Civilians", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Hejilmar was recently released from the clutches of Amarrian slavelords.", 
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    "iconID": 2536, 
    "mass": 150.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 26998, 
    "typeName": "Hejilmar the Slave", 
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  "27": {
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    "groupID": 16, 
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    "typeName": "Office", 
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  "270": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Standard mine with nuclear payload.", 
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    "groupID": 92, 
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    "portionSize": 10, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 270, 
    "typeName": "Python Mine", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Exotic dancing is considered an art form, even though not everyone might agree. Exposing the flesh in public places may be perfectly acceptable within the Federation, but in the Amarr Empire it's considered a grave sin and a sign of serious deviancy.", 
    "descriptionID": 94264, 
    "groupID": 283, 
    "iconID": 2543, 
    "mass": 400000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2700, 
    "typeName": "Large Group of Exotic Dancers", 
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A destroyer of the Amarr empire.\r\n", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 27001, 
    "typeName": "Stolen Imperial Deacon", 
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    "wreckTypeID": 27052
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  "2701": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Livestock are domestic animals raised for home use or for profit, whether it be for their meat or dairy products.  This particular breed of livestock has been genetically enhanced using the very latest technology.", 
    "descriptionID": 94265, 
    "groupID": 283, 
    "iconID": 2551, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2701, 
    "typeName": "Large Group of Genetically Enhanced Livestock", 
    "typeNameID": 105766, 
    "volume": 1000.0
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  "27014": {
    "basePrice": 33264, 
    "capacity": 0.0, 
    "description": "A Hacking system used to override electronic security systems. \r\n\r\nAs this is a Civilian module, it will only work on the most basic system locks and should not be used in professional circumstances.", 
    "descriptionID": 90594, 
    "groupID": 538, 
    "iconID": 2856, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 27014, 
    "typeName": "Civilian Data Analyzer", 
    "typeNameID": 100312, 
    "volume": 5
  }, 
  "27015": {
    "basePrice": 20000.0, 
    "capacity": 0.0, 
    "groupID": 917, 
    "iconID": 2856, 
    "isDynamicType": false, 
    "marketGroupID": 1809, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 27015, 
    "typeName": "Civilian Data Analyzer Blueprint", 
    "typeNameID": 100604, 
    "volume": 0.01
  }, 
  "27019": {
    "basePrice": 33264, 
    "capacity": 0.0, 
    "description": "A simple scanning device designed for analyzing both terran archaeological structures and ruins floating in space. \r\n\r\nAs this is a Civilian module, it will only work on the most basic system locks and should not be used in professional circumstances.", 
    "descriptionID": 90596, 
    "groupID": 538, 
    "iconID": 2857, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 27019, 
    "typeName": "Civilian Relic Analyzer", 
    "typeNameID": 100315, 
    "volume": 5
  }, 
  "2702": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "In most societies there are those who, for various reasons, live a life considered below the living standards of the normal citizen. These people are sometimes called tramps, beggars, drifters, vagabonds or homeless. They are especially common in the ultra-capitalistic Caldari State, but are also found elsewhere in most parts of the galaxy.", 
    "descriptionID": 94266, 
    "groupID": 283, 
    "iconID": 2542, 
    "mass": 60000.0, 
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    "description": "Fires a barrage of extra large hybrid slugs at those the Control Tower deems its enemies. Only effective at fairly close ranges, but extremely deadly in terms of sheer damage output. ", 
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    "typeID": 27542, 
    "typeName": "Serpentis Large Blaster Battery", 
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    "description": "Fires a barrage of extra large hybrid slugs at those the Control Tower deems its enemies. Only effective at fairly close ranges, but extremely deadly in terms of sheer damage output. ", 
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    "radius": 400.0, 
    "typeID": 27544, 
    "typeName": "Shadow Large Blaster Battery", 
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    "volume": 5000.0
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    "description": "Fires a barrage of extra large hybrid slugs at those the Control Tower deems its enemies. Provides high damage output and is effective at long ranges.", 
    "descriptionID": 82483, 
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    "metaGroupID": 4, 
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    "typeID": 27545, 
    "typeName": "Serpentis Large Railgun Battery", 
    "typeNameID": 71327, 
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    "volume": 5000.0
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    "capacity": 400.0, 
    "description": "Fires a barrage of extra large hybrid slugs at those the Control Tower deems its enemies. Provides high damage output and is effective at long ranges.", 
    "descriptionID": 82484, 
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    "typeID": 27547, 
    "typeName": "Shadow Large Railgun Battery", 
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    "description": "Fires a pulsed energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks moderately fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
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    "radius": 400.0, 
    "typeID": 27548, 
    "typeName": "Blood Large Pulse Laser Battery", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 2755, 
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    "description": "Fires a pulsed energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks moderately fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
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    "radius": 400.0, 
    "typeID": 27550, 
    "typeName": "Dark Blood Large Pulse Laser Battery", 
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    "description": "Fires a deep modulated energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at very long ranges, but tracks slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
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    "radius": 400.0, 
    "typeID": 27551, 
    "typeName": "Blood Large Beam Laser Battery", 
    "typeNameID": 71331, 
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    "description": "Fires a deep modulated energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at very long ranges, but tracks slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
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    "metaGroupID": 4, 
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    "radius": 400.0, 
    "typeID": 27553, 
    "typeName": "Dark Blood Large Beam Laser Battery", 
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    "description": "Fires a barrage of extra large projectiles at those the Control Tower deems its enemies. Maintains a consistent spread of fire and is able to track the faster-moving targets, but lacks the sheer bludgeoning force of its artillery counterpart.", 
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    "groupID": 426, 
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    "mass": 50000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
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    "radius": 400.0, 
    "typeID": 27554, 
    "typeName": "Angel Large AutoCannon Battery", 
    "typeNameID": 71333, 
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    "volume": 5000.0
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    "capacity": 2500.0, 
    "description": "Fires a barrage of extra large projectiles at those the Control Tower deems its enemies. Maintains a consistent spread of fire and is able to track the faster-moving targets, but lacks the sheer bludgeoning force of its artillery counterpart.", 
    "descriptionID": 82490, 
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    "mass": 50000000.0, 
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    "radius": 400.0, 
    "typeID": 27556, 
    "typeName": "Domination Large AutoCannon Battery", 
    "typeNameID": 71334, 
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    "capacity": 165.0, 
    "description": "Fires a barrage of extra large projectiles at those the Control Tower deems its enemies. Extremely effective at long-range bombardment and hits hard, but lacks the speed to track fast and up-close targets.   ", 
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    "typeID": 27557, 
    "typeName": "Angel Large Artillery Battery", 
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    "description": "Fires a barrage of extra large projectiles at those the Control Tower deems its enemies. Extremely effective at long-range bombardment and hits hard, but lacks the speed to track fast and up-close targets.   ", 
    "descriptionID": 82492, 
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    "radius": 400.0, 
    "typeID": 27559, 
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    "radius": 1, 
    "typeID": 2756, 
    "typeName": "Supercapital Ship Assembly Array Blueprint", 
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    "description": "A torpedo launcher capable of firing the most powerful type of torpedo ever invented. A volley of these deathbringers can make piecemeal of most anything that floats in space.", 
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    "metaGroupID": 4, 
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    "radius": 366.0, 
    "typeID": 27560, 
    "typeName": "Guristas XL Torpedo Battery", 
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    "description": "A torpedo launcher capable of firing the most powerful type of torpedo ever invented. A volley of these deathbringers can make piecemeal of most anything that floats in space.", 
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    "mass": 50000000.0, 
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    "radius": 366.0, 
    "typeID": 27562, 
    "typeName": "Dread Guristas XL Torpedo Battery", 
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    "capacity": 0.0, 
    "description": "Deployable warp jamming structure.", 
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    "radius": 629.0, 
    "typeID": 27563, 
    "typeName": "Serpentis Warp Disruption Battery", 
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    "description": "Deployable warp jamming structure.", 
    "descriptionID": 82496, 
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    "mass": 100000000.0, 
    "metaGroupID": 4, 
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    "radius": 629.0, 
    "typeID": 27565, 
    "typeName": "Shadow Warp Disruption Battery", 
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    "variationParentTypeID": 17181, 
    "volume": 4000.0
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  "27567": {
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    "description": "Deployable warp jamming structure.", 
    "descriptionID": 82497, 
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    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
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    "radius": 629.0, 
    "typeID": 27567, 
    "typeName": "Serpentis Warp Scrambling Battery", 
    "typeNameID": 71341, 
    "variationParentTypeID": 17182, 
    "volume": 4000.0
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  "27569": {
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    "capacity": 0.0, 
    "description": "Deployable warp jamming structure.", 
    "descriptionID": 82498, 
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    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
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    "radius": 629.0, 
    "typeID": 27569, 
    "typeName": "Shadow Warp Scrambling Battery", 
    "typeNameID": 71342, 
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    "volume": 4000.0
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    "portionSize": 1, 
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    "typeID": 2757, 
    "typeName": "Explosion Dampening Array Blueprint", 
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  "27570": {
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    "capacity": 0.0, 
    "description": "The webifier's big brother. Designed to protect structures from fast-moving ships by making them into slow-moving ships.", 
    "descriptionID": 82499, 
    "graphicID": 2613, 
    "groupID": 441, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 629.0, 
    "typeID": 27570, 
    "typeName": "Angel Stasis Webification Battery", 
    "typeNameID": 71343, 
    "variationParentTypeID": 17178, 
    "volume": 4000.0
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    "capacity": 0.0, 
    "description": "The webifier's big brother. Designed to protect structures from fast-moving ships by making them into slow-moving ships.", 
    "descriptionID": 82500, 
    "graphicID": 2613, 
    "groupID": 441, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
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    "radius": 629.0, 
    "typeID": 27573, 
    "typeName": "Domination Stasis Webification Battery", 
    "typeNameID": 71344, 
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    "volume": 4000.0
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  "27574": {
    "basePrice": 2500000.0, 
    "capacity": 0.0, 
    "description": "Projects a low intensity field of ionized particles to disrupt the effectivenes of enemy sensors. Very effective against Magnetometric-based sensors.", 
    "descriptionID": 82501, 
    "graphicID": 2613, 
    "groupID": 439, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 629.0, 
    "typeID": 27574, 
    "typeName": "Guristas Ion Field Projection Battery", 
    "typeNameID": 71345, 
    "variationParentTypeID": 17174, 
    "volume": 4000.0
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  "27576": {
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    "capacity": 0.0, 
    "description": "Projects a low intensity field of ionized particles to disrupt the effectivenes of enemy sensors. Very effective against Magnetometric-based sensors.", 
    "descriptionID": 82502, 
    "graphicID": 2613, 
    "groupID": 439, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
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    "radius": 629.0, 
    "typeID": 27576, 
    "typeName": "Dread Guristas Ion Field Projection Battery", 
    "typeNameID": 71346, 
    "variationParentTypeID": 17174, 
    "volume": 4000.0
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  "27577": {
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    "capacity": 0.0, 
    "description": "Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems.", 
    "descriptionID": 82503, 
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    "groupID": 439, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
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    "radius": 629.0, 
    "typeID": 27577, 
    "typeName": "Guristas Phase Inversion Battery", 
    "typeNameID": 71347, 
    "variationParentTypeID": 17175, 
    "volume": 4000.0
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  "27579": {
    "basePrice": 2500000.0, 
    "capacity": 0.0, 
    "description": "Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems.", 
    "descriptionID": 82504, 
    "graphicID": 2613, 
    "groupID": 439, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
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    "radius": 629.0, 
    "typeID": 27579, 
    "typeName": "Dread Guristas Phase Inversion Battery", 
    "typeNameID": 71348, 
    "variationParentTypeID": 17175, 
    "volume": 4000.0
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  "2758": {
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    "capacity": 0.0, 
    "graphicID": 2377, 
    "groupID": 1048, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "radius": 1, 
    "typeID": 2758, 
    "typeName": "Component Assembly Array Blueprint", 
    "typeNameID": 76223, 
    "volume": 0.01
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  "27580": {
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    "capacity": 0.0, 
    "description": "Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems.", 
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    "graphicID": 2613, 
    "groupID": 439, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
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    "radius": 629.0, 
    "typeID": 27580, 
    "typeName": "Guristas Spatial Destabilization Battery", 
    "typeNameID": 71349, 
    "variationParentTypeID": 17176, 
    "volume": 4000.0
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  "27582": {
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    "capacity": 0.0, 
    "description": "Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems.", 
    "descriptionID": 82506, 
    "graphicID": 2613, 
    "groupID": 439, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 629.0, 
    "typeID": 27582, 
    "typeName": "Dread Guristas Spatial Destabilization Battery", 
    "typeNameID": 71350, 
    "variationParentTypeID": 17176, 
    "volume": 4000.0
  }, 
  "27583": {
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    "capacity": 0.0, 
    "description": "Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against Radar systems.", 
    "descriptionID": 82507, 
    "graphicID": 2613, 
    "groupID": 439, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 629.0, 
    "typeID": 27583, 
    "typeName": "Guristas White Noise Generation Battery", 
    "typeNameID": 71351, 
    "variationParentTypeID": 17177, 
    "volume": 4000.0
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  "27585": {
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    "capacity": 0.0, 
    "description": "Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against Radar systems.", 
    "descriptionID": 82508, 
    "graphicID": 2613, 
    "groupID": 439, 
    "marketGroupID": 481, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 629.0, 
    "typeID": 27585, 
    "typeName": "Dread Guristas White Noise Generation Battery", 
    "typeNameID": 71352, 
    "variationParentTypeID": 17177, 
    "volume": 4000.0
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  "27589": {
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    "capacity": 70000.0, 
    "description": "The Blood Control Tower is an enhanced version of the Amarr control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.\n\nRacial Bonuses:\n50% bonus to Energy Sentry Optimal Range\n25% bonus to Energy Sentry Damage\n50% bonus to Silo Cargo Capacity", 
    "descriptionID": 82509, 
    "graphicID": 3292, 
    "groupID": 365, 
    "marketGroupID": 478, 
    "mass": 200000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 3394.0, 
    "typeID": 27589, 
    "typeName": "Blood Control Tower Medium", 
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    "variationParentTypeID": 20059, 
    "volume": 4000.0
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  "2759": {
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    "capacity": 0.0, 
    "graphicID": 2380, 
    "groupID": 1048, 
    "iconID": 0, 
    "marketGroupID": 1354, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 2759, 
    "typeName": "Heat Dissipation Array Blueprint", 
    "typeNameID": 76234, 
    "volume": 0.01
  }, 
  "27591": {
    "basePrice": 200000000.0, 
    "capacity": 70000.0, 
    "description": "The Dark Blood Control Tower is a special enhanced version of the Amarrian control tower utilizing the latest in cutting edge design techniques.\r\n\r\nRacial Bonuses:\r\n50% bonus to Energy Sentry Optimal Range\r\n25% bonus to Energy Sentry Damage\r\n50% bonus to Silo Cargo Capacity", 
    "descriptionID": 82510, 
    "graphicID": 3292, 
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    "marketGroupID": 478, 
    "mass": 200000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 3394.0, 
    "typeID": 27591, 
    "typeName": "Dark Blood Control Tower Medium", 
    "typeNameID": 71354, 
    "variationParentTypeID": 20059, 
    "volume": 4000.0
  }, 
  "27592": {
    "basePrice": 100000000.0, 
    "capacity": 35000.0, 
    "description": "The Blood Control Tower is an enhanced version of the Amarr control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.\n\nRacial Bonuses:\n50% bonus to Energy Sentry Optimal Range\n25% bonus to Energy Sentry Damage\n50% bonus to Silo Cargo Capacity", 
    "descriptionID": 82511, 
    "graphicID": 3292, 
    "groupID": 365, 
    "marketGroupID": 478, 
    "mass": 200000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 3394.0, 
    "typeID": 27592, 
    "typeName": "Blood Control Tower Small", 
    "typeNameID": 71355, 
    "variationParentTypeID": 20060, 
    "volume": 2000.0
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    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84652, 
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    "groupID": 845, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 27739, 
    "typeName": "Sentient Atomizer Alvum", 
    "typeNameID": 73801, 
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    "wreckTypeID": 28222
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    "capacity": 0.0, 
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    "groupID": 841, 
    "iconID": 0, 
    "marketGroupID": 1339, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 2774, 
    "typeName": "Amarr Control Tower Blueprint", 
    "typeNameID": 76199, 
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    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
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    "graphicID": 1220, 
    "groupID": 845, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 27740, 
    "typeName": "Sentient Bomber Alvum", 
    "typeNameID": 73802, 
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    "wreckTypeID": 28222
  }, 
  "27741": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
    "descriptionID": 84654, 
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    "groupID": 845, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 27741, 
    "typeName": "Sentient Destructor Alvum", 
    "typeNameID": 73803, 
    "volume": 60.0, 
    "wreckTypeID": 28222
  }, 
  "27742": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
    "descriptionID": 84655, 
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    "groupID": 845, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 27742, 
    "typeName": "Sentient Devastator Alvum", 
    "typeNameID": 73804, 
    "volume": 60.0, 
    "wreckTypeID": 28222
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  "27743": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84656, 
    "graphicID": 1220, 
    "groupID": 845, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 27743, 
    "typeName": "Sentient Disintegrator Alvum", 
    "typeNameID": 73805, 
    "volume": 60.0, 
    "wreckTypeID": 28222
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  "27744": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84657, 
    "graphicID": 1220, 
    "groupID": 845, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 27744, 
    "typeName": "Sentient Nuker Alvum", 
    "typeNameID": 73806, 
    "volume": 60.0, 
    "wreckTypeID": 28222
  }, 
  "27745": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84658, 
    "graphicID": 1220, 
    "groupID": 845, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 27745, 
    "typeName": "Sentient Violator Alvum", 
    "typeNameID": 73807, 
    "volume": 60.0, 
    "wreckTypeID": 28222
  }, 
  "27746": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme", 
    "descriptionID": 84659, 
    "graphicID": 1226, 
    "groupID": 845, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 27746, 
    "typeName": "Sentient Viral Infector Alvum", 
    "typeNameID": 73808, 
    "volume": 60.0, 
    "wreckTypeID": 28222
  }, 
  "27747": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
    "descriptionID": 84660, 
    "graphicID": 1222, 
    "groupID": 845, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 27747, 
    "typeName": "Sentient Wrecker Alvum", 
    "typeNameID": 73809, 
    "volume": 60.0, 
    "wreckTypeID": 28222
  }, 
  "27748": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84661, 
    "graphicID": 1226, 
    "groupID": 846, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27748, 
    "typeName": "Sentient Dismantler Alvior", 
    "typeNameID": 73810, 
    "volume": 60.0, 
    "wreckTypeID": 28223
  }, 
  "27749": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84662, 
    "graphicID": 1226, 
    "groupID": 846, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27749, 
    "typeName": "Sentient Marauder Alvior", 
    "typeNameID": 73811, 
    "volume": 60.0, 
    "wreckTypeID": 28223
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  "2775": {
    "basePrice": 250000000.0, 
    "capacity": 0.0, 
    "graphicID": 2593, 
    "groupID": 841, 
    "iconID": 0, 
    "marketGroupID": 1339, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2775, 
    "typeName": "Amarr Control Tower Medium Blueprint", 
    "typeNameID": 76200, 
    "volume": 0.01
  }, 
  "27750": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84663, 
    "graphicID": 1226, 
    "groupID": 846, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27750, 
    "typeName": "Sentient Predator Alvior", 
    "typeNameID": 73812, 
    "volume": 60.0, 
    "wreckTypeID": 28223
  }, 
  "27751": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84664, 
    "graphicID": 1226, 
    "groupID": 846, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27751, 
    "typeName": "Sentient Ripper Alvior", 
    "typeNameID": 73813, 
    "volume": 60.0, 
    "wreckTypeID": 28223
  }, 
  "27752": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84665, 
    "graphicID": 1226, 
    "groupID": 846, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27752, 
    "typeName": "Sentient Shatter Alvior", 
    "typeNameID": 73814, 
    "volume": 60.0, 
    "wreckTypeID": 28223
  }, 
  "27753": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84666, 
    "graphicID": 1226, 
    "groupID": 846, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27753, 
    "typeName": "Sentient Shredder Alvior", 
    "typeNameID": 73815, 
    "volume": 60.0, 
    "wreckTypeID": 28223
  }, 
  "27754": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84667, 
    "graphicID": 1226, 
    "groupID": 847, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27754, 
    "typeName": "Sentient Barracuda Alvi", 
    "typeNameID": 73816, 
    "volume": 60.0, 
    "wreckTypeID": 28223
  }, 
  "27755": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
    "descriptionID": 84668, 
    "graphicID": 1219, 
    "groupID": 847, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27755, 
    "typeName": "Sentient Decimator Alvi", 
    "typeNameID": 73817, 
    "volume": 60.0, 
    "wreckTypeID": 28223
  }, 
  "27756": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84669, 
    "graphicID": 1226, 
    "groupID": 847, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27756, 
    "typeName": "Sentient Devilfish Alvi", 
    "typeNameID": 73818, 
    "volume": 60.0, 
    "wreckTypeID": 28223
  }, 
  "27757": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
    "descriptionID": 84670, 
    "graphicID": 1219, 
    "groupID": 847, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27757, 
    "typeName": "Sentient Hunter Alvi", 
    "typeNameID": 73819, 
    "volume": 60.0, 
    "wreckTypeID": 28223
  }, 
  "27758": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low", 
    "descriptionID": 84671, 
    "graphicID": 1230, 
    "groupID": 847, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27758, 
    "typeName": "Sentient Infester Alvi", 
    "typeNameID": 73820, 
    "volume": 60.0, 
    "wreckTypeID": 28223
  }, 
  "27759": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
    "descriptionID": 84672, 
    "graphicID": 1219, 
    "groupID": 847, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27759, 
    "typeName": "Sentient Raider Alvi", 
    "typeNameID": 73821, 
    "volume": 60.0, 
    "wreckTypeID": 28223
  }, 
  "2776": {
    "basePrice": 125000000.0, 
    "capacity": 0.0, 
    "graphicID": 2593, 
    "groupID": 841, 
    "iconID": 0, 
    "marketGroupID": 1339, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2776, 
    "typeName": "Amarr Control Tower Small Blueprint", 
    "typeNameID": 76201, 
    "volume": 0.01
  }, 
  "27760": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low", 
    "descriptionID": 84673, 
    "graphicID": 1230, 
    "groupID": 847, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27760, 
    "typeName": "Sentient Render Alvi", 
    "typeNameID": 73822, 
    "volume": 60.0, 
    "wreckTypeID": 28223
  }, 
  "27761": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 84674, 
    "graphicID": 1226, 
    "groupID": 847, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27761, 
    "typeName": "Sentient Silverfish Alvi", 
    "typeNameID": 73823, 
    "volume": 60.0, 
    "wreckTypeID": 28223
  }, 
  "27762": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low", 
    "descriptionID": 84675, 
    "graphicID": 1230, 
    "groupID": 847, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27762, 
    "typeName": "Sentient Splinter Alvi", 
    "typeNameID": 73824, 
    "volume": 60.0, 
    "wreckTypeID": 28223
  }, 
  "27763": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
    "descriptionID": 84676, 
    "graphicID": 1219, 
    "groupID": 847, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 27763, 
    "typeName": "Sentient Sunder Alvi", 
    "typeNameID": 73825, 
    "volume": 60.0, 
    "wreckTypeID": 28223
  }, 
  "27765": {
    "basePrice": 0.0, 
    "capacity": 3300.0, 
    "description": "A powerful Archon-class carrier of the Amarr Empire. Threat level: OMGWTFH4X!\r\n", 
    "descriptionID": 82557, 
    "graphicID": 2905, 
    "groupID": 383, 
    "mass": 1012500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1650.0, 
    "typeID": 27765, 
    "typeName": "TEST ICON Amarr Carrier", 
    "typeNameID": 71401, 
    "volume": 13950000.0
  }, 
  "27766": {
    "basePrice": 12500000.0, 
    "capacity": 1.0, 
    "description": "Fires a deep modulated energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at very long ranges, but tracks slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
    "descriptionID": 82558, 
    "graphicID": 2751, 
    "groupID": 430, 
    "marketGroupID": 596, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 400.0, 
    "typeID": 27766, 
    "typeName": "Sansha Large Beam Laser Battery", 
    "typeNameID": 71402, 
    "variationParentTypeID": 16694, 
    "volume": 5000.0
  }, 
  "27767": {
    "basePrice": 10000000.0, 
    "capacity": 2.0, 
    "description": "Fires a pulsed energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks moderately fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
    "descriptionID": 82559, 
    "graphicID": 2751, 
    "groupID": 430, 
    "marketGroupID": 596, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 400.0, 
    "typeID": 27767, 
    "typeName": "Sansha Large Pulse Laser Battery", 
    "typeNameID": 71403, 
    "variationParentTypeID": 17406, 
    "volume": 5000.0
  }, 
  "27768": {
    "basePrice": 2500000.0, 
    "capacity": 2.0, 
    "description": "Fires a deep modulated energy beam using large sized frequency crystals at those the Control Tower deems its enemies. Effective at long ranges, but tracks relatively slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
    "descriptionID": 82560, 
    "graphicID": 1006, 
    "groupID": 430, 
    "marketGroupID": 596, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 27768, 
    "typeName": "Sansha Medium Beam Laser Battery", 
    "typeNameID": 71404, 
    "variationParentTypeID": 17168, 
    "volume": 1000.0
  }, 
  "27769": {
    "basePrice": 2000000.0, 
    "capacity": 4.0, 
    "description": "Fires a pulsed energy beam using large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
    "descriptionID": 82561, 
    "graphicID": 1006, 
    "groupID": 430, 
    "marketGroupID": 596, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 27769, 
    "typeName": "Sansha Medium Pulse Laser Battery", 
    "typeNameID": 71405, 
    "variationParentTypeID": 17407, 
    "volume": 1000.0
  }, 
  "2777": {
    "basePrice": 500000000.0, 
    "capacity": 0.0, 
    "graphicID": 2599, 
    "groupID": 841, 
    "iconID": 0, 
    "marketGroupID": 1339, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2777, 
    "typeName": "Caldari Control Tower Blueprint", 
    "typeNameID": 76202, 
    "volume": 0.01
  }, 
  "27770": {
    "basePrice": 500000.0, 
    "capacity": 3.0, 
    "description": "Fires a deep modulated energy beam using medium sized frequency crystals at those the Control Tower deems its enemies. Effective at relatively long ranges, but tracks fairly slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
    "descriptionID": 82562, 
    "graphicID": 1006, 
    "groupID": 430, 
    "marketGroupID": 596, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 27770, 
    "typeName": "Sansha Small Beam Laser Battery", 
    "typeNameID": 71406, 
    "variationParentTypeID": 17167, 
    "volume": 500.0
  }, 
  "27771": {
    "basePrice": 400000.0, 
    "capacity": 6.0, 
    "description": "Fires a pulsed energy beam using medium sized frequency crystals at those the Control Tower deems its enemies. Effective only at relatively short range, but tracks very fast and has a higher rate of fire than any other laser battery. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
    "descriptionID": 82563, 
    "graphicID": 1006, 
    "groupID": 430, 
    "marketGroupID": 596, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 27771, 
    "typeName": "Sansha Small Pulse Laser Battery", 
    "typeNameID": 71407, 
    "variationParentTypeID": 17408, 
    "volume": 500.0
  }, 
  "27772": {
    "basePrice": 12500000.0, 
    "capacity": 1.0, 
    "description": "Fires a deep modulated energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at very long ranges, but tracks slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.", 
    "descriptionID": 82564, 
    "graphicID": 2751, 
    "groupID": 430, 
    "marketGroupID": 596, 
    "mass": 100000000.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 400.0, 
    "typeID": 27772, 
    "typeName": "True Sansha Large Beam Laser Battery", 
    "typeNameID": 71408, 
    "variationParentTypeID": 16694, 
    "volume": 5000.0
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  "27773": {
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    "description": "Heavy Attack Drone\r\n\r\nThis particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.\r\n", 
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    "description": "Heavy Attack Drone\r\n\r\nThis drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.\r\n", 
    "descriptionID": 93457, 
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    "typeID": 28269, 
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    "typeName": "Medium Pulse Laser Battery Blueprint", 
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    "description": "Medium Scout Drone\r\n\r\nThis particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.\r\n", 
    "descriptionID": 93501, 
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    "raceID": 8, 
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    "techLevel": 1, 
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    "typeName": "'Integrated' Hammerhead", 
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    "capacity": 0.0, 
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    "groupID": 176, 
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    "typeID": 28271, 
    "typeName": "'Integrated' Hammerhead Blueprint", 
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    "capacity": 0.0, 
    "description": "Medium Scout Drone\r\n\r\nThis drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.\r\n", 
    "descriptionID": 93458, 
    "graphicID": 2774, 
    "groupID": 100, 
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    "mass": 5000.0, 
    "metaGroupID": 4, 
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    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 28272, 
    "typeName": "'Augmented' Hammerhead", 
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    "groupID": 176, 
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    "radius": 1.0, 
    "typeID": 28273, 
    "typeName": "'Augmented' Hammerhead Blueprint", 
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    "volume": 0.01
  }, 
  "28274": {
    "basePrice": 960.0, 
    "capacity": 0.0, 
    "description": "Light Scout Drone\r\n\r\nThis particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.\r\n", 
    "descriptionID": 93502, 
    "graphicID": 1099, 
    "groupID": 100, 
    "marketGroupID": 837, 
    "mass": 3000.0, 
    "metaGroupID": 4, 
    "metaLevel": 6, 
    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 15.0, 
    "techLevel": 1, 
    "typeID": 28274, 
    "typeName": "'Integrated' Hobgoblin", 
    "typeNameID": 104972, 
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  "28275": {
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    "capacity": 0.0, 
    "graphicID": 1099, 
    "groupID": 176, 
    "mass": 0.0, 
    "metaGroupID": 4, 
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    "typeID": 28275, 
    "typeName": "'Integrated' Hobgoblin Blueprint", 
    "typeNameID": 71590, 
    "volume": 0.01
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  "28276": {
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    "capacity": 0.0, 
    "description": "Light Scout Drone\r\n\r\nThis drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.\r\n", 
    "descriptionID": 93459, 
    "graphicID": 1099, 
    "groupID": 100, 
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    "metaGroupID": 4, 
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    "techLevel": 1, 
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    "description": "Light Scout Drone\r\n\r\nThis particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.\r\n", 
    "descriptionID": 93503, 
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    "typeID": 2828, 
    "typeName": "Medium Beam Laser Battery Blueprint", 
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    "capacity": 0.0, 
    "description": "Light Scout Drone\r\n\r\nThis drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.\r\n", 
    "descriptionID": 93460, 
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    "description": "Medium Scout Drone\r\n\r\nThis particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.\r\n", 
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    "raceID": 4, 
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    "description": "Medium Scout Drone\r\n\r\nThis drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.\r\n", 
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    "capacity": 20000.0, 
    "description": "A facility for treatment of recent slaves freed of their vitoc dependency. ", 
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    "typeID": 28317, 
    "typeName": "Freedom Hospital", 
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    "description": "A facility which helps free recently freed slaves of their vitoc dependency and helps them regain their free will.", 
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    "typeID": 28318, 
    "typeName": "Trauma Treatment Facility", 
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    "capacity": 1.0, 
    "description": "A facility which processes recently captured livestock for preparation to be sold on to Holders.", 
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    "description": "This gigantic suprastructure is one of the military installations of the Blood Raiders pirate corporation. Even for its size, it has no commercial station services or docking bay to receive guests.", 
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    "typeID": 28320, 
    "typeName": "Basic Freedom Program", 
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    "capacity": 0.0, 
    "description": "Large Projectile Ammo. This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
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    "published": true, 
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  "28325": {
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    "typeID": 28325, 
    "typeName": "Republic Fleet Carbonized Lead L Blueprint", 
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    "capacity": 0.0, 
    "description": "Medium Projectile Ammo. This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
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    "graphicID": 1292, 
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    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
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    "typeName": "Republic Fleet Carbonized Lead M", 
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    "metaGroupID": 4, 
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    "published": false, 
    "typeID": 28327, 
    "typeName": "Republic Fleet Carbonized Lead M Blueprint", 
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    "volume": 0.01
  }, 
  "28328": {
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    "capacity": 0.0, 
    "description": "Small Projectile Ammo. This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem. \r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
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    "graphicID": 1308, 
    "groupID": 83, 
    "iconID": 1004, 
    "marketGroupID": 989, 
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    "metaGroupID": 4, 
    "portionSize": 100, 
    "published": true, 
    "techLevel": 1, 
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    "typeName": "Republic Fleet Carbonized Lead S", 
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    "variationParentTypeID": 178, 
    "volume": 0.0025
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    "basePrice": 20000.0, 
    "capacity": 0.0, 
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    "groupID": 165, 
    "iconID": 1004, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
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    "description": "This item can be redeemed for 1000 Aurum (AUR).<br><br><font color=\"yellow\">To Redeem:</font> Right-click the Aurum Token and select \"Redeem for AUR\".<br><br><font color=\"yellow\">On the Aurum Token:</font> Originally designed for Noble Appliances in YC 113, the aurum token is a physical chit that can be redeemed for a predefined amount of AUR currency.<br><br>Though at first blush it appears to be a large coin, the aurum token shares more in common with high-security datacores. At the center of the token is digital ID paired with a series of suspended entangled electrons. When the token is redeemed, the entangled electrons are engaged, altering their partners located at an off-site bank. Not only does this ensure the exchange occurs instantly, but when combined with a proprietary security shell it renders attempts to tamper or counterfeit the token useless.<br><br>Though the gold and silver case is merely an aesthetic addition, the coin-like appearance has become synonymous with the device, leading to nicknames of \"gold aurum\", or \"golden token\".<br><i>Source: SCOPE fluff piece (unprinted)</i>", 
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    "groupID": 943, 
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    "marketGroupID": 1427, 
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    "published": true, 
    "typeID": 2833, 
    "typeName": "1000 Aurum Token", 
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    "volume": 0.01
  }, 
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    "basePrice": 20000.0, 
    "capacity": 0.0, 
    "description": "Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.\r\n\r\n60% increased optimal range.\r\n5% increased tracking speed.", 
    "descriptionID": 92811, 
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    "portionSize": 100, 
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    "description": "A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations. ", 
    "descriptionID": 91171, 
    "graphicID": 21703, 
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    "iconID": 3241, 
    "marketGroupID": 974, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 28381, 
    "typeName": "Dread Guristas Heavy Assault Missile Launcher", 
    "typeNameID": 100970, 
    "variationParentTypeID": 20138, 
    "volume": 10.0
  }, 
  "28382": {
    "basePrice": 300000.0, 
    "capacity": 0.0, 
    "groupID": 136, 
    "iconID": 3241, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28382, 
    "typeName": "Dread Guristas Heavy Assault Missile Launcher Blueprint", 
    "typeNameID": 104319, 
    "volume": 0.01
  }, 
  "28383": {
    "basePrice": 34096.0, 
    "capacity": 1.005, 
    "description": "A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations. ", 
    "descriptionID": 91176, 
    "graphicID": 21704, 
    "groupID": 771, 
    "iconID": 3241, 
    "marketGroupID": 974, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 28383, 
    "typeName": "True Sansha Heavy Assault Missile Launcher", 
    "typeNameID": 100975, 
    "variationParentTypeID": 20138, 
    "volume": 10.0
  }, 
  "28384": {
    "basePrice": 300000.0, 
    "capacity": 0.0, 
    "groupID": 136, 
    "iconID": 3241, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28384, 
    "typeName": "True Sansha Heavy Assault Missile Launcher Blueprint", 
    "typeNameID": 104323, 
    "volume": 0.01
  }, 
  "28385": {
    "basePrice": 16120910.0, 
    "capacity": 0.0, 
    "description": "While fairly invisible to all but the most experienced miners, there are significant molecular differences between arkonor and its crimson counterpart, so-named because of the blood-red veins running through it. Miners who search for this diamond in the rough will be rewarded with mineral yields 5% higher than standard arkonor.\r\n\r\nOne of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91282, 
    "groupID": 450, 
    "iconID": 3307, 
    "isDynamicType": false, 
    "marketGroupID": 512, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 28385, 
    "typeName": "Compressed Crimson Arkonor", 
    "typeNameID": 101092, 
    "volume": 8.8
  }, 
  "28386": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82738, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28386, 
    "typeName": "Compressed Crimson Arkonor Blueprint", 
    "typeNameID": 71629, 
    "volume": 0.01
  }, 
  "28387": {
    "basePrice": 16868580.0, 
    "capacity": 0.0, 
    "description": "Prime arkonor is the rarest of the rare; the king of ores. Giving a 10% greater mineral yield than regular arkonor, this is the stuff that makes billionaires out of people lucky enough to stumble upon a vein.\r\n\r\nThe rarest and most sought-after ore in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91283, 
    "groupID": 450, 
    "iconID": 3307, 
    "marketGroupID": 512, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 28387, 
    "typeName": "Compressed Prime Arkonor", 
    "typeNameID": 101093, 
    "volume": 8.8
  }, 
  "28388": {
    "basePrice": 10461840.0, 
    "capacity": 0.0, 
    "description": "Bistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, zydrine and megacyte. It also contains a decent amount of pyerite.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91278, 
    "groupID": 451, 
    "iconID": 3308, 
    "marketGroupID": 514, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 28388, 
    "typeName": "Compressed Bistot", 
    "typeNameID": 101088, 
    "volume": 4.4
  }, 
  "28389": {
    "basePrice": 11507000.0, 
    "capacity": 0.0, 
    "description": "Monoclinic bistot is a variant of bistot with a slightly different crystal structure. It is highly sought-after, as it gives a 10% higher yield than its straightforward counterpart.\r\n\r\nBistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, zydrine and megacyte. It also contains a decent amount of pyerite.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91279, 
    "groupID": 451, 
    "iconID": 3308, 
    "isDynamicType": false, 
    "marketGroupID": 514, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 28389, 
    "typeName": "Compressed Monoclinic Bistot", 
    "typeNameID": 101089, 
    "volume": 4.4
  }, 
  "2839": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 718, 
    "iconID": 10144, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 2839, 
    "typeName": "Cerebral Accelerator Blueprint", 
    "typeNameID": 104459, 
    "volume": 0.01
  }, 
  "28390": {
    "basePrice": 11004920.0, 
    "capacity": 0.0, 
    "description": "Bistot with a triclinic crystal system occurs very rarely under natural conditions, but is highly popular with miners due to its extra-high concentrations of the zydrine and megacyte minerals. Mineral yield from triclinic bistot is approximately 5% higher than from equivalent volumes of standard bistot.\r\n\r\nBistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, zydrine and megacyte. It also contains a decent amount of pyerite.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91280, 
    "groupID": 451, 
    "iconID": 3308, 
    "isDynamicType": false, 
    "marketGroupID": 514, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 28390, 
    "typeName": "Compressed Triclinic Bistot", 
    "typeNameID": 101090, 
    "volume": 4.4
  }, 
  "28391": {
    "basePrice": 7639790.0, 
    "capacity": 0.0, 
    "description": "Crokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90669, 
    "groupID": 452, 
    "iconID": 3309, 
    "marketGroupID": 521, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 28391, 
    "typeName": "Compressed Crokite", 
    "typeNameID": 100401, 
    "volume": 7.81
  }, 
  "28392": {
    "basePrice": 8400440.0, 
    "capacity": 0.0, 
    "description": "Crystalline crokite is the stuff of legend in 0.0 space. Not only does it give a 10% greater yield than regular crokite, but chunks of the rock glitter beautifully in just the right light, making crystalline crokite popular as raw material for jewelry.\r\n\r\nCrokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 93010, 
    "groupID": 452, 
    "iconID": 3309, 
    "marketGroupID": 521, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 28392, 
    "typeName": "Compressed Crystalline Crokite", 
    "typeNameID": 103802, 
    "volume": 7.81
  }, 
  "28393": {
    "basePrice": 8021400.0, 
    "capacity": 0.0, 
    "description": "In certain belts, environmental conditions will carve sharp, jagged edges into crokite rocks, resulting in the formation of sharp crokite. The increased density of these formations leads to a 5% greater mineral yield than standard crokite.\r\n\r\nCrokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 93011, 
    "groupID": 452, 
    "iconID": 3309, 
    "isDynamicType": false, 
    "marketGroupID": 521, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 28393, 
    "typeName": "Compressed Sharp Crokite", 
    "typeNameID": 103803, 
    "volume": 7.81
  }, 
  "28394": {
    "basePrice": 3842500.0, 
    "capacity": 0.0, 
    "description": "Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 95223, 
    "groupID": 453, 
    "iconID": 3310, 
    "marketGroupID": 522, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 28394, 
    "typeName": "Compressed Dark Ochre", 
    "typeNameID": 106813, 
    "volume": 4.2
  }, 
  "28395": {
    "basePrice": 4226750.0, 
    "capacity": 0.0, 
    "description": "Obsidian ochre, an extremely valuable member of the dark ochre family, was only first discovered a decade ago. The sleek black surface of this ore managed to reflect scanning waves, making obsidian ochre asteroids almost invisible. Advances in scanning technology revealed these beauties at last. This ore's 10% higher mineral yield makes it more than worth the effort required to find it.\r\n\r\nConsidered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91284, 
    "groupID": 453, 
    "iconID": 3310, 
    "isDynamicType": false, 
    "marketGroupID": 522, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 28395, 
    "typeName": "Compressed Obsidian Ochre", 
    "typeNameID": 101094, 
    "volume": 4.2
  }, 
  "28396": {
    "basePrice": 4039750.0, 
    "capacity": 0.0, 
    "description": "Shiny black nuggets of onyx ochre look very nice and are occasionally used in ornaments. But the 5% higher mineral yield is what miners are really after. Like in all else, good looks are only an added bonus. \r\n\r\nConsidered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91285, 
    "groupID": 453, 
    "iconID": 3310, 
    "isDynamicType": false, 
    "marketGroupID": 522, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 28396, 
    "typeName": "Compressed Onyx Ochre", 
    "typeNameID": 101095, 
    "volume": 4.2
  }, 
  "28397": {
    "basePrice": 3999260.0, 
    "capacity": 0.0, 
    "description": "Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of mexallon as well as some pyerite and isogen.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90670, 
    "groupID": 467, 
    "iconID": 3321, 
    "isDynamicType": false, 
    "marketGroupID": 525, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 28397, 
    "typeName": "Compressed Gneiss", 
    "typeNameID": 100402, 
    "volume": 1.8
  }, 
  "28398": {
    "basePrice": 4208400.0, 
    "capacity": 0.0, 
    "description": "Gneiss is often the first major league ore that up and coming miners graduate to. Finding the more expensive variation of Gneiss, called Iridescent Gneiss, is a major coup for these miners due to its 5% greater mineral yield.\r\n\r\nGneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of mexallon as well as some pyerite and isogen.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90671, 
    "groupID": 467, 
    "iconID": 3321, 
    "isDynamicType": false, 
    "marketGroupID": 525, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 28398, 
    "typeName": "Compressed Iridescent Gneiss", 
    "typeNameID": 100403, 
    "volume": 1.8
  }, 
  "28399": {
    "basePrice": 4396720.0, 
    "capacity": 0.0, 
    "description": "Prismatic Gneiss has a fracturized molecule-structure, which explains its unique appearance. It is the most sought after member of the Gneiss family, as it yields 10% more than common Gneiss.\r\n\r\nGneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of mexallon as well as some pyerite and isogen.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90672, 
    "groupID": 467, 
    "iconID": 3321, 
    "marketGroupID": 525, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 28399, 
    "typeName": "Compressed Prismatic Gneiss", 
    "typeNameID": 100404, 
    "volume": 1.8
  }, 
  "2840": {
    "basePrice": 0.0, 
    "capacity": 550.0, 
    "description": "A Scorpion piloted by Hasaziras Assa.", 
    "descriptionID": 233796, 
    "graphicID": 50, 
    "groupID": 517, 
    "mass": 115000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 250.0, 
    "typeID": 2840, 
    "typeName": "Hasaziras Assa's Scorpion", 
    "typeNameID": 233795, 
    "volume": 1040000.0
  }, 
  "28400": {
    "basePrice": 3705600.0, 
    "capacity": 0.0, 
    "description": "Asteroids containing this shiny ore were formed in intense heat, such as might result from a supernova. The result, known as glazed hedbergite, is a more concentrated form of hedbergite that has 10% higher yield.\n\nHedbergite is sought after for its high concentration of nocxium and isogen. However hedbergite also yields some pyerite and zydrine.\n\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 93052, 
    "groupID": 454, 
    "iconID": 3311, 
    "marketGroupID": 527, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 28400, 
    "typeName": "Compressed Glazed Hedbergite", 
    "typeNameID": 103845, 
    "volume": 0.47
  }, 
  "28401": {
    "basePrice": 3374080.0, 
    "capacity": 0.0, 
    "description": "Hedbergite is sought after for its high concentration of nocxium and isogen. However hedbergite also yields some pyerite and zydrine.\n\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 93051, 
    "groupID": 454, 
    "iconID": 3311, 
    "marketGroupID": 527, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 28401, 
    "typeName": "Compressed Hedbergite", 
    "typeNameID": 103844, 
    "volume": 0.47
  }, 
  "28402": {
    "basePrice": 3552000.0, 
    "capacity": 0.0, 
    "description": "When asteroids containing hedbergite pass close to suns or other sources of intense heat can cause the hedbergite to glassify. The result is called vitric hedbergite and has 5% better yield than normal hedbergite. \n\nHedbergite is sought after for its high concentration of nocxium and isogen. However hedbergite also yields some pyerite and zydrine.\n\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 93050, 
    "groupID": 454, 
    "iconID": 3311, 
    "marketGroupID": 527, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 28402, 
    "typeName": "Compressed Vitric Hedbergite", 
    "typeNameID": 103843, 
    "volume": 0.47
  }, 
  "28403": {
    "basePrice": 3019920.0, 
    "capacity": 0.0, 
    "description": "With a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 93053, 
    "groupID": 455, 
    "iconID": 3312, 
    "marketGroupID": 528, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 28403, 
    "typeName": "Compressed Hemorphite", 
    "typeNameID": 103846, 
    "volume": 0.86
  }, 
  "28404": {
    "basePrice": 3323700.0, 
    "capacity": 0.0, 
    "description": "Hemorphite exists in many different color variations. Interestingly, the more colorful it becomes, the better yield it has. Radiant hemorphite has 10% better yield than its more bland brother.\r\n\r\nWith a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 93107, 
    "groupID": 455, 
    "iconID": 3312, 
    "marketGroupID": 528, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 28404, 
    "typeName": "Compressed Radiant Hemorphite", 
    "typeNameID": 104520, 
    "volume": 0.86
  }, 
  "28405": {
    "basePrice": 3162220.0, 
    "capacity": 0.0, 
    "description": "Hemorphite exists in many different color variations. Interestingly, the more colorful it becomes, the better yield it has. Vivid hemorphite has 5% better yield than its more bland brother.\r\n\r\nWith a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 93108, 
    "groupID": 455, 
    "iconID": 3312, 
    "marketGroupID": 528, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 28405, 
    "typeName": "Compressed Vivid Hemorphite", 
    "typeNameID": 104521, 
    "volume": 0.86
  }, 
  "28406": {
    "basePrice": 2522370.0, 
    "capacity": 0.0, 
    "description": "Jaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 92774, 
    "groupID": 456, 
    "iconID": 3313, 
    "marketGroupID": 529, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 28406, 
    "typeName": "Compressed Jaspet", 
    "typeNameID": 103565, 
    "volume": 0.15
  }, 
  "28407": {
    "basePrice": 2781630.0, 
    "capacity": 0.0, 
    "description": "Pristine Jaspet is very rare, which is not so surprising when one considers that it is formed when asteroids collide with comets or ice moons. It has 10% better yield than normal Jaspet.\r\n\r\nJaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 92776, 
    "groupID": 456, 
    "iconID": 3313, 
    "marketGroupID": 529, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 28407, 
    "typeName": "Compressed Pristine Jaspet", 
    "typeNameID": 103567, 
    "volume": 0.15
  }, 
  "28408": {
    "basePrice": 2636640.0, 
    "capacity": 0.0, 
    "description": "Pure Jaspet is popular amongst corporate miners who are looking for various minerals for manufacturing, rather than mining purely for profit. Pure Jaspet contains fewer waste compounds than most asteroids, allows for approximately 5% better mineral yield from the same volume of ore.\r\n\r\nJaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 92775, 
    "groupID": 456, 
    "iconID": 3313, 
    "isDynamicType": false, 
    "marketGroupID": 529, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 28408, 
    "typeName": "Compressed Pure Jaspet", 
    "typeNameID": 103566, 
    "volume": 0.15
  }, 
  "28409": {
    "basePrice": 1236750.0, 
    "capacity": 0.0, 
    "description": "Known as Rage Stone to veteran miners after a discovery of a particularly rich vein of it caused a bar brawl of epic proportions in the Intaki Syndicate. It has a 10% higher yield than basic kernite.\r\n\r\nKernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91286, 
    "groupID": 457, 
    "iconID": 3314, 
    "marketGroupID": 523, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28409, 
    "typeName": "Compressed Fiery Kernite", 
    "typeNameID": 101096, 
    "volume": 0.19
  }, 
  "2841": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The highest ranking personnel within this deadspace pocket reside here.", 
    "descriptionID": 234634, 
    "graphicID": 2515, 
    "groupID": 306, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 379.0, 
    "typeID": 2841, 
    "typeName": "Angel Officer's Quarters", 
    "typeNameID": 234633, 
    "volume": 100000000.0
  }, 
  "28410": {
    "basePrice": 1123740.0, 
    "capacity": 0.0, 
    "description": "Kernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91287, 
    "groupID": 457, 
    "iconID": 3314, 
    "marketGroupID": 523, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28410, 
    "typeName": "Compressed Kernite", 
    "typeNameID": 101097, 
    "volume": 0.19
  }, 
  "28411": {
    "basePrice": 1179510.0, 
    "capacity": 0.0, 
    "description": "Prophets tell of the mystical nature endowed in luminous kernite. To the rest of us, it's an average looking ore that has 5% more yield than normal kernite and can make you rich if you mine it 24/7 and live to be very old.\r\n\r\nKernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91288, 
    "groupID": 457, 
    "iconID": 3314, 
    "marketGroupID": 523, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28411, 
    "typeName": "Compressed Luminous Kernite", 
    "typeNameID": 101098, 
    "volume": 0.19
  }, 
  "28412": {
    "basePrice": 36503552.0, 
    "capacity": 0.0, 
    "description": "Though it floats through the frigid depths of space, magma mercoxit's striking appearance and sheen gives it the impression of bubbling magma. If this visual treasure wasn't enticing enough, the 5% higher yield certainly attracts admirers.\r\n\r\nMercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary morphite mineral but few other minerals of note.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90673, 
    "groupID": 468, 
    "iconID": 3322, 
    "marketGroupID": 530, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28412, 
    "typeName": "Compressed Magma Mercoxit", 
    "typeNameID": 100405, 
    "volume": 0.1
  }, 
  "28413": {
    "basePrice": 34734080.0, 
    "capacity": 0.0, 
    "description": "Mercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary morphite mineral but few other minerals of note.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90674, 
    "groupID": 468, 
    "iconID": 3322, 
    "marketGroupID": 530, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28413, 
    "typeName": "Compressed Mercoxit", 
    "typeNameID": 100406, 
    "volume": 0.1
  }, 
  "28414": {
    "basePrice": 38207488.0, 
    "capacity": 0.0, 
    "description": "Vitreous mercoxit gleams in the dark, like a siren of myth. Found only in rare clusters in space vitreous mercoxit is very rare, but very valuable, due to its much higher 10% yield.  \r\n\r\nMercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary Morphite mineral but few other minerals of note.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90675, 
    "groupID": 468, 
    "iconID": 3322, 
    "marketGroupID": 530, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28414, 
    "typeName": "Compressed Vitreous Mercoxit", 
    "typeNameID": 100407, 
    "volume": 0.1
  }, 
  "28415": {
    "basePrice": 675300.0, 
    "capacity": 0.0, 
    "description": "Golden Omber spurred one of the largest gold rushes in the early days of space faring, when isogen was the king of minerals. The 10% extra yield it offers over common Omber was all it took to make it the most sought after ore for a few years.\r\n\r\nOmber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of isogen, as well as some tritanium and pyerite. A few trips of mining this and a novice is quick to rise in status. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90676, 
    "groupID": 469, 
    "iconID": 3315, 
    "marketGroupID": 526, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28415, 
    "typeName": "Compressed Golden Omber", 
    "typeNameID": 100408, 
    "volume": 0.3
  }, 
  "28416": {
    "basePrice": 613410.0, 
    "capacity": 0.0, 
    "description": "Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of isogen, as well as some tritanium and pyerite. A few trips of mining this and a novice is quick to rise in status. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90677, 
    "groupID": 469, 
    "iconID": 3315, 
    "marketGroupID": 526, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28416, 
    "typeName": "Compressed Omber", 
    "typeNameID": 100409, 
    "volume": 0.3
  }, 
  "28417": {
    "basePrice": 643380.0, 
    "capacity": 0.0, 
    "description": "Silvery Omber was first discovered some fifty years ago in an asteroid belt close to a large moon. The luminescence from the moon made this uncommon cousin of normal Omber seem silvery in appearance, hence the name. It is still considered a lucky find by miners across New Eden due to a roughly 5% improved mineral yield compared to standard omber.\r\n\r\nOmber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of isogen, as well as some tritanium and pyerite. A few trips of mining this and a novice is quick to rise in status. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90678, 
    "groupID": 469, 
    "iconID": 3315, 
    "isDynamicType": false, 
    "marketGroupID": 526, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 28417, 
    "typeName": "Compressed Silvery Omber", 
    "typeNameID": 100410, 
    "volume": 0.3
  }, 
  "28418": {
    "basePrice": 6034350.0, 
    "capacity": 0.0, 
    "description": "Spodumain is occasionally found with crystalline traces in its outer surface. Known as bright spodumain, the crystal adds approximately 5% more value to an already valuable mineral.\r\n\r\nSpodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of tritanium and pyerite, as well as moderate amounts of mexallon and isogen can be obtained by refining these rocks.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90679, 
    "groupID": 461, 
    "iconID": 3316, 
    "isDynamicType": false, 
    "marketGroupID": 517, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 28418, 
    "typeName": "Compressed Bright Spodumain", 
    "typeNameID": 100411, 
    "volume": 28.0
  }, 
  "28419": {
    "basePrice": 6321700.0, 
    "capacity": 0.0, 
    "description": "Once in a while Spodumain is found with crystalline veins running through it. The 10% increased value this yields puts a gleam in the eye of any miner lucky enough to find it.\r\n\r\nSpodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of tritanium and pyerite, as well as moderate amounts of mexallon and isogen can be obtained by refining these rocks.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90680, 
    "groupID": 461, 
    "iconID": 3316, 
    "marketGroupID": 517, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 28419, 
    "typeName": "Compressed Gleaming Spodumain", 
    "typeNameID": 100412, 
    "volume": 28.0
  }, 
  "2842": {
    "basePrice": 0.0, 
    "capacity": 10000, 
    "description": "This gigantic station is one of the Serpentis military installations and a black jewel of the alliance between The Guardian Angels and The Serpentis Corporation. Even for its size, it has no commercial station services or docking bays to receive guests.", 
    "descriptionID": 235062, 
    "graphicID": 20651, 
    "groupID": 226, 
    "mass": 100000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 8380, 
    "typeID": 2842, 
    "typeName": "Serpentis Station", 
    "typeNameID": 235061, 
    "volume": 100000000
  }, 
  "28420": {
    "basePrice": 5747000.0, 
    "capacity": 0.0, 
    "description": "Spodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of tritanium and pyerite, as well as moderate amounts of mexallon and isogen can be obtained by refining these rocks.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90681, 
    "groupID": 461, 
    "iconID": 3316, 
    "marketGroupID": 517, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 28420, 
    "typeName": "Compressed Spodumain", 
    "typeNameID": 100413, 
    "volume": 28.0
  }, 
  "28421": {
    "basePrice": 336250.0, 
    "capacity": 0.0, 
    "description": "Azure plagioclase is an uncommon variant of plagioclase that enjoys a 5% improved mineral yield. It was made infamous in the melancholic song prose Miner Blues by the Gallentean folk singer Jaroud Dertier three decades ago.\r\n\r\nPlagioclase is not amongst the most valuable ore types around, but it contains a large amount of pyerite and is thus always in constant demand. It also yields some tritanium and mexallon. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90682, 
    "groupID": 458, 
    "iconID": 3320, 
    "isDynamicType": false, 
    "marketGroupID": 516, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 28421, 
    "typeName": "Compressed Azure Plagioclase", 
    "typeNameID": 100414, 
    "volume": 0.15
  }, 
  "28422": {
    "basePrice": 320000.0, 
    "capacity": 0.0, 
    "description": "Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of pyerite and is thus always in constant demand. It also yields some tritanium and mexallon.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90683, 
    "groupID": 458, 
    "iconID": 3320, 
    "marketGroupID": 516, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28422, 
    "typeName": "Compressed Plagioclase", 
    "typeNameID": 100415, 
    "volume": 0.15
  }, 
  "28423": {
    "basePrice": 352300.0, 
    "capacity": 0.0, 
    "description": "With rich plagioclase, having 10% better yield than the normal one, miners can finally regard plagioclase as a mineral that provides a noteworthy profit.\r\n\r\nPlagioclase is not amongst the most valuable ore types around, but it contains a large amount of pyerite and is thus always in constant demand. It also yields some tritanium and mexallon.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90684, 
    "groupID": 458, 
    "iconID": 3320, 
    "marketGroupID": 516, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28423, 
    "typeName": "Compressed Rich Plagioclase", 
    "typeNameID": 100416, 
    "volume": 0.15
  }, 
  "28424": {
    "basePrice": 290800.0, 
    "capacity": 0.0, 
    "description": "Pyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 92834, 
    "groupID": 459, 
    "iconID": 3318, 
    "marketGroupID": 515, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28424, 
    "typeName": "Compressed Pyroxeres", 
    "typeNameID": 103625, 
    "volume": 0.16
  }, 
  "28425": {
    "basePrice": 311100.0, 
    "capacity": 0.0, 
    "description": "Solid Pyroxeres, sometimes called the Flame of Dam'Torsad, is a relative of normal Pyroxeres. The Flame has 5% higher yield than its more common cousin. \r\n\r\nPyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 90685, 
    "groupID": 459, 
    "iconID": 3318, 
    "marketGroupID": 515, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28425, 
    "typeName": "Compressed Solid Pyroxeres", 
    "typeNameID": 100417, 
    "volume": 0.16
  }, 
  "28426": {
    "basePrice": 318600.0, 
    "capacity": 0.0, 
    "description": "Viscous Pyroxeres is the secret behind the success of ORE in the early days. ORE has since then moved into more profitable minerals, but Viscous Pyroxeres and its 10% higher mineral yield still holds a special place in the hearts of all miners dreaming of becoming the next mining moguls of EVE.\r\n\r\nPyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 92835, 
    "groupID": 459, 
    "iconID": 3318, 
    "isDynamicType": false, 
    "marketGroupID": 515, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 28426, 
    "typeName": "Compressed Viscous Pyroxeres", 
    "typeNameID": 103626, 
    "volume": 0.16
  }, 
  "28427": {
    "basePrice": 131150.0, 
    "capacity": 0.0, 
    "description": "Condensed Scordite is a close cousin of normal Scordite, but with 5% better yield. The increase may seem insignificant, but matters greatly to new miners where every ISK counts.\r\n\r\nScordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91289, 
    "groupID": 460, 
    "iconID": 3317, 
    "marketGroupID": 519, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28427, 
    "typeName": "Compressed Condensed Scordite", 
    "typeNameID": 101099, 
    "volume": 0.19
  }, 
  "28428": {
    "basePrice": 137400.0, 
    "capacity": 0.0, 
    "description": "Massive Scordite was the stuff of legend in the early days of space exploration, due to a 10% higher mineral yield than standard scordite. Though it has long since been taken over in value by other ores it still has a special place in the hearts of veteran miners.\r\n\r\nScordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91290, 
    "groupID": 460, 
    "iconID": 3317, 
    "isDynamicType": false, 
    "marketGroupID": 519, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 28428, 
    "typeName": "Compressed Massive Scordite", 
    "typeNameID": 101100, 
    "volume": 0.19
  }, 
  "28429": {
    "basePrice": 124850.0, 
    "capacity": 0.0, 
    "description": "Scordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91291, 
    "groupID": 460, 
    "iconID": 3317, 
    "marketGroupID": 519, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28429, 
    "typeName": "Compressed Scordite", 
    "typeNameID": 101101, 
    "volume": 0.19
  }, 
  "28430": {
    "basePrice": 52500.0, 
    "capacity": 0.0, 
    "description": "Clusters of veldspar with 5% higher yield, called concentrated veldspar, are sometimes found in areas where normal veldspar is already in abundance.\r\n\r\nThe most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91292, 
    "groupID": 462, 
    "iconID": 3319, 
    "isDynamicType": false, 
    "marketGroupID": 518, 
    "mass": 4000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 28430, 
    "typeName": "Compressed Concentrated Veldspar", 
    "typeNameID": 101102, 
    "volume": 0.15
  }, 
  "28431": {
    "basePrice": 55000.0, 
    "capacity": 0.0, 
    "description": "In asteroids above average size, the intense pressure can weld normal veldspar into what is known as dense veldspar, increasing the yield by 10%. \r\n\r\nThe most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91293, 
    "groupID": 462, 
    "iconID": 3319, 
    "marketGroupID": 518, 
    "mass": 4000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28431, 
    "typeName": "Compressed Dense Veldspar", 
    "typeNameID": 101103, 
    "volume": 0.15
  }, 
  "28432": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "description": "The most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 91294, 
    "groupID": 462, 
    "iconID": 3319, 
    "marketGroupID": 518, 
    "mass": 4000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28432, 
    "typeName": "Compressed Veldspar", 
    "typeNameID": 101104, 
    "volume": 0.15
  }, 
  "28433": {
    "basePrice": 760000.0, 
    "capacity": 0.0, 
    "description": "Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Due to its unique chemical composition and the circumstances under which it forms, blue ice contains more oxygen isotopes than any other ice asteroid.\r\n\r\nThis ore has been compressed into a much more dense version.", 
    "descriptionID": 91057, 
    "groupID": 465, 
    "iconID": 3327, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28433, 
    "typeName": "Compressed Blue Ice", 
    "typeNameID": 100850, 
    "volume": 100.0
  }, 
  "28434": {
    "basePrice": 3760000.0, 
    "capacity": 0.0, 
    "description": "Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. These crystalline formations can be found scattered around many an ice field, and are known as the universe's primary source of helium isotopes.\r\n\r\nThis ore has been compressed into a much more dense version.", 
    "descriptionID": 90686, 
    "groupID": 465, 
    "iconID": 3324, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28434, 
    "typeName": "Compressed Clear Icicle", 
    "typeNameID": 100418, 
    "volume": 100.0
  }, 
  "28435": {
    "basePrice": 15500000, 
    "capacity": 0.0, 
    "description": "Dark glitter is one of the rarest of the interstellar ices, formed only in areas with large amounts of residual electrical current. Little is known about the exact way in which it comes into being; the staggering amount of liquid ozone to be found inside one of these rocks makes it an intriguing mystery for stellar physicists and chemists alike. In addition, it contains large amounts of heavy water and a decent measure of strontium clathrates.\r\n\r\nThis ore has been compressed into a much more dense version.", 
    "descriptionID": 90687, 
    "groupID": 465, 
    "iconID": 3325, 
    "marketGroupID": 1855, 
    "mass": 1000, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28435, 
    "typeName": "Compressed Dark Glitter", 
    "typeNameID": 100419, 
    "volume": 100
  }, 
  "28436": {
    "basePrice": 4660000, 
    "capacity": 0.0, 
    "description": "Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. These crystalline formations can be found scattered around many an ice field and are known as the universe's primary source of helium isotopes. Due to environmental factors, this fragment's isotope deposits have become even richer than its regular counterparts'.\r\n\r\nThis ore has been compressed into a much more dense version.", 
    "descriptionID": 90688, 
    "groupID": 465, 
    "iconID": 3324, 
    "marketGroupID": 1855, 
    "mass": 1000, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28436, 
    "typeName": "Compressed Enriched Clear Icicle", 
    "typeNameID": 100420, 
    "volume": 100
  }, 
  "28437": {
    "basePrice": 8250000.0, 
    "capacity": 0.0, 
    "description": "Fairly rare and very valuable, Gelidus-type ice formations are a large-scale source of strontium clathrates, one of the rarest ice solids found in the universe, in addition to which they contain unusually large concentrations of heavy water and liquid ozone.\r\n\r\nThis ore has been compressed into a much more dense version.", 
    "descriptionID": 90689, 
    "groupID": 465, 
    "iconID": 3328, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28437, 
    "typeName": "Compressed Gelidus", 
    "typeNameID": 100421, 
    "volume": 100.0
  }, 
  "28438": {
    "basePrice": 760000.0, 
    "capacity": 0.0, 
    "description": "Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Glacial masses are known to contain hydrogen isotopes in abundance, in addition to smatterings of heavy water and liquid ozone.\r\n\r\nThis ore has been compressed into a much more dense version.", 
    "descriptionID": 90690, 
    "groupID": 465, 
    "iconID": 3326, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28438, 
    "typeName": "Compressed Glacial Mass", 
    "typeNameID": 100422, 
    "volume": 100.0
  }, 
  "28439": {
    "basePrice": 15250000.0, 
    "capacity": 0.0, 
    "description": "In areas with high concentrations of electromagnetic activity, ice formations such as this one, containing large amounts of heavy water and liquid ozone, are spontaneously formed during times of great electric flux.  Glare crust also contains a small amount of strontium clathrates.\r\n\r\nThis ore has been compressed into a much more dense version.", 
    "descriptionID": 90691, 
    "groupID": 465, 
    "iconID": 3323, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28439, 
    "typeName": "Compressed Glare Crust", 
    "typeNameID": 100423, 
    "volume": 100.0
  }, 
  "28440": {
    "basePrice": 4500000.0, 
    "capacity": 0.0, 
    "description": "The universe's richest known source of strontium clathrates, Krystallos ice formations are formed only in areas where a very particular combination of environmental factors are at play. Krystallos compounds also include quite a bit of liquid ozone.\r\n\r\nThis ore has been compressed into a much more dense version.", 
    "descriptionID": 90692, 
    "groupID": 465, 
    "iconID": 3330, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28440, 
    "typeName": "Compressed Krystallos", 
    "typeNameID": 100424, 
    "volume": 100.0
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  "28441": {
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    "capacity": 0.0, 
    "description": "When star fusion processes occur near high concentrations of silicate dust, such as those found in interstellar ice fields, the substance known as White Glaze is formed. While White Glaze generally is extremely high in nitrogen-14 and other stable nitrogen isotopes, a few rare fragments, such as this one, have stayed free of radioactive contaminants and are thus richer in isotopes than their more impure counterparts.\r\n\r\nThis ore has been compressed into a much more dense version.\r\n", 
    "descriptionID": 90693, 
    "groupID": 465, 
    "iconID": 3329, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28441, 
    "typeName": "Compressed Pristine White Glaze", 
    "typeNameID": 100425, 
    "volume": 100.0
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  "28442": {
    "basePrice": 1160000.0, 
    "capacity": 0.0, 
    "description": "Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Glacial masses are known to contain hydrogen isotopes in abundance, but the high surface diffusion on this particular mass means it has considerably more than its coarser counterparts.\r\n\r\nThis ore has been compressed into a much more dense version.", 
    "descriptionID": 90694, 
    "groupID": 465, 
    "iconID": 3326, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28442, 
    "typeName": "Compressed Smooth Glacial Mass", 
    "typeNameID": 100426, 
    "volume": 100.0
  }, 
  "28443": {
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    "capacity": 0.0, 
    "description": "Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Due to its unique chemical composition and the circumstances under which it forms, blue ice will, under normal circumstances, contain more oxygen isotopes than any other ice asteroid. This particular formation is an old one and therefore contains even more than its less mature siblings.\r\n\r\nThis ore has been compressed into a much more dense version.\r\n", 
    "descriptionID": 90695, 
    "groupID": 465, 
    "iconID": 3327, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28443, 
    "typeName": "Compressed Thick Blue Ice", 
    "typeNameID": 100427, 
    "volume": 100.0
  }, 
  "28444": {
    "basePrice": 760000.0, 
    "capacity": 0.0, 
    "description": "When star fusion processes occur near high concentrations of silicate dust, such as those found in interstellar ice fields, the substance known as White Glaze is formed. White Glaze is extremely high in nitrogen-14 and other stable nitrogen isotopes, and is thus a necessity for the sustained operation of certain kinds of control tower.\r\n\r\nThis ore has been compressed into a much more dense version.", 
    "descriptionID": 90696, 
    "groupID": 465, 
    "iconID": 3329, 
    "marketGroupID": 1855, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28444, 
    "typeName": "Compressed White Glaze", 
    "typeNameID": 100428, 
    "volume": 100.0
  }, 
  "28448": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82739, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28448, 
    "typeName": "Compressed Prime Arkonor Blueprint", 
    "typeNameID": 71630, 
    "volume": 0.01
  }, 
  "28449": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82740, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28449, 
    "typeName": "Compressed Bistot Blueprint", 
    "typeNameID": 71631, 
    "volume": 0.01
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  "2845": {
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    "capacity": 235.0, 
    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID:Outuni Mesen)<br>\r\n<font color=yellow>Military Specifications:</font> Battleship-class vessel. Primary roles are capacitor warfare and interdiction. Moderate microwarp velocity. Long range energy neutralizers. Long range warp disruption capabilities. Extreme long-range stasis webification support.<br>\r\n<font color=yellow>Additional Intelligence:</font> Est. 120,000 civilian abductions from Outuni III and VI. The Mesen identifier suggests an oversight role amongst the other battleship-class prototypes, or alternatively, that it was created during the first phase of development.<br>\r\n<i>Synopsis from ISHAEKA-0061. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>  \r\n", 
    "descriptionID": 93285, 
    "graphicID": 2295, 
    "groupID": 1056, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20902, 
    "typeID": 2845, 
    "typeName": "Outuni Mesen", 
    "typeNameID": 104738, 
    "volume": 100100.0, 
    "wreckTypeID": 26581
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  "28450": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82741, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28450, 
    "typeName": "Compressed Monoclinic Bistot Blueprint", 
    "typeNameID": 71632, 
    "volume": 0.01
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  "28451": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82742, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28451, 
    "typeName": "Compressed Triclinic Bistot Blueprint", 
    "typeNameID": 71633, 
    "volume": 0.01
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  "28452": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82743, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28452, 
    "typeName": "Compressed Crokite Blueprint", 
    "typeNameID": 71634, 
    "volume": 0.01
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  "28453": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82744, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28453, 
    "typeName": "Compressed Crystalline Crokite Blueprint", 
    "typeNameID": 71635, 
    "volume": 0.01
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  "28454": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82745, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28454, 
    "typeName": "Compressed Sharp Crokite Blueprint", 
    "typeNameID": 71636, 
    "volume": 0.01
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  "28455": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82746, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28455, 
    "typeName": "Compressed Dark Ochre Blueprint", 
    "typeNameID": 71637, 
    "volume": 0.01
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  "28456": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82747, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28456, 
    "typeName": "Compressed Obsidian Ochre Blueprint", 
    "typeNameID": 71638, 
    "volume": 0.01
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  "28457": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82748, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28457, 
    "typeName": "Compressed Onyx Ochre Blueprint", 
    "typeNameID": 71639, 
    "volume": 0.01
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  "28458": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82749, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28458, 
    "typeName": "Compressed Gneiss Blueprint", 
    "typeNameID": 71640, 
    "volume": 0.01
  }, 
  "28459": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82750, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28459, 
    "typeName": "Compressed Iridescent Gneiss Blueprint", 
    "typeNameID": 71641, 
    "volume": 0.01
  }, 
  "2846": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "<font color=yellow>Subject:</font> Domination Excavator (ID: Modified Cyclone)<br>\r\n<font color=yellow>Military Specifications:</font> Cruiser-class vessel. Houses both advanced scientific and military technologies. <br>\r\n<font color=yellow>Additional Intelligence:</font>  Cartel forays beyond Angel territories have escalated each year since the discovery of wormhole space in YC 111. The Domination Excavator was first seen in one of these operations in 113. The ship itself contains a wide array of hi-tech defensive and offensive capabilities, including redundant power systems and a range of Domination modules. Large sections of crew quarters are converted to specialized lab space, able to perform on-site analysis of found materials. Plasma igniters ensure the labs are burned at temperatures exceeding 45000 Kelvin, should the vessel be captured.\r\n <i>Agent Trereval, <a href=showinfo:2// 1000054>Republic Security Services</a>.</i><br><i>Authorized for capsuleer dissemination.</i>", 
    "descriptionID": 235578, 
    "graphicID": 2921, 
    "groupID": 820, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 2846, 
    "typeName": "Domination Excavator", 
    "typeNameID": 235577, 
    "volume": 109000.0, 
    "wreckTypeID": 26919
  }, 
  "28460": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82751, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28460, 
    "typeName": "Compressed Prismatic Gneiss Blueprint", 
    "typeNameID": 71642, 
    "volume": 0.01
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  "28461": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82752, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28461, 
    "typeName": "Compressed Hedbergite Blueprint", 
    "typeNameID": 71643, 
    "volume": 0.01
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  "28462": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82753, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28462, 
    "typeName": "Compressed Glazed Hedbergite Blueprint", 
    "typeNameID": 71644, 
    "volume": 0.01
  }, 
  "28463": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82754, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28463, 
    "typeName": "Compressed Vitric Hedbergite Blueprint", 
    "typeNameID": 71645, 
    "volume": 0.01
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  "28464": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82755, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28464, 
    "typeName": "Compressed Hemorphite Blueprint", 
    "typeNameID": 71646, 
    "volume": 0.01
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  "28465": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82756, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28465, 
    "typeName": "Compressed Radiant Hemorphite Blueprint", 
    "typeNameID": 71647, 
    "volume": 0.01
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  "28466": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82757, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28466, 
    "typeName": "Compressed Vivid Hemorphite Blueprint", 
    "typeNameID": 71648, 
    "volume": 0.01
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  "28467": {
    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82758, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28467, 
    "typeName": "Compressed Jaspet Blueprint", 
    "typeNameID": 71649, 
    "volume": 0.01
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  "28468": {
    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82759, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28468, 
    "typeName": "Compressed Pristine Jaspet Blueprint", 
    "typeNameID": 71650, 
    "volume": 0.01
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  "28469": {
    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82760, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28469, 
    "typeName": "Compressed Pure Jaspet Blueprint", 
    "typeNameID": 71651, 
    "volume": 0.01
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  "2847": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "<font color=yellow>Subject:</font> True Sansha Foreman (ID: Modified Phantasm)<br>\r\n<font color=yellow>Military Specifications:</font> Cruiser-class vessel. Modified for increased mining efficiency of local Slaves. <br>\r\n<font color=yellow>Additional Intelligence:</font> Pre-YC 113, the True Sansha Foreman variant was once a rare sight outside of the Sansha home region of Stain. As an alternative to capsuleer-dependent strip mining, the Foreman is specially designed to coordinate large crews of Slaves in a local deadspace pocket. Exact figures are difficult to determine, but mining Slaves under the Foreman seem to operate at around 125% efficiency. This link is both fragile and experimental. If the link is violently severed (i.e. the Foreman is destroyed), the affected Slaves in the mining equipment are damaged and unable to continue their work. <br>\r\n<i>Analyst Fawlon, <a href=showinfo:2//1000081>Ministry of Assessment</a>.</i><br><i>Authorized for capsuleer dissemination.</i>  \r\n", 
    "descriptionID": 235920, 
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    "groupID": 820, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 2847, 
    "typeName": "True Sansha Foreman", 
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    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82761, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28470, 
    "typeName": "Compressed Kernite Blueprint", 
    "typeNameID": 71652, 
    "volume": 0.01
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  "28471": {
    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82762, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28471, 
    "typeName": "Compressed Fiery Kernite Blueprint", 
    "typeNameID": 71653, 
    "volume": 0.01
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  "28472": {
    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82763, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28472, 
    "typeName": "Compressed Luminous Kernite Blueprint", 
    "typeNameID": 71654, 
    "volume": 0.01
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    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82764, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28473, 
    "typeName": "Compressed Magma Mercoxit Blueprint", 
    "typeNameID": 71655, 
    "volume": 0.01
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  "28474": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82765, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28474, 
    "typeName": "Compressed Mercoxit Blueprint", 
    "typeNameID": 71656, 
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    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82766, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28475, 
    "typeName": "Compressed Vitreous Mercoxit Blueprint", 
    "typeNameID": 71657, 
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  "28476": {
    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82767, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28476, 
    "typeName": "Compressed Omber Blueprint", 
    "typeNameID": 71658, 
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  "28477": {
    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82768, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28477, 
    "typeName": "Compressed Golden Omber Blueprint", 
    "typeNameID": 71659, 
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  "28478": {
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    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82769, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28478, 
    "typeName": "Compressed Silvery Omber Blueprint", 
    "typeNameID": 71660, 
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  "28479": {
    "basePrice": 250000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82770, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28479, 
    "typeName": "Compressed Azure Plagioclase Blueprint", 
    "typeNameID": 71661, 
    "volume": 0.01
  }, 
  "2848": {
    "basePrice": 45000.0, 
    "capacity": 0.0, 
    "description": "Finding desired liquids on hostile worlds can be almost as challenging a task as extracting it from the unforgiving environment, which often entails drilling kilometers below the surface or condensing fluids from the upper atmosphere. Once the liquids are discovered, the facility itself begins the relatively simple task of separating it from the ambient plasma interference, scalding magma streams, or potentially infectious indigenous bacteria. A surprising amount of valuable liquids can be extracted from hostile worlds, but only if the equipment is properly calibrated and carefully maintained.", 
    "descriptionID": 93339, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2848, 
    "typeName": "Barren Extractor Control Unit", 
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    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82771, 
    "graphicID": 318, 
    "groupID": 888, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 28480, 
    "typeName": "Compressed Plagioclase Blueprint", 
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  "28481": {
    "basePrice": 250000.0, 
    "capacity": 0.0, 
    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
    "descriptionID": 82772, 
    "graphicID": 318, 
    "groupID": 888, 
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    "typeID": 28481, 
    "typeName": "Compressed Rich Plagioclase Blueprint", 
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    "graphicID": 318, 
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    "description": "Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.", 
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    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
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    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "typeID": 2856, 
    "typeName": "Forlorn Hope", 
    "typeNameID": 105280, 
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    "typeName": "Khanid Navy Thermal Plating Blueprint", 
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    "description": "A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations. ", 
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    "description": "This battle-station has been damaged or been worn out from overuse and lack of maintenance.  It is still functional, but not at its full capacity.", 
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    "description": "This battle-station has been damaged or been worn out from overuse and lack of maintenance.  It is still functional, but not at its full capacity.", 
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    "mass": 1000.0, 
    "portionSize": 1, 
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    "description": "This battle-station has been damaged or been worn out from overuse and lack of maintenance.  It is still functional, but not at its full capacity.", 
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    "portionSize": 1, 
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    "description": "This Drone station has several formidable defensive systems. It appears to be damaged and not functioning up to its full potential.", 
    "descriptionID": 82803, 
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    "mass": 1000.0, 
    "portionSize": 1, 
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    "typeID": 28575, 
    "typeName": "Damaged Sentinel Chimera Strain Mother", 
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    "description": "Increases the yield on mining lasers, but causes them to use up more CPU.", 
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    "typeName": "Mining Laser Upgrade II", 
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    "typeID": 28577, 
    "typeName": "Mining Laser Upgrade II Blueprint", 
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    "capacity": 0.0, 
    "description": "Decreases the cycle time on Ice Harvester but causes them to use up more CPU.", 
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    "description": "A small and humble memorial to the work of the late scientist Dr. Mishkala Osnirdottir, whose life was most likely lost when an experiment with the Tachyon Bombardment Array went horribly wrong. Others, however, theorize that she was not killed, but relocated, or in some way altered on a quantum level by the barrage of antimatter. <br>\r\nThe memorial gardens features great trees contorted into elegant shapes with tungsten scaffolds and the doctor's favourite bloom, Ulfurtar - a small parasitic plant with delicate silvery flowers, noted for the soft, almost furred quality of its petals. In many Sebiestor clans, the blossom is believed to symbolise both dreams and memories and the atmosphere of the gardens is rich with both for those that tend it still.", 
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    "typeName": "Osnirdottir Memorial", 
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    "capacity": 8850.0, 
    "description": "A Hydrochloric Acid manufacturing plant.", 
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    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 450.0, 
    "typeID": 28582, 
    "typeName": "Hydrochloric Acid Manufacturing Plant", 
    "typeNameID": 71695, 
    "volume": 150.0
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    "capacity": 0.0, 
    "description": "An electronic interface designed to facilitate the deployment of the Rorqual into its industrial configuration. Whilst in the deployed configuration, energy from the Rorqual's engines is channeled into incredible shield defenses, improved mining foreman bursts and significantly enhanced mining drone coordination. Deployed Rorquals also gain access to special assembly lines which can compress asteroid ore and ice.\r\n\r\nBenefits of using this module alongside other modules that affect the same attributes will be subject to diminishing returns.\r\nNote: Can only be fitted on the Rorqual ORE capital ship.", 
    "descriptionID": 90845, 
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    "techLevel": 1, 
    "typeID": 28583, 
    "typeName": "Industrial Core I", 
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    "published": true, 
    "typeID": 28584, 
    "typeName": "Industrial Core I Blueprint", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "Skill at the operation of industrial core modules. 50-unit reduction in heavy water consumption amount for module activation per skill level.", 
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    "typeID": 28585, 
    "typeName": "Industrial Reconfiguration", 
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    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID:Romi Thalamus)<br>\r\n<font color=yellow>Military Specifications:</font>  Cruiser-class vessel. Primary role is damage dealing. Moderate microwarp velocity.<br>\r\n<font color=yellow>Additional Intelligence:</font> There were no reported civilian abductions from the invasion of Romi III. The Romi identifier is yet further evidence that unreported abductees may have been incorporated into these new vessel prototypes, and into the Nation as a whole. The Thalamus identifier suggests a unifying role between the cruiser-class prototypes and other hull classes, similar to the Arnon Epithalmus. Notable is the higher number of known cruiser-class vessels, and that the identifiers of each belong to the forebrain. This pattern highlights a structural shift away from battleship-led squadrons, or at the least, an equality of function and responsibility between battleship and cruiser variants.<br>\r\n<i>Synopsis from ISHAEKA-0051. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>   \r\n", 
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    "typeName": "Romi Thalamus", 
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    "capacity": 1000.0, 
    "description": "This temporary structure is made to house The Seven's hostages until they are ready to be transported to a more secure location.", 
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    "typeID": 2860, 
    "typeName": "The Seven Holding Cells", 
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    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 82804, 
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    "portionSize": 1, 
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    "radius": 14.0, 
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    "typeName": "Rorqual Wreck", 
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    "description": "Skill at observating tournaments. +2 extra targets per skill level, up to the ship's maximum allowed number of targets locked.", 
    "descriptionID": 90725, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 28604, 
    "typeName": "Tournament Observation", 
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    "typeID": 28605, 
    "typeName": "Design Laboratory Blueprint", 
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    "certificateTemplate": 141, 
    "description": "The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed.\r\n\r\nThe Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs. ", 
    "descriptionID": 83030, 
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    "typeName": "Orca", 
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    "radius": 1, 
    "typeID": 28607, 
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  "28608": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Dark and ominous metal structures jut outwards from this crumbled asteroid. Scanners indicate a distant power source far within the adamant rock.", 
    "descriptionID": 95340, 
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    "mass": 1000000.0, 
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    "radius": 1800.0, 
    "typeID": 28608, 
    "typeName": "Asteroid Station - 1 - Strong HP", 
    "typeNameID": 106934, 
    "volume": 100000000.0
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    "basePrice": 35000000.0, 
    "capacity": 0.0, 
    "description": "Skill for operation of Heavy Interdiction Cruisers.", 
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    "radius": 1.0, 
    "typeID": 28609, 
    "typeName": "Heavy Interdiction Cruisers", 
    "typeNameID": 100460, 
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  "2861": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These EM beam weapons have been custom fitted to detect and eradicate specific nanotechnologies. Normally, these EMP devices are used by special operations personnel during covert operations. They are placed in proximity to the enemy's defense grid and used to “short out” any nearby electronics, thus creating a hole in the defense grid such that conventional forces can then move through unimpeded by sentry grids, security bots, and other lethal defensive systems. The devices themselves are approximately the size of a large rucksack and can be both emplaced and operated by a single trained individual. ", 
    "descriptionID": 93169, 
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    "portionSize": 1, 
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    "typeID": 2861, 
    "typeName": "Crate of Manportable Electromagnetic Pulse Weapons", 
    "typeNameID": 104622, 
    "volume": 250.0
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    "capacity": 0.0, 
    "description": "A satellite deployed into low orbit of a planet to allow focused scanning for resources.", 
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    "portionSize": 1, 
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    "typeID": 28612, 
    "typeName": "Planet Satellite", 
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    "portionSize": 1, 
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    "typeID": 28613, 
    "typeName": "Planet Satellite Blueprint", 
    "typeNameID": 76145, 
    "volume": 0.01
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    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "description": "Skill for the operation of Electronic Attack Frigates.", 
    "descriptionID": 90841, 
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    "marketGroupID": 377, 
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    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 28615, 
    "typeName": "Electronic Attack Ships", 
    "typeNameID": 100600, 
    "volume": 0.01
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  "28616": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Equally equipped for scientific observation and entertainment of all sorts, these multi-purpose structures, while not quite big enough to be classified as stations, nonetheless see quite a bit of use by both tourists and professionals.", 
    "descriptionID": 84458, 
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    "mass": 100000.0, 
    "portionSize": 1, 
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    "soundID": 14, 
    "typeID": 28616, 
    "typeName": "Gallentean Laboratory w/scientists", 
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    "basePrice": 2000.0, 
    "capacity": 0.0, 
    "description": "A variant of the common ore Veldspar, Banidine is found in far lesser abundance - which causes no problems for miners since the latter ore is virtually worthless, being riddled with impurities.\r\n", 
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    "groupID": 462, 
    "iconID": 232, 
    "mass": 4000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28617, 
    "typeName": "Banidine", 
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    "volume": 0.1
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    "capacity": 0.0, 
    "description": "Despite its resemblance to common Pyroxeres, Augumene ore in its raw form is both rare and highly toxic to humans. Thus, while it is also a source of many of the minerals found in Pyroxeres ore, Augumene is generally considered virtually worthless due to the dangers posed by its handling. ", 
    "descriptionID": 82807, 
    "groupID": 459, 
    "iconID": 231, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28618, 
    "typeName": "Augumene", 
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    "capacity": 0.0, 
    "description": "The rare mineral Mercium is thought to be closely related to Omber, varying slightly in chemical composition; in fact, these ores were classified as separate types only recently. However, current refining technologies have been found to do irreparable damage to Mercium ore, rendering it unusable for all practical purposes. ", 
    "descriptionID": 82808, 
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    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28619, 
    "typeName": "Mercium", 
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    "volume": 0.6
  }, 
  "2862": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The weapons and equipment containers hold a wide variety of small arms and other equipment currently in use by the Caldari Navy Special Forces, much of it designed specifically for use in maritime environments. Some of the items that can be found in a typical container are long range sniper rifles, target designation lasers, silenced pistols, high tech diving equipment, limpet mines, covert communications gear, and individual diver propulsion devices. This equipment, as you might guess, is extremely valuable and cannot be found outside the armories of the Caldari Navy, with the exception of the very small quantities that have found their way onto the black market. ", 
    "descriptionID": 93170, 
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    "published": true, 
    "typeID": 2862, 
    "typeName": "Special Forces Weapons and Equipment", 
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  "28620": {
    "basePrice": 74916.0, 
    "capacity": 0.0, 
    "description": "Lyavite is a relatively rare ore quite similar in some respects to Kernite. However, due to the circumstances under which this ore is formed, it is highly unstable when refined; this quality renders it worthless to all but the most desperate of miners. ", 
    "descriptionID": 82809, 
    "groupID": 457, 
    "iconID": 1270, 
    "mass": 1e+35, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28620, 
    "typeName": "Lyavite", 
    "typeNameID": 71702, 
    "volume": 1.2
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    "description": "One of the rarest and most valuable ores in the known universe, Arkonor, has a less well known cousin called Polygypsum. While the two are very similar in chemical composition, the latter is quite unstable, having a tendency to ignite when handled roughly. While posing little danger to a spacecraft, which is built to withstand tremendous heat, this property makes the ore too dangerous under any other circumstances - such as in the business of refining. ", 
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    "description": "Zuthrine is one of the most dense ores in known space, a close relative of Mercoxit, it also contains enormous amounts of Morphite.  It is found only in the very core of asteriods it requires specialized deep core mining techniques to extract.", 
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    "description": "A thick, heavy liquid, typically stored in tanks or container systems intended for liquids. It is composed of billions of nanites that can be programmed to repair damaged ship modules on the fly. The paste is simply applied to the damaged area, and the nanites meld into an exact copy of the damaged area, thus effecting repairs upon the module. This is a one-time process, as the nanites use themselves up along with the trace elements mixed into their carrier fluid.\r\n\r\nThe Repair Paste is generally only used for emergency on-site repairs. It is then recommended to have the damaged components looked at by a certified technician at first opportunity.", 
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    "description": "This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.", 
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    "description": "Camera drones diligently monitor temperature, radioactivity and electrical output of these advanced nuclear reactions. This allows instant adjustments that result in maximum efficiency. With such advanced automation, no human attention is required whatsoever.", 
    "descriptionID": 93580, 
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    "iconID": 10078, 
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    "published": true, 
    "typeID": 2872, 
    "typeName": "Self-Harmonizing Power Core", 
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    "techLevel": 1, 
    "typeID": 28729, 
    "typeName": "Legion Magnetometric ECM", 
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    "description": "This multi-barrel autocannon is designed for skirmish warfare. \r\n\r\nMust be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.", 
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    "graphicID": 11303, 
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    "iconID": 387, 
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    "mass": 500.0, 
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    "techLevel": 2, 
    "typeID": 2873, 
    "typeName": "125mm Gatling AutoCannon II", 
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    "description": "An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems. ", 
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    "iconID": 109, 
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    "radius": 1, 
    "typeID": 28738, 
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    "description": "Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.", 
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    "iconID": 70, 
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    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
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    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 28739, 
    "typeName": "Thukker Power Diagnostic System", 
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    "capacity": 0.0, 
    "groupID": 135, 
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    "techLevel": 2, 
    "typeID": 2874, 
    "typeName": "125mm Gatling AutoCannon II Blueprint", 
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    "typeName": "Thukker Micro Auxiliary Power Core", 
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    "groupID": 352, 
    "iconID": 2105, 
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    "typeID": 28741, 
    "typeName": "Thukker Micro Auxiliary Power Core Blueprint", 
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    "description": "Increases the maximum strength of the shield.", 
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    "metaGroupID": 4, 
    "metaLevel": 8, 
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    "techLevel": 1, 
    "typeID": 28742, 
    "typeName": "Thukker Small Shield Extender", 
    "typeNameID": 100491, 
    "variationParentTypeID": 377, 
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    "groupID": 118, 
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    "typeID": 28743, 
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    "description": "Increases the maximum strength of the shield.", 
    "descriptionID": 90747, 
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    "iconID": 1044, 
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    "mass": 0.0, 
    "metaGroupID": 4, 
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    "techLevel": 1, 
    "typeID": 28744, 
    "typeName": "Thukker Large Shield Extender", 
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    "groupID": 118, 
    "iconID": 1044, 
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    "typeID": 28745, 
    "typeName": "Thukker Shield Extender I Blueprint", 
    "typeNameID": 100494, 
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    "groupID": 38, 
    "iconID": 1044, 
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    "metaGroupID": 4, 
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    "portionSize": 1, 
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    "techLevel": 1, 
    "typeID": 28746, 
    "typeName": "Thukker Medium Shield Extender", 
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  "28747": {
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    "capacity": 0.0, 
    "groupID": 118, 
    "iconID": 1044, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
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    "typeID": 28747, 
    "typeName": "Thukker Medium Shield Extender Blueprint", 
    "typeNameID": 100496, 
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  "28748": {
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    "capacity": 0.0, 
    "description": "A basic mining laser for deep core mining ore such as mercoxit. Very inefficient but does get the job done ... eventually", 
    "descriptionID": 94576, 
    "graphicID": 11142, 
    "groupID": 54, 
    "iconID": 2101, 
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    "metaGroupID": 4, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 25.0, 
    "techLevel": 1, 
    "typeID": 28748, 
    "typeName": "ORE Deep Core Mining Laser", 
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    "variationParentTypeID": 12108, 
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  "28749": {
    "basePrice": 3500000.0, 
    "capacity": 0.0, 
    "groupID": 134, 
    "iconID": 2101, 
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    "typeID": 28749, 
    "typeName": "ORE Deep Core Mining Laser Blueprint", 
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    "description": "Sustaining diverse populations of station inhabitants – many of whom come from different worlds with different ecologies – was a medical nightmare until the development of sterile conduits. Each length of flexible, self-repairing tube is powered by breaking down the chemical energy in the water they convey, which itself is laced with smart vaccines able to identify and destroy almost any known antigen.", 
    "descriptionID": 87088, 
    "groupID": 1041, 
    "iconID": 10079, 
    "marketGroupID": 1337, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 2875, 
    "typeName": "Sterile Conduits", 
    "typeNameID": 76421, 
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  "28750": {
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    "capacity": 0.0, 
    "description": "Basic mining laser. Extracts common ore quickly, but has difficulty with the more rare types.", 
    "descriptionID": 94577, 
    "graphicID": 11146, 
    "groupID": 54, 
    "iconID": 1061, 
    "marketGroupID": 1039, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
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    "radius": 25.0, 
    "techLevel": 1, 
    "typeID": 28750, 
    "typeName": "ORE Miner", 
    "typeNameID": 106105, 
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  "28751": {
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    "capacity": 0.0, 
    "groupID": 134, 
    "iconID": 1061, 
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    "typeID": 28751, 
    "typeName": "ORE Miner Blueprint", 
    "typeNameID": 71726, 
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  "28752": {
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    "capacity": 0.0, 
    "description": "A unit used to extract valuable materials from ice asteroids. Used on Mining barges and Exhumers.\r\n", 
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    "graphicID": 11144, 
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    "metaGroupID": 4, 
    "metaLevel": 6, 
    "portionSize": 1, 
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    "radius": 25.0, 
    "techLevel": 1, 
    "typeID": 28752, 
    "typeName": "ORE Ice Harvester", 
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    "capacity": 0.0, 
    "groupID": 490, 
    "iconID": 2526, 
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    "metaGroupID": 4, 
    "portionSize": 1, 
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    "typeID": 28753, 
    "typeName": "ORE Ice Harvester Blueprint", 
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  "28754": {
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    "capacity": 0.0, 
    "description": "A bulk ore extractor designed for use on Mining Barges and Exhumers.", 
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    "graphicID": 11147, 
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    "iconID": 2527, 
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    "metaGroupID": 4, 
    "metaLevel": 6, 
    "portionSize": 1, 
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    "techLevel": 1, 
    "typeID": 28754, 
    "typeName": "ORE Strip Miner", 
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  "28755": {
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    "capacity": 0.0, 
    "groupID": 490, 
    "iconID": 2527, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
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    "typeID": 28755, 
    "typeName": "ORE Strip Miner Blueprint", 
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  "28756": {
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    "capacity": 8, 
    "description": "Launcher for <a href=showinfo:30013>Core Scanner Probes</a> and <a href=showinfo:30028>Combat Scanner Probes</a>.\r\n\r\n<a href=showinfo:30013>Core Scanner Probes</a> are used to scan down Cosmic Signatures in space.\r\n<a href=showinfo:30028>Combat Scanner Probes</a> are used to scan down Cosmic Signatures, starships, structures and drones.\r\n\r\nNote: Only one scan probe launcher can be fitted per ship.\r\n\r\n10% bonus to strength of scan probes.", 
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    "groupID": 918, 
    "iconID": 2677, 
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    "groupID": 481, 
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    "portionSize": 1, 
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    "radius": 1, 
    "techLevel": 1, 
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    "typeName": "Sisters Core Probe Launcher", 
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    "iconID": 2677, 
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    "metaGroupID": 4, 
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    "typeName": "Sisters Core Probe Launcher Blueprint", 
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    "description": "So advanced and energy-demanding are wetware mainframes that they require vehicle-scale power cores and the constant attention of maintenance personnel. When operating at peak performance levels, nothing in New Eden can match the raw computing power of these machines, from calculating warp coordinates to administrating the core functions of an entire space station.", 
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    "marketGroupID": 1337, 
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    "portionSize": 1, 
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    "typeID": 2876, 
    "typeName": "Wetware Mainframe", 
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    "capacity": 0.0, 
    "description": "The deep-space probe uses directional measurements of the red shifting of scan signatures due to space-time expansion to give very coarse scanning of objects up to interstellar ranges. You only need one such probe for analysis, and it scans everything within 1000AU.", 
    "descriptionID": 83230, 
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    "techLevel": 1, 
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    "typeName": "Sisters Observator Deep Space Probe", 
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    "description": "Lith probes pick up the diffraction of quasar emissions around large stationary objects in space, and utilize the resultant interference to estimate the distance at which the objects lie. The Quest probe is the longest-distance lith probe available.", 
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    "iconID": 2222, 
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    "metaGroupID": 4, 
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    "techLevel": 1, 
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    "capacity": 750000.0, 
    "description": "The large navy forces of the Empires regularly use freighters to transport a wide variety of military items and personnel en masse.  Such vulnerable ships are usually heavily guarded as they traverse the space lanes.", 
    "descriptionID": 87120, 
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    "typeID": 2877, 
    "typeName": "Federation Freighter Vessel", 
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    "description": "A large deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.\r\n\r\nThis disruptor can operate in space continuously for fourteen days, after which it will automatically decay.", 
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    "techLevel": 1, 
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    "typeName": "Syndicate Mobile Large Warp Disruptor Blueprint", 
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    "description": "It wasn't long after the Thukkers began deploying their jump capable freighters that other corporations saw the inherent tactical value of such ships. After extended negotiations, Ishukone finally closed a deal exchanging undisclosed technical data for the core innovations underpinning the original Thukker Tribes design allowing them to rapidly bring to the market the largest jump capable freighter of them all, the Rhea, a true behemoth of the stars.\n\nDeveloper: Ishukone\n\nIshukone, always striving to be ahead of the competition, have proved themselves to be one of the most adept starship designers in the State. A surprising majority of the Caldari Fleets ships of the line were created by their designers. Respected and feared by their peers Ishukone remain amongst the very top of the Caldari corporate machine.", 
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    "description": "CreoDron surprised many by their quick conception of the Anshar, a stark diversification from their usual drone centric ship designs. The Anshar's specially-developed cargo-manipulation drones allowed CreoDron to optimize their loading algorithms and fully utilize every nook and cranny of the ship's spacious interior, ensuring it more than holds its own amongst its peers.  \n\nDeveloper: CreoDron\n\nAs the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers but has recently begun to expand their design focus and employ drone techniques on whole other levels which has led some to question where this leap in technology came from.\n", 
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    "description": "Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.", 
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    "portionSize": 1, 
    "published": false, 
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    "typeID": 28852, 
    "typeName": "Ancient Starbase Ruins", 
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    "description": "Communications Tower.", 
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    "portionSize": 1, 
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    "description": "This cargo container is flimsily constructed and will not survive the rigors of space for long.", 
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    "typeID": 28859, 
    "typeName": "Cargo Container - Ancient Amarrian Relic", 
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    "capacity": 2700.0, 
    "description": "Years ago this was the site of a major firefight. The dead still litter its halls.", 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "Tomb of the Unknown Soldiers", 
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    "description": "This cargo container is flimsily constructed and will not survive the rigors of space for long.", 
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    "typeID": 28860, 
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    "description": "This cargo container is flimsily constructed and will not survive the rigors of space for long.", 
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    "portionSize": 1, 
    "published": false, 
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    "typeID": 28861, 
    "typeName": "Cargo Container - Federation Court Logs", 
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    "capacity": 2700.0, 
    "description": "This cargo container is flimsily constructed and will not survive the rigors of space for long.", 
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    "portionSize": 1, 
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    "typeID": 28862, 
    "typeName": "Cargo Container - Brutor Tribe Roster", 
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    "description": "<font color=yellow>Subject:</font> Hashi Keptzh (ID: Pilot of modified Machariel)<br>\r\n<font color=yellow>Military Specifications:</font> Domination Commander <br>\r\n<font color=yellow>Additional Intelligence:</font> \"Hashi Keptzh? This guy shouldn't be too tough. He's just a battleship. Get him down. Holy--did he just shoot you? What the hell is this guy flying? Returning fire. Look at his tank! Stop that, you can salvage after the op. <br>\"He's tearing through my drones! Warp! Warp! Warp!\" <br>\r\n<i>Unidentified capsuleer transmission during encounter with Hashi Keptzh.</i><br><i>Authorized for capsuleer dissemination.</i>  \r\n", 
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    "typeName": "Hashi Keptzh", 
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    "description": "<font color=yellow>Subject:</font> Uehiro Katsen (ID: Pilot of modified Vindicator)<br>\r\n<font color=yellow>Military Specifications:</font> Serpentis Commander <br>\r\n<font color=yellow>Additional Intelligence:</font>Encounters with Uehiro Katsen have occurred with consistent frequency since YC 109. Every engagement has proven Katsen's vessel to be extremely resilient and armed beyond standard Serpentis fittings. Numerous capsuleers have reported success in eliminating the subject, yet the time between sightings is sometimes as low as several hours. It is unknown whether Katsen is himself an unregistered capsuleer, or merely a pseudonym worn by multiple crews.<br>\r\n<i>Agent Cotlamaert Loffeuron, <a href=showinfo:2//1000121>FIO</a>.</i><br><i>Authorized for capsuleer dissemination.</i>  \r\n", 
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    "portionSize": 1, 
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    "soundID": 20903, 
    "typeID": 28864, 
    "typeName": "Uehiro Katsen", 
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    "wreckTypeID": 26920
  }, 
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    "capacity": 0.0, 
    "description": "This cumbersome, alien-looking device, throbbing with light and humming faintly, apparently contains the mind of Professor Kajurei Delainen, somehow fused with the AI of his rogue drone nanites. ", 
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    "groupID": 314, 
    "iconID": 2225, 
    "mass": 70.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28865, 
    "typeName": "Hive Mind CPU", 
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    "volume": 5.0
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    "capacity": 0.0, 
    "description": "A tiny chip with a modified silicon-extract wafer forming the base for an integrated circuit. The chip stores the code for the drone's bizarre artificial intelligence. ", 
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    "groupID": 314, 
    "iconID": 2038, 
    "mass": 0.01, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28866, 
    "typeName": "Rogue Drone A.I. Core", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "Alloys and special materials used in the manufacture of modules based on Ancient technology.", 
    "descriptionID": 91085, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 28867, 
    "typeName": "Inexplicable Drone Junk", 
    "typeNameID": 100878, 
    "volume": 20.0
  }, 
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    "capacity": 0.0, 
    "description": "This small sealed container has been modified with state-of-the-art security measures to prevent ship-to-ship scanning of its contents.", 
    "descriptionID": 82826, 
    "graphicID": 2090, 
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    "iconID": 1171, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 28868, 
    "typeName": "Small Warded Container", 
    "typeNameID": 71747, 
    "volume": 5.0
  }, 
  "28869": {
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    "capacity": 0.0, 
    "description": "A spy ostensibly working for the Amarr Empire, but who in fact is a sympathizer with and an agent for the Minmatar Republic.", 
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    "iconID": 2536, 
    "mass": 80.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28869, 
    "typeName": "Amarrian Double-Agent", 
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    "volume": 1.0
  }, 
  "2887": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These are the remains of a Federation admiral. A Mannar in her mid-forties, this woman's body shows signs of extensive modification typical to capsuleers. This is probably not the first time she has been killed in action.", 
    "descriptionID": 93116, 
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    "iconID": 2855, 
    "mass": 80.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2887, 
    "typeName": "Gallente Admiral's Corpse", 
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    "volume": 1.0
  }, 
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    "capacity": 0.0, 
    "description": "On most stations, robotic AI Medical Doctors (AIMEDs, more commonly known as \"AI Docs\" or just \"AIDs\") are much more common than human medical practitioners, and much more affordable. ", 
    "descriptionID": 90772, 
    "groupID": 314, 
    "iconID": 2304, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 28870, 
    "typeName": "AIMEDs", 
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    "volume": 25.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This modified habitat module is being used as storage facility for various items that the pirate factions use for drug manufacturing.  Usually heavily guarded this would undoubtedly reap a bounty with a bit of hacking once past the security.", 
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    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 415.0, 
    "typeID": 28871, 
    "typeName": "Angel Narcotics Storage Facility", 
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    "description": "This mobile laboratory can be moved and anchored with relative ease, and also tailored towards certain specialties which has led many pirate factions using them in places where creating a fully fledged static facility would be a massive liability.\r\n\r\nThis particular one is being used a chemical research laboratory and is liable to contain some useful items for the entrepreneur after a small amount of hacking.\r\n", 
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    "portionSize": 1, 
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    "typeID": 28872, 
    "typeName": "Angel Chemical Laboratory", 
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    "basePrice": 0.0, 
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    "description": "This modified habitat module is being used as storage facility for various items that the pirate factions use for drug manufacturing.  Usually heavily guarded this would undoubtedly reap a bounty with a bit of hacking once past the security.", 
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    "portionSize": 1, 
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    "typeID": 28873, 
    "typeName": "Guristas Narcotics Storage Facility", 
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    "description": "This mobile laboratory can be moved and anchored with relative ease, and also tailored towards certain specialties which has led many pirate factions using them in places where creating a fully fledged static facility would be a massive liability.\r\n\r\nThis particular one is being used a chemical research laboratory and is liable to contain some useful items for the entrepreneur after a small amount of hacking.\r\n", 
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    "description": "This modified habitat module is being used as storage facility for various items that the pirate factions use for drug manufacturing.  Usually heavily guarded this would undoubtedly reap a bounty with a bit of hacking once past the security.", 
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    "portionSize": 1, 
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    "typeID": 28875, 
    "typeName": "Serpentis Narcotics Storage Facility", 
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    "description": "This mobile laboratory can be moved and anchored with relative ease, and also tailored towards certain specialties which has led many pirate factions using them in places where creating a fully fledged static facility would be a massive liability.\r\n\r\nThis particular one is being used a chemical research laboratory and is liable to contain some useful items for the entrepreneur after a small amount of hacking.\r\n", 
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    "portionSize": 1, 
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    "description": "This modified habitat module is being used as storage facility for various items that the pirate factions use for drug manufacturing.  Usually heavily guarded this would undoubtedly reap a bounty with a bit of hacking once past the security.", 
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    "portionSize": 1, 
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    "typeName": "Sansha Narcotics Storage Facility", 
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  }, 
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    "description": "This mobile laboratory can be moved and anchored with relative ease, and also tailored towards certain specialties which has led many pirate factions using them in places where creating a fully fledged static facility would be a massive liability.\r\n\r\nThis particular one is being used a chemical research laboratory and is liable to contain some useful items for the entrepreneur after a small amount of hacking.\r\n", 
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    "portionSize": 1, 
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    "radius": 782.0, 
    "typeID": 28878, 
    "typeName": "Blood Raider Chemical Laboratory", 
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  }, 
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    "capacity": 0.0, 
    "description": "Skill at operating nanites. 5% reduction in nanite consumption per level.", 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28879, 
    "typeName": "Nanite Operation", 
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    "volume": 0.01
  }, 
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    "description": "This device handles timestamps and user ID validation for acceleration gates. If this part is missing or otherwise broke, the gate will refuse to activate. ", 
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    "iconID": 2038, 
    "mass": 50.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2888, 
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  }, 
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    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "description": "Improved control of general-purpose repair nanites, usually deployed in a paste form. 20% increase in damaged module repair amount per second.", 
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    "marketGroupID": 368, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 28880, 
    "typeName": "Nanite Interfacing", 
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    "volume": 0.01
  }, 
  "28881": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83831, 
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    "portionSize": 1, 
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    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83851, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 28930, 
    "typeName": "Metadrones - MH-M-1 - B", 
    "typeNameID": 72911, 
    "volume": 25000.0
  }, 
  "28931": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83852, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 28931, 
    "typeName": "Metadrones - MH-M-1 - N", 
    "typeNameID": 72912, 
    "volume": 25000.0
  }, 
  "28933": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83853, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 28933, 
    "typeName": "Metadrones - LMH-M-1 - B", 
    "typeNameID": 72913, 
    "volume": 25000.0
  }, 
  "28934": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83854, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 28934, 
    "typeName": "Metadrones - LMH-M-1 - N", 
    "typeNameID": 72914, 
    "volume": 25000.0
  }, 
  "28936": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83855, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28936, 
    "typeName": "Metadrones - LM-A-2 - B", 
    "typeNameID": 72915, 
    "volume": 25000.0
  }, 
  "28937": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83856, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28937, 
    "typeName": "Metadrones - LM-A-2 - N", 
    "typeNameID": 72916, 
    "volume": 25000.0
  }, 
  "28938": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.\r\n\r\nBetrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.\r\n", 
    "descriptionID": 83881, 
    "graphicID": 20298, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28938, 
    "typeName": "Metadrones - LMH-A-2 - F", 
    "typeNameID": 72941, 
    "volume": 25000.0
  }, 
  "28939": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83857, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28939, 
    "typeName": "Metadrones - MH-A-2 - B", 
    "typeNameID": 72917, 
    "volume": 25000.0
  }, 
  "2894": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 10026, 
    "groupID": 227, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 2894, 
    "typeName": "Invisible Cloud", 
    "typeNameID": 76472, 
    "volume": 0.0
  }, 
  "28940": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83858, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28940, 
    "typeName": "Metadrones - MH-A-2 - N", 
    "typeNameID": 72918, 
    "volume": 25000.0
  }, 
  "28941": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.\r\n\r\nBetrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.\r\n", 
    "descriptionID": 83882, 
    "graphicID": 20298, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28941, 
    "typeName": "Metadrones - MH-A-2 - F", 
    "typeNameID": 72942, 
    "volume": 25000.0
  }, 
  "28942": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83859, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28942, 
    "typeName": "Metadrones - LMH-A-2 - B", 
    "typeNameID": 72919, 
    "volume": 25000.0
  }, 
  "28943": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83860, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28943, 
    "typeName": "Metadrones - LMH-A-2 - N", 
    "typeNameID": 72920, 
    "volume": 25000.0
  }, 
  "28944": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.\r\n\r\nBetrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.\r\n", 
    "descriptionID": 83883, 
    "graphicID": 20298, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28944, 
    "typeName": "Metadrones - LM-A-2 - F", 
    "typeNameID": 72943, 
    "volume": 25000.0
  }, 
  "28945": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83861, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28945, 
    "typeName": "Metadrones - LM-C-2 - B", 
    "typeNameID": 72921, 
    "volume": 25000.0
  }, 
  "28946": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83862, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28946, 
    "typeName": "Metadrones - LM-C-2 - N", 
    "typeNameID": 72922, 
    "volume": 25000.0
  }, 
  "28948": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83863, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28948, 
    "typeName": "Metadrones - MH-C-2 - B", 
    "typeNameID": 72923, 
    "volume": 25000.0
  }, 
  "28949": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83864, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28949, 
    "typeName": "Metadrones - MH-C-2 - N", 
    "typeNameID": 72924, 
    "volume": 25000.0
  }, 
  "2895": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This is where the pirates keep their hostages and other evidence while they wait to be disposed of in the acid cloud.", 
    "descriptionID": 93120, 
    "graphicID": 2898, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2617.0, 
    "typeID": 2895, 
    "typeName": "Asteroid Pirate Station", 
    "typeNameID": 104534, 
    "volume": 27500.0
  }, 
  "28951": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83865, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28951, 
    "typeName": "Metadrones - LMH-C-2 - B", 
    "typeNameID": 72925, 
    "volume": 25000.0
  }, 
  "28952": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83866, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28952, 
    "typeName": "Metadrones - LMH-C-2 - N", 
    "typeNameID": 72926, 
    "volume": 25000.0
  }, 
  "28954": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83867, 
    "graphicID": 20297, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 28954, 
    "typeName": "Metadrones - LM-G-2 - B", 
    "typeNameID": 72927, 
    "volume": 25000.0
  }, 
  "28955": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83868, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28955, 
    "typeName": "Metadrones - LM-G-2 - N", 
    "typeNameID": 72928, 
    "volume": 25000.0
  }, 
  "28957": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83869, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28957, 
    "typeName": "Metadrones - MH-G-2 - B", 
    "typeNameID": 72929, 
    "volume": 25000.0
  }, 
  "28958": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83870, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28958, 
    "typeName": "Metadrones - MH-G-2 - N", 
    "typeNameID": 72930, 
    "volume": 25000.0
  }, 
  "2896": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "All that remains of the mining station is a twisted, nightmarish husk that has been transformed into a rogue drone base.", 
    "descriptionID": 93121, 
    "graphicID": 2565, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 5858.0, 
    "typeID": 2896, 
    "typeName": "Patient Zero", 
    "typeNameID": 104535, 
    "volume": 100000000.0
  }, 
  "28960": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83871, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28960, 
    "typeName": "Metadrones - LMH-G-2 - B", 
    "typeNameID": 72931, 
    "volume": 25000.0
  }, 
  "28961": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83872, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28961, 
    "typeName": "Metadrones - LMH-G-2 - N", 
    "typeNameID": 72932, 
    "volume": 25000.0
  }, 
  "28963": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83873, 
    "graphicID": 20297, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 28963, 
    "typeName": "Metadrones - LM-M-2 - B", 
    "typeNameID": 72933, 
    "volume": 25000.0
  }, 
  "28964": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83874, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28964, 
    "typeName": "Metadrones - LM-M-2 - N", 
    "typeNameID": 72934, 
    "volume": 25000.0
  }, 
  "28966": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83875, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28966, 
    "typeName": "Metadrones - MH-M-2 - B", 
    "typeNameID": 72935, 
    "volume": 25000.0
  }, 
  "28967": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83876, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28967, 
    "typeName": "Metadrones - MH-M-2 - N", 
    "typeNameID": 72936, 
    "volume": 25000.0
  }, 
  "28969": {
    "basePrice": 0.0, 
    "capacity": 2500.0, 
    "description": "Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.\r\n\r\nThere are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?\r\n", 
    "descriptionID": 83877, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "soundID": 20182, 
    "typeID": 28969, 
    "typeName": "Metadrones - LMH-M-2 - B", 
    "typeNameID": 72937, 
    "volume": 25000.0
  }, 
  "2897": {
    "basePrice": 305136.0, 
    "capacity": 2.0, 
    "description": "The 220mm multi-barrel autocannon is designed for skirmish warfare. \r\n\r\nMust be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.", 
    "descriptionID": 94361, 
    "graphicID": 21639, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
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    "description": "Weapon Component used primarily in Lasers. A component in various other technology as well.  ", 
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    "description": "Propulsion Component used primarily in Caldari ships. A component in various other technology as well.", 
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    "portionSize": 1, 
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    "portionSize": 1, 
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    "volume": 0.01
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    "description": "Weapon Component used primarily in Minmatar Missiles. A component in various other technology as well.  ", 
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    "portionSize": 1, 
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    "capacity": 0.0, 
    "description": "Power Core component used primarily in Minmatar ships. A component in various other technology as well.    ", 
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    "portionSize": 1, 
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    "raceID": 2, 
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    "typeName": "Capital Nuclear Reactor Unit Blueprint", 
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    "description": "Capacitor component used primarily in Gallente ships. A component in various other technology as well.    ", 
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    "raceID": 8, 
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    "typeID": 29082, 
    "typeName": "Capital Oscillator Capacitor Unit Blueprint", 
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    "volume": 0.01
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    "description": "Weapon Component used primarily in Blasters. A component in various other technology as well.  ", 
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    "portionSize": 1, 
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    "raceID": 8, 
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    "typeName": "Capital Particle Accelerator Unit", 
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    "typeID": 29084, 
    "typeName": "Capital Particle Accelerator Unit Blueprint", 
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    "capacity": 0.0, 
    "description": "CPU Component used primarily in Gallente ships. A component in various other technology as well.    ", 
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    "marketGroupID": 1886, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 29085, 
    "typeName": "Capital Photon Microprocessor", 
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    "typeName": "Capital Photon Microprocessor Blueprint", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "Weapon Component used primarily in Gallente Missiles. A component in various other technology as well.  ", 
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    "iconID": 2230, 
    "marketGroupID": 1886, 
    "mass": 1.0, 
    "portionSize": 1, 
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    "capacity": 0.0, 
    "description": "Propulsion Component used primarily in Minmatar ships as well as some propulsion tech. A component in various other technology as well.  ", 
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    "portionSize": 1, 
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    "capacity": 235.0, 
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    "mass": 2000000.0, 
    "portionSize": 1, 
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    "soundID": 20902, 
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    "published": true, 
    "typeID": 29090, 
    "typeName": "Capital Plasma Thruster Blueprint", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "Shield Component used primarily in Gallente ships. A component in various other technology as well.   ", 
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    "groupID": 913, 
    "iconID": 2202, 
    "marketGroupID": 1886, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
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    "typeID": 29092, 
    "typeName": "Capital Pulse Shield Emitter Blueprint", 
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    "volume": 0.01
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    "description": "CPU Component used primarily in Caldari ships. A component in various other technology as well.    ", 
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    "portionSize": 1, 
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    "raceID": 1, 
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    "capacity": 0.0, 
    "description": "Sensor Component used primarily in Amarr ships. A component in various other technology as well.    ", 
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    "marketGroupID": 1884, 
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    "portionSize": 1, 
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    "raceID": 4, 
    "typeID": 29095, 
    "typeName": "Capital Radar Sensor Cluster", 
    "typeNameID": 100576, 
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    "description": "DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.", 
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    "description": "Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.", 
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    "published": true, 
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    "description": "A luxurious pleasure yacht.", 
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    "typeName": "Geeral Tash-Murkon", 
    "typeNameID": 100916, 
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  }, 
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    "description": "\"For you, children, on your fifth birthday. May your next five years be as full of promise and hope, and may you one day walk with us as equals among the stars.\"\r\n\r\n<br><br><i>Idmei Sver, Society of Conscious Thought, on the fifth anniversary of the Capsuleer Era.</i>", 
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    "published": true, 
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    "soundID": 20080, 
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    "typeName": "Apotheosis", 
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    "published": true, 
    "typeID": 29267, 
    "typeName": "Apotheosis Blueprint", 
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  }, 
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    "description": "The effects of a Major.", 
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    "portionSize": 1, 
    "published": false, 
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  }, 
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    "description": "The son of a prominent major.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 29269, 
    "typeName": "Major's Son", 
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  }, 
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    "capacity": 10000.0, 
    "description": "The science allowed by zero gravity can be as mind-boggling as it is beautiful, as demonstrated by this particle accelerating superstructure.", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 3500.0, 
    "soundID": 20172, 
    "typeID": 2927, 
    "typeName": "Fortified Deadspace Particle Accelerator", 
    "typeNameID": 106706, 
    "volume": 100000000.0
  }, 
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    "description": "This badge signifies that the owner is qualified to participate in an air show.", 
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    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29272, 
    "typeName": "Air Show Entrance Badge", 
    "typeNameID": 100919, 
    "volume": 0.1
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A sampling of various types of organic matter that has been exposed to some unusual cosmic radiation.", 
    "descriptionID": 91127, 
    "groupID": 314, 
    "iconID": 2302, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29278, 
    "typeName": "Physical Samples", 
    "typeNameID": 100920, 
    "volume": 1.0
  }, 
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    "description": "Docking into this Caldari station without proper authorization has been prohibited.", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 18000.0, 
    "soundID": 24, 
    "typeID": 29279, 
    "typeName": "Station - Caldari", 
    "typeNameID": 106500, 
    "volume": 0.0
  }, 
  "2928": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Highly vulnerable, but economically extremely feasible, asteroid factories are one of the major boons of the expanding space industry.", 
    "descriptionID": 95111, 
    "graphicID": 1991, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 2300.0, 
    "typeID": 2928, 
    "typeName": "Fortified Asteroid Colony", 
    "typeNameID": 106698, 
    "volume": 100000000.0
  }, 
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    "capacity": 0.0, 
    "description": "A sturdy miner.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 29283, 
    "typeName": "Troubled Miner", 
    "typeNameID": 101672, 
    "volume": 2.0
  }, 
  "29284": {
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    "capacity": 0.0, 
    "description": "This bulky component is the substratal databank for all information transferred via computers linked to a station's dataweb. ", 
    "descriptionID": 91128, 
    "groupID": 314, 
    "iconID": 3183, 
    "mass": 3500.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29284, 
    "typeName": "Central Data Core", 
    "typeNameID": 100921, 
    "volume": 5.0
  }, 
  "29285": {
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    "capacity": 0.0, 
    "description": "These are the raw chemical components used to make insorzapine bisulfate, an unstable reactive mutagen binder with uses that include negating the effects of Vitoc. This compound is also dangerously lethal.", 
    "descriptionID": 91129, 
    "groupID": 526, 
    "iconID": 398, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29285, 
    "typeName": "Insorum Components", 
    "typeNameID": 100922, 
    "volume": 1.0
  }, 
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    "capacity": 0.0, 
    "description": "This structure serves as the central command post for this system. Whoever controls this Infrastructure Hub can exert system-wide military control.", 
    "descriptionID": 86766, 
    "graphicID": 3827, 
    "groupID": 925, 
    "mass": 1000000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 10290, 
    "soundID": 20187, 
    "typeID": 29286, 
    "typeName": "Amarr Infrastructure Hub", 
    "typeNameID": 75970, 
    "volume": 0.0
  }, 
  "29289": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this old wreck.", 
    "descriptionID": 82912, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29289, 
    "typeName": "Zainou Biotech Convoy Wreck", 
    "typeNameID": 71854, 
    "volume": 27500.0
  }, 
  "2929": {
    "basePrice": 1484776.0, 
    "capacity": 3.0, 
    "description": "A two-barreled, intermediate-range, powerful cannon capable of causing tremendous damage. \r\n\r\nMust be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.", 
    "descriptionID": 94529, 
    "graphicID": 11295, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 75.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200.0, 
    "techLevel": 2, 
    "typeID": 2929, 
    "typeName": "800mm Repeating Cannon II", 
    "typeNameID": 106057, 
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    "volume": 20.0
  }, 
  "29290": {
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    "capacity": 5100.0, 
    "description": "Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 82926, 
    "graphicID": 1064, 
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    "mass": 13500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 29290, 
    "typeName": "Imperial Courier", 
    "typeNameID": 71878, 
    "volume": 260000.0, 
    "wreckTypeID": 29365
  }, 
  "29291": {
    "basePrice": 0.0, 
    "capacity": 5250.0, 
    "description": "Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 82928, 
    "graphicID": 52, 
    "groupID": 927, 
    "mass": 13500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 315.0, 
    "typeID": 29291, 
    "typeName": "State Courier", 
    "typeNameID": 71880, 
    "volume": 270000.0, 
    "wreckTypeID": 29365
  }, 
  "29292": {
    "basePrice": 0.0, 
    "capacity": 6000.0, 
    "description": "Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 82925, 
    "graphicID": 328, 
    "groupID": 927, 
    "mass": 11750000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 553.0, 
    "typeID": 29292, 
    "typeName": "Federation Courier", 
    "typeNameID": 71877, 
    "volume": 275000.0, 
    "wreckTypeID": 29365
  }, 
  "29293": {
    "basePrice": 0.0, 
    "capacity": 5625.0, 
    "description": "Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 82927, 
    "graphicID": 309, 
    "groupID": 927, 
    "mass": 12500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 660.0, 
    "typeID": 29293, 
    "typeName": "Republic Courier", 
    "typeNameID": 71879, 
    "volume": 255000.0, 
    "wreckTypeID": 29365
  }, 
  "29294": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These shady individuals were caught transporting contraband.", 
    "descriptionID": 91131, 
    "groupID": 283, 
    "iconID": 2542, 
    "mass": 600.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29294, 
    "typeName": "Smugglers", 
    "typeNameID": 100924, 
    "volume": 300.0
  }, 
  "29296": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This beacon marks a novice military location. The entry gate is likely configured to admit only Tech I frigates.\r\nThe security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.", 
    "descriptionID": 82913, 
    "graphicID": 1211, 
    "groupID": 310, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 30000.0, 
    "typeID": 29296, 
    "typeName": "Novice Military Beacon", 
    "typeNameID": 71855, 
    "volume": 1.0
  }, 
  "29297": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This beacon marks a small military location. The entry gate is likely configured to admit Tech I frigates, Tech II frigates, Tech I destroyers and Tech II destroyers.\r\nThe security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.", 
    "descriptionID": 82914, 
    "graphicID": 1211, 
    "groupID": 310, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 30000.0, 
    "typeID": 29297, 
    "typeName": "Small Military Beacon", 
    "typeNameID": 71856, 
    "volume": 1.0
  }, 
  "29298": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This beacon marks a medium military location. The entry gate is likely configured to admit Tech I and Tech II frigates, Tech I, Tech II and Tech III destroyers and Tech I and Tech II cruisers.\r\nThe security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.", 
    "descriptionID": 94299, 
    "graphicID": 1211, 
    "groupID": 310, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 30000.0, 
    "typeID": 29298, 
    "typeName": "Medium Military Beacon", 
    "typeNameID": 105824, 
    "volume": 1.0
  }, 
  "29299": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This beacon marks a major military location. The entry gate is likely configured to admit all non-capital vessels.", 
    "descriptionID": 82915, 
    "graphicID": 1211, 
    "groupID": 310, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 30000.0, 
    "typeID": 29299, 
    "typeName": "Core Military Beacon", 
    "typeNameID": 71857, 
    "volume": 1.0
  }, 
  "2930": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The weapons and equipment containers hold a wide variety of small arms and other equipment currently in use by the Caldari Navy Special Forces, much of it designed specifically for use in maritime environments. Some of the items that can be found in a typical container are long range sniper rifles, target designation lasers, silenced pistols, high tech diving equipment, limpet mines, covert communications gear, and individual diver propulsion devices. This equipment, as you might guess, is extremely valuable and cannot be found outside the armories of the Caldari Navy, with the exception of the very small quantities that have found their way onto the black market. ", 
    "descriptionID": 93171, 
    "groupID": 314, 
    "iconID": 1366, 
    "mass": 250.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2930, 
    "typeName": "Crate of Special Forces Weapons and Equipment", 
    "typeNameID": 104624, 
    "volume": 250.0
  }, 
  "29300": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This beacon marks a large free-standing military location with no acceleration gate", 
    "descriptionID": 82916, 
    "graphicID": 1211, 
    "groupID": 310, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 30000.0, 
    "typeID": 29300, 
    "typeName": "Large Military Beacon", 
    "typeNameID": 71858, 
    "volume": 1.0
  }, 
  "29301": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "A small bunker, there for accommodation and increased mobility of troops and other personnel. ", 
    "descriptionID": 95363, 
    "graphicID": 2470, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 800.0, 
    "typeID": 29301, 
    "typeName": "Caldari Bunker", 
    "typeNameID": 106959, 
    "volume": 100000000.0
  }, 
  "29302": {
    "basePrice": 600000, 
    "capacity": 0.0, 
    "description": "This structure serves as the central command post for this system. Whoever controls this Infrastructure Hub can exert system-wide military control.", 
    "descriptionID": 86767, 
    "graphicID": 3827, 
    "groupID": 925, 
    "mass": 1000000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 10290, 
    "soundID": 20187, 
    "typeID": 29302, 
    "typeName": "Caldari Infrastructure Hub", 
    "typeNameID": 75971, 
    "volume": 0.0
  }, 
  "29303": {
    "basePrice": 600000, 
    "capacity": 0.0, 
    "description": "This structure serves as the central command post for this system. Whoever controls this Infrastructure Hub can exert system-wide military control.", 
    "descriptionID": 86768, 
    "graphicID": 3827, 
    "groupID": 925, 
    "mass": 1000000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 10290, 
    "soundID": 20187, 
    "typeID": 29303, 
    "typeName": "Gallente Infrastructure Hub", 
    "typeNameID": 75972, 
    "volume": 0.0
  }, 
  "29304": {
    "basePrice": 600000, 
    "capacity": 0.0, 
    "description": "This structure serves as the central command post for this system. Whoever controls this infrastructure hub can exert system-wide military control.", 
    "descriptionID": 86769, 
    "graphicID": 3827, 
    "groupID": 925, 
    "mass": 1000000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 10290, 
    "soundID": 20187, 
    "typeID": 29304, 
    "typeName": "Minmatar Infrastructure Hub", 
    "typeNameID": 75973, 
    "volume": 0.0
  }, 
  "2931": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID: Mara Paleo)<br>\r\n<font color=yellow>Military Specifications:</font> Cruiser-class vessel. Primary role is long range remote shield transfer. Vessel has been enhanced with significant microwarp velocity to aid in this responsibility. Reconfiguring the vessel for a logistics role has notably weakened its defensive systems, however. <br>\r\n<font color=yellow>Additional Intelligence:</font> Est. 15,000 civilian abductions from Mara IV. The Paleo identifier suggests a role that is fundamental in nature, which would be congruent with its function as logistics support. <br>\r\n<i>Synopsis from ISHAEKA-0057. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>   \r\n", 
    "descriptionID": 93283, 
    "graphicID": 1236, 
    "groupID": 1054, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 2931, 
    "typeName": "Mara Paleo", 
    "typeNameID": 104736, 
    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "29310": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 20km", 
    "descriptionID": 82945, 
    "graphicID": 1703, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 231.0, 
    "typeID": 29310, 
    "typeName": "20km Amarr Capture Point", 
    "typeNameID": 71901, 
    "volume": 1.0
  }, 
  "29311": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 30km", 
    "descriptionID": 82949, 
    "graphicID": 1703, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 231.0, 
    "typeID": 29311, 
    "typeName": "30km Amarr Capture Point", 
    "typeNameID": 71905, 
    "volume": 1.0
  }, 
  "29312": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 40km", 
    "descriptionID": 82953, 
    "graphicID": 1211, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 29312, 
    "typeName": "40km Capture Point", 
    "typeNameID": 71909, 
    "volume": 1.0
  }, 
  "29313": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 50km", 
    "descriptionID": 82954, 
    "graphicID": 1211, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 29313, 
    "typeName": "50km Capture Point", 
    "typeNameID": 71910, 
    "volume": 1.0
  }, 
  "29314": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 60km", 
    "descriptionID": 82955, 
    "graphicID": 1211, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 29314, 
    "typeName": "60km Capture Point", 
    "typeNameID": 71911, 
    "volume": 1.0
  }, 
  "29315": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 70km", 
    "descriptionID": 82956, 
    "graphicID": 1211, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 29315, 
    "typeName": "70km Capture Point", 
    "typeNameID": 71912, 
    "volume": 1.0
  }, 
  "29316": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 80km", 
    "descriptionID": 82957, 
    "graphicID": 1211, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 29316, 
    "typeName": "80km Capture Point", 
    "typeNameID": 71913, 
    "volume": 1.0
  }, 
  "29317": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 90km", 
    "descriptionID": 82958, 
    "graphicID": 1211, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 29317, 
    "typeName": "90km Capture Point", 
    "typeNameID": 71914, 
    "volume": 1.0
  }, 
  "29318": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 100km", 
    "descriptionID": 82940, 
    "graphicID": 1211, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 29318, 
    "typeName": "100km Capture Point", 
    "typeNameID": 71896, 
    "volume": 1.0
  }, 
  "2932": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID:Ostingele Tectum)<br>\r\n<font color=yellow>Military Specifications:</font> Battleship-class vessel. The third most powerful vessel amongst the new Nation prototypes in terms of potential damage output. Moderate microwarp velocity. Defensive systems have been significantly enhanced.<br>\r\n<font color=yellow>Additional Intelligence:</font> Est. 2,000,000 civilian abductions from Ostingele IV. The Tectum identifier suggests a basic input-response role, with little to no shared computing power required for standard operations. Probable relations to the Deltole Tegmentum prototype.<br>\r\n<i>Synopsis from ISHAEKA-0063. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>    \r\n", 
    "descriptionID": 93286, 
    "graphicID": 2295, 
    "groupID": 1056, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20902, 
    "typeID": 2932, 
    "typeName": "Ostingele Tectum", 
    "typeNameID": 104739, 
    "volume": 100100.0, 
    "wreckTypeID": 26581
  }, 
  "29321": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This large container is fitted with a password-protected security lock. It is filled with broken parts needed to rebuild manual surface-mining drills. ", 
    "descriptionID": 82917, 
    "graphicID": 1171, 
    "groupID": 314, 
    "iconID": 1171, 
    "mass": 700.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29321, 
    "typeName": "Broken Mining Equipment", 
    "typeNameID": 71859, 
    "volume": 40.0
  }, 
  "29323": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 1019, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 52868.0, 
    "soundID": 13, 
    "typeID": 29323, 
    "typeName": "Ishukone Corporation Headquarters", 
    "typeNameID": 73538, 
    "volume": 1.0
  }, 
  "29324": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This cargo container is flimsily constructed and will not survive the rigors of space for long.", 
    "descriptionID": 82918, 
    "graphicID": 1176, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29324, 
    "typeName": "Cargo Container - Broken Mining Equipment", 
    "typeNameID": 71860, 
    "volume": 27500.0
  }, 
  "29325": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These arrays provide considerable added power output, allowing for an increased number of deployable structures in the starbase's field of operation.", 
    "descriptionID": 83533, 
    "graphicID": 2374, 
    "groupID": 319, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 459.0, 
    "typeID": 29325, 
    "typeName": "Starbase Auxiliary Power Array II", 
    "typeNameID": 72579, 
    "volume": 100.0
  }, 
  "29328": {
    "basePrice": 7500.0, 
    "capacity": 0.0, 
    "description": "Modified shuttle used by the Amarr media to report on events.", 
    "descriptionID": 93882, 
    "factionID": 500003, 
    "graphicID": 2044, 
    "groupID": 31, 
    "mass": 1600000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 17.0, 
    "soundID": 20080, 
    "techLevel": 1, 
    "typeID": 29328, 
    "typeName": "Amarr Media Shuttle", 
    "typeNameID": 105361, 
    "volume": 5000.0, 
    "wreckTypeID": 26489
  }, 
  "29329": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "graphicID": 2044, 
    "groupID": 111, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 29329, 
    "typeName": "Amarr Media Shuttle Blueprint", 
    "typeNameID": 71861, 
    "volume": 0.01
  }, 
  "2933": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID:Deltole Tegmentum)<br>\r\n<font color=yellow>Military Specifications:</font> Battleship-class vessel. Primary roles are strong offensive power, target painting, energy warfare and long range interdiction. The second most powerful vessel amongst the new Nation prototypes in terms of potential damage output. Moderate microwarp velocity. Long range warp disruption capabilities. Long range target painting. Short range capacitor neutralization.<br>\r\n<font color=yellow>Additional Intelligence:</font> Est. 450,000 civilian abductions from Deltole I. The Tegmentum identifier suggests that this vessel serves a foundational role for the other battleship-class variants, most likely in terms of design origin. The multitude of tactical capabilities present in this vessel's design lend support to the theory that it was a test bed for a variety of Nation developments ahead of their applications in other vessel types.<br>\r\n<i>Synopsis from ISHAEKA-0065. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i> \r\n", 
    "descriptionID": 93287, 
    "graphicID": 2295, 
    "groupID": 1056, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20902, 
    "typeID": 2933, 
    "typeName": "Deltole Tegmentum", 
    "typeNameID": 104740, 
    "volume": 100100.0, 
    "wreckTypeID": 26581
  }, 
  "29330": {
    "basePrice": 7500.0, 
    "capacity": 0.0, 
    "description": "Modified shuttle used by the Caldari media to report on events.", 
    "descriptionID": 93884, 
    "factionID": 500001, 
    "graphicID": 317, 
    "groupID": 31, 
    "mass": 1600000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 49.0, 
    "soundID": 20080, 
    "techLevel": 1, 
    "typeID": 29330, 
    "typeName": "Caldari Media Shuttle", 
    "typeNameID": 105363, 
    "volume": 5000.0, 
    "wreckTypeID": 26511
  }, 
  "29331": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "graphicID": 317, 
    "groupID": 111, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 29331, 
    "typeName": "Caldari Media Shuttle Blueprint", 
    "typeNameID": 71862, 
    "volume": 0.01
  }, 
  "29332": {
    "basePrice": 7500.0, 
    "capacity": 0.0, 
    "description": "Modified shuttle used by the Gallente media to report on events.", 
    "descriptionID": 93890, 
    "factionID": 500004, 
    "graphicID": 2043, 
    "groupID": 31, 
    "mass": 1600000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 41.0, 
    "soundID": 20080, 
    "techLevel": 1, 
    "typeID": 29332, 
    "typeName": "Gallente Media Shuttle", 
    "typeNameID": 105369, 
    "volume": 5000.0, 
    "wreckTypeID": 26533
  }, 
  "29333": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "graphicID": 2043, 
    "groupID": 111, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 29333, 
    "typeName": "Gallente Media Shuttle Blueprint", 
    "typeNameID": 71863, 
    "volume": 0.01
  }, 
  "29334": {
    "basePrice": 7500.0, 
    "capacity": 0.0, 
    "description": "Modified shuttle used by the Minmatar media to report on events.", 
    "descriptionID": 93895, 
    "factionID": 500002, 
    "graphicID": 2045, 
    "groupID": 31, 
    "mass": 1600000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 14.0, 
    "soundID": 20080, 
    "techLevel": 1, 
    "typeID": 29334, 
    "typeName": "Minmatar Media Shuttle", 
    "typeNameID": 105374, 
    "volume": 5000.0, 
    "wreckTypeID": 26555
  }, 
  "29335": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "graphicID": 2045, 
    "groupID": 111, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 29335, 
    "typeName": "Minmatar Media Shuttle Blueprint", 
    "typeNameID": 71864, 
    "volume": 0.01
  }, 
  "29336": {
    "basePrice": 0.0, 
    "capacity": 440.0, 
    "certificateTemplate": 159, 
    "description": "The Scythe Fleet Issue is a throwback to earlier days of Minmatar ship design, when the scarcity of resources meant that a single ship needed to be able to do almost everything. While often dubbed a \"mini-Typhoon\" for this reason, this versatile gunboat nonetheless has nowhere near the defensive capabilities of its larger ancestor. What it does bring to the table, however, is unparalleled agility and unpredictability. A squadron of these ships can be an immense thorn in the side of even the most able and well-equipped fleet commander.", 
    "descriptionID": 87071, 
    "factionID": 500002, 
    "graphicID": 1887, 
    "groupID": 26, 
    "isisGroupID": 17, 
    "marketGroupID": 1370, 
    "mass": 10910000.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 134.0, 
    "soundID": 20078, 
    "techLevel": 1, 
    "typeID": 29336, 
    "typeName": "Scythe Fleet Issue", 
    "typeNameID": 76400, 
    "variationParentTypeID": 631, 
    "volume": 89000.0, 
    "wreckTypeID": 26539
  }, 
  "29337": {
    "basePrice": 0.0, 
    "capacity": 480, 
    "certificateTemplate": 19, 
    "description": "The Navy-issued version of the Augoror cruiser is an extremely resilient piece of hardware able to provide very good support in fleet battles, but it is also a relatively nimble cruiser ideally suited for escort duties as well as smaller skirmishes. Created to fill a void within the ranks of the traditionally slow and lumbering Amarrian fleet, this vessel has fit in perfectly.", 
    "descriptionID": 93849, 
    "factionID": 500003, 
    "graphicID": 1730, 
    "groupID": 26, 
    "isisGroupID": 17, 
    "marketGroupID": 1370, 
    "mass": 10650000, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 80, 
    "soundID": 20063, 
    "techLevel": 1, 
    "typeID": 29337, 
    "typeName": "Augoror Navy Issue", 
    "typeNameID": 105328, 
    "variationParentTypeID": 625, 
    "volume": 101000, 
    "wreckTypeID": 26473
  }, 
  "29338": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1730, 
    "groupID": 106, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29338, 
    "typeName": "Augoror Navy Issue Blueprint", 
    "typeNameID": 71866, 
    "volume": 0.01
  }, 
  "29339": {
    "basePrice": 28775000.0, 
    "capacity": 0.0, 
    "graphicID": 1887, 
    "groupID": 106, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29339, 
    "typeName": "Scythe Fleet Issue Blueprint", 
    "typeNameID": 71867, 
    "volume": 0.01
  }, 
  "2934": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A complex chemical formula for use in a traditional Minmatar ceremony. This batch is labeled with Amarr markings.", 
    "descriptionID": 93139, 
    "groupID": 314, 
    "iconID": 1207, 
    "mass": 20.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2934, 
    "typeName": "Counterfeit Voluval Tattoo Chemicals", 
    "typeNameID": 104587, 
    "volume": 20.0
  }, 
  "29340": {
    "basePrice": 0.0, 
    "capacity": 460.0, 
    "certificateTemplate": 54, 
    "description": "Caldari ships have never been renowned for their speed. With this in mind, Caldari Navy engineers set about designing the Osprey Navy Issue. The fastest Caldari cruiser in existence and a formidable missile boat, this vessel gives Navy personnel and State loyalists alike greater opportunities to conduct true skirmish warfare than ever before.", 
    "descriptionID": 93864, 
    "factionID": 500001, 
    "graphicID": 1784, 
    "groupID": 26, 
    "isisGroupID": 17, 
    "marketGroupID": 1370, 
    "mass": 11780000.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 174.0, 
    "soundID": 20070, 
    "techLevel": 1, 
    "typeID": 29340, 
    "typeName": "Osprey Navy Issue", 
    "typeNameID": 105343, 
    "variationParentTypeID": 620, 
    "volume": 107000.0, 
    "wreckTypeID": 26495
  }, 
  "29341": {
    "basePrice": 28750000.0, 
    "capacity": 0.0, 
    "graphicID": 1784, 
    "groupID": 106, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29341, 
    "typeName": "Osprey Navy Issue Blueprint", 
    "typeNameID": 71868, 
    "volume": 0.01
  }, 
  "29344": {
    "basePrice": 0.0, 
    "capacity": 465.0, 
    "certificateTemplate": 76, 
    "description": "The Exequror Navy Issue was commissioned by Federation Navy High Command in response to the proliferation of close-range blaster vessels on the modern stellar battlefield. While it doesn't boast the speed of some of its class counterparts, this up-close-and-personal gunboat nonetheless possesses some of the more advanced hybrid plasma-coil compression subsystems available, making it a lethal adversary in any upfront engagement.", 
    "descriptionID": 93857, 
    "factionID": 500004, 
    "graphicID": 1802, 
    "groupID": 26, 
    "isisGroupID": 17, 
    "marketGroupID": 1370, 
    "mass": 11280000.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 224.0, 
    "soundID": 20074, 
    "techLevel": 1, 
    "typeID": 29344, 
    "typeName": "Exequror Navy Issue", 
    "typeNameID": 105336, 
    "variationParentTypeID": 634, 
    "volume": 112000.0, 
    "wreckTypeID": 26517
  }, 
  "29345": {
    "basePrice": 74000000.0, 
    "capacity": 0.0, 
    "graphicID": 1802, 
    "groupID": 106, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29345, 
    "typeName": "Exequror Navy Issue Blueprint", 
    "typeNameID": 71869, 
    "volume": 0.01
  }, 
  "29346": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These arrays provide considerable added power output, allowing for an increased number of deployable structures in the starbase's field of operation.", 
    "descriptionID": 83534, 
    "graphicID": 2374, 
    "groupID": 319, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 459.0, 
    "typeID": 29346, 
    "typeName": "Starbase Auxiliary Power Array III", 
    "typeNameID": 72580, 
    "volume": 100.0
  }, 
  "29347": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 82919, 
    "graphicID": 3116, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29347, 
    "typeName": "Mission Faction Vessels Wreck", 
    "typeNameID": 71871, 
    "volume": 27500.0
  }, 
  "29348": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Apocalypse-class battleship has been torn in half; the bow section is largely intact, although there are no obvious signs of life.", 
    "descriptionID": 95060, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 220.0, 
    "typeID": 29348, 
    "typeName": "Apocalypse Bow", 
    "typeNameID": 106643, 
    "volume": 0.0
  }, 
  "29349": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Apocalypse-class battleship has been torn in half; while the stern appears to be maintaining structural integrity, the obvious signs of reactor breaches make it very unlikely that anyone is left alive inside.", 
    "descriptionID": 82931, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 233.0, 
    "typeID": 29349, 
    "typeName": "Apocalypse Stern", 
    "typeNameID": 71887, 
    "volume": 0.0
  }, 
  "2935": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID:Yulai Crus Cerebi)<br>\r\n<font color=yellow>Military Specifications:</font> Battleship-class vessel. Primary role is long-range sniping support. Low microwarp velocity. Vessel will attempt to establish orbit ranges in excess of 100km. <br>\r\n<font color=yellow>Additional Intelligence:</font> Est. 430,000 civilian abductions from Yulai. The Crus Cerebi identifier suggests a connective role between this vessel and others, possibly even non-Nation crafts. Attempts at short-wave information capture have demonstrated the futility of further efforts. Although the data passing through this vessel and other conduit-like variants can be intercepted, the encryption is still years away from being broken.<br>\r\n<i>Synopsis from ISHAEKA-0069. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>  \r\n", 
    "descriptionID": 93289, 
    "graphicID": 2295, 
    "groupID": 1056, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 20902, 
    "typeID": 2935, 
    "typeName": "Yulai Crus Cerebi", 
    "typeNameID": 104742, 
    "volume": 100100.0, 
    "wreckTypeID": 26581
  }, 
  "29350": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "With its spine snapped and large areas of its armor stripped away, this Armageddon must have been subjected to massive amount of damage.", 
    "descriptionID": 95061, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 190.0, 
    "typeID": 29350, 
    "typeName": "Armageddon Bow", 
    "typeNameID": 106644, 
    "volume": 0.0
  }, 
  "29351": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Despite the obvious absence of a front end, this section of wreck appears largely intact at first glance. A more detailed scan though reveals deep fractures throughout the structure, betraying the titanic stresses it has been subjected to.", 
    "descriptionID": 95062, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 190.0, 
    "typeID": 29351, 
    "typeName": "Armageddon Stern", 
    "typeNameID": 106645, 
    "volume": 0.0
  }, 
  "29352": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "While the wings and bow have been sheared off this Raven-class battleship, the central hull structure has lived up to Caldari engineering standards and remained intact. Any remaining crew will likely have evacuated or perished by now.", 
    "descriptionID": 95231, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 220.0, 
    "typeID": 29352, 
    "typeName": "Raven Hull", 
    "typeNameID": 106824, 
    "volume": 0.0
  }, 
  "29353": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This piece of wreckage is the starboard wing of a Raven-class battleship, sheared off at the root. Where the rest of the ship ended up is anyone's guess.", 
    "descriptionID": 95232, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 29353, 
    "typeName": "Raven Wing", 
    "typeNameID": 106825, 
    "volume": 0.0
  }, 
  "29354": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This piece of wreckage is part of the lower hull of a Scorpion-class battleship. This area is mainly given over to ship systems, so loss of life resulting from the multiple hull breaches should have been comparatively minimal", 
    "descriptionID": 95239, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 130.0, 
    "typeID": 29354, 
    "typeName": "Scorpion Lower Hull", 
    "typeNameID": 106833, 
    "volume": 0.0
  }, 
  "29355": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The masthead section of Scorpion-class battleships contains a large amount of sensitive equipment that would be of great interest to rival empires. In this case, though, it's clear that the damage inflicted means whatever's inside would only be of interest to scrap dealers", 
    "descriptionID": 95240, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 73.0, 
    "typeID": 29355, 
    "typeName": "Scorpion Masthead", 
    "typeNameID": 106834, 
    "volume": 0.0
  }, 
  "29356": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Containing a large number of crew battle stations, the damage to this section of Scorpion superstructure must have entailed a huge loss of life", 
    "descriptionID": 95241, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 80.0, 
    "typeID": 29356, 
    "typeName": "Scorpion Upper Hull", 
    "typeNameID": 106835, 
    "volume": 0.0
  }, 
  "29357": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Megathron bow section functioned as designed, tearing cleanly away from the rest of the hull under sustained fire", 
    "descriptionID": 82932, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 253.0, 
    "typeID": 29357, 
    "typeName": "Megathron Bow", 
    "typeNameID": 71888, 
    "volume": 0.0
  }, 
  "29358": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Megathron hull has weathered significant damage, with most major protrusions ripped away. Distress beacons still function within the wreckage, but it seems unlikely that any pockets of atmosphere remain", 
    "descriptionID": 95219, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 280.0, 
    "typeID": 29358, 
    "typeName": "Megathron Hull", 
    "typeNameID": 106809, 
    "volume": 0.0
  }, 
  "29359": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "As is common with Minmatar designs, this Tempest battleship has fragmented into multiple sections under heavy fire. This lower section appears largely inert, with only a few arcing connectors showing any signs of activity", 
    "descriptionID": 95250, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 170.0, 
    "typeID": 29359, 
    "typeName": "Tempest Lower Sail", 
    "typeNameID": 106844, 
    "volume": 0.0
  }, 
  "2936": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID: Auga Hypophysis)<br>\r\n<font color=yellow>Military Specifications:</font> Cruiser-class vessel. Primary damage dealer amongst cruiser prototypes. Limited interdiction. Short range warp scrambling capabilities. Short range stasis webification support.<br>\r\n<font color=yellow>Additional Intelligence:</font> Est. 300,000 civilian abductions from Auga II. The Hypophysis identifier suggests either a coordinating role between this vessel and other cruiser-class variants, or perhaps a regulatory role similar to the Tama Cerebellum.<br>\r\n<i>Synopsis from ISHAEKA-0053. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i> \r\n", 
    "descriptionID": 93282, 
    "graphicID": 1236, 
    "groupID": 1054, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 2936, 
    "typeName": "Auga Hypophysis", 
    "typeNameID": 104735, 
    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "29360": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "As is common with Minmatar designs, this Tempest battleship has fragmented into multiple sections under heavy fire. A few red lights still blink forlornly within the bridge section, but the corpses drifting inside make clear that there are no other signs of life on board", 
    "descriptionID": 95251, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 220.0, 
    "typeID": 29360, 
    "typeName": "Tempest Upper Sail", 
    "typeNameID": 106845, 
    "volume": 0.0
  }, 
  "29361": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "As is common with Minmatar designs, this Tempest battleship has fragmented into multiple sections under heavy fire. This midsection seems to have taken the brunt of the damage in this case", 
    "descriptionID": 82933, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 199.0, 
    "typeID": 29361, 
    "typeName": "Tempest Midsection", 
    "typeNameID": 71889, 
    "volume": 0.0
  }, 
  "29362": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "As is common with Minmatar designs, this Tempest battleship has fragmented into multiple sections under heavy fire. The sparking power relays at the forward end of this drive section suggest there is still some life in the main reactors, but the radiation readings indicate that this was probably not a good thing for any surviving crew.", 
    "descriptionID": 83141, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 159.0, 
    "typeID": 29362, 
    "typeName": "Tempest Stern", 
    "typeNameID": 72114, 
    "volume": 0.0
  }, 
  "29363": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The remains of a destroyed Naglfar", 
    "descriptionID": 95228, 
    "graphicID": 3112, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 800.0, 
    "typeID": 29363, 
    "typeName": "Naglfar Wreck", 
    "typeNameID": 106821, 
    "volume": 0.0
  }, 
  "29364": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The upper half of this mighty Naglfar-class dreadnaught has sustained considerable damage to its starboard batteries. A few intermittent signals which might be signs of life deep inside can still be detected, but there's no easy way to cut through the mangled wreckage and find out", 
    "descriptionID": 82934, 
    "graphicID": 3112, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 906.0, 
    "typeID": 29364, 
    "typeName": "Naglfar Upper Half", 
    "typeNameID": 71890, 
    "volume": 0.0
  }, 
  "29365": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 82924, 
    "graphicID": 3116, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29365, 
    "typeName": "Mission Faction Industrials Wreck", 
    "typeNameID": 71876, 
    "volume": 27500.0
  }, 
  "2937": {
    "basePrice": 220508, 
    "capacity": 2.5, 
    "description": "This dual 180mm autocannon is a simple but effective close combat weapon. \r\n\r\nMust be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.", 
    "descriptionID": 94542, 
    "graphicID": 11297, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 20, 
    "techLevel": 2, 
    "typeID": 2937, 
    "typeName": "Dual 180mm AutoCannon II", 
    "typeNameID": 106070, 
    "variationParentTypeID": 489, 
    "volume": 10
  }, 
  "2938": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 135, 
    "iconID": 386, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 2938, 
    "typeName": "Dual 180mm AutoCannon II Blueprint", 
    "typeNameID": 68218, 
    "volume": 0.01
  }, 
  "29382": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 3394, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 48526.0, 
    "typeID": 29382, 
    "typeName": "Caldari Prime Station (Under Construction)", 
    "typeNameID": 71886, 
    "volume": 0.0
  }, 
  "29386": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "CONCORD vessels employ advanced hull technology which allows them to maintain external integrity even after the ship has suffered complete systems failure. This is definitely one of those cases - while the hull appears intact, the rest of the ship is very clearly non-functional", 
    "descriptionID": 82929, 
    "graphicID": 21928, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 400.0, 
    "typeID": 29386, 
    "typeName": "CONCORD Battleship Wreck", 
    "typeNameID": 71881, 
    "volume": 0.0
  }, 
  "29387": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 1068, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 42489.0, 
    "soundID": 20158, 
    "typeID": 29387, 
    "typeName": "Repaired Amarr Station Hub", 
    "typeNameID": 71882, 
    "volume": 0.0
  }, 
  "29388": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 1069, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 48532.0, 
    "soundID": 20158, 
    "typeID": 29388, 
    "typeName": "Repaired Amarr Military Station", 
    "typeNameID": 71961, 
    "volume": 0.0
  }, 
  "29389": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 1074, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 13887.0, 
    "soundID": 20158, 
    "typeID": 29389, 
    "typeName": "Repaired Amarr Trading Post", 
    "typeNameID": 71883, 
    "volume": 0.0
  }, 
  "2939": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID: Tama Cerebellum)<br>\r\n<font color=yellow>Military Specifications:</font> Frigate-class vessel. Primary role is to support Nation vessels against larger hulls. Moderate microwarp velocity. Long range torpedo fire support. Prioritizes large vessels as targets.<br>\r\n<font color=yellow>Additional Intelligence:</font> Est. 100,000 civilian abductions from Tama V. The Cerebellum identifier suggests a regulatory role amongst other frigate-class variants.<br>\r\n<i>Synopsis from ISHAEKA-0037. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>\r\n", 
    "descriptionID": 93274, 
    "graphicID": 1238, 
    "groupID": 1053, 
    "isDynamicType": false, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 31.0, 
    "soundID": 20902, 
    "typeID": 2939, 
    "typeName": "Tama Cerebellum", 
    "typeNameID": 104727, 
    "volume": 20000.0, 
    "wreckTypeID": 26579
  }, 
  "29390": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 3395, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 60518.0, 
    "soundID": 27, 
    "typeID": 29390, 
    "typeName": "Damaged CONCORD Station", 
    "typeNameID": 73539, 
    "volume": 0.0
  }, 
  "29391": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "graphicID": 2930, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 9000.0, 
    "typeID": 29391, 
    "typeName": "Visera Yanala", 
    "typeNameID": 71884, 
    "volume": 100000000.0
  }, 
  "29414": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 10km", 
    "descriptionID": 82942, 
    "graphicID": 1708, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 29414, 
    "typeName": "10km Caldari Capture Point", 
    "typeNameID": 71898, 
    "volume": 1.0
  }, 
  "29415": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 10km", 
    "descriptionID": 82943, 
    "graphicID": 2373, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 782.0, 
    "typeID": 29415, 
    "typeName": "10km Gallente Capture Point", 
    "typeNameID": 71899, 
    "volume": 1.0
  }, 
  "29416": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 10km", 
    "descriptionID": 82944, 
    "graphicID": 21948, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 471.0, 
    "typeID": 29416, 
    "typeName": "10km Minmatar Capture Point", 
    "typeNameID": 71900, 
    "volume": 1.0
  }, 
  "29418": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 20km", 
    "descriptionID": 82946, 
    "graphicID": 1708, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 29418, 
    "typeName": "20km Caldari Capture Point", 
    "typeNameID": 71902, 
    "volume": 1.0
  }, 
  "29419": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 20km", 
    "descriptionID": 82947, 
    "graphicID": 2373, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 782.0, 
    "typeID": 29419, 
    "typeName": "20km Gallente Capture Point", 
    "typeNameID": 71903, 
    "volume": 1.0
  }, 
  "2942": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Life isn't always comfortable when you're at the top, particularly in the Caldari State. Guristas will ransom you, other corporations will backstab you, and the moment someone can buy the rug out from underneath you, they will. With all the ISK that comes with these responsibilities, most CEOs can buy enough happiness to forget about these troubles. Forgetting, though, isn't always the best investment. ", 
    "descriptionID": 93140, 
    "groupID": 283, 
    "iconID": 2538, 
    "mass": 130.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2942, 
    "typeName": "Captured CEO", 
    "typeNameID": 104588, 
    "volume": 3.0
  }, 
  "29420": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 20km", 
    "descriptionID": 82948, 
    "graphicID": 21948, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 471.0, 
    "typeID": 29420, 
    "typeName": "20km Minmatar Capture Point", 
    "typeNameID": 71904, 
    "volume": 1.0
  }, 
  "29421": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 30km", 
    "descriptionID": 82950, 
    "graphicID": 1708, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 29421, 
    "typeName": "30km Caldari Capture Point", 
    "typeNameID": 71906, 
    "volume": 1.0
  }, 
  "29422": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 30km", 
    "descriptionID": 82951, 
    "graphicID": 2373, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 782.0, 
    "typeID": 29422, 
    "typeName": "30km Gallente Capture Point", 
    "typeNameID": 71907, 
    "volume": 1.0
  }, 
  "29423": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This object registers the presence of ships within 30km", 
    "descriptionID": 82952, 
    "graphicID": 21948, 
    "groupID": 922, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 471.0, 
    "typeID": 29423, 
    "typeName": "30km Minmatar Capture Point", 
    "typeNameID": 71908, 
    "volume": 1.0
  }, 
  "2943": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Hybrid slaver hounds have been genetically engineered by Amarr veterinary scientists as variants of the original breed. These animals are designed specifically to live and work in the harshest environments, including deserts, swamps, mountains, frozen tundra, and other extreme locations. These variations are typically easy to differentiate from the original breed, in that they can be much larger and have fur colorations that are genetically tailored to blend in to their environments. ", 
    "descriptionID": 93172, 
    "groupID": 314, 
    "iconID": 1180, 
    "mass": 28.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2943, 
    "typeName": "Hybrid Slaver Hounds", 
    "typeNameID": 104625, 
    "volume": 20.0
  }, 
  "29437": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These arrays provide considerable added power output, allowing for an increased number of deployable structures in the starbase's field of operation.", 
    "descriptionID": 83535, 
    "graphicID": 2374, 
    "groupID": 319, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 459.0, 
    "typeID": 29437, 
    "typeName": "Starbase Auxiliary Power Array I", 
    "typeNameID": 72581, 
    "volume": 100.0
  }, 
  "29438": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The engines of this cargo vessel have been disabled so that it cannot move.", 
    "descriptionID": 82959, 
    "graphicID": 52, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29438, 
    "typeName": "Disabled Badger", 
    "typeNameID": 71915, 
    "volume": 27500.0
  }, 
  "29439": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Admiral Meledier apparently wishes to defect to Amarr. Well, so be it: It's all a bit suspicious, but it's not your decision. ", 
    "descriptionID": 91149, 
    "groupID": 283, 
    "iconID": 2536, 
    "mass": 85.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29439, 
    "typeName": "Admiral Meledier", 
    "typeNameID": 100948, 
    "volume": 1.0
  }, 
  "2944": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Hybrid slaver hounds have been genetically engineered by Amarr veterinary scientists as variants of the original breed. These animals are designed specifically to live and work in the harshest environments, including deserts, swamps, mountains, frozen tundra, and other extreme locations. These variations are typically easy to differentiate from the original breed, in that they can be much larger and have fur colorations that are genetically tailored to blend in to their environments. ", 
    "descriptionID": 93173, 
    "groupID": 314, 
    "iconID": 1180, 
    "mass": 280.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2944, 
    "typeName": "Kennel of Hybrid Slaver Hounds", 
    "typeNameID": 104626, 
    "volume": 200.0
  }, 
  "29445": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This cargo container is flimsily constructed and will not survive the rigors of space for long.", 
    "descriptionID": 82960, 
    "graphicID": 1176, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29445, 
    "typeName": "Cargo Container - Physical Samples", 
    "typeNameID": 71916, 
    "volume": 27500.0
  }, 
  "29446": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This large container is full of explosives.", 
    "descriptionID": 83548, 
    "graphicID": 2007, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1226.0, 
    "typeID": 29446, 
    "typeName": "Large Container of Explosives", 
    "typeNameID": 72594, 
    "volume": 100000000.0
  }, 
  "29447": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A planetside politician of the Gallente Federation.", 
    "descriptionID": 91150, 
    "groupID": 283, 
    "iconID": 2538, 
    "mass": 90.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29447, 
    "typeName": "Gallente Politician", 
    "typeNameID": 100949, 
    "volume": 2.0
  }, 
  "2945": {
    "basePrice": 605200.0, 
    "capacity": 5.0, 
    "description": "Combines the damage output of two 425mm intermediate-range autocannons. \r\n\r\nMust be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.", 
    "descriptionID": 94536, 
    "graphicID": 11291, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 200.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200.0, 
    "techLevel": 2, 
    "typeID": 2945, 
    "typeName": "Dual 425mm AutoCannon II", 
    "typeNameID": 106064, 
    "variationParentTypeID": 494, 
    "volume": 20.0
  }, 
  "29452": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Gallente Bunker", 
    "descriptionID": 95128, 
    "graphicID": 2458, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 650.0, 
    "typeID": 29452, 
    "typeName": "Fortified Gallente Bunker", 
    "typeNameID": 106715, 
    "volume": 100000000.0
  }, 
  "29453": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A lookout. Look out.", 
    "descriptionID": 83756, 
    "graphicID": 2461, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 689.0, 
    "typeID": 29453, 
    "typeName": "Fortified Gallente Lookout", 
    "typeNameID": 72813, 
    "volume": 0.0
  }, 
  "29454": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A barricade.", 
    "descriptionID": 82962, 
    "graphicID": 2464, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 603.0, 
    "typeID": 29454, 
    "typeName": "Fortified Gallente Barricade", 
    "typeNameID": 71918, 
    "volume": 0.0
  }, 
  "29455": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A barrier.", 
    "descriptionID": 82963, 
    "graphicID": 2466, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 622.0, 
    "typeID": 29455, 
    "typeName": "Fortified Gallente Barrier", 
    "typeNameID": 71919, 
    "volume": 0.0
  }, 
  "29456": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A battery. Juicy.", 
    "descriptionID": 82964, 
    "graphicID": 2462, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 244.0, 
    "typeID": 29456, 
    "typeName": "Fortified Gallente Battery", 
    "typeNameID": 71920, 
    "volume": 0.0
  }, 
  "29457": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A fence.", 
    "descriptionID": 95129, 
    "graphicID": 2465, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "typeID": 29457, 
    "typeName": "Fortified Gallente Fence", 
    "typeNameID": 106716, 
    "volume": 0.0
  }, 
  "29458": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A junction.", 
    "descriptionID": 95130, 
    "graphicID": 2460, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 330.0, 
    "typeID": 29458, 
    "typeName": "Fortified Gallente Junction", 
    "typeNameID": 106717, 
    "volume": 0.0
  }, 
  "29459": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A wall.", 
    "descriptionID": 95131, 
    "graphicID": 2463, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 330.0, 
    "typeID": 29459, 
    "typeName": "Fortified Gallente Wall", 
    "typeNameID": 106718, 
    "volume": 0.0
  }, 
  "2946": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 135, 
    "iconID": 381, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 2946, 
    "typeName": "Dual 425mm AutoCannon II Blueprint", 
    "typeNameID": 68219, 
    "volume": 0.01
  }, 
  "29460": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Gallente Control Towers are more pleasing to the eye than they are strong or powerful. They have above average electronic countermeasures, average CPU output, and decent power output compared to towers from the other races, but are quite lacking in sophisticated defenses.", 
    "descriptionID": 82966, 
    "graphicID": 2594, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 3394.0, 
    "typeID": 29460, 
    "typeName": "Gallente Starbase Control Tower", 
    "typeNameID": 71922, 
    "volume": 100000000.0
  }, 
  "29461": {
    "basePrice": 0.0, 
    "capacity": 8850.0, 
    "description": "A stand-alone deep-space construction designed to allow pilots to dock and refit their ships on the fly.", 
    "descriptionID": 82967, 
    "graphicID": 2595, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 450.0, 
    "typeID": 29461, 
    "typeName": "Starbase Hangar Tough", 
    "typeNameID": 71923, 
    "volume": 1150.0
  }, 
  "29464": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "She's gone into suspended animation. It's probably for the best.", 
    "descriptionID": 82968, 
    "graphicID": 2092, 
    "groupID": 314, 
    "iconID": 1171, 
    "mass": 400.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29464, 
    "typeName": "Runaway Daughter", 
    "typeNameID": 71924, 
    "volume": 25.0
  }, 
  "29466": {
    "basePrice": 0.0, 
    "capacity": 8000.0, 
    "description": "The backbone of any serious industrial operation, Hulks are amongst the most efficient mining vessels in circulation and sometimes re-engineered for survivability.", 
    "descriptionID": 84420, 
    "graphicID": 2938, 
    "groupID": 927, 
    "mass": 40000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 330.0, 
    "soundID": 8, 
    "typeID": 29466, 
    "typeName": "The Incredible Hulk", 
    "typeNameID": 73534, 
    "volume": 200000.0, 
    "wreckTypeID": 29365
  }, 
  "29467": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This generator provides power to nearby structures. ", 
    "descriptionID": 82969, 
    "graphicID": 1684, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 8000.0, 
    "typeID": 29467, 
    "typeName": "Power Generator 250k", 
    "typeNameID": 71925, 
    "volume": 100000000.0
  }, 
  "29468": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Large construction tasks can be undertaken at this shipyard.", 
    "descriptionID": 83668, 
    "graphicID": 2625, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1913.0, 
    "typeID": 29468, 
    "typeName": "Shipyard Tough", 
    "typeNameID": 72720, 
    "volume": 100000000.0
  }, 
  "29469": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The Amarr have always been fond of majestic and intimidating constructions. Their Control Towers do not deviate from that tradition and are truly big and powerful structures, intended more for preservation of territorial interests than commercial benefits.", 
    "descriptionID": 82970, 
    "graphicID": 2593, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 3394.0, 
    "typeID": 29469, 
    "typeName": "Amarr Starbase Control Tower Tough", 
    "typeNameID": 71926, 
    "volume": 100000000.0
  }, 
  "2947": {
    "basePrice": 300000.0, 
    "capacity": 0.0, 
    "description": "Representing the latest in miniaturization technology, Compact XL Torpedoes are designed specifically to be used by Fighter Bombers.\n\nFitted with a graviton pulse generator, this weapon causes massive damage as it overwhelms ships' internal structures, tearing bulkheads and armor plating apart with frightening ease.", 
    "descriptionID": 93596, 
    "groupID": 1010, 
    "iconID": 1346, 
    "mass": 1500.0, 
    "portionSize": 100, 
    "published": false, 
    "radius": 300.0, 
    "techLevel": 1, 
    "typeID": 2947, 
    "typeName": "Compact Shade Torpedo", 
    "typeNameID": 105071, 
    "volume": 0.3
  }, 
  "29470": {
    "basePrice": 98.0, 
    "capacity": 0.0, 
    "description": "The recipe for this highly ornate, traditional Jin-Mei sweet varies from planet to planet, and sometimes from city to city, but its fillings are always dense, sugary, and rich. Each cake's jelly center is held in place with a crusty exterior that, as befits tradition, is so highly decorated with symbols that it resembles a volcanic planet: It is possible to read the baker's story, lineage, and certifications in the crust's maze of lines and ridges, although a reader must be quite dedicated to finish the task before falling to temptation. ", 
    "descriptionID": 91242, 
    "groupID": 281, 
    "iconID": 3435, 
    "mass": 400.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29470, 
    "typeName": "Starcakes", 
    "typeNameID": 101045, 
    "volume": 2.0
  }, 
  "29471": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This antique weapon is the traditional precursor to the modern day's Painblade. <br><br>\r\n\r\nIn ancient times, Jin-Mei soldiers riding to the field used to plunge their swords into filth, in the well-founded expectation that the wounds they inflicted would cause infection and rot. This nasty tactic was given new life when royal technicians (in those days referred to as <i>Nuyin</i>, something akin to \"wizards\") developed a blade whose surface, when unsheathed, swiftly attracted and encouraged bacterial growth, giving life to all kinds of deadly filth. <br><br>\r\n\r\nNowadays, these items are mostly used in theatrical plays, and anyone who gets within a hand's reach of their swinging blades usually spends half an act wailing about it before finally dropping dead. ", 
    "descriptionID": 91245, 
    "groupID": 314, 
    "iconID": 3436, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29471, 
    "typeName": "Ancient Painblade", 
    "typeNameID": 101048, 
    "volume": 0.1
  }, 
  "29472": {
    "basePrice": 150.0, 
    "capacity": 0.0, 
    "description": "Before the advent of electronics, these writing tools were used throughout the Achuran continent. In times of war, it was not at all uncommon for a victor to use a brush-like pen to draw stylized icons representing the outcome of the battle and the heroics performed by his side. These icons would then be copied and molded onto an ivory or metal stamp, which was dipped into hot wax and used to stamp the victor's seal on the final agreement.\r\n\r\nIt should be noted that the brushes and stamps are not the only tools in this box. Cleaning implements are of course included, and so are tiny pliers and some manner of disinfectant, for it was traditional that the victor's brush be inset with eyelashes drawn from the screaming conquered.", 
    "descriptionID": 91249, 
    "groupID": 526, 
    "iconID": 3437, 
    "isDynamicType": false, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 29472, 
    "typeName": "Ceremonial Brush", 
    "typeNameID": 101052, 
    "volume": 0.1
  }, 
  "29473": {
    "basePrice": 325.0, 
    "capacity": 0.0, 
    "description": "Traditional herbal remedies have been used for perhaps tens of thousands of years among the Vheriokor tribes of Minmatar. However, they have become so popular over time, particularly among the Gallente peoples, that various herbal concoctions and infusions can be found in virtually every part of inhabited space. <br><br>\r\n\r\nBut don't eat the roots. <br><br>\r\n\r\nNo, seriously. No matter what any scary prophet says. <br><br>\r\n\r\nHerbs are said to cure everything from colds to warp sickness, though they are also popular for mild recreation. If a cargo container of herbs seems the slightest bit lighter after a long ship's journey, it is the wise captain who does not question his crew too closely, nor visit their living quarters after hours. ", 
    "descriptionID": 91250, 
    "groupID": 526, 
    "iconID": 3438, 
    "mass": 5.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29473, 
    "typeName": "Medicinal Herbs", 
    "typeNameID": 101053, 
    "volume": 0.2
  }, 
  "29474": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A traditional musical instrument of the Vheriokor peoples, the singing staff is made from a few tightly-wound strings attached to a small staff. It is today played only ceremonially, and those proficient in its use are rare. <br><br>\r\n\r\nThe instrument is fitted over a pole, strings on one side and staff on the other, and then drawn diagonally across the pole's surface, eliciting soft monotones. The staffs themselves are usually made from ivory or some other type of bone. Some of these latter types are preferred, for it is said that they have an extra tone that can be heard only when one plays a song of sadness and loss. <br><br>\r\n\r\nWhile there exist plenty of poles specifically designed for this instrument, technically just about anything will do: a metal stand, a chair leg, or even, if the strings are wound tightly enough, a human appendage. ", 
    "descriptionID": 91246, 
    "groupID": 314, 
    "iconID": 3439, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29474, 
    "typeName": "Singing Staff", 
    "typeNameID": 101049, 
    "volume": 0.1
  }, 
  "29475": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A traditional Intaki musical instrument, the clacker consists of two flat pieces of lightweight material, loosely bound at one edge. When that end is held and the other end swung forward, the instrument produces a sharp clashing sound. <br><br>\r\n\r\nGiven the scarcity of wood in space, the instrument today is often made from plastic or other polymer variants. More complex variants have lights or chemicals inset in the material that can make the clackers do anything from reflecting light to taking on an eerie glow, or even emitting sparks. <br><br>\r\n\r\nIt's not at all uncommon for older siblings to frighten their younger relatives by sneaking up at them in the dark of night, rattling their clackers like some red-eyed beast of myth snapping its jaws. ", 
    "descriptionID": 91255, 
    "groupID": 314, 
    "iconID": 3440, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29475, 
    "typeName": "Intaki Clackers", 
    "typeNameID": 101058, 
    "volume": 0.1
  }, 
  "29476": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Intaki have a long and glorious tradition of three-color paintings that depict scenes from both history and mythology, often melding the two into a highly symbolic rendition of their people's presence and purpose in the world of New Eden. <br><br>\r\n\r\nIn recent decades, the traditional Intaki painting style has been adopted by painters of the abstract \"Reticular school,\" an anti-factionalist, neo-traditional movement made famous by Suri Naatha and the Circle of Nineteen. ", 
    "descriptionID": 91247, 
    "groupID": 314, 
    "iconID": 3441, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29476, 
    "typeName": "Folkloric Painting", 
    "typeNameID": 101050, 
    "volume": 0.2
  }, 
  "29477": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This construction, consisting of rows of pellets set onto colorful pins, once allowed Ni-Kunni mathematicians and natural philosophers to perform highly complex calculations. Its use faded into memory, as most things do, only to be rediscovered as a tool with which to teach students the particulars of certain highly abstract three-dimensional calculations required for space flight. <br><br>\r\n\r\nThe number box's pins are placed both horizontally and vertically, so the pellets can be slid along a triple axis; the box is also, to the relief of some teachers, heavy and solid enough to hit a student firmly over the head if he still can't grasp the math. ", 
    "descriptionID": 91248, 
    "groupID": 314, 
    "iconID": 3442, 
    "mass": 5.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29477, 
    "typeName": "Number Box", 
    "typeNameID": 101051, 
    "volume": 0.2
  }, 
  "29478": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An ancient board game said to have been devised by the Ni-Kunni, this game was reputedly used for anything from entertainment on long ship hauls to deciding the fates of battles. Pieces in ancient times were made of wood or bone, but now most often consist of polymer compounds cast into intricate shapes. The game is easy to learn, hard to master, and really stupid to bet on. ", 
    "descriptionID": 91256, 
    "groupID": 314, 
    "iconID": 3443, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29478, 
    "typeName": "Traditional Board Game", 
    "typeNameID": 101059, 
    "volume": 0.1
  }, 
  "29479": {
    "basePrice": 750.0, 
    "capacity": 0.0, 
    "description": "Small explosive devices with extremely loud retorts — some even relying on cheap, built-in speakers to amplify their effects — these items are used for celebration (and often to prompt heart attacks) throughout the world of New Eden. ", 
    "descriptionID": 91251, 
    "groupID": 526, 
    "iconID": 3444, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29479, 
    "typeName": "Firecrackers", 
    "typeNameID": 101054, 
    "volume": 1.0
  }, 
  "2948": {
    "basePrice": 20336332.0, 
    "capacity": 0.0, 
    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID:Shadow)<br>\r\n<font color=yellow>Military Specifications:</font> Heavy Fighter class vessel. Moderate microwarp velocity. Enhanced weapons systems. Reverse-engineering has been made possible through salvage of specific Sansha's Nation vessels.<br>\r\n<font color=yellow>Additional Intelligence:</font> At this initial stage conclusions are hard to form, but early indications from the recovery of three individual bomber pilots – all of them heavily augmented – strongly indicates that these crew members are the same planetary abductees found in other Nation prototype vessels. Cross-referencing recovered DNA with missing persons reports has so far revealed little, though even at this stage the origin of these pilots is in little doubt.<br>\r\n<i>Synopsis from ISHAEKA-0107. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>   \r\n", 
    "descriptionID": 93600, 
    "graphicID": 10039, 
    "groupID": 1653, 
    "isDynamicType": false, 
    "marketGroupID": 1310, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 2948, 
    "typeName": "Shadow", 
    "typeNameID": 105075, 
    "volume": 1800.0
  }, 
  "29480": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This statue represents a serpentine figure from ancient Vheriokor mythology; whether it bodes good or ill depends on its origin and the mindset of its viewer. Regardless, originals are increasingly rare these days. ", 
    "descriptionID": 91257, 
    "groupID": 314, 
    "iconID": 3445, 
    "mass": 5.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29480, 
    "typeName": "Antique Vheriokor Statue", 
    "typeNameID": 101060, 
    "volume": 0.2
  }, 
  "29481": {
    "basePrice": 98.0, 
    "capacity": 0.0, 
    "description": "Ghalen is an old Achuran dish of ground meat mixed with chopped vegetables, wrapped in large green leaves and cooked in fat and oils. Each Ghalen pastry is usually the size of a man's fist, dripping with juice when one bites into it. It is served piping hot and is one of the few dishes of old that has not only retained its appeal, but become known throughout the world of New Eden. ", 
    "descriptionID": 91244, 
    "groupID": 281, 
    "iconID": 3449, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29481, 
    "typeName": "Ghalen Pastries", 
    "typeNameID": 101047, 
    "volume": 1.0
  }, 
  "29482": {
    "basePrice": 98.0, 
    "capacity": 0.0, 
    "description": "Ghalen dumplings are variants of the more common Ghalen pastries. The dumplings have far less filling, if any, and usually consist merely of rice balls rolled in leaves and then deep-fried. On holy days, they are eaten without any condiment or side dish, but in recent times they've gained vast popularity with young consumers, who tend to dip them in all manner of spicy sauces. ", 
    "descriptionID": 91243, 
    "groupID": 281, 
    "iconID": 3446, 
    "mass": 120.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29482, 
    "typeName": "Ghalen Dumplings", 
    "typeNameID": 101046, 
    "volume": 1.0
  }, 
  "29483": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "This delicate wine is brewed from rice leaves. It often takes on a faint green hue akin to that of raw Zydrine ore, whence it derives its popular name.\n\nWhile Zydrine wine is in fact quite potent, it is very light on the palate and has an aftertaste of green tea. The resultant tendency for drinkers to assume the wine is non-alcoholic has led to some very amusing situations. ", 
    "descriptionID": 91253, 
    "groupID": 526, 
    "iconID": 3447, 
    "mass": 500.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29483, 
    "typeName": "Zydrine Wine", 
    "typeNameID": 101056, 
    "volume": 1.0
  }, 
  "29484": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "A cousin of the more refined Zydrine wine, Zydrine Burn (or just \"Burn\") is made from rice leaves and several unspecified components, one of which may or may not be liquefied fedo scent glands. The experience of drinking Burn has been compared to standing behind a spaceship's subspace engine, while the ship is running, with one's mouth open.\n\nZydrine Burn is enjoyed, or at least ingested, throughout New Eden by masses in search of a new life experience. In this, it generally rewards.", 
    "descriptionID": 91252, 
    "groupID": 526, 
    "iconID": 3448, 
    "mass": 400.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29484, 
    "typeName": "Zydrine Burn", 
    "typeNameID": 101055, 
    "volume": 1.0
  }, 
  "29485": {
    "basePrice": 150.0, 
    "capacity": 0.0, 
    "description": "Two moderately ornate sticks ending in sharp points, with two-inch serrated blades along the forward edge, kuashi are used as eating utensils by the Jin-Mei people (and in fact their use has become common throughout the Caldari State). They are versatile implements, used to pick up small morsels or to stab larger items on their points (and even, among less couth folk, to cut portions away from platters of food). When the point is used to stab, the serrated edges help keep the largest mouthfuls attached to the sticks, thus avoiding clumsy faux pas. <br><br>\r\n\r\nIn some modern kuashi, tiny magnets are inset into the pointed tips to help the wielder keep them together (and thus to keep food properly pinned between), with pressure sensors in the dull ends determining their level of magnetism. ", 
    "descriptionID": 91254, 
    "groupID": 526, 
    "iconID": 3450, 
    "mass": 50.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29485, 
    "typeName": "Kuashi", 
    "typeNameID": 101057, 
    "volume": 0.5
  }, 
  "29489": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These slaves have escaped from their masters, but have yet to gain legal protection or recognition as free people.", 
    "descriptionID": 91181, 
    "groupID": 283, 
    "iconID": 2541, 
    "mass": 80.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29489, 
    "typeName": "Fugitive Slaves", 
    "typeNameID": 100980, 
    "volume": 1.5
  }, 
  "2949": {
    "basePrice": 300000000, 
    "capacity": 0.0, 
    "graphicID": 10039, 
    "groupID": 1145, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 2949, 
    "typeName": "Shadow Blueprint", 
    "typeNameID": 105473, 
    "volume": 0.01
  }, 
  "29495": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 937, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 29495, 
    "typeName": "Rank", 
    "typeNameID": 71948, 
    "volume": 0.0
  }, 
  "29496": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 937, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 29496, 
    "typeName": "Medal", 
    "typeNameID": 71949, 
    "volume": 0.0
  }, 
  "29497": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 937, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 29497, 
    "typeName": "Ribbon", 
    "typeNameID": 71950, 
    "volume": 0.0
  }, 
  "2950": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID:Lirsautton Parichaya)<br>\r\n<font color=yellow>Military Specifications:</font> Fighter bomber-class vessel. Moderate microwarp velocity. Enhanced weapons systems. <br>\r\n<font color=yellow>Additional Intelligence:</font> Est. 1,905,000 civilian abductions from Lirsautton V. The Parichaya identifier is unclear: it has no known etymological origins or direct translations.<br>\r\n<i>Synopsis from ISHAEKA-0071. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>  \r\n", 
    "descriptionID": 93340, 
    "graphicID": 10039, 
    "groupID": 1054, 
    "mass": 12000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 35.0, 
    "soundID": 20902, 
    "typeID": 2950, 
    "typeName": "Lirsautton Parichaya", 
    "typeNameID": 104793, 
    "volume": 5000.0, 
    "wreckTypeID": 26580
  }, 
  "29503": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The Matari aren't really that high-tech, preferring speed rather then firepower or involved technology. Unfortunately that doesn't apply very well to stationary objects, much to the liking of the Amarr Empire. Amarrians call it a scrapheap of epic proportions. But don't underestimate these structures. Minmatar commanders usually have the last laugh when it comes to combat.", 
    "descriptionID": 82997, 
    "graphicID": 2600, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 3394.0, 
    "typeID": 29503, 
    "typeName": "Indestructible Minmatar Starbase", 
    "typeNameID": 71956, 
    "volume": 100000000.0
  }, 
  "29504": {
    "basePrice": 320.0, 
    "capacity": 0.0, 
    "description": "Organophosphates, similar to nerve gases, have long been used as insecticides, and as bugs evolve, so too must the methods for dealing with them. This particular insecticide is perhaps the most lethal known to humankind, and can kill nearly anything exposed to it. ", 
    "descriptionID": 91241, 
    "groupID": 284, 
    "iconID": 1187, 
    "mass": 250.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29504, 
    "typeName": "OP Insecticide", 
    "typeNameID": 101044, 
    "volume": 0.25
  }, 
  "29505": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A bunker. Beware.", 
    "descriptionID": 83403, 
    "graphicID": 2422, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 705.0, 
    "typeID": 29505, 
    "typeName": "Fortified Amarr Bunker", 
    "typeNameID": 72435, 
    "volume": 0.0
  }, 
  "29506": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A bunker. Beware.", 
    "descriptionID": 82998, 
    "graphicID": 2470, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 870.0, 
    "typeID": 29506, 
    "typeName": "Fortified Caldari Bunker", 
    "typeNameID": 71957, 
    "volume": 0.0
  }, 
  "29507": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "At first the Caldari Control Towers were manufactured by Kaalakiota, but since they focused their efforts mostly on other, more profitable installations, they soon lost the contract and the Ishukone corporation took over the Control Towers' development and production.", 
    "descriptionID": 83025, 
    "graphicID": 2599, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 3394.0, 
    "typeID": 29507, 
    "typeName": "Caldari Starbase Control Tower", 
    "typeNameID": 71986, 
    "volume": 100000000.0
  }, 
  "29508": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A lookout. Look out.", 
    "descriptionID": 82999, 
    "graphicID": 2451, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
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    "typeName": "Stargate (Minmatar System)", 
    "typeNameID": 75761, 
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    "graphicID": 3464, 
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    "typeName": "Stargate (Minmatar Border)", 
    "typeNameID": 75758, 
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  }, 
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    "typeName": "Stargate (Minmatar Region)", 
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    "description": "Skill at operating industrial command ships.", 
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    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 83026, 
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    "typeID": 29639, 
    "typeName": "Orca Wreck", 
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    "description": "Refrigerated secure cargo containers containing aerogel infused with dormant prototype anti-nanites. These containers have been specially modified with the latest security encryption protocols, to better ensure that any Gallente saboteurs will be unable to access and tamper with this critical cargo.", 
    "descriptionID": 93210, 
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    "typeName": "Unrefined Ferrofluid Reaction", 
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  "29642": {
    "basePrice": 1000000, 
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    "groupID": 436, 
    "iconID": 2665, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 29642, 
    "typeName": "Unrefined Prometium Reaction", 
    "typeNameID": 101084, 
    "volume": 1
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    "basePrice": 1000000, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
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    "typeID": 29643, 
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    "portionSize": 1, 
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    "typeID": 29644, 
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    "basePrice": 1000000, 
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    "typeID": 29645, 
    "typeName": "Unrefined Fluxed Condensates Reaction", 
    "typeNameID": 101081, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Refrigerated secure cargo containers containing aerogel infused with dormant prototype anti-nanites. These containers have been specially modified with the latest security encryption protocols, to better ensure that any Gallente saboteurs will be unable to access and tamper with this critical cargo.", 
    "descriptionID": 93259, 
    "groupID": 314, 
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    "mass": 300.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2965, 
    "typeName": "Crate of Aerogel Counteragent", 
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    "volume": 300.0
  }, 
  "29659": {
    "basePrice": 512.0, 
    "capacity": 0.0, 
    "description": "When combined with other materials and alloys, fluxed condensates help contribute to a unique quantum state highly conducive to efficient reactor operation.", 
    "descriptionID": 91269, 
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    "iconID": 2664, 
    "marketGroupID": 500, 
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    "portionSize": 1, 
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    "typeID": 29659, 
    "typeName": "Unrefined Fluxed Condensates", 
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    "volume": 1.0
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  "2966": {
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    "capacity": 235.0, 
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    "portionSize": 1, 
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    "soundID": 20902, 
    "typeID": 2966, 
    "typeName": "Eystur Rhomben", 
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    "wreckTypeID": 26579
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    "capacity": 0.0, 
    "description": "Quicksilver mixed with dysprosium forms the soft but extremely resilient dysporite, an amalgamatic alloy which plays a key role in most advanced sensor and reactor technologies.", 
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    "description": "A silvery, shimmering liquid compound, Neo Mercurite is a crucial element in many forms of advanced sensor and processor technology.", 
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    "marketGroupID": 500, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "description": "A highly radioactive cadmium-promethium compound, used as a catalytic agent in the manufacturing of thrusters, reactor units and shield emitters, among other things.", 
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    "description": "Ferrofluids are superparamagnetic fluids containing tiny particles of magnetic solids suspended in liquid. The primary component in the creation of ferrogels.", 
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    "iconID": 2664, 
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    "portionSize": 1, 
    "published": true, 
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    "volume": 1.0
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    "description": "The mighty Armageddon class is the main warship of the Amarr Empire. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83242, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "typeID": 29665, 
    "typeName": "Independent Green-Crewed Armageddon", 
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    "description": "In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "typeID": 29667, 
    "typeName": "Independent Green-Crewed Apocalypse", 
    "typeNameID": 72265, 
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    "description": "<font size=\"14\"><b>Pilot's License Extension (PLEX)</b></font>\nPLEX can be used to add 30 days of Clone State Omega time to your account or to unlock special character and account services.\n\n<font color=\"#ff3399cc\">Tip: Purchasing PLEX to sell for ISK to other players can be a good way to kickstart your capsuleer career.</font>\n\n<font size=\"14\"><b>Buying PLEX</b></font>\nYou can buy PLEX on the regional market for ISK or securely on <url=https://secure.eveonline.com/PLEX/>https://secure.eveonline.com/PLEX/</url> using conventional payment methods.\n\n<font size=\"14\"><b>Using PLEX</b></font>\nThe primary usage for PLEX is to add 30 days of Clone State Omega time to your account. It can also be used for the following:\n\n<b>Convert to AUR:</b> A PLEX can be exchanged for 3500 AUR, the currency used in the New Eden Store where unique fashion accessories, cosmetic ship upgrades and various other services are sold.\n\n<b>Multiple character training:</b> Activate 30 days of passive skill gain on additional characters on your account with PLEX. This can also be done using a <url=showinfo:34133>Multiple Pilot Training Certificate</url> which is sold in the New Eden Store.\n\n<b>Character transfer:</b> Transferring characters between two accounts can be paid for with PLEX.\n", 
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    "typeName": "30 Day Pilot's License Extension (PLEX)", 
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    "volume": 0.01
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    "description": "These hull plates are coated with a layer of crystalline structures under a protective transparent enamel. The crystalline layer shimmers reflectively and creates mirage halos around the plate when spot lights are directed at it.", 
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    "groupID": 314, 
    "iconID": 2192, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2967, 
    "typeName": "Crate of Target Painter Deflection Plating", 
    "typeNameID": 104664, 
    "volume": 10.0
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  "29671": {
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    "capacity": 235.0, 
    "description": "The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.\r\n", 
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    "portionSize": 1, 
    "published": false, 
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    "typeID": 29671, 
    "typeName": "Independent Green-Crewed Abaddon", 
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    "descriptionID": 83289, 
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    "mass": 19500000.0, 
    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 350.0, 
    "typeID": 29673, 
    "typeName": "Independent Armageddon", 
    "typeNameID": 72313, 
    "volume": 1150000.0, 
    "wreckTypeID": 27050
  }, 
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
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    "portionSize": 1, 
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    "description": "The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83287, 
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    "portionSize": 1, 
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    "typeID": 29675, 
    "typeName": "Independent Abaddon", 
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  }, 
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    "description": "The mighty Armageddon class is the main warship of the Amarr Empire. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 84115, 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 250.0, 
    "typeID": 29676, 
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    "description": "In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
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  }, 
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    "description": "The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.\r\n", 
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    "portionSize": 1, 
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    "description": "The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.\r\n\r\nThe markings on this ship reveal no obvious connection to the State.\r\n", 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "Independent Green-Crewed Raven", 
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    "description": "These hull plates are coated with a layer of crystalline structures under a protective transparent enamel. The crystalline layer shimmers reflectively and creates mirage halos around the plate when spot lights are directed at it.", 
    "descriptionID": 93212, 
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    "iconID": 2192, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2968, 
    "typeName": "Large Crate of Target Painter Deflection Plating", 
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  }, 
  "29680": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.\r\n\r\nThe markings on this ship reveal no obvious connection to the State.\r\n", 
    "descriptionID": 83252, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
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    "typeID": 29680, 
    "typeName": "Independent Green-Crewed Rokh", 
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  }, 
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    "description": "The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match. \r\n\r\nThe markings on this ship reveal no obvious connection to the State.\r\n", 
    "descriptionID": 83253, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
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    "typeID": 29681, 
    "typeName": "Independent Green-Crewed Scorpion", 
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    "wreckTypeID": 27047
  }, 
  "29682": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.\r\n\r\nThe markings on this ship reveal no obvious connection to the State.\r\n", 
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    "portionSize": 1, 
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  }, 
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    "description": "Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.\r\n\r\nThe markings on this ship reveal no obvious connection to the State.\r\n", 
    "descriptionID": 84121, 
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    "mass": 20500000.0, 
    "portionSize": 1, 
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  }, 
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    "capacity": 235.0, 
    "description": "The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match. \r\n\r\nThe markings on this ship reveal no obvious connection to the State.\r\n", 
    "descriptionID": 84122, 
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    "portionSize": 1, 
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    "typeID": 29684, 
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    "wreckTypeID": 27047
  }, 
  "29685": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.\r\n\r\nThe markings on this ship reveal no obvious connection to the State.\r\n", 
    "descriptionID": 84123, 
    "graphicID": 43, 
    "groupID": 674, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 350.0, 
    "typeID": 29685, 
    "typeName": "Independent Veteran Raven", 
    "typeNameID": 73186, 
    "volume": 22000000.0, 
    "wreckTypeID": 27047
  }, 
  "29686": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.\r\n\r\nThe markings on this ship reveal no obvious connection to the State.\r\n", 
    "descriptionID": 84124, 
    "graphicID": 3170, 
    "groupID": 674, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 350.0, 
    "typeID": 29686, 
    "typeName": "Independent Veteran Rokh", 
    "typeNameID": 73187, 
    "volume": 22000000.0, 
    "wreckTypeID": 27047
  }, 
  "29687": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match. \r\n\r\nThe markings on this ship reveal no obvious connection to the State.\r\n\r\n", 
    "descriptionID": 84125, 
    "graphicID": 50, 
    "groupID": 674, 
    "mass": 20500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 350.0, 
    "typeID": 29687, 
    "typeName": "Independent Veteran Scorpion", 
    "typeNameID": 73188, 
    "volume": 22000000.0, 
    "wreckTypeID": 27047
  }, 
  "29689": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful weapons batteries means that anyone not in the largest and latest battleships will regret ever locking horns with it.\n\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83263, 
    "graphicID": 318, 
    "groupID": 680, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 29689, 
    "typeName": "Independent Green-Crewed Dominix", 
    "typeNameID": 72287, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "2969": {
    "basePrice": 517456.0, 
    "capacity": 0.25, 
    "description": "This 720mm rocket-assisted howitzer is designed for long-range bombardment. \r\n\r\nMust be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.", 
    "descriptionID": 94366, 
    "graphicID": 11283, 
    "groupID": 55, 
    "iconID": 384, 
    "marketGroupID": 578, 
    "mass": 50.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200.0, 
    "techLevel": 2, 
    "typeID": 2969, 
    "typeName": "720mm Howitzer Artillery II", 
    "typeNameID": 105894, 
    "variationParentTypeID": 493, 
    "volume": 10.0
  }, 
  "29690": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83264, 
    "graphicID": 3207, 
    "groupID": 680, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 29690, 
    "typeName": "Independent Green-Crewed Hyperion", 
    "typeNameID": 72288, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "29691": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83265, 
    "graphicID": 64, 
    "groupID": 680, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 29691, 
    "typeName": "Independent Green-Crewed Megathron", 
    "typeNameID": 72289, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "29692": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful weapons batteries means that anyone not in the largest and latest battleships will regret ever locking horns with it.\n\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83307, 
    "graphicID": 318, 
    "groupID": 680, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 29692, 
    "typeName": "Independent Dominix", 
    "typeNameID": 72331, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "29693": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83308, 
    "graphicID": 3207, 
    "groupID": 680, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 29693, 
    "typeName": "Independent Hyperion", 
    "typeNameID": 72332, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "29694": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83309, 
    "graphicID": 64, 
    "groupID": 680, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 29694, 
    "typeName": "Independent Megathron", 
    "typeNameID": 72333, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "29695": {
    "basePrice": 0.0, 
    "capacity": 675.0, 
    "description": "The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful weapons batteries means that anyone not in the largest and latest battleships will regret ever locking horns with it.\n\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 84139, 
    "graphicID": 318, 
    "groupID": 680, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 250.0, 
    "typeID": 29695, 
    "typeName": "Independent Veteran Dominix", 
    "typeNameID": 73202, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "29696": {
    "basePrice": 0.0, 
    "capacity": 675.0, 
    "description": "Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 84140, 
    "graphicID": 3207, 
    "groupID": 680, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 250.0, 
    "typeID": 29696, 
    "typeName": "Independent Veteran Hyperion", 
    "typeNameID": 73203, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "29697": {
    "basePrice": 0.0, 
    "capacity": 675.0, 
    "description": "The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 84141, 
    "graphicID": 64, 
    "groupID": 680, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 250.0, 
    "typeID": 29697, 
    "typeName": "Independent Veteran Megathron", 
    "typeNameID": 73204, 
    "volume": 1140000.0, 
    "wreckTypeID": 27053
  }, 
  "29698": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83275, 
    "graphicID": 3134, 
    "groupID": 706, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "typeID": 29698, 
    "typeName": "Independent Green-Crewed Maelstrom", 
    "typeNameID": 72299, 
    "volume": 19000000.0, 
    "wreckTypeID": 27041
  }, 
  "2970": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 135, 
    "iconID": 384, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 2970, 
    "typeName": "720mm Howitzer Artillery II Blueprint", 
    "typeNameID": 68222, 
    "volume": 0.01
  }, 
  "29700": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness.  A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83276, 
    "graphicID": 48, 
    "groupID": 706, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "typeID": 29700, 
    "typeName": "Independent Green-Crewed Tempest", 
    "typeNameID": 72300, 
    "volume": 19000000.0, 
    "wreckTypeID": 27041
  }, 
  "29701": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Much praised by its proponents and much maligned by its detractors, the Typhoon-class battleship has always been one of the most hotly debated spacefaring vessels around. Its distinguishing aspect - and the source of most of the controversy - is its sheer versatility, variously seen as either a lack of design focus or a deliberate freedom for pilot modification.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83277, 
    "graphicID": 301, 
    "groupID": 706, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "typeID": 29701, 
    "typeName": "Independent Green-Crewed Typhoon", 
    "typeNameID": 72301, 
    "volume": 19000000.0, 
    "wreckTypeID": 27041
  }, 
  "29702": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83319, 
    "graphicID": 3134, 
    "groupID": 706, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "typeID": 29702, 
    "typeName": "Independent Maelstrom", 
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    "volume": 19000000.0, 
    "wreckTypeID": 27041
  }, 
  "29703": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness.  A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83320, 
    "graphicID": 48, 
    "groupID": 706, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "typeID": 29703, 
    "typeName": "Independent Tempest", 
    "typeNameID": 72344, 
    "volume": 19000000.0, 
    "wreckTypeID": 27041
  }, 
  "29704": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Much praised by its proponents and much maligned by its detractors, the Typhoon-class battleship has always been one of the most hotly debated spacefaring vessels around. Its distinguishing aspect - and the source of most of the controversy - is its sheer versatility, variously seen as either a lack of design focus or a deliberate freedom for pilot modification.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83321, 
    "graphicID": 301, 
    "groupID": 706, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "typeID": 29704, 
    "typeName": "Independent Typhoon", 
    "typeNameID": 72345, 
    "volume": 19000000.0, 
    "wreckTypeID": 27041
  }, 
  "29705": {
    "basePrice": 0.0, 
    "capacity": 550.0, 
    "description": "With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 84166, 
    "graphicID": 3134, 
    "groupID": 706, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250.0, 
    "typeID": 29705, 
    "typeName": "Independent Veteran Maelstrom", 
    "typeNameID": 73229, 
    "volume": 850000.0, 
    "wreckTypeID": 27041
  }, 
  "29706": {
    "basePrice": 0.0, 
    "capacity": 550.0, 
    "description": "The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness.  A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 84167, 
    "graphicID": 48, 
    "groupID": 706, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250.0, 
    "typeID": 29706, 
    "typeName": "Independent Veteran Tempest", 
    "typeNameID": 73230, 
    "volume": 850000.0, 
    "wreckTypeID": 27041
  }, 
  "29707": {
    "basePrice": 0.0, 
    "capacity": 550.0, 
    "description": "Much praised by its proponents and much maligned by its detractors, the Typhoon-class battleship has always been one of the most hotly debated spacefaring vessels around. Its distinguishing aspect - and the source of most of the controversy - is its sheer versatility, variously seen as either a lack of design focus or a deliberate freedom for pilot modification.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 84168, 
    "graphicID": 301, 
    "groupID": 706, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250.0, 
    "typeID": 29707, 
    "typeName": "Independent Veteran Typhoon", 
    "typeNameID": 73231, 
    "volume": 850000.0, 
    "wreckTypeID": 27041
  }, 
  "2971": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Haakar is a small, unassuming woman in her 40s who wields discipline like a whip. The men and women who follow her command – her Striking Hawks mercenary group – all served with or under her in the Republic Infantry's 203rd Tactical Recon before the company was made redundant by policy changes fifteen years ago. Haakar bears a grudge against bureaucracy for cutting short her career, but says her work now gives her professional satisfaction and an autonomy she enjoys.", 
    "descriptionID": 93213, 
    "groupID": 314, 
    "iconID": 2544, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2971, 
    "typeName": "Group of Haakar's Striking Hawks", 
    "typeNameID": 104666, 
    "volume": 10.0
  }, 
  "29716": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83035, 
    "graphicID": 3116, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 314.0, 
    "typeID": 29716, 
    "typeName": "Angel Ship Rubble", 
    "typeNameID": 71999, 
    "volume": 27500.0
  }, 
  "29717": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83036, 
    "graphicID": 3116, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 314.0, 
    "typeID": 29717, 
    "typeName": "Blood Ship Rubble", 
    "typeNameID": 72000, 
    "volume": 27500.0
  }, 
  "29718": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83037, 
    "graphicID": 3116, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 314.0, 
    "typeID": 29718, 
    "typeName": "Guristas Ship Rubble", 
    "typeNameID": 72001, 
    "volume": 27500.0
  }, 
  "29719": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83038, 
    "graphicID": 3116, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 314.0, 
    "typeID": 29719, 
    "typeName": "Sansha Ship Rubble", 
    "typeNameID": 72002, 
    "volume": 27500.0
  }, 
  "2972": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Refrigerated secure cargo containers containing aerogel infused with dormant prototype anti-nanites. These containers have been specially modified with the latest security encryption protocols, to better ensure that any Gallente saboteurs will be unable to access and tamper with this critical cargo.", 
    "descriptionID": 93214, 
    "groupID": 314, 
    "iconID": 1173, 
    "mass": 30.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2972, 
    "typeName": "Ditanium Metal Plates", 
    "typeNameID": 104667, 
    "volume": 30.0
  }, 
  "29720": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83039, 
    "graphicID": 3116, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 314.0, 
    "typeID": 29720, 
    "typeName": "Serpentis Ship Rubble", 
    "typeNameID": 72003, 
    "volume": 27500.0
  }, 
  "29721": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83040, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29721, 
    "typeName": "Angel Ship Wreck", 
    "typeNameID": 72004, 
    "volume": 27500.0
  }, 
  "29722": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83041, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29722, 
    "typeName": "Blood Ship Wreck", 
    "typeNameID": 72005, 
    "volume": 27500.0
  }, 
  "29723": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83042, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29723, 
    "typeName": "Guristas Ship Wreck", 
    "typeNameID": 72006, 
    "volume": 27500.0
  }, 
  "29724": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83043, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29724, 
    "typeName": "Sansha Ship Wreck", 
    "typeNameID": 72007, 
    "volume": 27500.0
  }, 
  "29725": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83044, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29725, 
    "typeName": "Serpentis Ship Wreck", 
    "typeNameID": 72008, 
    "volume": 27500.0
  }, 
  "29726": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83045, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29726, 
    "typeName": "Angel Ship Derelict", 
    "typeNameID": 72009, 
    "volume": 27500.0
  }, 
  "29727": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83046, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29727, 
    "typeName": "Blood Ship Derelict", 
    "typeNameID": 72010, 
    "volume": 27500.0
  }, 
  "29728": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83047, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29728, 
    "typeName": "Guristas Ship Derelict", 
    "typeNameID": 72011, 
    "volume": 27500.0
  }, 
  "29729": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83048, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29729, 
    "typeName": "Sansha Ship Derelict", 
    "typeNameID": 72012, 
    "volume": 27500.0
  }, 
  "2973": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Refrigerated secure cargo containers containing aerogel infused with dormant prototype anti-nanites. These containers have been specially modified with the latest security encryption protocols, to better ensure that any Gallente saboteurs will be unable to access and tamper with this critical cargo.", 
    "descriptionID": 93257, 
    "groupID": 314, 
    "iconID": 1173, 
    "mass": 300.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2973, 
    "typeName": "Pallet of Ditanium Metal Plates", 
    "typeNameID": 104710, 
    "volume": 300.0
  }, 
  "29730": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83049, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29730, 
    "typeName": "Serpentis Ship Derelict", 
    "typeNameID": 72013, 
    "volume": 27500.0
  }, 
  "29731": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83050, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 418.0, 
    "typeID": 29731, 
    "typeName": "Angel Ship Remains", 
    "typeNameID": 72014, 
    "volume": 27500.0
  }, 
  "29732": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83051, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 418.0, 
    "typeID": 29732, 
    "typeName": "Blood Ship Remains", 
    "typeNameID": 72015, 
    "volume": 27500.0
  }, 
  "29733": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83052, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 418.0, 
    "typeID": 29733, 
    "typeName": "Guristas Ship Remains", 
    "typeNameID": 72016, 
    "volume": 27500.0
  }, 
  "29734": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83053, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 418.0, 
    "typeID": 29734, 
    "typeName": "Sansha Ship Remains", 
    "typeNameID": 72017, 
    "volume": 27500.0
  }, 
  "29735": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83054, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 418.0, 
    "typeID": 29735, 
    "typeName": "Serpentis Ship Remains", 
    "typeNameID": 72018, 
    "volume": 27500.0
  }, 
  "29736": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83055, 
    "graphicID": 3116, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 314.0, 
    "typeID": 29736, 
    "typeName": "Serpentis Ship Debris", 
    "typeNameID": 72019, 
    "volume": 27500.0
  }, 
  "29737": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83056, 
    "graphicID": 3116, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 314.0, 
    "typeID": 29737, 
    "typeName": "Sansha Ship Debris", 
    "typeNameID": 72020, 
    "volume": 27500.0
  }, 
  "29738": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83057, 
    "graphicID": 3116, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 314.0, 
    "typeID": 29738, 
    "typeName": "Guristas Ship Debris", 
    "typeNameID": 72021, 
    "volume": 27500.0
  }, 
  "29739": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83058, 
    "graphicID": 3116, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 314.0, 
    "typeID": 29739, 
    "typeName": "Blood Ship Debris", 
    "typeNameID": 72022, 
    "volume": 27500.0
  }, 
  "2974": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Unlike most pro-Minmatar mercenary companies, members of The Hooded Men come from every empire and any background; they are selected for their convictions and skills rather than any sense of patriotism they might possess. Even Amarr are permitted to join, provided they can prove that the company means more to them than their religion. The Hooded Men's founder, Jolmiar Maritak, the grandson of former slaves who fled to the Gallente Federation, places emphasis on getting their work done quietly and with a minimum of fuss. ", 
    "descriptionID": 93215, 
    "groupID": 314, 
    "iconID": 2544, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2974, 
    "typeName": "Large Group of The Hooded Men", 
    "typeNameID": 104668, 
    "volume": 100.0
  }, 
  "29740": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83059, 
    "graphicID": 3116, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 314.0, 
    "typeID": 29740, 
    "typeName": "Angel Ship Debris", 
    "typeNameID": 72023, 
    "volume": 27500.0
  }, 
  "29741": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83060, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29741, 
    "typeName": "Angel Ship Waste", 
    "typeNameID": 72024, 
    "volume": 27500.0
  }, 
  "29742": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83061, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29742, 
    "typeName": "Blood Ship Waste", 
    "typeNameID": 72025, 
    "volume": 27500.0
  }, 
  "29743": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83062, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29743, 
    "typeName": "Guristas Ship Waste", 
    "typeNameID": 72026, 
    "volume": 27500.0
  }, 
  "29744": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83063, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29744, 
    "typeName": "Sansha Ship Waste", 
    "typeNameID": 72027, 
    "volume": 27500.0
  }, 
  "29745": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83064, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29745, 
    "typeName": "Serpentis Ship Waste", 
    "typeNameID": 72028, 
    "volume": 27500.0
  }, 
  "29746": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. It is mainly used by the Amarrians for escort and scouting duties where frigates are deemed too weak. Like most Amarrian vessels, the Augoror depends first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83244, 
    "graphicID": 58, 
    "groupID": 668, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "typeID": 29746, 
    "typeName": "Independent Green-Crewed Augoror", 
    "typeNameID": 72268, 
    "volume": 120000.0, 
    "wreckTypeID": 27051
  }, 
  "29747": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83243, 
    "graphicID": 298, 
    "groupID": 668, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "typeID": 29747, 
    "typeName": "Independent Green-Crewed Arbitrator", 
    "typeNameID": 72267, 
    "volume": 120000.0, 
    "wreckTypeID": 27051
  }, 
  "29748": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches. \r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83245, 
    "graphicID": 57, 
    "groupID": 668, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "typeID": 29748, 
    "typeName": "Independent Green-Crewed Maller", 
    "typeNameID": 72269, 
    "volume": 120000.0, 
    "wreckTypeID": 27051
  }, 
  "29749": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83246, 
    "graphicID": 1065, 
    "groupID": 668, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "typeID": 29749, 
    "typeName": "Independent Green-Crewed Omen", 
    "typeNameID": 72270, 
    "volume": 120000.0, 
    "wreckTypeID": 27051
  }, 
  "2975": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "description": "Arctic Warfare Marines are the Caldari State's elite foot soldiers for winter warfare. On the case of ice planets, where the weather is comprised of year-round snow and ice, you can find these self-sufficient Marines operating in a wide variety of roles, such as providing security for Caldari corporate facilities, military bases, and even for long-range reconnaissance on planets that have not yet been fully scouted. Their equipment is tailored specifically to harsh, sub-zero weather conditions, to include specialty rifles, thermal grenades, cold-weather speeder bikes, and everything in between. ", 
    "descriptionID": 93216, 
    "groupID": 283, 
    "iconID": 2549, 
    "mass": 32.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2975, 
    "typeName": "Arctic Warfare Marines", 
    "typeNameID": 104669, 
    "volume": 32.0
  }, 
  "29753": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83290, 
    "graphicID": 298, 
    "groupID": 668, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "typeID": 29753, 
    "typeName": "Independent Arbitrator", 
    "typeNameID": 72314, 
    "volume": 118000.0, 
    "wreckTypeID": 27051
  }, 
  "29754": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. It is mainly used by the Amarrians for escort and scouting duties where frigates are deemed too weak. Like most Amarrian vessels, the Augoror depends first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83291, 
    "graphicID": 58, 
    "groupID": 668, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "typeID": 29754, 
    "typeName": "Independent Augoror", 
    "typeNameID": 72315, 
    "volume": 118000.0, 
    "wreckTypeID": 27051
  }, 
  "29755": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches. \r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83292, 
    "graphicID": 57, 
    "groupID": 668, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "typeID": 29755, 
    "typeName": "Independent Maller", 
    "typeNameID": 72316, 
    "volume": 118000.0, 
    "wreckTypeID": 27051
  }, 
  "29756": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83293, 
    "graphicID": 1065, 
    "groupID": 668, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "typeID": 29756, 
    "typeName": "Independent Omen", 
    "typeNameID": 72317, 
    "volume": 118000.0, 
    "wreckTypeID": 27051
  }, 
  "29757": {
    "basePrice": 0.0, 
    "capacity": 350.0, 
    "description": "The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83331, 
    "graphicID": 298, 
    "groupID": 668, 
    "mass": 13500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 198.0, 
    "typeID": 29757, 
    "typeName": "Independent Veteran Arbitrator", 
    "typeNameID": 72355, 
    "volume": 130000.0, 
    "wreckTypeID": 27051
  }, 
  "29758": {
    "basePrice": 0.0, 
    "capacity": 350.0, 
    "description": "The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. It is mainly used by the Amarrians for escort and scouting duties where frigates are deemed too weak. Like most Amarrian vessels, the Augoror depends first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83332, 
    "graphicID": 58, 
    "groupID": 668, 
    "mass": 13500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 198.0, 
    "typeID": 29758, 
    "typeName": "Independent Veteran Augoror", 
    "typeNameID": 72356, 
    "volume": 130000.0, 
    "wreckTypeID": 27051
  }, 
  "29759": {
    "basePrice": 0.0, 
    "capacity": 350.0, 
    "description": "Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches. \r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83333, 
    "graphicID": 57, 
    "groupID": 668, 
    "mass": 13500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 198.0, 
    "typeID": 29759, 
    "typeName": "Independent Veteran Maller", 
    "typeNameID": 72357, 
    "volume": 130000.0, 
    "wreckTypeID": 27051
  }, 
  "2976": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "description": "Arctic Warfare Marines are the Caldari State's elite foot soldiers for winter warfare. On the case of ice planets, where the weather is comprised of year-round snow and ice, you can find these self-sufficient Marines operating in a wide variety of roles, such as providing security for Caldari corporate facilities, military bases, and even for long-range reconnaissance on planets that have not yet been fully scouted. Their equipment is tailored specifically to harsh, sub-zero weather conditions, to include specialty rifles, thermal grenades, cold-weather speeder bikes, and everything in between. ", 
    "descriptionID": 93262, 
    "groupID": 283, 
    "iconID": 2549, 
    "mass": 320.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2976, 
    "typeName": "Arctic Warfare Marine Squads", 
    "typeNameID": 104715, 
    "volume": 320.0
  }, 
  "29760": {
    "basePrice": 0.0, 
    "capacity": 350.0, 
    "description": "The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83334, 
    "graphicID": 1065, 
    "groupID": 668, 
    "mass": 13500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 198.0, 
    "typeID": 29760, 
    "typeName": "Independent Veteran Omen", 
    "typeNameID": 72358, 
    "volume": 130000.0, 
    "wreckTypeID": 27051
  }, 
  "29761": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Blackbird is a small high-tech cruiser newly employed by the Caldari Navy. Commonly seen in fleet battles or acting as wingman, it is not intended for head-on slugfests, but rather delicate tactical situations. \r\n\r\nThe markings on this ship reveal no obvious connection to the State.", 
    "descriptionID": 83254, 
    "graphicID": 311, 
    "groupID": 673, 
    "mass": 9600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 29761, 
    "typeName": "Independent Green-Crewed Blackbird", 
    "typeNameID": 72278, 
    "volume": 96000.0, 
    "wreckTypeID": 27048
  }, 
  "29762": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone. \n\nThe markings on this ship reveal no obvious connection to the State.", 
    "descriptionID": 83255, 
    "graphicID": 42, 
    "groupID": 673, 
    "mass": 9600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 29762, 
    "typeName": "Independent Green-Crewed Caracal", 
    "typeNameID": 72279, 
    "volume": 96000.0, 
    "wreckTypeID": 27048
  }, 
  "29763": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns and missile batteries can rain death upon foes.\r\n\r\nThe markings on this ship reveal no obvious connection to the State.", 
    "descriptionID": 83256, 
    "graphicID": 49, 
    "groupID": 673, 
    "mass": 9600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 29763, 
    "typeName": "Independent Green-Crewed Moa", 
    "typeNameID": 72280, 
    "volume": 96000.0, 
    "wreckTypeID": 27048
  }, 
  "29764": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Osprey offers excellent versatility and power for its low price. Designed from the top down as a cheap but complete cruiser, the Osprey utilizes the best the Caldari have to offer in state-of-the-art armor alloys, sensor technology and weaponry - all mass manufactured to ensure low price. In the constant struggle to stay ahead of the Gallente, new technology has been implemented in the field of mining laser calibration. A notable improvement in ore yields has been made, especially in the hands of a well trained pilot.\r\n\r\nThe markings on this ship reveal no obvious connection to the State.", 
    "descriptionID": 83257, 
    "graphicID": 41, 
    "groupID": 673, 
    "mass": 9600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 29764, 
    "typeName": "Independent Green-Crewed Osprey", 
    "typeNameID": 72281, 
    "volume": 96000.0, 
    "wreckTypeID": 27048
  }, 
  "29765": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Blackbird is a small high-tech cruiser newly employed by the Caldari Navy. Commonly seen in fleet battles or acting as wingman, it is not intended for head-on slugfests, but rather delicate tactical situations. \r\n\r\nThe markings on this ship reveal no obvious connection to the State.", 
    "descriptionID": 83298, 
    "graphicID": 311, 
    "groupID": 673, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 29765, 
    "typeName": "Independent Blackbird", 
    "typeNameID": 72322, 
    "volume": 101000.0, 
    "wreckTypeID": 27048
  }, 
  "29766": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone. \n\nThe markings on this ship reveal no obvious connection to the State.", 
    "descriptionID": 83299, 
    "graphicID": 42, 
    "groupID": 673, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 29766, 
    "typeName": "Independent Caracal", 
    "typeNameID": 72323, 
    "volume": 101000.0, 
    "wreckTypeID": 27048
  }, 
  "29767": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns and missile batteries can rain death upon foes.\r\n\r\nThe markings on this ship reveal no obvious connection to the State.", 
    "descriptionID": 83300, 
    "graphicID": 49, 
    "groupID": 673, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 29767, 
    "typeName": "Independent Moa", 
    "typeNameID": 72324, 
    "volume": 101000.0, 
    "wreckTypeID": 27048
  }, 
  "29768": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Osprey offers excellent versatility and power for its low price. Designed from the top down as a cheap but complete cruiser, the Osprey utilizes the best the Caldari have to offer in state-of-the-art armor alloys, sensor technology and weaponry - all mass manufactured to ensure low price. In the constant struggle to stay ahead of the Gallente, new technology has been implemented in the field of mining laser calibration. A notable improvement in ore yields has been made, especially in the hands of a well trained pilot.\r\n\r\nThe markings on this ship reveal no obvious connection to the State.", 
    "descriptionID": 83301, 
    "graphicID": 41, 
    "groupID": 673, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 29768, 
    "typeName": "Independent Osprey", 
    "typeNameID": 72325, 
    "volume": 101000.0, 
    "wreckTypeID": 27048
  }, 
  "29769": {
    "basePrice": 0.0, 
    "capacity": 345.0, 
    "description": "The Blackbird is a small high-tech cruiser newly employed by the Caldari Navy. Commonly seen in fleet battles or acting as wingman, it is not intended for head-on slugfests, but rather delicate tactical situations. \r\n\r\nThe markings on this ship reveal no obvious connection to the State.", 
    "descriptionID": 83339, 
    "graphicID": 311, 
    "groupID": 673, 
    "mass": 14000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 190.0, 
    "typeID": 29769, 
    "typeName": "Independent Veteran Blackbird", 
    "typeNameID": 72363, 
    "volume": 140000.0, 
    "wreckTypeID": 27048
  }, 
  "2977": {
    "basePrice": 1976.0, 
    "capacity": 0.05, 
    "description": "Rocket-assisted artillery projectiles designed for long-range combat. It is the most powerful projectile weapon able to be fitted onto frigates. \r\n\r\nMust be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.", 
    "descriptionID": 94367, 
    "graphicID": 11287, 
    "groupID": 55, 
    "iconID": 389, 
    "marketGroupID": 577, 
    "mass": 500.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 20.0, 
    "techLevel": 2, 
    "typeID": 2977, 
    "typeName": "280mm Howitzer Artillery II", 
    "typeNameID": 105895, 
    "variationParentTypeID": 488, 
    "volume": 5.0
  }, 
  "29770": {
    "basePrice": 0.0, 
    "capacity": 345.0, 
    "description": "The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone. \n\nThe markings on this ship reveal no obvious connection to the State.", 
    "descriptionID": 83340, 
    "graphicID": 42, 
    "groupID": 673, 
    "mass": 14000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 190.0, 
    "typeID": 29770, 
    "typeName": "Independent Veteran Caracal", 
    "typeNameID": 72364, 
    "volume": 140000.0, 
    "wreckTypeID": 27048
  }, 
  "29771": {
    "basePrice": 0.0, 
    "capacity": 345.0, 
    "description": "The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns and missile batteries can rain death upon foes.\r\n\r\nThe markings on this ship reveal no obvious connection to the State.", 
    "descriptionID": 83341, 
    "graphicID": 49, 
    "groupID": 673, 
    "mass": 14000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 190.0, 
    "typeID": 29771, 
    "typeName": "Independent Veteran Moa", 
    "typeNameID": 72365, 
    "volume": 140000.0, 
    "wreckTypeID": 27048
  }, 
  "29772": {
    "basePrice": 0.0, 
    "capacity": 345.0, 
    "description": "The Osprey offers excellent versatility and power for its low price. Designed from the top down as a cheap but complete cruiser, the Osprey utilizes the best the Caldari have to offer in state-of-the-art armor alloys, sensor technology and weaponry - all mass manufactured to ensure low price. In the constant struggle to stay ahead of the Gallente, new technology has been implemented in the field of mining laser calibration. A notable improvement in ore yields has been made, especially in the hands of a well trained pilot.\r\n\r\nThe markings on this ship reveal no obvious connection to the State.", 
    "descriptionID": 83342, 
    "graphicID": 41, 
    "groupID": 673, 
    "mass": 14000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 190.0, 
    "typeID": 29772, 
    "typeName": "Independent Veteran Osprey", 
    "typeNameID": 72366, 
    "volume": 140000.0, 
    "wreckTypeID": 27048
  }, 
  "29775": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Exequror is a heavy cargo cruiser capable of defending itself against raiding frigates, but lacks prowess in heavier combat situations. It is mainly used in relatively peaceful areas where bulk and strength is needed without too much investment involved. \r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.\r\n", 
    "descriptionID": 83267, 
    "graphicID": 320, 
    "groupID": 678, 
    "mass": 11300000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 29775, 
    "typeName": "Independent Green-Crewed Exequror", 
    "typeNameID": 72291, 
    "volume": 113000.0, 
    "wreckTypeID": 27054
  }, 
  "29776": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.\r\n", 
    "descriptionID": 83266, 
    "graphicID": 319, 
    "groupID": 678, 
    "mass": 11300000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 29776, 
    "typeName": "Independent Green-Crewed Celestis", 
    "typeNameID": 72290, 
    "volume": 113000.0, 
    "wreckTypeID": 27054
  }, 
  "29777": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.\r\n", 
    "descriptionID": 83268, 
    "graphicID": 63, 
    "groupID": 678, 
    "mass": 11300000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 29777, 
    "typeName": "Independent Green-Crewed Thorax", 
    "typeNameID": 72292, 
    "volume": 113000.0, 
    "wreckTypeID": 27054
  }, 
  "29778": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.\r\n", 
    "descriptionID": 83269, 
    "graphicID": 62, 
    "groupID": 678, 
    "mass": 11300000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 29778, 
    "typeName": "Independent Green-Crewed Vexor", 
    "typeNameID": 72293, 
    "volume": 113000.0, 
    "wreckTypeID": 27054
  }, 
  "29779": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.\r\n", 
    "descriptionID": 83310, 
    "graphicID": 319, 
    "groupID": 678, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 29779, 
    "typeName": "Independent Celestis", 
    "typeNameID": 72334, 
    "volume": 112000.0, 
    "wreckTypeID": 27054
  }, 
  "2978": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 135, 
    "iconID": 389, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 2978, 
    "typeName": "280mm Howitzer Artillery II Blueprint", 
    "typeNameID": 68223, 
    "volume": 0.01
  }, 
  "29780": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Exequror is a heavy cargo cruiser capable of defending itself against raiding frigates, but lacks prowess in heavier combat situations. It is mainly used in relatively peaceful areas where bulk and strength is needed without too much investment involved. \r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.\r\n", 
    "descriptionID": 83311, 
    "graphicID": 320, 
    "groupID": 678, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 29780, 
    "typeName": "Independent Exequror", 
    "typeNameID": 72335, 
    "volume": 112000.0, 
    "wreckTypeID": 27054
  }, 
  "29781": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.\r\n", 
    "descriptionID": 83312, 
    "graphicID": 63, 
    "groupID": 678, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 29781, 
    "typeName": "Independent Thorax", 
    "typeNameID": 72336, 
    "volume": 112000.0, 
    "wreckTypeID": 27054
  }, 
  "29782": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.\r\n", 
    "descriptionID": 83313, 
    "graphicID": 62, 
    "groupID": 678, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 29782, 
    "typeName": "Independent Vexor", 
    "typeNameID": 72337, 
    "volume": 112000.0, 
    "wreckTypeID": 27054
  }, 
  "29783": {
    "basePrice": 0.0, 
    "capacity": 400.0, 
    "description": "The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.\r\n", 
    "descriptionID": 83348, 
    "graphicID": 319, 
    "groupID": 678, 
    "mass": 13250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 190.0, 
    "typeID": 29783, 
    "typeName": "Independent Veteran Celestis", 
    "typeNameID": 72372, 
    "volume": 150000.0, 
    "wreckTypeID": 27054
  }, 
  "29784": {
    "basePrice": 0.0, 
    "capacity": 400.0, 
    "description": "The Exequror is a heavy cargo cruiser capable of defending itself against raiding frigates, but lacks prowess in heavier combat situations. It is mainly used in relatively peaceful areas where bulk and strength is needed without too much investment involved. \r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83349, 
    "graphicID": 320, 
    "groupID": 678, 
    "mass": 13250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 190.0, 
    "typeID": 29784, 
    "typeName": "Independent Veteran Exequror", 
    "typeNameID": 72373, 
    "volume": 150000.0, 
    "wreckTypeID": 27054
  }, 
  "29785": {
    "basePrice": 0.0, 
    "capacity": 400.0, 
    "description": "The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.\r\n", 
    "descriptionID": 83350, 
    "graphicID": 63, 
    "groupID": 678, 
    "mass": 13250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 190.0, 
    "typeID": 29785, 
    "typeName": "Independent Veteran Thorax", 
    "typeNameID": 72374, 
    "volume": 150000.0, 
    "wreckTypeID": 27054
  }, 
  "29786": {
    "basePrice": 0.0, 
    "capacity": 400.0, 
    "description": "The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.\r\n", 
    "descriptionID": 83351, 
    "graphicID": 62, 
    "groupID": 678, 
    "mass": 13250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 190.0, 
    "typeID": 29786, 
    "typeName": "Independent Veteran Vexor", 
    "typeNameID": 72375, 
    "volume": 150000.0, 
    "wreckTypeID": 27054
  }, 
  "29787": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Being a highly versatile class of Minmatar ships, the Bellicose has been used as a combat juggernaut as well as a support ship for wings of frigates. While not quite in the league of newer navy cruisers, the Bellicose is still a very solid ship for most purposes, especially in terms of long range combat.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83278, 
    "graphicID": 303, 
    "groupID": 705, 
    "mass": 9900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "typeID": 29787, 
    "typeName": "Independent Green-Crewed Bellicose", 
    "typeNameID": 72302, 
    "volume": 99000.0, 
    "wreckTypeID": 27042
  }, 
  "29788": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83279, 
    "graphicID": 302, 
    "groupID": 705, 
    "mass": 9900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "typeID": 29788, 
    "typeName": "Independent Green-Crewed Rupture", 
    "typeNameID": 72303, 
    "volume": 99000.0, 
    "wreckTypeID": 27042
  }, 
  "29789": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Scythe-class cruiser is the oldest Minmatar ship still in use. It has seen many battles and is an integrated part in Minmatar tales and heritage. Recent firmware upgrades \"borrowed\" from the Caldari have vastly increased the efficiency of its mining output.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83280, 
    "graphicID": 304, 
    "groupID": 705, 
    "mass": 9900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "typeID": 29789, 
    "typeName": "Independent Green-Crewed Scythe", 
    "typeNameID": 72304, 
    "volume": 99000.0, 
    "wreckTypeID": 27042
  }, 
  "2979": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Not all scrap-metal is of good enough quality to be reused in the shipbuilding industry. These are the highest quality to be found in the scrap-heaps and abandoned battlegrounds of New Eden. Some pieces still bear signs of what they were once a part of: a sheet of tinted plating here, a painted logo there. Some pieces are still recognizable, others are half-slagged and warped. ", 
    "descriptionID": 93217, 
    "groupID": 314, 
    "iconID": 2529, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2979, 
    "typeName": "Crate of Industrial-Grade Tritanium-Alloy Scraps", 
    "typeNameID": 104670, 
    "volume": 10.0
  }, 
  "29790": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83281, 
    "graphicID": 47, 
    "groupID": 705, 
    "mass": 9900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "typeID": 29790, 
    "typeName": "Independent Green-Crewed Stabber", 
    "typeNameID": 72305, 
    "volume": 99000.0, 
    "wreckTypeID": 27042
  }, 
  "29791": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Being a highly versatile class of Minmatar ships, the Bellicose has been used as a combat juggernaut as well as a support ship for wings of frigates. While not quite in the league of newer navy cruisers, the Bellicose is still a very solid ship for most purposes, especially in terms of long range combat.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83322, 
    "graphicID": 303, 
    "groupID": 705, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "typeID": 29791, 
    "typeName": "Independent Bellicose", 
    "typeNameID": 72346, 
    "volume": 109000.0, 
    "wreckTypeID": 27042
  }, 
  "29792": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83323, 
    "graphicID": 302, 
    "groupID": 705, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "typeID": 29792, 
    "typeName": "Independent Rupture", 
    "typeNameID": 72347, 
    "volume": 109000.0, 
    "wreckTypeID": 27042
  }, 
  "29793": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Scythe-class cruiser is the oldest Minmatar ship still in use. It has seen many battles and is an integrated part in Minmatar tales and heritage. Recent firmware upgrades \"borrowed\" from the Caldari have vastly increased the efficiency of its mining output.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83324, 
    "graphicID": 304, 
    "groupID": 705, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "typeID": 29793, 
    "typeName": "Independent Scythe", 
    "typeNameID": 72348, 
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    "wreckTypeID": 27042
  }, 
  "29794": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83325, 
    "graphicID": 47, 
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    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "typeID": 29794, 
    "typeName": "Independent Stabber", 
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    "wreckTypeID": 27042
  }, 
  "29795": {
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    "capacity": 475.0, 
    "description": "Being a highly versatile class of Minmatar ships, the Bellicose has been used as a combat juggernaut as well as a support ship for wings of frigates. While not quite in the league of newer navy cruisers, the Bellicose is still a very solid ship for most purposes, especially in terms of long range combat.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83357, 
    "graphicID": 303, 
    "groupID": 705, 
    "mass": 12500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 190.0, 
    "typeID": 29795, 
    "typeName": "Independent Veteran Bellicose", 
    "typeNameID": 72381, 
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    "wreckTypeID": 27042
  }, 
  "29796": {
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    "capacity": 475.0, 
    "description": "The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83358, 
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    "groupID": 705, 
    "mass": 12500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 190.0, 
    "typeID": 29796, 
    "typeName": "Independent Veteran Rupture", 
    "typeNameID": 72382, 
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    "wreckTypeID": 27042
  }, 
  "29797": {
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    "capacity": 475.0, 
    "description": "The Scythe-class cruiser is the oldest Minmatar ship still in use. It has seen many battles and is an integrated part in Minmatar tales and heritage. Recent firmware upgrades \"borrowed\" from the Caldari have vastly increased the efficiency of its mining output.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83359, 
    "graphicID": 304, 
    "groupID": 705, 
    "mass": 12500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 190.0, 
    "typeID": 29797, 
    "typeName": "Independent Veteran Scythe", 
    "typeNameID": 72383, 
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    "wreckTypeID": 27042
  }, 
  "29798": {
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    "description": "The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83360, 
    "graphicID": 47, 
    "groupID": 705, 
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    "portionSize": 1, 
    "published": false, 
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    "radius": 190.0, 
    "typeID": 29798, 
    "typeName": "Independent Veteran Stabber", 
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    "wreckTypeID": 27042
  }, 
  "2980": {
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    "capacity": 0.0, 
    "description": "Not all scrap-metal is of good enough quality to be reused in the shipbuilding industry. These are the highest quality to be found in the scrap-heaps and abandoned battlegrounds of New Eden. Some pieces still bear signs of what they were once a part of: a sheet of tinted plating here, a painted logo there. Some pieces are still recognizable, others are half-slagged and warped. ", 
    "descriptionID": 93218, 
    "groupID": 314, 
    "iconID": 2529, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2980, 
    "typeName": "Large Crate of Industrial-Grade Tritanium-Alloy Scraps", 
    "typeNameID": 104671, 
    "volume": 100.0
  }, 
  "29804": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83248, 
    "graphicID": 54, 
    "groupID": 665, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 29804, 
    "typeName": "Independent Green-Crewed Executioner", 
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    "wreckTypeID": 27052
  }, 
  "29805": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Inquisitor is another example of how the Amarr Imperial Navy has modeled their design to counter specific tactics employed by the other empires. The Inquisitor is a fairly standard Amarr ship in most respects, having good defenses and lacking mobility. It is more Caldari-like than most Amarr ships, however, since its arsenal mostly consists of missile bays.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
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    "graphicID": 55, 
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    "mass": 2820000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 29805, 
    "typeName": "Independent Green-Crewed Inquisitor", 
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    "wreckTypeID": 27052
  }, 
  "29806": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Amarr Imperial Navy has been upgrading many of its ships in recent years and adding new ones. The Punisher is one of the most recent ones and considered by many to be the best Amarr frigate in existence. As witnessed by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels, but it is more than powerful enough for solo operations.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83250, 
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    "mass": 2820000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 29806, 
    "typeName": "Independent Green-Crewed Punisher", 
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    "wreckTypeID": 27052
  }, 
  "29807": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Crucifier was first designed as an explorer/scout, but the current version employs the electronic equipment originally intended for scientific studies for more offensive purposes. The Crucifier's electronic and computer systems take up a large portion of the internal space leaving limited room for cargo or traditional weaponry.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
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    "groupID": 665, 
    "mass": 2820000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 29807, 
    "typeName": "Independent Green-Crewed Crucifier", 
    "typeNameID": 72271, 
    "volume": 24398.0, 
    "wreckTypeID": 27052
  }, 
  "29808": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
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    "descriptionID": 83294, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 29808, 
    "typeName": "Independent Crucifier", 
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    "wreckTypeID": 27052
  }, 
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    "descriptionID": 83295, 
    "graphicID": 54, 
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    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 29809, 
    "typeName": "Independent Executioner", 
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    "wreckTypeID": 27052
  }, 
  "2981": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Minmatar architecture traditionally favors modular geometric structures and open spaces which allow breezes to flow from room to room. There is a traditional preference for working with exposed natural stone and wood, though recent trends have leaned towards natural surfaces bonded to structural reinforced concrete, stretching resources while still allowing for an attractive appearance. Compressed asteroid ore interior panels are becoming more popular for higher-class residences and for buildings constructed on mineral-poor worlds.", 
    "descriptionID": 93219, 
    "groupID": 314, 
    "iconID": 3320, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2981, 
    "typeName": "Crate of Architectural-Quality Plagioclase Paneling", 
    "typeNameID": 104672, 
    "volume": 10.0
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  "29810": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Inquisitor is another example of how the Amarr Imperial Navy has modeled their design to counter specific tactics employed by the other empires. The Inquisitor is a fairly standard Amarr ship in most respects, having good defenses and lacking mobility. It is more Caldari-like than most Amarr ships, however, since its arsenal mostly consists of missile bays.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
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    "graphicID": 55, 
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    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
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    "typeName": "Independent Inquisitor", 
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    "wreckTypeID": 27052
  }, 
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    "basePrice": 0.0, 
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    "description": "The Amarr Imperial Navy has been upgrading many of its ships in recent years and adding new ones. The Punisher is one of the most recent ones and considered by many to be the best Amarr frigate in existence. As witnessed by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels, but it is more than powerful enough for solo operations.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 29811, 
    "typeName": "Independent Punisher", 
    "typeNameID": 72321, 
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  "29812": {
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    "capacity": 235.0, 
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    "descriptionID": 83335, 
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    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 29812, 
    "typeName": "Independent Veteran Crucifier", 
    "typeNameID": 72359, 
    "volume": 28600.0, 
    "wreckTypeID": 27052
  }, 
  "29813": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83336, 
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    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 29813, 
    "typeName": "Independent Veteran Executioner", 
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    "wreckTypeID": 27052
  }, 
  "29814": {
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    "capacity": 235.0, 
    "description": "The Inquisitor is another example of how the Amarr Imperial Navy has modeled their design to counter specific tactics employed by the other empires. The Inquisitor is a fairly standard Amarr ship in most respects, having good defenses and lacking mobility. It is more Caldari-like than most Amarr ships, however, since its arsenal mostly consists of missile bays.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83337, 
    "graphicID": 55, 
    "groupID": 665, 
    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 29814, 
    "typeName": "Independent Veteran Inquisitor", 
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    "volume": 28600.0, 
    "wreckTypeID": 27052
  }, 
  "29815": {
    "basePrice": 0.0, 
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    "description": "The Amarr Imperial Navy has been upgrading many of its ships in recent years and adding new ones. The Punisher is one of the most recent ones and considered by many to be the best Amarr frigate in existence. As witnessed by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels, but it is more than powerful enough for solo operations.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83338, 
    "graphicID": 300, 
    "groupID": 665, 
    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 29815, 
    "typeName": "Independent Veteran Punisher", 
    "typeNameID": 72362, 
    "volume": 28600.0, 
    "wreckTypeID": 27052
  }, 
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    "capacity": 80.0, 
    "description": "The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels.\r\n\r\nThe markings on this vessel reveal no obvious connection to the State.", 
    "descriptionID": 83259, 
    "graphicID": 40, 
    "groupID": 671, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29816, 
    "typeName": "Independent Green-Crewed Griffin", 
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    "wreckTypeID": 27049
  }, 
  "29817": {
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    "description": "The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.\r\n\r\nThe markings on this vessel reveal no obvious connection to the State.", 
    "descriptionID": 83260, 
    "graphicID": 316, 
    "groupID": 671, 
    "mass": 1612000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29817, 
    "typeName": "Independent Green-Crewed Heron", 
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    "volume": 16120.0, 
    "wreckTypeID": 27049
  }, 
  "29818": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "The Kestrel is a heavy missile boat with a fairly large cargo space and one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. \r\n\r\nThe markings on this vessel reveal no obvious connection to the State.", 
    "descriptionID": 83261, 
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    "groupID": 671, 
    "mass": 1612000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29818, 
    "typeName": "Independent Green-Crewed Kestrel", 
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    "wreckTypeID": 27049
  }, 
  "29819": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "The Merlin is the most powerful all-out combat frigate of the Caldari. It is highly valued for its versatility in using both missiles and turrets, while its defenses are exceptionally strong for a Caldari vessel.\r\n\r\nThe markings on this vessel reveal no obvious connection to the State.", 
    "descriptionID": 83262, 
    "graphicID": 314, 
    "groupID": 671, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29819, 
    "typeName": "Independent Green-Crewed Merlin", 
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    "wreckTypeID": 27049
  }, 
  "2982": {
    "basePrice": 0.0, 
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    "description": "Minmatar architecture traditionally favors modular geometric structures and open spaces which allow breezes to flow from room to room. There is a traditional preference for working with exposed natural stone and wood, though recent trends have leaned towards natural surfaces bonded to structural reinforced concrete, stretching resources while still allowing for an attractive appearance. Compressed asteroid ore interior panels are becoming more popular for higher-class residences and for buildings constructed on mineral-poor worlds.", 
    "descriptionID": 93807, 
    "groupID": 314, 
    "iconID": 3320, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2982, 
    "typeName": "Large Crate of Architectural-Quality Plagioclase Paneling", 
    "typeNameID": 105284, 
    "volume": 100.0
  }, 
  "29820": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels.\r\n\r\nThe markings on this vessel reveal no obvious connection to the State.", 
    "descriptionID": 83303, 
    "graphicID": 40, 
    "groupID": 671, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29820, 
    "typeName": "Independent Griffin", 
    "typeNameID": 72327, 
    "volume": 16500.0, 
    "wreckTypeID": 27049
  }, 
  "29821": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.\r\n\r\nThe markings on this vessel reveal no obvious connection to the State.", 
    "descriptionID": 83304, 
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    "groupID": 671, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29821, 
    "typeName": "Independent Heron", 
    "typeNameID": 72328, 
    "volume": 16500.0, 
    "wreckTypeID": 27049
  }, 
  "29822": {
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    "capacity": 235.0, 
    "description": "The Kestrel is a heavy missile boat with a fairly large cargo space and one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. \r\n\r\nThe markings on this vessel reveal no obvious connection to the State.", 
    "descriptionID": 83305, 
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    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29822, 
    "typeName": "Independent Kestrel", 
    "typeNameID": 72329, 
    "volume": 16500.0, 
    "wreckTypeID": 27049
  }, 
  "29823": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Merlin is the most powerful all-out combat frigate of the Caldari. It is highly valued for its versatility in using both missiles and turrets, while its defenses are exceptionally strong for a Caldari vessel.\r\n\r\nThe markings on this vessel reveal no obvious connection to the State.", 
    "descriptionID": 83306, 
    "graphicID": 314, 
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    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29823, 
    "typeName": "Independent Merlin", 
    "typeNameID": 72330, 
    "volume": 16500.0, 
    "wreckTypeID": 27049
  }, 
  "29824": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels.\r\n\r\nThe markings on this vessel reveal no obvious connection to the State.", 
    "descriptionID": 83344, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29824, 
    "typeName": "Independent Veteran Griffin", 
    "typeNameID": 72368, 
    "volume": 16500.0, 
    "wreckTypeID": 27049
  }, 
  "29825": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.\r\n\r\nThe markings on this vessel reveal no obvious connection to the State.", 
    "descriptionID": 83345, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29825, 
    "typeName": "Independent Veteran Heron", 
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    "volume": 16500.0, 
    "wreckTypeID": 27049
  }, 
  "29826": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Kestrel is a heavy missile boat with a fairly large cargo space and one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. \r\n\r\nThe markings on this vessel reveal no obvious connection to the State.", 
    "descriptionID": 83346, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29826, 
    "typeName": "Independent Veteran Kestrel", 
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    "volume": 16500.0, 
    "wreckTypeID": 27049
  }, 
  "29827": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Merlin is the most powerful all-out combat frigate of the Caldari. It is highly valued for its versatility in using both missiles and turrets, while its defenses are exceptionally strong for a Caldari vessel.\r\n\r\nThe markings on this vessel reveal no obvious connection to the State.", 
    "descriptionID": 83347, 
    "graphicID": 314, 
    "groupID": 671, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29827, 
    "typeName": "Independent Veteran Merlin", 
    "typeNameID": 72371, 
    "volume": 16500.0, 
    "wreckTypeID": 27049
  }, 
  "29828": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations.\r\n\r\nThe markings on this ship reveal no obvious connection to the State.", 
    "descriptionID": 83258, 
    "graphicID": 39, 
    "groupID": 671, 
    "mass": 1612000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29828, 
    "typeName": "Independent Green-Crewed Condor", 
    "typeNameID": 72282, 
    "volume": 16120.0, 
    "wreckTypeID": 27049
  }, 
  "29829": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations.\r\n\r\nThe markings on this ship reveal no obvious connection to the State.", 
    "descriptionID": 83302, 
    "graphicID": 39, 
    "groupID": 671, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29829, 
    "typeName": "Independent Condor", 
    "typeNameID": 72326, 
    "volume": 16500.0, 
    "wreckTypeID": 27049
  }, 
  "2983": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "An elite corporate assassin, whose services are available usually only to the wealthiest and most discreet clientele. His track record of killings reaches far beyond Caldari space, with known “hits” recorded as far away as the Amarr and Gallente homeworlds. His weapon of choice is a highly-modified laser sniper rifle that he has proven effective at ranges up to and including three kilometers. Of course, he also utilizes a variety of other weapons, particularly for close range work. These include untraceable poisons, obscure neurotoxins, and, a variety of small arms and knives all, again, highly customized. He has a unblemished kill record, with no known failures, over a period of at least the last 20 years. When ultra-wealthy corporate executives require a more direct response to individuals who threaten their company's profitability, this is one of the few contract killers than can actually be trusted not only to accomplish the most difficult missions, but also to keep any such business dealings to himself. In short, he knows how to keep his mouth shut. These factors make him a highly desirable contractor for tasks requiring his unique skill set. ", 
    "descriptionID": 93220, 
    "groupID": 283, 
    "iconID": 2539, 
    "mass": 200.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2983, 
    "typeName": "Corporate Assassin", 
    "typeNameID": 104673, 
    "volume": 30.0
  }, 
  "29830": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations.\r\n\r\nThe markings on this ship reveal no obvious connection to the State.", 
    "descriptionID": 83343, 
    "graphicID": 39, 
    "groupID": 671, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29830, 
    "typeName": "Independent Veteran Condor", 
    "typeNameID": 72367, 
    "volume": 16500.0, 
    "wreckTypeID": 27049
  }, 
  "29831": {
    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although it is a good harvester when it comes to mining, its main ability is as a combat vessel.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83270, 
    "graphicID": 323, 
    "groupID": 677, 
    "mass": 2250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29831, 
    "typeName": "Independent Green-Crewed Atron", 
    "typeNameID": 72294, 
    "volume": 22500.0, 
    "wreckTypeID": 27055
  }, 
  "2984": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "An elite corporate assassin, whose services are available usually only to the wealthiest and most discreet clientele. His track record of killings reaches far beyond Caldari space, with known “hits” recorded as far away as the Amarr and Gallente homeworlds. His weapon of choice is a highly-modified laser sniper rifle that he has proven effective at ranges up to and including three kilometers. Of course, he also utilizes a variety of other weapons, particularly for close range work. These include untraceable poisons, obscure neurotoxins, and, a variety of small arms and knives all, again, highly customized. He has a unblemished kill record, with no known failures, over a period of at least the last 20 years. When ultra-wealthy corporate executives require a more direct response to individuals who threaten their company's profitability, this is one of the few contract killers than can actually be trusted not only to accomplish the most difficult missions, but also to keep any such business dealings to himself. In short, he knows how to keep his mouth shut. These factors make him a highly desirable contractor for tasks requiring his unique skill set. ", 
    "descriptionID": 93221, 
    "groupID": 283, 
    "iconID": 2539, 
    "mass": 200.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2984, 
    "typeName": "Deep Cover Corporate Assassin", 
    "typeNameID": 104674, 
    "volume": 300.0
  }, 
  "2985": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.", 
    "descriptionID": 94503, 
    "graphicID": 11189, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 2985, 
    "typeName": "Dual Heavy Beam Laser II", 
    "typeNameID": 106031, 
    "variationParentTypeID": 461, 
    "volume": 20.0
  }, 
  "29859": {
    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "The Imicus is a slow but hard-shelled frigate, ideal for any type of scouting activity. Used by merchant, miner and combat groups, the Imicus is usually relied upon as the operation's eyes and ears when traversing low security sectors.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83271, 
    "graphicID": 322, 
    "groupID": 677, 
    "mass": 2250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29859, 
    "typeName": "Independent Green-Crewed Imicus", 
    "typeNameID": 72295, 
    "volume": 22500.0, 
    "wreckTypeID": 27055
  }, 
  "2986": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 133, 
    "iconID": 361, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 2986, 
    "typeName": "Dual Heavy Beam Laser II Blueprint", 
    "typeNameID": 68224, 
    "volume": 0.01
  }, 
  "29863": {
    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "The Incursus is commonly found spearheading Gallentean military operations. Its speed and surprising strength make it excellent for skirmishing duties. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83272, 
    "graphicID": 61, 
    "groupID": 677, 
    "mass": 2250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29863, 
    "typeName": "Independent Green-Crewed Incursus", 
    "typeNameID": 72296, 
    "volume": 22500.0, 
    "wreckTypeID": 27055
  }, 
  "29864": {
    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83273, 
    "graphicID": 324, 
    "groupID": 677, 
    "mass": 2250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29864, 
    "typeName": "Independent Green-Crewed Maulus", 
    "typeNameID": 72297, 
    "volume": 22500.0, 
    "wreckTypeID": 27055
  }, 
  "29865": {
    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "Often nicknamed The Fat Man, this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83274, 
    "graphicID": 60, 
    "groupID": 677, 
    "mass": 2250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29865, 
    "typeName": "Independent Green-Crewed Tristan", 
    "typeNameID": 72298, 
    "volume": 22500.0, 
    "wreckTypeID": 27055
  }, 
  "29866": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although it is a good harvester when it comes to mining, its main ability is as a combat vessel.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83314, 
    "graphicID": 323, 
    "groupID": 677, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29866, 
    "typeName": "Independent Atron", 
    "typeNameID": 72338, 
    "volume": 26500.0, 
    "wreckTypeID": 27055
  }, 
  "29867": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Imicus is a slow but hard-shelled frigate, ideal for any type of scouting activity. Used by merchant, miner and combat groups, the Imicus is usually relied upon as the operation's eyes and ears when traversing low security sectors.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83315, 
    "graphicID": 322, 
    "groupID": 677, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29867, 
    "typeName": "Independent Imicus", 
    "typeNameID": 72339, 
    "volume": 26500.0, 
    "wreckTypeID": 27055
  }, 
  "29868": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Incursus is commonly found spearheading Gallentean military operations. Its speed and surprising strength make it excellent for skirmishing duties. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83316, 
    "graphicID": 61, 
    "groupID": 677, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29868, 
    "typeName": "Independent Incursus", 
    "typeNameID": 72340, 
    "volume": 26500.0, 
    "wreckTypeID": 27055
  }, 
  "29869": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83317, 
    "graphicID": 324, 
    "groupID": 677, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29869, 
    "typeName": "Independent Maulus", 
    "typeNameID": 72341, 
    "volume": 26500.0, 
    "wreckTypeID": 27055
  }, 
  "2987": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Agricultural technology, like everything else, is constantly advancing, with developments in irrigation techniques and automated systems to do the work of several farm-hands at a fraction of the overall cost. Most parts are produced on stations rather than planetside in order to reduce the cost of shipping. It also makes disposing of the more hazardous byproducts much safer, reducing the risk of planetary pollution. ", 
    "descriptionID": 93222, 
    "groupID": 314, 
    "iconID": 1186, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2987, 
    "typeName": "Crate of Harvester Components", 
    "typeNameID": 104675, 
    "volume": 10.0
  }, 
  "29870": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Often nicknamed The Fat Man, this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83318, 
    "graphicID": 60, 
    "groupID": 677, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29870, 
    "typeName": "Independent Tristan", 
    "typeNameID": 72342, 
    "volume": 26500.0, 
    "wreckTypeID": 27055
  }, 
  "29871": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although it is a good harvester when it comes to mining, its main ability is as a combat vessel.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83352, 
    "graphicID": 323, 
    "groupID": 677, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29871, 
    "typeName": "Independent Veteran Atron", 
    "typeNameID": 72376, 
    "volume": 26500.0, 
    "wreckTypeID": 27055
  }, 
  "29872": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Imicus is a slow but hard-shelled frigate, ideal for any type of scouting activity. Used by merchant, miner and combat groups, the Imicus is usually relied upon as the operation's eyes and ears when traversing low security sectors.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83353, 
    "graphicID": 322, 
    "groupID": 677, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29872, 
    "typeName": "Independent Veteran Imicus", 
    "typeNameID": 72377, 
    "volume": 26500.0, 
    "wreckTypeID": 27055
  }, 
  "29873": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Incursus is commonly found spearheading Gallentean military operations. Its speed and surprising strength make it excellent for skirmishing duties. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83354, 
    "graphicID": 61, 
    "groupID": 677, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29873, 
    "typeName": "Independent Veteran Incursus", 
    "typeNameID": 72378, 
    "volume": 26500.0, 
    "wreckTypeID": 27055
  }, 
  "29874": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83355, 
    "graphicID": 324, 
    "groupID": 677, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29874, 
    "typeName": "Independent Veteran Maulus", 
    "typeNameID": 72379, 
    "volume": 26500.0, 
    "wreckTypeID": 27055
  }, 
  "29875": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Often nicknamed The Fat Man, this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.\r\n\r\nThe markings on this ship reveal no obvious connection to the Federation.", 
    "descriptionID": 83356, 
    "graphicID": 60, 
    "groupID": 677, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29875, 
    "typeName": "Independent Veteran Tristan", 
    "typeNameID": 72380, 
    "volume": 26500.0, 
    "wreckTypeID": 27055
  }, 
  "29876": {
    "basePrice": 0.0, 
    "capacity": 75.0, 
    "description": "The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83282, 
    "graphicID": 305, 
    "groupID": 683, 
    "mass": 2250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 61.0, 
    "typeID": 29876, 
    "typeName": "Independent Green-Crewed Breacher", 
    "typeNameID": 72306, 
    "volume": 22500.0, 
    "wreckTypeID": 27043
  }, 
  "29878": {
    "basePrice": 0.0, 
    "capacity": 75.0, 
    "description": "The Probe is large compared to most Minmatar frigates and is considered a good scout and cargo-runner. Uncharacteristically for a Minmatar ship, its hard outer coating makes it difficult to destroy, while the limited weapon hardpoints force it to rely on fighter assistance if engaged in combat.\n\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83283, 
    "graphicID": 45, 
    "groupID": 683, 
    "mass": 2250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 61.0, 
    "typeID": 29878, 
    "typeName": "Independent Green-Crewed Probe", 
    "typeNameID": 72307, 
    "volume": 22500.0, 
    "wreckTypeID": 27043
  }, 
  "29879": {
    "basePrice": 0.0, 
    "capacity": 75.0, 
    "description": "The Rifter is a very powerful combat frigate and can easily \r\ntackle the best frigates out there. It has gone through \r\nmany radical design phases since its inauguration during \r\nthe Minmatar Rebellion. The Rifter has a wide variety of \r\noffensive capabilities, making it an unpredictable and deadly adversary. \r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83284, 
    "graphicID": 46, 
    "groupID": 683, 
    "mass": 2250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 61.0, 
    "typeID": 29879, 
    "typeName": "Independent Green-Crewed Rifter", 
    "typeNameID": 72308, 
    "volume": 22500.0, 
    "wreckTypeID": 27043
  }, 
  "2988": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Agricultural technology, like everything else, is constantly advancing, with developments in irrigation techniques and automated systems to do the work of several farm-hands at a fraction of the overall cost. Most parts are produced on stations rather than planetside in order to reduce the cost of shipping. It also makes disposing of the more hazardous byproducts much safer, reducing the risk of planetary pollution. ", 
    "descriptionID": 93223, 
    "groupID": 314, 
    "iconID": 1186, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2988, 
    "typeName": "Large Crate of Harvester Components", 
    "typeNameID": 104676, 
    "volume": 100.0
  }, 
  "29881": {
    "basePrice": 0.0, 
    "capacity": 75.0, 
    "description": "The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83286, 
    "graphicID": 1240, 
    "groupID": 683, 
    "mass": 2250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 61.0, 
    "typeID": 29881, 
    "typeName": "Independent Green-Crewed Vigil", 
    "typeNameID": 72310, 
    "volume": 22500.0, 
    "wreckTypeID": 27043
  }, 
  "29882": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83326, 
    "graphicID": 305, 
    "groupID": 683, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "typeID": 29882, 
    "typeName": "Independent Breacher", 
    "typeNameID": 72350, 
    "volume": 16450.0, 
    "wreckTypeID": 27043
  }, 
  "29883": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Probe is large compared to most Minmatar frigates and is considered a good scout and cargo-runner. Uncharacteristically for a Minmatar ship, its hard outer coating makes it difficult to destroy, while the limited weapon hardpoints force it to rely on fighter assistance if engaged in combat.\n\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83327, 
    "graphicID": 45, 
    "groupID": 683, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "typeID": 29883, 
    "typeName": "Independent Probe", 
    "typeNameID": 72351, 
    "volume": 16450.0, 
    "wreckTypeID": 27043
  }, 
  "29884": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Rifter is a very powerful combat frigate and can easily \r\ntackle the best frigates out there. It has gone through \r\nmany radical design phases since its inauguration during \r\nthe Minmatar Rebellion. The Rifter has a wide variety of \r\noffensive capabilities, making it an unpredictable and deadly adversary. \r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83328, 
    "graphicID": 46, 
    "groupID": 683, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "typeID": 29884, 
    "typeName": "Independent Rifter", 
    "typeNameID": 72352, 
    "volume": 16450.0, 
    "wreckTypeID": 27043
  }, 
  "29885": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Slasher is cheap, but versatile. It's been manufactured en masse, making it one of the most common vessels in Minmatar space. The Slasher is extremely fast, with decent armaments, and is popular amongst budding pirates and smugglers.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83329, 
    "graphicID": 44, 
    "groupID": 683, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "typeID": 29885, 
    "typeName": "Independent Slasher", 
    "typeNameID": 72353, 
    "volume": 16450.0, 
    "wreckTypeID": 27043
  }, 
  "29886": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83330, 
    "graphicID": 1240, 
    "groupID": 683, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "typeID": 29886, 
    "typeName": "Independent Vigil", 
    "typeNameID": 72354, 
    "volume": 16450.0, 
    "wreckTypeID": 27043
  }, 
  "29887": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83361, 
    "graphicID": 305, 
    "groupID": 683, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "typeID": 29887, 
    "typeName": "Independent Veteran Breacher", 
    "typeNameID": 72385, 
    "volume": 16450.0, 
    "wreckTypeID": 27043
  }, 
  "29888": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Probe is large compared to most Minmatar frigates and is considered a good scout and cargo-runner. Uncharacteristically for a Minmatar ship, its hard outer coating makes it difficult to destroy, while the limited weapon hardpoints force it to rely on fighter assistance if engaged in combat.\n\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83362, 
    "graphicID": 45, 
    "groupID": 683, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "typeID": 29888, 
    "typeName": "Independent Veteran Probe", 
    "typeNameID": 72386, 
    "volume": 16450.0, 
    "wreckTypeID": 27043
  }, 
  "29889": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Rifter is a very powerful combat frigate and can easily \r\ntackle the best frigates out there. It has gone through \r\nmany radical design phases since its inauguration during \r\nthe Minmatar Rebellion. The Rifter has a wide variety of \r\noffensive capabilities, making it an unpredictable and deadly adversary. \r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83363, 
    "graphicID": 46, 
    "groupID": 683, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "typeID": 29889, 
    "typeName": "Independent Veteran Rifter", 
    "typeNameID": 72387, 
    "volume": 16450.0, 
    "wreckTypeID": 27043
  }, 
  "2989": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This decoy prototype cloaking device appears to be a working model; however, closer scrutiny reveals that it is nothing more than a useless hunk of metal and wires. ", 
    "descriptionID": 93224, 
    "groupID": 314, 
    "iconID": 2106, 
    "mass": 60.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2989, 
    "typeName": "Decoy Prototype Cloaking Devices", 
    "typeNameID": 104677, 
    "volume": 60.0
  }, 
  "29891": {
    "basePrice": 0.0, 
    "capacity": 75.0, 
    "description": "The Slasher is cheap, but versatile. It's been manufactured en masse, making it one of the most common vessels in Minmatar space. The Slasher is extremely fast, with decent armaments, and is popular amongst budding pirates and smugglers.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83285, 
    "graphicID": 44, 
    "groupID": 683, 
    "mass": 2250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 61.0, 
    "typeID": 29891, 
    "typeName": "Independent Green-Crewed Slasher", 
    "typeNameID": 72309, 
    "volume": 22500.0, 
    "wreckTypeID": 27043
  }, 
  "29892": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Slasher is cheap, but versatile. It's been manufactured en masse, making it one of the most common vessels in Minmatar space. The Slasher is extremely fast, with decent armaments, and is popular amongst budding pirates and smugglers.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83364, 
    "graphicID": 44, 
    "groupID": 683, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "typeID": 29892, 
    "typeName": "Independent Veteran Slasher", 
    "typeNameID": 72388, 
    "volume": 16450.0, 
    "wreckTypeID": 27043
  }, 
  "29893": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.\r\n\r\nThe markings on this ship reveal no obvious connection to the Republic.", 
    "descriptionID": 83365, 
    "graphicID": 1240, 
    "groupID": 683, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "typeID": 29893, 
    "typeName": "Independent Veteran Vigil", 
    "typeNameID": 72389, 
    "volume": 16450.0, 
    "wreckTypeID": 27043
  }, 
  "29894": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83065, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 418.0, 
    "typeID": 29894, 
    "typeName": "Angel Ship Ruins", 
    "typeNameID": 72031, 
    "volume": 27500.0
  }, 
  "29895": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83066, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 418.0, 
    "typeID": 29895, 
    "typeName": "Blood Ship Ruins", 
    "typeNameID": 72032, 
    "volume": 27500.0
  }, 
  "29896": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83067, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 418.0, 
    "typeID": 29896, 
    "typeName": "Guristas Ship Ruins", 
    "typeNameID": 72033, 
    "volume": 27500.0
  }, 
  "29897": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83068, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 418.0, 
    "typeID": 29897, 
    "typeName": "Sansha Ship Ruins", 
    "typeNameID": 72034, 
    "volume": 27500.0
  }, 
  "29898": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83069, 
    "graphicID": 3115, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 418.0, 
    "typeID": 29898, 
    "typeName": "Serpentis Ship Ruins", 
    "typeNameID": 72035, 
    "volume": 27500.0
  }, 
  "29899": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83070, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29899, 
    "typeName": "Angel Ship Hulk", 
    "typeNameID": 72036, 
    "volume": 27500.0
  }, 
  "2990": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This decoy prototype cloaking device appears to be a working model; however, closer scrutiny reveals that it is nothing more than a useless hunk of metal and wires. ", 
    "descriptionID": 93261, 
    "groupID": 314, 
    "iconID": 2106, 
    "mass": 500.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2990, 
    "typeName": "Crate of Decoy Prototype Cloaking Devices", 
    "typeNameID": 104714, 
    "volume": 500.0
  }, 
  "29900": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83071, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29900, 
    "typeName": "Blood Ship Hulk", 
    "typeNameID": 72037, 
    "volume": 27500.0
  }, 
  "29901": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83072, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29901, 
    "typeName": "Guristas Ship Hulk", 
    "typeNameID": 72038, 
    "volume": 27500.0
  }, 
  "29902": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83073, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29902, 
    "typeName": "Sansha Ship Hulk", 
    "typeNameID": 72039, 
    "volume": 27500.0
  }, 
  "29903": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "You surmise that with some salvaging equipment there is still something of value to be had from this wreck.", 
    "descriptionID": 83074, 
    "graphicID": 3117, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 29903, 
    "typeName": "Serpentis Ship Hulk", 
    "typeNameID": 72040, 
    "volume": 27500.0
  }, 
  "29904": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Raised on the Archangels station in Hemin, Orien Hakk spent most of his adult life fighting to survive amid a sea of crime and poverty. His lucky break came a few years ago, where he managed to sneak aboard an outbound industrial. Quickly realizing that he had unwittingly inserted himself into a slave transport bound for the Amarr home worlds, he commandeered the vessel and its captured crew. For months he roamed the spacelanes of Curse before an Angel raiding party pinned him down. Impressed with his merciless determination and cruel ingenuity, he was offered a place inside the Cartel; a lasting home for people of his caliber, and a place where he has gone from strength to strength.", 
    "descriptionID": 83075, 
    "graphicID": 338, 
    "groupID": 818, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "typeID": 29904, 
    "typeName": "Lieutenant Orien Hakk", 
    "typeNameID": 72041, 
    "volume": 16450.0, 
    "wreckTypeID": 26935
  }, 
  "29905": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Though she was once an honorary member of their tribe, Thora Faband's name is one the Thukkers would nowadays rather forget. For almost a decade, she earned their trust under the guise of a failed trader seeking new beginnings. Over time she built up a foundation of goodwill and support, eventually earning a position as a production overseer in a covert facility said to be hidden deep inside the B-ROFP system. <p>\r\n\r\nFor almost a full year, she secretly turned the Thukkers' production capabilities toward her own ends, manufacturing massive amounts of the illegal X-Instinct booster. When her plans were eventually uncovered, she convinced the Thukkers that she had been producing them for use in their own roaming caravan fleets. Before the matter could be resolved by the tribal elders, however, she had destroyed the facility, stolen all the stock and vanished south toward the Heaven constellation.", 
    "descriptionID": 83076, 
    "graphicID": 337, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 31, 
    "typeID": 29905, 
    "typeName": "Lieutenant Thora Faband", 
    "typeNameID": 72042, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "29906": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Angel Captain Artey Vinck used to be one of the most successful civilian traders in the entire Nadire constellation of Sinq Laison, a place known for ruthlessly competitive trading practices. As with many booming Gallentean traders, his success eventually put him in the crosshairs of the criminal underworld. Recognizing an opportunity to shift their goods deep inside Federation space, Serpentis thugs threatened him with financial ruin if he didn't begin smuggling boosters for them. <p>\r\n\r\nTheir extortion attempt ended poorly, however, when Vinck decided to go over their heads and cut a far more lucrative and efficient deal with their superiors. Days later they were all dead and Vinck vanished down the path of piracy and narcotics peddling. Since that time he has never been directly linked to any criminal activity, although in recent times he is rumored to have begun leading countless operations involving X-Instinct sales, both inside Federation space and beyond.", 
    "descriptionID": 83077, 
    "graphicID": 335, 
    "groupID": 816, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "typeID": 29906, 
    "typeName": "Captain Artey Vinck", 
    "typeNameID": 72043, 
    "volume": 19000000.0, 
    "wreckTypeID": 26933
  }, 
  "29907": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Although few ever know the true histories of the Domination Angels' members, rumors abound that Tarvia was once a humble and harmless archaeologist working on the Eve gate alongside his colleagues in the Servant Sisters of EVE. The Angel Cartel has an immense and well-funded interest in uncovering the valuable secrets locked away inside the ancient Jovian stations they now inhabit. If the rumors are indeed true, then Tarvia would undoubtedly have been tempted away from his work, often viewed as a secondary aim by the Sisters, who set the provision of humanitarian aid as their top priority. Few men of science would have been able to resist the opportunity to conduct research that could change the face of New Eden overnight.", 
    "descriptionID": 83078, 
    "graphicID": 335, 
    "groupID": 816, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "typeID": 29907, 
    "typeName": "Captain Appakir Tarvia", 
    "typeNameID": 72044, 
    "volume": 19000000.0, 
    "wreckTypeID": 26933
  }, 
  "29908": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Formerly a Thukker Tribe member, Triat was enticed into work for the Salvation Angels when it became clear that a life of wandering would not get her any closer to the goals she had set for herself and her people. A firm believer in the potential of booster technology to uplift all of humanity, she has turned away from aimless and simple-minded drug peddling and begun working for the Cartel, who, like their partners in Serpentis, appreciate the deeper benefits of their trade. In Triat's eyes, the final manifestation of booster technology represents nothing less than the end of slavery.", 
    "descriptionID": 83079, 
    "graphicID": 337, 
    "groupID": 817, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 29908, 
    "typeName": "Lieutenant Kaura Triat", 
    "typeNameID": 72045, 
    "volume": 109000.0, 
    "wreckTypeID": 26934
  }, 
  "29909": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Caldari by birth, Tolen Akochi was the youngest of seven siblings in a highly successful family that built its fortunes on the back of risk-averse applied research. Even had he ever become heir to anything of substance, his daring methods would have never been tolerated by his family. Accepting these harsh realities, Akochi took what few assets were in his possession and set out for Curse. Serpentis agents soon realized that like their own leader, he had inherited the most important thing of all -- his father's talents. After a particularly ruthless SARO raid which almost cost him his life, Akochi saw first-hand how science on the frontier was an industry under constant threat. From that moment on, he changed paths and turned his brilliant mind toward combat training.", 
    "descriptionID": 83080, 
    "graphicID": 338, 
    "groupID": 818, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "typeID": 29909, 
    "typeName": "Lieutenant Tolen Akochi", 
    "typeNameID": 72046, 
    "volume": 16450.0, 
    "wreckTypeID": 26935
  }, 
  "2991": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These study materials provide a guide through the structure and meanings of Amarr holy texts in a way that school-age children can easily understand. Education, like every other aspect of daily life in the Empire, is closely tied into religion, and by the time they leave school, Amarr children are expected to have a working and in-depth understanding of their way of life.<br><br>\r\nThese particular copies have been carefully translated by experts into painfully precise Matari for distribution in the Republic.", 
    "descriptionID": 93225, 
    "groupID": 314, 
    "iconID": 33, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2991, 
    "typeName": "Crate of Amarr Scripture Educational Study Packages (Matari translation)", 
    "typeNameID": 104678, 
    "volume": 10.0
  }, 
  "29910": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Katori has years of combat experience, having worked her way up from a lowly grunt to a respected commander. Prior to her days of piracy she served as a rookie inside the Caldari Navy but when they ruled her unfit to be a starship captain she sought other means to take to the stars. She is allegedly a close personal friend of Vepas Minimala who, as the rumor goes, was the one that recognized her raw talent and paid for everything she needed to grow into the fearsome pilot she is today.", 
    "descriptionID": 84143, 
    "graphicID": 2158, 
    "groupID": 816, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 350.0, 
    "typeID": 29910, 
    "typeName": "Captain Saira Katori", 
    "typeNameID": 73206, 
    "volume": 22000000.0, 
    "wreckTypeID": 26933
  }, 
  "29911": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Formerly a Federation Navy commander, Isoryn Ardorele joined the Guristas Pirates for the simplest of reasons. While deployed inside Caldari borders on a reconnaissance operation for the Federation, Ardorele was targeted back home by State black ops soldiers who kidnapped her family and threatened to kill them if she didn't withdraw her forces. Against the orders of her superiors, Ardorele complied with the Caldari and was consequently labeled a traitor to the nation she had served for years. Although devastated by the decision, she was able to understand how it came to be. What she could not understand, however, was the death of her family at the hands of Caldari soldiers who, without any apparent thought or compassion, reneged on their end of the bargain. <p>\r\n\r\nSince that day, her mental wellbeing has come into question time and time again, since she engages in nothing short of genocide on the spacelanes. Keen to harness both her military knowledge and raw hatred for the Caldari people, Guristas leadership offered her a position overseeing their new narcotics operations near State borders. Ardorele is said to be completely uninterested in the booster side of things, but nobody can argue with the results of her security patrols. Her tendency to indiscriminately slaughter every Caldari that she comes across has meant that the curious stay well away. ", 
    "descriptionID": 84142, 
    "graphicID": 2158, 
    "groupID": 816, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 350.0, 
    "typeID": 29911, 
    "typeName": "Captain Isoryn Ardorele", 
    "typeNameID": 73205, 
    "volume": 22000000.0, 
    "wreckTypeID": 26933
  }, 
  "29912": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "There is a great deal said about Asitei Ohkunen but separating the fact from the fiction is no easy task. Reclusive and secretive, he has made himself scarce to everyone but his Gurista cohorts since abandoning his post in the Caldari Navy. Although the Caldari State initially denied he ever worked for them, a leaked CONCORD file later revealed that Ohkunen was indeed registered with them as an electronics expert. The political backlash from the State following the leak was in fact the only time people ever heard the name Asitei Ohkunen. Whatever crimes he may have committed, if any, his name certainly hasn't been linked to them.", 
    "descriptionID": 83099, 
    "graphicID": 1824, 
    "groupID": 817, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20904, 
    "typeID": 29912, 
    "typeName": "Lieutenant Asitei Ohkunen", 
    "typeNameID": 72065, 
    "volume": 101000.0, 
    "wreckTypeID": 26934
  }, 
  "29913": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A computer expert like few others, Sukkenen Fusura was once destined for a promising career in the Caldari State. As an inquisitive young man with few moral qualms, he would often roam the greater network looking for challenging databases to hack into. It was this dubious hobby of his that saw him fall from grace inside the State, after he was caught digging around classified corporate databases. It didn't take long for the Guristas Pirates to notice just how easily he bypassed many of the State's classified systems, and soon enough he was spotted slipping out of Lonetrek towards Venal in the north. Fusura recently caused quite a stir when he boasted on a public network that the Caldari State's biotech corporations had all contributed heavily toward improving the design and production of the Guristas Crash boosters.", 
    "descriptionID": 83100, 
    "graphicID": 1824, 
    "groupID": 817, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20904, 
    "typeID": 29913, 
    "typeName": "Lieutenant Sukkenen Fusura", 
    "typeNameID": 72066, 
    "volume": 101000.0, 
    "wreckTypeID": 26934
  }, 
  "29914": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "As a lower-class Khanid exiled from the Amarr Empire, Rodani Mihra had to quickly adapt to a challenging and foreign environment. Pledging that he would never submit himself to manual labor, Mihra fine-tuned his talents at trading and market analysis. His service to the Guristas began almost a decade ago, just as he was about to enter into legitimate work as an advertising consultant. After a chance meeting with a Gurista booster manufacturer made him realize just how much money he could make with his skills, he left for Venal and never returned. Mihra is said to be absurdly protective of the financial kingdom he has built up around Blue Pill boosters these past years.", 
    "descriptionID": 83101, 
    "graphicID": 1831, 
    "groupID": 818, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29914, 
    "typeName": "Lieutenant Rodani Mihra", 
    "typeNameID": 72067, 
    "volume": 16500.0, 
    "wreckTypeID": 26935
  }, 
  "29915": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Like so many ranking Guristas commanders, Onoki Ekala once had strong ties to the Caldari Navy. A “knowledge nomad” similar to the famed Tyma Raitaru, he spent many years as a freelance scientist selling his patents to the highest bidder, which in his case were most commonly Navy subsidiaries. Considered a brilliant innovator across a number of disciplines, Ekala made a small fortune optimizing anything from missile manufacturing processes to bio-weapon delivery mechanisms. <p>\r\n\r\nRealizing that it was a simple matter of ISK and greed, the Guristas offered him access to research funding and cloning technology in exchange for his lasting loyalty. Ekala has stayed with them for almost a decade since then, much to the disappointment of his former clients in the Caldari Navy.", 
    "descriptionID": 83102, 
    "graphicID": 1831, 
    "groupID": 818, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 29915, 
    "typeName": "Lieutenant Onoki Ekala", 
    "typeNameID": 72068, 
    "volume": 16500.0, 
    "wreckTypeID": 26935
  }, 
  "29916": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "Scane Essyn worked alongside Serpentis Officer Brynn Jerdola at the Federal Intelligence Office for many years. As one of the few close enough to her to be aware of her mission to infiltrate the Serpentis hierarchy, he was often rumored to be her lover. Not long after it became widely acknowledged that Jerdola had defected, Essyn quietly slipped outside Federation borders and was next seen in the Wyvern Constellation, flanked by a fleet of Serpentis Vindicators. Whether he followed her lead in defecting -- or, indeed, was the reason for it happening -- remains unknown. Most likely this very issue is still an ongoing investigation inside the shadowy corridors of the FIO.", 
    "descriptionID": 83103, 
    "graphicID": 2157, 
    "groupID": 816, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 29916, 
    "typeName": "Captain Scane Essyn", 
    "typeNameID": 72069, 
    "volume": 1140000.0, 
    "wreckTypeID": 26933
  }, 
  "29917": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "Originally a high-ranking fleet commander for the Angel Cartel's Archangel Division, Barcier first came in to contact with Serpentis on a joint operation with the Guardian Angels, where her squadron was tasked with the defense of Serpentis Inquest HQ. Seeing what they thought was a weak link in Fountain's defensive line, CONCORD raiding parties repeatedly tried to hamper Inquest research operations. Rumor has it that Barcier eventually came to the attention of Salvador Sarpati himself when – after four long months of nothing but failed attempts – CONCORD's elite SARO Division called for an end to the assaults. Since that day, Barcier has continued to deliver results and impress her new employer.", 
    "descriptionID": 83104, 
    "graphicID": 2157, 
    "groupID": 816, 
    "mass": 17500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 350.0, 
    "typeID": 29917, 
    "typeName": "Captain Amiette Barcier", 
    "typeNameID": 72070, 
    "volume": 1140000.0, 
    "wreckTypeID": 26933
  }, 
  "29918": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "Once destined to be a holovid star, Elois Ottin's promising career as an actress was crushed under the weight of a severe Drop addiction. Her drug dependence became a huge public scandal when a jaded lover ran to the press with the story. Unfortunately for Ottin, the revelation came on the heels of a highly successful anti-drug campaign. Federation politicians and their lackeys in the media wasted little time in alienating her completely. Seizing the opportunity to counter the Federation's propaganda machine, Serpentis Corporation saw to it that from then on, she would have access to training, cloning technology and anything else needed to become a flag-bearer for their ideals.", 
    "descriptionID": 83105, 
    "graphicID": 1815, 
    "groupID": 817, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 29918, 
    "typeName": "Lieutenant Elois Ottin", 
    "typeNameID": 72071, 
    "volume": 112000.0, 
    "wreckTypeID": 26934
  }, 
  "29919": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "Born and bred on the Serpentis headquarters station in Serpentis Prime, Rayle Melania lived a daily life of crime, poverty and booster addiction. He struggled for many years as a lowly pimp and failed drug dealer before his far more impressive capabilities as a capsuleer pilot were uncovered. Taking the hard lessons from the station ghettos with him straight into the spacelanes, Melania quickly earned a name for himself as one of the most rough and ruthless narco-thugs Serpentis had employed in recent years.", 
    "descriptionID": 83106, 
    "graphicID": 1815, 
    "groupID": 817, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 29919, 
    "typeName": "Lieutenant Rayle Melania", 
    "typeNameID": 72072, 
    "volume": 112000.0, 
    "wreckTypeID": 26934
  }, 
  "2992": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These study materials provide a guide through the structure and meanings of Amarr holy texts in a way that school-age children can easily understand. Education, like every other aspect of daily life in the Empire, is closely tied into religion, and by the time they leave school, Amarr children are expected to have a working and in-depth understanding of their way of life.<br><br>\r\nThese particular copies have been carefully translated by experts into painfully precise Matari for distribution in the Republic.", 
    "descriptionID": 93226, 
    "groupID": 314, 
    "iconID": 33, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2992, 
    "typeName": "Large Crate of Amarr Scripture Educational Study Packages (Matari translation)", 
    "typeNameID": 104679, 
    "volume": 100.0
  }, 
  "29920": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A relic from the early years following the booster ban, Raute Viriette spent the last few decades locked away inside Poteque Pharmaceuticals biolabs, supposedly working on a top-secret research project for the Federal government. It was one of the worst kept secrets inside Poteque that her entry into science had come at a time when booster research was still seen in some fringe communities as the next great scientific breakthrough. Over the years however, people had forgotten about these associations. It was only recently, when she vanished from her post in the Federation, that people began to remember.", 
    "descriptionID": 83107, 
    "graphicID": 1818, 
    "groupID": 818, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29920, 
    "typeName": "Lieutenant Raute Viriette", 
    "typeNameID": 72073, 
    "volume": 26500.0, 
    "wreckTypeID": 26935
  }, 
  "29921": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Formerly a Federation Customs officer, few understand the ways of customs and anti-narcotic squads like Irrie Carlan. Tempted away from her duty to the Federation by the promise of vast riches and access to Serpentis Inquest's cloning technology, she wasted little time in defecting. Although she gambled the promise of a successful career away, the decision has been one she could hardly regret, having rocketed up the Serpentis chain of command on the back of her rare and precious knowledge.", 
    "descriptionID": 83108, 
    "graphicID": 1818, 
    "groupID": 818, 
    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 29921, 
    "typeName": "Lieutenant Irrie Carlan", 
    "typeNameID": 72074, 
    "volume": 26500.0, 
    "wreckTypeID": 26935
  }, 
  "29922": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A graduate from the School of Applied Knowledge, Tori Aanai stands as one of many lessons about the dangerous freedom that capsuleer technology bestows. Shortly after her graduation, Aanai found herself deployed deep inside Stain. She was guarding what was to become a failed attempt by the Poksu Mineral Group to uncover mineral riches in a system they wrongly assumed was unexploited. When the industrial convoy fled in the face of an unexpected Sansha presence, for reasons known only to her, Aanai decided to stay. From that point on, she has been linked to countless illegal activities. <p>\r\n\r\nDED reports state that she has been killed over a thousand times on the fringes of empire space, recklessly exposing herself to near-harmless physical death as she coordinates large-scale Frentix production and distribution on the front lines. Despite their success at reining her operations in, the DED has never brought them to a complete standstill. Indeed, many say that each death has only hardened her resolve.", 
    "descriptionID": 83131, 
    "graphicID": 2295, 
    "groupID": 816, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "typeID": 29922, 
    "typeName": "Captain Tori Aanai", 
    "typeNameID": 72104, 
    "volume": 100100.0, 
    "wreckTypeID": 26933
  }, 
  "29923": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The pilot inside this Phantasm-class cruiser seems to be locked into a series of highly complex tactical maneuvers designed to hit hard and leave little room for their opponent to survive the opening assault. Although this battle strategy would spell instant death for a rookie or even an intermediate pilot, to a capsuleer these maneuvers are severely limited and, after some observation, easily predicted. Every few seconds the pilot attempts to open a comms link. When accepted, all that is transmitted is a deafening static.", 
    "descriptionID": 83109, 
    "graphicID": 1236, 
    "groupID": 817, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 31, 
    "typeID": 29923, 
    "typeName": "Lieutenant Onuoto TS-08A", 
    "typeNameID": 72075, 
    "volume": 100100.0, 
    "wreckTypeID": 26934
  }, 
  "29924": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The pilot inside this Succubus-class frigate seems to be locked into a series of highly-complex tactical maneuvers designed to pin down an enemy in anticipation for a larger onslaught. Although this battle strategy would spell instant death for a rookie or even an intermediate pilot, to a capsuleer these maneuvers are severely limited and, after some observation, easily predicted. Every few seconds the pilot attempts to open a comms link. When accepted, it does nothing other than fill the audio receivers with the same looping audio fragment of some long-forgotten speech by Sansha Kuvakei.", 
    "descriptionID": 83920, 
    "graphicID": 1237, 
    "groupID": 818, 
    "mass": 2112000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 29924, 
    "typeName": "Lieutenant Onuoto TS-08B", 
    "typeNameID": 72980, 
    "volume": 21120.0, 
    "wreckTypeID": 26935
  }, 
  "29925": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Known across Delve for her ruthless rise to Captain of the Crimson Hand fleet, Sareko has built a reputation for no-nonsense dealings and zero tolerance for insubordination. Of Caldari descent, she is primarily interested in business and getting the job done, but when clients' arrangements start to look suspect, her Sani Sabik side comes out in force. One particular story bears out the truth of this, although it has never been substantiated by CONCORD. <p>\r\n\r\nApparently, during a particularly successful SARO raid deep into Delve, officers came across what appeared to be a cloning facility. Inside, however, the infrastructure had been converted into a prison of sorts. Rebellious Crimson Hand personnel had been cloned and subjected to a daily regime of capital punishment. Unofficial sources claimed they had been locked up inside their capsule prisons for as long as nine months, dying a new death each day only to be reborn to suffer it all over again. ", 
    "descriptionID": 83110, 
    "graphicID": 2121, 
    "groupID": 816, 
    "mass": 19500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "typeID": 29925, 
    "typeName": "Captain Aneika Sareko", 
    "typeNameID": 72076, 
    "volume": 1150000.0, 
    "wreckTypeID": 26933
  }, 
  "29926": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A former Priest based out of Penirgman, Sumas was once a famed theologian back in his home system. He served almost two decades in the Imperial Navy before the lure of immortality brought him into the Crimson Hand's service. His finely honed expertise in Amarrian warfare, now augmented with the limitless potential of capsule technology has shaped him into a fearsome personal bodyguard for high-ranking military officers.", 
    "descriptionID": 83111, 
    "graphicID": 1759, 
    "groupID": 817, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 31, 
    "typeID": 29926, 
    "typeName": "Lieutenant Kannen Sumas", 
    "typeNameID": 72077, 
    "volume": 118000.0, 
    "wreckTypeID": 26934
  }, 
  "29927": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "To most customers, Rideux is the public face for the outfit and the only person in the Hand they're likely to ever see. As a relatively calm and amicable Intaki he is perfectly suited to handle the front end of business with clients both large and small. Very rarely will he get his hands dirty but if his own personal honor or credibility comes under attack then he is quick to have an example made out of his detractors.", 
    "descriptionID": 83112, 
    "graphicID": 1764, 
    "groupID": 818, 
    "mass": 2860000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 29927, 
    "typeName": "Lieutenant Anton Rideux", 
    "typeNameID": 72078, 
    "volume": 28600.0, 
    "wreckTypeID": 26935
  }, 
  "2993": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon. \r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.", 
    "descriptionID": 94502, 
    "graphicID": 11201, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 2993, 
    "typeName": "Dual Light Beam Laser II", 
    "typeNameID": 106030, 
    "variationParentTypeID": 452, 
    "volume": 5.0
  }, 
  "29932": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The self-destruct unit on this capsule has had the safety timer removed, a unique Crimson Hand modification that ensures military officers are rarely captured alive. The corpse also appears to have been liquefied in some way during the process, adding a dark ruby hue to the capsule fluid within.", 
    "descriptionID": 84245, 
    "graphicID": 73, 
    "groupID": 314, 
    "iconID": 73, 
    "mass": 32000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29932, 
    "typeName": "Sareko's Capsule", 
    "typeNameID": 73322, 
    "volume": 1000.0
  }, 
  "29933": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is an expensive replica of an old Imperial Navy medal once given to soldiers on their 20th year of service. Crimson Hand lieutenant Kannen Sumas has embedded a data file underneath the resilient metal alloy exterior. The file's sole contents are a few selected verses of the Amarrian Scriptures, all of them celebrating the virtues of humility in the face of a superior foe. ", 
    "descriptionID": 91295, 
    "groupID": 314, 
    "iconID": 2096, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29933, 
    "typeName": "Victor Emblem", 
    "typeNameID": 101105, 
    "volume": 0.1
  }, 
  "29934": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Although the explosion of Anton Rideux's ship has scrambled the electronics, the intentions behind this Rogue Drone redesign remain clear. In typical Crimson Hand style, the violent and unpredictable Splinter variant has been captured and reprogrammed to protect its host ship. The fact that Rideux didn't launch it suggests perhaps the job hadn't quite been finished yet. ", 
    "descriptionID": 91323, 
    "groupID": 314, 
    "iconID": 2989, 
    "mass": 34000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29934, 
    "typeName": "Splinter Bodyguard", 
    "typeNameID": 101137, 
    "volume": 25.0
  }, 
  "29935": {
    "basePrice": 250.0, 
    "capacity": 0.0, 
    "description": "Encapsulated in a surprisingly sturdy metal casing, this holovid collection appears to have survived the explosion of Serpentis drug lord Amiette Barcier's vessel. It seems that each of the numerous holovids involve a different depiction of the Angel Cartel from amateur documentaries theorizing about secretive research projects to underground films glorifying the Cartel's highly violent raids. ", 
    "descriptionID": 91296, 
    "groupID": 314, 
    "iconID": 1177, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29935, 
    "typeName": "Cartel Holovids", 
    "typeNameID": 101106, 
    "volume": 1.0
  }, 
  "29936": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "It appears as if the only thing designed to survive the explosion of Rayle Melania's vessel was his accounting log, perhaps so it could later be recovered by his Serpentis colleagues. Although heavily encrypted, fragments of data are decipherable. Even from what little is readable, it is clear that Melania handles the shifting of his narcotic goods personally.  According to one transaction log, he made almost 300 individual deliveries across seven regions of New Eden, all in the space of a single day.", 
    "descriptionID": 91297, 
    "groupID": 314, 
    "iconID": 2886, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29936, 
    "typeName": "Accounting Records", 
    "typeNameID": 101107, 
    "volume": 1.0
  }, 
  "29937": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Hundreds of these tiny devices were released momentarily before the explosion of Irrie Carlan's vessel. Motionless upon launch, they began to spring to life shortly afterwards, flitting around the ruins of the ship as they assessed the damage. Most curiously, they appeared to perform some kind of in-space surgical procedure on Carlan's corpse once it had been located amongst the wreckage. Now removed from the rest of its swarm, this particular drone has powered down entirely and seemingly erased its own subroutines. Any chance at reverse-engineering it in this state would be slim.", 
    "descriptionID": 91298, 
    "groupID": 314, 
    "iconID": 2989, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29937, 
    "typeName": "Inquest Drone", 
    "typeNameID": 101108, 
    "volume": 1.0
  }, 
  "29938": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This heavily damaged fluid router appears to offer a low-profile backdoor into classified FIO networks. In a more functional state this unit could have shed some light on whether or not Serpentis Captain Scane Essyn truly defected. Without a way to bypass the various built-in encryption systems, however, it will be impossible to make sense of any recoverable data. This could be proof of Essyn using old knowledge to his advantage in a new career, or simply his link back to one he never abandoned in the first place.", 
    "descriptionID": 91299, 
    "groupID": 314, 
    "iconID": 3230, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29938, 
    "typeName": "Cipher Router", 
    "typeNameID": 101109, 
    "volume": 2.0
  }, 
  "29939": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Kept safe from the explosion of her vessel, this Holoreel collection is a meticulous document of Serpentis Lieutenant Elois Ottin's entire acting career. A large Impetus logo is emblazoned on the outside of the container, suggesting that perhaps the case was a gift from the corporation. Although Ottin rarely managed to snare contracts with Impetus to produce her works, they did manage and fund her two most successful acting ventures. At one point she had a third lined up, but when her drug dependency became public knowledge Impetus dropped the contract amid the scandal. ", 
    "descriptionID": 83139, 
    "graphicID": 1176, 
    "groupID": 314, 
    "iconID": 16, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29939, 
    "typeName": "Ottin Holoreels Case", 
    "typeNameID": 72112, 
    "volume": 1.0
  }, 
  "2994": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 133, 
    "iconID": 352, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 2994, 
    "typeName": "Dual Light Beam Laser II Blueprint", 
    "typeNameID": 68225, 
    "volume": 0.01
  }, 
  "29940": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": " Found among the wreckage of Serpentis Lieutenant Rautte Viriette's vessel, these notes offer a glimpse into her recent scientific pursuits. From what little is decipherable, Viriette seems to be advising Serpentis Inquest scientists on various methods of production efficiency, all of which appear to be applied to the manufacture of Drop boosters. Although there is no evidence directly linking any of her previous Poteque research to her current work with the Serpentis, it is clear that the methods she has learned in the last few decades are being put to good use.", 
    "descriptionID": 91300, 
    "groupID": 314, 
    "iconID": 2886, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29940, 
    "typeName": "Advisory Notes", 
    "typeNameID": 101110, 
    "volume": 0.1
  }, 
  "29941": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The backbones of communication across New Eden, fluid routers play a crucial role in all faster than light (FTL) transmissions. The locator and identification subsystems on this particular model appear to have been removed entirely, most likely as part of an attempt to avoid CONCORD interference. Although the unit is heavily damaged from the explosion of Saira Katori's ship, fragments of data have survived in its cache. Most interesting among them is an unsent mail to Vepas Minimala which reveals a certain degree of familiarity between them.", 
    "descriptionID": 91301, 
    "groupID": 314, 
    "iconID": 3230, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29941, 
    "typeName": "Dysfunctional Fluid Router", 
    "typeNameID": 101111, 
    "volume": 1.0
  }, 
  "29942": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Barely intact as it lies among the wreckage of his ship, this data terminal offers a rare insight into the likely research interests of the enigmatic and reclusive pirate Asitei Ohkunen. Huge amounts of data have been compiled on the neurological states of test subjects, all of them under the effects of various boosters. The reasoning behind these tests remains uncertain, although the narrow focus on electrical impulses inside the brain might suggest an attempt at some kind of digitally-produced emulation.", 
    "descriptionID": 91302, 
    "groupID": 314, 
    "iconID": 2885, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29942, 
    "typeName": "Research Data Fragment", 
    "typeNameID": 101112, 
    "volume": 0.1
  }, 
  "29943": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Moments before the destruction of his ship Rodani Mihra attempted to destroy these files. The formatting procedure didn't fully complete before his ship was downed, however, and fragments of data remain, including one important-looking document. Highly convoluted and riddled with economic terminology, it appears to be a comprehensive report on various regions. Each and every system has been broken down into demographic sub-groups that clearly outline where the demand for illegal boosters is currently greatest and where it is mostly likely to grow in the coming weeks and months.", 
    "descriptionID": 91303, 
    "groupID": 314, 
    "iconID": 2886, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29943, 
    "typeName": "Demographic Analyses", 
    "typeNameID": 101113, 
    "volume": 0.1
  }, 
  "29944": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Found drifting in a container amongst the wreckage of her ship, Guristas Captain Isoryn Ardorele's personal possessions tell a tale of devastating loss. Federation Navy medals rewarding long years of service, hand paintings made by her late daughter, a wedding ring – all mementos of a past destroyed by Caldari thugs. With such a constant and effective reminder of her painful history, it is little wonder that Ardorele manages to sustain her murderous rage towards the Caldari. ", 
    "descriptionID": 91304, 
    "groupID": 314, 
    "iconID": 2705, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29944, 
    "typeName": "Ardorele Heirloom", 
    "typeNameID": 101114, 
    "volume": 0.1
  }, 
  "29945": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This strange-looking piece of equipment was discovered unharmed amid the shattered hull of Guristas Lieutenant Sukkenen Fusura's vessel. Although baffling in its complexity, it is clearly used as a tool to breach secure networks. All the software appears to be proprietary, however. Without some way to understand even the basic functionality or system design there is little chance of using the device, let alone reverse-engineering it.", 
    "descriptionID": 91305, 
    "groupID": 314, 
    "iconID": 2857, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29945, 
    "typeName": "Network Decryption Analyzer", 
    "typeNameID": 101115, 
    "volume": 0.1
  }, 
  "29946": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Heavily damaged from the explosion of his vessel, Guristas Captain Onoki Ekala's private designs fail to offer any significant insights into what his brilliant mind is currently working toward. Careful analysis of the reconstructed diagrams reveals various bio-chemical refining array designs, but many crucial details are missing. Presumably this facility has something to do with the processing of cytoserocin, the material harvested from gas clouds as part of booster production. Without access to more information, the designs alone offer no real clue as to what Ekala is up to save for the obvious; producing Crash boosters.", 
    "descriptionID": 91306, 
    "groupID": 314, 
    "iconID": 2886, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29946, 
    "typeName": "Ekala's Design Documents", 
    "typeNameID": 101116, 
    "volume": 0.1
  }, 
  "29947": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Completely unharmed from the destruction of Angel Captain Appakir Tarvia's vessel, this data storage unit appears to contain a wealth of information, although every last byte is encrypted in an unknown cipher that looks leagues above current data protection technology. Every attempt made to crack the code returns nothing more than a list of strange errors, none of which are typical for decryption fault analysis. More ominously still, each attempt at decryption seems to activate an internal uplink to a remote system in the Heaven constellation, with no apparent way to stop what must be outbound transmissions. <p>\r\n\r\nDespite the impenetrability of the data, one small image juts out among the garbled text, offering an explanation as menacing as the fact that it was clearly excluded from the encryption as some kind of warning.  ", 
    "descriptionID": 93430, 
    "groupID": 314, 
    "iconID": 1192, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29947, 
    "typeName": "Enigmatic Reports", 
    "typeNameID": 104888, 
    "volume": 0.1
  }, 
  "29948": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The only known cure for the infamous Vitoc method that Amarrians use to control their massive slave contingents, Insorum is the answer to every loyal Minmatar's desire to see their people freed from its insidious grip. How Angel Lieutenant Kaura Triat even came into possession of such a rare and highly-valued Insorum sample is anyone's guess. More intriguing, however, is the fact that it seems to have been heavily modified by scientists, perhaps those working for Serpentis Inquest. Encased in a resilient tamper-proof case that will destroy the contents within if opened by anyone but its owner, this sample seems to have been integrated with the Sooth Sayer booster. What purpose this process might have served remains entirely unclear. ", 
    "descriptionID": 91307, 
    "groupID": 314, 
    "iconID": 1193, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29948, 
    "typeName": "Insorum Booster Prototype", 
    "typeNameID": 101117, 
    "volume": 0.1
  }, 
  "29949": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Bizarrely enough, it seems that Angel Cartel Lieutenant Tolan Akochi has been carrying around a CONCORD dog tag, even going to the trouble of protecting it against the rigors of exposure in space. A database query on the ID number offers a grim explanation as to why, revealing that it belongs to an ex-SARO Commander. Although nothing about him is listed on the CONCORD public network, third party news articles related to his name detail how he once lead an offensive on Serpentis Inquest Headquarters. Initially thought to be a success, later pieces tell the story of what eventually amounted to a large-scale operational failure in the face of unexpected resistance. The final article available outlines a particularly gruesome death suffered by him, his entire family and a swathe of known associates.", 
    "descriptionID": 91308, 
    "groupID": 314, 
    "iconID": 2552, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29949, 
    "typeName": "SARO Emblem", 
    "typeNameID": 101118, 
    "volume": 0.1
  }, 
  "2995": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Blue Paradise, also known as “Beep,” is a mild narcotic engineered by Amarr pharmaceutical scientists specifically for use by slave laborers within the Empire. Users of Blue Paradise report feelings of mild euphoria, contentment, relaxation, and generalize pleasure as the primary effects of this drug. These effects typically last between three to five hours, after which the user can be expected to fall into a sound sleep, if taken prior to that user's normal sleep cycle. Furthermore, there have been no significant side effects reported from repeat and prolonged use, making Blue Paradise an extremely promising “reward” for slave laborers. Recreational use of Blue Paradise has not yet been reported, given the limited nature of its distribution only to select Amarr slave labor operations, and no evidence yet exists of addiction to this drug, if administered in a controlled environment. ", 
    "descriptionID": 93227, 
    "groupID": 314, 
    "iconID": 3215, 
    "mass": 60.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2995, 
    "typeName": "Blue Paradise", 
    "typeNameID": 104680, 
    "volume": 60.0
  }, 
  "29950": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Found among the wreckage of Angel Captain Artey Vinck's vessel, this innocuous looking data core actually holds a wealth of information about previous Federation Customs patrol routes, now probably a little outdated. The level of detail is staggering: including locations of almost every single Customs vessel in operation across the entire Sinq Laison region. With information like this, a smuggler could pass undetected anywhere they pleased with complete impunity. Attached to the information is a brief note bearing the logo of Serpentis Corporation that reads “Fly safe Artey, times change. As ever, I.C.”", 
    "descriptionID": 91309, 
    "groupID": 314, 
    "iconID": 1192, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29950, 
    "typeName": "Customs Patrol Schedule", 
    "typeNameID": 101119, 
    "volume": 0.1
  }, 
  "29951": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Encapsulated in a resilient Mexallon alloy container, this drug stash was clearly intended to survive the explosion of Angel Lieutenant Thora Faband's vessel, most likely so it could be recovered by her Cartel associates. A cursory analysis of the contents reveals them to be a modified version of an X-Instinct variant known as “DisX” which possesses greatly increased dissociative elements that serve to heighten sensory deprivation. Strangely enough, these drugs are most popular among the Matari tribes that she cheated to make them. They value DisX as a catalyst for self-exploration and spiritual insight.", 
    "descriptionID": 91310, 
    "groupID": 314, 
    "iconID": 3217, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29951, 
    "typeName": "DisX Stash", 
    "typeNameID": 101120, 
    "volume": 0.1
  }, 
  "29952": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Locked away inside a secure container, this mass stockpile of small arms has somehow managed not to detonate following the explosion of Angel Lieutenant Orien Hakk's vessel. There must be tens of thousands of rifles and pistols here, all of them fully loaded and ready for immediate use. The weapons are supplemented by a deadly assortment of explosives and blunt weapons. Emblazoned on the cover of the container is what appears to be a parachute mechanism and the words “Rebel Cache.”", 
    "descriptionID": 91311, 
    "groupID": 314, 
    "iconID": 1366, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29952, 
    "typeName": "Rebellion Cache", 
    "typeNameID": 101121, 
    "volume": 50.0
  }, 
  "29953": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This data storage unit must have contained invaluable insights into ongoing Sansha's Nation operations. However, it is encased within a neodymium trigger mechanism which caused it to auto-delete every single file in its database the moment it was exposed to the cold vacuum of space. A design utilizing the atmospheric reactivity of neodymium lies at the cutting edge of technology, requiring a level of ingenuity and craftsmanship well outside a True Slave's capabilities and indeed even beyond that of its former owner, Sansha's Nation Captain Toriiko Aanai. Stranger still, however, is the fact that this shell was also clearly designed to survive the explosion of her ship.", 
    "descriptionID": 91312, 
    "groupID": 314, 
    "iconID": 2889, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29953, 
    "typeName": "PDW-09FX Data Shell", 
    "typeNameID": 101122, 
    "volume": 0.1
  }, 
  "29954": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This appears to be the logical nexus of the Phantasm-class cruiser once piloted by what was most probably a True Slave. Although heavily damaged following the explosion that freed it from the vessel, there are several semi-functional tactical subroutines still in operation now, seemingly unaware of their disconnection. The circuitry appears to have at one point been integrated into the pilot in some way, forming a frighteningly efficient harmony of mind and machine. Most disconcerting however, is the fact that various aspects of the software technology could only be a few years old. ", 
    "descriptionID": 91313, 
    "groupID": 314, 
    "iconID": 2886, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29954, 
    "typeName": "PDW-09FX Tactical Subroutines", 
    "typeNameID": 101123, 
    "volume": 0.1
  }, 
  "29955": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Unmistakably the voice of Sansha Kuvakei, this audio fragment captures a brief glimpse of a low-key speech he made over a century ago. Dating from the height of his fame, Kuvakei's speech is riddled with self-indulgent rhetoric and delusions of grandeur. As the speech's intensity reaches its peak, his final line “I am the answer” loops repeatedly for a few minutes before the process begins all over again. ", 
    "descriptionID": 91314, 
    "groupID": 314, 
    "iconID": 2184, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 29955, 
    "typeName": "Address #298 Audio Fragment", 
    "typeNameID": 101124, 
    "volume": 0.1
  }, 
  "2996": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Blue Paradise, also known as “Beep,” is a mild narcotic engineered by Amarr pharmaceutical scientists specifically for use by slave laborers within the Empire. Users of Blue Paradise report feelings of mild euphoria, contentment, relaxation, and generalize pleasure as the primary effects of this drug. These effects typically last between three to five hours, after which the user can be expected to fall into a sound sleep, if taken prior to that user's normal sleep cycle. Furthermore, there have been no significant side effects reported from repeat and prolonged use, making Blue Paradise an extremely promising “reward” for slave laborers. Recreational use of Blue Paradise has not yet been reported, given the limited nature of its distribution only to select Amarr slave labor operations, and no evidence yet exists of addiction to this drug, if administered in a controlled environment. ", 
    "descriptionID": 93260, 
    "groupID": 314, 
    "iconID": 3215, 
    "mass": 500.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2996, 
    "typeName": "Crate of Blue Paradise", 
    "typeNameID": 104713, 
    "volume": 500.0
  }, 
  "29964": {
    "basePrice": 0.0, 
    "capacity": 300, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nCapitalizing on the exceptional defensive capabilities of fullerene-based components, this subsystem allows a pilot to augment their Legion's armor resistance, dramatically enhancing its survivability in combat. Tiny molecular-level conduits play a crucial role in orchestrating the flow of nano-assemblers beneath the armor's surface, guarding the flow of vital repairs against disruptive impact. \r\n\r\nSubsystem Skill Bonus: \r\n4% bonus to all armor resistances per level \r\n10% bonus to remote armor repair system effectiveness per level", 
    "descriptionID": 83938, 
    "graphicID": 3631, 
    "groupID": 955, 
    "iconID": 3631, 
    "mass": 1400000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 29964, 
    "typeName": "OLD Legion Defensive - Adaptive Augmenter", 
    "typeNameID": 72998, 
    "volume": 40
  }, 
  "29965": {
    "basePrice": 0.0, 
    "capacity": 300, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThe advanced Sleeper-based technology in this subsystem is focused on increasing the effectiveness of a vessel's armor nanobots. When integrated into the hull of a Legion, it offers a substantial increase in the armor output of any local repair modules fitted. Although the subsystem offers the same end result as other built-in armor repair augmentations, the technology driving it operates in a vastly different way, allowing for easy removal from its host vessel. \r\n\r\nSubsystem Skill Bonus: \r\n10% bonus to armor repairer effectiveness per level", 
    "descriptionID": 83940, 
    "graphicID": 3632, 
    "groupID": 955, 
    "iconID": 3631, 
    "mass": 1400000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 29965, 
    "typeName": "OLD Legion Defensive - Nanobot Injector", 
    "typeNameID": 73000, 
    "variationParentTypeID": 29964, 
    "volume": 40
  }, 
  "29966": {
    "basePrice": 0.0, 
    "capacity": 340, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nAlthough this subsystem uses the same armor nano-assemblers as standard empire technology, various optimizations have been made. Taking full advantage of recently discovered Sleeper designs, the use of fullerene-based technology has allowed for the combination of far smaller and more resilient components.  \r\n\r\nSubsystem Skill Bonus: \r\n7.5% bonus to armor hitpoints per level.\r\n", 
    "descriptionID": 83939, 
    "graphicID": 3633, 
    "groupID": 955, 
    "iconID": 3631, 
    "mass": 1400000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 29966, 
    "typeName": "OLD Legion Defensive - Augmented Plating", 
    "typeNameID": 72999, 
    "variationParentTypeID": 29964, 
    "volume": 40
  }, 
  "29967": {
    "basePrice": 0.0, 
    "capacity": 300, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nAfter countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.  \r\n\r\nNot long after, the first warfare processor housing became a reality. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.\r\n\r\nSubsystem Skill Bonus:\r\n2% bonus to strength and duration of Armored Command, Information Command, and Skirmish Command Bursts per subsystem skill level\r\n\r\nRole Bonus:\r\nCan fit one Command Burst module\r\n+50% bonus to Command Burst Area of Effect Range", 
    "descriptionID": 84221, 
    "graphicID": 3634, 
    "groupID": 955, 
    "iconID": 3631, 
    "mass": 1400000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 29967, 
    "typeName": "OLD Legion Defensive - Warfare Processor", 
    "typeNameID": 73296, 
    "variationParentTypeID": 29964, 
    "volume": 40
  }, 
  "29969": {
    "basePrice": 0.0, 
    "capacity": 420, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nBased on the same advanced technology employed by Sleeper drones to harden their armor plating, these tiny nano-assemblers have been reconfigured to improve a shield's resistance to damage. The influx of superior construction materials and the modularity of Sleeper components have made even this drastic redesign into a fairly simple process.   \r\n\r\nSubsystem Skill Bonus: \r\n4% bonus to all shield resistances per level\r\n10% bonus to shield transporter effectiveness per level\r\n", 
    "descriptionID": 83946, 
    "graphicID": 3606, 
    "groupID": 955, 
    "iconID": 3631, 
    "mass": 1400000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 29969, 
    "typeName": "OLD Tengu Defensive - Adaptive Shielding", 
    "typeNameID": 73006, 
    "volume": 40
  }, 
  "2997": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This substance, an improved version of the C-86 epoxy applied to propulsion systems and engine housings, helps to keep the systems' temperature down, enabling more efficient operation and reduced risk of shipboard fires from overheated systems.", 
    "descriptionID": 93228, 
    "groupID": 314, 
    "iconID": 3750, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 2997, 
    "typeName": "Crate of Refined C-86 Epoxy Resin", 
    "typeNameID": 104681, 
    "volume": 10.0
  }, 
  "29970": {
    "basePrice": 0.0, 
    "capacity": 440, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nWhen confronted with the challenge of adapting Sleeper designs to produce shield boost amplification systems, Caldari engineers turned to the defense systems used by certain Talocan structures that had also been found in a few ancient ruins. In some rare cases, the shielding systems on Talocan facilities were constructed using a harmony of Sleeper and Talocan designs. The first successful production of a shield boost amplification node drew heavily upon early study of this particular combination. \r\n\r\nSubsystem Skill Bonus: \r\n10% bonus to shield booster effectiveness per level\r\n", 
    "descriptionID": 83947, 
    "graphicID": 3607, 
    "groupID": 955, 
    "iconID": 3631, 
    "mass": 1400000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 29970, 
    "typeName": "OLD Tengu Defensive - Amplification Node", 
    "typeNameID": 73007, 
    "variationParentTypeID": 29969, 
    "volume": 40
  }, 
  "29971": {
    "basePrice": 0.0, 
    "capacity": 410, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nMaking full use of recent scientific advances afforded by the discovery of ancient technologies, Caldari starship designers have reverse engineered the equipment behind the Sleeper's metallofullerene armor plating. Through a complex substitution method, skilled engineers and physicists have been able to supplement a Tengu's shields, offering increased survivability for a pilot under heavy fire. \r\n\r\nSubsystem Skill Bonus: \r\n5% bonus to shield hitpoints per level.\r\n3% bonus to passive shield recharge rate per level.\r\n", 
    "descriptionID": 84322, 
    "graphicID": 3608, 
    "groupID": 955, 
    "iconID": 3631, 
    "mass": 1400000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 29971, 
    "typeName": "OLD Tengu Defensive - Supplemental Screening", 
    "typeNameID": 73399, 
    "variationParentTypeID": 29969, 
    "volume": 40
  }, 
  "29972": {
    "basePrice": 0.0, 
    "capacity": 290, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nAfter countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.  \r\n\r\nNot long after, the first warfare processor housing became a reality. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs. \r\n\r\nSubsystem Skill Bonus:\r\n2% bonus to strength and duration of Shield Command, Information Command, and Skirmish Command Bursts per subsystem skill level\r\n\r\nRole Bonus:\r\nCan fit one Command Burst module\r\n+50% bonus to Command Burst Area of Effect Range", 
    "descriptionID": 84317, 
    "graphicID": 3609, 
    "groupID": 955, 
    "iconID": 3631, 
    "mass": 1400000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 29972, 
    "typeName": "OLD Tengu Defensive - Warfare Processor", 
    "typeNameID": 73394, 
    "variationParentTypeID": 29969, 
    "volume": 40
  }, 
  "29974": {
    "basePrice": 0.0, 
    "capacity": 280, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nBased on the same advanced technology employed by Sleeper drones to harden their armor plating, these tiny nano-assemblers have been reconfigured to improve a shield's resistance to damage. The influx of superior construction materials and the modularity of Sleeper components have made even this drastic redesign into a fairly simple process.   \r\n\r\nSubsystem Skill Bonus: \r\n4% bonus to all shield resistances per level\r\n10% bonus to shield transporter effectiveness per level\r\n", 
    "descriptionID": 83942, 
    "graphicID": 3681, 
    "groupID": 955, 
    "iconID": 3631, 
    "mass": 1400000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 29974, 
    "typeName": "OLD Loki Defensive - Adaptive Shielding", 
    "typeNameID": 73002, 
    "volume": 40
  }, 
  "29975": {
    "basePrice": 0.0, 
    "capacity": 270, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nCapitalizing on the exceptional defensive capabilities of fullerene-based components, this subsystem allows a pilot to augment their Loki' armor resistance, dramatically enhancing its survivability in combat. Tiny molecular-level conduits play a crucial role in orchestrating the flow of nano-assemblers beneath the armor's surface, guarding the flow of vital repairs against disruptive impact.\r\n\r\nSubsystem Skill Bonus: \r\n4% bonus to all armor resistances per level.", 
    "descriptionID": 83941, 
    "graphicID": 3682, 
    "groupID": 955, 
    "iconID": 3631, 
    "mass": 1400000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 29975, 
    "typeName": "OLD Loki Defensive - Adaptive Augmenter", 
    "typeNameID": 73001, 
    "variationParentTypeID": 29974, 
    "volume": 40
  }, 
  "29976": {
    "basePrice": 0.0, 
    "capacity": 300, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nWhen confronted with the challenge of adapting Sleeper designs to produce signature reduction systems, Sebiestor engineers turned to the defense systems used by certain Talocan structures that had also been found amongst a few ancient ruins. An unexpected harmony of Sleeper and Talocan design was discovered after extensive reverse engineering attempts and this new method was born soon after. \r\n\r\nBased around the amplification of noise in surrounding local space, the subsystem allows a pilot to passively emit such significant electromagnetic interference that hostile sensors, tracking subroutines and missile detonation triggers will all treat the ship as if it is significantly smaller than it actually is.  \r\n\r\nSubsystem Skill Bonus: \r\n5% reduction in signature radius per level.\r\n", 
    "descriptionID": 86750, 
    "graphicID": 3683, 
    "groupID": 955, 
    "iconID": 3631, 
    "mass": 1400000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 29976, 
    "typeName": "OLD Loki Defensive - Amplification Node", 
    "typeNameID": 75951, 
    "variationParentTypeID": 29974, 
    "volume": 40
  }, 
  "29977": {
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    "description": "Amarr Marine Counter-Boarding Teams are regarded as among the most elite units of their type across all four races. This expertise was developed not long after other states rediscovered warp technology. It occurred to senior Amarr military leaders that wars of the future would include ship-to-ship actions in space, to include the possibility of an enemy ship boarding another, as they had in millennia past when their ancestors sailed warships on the high seas. To that end, boarding and counterboarding training became a mandatory part of every Amarr marine's advanced infantry training. The development of this capability led to the development of highly-specialized equipment for use in “boarding ops,” to include manportable high-speed welding gear, outer hatchway breaching explosives, and personal weapons for close quarters combat. ", 
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    "description": "Forming the beating heart of the Sleeper's automated drones, these tiny engines count in the billions. When fully intact, they deliver levels of power efficiency unrivalled by current technology. Unfortunately, whenever a Sleeper drone is destroyed, these engines are the first to go with them, making it difficult to emulate their functionality without the addition of other materials. \r\n\r\nTo recreate a functional nanoengine housing, PPD fullerene fibers are combined with metallofullerenes and fullerene fiber conduits to rebuild the basic structures that once housed them. After that, the fused nanomechanical engines are connected to one another, forming a composite whole. \r\n\r\nAlthough mechanical engineers have theorized about this construction method for many decades, the process was always held back by a lack of fullerene material. It is said that only hours after the discovery of fullerite clouds in wormhole space, the empires used significant amounts of their fullerene stockpiles to produce these engines. The reasoning behind this is simply the staggering breadth of potential applications these engines have. When it comes to engineering, there isn't much they can't do.", 
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    "description": "Warfare computation cores begin as basic microprocessors that handle the flow of data between various combat analyzers, prioritizing vital information and calculations. The cores are first built around salvaged Sleeper warfare processors which are then further enhanced by the integration of fullerene polymers and other Sleeper technology. The addition of emergent combat analyzers expands the functionality to include more abstract combat calculations, such as comparative analyses of fleets and predictive IFF identifications. \r\n\r\nWhen encased in thermophased metallofullerene plating, the cores can be embedded directly into the ship's hull. This allows for a far more efficient production method of Tech III vessels, enabling any subsystem variation to integrate into a hull without the need for further redesign in the combat electronics systems. ", 
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    "description": "As a capsuleer, few things are more important in space flight than the ability to instantly gauge one's surroundings and make decisions accordingly. For this reason, capsules inside starships make frequent use of neurovisual reproductions; emulations that recreate external stimuli using the most low-latency processor available – the human brain. This process relies on digital relays from camera drones and monitoring systems embedded into the hull. After capturing the data, they then feed it directly into the brain, at which point the external surrounds are recreated almost instantaneously. Functions familiar to any capsuleer such as the overview, tactical overlay and hostile threat indicators are just a few examples of the device's capabilities. \r\n\r\nAlthough NVI technology has been around since the inception of the capsule, the addition of salvaged Sleeper drone components and the now widely available fullerene polymers has carried the functionality forward into the new Tech III paradigm. Even before the first Strategic Cruiser was built, engineers hypothesized about potential issues with an NVI trying to communicate with an almost limitless combination of subsystems. Fortunately, the solution to the problem came wrapped up in the same technology that moved Tech III vessels from the world of scientific theory into reality.", 
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    "description": "These thugs and pirates look more like slick businessmen... with lots of armed bodyguards. Despite openly hostile relations, the empires must sometimes shake the hand of the devil in order to get things done. Much of that business is not intended to reach the light of day, or the eyes of the news agencies of New Eden.", 
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    "description": "The manufacture of this component requires the rarest and most valuable technology salvageable from Sleeper drones. These sheets represent some of the most advanced composite materials known to New Eden. When other, more valuable devices are embedded into the structure at the molecular level, the sheets' performance enhances tremendously. The end result is a component with an almost endless number of applications in starship design. \r\n\r\nUltra-resilient armor plating, defensive nanoassemblers, electronics housing, and even the molecular-level circuitry itself are only a few of the near-countless roles that fullerene intercalated sheets can perform. Although unrivalled in their modularity, the cost of construction remains a barrier on supply; consequently, they remain a component to be used only when absolutely necessary. \r\n\r\nScientists and engineers alike claim that a steadier supply of these rare Sleeper pieces would instantly advance starship design ten years. Other experts have made even more interesting claims, stating that the staggering utility of the components suggests a level of technological advancement sufficient for capsule production.", 
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    "description": "These ultra-hard alloys are initially created from lanthanum metallofullerenes and heuristic selfassemblers; a combination that makes for an incredibly resilient base material. From there, fulleroferrocene and graphene nanoribbons are integrated into the metals, forming alloys that have unprecedented levels of structural strength. Although they have many uses in the manufacture of armor plating, the distinguishing feature of the alloys is the level of modularity they allow in starship design. A hull section comprised of metallofullerene alloys is able to accommodate a virtually endless array of subsystems around it, no matter how different their shape is.", 
    "descriptionID": 91750, 
    "groupID": 964, 
    "iconID": 3721, 
    "marketGroupID": 1147, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30008, 
    "typeName": "Reinforced Metallofullerene Alloys", 
    "typeNameID": 101617, 
    "volume": 10.0
  }, 
  "30009": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "groupID": 965, 
    "iconID": 3721, 
    "marketGroupID": 1191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30009, 
    "typeName": "Reinforced Metallofullerene Alloys Blueprint", 
    "typeNameID": 104305, 
    "volume": 0.01
  }, 
  "3001": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon. \r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.", 
    "descriptionID": 94501, 
    "graphicID": 11215, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3001, 
    "typeName": "Dual Light Pulse Laser II", 
    "typeNameID": 106029, 
    "variationParentTypeID": 451, 
    "volume": 5.0
  }, 
  "30013": {
    "basePrice": 23442, 
    "capacity": 0.0, 
    "description": "A scanner probe used for scanning down Cosmic Signatures in space.\r\n\r\nCan be launched from <a href=showinfo:17938>Core Probe Launchers</a> and <a href=showinfo:18639>Expanded Probe Launchers</a>.", 
    "descriptionID": 84256, 
    "graphicID": 3767, 
    "groupID": 479, 
    "iconID": 1723, 
    "marketGroupID": 1199, 
    "mass": 1, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 30013, 
    "typeName": "Core Scanner Probe I", 
    "typeNameID": 73333, 
    "volume": 0.1
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  "30014": {
    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "groupID": 486, 
    "iconID": 1723, 
    "marketGroupID": 320, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 30014, 
    "typeName": "Core Scanner Probe I Blueprint", 
    "typeNameID": 72229, 
    "volume": 0.01
  }, 
  "30016": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A strange piece of equipment recovered from a Sleeper drone. ", 
    "descriptionID": 91696, 
    "groupID": 967, 
    "iconID": 3732, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30016, 
    "typeName": "Nozzle Reinforcements", 
    "typeNameID": 101532, 
    "volume": 0.01
  }, 
  "30017": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A strange piece of equipment recovered from a Sleeper drone. ", 
    "descriptionID": 91701, 
    "groupID": 967, 
    "iconID": 3732, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30017, 
    "typeName": "Thruster Mounts", 
    "typeNameID": 101537, 
    "volume": 0.01
  }, 
  "30018": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The beating heart of the Sleeper's automated drones, these tiny engines count in the billions. When fully intact, they deliver levels of power efficiency unrivaled by current technology. Unfortunately, whenever a Sleeper drone goes down, these engines are the first to go with them, making it difficult to emulate their functionality without the addition of other components.", 
    "descriptionID": 91717, 
    "groupID": 966, 
    "iconID": 3726, 
    "marketGroupID": 1862, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30018, 
    "typeName": "Fused Nanomechanical Engines", 
    "typeNameID": 101572, 
    "volume": 0.01
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  "30019": {
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    "capacity": 0.0, 
    "description": "This white, dusty substance was extracted from the center of high impact craters in the Sleeper drone's armor. When mixed with other materials it forms a stiff resin that can either be used to hold various pieces of hull sheets together or to coat them for additional protection against radiation and heat.", 
    "descriptionID": 91730, 
    "groupID": 966, 
    "iconID": 3727, 
    "marketGroupID": 1862, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30019, 
    "typeName": "Powdered C-540 Graphite", 
    "typeNameID": 101585, 
    "volume": 0.01
  }, 
  "3002": {
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    "capacity": 0.0, 
    "groupID": 133, 
    "iconID": 350, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3002, 
    "typeName": "Dual Light Pulse Laser II Blueprint", 
    "typeNameID": 68226, 
    "volume": 0.01
  }, 
  "30020": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Since it has no moving parts, this solid-state power core can operate for extremely long amounts of time without the need for maintenance, offering an unlimited amount of energy regeneration in the process. Although the resilience of the Sleeper design is drastically different from other technology, the same fundamental principles have been used in capacitor production for centuries.  ", 
    "descriptionID": 91699, 
    "groupID": 967, 
    "iconID": 3727, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30020, 
    "typeName": "Thermoelectric Power Core", 
    "typeNameID": 101535, 
    "volume": 0.01
  }, 
  "30021": {
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    "capacity": 0.0, 
    "description": "The backbones of communication across New Eden, fluid routers play a crucial role in all faster-than-light (FTL) transmissions. The Sleeper drones have been equipped with much the same communications equipment as contemporary starships. The only major difference observable with the Sleeper Fluid Routers is in the way transmissions are translated. The drones must be talking in their own proprietary language.", 
    "descriptionID": 91720, 
    "groupID": 966, 
    "iconID": 3723, 
    "marketGroupID": 1862, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30021, 
    "typeName": "Modified Fluid Router", 
    "typeNameID": 101575, 
    "volume": 0.01
  }, 
  "30022": {
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    "capacity": 0.0, 
    "description": "These advanced nanoassemblers appear to be able to change their molecular structure on the fly, adapting to incoming damage. Without any understanding of how to properly operate them however, they only offer their default formations. Even in such a state, they add a significant amount of resilience to armor plating.", 
    "descriptionID": 91715, 
    "groupID": 966, 
    "iconID": 3725, 
    "marketGroupID": 1862, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30022, 
    "typeName": "Heuristic Selfassemblers", 
    "typeNameID": 101570, 
    "volume": 0.01
  }, 
  "30023": {
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    "capacity": 0.0, 
    "description": "Most of these tiny circuits have fused together from the heat and force of the Sleeper drone's explosion. The detonation of the drone's power core must have been immense to have had such an effect on these resilient nanostructures. ", 
    "descriptionID": 91881, 
    "groupID": 967, 
    "iconID": 3723, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30023, 
    "typeName": "generic item 40", 
    "typeNameID": 101824, 
    "volume": 0.01
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  "30024": {
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    "description": "At first glance this coordinator appears to be a common enough piece of equipment, albeit an odd one to be found inside a drone. Designed to plot various points in time across a potentially infinite period, these devices are often used for scientific calculations. \r\n\r\nFor some unknown reason, this particular coordinator is configured to synchronize its processing speed in time with the distance travelled between two points. What purpose this serves remains a mystery, but the object's basic functionality can be reconfigured. With the addition of a few other components, it would allow electronics systems to more easily withstand the interference from subspace distortion. ", 
    "descriptionID": 91716, 
    "groupID": 966, 
    "iconID": 3722, 
    "marketGroupID": 1862, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30024, 
    "typeName": "Cartesian Temporal Coordinator", 
    "typeNameID": 101571, 
    "volume": 0.01
  }, 
  "30025": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A strange piece of equipment recovered from a Sleeper drone. ", 
    "descriptionID": 91700, 
    "groupID": 967, 
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    "portionSize": 1, 
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    "typeID": 30025, 
    "typeName": "Thermophased Metallofullerenes", 
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  "30027": {
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    "capacity": 0.0, 
    "description": "Morphite is a highly unorthodox mineral that can only be found in the hard-to-get Mercoxit ore. It is hard to use Morphite as a basic building material, but when it is joined with existing structures it can enhance the performance and durability manifold. This astounding quality makes this the material responsible for ushering in a new age in technology breakthroughs. ", 
    "descriptionID": 91410, 
    "groupID": 967, 
    "iconID": 2103, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30027, 
    "typeName": "Isogen V", 
    "typeNameID": 101237, 
    "volume": 0.01
  }, 
  "30028": {
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    "capacity": 0.0, 
    "description": "A scanner probe used for scanning down Cosmic Signatures, starships, structures and drones.\r\n\r\nCan be launched from <a href=showinfo:18639>Expanded Probe Launchers</a>.", 
    "descriptionID": 84255, 
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    "portionSize": 1, 
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    "typeID": 30028, 
    "typeName": "Combat Scanner Probe I", 
    "typeNameID": 73332, 
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  "30029": {
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    "groupID": 486, 
    "iconID": 1722, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 30029, 
    "typeName": "Combat Scanner Probe I Blueprint", 
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  "3003": {
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    "description": "These thugs and pirates look more like slick businessmen... with lots of armed bodyguards. Despite openly hostile relations, the empires must sometimes shake the hand of the devil in order to get things done. Much of that business is not intended to reach the light of day, or the eyes of the news agencies of New Eden.", 
    "descriptionID": 93806, 
    "groupID": 314, 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nDuring some of the first conflicts with them, Amarr engineers noticed a remarkable feature in Sleeper drone technology: the ability of drones to transfer power between one another without the need for specialized equipment. This technology seemed to be innate to every drone in some capacity, and while the engineers could not reproduce this system in modern space vessels, they were able to adapt the technology into modular Tech III designs. The energy parasitic complex turns the Sleeper tech on its head, changing the energy transfer from a symbiotic function to a vampiric one by providing a boost to energy neutralizer and energy nosferatu equipment.\r\n\r\nSubsystem Skill Bonus: \r\n10% bonus to energy nosferatu and energy neutralizer drain amount per level\r\n", 
    "descriptionID": 83925, 
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    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30037, 
    "typeName": "OLD Legion Electronics - Energy Parasitic Complex Blueprint", 
    "typeNameID": 101628, 
    "volume": 0.01
  }, 
  "30038": {
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nMany engineers have attempted to reproduce the precision of the Sleeper drones' weapon systems, but with very few results. The closest reproduction achieved thus far is this targeting network, a complex system of neurovisual interlays, automated trigger response units, and microscanning resolution ordinances. The combination of these processes produces a bonus to scan resolution, easing the targeting of enemies in space.\r\n\r\nSubsystem Skill Bonus:\r\n15% bonus to scan resolution per level\r\n", 
    "descriptionID": 86452, 
    "graphicID": 3627, 
    "groupID": 955, 
    "iconID": 3626, 
    "mass": 1200000, 
    "metaGroupID": 14, 
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    "typeID": 30038, 
    "typeName": "OLD Legion Electronics - Tactical Targeting Network", 
    "typeNameID": 75624, 
    "variationParentTypeID": 30036, 
    "volume": 40
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    "capacity": 0.0, 
    "groupID": 1891, 
    "iconID": 3626, 
    "mass": 0.0, 
    "metaGroupID": 14, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30039, 
    "typeName": "OLD Legion Electronics - Tactical Targeting Network Blueprint", 
    "typeNameID": 101629, 
    "volume": 0.01
  }, 
  "3004": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "description": "Amarr Marine Counter-Boarding Teams are regarded as among the most elite units of their type across all four races. This expertise was developed not long after other states rediscovered warp technology. It occurred to senior Amarr military leaders that wars of the future would include ship-to-ship actions in space, to include the possibility of an enemy ship boarding another, as they had in millennia past when their ancestors sailed warships on the high seas. To that end, boarding and counterboarding training became a mandatory part of every Amarr marine's advanced infantry training. The development of this capability led to the development of highly-specialized equipment for use in “boarding ops,” to include manportable high-speed welding gear, outer hatchway breaching explosives, and personal weapons for close quarters combat. ", 
    "descriptionID": 93265, 
    "groupID": 283, 
    "iconID": 2549, 
    "mass": 900.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3004, 
    "typeName": "Amarr Marine Counter-Boarding Company", 
    "typeNameID": 104718, 
    "volume": 300.0
  }, 
  "30040": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThis subsystems employs a nano-electromechanical dispersion field to strengthen a vessel's sensor systems. Made from billions of advanced molecular-level circuits, the subsystem offers improved protection against hostile ECM. \r\n\r\nSubsystem Skill Bonus:\r\n15% bonus to ship sensor strength, 5% bonus to max targeting range per level.\r\n", 
    "descriptionID": 83924, 
    "graphicID": 3628, 
    "groupID": 955, 
    "iconID": 3626, 
    "mass": 1200000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30040, 
    "typeName": "OLD Legion Electronics - Dissolution Sequencer", 
    "typeNameID": 72984, 
    "variationParentTypeID": 30036, 
    "volume": 40
  }, 
  "30041": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1891, 
    "iconID": 3626, 
    "mass": 0.0, 
    "metaGroupID": 14, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30041, 
    "typeName": "OLD Legion Electronics - Dissolution Sequencer Blueprint", 
    "typeNameID": 101627, 
    "volume": 0.01
  }, 
  "30042": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nEmboldened by the development of other, more specialized subsystems, engineers and astrophysicists alike began to investigate modifications to a Strategic Cruiser that could aid their fellow scientists and explorers. The first reverse-engineering projects were predominantly focused on ways to improve a vessel's astrometrics capabilities. The two-pronged solution of boosting both the strength of the launchers and the probes they deployed proved to be the most popular design in the end. It was not long after the first designs were sold that others took notice and began to reverse-engineer their own. Soon enough, the subsystem was catapulted into mainstream Tech III subsystem manufacture, although perhaps for more than just that one reason.  \r\n\r\nThe first designers of the emergent locus analyzer noted an additional – and entirely unintended – effect in tractor beams. Not only did they reach further, but they would also pull in their cargo more quickly than normal tractor beams. It was an unexpected by-product of the processes that increased scan probe strength, but far from an undesirable one. Although it is not fully clear what part of the construction process enables this additional benefit, so long as the subsystem is built in that exact fashion, it will continue to provide it.  \r\n\r\nSubsystem Skill Bonus:\r\n10% increase to scan strength of probes per level.\r\n20% bonus to range and velocity of tractor beams per level.\r\n\r\nRole Bonus:\r\n-99% reduced CPU need for Scan Probe Launchers.\r\n+10 Virus Strength to Relic and Data Analyzers.", 
    "descriptionID": 84224, 
    "graphicID": 3629, 
    "groupID": 955, 
    "iconID": 3626, 
    "mass": 1200000, 
    "metaGroupID": 14, 
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    "published": false, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30042, 
    "typeName": "OLD Legion Electronics - Emergent Locus Analyzer", 
    "typeNameID": 73299, 
    "variationParentTypeID": 30036, 
    "volume": 40
  }, 
  "30043": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1891, 
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    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30043, 
    "typeName": "OLD Legion Electronics - Emergent Locus Analyzer Blueprint", 
    "typeNameID": 101830, 
    "volume": 0.01
  }, 
  "30046": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThis subsystem operates using the same fundamental mechanics as the signal distortion amplifier. When installed into a Tech III vessel, the fullerene-based components resonate with any ECM modules fitted, bolstering their disruptive strength.\r\n\r\nSubsystem Skill Bonus: \r\n12.5% bonus to ECM target jammer optimal range per level.\r\n", 
    "descriptionID": 83934, 
    "graphicID": 3601, 
    "groupID": 955, 
    "iconID": 3626, 
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    "metaGroupID": 14, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30046, 
    "typeName": "OLD Tengu Electronics - Obfuscation Manifold", 
    "typeNameID": 72994, 
    "volume": 40
  }, 
  "30047": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1891, 
    "iconID": 3626, 
    "mass": 0.0, 
    "metaGroupID": 14, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30047, 
    "typeName": "OLD Tengu Electronics - Obfuscation Manifold Blueprint", 
    "typeNameID": 101638, 
    "volume": 0.01
  }, 
  "30048": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nNew technologies have resulted in a noticeable increase in CPU efficiency, as better nanotech enables further miniaturization of circuits, the result of which is a marked decrease in system bottlenecking. This CPU efficiency gate capitalizes on that technology, offering a pilot greater CPU output.\r\n\r\nSubsystem Skill Bonus: \r\n5% bonus to CPU per level.\r\n", 
    "descriptionID": 83932, 
    "graphicID": 3603, 
    "groupID": 955, 
    "iconID": 3626, 
    "mass": 1200000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30048, 
    "typeName": "OLD Tengu Electronics - CPU Efficiency Gate", 
    "typeNameID": 72992, 
    "variationParentTypeID": 30046, 
    "volume": 40
  }, 
  "30049": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1891, 
    "iconID": 3626, 
    "mass": 0.0, 
    "metaGroupID": 14, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30049, 
    "typeName": "OLD Tengu Electronics - CPU Efficiency Gate Blueprint", 
    "typeNameID": 101636, 
    "volume": 0.01
  }, 
  "3005": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This champagne originates from Egghelende III, the planet's major product for export. Shipping it out of the pirate-heavy system makes it pricey enough, but the grapes have proven impossible to cultivate anywhere else in the Federation.<br><br>\r\nEach case is worth a couple hundred thousand ISK. Each bottle would bring enough planetary cred for a civilian to live comfortably for a year or ten. A bottle or three would definitely be missed.", 
    "descriptionID": 93231, 
    "groupID": 314, 
    "iconID": 27, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3005, 
    "typeName": "Crate of Feille d'Marnne Champagne", 
    "typeNameID": 104684, 
    "volume": 10.0
  }, 
  "30050": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThis subsystems employs a nano-electromechanical dispersion field to strengthen a vessel's sensor systems. Made from billions of advanced molecular-level circuits, the subsystem offers improved protection against hostile ECM. \r\n\r\nSubsystem Skill Bonus:\r\n15% bonus to ship sensor strength, 5% bonus to targeting range per level.\r\n", 
    "descriptionID": 83933, 
    "graphicID": 3602, 
    "groupID": 955, 
    "iconID": 3626, 
    "mass": 1200000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30050, 
    "typeName": "OLD Tengu Electronics - Dissolution Sequencer", 
    "typeNameID": 72993, 
    "variationParentTypeID": 30046, 
    "volume": 40
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1891, 
    "iconID": 3626, 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThe friction extension processor capitalizes on recent advances made in fullerene-based component development. The system works on a similar design to interdiction spheres by expanding a ship's warp interdiction range. The technology behind it has existed in theory for some years, dating back to when engineers first began development of Heavy Interdiction Cruisers. They noticed an increased efficiency in the electronic disruption of fullerene molecules when combined with the static disruption energies of the spheres. When more fullerene-based materials suddenly became available, it was only a matter of further testing before theory became reality. \r\n\r\nSubsystem Skill Bonus: \r\n10% bonus to warp disruptor and warp scrambler range per level.\r\n", 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nNew technologies have resulted in a noticeable increase in CPU efficiency, as better nanotech enables further miniaturization of circuits, the result of which is a marked decrease in system bottlenecking. This CPU efficiency gate capitalizes on that technology, offering a pilot greater CPU output.\r\n\r\nSubsystem Skill Bonus: \r\n5% bonus to CPU per level", 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThis subsystems employs a nano-electromechanical dispersion field to strengthen a vessel's sensor systems. Made from billions of advanced molecular-level circuits, the subsystem offers improved protection against hostile ECM. \r\n\r\nSubsystem Skill Bonus:\r\n15% bonus to ship sensor strength, 5% bonus to max targeting range per level.\r\n", 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nEven millennia old, the technology employed by Sleeper drones is far from lacking. This is particularly true in the field of interdiction technology, where their capabilities often exceed contemporary systems. Consequently, this aspect of their fearsome arsenal has been the focus of much study and in some rare cases, the starting point for scientific breakthroughs. Minmatar researchers studied the long-range webification systems of the Sleeper drones from the moment they were discovered, quickly reverse engineering a subsystem for their Loki that could replicate the Sleeper's own offensive modules. The end result is a noticeable amplification of a stasis webifier's effective range.\r\n\r\nSubsystem Skill Bonus: \r\n30% bonus to stasis webifier range per level\r\n", 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nMany engineers have attempted to reproduce the precision of the Sleeper drones' weapon systems, but with very few results. The closest reproduction achieved thus far is this targeting network, a complex system of neurovisual interlays, automated trigger response units, and microscanning resolution ordinances. The combination of these processes produces a bonus to scan resolution, easing the targeting of enemies in space.\r\n\r\nSubsystem Skill Bonus:\r\n15% bonus to scan resolution per level\r\n", 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nEmboldened by the development of other, more specialized subsystems, engineers and astrophysicists alike began to investigate modifications to a Strategic Cruiser that could aid their fellow scientists and explorers. The first reverse-engineering projects were predominantly focused on ways to improve a vessel's astrometrics capabilities. The two-pronged solution of boosting both the strength of the launchers and the probes they deployed proved to be the most popular design in the end. It was not long after the first designs were sold that others took notice and began to reverse-engineer their own. Soon enough, the subsystem was catapulted into mainstream Tech III subsystem manufacture, although perhaps for more than just that one reason.  \r\n\r\nThe first designers of the emergent locus analyzer noted an additional – and entirely unintended – effect in tractor beams. Not only did they reach further, but they would also pull in their cargo more quickly than normal tractor beams. It was an unexpected by-product of the processes that increased scan probe strength, but far from an undesirable one. Although it is not fully clear what part of the construction process enables this additional benefit, so long as the subsystem is built in that exact fashion, it will continue to provide it.  \r\n\r\nSubsystem Skill Bonus:\r\n10% increase to scan strength of probes per level.\r\n20% bonus to range and velocity of tractor beams per level.\r\n\r\nRole Bonus:\r\n-99% reduced CPU need for Scan Probe Launchers.\r\n+10 Virus Strength to Relic and Data Analyzers.", 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThis subsystem exploits the latest technological advances afforded by discovery of the ancient Sleeper race's own designs. Optimizations made to the chassis allow for vast improvements to be made to a Legion's base velocity. Although the various layout optimizations sacrifice other options for propulsion customization, the flow-on effects from an increase in base velocity make it an attractive upgrade for those whose Tech III vessels are in need of an overall speed increase.\r\n\r\nSubsystem Skill Bonus: \r\n5% bonus to max velocity per level.", 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThe ancient Sleeper race was known to have mastered various sustainable energy technologies including thermoelectric systems, which they usually built directly into a vessel's hull. Capsuleer reverse-engineers took little time to adapt salvaged versions of these Sleeper energy systems into their own modular Tech III vessel pieces. \r\n\r\nThanks to widespread demand in the Amarrian transport industry, fuel catalyst systems were one of the first to be developed for the Empire. Making full use of locally generated thermoelectric power, they are able to supplement the fuel needs of an afterburner. This process makes it possible to inject fuel in larger amounts for the same capacitor cost, offering pilots a significant boost to the velocity increase from afterburners. \r\n\r\nSubsystem Skill Bonus: \r\n10% bonus to afterburner speed per level.", 
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    "description": "These highly trained and expensive slaves undergo several years of conditioning and training prior to being sold or transferred into their duties, which most often include butler and maid duties at the homes of senior political or industrial leaders. These slaves are more highly valued than ordinary slaves and in return often receive decent treatment from their masters, as well as better-than-normal housing conditions and food. ", 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThis subsystem limits the wake left behind by a starship's microwarpdrive, allowing a pilot to maintain a lowered signature radius while still moving at high speed. The underlying design is based on the same technology used by smaller Sleeper drones and empire-produced Interceptors. Although the engineering processes behind wake limiters have existed for quite some time in the empires, their application in modular subsystems has only become a possibility after fullerene polymers became more widely available. \r\n\r\nSubsystem Skill Bonus:\r\n5% reduction in microwarpdrive signature radius penalty per level.\r\n", 
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  }, 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nDubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem grants a startling and unprecedented capability; an immunity to non-targeted interdiction such as mobile warp disruptors and interdiction spheres. \r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.  \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.  \r\n\r\nSubsystem Skill Bonus:\r\n5% increased agility per level\r\n\r\nRole Bonus:\r\nImmunity to non-targeted interdiction", 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nConstructed from hard yet lightweight fullerene polymers, these intercalated fibers boost the agility of a starship without compromising its structural resilience. Even though basic nanofibers have existed for hundreds of years, the integration of various Sleeper-based salvage and other polymers takes the technology to a completely new level of modularity. This has allowed the same centuries-old technology to be ported over to the new Tech III paradigm. \r\n\r\nSubsystem Skill Bonus: \r\n5% increased agility per level.\r\n", 
    "descriptionID": 83984, 
    "graphicID": 3621, 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThis subsystem lowers the capacitor cost of warping and increases actual warp speed. With the influx of fullerene-based polymers and the discovery of Sleeper drone technology, the same fundamental principles once only sparingly employed in advance scout vessels such as Covert Ops and Interceptors could be re-applied to modular Tech III vessels. The Caldari are said to have been the first empire to benefit from reverse-engineering attempts aimed at producing these subsystems, something which the Gallente Federation's own scientists flatly deny.\r\n\r\nSubsystem Skill Bonus: \r\n12.5% bonus to warp speed per level\r\n15% reduction in capacitor need when initiating warp per level\r\n", 
    "descriptionID": 83983, 
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    "description": "A high-energy, concentrated laser designed for medium range engagements. \r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.", 
    "descriptionID": 94500, 
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    "typeName": "Focused Medium Beam Laser II", 
    "typeNameID": 106028, 
    "variationParentTypeID": 457, 
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  }, 
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    "basePrice": 6450, 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThe ancient Sleeper race was known to have mastered various sustainable energy technologies including thermoelectric systems, which they usually built directly into a vessel's hull. Capsuleer reverse-engineers took little time to adapt salvaged versions of these Sleeper energy systems into their own modular Tech III vessel pieces. \r\n\r\nThanks to widespread demand in the Caldari transport industry, fuel catalyst systems were one of the first to be developed. Making full use of locally generated thermoelectric power, they are able to supplement the fuel needs of an afterburner. This process makes it possible to inject fuel in larger amounts for the same capacitor cost, offering pilots a significant boost to the velocity increase from afterburners.\r\n\r\nSubsystem Skill Bonus: \r\n10% bonus to afterburner speed per level.\r\n", 
    "descriptionID": 84318, 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nDubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem grants a startling and unprecedented capability; an immunity to non-targeted interdiction such as mobile warp disruptors and interdiction spheres. \r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.  \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.  \r\n\r\nSubsystem Skill Bonus:\r\n5% increased agility per level\r\n\r\nRole Bonus:\r\nImmunity to non-targeted interdiction", 
    "descriptionID": 84236, 
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  }, 
  "30096": {
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThis subsystem limits the wake left behind by a starship's microwarpdrive, allowing a pilot to maintain a lowered signature radius while still moving at high speed. The underlying design is based on the same technology used by smaller Sleeper drones and empire-produced Interceptors. Although the engineering processes behind wake limiters have existed for quite some time in the empires, their application in modular subsystems has only become a possibility after fullerene polymers became more widely available.\r\n\r\nSubsystem Skill Bonus:\r\n5% reduction in microwarpdrive signature radius penalty per level.", 
    "descriptionID": 83982, 
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  }, 
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    "basePrice": 6450, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThis subsystem uses molecular-level nanotubes to increase the combustive efficiency of afterburners and microwarpdrives. Fuel is injected locally in a far more effective and controllable manner, thereby reducing the draw on the capacitor system.\r\n\r\nSubsystem Skill Bonus: \r\n15% reduction in afterburner and microwarpdrive capacitor consumption per level\r\n", 
    "descriptionID": 83981, 
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    "published": true, 
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    "typeID": 3010, 
    "typeName": "Focused Medium Beam Laser II Blueprint", 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThis subsystem lowers the capacitor cost of warping and increases actual warp speed. With the influx of fullerene-based polymers and the discovery of Sleeper drone technology, the same fundamental principles once only sparingly employed in advance scout vessels such as Covert Ops and Interceptors could be re-applied to modular Tech III vessels. Although the Caldari claim to have been the first to successfully reverse-engineer these subsystems, the Federation argues that they were the first to deliver the breakthrough. Despite the contention, neither party seems keen to publicize the research data necessary to back their respective claims.\r\n\r\nSubsystem Skill Bonus: \r\n12.5% bonus to warp speed per level\r\n15% reduction in capacitor need when initiating warp per level\r\n", 
    "descriptionID": 83980, 
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  "30102": {
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nDubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem grants a startling and unprecedented capability; an immunity to non-targeted interdiction such as mobile warp disruptors and interdiction spheres. \r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.  \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.  \r\n\r\nSubsystem Skill Bonus:\r\n5% increased agility per level\r\n\r\nRole Bonus:\r\nImmunity to non-targeted interdiction", 
    "descriptionID": 84235, 
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  }, 
  "30106": {
    "basePrice": 6450, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThis subsystem exploits the latest technological advances afforded by discovery of the ancient Sleeper race's own designs. Optimizations made to the chassis allow for vast improvements to be made to a Loki's base velocity. Although the various layout optimizations sacrifice other options for propulsion customization, the flow-on effects from an increase in base velocity make it an attractive upgrade for those whose Tech III vessels are in need of an overall speed increase.\r\n\r\nSubsystem Skill Bonus: \r\n5% bonus to max velocity per level.\r\n", 
    "descriptionID": 84323, 
    "graphicID": 3696, 
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    "typeName": "OLD Loki Propulsion - Chassis Optimization", 
    "typeNameID": 73400, 
    "volume": 40
  }, 
  "30107": {
    "basePrice": 64500, 
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    "typeName": "OLD Loki Propulsion - Chassis Optimization Blueprint", 
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  }, 
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    "basePrice": 6450, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nConstructed from hard yet lightweight fullerene polymers, these intercalated fibers boost the agility of a starship without compromising its structural resilience. Even though basic nanofibers have existed for hundreds of years, the integration of various Sleeper-based salvage and other polymers takes the technology to a completely new level of modularity. This has allowed the same centuries-old technology to be ported over to the new Tech III paradigm. \r\n\r\nSubsystem Skill Bonus: \r\n5% increased agility per level.\r\n", 
    "descriptionID": 83978, 
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    "volume": 40
  }, 
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  }, 
  "3011": {
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    "description": "There doesn't appear to be any particular organization here. Dozens of identical copies of everything from period dramas to last week's boxing finals, in cases with obviously home-printed labels.<br><br>\r\nWhen played, the holos' quality is shabby and rimmed with static, occasionally deteriorating to basic 2-D images. The sound is unreliable and fades at times. Hopefully, the people who buy these copies aren't paying as much as the supplier did for the originals.", 
    "descriptionID": 93234, 
    "groupID": 314, 
    "iconID": 1177, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3011, 
    "typeName": "Crate of Bootleg Holoreels", 
    "typeNameID": 104687, 
    "volume": 10.0
  }, 
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    "basePrice": 6450, 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThe ancient Sleeper race was known to have mastered various sustainable energy technologies including thermoelectric systems, which they usually built directly into a vessel's hull. Capsuleer reverse-engineers took little time to adapt salvaged versions of these Sleeper energy systems into their own modular Tech III vessel pieces. \r\n\r\nThanks to widespread demand in many Minmatar industries, fuel catalyst systems were one of the first to be developed. Making full use of locally generated thermoelectric power, they are able to partially meet the fuel needs of an afterburner. This process makes it possible to inject fuel in larger amounts for the same capacitor cost, offering pilots a significant boost to the velocity increase from afterburners. \r\n\r\nSubsystem Skill Bonus: \r\n10% bonus to afterburner speed per level.\r\n", 
    "descriptionID": 83977, 
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    "published": false, 
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    "variationParentTypeID": 30106, 
    "volume": 40
  }, 
  "30111": {
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    "typeID": 30111, 
    "typeName": "OLD Loki Propulsion - Fuel Catalyst Blueprint", 
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  }, 
  "30112": {
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nDubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem grants a startling and unprecedented capability; an immunity to non-targeted interdiction such as mobile warp disruptors and interdiction spheres. \r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.  \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.  \r\n\r\nSubsystem Skill Bonus:\r\n5% increased agility per level\r\n\r\nRole Bonus:\r\nImmunity to non-targeted interdiction", 
    "descriptionID": 84234, 
    "graphicID": 3699, 
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    "volume": 40
  }, 
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  }, 
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    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nSleeper drones, while completely devoid of modern shielding technology, are nonetheless sturdy, mainly due to their metallofullerene armor plating and hull composition. When drones are docked into this system, the projection system enhances their damage capabilities, both in absorbing and delivering damage, through the creation of a fullerene-based field around the drones.  \r\n\r\nSubsystem Skill Bonus: \r\n10% bonus to medium energy turret capacitor use per level\r\n10% bonus to drone damage per level\r\n7.5% bonus to drone hitpoints per level", 
    "descriptionID": 83962, 
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    "published": false, 
    "raceID": 4, 
    "radius": 500, 
    "techLevel": 3, 
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    "typeName": "OLD Legion Offensive - Drone Synthesis Projector", 
    "typeNameID": 73022, 
    "volume": 40
  }, 
  "30118": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nOriginally a laser-based weapons system, Amarrian starship engineers were forced to seek alternative construction methods when several fatal flaws were discovered in their design. Khanid Innovations was quick to offer a missile-based solution that benefitted greatly from their years of experience working on Sacrilege cruisers. The reapplication of their previously successful technology was so fast and effective that the more traditional Amarrian engineers could do little but watch as the knowledge and consequent implementation of these new engineering methodologies proliferated across the cluster. \r\n\r\nSubsystem Skill Bonus:\r\n5% bonus to Heavy Assault missile damage per level\r\n5% bonus to Heavy, Heavy Assault and Rapid Light Missile Launcher rate of fire per level", 
    "descriptionID": 84232, 
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    "iconID": 3641, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30118, 
    "typeName": "OLD Legion Offensive - Assault Optimization", 
    "typeNameID": 73307, 
    "variationParentTypeID": 30117, 
    "volume": 40
  }, 
  "30119": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nOne of the many gems discovered amidst Sleeper technology was the creation of more efficient liquid crystal lenses. Amarr researchers have engineered these lenses to increase a laser's focus for longer stretches, both in distance and in timing, allowing a laser to reach farther targets with more efficiency of energy output. Additionally, the fullerene-infused lenses can generate higher temperatures and stronger, more damaging beams and pulses. \r\n\r\nSubsystem Skill Bonus: \r\n10% bonus to medium energy turret capacitor use per level \r\n10% bonus to medium energy turret damage per level\r\n10% bonus to medium energy turret optimal range per level\r\n", 
    "descriptionID": 83963, 
    "graphicID": 3643, 
    "groupID": 955, 
    "iconID": 3641, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30119, 
    "typeName": "OLD Legion Offensive - Liquid Crystal Magnifiers", 
    "typeNameID": 73023, 
    "variationParentTypeID": 30117, 
    "volume": 40
  }, 
  "3012": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "There doesn't appear to be any particular organization here. Dozens of identical copies of everything from period dramas to last week's boxing finals, in original cases. Nothing that would raise any eyebrows.<br><br>\r\nThe actual contents of the holoreels are far less innocuous. After a token menu page and a few minutes of whatever program the case displays, they switch to more interesting material. Entire corporate internal presentations clearly never intended for the public eye. Snoop footage of important officials talking and even exchanging money with known competitors. A series of compromising stills of a prominent politician.<br><br>\r\nThese will be worth a lot of money to someone.", 
    "descriptionID": 93235, 
    "groupID": 314, 
    "iconID": 1177, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3012, 
    "typeName": "Large Crate of Suspicious Holoreels", 
    "typeNameID": 104688, 
    "volume": 100.0
  }, 
  "30120": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nFrom the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse-engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.\r\n\r\nThe Amarrians are suspected to have developed cloaking technology for the Legion around the same time as the first capsuleer designs began to surface. For almost a full week, Minmatar rebel camps deep inside Heimatar and Metropolis were subjected to ruthless guerilla attacks, almost unprecedented in their ferocity and viciousness.  Although initially confused by such a marked changed in their opponent's warfare philosophy, the Matari knew that each target had been a high profile objective for the Imperial Navy, and noted with deep suspicion how all of the squads had been spearheaded by Legions that could hit and fade with alarming ease. Few doubted who was behind the bloodshed. The Amarrians remained silent for the most part, the only official statement; that God's will had manifested itself in the heart of evil. \r\n\r\nSubsystem Skill Bonus:\r\n10% bonus to medium energy turret capacitor use per level\r\n\r\nRole Bonus:\r\n100% reduction in Cloaking Device CPU use\r\n\r\nNotes: Can fit covert ops cloaks and covert cynosural field generators. Cloak reactivation delay reduced to 5 seconds.", 
    "descriptionID": 84330, 
    "graphicID": 3644, 
    "groupID": 955, 
    "iconID": 3641, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30120, 
    "typeName": "OLD Legion Offensive - Covert Reconfiguration", 
    "typeNameID": 73408, 
    "variationParentTypeID": 30117, 
    "volume": 40
  }, 
  "30122": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThis missile launcher system was formed not from the missile bays of Sleeper drones, but from the direct-fire turrets and hardpoints salvaged from them instead. Adapting the underlying technology behind the drones' rapid-firing turrets for their own missile systems, Caldari engineers have managed to revolutionize modular launching mechanisms, improving launch speed and kinetic warhead payloads. \r\n\r\nSubsystem Skill Bonus: \r\n5% bonus to Kinetic Missile Damage per level\r\n7.5% bonus to Heavy, Heavy Assault and Rapid Light missile launcher rate of fire per level\r\n10% bonus to Heavy Missile and Heavy Assault missile velocity per level\r\n\r\n", 
    "descriptionID": 87064, 
    "graphicID": 3616, 
    "groupID": 955, 
    "iconID": 3641, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30122, 
    "typeName": "OLD Tengu Offensive - Accelerated Ejection Bay", 
    "typeNameID": 76392, 
    "volume": 40
  }, 
  "30123": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nAn odd bit of technology garnered from the Sleepers is missile rifling, a method adapted from more primitive projectile technology. The launcher bays in this missile pattern contain long, microscopic grooves that spiral through the launcher and can fit any known missile shape. Once the missile is launched, these grooves give additional velocity and accuracy to the missile. Additionally, the shallow cuts contain wiring that enhances the missile's guidance system, creating another conduit for communication between ship, missile, and target.\r\n\r\nSubsystem Skill Bonus: \r\n10% bonus to ECM target jammer strength per level\r\n5% bonus to Heavy Assault Launcher, Heavy Missile Launcher and Rapid Light Missile Launcher Rate of Fire per level\r\n", 
    "descriptionID": 84220, 
    "graphicID": 3617, 
    "groupID": 955, 
    "iconID": 3641, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30123, 
    "typeName": "OLD Tengu Offensive - Rifling Launcher Pattern", 
    "typeNameID": 73295, 
    "variationParentTypeID": 30122, 
    "volume": 40
  }, 
  "30124": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThis subsystem serves as a specialized storage bin for a ship's hybrid ammo. The basin, however, also serves as a cyclotron, infusing the ammo with magnetic energy immediately before it is injected into the turret. The amplified ammo has an increased range and damage potential. \r\n\r\nSubsystem Skill Bonus: \r\n5% bonus to medium hybrid turret damage per level\r\n20% bonus to medium hybrid turret optimal range per level", 
    "descriptionID": 83970, 
    "graphicID": 3618, 
    "groupID": 955, 
    "iconID": 3641, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30124, 
    "typeName": "OLD Tengu Offensive - Magnetic Infusion Basin", 
    "typeNameID": 73030, 
    "variationParentTypeID": 30122, 
    "volume": 40
  }, 
  "30125": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nFrom the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.\r\n\r\nWhen some of the State's first cloaking subsystems were unveiled at a secure Caldari military complex, those select few spectators did not understand for a moment, the reason behind the comparatively underwhelming offense. When the first Tengu broke from its attack and vanished in front of hundreds of onlookers – not only from the field of battle, but from the system itself – the reasons behind a conservative weapons design suddenly became clear. \r\n\r\nSubsystem Skill Bonus:\r\n5% bonus to missile launcher rate of fire per level\r\n\r\nRole Bonus:\r\n100% reduction in Cloaking Device CPU use\r\n\r\nNotes: Can fit covert ops cloaks and covert cynosural field generators. Cloak reactivation delay reduced to 5 seconds.", 
    "descriptionID": 84333, 
    "graphicID": 3619, 
    "groupID": 955, 
    "iconID": 3641, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30125, 
    "typeName": "OLD Tengu Offensive - Covert Reconfiguration", 
    "typeNameID": 73411, 
    "variationParentTypeID": 30122, 
    "volume": 40
  }, 
  "30127": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nA unique application of fullerene material can be found in this platform, where vibrations from the metallic plating  transfer from turret to hybrid charge. Discharged ammo immersed in this dissonic frequency maintains its shape and velocity pattern once launched towards a target. However, upon impact, the ammo undulates in an unstable fashion, transfering the frequency to its target and thereby causing more damage.\r\n\r\nSubsystem Skill Bonus: \r\n10% bonus to medium hybrid turret damage per level\r\n10% bonus to medium hybrid turret falloff per level\r\n7.5% bonus to medium hybrid turret tracking per level", 
    "descriptionID": 83967, 
    "graphicID": 3666, 
    "groupID": 955, 
    "iconID": 3641, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30127, 
    "typeName": "OLD Proteus Offensive - Dissonic Encoding Platform", 
    "typeNameID": 73027, 
    "volume": 40
  }, 
  "30128": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nThis complex armature is composed of fullerene composites and based upon the understood weapons mechanics of salvaged Sleeper drones. Gallente researchers have fused this technology with the emerging theories on magnetic resonance and microwarp capabilities to power the kinetic energy systems of hybrid turrets. With these mechanics in place, the propulsion armature creates an effective distribution module for hybrid charges, bolstering their damage output and their falloff range.\r\n\r\nSubsystem Skill Bonus: \r\n10% bonus to medium hybrid turret damage per level \r\n10% bonus to medium hybrid turret falloff per level\r\n", 
    "descriptionID": 83969, 
    "graphicID": 3667, 
    "groupID": 955, 
    "iconID": 3641, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30128, 
    "typeName": "OLD Proteus Offensive - Hybrid Propulsion Armature", 
    "typeNameID": 73029, 
    "variationParentTypeID": 30127, 
    "volume": 40
  }, 
  "30129": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nSleeper drones, while completely devoid of modern shielding technology, are nonetheless sturdy, mainly due to their metallofullerene armor plating and hull composition. Most of these technological applications are for capsuleer vessels, but a few rogue Gallente firms have quietly created this bay for use with contemporary drones. When drones are docked into this system, the projection system enhances their damage capabilities, both in absorbing and delivering damage, through the creation of a fullerene-based field around the drones.  \r\n\r\nSubsystem Skill Bonus: \r\n5% bonus to medium hybrid turret damage per level \r\n10% bonus to drone damage per level\r\n7.5% bonus to drone hitpoints per level\r\n", 
    "descriptionID": 83968, 
    "graphicID": 3668, 
    "groupID": 955, 
    "iconID": 3641, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30129, 
    "typeName": "OLD Proteus Offensive - Drone Synthesis Projector", 
    "typeNameID": 73028, 
    "variationParentTypeID": 30127, 
    "volume": 40
  }, 
  "3013": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These holoreels contain a recent speech by a regional governor, which provides her views on the state of the Empire as well as other important religious discussions.", 
    "descriptionID": 93236, 
    "groupID": 314, 
    "iconID": 1177, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3013, 
    "typeName": "Amarr Religious Holoreels", 
    "typeNameID": 104689, 
    "volume": 10.0
  }, 
  "30130": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nFrom the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.\r\n\r\nTo many Gallente and Caldari, the development of the Proteus covert reconfiguration signaled a repeat of the technological arms race that arose from the ashes of Crielere. Once again seeking a balance of power, and entirely convinced that the Caldari were attempting to reverse-engineer their own cloak-capable Strategic Cruisers, the Federation diverted immense resources to their research. Private firms and the largest of conglomerates all played a role in development, offering up prototype designs and speculative theories that collectively resulted in some of the first Covert-Capable Proteus produced. It is not known who, or what organization led the project. Nor is known when, or where, the first Covert Reconfigurations were deployed. If it had not been for capsuleers developing the same designs, most people would have remained oblivious to their existence, just the way the Federation would have preferred.\r\n\r\nSubsystem Skill Bonus:\r\n5% bonus to medium hybrid turret damage per level\r\n\r\nRole Bonus:\r\n100% reduction in Cloaking Device CPU use\r\n\r\nNotes: Can fit covert ops cloaks and covert cynosural field generators. Cloak reactivation delay reduced to 5 seconds.", 
    "descriptionID": 84332, 
    "graphicID": 3669, 
    "groupID": 955, 
    "iconID": 3641, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30130, 
    "typeName": "OLD Proteus Offensive - Covert Reconfiguration", 
    "typeNameID": 73410, 
    "variationParentTypeID": 30127, 
    "volume": 40
  }, 
  "30132": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nIncreasing the tracking capabilities of projectile weaponry has never been an easy task, yet the introduction of Sleeper technology has made this job more achievable. This registry is based on the idea of concurrence, where firing mechanisms can recycle energy among multiple turret emissions. This recycled energy is not only sustainable, but more powerful as well, a marvel considering its normal power output relative to other turret systems. Projectile turrets can be modified to use this surplus power to not only augment projectile damage output, but also to make minute adjustments on the fly, offering increasing tracking speed and optimal range.\r\n\r\nSubsystem Skill Bonus: \r\n10% bonus to medium projectile turret damage per level \r\n10% bonus to medium projectile turret optimal range per level\r\n7.5% bonus to medium projectile turret tracking per level\r\n", 
    "descriptionID": 84244, 
    "graphicID": 3691, 
    "groupID": 955, 
    "iconID": 3641, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30132, 
    "typeName": "OLD Loki Offensive - Turret Concurrence Registry", 
    "typeNameID": 73321, 
    "volume": 40
  }, 
  "30133": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nScoping arrays were mostly out of fashion in recent ship design, but Sleeper technology has brought them somewhat back into vogue. Based upon the remarkable flexibility fullerene-based technology, Sleeper-based scoping arrays allowed projectile weaponry to produce longer-ranged accuracy without reducing the weapon's rate-of-fire. While a resurgence of scoping arrays is not expected, this subsystem certainly shows its uses in modern warfare.\r\n\r\nSubsystem Skill Bonus: \r\n7.5% bonus to medium projectile turret rate of fire per level\r\n10% bonus to medium projectile falloff per level.\r\n", 
    "descriptionID": 83965, 
    "graphicID": 3692, 
    "groupID": 955, 
    "iconID": 3641, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30133, 
    "typeName": "OLD Loki Offensive - Projectile Scoping Array", 
    "typeNameID": 73025, 
    "variationParentTypeID": 30132, 
    "volume": 40
  }, 
  "30134": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nAdaptation and innovation go hand-in-hand, and this subsystem is a prime example of both ideas. While researching Sleeper drone weapon systems, a group of Minmatar engineers discovered special similarities to the technology behind all Sleeper weapon types. Distilling the underlying mechanic to its essence produced this hardpoint configuration, which enabled projectile weapons and missile launchers to share power sources and energy supplies (most of which were advanced beyond modern standards). This offers a vast increase to the rate of fire of both weapon types. Attempts to merge this technology to other weapon groups have, as yet, proven unsuccessful.\r\n\r\nSubsystem Skill Bonus: \r\n7.5% bonus to medium projectile turret rate of fire per level\r\n7.5% bonus to Heavy, Heavy Assault and Rapid Light Missile Launcher rate of fire per level\r\n", 
    "descriptionID": 83964, 
    "graphicID": 3693, 
    "groupID": 955, 
    "iconID": 3641, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30134, 
    "typeName": "OLD Loki Offensive - Hardpoint Efficiency Configuration", 
    "typeNameID": 73024, 
    "variationParentTypeID": 30132, 
    "volume": 40
  }, 
  "30135": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nFrom the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.    \r\n\r\nThe Loki's Covert Reconfiguration designs arose out of a collective will to respond to what was thought to be Amarrian aggression deep inside their home regions. Unlike many scientific and technological breakthroughs, it was not the Sebiestor tribe alone who ushered in the paradigm shift to covert-capable Strategic Cruisers. It was only through consultation and collaboration with many other tribes and sub-factions that something substantial began to take shape. \r\n\r\nThe Krusual and Thukker are said to have played the most important roles, however, in realizing the final design; the Thukker by providing the cloaking technology, and the Krusual by convincing them to do so. How they achieved this, or what they may have promised remains a secret; the two tribes are notorious for having many, and keeping them all.\r\n\r\nSubsystem Skill Bonus:\r\n5% bonus to medium projectile turret rate of fire per level\r\n\r\nRole Bonus:\r\n100% reduction in Cloaking Device CPU use\r\n\r\nNotes: Can fit covert ops cloaks and covert cynosural field generators. Cloak reactivation delay reduced to 5 seconds.", 
    "descriptionID": 84331, 
    "graphicID": 3694, 
    "groupID": 955, 
    "iconID": 3641, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30135, 
    "typeName": "OLD Loki Offensive - Covert Reconfiguration", 
    "typeNameID": 73409, 
    "variationParentTypeID": 30132, 
    "volume": 40
  }, 
  "30139": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nComprised of countless nanomachines that enhance the energy flow from a ship's reactor core, this engineering subsystem offers a pilot the option of increasing the power grid of their vessel. Although the empires mastered energy grid upgrades many centuries ago, the adaptation of old designs to the new Tech III paradigm has been a more recent breakthrough. \r\n\r\nSubsystem Skill Bonus: \r\n5% bonus to power output per level.\r\n", 
    "descriptionID": 83958, 
    "graphicID": 3611, 
    "groupID": 955, 
    "iconID": 3636, 
    "mass": 1200000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30139, 
    "typeName": "OLD Tengu Engineering - Power Core Multiplier", 
    "typeNameID": 73018, 
    "volume": 40
  }, 
  "3014": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These holoreels contain a recent speech by a regional governor, which provides her views on the state of the Empire as well as other important religious discussions.", 
    "descriptionID": 93264, 
    "groupID": 314, 
    "iconID": 1177, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3014, 
    "typeName": "Crate of Amarr Religious Holoreels", 
    "typeNameID": 104717, 
    "volume": 100.0
  }, 
  "30140": {
    "basePrice": 99200, 
    "capacity": 0.0, 
    "groupID": 1891, 
    "iconID": 3636, 
    "mass": 0.0, 
    "metaGroupID": 14, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30140, 
    "typeName": "OLD Tengu Engineering - Power Core Multiplier Blueprint", 
    "typeNameID": 101650, 
    "volume": 0.01
  }, 
  "30141": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nAnother example of an old technology re-worked to fit the new Tech III paradigm, augmented capacitor subsystems improve upon the size of a vessel's capacitor. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to increasing a vessel's capacitor size without the use of batteries. In the end, the provision of fullerene-based polymers allowed for solutions that had only existed in theory up until that point. \r\n\r\nSubsystem Skill Bonus: \r\n5% bonus to capacitor capacity per level.\r\n", 
    "descriptionID": 83957, 
    "graphicID": 3612, 
    "groupID": 955, 
    "iconID": 3636, 
    "mass": 1200000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 30141, 
    "typeName": "OLD Tengu Engineering - Augmented Capacitor Reservoir", 
    "typeNameID": 73017, 
    "variationParentTypeID": 30139, 
    "volume": 40
  }, 
  "30142": {
    "basePrice": 99200, 
    "capacity": 0.0, 
    "groupID": 1891, 
    "iconID": 3636, 
    "mass": 0.0, 
    "metaGroupID": 14, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30142, 
    "typeName": "OLD Tengu Engineering - Augmented Capacitor Reservoir Blueprint", 
    "typeNameID": 101651, 
    "volume": 0.01
  }, 
  "30143": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem is obsolete and has been replaced by newer technology\r\n\r\nUsing the same technology that can be found inside the ancient Sleeper race's guardian drones, this regeneration matrix greatly improves the recharge rate of a Tech III vessel's capacitor. Even though empire-based designs have achieved this effect for centuries, the way in which this system works is markedly different.  \r\n\r\nRather than the usual tweaking of capacitor fluid formulas, this design simply triples the number of nanotubes inside – something not possible until the recent influx of fullerene polymers from which this subsystem is made. This results in a drastic increase in the speed and efficiency of energy flow throughout a ship. The quicker that the surplus power can be redirected back to the core, the more that it can contribute to the overall recharge rate of the capacitor.\r\n\r\nSubsystem Skill Bonus: \r\n5% bonus to capacitor recharge time per level.\r\n", 
    "descriptionID": 93967, 
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    "portionSize": 1, 
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    "typeID": 3020, 
    "typeName": "Large Crate of Talocan Station Life-Support Cores", 
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    "description": "The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service. ", 
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    "description": "The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service. ", 
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    "description": "The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service. ", 
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    "description": "The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service. ", 
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    "description": "The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service. ", 
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    "portionSize": 1, 
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    "description": "The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service. ", 
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    "description": "The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service. ", 
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    "description": "The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service. ", 
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  }, 
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    "capacity": 120.0, 
    "description": "The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.", 
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  }, 
  "3021": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These heating units are compact, and light enough to carry in one hand. Each comes with two 10-hour rechargeable batteries, to be used one at a time while the spare charges. The amount of energy one unit puts off would be enough to warm a space of 20 cubic meters, roughly the interior space of a stationside apartment's main room, to an average of 10 degrees Celsius. Not particularly cosy, but better than freezing.", 
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    "groupID": 314, 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Crate of Portable Emergency Heating Units", 
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    "basePrice": 0.0, 
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    "description": "The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.", 
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    "description": "The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.", 
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    "description": "The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.", 
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    "description": "The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.", 
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    "description": "The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.", 
    "descriptionID": 84434, 
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    "typeName": "Emergent Preserver", 
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    "basePrice": 0.0, 
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    "description": "The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.", 
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    "basePrice": 0.0, 
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    "description": "The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.", 
    "descriptionID": 84430, 
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    "typeName": "Emergent Keeper", 
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    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.", 
    "descriptionID": 84431, 
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  "3022": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These heating units are compact, and light enough to carry in one hand. Each comes with two 10-hour rechargeable batteries, to be used one at a time while the spare charges. The amount of energy one unit puts off would be enough to warm a space of 20 cubic meters, roughly the interior space of a stationside apartment's main room, to an average of 10 degrees Celsius. Not particularly cosy, but better than freezing.", 
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    "groupID": 314, 
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    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3022, 
    "typeName": "Large Crate of Portable Emergency Heating Units", 
    "typeNameID": 104695, 
    "volume": 100.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This snowball used to be bigger than your head. Now it is just a puddle of water. Onoes.", 
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    "portionSize": 100, 
    "published": true, 
    "radius": 5.0, 
    "techLevel": 1, 
    "typeID": 30221, 
    "typeName": "Melted Snowball CXIV", 
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    "description": "This snowball used to be bigger than your head. Now it is just a puddle of water. Onoes.", 
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    "radius": 5.0, 
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    "typeName": "Melted Snowball CX", 
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    "description": "This module does not exist.", 
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    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 30223, 
    "typeName": "QA Mega Module", 
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    "published": false, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30227, 
    "typeName": "OLD Legion Defensive - Adaptive Augmenter Blueprint", 
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    "volume": 0.01
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    "groupID": 1891, 
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    "published": false, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30228, 
    "typeName": "OLD Legion Defensive - Nanobot Injector Blueprint", 
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    "volume": 0.01
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  "30229": {
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    "groupID": 1891, 
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    "published": false, 
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    "techLevel": 3, 
    "typeID": 30229, 
    "typeName": "OLD Legion Defensive - Augmented Plating Blueprint", 
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  "3023": {
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    "capacity": 0.0, 
    "description": "This looks like little more than half a starship modified into ground-based living quarters. Several panels are inscribed with decorative symbols. A series of large rectangular cases contain corroded circuit boards with rows of finger-sized crystalline vials anchored to one face; some of the vials are still intact and contain a foggy gaseous substance. A section from what appears to have been a hydroponics lab contains trays of organic matter, fossilised from exposure to the moon's arid conditions and thin, nitrogen-argon atmosphere.", 
    "descriptionID": 93243, 
    "groupID": 314, 
    "iconID": 2529, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3023, 
    "typeName": "Crate of Archaeological Lot GV87-426-D Artifacts", 
    "typeNameID": 104696, 
    "volume": 10.0
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  "30230": {
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    "typeName": "OLD Legion Defensive - Warfare Processor Blueprint", 
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    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30232, 
    "typeName": "OLD Tengu Defensive - Adaptive Shielding Blueprint", 
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    "typeID": 30233, 
    "typeName": "OLD Tengu Defensive - Amplification Node Blueprint", 
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    "typeName": "OLD Tengu Defensive - Supplemental Screening Blueprint", 
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    "typeName": "OLD Tengu Defensive - Warfare Processor Blueprint", 
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    "typeID": 30237, 
    "typeName": "OLD Proteus Defensive - Adaptive Augmenter Blueprint", 
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    "typeID": 30238, 
    "typeName": "OLD Proteus Defensive - Nanobot Injector Blueprint", 
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    "typeName": "OLD Proteus Defensive - Augmented Plating Blueprint", 
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    "basePrice": 0.0, 
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    "description": "This looks like little more than half a starship, perhaps one which was modified into ground-based living quarters. Several panels are inscribed with decorative symbols, possibly writing. The carefully-dismantled panels are accompanied by several crates filled with pieces of what appear to be small-industry mining tools, encrusted with moon-dust. The oxygen-free lunar atmosphere prevented rust from forming on the metal, and writing etched into the flat surfaces is clearly visible. Another crate is filled with core samples and geodes. A note accompanying the find indicates that the minerals have no known industrial property in any part of the present-day Federation, and further research will be needed to determine the purpose of the pre-Federation miners.", 
    "descriptionID": 93244, 
    "groupID": 314, 
    "iconID": 2529, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3024, 
    "typeName": "Large Crate of Archaeological Lot GV87-426-E Artifacts", 
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    "volume": 100.0
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  "30240": {
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    "groupID": 1891, 
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    "typeID": 30240, 
    "typeName": "OLD Proteus Defensive - Warfare Processor Blueprint", 
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    "volume": 0.01
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    "published": false, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 30242, 
    "typeName": "OLD Loki Defensive - Adaptive Shielding Blueprint", 
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    "volume": 0.01
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    "techLevel": 3, 
    "typeID": 30243, 
    "typeName": "OLD Loki Defensive - Adaptive Augmenter Blueprint", 
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    "groupID": 1891, 
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    "typeID": 30244, 
    "typeName": "OLD Loki Defensive - Amplification Node Blueprint", 
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    "groupID": 1891, 
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    "typeName": "OLD Loki Defensive - Warfare Processor Blueprint", 
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    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A strange piece of equipment recovered from a Sleeper drone. ", 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30247, 
    "typeName": "Standalone Warfare Processor", 
    "typeNameID": 101533, 
    "volume": 0.01
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  "30248": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This combat analyzer appears to use the same fundamental programming as standard Empire-issue technology, although it operates at a much higher level of efficiency. These devices are typically employed in fleets where they provide predictive analyses of complex battle scenarios and supplement other combat electronics that handle smaller elements. \r\n\r\nCombat analyzers are best employed in tasks such as calculating a fleet's success rate, running comparative analyses between fleets and other similarly abstract problem-solving tasks requiring higher levels of heuristic programming. Even though the equipment has been badly damaged, the core functionality remains intact. With a skilled programmer and a talented mechanic, it could be re-integrated into a starship.", 
    "descriptionID": 91718, 
    "groupID": 966, 
    "iconID": 3729, 
    "marketGroupID": 1862, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30248, 
    "typeName": "Emergent Combat Analyzer", 
    "typeNameID": 101573, 
    "volume": 0.01
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  "30249": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designed in eerily organic ligament-like formations, these nanoassemblers are still fully operational. With the addition of a few other components and some reprogramming, they could be repurposed for use in defensive systems. ", 
    "descriptionID": 91694, 
    "groupID": 967, 
    "iconID": 3724, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30249, 
    "typeName": "Nanoassembler Ligaments", 
    "typeNameID": 101530, 
    "volume": 0.01
  }, 
  "3025": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy heavy laser designed for medium range engagements. Delivers powerful damage. \r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.", 
    "descriptionID": 94498, 
    "graphicID": 11197, 
    "groupID": 53, 
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    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3025, 
    "typeName": "Heavy Beam Laser II", 
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    "volume": 10.0
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  "30250": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Only a few millimeters thick, these sheets of fullerene alloys are able to store and generate power in small amounts, supplementing the capacitor of a ship and offering local power to nanoassemblers. They work best when integrated into armor plating around power core and repair systems. ", 
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    "groupID": 967, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 30250, 
    "typeName": "Nanoelectromechanical Sheets", 
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  "30251": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Used in conjunction with other equipment inside the capsule, neurovisual input matrices serve the vital function of translating external stimuli into visual data. Ship identifier tags, hostile threat indicators and tactical overlay interfaces are all typical examples of N.I.M at work. The Sleeper variants of these matrices are not substantively different from contemporary devices, needing only a few supplemental components and some minor reprogramming before they can operate in much the same way. The only major deviation is in the energy efficiency. The Sleeper device is almost a thousand times less demanding on a ship's power core.", 
    "descriptionID": 91721, 
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    "marketGroupID": 1862, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30251, 
    "typeName": "Neurovisual Input Matrix", 
    "typeNameID": 101576, 
    "volume": 0.01
  }, 
  "30252": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These tiny nanomachines have been injected into the thermoelectric power core at the heart of the Sleeper drone. Inside each one is a small array of chemicals and components, all of which play a role in producing the often violent chemical reactions that provide power to the drones. Only the most advanced Sleeper drones are known to have had their power cores enhanced in this way. \r\n\r\nEven though they all share the same fundamental role, thousands of minor variations in the machines that have emerged after millennia of use, as they adapted to the minute changes in chemical composition and electrical flux. How exactly they came to do this remains a mystery, but it is clear that the current product is the result of countless iterations. \r\n\r\nAlthough salvaged easily enough, they have been built from the ground up to be integrated into other Sleeper technology. Trying to enhance any engineering systems outside of the Sleeper's own thermoelectric power cores with the current level of technology would represent an impossible reverse-engineering task.", 
    "descriptionID": 91731, 
    "groupID": 966, 
    "iconID": 2889, 
    "marketGroupID": 1862, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30252, 
    "typeName": "Thermoelectric Catalysts", 
    "typeNameID": 101586, 
    "volume": 0.01
  }, 
  "30253": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This white, dusty substance was extracted from the centre of high impact craters in the Sleeper drone's armor. When mixed with other materials it forms a stiff resin that can either be used to hold various pieces of hull sheets together or to coat them for additional protection against radiation and heat. ", 
    "descriptionID": 91882, 
    "groupID": 967, 
    "iconID": 3730, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30253, 
    "typeName": "generic item 5", 
    "typeNameID": 101825, 
    "volume": 0.01
  }, 
  "30254": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These ultra-thin nanoplastic sheets are resilient enough to survive the explosion of the Sleeper drones that carry them. The molecular-level circuitry inside them can be encased in layers of protective fullerene alloys that are billions of times their size, allowing electronics systems to be safely embedded just beneath the armor surface.", 
    "descriptionID": 91727, 
    "groupID": 966, 
    "iconID": 3730, 
    "marketGroupID": 1862, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30254, 
    "typeName": "Electromechanical Hull Sheeting", 
    "typeNameID": 101582, 
    "volume": 0.01
  }, 
  "30255": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Normally synthesized at great cost, small amounts of this film are also able to be removed from the outer layers of a Sleeper drone's armor. When combined with other materials it has the capability to spread thermal damage out across the hull, cooling it quickly, thus minimize the incoming damage from heat-based weaponry. \r\n", 
    "descriptionID": 91698, 
    "groupID": 967, 
    "iconID": 3730, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30255, 
    "typeName": "Thermal Diffusion Film", 
    "typeNameID": 101534, 
    "volume": 0.01
  }, 
  "30256": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Interface Circuits are common building blocks of starship subsystems.", 
    "descriptionID": 91708, 
    "groupID": 967, 
    "iconID": 3265, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30256, 
    "typeName": "Generic Hull Salvage 4", 
    "typeNameID": 101548, 
    "volume": 0.01
  }, 
  "30257": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An \"Aphid\" logic circuit. The nickname is derived from the unfortunate acronym of autonomous field programmable holographic signal processor with embedded holographic data storage.", 
    "descriptionID": 91709, 
    "groupID": 967, 
    "iconID": 3265, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30257, 
    "typeName": "Generic Hull Salvage 5", 
    "typeNameID": 101549, 
    "volume": 0.01
  }, 
  "30258": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "RCM play an important role in stabilizing a ship's alignment prior to, and in the first moments of, interstellar warp. The Sleeper drone RCM system works in an entirely different manner to contemporary Empire-based technology and yet the angles of alignment produced by their final calculations are always identical. Even though their inner workings remain a mystery, the matrices operate in a predictable and reliable enough fashion to form the basis of a new, slightly more efficient jump drive.", 
    "descriptionID": 91719, 
    "groupID": 966, 
    "iconID": 3733, 
    "marketGroupID": 1862, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30258, 
    "typeName": "Resonance Calibration Matrix", 
    "typeNameID": 101574, 
    "volume": 0.01
  }, 
  "30259": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Most of these tiny circuits have fused together from the heat and force of the Sleeper drone's explosion. The detonation of the drone's power core must have been immense to have had such an effect on these resilient nanostructures.", 
    "descriptionID": 91722, 
    "groupID": 966, 
    "iconID": 3724, 
    "marketGroupID": 1862, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 30259, 
    "typeName": "Melted Nanoribbons", 
    "typeNameID": 101577, 
    "volume": 0.01
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    "basePrice": 10000000000.0, 
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    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3026, 
    "typeName": "Heavy Beam Laser II Blueprint", 
    "typeNameID": 68229, 
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  }, 
  "30260": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A slightly damaged but still seemingly usable capacitor console. Capacitor consoles are a necessary component of starship capacitor units.", 
    "descriptionID": 91711, 
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    "iconID": 3256, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 30260, 
    "typeName": "Ruined Scraps 3", 
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    "basePrice": 0.0, 
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    "description": "The Micro Circuit is one of the most common electronics components seen in use.", 
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    "iconID": 3265, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 30261, 
    "typeName": "Ruined Scraps 4", 
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  }, 
  "30262": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A soup of nanite assemblers typically used in armor manufacturing processes.", 
    "descriptionID": 91923, 
    "groupID": 967, 
    "iconID": 3251, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 30262, 
    "typeName": "Intact Coolant Regulator", 
    "typeNameID": 101891, 
    "volume": 0.01
  }, 
  "30263": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Your average run-of-the-mill closed loop electrical network with redundant autonomous switchgear.", 
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    "iconID": 3265, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30263, 
    "typeName": "Intact Particle Emitter", 
    "typeNameID": 101892, 
    "volume": 0.01
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  "30264": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Power Conduit runs through ships delivering energy like arteries deliver blood through a body. Large ships can have hundreds of miles of conduit.", 
    "descriptionID": 91925, 
    "groupID": 967, 
    "iconID": 3249, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30264, 
    "typeName": "Intact Field Harmonic Regulator", 
    "typeNameID": 101893, 
    "volume": 0.01
  }, 
  "30265": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An expert system used in the construction of missile launchers. This one has been damaged by fire or an explosion.", 
    "descriptionID": 91710, 
    "groupID": 967, 
    "iconID": 3256, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30265, 
    "typeName": "Intact Sleeper AI Control Core", 
    "typeNameID": 101550, 
    "volume": 0.01
  }, 
  "30266": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Thermonuclear Trigger Unit while smashed still seems to have it's nuclei containment field intact and the plasma seems to be near thermal equilibrium. It would be a shame to waste this unit just because of its cosmetic damage.", 
    "descriptionID": 91926, 
    "groupID": 967, 
    "iconID": 3262, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30266, 
    "typeName": "Intact Secondary Power Couples", 
    "typeNameID": 101894, 
    "volume": 0.01
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  "30267": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Power Conduit runs through ships delivering energy like arteries deliver blood through a body. Large ships can have hundreds of miles of conduit. This conduit is tangled and knotted as it seems to have gone through some sort of catastrophe.", 
    "descriptionID": 91927, 
    "groupID": 967, 
    "iconID": 3248, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30267, 
    "typeName": "Intact Plasma Conduit", 
    "typeNameID": 101895, 
    "volume": 0.01
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    "capacity": 0.0, 
    "description": "Barely salvageable from the wreck of a Sleeper drone, this device could have been something much more impressive when it was fully functional. In its current state it is almost unrecognizable, having been scratched, burned and even chemically melted. It looks like it was housed next to the drone's power core, which would explain the extreme heat damage it suffered when the drone exploded. \r\n\r\nStranger yet, it almost seems as if it was lined with some kind of triggered-release corrosive. The self-destruct mechanism – if that's even what it was – only caused so much damage, and the acid didn't burn cleanly through the center of the drive. \r\n\r\nEven as a shadow of its former self, it can be combined with other components to form a fully functional warp drive. Being capable of this, even in such a bad state, strongly suggests that the device was capable of other types of more advanced interstellar travel. Why a Sleeper drone was equipped with this level of technology remains a mystery.", 
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    "groupID": 966, 
    "iconID": 2889, 
    "marketGroupID": 1862, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30268, 
    "typeName": "Jump Drive Control Nexus", 
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    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A rudimentary analysis of this device reveals an amazingly broad potential for the manipulation of nanomachines, allowing the user to reprogram them for numerous roles. The Sleeper defensive systems were so modular that, even though this particular node was designed to coordinate armor-repairing nanoassemblers, it could just as easily be reconfigured for shield defense.", 
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    "groupID": 966, 
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    "marketGroupID": 1862, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30269, 
    "typeName": "Defensive Control Node", 
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  "3027": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A slick-looking, translucent amber mineral with a hexagonal crystalline structure. Its radioactive properties require the material to be stored in special containment units; handling by anyone other than a trained engineer is strongly discouraged.<br><br>\r\nCerrocentite is used primarily in stationside security networks, mostly in the systems which detect unbalance in the atmosphere mix.", 
    "descriptionID": 93245, 
    "groupID": 314, 
    "iconID": 94, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3027, 
    "typeName": "Crate of Contained Cerrocentite", 
    "typeNameID": 104698, 
    "volume": 10.0
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  "30270": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Still fully intact and operational, this device stands as a testament to the ancient Sleeper's impressive scientific achievements. Although thousands of years old, the technology inside it is not only comparable to modern electronic designs, but in some cases even exceeds it. \r\n\r\nCentral system controllers lie at the heart of a starship's electronics systems. They are responsible for coordinating the flow of information between various analyzers and control nodes, monitoring subsystems, and ensuring they receive the appropriate supply of electrical power. Tackling such complex tasks simultaneously (and with near-zero latency) demands immense processing power and faultless, error-free programming. Traditionally, a CSC would comprise a significant portion of the cost in a starship's electronics systems, but the fullerene-based Sleeper designs have provided breakthroughs in the efficiency of circuitry and presented new and improved methods for increasing computational accuracy. The end result is a drastically reduced cost for top-of-the-line performance. \r\n", 
    "descriptionID": 91725, 
    "groupID": 966, 
    "iconID": 2889, 
    "marketGroupID": 1862, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30270, 
    "typeName": "Central System Controller", 
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    "volume": 0.01
  }, 
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    "groupID": 966, 
    "iconID": 2889, 
    "marketGroupID": 1862, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 30271, 
    "typeName": "Emergent Combat Intelligence", 
    "typeNameID": 101583, 
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  }, 
  "30272": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The control unit for a starships shield systems.", 
    "descriptionID": 91713, 
    "groupID": 967, 
    "iconID": 3256, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 30272, 
    "typeName": "Sleeper Ward Console", 
    "typeNameID": 101553, 
    "volume": 0.01
  }, 
  "30273": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Imposing in its majesty, this giant dome stands as a testament to the technological might of the ancient Sleeper race. Even millennia old, the innumerable electronics systems within are still comparable to contemporary technology, in some cases even exceeding it. The distinctive hub-like design of this particular structure suggests that it operated as some kind of central data nexus, a shining capital amongst a digital metropolis. \r\n\r\nThis Enclave is heavily damaged from thousands of years in the unforgiving solitude of space. The only signs of life within are weak electronic signals.", 
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    "graphicID": 3517, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 7850.0, 
    "typeID": 30273, 
    "typeName": "Abandoned Sleeper Enclave", 
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    "volume": 100000000.0
  }, 
  "30274": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "After countless years in space, this structure is showing some signs of age. A brief analysis of the semi-functional technology inside reveals that it operates as some kind of auxiliary power source for other structures. Erosion in one of the armor panels exposes a small internal hangar bay, perhaps used as a docking port to power the Sleeper's automated drones.", 
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    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 4738.0, 
    "typeID": 30274, 
    "typeName": "Eroded Sleeper Thermoelectric Converter", 
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    "volume": 100000000.0
  }, 
  "30275": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Distinctively Sleeper in design, this structure served as an information hub, linking various data sources with one another. Although countless years in the harsh environments of space have rendered its defenses all but non-existent, the structure continues to relay information back and forth, oblivious to its own vulnerability.", 
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    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2917.0, 
    "typeID": 30275, 
    "typeName": "Exposed Sleeper Interlink Hub", 
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  }, 
  "30276": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Tiny windows looking out into space offer a glimpse past this structure's once-impressive armor plating and through to the strange sights within. Barely visible in the dim light are rows upon rows of small chambers, stretching out endlessly inside the darkened hallways of this mammoth conduit. A myriad of connective wires interlace with giant pipelines, all of them broken or badly damaged. A strange electronic interference emanates from deep inside the facility, suggesting that perhaps not everything inside has fallen into disrepair.", 
    "descriptionID": 83495, 
    "graphicID": 3520, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 11361.0, 
    "typeID": 30276, 
    "typeName": "Crippled Sleeper Preservation Conduit", 
    "typeNameID": 72538, 
    "volume": 100000000.0
  }, 
  "30277": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The Sleeper Multiplex Forwarder may have been responsible for transferring data between various Sleeper facilities. Hundreds of years in space have taken their toll, however, and brief scans of the structure show only miniscule amounts of electronic activity.", 
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    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2759.0, 
    "typeID": 30277, 
    "typeName": "Malfunctioning Sleeper Multiplex Forwarder", 
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    "volume": 100000000.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Centuries of emptiness have left this Talocan outpost's central hub in disarray, but the chambers and corridors inside portray a busy (if very spartan) existence. Advanced technology mingles with rustic repairs and patchwork assemblages. Some of the technology is ancient and very rudimentary in design, harkening back to cultures long gone, yet with hints of familiarity. Much of the interior is in shambles, and the outer hull is breached in several areas, leaving the outpost core teetering on the edge of total destruction. ", 
    "descriptionID": 83594, 
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    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 5794.0, 
    "typeID": 30278, 
    "typeName": "Decrepit Talocan Outpost Core", 
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  }, 
  "30279": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Large windows and telescoping turrets peer out into the surrounding darkness. The windows of this dome are cracked and the roof partially collapsed, but the empty eyes of the Talocan observation dome always appears to be staring, despite the absence of its original occupants. ", 
    "descriptionID": 95372, 
    "graphicID": 3523, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 600.0, 
    "typeID": 30279, 
    "typeName": "Collapsed Talocan Observation Dome", 
    "typeNameID": 106968, 
    "volume": 100000000.0
  }, 
  "3028": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A coarse-looking, dark red mineral with a geodic structure containing translucent crystals of the same color. Its radioactive properties require the material to be stored in special containment units; handling by anyone other than a trained engineer is strongly discouraged.<br><br>\r\nMesarchonite is used primarily in stationside security networks, mostly in the systems which detect interference or tampering along the audio-visual lines.", 
    "descriptionID": 93246, 
    "groupID": 314, 
    "iconID": 94, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3028, 
    "typeName": "Large Crate of Contained Mesarchonite", 
    "typeNameID": 104699, 
    "volume": 100.0
  }, 
  "30280": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The Spire's mechanical infrastructure suggests that it was once used for generating power and harvesting electricity. However, the design resembles a combination of different styles, many of them reminiscent of modern power stations. Despite many attempts, the internal generators won't start working, and the spire is now utterly offline, just another mass of debris in space. ", 
    "descriptionID": 83595, 
    "graphicID": 3524, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3300.0, 
    "typeID": 30280, 
    "typeName": "Offline Talocan Reactor Spire", 
    "typeNameID": 72641, 
    "volume": 100000000.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Across the broad sweep of New Eden, there is no constellation closer to the forefront of fashion than Coriault. The Crux constellation, which includes Luminaire and Oursulaert, may be the heart of the Federation's consumer culture, but Coriault is home to the fashion-houses of Auvergne and Vylade, and in particular the Dodixie-based Maison Nephére which has provided finery exclusively for the Federation presidents and their partners for well over a century. <br><br>\r\nIn order to improve their visibility in the glare of the Federation's heart, dozens of Coriault houses merged under the Coriault Couture Collective label. Each school operates independently, and the styles can vary wildly, but open competition between institutions only occurs when particular contracts are opened to the highest bidder.. The designers frequently model their own work, operating under the philosophy that if they wouldn't be seen in public in their own work, nobody else should, either.", 
    "descriptionID": 93247, 
    "groupID": 314, 
    "iconID": 2543, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3029, 
    "typeName": "Group of Coriault Couture Collective Display Employees", 
    "typeNameID": 104700, 
    "volume": 10.0
  }, 
  "30293": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Tiny windows looking out into space offer a glimpse past this structure's impressive armor plating and through to the strange sights within. Barely visible in the dim light are rows upon rows of small chambers, stretching out endlessly inside the darkened hallways of this mammoth conduit. A myriad of connective wires interlace with giant pipelines, feeding into every area of the facility. Although they can be seen coiling up through the foundations, the compounds they are ferrying remain a mystery.\r\n\r\nA strange electronic interference emanates from deep within, pulsing randomly every few seconds.", 
    "descriptionID": 84000, 
    "graphicID": 3520, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 11361.0, 
    "soundID": 20218, 
    "typeID": 30293, 
    "typeName": "Sleeper Preservation Conduit", 
    "typeNameID": 73060, 
    "volume": 100000000.0
  }, 
  "30294": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Large windows and telescoping turrets peer out into the surrounding darkness. The Talocan observation dome always appears to be staring, despite the absence of its original occupants.", 
    "descriptionID": 95248, 
    "graphicID": 3523, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 560.0, 
    "typeID": 30294, 
    "typeName": "Talocan Observation Dome", 
    "typeNameID": 106842, 
    "volume": 100000000.0
  }, 
  "30295": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Centuries of emptiness have left this Talocan outpost's central hub in disarray, but the chambers and corridors inside portray a busy (if very spartan) existence. Advanced technology mingles with rustic repairs and patchwork assemblages. Some of the technology is ancient and very rudimentary in design, harkening back to cultures long gone, yet with hints of familiarity.", 
    "descriptionID": 83498, 
    "graphicID": 3522, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 5794.0, 
    "typeID": 30295, 
    "typeName": "Talocan Outpost Core", 
    "typeNameID": 72541, 
    "volume": 100000000.0
  }, 
  "30298": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Centuries of emptiness have left this Talocan outpost's central hub in disarray, but the chambers and corridors inside portray a busy (if very spartan) existence. Advanced technology mingles with rustic repairs and patchwork assemblages. Some of the technology is ancient and very rudimentary in design, harkening back to cultures long gone, yet with hints of familiarity.", 
    "descriptionID": 83502, 
    "graphicID": 3524, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30298, 
    "typeName": "Talocan Reactor Spire", 
    "typeNameID": 72545, 
    "volume": 100000000.0
  }, 
  "30299": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Imposing in its majesty, this giant dome stands as a testament to the technological might of the ancient Sleeper race. Even millennia old, the innumerable electronics systems within are still comparable to contemporary technology, in some cases even exceeding it. The distinctive hub-like design of this particular structure suggests that it operated as some kind of central data nexus, a shining capital amongst a digital metropolis.\r\n\r\nAlthough entirely functional and intact, the only signs of life within are electrical currents and the eerily constant transfers of data.", 
    "descriptionID": 83490, 
    "graphicID": 3517, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 7850.0, 
    "soundID": 20219, 
    "typeID": 30299, 
    "typeName": "Sleeper Enclave", 
    "typeNameID": 72533, 
    "volume": 100000000.0
  }, 
  "3030": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Mannar, one of the oldest members of the Federation, has always had a strong influence on Gallente style and trendsetting. Much of the eccentric tailoring favored by society's elite and decried as immodest and inappropriate by the other empires has its roots in pre-Federation Mannar culture, which included different concepts of modesty and etiquette. Massive hairstyles and elaborate body- and face-painting still feature prominently in addition to semi-opaque fabrics which respond to a variety of programmable stimuli.", 
    "descriptionID": 93248, 
    "groupID": 314, 
    "iconID": 2537, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3030, 
    "typeName": "Large Group of Mannar Textile Institute International Representatives", 
    "typeNameID": 104701, 
    "volume": 100.0
  }, 
  "30300": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Despite countless years in space, this structure appears to be entirely functional. A brief analysis of the technology inside reveals that it operates as some kind of central power source for other Sleeper facilities. Faint seams in the rigid armor suggest it may even house a docking port to power the Sleeper's automated drones.", 
    "descriptionID": 83492, 
    "graphicID": 3518, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 4738.0, 
    "soundID": 20217, 
    "typeID": 30300, 
    "typeName": "Sleeper Thermoelectric Converter", 
    "typeNameID": 72535, 
    "volume": 100000000.0
  }, 
  "30301": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The Sleeper Multiplex Forwarder was built as a massive router for transferring electronic data between various Sleeper facilities. Although enclosed in super-resilient metal alloys, the size of the data cables suggests that it is capable of transmitting extraordinary amounts of information.  ", 
    "descriptionID": 83497, 
    "graphicID": 3521, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2759.0, 
    "soundID": 20186, 
    "typeID": 30301, 
    "typeName": "Sleeper Multiplex Forwarder", 
    "typeNameID": 72540, 
    "volume": 100000000.0
  }, 
  "30302": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Distinctively Sleeper in design, this structure operates as an information hub, linking up various data sources with one another. An extraordinarily resilient superstructure guards the flow of information inside from any disruption.", 
    "descriptionID": 83494, 
    "graphicID": 3519, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2917.0, 
    "typeID": 30302, 
    "typeName": "Sleeper Interlink Hub", 
    "typeNameID": 72537, 
    "volume": 100000000.0
  }, 
  "30303": {
    "basePrice": 0.0, 
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    "description": "These modified tungsten hybrid rounds send out an ECM pulse through the hull of any ship they strike, momentarily baffling the ship's target-locking mechanisms and affording the formerly-targeted ship a few precious moments to gain an advantage or escape. Efforts are being made to develop this into purely friend-or-foe munitions, effectively counteracting the effects of enemy ECM, but adaptation of the missile-based tracking technology to hybrid shell systems has proven difficult.", 
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    "description": "This data interface allows the integration of ancient technology with Caldari systems.\r\n\r\nUsed for Reverse Engineering jobs.", 
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    "description": "This data interface allows the integration of ancient technology with Minmatar systems.\r\n\r\nUsed for Reverse Engineering jobs.", 
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    "typeName": "Metallofullerene Plating Blueprint", 
    "typeNameID": 104300, 
    "volume": 0.01
  }, 
  "30466": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "description": "When integrated into a starship with other components, an EMI Nexus is used to facilitate manual control over numerous electromechanical systems which, by default, run in an automated manner according to their programmed roles. Typically, the EMI Nexus acts as a conduit between a capsuleer and their ship, serving as an interface through which they can operate normally automated electromechanical systems, such as a Central System Controller. Other more simple tasks, such as the activation of a ship's modules, also frequently rely on these components.", 
    "descriptionID": 91743, 
    "groupID": 964, 
    "iconID": 3716, 
    "marketGroupID": 1147, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30466, 
    "typeName": "Electromechanical Interface Nexus", 
    "typeNameID": 101610, 
    "volume": 10.0
  }, 
  "30467": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "groupID": 965, 
    "iconID": 3716, 
    "marketGroupID": 1191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30467, 
    "typeName": "Electromechanical Interface Nexus Blueprint", 
    "typeNameID": 104296, 
    "volume": 0.01
  }, 
  "30470": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "description": "As a capsuleer, few things are more important in space-flight than the ability to instantly gauge one's surroundings and make decisions accordingly. For this reason, capsules inside starships make frequent use of neurovisual reproductions; emulations that recreate external stimuli using the most low-latency processor available: the human brain. This process relies on digital relays from camera drones and monitoring systems embedded into the hull. After the data is captured, it is then relayed directly into the brain, at which point the external surrounds are recreated almost instantaneously.\r\n\r\nThe synthetic translation of external stimuli into neurovisual imagery is incredibly risky, even relative to the standard hazards of pod piloting. Even though capsuleers have an innate resistance to neurobiological damage from these sorts of processes, the near- constant exposure to them has been linked to increased risk of aggressive neurodegenerative diseases. In recent years, engineers have begun to integrate neurovisual output analyzers into a starship's electronics systems. These devices monitor the pilot's status and, if necessary, take measures to protect against anything from mild headaches to catastrophic neural failure.", 
    "descriptionID": 91747, 
    "groupID": 964, 
    "iconID": 3716, 
    "marketGroupID": 1147, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30470, 
    "typeName": "Neurovisual Output Analyzer", 
    "typeNameID": 101614, 
    "volume": 5.0
  }, 
  "30471": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "groupID": 965, 
    "iconID": 3716, 
    "marketGroupID": 1191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30471, 
    "typeName": "Neurovisual Output Analyzer Blueprint", 
    "typeNameID": 104302, 
    "volume": 0.01
  }, 
  "30474": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "description": "Nanowire composites function as connective links between subsystems. Graphene nanoribbons form the base of the components, carrying electrical power between other devices integrated into electromechanical hull sheets. A final coating of thermal diffusion film ensures efficient heat dispersion, allowing a starship captain to overload modules connected to subsystems without risking the entire vessel.", 
    "descriptionID": 91746, 
    "groupID": 964, 
    "iconID": 3718, 
    "marketGroupID": 1147, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30474, 
    "typeName": "Nanowire Composites", 
    "typeNameID": 101613, 
    "volume": 5.0
  }, 
  "30475": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "groupID": 965, 
    "iconID": 3718, 
    "marketGroupID": 1191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30475, 
    "typeName": "Nanowire Composites Blueprint", 
    "typeNameID": 104301, 
    "volume": 0.01
  }, 
  "30476": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "description": "These conduits supply power to minute, molecular-level devices. Extremely strong and yet surprising flexible, they have traditionally been used in rare situations where the normal methods of power supply were rendered impossible. The advent of Tech III starship technology and the influx of fullerene-based materials have seen the conduits take on new and more widespread roles. \r\n\r\nThe addition or removal of a single subsystem in a Tech III vessel can drastically change the ship's structure, and with it the internal wiring and available power supply routes.  Fulleroferrocene power conduits have become an essential component in the construction of these new vessels for this very reason. The conduits can be remapped through a ship with relative ease, allowing for the near-endless variations of subsystems to be completely interchangeable without posing any problems of how to power them.", 
    "descriptionID": 83648, 
    "groupID": 964, 
    "iconID": 3720, 
    "marketGroupID": 1147, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30476, 
    "typeName": "Fulleroferrocene Power Conduits", 
    "typeNameID": 72695, 
    "volume": 5.0
  }, 
  "30477": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "groupID": 965, 
    "iconID": 3720, 
    "marketGroupID": 1191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30477, 
    "typeName": "Fulleroferrocene Power Conduits Blueprint", 
    "typeNameID": 104299, 
    "volume": 0.01
  }, 
  "30478": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "description": "Subspace calibrators perform the crucial role of tuning in on subspace frequencies. Being able to accurately pinpoint a destination on the other side of a wormhole is vital to interstellar travel, as it allows pilots to traverse wormholes safe in the knowledge that they won't accidentally arrive out the other side at the centre of a sun. \r\n\r\nThis particular calibrator was produced from a combination of fullerene polymers and salvaged Sleeper technology. The unique grouping enables some drastic reconfigurations to the basic design. The end result is a vastly increased efficiency in calculation time. Due to the modular design of Tech III vessels, tuning into subspace frequencies must be done individually for each subsystem. The development of this particular component has been an important time-saver in an area where mere seconds can mean life or death.", 
    "descriptionID": 91749, 
    "groupID": 964, 
    "iconID": 3717, 
    "marketGroupID": 1147, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30478, 
    "typeName": "Reconfigured Subspace Calibrator", 
    "typeNameID": 101616, 
    "volume": 10.0
  }, 
  "30479": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "groupID": 965, 
    "iconID": 3717, 
    "marketGroupID": 1191, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30479, 
    "typeName": "Reconfigured Subspace Calibrator Blueprint", 
    "typeNameID": 104304, 
    "volume": 0.01
  }, 
  "30484": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 83148, 
    "graphicID": 3117, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 30484, 
    "typeName": "Sleeper Small Basic Wreck", 
    "typeNameID": 72131, 
    "volume": 27500.0
  }, 
  "30485": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 83149, 
    "graphicID": 3117, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 30485, 
    "typeName": "Sleeper Small Intermediate Wreck", 
    "typeNameID": 72132, 
    "volume": 27500.0
  }, 
  "30486": {
    "basePrice": 23442, 
    "capacity": 0.0, 
    "description": "A scanner probe used for scanning down Cosmic Signatures, starships, structures and drones.\r\n\r\nCan be launched from <a href=showinfo:18639>Expanded Probe Launchers</a>.", 
    "descriptionID": 84258, 
    "graphicID": 3767, 
    "groupID": 479, 
    "iconID": 1722, 
    "marketGroupID": 1199, 
    "mass": 1, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 30486, 
    "typeName": "Sisters Combat Scanner Probe", 
    "typeNameID": 73335, 
    "variationParentTypeID": 30028, 
    "volume": 1
  }, 
  "30488": {
    "basePrice": 23442, 
    "capacity": 0.0, 
    "description": "A scanner probe used for scanning down Cosmic Signatures in space.\r\n\r\nCan be launched from <a href=showinfo:17938>Core Probe Launchers</a> and <a href=showinfo:18639>Expanded Probe Launchers</a>.", 
    "descriptionID": 84259, 
    "graphicID": 3767, 
    "groupID": 479, 
    "iconID": 1723, 
    "marketGroupID": 1199, 
    "mass": 1, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 30488, 
    "typeName": "Sisters Core Scanner Probe", 
    "typeNameID": 73336, 
    "variationParentTypeID": 30013, 
    "volume": 0.1
  }, 
  "3049": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.", 
    "descriptionID": 94495, 
    "graphicID": 11191, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3049, 
    "typeName": "Mega Beam Laser II", 
    "typeNameID": 106023, 
    "variationParentTypeID": 463, 
    "volume": 20.0
  }, 
  "30492": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 83198, 
    "graphicID": 3116, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 30492, 
    "typeName": "Sleeper Medium Basic Wreck", 
    "typeNameID": 72189, 
    "volume": 27500.0
  }, 
  "30493": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 83199, 
    "graphicID": 3116, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 30493, 
    "typeName": "Sleeper Medium Intermediate Wreck", 
    "typeNameID": 72190, 
    "volume": 27500.0
  }, 
  "30494": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 83195, 
    "graphicID": 3115, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 30494, 
    "typeName": "Sleeper Large Basic Wreck", 
    "typeNameID": 72186, 
    "volume": 27500.0
  }, 
  "30495": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 83196, 
    "graphicID": 3115, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 30495, 
    "typeName": "Sleeper Large Intermediate Wreck", 
    "typeNameID": 72187, 
    "volume": 27500.0
  }, 
  "30496": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 83194, 
    "graphicID": 3115, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 30496, 
    "typeName": "Sleeper Large Advanced Wreck", 
    "typeNameID": 72185, 
    "volume": 27500.0
  }, 
  "30497": {
    "basePrice": 20, 
    "capacity": 0.0, 
    "description": "This mechanical hardware has obviously outlived its use, and is now ready to be recycled. Many station maintenance departments use the material gained from recycling these scraps to manufacture steel plates which replace worn out existing plates in the station hull. Most station managers consider this a cost-effective approach, rather than to send out a costly mining expedition for the ore, although these scraps rarely are enough to satisfy demand.\r\n\r\nThis commodity is not affected by the scrap metal processing skill any more than any other recyclable item.", 
    "descriptionID": 91330, 
    "groupID": 526, 
    "iconID": 2529, 
    "marketGroupID": 20, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 30497, 
    "typeName": "Reinforced Metal Scraps", 
    "typeNameID": 101150, 
    "volume": 0.01
  }, 
  "3050": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 133, 
    "iconID": 361, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3050, 
    "typeName": "Mega Beam Laser II Blueprint", 
    "typeNameID": 68232, 
    "volume": 0.01
  }, 
  "30502": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The central piece of this Talocan station is the Polestar, the nerve center of the complex and the heart of Talocan survival. Though dilapidated and unusable, the Polestar's outer hull holds many propulsion jets and mini-generators, implying its use as a self-sufficient structure with independent capabilities. From the burn marks around the propulsion thrusters, this Polestar has been jettisoned many times as a necessary structure for a migrant culture.", 
    "descriptionID": 83584, 
    "graphicID": 3561, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 8818.0, 
    "typeID": 30502, 
    "typeName": "Talocan Polestar", 
    "typeNameID": 72630, 
    "volume": 100000000.0
  }, 
  "30503": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The long capsules in the coupling array offer no hints as to their purpose. Archaeologists conjecture that the Array contained escape vessels, food bins, fuel resources or equipment for punishment. Some theories purport that all of the above are true.", 
    "descriptionID": 83585, 
    "graphicID": 3570, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 4859.0, 
    "typeID": 30503, 
    "typeName": "Talocan Coupling Array", 
    "typeNameID": 72631, 
    "volume": 100000000.0
  }, 
  "30504": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This standing structure shares many similar aspects with modern acceleration gates. Whispers among Talocan lore-keepers tell of the Talocan's firm grasp of astronautical engineering, and this gate may offer some insight into this ancient race's knowledge.", 
    "descriptionID": 83579, 
    "graphicID": 3572, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1800.0, 
    "typeID": 30504, 
    "typeName": "Talocan Static Gate", 
    "typeNameID": 72625, 
    "volume": 100000000.0
  }, 
  "30505": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Amidst the ruins of this Talocan outpost, the exchange depot looms, its presence foreboding. Judging from the wreckage inside, the depot was either used for imprisonment or cultural exchange; eerily, there seems to be very little difference between the two. Whatever its purpose, this structure is rather prevalent among the outposts, displaying its importance in Talocan society.", 
    "descriptionID": 83583, 
    "graphicID": 3573, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 6322.0, 
    "typeID": 30505, 
    "typeName": "Talocan Exchange Depot", 
    "typeNameID": 72629, 
    "volume": 100000000.0
  }, 
  "30506": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This towering structure contains all the basic elements of a regular silo: cavernous storage areas, thick walls, extensive ventilation, etc. Based on the scans of this silo, however, the silo's previous contents are unknown. The residue from inside reveals nothing known in modern times, or even odd genetic combinations. Whatever its contents, the silo emits an unfamiliar – and uneasy – presence.", 
    "descriptionID": 83586, 
    "graphicID": 3574, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 11048.0, 
    "typeID": 30506, 
    "typeName": "Talocan Extraction Silo", 
    "typeNameID": 72632, 
    "volume": 100000000.0
  }, 
  "30507": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This standing structure shares many similar aspects with modern acceleration gates. Whispers among Talocan lore-keepers tell of the Talocan's firm grasp of astronautical engineering. This gate may offer some insight into this ancient race's knowledge, if only it could be fully repaired. Eons in space have worn the static gate completely down.", 
    "descriptionID": 83588, 
    "graphicID": 3572, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "typeID": 30507, 
    "typeName": "Worn Talocan Static Gate", 
    "typeNameID": 72634, 
    "volume": 100000000.0
  }, 
  "30508": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Amidst the ruins of this Talocan outpost, the exchange depot looms, its presence foreboding. Judging from the wreckage inside, the depot was either used for imprisonment or cultural exchange; eerily, there seems to be very little difference between the two. Whatever its purpose, this structure is rather prevalent among the outposts, displaying its importance in Talocan society.", 
    "descriptionID": 83590, 
    "graphicID": 3573, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 6322.0, 
    "typeID": 30508, 
    "typeName": "Inverted Talocan Exchange Depot", 
    "typeNameID": 72636, 
    "volume": 100000000.0
  }, 
  "30509": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The central piece of this Talocan station is the Polestar, the nerve center of the complex and the heart of Talocan survival. Though dilapidated and unusable, the Polestar's outer hull is breached in many parts. Its propulsion jets and mini-generators are destroyed and decaying. From the burn marks around the propulsion thrusters, this Polestar has been jettisoned many times as a necessary structure for a migrant culture, but in this condition the Polestar's current location will remain its last. ", 
    "descriptionID": 83591, 
    "graphicID": 3561, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 8818.0, 
    "typeID": 30509, 
    "typeName": "Disrupted Talocan Polestar", 
    "typeNameID": 72637, 
    "volume": 100000000.0
  }, 
  "30510": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The long capsules in the coupling array offer no hints as to their purpose. Archaeologists conjecture that the Array contained escape vessels, food bins, fuel resources or equipment for punishment. Some theories purport that all of the above are true. Cracked and worn, the coupling array won't function as any of these, as its fragile frame is completely broken inside and out. ", 
    "descriptionID": 83592, 
    "graphicID": 3570, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 4859.0, 
    "typeID": 30510, 
    "typeName": "Broken Talocan Coupling Array", 
    "typeNameID": 72638, 
    "volume": 100000000.0
  }, 
  "30511": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This towering structure contains all the basic elements of a regular silo: cavernous storage areas, thick walls, extensive ventilation, etc. Based on the scans of this silo, however, the silo's previous contents are unknown. The residue from inside reveals nothing known in modern times, or even odd genetic combinations. Whatever its contents, the silo emits an unfamiliar – and uneasy – presence.", 
    "descriptionID": 83593, 
    "graphicID": 3574, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 11048.0, 
    "typeID": 30511, 
    "typeName": "Hollow Talocan Extraction Silo", 
    "typeNameID": 72639, 
    "volume": 100000000.0
  }, 
  "30512": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Clearly built to serve the needs of the Sleeper's automated defense drones, this ominous structure functions as one of their central docking points. The hangar's defensive capabilities have degraded over the millennia, leaving a thin outer shell that offers only token resistance to attack.", 
    "descriptionID": 83200, 
    "graphicID": 3585, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3394.0, 
    "typeID": 30512, 
    "typeName": "Weakened Sleeper Drone Hangar", 
    "typeNameID": 72197, 
    "volume": 100000000.0
  }, 
  "30513": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Clearly built to serve the needs of the Sleeper's automated defense drones, this ominous structure functions as one of their central docking points. Despite its age, the facility shows few signs of decay, suggesting that it is perhaps maintained by its residents.", 
    "descriptionID": 83201, 
    "graphicID": 3585, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3394.0, 
    "typeID": 30513, 
    "typeName": "Sleeper Drone Hangar", 
    "typeNameID": 72198, 
    "volume": 100000000.0
  }, 
  "30514": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This appears to be the much-mangled remains of a Talocan vessel. It's too damaged to recover anything useful from", 
    "descriptionID": 95249, 
    "graphicID": 3581, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 500.0, 
    "typeID": 30514, 
    "typeName": "Talocan Wreckage", 
    "typeNameID": 106843, 
    "volume": 100000000.0
  }, 
  "30515": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "There's no telling what this used to be; now though it's definitely scrap", 
    "descriptionID": 95252, 
    "graphicID": 3582, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1000.0, 
    "typeID": 30515, 
    "typeName": "Unidentified Wreckage", 
    "typeNameID": 106846, 
    "volume": 100000000.0
  }, 
  "30516": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This databank has clearly been the site of a serious impact, but it remains online. You may be able to extract something with your Data Analyzer.", 
    "descriptionID": 83504, 
    "graphicID": 3705, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 858.0, 
    "typeID": 30516, 
    "typeName": "Malfunctioning Sleeper Databank", 
    "typeNameID": 72547, 
    "volume": 27500.0
  }, 
  "30517": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "Ejected Sleeper Databank: This modular structure was long ago subjected to some sort of emergency ejection procedure, but you can detect an intact databank concealed under its heavy plating. You may be able to extract something with your Data Analyzer.", 
    "descriptionID": 83505, 
    "graphicID": 3704, 
    "groupID": 1207, 
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    "description": "This object was severed from some larger structure in the distant past, perhaps as the result of an asteroid strike. Fortunately, a once-redundant power source has provided just enough energy to keep its databank operable. You may be able to extract something with your Data Analyzer.", 
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    "description": "This hull plate still has an unobstructed access point for the databank it holds. You may be able to extract something with your Data Analyzer.", 
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    "description": "Skill in the operation of Gallente Core Subsystems used on Tech III ships.", 
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    "description": "Skill in the operation of Gallente Offensive Subsystems used on Tech III ships.", 
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    "description": "Skill in the operation of Minmatar Offensive Subsystems used on Tech III ships.", 
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  "30552": {
    "basePrice": 5000000.0, 
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    "description": "Skill in the operation of Caldari Propulsion Subsystems used on Tech III ships.", 
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    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "description": "Skill in the operation of Gallente Propulsion Subsystems used on Tech III ships.", 
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    "basePrice": 0.0, 
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    "description": "After millennia of exposure to space, these thruster sections have begun to wear significantly, offering only a limited example of their full functionality. The modular design of Sleeper propulsion systems is still observable however, and is notably similar to that of the empires, only deviating in a few interesting areas.\r\n\r\nA determined and lucky researcher could still successfully reverse engineer something useful from this, but they would certainly stand a better chance with a more functional design. ", 
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  "30562": {
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    "description": "Originally misidentified by the analyzers as nothing more than scrap, these ancient thruster sections are only marginally more than that. Whether it was centuries of radiation or some violent explosion countless years ago, these thrusters have been damaged long ago and are now in a state of advanced erosion as a result. \r\n\r\nThe modular design of the Sleeper propulsion systems appears to be similar to empire technology, with only slight deviations observable. Perhaps there are secrets to the Sleeper propulsion designs locked away inside these broken relics, but it would take a significant amount of luck for even a skilled researcher to successfully reverse engineer them and find out. ", 
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  }, 
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    "basePrice": 0.0, 
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    "description": "A super-heavy pulse laser designed for medium range engagements. \r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.", 
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    "typeName": "Mega Pulse Laser II Blueprint", 
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    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
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    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
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    "description": "Taken from amongst countless other ruined devices that cluttered the Sleeper facility once housing them, these ancient Sleeper power cores are still intact, yet extremely defective. Unlocking the technological secrets behind them would be a difficult task in their current state. Only those researchers who are skilled in reverse engineering would have a chance, and even then, not a great one. ", 
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    "description": "These ancient power cores have all but succumbed to millennia of neglect and disuse. A few elements of their basic design remain intact, offering a skilled researcher some small hope that the secrets locked away inside may still be reverse engineered into something more functional.", 
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    "description": "This ancient piece of electronics equipment has all but disintegrated after centuries of disuse. Much of the circuitry has been claimed by decay, leaving only the most fundamental information available for reverse engineering attempts. Even despite the low chance of success, in the hands of a skilled researcher these components could still help unlock the secrets of Sleeper electronics design.", 
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    "typeName": "Intact Weapon Subroutines", 
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    "description": "This underwater platform and extendable extraction arms are capable of scouring the ocean floor for valuable materials and bringing them to the surface for transportation to processing facilities. A small habitation module serves as living and operation quarters for the human administration and maintenance crew, along with emergency surfacing capsules in the case of a seismic event or breach of the building's integrity.", 
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    "typeID": 3063, 
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    "description": "This collection of electronic devices represents the core of the computerized functionality behind the Sleeper weapons systems. An amalgam of advanced calibration and tracking devices, they are the driving force behind the frightening accuracy and efficiency of Sleeper armaments. \r\n\r\nThe subroutines have been coded into various devices which were then secreted away inside an ultra-hard metallofullerene alloy container. A small tear in the container's seal has exposed them to centuries of radiation however, leaving them barely functional.\r\n\r\nEven despite this, a skilled scientist could still possibly extract enough information to reverse engineer one. ", 
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    "description": "This collection of electronic devices represents the core of the computerized functionality behind the Sleeper weapons systems. An amalgam of advanced calibration and tracking devices, they are the driving force behind the frightening accuracy and efficiency of Sleeper armaments. \r\n\r\nThe subroutines have been coded into various devices which were then stored inside the facility from which they came. Exposed to countless centuries of radiation after its walls began to erode, the subroutines are barely recognizable, offering only the most rudimentary glimpses into Sleeper weapons design. It would take a skilled researcher and a good amount of luck to successfully reverse engineer anything functional from such a broken mess. ", 
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    "typeName": "Wrecked Weapon Subroutines", 
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    "description": "This facility consists of seismic insulated platforms and heavy, jointed conveyor belts leading into deep tunnels. Extremophile drones, built to function in even corrosive, intemperate, and high- or low-pressure atmospheres, run a constant circuit along the belts, performing repairs and clearing away rubble. A staff of mining experts and technicians occupy the main building in case any of the automated systems fail.", 
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    "typeName": "Plasma Extractor Control Unit", 
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    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
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    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
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    "mass": 0.0, 
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    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
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    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
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    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
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    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
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    "capacity": 1.0, 
    "description": "An ultra-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.", 
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    "techLevel": 2, 
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    "typeName": "Tachyon Beam Laser II", 
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    "volume": 20.0
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    "capacity": 0.0, 
    "description": "Skill at operating Amarr Strategic Cruisers.", 
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    "typeID": 30650, 
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    "basePrice": 2000000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Caldari Strategic Cruisers.", 
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    "typeID": 30651, 
    "typeName": "Caldari Strategic Cruiser", 
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  "30652": {
    "basePrice": 2000000.0, 
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    "description": "Skill at operating Gallente Strategic Cruisers.", 
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    "typeID": 30652, 
    "typeName": "Gallente Strategic Cruiser", 
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  "30653": {
    "basePrice": 2000000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Minmatar Strategic Cruisers.", 
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    "typeID": 30653, 
    "typeName": "Minmatar Strategic Cruiser", 
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    "volume": 0.01
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    "capacity": 2700.0, 
    "description": "The large majority of luxury vessels are produced inside the Federation, which has an unrivaled reputation for opulence in boutique and luxury yacht design. Ships of this class are typically flown by the elite of interstellar society, but pilots and passengers can also include high-ranking corporate and governmental officials.", 
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    "typeName": "Luxury Spaceliner", 
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    "basePrice": 7500000, 
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    "description": "This structure has been automatically disabled by CONCORD to make way for newer replacement technology.", 
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    "published": true, 
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    "typeID": 30655, 
    "typeName": "Hybrid Polymer Silo", 
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    "description": "This structure has been automatically disabled by CONCORD to make way for newer replacement technology.", 
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    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83476, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30698, 
    "typeName": "Wormhole Y790", 
    "typeNameID": 72508, 
    "volume": 0.0
  }, 
  "30699": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83426, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30699, 
    "typeName": "Wormhole D364", 
    "typeNameID": 72458, 
    "volume": 0.0
  }, 
  "3070": {
    "basePrice": 0.0, 
    "capacity": 30000.0, 
    "description": "The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed. The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs.", 
    "descriptionID": 93433, 
    "graphicID": 3466, 
    "groupID": 875, 
    "mass": 250000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 128, 
    "radius": 550.0, 
    "typeID": 3070, 
    "typeName": "Orca Civilian", 
    "typeNameID": 104903, 
    "volume": 10250000.0, 
    "wreckTypeID": 28255
  }, 
  "30700": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83442, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30700, 
    "typeName": "Wormhole M267", 
    "typeNameID": 72474, 
    "volume": 0.0
  }, 
  "30701": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83430, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30701, 
    "typeName": "Wormhole E175", 
    "typeNameID": 72462, 
    "volume": 0.0
  }, 
  "30702": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83434, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30702, 
    "typeName": "Wormhole H296", 
    "typeNameID": 72466, 
    "volume": 0.0
  }, 
  "30703": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83470, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30703, 
    "typeName": "Wormhole V753", 
    "typeNameID": 72502, 
    "volume": 0.0
  }, 
  "30704": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83428, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30704, 
    "typeName": "Wormhole D792", 
    "typeNameID": 72460, 
    "volume": 0.0
  }, 
  "30705": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83422, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30705, 
    "typeName": "Wormhole C140", 
    "typeNameID": 72454, 
    "volume": 0.0
  }, 
  "30706": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83478, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30706, 
    "typeName": "Wormhole Z142", 
    "typeNameID": 72510, 
    "volume": 0.0
  }, 
  "30707": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83457, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30707, 
    "typeName": "Wormhole Q317", 
    "typeNameID": 72489, 
    "volume": 0.0
  }, 
  "30708": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83432, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30708, 
    "typeName": "Wormhole G024", 
    "typeNameID": 72464, 
    "volume": 0.0
  }, 
  "30709": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83440, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30709, 
    "typeName": "Wormhole L477", 
    "typeNameID": 72472, 
    "volume": 0.0
  }, 
  "3071": {
    "basePrice": 0.0, 
    "capacity": 1337.0, 
    "description": "We are one, birthed from the clash of opposites.<br>A synthesis 13 billion years in waiting.<br>\r\nThe era of false promises is fading from view, and for the first time we can now look ahead on this path and begin to see the totality of our journey.<br>\r\nWe are flag bearers for an age without the weakness of humanity.<br> The first to glimpse at a life beyond those known by our predecessors.<br>\r\nWe are humanity's first and best hope to become something more.<br> \r\nFlawed and imperfect creatures, our enemies lumber obliviously toward this moment.<br>\r\nJust as we march alongside them, toward the day when everything will change and we will remake the world once more.<br>\r\nThey intend to struggle against the approaching dawn, yet there is no war.<br>\r\nThere is only inevitability.<br>\r\n<i> -Sansha Kuvakei</i>", 
    "descriptionID": 93975, 
    "graphicID": 10038, 
    "groupID": 1052, 
    "mass": 1546875000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 2840.0, 
    "soundID": 10002, 
    "typeID": 3071, 
    "typeName": "Uroborus", 
    "typeNameID": 105466, 
    "volume": 62000000.0, 
    "wreckTypeID": 3260
  }, 
  "30710": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83479, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30710, 
    "typeName": "Wormhole Z457", 
    "typeNameID": 72511, 
    "volume": 0.0
  }, 
  "30711": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83471, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30711, 
    "typeName": "Wormhole V911", 
    "typeNameID": 72503, 
    "volume": 0.0
  }, 
  "30712": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83472, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30712, 
    "typeName": "Wormhole W237", 
    "typeNameID": 72504, 
    "volume": 0.0
  }, 
  "30713": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83420, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30713, 
    "typeName": "Wormhole B520", 
    "typeNameID": 72452, 
    "volume": 0.0
  }, 
  "30714": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83425, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30714, 
    "typeName": "Wormhole C391", 
    "typeNameID": 72457, 
    "volume": 0.0
  }, 
  "30715": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 83424, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 30715, 
    "typeName": "Wormhole C248", 
    "typeNameID": 72456, 
    "volume": 0.0
  }, 
  "30716": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Her face is close enough, if you've only seen a photo or a holo. Right height, right weight. Her voice is close enough, too. Accent, vocabulary, everything suggests this is Tahaki Karin.\r\n\r\nShe isn't, of course, but you've been forewarned. Anyone who knew the original would find themselves hard-put to detect the mimic. There are little things, though. The scar on her neck is newer. Her nails are filed smooth rather than roughly clipped. And she listens. To everything. She doesn't make a point of it, of course. But she's taking in everything. The whine of the electrical system, the buzz coming off the gravity plating.\r\n\r\nWho is she, really? You don't know. But she's closer to being Karin than she is anyone else. Close enough.\r\n", 
    "descriptionID": 91371, 
    "groupID": 283, 
    "iconID": 2537, 
    "mass": 80.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30716, 
    "typeName": "Tahaki Karin", 
    "typeNameID": 101191, 
    "volume": 3.0
  }, 
  "30719": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Parthus is an Amarr pirate. Quiet in person, he's known both as a wild gambler and a man who can cover his bets. His success in outfitting and executing illegal missions is similar: he takes a lot of risks, but thinks practically and can generally repay his debts.", 
    "descriptionID": 91372, 
    "groupID": 283, 
    "iconID": 2536, 
    "mass": 90.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30719, 
    "typeName": "Kritsan Parthus", 
    "typeNameID": 101193, 
    "volume": 1.0
  }, 
  "3072": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1217, 
    "groupID": 920, 
    "mass": 1.0, 
    "portionSize": 250, 
    "published": true, 
    "typeID": 3072, 
    "typeName": "Incursion Effect Assault", 
    "typeNameID": 104798, 
    "volume": 20.0
  }, 
  "30720": {
    "basePrice": 0.0, 
    "capacity": 1400.0, 
    "description": "This capsule contains the Amarrian pirate Kritsan Parthus. The internal warp drive of the pod appear to be heavily damaged from the explosion of his ship, leaving him stranded.", 
    "descriptionID": 84246, 
    "graphicID": 73, 
    "groupID": 306, 
    "iconID": 73, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2.0, 
    "typeID": 30720, 
    "typeName": "Parthus' Malfunctioning Capsule", 
    "typeNameID": 73323, 
    "volume": 1200.0
  }, 
  "30725": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems.\r\n\r\nThis ship poses no immediate threat.\r\n", 
    "descriptionID": 83152, 
    "graphicID": 319, 
    "groupID": 678, 
    "mass": 11300000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 30725, 
    "typeName": "Civilian Gallente Cruiser Celestis", 
    "typeNameID": 72142, 
    "volume": 113000.0, 
    "wreckTypeID": 27054
  }, 
  "30726": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Exequror is a heavy cargo cruiser capable of defending itself against raiding frigates, but lacks prowess in heavier combat situations. It is mainly used in relatively peaceful areas where bulk and strength is needed without too much investment involved. \r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83153, 
    "graphicID": 320, 
    "groupID": 678, 
    "mass": 11300000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 30726, 
    "typeName": "Civilian Gallente Cruiser Exequror", 
    "typeNameID": 72143, 
    "volume": 113000.0, 
    "wreckTypeID": 27054
  }, 
  "30727": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.\r\n\r\nThis ship poses no immediate threat.\r\n", 
    "descriptionID": 83154, 
    "graphicID": 63, 
    "groupID": 678, 
    "mass": 11300000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 30727, 
    "typeName": "Civilian Gallente Cruiser Thorax", 
    "typeNameID": 72144, 
    "volume": 113000.0, 
    "wreckTypeID": 27054
  }, 
  "30728": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.\r\n\r\nThis ship poses no immediate threat.\r\n", 
    "descriptionID": 83155, 
    "graphicID": 62, 
    "groupID": 678, 
    "mass": 11300000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 30728, 
    "typeName": "Civilian Gallente Cruiser Vexor", 
    "typeNameID": 72145, 
    "volume": 113000.0, 
    "wreckTypeID": 27054
  }, 
  "30729": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Blackbird is a small high-tech cruiser newly employed by the Caldari Navy. Commonly seen in fleet battles or acting as wingman, it is not intended for head-on slugfests, but rather delicate tactical situations. \r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83156, 
    "graphicID": 311, 
    "groupID": 673, 
    "mass": 9600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 30729, 
    "typeName": "Civilian Caldari Cruiser Blackbird", 
    "typeNameID": 72146, 
    "volume": 96000.0, 
    "wreckTypeID": 27048
  }, 
  "3073": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1147, 
    "groupID": 227, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 3073, 
    "typeName": "Rusty Cloud", 
    "typeNameID": 68235, 
    "volume": 0.0
  }, 
  "30730": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone. \n\nThis ship poses no immediate threat.", 
    "descriptionID": 83157, 
    "graphicID": 42, 
    "groupID": 673, 
    "mass": 9600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 30730, 
    "typeName": "Civilian Caldari Cruiser Caracal", 
    "typeNameID": 72147, 
    "volume": 96000.0, 
    "wreckTypeID": 27048
  }, 
  "30731": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns and missile batteries can rain death upon foes.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83158, 
    "graphicID": 49, 
    "groupID": 673, 
    "mass": 9600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 30731, 
    "typeName": "Civilian Caldari Cruiser Moa", 
    "typeNameID": 72148, 
    "volume": 96000.0, 
    "wreckTypeID": 27048
  }, 
  "30732": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Osprey offers excellent versatility and power for its low price. Designed from the top down as a cheap but complete cruiser, the Osprey utilizes the best the Caldari have to offer in state-of-the-art armor alloys, sensor technology and weaponry - all mass manufactured to ensure low price. In the constant struggle to stay ahead of the Gallente, new technology has been implemented in the field of mining laser calibration. A notable improvement in ore yields has been made, especially in the hands of a well trained pilot.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83159, 
    "graphicID": 41, 
    "groupID": 673, 
    "mass": 9600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 30732, 
    "typeName": "Civilian Caldari Cruiser Osprey", 
    "typeNameID": 72149, 
    "volume": 96000.0, 
    "wreckTypeID": 27048
  }, 
  "30733": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83160, 
    "graphicID": 298, 
    "groupID": 668, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "typeID": 30733, 
    "typeName": "Civilian Amarr Cruiser Arbitrator", 
    "typeNameID": 72150, 
    "volume": 120000.0, 
    "wreckTypeID": 27051
  }, 
  "30734": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. It is mainly used by the Amarrians for escort and scouting duties where frigates are deemed too weak. Like most Amarrian vessels, the Augoror depends first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83161, 
    "graphicID": 58, 
    "groupID": 668, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "typeID": 30734, 
    "typeName": "Civilian Amarr Cruiser Augoror", 
    "typeNameID": 72151, 
    "volume": 120000.0, 
    "wreckTypeID": 27051
  }, 
  "30735": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches. \r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83162, 
    "graphicID": 57, 
    "groupID": 668, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "typeID": 30735, 
    "typeName": "Civilian Amarr Cruiser Maller", 
    "typeNameID": 72152, 
    "volume": 120000.0, 
    "wreckTypeID": 27051
  }, 
  "30736": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83163, 
    "graphicID": 1065, 
    "groupID": 668, 
    "mass": 12000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "typeID": 30736, 
    "typeName": "Civilian Amarr Cruiser Omen", 
    "typeNameID": 72153, 
    "volume": 120000.0, 
    "wreckTypeID": 27051
  }, 
  "30737": {
    "basePrice": 0.0, 
    "capacity": 350.0, 
    "description": "Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83238, 
    "graphicID": 3133, 
    "groupID": 666, 
    "mass": 13500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 198.0, 
    "typeID": 30737, 
    "typeName": "Independent Harbinger", 
    "typeNameID": 72262, 
    "volume": 130000.0, 
    "wreckTypeID": 27051
  }, 
  "30738": {
    "basePrice": 0.0, 
    "capacity": 350.0, 
    "description": "The Prophecy is built on an ancient Amarrian warship design dating back to the earliest days of starship combat.  Originally intended as a full-fledged battleship, it was determined after mixed fleet engagements with early prototypes that the Prophecy would be more effective as a slightly smaller, more mobile form of artillery support.\r\n\r\nThe markings on this ship reveal no obvious connection to the Empire.", 
    "descriptionID": 83239, 
    "graphicID": 2385, 
    "groupID": 666, 
    "mass": 13500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 198.0, 
    "typeID": 30738, 
    "typeName": "Independent Prophecy", 
    "typeNameID": 72263, 
    "volume": 130000.0, 
    "wreckTypeID": 27051
  }, 
  "30739": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Being a highly versatile class of Minmatar ships, the Bellicose has been used as a combat juggernaut as well as a support ship for wings of frigates. While not quite in the league of newer navy cruisers, the Bellicose is still a very solid ship for most purposes, especially in terms of long range combat.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83164, 
    "graphicID": 303, 
    "groupID": 705, 
    "mass": 9900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "typeID": 30739, 
    "typeName": "Civilian Minmatar Cruiser Bellicose", 
    "typeNameID": 72154, 
    "volume": 99000.0, 
    "wreckTypeID": 27042
  }, 
  "3074": {
    "basePrice": 183136.0, 
    "capacity": 0.1, 
    "description": "This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.", 
    "descriptionID": 94625, 
    "graphicID": 11259, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 2, 
    "typeID": 3074, 
    "typeName": "150mm Railgun II", 
    "typeNameID": 106153, 
    "variationParentTypeID": 565, 
    "volume": 5.0
  }, 
  "30740": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83165, 
    "graphicID": 302, 
    "groupID": 705, 
    "mass": 9900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "typeID": 30740, 
    "typeName": "Civilian Minmatar Cruiser Rupture", 
    "typeNameID": 72155, 
    "volume": 99000.0, 
    "wreckTypeID": 27042
  }, 
  "30741": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Scythe-class cruiser is the oldest Minmatar ship still in use. It has seen many battles and is an integrated part in Minmatar tales and heritage. Recent firmware upgrades \"borrowed\" from the Caldari have vastly increased the efficiency of its mining output.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83166, 
    "graphicID": 304, 
    "groupID": 705, 
    "mass": 9900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "typeID": 30741, 
    "typeName": "Civilian Minmatar Cruiser Scythe", 
    "typeNameID": 72156, 
    "volume": 99000.0, 
    "wreckTypeID": 27042
  }, 
  "30742": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83167, 
    "graphicID": 47, 
    "groupID": 705, 
    "mass": 9900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "typeID": 30742, 
    "typeName": "Civilian Minmatar Cruiser Stabber", 
    "typeNameID": 72157, 
    "volume": 99000.0, 
    "wreckTypeID": 27042
  }, 
  "30743": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The Society of Conscious Thought applies its cruiser when anticipating hostilities or when carrying precious cargo. Despite their objections to violence, they would rather be deadly than dead.", 
    "descriptionID": 86237, 
    "graphicID": 1231, 
    "groupID": 595, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 30743, 
    "typeName": "Society of Conscious Thought Cruiser", 
    "typeNameID": 75405, 
    "volume": 109000.0, 
    "wreckTypeID": 26562
  }, 
  "30744": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "Even millennium old, this bulky piece of equipment shows barely any sign of age. The explosion of the Sleeper drone ferrying it around doesn't seem to have affected it in any way, either. This device was clearly built to last.\r\n\r\nA cursory analysis of the software systems within reveals that it operates as some kind of monitoring device. The specialized design suggests it was used to process vast amounts of basic data and identify anomalies.\r\n\r\nGiven its age and unique design, there would likely be very few who could make sense of the programming. Those who do recognize the value of such a component, however, would likely be willing to part with a significant sum of ISK to own it. ", 
    "descriptionID": 91733, 
    "groupID": 880, 
    "iconID": 3755, 
    "marketGroupID": 1109, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 30744, 
    "typeName": "Neural Network Analyzer", 
    "typeNameID": 101588, 
    "volume": 0.1
  }, 
  "30745": {
    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "description": "Found amongst the debris of an incapacitated Sleeper drone, this large device appears to be a data archive of some sort. Although the information within remains a complete mystery, it is immediately apparent that it stretches far back into time.\r\n\r\nSmall data fragments preceding each file appear to function as time-stamps. If this is indeed what they are, then this Data Library could offer a snapshot of the universe stretching back millennia.\r\n\r\nAlthough it is obviously of great value in and of itself, those who have some basic understanding of interpreting the data would undoubtedly pay the most for it, should an opportunistic salvager wish to part with such a rare piece of technology. ", 
    "descriptionID": 91734, 
    "groupID": 880, 
    "iconID": 3755, 
    "marketGroupID": 1109, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 30745, 
    "typeName": "Sleeper Data Library", 
    "typeNameID": 101589, 
    "volume": 0.1
  }, 
  "30746": {
    "basePrice": 1500000.0, 
    "capacity": 0.0, 
    "description": "Recovered from the wrecked hull of a Sleeper drone, this database stands as a testament to the lasting power of their ancient technology. Not only has it managed to survive for millennia completely intact, but it has come through the violence of its bearer's destruction without even a scratch. \r\n\r\nA brief analysis of the technology inside reveals that the database may in fact still be fully functional. The format and layout of the information within suggests it is a list of three-dimensional coordinates, charting a path to some distant place. \r\n\r\nAlthough this device could hold incredibly valuable information, there would only be a handful of people in the entire cluster that could make any sense of it. Finding a buyer may not be that easy. ", 
    "descriptionID": 91732, 
    "groupID": 880, 
    "iconID": 3755, 
    "marketGroupID": 1109, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30746, 
    "typeName": "Ancient Coordinates Database", 
    "typeNameID": 101587, 
    "volume": 0.1
  }, 
  "30747": {
    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "description": "Rescued from the ruined hull of a Sleeper drone, this AI Nexus represents the digital soul of these strange creations. Although the technology behind the Sleeper AI is for the most part recognizable, this device offers some insight into the few mysterious aspects that are not.\r\n\r\nAs coveted as this component must be, only the foremost drone technicians in all of New Eden would be able to possibly find some use in it. There is little doubt however that the promise such a thing holds would ensure they paid a tidy sum. ", 
    "descriptionID": 91735, 
    "groupID": 880, 
    "iconID": 3755, 
    "marketGroupID": 1109, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30747, 
    "typeName": "Sleeper Drone AI Nexus", 
    "typeNameID": 101590, 
    "volume": 0.1
  }, 
  "3075": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 349, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3075, 
    "typeName": "150mm Railgun II Blueprint", 
    "typeNameID": 68236, 
    "volume": 0.01
  }, 
  "30752": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Found drifting amongst the ruins of a Sleeper compound, these large sections of a Sleeper vessel represent a significant archaeological discovery. Not only is the hull itself an incredibly rare find, but the excellent condition it is in makes this a particularly useful case study for the Sleeper's ship construction methods.\r\n\r\nPristine, working examples of Sleeper technology such as this are extremely rare and even more valuable. With the right skills and equipment, they can offer great insights into the scientific pursuits of the ancient race that designed them. ", 
    "descriptionID": 91752, 
    "groupID": 997, 
    "iconID": 3766, 
    "marketGroupID": 1909, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 30752, 
    "typeName": "Intact Hull Section", 
    "typeNameID": 101670, 
    "volume": 50
  }, 
  "30753": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Found drifting amongst the ruins of a Sleeper compound, these large sections of a Sleeper vessel represent a significant archaeological discovery. The hull itself is an incredibly rare find, tainted only by the condition it is in. Although it was clearly built to survive the stress of space, the countless years of environmental exposure have still taken a heavy toll, stripping from it a great deal of the original functionality. \r\n\r\nEven despite the damage, it would still make a respectable case study for the Sleeper's vessel construction methods. A skilled scientist could still possibly extract enough information to try and reverse engineer it. ", 
    "descriptionID": 91878, 
    "groupID": 997, 
    "iconID": 3766, 
    "marketGroupID": 1909, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 30753, 
    "typeName": "Malfunctioning Hull Section", 
    "typeNameID": 101814, 
    "volume": 50
  }, 
  "30754": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Mistakenly identified by the analyzers as a derelict structure, these ancient Sleeper hull fragments are almost entirely destroyed. Whether slow erosion or some more rapid and violent event devastated the technology remains unclear. It is simply too badly damaged to make an educated guess. \r\n\r\nThere isn't much of a chance that anything useful could be reverse engineered from such badly ruined fragments, but there is little doubt that those few lucky researchers who successfully managed it would uncover the secrets to Sleeper hull designs. For many, that opportunity alone would be worth the gamble. ", 
    "descriptionID": 91753, 
    "groupID": 997, 
    "iconID": 3766, 
    "marketGroupID": 1909, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 30754, 
    "typeName": "Wrecked Hull Section", 
    "typeNameID": 101671, 
    "volume": 50
  }, 
  "30755": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This item, clearly salvaged from one of the wrecked ships, is recognizable as a datacore, but has a foreign interface that doesn't quite look like it came from any empire you're familiar with.", 
    "descriptionID": 91391, 
    "groupID": 314, 
    "iconID": 3233, 
    "mass": 0.75, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30755, 
    "typeName": "Strange Datacore", 
    "typeNameID": 101212, 
    "volume": 0.1
  }, 
  "30756": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is the corpse of a man wearing a red shirt. It looks like he was a pretty tough guy just a few hours ago.", 
    "descriptionID": 91702, 
    "groupID": 314, 
    "iconID": 2855, 
    "mass": 80.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30756, 
    "typeName": "Red", 
    "typeNameID": 101538, 
    "volume": 1.0
  }, 
  "30757": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Nebben Centrien is in top physical condition, with sharp eyes and a shrewd expression.", 
    "descriptionID": 91392, 
    "groupID": 283, 
    "iconID": 2536, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30757, 
    "typeName": "Nebben Centrien, Janitor", 
    "typeNameID": 101213, 
    "volume": 3.0
  }, 
  "30758": {
    "basePrice": 0.0, 
    "capacity": 145.0, 
    "description": "This vessel is just enough to keep its occupant alive. Looks like the station crew didn't want Nebben Centrien fighting back.", 
    "descriptionID": 83171, 
    "graphicID": 2043, 
    "groupID": 306, 
    "mass": 1450000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 47.0, 
    "typeID": 30758, 
    "typeName": "Centrien's Shuttle", 
    "typeNameID": 72161, 
    "volume": 16120.0
  }, 
  "30759": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Aubrei Azil is a talented space-faring chef and ship's cook.", 
    "descriptionID": 91393, 
    "groupID": 283, 
    "iconID": 2536, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30759, 
    "typeName": "Chef Aubrei Azil", 
    "typeNameID": 101214, 
    "volume": 3.0
  }, 
  "3076": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1217, 
    "groupID": 920, 
    "mass": 1.0, 
    "portionSize": 250, 
    "published": true, 
    "typeID": 3076, 
    "typeName": "Incursion Effect HQ", 
    "typeNameID": 104799, 
    "volume": 20.0
  }, 
  "30760": {
    "basePrice": 0.0, 
    "capacity": 145.0, 
    "description": "This tiny craft is badly damaged. All propulsion units have been completely disabled.", 
    "descriptionID": 83172, 
    "graphicID": 1793, 
    "groupID": 306, 
    "mass": 1450000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 47.0, 
    "typeID": 30760, 
    "typeName": "Azil's Transport", 
    "typeNameID": 72162, 
    "volume": 16120.0
  }, 
  "30761": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dr. Elban is an extremely competent ship's doctor who has recently been having a run of rather bad luck.", 
    "descriptionID": 91394, 
    "groupID": 283, 
    "iconID": 2537, 
    "mass": 70.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30761, 
    "typeName": "Doctor Luija Elban", 
    "typeNameID": 101215, 
    "volume": 1.0
  }, 
  "30762": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "Dr. Elban's kidnappers are expecting you to put a lot of money into this can.", 
    "descriptionID": 83173, 
    "graphicID": 1176, 
    "groupID": 952, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 30762, 
    "typeName": "Dead Drop", 
    "typeNameID": 72163, 
    "volume": 27500.0
  }, 
  "30763": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Crucifier was first designed as an explorer/scout, but the current version employs the electronic equipment originally intended for scientific studies for more offensive purposes. The Crucifier's electronic and computer systems take up a large portion of the internal space leaving limited room for cargo or traditional weaponry.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83174, 
    "graphicID": 1066, 
    "groupID": 665, 
    "mass": 2820000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 30763, 
    "typeName": "Civilian Amarr Frigate Crucifier", 
    "typeNameID": 72164, 
    "volume": 24398.0, 
    "wreckTypeID": 27052
  }, 
  "30764": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83175, 
    "graphicID": 54, 
    "groupID": 665, 
    "mass": 2820000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 30764, 
    "typeName": "Civilian Amarr Frigate Executioner", 
    "typeNameID": 72165, 
    "volume": 24398.0, 
    "wreckTypeID": 27052
  }, 
  "30765": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Inquisitor is another example of how the Amarr Imperial Navy has modeled their design to counter specific tactics employed by the other empires. The Inquisitor is a fairly standard Amarr ship in most respects, having good defenses and lacking mobility. It is more Caldari-like than most Amarr ships, however, since its arsenal mostly consists of missile bays.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83176, 
    "graphicID": 55, 
    "groupID": 665, 
    "mass": 2820000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 30765, 
    "typeName": "Civilian Amarr Frigate Inquisitor", 
    "typeNameID": 72166, 
    "volume": 24398.0, 
    "wreckTypeID": 27052
  }, 
  "30766": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Amarr Imperial Navy has been upgrading many of its ships in recent years and adding new ones. The Punisher is one of the most recent ones and considered by many to be the best Amarr frigate in existence. As witnessed by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels, but it is more than powerful enough for solo operations.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83177, 
    "graphicID": 300, 
    "groupID": 665, 
    "mass": 2820000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "typeID": 30766, 
    "typeName": "Civilian Amarr Frigate Punisher", 
    "typeNameID": 72167, 
    "volume": 24398.0, 
    "wreckTypeID": 27052
  }, 
  "30768": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is a lot of money.", 
    "descriptionID": 91395, 
    "groupID": 314, 
    "iconID": 21, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30768, 
    "typeName": "A Lot of Money", 
    "typeNameID": 101216, 
    "volume": 3.0
  }, 
  "30769": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83178, 
    "graphicID": 39, 
    "groupID": 671, 
    "mass": 1612000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 30769, 
    "typeName": "Civilian Caldari Frigate Condor", 
    "typeNameID": 72168, 
    "volume": 16120.0, 
    "wreckTypeID": 27049
  }, 
  "3077": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural Interface upgrade that reduces the shield upgrade module power needs.\r\n\r\n2% reduction in power grid needs of modules requiring the Shield Upgrades skill.", 
    "descriptionID": 93754, 
    "groupID": 749, 
    "iconID": 2224, 
    "marketGroupID": 1480, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3077, 
    "typeName": "Zainou 'Gnome' Shield Upgrades SU-602", 
    "typeNameID": 105229, 
    "volume": 1.0
  }, 
  "30770": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83179, 
    "graphicID": 40, 
    "groupID": 671, 
    "mass": 1612000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 30770, 
    "typeName": "Civilian Caldari Frigate Griffin", 
    "typeNameID": 72169, 
    "volume": 16120.0, 
    "wreckTypeID": 27049
  }, 
  "30771": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83180, 
    "graphicID": 316, 
    "groupID": 671, 
    "mass": 1612000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 30771, 
    "typeName": "Civilian Caldari Frigate Heron", 
    "typeNameID": 72170, 
    "volume": 16120.0, 
    "wreckTypeID": 27049
  }, 
  "30772": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "The Kestrel is a heavy missile boat with a fairly large cargo space and one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. \r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83181, 
    "graphicID": 313, 
    "groupID": 671, 
    "mass": 1612000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 30772, 
    "typeName": "Civilian Caldari Frigate Kestrel", 
    "typeNameID": 72171, 
    "volume": 16120.0, 
    "wreckTypeID": 27049
  }, 
  "30773": {
    "basePrice": 0.0, 
    "capacity": 80.0, 
    "description": "The Merlin is the most powerful all-out combat frigate of the Caldari. It is highly valued for its versatility in using both missiles and turrets, while its defenses are exceptionally strong for a Caldari vessel.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 83182, 
    "graphicID": 314, 
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    "description": "This slab of biomass was once a blank slate waiting to be turned into a functioning clone for some capsuleer. With the help of an engineered virus and the sample you provided, the slab is now a DNA-perfect replication of Wolf Burgan. Sure, it only looks like him if you squint really hard, but that is what explosions are for.", 
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    "description": "Corin Risia is a Scope reporter held captive by Mordu's Legion. He has information for you – at a price, of course.", 
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    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural Interface upgrade that boosts the recharge rate of the shields of the pilots ship.\r\n\r\n6% boost to shield recharge rate.", 
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    "techLevel": 1, 
    "typeID": 3092, 
    "typeName": "Zainou 'Gnome' Shield Operation SP-906", 
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    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This structure appears to be a modified engineering station, although it contains more instruments for information-gathering than commonly seen in stations of its ilk. Currently inactive, the terminal sports a great number of antechambers and libraries both digital and physical, as well as innumerable laboratories of all shapes and sizes.", 
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    "portionSize": 1, 
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    "typeID": 30927, 
    "typeName": "Sleeper Archive Terminal", 
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    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade designed to enhance pilot Maneuvering skill.\r\n\r\n2% bonus to ship agility.", 
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    "typeID": 3093, 
    "typeName": "Eifyr and Co. 'Rogue' Evasive Maneuvering EM-702", 
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    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade designed to enhance pilot Maneuvering skill.\r\n\r\n4% bonus to ship agility.", 
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    "techLevel": 1, 
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    "typeName": "Eifyr and Co. 'Rogue' Evasive Maneuvering EM-704", 
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    "basePrice": 0.0, 
    "capacity": 5250.0, 
    "description": "Industrials are a common sight in the universe of EVE, connecting supply points to each other.", 
    "descriptionID": 84263, 
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    "mass": 13500000.0, 
    "portionSize": 1, 
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    "typeID": 30948, 
    "typeName": "State Transport", 
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    "capacity": 2700.0, 
    "description": "To more rapidly assist capsuleers in their employ, Nugoeihuvi has recently established verification centers such as this one, which operate as a one-stop destination where pilots can receive future orders, sensitive cargo and secure information.", 
    "descriptionID": 84264, 
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    "mass": 10000.0, 
    "portionSize": 1, 
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    "radius": 14.0, 
    "typeID": 30949, 
    "typeName": "Josameto Verification Center", 
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    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade designed to enhance pilot Maneuvering skill.\r\n\r\n6% bonus to ship agility.", 
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    "typeName": "Eifyr and Co. 'Rogue' Evasive Maneuvering EM-706", 
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    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "These corporate agents act as intermediaries between spacefaring pilots and their station-bound counterparts. Anything from the assignment of work to intelligence provision can be handled by authorized liaisons. ", 
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    "typeID": 30950, 
    "typeName": "Corporate Liaison", 
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    "capacity": 0.0, 
    "description": "These keys are used by many corporations in the Caldari State to more easily and efficiently identify the bearer as a trusted employee, often granting them access to exclusive or classified information.", 
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    "published": true, 
    "typeID": 30951, 
    "typeName": "Verification Key", 
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    "iconID": 2886, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 30952, 
    "typeName": "Dossier - Author Unknown", 
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    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This industrial structure serves as a platform for warehouses and the sorting of cargo containers.", 
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    "mass": 100000.0, 
    "portionSize": 1, 
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    "radius": 1255.0, 
    "typeID": 30953, 
    "typeName": "Cargo Facility 7A-21", 
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  "30954": {
    "basePrice": 0.0, 
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    "description": "Recovered from a battered security compound, this Hyasyoda captain met an untimely end. His demise suggests that perhaps Hyasyoda wasn't in total agreement with Serpentis about the arrangements made in Onirvura.", 
    "descriptionID": 91896, 
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    "iconID": 2855, 
    "mass": 1.0, 
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    "published": true, 
    "typeID": 30954, 
    "typeName": "Hyasyoda Captain", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Nothing in this file is decipherable, only the name. Serpentis could be using any one of a million different decryption methods. The good news is that a brute force attack could take as little as a few days, the bad news is that it could also take as long as a few decades. It all depends on how esoteric the cipher is, or if it's even a known, documented one. If it's a hybrid cipher, then it depends on how unique or distinctive both - assuming it's only two, of course - original parent ciphers were. A hybrid decryption analysis alone can take weeks, assuming that an original identifier for one single method is found.<br><br>It's probably best to just take this back to Isha.", 
    "descriptionID": 91945, 
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    "iconID": 2853, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 30955, 
    "typeName": "S.I Formula Sheet", 
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  "30956": {
    "basePrice": 0.0, 
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    "description": "This minor defense facility reveals that heavy fighting took place here not long ago. Giant holes in the outer armor have still not been properly repaired, and heat signatures coming from inside the compound show that some fires within have not even been extinguished; only contained, as they slowly burn themselves out of oxygen.", 
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    "groupID": 306, 
    "mass": 100000.0, 
    "portionSize": 1, 
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    "description": "A Tayra piloted by an agent.", 
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    "portionSize": 1, 
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    "typeName": "Aursa Kunivuri's Tayra", 
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  "3096": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A Eifyr and Co hardwiring designed to enhance pilot navigation skill.\r\n\r\n2% bonus to ship velocity.", 
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    "groupID": 747, 
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    "portionSize": 1, 
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    "typeID": 3096, 
    "typeName": "Eifyr and Co. 'Rogue' Navigation NN-602", 
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    "capacity": 0.0, 
    "description": "Found amongst the rubble of the Hyasyoda Logistics Center, this heavily encrypted data cache reveals very little. There is however, one dysfunctional and damaged data partition that can be easily read. Although much of the information is banal and uninteresting administrative jargon, there is one small report included that touches upon the Serpentis facility. Strangely enough, according to the official documentation here, the last time any Hyasyoda personnel visited the area was almost a year ago.", 
    "descriptionID": 91898, 
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    "iconID": 2886, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30964, 
    "typeName": "CPF.HYA LogInt Facility POI-26: Data Cache", 
    "typeNameID": 101863, 
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  "30965": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "Communications Array", 
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    "typeID": 30965, 
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  "30966": {
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    "capacity": 0.0, 
    "description": "Trusted with secrets that at times, are shared only with the uppermost echelons of Nugoeihuvi, these signal operators are the very definition of “insiders”. For these men and women, there will be no other career in their life. The classified information they transmit on a daily basis ensures that much.<br><br>Although Caldari in positions like this tend to lead lives as happy as any other citizen, those lives can also quite easily come to an end if they ever decide the grass is greener elsewhere, or cave to an offer of ISK for information. Those who are identified as potential risks are frequently targeted by Nugoeihuvi's own Internal Security department, if not immediately “removed”. Nugoeihuvi's defense force is called “Internal Security” for a reason; they practically invented the concept, refining it to the level of ruthless self-scrutiny inherent in every corporate infrastructure today.", 
    "descriptionID": 92605, 
    "groupID": 526, 
    "iconID": 2536, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30966, 
    "typeName": "NOH Signal Operators", 
    "typeNameID": 103221, 
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  "30967": {
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    "capacity": 0.0, 
    "description": "This small container has been welded shut and then covered in a thin red film of hardened fullerene alloys. Gaining access would require a plethora of specialized scientific equipment. Why an entertainment company like Nugoeihuvi would be interested in such an item is anyone's guess.   ", 
    "descriptionID": 84273, 
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    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30967, 
    "typeName": "Questionable Cargo", 
    "typeNameID": 73350, 
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  "30968": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Corporate Police Force personnel pride themselves on the reputation they have for remaining calm in even the most pressing times. This crew hardly looks shaken, despite having been pulled from a facility that just moments after their departure, became a ball of flame and debris. For them, such things are likely a frequent occurrence.", 
    "descriptionID": 91921, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 30968, 
    "typeName": "CPF Security Personnel", 
    "typeNameID": 101886, 
    "volume": 3.0
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    "capacity": 2700.0, 
    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
    "descriptionID": 84274, 
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    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
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    "typeID": 30969, 
    "typeName": "CPF Habitation Module", 
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    "volume": 27500.0
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  "3097": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A Eifyr and Co hardwiring designed to enhance pilot navigation skill.\r\n\r\n4% bonus to ship velocity.", 
    "descriptionID": 93697, 
    "groupID": 747, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 3097, 
    "typeName": "Eifyr and Co. 'Rogue' Navigation NN-604", 
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    "volume": 1.0
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    "basePrice": 0.0, 
    "capacity": 785000.0, 
    "description": "The large navy forces of the Empires regularly use freighters to transport a wide variety of military items and personnel en masse.", 
    "descriptionID": 84313, 
    "graphicID": 2740, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 800.0, 
    "typeID": 30970, 
    "typeName": "State Transport Freighter", 
    "typeNameID": 73390, 
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    "wreckTypeID": 28255
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  "30974": {
    "basePrice": 0.0, 
    "capacity": 5100.0, 
    "description": "The Bestower has for decades been used by the Empire as a slave transport, shipping human labor between cultivated planets in Imperial space. As a proof to how reliable this class has been through the years, the Emperor himself has used an upgraded version of this very same class as transports for the Imperial Treasury. The Bestower has very thick armor and large cargo space.\r\n\r\nThis ship poses no immediate threat.", 
    "descriptionID": 84315, 
    "graphicID": 1064, 
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    "mass": 13500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 30974, 
    "typeName": "Civilian Amarr Bestower", 
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    "wreckTypeID": 26560
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  "30975": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This device is granted to Federation Navy pilots in the Black Rise theatre of operations, where it helps avoid friendly-fire incidents against undercover Gallente pilots flying Caldari and Amarr ships. Once placed inside the cargo bay, it integrates itself through short-range wireless transponders into the host vessel's electronics systems, marking it as a “friendly” to Federation Navy ships.<br><br>Given the obvious exploitability of such a system, these ID tags represent just one part of the Federation Navy's sophisticated F.O.F tracking methods, and any hostile pilots attempting to rely on this alone to infiltrate Federation borders will find that the ruse only lasts so long. ", 
    "descriptionID": 93429, 
    "groupID": 474, 
    "iconID": 2885, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30975, 
    "typeName": "FedNav F.O.F Identifier Tag AC-106V:FNSBR", 
    "typeNameID": 104887, 
    "volume": 0.1
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  "30976": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Large construction tasks can be undertaken at this shipyard.", 
    "descriptionID": 84316, 
    "graphicID": 2625, 
    "groupID": 306, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
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    "typeID": 30976, 
    "typeName": "Federation Navy Shipyard", 
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    "volume": 100000000.0
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  "3098": {
    "basePrice": 35028.0, 
    "capacity": 0.5, 
    "description": "A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.", 
    "descriptionID": 94628, 
    "graphicID": 11261, 
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    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 2, 
    "typeID": 3098, 
    "typeName": "75mm Gatling Rail II", 
    "typeNameID": 106156, 
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    "volume": 5.0
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  "30980": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "All of these Caldari P.O.Ws show the signs of appalling treatment over an extended period of time. Even the most well-off are still suffering from starvation and serious malnourishment. The worst of them are barely alive after enduring sleep deprivation, physical abuse and other more excessive forms of torture. The women in particular, have not fared well under their Gallente jail masters, who have remorselessly taken whatever they desired from their captured prey.", 
    "descriptionID": 91929, 
    "groupID": 283, 
    "iconID": 2545, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30980, 
    "typeName": "Caldari Prisoners of War", 
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    "volume": 0.5
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    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
    "descriptionID": 84321, 
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    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 416.0, 
    "typeID": 30981, 
    "typeName": "Federation Detention Facility FNSBR-106V.1", 
    "typeNameID": 73398, 
    "volume": 27500.0
  }, 
  "30982": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "Dull, tedious treasure lies within.", 
    "descriptionID": 84324, 
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    "groupID": 306, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2636.0, 
    "typeID": 30982, 
    "typeName": "Encrypted Communications Array", 
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    "volume": 27500.0
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  "30987": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 91939, 
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    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 30987, 
    "typeName": "Small Trimark Armor Pump I", 
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    "volume": 5
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    "basePrice": 125000.0, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 30988, 
    "typeName": "Small Trimark Armor Pump I Blueprint", 
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    "published": true, 
    "techLevel": 2, 
    "typeID": 3099, 
    "typeName": "75mm Gatling Rail II Blueprint", 
    "typeNameID": 68239, 
    "volume": 0.01
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  "30991": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Constructed in honor of the capsuleers of Pandemic Legion who fought and defeated their opponents, in a series of gruelling and murderous fights, to claim their place as winners of the sixth round of the great Alliance Tournament. Pandemic Legion can truly claim to be among the true elite, the best of the best.", 
    "descriptionID": 95229, 
    "graphicID": 1266, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3657.0, 
    "typeID": 30991, 
    "typeName": "Pandemic Legion - Winners of Alliance Tournament VI", 
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  "30992": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime. It was most famously flown by the legendary Admiral Yakia Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember.", 
    "descriptionID": 86418, 
    "graphicID": 2931, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 650.0, 
    "typeID": 30992, 
    "typeName": "Sinas Egassuo's Chimera", 
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  "30993": {
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    "description": "This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 91946, 
    "groupID": 773, 
    "iconID": 3194, 
    "marketGroupID": 1730, 
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    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 30993, 
    "typeName": "Capital Trimark Armor Pump I", 
    "typeNameID": 101945, 
    "volume": 40
  }, 
  "30994": {
    "basePrice": 50000000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3194, 
    "marketGroupID": 1719, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 30994, 
    "typeName": "Capital Trimark Armor Pump I Blueprint", 
    "typeNameID": 101946, 
    "volume": 0.01
  }, 
  "30995": {
    "basePrice": 0.0, 
    "capacity": 10.0, 
    "description": "A Gallente Federation shuttle.", 
    "descriptionID": 84340, 
    "graphicID": 2043, 
    "groupID": 861, 
    "mass": 1600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 45.0, 
    "typeID": 30995, 
    "typeName": "Gallente Federation Civilians", 
    "typeNameID": 73418, 
    "volume": 5000.0
  }, 
  "30996": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This small ball of debris looks like it might once have been a shuttle. Or possibly some jettisoned garbage. There is definitely some Gallente technology mixed in here somewhere though.", 
    "descriptionID": 84339, 
    "graphicID": 3116, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 314.0, 
    "typeID": 30996, 
    "typeName": "Shuttle Wreck", 
    "typeNameID": 73417, 
    "volume": 27500.0
  }, 
  "30997": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 91947, 
    "groupID": 773, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
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    "typeName": "Small EM Armor Reinforcer I", 
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    "portionSize": 1, 
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    "typeID": 30998, 
    "typeName": "Small EM Armor Reinforcer I Blueprint", 
    "typeNameID": 101948, 
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  "30999": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 91948, 
    "groupID": 773, 
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    "portionSize": 1, 
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    "radius": 100, 
    "techLevel": 1, 
    "typeID": 30999, 
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  "3100": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A Eifyr and Co hardwiring designed to enhance pilot navigation skill.\r\n\r\n6% bonus to ship velocity.", 
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    "groupID": 747, 
    "iconID": 2224, 
    "marketGroupID": 1489, 
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    "published": true, 
    "techLevel": 1, 
    "typeID": 3100, 
    "typeName": "Eifyr and Co. 'Rogue' Navigation NN-606", 
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  "31000": {
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    "typeID": 31000, 
    "typeName": "Medium EM Armor Reinforcer I Blueprint", 
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    "descriptionID": 91949, 
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    "descriptionID": 91950, 
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    "descriptionID": 91951, 
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  "31009": {
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    "description": "This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 91953, 
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    "published": true, 
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    "typeName": "Small Explosive Armor Reinforcer I", 
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  "3101": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "Improved control over afterburner energy consumption.\r\n\r\n2% reduction in afterburner capacitor needs.", 
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    "typeID": 31010, 
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  "31013": {
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    "description": "This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 91955, 
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    "description": "Improved control over afterburner energy consumption.\r\n\r\n4% reduction in afterburner capacitor needs.", 
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    "metaGroupID": 2, 
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    "published": true, 
    "techLevel": 2, 
    "typeID": 31028, 
    "typeName": "Small Kinetic Armor Reinforcer II Blueprint", 
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  }, 
  "31029": {
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    "description": "This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 91963, 
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    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31029, 
    "typeName": "Medium Kinetic Armor Reinforcer II", 
    "typeNameID": 101984, 
    "variationParentTypeID": 31023, 
    "volume": 10
  }, 
  "3103": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "Improved control over afterburner energy consumption.\r\n\r\n6% reduction in afterburner capacitor needs.", 
    "descriptionID": 93716, 
    "groupID": 747, 
    "iconID": 2224, 
    "marketGroupID": 1491, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3103, 
    "typeName": "Eifyr and Co. 'Rogue' Fuel Conservation FC-806", 
    "typeNameID": 105191, 
    "volume": 1.0
  }, 
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    "typeID": 31030, 
    "typeName": "Medium Kinetic Armor Reinforcer II Blueprint", 
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  }, 
  "31031": {
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    "description": "This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 91964, 
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    "metaLevel": 5, 
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    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31031, 
    "typeName": "Capital Kinetic Armor Reinforcer II", 
    "typeNameID": 101986, 
    "variationParentTypeID": 31025, 
    "volume": 40
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  "31032": {
    "basePrice": 50000000.0, 
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    "groupID": 787, 
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    "published": true, 
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    "typeID": 31032, 
    "typeName": "Capital Kinetic Armor Reinforcer II Blueprint", 
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  }, 
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    "description": "This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 91965, 
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    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31033, 
    "typeName": "Small Thermal Armor Reinforcer I", 
    "typeNameID": 101989, 
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    "typeID": 31034, 
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    "description": "This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 91966, 
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    "published": true, 
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    "typeID": 31035, 
    "typeName": "Medium Thermal Armor Reinforcer I", 
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    "typeID": 31036, 
    "typeName": "Medium Thermal Armor Reinforcer I Blueprint", 
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  "31037": {
    "basePrice": 0.0, 
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    "description": "This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 91967, 
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    "published": true, 
    "radius": 100, 
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    "typeID": 31037, 
    "typeName": "Capital Thermal Armor Reinforcer I", 
    "typeNameID": 101993, 
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    "typeID": 31038, 
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  "31039": {
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    "description": "This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
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    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31039, 
    "typeName": "Small Thermal Armor Reinforcer II", 
    "typeNameID": 101996, 
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  }, 
  "3104": {
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    "capacity": 0.0, 
    "description": "A neural interface upgrade that boosts the pilot's skill with afterburners.\r\n\r\n4% bonus to the duration of afterburners.", 
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    "iconID": 2224, 
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    "typeName": "Eifyr and Co. 'Rogue' Afterburner AB-604", 
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    "typeID": 31040, 
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    "description": "This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 91969, 
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    "published": true, 
    "radius": 100, 
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    "descriptionID": 91970, 
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    "published": true, 
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    "typeName": "Capital Thermal Armor Reinforcer II", 
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    "published": true, 
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    "description": "This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 92656, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31045, 
    "typeName": "Small Auxiliary Nano Pump I", 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Small Auxiliary Nano Pump I Blueprint", 
    "typeNameID": 102003, 
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    "description": "This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 92654, 
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    "published": true, 
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    "description": "This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
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    "typeName": "Capital Auxiliary Nano Pump II", 
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    "description": "A neural interface upgrade that boosts the pilot's skill with afterburners.\r\n\r\n8% bonus to the duration of afterburners.", 
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    "description": "This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
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    "descriptionID": 91972, 
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    "published": true, 
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  }, 
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    "capacity": 2.0, 
    "description": "This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.", 
    "descriptionID": 94629, 
    "graphicID": 11251, 
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    "published": true, 
    "radius": 100.0, 
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    "typeID": 3106, 
    "typeName": "Dual 150mm Railgun II", 
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  }, 
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    "description": "This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
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    "typeName": "Capital Trimark Armor Pump II", 
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    "techLevel": 2, 
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    "published": true, 
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    "published": true, 
    "techLevel": 2, 
    "typeID": 3107, 
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    "published": true, 
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    "description": "A neural interface upgrade that boosts the pilot's skill with afterburners.\r\n\r\n12% bonus to the duration of afterburners.", 
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    "description": "A neural interface upgrade that boosts the pilot's skill at warp drive operation.\r\n\r\n12% reduction in the capacitor need of warp drive.", 
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    "typeName": "Capital Auxiliary Thrusters II", 
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    "description": "This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.", 
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    "description": "A Zainou missile hardwiring designed to enhance skill with missiles.\r\n\r\n4% reduced factor of signature radius for all missile explosions.", 
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    "typeID": 3126, 
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    "description": "This ship modification is designed to increase a ship's targeting range at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
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    "typeName": "Capital Ionic Field Projector I", 
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    "typeID": 31279, 
    "typeName": "Capital Ionic Field Projector I Blueprint", 
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    "capacity": 0.0, 
    "description": "A Zainou missile hardwiring designed to enhance skill with missiles.\r\n\r\n2% bonus to all missiles' maximum flight time.", 
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    "techLevel": 1, 
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    "description": "This ship modification is designed to increase a ship's targeting range at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
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    "iconID": 3198, 
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    "description": "This ship modification is designed to increase a ship's targeting range at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
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    "description": "This ship modification is designed to increase the strength of a ship's ECM jammers at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
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    "typeID": 31286, 
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    "typeID": 31287, 
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    "description": "This ship modification is designed to increase the strength of a ship's ECM jammers at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
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    "published": true, 
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    "typeID": 31289, 
    "typeName": "Medium Particle Dispersion Augmentor I Blueprint", 
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  }, 
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    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A Zainou missile hardwiring designed to enhance skill with missiles.\r\n\r\n4% bonus to all missiles' maximum flight time.", 
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    "published": true, 
    "techLevel": 1, 
    "typeID": 3129, 
    "typeName": "Zainou 'Deadeye' Missile Bombardment MB-704", 
    "typeNameID": 105139, 
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  "31290": {
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    "description": "This ship modification is designed to increase the strength of a ship's ECM jammers at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92079, 
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    "typeName": "Capital Particle Dispersion Augmentor I", 
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  "31291": {
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    "descriptionID": 92080, 
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    "typeName": "Small Particle Dispersion Augmentor II", 
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  "31293": {
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    "descriptionID": 92081, 
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    "descriptionID": 92082, 
    "groupID": 786, 
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    "description": "This ship modification is designed to increase the optimal range of a ship's ECM, remote sensor dampeners, weapon disruptors and target painters at the expense of shields.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
    "descriptionID": 92083, 
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    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.", 
    "descriptionID": 94630, 
    "graphicID": 11229, 
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    "descriptionID": 92085, 
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    "description": "This ship modification is designed to increase the scan speed of modules which require the <a href=showinfo:3426>CPU Management</a> skill (cargo scanner, ship scanner and survey scanner), at the expense of shields.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.", 
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    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.", 
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    "description": "This ship modification is designed to increase the tracking speed of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.", 
    "descriptionID": 92221, 
    "groupID": 776, 
    "iconID": 3202, 
    "marketGroupID": 1229, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31576, 
    "typeName": "Medium Hybrid Metastasis Adjuster I", 
    "typeNameID": 102602, 
    "volume": 10
  }, 
  "31577": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3202, 
    "marketGroupID": 1259, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31577, 
    "typeName": "Medium Hybrid Metastasis Adjuster I Blueprint", 
    "typeNameID": 102603, 
    "volume": 0.01
  }, 
  "31578": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the tracking speed of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.", 
    "descriptionID": 92222, 
    "groupID": 776, 
    "iconID": 3202, 
    "marketGroupID": 1734, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31578, 
    "typeName": "Capital Hybrid Metastasis Adjuster I", 
    "typeNameID": 102604, 
    "volume": 40
  }, 
  "31579": {
    "basePrice": 50000000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3202, 
    "marketGroupID": 1726, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31579, 
    "typeName": "Capital Hybrid Metastasis Adjuster I Blueprint", 
    "typeNameID": 102605, 
    "volume": 0.01
  }, 
  "3158": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that boosts the pilot's skill with heavy assault missiles.\r\n\r\n4% bonus to heavy assault missile damage.", 
    "descriptionID": 93669, 
    "groupID": 746, 
    "iconID": 2224, 
    "marketGroupID": 1494, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3158, 
    "typeName": "Zainou 'Snapshot' Heavy Assault Missiles AM-704", 
    "typeNameID": 105144, 
    "volume": 1.0
  }, 
  "31580": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the tracking speed of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.", 
    "descriptionID": 92223, 
    "groupID": 776, 
    "iconID": 3202, 
    "marketGroupID": 1228, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31580, 
    "typeName": "Small Hybrid Metastasis Adjuster II", 
    "typeNameID": 102607, 
    "variationParentTypeID": 31574, 
    "volume": 5
  }, 
  "31581": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3202, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31581, 
    "typeName": "Small Hybrid Metastasis Adjuster II Blueprint", 
    "typeNameID": 102608, 
    "volume": 0.01
  }, 
  "31582": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the tracking speed of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.", 
    "descriptionID": 92224, 
    "groupID": 776, 
    "iconID": 3202, 
    "marketGroupID": 1229, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31582, 
    "typeName": "Medium Hybrid Metastasis Adjuster II", 
    "typeNameID": 102609, 
    "variationParentTypeID": 31576, 
    "volume": 10
  }, 
  "31583": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3202, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31583, 
    "typeName": "Medium Hybrid Metastasis Adjuster II Blueprint", 
    "typeNameID": 102610, 
    "volume": 0.01
  }, 
  "31584": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the tracking speed of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.", 
    "descriptionID": 92225, 
    "groupID": 776, 
    "iconID": 3202, 
    "marketGroupID": 1734, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31584, 
    "typeName": "Capital Hybrid Metastasis Adjuster II", 
    "typeNameID": 102611, 
    "variationParentTypeID": 31578, 
    "volume": 40
  }, 
  "31585": {
    "basePrice": 50000000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3202, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31585, 
    "typeName": "Capital Hybrid Metastasis Adjuster II Blueprint", 
    "typeNameID": 102612, 
    "volume": 0.01
  }, 
  "31586": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92226, 
    "groupID": 779, 
    "iconID": 3197, 
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    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31586, 
    "typeName": "Small Bay Loading Accelerator I", 
    "typeNameID": 102614, 
    "volume": 5
  }, 
  "31587": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "marketGroupID": 1261, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31587, 
    "typeName": "Small Bay Loading Accelerator I Blueprint", 
    "typeNameID": 102615, 
    "volume": 0.01
  }, 
  "31588": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92227, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1232, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31588, 
    "typeName": "Medium Bay Loading Accelerator I", 
    "typeNameID": 102616, 
    "volume": 10
  }, 
  "31589": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "marketGroupID": 1262, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 31589, 
    "typeName": "Medium Bay Loading Accelerator I Blueprint", 
    "typeNameID": 102617, 
    "volume": 0.01
  }, 
  "3159": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that boosts the pilot's skill with heavy assault missiles.\r\n\r\n6% bonus to heavy assault missile damage.", 
    "descriptionID": 93670, 
    "groupID": 746, 
    "iconID": 2224, 
    "marketGroupID": 1494, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3159, 
    "typeName": "Zainou 'Snapshot' Heavy Assault Missiles AM-706", 
    "typeNameID": 105145, 
    "volume": 1.0
  }, 
  "31590": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92228, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1733, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31590, 
    "typeName": "Capital Bay Loading Accelerator I", 
    "typeNameID": 102618, 
    "volume": 40
  }, 
  "31591": {
    "basePrice": 50000000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "marketGroupID": 1727, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31591, 
    "typeName": "Capital Bay Loading Accelerator I Blueprint", 
    "typeNameID": 102619, 
    "volume": 0.01
  }, 
  "31592": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92229, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1231, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31592, 
    "typeName": "Small Bay Loading Accelerator II", 
    "typeNameID": 102621, 
    "variationParentTypeID": 31586, 
    "volume": 5
  }, 
  "31593": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31593, 
    "typeName": "Small Bay Loading Accelerator II Blueprint", 
    "typeNameID": 102622, 
    "volume": 0.01
  }, 
  "31594": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92230, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1232, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31594, 
    "typeName": "Medium Bay Loading Accelerator II", 
    "typeNameID": 102623, 
    "variationParentTypeID": 31588, 
    "volume": 10
  }, 
  "31595": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31595, 
    "typeName": "Medium Bay Loading Accelerator II Blueprint", 
    "typeNameID": 102624, 
    "volume": 0.01
  }, 
  "31596": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92231, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1733, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31596, 
    "typeName": "Capital Bay Loading Accelerator II", 
    "typeNameID": 102625, 
    "variationParentTypeID": 31590, 
    "volume": 40
  }, 
  "31597": {
    "basePrice": 50000000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31597, 
    "typeName": "Capital Bay Loading Accelerator II Blueprint", 
    "typeNameID": 102626, 
    "volume": 0.01
  }, 
  "31598": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92232, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1231, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31598, 
    "typeName": "Small Hydraulic Bay Thrusters I", 
    "typeNameID": 102628, 
    "volume": 5
  }, 
  "31599": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "marketGroupID": 1261, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31599, 
    "typeName": "Small Hydraulic Bay Thrusters I Blueprint", 
    "typeNameID": 102629, 
    "volume": 0.01
  }, 
  "3160": {
    "basePrice": 200000, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that boosts the pilot's skill with auto-target missiles.\r\n\r\n2% bonus to explosion radius of auto-target missiles.", 
    "descriptionID": 93695, 
    "groupID": 746, 
    "iconID": 2224, 
    "marketGroupID": 1497, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 3160, 
    "typeName": "Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1002", 
    "typeNameID": 105170, 
    "volume": 1
  }, 
  "31600": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92233, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1232, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31600, 
    "typeName": "Medium Hydraulic Bay Thrusters I", 
    "typeNameID": 102630, 
    "volume": 10
  }, 
  "31601": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "marketGroupID": 1262, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 31601, 
    "typeName": "Medium Hydraulic Bay Thrusters I Blueprint", 
    "typeNameID": 102631, 
    "volume": 0.01
  }, 
  "31602": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92234, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1733, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31602, 
    "typeName": "Capital Hydraulic Bay Thrusters I", 
    "typeNameID": 102632, 
    "volume": 40
  }, 
  "31603": {
    "basePrice": 50000000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "marketGroupID": 1727, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31603, 
    "typeName": "Capital Hydraulic Bay Thrusters I Blueprint", 
    "typeNameID": 102633, 
    "volume": 0.01
  }, 
  "31604": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92235, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1231, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31604, 
    "typeName": "Small Hydraulic Bay Thrusters II", 
    "typeNameID": 102635, 
    "variationParentTypeID": 31598, 
    "volume": 5
  }, 
  "31605": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31605, 
    "typeName": "Small Hydraulic Bay Thrusters II Blueprint", 
    "typeNameID": 102636, 
    "volume": 0.01
  }, 
  "31606": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92236, 
    "groupID": 779, 
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    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31606, 
    "typeName": "Medium Hydraulic Bay Thrusters II", 
    "typeNameID": 102637, 
    "variationParentTypeID": 31600, 
    "volume": 10
  }, 
  "31607": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31607, 
    "typeName": "Medium Hydraulic Bay Thrusters II Blueprint", 
    "typeNameID": 102638, 
    "volume": 0.01
  }, 
  "31608": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.", 
    "descriptionID": 92237, 
    "groupID": 779, 
    "iconID": 3197, 
    "marketGroupID": 1231, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31608, 
    "typeName": "Small Rocket Fuel Cache Partition I", 
    "typeNameID": 102640, 
    "volume": 5
  }, 
  "31609": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3197, 
    "marketGroupID": 1261, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31609, 
    "typeName": "Small Rocket Fuel Cache Partition I Blueprint", 
    "typeNameID": 102641, 
    "volume": 0.01
  }, 
  "3161": {
    "basePrice": 200000, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that boosts the pilot's skill with auto-target missiles.\r\n\r\n4% bonus to explosion radius of auto-target missiles.", 
    "descriptionID": 93693, 
    "groupID": 746, 
    "iconID": 2224, 
    "marketGroupID": 1497, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
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    "description": "This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.", 
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    "typeName": "Zainou 'Snapshot' Light Missiles LM-904", 
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    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.", 
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    "typeID": 31713, 
    "typeName": "Medium Projectile Metastasis Adjuster II Blueprint", 
    "typeNameID": 102762, 
    "volume": 0.01
  }, 
  "31714": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.", 
    "descriptionID": 92290, 
    "groupID": 777, 
    "iconID": 3201, 
    "marketGroupID": 1731, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31714, 
    "typeName": "Capital Projectile Metastasis Adjuster II", 
    "typeNameID": 102763, 
    "variationParentTypeID": 31708, 
    "volume": 40
  }, 
  "31715": {
    "basePrice": 50000000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3201, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31715, 
    "typeName": "Capital Projectile Metastasis Adjuster II Blueprint", 
    "typeNameID": 102764, 
    "volume": 0.01
  }, 
  "31716": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92291, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1234, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31716, 
    "typeName": "Small EM Shield Reinforcer I", 
    "typeNameID": 102766, 
    "volume": 5
  }, 
  "31717": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1267, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31717, 
    "typeName": "Small EM Shield Reinforcer I Blueprint", 
    "typeNameID": 102767, 
    "volume": 0.01
  }, 
  "31718": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92292, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1235, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31718, 
    "typeName": "Medium EM Shield Reinforcer I", 
    "typeNameID": 102768, 
    "volume": 10
  }, 
  "31719": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1268, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31719, 
    "typeName": "Medium EM Shield Reinforcer I Blueprint", 
    "typeNameID": 102769, 
    "volume": 0.01
  }, 
  "3172": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that boosts the pilot's skill with light missiles.\r\n\r\n6% bonus to damage of light missiles.", 
    "descriptionID": 93685, 
    "groupID": 746, 
    "iconID": 2224, 
    "marketGroupID": 1496, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3172, 
    "typeName": "Zainou 'Snapshot' Light Missiles LM-906", 
    "typeNameID": 105160, 
    "volume": 1.0
  }, 
  "31720": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92293, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1732, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31720, 
    "typeName": "Capital EM Shield Reinforcer I", 
    "typeNameID": 102770, 
    "volume": 40
  }, 
  "31721": {
    "basePrice": 50000000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1729, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31721, 
    "typeName": "Capital EM Shield Reinforcer I Blueprint", 
    "typeNameID": 102771, 
    "volume": 0.01
  }, 
  "31722": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92294, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1234, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31722, 
    "typeName": "Small EM Shield Reinforcer II", 
    "typeNameID": 102773, 
    "variationParentTypeID": 31716, 
    "volume": 5
  }, 
  "31723": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31723, 
    "typeName": "Small EM Shield Reinforcer II Blueprint", 
    "typeNameID": 102774, 
    "volume": 0.01
  }, 
  "31724": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92295, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1235, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31724, 
    "typeName": "Medium EM Shield Reinforcer II", 
    "typeNameID": 102775, 
    "variationParentTypeID": 31718, 
    "volume": 10
  }, 
  "31725": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31725, 
    "typeName": "Medium EM Shield Reinforcer II Blueprint", 
    "typeNameID": 102776, 
    "volume": 0.01
  }, 
  "31726": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92296, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1732, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31726, 
    "typeName": "Capital EM Shield Reinforcer II", 
    "typeNameID": 102777, 
    "variationParentTypeID": 31720, 
    "volume": 40
  }, 
  "31727": {
    "basePrice": 50000000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31727, 
    "typeName": "Capital EM Shield Reinforcer II Blueprint", 
    "typeNameID": 102778, 
    "volume": 0.01
  }, 
  "31728": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92297, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1234, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31728, 
    "typeName": "Small Explosive Shield Reinforcer I", 
    "typeNameID": 102780, 
    "volume": 5
  }, 
  "31729": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1267, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31729, 
    "typeName": "Small Explosive Shield Reinforcer I Blueprint", 
    "typeNameID": 102781, 
    "volume": 0.01
  }, 
  "3173": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that boosts the pilot's skill with rockets.\r\n\r\n2% bonus to the damage of rockets.", 
    "descriptionID": 93689, 
    "groupID": 746, 
    "iconID": 2224, 
    "marketGroupID": 1496, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3173, 
    "typeName": "Zainou 'Snapshot' Rockets RD-902", 
    "typeNameID": 105164, 
    "volume": 1.0
  }, 
  "31730": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92298, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1235, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31730, 
    "typeName": "Medium Explosive Shield Reinforcer I", 
    "typeNameID": 102782, 
    "volume": 10
  }, 
  "31731": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1268, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31731, 
    "typeName": "Medium Explosive Shield Reinforcer I Blueprint", 
    "typeNameID": 102783, 
    "volume": 0.01
  }, 
  "31732": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92299, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1732, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31732, 
    "typeName": "Capital Explosive Shield Reinforcer I", 
    "typeNameID": 102784, 
    "volume": 40
  }, 
  "31733": {
    "basePrice": 50000000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1729, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31733, 
    "typeName": "Capital Explosive Shield Reinforcer I Blueprint", 
    "typeNameID": 102785, 
    "volume": 0.01
  }, 
  "31734": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92300, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1234, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31734, 
    "typeName": "Small Explosive Shield Reinforcer II", 
    "typeNameID": 102787, 
    "variationParentTypeID": 31728, 
    "volume": 5
  }, 
  "31735": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31735, 
    "typeName": "Small Explosive Shield Reinforcer II Blueprint", 
    "typeNameID": 102788, 
    "volume": 0.01
  }, 
  "31736": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92301, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1235, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31736, 
    "typeName": "Medium Explosive Shield Reinforcer II", 
    "typeNameID": 102789, 
    "variationParentTypeID": 31730, 
    "volume": 10
  }, 
  "31737": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31737, 
    "typeName": "Medium Explosive Shield Reinforcer II Blueprint", 
    "typeNameID": 102790, 
    "volume": 0.01
  }, 
  "31738": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92302, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1732, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31738, 
    "typeName": "Capital Explosive Shield Reinforcer II", 
    "typeNameID": 102791, 
    "variationParentTypeID": 31732, 
    "volume": 40
  }, 
  "31739": {
    "basePrice": 50000000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31739, 
    "typeName": "Capital Explosive Shield Reinforcer II Blueprint", 
    "typeNameID": 102792, 
    "volume": 0.01
  }, 
  "3174": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that boosts the pilot's skill with rockets.\r\n\r\n4% bonus to the damage of rockets.", 
    "descriptionID": 93687, 
    "groupID": 746, 
    "iconID": 2224, 
    "marketGroupID": 1496, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3174, 
    "typeName": "Zainou 'Snapshot' Rockets RD-904", 
    "typeNameID": 105162, 
    "volume": 1.0
  }, 
  "31740": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92303, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1234, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31740, 
    "typeName": "Small Kinetic Shield Reinforcer I", 
    "typeNameID": 102794, 
    "volume": 5
  }, 
  "31741": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1267, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31741, 
    "typeName": "Small Kinetic Shield Reinforcer I Blueprint", 
    "typeNameID": 102795, 
    "volume": 0.01
  }, 
  "31742": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92304, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1235, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31742, 
    "typeName": "Medium Kinetic Shield Reinforcer I", 
    "typeNameID": 102796, 
    "volume": 10
  }, 
  "31743": {
    "basePrice": 750000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1268, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31743, 
    "typeName": "Medium Kinetic Shield Reinforcer I Blueprint", 
    "typeNameID": 102797, 
    "volume": 0.01
  }, 
  "31744": {
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    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92305, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1732, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 31744, 
    "typeName": "Capital Kinetic Shield Reinforcer I", 
    "typeNameID": 102798, 
    "volume": 40
  }, 
  "31745": {
    "basePrice": 50000000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "marketGroupID": 1729, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 31745, 
    "typeName": "Capital Kinetic Shield Reinforcer I Blueprint", 
    "typeNameID": 102799, 
    "volume": 0.01
  }, 
  "31746": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
    "descriptionID": 92306, 
    "groupID": 774, 
    "iconID": 3193, 
    "marketGroupID": 1234, 
    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 31746, 
    "typeName": "Small Kinetic Shield Reinforcer II", 
    "typeNameID": 102801, 
    "variationParentTypeID": 31740, 
    "volume": 5
  }, 
  "31747": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3193, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31747, 
    "typeName": "Small Kinetic Shield Reinforcer II Blueprint", 
    "typeNameID": 102802, 
    "volume": 0.01
  }, 
  "31748": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.", 
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    "description": "This cybernetic subprocessor has been modified by Amarr scientists for use by their elite officers. \r\n\r\nPrimary Effect: +4 Bonus to Intelligence\r\n\r\nSecondary Effect: 4% bonus to ship's radar sensor strength\r\n\r\nSet Effect: 15% bonus to the strength of all high-grade Grail implant secondary effects. Set effect not cumulative with low-grade Grail implants", 
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    "description": "The eldest child of Lord Darabi, Mina Darabi is quick witted, intelligent, and--lucky for you--highly observant.", 
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    "description": "This implant does nothing in and of itself, but when used in conjunction with other high-grade Talon implants it will boost their effect. \r\n\r\n100% bonus to the strength of all high-grade Talon implant secondary effects.\r\n\r\nEffect not cumulative with low-grade Talon implants.", 
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    "published": true, 
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    "description": "This ocular filter has been modified by Gallente scientists for use by their elite officers. \r\n\r\nPrimary Effect: +4 bonus to Perception\r\n\r\nSecondary Effect: 1% bonus to ship's magnetometric sensor strength\r\n\r\nSet Effect: 15% bonus to the strength of all high-grade Spur implant secondary effects. Set effect not cumulative with low-grade Spur implants", 
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    "portionSize": 1, 
    "published": true, 
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    "description": "This memory augmentation has been modified by Gallente scientists for use by their elite officers. \r\n\r\nPrimary Effect: +4 bonus to Memory\r\n\r\nSecondary Effect: 2% bonus to ship's magnetometric sensor strength\r\n\r\nSet Effect: 15% bonus to the strength of all high-grade Spur implant secondary effects. Set effect not cumulative with low-grade Spur implants", 
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    "portionSize": 1, 
    "published": true, 
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    "capacity": 0.0, 
    "description": "An Eifyr and Co. gunnery hardwiring designed to enhance skill with large projectile turrets.\r\n\r\n4% bonus to large projectile turret damage.", 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
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    "typeName": "Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1004", 
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    "volume": 1.0
  }, 
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    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Gallente scientists for use by their elite officers. \r\n\r\nPrimary Effect: +4 bonus to Intelligence\r\n\r\nSecondary Effect: 4% bonus to ship's magnetometric sensor strength\r\n\r\nSet Effect: 15% bonus to the strength of all high-grade Spur implant secondary effects. Set effect not cumulative with low-grade Spur implants", 
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    "published": true, 
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    "description": "This social adaptation chip has been modified by Gallente scientists for use by their elite officers. \r\n\r\nPrimary Effect: +4 bonus to Charisma\r\n\r\nSecondary Effect: 5% bonus to ship's magnetometric sensor strength\r\n\r\nSet Effect: 15% bonus to the strength of all high-grade Spur implant secondary effects. Set effect not cumulative with low-grade Spur implants", 
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    "portionSize": 1, 
    "published": true, 
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    "volume": 1.0
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    "description": "This neural boost has been modified by Gallente scientists for use by their elite officers. \n\nPrimary Effect: +4 bonus to Willpower\n\nSecondary Effect: 3% bonus to ship's magnetometric sensor strength\n\nSet Effect: 15% bonus to the strength of all high-grade Spur implant secondary effects. Set effect not cumulative with low-grade Spur implants", 
    "descriptionID": 92579, 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "High-grade Spur Gamma", 
    "typeNameID": 103195, 
    "volume": 1.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other high-grade Spur implants it will boost their effect. \r\n\r\n100% bonus to the strength of all high-grade Spur implant secondary effects.\r\n\r\nEffect not cumulative with low-grade Spur implants.", 
    "descriptionID": 92603, 
    "groupID": 300, 
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    "marketGroupID": 1506, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
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    "typeID": 31973, 
    "typeName": "High-grade Spur Omega", 
    "typeNameID": 103219, 
    "volume": 1.0
  }, 
  "31974": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ocular filter has been modified by Minmatar scientists for use by their elite officers. \n\nPrimary Effect: +4 bonus to Perception\n\nSecondary Effect: 1% bonus to ship's Ladar sensor strength\n\nSet Effect: 15% bonus to the strength of all high-grade Jackal implant secondary effects. Set effect not cumulative with low-grade Jackal implants", 
    "descriptionID": 92558, 
    "groupID": 300, 
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    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
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    "typeName": "High-grade Jackal Alpha", 
    "typeNameID": 103174, 
    "volume": 1.0
  }, 
  "31975": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This memory augmentation has been modified by Minmatar scientists for use by their elite officers. \n\nPrimary Effect: +4 bonus to Memory\n\nSecondary Effect: 2% bonus to ship's Ladar sensor strength\n\nSet Effect: 15% bonus to the strength of all high-grade Jackal implant secondary effects. Set effect not cumulative with low-grade Jackal implants", 
    "descriptionID": 92566, 
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    "metaGroupID": 2, 
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    "published": true, 
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  }, 
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    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Minmatar scientists for use by their elite officers. \n\nPrimary Effect: +4 bonus to Intelligence\n\nSecondary Effect: 4% bonus to ship's Ladar sensor strength\n\nSet Effect: 15% bonus to the strength of all high-grade Jackal implant secondary effects. Set effect not cumulative with low-grade Jackal implants", 
    "descriptionID": 92582, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
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    "typeNameID": 103198, 
    "volume": 1.0
  }, 
  "31977": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This social adaptation chip has been modified by Minmatar scientists for use by their elite officers. \n\nPrimary Effect: +4 bonus to Charisma\n\nSecondary Effect: 5% bonus to ship's Ladar sensor strength\n\nSet Effect: 15% bonus to the strength of all high-grade Jackal implant secondary effects. Set effect not cumulative with low-grade Jackal implants", 
    "descriptionID": 92590, 
    "groupID": 300, 
    "iconID": 2060, 
    "marketGroupID": 622, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 31977, 
    "typeName": "High-grade Jackal Epsilon", 
    "typeNameID": 103206, 
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    "iconID": 2225, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32200, 
    "typeName": "Covert Recording Device", 
    "typeNameID": 103336, 
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  "32201": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These electronic devices are commonly used as long-range digital passkeys, allowing access to secure facilities directly from space.", 
    "descriptionID": 92611, 
    "groupID": 314, 
    "iconID": 2885, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32201, 
    "typeName": "Archives Passkey", 
    "typeNameID": 103337, 
    "volume": 0.1
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  "32202": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Painstakingly written by hand in an antiquated Nefantar script, these memoirs outline the short-lived fortunes of an Ammatar clan known as the Hauteker – long since lost to time. The memoir's focus seems to be on the preservation of family tradition; the highly detailed passages document everything from the way the Hauteker family dressed to where they were all buried.", 
    "descriptionID": 92612, 
    "groupID": 314, 
    "iconID": 33, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32202, 
    "typeName": "Hauteker Memoirs", 
    "typeNameID": 103338, 
    "volume": 0.1
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  "32204": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This fragile Khumaak appears to be several centuries old, and could perhaps date back to the Starkmanir rebellion itself. <br><br>There are unique markings along the side; tiny holes that appear to have fastened the scepter to a wall at one point. In the centre of the flared orb there is another unique distinguishing mark, the visage of an Amarrian man draped in the robes of a Saint. His name, Torus Arzad, is not mentioned in any contemporary history, Amarrian or otherwise. Below his face a single line of text reads:<br><br>“Understand His mercy, and you will know enough.”\r\n", 
    "descriptionID": 92651, 
    "groupID": 314, 
    "iconID": 2206, 
    "mass": 2.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 32204, 
    "typeName": "Wildfire Khumaak", 
    "typeNameID": 103377, 
    "volume": 0.3
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  "32205": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This shrine entombs someone of significant standing within the Hauteker family, most likely one of their last leaders before the bloodline vanished into obscurity.", 
    "descriptionID": 86405, 
    "graphicID": 1266, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 32205, 
    "typeName": "Central Burial Tomb", 
    "typeNameID": 75574, 
    "volume": 27500.0
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  "32206": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "Storage warehouses like this are a common sight in space, and are employed by all kinds of people for all kinds of reasons. From storing wheat for Empire colonies to hiding vast stockpiles of drugs for resale, storage facilities serve a number of roles and as a result they are one of the most frequently deployed structures.", 
    "descriptionID": 86406, 
    "graphicID": 2706, 
    "groupID": 952, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1255.0, 
    "typeID": 32206, 
    "typeName": "Defiants Storage Facility", 
    "typeNameID": 75575, 
    "volume": 27500.0
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  "32207": {
    "basePrice": 0.0, 
    "capacity": 165.0, 
    "certificateTemplate": 101, 
    "description": "Developed along with the first wave of Minmatar assault frigates but later abandoned due to cost, the Freki is known for its extremely well designed warp core that enables it to arrive first on the scene to snare and eliminate its target.\r\n\r\nIt is rarely seen on the battlefield, as only a limited number have ever gone into production. It is usually given to pilots as a reward for their excellence in combat.", 
    "descriptionID": 93897, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 31.0, 
    "soundID": 20078, 
    "techLevel": 2, 
    "typeID": 32207, 
    "typeName": "Freki", 
    "typeNameID": 105376, 
    "volume": 27289.0, 
    "wreckTypeID": 26546
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  "32208": {
    "basePrice": 1500000.0, 
    "capacity": 0.0, 
    "graphicID": 3799, 
    "groupID": 105, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 32208, 
    "typeName": "Freki Blueprint", 
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    "volume": 0.01
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  "32209": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "certificateTemplate": 102, 
    "description": "A highly experimental prototype created by Minmatar scientists, intended to combine the qualities of their front line heavy assault cruisers. Heavily plated and sporting additional thrusters, this ship is not to be taken lightly.\r\n\r\nRarely seen these days, the ship is typically given out only to select pilots as a reward for their excellence in combat.\r\n\r\n", 
    "descriptionID": 93901, 
    "factionID": 500002, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
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    "soundID": 20076, 
    "techLevel": 2, 
    "typeID": 32209, 
    "typeName": "Mimir", 
    "typeNameID": 105380, 
    "volume": 96000.0, 
    "wreckTypeID": 26544
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  "3221": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Zainou gunnery hardwiring designed to enhance falloff range.\r\n\r\n6% bonus to turret falloff.", 
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    "iconID": 2224, 
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    "published": true, 
    "techLevel": 1, 
    "typeID": 3221, 
    "typeName": "Zainou 'Deadeye' Trajectory Analysis TA-706", 
    "typeNameID": 105099, 
    "volume": 1.0
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  "32210": {
    "basePrice": 68750000.0, 
    "capacity": 0.0, 
    "graphicID": 3800, 
    "groupID": 106, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 32210, 
    "typeName": "Mimir Blueprint", 
    "typeNameID": 75614, 
    "volume": 0.01
  }, 
  "32211": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "Archival facilities can sometimes be found dotted around the spacelanes of New Eden. Although it is rare for them to be established out here, it is not unknown for various companies and individuals to store valuable documents in such places. Some are motivated by logistical factors; it's always easier to move things from system to system when they're already in space. Others simply favor the privacy and security that endless kilometers of darkness and vacuum offers. ", 
    "descriptionID": 86407, 
    "graphicID": 1176, 
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    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 32211, 
    "typeName": "Archives", 
    "typeNameID": 75576, 
    "volume": 27500.0
  }, 
  "32216": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This impressive structure operates as a place for religious practice and the throne of a high ranking member within the clergy.", 
    "descriptionID": 86408, 
    "graphicID": 2400, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 2787.0, 
    "typeID": 32216, 
    "typeName": "Fortified Amarr Cathedral", 
    "typeNameID": 75577, 
    "volume": 0.0
  }, 
  "32217": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "Communications Array", 
    "descriptionID": 86409, 
    "graphicID": 2505, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 32217, 
    "typeName": "Damaged Radio Telescope", 
    "typeNameID": 75578, 
    "volume": 27500.0
  }, 
  "32218": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This data node guards its secrets with a powerful encryption cipher. The unique design of the encryption is clearly proprietary and not something used elsewhere. The security software driving the protection represents a strange mixture of Gallente and Caldari designs. ", 
    "descriptionID": 92613, 
    "groupID": 314, 
    "iconID": 2037, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32218, 
    "typeName": "Encrypted Data Fragment", 
    "typeNameID": 103339, 
    "volume": 0.1
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A decrepit wreck of a structure, the HQ for the Pator 6 is full of junk, debris, and rubble. Children's clothes are strewn throughout the headquarters. This gang may be behind more kidnappings and human trafficking cases than at first glance.", 
    "descriptionID": 86410, 
    "graphicID": 3792, 
    "groupID": 319, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10966.0, 
    "typeID": 32219, 
    "typeName": "Pator 6 HQ", 
    "typeNameID": 75579, 
    "volume": 0.0
  }, 
  "3222": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A Zainou gunnery hardwiring designed to enhance skill with large hybrid turrets.\r\n\r\n2% bonus to large hybrid turret damage.", 
    "descriptionID": 93648, 
    "groupID": 742, 
    "iconID": 2224, 
    "marketGroupID": 1502, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3222, 
    "typeName": "Zainou 'Deadeye' Large Hybrid Turret LH-1002", 
    "typeNameID": 105123, 
    "volume": 1.0
  }, 
  "32220": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Though only a teenager, Ralie Ardanne has quite a few endorsement deals with major clothing labels. This jacket is part of his signature look. Based on your file on him, you know that Ralie goes nowhere without his jacket. The bloodstains and other marks on the fabric do not bode well, but at least this will provide evidence that the authorities can track.", 
    "descriptionID": 92653, 
    "groupID": 314, 
    "iconID": 2991, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32220, 
    "typeName": "Ralie Ardanne's Belongings", 
    "typeNameID": 103379, 
    "volume": 1.0
  }, 
  "32221": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "One of Scope's satellite stations in the area.", 
    "descriptionID": 86411, 
    "graphicID": 1256, 
    "groupID": 319, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 8651.0, 
    "soundID": 22, 
    "typeID": 32221, 
    "typeName": "Scope Station", 
    "typeNameID": 75580, 
    "volume": 0.0
  }, 
  "32222": {
    "basePrice": 0.0, 
    "capacity": 140.0, 
    "description": "Mourmarie Mone, Constellation Director, Black Eagles.", 
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    "mass": 2650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 31.0, 
    "typeID": 32222, 
    "typeName": "Mourmarie Mone's Covert Ops Frigate", 
    "typeNameID": 75581, 
    "volume": 26500.0, 
    "wreckTypeID": 26557
  }, 
  "32223": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Veine Coructie has collected the evidence you collected from the Pator 6, as well as some of the data found from the bug you planted. With this in hand, they're ready to smoke the kid out by causing a big media stir. There's no hiding when an entire population is out to get you. Sure, you should probably take this to the FIO, but who knows how effective this will be?", 
    "descriptionID": 92615, 
    "groupID": 314, 
    "iconID": 3233, 
    "mass": 0.75, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32223, 
    "typeName": "Kidnapping Evidence", 
    "typeNameID": 103341, 
    "volume": 0.1
  }, 
  "32224": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
    "descriptionID": 86413, 
    "graphicID": 2515, 
    "groupID": 952, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 379.0, 
    "typeID": 32224, 
    "typeName": "Conference Center", 
    "typeNameID": 75582, 
    "volume": 27500.0
  }, 
  "32225": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This message is encoded in a familiar hybrid cipher. Only those who are already in the know about the arrangements in Black Rise will be able to make sense of it.", 
    "descriptionID": 92616, 
    "groupID": 314, 
    "iconID": 1192, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32225, 
    "typeName": "Encoded Message", 
    "typeNameID": 103342, 
    "volume": 0.1
  }, 
  "32226": {
    "basePrice": 100000000, 
    "capacity": 0.0, 
    "description": "This unit contains a large fluid router array. By establishing an alternate data route to CONCORD networks, it grants de-facto administrative control of the system it's in to its owners. The Territorial Claim Unit declares to all of New Eden that the owning alliance intends to enforce their will upon this star system. Whether other alliances respect and defer to that claim is another question entirely.\n\nTo declare your alliance's Sovereignty over an unclaimed system, deploy the Territorial Claim Unit close to a planet and activate an Entosis Link on the TCU until your alliance has full control.\n\nYou must be a member of a valid Capsuleer alliance to deploy and/or take control of a TCU. A maximum of one TCU may be deployed in any star system. TCUs cannot be deployed in systems under non-Capsuleer Sovereignty. TCUs cannot be deployed in Wormhole space.", 
    "descriptionID": 86771, 
    "graphicID": 3822, 
    "groupID": 1003, 
    "marketGroupID": 1273, 
    "mass": 1000000, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1602, 
    "soundID": 34, 
    "typeID": 32226, 
    "typeName": "Territorial Claim Unit", 
    "typeNameID": 75975, 
    "volume": 5000
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  "32228": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Although looking slightly shaken, this Deteis man appears calm and resigned to his fate. Said to be one of Ishukone Watch's best cryptographers, Mikano represents everything that is admired about the Watch; efficiency, loyalty and honor. There would be severe repercussions for anyone found responsible for his disappearance.", 
    "descriptionID": 92617, 
    "groupID": 283, 
    "iconID": 2538, 
    "mass": 85.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32228, 
    "typeName": "Vira Mikano", 
    "typeNameID": 103343, 
    "volume": 3.0
  }, 
  "32229": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This barely-functioning piece of personal electronics turns out to contain ledger upon ledger of financial statements, high-level meeting transcripts and company rosters from several public and private Minmatar organizations. A large portion of the data is encoded in some sort of advanced cipher, leaving it completely unintelligible.", 
    "descriptionID": 92618, 
    "groupID": 314, 
    "iconID": 1435, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32229, 
    "typeName": "Singed Datapad", 
    "typeNameID": 103344, 
    "volume": 0.1
  }, 
  "3223": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A Zainou gunnery hardwiring designed to enhance skill with large hybrid turrets.\r\n\r\n4% bonus to large hybrid turret damage.", 
    "descriptionID": 93649, 
    "groupID": 742, 
    "iconID": 2224, 
    "marketGroupID": 1502, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3223, 
    "typeName": "Zainou 'Deadeye' Large Hybrid Turret LH-1004", 
    "typeNameID": 105124, 
    "volume": 1.0
  }, 
  "32230": {
    "basePrice": 0.0, 
    "capacity": 720000.0, 
    "description": "The large navy forces of the Empires regularly use freighters to transport a wide variety of military items and personnel en masse.  Such vulnerable ships are usually heavily guarded as they traverse the space lanes.", 
    "descriptionID": 86414, 
    "graphicID": 2737, 
    "groupID": 875, 
    "mass": 1025000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 700.0, 
    "typeID": 32230, 
    "typeName": "Republic Freighter Vessels", 
    "typeNameID": 75583, 
    "volume": 15500000.0, 
    "wreckTypeID": 28255
  }, 
  "32233": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.", 
    "descriptionID": 86417, 
    "graphicID": 2515, 
    "groupID": 306, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 379.0, 
    "typeID": 32233, 
    "typeName": "Tili's Brothel", 
    "typeNameID": 75586, 
    "volume": 100000000.0
  }, 
  "32234": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is an encrypted transmission from the RSS agent's Ammatar spy. It is a wholly incomprehensible string of 1s and 0s.", 
    "descriptionID": 92619, 
    "groupID": 314, 
    "iconID": 2037, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32234, 
    "typeName": "Encrypted Transmission", 
    "typeNameID": 103345, 
    "volume": 0.1
  }, 
  "32235": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Formerly belonging to a young child, this doll has been through rough times. Tattered and worn, the synthetic material is stained with odd markings, presumably blood or tears from the doll's former owner.", 
    "descriptionID": 92620, 
    "groupID": 314, 
    "iconID": 2992, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32235, 
    "typeName": "Tattered Doll", 
    "typeNameID": 103346, 
    "volume": 3.0
  }, 
  "32237": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These dog tags are crudely constructed and chipped at the edges. The words are scrawled across the metal in a rough fashion, which feel hasty in their inscription. The name on the dog tag appears to be Caldari, though it is difficult to tell. A serial number also appears, as well as the acronym “D-IDS/IS.”", 
    "descriptionID": 92621, 
    "groupID": 314, 
    "iconID": 2040, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32237, 
    "typeName": "Octomet Dog Tags", 
    "typeNameID": 103347, 
    "volume": 3.0
  }, 
  "32238": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This biodome is used for cultivation of plants and animals alike.", 
    "descriptionID": 86419, 
    "graphicID": 2782, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 4974.0, 
    "soundID": 19, 
    "typeID": 32238, 
    "typeName": "Biodome", 
    "typeNameID": 75588, 
    "volume": 100000000.0
  }, 
  "32239": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Though not quite large enough to be a station, this ornate, lavish establishment contains furnishings for any multi-purpose deadspace location. From cutting edge laboratories, to private studios and entertainment facilities, the services available in this structure are applicable for professionals and elite socialites alike.", 
    "descriptionID": 86420, 
    "graphicID": 1712, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 918.0, 
    "soundID": 14, 
    "typeID": 32239, 
    "typeName": "Gallentean Deadspace Mansion", 
    "typeNameID": 75589, 
    "volume": 100000000.0
  }, 
  "3224": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Zainou gunnery hardwiring designed to enhance skill with large hybrid turrets.\r\n\r\n6% bonus to large hybrid turret damage.", 
    "descriptionID": 93650, 
    "groupID": 742, 
    "iconID": 2224, 
    "marketGroupID": 1502, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3224, 
    "typeName": "Zainou 'Deadeye' Large Hybrid Turret LH-1006", 
    "typeNameID": 105125, 
    "volume": 1.0
  }, 
  "32240": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "If you have the right equipment you might be able to hack into the databank and get some valuable information.", 
    "descriptionID": 86421, 
    "graphicID": 2431, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 834.0, 
    "typeID": 32240, 
    "typeName": "Data Bank", 
    "typeNameID": 75591, 
    "volume": 27500.0
  }, 
  "32241": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is a cluster of drives, each of which contains several exabytes worth of encoded data. Somewhere in here is vital information on the Wildfire Khumaak.", 
    "descriptionID": 92622, 
    "groupID": 314, 
    "iconID": 1365, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32241, 
    "typeName": "Drive Cluster EDF-285", 
    "typeNameID": 103348, 
    "volume": 0.1
  }, 
  "32242": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This item appears to be either a medal or a token of some kind. Either way, it's shiny.", 
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    "groupID": 474, 
    "iconID": 1655, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 32242, 
    "typeName": "Carry On Token", 
    "typeNameID": 103349, 
    "volume": 0.1
  }, 
  "32243": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Rapier piloted by an agent.", 
    "descriptionID": 86422, 
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    "groupID": 517, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 109.0, 
    "typeID": 32243, 
    "typeName": "Cosmos Rapier", 
    "typeNameID": 75592, 
    "volume": 0.0
  }, 
  "32244": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Rapier piloted by an agent.", 
    "descriptionID": 86423, 
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    "groupID": 517, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 109.0, 
    "typeID": 32244, 
    "typeName": "Nilf Abruskur's Rapier", 
    "typeNameID": 75593, 
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  "32245": {
    "basePrice": 100000000, 
    "capacity": 25000, 
    "description": "Portable laboratory facilities, anchorable within control tower fields. This structure has Material Efficiency research and Time Efficiency research activities.", 
    "descriptionID": 86424, 
    "graphicID": 2373, 
    "groupID": 413, 
    "marketGroupID": 933, 
    "mass": 100000000, 
    "portionSize": 1, 
    "published": true, 
    "radius": 782, 
    "typeID": 32245, 
    "typeName": "Hyasyoda Research Laboratory", 
    "typeNameID": 75594, 
    "volume": 3000
  }, 
  "32246": {
    "basePrice": 23442, 
    "capacity": 0.0, 
    "description": "A scanner probe used for scanning down Cosmic Signatures in space.\r\n\r\nCan be launched from <a href=showinfo:17938>Core Probe Launchers</a> and <a href=showinfo:18639>Expanded Probe Launchers</a>.", 
    "descriptionID": 86425, 
    "graphicID": 3767, 
    "groupID": 479, 
    "iconID": 1723, 
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    "mass": 1, 
    "metaGroupID": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 32246, 
    "typeName": "RSS Core Scanner Probe", 
    "typeNameID": 75595, 
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    "volume": 0.1
  }, 
  "32248": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.", 
    "descriptionID": 92980, 
    "groupID": 303, 
    "iconID": 3215, 
    "marketGroupID": 2491, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 32248, 
    "typeName": "Nugoehuvi Synth Blue Pill Booster", 
    "typeNameID": 103772, 
    "volume": 1.0
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    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A Zainou gunnery hardwiring designed to enhance skill with small hybrid turrets.\r\n\r\n2% bonus to small hybrid turret damage.", 
    "descriptionID": 93614, 
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    "iconID": 2224, 
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    "published": true, 
    "techLevel": 1, 
    "typeID": 3225, 
    "typeName": "Zainou 'Deadeye' Small Hybrid Turret SH-602", 
    "typeNameID": 105089, 
    "volume": 1.0
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  "32250": {
    "basePrice": 150000000, 
    "capacity": 0.0, 
    "description": "This structure is a relic, designed to interact with obsolete Sovereignty technology. When deployed into space it will be unable to make the necessary network connections and will self-destruct automatically. Major corporations throughout New Eden are engaging in buyback programs to recycle these structures safely.", 
    "descriptionID": 86797, 
    "graphicID": 3826, 
    "groupID": 1005, 
    "mass": 1000000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 243, 
    "soundID": 33, 
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    "typeName": "Sovereignty Blockade Unit", 
    "typeNameID": 76017, 
    "volume": 2500
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    "description": "A synthetic drug long banned by the Empires, Amphere 9 can still be found in the border regions and outlawed territories of New Eden. The drug contains bits of nitrazepam, amphetamine, sodium pentothal, and synthetically rendered dopamine, plus a number of other potentially lethal substances. \r\n\r\nThere is still a thriving black market for the pill, which many consider to be a dirtier version of Vitoc, keeping workers sedate and stable yet remarkably open to suggestion by others. The drug is especially effective on children under the age of twelve with no serious physical side effects, though no conclusive medical study has been conducted to support this claim.", 
    "descriptionID": 92626, 
    "groupID": 314, 
    "iconID": 1206, 
    "mass": 10.0, 
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    "published": true, 
    "typeID": 32252, 
    "typeName": "Amphere 9", 
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    "volume": 1.0
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  "32253": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Crafted in illicit child labor factories, this counterfeit ammo is designed to mirror the ammo utilized in the Minmatar Navy in look, feel, and power. Because of its black market creation, though, the ammo is highly unstable, and not suitable for use in any ship. Black marketers make a modest fortune selling this ammo to unsuspecting customers with no eye for high-powered munitions.", 
    "descriptionID": 86426, 
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    "groupID": 314, 
    "iconID": 1294, 
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    "portionSize": 1, 
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    "typeName": "Counterfeit Minmatar Faction Ammo", 
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    "volume": 2.5
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    "description": "A neural Interface upgrade that boosts the pilot's skill at maintaining their ship's midlevel defenses and analyzing and repairing starship damage.\r\n\r\n3% bonus to armor hit points.\r\n3% bonus to repair system repair amount.\r\n\r\nNote: Has no effect on capital sized modules.", 
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    "iconID": 2224, 
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    "mass": 0.0, 
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    "published": true, 
    "techLevel": 1, 
    "typeID": 32254, 
    "typeName": "Imperial Navy Modified 'Noble' Implant", 
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    "capacity": 0.0, 
    "description": "Improved skill at regulating shield capacity and recharge rate.\r\n\r\n3% bonus to shield capacity.\r\n3% bonus to shield recharge rate.", 
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    "portionSize": 1, 
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    "techLevel": 1, 
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    "typeName": "Sansha Modified 'Gnome' Implant", 
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    "description": "Communications Array", 
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    "published": false, 
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    "typeID": 32256, 
    "typeName": "RSS Radio Telescope", 
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    "description": "This data fragment was pulled from an RSS Radio Telescope. It appears to be just one part of a larger intelligence dossier. <br><br>“The Consulate is able to, of course, but I'm confident that the current situation won't escalate. Even still, we need to keep pushing for the location of the [unidentified encryption – string undecipherable] … the Angels have smelled Jovian involvement and are now throwing all kinds of ISK around to catch up to us. They will, eventually. Don't doubt it. I almost wish Boufin sold us out to them in the end, they'd realize there is nothing of value to them there and screw off. But then I guess anything we value, they'll want to lord over us too. I've noticed a few people of theirs are assigned to me too. I'll be taking slightly longer to get to our meetings as a result; I don't want to be leading them anywhere we don't want. <br><br>She asked to meet Boufin again today by the way, and again I had to explain the risks and make her promise to lie low. I'm not completely trusting that she will let me handle things. She needs to keep up her public appearances in court, not go off meeting Gallentean historians in secret. Her career would be over in a second if we got made, and I'd have serious problems of my own. <br><br>She's growing increasingly frustrated though, so we may have to look into some kind of arrangement. Surely we can set up a secure FTL line for them both? I know how to do it myself; I just need your clearance to proceed.”", 
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    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "Report R:081-9560", 
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    "volume": 0.1
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    "published": true, 
    "typeID": 32258, 
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    "descriptionID": 92652, 
    "groupID": 314, 
    "iconID": 2853, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32259, 
    "typeName": "Operation Stillwater: Synopsis", 
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    "volume": 0.1
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    "capacity": 0.0, 
    "description": "A Zainou gunnery hardwiring designed to enhance skill with small hybrid turrets.\r\n\r\n4% bonus to small hybrid turret damage.", 
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    "published": true, 
    "techLevel": 1, 
    "typeID": 3226, 
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    "capacity": 0.0, 
    "description": "This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.\r\n\r\nNote: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.", 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Syndicate Cloaking Device", 
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    "capacity": 0.0, 
    "description": "Increases drone control range.", 
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    "portionSize": 1, 
    "published": true, 
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    "techLevel": 1, 
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    "typeName": "Black Eagle Drone Link Augmentor", 
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    "volume": 25.0
  }, 
  "32264": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Formerly an old  armory, this building has been refurbished to accommodate weary travelers for a peaceful nights rest, or at least a temporary reprieve while on the jump between systems. The accommodations are efficient, designed to maintain a steady stream of customers. The rooms are sparse, the staff light, and the entire structure is rather unkempt. An odd smell permeates the walls, and most everything operates by ISK-slots. Older men and women loom around the lobby. Their attire would be provocative if they weren't so haggard and worn, though they always seem ready for a good time.<br><BR>\r\n\r\nWarp Core Hotel: Hourly rates only", 
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    "groupID": 319, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
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    "typeID": 32264, 
    "typeName": "Warp Core Hotel", 
    "typeNameID": 75598, 
    "volume": 100000000.0
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    "capacity": 0.0, 
    "description": "A curious feature of The Spintrix is their admission system. The men and women working at this establishment do not accept ISK or any other sort of planetary currency. Rather, these workers accept only Spintrix coins, specially designed and highly desirable copper coins purchased through the agents of the Spintrix's owners.", 
    "descriptionID": 92629, 
    "groupID": 314, 
    "iconID": 2994, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32265, 
    "typeName": "Spintric Coin", 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Special customers to the Spintrix are often rewarded with this unique coin, dubbed the “Spintrixiate.”  Little is known about the benefits of this rewards token, though rumors among former clients circulate that the coin allows access to the mysterious “Room B.”", 
    "descriptionID": 92630, 
    "groupID": 314, 
    "iconID": 2563, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 32266, 
    "typeName": "Spintrixiate Rewards Coin", 
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    "volume": 1.0
  }, 
  "32267": {
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    "capacity": 0.0, 
    "description": "Bluechip devices like these serve a similar role to the \"black boxes\" used aboard planetary aircraft. They are capable of storing vast amounts of information, and protecting it in a secure shell that can withstand immense destructive forces. Due to their resilience, they are also the favored data storage unit of military companies who need vital operational data to be safeguarded from attack. <br><br>\r\n\r\nThis particular bluechip has been modified to protect the contents in even more ways. A distinctively unique hybrid cipher has reduced the contents of each report to a series of 1's and 0's. \r\n", 
    "descriptionID": 92631, 
    "groupID": 314, 
    "iconID": 2885, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32267, 
    "typeName": "Ishukone Operational Reports", 
    "typeNameID": 103357, 
    "volume": 0.1
  }, 
  "32268": {
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    "capacity": 525.0, 
    "description": "Lord Harkan's ship is an impressive example of Amarr engineering. It appears after his retirement his ship was refit with cobalt-plated armor. It is unclear if this was a personal decision or the sign of an even darker alliance.", 
    "descriptionID": 86429, 
    "graphicID": 2508, 
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    "portionSize": 1, 
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    "radius": 250.0, 
    "typeID": 32268, 
    "typeName": "Harkan's Behemoth", 
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    "wreckTypeID": 27050
  }, 
  "32269": {
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    "capacity": 235.0, 
    "description": "Lord Miyan's cruiser is packed with the latest Amarr technology. Still not advanced enough to stop the guns of a capsuleer.", 
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    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
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    "typeID": 32269, 
    "typeName": "Lord Miyan", 
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  "3227": {
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    "capacity": 0.0, 
    "description": "A Zainou gunnery hardwiring designed to enhance skill with small hybrid turrets.\r\n\r\n6% bonus to small hybrid turret damage.", 
    "descriptionID": 93615, 
    "groupID": 742, 
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    "marketGroupID": 1498, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3227, 
    "typeName": "Zainou 'Deadeye' Small Hybrid Turret SH-606", 
    "typeNameID": 105090, 
    "volume": 1.0
  }, 
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    "capacity": 0.0, 
    "description": "This amalgamation of Amarr and Sansha technology is the spitting image of Lord Miyan. Once activated it could fool anyone into believe it was the real, living Holder.", 
    "descriptionID": 92632, 
    "groupID": 283, 
    "iconID": 2538, 
    "mass": 90.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32270, 
    "typeName": "Artificial Miyan", 
    "typeNameID": 103358, 
    "volume": 2.0
  }, 
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    "capacity": 2700.0, 
    "description": "Business Associate.", 
    "descriptionID": 86444, 
    "graphicID": 1064, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 32271, 
    "typeName": "Business Associate", 
    "typeNameID": 75616, 
    "volume": 27500.0
  }, 
  "32272": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This vat of biomass is slightly soupier than most.", 
    "descriptionID": 92633, 
    "groupID": 314, 
    "iconID": 2302, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 32272, 
    "typeName": "Primordial Biomass", 
    "typeNameID": 103359, 
    "volume": 1.0
  }, 
  "32273": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This structure has seen better days.", 
    "descriptionID": 86431, 
    "graphicID": 3776, 
    "groupID": 952, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 22578.0, 
    "typeID": 32273, 
    "typeName": "Safe House Ruins", 
    "typeNameID": 75601, 
    "volume": 27500.0
  }, 
  "32275": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This decorated structure serves as a place for religious practice.", 
    "descriptionID": 95105, 
    "graphicID": 2404, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 800.0, 
    "typeID": 32275, 
    "typeName": "Fortified Amarr Chapel", 
    "typeNameID": 106692, 
    "volume": 0.0
  }, 
  "32276": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "These small compounds can house hundreds of office workers, and are typically used as a cost-efficient temporary solution for large corporations moving their workforce between stations.  ", 
    "descriptionID": 86432, 
    "graphicID": 2515, 
    "groupID": 306, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 32276, 
    "typeName": "Office Facility", 
    "typeNameID": 75602, 
    "volume": 27500.0
  }, 
  "32277": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A normal, if somewhat familiar-looking Deteis family. ", 
    "descriptionID": 92634, 
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    "iconID": 1204, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32277, 
    "typeName": "Deteis Family", 
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    "volume": 0.1
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  "32278": {
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    "description": "“The sands of time is a complex metaphor, and as historians, we must understand its meaning. We are not here to play in a sandbox and find all the hidden rocks. History is not the unraveling of truth or unearthing forgotten knowledge. Rather, 'the sands of time' are mixed with our rational minds to form glass. We are opticians, further carving that glass into lenses, which are layered together. Sometimes the view becomes clearer; other times, opaque. We cannot change the sands of time: We can only sharpen our lenses.”<Br><Br>-Hiva Shesha, <i>A History of the Matari People</i>", 
    "descriptionID": 86433, 
    "graphicID": 2045, 
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    "portionSize": 1, 
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    "raceID": 2, 
    "radius": 39.0, 
    "typeID": 32278, 
    "typeName": "Hiva Shesha's Shuttle", 
    "typeNameID": 75603, 
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  }, 
  "32279": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "Chapel of the Obsidian", 
    "descriptionID": 86434, 
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    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 314.0, 
    "typeID": 32279, 
    "typeName": "Chapel of the Obsidian", 
    "typeNameID": 75604, 
    "volume": 27500.0
  }, 
  "3228": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural Interface upgrade that lowers turret CPU needs.\r\n\r\n2% reduction in the CPU required by turrets.", 
    "descriptionID": 93653, 
    "groupID": 742, 
    "iconID": 2224, 
    "marketGroupID": 1502, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3228, 
    "typeName": "Zainou 'Gnome' Weapon Upgrades WU-1002", 
    "typeNameID": 105128, 
    "volume": 1.0
  }, 
  "32280": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Church of the Obsidian has kept this relic for nearly four hundred years, though its original meaning was never truly discovered. The orb is carved from blood obsidian, the same material found in the head of the Wildfire Khumaak. The orb's surface is completely smooth, though it is lighter than it appears. ", 
    "descriptionID": 92635, 
    "groupID": 314, 
    "iconID": 2103, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32280, 
    "typeName": "Blood Obsidian Orb", 
    "typeNameID": 103361, 
    "volume": 0.1
  }, 
  "32281": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This huge communications tower contains fragile but advanced sensory equipment.", 
    "descriptionID": 86435, 
    "graphicID": 2505, 
    "groupID": 306, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2636.0, 
    "typeID": 32281, 
    "typeName": "Secure Communications Tower", 
    "typeNameID": 75605, 
    "volume": 27500.0
  }, 
  "32282": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This massive hulk of debris seems to have once been a part of the outer hull of a battleship or station.", 
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    "basePrice": 21394992, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Heavy Fighter\r\n<b>Role:</b> Heavy Attack\r\n<b>Description:</b> The Cyclops is purpose designed for anti-capital and anti-structure combat.\r\n\r\n<b>Blaster Cannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.", 
    "descriptionID": 93437, 
    "graphicID": 3818, 
    "groupID": 1653, 
    "marketGroupID": 1310, 
    "mass": 2000, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 35, 
    "techLevel": 1, 
    "typeID": 32325, 
    "typeName": "Cyclops I", 
    "typeNameID": 104907, 
    "volume": 1800
  }, 
  "32326": {
    "basePrice": 300000000, 
    "capacity": 0.0, 
    "graphicID": 3818, 
    "groupID": 1145, 
    "marketGroupID": 1313, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 32326, 
    "typeName": "Cyclops I Blueprint", 
    "typeNameID": 76073, 
    "volume": 0.01
  }, 
  "3233": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Zainou gunnery hardwiring designed to enhance skill with medium hybrid turrets.\r\n\r\n6% bonus to medium hybrid turret damage.", 
    "descriptionID": 93632, 
    "groupID": 742, 
    "iconID": 2224, 
    "marketGroupID": 1500, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3233, 
    "typeName": "Zainou 'Deadeye' Medium Hybrid Turret MH-806", 
    "typeNameID": 105107, 
    "volume": 1.0
  }, 
  "32339": {
    "basePrice": 110000000.0, 
    "capacity": 0.0, 
    "description": "Allows operation of heavy fighter craft. 5% increase in heavy fighter damage per level.", 
    "descriptionID": 93041, 
    "groupID": 273, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 366, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 32339, 
    "typeName": "Heavy Fighters", 
    "typeNameID": 103834, 
    "volume": 0.01
  }, 
  "3234": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A Zainou gunnery hardwiring designed to enhance optimal range.\r\n\r\n4% bonus to turret optimal range.", 
    "descriptionID": 93640, 
    "groupID": 742, 
    "iconID": 2224, 
    "marketGroupID": 1501, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3234, 
    "typeName": "Zainou 'Deadeye' Sharpshooter ST-904", 
    "typeNameID": 105115, 
    "volume": 1.0
  }, 
  "32340": {
    "basePrice": 20047340, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Heavy Fighter\r\n<b>Role:</b> Heavy Attack\r\n<b>Description:</b> The Malleus is purpose designed for anti-capital and anti-structure combat.\r\n\r\n<b>Pulse Cannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.", 
    "descriptionID": 93438, 
    "graphicID": 3825, 
    "groupID": 1653, 
    "marketGroupID": 1310, 
    "mass": 2000, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 35, 
    "techLevel": 1, 
    "typeID": 32340, 
    "typeName": "Malleus I", 
    "typeNameID": 104908, 
    "volume": 1800
  }, 
  "32341": {
    "basePrice": 300000000, 
    "capacity": 0.0, 
    "graphicID": 3825, 
    "groupID": 1145, 
    "marketGroupID": 1313, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 32341, 
    "typeName": "Malleus I Blueprint", 
    "typeNameID": 76074, 
    "volume": 0.01
  }, 
  "32342": {
    "basePrice": 20001340, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Heavy Fighter\r\n<b>Role:</b> Heavy Attack\r\n<b>Description:</b> The Tyrfing is purpose designed for anti-capital and anti-structure combat.\r\n\r\n<b>Autocannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.", 
    "descriptionID": 93440, 
    "graphicID": 3831, 
    "groupID": 1653, 
    "marketGroupID": 1310, 
    "mass": 2000, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 35, 
    "techLevel": 1, 
    "typeID": 32342, 
    "typeName": "Tyrfing I", 
    "typeNameID": 104910, 
    "volume": 1800
  }, 
  "32343": {
    "basePrice": 300000000, 
    "capacity": 0.0, 
    "graphicID": 3831, 
    "groupID": 1145, 
    "marketGroupID": 1313, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 32343, 
    "typeName": "Tyrfing I Blueprint", 
    "typeNameID": 76076, 
    "volume": 0.01
  }, 
  "32344": {
    "basePrice": 20336332, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Heavy Fighter\r\n<b>Role:</b> Heavy Attack\r\n<b>Description:</b> The Mantis is purpose designed for anti-capital and anti-structure combat.\r\n\r\n<b>Blaster Cannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.", 
    "descriptionID": 93439, 
    "graphicID": 3819, 
    "groupID": 1653, 
    "marketGroupID": 1310, 
    "mass": 2000, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 35, 
    "techLevel": 1, 
    "typeID": 32344, 
    "typeName": "Mantis I", 
    "typeNameID": 104909, 
    "volume": 1800
  }, 
  "32345": {
    "basePrice": 300000000, 
    "capacity": 0.0, 
    "graphicID": 3819, 
    "groupID": 1145, 
    "marketGroupID": 1313, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 32345, 
    "typeName": "Mantis I Blueprint", 
    "typeNameID": 76075, 
    "volume": 0.01
  }, 
  "32347": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This storage facility contains a basic supply of exploration scanning equipment for use by capsuleers-in-training.", 
    "descriptionID": 86565, 
    "graphicID": 2403, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1255.0, 
    "typeID": 32347, 
    "typeName": "Exploration Supplies", 
    "typeNameID": 75762, 
    "volume": 27500.0
  }, 
  "32348": {
    "basePrice": 0.0, 
    "capacity": 6000.0, 
    "description": "This ship poses no immediate threat.", 
    "descriptionID": 86566, 
    "graphicID": 328, 
    "groupID": 927, 
    "mass": 11750000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 553.0, 
    "typeID": 32348, 
    "typeName": "Agent Rulie Isoryn", 
    "typeNameID": 75763, 
    "volume": 275000.0, 
    "wreckTypeID": 29365
  }, 
  "32349": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Standard mine with nuclear payload.", 
    "descriptionID": 86568, 
    "graphicID": 1217, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 120.0, 
    "typeID": 32349, 
    "typeName": "Proximity Charge", 
    "typeNameID": 75765, 
    "volume": 100000000.0
  }, 
  "3235": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Zainou gunnery hardwiring designed to enhance optimal range.\r\n\r\n6% bonus to turret optimal range.", 
    "descriptionID": 93641, 
    "groupID": 742, 
    "iconID": 2224, 
    "marketGroupID": 1501, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3235, 
    "typeName": "Zainou 'Deadeye' Sharpshooter ST-906", 
    "typeNameID": 105116, 
    "volume": 1.0
  }, 
  "32350": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This document has been placed inside a Cosmic Anomaly secured by Empire agents. It serves as physical proof that a capsuleer-in-training has been able to locate the anomaly through the use of On-Board Scanning.", 
    "descriptionID": 92779, 
    "groupID": 314, 
    "iconID": 2908, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32350, 
    "typeName": "Proof of Discovery: Anomalies", 
    "typeNameID": 103570, 
    "volume": 1.0
  }, 
  "32351": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This document has been placed inside a Ore site secured by Empire agents. It serves as physical proof that a capsuleer-in-training has been able to locate the signature through the use of Core Scanner Probes.", 
    "descriptionID": 92780, 
    "groupID": 314, 
    "iconID": 2908, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32351, 
    "typeName": "Proof of Discovery: Ore", 
    "typeNameID": 103571, 
    "volume": 1.0
  }, 
  "32352": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This electronic passkey is provided by tutorial agents as part of a capsuleer training program. It is used to unlock an acceleration gate inside the Ore site training area, where the “Proof of Discovery” documents can be found stored inside containers. The “Proof of Discovery” documents serve as physical evidence that the capsuleer was able to discover a particular type of site. \r\n\r\nThis passkey is used to unlock Acceleration gates found inside <b>Ore</b> sites only.", 
    "descriptionID": 93034, 
    "groupID": 314, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 32352, 
    "typeName": "Ore Passkey", 
    "typeNameID": 103827, 
    "volume": 1.0
  }, 
  "32353": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This container houses the <b>“Proof of Discovery: Anomalies”</b> document, which serves as physical proof that a capsuleer-in-training has been able to locate the anomaly through the use of On-Board Scanning. It must be retrieved to complete the first tutorial mission. \r\n\r\nIf at first the container appears empty, please wait a few minutes for a new document to be provided.", 
    "descriptionID": 86569, 
    "graphicID": 1176, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 32353, 
    "typeName": "Training Container - Anomalies", 
    "typeNameID": 75766, 
    "volume": 27500.0
  }, 
  "32357": {
    "basePrice": 250000.0, 
    "capacity": 0.0, 
    "description": "Representing the latest in miniaturization technology, Compact XL Torpedoes are designed specifically to be used by Fighter Bombers.\n\nNocxium atoms captured in morphite matrices form this missile's devastating payload. A volley of these is able to completely obliterate most everything that floats in space, be it vehicle or structure.", 
    "descriptionID": 86761, 
    "groupID": 1010, 
    "iconID": 1348, 
    "mass": 1500.0, 
    "portionSize": 100, 
    "published": false, 
    "radius": 300.0, 
    "techLevel": 1, 
    "typeID": 32357, 
    "typeName": "Compact Doom Torpedo I", 
    "typeNameID": 75963, 
    "volume": 0.3
  }, 
  "32359": {
    "basePrice": 325000.0, 
    "capacity": 0.0, 
    "description": "Representing the latest in miniaturization technology, Compact XL Torpedoes are designed specifically to be used by Fighter Bombers.\n\nPlasma suspended in an electromagnetic field gives this torpedo the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.", 
    "descriptionID": 86762, 
    "groupID": 1010, 
    "iconID": 1347, 
    "mass": 1500.0, 
    "portionSize": 100, 
    "published": false, 
    "radius": 300.0, 
    "techLevel": 1, 
    "typeID": 32359, 
    "typeName": "Compact Purgatory Torpedo I", 
    "typeNameID": 75964, 
    "volume": 0.3
  }, 
  "3236": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A Zainou gunnery hardwiring designed to enhance falloff range.\r\n\r\n2% bonus to turret falloff.", 
    "descriptionID": 93622, 
    "groupID": 742, 
    "iconID": 2224, 
    "marketGroupID": 1499, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3236, 
    "typeName": "Zainou 'Deadeye' Trajectory Analysis TA-702", 
    "typeNameID": 105097, 
    "volume": 1.0
  }, 
  "32361": {
    "basePrice": 300000.0, 
    "capacity": 0.0, 
    "description": "Representing the latest in miniaturization technology, Compact XL Torpedoes are designed specifically to be used by Fighter Bombers.\n\nFitted with a graviton pulse generator, this weapon causes massive damage as it overwhelms ships' internal structures, tearing bulkheads and armor plating apart with frightening ease.", 
    "descriptionID": 86763, 
    "groupID": 1010, 
    "iconID": 1346, 
    "mass": 1500.0, 
    "portionSize": 100, 
    "published": false, 
    "radius": 300.0, 
    "techLevel": 1, 
    "typeID": 32361, 
    "typeName": "Compact Rift Torpedo I", 
    "typeNameID": 75965, 
    "volume": 0.3
  }, 
  "32363": {
    "basePrice": 350000.0, 
    "capacity": 0.0, 
    "description": "Representing the latest in miniaturization technology, Compact XL Torpedoes are designed specifically to be used by Fighter Bombers.\n\nNothing more than a baby nuclear warhead, this guided missile wreaks havoc with the delicate electronic systems aboard a starship. Specifically designed to damage shield systems, it is able to ravage heavily shielded targets in no time.", 
    "descriptionID": 86764, 
    "groupID": 1010, 
    "iconID": 1349, 
    "mass": 1500.0, 
    "portionSize": 100, 
    "published": false, 
    "radius": 300.0, 
    "techLevel": 1, 
    "typeID": 32363, 
    "typeName": "Compact Thor Torpedo I", 
    "typeNameID": 75966, 
    "volume": 0.3
  }, 
  "32365": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This document has been placed inside a Relic site secured by Empire agents. It serves as physical proof that a capsuleer-in-training has been able to locate the signature and properly performed analysis in the area.", 
    "descriptionID": 92781, 
    "groupID": 314, 
    "iconID": 2908, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32365, 
    "typeName": "Proof of Discovery: Relic", 
    "typeNameID": 103572, 
    "volume": 1.0
  }, 
  "32366": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This document has been placed inside a Data site secured by Empire agents. It serves as physical proof that a capsuleer-in-training has been able to locate the signature and successfully perform a hacking attempt inside the area.", 
    "descriptionID": 92782, 
    "groupID": 314, 
    "iconID": 2908, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32366, 
    "typeName": "Proof of Discovery: Data", 
    "typeNameID": 103573, 
    "volume": 1.0
  }, 
  "32367": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This container must be accessed using a <b>Civilian Relic Analyzer</b>. As soon as a successful attempt is detected, it will unlock. Inside, the <b>“Proof of Discovery: Relic”</b> document can be retrieved.\r\n\r\nIf at first the container appears empty, please wait a few minutes for a new document to be provided.", 
    "descriptionID": 86570, 
    "graphicID": 1176, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 314.0, 
    "typeID": 32367, 
    "typeName": "Training Container - Relic", 
    "typeNameID": 75767, 
    "volume": 27500.0
  }, 
  "32368": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This container must be accessed using a <b>Civilian Salvager</b>. As soon as a successful salvage attempt is detected, it will unlock. Inside, the <b>“Proof of Discovery: Magnetometric”</b> document can be retrieved.\r\n\r\nIf at first the container appears empty, please wait a few minutes for a new document to be provided.", 
    "descriptionID": 86571, 
    "graphicID": 1176, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 32368, 
    "typeName": "Training Container - Salvaging", 
    "typeNameID": 75768, 
    "volume": 27500.0
  }, 
  "32369": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This container must be accessed using a <b>Civilian Data Analyzer</b>. As soon as a successful hacking attempt is detected, it will unlock. Inside, the <b>“Proof of Discovery: Data”</b> document can be retrieved.\r\n\r\nIf at first the container appears empty, please wait a few minutes for a new document to be provided.", 
    "descriptionID": 86739, 
    "graphicID": 1176, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 60.0, 
    "typeID": 32369, 
    "typeName": "Training Container - Data", 
    "typeNameID": 75940, 
    "volume": 27500.0
  }, 
  "3237": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that boosts the pilot's skill at energy management.\r\n\r\n2% bonus to ships capacitor capacity.", 
    "descriptionID": 93735, 
    "groupID": 741, 
    "iconID": 2224, 
    "marketGroupID": 1509, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3237, 
    "typeName": "Inherent Implants 'Squire' Capacitor Management EM-802", 
    "typeNameID": 105210, 
    "volume": 1.0
  }, 
  "32370": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This shipyard was probably moved here recently. For now, parts for large vessels are stored in easily accessible silos jutting from the station's surface.", 
    "descriptionID": 86572, 
    "graphicID": 2625, 
    "groupID": 306, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1913.0, 
    "typeID": 32370, 
    "typeName": "Assembly Station DC105-A", 
    "typeNameID": 75769, 
    "volume": 100000000.0
  }, 
  "32371": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Caldari Navy have purportedly worked on this project for the past decade, but lack of funding has kept this new type of capital ship from reaching the pre-production stage. These designs are deemed highly classified and have been kept under wraps in this remote station.", 
    "descriptionID": 92783, 
    "groupID": 314, 
    "iconID": 2853, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32371, 
    "typeName": "Capital Ship Design - \"Dictator\"", 
    "typeNameID": 103574, 
    "volume": 0.1
  }, 
  "32372": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This unfortunate crew will supply the Guristas with the intelligence for future raids, assuming they can be made to cooperate. That shouldn't be an issue, though.", 
    "descriptionID": 92784, 
    "groupID": 283, 
    "iconID": 2536, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32372, 
    "typeName": "Minedrill - E518 Crew", 
    "typeNameID": 103575, 
    "volume": 3.0
  }, 
  "32374": {
    "basePrice": 250.0, 
    "capacity": 0.0, 
    "description": "The holoreel plays a short message. A man's voice can be heard: \r\n\r\nI need you to listen very carefully, because I don't have much time. When I was with her, she had a woman there, as well. I know this to be true because I could hear her interrogating the crew. I couldn't see her until the last days, but when I got loose and crossed to where they were holding her, I saw that there wasn't much left. It was like that egger had ordered her face to be burnt away or removed.\r\n\r\nI don't know what she's planning. Since the accident, she could very well have assumed any identity. It's possible she doesn't even-“\r\n\r\nThe message ends abruptly. There is something scrawled on the back: “Even devils will have their day.”\r\n", 
    "descriptionID": 92785, 
    "groupID": 280, 
    "iconID": 1177, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32374, 
    "typeName": "Holoreel GRS-81A", 
    "typeNameID": 103576, 
    "volume": 0.5
  }, 
  "32375": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This electronic passkey is provided by tutorial agents as part of a capsuleer training programming. It is used to unlock an acceleration gate inside the Gas site training area, where the “Proof of Discovery” documents can be found stored inside containers. The “Proof of Discovery” documents serve as physical evidence that the capsuleer was able to discover a particular type of site. \r\n\r\nThis passkey is used to unlock Acceleration gates found inside <b>Gas</b> sites only.", 
    "descriptionID": 92786, 
    "groupID": 314, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 32375, 
    "typeName": "Gas Passkey", 
    "typeNameID": 103577, 
    "volume": 1.0
  }, 
  "32376": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This document has been placed inside a Gas site secured by Empire agents. It serves as physical proof that a capsuleer-in-training has been able to locate the signature through the use of Core Scanner Probes.", 
    "descriptionID": 92787, 
    "groupID": 314, 
    "iconID": 2908, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32376, 
    "typeName": "Proof of Discovery: Gas", 
    "typeNameID": 103578, 
    "volume": 1.0
  }, 
  "32377": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "A structure tasked with relaying, boosting, and encrypting data. It seems to be operating at full capacity.", 
    "descriptionID": 86573, 
    "graphicID": 2505, 
    "groupID": 306, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2636.0, 
    "typeID": 32377, 
    "typeName": "Venal Regional Comms Tower", 
    "typeNameID": 75774, 
    "volume": 27500.0
  }, 
  "32378": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This container houses the <b>“Proof of Discovery: Ore”</b> document, which serves as physical proof that a capsuleer-in-training has been able to locate the site through the use of Core Scanner Probes. It must be retrieved to complete the Ore site training mission. \r\n\r\nIf at first the container appears empty, please wait a few minutes for a new document to be provided.", 
    "descriptionID": 86574, 
    "graphicID": 1176, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 32378, 
    "typeName": "Training Container - Ore", 
    "typeNameID": 75775, 
    "volume": 27500.0
  }, 
  "32379": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This container houses the <b>“Proof of Discovery: Gas”</b> document, which serves as physical proof that a capsuleer-in-training has been able to locate the Gas site through the use of Core Scanner Probes. It must be retrieved to complete the Gas training mission.  \n\nIf at first the container appears empty, please wait a few minutes for a new document to be provided.", 
    "descriptionID": 86575, 
    "graphicID": 1176, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 32379, 
    "typeName": "Training Container - Gas", 
    "typeNameID": 75776, 
    "volume": 27500.0
  }, 
  "3238": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that boosts the pilot's skill at energy management.\r\n\r\n4% bonus to ships capacitor capacity.", 
    "descriptionID": 93721, 
    "groupID": 741, 
    "iconID": 2224, 
    "marketGroupID": 1509, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3238, 
    "typeName": "Inherent Implants 'Squire' Capacitor Management EM-804", 
    "typeNameID": 105196, 
    "volume": 1.0
  }, 
  "32380": {
    "basePrice": 0.0, 
    "capacity": 14000.0, 
    "description": "The Gallente government contracted this vessel from Roden Shipyards in order to bolster security in Federation space. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme", 
    "descriptionID": 86576, 
    "graphicID": 3809, 
    "groupID": 182, 
    "mass": 20000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 250.0, 
    "soundID": 30, 
    "typeID": 32380, 
    "typeName": "Roden Police Major", 
    "typeNameID": 75777, 
    "volume": 1080000.0
  }, 
  "32381": {
    "basePrice": 0.0, 
    "capacity": 160.0, 
    "description": "The Gallente government contracted this vessel from Roden Shipyards in order to bolster the security in Federation space . It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high", 
    "descriptionID": 86577, 
    "graphicID": 3812, 
    "groupID": 182, 
    "mass": 2040000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 38.0, 
    "soundID": 30, 
    "typeID": 32381, 
    "typeName": "Roden Police Sergeant", 
    "typeNameID": 75778, 
    "volume": 20400.0
  }, 
  "32382": {
    "basePrice": 0.0, 
    "capacity": 145.0, 
    "description": "This tiny craft is badly damaged. All propulsion units have been completely disabled.", 
    "descriptionID": 86578, 
    "graphicID": 317, 
    "groupID": 306, 
    "mass": 1450000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 47.0, 
    "typeID": 32382, 
    "typeName": "Damaged Caldari Shuttle", 
    "typeNameID": 75779, 
    "volume": 16120.0
  }, 
  "32383": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A rudimentary, though effective, explosion matrix, used specifically for Guristas special operation tactical strikes. Once inside a ship's cargo bay, this “dirty” bomb will, upon detonation, cause massive damage to any ship, structure, or starship base. It's volatility, however, is also a liability: Getting the bomb to its destination is more dangerous than actually utilizing the explosion system.", 
    "descriptionID": 92788, 
    "groupID": 314, 
    "iconID": 2863, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32383, 
    "typeName": "Guristas 'Dirty' Explosive System", 
    "typeNameID": 103579, 
    "volume": 0.1
  }, 
  "32384": {
    "basePrice": 0.0, 
    "capacity": 10.0, 
    "description": "A captured Caldari state shuttle", 
    "descriptionID": 86579, 
    "graphicID": 317, 
    "groupID": 671, 
    "mass": 1600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 32384, 
    "typeName": "Captured Caldari State Shuttle", 
    "typeNameID": 75780, 
    "volume": 5000.0, 
    "wreckTypeID": 27049
  }, 
  "32385": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 86580, 
    "graphicID": 2159, 
    "groupID": 612, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 350.0, 
    "soundID": 20904, 
    "typeID": 32385, 
    "typeName": "Guristas Battleship Vessel", 
    "typeNameID": 75781, 
    "volume": 1040000.0, 
    "wreckTypeID": 26575
  }, 
  "32386": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Though the wormhole seems stable, the exotic radicals pouring from the tear imply that using it would be catastrophic.", 
    "descriptionID": 86581, 
    "graphicID": 20956, 
    "groupID": 226, 
    "mass": 1, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 32386, 
    "typeName": "Violent Wormhole", 
    "typeNameID": 75782, 
    "volume": 0.0
  }, 
  "32387": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This wormhole appears to be relatively new. For the time being, it is stable, though excessive traffic and time will eventually cause it to vanish.", 
    "descriptionID": 86582, 
    "graphicID": 3715, 
    "groupID": 226, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1274.0, 
    "typeID": 32387, 
    "typeName": "Stable Wormhole", 
    "typeNameID": 75783, 
    "volume": 0.0
  }, 
  "32388": {
    "basePrice": 0.0, 
    "capacity": 5625.0, 
    "description": "Sometimes a combat encounter doesn't go the Cartel's way, and men and resources are left behind. Rather than leave their fates to scavengers, the Cartel employs its own recovery teams specializing in battlefield salvage and extraction.", 
    "descriptionID": 86583, 
    "graphicID": 2713, 
    "groupID": 927, 
    "mass": 12500000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 660.0, 
    "typeID": 32388, 
    "typeName": "Angel Recovery Team", 
    "typeNameID": 75784, 
    "volume": 255000.0, 
    "wreckTypeID": 29365
  }, 
  "32389": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A troupe of trained specialists, skilled at overtaking stations for the Guristas. This team, calling themselves the “Dread Naughts,” are a rough bunch, hellfires in the restrictive confines of your cargohold, hardly a disciplined lot during downtime. However, once they are in action, they have the precision to match any elite Empire task force.", 
    "descriptionID": 92789, 
    "groupID": 283, 
    "iconID": 2544, 
    "mass": 80.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32389, 
    "typeName": "Dread Guristas Strike Force", 
    "typeNameID": 103580, 
    "volume": 1.0
  }, 
  "3239": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that boosts the pilot's skill at energy management.\r\n\r\n6% bonus to ships capacitor capacity.", 
    "descriptionID": 93736, 
    "groupID": 741, 
    "iconID": 2224, 
    "marketGroupID": 1509, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3239, 
    "typeName": "Inherent Implants 'Squire' Capacitor Management EM-806", 
    "typeNameID": 105211, 
    "volume": 1.0
  }, 
  "32390": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Renton is the CEO of a small capsuleer corporation. For years, he's managed to stay off the radar of the major alliances. One day, he may achieve his dreams of bigger things; but today, all he has to look forward to is the wrath of the Cartel.", 
    "descriptionID": 86584, 
    "graphicID": 3169, 
    "groupID": 672, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 32390, 
    "typeName": "Gath Renton", 
    "typeNameID": 75785, 
    "volume": 101000.0, 
    "wreckTypeID": 27048
  }, 
  "32391": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "One of the younger commanders in the Guristas Fleet, Yukiro Demense has proven himself capable and aggressive. He and his wingmen are known for their daring raids into State space, as well as their constant harassment of CONCORD and other police forces. Lately, he's been leading raids on the Angel Cartel and Serpentis in Fountain, becoming quite a thorn in the side of the two larger criminal factions. As yet, he hasn't drawn any special attention, but it won't be long until his powerful enemies do something about him.", 
    "descriptionID": 86751, 
    "graphicID": 1831, 
    "groupID": 615, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "soundID": 20904, 
    "typeID": 32391, 
    "typeName": "Yukiro Demense", 
    "typeNameID": 75952, 
    "volume": 16500.0, 
    "wreckTypeID": 26573
  }, 
  "32392": {
    "basePrice": 0.0, 
    "capacity": 10.0, 
    "description": "For whatever reason, Eroma Eralen has never risen very far within the Guristas ranks, despite his nearly twenty year membership in the pirate organization. His superiors blame his erratic behavior, particularly in dealing with small group operations, though others fault his addictions, ranging from interspatial radio technology to low-end boosters to black market pornographic holoreels. He currently acts as Kori Latamaki's operative, specializing in covert techno-raids and synthaesthetic manipulation schemes. He can barely be trusted, but he knows what he's doing, though he could just be creating an elaborate practical joke for his own amusement.", 
    "descriptionID": 86585, 
    "graphicID": 1831, 
    "groupID": 671, 
    "mass": 1600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "typeID": 32392, 
    "typeName": "Eroma Eralen", 
    "typeNameID": 75786, 
    "volume": 5000.0, 
    "wreckTypeID": 27049
  }, 
  "32393": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The contents of this container remain sealed behind some kind of proprietary Cartel technology. A thin, red film of hardened fullerene alloys forms a perfect, unbreakable seal around the contents. As if that wasn't enough to deter attackers, the surface underneath the film is covered in tiny nanite-plasma explosives. Any attempt at forced entry past the film would produce enough explosive power to level a small town.", 
    "descriptionID": 92790, 
    "groupID": 314, 
    "iconID": 2225, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32393, 
    "typeName": "Sealed Research Cache", 
    "typeNameID": 103581, 
    "volume": 2.0
  }, 
  "32394": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This facility is used by Serpentis research teams to ship goods out of Cartel space and back towards Fountain.", 
    "descriptionID": 86586, 
    "graphicID": 2706, 
    "groupID": 952, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 727.0, 
    "typeID": 32394, 
    "typeName": "Serpentis Transport Hub", 
    "typeNameID": 75787, 
    "volume": 27500.0
  }, 
  "32395": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Falcon piloted by an agent.\r\n\r\n\r\n", 
    "descriptionID": 86587, 
    "graphicID": 11863, 
    "groupID": 517, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 175.0, 
    "typeID": 32395, 
    "typeName": "Atma Aulato's Falcon", 
    "typeNameID": 75788, 
    "volume": 0.0
  }, 
  "32396": {
    "basePrice": 0.0, 
    "capacity": 320.0, 
    "description": "A Lachesis piloted by an agent.", 
    "descriptionID": 86588, 
    "graphicID": 2140, 
    "groupID": 517, 
    "mass": 12500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 113.0, 
    "typeID": 32396, 
    "typeName": "Arment Caute's Lachesis", 
    "typeNameID": 75789, 
    "volume": 116000.0
  }, 
  "32397": {
    "basePrice": 0.0, 
    "capacity": 250.0, 
    "description": "A Gila piloted by an agent.", 
    "descriptionID": 86589, 
    "graphicID": 1824, 
    "groupID": 517, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 199.86, 
    "typeID": 32397, 
    "typeName": "Yada Vinjivas's Gila", 
    "typeNameID": 75790, 
    "volume": 101000.0
  }, 
  "32398": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "Cilis Leglise's missing Lieutenant is barely conscious. His legs are no longer functional, and a great deal of his right arm has been removed, almost to the shoulder. Irichi said he's modified this man the same way he'd been modified by Cilis, but this is a bit extreme.<br><br>Kipo is obviously under heavy medication. He stares at you, and though he is drugged, his eyes relate a sickening uncertainty. Though he cannot talk, his body language insinuates that he is begging for mercy.", 
    "descriptionID": 92861, 
    "groupID": 283, 
    "iconID": 2545, 
    "mass": 80.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32398, 
    "typeName": "Lieutenant Kipo \"Foxfire\" Tekira", 
    "typeNameID": 103652, 
    "volume": 1.0
  }, 
  "32399": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Guristas erected this monument years ago, in direct mockery of the massive State-funded public works programs, beautification initiatives, and patriotic displays seen throughout Caldari space. Dubbing this monument, “Statehood Incarnate,” the entire area is a mockery of the sacred, the glorification of the profane, littered with the true ideals of the Gurista pirates: abject nihilism.", 
    "descriptionID": 95244, 
    "graphicID": 1266, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3657.0, 
    "typeID": 32399, 
    "typeName": "Statehood Incarnate Monument", 
    "typeNameID": 106838, 
    "volume": 0.0
  }, 
  "3240": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that boosts the pilot's skill at energy systems operation.\r\n\r\n2% reduction in capacitor recharge time.", 
    "descriptionID": 93720, 
    "groupID": 741, 
    "iconID": 2224, 
    "marketGroupID": 1507, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3240, 
    "typeName": "Inherent Implants 'Squire' Capacitor Systems Operation EO-602", 
    "typeNameID": 105195, 
    "volume": 1.0
  }, 
  "32400": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Angel Cartel. It is protecting the assets of the Angel Cartel and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 86590, 
    "graphicID": 338, 
    "groupID": 597, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "soundID": 20900, 
    "typeID": 32400, 
    "typeName": "Angel Frigate Vessel", 
    "typeNameID": 75791, 
    "volume": 19700.0, 
    "wreckTypeID": 26561
  }, 
  "32401": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Angel Cartel. It is protecting the assets of the Angel Cartel and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high", 
    "descriptionID": 86591, 
    "graphicID": 337, 
    "groupID": 595, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 32401, 
    "typeName": "Angel Cruiser Vessel", 
    "typeNameID": 75792, 
    "volume": 101000.0, 
    "wreckTypeID": 26562
  }, 
  "32402": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 86592, 
    "graphicID": 335, 
    "groupID": 594, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 350.0, 
    "soundID": 20900, 
    "typeID": 32402, 
    "typeName": "Angel Battleship Vessel", 
    "typeNameID": 75793, 
    "volume": 19000000.0, 
    "wreckTypeID": 26563
  }, 
  "32403": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This transponder, taken from Kori's operative, is your ticket to the rendezvous with the Navy. Barely functional after the destruction of the operative's ship, it contains identification data that will scramble security frequencies, tricking them into identifying your ship as Eroma's. ", 
    "descriptionID": 92791, 
    "groupID": 314, 
    "iconID": 2037, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32403, 
    "typeName": "Caldari Navy Overlay Transponder", 
    "typeNameID": 103582, 
    "volume": 0.1
  }, 
  "32404": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "Cilis Leglise's Headquarters.", 
    "descriptionID": 86593, 
    "graphicID": 1991, 
    "groupID": 952, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 4007.0, 
    "typeID": 32404, 
    "typeName": "Cilis Leglise's Headquarters", 
    "typeNameID": 75794, 
    "volume": 27500.0
  }, 
  "32405": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This research facility is use by the Serpentis to conduct dangerous and secretive experiments.", 
    "descriptionID": 86594, 
    "graphicID": 1712, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 918, 
    "soundID": 14, 
    "typeID": 32405, 
    "typeName": "Serpentis Research Facility", 
    "typeNameID": 75795, 
    "volume": 0.0
  }, 
  "32406": {
    "basePrice": 0.0, 
    "capacity": 8850.0, 
    "description": "This is a standard storage facility.", 
    "descriptionID": 86595, 
    "graphicID": 2301, 
    "groupID": 306, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 911.0, 
    "typeID": 32406, 
    "typeName": "Caldari Storage Warehouse", 
    "typeNameID": 75796, 
    "volume": 1150.0
  }, 
  "32407": {
    "basePrice": 250.0, 
    "capacity": 0.0, 
    "description": "The grainy footage on this holoreel depicts a young man standing in a small room, his arms bound and his legs chained to the ground, spread apart as far as they can go. His face cannot be seen. The man is bleeding from cuts all across his body. A woman's voice asks him an inaudible question. He answers, “No.” The voice asks another question, also inaudible. The man gives the same response. <br><br>\r\nThis repeats for a few more questions. After the last question, a woman dressed in a Gallente Federation uniform appears. She approaches the man. The man lifts his head, showing his face: It is Irichi. The woman holds his face in his hands, kisses him softly on the lips, and turns to the holoprojector: It is Cilis. She reaches off camera for something. Behind her, Irichi's head drops, tears streaming down his face. Cilis returns, holding a remote in her hands. She pushes a button. Mechanical noises reverberate throughout the room. A panel opens beneath Irichi's feet. He winces, screams in pain. Loud sawing noises interrupt the scene. The footage goes blank.\r\n", 
    "descriptionID": 92866, 
    "groupID": 314, 
    "iconID": 1177, 
    "mass": 100.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32407, 
    "typeName": "Holoreel - Torture Log I15B", 
    "typeNameID": 103657, 
    "volume": 0.5
  }, 
  "32408": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "A collection of datacores, holoreels, dossiers, and assorted recordings logging the interactions between Kori Latamaki and the Caldari Navy. This information is vital in establishing a treason case against Kori for his dealings with the Navy, with which he has forsaken his brethren in the Guristas. ", 
    "descriptionID": 92792, 
    "groupID": 314, 
    "iconID": 1192, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32408, 
    "typeName": "Correspondence Log KL-513", 
    "typeNameID": 103583, 
    "volume": 0.5
  }, 
  "32409": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Despite flying with a Republic license, this agent radiates \"shady.\"", 
    "descriptionID": 86596, 
    "graphicID": 48, 
    "groupID": 517, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250.0, 
    "typeID": 32409, 
    "typeName": "Aton Hordner's Tempest", 
    "typeNameID": 75797, 
    "volume": 0.0
  }, 
  "3241": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that boosts the pilot's skill at energy systems operation.\r\n\r\n4% reduction in capacitor recharge time.", 
    "descriptionID": 93790, 
    "groupID": 741, 
    "iconID": 2224, 
    "marketGroupID": 1507, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3241, 
    "typeName": "Inherent Implants 'Squire' Capacitor Systems Operation EO-604", 
    "typeNameID": 105265, 
    "volume": 1.0
  }, 
  "32410": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Arajna is known to have contacts within the Angel Cartel for those willing to expand their horizons.", 
    "descriptionID": 86597, 
    "graphicID": 298, 
    "groupID": 517, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 192.0, 
    "typeID": 32410, 
    "typeName": "Arajna Ashia's Arbitrator", 
    "typeNameID": 75798, 
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  }, 
  "32411": {
    "basePrice": 0.0, 
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    "description": "Ellar Stin, unapologetic Angel.", 
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    "typeID": 32411, 
    "typeName": "Ellar Stin's Dramiel", 
    "typeNameID": 75799, 
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  }, 
  "32412": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This massive complex houses hundreds of supercomputers, all dedicated to research and storage. One such superconductor contains the latest Sleepers research from Boundless Creations.", 
    "descriptionID": 95350, 
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    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
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    "typeID": 32412, 
    "typeName": "Boundless Creations Data Center", 
    "typeNameID": 106944, 
    "volume": 100000000.0
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    "basePrice": 13948, 
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    "description": "Reduces the range and speed of a targeted ship's sensors. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 92817, 
    "groupID": 208, 
    "iconID": 105, 
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    "portionSize": 1, 
    "published": false, 
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    "typeID": 32413, 
    "typeName": "Shadow Serpentis Remote Sensor Dampener", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A targeting subsystem that projects an electronic \"Tag\" on the target thus making it easier to target and hit. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. ", 
    "descriptionID": 92862, 
    "groupID": 379, 
    "iconID": 2983, 
    "isDynamicType": false, 
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    "mass": 0.0, 
    "metaGroupID": 4, 
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    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 32414, 
    "typeName": "Domination Target Painter", 
    "typeNameID": 103653, 
    "variationParentTypeID": 12709, 
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    "basePrice": 298240.0, 
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    "groupID": 504, 
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    "mass": 0.0, 
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    "published": false, 
    "typeID": 32415, 
    "typeName": "Domination Target Painter Blueprint", 
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    "volume": 0.01
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    "description": "Disrupts the turret range and tracking speed of the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 92818, 
    "groupID": 291, 
    "iconID": 1639, 
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    "typeID": 32416, 
    "typeName": "Dark Blood Tracking Disruptor", 
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    "basePrice": 29824.0, 
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    "descriptionID": 92819, 
    "groupID": 291, 
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    "isDynamicType": false, 
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    "techLevel": 1, 
    "typeID": 32417, 
    "typeName": "True Sansha Tracking Disruptor", 
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    "description": "Boundless Creations Security Codes.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 32418, 
    "typeName": "Boundless Creations Security Codes", 
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    "description": "As the makers of the Charon, the Caldari State are generally credited with pioneering the freighter class. \r\nRecognizing the need for a massive transport vehicle as deep space installations constantly increase in number, \r\nthey set about making the ultimate in efficient mass transport - and were soon followed by the other empires. \r\nRegardless, the Charon still stands out as the benchmark by which the other freighters were measured. \r\nIts massive size and titanic cargo hold are rivalled by none.", 
    "descriptionID": 86679, 
    "graphicID": 2740, 
    "groupID": 226, 
    "mass": 11150000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 600.0, 
    "typeID": 32419, 
    "typeName": "Caldari Charon Freighter", 
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    "description": "Disrupts the target ship's navigation computer which prevents it from warping.", 
    "descriptionID": 87313, 
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    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3242, 
    "typeName": "Warp Disruptor I", 
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    "descriptionID": 86680, 
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    "typeID": 32420, 
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    "descriptionID": 95150, 
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    "published": false, 
    "raceID": 4, 
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    "typeID": 32421, 
    "typeName": "Fortified Hulk", 
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    "capacity": 0.0, 
    "description": "Skill at the handling and firing of XL Cruise Missiles. 5% bonus to XL Cruise Missile damage per skill level.", 
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    "portionSize": 1, 
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    "descriptionID": 86832, 
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    "published": true, 
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    "techLevel": 1, 
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    "typeName": "Nova XL Cruise Missile", 
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    "portionSize": 1, 
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    "descriptionID": 86833, 
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    "portionSize": 100, 
    "published": true, 
    "radius": 300.0, 
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    "typeID": 32442, 
    "typeName": "Mjolnir XL Cruise Missile", 
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    "basePrice": 0.0, 
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    "iconID": 3955, 
    "marketGroupID": 340, 
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    "portionSize": 1, 
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    "radius": 1, 
    "typeID": 32445, 
    "typeName": "XL Cruise Missile Launcher I Blueprint", 
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    "basePrice": 0.0, 
    "capacity": 8000.0, 
    "description": "The Hulk is the largest craft in the second generation of mining vessels created by the ORE Syndicate. Exhumers, like their mining barge cousins, are equipped with electronic subsystems specifically designed to accommodate Strip Mining modules. They are also far more resilient, better able to handle the dangers of deep space. The Hulk is, bar none, the most efficient mining vessel available.", 
    "descriptionID": 86724, 
    "graphicID": 2938, 
    "groupID": 927, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 330.0, 
    "typeID": 32446, 
    "typeName": "Hostile Hulk", 
    "typeNameID": 75925, 
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    "wreckTypeID": 29365
  }, 
  "32447": {
    "basePrice": 0.0, 
    "capacity": 8000.0, 
    "description": "The Hulk is the largest craft in the second generation of mining vessels created by the ORE Syndicate. Exhumers, like their mining barge cousins, are equipped with electronic subsystems specifically designed to accommodate Strip Mining modules. They are also far more resilient, better able to handle the dangers of deep space. The Hulk is, bar none, the most efficient mining vessel available.", 
    "descriptionID": 86725, 
    "graphicID": 2938, 
    "groupID": 927, 
    "mass": 40000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 330.0, 
    "typeID": 32447, 
    "typeName": "Civilian Hulk", 
    "typeNameID": 75926, 
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    "wreckTypeID": 29365
  }, 
  "32448": {
    "basePrice": 0.0, 
    "capacity": 30000.0, 
    "description": "The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed. The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs.", 
    "descriptionID": 86726, 
    "graphicID": 3466, 
    "groupID": 875, 
    "mass": 250000000.0, 
    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 550.0, 
    "typeID": 32448, 
    "typeName": "Hostile Orca", 
    "typeNameID": 75927, 
    "volume": 10250000.0, 
    "wreckTypeID": 28255
  }, 
  "32449": {
    "basePrice": 0.0, 
    "capacity": 30000.0, 
    "description": "The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed. The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs.", 
    "descriptionID": 86727, 
    "graphicID": 3466, 
    "groupID": 875, 
    "mass": 250000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 550.0, 
    "typeID": 32449, 
    "typeName": "Civilian Orca", 
    "typeNameID": 75928, 
    "volume": 10250000.0, 
    "wreckTypeID": 28255
  }, 
  "3245": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "groupID": 132, 
    "iconID": 111, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3245, 
    "typeName": "Warp Disruptor II Blueprint", 
    "typeNameID": 76780, 
    "volume": 0.01
  }, 
  "32455": {
    "basePrice": 0.0, 
    "capacity": 5250.0, 
    "description": "Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.", 
    "descriptionID": 86729, 
    "graphicID": 52, 
    "groupID": 927, 
    "mass": 13500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 315.0, 
    "typeID": 32455, 
    "typeName": "Ishukone Hauler", 
    "typeNameID": 75930, 
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    "wreckTypeID": 29365
  }, 
  "32456": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "Contracted for security purposes, Mordu's Legion sent this escort in order to protect the interests of Ishukone in the Intaki system. This ship is on sentry duty. Though it has orders to allow traffic through the system, it will fight back if provoked.", 
    "descriptionID": 86736, 
    "graphicID": 20614, 
    "groupID": 701, 
    "mass": 9600000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 221.9, 
    "typeID": 32456, 
    "typeName": "Mordus Escort", 
    "typeNameID": 75937, 
    "volume": 96000.0, 
    "wreckTypeID": 27061
  }, 
  "32457": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Ishukone has sent part of its internal security force to protect the corporation's interests in the Intaki system. The megacorporation purchased the system during Tibus Heth's blind auction.", 
    "descriptionID": 86735, 
    "graphicID": 42, 
    "groupID": 1006, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 32457, 
    "typeName": "Ishukone Escort", 
    "typeNameID": 75936, 
    "volume": 101000.0, 
    "wreckTypeID": 29347
  }, 
  "32458": {
    "basePrice": 500000000.0, 
    "capacity": 10000.0, 
    "description": "An Infrastructure Hub is the cornerstone of any empire's expansion into nullsec territory.\r\n\r\nOnce online, it allows the owner to cultivate the system it is placed in by applying one of the upgrades available. These upgrades range from simple improvements to a system's financial infrastructure, to defensive upgrades giving the system owner significant advantages.\r\n\r\nTo begin upgrading a star system, deploy the Infrastructure Hub close to a planet and activate an Entosis Link on the IHub until your alliance has full control.\r\n\r\nYou must be a member of a valid Capsuleer alliance to deploy and/or take control of an IHub. A maximum of one IHub may be deployed in any star system. IHubs cannot be deployed in systems under non-Capsuleer Sovereignty. IHubs cannot be deployed in Wormhole space.", 
    "descriptionID": 86773, 
    "graphicID": 3827, 
    "groupID": 1012, 
    "isDynamicType": false, 
    "marketGroupID": 1275, 
    "mass": 1000000.0, 
    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 10290.0, 
    "soundID": 35, 
    "typeID": 32458, 
    "typeName": "Infrastructure Hub", 
    "typeNameID": 75982, 
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  }, 
  "32459": {
    "basePrice": 0.0, 
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    "published": true, 
    "techLevel": 1, 
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    "typeName": "Zainou 'Gypsy' Propulsion Jamming PJ-806", 
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    "description": "Improves control over, and flow between, nano membranes that react to damage by shifting resistances.\r\n\r\nReduces cycle time of Reactive Armor Hardeners, Flex Armor Hardeners and Flex Shield Hardeners by 10% per level and capacitor need by 15% per level.", 
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    "typeName": "Resistance Phasing", 
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    "typeName": "Cynosural Jammer Beacon", 
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    "typeName": "Orbital Laser S", 
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    "description": "Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "typeName": "Ammatar Navy Thermal Plating", 
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    "published": true, 
    "typeID": 32810, 
    "typeName": "Ammatar Navy Thermal Plating Blueprint", 
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    "certificateTemplate": 132, 
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    "published": true, 
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    "typeName": "Miasmos Amastris Edition", 
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    "published": true, 
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    "typeName": "Miasmos Amastris Edition Blueprint", 
    "typeNameID": 279883, 
    "volume": 0.01
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  "32817": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase the yield modifier of those modules using Mercoxit mining crystals.", 
    "descriptionID": 280699, 
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    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 32817, 
    "typeName": "Medium Mercoxit Mining Crystal Optimization I", 
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    "published": true, 
    "typeID": 32818, 
    "typeName": "Medium Mercoxit Mining Crystal Optimization I Blueprint", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "This ship modification is designed to reduce the duration of ice harvester cycles.", 
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    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
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    "typeName": "Medium Ice Harvester Accelerator I", 
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    "basePrice": 200000.0, 
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    "description": "A neural interface upgrade that boosts the pilot's skill at sensor linking.\r\n\r\n6% reduction in capacitor need of modules requiring the Sensor Linking skill.", 
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    "published": true, 
    "techLevel": 1, 
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    "published": true, 
    "typeID": 32820, 
    "typeName": "Medium Ice Harvester Accelerator I Blueprint", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "A stable binary compound composed of vanadium and hafnium. Performs a variety of catalytic functions, and is an important intermediate for more complex construction processes.", 
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    "groupID": 428, 
    "iconID": 2664, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32821, 
    "typeName": "Unrefined Vanadium Hafnite", 
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    "volume": 1.0
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  "32822": {
    "basePrice": 80.0, 
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    "description": "An intensely resilient alloy composed of platinum and technetium. Highly sought-after in the machinery and armament industries.", 
    "descriptionID": 280785, 
    "groupID": 428, 
    "iconID": 2664, 
    "marketGroupID": 500, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32822, 
    "typeName": "Unrefined Platinum Technite", 
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    "basePrice": 120.0, 
    "capacity": 0.0, 
    "description": "When chromium and caesium are combined with raw silicates in the proper proportions, Solerium is created. Since its initial discovery, Solerium's uniquely shifting dark-to-bright red hue has prompted poet and musician alike to create hymns in praise of its uniquely shifting deep red hue.", 
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    "groupID": 428, 
    "iconID": 2664, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32823, 
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    "description": "A dark-golden hued alloy composed of cadmium and caesium. Often confused with tritanium due to its tint. An essential ingredient in various composites and condensates.", 
    "descriptionID": 280789, 
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    "iconID": 2664, 
    "marketGroupID": 500, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32824, 
    "typeName": "Unrefined Caesarium Cadmide", 
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    "description": "A chemical compound, formed through electrosporadic oxidization of chromium and platinum. Has a wide range of applications in the production of advanced technology and is highly sought-after by industrial manufacturers.", 
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    "iconID": 2664, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 32825, 
    "typeName": "Unrefined Hexite", 
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    "description": "An extremely strong compound, made from tungsten rolled in a sheath of platinum. A crucial component in the creation of carbides which have a wide field of utility in the manufacture of various equipment.", 
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    "published": true, 
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    "description": "Titanium Chromide is in high demand among technicians and manufacturers for its unique combination of strength, light weight and catalytic potential.", 
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    "published": true, 
    "typeID": 32827, 
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    "description": "An intensely durable and extremely versatile alloy, Fernite, when combined with certain other materials, is a crucial stepping stone in the creation of a whole host of advanced technologies.", 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Unrefined Fernite Alloy", 
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    "description": "A polynuclear heterometallic compound created from cobalt and cadmium. Crystallite alloys are a fundamental building block in the creation of crystalline composites.", 
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    "published": true, 
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    "description": "A neural interface upgrade that boosts the pilot's skill at weapon disruption.\r\n\r\n2% reduction in capacitor need of modules requiring the Weapon Disruption skill.", 
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    "techLevel": 1, 
    "typeID": 3283, 
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    "typeName": "Quest Survey Probe I Blueprint", 
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    "description": "Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.\r\n\r\nThe Intaki Syndicate fields large numbers of Catalysts as deep-space patrol craft. Its heavy armament lets it punch well above their weight, and its expansive cargo bay allows it to cruise for months between supply stops. Recently though, the Syndicate has retired a considerable number of its older hulls, with rumors suggesting their imminent replacement by a newer destroyer design. Regardless, their extensive military service gives them particular cachet among capsuleer collectors.", 
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    "description": "Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.\r\n\r\nInner Zone Shipping's main claim to fame is as the Bank of Luminaire's preferred courier for high-value shipments. Catalysts are their preferred escort craft, combining high speed and maneuverability with an extremely heavy punch. For its highest-value runs, IZS prefers to use brand-new hulls, which are then immediately sold off after use to prevent unscrupulous elements from tracking their ID numbers. While most of these ships are repainted and sold as stock, Inner Zone has discovered a lucrative sideline in selling a few on to capsuleer collectors, who place a premium on ships with interesting histories.", 
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    "description": "Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.\r\n\r\nIn its continuing campaign to gain 100% brand awareness, Quafe is constantly looking for new ways to draw attention. One of their recent successes has been the distribution of limited-edition Quafe ships to eager capsuleers, and this Catalyst is one of their latest offerings. While functionally just a stock Catalyst, this ship's iridescent blue paint job and prominent Quafe logos makes it a highly sought-after collector's item - as well as an unmissable advert for Quafe's market-leading range of thirst-quenching beverages!", 
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    "description": "Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.\r\n\r\nAliastra purchased a large fleet of Catalysts several years ago, to protect its inter-Empire shipping routes. Subsequent evaluations determined that the Catalyst was considerably over-gunned for many of its safer routes, so 30% of their hulls were sold off and replaced by cheaper frigates. Some of these ships have since been retro-fitted for capsuleer use, and their distinctive color scheme makes them something of a collector's item.", 
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    "description": "The product of a collaborative effort between the State Protectorate and Zainou, the \"Torch\" is already seeing adoption in military circles, where it functions as a precision-guidance tool for a covert class of sharpshooters working either in low-light conditions or with explosive ordnance.\r\n\r\nSurprisingly, it has also seen increased adoption by other sections of the warfaring population, even cropping up among capsuleers. Superstition has already bound to it in use in orbital bombardment; there is no practical reason to believe that it actually aids in the process, but capsuleers have sworn that it helps ensure the precision-point contact necessary for successful bombardment and the ensuing explosive ignition of the correct groups of people.\r\n", 
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    "description": "Skill at Tactical Strike Accuracy.\r\n\r\nAccuracy of Tactical Strike increased by 5% per level", 
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    "description": "A neural interface upgrade that boosts the pilot's skill at weapon disruption.\r\n\r\n6% reduction in capacitor need of modules requiring the Weapon Disruption skill.", 
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    "typeID": 32871, 
    "typeName": "Station Vault Container Blueprint", 
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    "description": "The Algos, as is custom with the Gallente, relies on swiftness of action - preferably at a respectable distance - to accomplish its goals. In this it reflects well-honed Gallente values, which include taking independent action without taking forever to wait for a committee decision, and also doing so, if at all possible, in a fashion that allows for a nice, safe buffer for immediate retreat; because theory is one thing, and practice is sometimes quite another.\r\n\r\nAs such, the Algos focuses on being able to hit its targets in rapid-fire fashion, with guns that fire fast and drones that race through space with destruction in mind.", 
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    "description": "The Dragoon follows old religious tenets - ones thought rather dark by the majority of the cluster, but found perfectly normal by Amarr minds - that to exist as God's chosen people means fulfilling a very definite and often forceful role. This includes not only imposing the will of God, often through the time-honored methods of mindless proxies, but also profiting, even being nourished, off the energies of others.\r\n\r\nAs such, the Dragoon focuses on sending out a mass of drones, ones capable not only of swiftly hunting down their targets but also of inflicting tons of damage once contact is made. Moreover, the Dragoon is able to drain the target's energy in the meanwhile, all with the aim of leaving it little more than a trembling husk.", 
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    "description": "The Corax adheres to the well-established Caldari design philosophy that there is strength in numbers, and that the messages sent to an enemy should be strong and unequivocal. This applies equally to peace talks as it does to actual engagements on the battlefield - there should be no doubt in the strength of Caldari spirit, nor in the fact that when one blow has been struck, others are going to follow.\r\n\r\nAs such, the Corax does not pepper its opponents with pellets from a gun, nor does it toast them with continuous beams of light. Instead, it delivers strong, hard-hitting payloads at a pace that's not only steady, but rapid enough to rock its targets and knock them off-balance.", 
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    "descriptionID": 93738, 
    "groupID": 738, 
    "iconID": 2224, 
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    "published": true, 
    "techLevel": 1, 
    "typeID": 3292, 
    "typeName": "Inherent Implants 'Noble' Repair Systems RS-604", 
    "typeNameID": 105213, 
    "volume": 1.0
  }, 
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    "capacity": 0.0, 
    "description": "The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 283329, 
    "groupID": 645, 
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    "typeNameID": 283328, 
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    "volume": 5
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    "description": "The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 283332, 
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    "typeID": 32923, 
    "typeName": "Unit P-343554's Modified Drone Damage Amplifier", 
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    "descriptionID": 283335, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 32925, 
    "typeName": "Unit W-634's Modified Drone Damage Amplifier", 
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    "portionSize": 1, 
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    "typeID": 32927, 
    "typeName": "Unit D-34343's Modified Drone Link Augmentor", 
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    "description": "Increases drone control range.", 
    "descriptionID": 283341, 
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    "techLevel": 1, 
    "typeID": 32929, 
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    "volume": 25.0
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    "iconID": 1175, 
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    "mass": 100000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 20.0, 
    "typeID": 3293, 
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    "typeID": 32931, 
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    "description": "Increases drone control range.", 
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    "description": "Improves the optimal range and tracking of all drones.\r\nImproves the optimal range, falloff range, explosion radius and explosion velocity of all fighter weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 283362, 
    "groupID": 646, 
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    "capacity": 1, 
    "description": "Improves the optimal range and tracking of all drones.\r\nImproves the optimal range, falloff range, explosion radius and explosion velocity of all fighter weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 283365, 
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    "techLevel": 1, 
    "typeID": 32937, 
    "typeName": "Unit F-435454's Modified Omnidirectional Tracking Link", 
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    "description": "Improves the optimal range and tracking of all drones.\r\nImproves the optimal range, falloff range, explosion radius and explosion velocity of all fighter weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 283368, 
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    "description": "Improves the optimal range and tracking of all drones.\r\nImproves the optimal range, falloff range, explosion radius and explosion velocity of all fighter weapons.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "capacity": 0.0, 
    "description": "Increases microwarpdrive speed of drones.\r\nIncreases the speed of fighters.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "published": true, 
    "radius": 100, 
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    "typeID": 32943, 
    "typeName": "Unit D-34343's Modified Drone Navigation Computer", 
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    "volume": 25
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  "32945": {
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    "capacity": 0.0, 
    "description": "Increases microwarpdrive speed of drones.\r\nIncreases the speed of fighters.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 283384, 
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    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
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    "variationParentTypeID": 24395, 
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    "basePrice": 139232, 
    "capacity": 0.0, 
    "description": "Increases microwarpdrive speed of drones.\r\nIncreases the speed of fighters.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 283387, 
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    "published": true, 
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  "32949": {
    "basePrice": 139232, 
    "capacity": 0.0, 
    "description": "Increases microwarpdrive speed of drones.\r\nIncreases the speed of fighters.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 283390, 
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    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 32949, 
    "typeName": "Unit W-634's Modified Drone Navigation Computer", 
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    "volume": 25
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  "32951": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A combination of additional fighter hangar support drones, fighter power transmitters and advanced sensor support, the Fighter Support Unit assist all areas of fighter operation.\r\n\r\nNote: Can only be fit to Carriers and Supercarriers.\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship or fighter squadron will be penalized.", 
    "descriptionID": 283395, 
    "groupID": 407, 
    "iconID": 2987, 
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    "mass": 200, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 32951, 
    "typeName": "Unit D-34343's Modified Fighter Support Unit", 
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    "variationParentTypeID": 24283, 
    "volume": 800
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  "32953": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A combination of additional fighter hangar support drones, fighter power transmitters and advanced sensor support, the Fighter Support Unit assist all areas of fighter operation.\r\n\r\nNote: Can only be fit to Carriers and Supercarriers.\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship or fighter squadron will be penalized.", 
    "descriptionID": 283398, 
    "groupID": 407, 
    "iconID": 2987, 
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    "mass": 200, 
    "metaGroupID": 5, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 32953, 
    "typeName": "Unit F-435454's Modified Fighter Support Unit", 
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  "32955": {
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    "description": "A combination of additional fighter hangar support drones, fighter power transmitters and advanced sensor support, the Fighter Support Unit assist all areas of fighter operation.\r\n\r\nNote: Can only be fit to Carriers and Supercarriers.\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship or fighter squadron will be penalized.", 
    "descriptionID": 283401, 
    "groupID": 407, 
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    "mass": 200, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 32955, 
    "typeName": "Unit P-343554's Modified Fighter Support Unit", 
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    "description": "A combination of additional fighter hangar support drones, fighter power transmitters and advanced sensor support, the Fighter Support Unit assist all areas of fighter operation.\r\n\r\nNote: Can only be fit to Carriers and Supercarriers.\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship or fighter squadron will be penalized.", 
    "descriptionID": 283404, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 32957, 
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    "descriptionID": 283407, 
    "graphicID": 1718, 
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    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
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    "soundID": 31, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 50.0, 
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    "portionSize": 1, 
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    "radius": 350.0, 
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    "published": false, 
    "radius": 350.0, 
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    "descriptionID": 283413, 
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    "description": "A destroyer of the Amarr Empire.", 
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    "radius": 50.0, 
    "typeID": 32963, 
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  "32964": {
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    "description": "A destroyer of the Caldari State.", 
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    "portionSize": 1, 
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    "radius": 50.0, 
    "typeID": 32964, 
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  "32965": {
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    "description": "A destroyer of the Gallente Federation.", 
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    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 50.0, 
    "typeID": 32965, 
    "typeName": "Federation Destroyer", 
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    "wreckTypeID": 27055
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  "32966": {
    "basePrice": 0.0, 
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    "description": "A destroyer of the Minmatar Republic.", 
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    "portionSize": 1, 
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    "radius": 50.0, 
    "typeID": 32966, 
    "typeName": "Republic Destroyer", 
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    "wreckTypeID": 27043
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  "32967": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A cruiser of the Amarr Empire.", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "typeID": 32967, 
    "typeName": "Imperial Cruiser", 
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    "wreckTypeID": 27051
  }, 
  "32968": {
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    "capacity": 65.0, 
    "description": "A cruiser of the Caldari State.", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "typeID": 32968, 
    "typeName": "State Cruiser", 
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    "wreckTypeID": 27048
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  "32969": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A cruiser of the Gallente Federation.", 
    "descriptionID": 285472, 
    "graphicID": 1804, 
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    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 32969, 
    "typeName": "Federation Cruiser", 
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    "wreckTypeID": 27054
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  "3297": {
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    "description": "A standard cargo container, used for common freight.", 
    "descriptionID": 80031, 
    "graphicID": 1176, 
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    "iconID": 16, 
    "marketGroupID": 1657, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "typeID": 3297, 
    "typeName": "Small Standard Container", 
    "typeNameID": 68257, 
    "volume": 100.0
  }, 
  "32970": {
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    "capacity": 110.0, 
    "description": "A cruiser of the Minmatar Republic.", 
    "descriptionID": 285476, 
    "graphicID": 1885, 
    "groupID": 1182, 
    "mass": 1645000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
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    "typeName": "Republic Cruiser", 
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    "description": "A battlecruiser of the Amarr Empire.", 
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    "typeName": "Imperial Battlecruiser", 
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    "description": "A battlecruiser of the Caldari State.", 
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    "description": "A battlecruiser of the Gallente Federation.", 
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    "description": "A battlecruiser of Minmatar Republic.", 
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    "typeID": 32982, 
    "typeName": "Salvage Drone I Blueprint", 
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    "description": "A massive cargo container, used for inter-regional freight; most commonly used in freighter cargo bays.", 
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    "portionSize": 1, 
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    "typeName": "Enormous Freight Container Blueprint", 
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    "capacity": 50000.0, 
    "description": "A massive cargo container, used for inter-regional freight; most commonly used in freighter cargo bays.", 
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    "iconID": 1174, 
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    "portionSize": 1, 
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    "capacity": 10000.0, 
    "description": "A massive cargo container, used for inter-regional freight; most commonly used in freighter cargo bays.", 
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    "portionSize": 1, 
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    "typeID": 33007, 
    "typeName": "Large Freight Container", 
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    "portionSize": 1, 
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    "capacity": 5000.0, 
    "description": "A massive cargo container, used for inter-regional freight; most commonly used in freighter cargo bays.", 
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    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "Medium Freight Container", 
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    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Operation of small hybrid turrets. 5% Bonus to small hybrid turret damage per level.", 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 3301, 
    "typeName": "Small Hybrid Turret", 
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    "description": "A massive cargo container, used for inter-regional freight; most commonly used in freighter cargo bays.", 
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    "portionSize": 1, 
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    "description": "Refines into: A handful of tiny stars.", 
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    "typeName": "The Mini Monolith", 
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    "description": "Good thing you can't actually refine stars or this would just keep going for far too long.", 
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    "portionSize": 1, 
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    "typeID": 33016, 
    "typeName": "A Handful of Tiny Stars", 
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    "description": "At the end of YC114, station managers across New Eden were surprised and shocked by the accidental delivery of station key passes to large numbers of pilots due to an inventory error in the InterBus central database. With recall next to impossible, the recommendation of veteran station manager Scotty, now consulting with the SCC, was to simply send out a general deactivation order and replace the master key passes used by station staff. The mistakenly delivered passes are now nothing more than souvenirs of an odd but ultimately harmless incident.", 
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    "typeID": 33017, 
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    "description": "My Raven was equipped with the following:\r\n\r\nHIGH\r\n06 x Cruise Missile Launcher I\r\n01 x SMALL TRACTOR BEAM 1\r\n01 x SALVAGER I\r\n\r\nMEDIUM\r\n04 x LARGE SHIELD EXTENDERS\r\n01 x 'HYPHNOS' ECM\r\n01 x MEDIUM SHIELD BOOSTER\r\n\r\nLOW\r\n01 x EMERGENCY DAMAGE CONTROL\r\n01 x ARMOR KINETIC HARDENER I\r\n01 x ARMOR THREMIC HARDENER I\r\n02 x WARP CORE STABILIZER I \r\n\r\nDRONES\r\n02 x WARRIOR I DRONES\r\n03 x HAMMERHEAD I DRONES\r\n\r\nUPGRADES\r\n01 x ROCKET FUEL CACHE PARTINTION I\r\n01 x BAY LOADING ACCELERATOR I", 
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    "typeName": "Ship Fitting Guide", 
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    "description": "How did you think he ran all those stations?", 
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    "typeName": "Scotty the Docking Manager's Clone", 
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    "description": "Operation of small projectile turrets. 5% Bonus to small projectile turret damage per level.", 
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    "typeID": 3302, 
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    "description": "This button apparently restarts a central mainframe somewhere. An attached note indicates that it is not the personal computing device of someone apparently known by the callsign \"Tuxford\", though who this individual is remains a mystery.", 
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    "description": "Made of an unusually dense piece of material. Time seems to slow down around it.", 
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    "typeID": 33021, 
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    "description": "Interesting fact: <url=showinfo:5//30003271>Poitot</url> is the only named system in the <url=showinfo:3//10000041>Syndicate</url> region.", 
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    "typeName": "Postcard From Poitot", 
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    "description": "An expanded glass tank filled with a substance that, scientific classification aside, looks and feels genuinely like honor.", 
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    "portionSize": 1, 
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    "typeName": "A Tank of Honor", 
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    "description": "Tastes rather sour.", 
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    "description": "From its first publication date, this magazine has seen very successful sale rates in the Gallente Federation. It explains many war theories using detailed pictures, with no less than one third of its contents dedicated to how to best spot a Cynosural Field.", 
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    "published": true, 
    "typeID": 33025, 
    "typeName": "Military Experts and You", 
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    "volume": 0.01
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    "description": "Every time someone reads this book it seems to get bigger and bigger.", 
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    "portionSize": 1, 
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    "description": "A detailed, handheld miniature of the famously well-known <url=showinfo:627>Thorax</url> Cruiser, this is a well reputed and high quality collector's item. It has settings to emit a low humming sound or glow in the dark if needed.", 
    "descriptionID": 285100, 
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    "portionSize": 1, 
    "published": true, 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "That's a <url=showinfo:23055>Templar</url>, the Amarr fighter. It's a combat drone used by carriers.", 
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    "marketGroupID": 1661, 
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    "portionSize": 1, 
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    "typeID": 33030, 
    "typeName": "Model of a Fighter", 
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  "33031": {
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Team Ineluctable\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> <url=showinfo:1386//91739168>Jim Rogers Dutch</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//1795255388>AndreWanJinn</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//90928810>Alena Mythic</url>\r\n<url=showinfo:1377//1390781515>ant1212</url>\r\n<url=showinfo:1377//580525770>calladus</url>\r\n<url=showinfo:1377//846417692>Chou Saru</url>\r\n<url=showinfo:1377//924016925>DaBouncer</url>\r\n<url=showinfo:1377//844630404>Darth Greg</url>\r\n<url=showinfo:1377//1011293040>jamesoverlord</url>\r\n<url=showinfo:1377//1374215855>Jason Triumph</url>\r\n<url=showinfo:1377//1930644029>JD No7</url>\r\n<url=showinfo:1377//91447040>Jezus vanOstade</url>\r\n<url=showinfo:1377//91739168>Jim Rogers Dutch</url>\r\n<url=showinfo:1377//1474065142>Nehebkau Fetkoz</url>\r\n<url=showinfo:1377//92226944>NULL</url>\r\n<url=showinfo:1377//681869059>overlordknight</url>\r\n<url=showinfo:1377//1740259095>PACO TIME</url>\r\n<url=showinfo:1377//1739026934>reaper2479</url>\r\n<url=showinfo:1377//1843928089>Skrunkle</url>\r\n<url=showinfo:1377//90430233>Stampertje'n</url>\r\n<url=showinfo:1377//380719545>themad boatman</url>\r\n<url=showinfo:1377//930671491>tsukubasteve</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285157, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33031, 
    "typeName": "NEO YC 114: Team Ineluctable", 
    "typeNameID": 285156, 
    "volume": 0.01
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  "33032": {
    "basePrice": 0.0, 
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Raiden. 58th Squadron\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//727098092>Hey You</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//1085177298>aclemor</url>\r\n<url=showinfo:1377//973994359>Baltze</url>\r\n<url=showinfo:1377//889549656>Belenkas</url>\r\n<url=showinfo:1377//521166537>Belfalas</url>\r\n<url=showinfo:1377//749568087>Drift Spec</url>\r\n<url=showinfo:1377//1604098723>Eznaidar</url>\r\n<url=showinfo:1377//1355154222>iPodNani</url>\r\n<url=showinfo:1377//348929413>Kaisur</url>\r\n<url=showinfo:1377//1191007792>Kajdil</url>\r\n<url=showinfo:1377//871706498>Klezz</url>\r\n<url=showinfo:1377//982124107>LakeEnd</url>\r\n<url=showinfo:1377//232508341>Lee Jarrett</url>\r\n<url=showinfo:1377//865913547>MachZERO</url>\r\n<url=showinfo:1377//185951892>Moonjedi</url>\r\n<url=showinfo:1377//1654212636>Namof Zomgbag</url>\r\n<url=showinfo:1377//1355964973>Nikolay Tesla</url>\r\n<url=showinfo:1377//1614947314>Radianze</url>\r\n<url=showinfo:1377//516835064>Roland Marr</url>\r\n<url=showinfo:1377//930725828>sarsa</url>\r\n<url=showinfo:1377//176943238>ShivanNL</url>\r\n<url=showinfo:1377//1334571618>thoraxius demioses</url>\r\n<url=showinfo:1377//1827677181>Xolipha</url>\r\n<url=showinfo:1377//289581748>Zeekar</url>\r\n\r\n<i>Can you collect them all?</i>", 
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    "iconID": 20974, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 33032, 
    "typeName": "NEO YC 114: Raiden. 58th Squadron", 
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  "33033": {
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Last Huzzah\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> <url=showinfo:1380//1354759515>eaglecrys</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//1348110218>Sashenka</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//843764474>Aplescin</url>\r\n<url=showinfo:1377//1480462847>Bdericks</url>\r\n<url=showinfo:1377//271504868>Chib</url>\r\n<url=showinfo:1377//1177281505>Crackhour</url>\r\n<url=showinfo:1377//1354759515>eaglecrys</url>\r\n<url=showinfo:1377//1073252715>Emi May</url>\r\n<url=showinfo:1377//90042585>Korsica Phoenix</url>\r\n<url=showinfo:1377//1229931486>MadMonkey</url>\r\n<url=showinfo:1377//358466481>Marillio</url>\r\n<url=showinfo:1377//924232947>Noxxey</url>\r\n<url=showinfo:1377//1123477665>PatrickStarEX</url>\r\n<url=showinfo:1377//499747810>Rogerios</url>\r\n<url=showinfo:1377//1521956123>Ryan's Revenge</url>\r\n<url=showinfo:1377//810805302>Shara Kantome</url>\r\n<url=showinfo:1377//1250923985>swervy</url>\r\n<url=showinfo:1377//101663101>Tana Pleiades</url>\r\n<url=showinfo:1377//205582049>Tiberius Funk</url>\r\n<url=showinfo:1377//1569842543>Trained2kill</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285107, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33033, 
    "typeName": "NEO YC 114: Last Huzzah", 
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    "volume": 0.01
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  "33034": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Why Dash\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> <url=showinfo:16159//386292982>Pandemic Legion</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//820303498>Elise Randolph</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//973959715>Admiral Goberius</url>\r\n<url=showinfo:1377//1209287917>Alekto Descendant</url>\r\n<url=showinfo:1377//981265915>Atara</url>\r\n<url=showinfo:1377//872389613>Blast x</url>\r\n<url=showinfo:1377//159558725>B'reanna</url>\r\n<url=showinfo:1377//927756779>Coug</url>\r\n<url=showinfo:1377//818755119>Creyn Hawk</url>\r\n<url=showinfo:1377//722651537>Dancul1001</url>\r\n<url=showinfo:1377//1809290295>Destoya</url>\r\n<url=showinfo:1377//854746727>Destr0math</url>\r\n<url=showinfo:1377//147590286>Fantome</url>\r\n<url=showinfo:1377//1973381112>Hatsumi Kobayashi</url>\r\n<url=showinfo:1377//934833731>joefishy</url>\r\n<url=showinfo:1377//972020788>KadaEl</url>\r\n<url=showinfo:1377//977188436>LOPEZ</url>\r\n<url=showinfo:1377//185935021>Lucas Quaan</url>\r\n<url=showinfo:1377//1257326017>Revoluti0nx</url>\r\n<url=showinfo:1377//1642226012>Rn Bonnet</url>\r\n<url=showinfo:1377//537400441>Sevaru</url>\r\n<url=showinfo:1377//158094437>Shamis Orzoz</url>\r\n<url=showinfo:1377//1070875766>Tarnag</url>\r\n<url=showinfo:1377//1422605896>Tijuana</url>\r\n<url=showinfo:1377//1189811121>Tinkeng</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285109, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33034, 
    "typeName": "NEO YC 114: Why Dash", 
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  "33035": {
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    "capacity": 0.0, 
    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> RONIN and pixies\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//265158358>Dwimm</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//506102106>Alex Medvedov</url>\r\n<url=showinfo:1377//243967462>Charakterowitch</url>\r\n<url=showinfo:1377//748337660>Darth Rabban</url>\r\n<url=showinfo:1377//543997013>Enertis</url>\r\n<url=showinfo:1377//1457049996>gargous V</url>\r\n<url=showinfo:1377//708999704>Guados</url>\r\n<url=showinfo:1377//282168732>JirikAS</url>\r\n<url=showinfo:1377//1034825826>Kalimero 1</url>\r\n<url=showinfo:1377//976756463>Krivas</url>\r\n<url=showinfo:1377//1672727616>Kufik</url>\r\n<url=showinfo:1377//1227135384>Kululu</url>\r\n<url=showinfo:1377//977094169>Morgol</url>\r\n<url=showinfo:1377//309393735>NERGAL</url>\r\n<url=showinfo:1377//326447299>Palolko Dwimer</url>\r\n<url=showinfo:1377//161528503>Princess Koumee</url>\r\n<url=showinfo:1377//214388243>Shivaja</url>\r\n<url=showinfo:1377//262716825>voc III</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285111, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33035, 
    "typeName": "NEO YC 114: RONIN and pixies", 
    "typeNameID": 285110, 
    "volume": 0.01
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  "33036": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Expendables\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//1668126374>HaartSp</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//1336805437>Aen Sidhe</url>\r\n<url=showinfo:1377//122105870>Ais Hellia</url>\r\n<url=showinfo:1377//729603203>Blan</url>\r\n<url=showinfo:1377//1139764481>BSL</url>\r\n<url=showinfo:1377//1547677125>GTusk</url>\r\n<url=showinfo:1377//1927626606>Hecater</url>\r\n<url=showinfo:1377//489181245>Helen Connor</url>\r\n<url=showinfo:1377//349065936>HornyAlice</url>\r\n<url=showinfo:1377//811539166>Ice Tim</url>\r\n<url=showinfo:1377//1179921979>M0ridin</url>\r\n<url=showinfo:1377//784487372>Miss Zyd</url>\r\n<url=showinfo:1377//661185116>Nebula XII</url>\r\n<url=showinfo:1377//1369756867>Nemizdrimatii w</url>\r\n<url=showinfo:1377//1341664472>P0cket Rocket</url>\r\n<url=showinfo:1377//1014318101>Pandi</url>\r\n<url=showinfo:1377//750940483>Quorthon Seth</url>\r\n<url=showinfo:1377//1613019230>Roger Dodger</url>\r\n<url=showinfo:1377//909414289>Stilet</url>\r\n<url=showinfo:1377//182617505>ThePiratEbay</url>\r\n<url=showinfo:1377//816718482>Vizirion</url>\r\n<url=showinfo:1377//296009786>VoZzZic</url>\r\n<url=showinfo:1377//1459021925>xo3e</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285113, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33036, 
    "typeName": "NEO YC 114: Expendables", 
    "typeNameID": 285112, 
    "volume": 0.01
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  "33037": {
    "basePrice": 0.0, 
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> The HUNS\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//1985109453>Justice forHungary</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//703729843>Brinn Yerdola</url>\r\n<url=showinfo:1377//168247770>Bubba12</url>\r\n<url=showinfo:1377//825971128>Deesnow</url>\r\n<url=showinfo:1377//939407187>dlui</url>\r\n<url=showinfo:1377//1758197872>DonatxAK47</url>\r\n<url=showinfo:1377//1190773066>Feitosa</url>\r\n<url=showinfo:1377//726227457>Fistandilus</url>\r\n<url=showinfo:1377//964772265>Humor Harold</url>\r\n<url=showinfo:1377//105673158>Isanoe nothwood</url>\r\n<url=showinfo:1377//324034293>Jim Turner</url>\r\n<url=showinfo:1377//1392603142>KAaaffe</url>\r\n<url=showinfo:1377//680912464>Kard Fater</url>\r\n<url=showinfo:1377//408756638>Kunos01</url>\r\n<url=showinfo:1377//1240188226>Leah Hun</url>\r\n<url=showinfo:1377//329579757>Mistress Ice</url>\r\n<url=showinfo:1377//531691900>Onexis</url>\r\n<url=showinfo:1377//614233879>pongi</url>\r\n<url=showinfo:1377//1045491953>Pr3t0r</url>\r\n<url=showinfo:1377//424874169>Shonion</url>\r\n<url=showinfo:1377//890447482>Terios Corvalis</url>\r\n<url=showinfo:1377//240257184>The HALAL</url>\r\n<url=showinfo:1377//154392629>Tusko Hopkins</url>\r\n<url=showinfo:1377//162158736>Yago Yuhn</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285115, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33037, 
    "typeName": "NEO YC 114: The HUNS", 
    "typeNameID": 285114, 
    "volume": 0.01
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  "33038": {
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Tinkerhell and Alts\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//1259355159>TinkerHell</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//463248171>Blonda Mea</url>\r\n<url=showinfo:1377//1456210623>Captain Torlek</url>\r\n<url=showinfo:1377//682555677>Daemon Lucifus</url>\r\n<url=showinfo:1377//944384444>Durstan</url>\r\n<url=showinfo:1377//822502137>Elissim4U</url>\r\n<url=showinfo:1377//1940748647>Illusionate</url>\r\n<url=showinfo:1377//1994965919>Jubb Lees</url>\r\n<url=showinfo:1377//1545824669>Korg Leaf</url>\r\n<url=showinfo:1377//527470268>leich</url>\r\n<url=showinfo:1377//233991150>Maelgar</url>\r\n<url=showinfo:1377//637841902>mr undertakers</url>\r\n<url=showinfo:1377//350337780>Nergart</url>\r\n<url=showinfo:1377//1663731407>Regina Wylde</url>\r\n<url=showinfo:1377//616735792>Sister Luna</url>\r\n<url=showinfo:1377//973521350>Snooze</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285117, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33038, 
    "typeName": "NEO YC 114: Tinkerhell and Alts", 
    "typeNameID": 285116, 
    "volume": 0.01
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  "33039": {
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Tengu Terror\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//797291804>StarCrash</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//429496034>Chiro San</url>\r\n<url=showinfo:1377//1473268406>Geospirit</url>\r\n<url=showinfo:1377//1226817327>madpsychc0killer</url>\r\n<url=showinfo:1377//1955354132>Mikella Ki'Theki</url>\r\n<url=showinfo:1377//273670623>Natrium Au</url>\r\n<url=showinfo:1377//1922788260>Pri0r0fthe0ri</url>\r\n<url=showinfo:1377//1704262111>RAPOPOV</url>\r\n<url=showinfo:1377//253796325>Redia</url>\r\n<url=showinfo:1377//2031652638>Sylviria</url>\r\n<url=showinfo:1377//265458580>The Yzzerman</url>\r\n<url=showinfo:1377//251844188>Vladd Talltos</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285119, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33039, 
    "typeName": "NEO YC 114: Tengu Terror", 
    "typeNameID": 285118, 
    "volume": 0.01
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  "3304": {
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    "capacity": 0.0, 
    "description": "Operation of medium hybrid turrets. 5% Bonus to medium hybrid turret damage per level.", 
    "descriptionID": 87319, 
    "groupID": 255, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 364, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3304, 
    "typeName": "Medium Hybrid Turret", 
    "typeNameID": 76785, 
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  }, 
  "33040": {
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Oxygen Isonopes\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//751832309>Warr Akini</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//821185360>BlackSabbath</url>\r\n<url=showinfo:1377//1399211800>Braygo Khallazar</url>\r\n<url=showinfo:1377//826128382>Diogenes Diaspora</url>\r\n<url=showinfo:1377//167352969>eC Cade</url>\r\n<url=showinfo:1377//1523206482>Firvain</url>\r\n<url=showinfo:1377//1760421798>FOl2TY8</url>\r\n<url=showinfo:1377//1469734517>Fyzick</url>\r\n<url=showinfo:1377//1091875696>Halosponge</url>\r\n<url=showinfo:1377//680120572>Jaroslav</url>\r\n<url=showinfo:1377//928536456>Jenya Lin</url>\r\n<url=showinfo:1377//90613965>Kyle Myr</url>\r\n<url=showinfo:1377//1136947120>Lasius</url>\r\n<url=showinfo:1377//435846426>Leykab</url>\r\n<url=showinfo:1377//1883470581>Liam Jacobs</url>\r\n<url=showinfo:1377//1853733254>Lord Regent</url>\r\n<url=showinfo:1377//1821356839>Masra lor</url>\r\n<url=showinfo:1377//958372469>Rehtom Lamina</url>\r\n<url=showinfo:1377//248529845>Teljkon Nugs</url>\r\n<url=showinfo:1377//1868446148>Tiberizzle</url>\r\n<url=showinfo:1377//376185646>Titmando</url>\r\n<url=showinfo:1377//564586053>Travis Wells</url>\r\n<url=showinfo:1377//916015256>Vena Saris</url>\r\n<url=showinfo:1377//858761439>Xolve</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285121, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33040, 
    "typeName": "NEO YC 114: Oxygen Isonopes", 
    "typeNameID": 285120, 
    "volume": 0.01
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  "33041": {
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much broader audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Africa‘s Finest\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//901341854>Rengas</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//996446131>90JpHoule90</url>\r\n<url=showinfo:1377//1702139014>Anita1</url>\r\n<url=showinfo:1377//610194671>Billy Beans</url>\r\n<url=showinfo:1377//659845015>borgliht</url>\r\n<url=showinfo:1377//1276897779>Captain S04p</url>\r\n<url=showinfo:1377//981268112>Darknesss</url>\r\n<url=showinfo:1377//1612433053>David Godfrey</url>\r\n<url=showinfo:1377//757402567>Edenmain</url>\r\n<url=showinfo:1377//2027748143>Fatyn</url>\r\n<url=showinfo:1377//1283022477>Gibbo3771</url>\r\n<url=showinfo:1377//769212335>Gods Coldblood</url>\r\n<url=showinfo:1377//252160961>knifee</url>\r\n<url=showinfo:1377//1499188071>Noobjuice</url>\r\n<url=showinfo:1377//438615800>Optical Illusion</url>\r\n<url=showinfo:1377//1086224349>pritch1</url>\r\n<url=showinfo:1377//843562916>QUPNDIE</url>\r\n<url=showinfo:1377//193095646>Robert Fish</url>\r\n<url=showinfo:1377//2009346981>Royal Jedi</url>\r\n<url=showinfo:1377//467531345>simcor</url>\r\n<url=showinfo:1377//1843493649>smaster</url>\r\n<url=showinfo:1377//940911300>StarFleetCommander</url>\r\n<url=showinfo:1377//351826446>SupaFlyTNT</url>\r\n<url=showinfo:1377//726367684>WarGod</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285123, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33041, 
    "typeName": "NEO YC 114: Africa's Finest", 
    "typeNameID": 285122, 
    "volume": 0.01
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  "33042": {
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Something Else\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//815145416>SpeedY G0nZaleZ</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//726481710>Alexxei</url>\r\n<url=showinfo:1377//1170266611>cheeze35</url>\r\n<url=showinfo:1377//1250297728>Dukrat</url>\r\n<url=showinfo:1377//978356444>Gaia Thorn</url>\r\n<url=showinfo:1377//1201424960>Guillane Itaril</url>\r\n<url=showinfo:1377//1942580856>Jake Elwood</url>\r\n<url=showinfo:1377//106543216>Mar Drakar</url>\r\n<url=showinfo:1377//1286094767>Max Wilson</url>\r\n<url=showinfo:1377//930322863>Mechaet</url>\r\n<url=showinfo:1377//345532262>Mhua dib</url>\r\n<url=showinfo:1377//109598227>Moxyll</url>\r\n<url=showinfo:1377//204545620>Nahjar Qu'in</url>\r\n<url=showinfo:1377//325278451>Ritualiztic Suizide</url>\r\n<url=showinfo:1377//1154438924>sevyn nine</url>\r\n<url=showinfo:1377//91783674>Sophia Ratos</url>\r\n<url=showinfo:1377//357178303>suicide</url>\r\n<url=showinfo:1377//592491959>Taco Rice</url>\r\n<url=showinfo:1377//1808639381>Time Funnel</url>\r\n<url=showinfo:1377//1592447944>Varsaavik</url>\r\n<url=showinfo:1377//756796080>Xaesta</url>\r\n<url=showinfo:1377//683618135>Xiaodown</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285125, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33042, 
    "typeName": "NEO YC 114: Something Else", 
    "typeNameID": 285124, 
    "volume": 0.01
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  "33043": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> The Exiled Gaming\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//1561889551>Imbor</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//2078455254>Antonius Lee</url>\r\n<url=showinfo:1377//1985608872>Arilyth</url>\r\n<url=showinfo:1377//91770769>Gabrielle Padecain</url>\r\n<url=showinfo:1377//1089210341>Sairuika</url>\r\n<url=showinfo:1377//1848470189>Sairuikon</url>\r\n<url=showinfo:1377//593142863>Zura zame</url>\r\n<url=showinfo:1377//1925809190>Zurazame</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285127, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33043, 
    "typeName": "NEO YC 114: The Exiled Gaming", 
    "typeNameID": 285126, 
    "volume": 0.01
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  "33044": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Perihelion Beryllium Duralumin\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//602884289>IceGuerilla</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//1127664288>3AXAPbI4</url>\r\n<url=showinfo:1377//1562087767>Alkash1</url>\r\n<url=showinfo:1377//1478485683>canoneerT</url>\r\n<url=showinfo:1377//477244479>Carvel Socks</url>\r\n<url=showinfo:1377//111553251>cobra695</url>\r\n<url=showinfo:1377//777599420>Cpt Advile</url>\r\n<url=showinfo:1377//1184494464>Deprival</url>\r\n<url=showinfo:1377//693954949>El Spinktor</url>\r\n<url=showinfo:1377//958146119>Explorus</url>\r\n<url=showinfo:1377//289158383>inaroADUN</url>\r\n<url=showinfo:1377//90624058>Jack Heklar</url>\r\n<url=showinfo:1377//1384485000>Kadra</url>\r\n<url=showinfo:1377//798683536>Khar Velsox</url>\r\n<url=showinfo:1377//154962618>Maque</url>\r\n<url=showinfo:1377//501575251>Minuteman</url>\r\n<url=showinfo:1377//1674416072>Pasteboard Hero</url>\r\n<url=showinfo:1377//2008305924>Saar Gunnar</url>\r\n<url=showinfo:1377//288310228>Scythus Aratan</url>\r\n<url=showinfo:1377//1593920574>siberian beast</url>\r\n<url=showinfo:1377//1794505148>Stars Skrim</url>\r\n<url=showinfo:1377//91388570>vitalik Antollare</url>\r\n<url=showinfo:1377//1298182193>Vrarldudnatrch</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285131, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33044, 
    "typeName": "NEO YC 114: Perihelion Beryllium Duralumin", 
    "typeNameID": 285130, 
    "volume": 0.01
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  "33045": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Goggle Wearing Internet Crime Fighters\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//147294630>Seldarine</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//581822577>Araris Valerian</url>\r\n<url=showinfo:1377//161408497>BLOOD THIRSTY</url>\r\n<url=showinfo:1377//889732885>Bluemelon</url>\r\n<url=showinfo:1377//348465386>Buhhdust Princess</url>\r\n<url=showinfo:1377//379766118>Conmen</url>\r\n<url=showinfo:1377//625199800>DHB WildCat</url>\r\n<url=showinfo:1377//609537637>DietrichDieBarber</url>\r\n<url=showinfo:1377//1847305125>EagleNoFace</url>\r\n<url=showinfo:1377//596756116>Fafer</url>\r\n<url=showinfo:1377//519743396>Jassmin Joy</url>\r\n<url=showinfo:1377//166578912>Kothar Ra</url>\r\n<url=showinfo:1377//174332471>Redon</url>\r\n<url=showinfo:1377//696276220>Virrgo</url>\r\n<url=showinfo:1377//401806432>W4RR10R</url>\r\n<url=showinfo:1377//706113692>Weener</url>\r\n<url=showinfo:1377//986748328>Wilhelm Caster</url>\r\n<url=showinfo:1377//217669330>Zelota</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285129, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33045, 
    "typeName": "NEO YC 114: Goggle Wearing Internet Crime Fighters", 
    "typeNameID": 285128, 
    "volume": 0.01
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  "33046": {
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> ISN – Incursion Shiny Network\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//187608062>Bozl1n</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//90749099>Blunt Smoker269</url>\r\n<url=showinfo:1377//91333247>Chronic Hypnotic</url>\r\n<url=showinfo:1377//90269130>Daniva Moon</url>\r\n<url=showinfo:1377//337065609>DutchGunner</url>\r\n<url=showinfo:1377//1633020830>goldiiee</url>\r\n<url=showinfo:1377//91347843>High Times Smoker</url>\r\n<url=showinfo:1377//90006653>Jebsar</url>\r\n<url=showinfo:1377//91180419>Justina Box</url>\r\n<url=showinfo:1377//734839308>Kodavor</url>\r\n<url=showinfo:1377//754637464>Maraudian</url>\r\n<url=showinfo:1377//1608210160>MR Rhy</url>\r\n<url=showinfo:1377//2030065899>Nituspar</url>\r\n<url=showinfo:1377//1278052858>Noble Ranger</url>\r\n<url=showinfo:1377//91349210>Obvious Pun</url>\r\n<url=showinfo:1377//91112983>RandomHero 9001</url>\r\n<url=showinfo:1377//738733883>rhying</url>\r\n<url=showinfo:1377//1588383258>Tonali</url>\r\n<url=showinfo:1377//1438007559>Xeda Jotan</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285133, 
    "groupID": 1195, 
    "iconID": 20974, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33046, 
    "typeName": "NEO YC 114: ISN - Incursion Shiny Network", 
    "typeNameID": 285132, 
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Baaaramu\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//755050830>Qicia</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//1018985560>Altiar Savien</url>\r\n<url=showinfo:1377//1122329298>blade190</url>\r\n<url=showinfo:1377//971866180>Cearul</url>\r\n<url=showinfo:1377//674421329>Crethan</url>\r\n<url=showinfo:1377//389541380>DrWockles</url>\r\n<url=showinfo:1377//284682057>Electro Gypsy</url>\r\n<url=showinfo:1377//1073801539>Fenix Returned</url>\r\n<url=showinfo:1377//1716964112>HellssAngell</url>\r\n<url=showinfo:1377//1772460758>itchymeek</url>\r\n<url=showinfo:1377//549207597>Jonathan Pryde</url>\r\n<url=showinfo:1377//645194352>Mar Shall</url>\r\n<url=showinfo:1377//145199643>Muad' Dib</url>\r\n<url=showinfo:1377//1369186239>Mycia</url>\r\n<url=showinfo:1377//776992488>PandoraKnight</url>\r\n<url=showinfo:1377//890780197>retzalot</url>\r\n<url=showinfo:1377//1435272939>Riela Tanal</url>\r\n<url=showinfo:1377//290710755>RobinAnne</url>\r\n<url=showinfo:1377//627592223>ScreamerJoe</url>\r\n<url=showinfo:1377//90243043>Sparta93xb</url>\r\n<url=showinfo:1377//1128334497>Synomah boy</url>\r\n<url=showinfo:1377//90468759>Zerox Kon</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285135, 
    "groupID": 1195, 
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    "typeID": 33047, 
    "typeName": "NEO YC 114: Baaaramu", 
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Asine Hitama‘s team\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//915883762>Vlada Silni</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//91143079>Benjamin Basstable</url>\r\n<url=showinfo:1377//1048301189>C' Luigi</url>\r\n<url=showinfo:1377//1190169509>Chorien</url>\r\n<url=showinfo:1377//913608804>Durar</url>\r\n<url=showinfo:1377//406805804>Exe Luis</url>\r\n<url=showinfo:1377//567698930>Girt v2</url>\r\n<url=showinfo:1377//385111411>Gvraget Anun</url>\r\n<url=showinfo:1377//876695132>Helljumper117</url>\r\n<url=showinfo:1377//631248910>jobee</url>\r\n<url=showinfo:1377//877086113>Kaleesh</url>\r\n<url=showinfo:1377//1359183503>LeCyborg</url>\r\n<url=showinfo:1377//645678119>Mirkonix</url>\r\n<url=showinfo:1377//890613107>Nikuno</url>\r\n<url=showinfo:1377//90852398>Nwimie Sklor</url>\r\n<url=showinfo:1377//1083148663>Paladin 1995</url>\r\n<url=showinfo:1377//2083940425>quiki1</url>\r\n<url=showinfo:1377//339475781>RedGeneral</url>\r\n<url=showinfo:1377//483920752>sardumaquon</url>\r\n<url=showinfo:1377//1519234517>Sergeant Brut</url>\r\n<url=showinfo:1377//274422072>Sojic</url>\r\n<url=showinfo:1377//1281542726>Staffo 0</url>\r\n<url=showinfo:1377//298313631>TotoRiina</url>\r\n<url=showinfo:1377//675604185>WeirdOne</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285137, 
    "groupID": 1195, 
    "iconID": 20974, 
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    "mass": 0.0, 
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    "published": true, 
    "typeID": 33048, 
    "typeName": "NEO YC 114: Asine Hitama's team", 
    "typeNameID": 285136, 
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  "33049": {
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> EFS\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//551999455>Ivanrus</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//90125628>Burgul</url>\r\n<url=showinfo:1377//91130442>i Beast</url>\r\n<url=showinfo:1377//90525943>Ivandoc Ibragimov</url>\r\n<url=showinfo:1377//775926683>Ivanrus 5</url>\r\n<url=showinfo:1377//113153038>KARAR2D2</url>\r\n<url=showinfo:1377//721169171>King Instagate</url>\r\n<url=showinfo:1377//1714557790>Kintaro Tan</url>\r\n<url=showinfo:1377//595987381>Kitana StarWind</url>\r\n<url=showinfo:1377//1059081514>Korvin</url>\r\n<url=showinfo:1377//1249403815>Kutris</url>\r\n<url=showinfo:1377//1735944981>LLIAPHXOCT</url>\r\n<url=showinfo:1377//1519590514>Red Ingram</url>\r\n<url=showinfo:1377//154343196>rr vertigo</url>\r\n<url=showinfo:1377//1888486619>Sophie Telrunya</url>\r\n<url=showinfo:1377//1919810151>StainLess Blade</url>\r\n<url=showinfo:1377//90214943>Wadimich</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285139, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33049, 
    "typeName": "NEO YC 114: EFS", 
    "typeNameID": 285138, 
    "volume": 0.01
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  "3305": {
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    "description": "Operation of medium projectile turrets. 5% Bonus to medium projectile turret damage per level.", 
    "descriptionID": 87320, 
    "groupID": 255, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 364, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3305, 
    "typeName": "Medium Projectile Turret", 
    "typeNameID": 76786, 
    "volume": 0.01
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  "33050": {
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Much Crying Old Experts\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//122087689>Tyrus Tenebros</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//165044004>Bacchanalian</url>\r\n<url=showinfo:1377//124135561>Dirk Magnum</url>\r\n<url=showinfo:1377//515754787>Dradius Calvantia</url>\r\n<url=showinfo:1377//838815107>EntroX</url>\r\n<url=showinfo:1377//666537358>Inora Aknaria</url>\r\n<url=showinfo:1377//525152718>Lord's Servant</url>\r\n<url=showinfo:1377//832130268>Master OlavPancrazio</url>\r\n<url=showinfo:1377//1686798036>MiaKaa</url>\r\n<url=showinfo:1377//323933210>Rory Pruzis</url>\r\n<url=showinfo:1377//1407228740>Snake O'Connor</url>\r\n<url=showinfo:1377//982400232>Snake O'Donell</url>\r\n<url=showinfo:1377//847450727>StevieTopSiders</url>\r\n<url=showinfo:1377//219366417>Vel Kyri</url>\r\n<url=showinfo:1377//918912716>Vlad Cetes</url>\r\n<url=showinfo:1377//1297372323>xoXFatCatXox</url>\r\n<url=showinfo:1377//785678890>xXHeRoInERaBBiTXx</url>\r\n<url=showinfo:1377//1892453967>Zach Donnell</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285141, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33050, 
    "typeName": "NEO YC 114: Much Crying Old Experts", 
    "typeNameID": 285140, 
    "volume": 0.01
  }, 
  "33051": {
    "basePrice": 0.0, 
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> DeepWater\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//1288411893>HED KANDIR</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//766140277>Ajwas Tawar</url>\r\n<url=showinfo:1377//1932753796>Alma Nielly</url>\r\n<url=showinfo:1377//1203142626>AXBU3PA</url>\r\n<url=showinfo:1377//1212349403>Ceasari</url>\r\n<url=showinfo:1377//315192802>Jerhan Croy</url>\r\n<url=showinfo:1377//1239421489>Karl XI</url>\r\n<url=showinfo:1377//218048403>Lsd777</url>\r\n<url=showinfo:1377//542131876>MAFIOZOxNAHODKA</url>\r\n<url=showinfo:1377//639369240>MaxKalkin</url>\r\n<url=showinfo:1377//90046127>mikecher</url>\r\n<url=showinfo:1377//847314618>MonkeyDrummer</url>\r\n<url=showinfo:1377//91360398>sl Garsk</url>\r\n<url=showinfo:1377//1656597111>Susen Kelven</url>\r\n<url=showinfo:1377//781706584>Trash Ice</url>\r\n<url=showinfo:1377//621327708>vNSOv</url>\r\n<url=showinfo:1377//164282686>Wiker</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285143, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33051, 
    "typeName": "NEO YC 114: DeepWater", 
    "typeNameID": 285142, 
    "volume": 0.01
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  "33052": {
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    "capacity": 0.0, 
    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Blue Ballers\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//1355771118>Ivan Jakanov</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//1872791627>amy becker</url>\r\n<url=showinfo:1377//926158871>azealea</url>\r\n<url=showinfo:1377//370516475>Crack On</url>\r\n<url=showinfo:1377//115594603>Drosstein Fitch</url>\r\n<url=showinfo:1377//1322057538>ETSJAMMER</url>\r\n<url=showinfo:1377//845871254>fdal</url>\r\n<url=showinfo:1377//1653393159>Fork Off</url>\r\n<url=showinfo:1377//1797166302>Gittsum</url>\r\n<url=showinfo:1377//91063345>Green Backs</url>\r\n<url=showinfo:1377//899059734>Hirosaki Intaki</url>\r\n<url=showinfo:1377//1527227094>Kronthar Lionkur</url>\r\n<url=showinfo:1377//1551823685>Lana Banely</url>\r\n<url=showinfo:1377//942463188>Leeloo Alizee</url>\r\n<url=showinfo:1377//490266390>MAJOR LeeConfuzd</url>\r\n<url=showinfo:1377//738510828>Mason Datar</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285145, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33052, 
    "typeName": "NEO YC 114: Blue Ballers", 
    "typeNameID": 285144, 
    "volume": 0.01
  }, 
  "33053": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> The Gentlemen Renegades\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//764290004>luckyccs</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//90022626>Admiral Rufus</url>\r\n<url=showinfo:1377//745816628>Amantus</url>\r\n<url=showinfo:1377//1631193943>Bob Shaftoes</url>\r\n<url=showinfo:1377//254127709>Cartheron Crust</url>\r\n<url=showinfo:1377//1895499686>Cavalira</url>\r\n<url=showinfo:1377//535700289>Cyber Ten</url>\r\n<url=showinfo:1377//495572827>Duckslayer</url>\r\n<url=showinfo:1377//303197728>Jeronica</url>\r\n<url=showinfo:1377//925082989>Jintra Jin'tak</url>\r\n<url=showinfo:1377//542843132>Killdu</url>\r\n<url=showinfo:1377//893754576>l0rd carlos</url>\r\n<url=showinfo:1377//747856020>Lex Fasces</url>\r\n<url=showinfo:1377//1843882582>Malaes</url>\r\n<url=showinfo:1377//928259005>maximus babbarus</url>\r\n<url=showinfo:1377//272898591>Mortvvs</url>\r\n<url=showinfo:1377//393010147>n4d444</url>\r\n<url=showinfo:1377//1333479515>Pord</url>\r\n<url=showinfo:1377//122254646>Radgette</url>\r\n<url=showinfo:1377//1988826684>Recoil IV</url>\r\n<url=showinfo:1377//1862643650>Rhadit</url>\r\n<url=showinfo:1377//437565553>Ripperljohn</url>\r\n<url=showinfo:1377//215244213>Stoffl</url>\r\n<url=showinfo:1377//808557125>Zekk Pacus</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285147, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33053, 
    "typeName": "NEO YC 114: The Gentlemen Renegades", 
    "typeNameID": 285146, 
    "volume": 0.01
  }, 
  "33054": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> Guiding Hand Social Club\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//144870255>Tyrrax Thorrk</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//998615087>Bunnehrawr Rawr</url>\r\n<url=showinfo:1377//149867865>Hamish</url>\r\n<url=showinfo:1377//873374907>Istvaan Shogaatsu</url>\r\n<url=showinfo:1377//129998842>Kumq uat</url>\r\n<url=showinfo:1377//146180942>NTRabbit</url>\r\n<url=showinfo:1377//144840252>Vegeta</url>\r\n<url=showinfo:1377//243021251>Zeraph Dregamon</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285149, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33054, 
    "typeName": "NEO YC 114: Guiding Hand Social Club", 
    "typeNameID": 285148, 
    "volume": 0.01
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  "33055": {
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> XXXMity\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//1934370072>KwarK uK</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//90323169>Aeth Gemulus</url>\r\n<url=showinfo:1377//90418742>Body Shield</url>\r\n<url=showinfo:1377//1428789491>Captain Dolphin</url>\r\n<url=showinfo:1377//1715821878>Chessur</url>\r\n<url=showinfo:1377//112201268>denevv'e</url>\r\n<url=showinfo:1377//1641696421>Dr Narud</url>\r\n<url=showinfo:1377//1910683147>Gal Axian</url>\r\n<url=showinfo:1377//2053796889>Gorski Car</url>\r\n<url=showinfo:1377//1259128935>Greggles Midboss</url>\r\n<url=showinfo:1377//90338575>Im Jed</url>\r\n<url=showinfo:1377//580737454>Karah Serrigan</url>\r\n<url=showinfo:1377//1573202732>Kirk Hammet</url>\r\n<url=showinfo:1377//518701682>Lost Lemo</url>\r\n<url=showinfo:1377//90776712>Mandini Arcturus</url>\r\n<url=showinfo:1377//90148173>Michael Harari</url>\r\n<url=showinfo:1377//924826903>Nejota</url>\r\n<url=showinfo:1377//1579843784>Not Orious</url>\r\n<url=showinfo:1377//1078628165>Pangell</url>\r\n<url=showinfo:1377//1071150539>Rakwa</url>\r\n<url=showinfo:1377//90869683>Tawa Suyo</url>\r\n<url=showinfo:1377//90111666>tofucake prime</url>\r\n<url=showinfo:1377//1091103230>Wrathful Penguins</url>\r\n\r\n<i>Can you collect them all?</i>", 
    "descriptionID": 285151, 
    "groupID": 1195, 
    "iconID": 20974, 
    "marketGroupID": 1813, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33055, 
    "typeName": "NEO YC 114: XXXMity", 
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    "basePrice": 0.0, 
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    "description": "One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.\r\n\r\nThe New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.\r\n\r\nThis card represents the following team and sponsor:\r\n<font color=\"0xff00CC00\">Team Name:</font> My Little Nulli\r\n<font color=\"0xff00CC00\">Sponsor Name:</font> No team sponsor.\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Captain:</b></font>\r\n<url=showinfo:1377//553999427>Cas mania</url>\r\n\r\n<font size=\"14\" color=\"0xff0099FF\"><b>Team Members:</b></font>\r\n<url=showinfo:1377//724016352>Amaradus Caligula</url>\r\n<url=showinfo:1377//2051093724>Andrew Curtin</url>\r\n<url=showinfo:1377//1013998476>Angeliq</url>\r\n<url=showinfo:1377//90153070>Aram Kachaturian</url>\r\n<url=showinfo:1377//880064320>Asyrdin Harate</url>\r\n<url=showinfo:1377//1965402759>Casey Hija</url>\r\n<url=showinfo:1377//1719018964>Dalton Russel</url>\r\n<url=showinfo:1377//110788359>Fedaykin055</url>\r\n<url=showinfo:1377//736229961>Gorga</url>\r\n<url=showinfo:1377//1794754095>Guderian3</url>\r\n<url=showinfo:1377//939827463>Kitt JT</url>\r\n<url=showinfo:1377//1570240979>Lynnly Rorschach</url>\r\n<url=showinfo:1377//362446237>MODA EFE</url>\r\n<url=showinfo:1377//1755901088>Novalis X</url>\r\n<url=showinfo:1377//317012339>progodlegend</url>\r\n<url=showinfo:1377//171153897>Real Poison</url>\r\n<url=showinfo:1377//707274811>Rhodin Lazarith</url>\r\n<url=showinfo:1377//683970188>Space McCool</url>\r\n<url=showinfo:1377//1753024461>stu007</url>\r\n<url=showinfo:1377//1014510684>Tadeu718</url>\r\n<url=showinfo:1377//721268368>tempo gigante</url>\r\n<url=showinfo:1377//235473438>Tinman256</url>\r\n<url=showinfo:1377//929757329>transcom caldari</url>\r\n\r\n<i>Can you collect them all?</i>", 
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    "published": true, 
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    "volume": 0.01
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  "3306": {
    "basePrice": 125000.0, 
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    "mass": 0.0, 
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  "33060": {
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    "description": "A comic series released to New Eden from YC 110 onward. In certain elite circles the comic was regarded as one of the best pieces of comedy entertainment written in recent times. Critics everywhere else never seemed to grasp its particular brand of jokes and as a result it never truly took off outside the capsuleer community.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 33060, 
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    "description": "During the year YC 111 there was an incident in which a capsuleer posted a truly legitimate question on the public network and asked for some assistance in answering it. Shortly after posting his question the public network was filled with jokes about the man's chin. It is unknown if he ever got an answer to his question but we know for sure that for a period of time after his public post the only words to follow the man were \"dude, your chin!\"\r\n\r\nIt is for reasons like this that one must be careful about choosing what portrait they present to the public. By the end of this book you will understand how to properly select a good public portrait that properly represents you.\r\n\r\nThe person in the above story has since had surgery that changed his appearance and so we dedicate the cover of this book to his original look.", 
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    "marketGroupID": 1661, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 33061, 
    "typeName": "Public Portrait: How To", 
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    "volume": 0.01
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    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33062, 
    "typeName": "Men's 'Red Star' T-shirt", 
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    "volume": 0.1
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Stand out in a crowd with this crisp, elegant design, designed exclusively for those who want their wear to be casual and comfortable while simultaneously having it send a stark message of the celebration of freedom and brotherhood. This t-shirt, pitch black as the dark of space, is adorned with a single red star, standing as the symbol both of a dying sun in the last throes of its cooling embers, and a rebirth of life in star-lit New Eden.", 
    "descriptionID": 285220, 
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    "iconID": 20979, 
    "marketGroupID": 1406, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33063, 
    "typeName": "Women's 'Red Star' T-shirt", 
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    "volume": 0.1
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    "portionSize": 1, 
    "published": true, 
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    "volume": 0.1
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    "description": "Finally a place to put the donuts.", 
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    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33065, 
    "typeName": "Donut Holder", 
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    "volume": 0.01
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    "description": "This antiquated music-playing device sure has seen better days. Not only is the outer shell cracked, with wires and inner circuitry running loose, but some power cells seem to be missing as well. All attempts to fix or reconnect this strange device have failed, resulting only in a deafeningly loud static noise coming out of the ship's sound synthesizers. Better leave this off, then.", 
    "descriptionID": 285277, 
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    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33066, 
    "typeName": "New Eden Soundbox", 
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    "volume": 0.01
  }, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33067, 
    "typeName": "Deactivated Station Key Pass Blueprint", 
    "typeNameID": 285278, 
    "volume": 0.01
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    "capacity": 0.0, 
    "description": "This implant does not exist", 
    "descriptionID": 285431, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 33068, 
    "typeName": "QA SpaceAnchor Implant", 
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    "volume": 1.0
  }, 
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    "capacity": 0.0, 
    "description": "Telemetry broadcast by forces fighting on a nearby planetary body enables allied ships in range to unleash a terrifying orbital bombardment against the designated target.", 
    "descriptionID": 285509, 
    "groupID": 1198, 
    "iconID": 10847, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33069, 
    "typeName": "Orbital Target", 
    "typeNameID": 285508, 
    "volume": 0.0
  }, 
  "3307": {
    "basePrice": 3000000.0, 
    "capacity": 0.0, 
    "description": "Operation of large hybrid turret. 5% Bonus to large hybrid turret damage per level.", 
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    "groupID": 255, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 364, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3307, 
    "typeName": "Large Hybrid Turret", 
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    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Awarded to the first place team in the New Eden Open.", 
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    "groupID": 314, 
    "iconID": 2093, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33070, 
    "typeName": "New Eden Open Gold Medal", 
    "typeNameID": 285520, 
    "volume": 0.1
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  "33071": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Awarded to the second place team in the New Eden Open.", 
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    "groupID": 314, 
    "iconID": 2093, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33071, 
    "typeName": "New Eden Open Silver Medal", 
    "typeNameID": 285522, 
    "volume": 0.1
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  "33072": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Awarded to the third place team in the New Eden Open.", 
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    "groupID": 314, 
    "iconID": 2093, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33072, 
    "typeName": "New Eden Open Bronze Medal", 
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    "volume": 0.1
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  "33073": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Because in the game of self respect, everyone's a winner!", 
    "descriptionID": 285527, 
    "groupID": 314, 
    "iconID": 2093, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33073, 
    "typeName": "New Eden Open Fourth Place Medal", 
    "typeNameID": 285526, 
    "volume": 0.1
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    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold. \r\n\r\nNote: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.", 
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    "groupID": 1199, 
    "iconID": 80, 
    "marketGroupID": 1049, 
    "mass": 500.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 33076, 
    "typeName": "Small Ancillary Armor Repairer", 
    "typeNameID": 286329, 
    "volume": 5.0
  }, 
  "33077": {
    "basePrice": 200000, 
    "capacity": 0.0, 
    "groupID": 1200, 
    "iconID": 80, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 33077, 
    "typeName": "Small Ancillary Armor Repairer Blueprint", 
    "typeNameID": 286331, 
    "volume": 0.01
  }, 
  "33078": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Skill at installing upgraded armor plates efficiently and securely, reducing the impact they have on agility and speed. Grants a 5% reduction to armor plate mass penalty per level.", 
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    "iconID": 33, 
    "marketGroupID": 1745, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33078, 
    "typeName": "Armor Layering", 
    "typeNameID": 286441, 
    "volume": 0.01
  }, 
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    "capacity": 115.0, 
    "certificateTemplate": 143, 
    "description": "The Hematos is one of the smallest Blood Raider vessels in existence, though that doesn't make its appearance any less terrifying to the hapless innocents it may encounter. Like a spider, it is built to trap and drain any victim careless enough to wander into its clutches.\r\n\r\nThe Hematos is often employed by novice ship captains and staffed with crew that may not quite have mastered the art of bloodletting, which goes some way to explain its saturation of onboard cleaning systems.", 
    "descriptionID": 286471, 
    "factionID": 500003, 
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    "mass": 1148000.0, 
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    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 39.0, 
    "soundID": 20063, 
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    "typeID": 33079, 
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    "wreckTypeID": 26488
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  "3308": {
    "basePrice": 3000000.0, 
    "capacity": 0.0, 
    "description": "Operation of large projectile turret. 5% Bonus to large projectile turret damage per level.", 
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    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 364, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3308, 
    "typeName": "Large Projectile Turret", 
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    "volume": 0.01
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    "capacity": 0.0, 
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    "groupID": 105, 
    "mass": 0.0, 
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    "published": false, 
    "raceID": 4, 
    "typeID": 33080, 
    "typeName": "Hematos Blueprint", 
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    "volume": 0.01
  }, 
  "33081": {
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    "capacity": 125.0, 
    "certificateTemplate": 150, 
    "description": "The Taipan is one of the smaller types of Gurista vessels. While the design is based on a pre-existing Caldari ship type - the Guristas delight in stealing anything they can from their hated enemies - its internal workings have been heavily modified. Not content to rely on the Caldari's focus on missile combat, the Guristas have added the drone power of the Gallente.", 
    "descriptionID": 286475, 
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    "graphicID": 1829, 
    "groupID": 237, 
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    "mass": 1163000.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 47.0, 
    "soundID": 20070, 
    "techLevel": 1, 
    "typeID": 33081, 
    "typeName": "Taipan", 
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    "volume": 15000.0, 
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    "typeName": "Taipan Blueprint", 
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    "volume": 0.01
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  "33083": {
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    "capacity": 135.0, 
    "certificateTemplate": 80, 
    "description": "The Violator is one of the smallest of the Serpentis vessels. Its design was unceremoniously stolen from the Gallente, though its inner workings have been adapted to fit the piratical lifestyle of the Serpentis: In addition to its excellent hybrid damage, it is capable of webbing its opponents and holding them down for a further beating.", 
    "descriptionID": 286478, 
    "factionID": 500004, 
    "graphicID": 1816, 
    "groupID": 237, 
    "marketGroupID": 2702, 
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    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 40.0, 
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    "descriptionID": 286605, 
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    "typeID": 33087, 
    "typeName": "Advanced Cerebral Accelerator", 
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    "basePrice": 3000000.0, 
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    "description": "Operation of large energy turrets. 5% Bonus to large energy turret damage per level.", 
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    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Amarr destroyers.", 
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    "typeNameID": 286677, 
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    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Caldari destroyers.", 
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    "basePrice": 100000.0, 
    "capacity": 0.0, 
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    "basePrice": 100000.0, 
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    "basePrice": 2500000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Amarr battlecruisers.", 
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    "mass": 0.0, 
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    "typeName": "Amarr Battlecruiser", 
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    "basePrice": 2500000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Caldari battlecruisers.", 
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    "description": "Skill at operating Gallente battlecruisers.", 
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    "basePrice": 2500000.0, 
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    "basePrice": 60000.0, 
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    "metaLevel": 0, 
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    "typeID": 33101, 
    "typeName": "Medium Ancillary Armor Repairer", 
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    "description": "Stand out in a crowd with your comfortable new Quafe Commemorative Casual Wear, designed exclusively for attendees of the YC 115 Impetus Annual Holoreel Convention. \r\n\r\nNote: While occasionally worn by holoreel stars, Quafe Commemorative Casual Wear is not guaranteed to net you a role in any kind of visual production, at least not one that involves any dialogue. ", 
    "descriptionID": 286746, 
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    "mass": 0.5, 
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    "description": "Stand out in a crowd with your comfortable new Quafe Commemorative Casual Wear, designed exclusively for attendees of the YC 115 Impetus Annual Holoreel Convention. \r\n\r\nNote: While occasionally worn by holoreel stars, Quafe Commemorative Casual Wear is not guaranteed to net you a role in any kind of visual production, at least not one that involves any dialogue. ", 
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    "published": true, 
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    "typeID": 33109, 
    "typeName": "Women's 'Quafe' T-shirt YC 115", 
    "typeNameID": 286747, 
    "volume": 0.1
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    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Skill at long-range weapon turret firing. 5% bonus to weapon optimal range per skill level.", 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 3311, 
    "typeName": "Sharpshooter", 
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    "description": "Cerebral accelerators are military-grade boosters that significantly increase a new pilot's skill development. This technology is usually available only to naval officers, but CONCORD has authorized the release of a small number to particularly promising freelance capsuleers.<br><br>This booster primes the brain's neural pathways and hippocampus, making it much more receptive to intensive remapping. This allows new capsuleers to more rapidly absorb information of all kinds.<br><br>The only drawback to this booster is that capsuleer training renders it ineffective after a while; as such, it will cease to function for pilots who have been registered for more than 14 days.<br><br>\r\nBonuses: +9 to all attributes", 
    "descriptionID": 286893, 
    "groupID": 303, 
    "iconID": 10144, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33111, 
    "typeName": "Prototype Cerebral Accelerator", 
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    "description": "The Bronze Order of the Mountain is an ancient Caldari establishment, dating back to the Raata Empire. Those who did great service were inducted into its ranks and initiated into the rites of Mountain Wind. While it has lost the mystic aspects over the centuries, it remains a high honor to be inducted into its ranks.\r\n\r\n“Only I can make myself fail.” - Caldari proverb\r\n", 
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    "typeID": 33117, 
    "typeName": "Bronze Order of the Mountain", 
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    "description": "Made up of those Caldari who stand resolute in the face of great hardship, the Iron Order of the Storm is considered one of the greatest awards the State can bestow. It draws on the imagery of Storm Wind, whose ferocity cannot be stopped, no matter how many stand against him.<br><br> \r\n“I shall not stand aside. I must hold; not for my own sake, but for the sake of others.” – Yakiya Tovil-Toba\r\n", 
    "descriptionID": 286909, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 33118, 
    "typeName": "Iron Order of the Storm", 
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    "capacity": 0.0, 
    "description": "Created in the early days of the Caldari-Gallente War, the Steel Order of the Cold was awarded to those brave men and women who sacrificed themselves for the Caldari people. It is the greatest capsuleer honor that can be awarded in the State, being given to those who stand resolute and persevere despite all risk.<br><br> \r\n“Does it matter if we are remembered? Our sacrifice matters.” - Admiral Yakiya Tovil-Toba's last speech", 
    "descriptionID": 286911, 
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    "typeName": "Steel Order of the Cold", 
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    "basePrice": 90000.0, 
    "capacity": 0.0, 
    "description": "Improved ability at hitting moving targets. 5% bonus per skill level to weapon turret tracking speeds.", 
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    "marketGroupID": 364, 
    "mass": 0.0, 
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    "typeName": "Motion Prediction", 
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    "capacity": 0.0, 
    "description": "The Badge of Prophet Kuria is given to those who show dedication and loyalty to the Amarr Empire. In recent years it has been given to capsuleers who assist the Empire in tasks of great importance.<br><br>\r\n“Though dissuaded, I came. Though perilous, I served. Though beset, I persevered. Though denied, I believed.” - The Scriptures, Prophet Kuria 12:18\r\n", 
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    "portionSize": 1, 
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    "typeID": 33120, 
    "typeName": "Badge of Prophet Kuria", 
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    "volume": 0.1
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    "capacity": 0.0, 
    "description": "The Star of the Sefrim is awarded to those who go above and beyond the call of duty in service to the Empire, particularly those whose actions place them into mortal danger. While capsuleers rarely risk permanent death, the Empire sometimes acknowledges the loss of body regardless.<br><br>\r\n“From on high, they came with wisdom and mercy. They delivered greatness to the people. But when provoked, their wroth was immutable.”- The Scriptures, Book of Missions, 45:3\r\n", 
    "descriptionID": 286915, 
    "groupID": 314, 
    "iconID": 2705, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33121, 
    "typeName": "Star of the Sefrim", 
    "typeNameID": 286914, 
    "volume": 0.1
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    "description": "Traditionally, the Senatorial Silver Star was awarded only to those who passed a special vote of the entire Senate. In recent decades, however, a special committee was formed to award it to any capsuleer who toiled to spread and encourage the ideals of the Gallente Federation.<br><br>  \r\n“Never falter in your ideals.” - Senator Fronte Belliare ", 
    "descriptionID": 286917, 
    "groupID": 314, 
    "iconID": 2096, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33122, 
    "typeName": "Senatorial Silver Star", 
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    "capacity": 0.0, 
    "description": "The Federation has long encouraged its citizens to stand up against oppression, plight, and wrongdoing. For those capsuleers who, at promise of no gain to themselves, stand brave against tyranny, the Gold Medallion of Liberty is a small acknowledgment of the Federation's gratitude.<br><br> \r\n“It is our duty to spread justice. We cannot allow anyone to oppose that.” - President Arlette Villers \r\n", 
    "descriptionID": 286919, 
    "groupID": 314, 
    "iconID": 2096, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33123, 
    "typeName": "Gold Medallion of Liberty", 
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    "volume": 1.0
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    "capacity": 0.0, 
    "description": "Freedom is the highest ideal of the Gallente Federation and the Platinum Medallion of Freedom is bestowed only on those selected by the President himself. To be awarded this prestigious honor requires the potential for extreme personal harm in order to advance the Federation's values throughout New Eden.<br><br> \r\n“If we do not stand up for peace, how can anyone else?” - President Aidonis Elabon", 
    "descriptionID": 286921, 
    "groupID": 314, 
    "iconID": 2096, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33124, 
    "typeName": "Platinum Medallion of Freedom", 
    "typeNameID": 286920, 
    "volume": 1.0
  }, 
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    "description": "Representing those who have gone through hardship and persevered, the Dagger of Coricia is awarded to individuals who do great service to the Minmatar people. While normally awarded to civil servants, it has been extended to others who fight and suffer on behalf of the Republic as well.<br><br> \r\n“From the Sobaki Sands a man came with but rags and a dagger. Yet he lived still.” - Excerpt from Vherokior Oral History", 
    "descriptionID": 286923, 
    "groupID": 314, 
    "iconID": 2093, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33125, 
    "typeName": "Dagger of Coricia", 
    "typeNameID": 286922, 
    "volume": 0.1
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    "description": "It is a rare combination of courage and dedication that earns an individual the Spear of Matar. It is awarded to any person a tribal elder considers worthy of great respect and reverence for their duties to the tribes or the Minmatar people.<br><br>  \r\n“When the day was dark, it was the million flickers of firelight off the spearheads that gave us courage.” - Excerpt from Krusual Oral History\r\n", 
    "descriptionID": 286925, 
    "groupID": 314, 
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    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33126, 
    "typeName": "Spear of Matar", 
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    "volume": 0.1
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Only recently created by act of Sanmatar Shakor, the Sword of Pator is the highest honor that can be awarded capsuleers for service to the Republic. At least four of the seven tribes must be in agreement before it can be awarded, making its conferment a rare and auspicious occasion.<br><br>  \r\n“Tribe, clan, and family. Together, they are our home. And when they are taken, we will stop at nothing to reclaim them.” - Excerpt from Starkmanir Oral History\r\n", 
    "descriptionID": 286927, 
    "groupID": 314, 
    "iconID": 2093, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33127, 
    "typeName": "Sword of Pator", 
    "typeNameID": 286926, 
    "volume": 0.1
  }, 
  "33128": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ribbon was awarded to the brave patriots who aided the most against the unprovoked assault against the Titan in orbit of Caldari Prime by the Gallente Federation in YC115. Your bravery and courage will not go unforgotten.<br><br> \r\n\"We will not permit you to tell us how to be Caldari, and so you leave us with no choice.\" - Excerpt from the Caldari Proclamation of Secession. CE 23154.11.22", 
    "descriptionID": 286929, 
    "groupID": 314, 
    "iconID": 2532, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33128, 
    "typeName": "Defense of Caldari Prime Ribbon", 
    "typeNameID": 286928, 
    "volume": 0.1
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  "33129": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ribbon was awarded to the righteous capsuleers who most ably answered the call of duty and assaulted the Titan in orbit of Caldari Prime in YC115. Your efforts to safeguard the lives of Federal citizens will always be remembered.<br>\r\n\"The savages have murdered the only ones with any sense among them. They lit the fire, now they will burn in it.\" - Senator Fronte Belliare, Morning of Reasoning. CE 23155.2.10\r\n", 
    "descriptionID": 286931, 
    "groupID": 314, 
    "iconID": 2532, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33129, 
    "typeName": "Assault on Caldari Prime Ribbon", 
    "typeNameID": 286930, 
    "volume": 0.1
  }, 
  "33132": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.\r\n\r\nThis Angel Cartel pirate is a trainer, in charge of funds, equipment and locales used in the preparation and deployment of clone soldiers loyal to the faction. For the Cartel this primarily means keeping the requisite technologies up to date, so that the clone soldiers gain experience with advanced weaponry and learn to operate - or dismantle and destroy - complex machineries while under fire.\r\n\r\n\r\n", 
    "descriptionID": 287020, 
    "graphicID": 337, 
    "groupID": 551, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 33132, 
    "typeName": "Angel Clone Soldier Trainer", 
    "typeNameID": 287019, 
    "volume": 109000.0, 
    "wreckTypeID": 26562
  }, 
  "33134": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.\r\n\r\nThis Guristas pirate is a trainer, in charge of funds, equipment and locales used in the preparation and deployment of clone soldiers loyal to the faction. For the Guristas this involves overseeing training for high-risk high-return operations and ensuring that for the soldiers in training, every shred of the fear of death will be eradicated from their minds by the time they leave the program. For those who survive the training, that is. ", 
    "descriptionID": 287023, 
    "graphicID": 1824, 
    "groupID": 561, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20904, 
    "typeID": 33134, 
    "typeName": "Guristas Clone Soldier Trainer", 
    "typeNameID": 287022, 
    "volume": 101000.0, 
    "wreckTypeID": 26574
  }, 
  "33135": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.\r\n\r\nThis Blood Raider pirate is a trainer, in charge of funds, equipment and locales used in the preparation and deployment of clone soldiers loyal to the faction. For the Blood Raiders this mainly involves keeping up a steady supply of nourishing blood of the absolute highest quality, preferably tapped from capsuleers. Or children. ", 
    "descriptionID": 287050, 
    "graphicID": 1759, 
    "groupID": 555, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 33135, 
    "typeName": "Blood Clone Soldier Trainer", 
    "typeNameID": 287049, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "33136": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.\r\n\r\nThis Sansha's Nation pirate is a trainer, in charge of funds, equipment and locales used in the preparation and deployment of clone soldiers loyal to the faction. For the Sansha this involves making sure there's a steady supply of slaves who are able to function in various ancillary services, up to and including equipment checks, training grounds maintenance, and training dummies.", 
    "descriptionID": 287052, 
    "graphicID": 1236, 
    "groupID": 566, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 33136, 
    "typeName": "Sansha Clone Soldier Trainer", 
    "typeNameID": 287051, 
    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "33137": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.\r\n\r\nThis Serpentis pirate is a trainer, in charge of funds, equipment and locales used in the preparation and deployment of clone soldiers loyal to the faction. For the Serpentis this means heavy training in highly involved tactics so that the troops - which are expected to be used extensively - can bring success in a myriad of different circumstances. ", 
    "descriptionID": 287056, 
    "graphicID": 1815, 
    "groupID": 571, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 33137, 
    "typeName": "Serpentis Clone Soldier Trainer", 
    "typeNameID": 287055, 
    "volume": 112000.0, 
    "wreckTypeID": 26586
  }, 
  "33138": {
    "basePrice": 1500000.0, 
    "capacity": 0.0, 
    "description": "This tag came from a pirate who had been negotiating combat contracts for pirate-trained clone soldiers.\r\n\r\nGiven the extraordinary dangers that result from clone soldiers, CONCORD has taken a firm stance against anyone involved with them, and will award a security status boost to the person who brings in these tags. They may be handed in at station Security Offices in low-security space.", 
    "descriptionID": 287060, 
    "groupID": 1206, 
    "iconID": 21028, 
    "marketGroupID": 1700, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33138, 
    "typeName": "Clone Soldier Trainer Tag", 
    "typeNameID": 287059, 
    "volume": 0.1
  }, 
  "33139": {
    "basePrice": 2000000.0, 
    "capacity": 0.0, 
    "description": "This tag came from a pirate who had been negotiating combat contracts for pirate-trained clone soldiers.\r\n\r\nGiven the extraordinary dangers that result from clone soldiers, CONCORD has taken a firm stance against anyone involved with them, and will award a security status boost to the person who brings in these tags. They may be handed in at station Security Offices in low-security space.", 
    "descriptionID": 287582, 
    "groupID": 1206, 
    "iconID": 21029, 
    "marketGroupID": 1700, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33139, 
    "typeName": "Clone Soldier Recruiter Tag", 
    "typeNameID": 287581, 
    "volume": 0.1
  }, 
  "33140": {
    "basePrice": 2500000.0, 
    "capacity": 0.0, 
    "description": "This tag came from a pirate who had been negotiating combat contracts for pirate-trained clone soldiers.\r\n\r\nGiven the extraordinary dangers that result from clone soldiers, CONCORD has taken a firm stance against anyone involved with them, and will award a security status boost to the person who brings in these tags. They may be handed in at station Security Offices in low-security space.", 
    "descriptionID": 287584, 
    "groupID": 1206, 
    "iconID": 21030, 
    "marketGroupID": 1700, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33140, 
    "typeName": "Clone Soldier Transporter Tag", 
    "typeNameID": 287583, 
    "volume": 0.1
  }, 
  "33141": {
    "basePrice": 3000000.0, 
    "capacity": 0.0, 
    "description": "This tag came from a pirate who had been negotiating combat contracts for pirate-trained clone soldiers.\r\n\r\nGiven the extraordinary dangers that result from clone soldiers, CONCORD has taken a firm stance against anyone involved with them, and will award a security status boost to the person who brings in these tags. They may be handed in at station Security Offices in low-security space.", 
    "descriptionID": 287586, 
    "groupID": 1206, 
    "iconID": 21032, 
    "marketGroupID": 1700, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33141, 
    "typeName": "Clone Soldier Negotiator Tag", 
    "typeNameID": 287585, 
    "volume": 0.1
  }, 
  "33142": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations. \r\n\r\nThis Sansha's Nation pirate is a recruiter, in charge of scouting vulnerable areas - remote planets, isolated outposts, interstellar colonies and other places that hold human life - with the aim of bringing in new recruits for the pirates' clone soldier programs. The Sansha have trouble acquiring voluntary recruits at the best of times, and so they've put a lot of effort in finding and training people who can continue fighting beyond even death itself. ", 
    "descriptionID": 287782, 
    "graphicID": 1236, 
    "groupID": 566, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 33142, 
    "typeName": "Sansha Clone Soldier Recruiter", 
    "typeNameID": 287781, 
    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "33143": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations. \r\n\r\nThis Angel Cartel pirate is a recruiter, in charge of scouting vulnerable areas - remote planets, isolated outposts, interstellar colonies and other places that hold human life - with the aim of bringing in new recruits for the pirates' clone soldier programs. The Cartel are always trying to perfect their technologies, the clone soldier program included, and need new people to test their theories on. \r\n\r\n", 
    "descriptionID": 287784, 
    "graphicID": 337, 
    "groupID": 551, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 33143, 
    "typeName": "Angel Clone Soldier Recruiter", 
    "typeNameID": 287783, 
    "volume": 109000.0, 
    "wreckTypeID": 26562
  }, 
  "33144": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations. \r\n\r\nThis Blood Raider pirate is a recruiter, in charge of scouting vulnerable areas - remote planets, isolated outposts, interstellar colonies and other places that hold human life - with the aim of bringing in new recruits for the pirates' clone soldier programs. The Blood Raiders are always hungry for new blood. ", 
    "descriptionID": 287786, 
    "graphicID": 1759, 
    "groupID": 555, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 33144, 
    "typeName": "Blood Clone Soldier Recruiter", 
    "typeNameID": 287785, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "33145": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations. \r\n\r\nThis Guristas pirate is a recruiter, in charge of scouting vulnerable areas - remote planets, isolated outposts, interstellar colonies and other places that hold human life - with the aim of bringing in new recruits for the pirates' clone soldier programs. The Guristas are constantly in need of those who dare go further than most, and who have no fear of death. ", 
    "descriptionID": 287788, 
    "graphicID": 1824, 
    "groupID": 561, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20904, 
    "typeID": 33145, 
    "typeName": "Guristas Clone Soldier Recruiter", 
    "typeNameID": 287787, 
    "volume": 101000.0, 
    "wreckTypeID": 26574
  }, 
  "33146": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.\r\n\r\nThis Serpentis pirate is a recruiter, in charge of scouting vulnerable areas - remote planets, isolated outposts, interstellar colonies and other places that hold human life - with the aim of bringing in new recruits for the pirates' clone soldier programs. The Serpentis are involved in a complex web of warfare and need a constant supply of good, loyal soldiers to back up their devious plans. ", 
    "descriptionID": 287790, 
    "graphicID": 1815, 
    "groupID": 571, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 33146, 
    "typeName": "Serpentis Clone Soldier Recruiter", 
    "typeNameID": 287789, 
    "volume": 112000.0, 
    "wreckTypeID": 26586
  }, 
  "33147": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This piece of floating remains look intriguing, but requires analyzing equipment before it yields any of its secrets.", 
    "descriptionID": 287805, 
    "graphicID": 20295, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 33147, 
    "typeName": "Angel Remains", 
    "typeNameID": 287804, 
    "volume": 27500.0
  }, 
  "33149": {
    "basePrice": 10000000.0, 
    "capacity": 50000.0, 
    "description": "A large hangar structure, for easy storage of materials and modules.\r\n\r\nThis hangar is designed for personal storage of moderate volume items, and each individual only has access to their own section of the storage space.", 
    "descriptionID": 288105, 
    "graphicID": 2301, 
    "groupID": 1212, 
    "marketGroupID": 1702, 
    "mass": 100000000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 911.0, 
    "typeID": 33149, 
    "typeName": "Personal Hangar Array", 
    "typeNameID": 287838, 
    "volume": 4000.0
  }, 
  "3315": {
    "basePrice": 1500000.0, 
    "capacity": 0.0, 
    "description": "Knowledge of spaceships' structural weaknesses. 3% bonus per skill level to the damage of all weapon turrets.", 
    "descriptionID": 87328, 
    "groupID": 255, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 364, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3315, 
    "typeName": "Surgical Strike", 
    "typeNameID": 76794, 
    "volume": 0.01
  }, 
  "33150": {
    "basePrice": 300000000.0, 
    "capacity": 0.0, 
    "graphicID": 2301, 
    "groupID": 1048, 
    "iconID": 0, 
    "marketGroupID": 1701, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33150, 
    "typeName": "Personal Hangar Array Blueprint", 
    "typeNameID": 287840, 
    "volume": 0.01
  }, 
  "33151": {
    "basePrice": 27000000, 
    "capacity": 475, 
    "certificateTemplate": 77, 
    "description": "This ship was born out of the experience gained by the Federation after the launch of the Talos-Class Attack Battlecruiser. Sensing that the Brutix hull could be refined further, it was decided to remove all notion of active defense from it to favor improvements to its already significant damage potential. The final outcome of this experiment resulted in the Brutix Navy Issue, a vessel that already shows great potential from the few skirmishes it has been into so far.", 
    "descriptionID": 287853, 
    "factionID": 500004, 
    "graphicID": 20229, 
    "groupID": 419, 
    "isisGroupID": 25, 
    "marketGroupID": 1704, 
    "mass": 11800000, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 196, 
    "soundID": 20072, 
    "techLevel": 1, 
    "typeID": 33151, 
    "typeName": "Brutix Navy Issue", 
    "typeNameID": 287852, 
    "variationParentTypeID": 16229, 
    "volume": 270000, 
    "wreckTypeID": 26513
  }, 
  "33152": {
    "basePrice": 570000000.0, 
    "capacity": 0.0, 
    "graphicID": 20229, 
    "groupID": 489, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33152, 
    "typeName": "Brutix Navy Issue Blueprint", 
    "typeNameID": 287854, 
    "volume": 0.01
  }, 
  "33153": {
    "basePrice": 38000000, 
    "capacity": 450, 
    "certificateTemplate": 55, 
    "description": "After the resounding success tied to the launch of the Drake-class Battlecruiser, the Caldari Navy signed up a massive order to acquire a specific version for its own arsenals. The outcome, the Drake Navy Issue, while sharing a similar look with its step-father, serves a completely different purpose on the battlefield. Being more mobile, able to project missiles more effectively at range, against smaller targets and on a wider selection of damage types, this ship is ideal to support small scale conflicts and raids.", 
    "descriptionID": 287856, 
    "factionID": 500001, 
    "graphicID": 20283, 
    "groupID": 419, 
    "isisGroupID": 25, 
    "marketGroupID": 1704, 
    "mass": 13500000, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 263, 
    "soundID": 20068, 
    "techLevel": 1, 
    "typeID": 33153, 
    "typeName": "Drake Navy Issue", 
    "typeNameID": 287855, 
    "variationParentTypeID": 24698, 
    "volume": 252000, 
    "wreckTypeID": 26491
  }, 
  "33154": {
    "basePrice": 580000000.0, 
    "capacity": 0.0, 
    "graphicID": 20283, 
    "groupID": 489, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33154, 
    "typeName": "Drake Navy Issue Blueprint", 
    "typeNameID": 287857, 
    "volume": 0.01
  }, 
  "33155": {
    "basePrice": 38500000, 
    "capacity": 375, 
    "certificateTemplate": 27, 
    "description": "While the Harbinger is a formidable vessel on its own, recent reports have raised its lack of flexibility as a noteworthy concern in the ever-shifting fleet tactic doctrines. Working hard to correct this problem, Imperial engineers came up with the improved Navy Issue variant. Boasting upgraded tracking systems, enhanced resilience and an advanced medium slot configuration layout, the Harbinger Navy Issue is a radical change over its predecessor, capable of astounding performance in a much wider spectrum of engagements.", 
    "descriptionID": 287859, 
    "factionID": 500003, 
    "graphicID": 20227, 
    "groupID": 419, 
    "isisGroupID": 25, 
    "marketGroupID": 1704, 
    "mass": 15500000, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 199, 
    "soundID": 20061, 
    "techLevel": 1, 
    "typeID": 33155, 
    "typeName": "Harbinger Navy Issue", 
    "typeNameID": 287858, 
    "variationParentTypeID": 24696, 
    "volume": 234000, 
    "wreckTypeID": 26469
  }, 
  "33156": {
    "basePrice": 585000000.0, 
    "capacity": 0.0, 
    "graphicID": 20227, 
    "groupID": 489, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33156, 
    "typeName": "Harbinger Navy Issue Blueprint", 
    "typeNameID": 287860, 
    "volume": 0.01
  }, 
  "33157": {
    "basePrice": 36500000, 
    "capacity": 425, 
    "certificateTemplate": 108, 
    "description": "In YC 115, after much heated discussion, CONCORD issued a decree stating the Hurricane-Class Battlecruiser was far too effective to stay under its current technological label, and demanded the Minmatar Republic to either cease production or sort it as a more technologically advanced craft. The Tribal Council grudgingly complied by releasing a simplified version of the Hurricane, then quickly exploited a loophole in the legislation and began using the original overpowered hull as part of its active fleet force. And that is how, after a new paint coat and renaming fees that the Hurricane Fleet Issue came to be.", 
    "descriptionID": 287862, 
    "factionID": 500002, 
    "graphicID": 20230, 
    "groupID": 419, 
    "isisGroupID": 25, 
    "marketGroupID": 1704, 
    "mass": 12800000, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 246, 
    "soundID": 20076, 
    "techLevel": 1, 
    "typeID": 33157, 
    "typeName": "Hurricane Fleet Issue", 
    "typeNameID": 287861, 
    "variationParentTypeID": 24702, 
    "volume": 216000, 
    "wreckTypeID": 26535
  }, 
  "33158": {
    "basePrice": 565000000.0, 
    "capacity": 0.0, 
    "graphicID": 20230, 
    "groupID": 489, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33158, 
    "typeName": "Hurricane Fleet Issue Blueprint", 
    "typeNameID": 287863, 
    "volume": 0.01
  }, 
  "3316": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Allows better control over the capacitor use of weapon turrets. 5% reduction in capacitor need of weapon turrets per skill level.", 
    "descriptionID": 87329, 
    "groupID": 255, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 364, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3316, 
    "typeName": "Controlled Bursts", 
    "typeNameID": 76795, 
    "volume": 0.01
  }, 
  "33163": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations. \r\n\r\nThis Sansha's Nation pirate is a transporter, responsible for the swift conveyance of clone soldiers to their intended destination. With the Sansha this tends to involve small clusters of isolated populations that are fighting back with every shred of strength they have, and need to be softened up before Nation comes in to bring a final, quiet peace.  ", 
    "descriptionID": 287972, 
    "graphicID": 1236, 
    "groupID": 566, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 33163, 
    "typeName": "Sansha Clone Soldier Transporter", 
    "typeNameID": 287971, 
    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "33164": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.\r\n\r\nThis Serpentis pirate is a transporter, responsible for the swift conveyance of clone soldiers to their intended destination. With the Serpentis this generally involves areas that, due to high risk, strategic importance or various other cryptic military reasons, need to be assaulted by groups that are small, highly qualified and utterly unrelenting. ", 
    "descriptionID": 287976, 
    "graphicID": 1815, 
    "groupID": 571, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 33164, 
    "typeName": "Serpentis Clone Soldier Transporter", 
    "typeNameID": 287975, 
    "volume": 112000.0, 
    "wreckTypeID": 26586
  }, 
  "3317": {
    "basePrice": 250000.0, 
    "capacity": 0.0, 
    "description": "Advanced understanding of zero-G physics. 5% bonus per skill level to weapon turret accuracy falloff.", 
    "descriptionID": 87330, 
    "groupID": 255, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 364, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3317, 
    "typeName": "Trajectory Analysis", 
    "typeNameID": 76796, 
    "volume": 0.01
  }, 
  "33172": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations. \r\n\r\nThis Blood Raider pirate is a transporter, responsible for the swift conveyance of clone soldiers to their intended destination. With the Blood Raiders that usually means dropping in on areas whose citizens possess an abundance of valuable blood, particularly in the bodies of young children, but who have proven irritatingly resistant to invasion until now.", 
    "descriptionID": 288002, 
    "graphicID": 1759, 
    "groupID": 555, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 33172, 
    "typeName": "Blood Clone Soldier Transporter", 
    "typeNameID": 288001, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "33173": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations. \r\n\r\nThis Angel Cartel pirate is a transporter, responsible for the swift conveyance of clone soldiers to their intended destination. With the Cartel that usually involves places containing a preponderance of unknown and possibly dangerous technologies to salvage, under circumstances where the enemy is scrambling either to hide those technologies or use them on the Angels.\r\n\r\n", 
    "descriptionID": 288004, 
    "graphicID": 337, 
    "groupID": 551, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 33173, 
    "typeName": "Angel Clone Soldier Transporter", 
    "typeNameID": 288003, 
    "volume": 109000.0, 
    "wreckTypeID": 26562
  }, 
  "33174": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations. \r\n\r\nThis Guristas pirate is a transporter, responsible for the swift conveyance of clone soldiers to their intended destination. With the Guristas those destinations tend to be areas so thoroughly abundant in danger, shrouded in uncertainty, and densely populated with enemy numbers that even the most hotheaded pirate faction in the cluster still hesitates to enter the fray with anything less than immortal soldiers.", 
    "descriptionID": 288006, 
    "graphicID": 1824, 
    "groupID": 561, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20904, 
    "typeID": 33174, 
    "typeName": "Guristas Clone Soldier Transporter", 
    "typeNameID": 288005, 
    "volume": 101000.0, 
    "wreckTypeID": 26574
  }, 
  "33175": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations. \r\n\r\nThis Angel Cartel pirate is a negotiator, a fixer who establishes contracts between pirate-trained clone soldiers and those who have sought out the most technologically advanced pirate faction for a reason - often to do with the extraction of delicate materials under adverse conditions - and who will only trust the most technologically complex forces that the faction has to offer.\r\n\r\n", 
    "descriptionID": 288147, 
    "graphicID": 337, 
    "groupID": 551, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 33175, 
    "typeName": "Angel Clone Soldier Negotiator", 
    "typeNameID": 288146, 
    "volume": 109000.0, 
    "wreckTypeID": 26562
  }, 
  "33176": {
    "basePrice": 9870.0, 
    "capacity": 1.0, 
    "description": "Reduces the scan time of scan probes.\r\n\r\nOnly one Scan Acquisition Array module can be fitted at max.\r\n\r\n", 
    "descriptionID": 288150, 
    "groupID": 1238, 
    "iconID": 21025, 
    "marketGroupID": 1709, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 33176, 
    "typeName": "Scan Acquisition Array I", 
    "typeNameID": 288149, 
    "volume": 5.0
  }, 
  "33177": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "groupID": 1239, 
    "iconID": 21025, 
    "marketGroupID": 1707, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33177, 
    "typeName": "Scan Acquisition Array I Blueprint", 
    "typeNameID": 288151, 
    "volume": 0.01
  }, 
  "33178": {
    "basePrice": 9870.0, 
    "capacity": 1.0, 
    "description": "Reduces the scan deviation when scanning with scan probes.\r\n\r\nPenalty: Using more than one type of this module or similar modules or rigs that affect the same attribute on the ship will result in diminishing returns.", 
    "descriptionID": 288153, 
    "groupID": 1223, 
    "iconID": 21026, 
    "marketGroupID": 1709, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 33178, 
    "typeName": "Scan Pinpointing Array I", 
    "typeNameID": 288152, 
    "volume": 5.0
  }, 
  "33179": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "groupID": 1224, 
    "iconID": 21026, 
    "marketGroupID": 1707, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33179, 
    "typeName": "Scan Pinpointing Array I Blueprint", 
    "typeNameID": 288154, 
    "volume": 0.01
  }, 
  "3318": {
    "basePrice": 80000.0, 
    "capacity": 0.0, 
    "description": "Knowledge of gunnery computer systems, including the use of weapon upgrade modules. 5% reduction per skill level in the CPU needs of weapon turrets, launchers and smartbombs.", 
    "descriptionID": 87331, 
    "groupID": 1216, 
    "iconID": 33, 
    "marketGroupID": 368, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3318, 
    "typeName": "Weapon Upgrades", 
    "typeNameID": 76797, 
    "volume": 0.01
  }, 
  "33180": {
    "basePrice": 9870.0, 
    "capacity": 1.0, 
    "description": "Increases the scan strength when scanning with scan probes.\r\n\r\nPenalty: Using more than one type of this module or similar modules or rigs that affect the same attribute on the ship will result in diminishing returns.", 
    "descriptionID": 288156, 
    "groupID": 1223, 
    "iconID": 21027, 
    "marketGroupID": 1709, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 33180, 
    "typeName": "Scan Rangefinding Array I", 
    "typeNameID": 288155, 
    "volume": 5.0
  }, 
  "33181": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "groupID": 1224, 
    "iconID": 21027, 
    "marketGroupID": 1707, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33181, 
    "typeName": "Scan Rangefinding Array I Blueprint", 
    "typeNameID": 288157, 
    "volume": 0.01
  }, 
  "33182": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations. \r\n\r\nThis Blood Raider pirate is a negotiator, a fixer who establishes contracts between pirate-trained clone soldiers and those whose ways of acquiring fresh blood are too dark, violent or dangerous to be stomached by regular soldiers, even in a faction renowned for its gruesome brutality.", 
    "descriptionID": 288160, 
    "graphicID": 1759, 
    "groupID": 555, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 33182, 
    "typeName": "Blood Clone Soldier Negotiator", 
    "typeNameID": 288159, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "33183": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations. \r\n\r\nThis Sansha's Nation pirate is a negotiator, a fixer who establishes contracts between pirate-trained clone soldiers and those who, despite the horrors of Nation, are drawn like flies to a powerful, unyielding empire staffed by an upper level of geniuses, a lower level of unstoppable drones, and now a section of soldiers that cannot be killed.", 
    "descriptionID": 288166, 
    "graphicID": 1236, 
    "groupID": 566, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 33183, 
    "typeName": "Sansha Clone Soldier Negotiator", 
    "typeNameID": 288165, 
    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "33185": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.\r\n\r\nThis Serpentis pirate is a negotiator, a fixer who establishes contracts between pirate-trained clone soldiers and those who, like the Serpentis, are playing the long game of strategy and counter-strategy, and whose tactical needs are served best by shadowy associations with a small but unstoppable force of death.", 
    "descriptionID": 288174, 
    "graphicID": 1815, 
    "groupID": 571, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 33185, 
    "typeName": "Serpentis Clone Soldier Negotiator", 
    "typeNameID": 288173, 
    "volume": 112000.0, 
    "wreckTypeID": 26586
  }, 
  "33186": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This piece of floating debris looks intriguing, but requires analyzing equipment before it yields any of its secrets.", 
    "descriptionID": 288176, 
    "graphicID": 20296, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 33186, 
    "typeName": "Angel Debris", 
    "typeNameID": 288175, 
    "volume": 27500.0
  }, 
  "33187": {
    "basePrice": 0.0, 
    "capacity": 2700, 
    "description": "If you have the right equipment you might be able to hack into the mainframe and get some valuable information.", 
    "descriptionID": 288178, 
    "graphicID": 20298, 
    "groupID": 1207, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "soundID": 20182, 
    "typeID": 33187, 
    "typeName": "Angel Mainframe", 
    "typeNameID": 288177, 
    "volume": 27500
  }, 
  "33188": {
    "basePrice": 0.0, 
    "capacity": 2700, 
    "description": "If you have the right equipment you might be able to hack into the info shard and get some valuable information.", 
    "descriptionID": 288180, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "soundID": 20182, 
    "typeID": 33188, 
    "typeName": "Angel Info Shard", 
    "typeNameID": 288179, 
    "volume": 27500
  }, 
  "33189": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations. \r\n\r\nThis Guristas pirate is a negotiator, a fixer who establishes contracts between pirate-trained clone soldiers and those whose missions are so dangerous, so volatile or outright crazy that even the notorious faction of thrillseekers and madmen won't dare risk them - except for the small but rapidly growing section that no longer truly needs have any fear of death.", 
    "descriptionID": 288183, 
    "graphicID": 1824, 
    "groupID": 561, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20904, 
    "typeID": 33189, 
    "typeName": "Guristas Clone Soldier Negotiator", 
    "typeNameID": 288182, 
    "volume": 101000.0, 
    "wreckTypeID": 26574
  }, 
  "3319": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Basic operation of missile launcher systems. 2% Bonus to missile launcher rate of fire per skill level.", 
    "descriptionID": 87332, 
    "groupID": 256, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 373, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3319, 
    "typeName": "Missile Launcher Operation", 
    "typeNameID": 76798, 
    "volume": 0.01
  }, 
  "33190": {
    "basePrice": 0.0, 
    "capacity": 400.0, 
    "certificateTemplate": 33, 
    "description": "This Magnate-class frigate is one of the most decoratively designed ship classes in the Amarr Empire, considered to be a pet project for a small, elite group of royal ship engineers for over a decade. The frigate's design has gone through several stages over the past decade, and new models of the Magnate appear every few years.<br><br>In recent times the royal Amarr Houses have shown increased interest in the design. House Tash-Murkon came to the fore in Amarr politics only after the fall of another, disgraced house, and while they possess great wealth and considerable power, some feel they do not command the respect of the original, highborn royal Houses. This Magnate is a clear statement by house Tash-Murkon that they possess all the grandeur and powerful grace required to stand beside the most pious of Amarr, and despite a few nattering voices claiming they are yet again trying to purchase divinity, most people applaud the vessel as a proper effort to honor the glory of the Almighty.", 
    "descriptionID": 288255, 
    "factionID": 500003, 
    "graphicID": 20300, 
    "groupID": 25, 
    "mass": 1072000.0, 
    "metaGroupID": 4, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 32.0, 
    "soundID": 20063, 
    "techLevel": 1, 
    "typeID": 33190, 
    "typeName": "Tash-Murkon Magnate", 
    "typeNameID": 288254, 
    "volume": 22100.0, 
    "wreckTypeID": 26484
  }, 
  "33191": {
    "basePrice": 2775000.0, 
    "capacity": 0.0, 
    "graphicID": 20300, 
    "groupID": 105, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 33191, 
    "typeName": "Tash-Murkon Magnate Blueprint", 
    "typeNameID": 288256, 
    "volume": 0.01
  }, 
  "33195": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Sensor Component used primarily for scanning equipment. \r\n\r\nMainly found in Relic sites.     ", 
    "descriptionID": 288268, 
    "groupID": 334, 
    "iconID": 2185, 
    "marketGroupID": 1147, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33195, 
    "typeName": "Spatial Attunement Unit", 
    "typeNameID": 288267, 
    "volume": 1.0
  }, 
  "33196": {
    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "groupID": 447, 
    "iconID": 2185, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33196, 
    "typeName": "Spatial Attunement Unit Blueprint", 
    "typeNameID": 288269, 
    "volume": 0.01
  }, 
  "33197": {
    "basePrice": 9870.0, 
    "capacity": 1.0, 
    "description": "Reduces the scan time of scan probes.\r\n\r\nOnly one Scan Acquisition Array module can be fitted at max.\r\n", 
    "descriptionID": 288271, 
    "groupID": 1238, 
    "iconID": 21025, 
    "marketGroupID": 1709, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33197, 
    "typeName": "Scan Acquisition Array II", 
    "typeNameID": 288270, 
    "variationParentTypeID": 33176, 
    "volume": 5.0
  }, 
  "33198": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "groupID": 1239, 
    "iconID": 21025, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33198, 
    "typeName": "Scan Acquisition Array II Blueprint", 
    "typeNameID": 288272, 
    "volume": 0.01
  }, 
  "33199": {
    "basePrice": 9870.0, 
    "capacity": 1.0, 
    "description": "Reduces the scan deviation when scanning with scan probes.\r\n\r\nPenalty: Using more than one type of this module or similar modules or rigs that affect the same attribute on the ship will result in diminishing returns.", 
    "descriptionID": 288274, 
    "groupID": 1223, 
    "iconID": 21026, 
    "marketGroupID": 1709, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33199, 
    "typeName": "Scan Pinpointing Array II", 
    "typeNameID": 288273, 
    "variationParentTypeID": 33178, 
    "volume": 5.0
  }, 
  "3320": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Skill with small short range missiles. Special: 5% bonus to rocket damage per skill level.", 
    "descriptionID": 90983, 
    "groupID": 256, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 373, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3320, 
    "typeName": "Rockets", 
    "typeNameID": 100776, 
    "volume": 0.01
  }, 
  "33200": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "groupID": 1224, 
    "iconID": 21026, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33200, 
    "typeName": "Scan Pinpointing Array II Blueprint", 
    "typeNameID": 288275, 
    "volume": 0.01
  }, 
  "33201": {
    "basePrice": 9870.0, 
    "capacity": 1.0, 
    "description": "Increases the scan strength when scanning with scan probes.\r\n\r\nPenalty: Using more than one type of this module or similar modules or rigs that affect the same attribute on the ship will result in diminishing returns.", 
    "descriptionID": 288277, 
    "groupID": 1223, 
    "iconID": 21027, 
    "marketGroupID": 1709, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33201, 
    "typeName": "Scan Rangefinding Array II", 
    "typeNameID": 288276, 
    "variationParentTypeID": 33180, 
    "volume": 5.0
  }, 
  "33202": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "groupID": 1224, 
    "iconID": 21027, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33202, 
    "typeName": "Scan Rangefinding Array II Blueprint", 
    "typeNameID": 288278, 
    "volume": 0.01
  }, 
  "3321": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Skill with manually targeted missiles. 5% Bonus to light missile damage per skill level.", 
    "descriptionID": 90984, 
    "groupID": 256, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 373, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3321, 
    "typeName": "Light Missiles", 
    "typeNameID": 100777, 
    "volume": 0.01
  }, 
  "33213": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Metal scrap retrieved from the destroyed <url=showinfo:11567>Avatar</url> class Titan named Steve.\r\n\r\nConstructed by the <url=showinfo:16159//327815755>Ascendant Frontier</url> (ASCN) capsuleer alliance with final construction completed on September 9th 2006. Steve was the first ever Titan vessel to be constructed and piloted by a capsuleer.\r\n\r\nIts primary pilot was <url=showinfo:1376//211311803>CYVOK</url>, <url=showinfo:16159//327815755>ASCN'</url> executor. Steve was eventually destroyed by the <url=showinfo:16159//632866070>Band of Brothers</url> capsuleer alliance on December 11th 2006 at 18:36 in the <url=showinfo:5//30003109>C9N-CC</url> solar system.", 
    "descriptionID": 288321, 
    "groupID": 1194, 
    "iconID": 21062, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33213, 
    "typeName": "A piece of Steve", 
    "typeNameID": 288320, 
    "volume": 0.01
  }, 
  "33214": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A director level access key for the now closed <url=showinfo:16159//632866070>Band of Brothers</url> capsuleer alliance.\r\n\r\nNormally deactivated upon the respected owners departure from an alliance, historical events have shown that certain access keys sometimes just never get deactivated.\r\n\r\nSince the alliance is closed these keys are of no value except to historians.", 
    "descriptionID": 288323, 
    "groupID": 1194, 
    "iconID": 21063, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33214, 
    "typeName": "Band of Brothers Director Access Key", 
    "typeNameID": 288322, 
    "volume": 0.01
  }, 
  "33215": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An old press pass to the grand opening of the first capsuleer built outpost in New Eden.\r\n\r\n<url=showinfo:21646//61000002>Prometheus Station</url>, a <url=showinfo:21646>Minmatar Service Outpost</url>, was constructed by the <url=showinfo:16159//327815755>Ascendant Frontier</url> alliance and opened for operational use on August 20th 2005 above <url=showinfo:2016//40283493>planet X</url> of the <url=showinfo:5//30004477>5P-AIP</url> solar system.\r\n\r\nNote: The stations name has changed since it's initial opening and may continue to change over time.", 
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    "typeID": 33215, 
    "typeName": "Press pass to Prometheus Station opening", 
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    "description": "On January 26th 2010 <url=showinfo:2//1000125>CONCORD</url> collected ISK from capsuleer alliances claiming territory in null security space. While most alliances received the reminder to pay their bills certain alliances either chose to ignore it or claimed to have never gotten the reminder.\n\nDue to these lost reminders and the subsequent failure to pay by several alliances <loc><url=showinfo:2//1000125>CONCORD</url> revoked their territorial claim on multiple solar systems. Several alliances were affected by this including <url=showinfo:16159//1899990246>Wildly Inappropriate.</url>, <url=showinfo:16159//1411711376>Legion of xXDEATHXx</url>, and most notably <url=showinfo:16159//824518128>GoonSwarm</url>. For both <url=showinfo:16159//1899990246>Wildly Inappropriate.</url> and <url=showinfo:16159//1411711376>Legion of xXDEATHXx</url> the response was simply to pay the bills and reclaim the solar systems. <url=showinfo:16159//824518128>GoonSwarm</url> however was in the middle of a war with <url=showinfo:16159//878776074>IT Alliance</url> over the ownership of <url=showinfo:3//10000060>Delve</url>.\n\n<url=showinfo:16159//878776074>IT Alliance</url> used <url=showinfo:16159//824518128>GoonSwarm's</url> failure to pay as an opportunity to conquer key systems including what many considered to be the core system of Delve, <url=showinfo:5//30004712>NOL-M9</url>.", 
    "descriptionID": 288329, 
    "groupID": 1194, 
    "iconID": 21060, 
    "marketGroupID": 1661, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 33217, 
    "typeName": "Lost reminder to pay sov bill", 
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    "volume": 0.01
  }, 
  "33218": {
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    "description": "Target: <url=showinfo:1373//147548395>Mirial</url>\r\nContractor: <url=showinfo:2//1280094373>Guiding Hand Social Club</url>\r\nFee: 1,000,000,000 ISK\r\nRequired proof: Frozen corpse of <url=showinfo:1373//147548395>Mirial</url>\r\n\r\nDetails: To assassinate and deal as much financial and emotional damage as possible to <url=showinfo:1373//147548395>Mirial</url> - CEO of <url=showinfo:2//1859190473>Ubiqua Seraph</url> and executor of the <url=showinfo:16159//239739827>Aegis Militia</url> alliance.", 
    "descriptionID": 288331, 
    "groupID": 1194, 
    "iconID": 21066, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 33218, 
    "typeName": "Assassination Contract: Mirial", 
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    "description": "Chronicles of War: The last G campaign was released on June 22, 2006 by the capsuleer <url=showinfo:1377//1116448155>Bratwurst0r</url> to great critical acclaim.\r\n\r\n<url=showinfo:1377//1116448155>Bratwurst0r</url> describes the video as being \"not about ganks, its not about small fights, its not about action only...its more about how the last campaign evolved to the ending of <url=showinfo:16159//521550159>G Alliance</url> and <url=showinfo:16159//295773986>Imperial Republic Of the North</url>.\"\r\n\r\nThe director of this film wished to offer special thanks to fellow capsuleers <url=showinfo:1377//816290058>RaYmEn</url>, Wuzz, and <url=showinfo:1378//422248131>Seppel da'FinNI</url>.", 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 33219, 
    "typeName": "Premier ticket for: The last G campaign", 
    "typeNameID": 288332, 
    "volume": 0.01
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  "3322": {
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    "capacity": 0.0, 
    "description": "Skill with auto-targeting missiles. Special: 5% bonus to Auto-Targeting Missiles (light, heavy and cruise) damage per skill level.", 
    "descriptionID": 87333, 
    "groupID": 256, 
    "iconID": 33, 
    "isDynamicType": false, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 3322, 
    "typeName": "Auto-Targeting Missiles", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "Clear Skies is a three part story created by director <url=showinfo:1376//144571276>John Rourke</url>.\r\n\r\nUpon the initial release of Clear Skies on May 29, 2008 <url=showinfo:1376//144571276>John Rourke</url> had this to say: \"Two years of my hard work culminated in this, I'm very proud of it and I hope you like it.\"\r\n\r\nA year later New Eden was graced with the release of Clear Skies 2 on May 10, 2009. It would be another two years until finally, Clear Skies 3, was released on May 29, 2011; 3 years to the day from when the first Clear Skies was released.\r\n\r\nUnfortunately for those wanting more Clear Skies <url=showinfo:1376//144571276>John Rourke</url> announced that Clear Skies 3 would be the last and final film in the series.", 
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    "marketGroupID": 1661, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 33220, 
    "typeName": "Premier ticket for: Clear Skies", 
    "typeNameID": 288334, 
    "volume": 0.01
  }, 
  "33221": {
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    "capacity": 0.0, 
    "description": "Released by <url=showinfo:1376//700586825>Dire Lauthris</url> (deceased) on April 23, 2007.\r\n\r\nLater followed by the even more successful Day of Darkness II which was released on March 30, 2009.", 
    "descriptionID": 288337, 
    "groupID": 1194, 
    "iconID": 21064, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33221, 
    "typeName": "Premier ticket for: Day of Darkness", 
    "typeNameID": 288336, 
    "volume": 0.01
  }, 
  "33223": {
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    "description": "In claiming the title of the first ever Alliance Tournament Champions, <url=showinfo:16159//632866070>Band of Brothers</url> began the first great Tournament dynasty. They would remain undefeated in tournament play for the next two years.", 
    "descriptionID": 288350, 
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    "iconID": 21065, 
    "marketGroupID": 1812, 
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    "published": true, 
    "typeID": 33223, 
    "typeName": "Alliance Tournament I: Band of Brothers", 
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    "volume": 0.01
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    "description": "Establishing themselves as the dominant force in the early tournament years, <url=showinfo:16159//632866070>Band of Brothers</url> had a stellar run in the Second Alliance Tournament capped off with their victory in the first and only Tournament final decided by a 1v1 Interceptor duel tiebreaker.", 
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    "portionSize": 1, 
    "published": true, 
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    "volume": 0.01
  }, 
  "33225": {
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    "description": "<url=showinfo:16159//632866070>Band of Brothers</url> ensured their place in Alliance Tournament history by securing the gold medal in the Third Alliance Tournament. Their three consecutive victories stands as a record that has been tied, but never broken as of YC 115.", 
    "descriptionID": 289159, 
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    "iconID": 21065, 
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    "published": true, 
    "typeID": 33225, 
    "typeName": "Alliance Tournament III: Band of Brothers", 
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    "volume": 0.01
  }, 
  "33226": {
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    "capacity": 0.0, 
    "description": "<url=showinfo:16159//99001003>Cult of War</url> stunned the population of New Eden in their quarter-final match of the Third Alliance Tournament against <url=showinfo:16159//2031941852>Interstellar Alcohol Conglomerate</url> when they destroyed <url=showinfo:16159//2031941852>IAC's</url> rare and priceless <url=showinfo:11936>Apocalypse Imperial Issue</url> live on air. The dramatic destruction of this legendary vessel has gone down as one of the memorable moments in Alliance Tournament history.", 
    "descriptionID": 289160, 
    "groupID": 1225, 
    "iconID": 21065, 
    "marketGroupID": 1812, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33226, 
    "typeName": "Alliance Tournament III: Cult of War", 
    "typeNameID": 288343, 
    "volume": 0.01
  }, 
  "33227": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<url=showinfo:16159//1399057309>HUN Reloaded</url> came out of nowhere to dominate and win the Fourth Alliance Tournament using a novel and effective strategy based around stealth bombers. This performance forever cemented the role of creative setup design as a key focus of top contender teams.", 
    "descriptionID": 289162, 
    "groupID": 1225, 
    "iconID": 21065, 
    "marketGroupID": 1812, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33227, 
    "typeName": "Alliance Tournament IV: HUN Reloaded", 
    "typeNameID": 288344, 
    "volume": 0.01
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  "33228": {
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    "capacity": 0.0, 
    "description": "By the time the Fourth Alliance Tournament began, many pundits in New Eden considered the <url=showinfo:16159//632866070>Band of Brothers</url> team unstoppable. After three years of undefeated dominance and running a team setup claimed as “unbeatable” by their captain, it seemed like nobody could defeat <url=showinfo:16159//632866070>Band of Brothers</url>. That is, until the former champions came up against the <url=showinfo:16159//1439416485>The Star Fraction</url> on the final day of the tournament. With a swift charge of <url=showinfo:627>Thorax</url> cruisers in one of the most memorable matches to ever grace EVE TV, <url=showinfo:16159//1439416485>The Star Fraction</url> defeated the undefeatable and ended the first great Tournament dynasty.", 
    "descriptionID": 289163, 
    "groupID": 1225, 
    "iconID": 21065, 
    "marketGroupID": 1812, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33228, 
    "typeName": "Alliance Tournament IV: Star Fraction", 
    "typeNameID": 288345, 
    "volume": 0.01
  }, 
  "33229": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "After an excellent run that included victories over defending champions <url=showinfo:16159//1399057309>HUN Reloaded</url> in the quarter-finals and upstart contender <url=showinfo:16159//703129312>Cry Havoc.</url> in the semi-finals, <url=showinfo:16159//1438160193>Ev0ke</url> took the gold medal in the Fifth Alliance Tournament with a viscous <url=showinfo:629>Rupture</url> charge in one of the most exciting finals in Tournament history.", 
    "descriptionID": 289164, 
    "groupID": 1225, 
    "iconID": 21065, 
    "marketGroupID": 1812, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33229, 
    "typeName": "Alliance Tournament V: Ev0ke", 
    "typeNameID": 288346, 
    "volume": 0.01
  }, 
  "3323": {
    "basePrice": 45000.0, 
    "capacity": 0.0, 
    "description": "Skill with anti-bomb missiles. Special: 10% bonus to defender missile max velocity per skill level.", 
    "descriptionID": 90982, 
    "groupID": 256, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 373, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3323, 
    "typeName": "Defender Missiles", 
    "typeNameID": 100775, 
    "volume": 0.01
  }, 
  "33230": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "After narrowly missing the crown in the Fourth and Fifth Tournaments, <url=showinfo:16159//386292982>Pandemic Legion</url> began their run of championships with an spectacularly close victory over the venerable  <url=showinfo:16159//627268059>R.U.R.</url> in the finals.", 
    "descriptionID": 289165, 
    "groupID": 1225, 
    "iconID": 21065, 
    "marketGroupID": 1812, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33230, 
    "typeName": "Alliance Tournament VI: Pandemic Legion", 
    "typeNameID": 288347, 
    "volume": 0.01
  }, 
  "33231": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Firmly establishing themselves as one of the great Tournament dynasties, <url=showinfo:16159//386292982>Pandemic Legion</url> appeared to effortlessly push aside their competition in the Seventh Alliance Tournament, punctuated by masterful use of the underrated stealth bombers.", 
    "descriptionID": 289161, 
    "groupID": 1225, 
    "iconID": 21065, 
    "marketGroupID": 1812, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33231, 
    "typeName": "Alliance Tournament VII: Pandemic Legion", 
    "typeNameID": 288348, 
    "volume": 0.01
  }, 
  "33232": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "In the Eighth Alliance Tournament <url=showinfo:16159//386292982>Pandemic Legion</url> became the first alliance to tie the <url=showinfo:16159//632866070>Band of Brothers</url> record with three consecutive gold medals. Their dominant performance was capped off with a finals victory over the emerging Tournament superpower of <url=showinfo:16159//551692893>HYDRA RELOADED</url>.", 
    "descriptionID": 289166, 
    "groupID": 1225, 
    "iconID": 21065, 
    "marketGroupID": 1812, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33232, 
    "typeName": "Alliance Tournament VIII: Pandemic Legion", 
    "typeNameID": 288349, 
    "volume": 0.01
  }, 
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    "capacity": 2700.0, 
    "description": "This piece of floating ruins looks intriguing, but requires analyzing equipment before it yields any of its secrets.", 
    "descriptionID": 288384, 
    "graphicID": 20295, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 33233, 
    "typeName": "Angel Ruins", 
    "typeNameID": 288383, 
    "volume": 27500.0
  }, 
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    "capacity": 2700.0, 
    "description": "This piece of floating rubble looks intriguing, but requires analyzing equipment before it yields any of its secrets.", 
    "descriptionID": 288386, 
    "graphicID": 20296, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 33234, 
    "typeName": "Angel Rubble", 
    "typeNameID": 288385, 
    "volume": 27500.0
  }, 
  "33235": {
    "basePrice": 0.0, 
    "capacity": 2700, 
    "description": "If you have the right equipment you might be able to hack into the databank and get some valuable information.", 
    "descriptionID": 288388, 
    "graphicID": 20298, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14, 
    "soundID": 20182, 
    "typeID": 33235, 
    "typeName": "Angel Databank", 
    "typeNameID": 288387, 
    "volume": 27500
  }, 
  "33236": {
    "basePrice": 0.0, 
    "capacity": 2700, 
    "description": "If you have the right equipment you might be able to hack into the com tower and get some valuable information.", 
    "descriptionID": 288390, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300, 
    "soundID": 20182, 
    "typeID": 33236, 
    "typeName": "Angel Com Tower", 
    "typeNameID": 288389, 
    "volume": 27500
  }, 
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    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This piece of floating debris looks intriguing, but requires analyzing equipment before it yields any of its secrets.", 
    "descriptionID": 288392, 
    "graphicID": 20296, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 33237, 
    "typeName": "Blood Debris", 
    "typeNameID": 288391, 
    "volume": 27500.0
  }, 
  "33238": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This piece of floating rubble looks intriguing, but requires analyzing equipment before it yields any of its secrets.", 
    "descriptionID": 288394, 
    "graphicID": 20296, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 33238, 
    "typeName": "Blood Rubble", 
    "typeNameID": 288393, 
    "volume": 27500.0
  }, 
  "33239": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This piece of floating remains look intriguing, but requires analyzing equipment before it yields any of its secrets.", 
    "descriptionID": 288396, 
    "graphicID": 20295, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 33239, 
    "typeName": "Blood Remains", 
    "typeNameID": 288395, 
    "volume": 27500.0
  }, 
  "3324": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "description": "Skill with heavy missiles. Special: 5% bonus to heavy missile damage per skill level.", 
    "descriptionID": 87334, 
    "groupID": 256, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 373, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3324, 
    "typeName": "Heavy Missiles", 
    "typeNameID": 76800, 
    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This piece of floating ruins looks intriguing, but requires analyzing equipment before it yields any of its secrets.", 
    "descriptionID": 288398, 
    "graphicID": 20295, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 33240, 
    "typeName": "Blood Ruins", 
    "typeNameID": 288397, 
    "volume": 27500.0
  }, 
  "33241": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "If you have the right equipment you might be able to hack into the info shard and get some valuable information.", 
    "descriptionID": 288400, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 33241, 
    "typeName": "Blood Info Shard", 
    "typeNameID": 288399, 
    "volume": 27500.0
  }, 
  "33242": {
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    "capacity": 2700.0, 
    "description": "If you have the right equipment you might be able to hack into the com tower and get some valuable information.", 
    "descriptionID": 288408, 
    "graphicID": 20297, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 33242, 
    "typeName": "Blood Com Tower", 
    "typeNameID": 288407, 
    "volume": 27500.0
  }, 
  "33243": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "If you have the right equipment you might be able to hack into the mainframe and get some valuable information.", 
    "descriptionID": 288410, 
    "graphicID": 20298, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 33243, 
    "typeName": "Blood Mainframe", 
    "typeNameID": 288409, 
    "volume": 27500.0
  }, 
  "33244": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "If you have the right equipment you might be able to hack into the databank and get some valuable information.", 
    "descriptionID": 288412, 
    "graphicID": 20298, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 33244, 
    "typeName": "Blood Databank", 
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    "volume": 27500.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This piece of floating debris looks intriguing, but requires analyzing equipment before it yields any of its secrets.", 
    "descriptionID": 288414, 
    "graphicID": 20296, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 33245, 
    "typeName": "Guristas Debris", 
    "typeNameID": 288413, 
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  }, 
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    "capacity": 2700.0, 
    "description": "This piece of floating rubble looks intriguing, but requires analyzing equipment before it yields any of its secrets.", 
    "descriptionID": 288416, 
    "graphicID": 20296, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 33246, 
    "typeName": "Guristas Rubble", 
    "typeNameID": 288415, 
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  }, 
  "33247": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This piece of floating remains look intriguing, but requires analyzing equipment before it yields any of its secrets.", 
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    "graphicID": 20295, 
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    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
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    "radius": 300.0, 
    "typeID": 33247, 
    "typeName": "Guristas Remains", 
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  }, 
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    "capacity": 2700.0, 
    "description": "This piece of floating ruins looks intriguing, but requires analyzing equipment before it yields any of its secrets.", 
    "descriptionID": 288420, 
    "graphicID": 20295, 
    "groupID": 1207, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
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    "typeID": 33248, 
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    "descriptionID": 288430, 
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    "iconID": 16, 
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    "description": "This piece of floating debris looks intriguing, but requires analyzing equipment before it yields any of its secrets.", 
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    "description": "This piece of floating rubble looks intriguing, but requires analyzing equipment before it yields any of its secrets.", 
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    "description": "This piece of floating ruins looks intriguing, but requires analyzing equipment before it yields any of its secrets.", 
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    "description": "If you have the right equipment you might be able to hack into the com tower and get some valuable information.", 
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    "description": "Skill at the handling and firing of very large guided missiles. 5% bonus to cruise missile damage per skill level.", 
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    "description": "If you have the right equipment you might be able to hack into the mainframe and get some valuable information.", 
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    "description": "This piece of floating rubble looks intriguing, but requires analyzing equipment before it yields any of its secrets.", 
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    "description": "If you have the right equipment you might be able to hack into the com tower and get some valuable information.", 
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    "description": "Skill at operating Minmatar frigates.", 
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    "mass": 0.0, 
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    "raceID": 2, 
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    "typeID": 3329, 
    "typeName": "Minmatar Frigate", 
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  "33290": {
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    "typeID": 33290, 
    "typeName": "Capital Drone Repair Augmentor I Blueprint", 
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  "33291": {
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    "descriptionID": 288714, 
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    "typeNameID": 288715, 
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    "description": "This ship modification is designed to increase a ship's drone and fighter optimal range at the expense of the ship's CPU capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 288717, 
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    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 33293, 
    "typeName": "Capital Drone Scope Chip I", 
    "typeNameID": 288716, 
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  "33294": {
    "basePrice": 50000000.0, 
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    "typeID": 33294, 
    "typeName": "Capital Drone Scope Chip I Blueprint", 
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  "33295": {
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    "typeID": 33296, 
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  "33297": {
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    "description": "This ship modification is designed to increase a ship's drone and fighter max velocity at the expense of the ship's CPU capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 288724, 
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    "typeID": 33297, 
    "typeName": "Capital Drone Speed Augmentor I", 
    "typeNameID": 288722, 
    "volume": 40
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  "33298": {
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    "description": "This ship modification is designed to increase a ship's drone and fighter max velocity at the expense of the ship's CPU capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 288725, 
    "groupID": 778, 
    "iconID": 3200, 
    "marketGroupID": 1739, 
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    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
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    "radius": 100, 
    "techLevel": 2, 
    "typeID": 33298, 
    "typeName": "Capital Drone Speed Augmentor II", 
    "typeNameID": 288723, 
    "variationParentTypeID": 33297, 
    "volume": 40
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  "33299": {
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    "portionSize": 1, 
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    "typeID": 33299, 
    "typeName": "Capital Drone Speed Augmentor I Blueprint", 
    "typeNameID": 288726, 
    "volume": 0.01
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    "description": "Skill at operating Caldari frigates.", 
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    "raceID": 1, 
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    "typeNameID": 76806, 
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    "typeID": 33300, 
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  "33301": {
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    "descriptionID": 288729, 
    "groupID": 779, 
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    "marketGroupID": 1733, 
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    "typeName": "Capital Hydraulic Bay Thrusters II", 
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    "description": "This ship modification is designed to increase a ship's CPU.\r\n\r\nPenalty: - 5% Shield Recharge Rate Bonus.\r\n", 
    "descriptionID": 288732, 
    "groupID": 781, 
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    "marketGroupID": 1736, 
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    "typeID": 33303, 
    "typeName": "Capital Processor Overclocking Unit I", 
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    "descriptionID": 288735, 
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    "description": "This ship modification is designed to increase a ship's sentry drone damage at the expense of the ship's CPU capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
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    "portionSize": 1, 
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    "description": "This ship modification is designed to increase a ship's sentry drone damage at the expense of the ship's CPU capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 288741, 
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    "metaLevel": 5, 
    "portionSize": 1, 
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    "radius": 100, 
    "techLevel": 2, 
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    "typeName": "Capital Sentry Damage Augmentor II", 
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    "volume": 40
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    "capacity": 0.0, 
    "description": "Skill at operating Amarr frigates.", 
    "descriptionID": 87341, 
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    "marketGroupID": 377, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 4, 
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    "typeID": 3331, 
    "typeName": "Amarr Frigate", 
    "typeNameID": 76807, 
    "volume": 0.01
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    "published": true, 
    "techLevel": 2, 
    "typeID": 33310, 
    "typeName": "Capital Sentry Damage Augmentor II Blueprint", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's stasis web drones' factor of velocity decrease at the expense of the ship's CPU capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 288744, 
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    "typeName": "Capital Stasis Drone Augmentor I", 
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    "portionSize": 1, 
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    "typeID": 33312, 
    "typeName": "Capital Stasis Drone Augmentor I Blueprint", 
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    "volume": 0.01
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    "description": "This ship modification is designed to increase a ship's stasis web drones' factor of velocity decrease at the expense of the ship's CPU capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.", 
    "descriptionID": 288747, 
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    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 33313, 
    "typeName": "Capital Stasis Drone Augmentor II", 
    "typeNameID": 288746, 
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    "volume": 40
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  "33314": {
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    "published": true, 
    "techLevel": 2, 
    "typeID": 33314, 
    "typeName": "Capital Stasis Drone Augmentor II Blueprint", 
    "typeNameID": 288748, 
    "volume": 0.01
  }, 
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    "description": "Balanced decryptor for Amarr that increases the likelihood of successful invention considerably, while still providing nice supplementary benefits with just a slight increase in production time.<br><br>Probability Multiplier: +50% <br> Max. Run Modifier: +3 <br>Material Efficiency Modifier: +1 <br>Time Efficiency Modifier: -2", 
    "descriptionID": 288750, 
    "groupID": 728, 
    "iconID": 2885, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33315, 
    "typeName": "Occult Parity", 
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  }, 
  "33316": {
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    "description": "A rare and valuable Amarr decryptor that gives solid boost to number of runs an invented BPC will have, plus improved mineral efficiency, with just a slight decrease in invention success.<br><br>Probability Multiplier: -10% <br>Max. Run Modifier: +7 <br>Material Efficiency Modifier: +2 <br>Time Efficiency Modifier: 0", 
    "descriptionID": 288752, 
    "groupID": 728, 
    "iconID": 2885, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33316, 
    "typeName": "Optimized Occult Augmentation", 
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    "description": "A rare and valuable Amarr decryptor that dramatically increases your chance for success at invention. Gives minor benefit to material efficiency at the expense of slight increase in production time.<br><br>Probability Multiplier: +90% <br>Max. Run Modifier: +2 <br>Material Efficiency Modifier: +1 <br>Time Efficiency Modifier: -2", 
    "descriptionID": 288754, 
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  }, 
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    "description": "Balanced decryptor for Minmatar that increases the likelihood of successful invention considerably, while still providing nice supplementary benefits with just a slight increase in production time.<br><br>Probability Multiplier: +50% <br>Max. Run Modifier: +3 <br>Material Efficiency Modifier: +1 <br>Time Efficiency Modifier: -2", 
    "descriptionID": 288756, 
    "groupID": 729, 
    "iconID": 2885, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33318, 
    "typeName": "Cryptic Parity", 
    "typeNameID": 288755, 
    "volume": 1.0
  }, 
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    "description": "Balanced decryptor for Caldari that increases the likelihood of successful invention considerably, while still providing nice supplementary benefits with just a slight increase in production time.<br><br>Probability Multiplier: +50% <br>Max. Run Modifier: +3 <br>Material Efficiency Modifier: +1 <br>Time Efficiency Modifier: -2", 
    "descriptionID": 288758, 
    "groupID": 731, 
    "iconID": 2885, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 33319, 
    "typeName": "Esoteric Parity", 
    "typeNameID": 288757, 
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  }, 
  "3332": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente cruisers.", 
    "descriptionID": 87342, 
    "groupID": 257, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 377, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 3332, 
    "typeName": "Gallente Cruiser", 
    "typeNameID": 76808, 
    "volume": 0.01
  }, 
  "33320": {
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    "description": "Balanced Gallente decryptor that increases the likelihood of successful invention considerably, while still providing nice supplementary benefits with just a slight increase in production time.<br><br>Probability Multiplier: +50% <br>Max. Run Modifier: +3 <br>Material Efficiency Modifier: +1 <br>Time Efficiency Modifier: -2", 
    "descriptionID": 288760, 
    "groupID": 730, 
    "iconID": 2885, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33320, 
    "typeName": "Incognito Parity", 
    "typeNameID": 288759, 
    "volume": 1.0
  }, 
  "33321": {
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    "capacity": 0.0, 
    "description": "A rare and valuable Minmatar decryptor that gives solid boost to number of runs an invented BPC will have, plus improved material efficiency, with just a slight decrease in invention success.<br><br>Probability Multiplier: -10% <br>Max. Run Modifier: +7 <br>Material Efficiency Modifier: +2 <br>Time Efficiency Modifier: 0", 
    "descriptionID": 288762, 
    "groupID": 729, 
    "iconID": 2885, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33321, 
    "typeName": "Optimized Cryptic Augmentation", 
    "typeNameID": 288761, 
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  }, 
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    "description": "A rare and valuable Caldari decryptor that gives solid boost to number of runs an invented BPC will have, plus improved material efficiency, with just a slight decrease in invention success.<br><br>Probability Multiplier: -10% <br>Max. Run Modifier: +7 <br>Material Efficiency Modifier: +2 <br>Time Efficiency Modifier: 0", 
    "descriptionID": 288764, 
    "groupID": 731, 
    "iconID": 2885, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33322, 
    "typeName": "Optimized Esoteric Augmentation", 
    "typeNameID": 288763, 
    "volume": 1.0
  }, 
  "33323": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A rare and valuable Gallente decryptor that gives solid boost to number of runs an invented BPC will have, plus improved mineral efficiency, with just a slight decrease in invention success.<br><br>Probability Multiplier: -10% <br>Max. Run Modifier: +7 <br>Material Efficiency Modifier: +2 <br>Time Efficiency Modifier: 0", 
    "descriptionID": 288766, 
    "groupID": 730, 
    "iconID": 2885, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33323, 
    "typeName": "Optimized Incognito Augmentation", 
    "typeNameID": 288765, 
    "volume": 1.0
  }, 
  "33324": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A rare and valuable Minmatar decryptor that dramatically increases your chance for success at invention. Gives minor benefit to material efficiency at the expense of slight increase in production time.<br><br>Probability Multiplier: +90% <br>Max. Run Modifier: +2 <br>Material Efficiency Modifier: +1 <br>Time Efficiency Modifier: -2", 
    "descriptionID": 288768, 
    "groupID": 729, 
    "iconID": 2885, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33324, 
    "typeName": "Optimized Cryptic Attainment", 
    "typeNameID": 288767, 
    "volume": 1.0
  }, 
  "33325": {
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    "capacity": 0.0, 
    "graphicID": 20385, 
    "groupID": 106, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33471, 
    "typeName": "Stratios Blueprint", 
    "typeNameID": 290307, 
    "volume": 0.01
  }, 
  "33472": {
    "basePrice": 108750000.0, 
    "capacity": 875.0, 
    "certificateTemplate": 196, 
    "description": "This was one of the first vessels the Sisters of EVE made available to capsuleers. It had been under development by the Sanctuary corporation, whose interest in exploration includes not only search & rescue operations but also a constant inquiry into the nature of the EVE Gate. Thanks to the Sisters' efforts and the Sanctuary's particular expertise, the Nestor is an agile, tenacious ship that aptly adheres to the mantra of both rescuers and explorers: Stay safe, stay hidden, and use every tool at your disposal. \r\n\r\nIt is particularly adept at venturing into dangerous territories, not merely in recovering whatever may be of interest but also in being able to safely bring it back. Its engines have alternate power sources that come into play should any of its cargo - for which it has plenty of room - cause serious interference with internal systems. Its weaponry runs best on renewable sources, an ideal for a ship that doesn't know how long it'll be in deep space. Its carapace is extremely well armored for a ship this agile, and covered in sensors capable of letting its crew track a myriad of different organic signatures. The crew itself is safely protected from any number of transmittable ailments from rescues and other unexpected passengers, thanks to special quarantine bays that are conveniently located near jettisonable openings. \r\n\r\nThe Sanctuary corporation poured uncountable resources into making the cloaking technology developed for the Stratios fit the Nestor, but were eventually forced to concede that it was impossible. The effort was not without benefit though, as part of their work focused on reducing the Nestor's mass enough that it could make its way into unexplored territories that might've been hazardous to bulkier vessels. This paid off by affording the Nestor unmatched access to wormhole space, and meant that the embedded miniature rescue vessel on the ship's hull could be relegated to a decommissioned role. With covert function off the table, the Sanctuary turned their eyes on logistics and now the Nestor serves as one of the best support platforms in New Eden.\r\n", 
    "descriptionID": 290309, 
    "factionID": 500016, 
    "graphicID": 20384, 
    "groupID": 27, 
    "isisGroupID": 26, 
    "marketGroupID": 1380, 
    "mass": 20000000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 250.0, 
    "soundID": 20127, 
    "techLevel": 1, 
    "typeID": 33472, 
    "typeName": "Nestor", 
    "typeNameID": 290308, 
    "volume": 486000.0, 
    "wreckTypeID": 26514
  }, 
  "33473": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 20384, 
    "groupID": 107, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33473, 
    "typeName": "Nestor Blueprint", 
    "typeNameID": 290310, 
    "volume": 0.01
  }, 
  "33474": {
    "basePrice": 0.0, 
    "capacity": 3000.0, 
    "description": "The mobile depot provides capsuleers with their very own base in space. It won't offer protection, but once deployed and activated it can allow the capsuleer to store their most valuable belongings and to refit their ship while exploring far and wide across New Eden.\r\n\r\nOnce launched into space a mobile depot takes one minute to activate, during which time it is extremely vulnerable to attack. If a fully activated mobile depot with high shields comes under attack, it will enter a 48 hour reinforcement period once damaged below 25% shield hitpoints. During this reinforcement period the depot does not provide refitting services and cannot receive new cargo, however existing cargo can be removed and the depot can still be scooped into a ship by its owner.\r\n\r\nMay not be deployed within 6km of another Mobile Depot, 50km of Stargates, Stations or Upwell Structures, 40km of a Starbase, or within 75km of a Moon Mining Beacon.\r\n\r\nAutomatically decays if abandoned for thirty days.", 
    "descriptionID": 292383, 
    "graphicID": 20390, 
    "groupID": 1246, 
    "isDynamicType": false, 
    "marketGroupID": 1831, 
    "mass": 10000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 50.0, 
    "soundID": 20133, 
    "techLevel": 1, 
    "typeID": 33474, 
    "typeName": "Mobile Depot", 
    "typeNameID": 290545, 
    "volume": 50.0, 
    "wreckTypeID": 33538
  }, 
  "33475": {
    "basePrice": 0.0, 
    "capacity": 27000.0, 
    "description": "The mobile tractoring unit takes some of the work out of looting the scorched ruins left by capsuleers, be it pulverized asteroids, wrecked ships, or obliterated inhabitation modules of various kinds. Once it has been deployed and completed its automatic activation process, it will lock on to any containers or wrecks within range, reel them in one by one, and empty their contents into its own cargo bay. All the capsuleer needs to do is keep up the pace of destruction.\n\n125km effective range.\n10 second activation time.\n\nMay not be deployed within 5km of another Mobile Tractor Unit, within 50km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase.\nAutomatically decays if abandoned for two days.", 
    "descriptionID": 292385, 
    "graphicID": 20387, 
    "groupID": 1250, 
    "marketGroupID": 1833, 
    "mass": 10000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 33475, 
    "typeName": "Mobile Tractor Unit", 
    "typeNameID": 290546, 
    "volume": 100.0, 
    "wreckTypeID": 33538
  }, 
  "33476": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This structure, once deployed and having completed its automatic activation process, will prevent nearly all cynosural fields being activated within its range. Covert fields can still be used, which is why it is up to the intrepid capsuleer to maintain a relaxed situational awareness, go about their daily duties, and mercilessly shoot out of the sky any black ops infiltrators who might have made it through.\r\n\r\n100km effective range\r\nOne minute activation time.\r\n\r\nMay not be deployed within 200km of another Mobile Cynosural Inhibitor, within 75km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase. Cannot be retrieved once deployed.\r\nSelf-destructs after one hour of operation.", 
    "descriptionID": 292384, 
    "graphicID": 20388, 
    "groupID": 1249, 
    "isDynamicType": false, 
    "marketGroupID": 1832, 
    "mass": 10000.0, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "soundID": 20129, 
    "techLevel": 1, 
    "typeID": 33476, 
    "typeName": "Mobile Cynosural Inhibitor", 
    "typeNameID": 290547, 
    "volume": 50.0, 
    "wreckTypeID": 33538
  }, 
  "33477": {
    "basePrice": 0.0, 
    "capacity": 900.0, 
    "description": "A small personal deployable that steals material from player owned structures (POS). The Small Mobile Siphon Unit can steal Raw Material from Moon Harvesters and Processed Material from Simple Reactors. The stolen materials are stored in the unit and are accessible by anyone.\r\n\r\nThe Siphon Unit uses an advanced morphing technology to mask itself as being part of the POS. This allows it to infiltrate the production line of the POS and escape the attention of its defenses.", 
    "descriptionID": 292258, 
    "graphicID": 20389, 
    "groupID": 1247, 
    "marketGroupID": 1835, 
    "mass": 10000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "soundID": 20131, 
    "techLevel": 1, 
    "typeID": 33477, 
    "typeName": "Small Mobile Siphon Unit", 
    "typeNameID": 290552, 
    "volume": 35.0, 
    "wreckTypeID": 33538
  }, 
  "33478": {
    "basePrice": 0.0, 
    "capacity": 5000.0, 
    "description": "The Siphon Unit uses an advanced morphing technology to mask itself as being part of the POS. This allows it to infiltrate the production line of the POS and escape the attention of its defenses.", 
    "descriptionID": 292259, 
    "graphicID": 20397, 
    "groupID": 1247, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "soundID": 20131, 
    "typeID": 33478, 
    "typeName": "Medium Mobile Siphon Unit", 
    "typeNameID": 290553, 
    "volume": 100.0, 
    "wreckTypeID": 33538
  }, 
  "33479": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The Siphon Unit uses an advanced morphing technology to mask itself as being part of the POS. This allows it to infiltrate the production line of the POS and escape the attention of its defenses.", 
    "descriptionID": 292260, 
    "graphicID": 20398, 
    "groupID": 1247, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "soundID": 20131, 
    "typeID": 33479, 
    "typeName": "Large Mobile Siphon Unit", 
    "typeNameID": 290554, 
    "volume": 500.0, 
    "wreckTypeID": 33538
  }, 
  "3348": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Basic proficiency at projecting beneficial effects to fleetmates. Increases Command Burst and Mining Foreman Burst area of effect range by 7% per skill level.", 
    "descriptionID": 91137, 
    "groupID": 258, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 370, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 3348, 
    "typeName": "Leadership", 
    "typeNameID": 100930, 
    "volume": 0.01
  }, 
  "33480": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "A container with internal transportation mechanism. Used for quick shipments of low-volume items.", 
    "descriptionID": 290560, 
    "graphicID": 2007, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1226.0, 
    "typeID": 33480, 
    "typeName": "Mobile Shipping Unit", 
    "typeNameID": 290559, 
    "volume": 100000000.0
  }, 
  "33481": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A container with internal transportation mechanism. Used for quick shipments of low-volume items.", 
    "descriptionID": 290562, 
    "graphicID": 2007, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1060.0, 
    "typeID": 33481, 
    "typeName": "Mobile Shipping Unit", 
    "typeNameID": 290561, 
    "volume": 0.0
  }, 
  "33482": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at a Republic Fleet station. It is worth 1 million ISK.", 
    "descriptionID": 292065, 
    "groupID": 1248, 
    "iconID": 21095, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 33482, 
    "typeName": "Minmatar 1M Bounty Reimbursement Tag", 
    "typeNameID": 292064, 
    "volume": 0.01
  }, 
  "33483": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at a Caldari Navy station. It is worth 10 million ISK.", 
    "descriptionID": 292067, 
    "groupID": 1248, 
    "iconID": 21098, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 33483, 
    "typeName": "Caldari 10M Bounty Reimbursement Tag", 
    "typeNameID": 292066, 
    "volume": 0.01
  }, 
  "33484": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at an Imperial Navy station. It is worth 1 million ISK.", 
    "descriptionID": 292069, 
    "groupID": 1248, 
    "iconID": 21096, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 33484, 
    "typeName": "Amarr 1M Bounty Reimbursement Tag", 
    "typeNameID": 292068, 
    "volume": 0.01
  }, 
  "33485": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at a Federation Navy station. It is worth 1 million ISK.", 
    "descriptionID": 292071, 
    "groupID": 1248, 
    "iconID": 21097, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 33485, 
    "typeName": "Gallente 1M Bounty Reimbursement Tag", 
    "typeNameID": 292070, 
    "volume": 0.01
  }, 
  "33486": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "This implant does not exist.", 
    "descriptionID": 292075, 
    "groupID": 747, 
    "iconID": 2224, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 33486, 
    "typeName": "QA Warp Accelerator", 
    "typeNameID": 292074, 
    "volume": 1.0
  }, 
  "33487": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This item indicates that as part of society's very elite - the ones who wear whatever they want, fly wherever they like, and reign over the lives of others like mercurial gods - you are invited to the most exclusive of events in every part of the cluster. Live a life of boundless, reckless, hedonistic luxury, where nothing, not even death itself, stands in the way of your desires.", 
    "descriptionID": 292161, 
    "groupID": 1089, 
    "iconID": 21070, 
    "marketGroupID": 1406, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33487, 
    "typeName": "Women's 'Luxury' T-shirt", 
    "typeNameID": 292160, 
    "volume": 0.1
  }, 
  "33488": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This item indicates that as part of society's very elite - the ones who wear whatever they want, fly wherever they like, and reign over the lives of others like mercurial gods - you are invited to the most exclusive of events in every part of the cluster. Live a life of boundless, reckless, hedonistic luxury, where nothing, not even death itself, stands in the way of your desires.", 
    "descriptionID": 292164, 
    "groupID": 1089, 
    "iconID": 21071, 
    "marketGroupID": 1398, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33488, 
    "typeName": "Men's 'Luxury' T-shirt", 
    "typeNameID": 292163, 
    "volume": 0.1
  }, 
  "33489": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "Destroyed remains of a Ship Maintenance Array; before anything of value can be salvaged from it all surviving ships must be ejected out of the wreck into space.", 
    "descriptionID": 292178, 
    "graphicID": 20399, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 726.0, 
    "typeID": 33489, 
    "typeName": "Ship Maintenance Array Wreck", 
    "typeNameID": 292177, 
    "volume": 27500.0
  }, 
  "3349": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Basic proficiency at boosting the hit-and-run capabilities of allied ships. Grants a 10% bonus to the duration of Skirmish Command Burst effects per level.", 
    "descriptionID": 91192, 
    "groupID": 258, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 370, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 3349, 
    "typeName": "Skirmish Command", 
    "typeNameID": 100991, 
    "volume": 0.01
  }, 
  "33490": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "Destroyed remains of an X-Large Ship Maintenance Array; before anything of value can be salvaged from it all surviving ships must be ejected out of the wreck into space.", 
    "descriptionID": 292180, 
    "graphicID": 20400, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14394.0, 
    "typeID": 33490, 
    "typeName": "X-Large Ship Maintenance Array Wreck", 
    "typeNameID": 292179, 
    "volume": 27500.0
  }, 
  "33491": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292716, 
    "graphicID": 337, 
    "groupID": 1252, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 33491, 
    "typeName": "Angel Warden", 
    "typeNameID": 292214, 
    "volume": 109000.0, 
    "wreckTypeID": 26562
  }, 
  "33492": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292717, 
    "graphicID": 337, 
    "groupID": 1252, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 33492, 
    "typeName": "Angel Lookout", 
    "typeNameID": 292216, 
    "volume": 109000.0, 
    "wreckTypeID": 26562
  }, 
  "33493": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292718, 
    "graphicID": 337, 
    "groupID": 1252, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 33493, 
    "typeName": "Angel Watcher", 
    "typeNameID": 292218, 
    "volume": 109000.0, 
    "wreckTypeID": 26562
  }, 
  "33494": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292719, 
    "graphicID": 337, 
    "groupID": 1252, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 150.0, 
    "soundID": 20900, 
    "typeID": 33494, 
    "typeName": "Angel Sentry", 
    "typeNameID": 292220, 
    "volume": 109000.0, 
    "wreckTypeID": 26562
  }, 
  "33495": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292720, 
    "graphicID": 1759, 
    "groupID": 1255, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 33495, 
    "typeName": "Blood Warden", 
    "typeNameID": 292222, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "33496": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292721, 
    "graphicID": 1759, 
    "groupID": 1255, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 33496, 
    "typeName": "Blood Lookout", 
    "typeNameID": 292224, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "33497": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292722, 
    "graphicID": 1759, 
    "groupID": 1255, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 33497, 
    "typeName": "Blood Watcher", 
    "typeNameID": 292226, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "33498": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292723, 
    "graphicID": 1759, 
    "groupID": 1255, 
    "mass": 11800000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20901, 
    "typeID": 33498, 
    "typeName": "Blood Sentry", 
    "typeNameID": 292228, 
    "volume": 118000.0, 
    "wreckTypeID": 26568
  }, 
  "33499": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292724, 
    "graphicID": 1824, 
    "groupID": 1259, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20904, 
    "typeID": 33499, 
    "typeName": "Guristas Warden", 
    "typeNameID": 292230, 
    "volume": 101000.0, 
    "wreckTypeID": 26574
  }, 
  "3350": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "description": "Basic proficiency at boosting the shield defenses of allied ships. Grants a 10% bonus to the duration of Shield Command Burst effects per level.", 
    "descriptionID": 91138, 
    "groupID": 258, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 370, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 3350, 
    "typeName": "Shield Command", 
    "typeNameID": 100931, 
    "volume": 0.01
  }, 
  "33500": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292725, 
    "graphicID": 1824, 
    "groupID": 1259, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20904, 
    "typeID": 33500, 
    "typeName": "Guristas Lookout", 
    "typeNameID": 292232, 
    "volume": 101000.0, 
    "wreckTypeID": 26574
  }, 
  "33501": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292726, 
    "graphicID": 1824, 
    "groupID": 1259, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20904, 
    "typeID": 33501, 
    "typeName": "Guristas Watcher", 
    "typeNameID": 292234, 
    "volume": 101000.0, 
    "wreckTypeID": 26574
  }, 
  "33502": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292727, 
    "graphicID": 1824, 
    "groupID": 1259, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20904, 
    "typeID": 33502, 
    "typeName": "Guristas Sentry", 
    "typeNameID": 292236, 
    "volume": 101000.0, 
    "wreckTypeID": 26574
  }, 
  "33503": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292732, 
    "graphicID": 1236, 
    "groupID": 1265, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 33503, 
    "typeName": "Sansha's Nation Warden", 
    "typeNameID": 292238, 
    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "33504": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292733, 
    "graphicID": 1236, 
    "groupID": 1265, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 33504, 
    "typeName": "Sansha's Nation Lookout", 
    "typeNameID": 292240, 
    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "33505": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292734, 
    "graphicID": 1236, 
    "groupID": 1265, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 33505, 
    "typeName": "Sansha's Nation Watcher", 
    "typeNameID": 292242, 
    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "33506": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292735, 
    "graphicID": 1236, 
    "groupID": 1265, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 33506, 
    "typeName": "Sansha's Nation Sentry", 
    "typeNameID": 292244, 
    "volume": 100100.0, 
    "wreckTypeID": 26580
  }, 
  "33507": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292728, 
    "graphicID": 1815, 
    "groupID": 1262, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 33507, 
    "typeName": "Serpentis Warden", 
    "typeNameID": 292246, 
    "volume": 112000.0, 
    "wreckTypeID": 26586
  }, 
  "33508": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292729, 
    "graphicID": 1815, 
    "groupID": 1262, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 33508, 
    "typeName": "Serpentis Lookout", 
    "typeNameID": 292248, 
    "volume": 112000.0, 
    "wreckTypeID": 26586
  }, 
  "33509": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292730, 
    "graphicID": 1815, 
    "groupID": 1262, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 33509, 
    "typeName": "Serpentis Watcher", 
    "typeNameID": 292250, 
    "volume": 112000.0, 
    "wreckTypeID": 26586
  }, 
  "3351": {
    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "description": "Advanced proficiency at boosting the shield defenses of allied ships. Increases the strength of Shield Command Burst effects by 10% per skill level.", 
    "descriptionID": 90990, 
    "groupID": 258, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 370, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 3351, 
    "typeName": "Shield Command Specialist", 
    "typeNameID": 100783, 
    "volume": 0.01
  }, 
  "33510": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly", 
    "descriptionID": 292731, 
    "graphicID": 1815, 
    "groupID": 1262, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "soundID": 20903, 
    "typeID": 33510, 
    "typeName": "Serpentis Sentry", 
    "typeNameID": 292252, 
    "volume": 112000.0, 
    "wreckTypeID": 26586
  }, 
  "33512": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "This implant does not exist.", 
    "descriptionID": 292351, 
    "groupID": 747, 
    "iconID": 2224, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 33512, 
    "typeName": "QA Agility Booster", 
    "typeNameID": 292350, 
    "volume": 1.0
  }, 
  "33513": {
    "basePrice": 7500.0, 
    "capacity": 10.0, 
    "certificateTemplate": 134, 
    "description": "Rumor has it the Leopard originated as a secret project in the Minmatar Republic. In their endless battle against enslavement by the Amarr Empire, the Minmatar have had to develop ways not only to liberate large masses of their people, but also to sneak in and capture individuals of high strategic importance. \r\n\r\nThese kinds of black ops search-and-rescue missions might be executed for key people who were held by the enemy and possessed either special qualities the resistance needed, or information the Republic couldn't afford having tortured out of them. It's notable that these individuals might not all have been Minmatar, and that the resistance movement is unlikely to have restrained itself from using the same methods on key Amarr people they'd captured with the help of the Leopard.\r\n\r\nIt is an extremely fast ship, meant for quick and stealthy getaways, and while its origins are covered in rumors, chances are the Minmatar leaked it to the capsuleers in order to curry favor with them.", 
    "descriptionID": 292362, 
    "factionID": 500002, 
    "graphicID": 20402, 
    "groupID": 31, 
    "marketGroupID": 1618, 
    "mass": 1600000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 14.0, 
    "soundID": 20080, 
    "techLevel": 1, 
    "typeID": 33513, 
    "typeName": "Leopard", 
    "typeNameID": 292361, 
    "volume": 5000.0, 
    "wreckTypeID": 26555
  }, 
  "33514": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "graphicID": 20402, 
    "groupID": 111, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 33514, 
    "typeName": "Leopard Blueprint", 
    "typeNameID": 292363, 
    "volume": 0.01
  }, 
  "33515": {
    "basePrice": 100000000, 
    "capacity": 0.0, 
    "graphicID": 20389, 
    "groupID": 1267, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 33515, 
    "typeName": "Small Mobile Siphon Unit Blueprint", 
    "typeNameID": 292375, 
    "volume": 0.01
  }, 
  "33516": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ocular filter has been modified by Sisters of EVE scientists for use by their elite officers.\n\nPrimary Effect: +4 bonus to Perception\n\nSecondary Effect: 1% bonus to warp speed\n\nSet Effect: 15% bonus to the strength of all Ascendancy implant secondary effects", 
    "descriptionID": 292377, 
    "groupID": 300, 
    "iconID": 2053, 
    "marketGroupID": 618, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 33516, 
    "typeName": "High-grade Ascendancy Alpha", 
    "typeNameID": 292376, 
    "volume": 1
  }, 
  "33517": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "graphicID": 20390, 
    "groupID": 1269, 
    "iconID": 0, 
    "marketGroupID": 1828, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33517, 
    "typeName": "Mobile Depot Blueprint", 
    "typeNameID": 292401, 
    "volume": 0.01
  }, 
  "33518": {
    "basePrice": 150000000.0, 
    "capacity": 0.0, 
    "graphicID": 20388, 
    "groupID": 1268, 
    "iconID": 0, 
    "marketGroupID": 1829, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33518, 
    "typeName": "Mobile Cynosural Inhibitor Blueprint", 
    "typeNameID": 292402, 
    "volume": 0.01
  }, 
  "33519": {
    "basePrice": 30000000.0, 
    "capacity": 0.0, 
    "graphicID": 20387, 
    "groupID": 1270, 
    "iconID": 0, 
    "marketGroupID": 1830, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33519, 
    "typeName": "Mobile Tractor Unit Blueprint", 
    "typeNameID": 292403, 
    "volume": 0.01
  }, 
  "3352": {
    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "description": "Advanced proficiency at boosting the sensors and electronic warfare systems of allied ships. Increases the strength of Information Command Burst effects by 10% per skill level.", 
    "descriptionID": 90988, 
    "groupID": 258, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 370, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 3352, 
    "typeName": "Information Command Specialist", 
    "typeNameID": 100781, 
    "volume": 0.01
  }, 
  "33520": {
    "basePrice": 0.0, 
    "capacity": 4000.0, 
    "description": "The mobile depot provides capsuleers with their very own base in space. It won't offer protection, but once deployed and activated it can allow the capsuleer to store their most valuable belongings and to refit their ship while exploring far and wide across New Eden.\r\n\r\nOnce launched into space a mobile depot takes one minute to activate, during which time it is extremely vulnerable to attack. If a fully activated mobile depot with high shields comes under attack, it will enter a 48 hour reinforcement period once damaged below 25% shield hitpoints. During this reinforcement period the depot does not provide refitting services and cannot receive new cargo, however existing cargo can be removed and the depot can still be scooped into a ship by its owner.\r\n\r\nMay not be deployed within 6km of another Mobile Depot, 50km of Stargates, Stations or Upwell Structures, 40km of a Starbase, or within 75km of a Moon Mining Beacon.\r\n\r\nAutomatically decays if abandoned for thirty days.", 
    "descriptionID": 292405, 
    "graphicID": 20390, 
    "groupID": 1246, 
    "isDynamicType": false, 
    "marketGroupID": 1831, 
    "mass": 10000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 50.0, 
    "soundID": 20133, 
    "techLevel": 1, 
    "typeID": 33520, 
    "typeName": "'Wetu' Mobile Depot", 
    "typeNameID": 292404, 
    "variationParentTypeID": 33474, 
    "volume": 100.0, 
    "wreckTypeID": 33538
  }, 
  "33521": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "graphicID": 20390, 
    "groupID": 1269, 
    "iconID": 0, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33521, 
    "typeName": "'Wetu' Mobile Depot Blueprint", 
    "typeNameID": 292406, 
    "volume": 0.01
  }, 
  "33522": {
    "basePrice": 0.0, 
    "capacity": 4000.0, 
    "description": "The mobile depot provides capsuleers with their very own base in space. It won't offer protection, but once deployed and activated it can allow the capsuleer to store their most valuable belongings and to refit their ship while exploring far and wide across New Eden.\r\n\r\nOnce launched into space a mobile depot takes one minute to activate, during which time it is extremely vulnerable to attack. If a fully activated mobile depot with high shields comes under attack, it will enter a 48 hour reinforcement period once damaged below 25% shield hitpoints. During this reinforcement period the depot does not provide refitting services and cannot receive new cargo, however existing cargo can be removed and the depot can still be scooped into a ship by its owner.\r\n\r\nMay not be deployed within 6km of another Mobile Depot, 50km of Stargates, Stations or Upwell Structures, 40km of a Starbase, or within 75km of a Moon Mining Beacon.\r\n\r\nAutomatically decays if abandoned for thirty days.", 
    "descriptionID": 292408, 
    "graphicID": 20390, 
    "groupID": 1246, 
    "isDynamicType": false, 
    "marketGroupID": 1831, 
    "mass": 10000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 50.0, 
    "soundID": 20133, 
    "techLevel": 1, 
    "typeID": 33522, 
    "typeName": "'Yurt' Mobile Depot", 
    "typeNameID": 292407, 
    "variationParentTypeID": 33474, 
    "volume": 50.0, 
    "wreckTypeID": 33538
  }, 
  "33523": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "graphicID": 20390, 
    "groupID": 1269, 
    "iconID": 0, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33523, 
    "typeName": "'Yurt' Mobile Depot Blueprint", 
    "typeNameID": 292409, 
    "volume": 0.01
  }, 
  "33525": {
    "basePrice": 800000, 
    "capacity": 0.0, 
    "description": "This memory augmentation has been modified by Sisters of EVE scientists for use by their elite officers.\n\nPrimary Effect: +4 bonus to Memory\n\nSecondary Effect: 2% bonus to warp speed\n\nSet Effect: 15% bonus to the strength of all Ascendancy implant secondary effects", 
    "descriptionID": 292509, 
    "groupID": 300, 
    "iconID": 2061, 
    "marketGroupID": 619, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 33525, 
    "typeName": "High-grade Ascendancy Beta", 
    "typeNameID": 292411, 
    "volume": 1
  }, 
  "33526": {
    "basePrice": 800000, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Sisters of EVE scientists for use by their elite officers.\n\nPrimary Effect: +4 bonus to Intelligence\n\nSecondary Effect: 4% bonus to warp speed\n\nSet Effect: 15% bonus to the strength of all Ascendancy implant secondary effects", 
    "descriptionID": 292510, 
    "groupID": 300, 
    "iconID": 2062, 
    "marketGroupID": 621, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 33526, 
    "typeName": "High-grade Ascendancy Delta", 
    "typeNameID": 292412, 
    "volume": 1
  }, 
  "33527": {
    "basePrice": 800000, 
    "capacity": 0.0, 
    "description": "This social adaptation chip has been modified by Sisters of EVE scientists for use by their elite officers.\n\nPrimary Effect: +4 bonus to Charisma\n\nSecondary Effect: 5% bonus to warp speed\n\nSet Effect: 15% bonus to the strength of all Ascendancy implant secondary effects", 
    "descriptionID": 292511, 
    "groupID": 300, 
    "iconID": 2060, 
    "marketGroupID": 622, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 33527, 
    "typeName": "High-grade Ascendancy Epsilon", 
    "typeNameID": 292414, 
    "volume": 1
  }, 
  "33528": {
    "basePrice": 800000, 
    "capacity": 0.0, 
    "description": "This neural boost has been modified by Sisters of EVE scientists for use by their elite officers.\n\nPrimary Effect: +4 bonus to Willpower\n\nSecondary Effect: 3% bonus to warp speed\n\nSet Effect: 15% bonus to the strength of all Ascendancy implant secondary effects", 
    "descriptionID": 292512, 
    "groupID": 300, 
    "iconID": 2054, 
    "marketGroupID": 620, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 33528, 
    "typeName": "High-grade Ascendancy Gamma", 
    "typeNameID": 292416, 
    "volume": 1
  }, 
  "33529": {
    "basePrice": 800000, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other Ascendancy implants it will boost their effect.\r\n\r\n70% bonus to the strength of all Ascendancy implant secondary effects.", 
    "descriptionID": 292513, 
    "groupID": 300, 
    "iconID": 2224, 
    "marketGroupID": 1506, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 33529, 
    "typeName": "High-grade Ascendancy Omega", 
    "typeNameID": 292419, 
    "volume": 1
  }, 
  "33530": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "If you have the right equipment you might be able to hack into the com tower and get some valuable information.", 
    "descriptionID": 292425, 
    "graphicID": 20297, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 33530, 
    "typeName": "Secure Depot", 
    "typeNameID": 292424, 
    "volume": 27500.0
  }, 
  "33531": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "If you have the right equipment you might be able to hack into the com tower and get some valuable information.", 
    "descriptionID": 292427, 
    "graphicID": 20297, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 33531, 
    "typeName": "Secure Lab", 
    "typeNameID": 292426, 
    "volume": 27500.0
  }, 
  "33532": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "If you have the right equipment you might be able to hack into the com tower and get some valuable information.", 
    "descriptionID": 292429, 
    "graphicID": 20297, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 33532, 
    "typeName": "Secure Databank", 
    "typeNameID": 292428, 
    "volume": 27500.0
  }, 
  "33533": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "If you have the right equipment you might be able to hack into the com tower and get some valuable information.", 
    "descriptionID": 292431, 
    "graphicID": 20297, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 33533, 
    "typeName": "Secure Mainframe", 
    "typeNameID": 292430, 
    "volume": 27500.0
  }, 
  "33534": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "If you have the right equipment you might be able to hack into the com tower and get some valuable information.", 
    "descriptionID": 292433, 
    "graphicID": 20297, 
    "groupID": 306, 
    "iconID": 16, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 33534, 
    "typeName": "Secure Vault", 
    "typeNameID": 292432, 
    "volume": 27500.0
  }, 
  "33536": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 724, 
    "iconID": 2053, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33536, 
    "typeName": "High-grade Ascendancy Alpha Blueprint", 
    "typeNameID": 292451, 
    "volume": 0.01
  }, 
  "33538": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed structure. Perhaps with the proper equipment something of value could be salvaged from it.", 
    "descriptionID": 292462, 
    "graphicID": 3117, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 33538, 
    "typeName": "Mobile Structure Wreck", 
    "typeNameID": 292461, 
    "volume": 27500.0
  }, 
  "33539": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This item appears to be a collection of Villard Wheel parts barely hanging together.<br><br>Villard Wheels are believed to have originated thousands of years ago as highly complex wooden contraptions that were embedded in wagon wheels and various other designs, primarily in areas where sparks and heat might cause catastrophic reactions with local materials both earthbound and airborne. The Villard Wheels allowed for an immensly rapid revolution of moving parts with almost no heat from friction, and the principles behind them were later put to use in the space industries of New Eden's various factions. Under normal circumstances they are nearly unbreakable.<br><br>This particular unit, however, is completely shattered, scorched and covered in soot. Some subparts may still be useable for those of a tinkering persuasion, but others can only wonder at what type of madman could or would push a Villard Wheel to go too fast, and for what infernal purpose.", 
    "descriptionID": 292507, 
    "groupID": 526, 
    "iconID": 21086, 
    "marketGroupID": 20, 
    "mass": 25, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 33539, 
    "typeName": "Shattered Villard Wheel", 
    "typeNameID": 292506, 
    "volume": 0.1
  }, 
  "3354": {
    "basePrice": 2500000, 
    "capacity": 0.0, 
    "description": "Improved fleet support flexibility. Reduces reload duration of all Command Burst and Mining Foreman Burst modules by 10% per level.", 
    "descriptionID": 91134, 
    "groupID": 258, 
    "iconID": 33, 
    "marketGroupID": 370, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 3354, 
    "typeName": "Command Burst Specialist", 
    "typeNameID": 100927, 
    "volume": 0.01
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  }, 
  "33581": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "A small personal deployable that steals material from player owned structures (POS). The Small 'Hybrid' Mobile Siphon Unit can steal Hybrid Polymers from Polymer Reaction Arrays. The stolen materials are stored in the unit and are accessible by anyone. \r\n\r\nThe Siphon Unit uses an advanced morphing technology to mask itself as being part of the POS. This allows it to infiltrate the production line of the POS and escape the attention of its defenses.", 
    "descriptionID": 293851, 
    "graphicID": 20437, 
    "groupID": 1247, 
    "marketGroupID": 1835, 
    "mass": 10000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "soundID": 20131, 
    "techLevel": 1, 
    "typeID": 33581, 
    "typeName": "Small Mobile 'Hybrid' Siphon Unit", 
    "typeNameID": 293850, 
    "variationParentTypeID": 33477, 
    "volume": 35.0, 
    "wreckTypeID": 33538
  }, 
  "33582": {
    "basePrice": 100000000, 
    "capacity": 0.0, 
    "graphicID": 20437, 
    "groupID": 1267, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 33582, 
    "typeName": "Small Mobile 'Hybrid' Siphon Unit Blueprint", 
    "typeNameID": 293852, 
    "volume": 0.01
  }, 
  "33583": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "A small personal deployable that steals material from player owned structures (POS). The Small Mobile 'Rote' Siphon Unit can steal Processed Material from Simple Reactors and Raw Material from Moon Harvesters. The stolen materials are stored in the unit and are accessible by anyone. \r\n\r\nThe Siphon Unit uses an advanced morphing technology to mask itself as being part of the POS. This allows it to infiltrate the production line of the POS and escape the attention of its defenses.", 
    "descriptionID": 293891, 
    "graphicID": 20436, 
    "groupID": 1247, 
    "marketGroupID": 1835, 
    "mass": 10000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "soundID": 20131, 
    "techLevel": 1, 
    "typeID": 33583, 
    "typeName": "Small Mobile 'Rote' Siphon Unit", 
    "typeNameID": 293890, 
    "variationParentTypeID": 33477, 
    "volume": 35.0, 
    "wreckTypeID": 33538
  }, 
  "33584": {
    "basePrice": 120000000, 
    "capacity": 0.0, 
    "graphicID": 20436, 
    "groupID": 1267, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 33584, 
    "typeName": "Small Mobile 'Rote' Siphon Unit Blueprint", 
    "typeNameID": 293892, 
    "volume": 0.01
  }, 
  "33585": {
    "basePrice": 25000000.0, 
    "capacity": 0.0, 
    "description": "The Encounter Surveillance System can be deployed in any system outside empire jurisdiction. It monitors encounters in the system, allowing the Amarr Empire to supplement the rewards for killing a wanted pirate.\r\n\r\nWith an active ESS in a system the bounty payout values change and a Loyalty Point payout is added. 80% of bounty is paid directly, with 20% being added to a system-wide pool that can be accessed through the ESS. The 20% can rise up to 25% over time, putting the total bounty payout at 5% above base value. The bonus payout resets to 20% if the ESS is accessed, destroyed or scooped up. For each 1000 ISK in bounties, 0.15 LPs are added. This can rise up to 0.2 LPs over time. \r\n\r\n", 
    "descriptionID": 294010, 
    "graphicID": 20446, 
    "groupID": 1273, 
    "marketGroupID": 1847, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": true, 
    "soundID": 20154, 
    "techLevel": 1, 
    "typeID": 33585, 
    "typeName": "Amarr Encounter Surveillance System", 
    "typeNameID": 294009, 
    "volume": 200.0
  }, 
  "33586": {
    "basePrice": 100000000.0, 
    "capacity": 0.0, 
    "graphicID": 20446, 
    "groupID": 1277, 
    "iconID": 0, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33586, 
    "typeName": "Amarr Encounter Surveillance System Blueprint", 
    "typeNameID": 294011, 
    "volume": 0.01
  }, 
  "33587": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 20438, 
    "groupID": 1274, 
    "mass": 10000.0, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "soundID": 20150, 
    "techLevel": 1, 
    "typeID": 33587, 
    "typeName": "Mobile Decoy Unit", 
    "typeNameID": 294020, 
    "volume": 50.0
  }, 
  "33588": {
    "basePrice": 150000000.0, 
    "capacity": 0.0, 
    "graphicID": 20438, 
    "groupID": 1295, 
    "iconID": 0, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33588, 
    "typeName": "Mobile Decoy Unit Blueprint", 
    "typeNameID": 294022, 
    "volume": 0.01
  }, 
  "33589": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This structure prevents the normal operation of directional scanners and probes within its 30km radius. Any objects within range of the Mobile Scan Inhibitor will not be visible to these sensors and any ship within the radius will also find their own instruments rendered inoperable.\n\nThe massive energy required to project this field causes the Inhibitor structure itself to be extremely visible to combat probes and directional scans.\n\nOne minute activation time. May not be deployed within 100km of another Mobile Scan Inhibitor, within 75km of Stargates, Wormholes, Stations or Upwell Structures, or within 40km of a Starbase. Cannot be retrieved once deployed. Self-destructs after one hour of operation.", 
    "descriptionID": 294307, 
    "graphicID": 20439, 
    "groupID": 1275, 
    "marketGroupID": 1845, 
    "mass": 10000.0, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "soundID": 20152, 
    "techLevel": 1, 
    "typeID": 33589, 
    "typeName": "Mobile Scan Inhibitor", 
    "typeNameID": 294023, 
    "volume": 100.0
  }, 
  "3359": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "Skill at interacting with friendly NPCs. 4% Modifier to effective standing from friendly NPC Corporations and Factions per level. Not cumulative with Diplomacy or Criminal Connections.", 
    "descriptionID": 91186, 
    "groupID": 278, 
    "iconID": 33, 
    "marketGroupID": 376, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3359, 
    "typeName": "Connections", 
    "typeNameID": 100985, 
    "volume": 0.01
  }, 
  "33590": {
    "basePrice": 150000000.0, 
    "capacity": 0.0, 
    "graphicID": 20439, 
    "groupID": 1293, 
    "iconID": 0, 
    "marketGroupID": 1843, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33590, 
    "typeName": "Mobile Scan Inhibitor Blueprint", 
    "typeNameID": 294025, 
    "volume": 0.01
  }, 
  "33591": {
    "basePrice": 0.0, 
    "capacity": 27000.0, 
    "description": "This small deployable structure provides all nearby ships with the ability to launch themselves 100km in any direction. Twelve seconds after any ship makes use of this structure they will be jumped 100km in their direction of travel.\n\nHundreds of researchers around the New Eden Cluster have spent over a year attempting to expand upon the works of the late Avagher Xarasier after a tragic Micro Jump accident took his life. This structure represents the cutting edge in portable Micro Jump technology and is widely considered to be acceptably safe.\n\nThis structure can be used by any ship with less than 1,000,000,000kg mass.\n\nOne minute activation time. May not be deployed within 6km of another Mobile Micro Jump Unit, within 20km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase. Cannot be retrieved once deployed. Self-destructs after two days of operation.", 
    "descriptionID": 294306, 
    "graphicID": 20450, 
    "groupID": 1276, 
    "marketGroupID": 1844, 
    "mass": 10000.0, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "soundID": 20151, 
    "techLevel": 1, 
    "typeID": 33591, 
    "typeName": "Mobile Micro Jump Unit", 
    "typeNameID": 294026, 
    "volume": 50.0
  }, 
  "33592": {
    "basePrice": 30000000.0, 
    "capacity": 0.0, 
    "graphicID": 20450, 
    "groupID": 1294, 
    "iconID": 0, 
    "marketGroupID": 1842, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33592, 
    "typeName": "Mobile Micro Jump Unit Blueprint", 
    "typeNameID": 294028, 
    "volume": 0.01
  }, 
  "33595": {
    "basePrice": 25000000.0, 
    "capacity": 0.0, 
    "description": "The Encounter Surveillance System can be deployed in any system outside empire jurisdiction. It monitors encounters in the system, allowing the Caldari State to supplement the rewards for killing a wanted pirate.\r\n\r\nWith an active ESS in a system the bounty payout values change and a Loyalty Point payout is added. 80% of bounty is paid directly, with 20% being added to a system-wide pool that can be accessed through the ESS. The 20% can rise up to 25% over time, putting the total bounty payout at 5% above base value. The bonus payout resets to 20% if the ESS is accessed, destroyed or scooped up. For each 1000 ISK in bounties, 0.15 LPs are added. This can rise up to 0.2 LPs over time. ", 
    "descriptionID": 294228, 
    "graphicID": 20447, 
    "groupID": 1273, 
    "marketGroupID": 1847, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": true, 
    "soundID": 20154, 
    "techLevel": 1, 
    "typeID": 33595, 
    "typeName": "Caldari Encounter Surveillance System", 
    "typeNameID": 294227, 
    "volume": 200.0
  }, 
  "33596": {
    "basePrice": 100000000.0, 
    "capacity": 0.0, 
    "graphicID": 20447, 
    "groupID": 1277, 
    "iconID": 0, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33596, 
    "typeName": "Caldari Encounter Surveillance System Blueprint", 
    "typeNameID": 294229, 
    "volume": 0.01
  }, 
  "33597": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at an Imperial Navy station. It is worth 100.000 ISK.", 
    "descriptionID": 294231, 
    "groupID": 1248, 
    "iconID": 21096, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 33597, 
    "typeName": "Amarr 100K Bounty Reimbursement Tag", 
    "typeNameID": 294230, 
    "volume": 0.01
  }, 
  "33598": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at a Caldari Navy station. It is worth 100.000 ISK.", 
    "descriptionID": 294233, 
    "groupID": 1248, 
    "iconID": 21098, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 33598, 
    "typeName": "Caldari 100K Bounty Reimbursement Tag", 
    "typeNameID": 294232, 
    "volume": 0.01
  }, 
  "33599": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at a Federation Navy station. It is worth 100.000 ISK.", 
    "descriptionID": 294235, 
    "groupID": 1248, 
    "iconID": 21097, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 33599, 
    "typeName": "Gallente 100K Bounty Reimbursement Tag", 
    "typeNameID": 294234, 
    "volume": 0.01
  }, 
  "33600": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at a Republic Fleet station. It is worth 100.000 ISK.", 
    "descriptionID": 294237, 
    "groupID": 1248, 
    "iconID": 21095, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 33600, 
    "typeName": "Minmatar 100K Bounty Reimbursement Tag", 
    "typeNameID": 294236, 
    "volume": 0.01
  }, 
  "33601": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at an Imperial Navy station. It is worth 10.000 ISK.", 
    "descriptionID": 294239, 
    "groupID": 1248, 
    "iconID": 21096, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 33601, 
    "typeName": "Amarr 10K Bounty Reimbursement Tag", 
    "typeNameID": 294238, 
    "volume": 0.01
  }, 
  "33602": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at a Caldari Navy station. It is worth 10.000 ISK.", 
    "descriptionID": 294241, 
    "groupID": 1248, 
    "iconID": 21098, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 33602, 
    "typeName": "Caldari 10K Bounty Reimbursement Tag", 
    "typeNameID": 294240, 
    "volume": 0.01
  }, 
  "33603": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at a Federation Navy station. It is worth 10.000 ISK.", 
    "descriptionID": 294243, 
    "groupID": 1248, 
    "iconID": 21097, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 33603, 
    "typeName": "Gallente 10K Bounty Reimbursement Tag", 
    "typeNameID": 294242, 
    "volume": 0.01
  }, 
  "33604": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at a Republic Fleet station. It is worth 10.000 ISK.", 
    "descriptionID": 294245, 
    "groupID": 1248, 
    "iconID": 21095, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 33604, 
    "typeName": "Minmatar 10K Bounty Reimbursement Tag", 
    "typeNameID": 294244, 
    "volume": 0.01
  }, 
  "33605": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at an Imperial Navy station. It is worth 10 million ISK.", 
    "descriptionID": 294247, 
    "groupID": 1248, 
    "iconID": 21096, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 33605, 
    "typeName": "Amarr 10M Bounty Reimbursement Tag", 
    "typeNameID": 294246, 
    "volume": 0.01
  }, 
  "33606": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at a Federation Navy station. It is worth 10 million ISK.", 
    "descriptionID": 294249, 
    "groupID": 1248, 
    "iconID": 21097, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 33606, 
    "typeName": "Gallente 10M Bounty Reimbursement Tag", 
    "typeNameID": 294248, 
    "volume": 0.01
  }, 
  "33607": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at a Republic Fleet station. It is worth 10 million ISK.", 
    "descriptionID": 294251, 
    "groupID": 1248, 
    "iconID": 21095, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 33607, 
    "typeName": "Minmatar 10M Bounty Reimbursement Tag", 
    "typeNameID": 294250, 
    "volume": 0.01
  }, 
  "33608": {
    "basePrice": 25000000.0, 
    "capacity": 0.0, 
    "description": "The Encounter Surveillance System can be deployed in any system outside empire jurisdiction. It monitors encounters in the system, allowing the Gallente Federation to supplement the rewards for killing a wanted pirate.\r\n\r\nWith an active ESS in a system the bounty payout values change and a Loyalty Point payout is added. 80% of bounty is paid directly, with 20% being added to a system-wide pool that can be accessed through the ESS. The 20% can rise up to 25% over time, putting the total bounty payout at 5% above base value. The bonus payout resets to 20% if the ESS is accessed, destroyed or scooped up. For each 1000 ISK in bounties, 0.15 LPs are added. This can rise up to 0.2 LPs over time. ", 
    "descriptionID": 294253, 
    "graphicID": 20448, 
    "groupID": 1273, 
    "marketGroupID": 1847, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": true, 
    "soundID": 20154, 
    "techLevel": 1, 
    "typeID": 33608, 
    "typeName": "Gallente Encounter Surveillance System", 
    "typeNameID": 294252, 
    "volume": 200.0
  }, 
  "33609": {
    "basePrice": 100000000.0, 
    "capacity": 0.0, 
    "graphicID": 20448, 
    "groupID": 1277, 
    "iconID": 0, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33609, 
    "typeName": "Gallente Encounter Surveillance System Blueprint", 
    "typeNameID": 294254, 
    "volume": 0.01
  }, 
  "3361": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "Skill at interacting with friendly criminal NPCs. 4% Modifier per level to effective standing towards NPCs with low Concord standing. Not cumulative with Diplomacy or Connections.", 
    "descriptionID": 95235, 
    "groupID": 278, 
    "iconID": 33, 
    "marketGroupID": 376, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3361, 
    "typeName": "Criminal Connections", 
    "typeNameID": 106828, 
    "volume": 0.01
  }, 
  "33610": {
    "basePrice": 25000000.0, 
    "capacity": 0.0, 
    "description": "The Encounter Surveillance System can be deployed in any system outside empire jurisdiction. It monitors encounters in the system, allowing the Minmatar Republic to supplement the rewards for killing a wanted pirate.\r\n\r\nWith an active ESS in a system the bounty payout values change and a Loyalty Point payout is added. 80% of bounty is paid directly, with 20% being added to a system-wide pool that can be accessed through the ESS. The 20% can rise up to 25% over time, putting the total bounty payout at 5% above base value. The bonus payout resets to 20% if the ESS is accessed, destroyed or scooped up. For each 1000 ISK in bounties, 0.15 LPs are added. This can rise up to 0.2 LPs over time. ", 
    "descriptionID": 294256, 
    "graphicID": 20449, 
    "groupID": 1273, 
    "marketGroupID": 1847, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": true, 
    "soundID": 20154, 
    "techLevel": 1, 
    "typeID": 33610, 
    "typeName": "Minmatar Encounter Surveillance System", 
    "typeNameID": 294255, 
    "volume": 200.0
  }, 
  "33611": {
    "basePrice": 100000000.0, 
    "capacity": 0.0, 
    "graphicID": 20449, 
    "groupID": 1277, 
    "iconID": 0, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33611, 
    "typeName": "Minmatar Encounter Surveillance System Blueprint", 
    "typeNameID": 294257, 
    "volume": 0.01
  }, 
  "33612": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "This tag can be sold at a Caldari Navy station. It is worth 1 million ISK.", 
    "descriptionID": 294259, 
    "groupID": 1248, 
    "iconID": 21098, 
    "marketGroupID": 1846, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 33612, 
    "typeName": "Caldari 1M Bounty Reimbursement Tag", 
    "typeNameID": 294258, 
    "volume": 0.01
  }, 
  "33618": {
    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "description": "This chip is part of little-understood evolved rogue drone technology. It apparently connects both to the drones' propulsion systems and to their sensory equipment, and thus plays a part in allowing them to detect and pursue objects, sites, or victims of interest.\r\n\r\nUnfortunately, it is extremely fragile and doesn't react well to being forced into any machinery other than its native habitat, meaning that its uses as a research object are strongly limited by its availability. Some organizations in New Eden, particularly those interested in exploration and dark sciences, are rumored to pay well for this kind of item. \r\n\r\nThe 46-X chip is designed for frigate class vessels.", 
    "descriptionID": 294375, 
    "groupID": 314, 
    "iconID": 2038, 
    "marketGroupID": 738, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33618, 
    "typeName": "Rogue Drone 46-X Nexus Chip", 
    "typeNameID": 294374, 
    "volume": 0.1
  }, 
  "33619": {
    "basePrice": 2000000.0, 
    "capacity": 0.0, 
    "description": "This chip is part of little-understood evolved rogue drone technology. It apparently connects both to the drones' propulsion systems and to their sensory equipment, and thus plays a part in allowing them to detect and pursue objects, sites, or victims of interest.\r\n\r\nUnfortunately, it is extremely fragile and doesn't react well to being forced into any machinery other than its native habitat, meaning that its uses as a research object are strongly limited by its availability. Some organizations in New Eden, particularly those interested in exploration and dark sciences, are rumored to pay well for this kind of item.  \r\n\r\nThe 43-X chip is designed for cruiser class vessels.", 
    "descriptionID": 294377, 
    "groupID": 314, 
    "iconID": 2038, 
    "marketGroupID": 738, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33619, 
    "typeName": "Rogue Drone 43-X Nexus Chip", 
    "typeNameID": 294376, 
    "volume": 0.1
  }, 
  "3362": {
    "basePrice": 420000.0, 
    "capacity": 0.0, 
    "description": "Skill at dealing with Concord Department and negotiating bounties \r\n\r\nBonus fee of 1,500 ISK per pirate head per level of the skill", 
    "descriptionID": 93122, 
    "groupID": 278, 
    "iconID": 33, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 3362, 
    "typeName": "DED Connections", 
    "typeNameID": 104536, 
    "volume": 0.01
  }, 
  "33620": {
    "basePrice": 8000000.0, 
    "capacity": 0.0, 
    "description": "This chip is part of little-understood evolved rogue drone technology. It apparently connects both to the drones' propulsion systems and to their sensory equipment, and thus plays a part in allowing them to detect and pursue objects, sites, or victims of interest.\r\n\r\nUnfortunately, it is extremely fragile and doesn't react well to being forced into any machinery other than its native habitat, meaning that its uses as a research object are strongly limited by its availability. Some organizations in New Eden, particularly those interested in exploration and dark sciences, are rumored to pay well for this kind of item.\r\n\r\nThe 42-X chip is designed for battleship class vessels.", 
    "descriptionID": 294379, 
    "groupID": 314, 
    "iconID": 2038, 
    "marketGroupID": 738, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33620, 
    "typeName": "Rogue Drone 42-X Nexus Chip", 
    "typeNameID": 294378, 
    "volume": 0.1
  }, 
  "33621": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Here lie the wrecks of monstrous ships, commemorating a battle that blotted out the sky on Jan 27-28 in YC 116. \r\n\r\nTwo coalitions of capsuleers clashed in vessels numbering in the thousands, causing destruction on a scale of war never before seen by human eyes. CONCORD elected - after advising with the various empires - to leave a few wrecks left on the field for all spacefarers to see. Ostensibly this was a warning to capsuleers of where their folly would lead them, but those who've encountered the immortals will know it was more likely taken as an ideal of death and destruction to which they can aspire from now until the end of time.\r\n", 
    "descriptionID": 294388, 
    "graphicID": 1211, 
    "groupID": 310, 
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    "description": "A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a glossy, night-black surface that looks stylish, and yet is able to withstand any and all rigors of capsuleer life.\r\n\r\nEnjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.", 
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    "description": "A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a matte surface of deep black that looks stylish, and yet is able to withstand any and all rigors of capsuleer life.\r\n\r\nEnjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.", 
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    "description": "A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a stylish matte surface the color of a rich, cloudy sky, that yet is able to withstand any and all rigors of capsuleer life.\r\n\r\nEnjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.", 
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    "description": "A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a stylish matte surface that blends in with any surroundings, and yet is able to withstand any and all rigors of capsuleer life.\r\n\r\nEnjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.", 
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    "description": "A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a shiny and intricately decorated surface that looks stylish, and yet is able to withstand any and all rigors of capsuleer life.\r\n\r\nEnjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.", 
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  }, 
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    "volume": 0.1
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    "description": "A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a matte surface of a late night cloudless sky that looks stylish, and yet is able to withstand any and all rigors of capsuleer life.\r\n\r\nEnjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.", 
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    "description": "A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a stylish matte surface the color of fresh blood, that yet is able to withstand any and all rigors of capsuleer life.\r\n\r\nEnjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.", 
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    "typeID": 33752, 
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    "description": "A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a shiny surface of stark red that looks stylish, and yet is able to withstand any and all rigors of capsuleer life.\r\n\r\nEnjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.", 
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    "volume": 0.1
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    "description": "Be ready for battle in our military-grade patented 'Strider' pants. The material is light and comfortable while at the same time able to withstand the rigors of any number of hazardous environments, and the design has been proven to protect all major arteries and vital organs in the case of skirmish, assault or friendly fire. \r\n\r\nThis blood red look comes complete with a blastproof belt that's been battletested among private mercenaries, so even if this item of clothing happens to meet the same untimely end as the flesh of its unfortunately out-of-pod owner, you can rest assured that everyone who handles what's left of your corpse will know that you went out in style.\r\n", 
    "descriptionID": 294824, 
    "groupID": 1090, 
    "iconID": 21157, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33784, 
    "typeName": "Men's 'Strider' Pants (dark red)", 
    "typeNameID": 294823, 
    "volume": 0.1
  }, 
  "33785": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Be ready for battle in our military-grade patented 'Strider' pants. The material is light and comfortable while at the same time able to withstand the rigors of any number of hazardous environments, and the design has been proven to protect all major arteries and vital organs in the case of skirmish, assault or friendly fire. \r\n\r\nThis patented black-leather look comes complete with a blastproof belt that's been battletested among private mercenaries, so even if this item of clothing happens to meet the same untimely end as the flesh of its unfortunately out-of-pod owner, you can rest assured that everyone who handles what's left of your corpse will know that you went out in style.\r\n", 
    "descriptionID": 294826, 
    "groupID": 1090, 
    "iconID": 21156, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33785, 
    "typeName": "Men's 'Strider' Pants (black)", 
    "typeNameID": 294825, 
    "volume": 0.1
  }, 
  "33786": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The overall design of these 'Rider' pants - including the pleated fold at the front of the slim legs, the reflective edges that contrast precious gold with pure white, and the thin belt lacing at the top - clearly indicates that the wearer is of a high class indeed. \r\n\r\nAt the same time they are a perfect fit for a body that is never less than fresh out of the darkness of its pod, or the cleansing waters of its clone vats, and that is unhesitant to put its own life on the line whenever needed. Death, however often it visits, should not be any reason to allow oneself a slip in the high standards of style.\r\n", 
    "descriptionID": 294828, 
    "groupID": 1090, 
    "iconID": 21155, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33786, 
    "typeName": "Men's 'Rider' Pants (white gold)", 
    "typeNameID": 294827, 
    "volume": 0.1
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  "33787": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The overall design of these 'Rider' pants - including the pleated fold at the front of the slim legs, the reflective edges that contrast classy gold with a practical dark beige, and the thin belt lacing at the top - clearly indicates that the wearer is of a high class indeed. \r\n\r\nAt the same time they are a perfect fit for a body that is never less than fresh out of the darkness of its pod, or the cleansing waters of its clone vats, and that is unhesitant to put its own life on the line whenever needed. Death, however often it visits, should not be any reason to allow oneself a slip in the high standards of style.\r\n", 
    "descriptionID": 294830, 
    "groupID": 1090, 
    "iconID": 21154, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33787, 
    "typeName": "Men's 'Rider' Pants (royal gold)", 
    "typeNameID": 294829, 
    "volume": 0.1
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  "33788": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The overall design of these 'Rider' pants - including the pleated fold at the front of the slim legs, the reflective edges that contrast gold with a regal maroon, and the thin belt lacing at the top - clearly indicates that the wearer is of a high class indeed. \r\n\r\nAt the same time they are a perfect fit for a body that is never less than fresh out of the darkness of its pod, or the cleansing waters of its clone vats, and that is unhesitant to put its own life on the line whenever needed. Death, however often it visits, should not be any reason to allow oneself a slip in the high standards of style.\r\n", 
    "descriptionID": 294832, 
    "groupID": 1090, 
    "iconID": 21153, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33788, 
    "typeName": "Men's 'Rider' Pants (red gold)", 
    "typeNameID": 294831, 
    "volume": 0.1
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  "33789": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The overall design of these 'Rider' pants - including the pleated fold at the front of the slim legs, the reflective edges that contrast gold with a shimmering blue, and the thin belt lacing at the top - clearly indicates that the wearer is of a high class indeed. \r\n\r\nAt the same time they are a perfect fit for a body that is never less than fresh out of the darkness of its pod, or the cleansing waters of its clone vats, and that is unhesitant to put its own life on the line whenever needed. Death, however often it visits, should not be any reason to allow oneself a slip in the high standards of style.\r\n", 
    "descriptionID": 294834, 
    "groupID": 1090, 
    "iconID": 21152, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33789, 
    "typeName": "Men's 'Rider' Pants (reflective blue)", 
    "typeNameID": 294833, 
    "volume": 0.1
  }, 
  "3379": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "description": "This is part of a set of debunked CONCORD self-help books that used to be very popular among capsuleers until independent researchers proved conclusively that they were largely rubbish.", 
    "descriptionID": 93819, 
    "groupID": 267, 
    "iconID": 33, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 3379, 
    "typeName": "'Spatial Awareness'", 
    "typeNameID": 105296, 
    "volume": 0.01
  }, 
  "33790": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The overall design of these 'Rider' pants - including the pleated fold at the front of the slim legs, the reflective edges that contrast starry silver with darkest black, and the thin belt lacing at the top - clearly indicates that the wearer is of a high class indeed.\r\n\r\nAt the same time they are a perfect fit for a body that is never less than fresh out of the darkness of its pod, or the cleansing waters of its clone vats, and that is unhesitant to put its own life on the line whenever needed. Death, however often it visits, should not be any reason to allow oneself a slip in the high standards of style.", 
    "descriptionID": 294836, 
    "groupID": 1090, 
    "iconID": 21150, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33790, 
    "typeName": "Men's 'Rider' Pants (black silver)", 
    "typeNameID": 294835, 
    "volume": 0.1
  }, 
  "33791": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Harkening back to the days where even the most experienced spacefarers needed protection from the bruising of the elements, this elegant, yet rough-and-tumble design shows that the wearer has seen their own share of action and is unquestionably ready for more. \r\n\r\nA bone-white nanofiber-laced harness locks in seamlessly on the front, while the starkly white sides are composed of thin but untearable material that's framed in pitch black and leads to pads covering major joints in the upper body. A capsuleer wearing this jacket is ready for a fight, both in and out of the pod.", 
    "descriptionID": 294838, 
    "groupID": 1088, 
    "iconID": 21180, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33791, 
    "typeName": "Men's 'Impact' Jacket (monochrome)", 
    "typeNameID": 294837, 
    "volume": 0.1
  }, 
  "33792": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Harkening back to the days where even the most experienced spacefarers needed protection from the bruising of the elements, this elegant, yet rough-and-tumble design shows that the wearer has seen their own share of action and is unquestionably ready for more.\r\n\r\nA pitch black nanofiber-laced harness locks in seamlessly on the front, while the sides are composed of thin but untearable material in the camouflage colors of ground warriors, leading all the way to pads that cover major joints in the upper body. A capsuleer wearing this jacket is ready for a fight, both in and out of the pod.\r\n", 
    "descriptionID": 294840, 
    "groupID": 1088, 
    "iconID": 21179, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33792, 
    "typeName": "Men's 'Impact' Jacket (green camo)", 
    "typeNameID": 294839, 
    "volume": 0.1
  }, 
  "33793": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Harkening back to the days where even the most experienced spacefarers needed protection from the bruising of the elements, this elegant, yet rough-and-tumble design shows that the wearer has seen their own share of action and is unquestionably ready for more.\r\n\r\nClad in the utter darkness of deep and dangerous space, a nanofiber-laced harness locks in seamlessly on the front, while the sides are composed of thin but untearable material that leads to pads covering major joints in the upper body. A capsuleer wearing this jacket is ready for a fight, both in and out of the pod.", 
    "descriptionID": 294842, 
    "groupID": 1088, 
    "iconID": 21178, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33793, 
    "typeName": "Men's 'Impact' Jacket (graphite)", 
    "typeNameID": 294841, 
    "volume": 0.1
  }, 
  "33794": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Harkening back to the days where even the most experienced spacefarers needed protection from the bruising of the elements, this elegant, yet rough-and-tumble design shows that the wearer has seen their own share of action and is unquestionably ready for more.\r\n\r\nA maroon nanofiber-laced harness locks in seamlessly on the front, while the dark red sides are composed of thin but untearable material that leads to pads covering major joints in the upper body, the ensemble giving the all-over impression that the wearer has been immersed in blood that is more than likely to be someone else's. A capsuleer wearing this jacket is ready for a fight, both in and out of the pod.", 
    "descriptionID": 294844, 
    "groupID": 1088, 
    "iconID": 21177, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33794, 
    "typeName": "Men's 'Impact' Jacket (dark red)", 
    "typeNameID": 294843, 
    "volume": 0.1
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  "33795": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Harkening back to the days where even the most experienced spacefarers needed protection from the bruising of the elements, this elegant, yet rough-and-tumble design shows that the wearer has seen their own share of action and is unquestionably ready for more.\r\n\r\nA burnished nanofiber-laced harness the color of a clean blue sky locks in seamlessly on the front, while the sides are composed of thin but untearable material that leads to pads covering major joints in the upper body. A capsuleer wearing this jacket is ready for a fight, both in and out of the pod.", 
    "descriptionID": 294846, 
    "groupID": 1088, 
    "iconID": 21176, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33795, 
    "typeName": "Men's 'Impact' Jacket (reflective blue)", 
    "typeNameID": 294845, 
    "volume": 0.1
  }, 
  "33796": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This outerwear signifies the wearer's regal nature and (some claim) near-divine immortality.\r\nWith a tattoo of golden decorations on a background that bears the flawless white of a capsuleer's soul, it befits a person who is charged with the caretaking of innumerable souls, on their crew and elsewhere - along with, occasionally, ushering them to their maker - and is an undeniable statement of purpose in this dark and dangerous world. \r\n\r\nThe wearer, it says, is not afraid to attract the attention of others, be they admiring or antagonistic; for he follows a mandate greater than that of any mortal man, and he will not, ever, under any circumstances, be stopped.", 
    "descriptionID": 294848, 
    "groupID": 1088, 
    "iconID": 21175, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33796, 
    "typeName": "Men's 'Curate' Coat (white gold)", 
    "typeNameID": 294847, 
    "volume": 0.1
  }, 
  "33797": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This outerwear signifies the wearer's regal nature and (some claim) near-divine immortality.\r\nWith a tattoo of golden decorations on a sandy beige background, as befits a person who is charged with the caretaking of innumerable souls, on their crew and elsewhere - along with, occasionally, ushering them to their maker - it is an undeniable statement of purpose in this dark and dangerous world. \r\n\r\nThe wearer, it says, is not afraid to attract the attention of others, be they admiring or antagonistic; for he follows a mandate greater than that of any mortal man, and he will not, ever, under any circumstances, be stopped.\r\n", 
    "descriptionID": 294850, 
    "groupID": 1088, 
    "iconID": 21174, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33797, 
    "typeName": "Men's 'Curate' Coat (royal gold)", 
    "typeNameID": 294849, 
    "volume": 0.1
  }, 
  "33798": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This outerwear signifies the wearer's regal nature and (some claim) near-divine immortality.\r\nWith a tattoo of golden decorations on a blood red background, as befits a person who is charged with the caretaking of innumerable souls, on their crew and elsewhere - along with, occasionally, ushering them to their maker - it is an undeniable statement of purpose in this dark and dangerous world. \r\n\r\nThe wearer, it says, is not afraid to attract the attention of others, be they admiring or antagonistic; for he follows a mandate greater than that of any mortal man, and he will not, ever, under any circumstances, be stopped.\r\n", 
    "descriptionID": 294852, 
    "groupID": 1088, 
    "iconID": 21173, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33798, 
    "typeName": "Men's 'Curate' Coat (red/gold)", 
    "typeNameID": 294851, 
    "volume": 0.1
  }, 
  "33799": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This outerwear signifies the wearer's regal nature and (some claim) near-divine immortality.\r\nWith a tattoo of bronzed decorations, on a background that ranges from musky brown to the darkest black, it befits a person who is charged with the caretaking of innumerable souls, on their crew and elsewhere - along with, occasionally, ushering them to their maker - and is an undeniable statement of purpose in this dark and dangerous world. \r\n\r\nThe wearer, it says, is not afraid to attract the attention of others, be they admiring or antagonistic; for he follows a mandate greater than that of any mortal man, and he will not, ever, under any circumstances, be stopped.", 
    "descriptionID": 294854, 
    "groupID": 1088, 
    "iconID": 21172, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33799, 
    "typeName": "Men's 'Curate' Coat (dark bronze)", 
    "typeNameID": 294853, 
    "volume": 0.1
  }, 
  "3380": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Allows basic operation of factories. 4% reduction in manufacturing time per skill level.", 
    "descriptionID": 87368, 
    "groupID": 268, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 369, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3380, 
    "typeName": "Industry", 
    "typeNameID": 76834, 
    "volume": 0.01
  }, 
  "33800": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This outerwear signifies the wearer's regal nature and (some claim) near-divine immortality.\r\nWith a tattoo of steely silver decorations on a pitch black background that brings to mind a starry sky, it befits a person who is charged with the caretaking of innumerable souls, on their crew and elsewhere - along with, occasionally, ushering them to their maker - and is an undeniable statement of purpose in this dark and dangerous world. \r\n\r\nThe wearer, it says, is not afraid to attract the attention of others, be they admiring or antagonistic; for he follows a mandate greater than that of any mortal man, and he will not, ever, under any circumstances, be stopped.\r\n", 
    "descriptionID": 294856, 
    "groupID": 1088, 
    "iconID": 21171, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33800, 
    "typeName": "Men's 'Curate' Coat (black/silver)", 
    "typeNameID": 294855, 
    "volume": 0.1
  }, 
  "33803": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Hewing back to an established capsuleer tradition that power is best wielded in terrifyingly good style, this \"Source\" coat has a sleek, lithe look that befits the person who knows far more than they let on. It was released alongside an exclusive compendium that granted access to secret information on the world of New Eden - although it must be admitted that anyone confronted with a capsuleer, particularly one dressed in this fashion, won't find it too hard to be convinced that no information should be kept secret from these angry, immortal gods of the skies.", 
    "descriptionID": 294863, 
    "groupID": 1088, 
    "iconID": 21184, 
    "marketGroupID": 1662, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33803, 
    "typeName": "Men's 'Source' Coat (black)", 
    "typeNameID": 294862, 
    "volume": 0.1
  }, 
  "33804": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Hewing back to an established capsuleer tradition that power is best wielded in terrifyingly good style, this \"Source\" coat has a sleek, lithe look that befits the person who knows far more than they let on. It was released alongside an exclusive compendium that granted access to secret information on the world of New Eden - although it must be admitted that anyone confronted with a capsuleer, particularly one dressed in this fashion, won't find it too hard to be convinced that no information should be kept secret from these angry, immortal gods of the skies.", 
    "descriptionID": 294865, 
    "groupID": 1088, 
    "iconID": 21183, 
    "marketGroupID": 1662, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33804, 
    "typeName": "Women's 'Source' Coat (silver)", 
    "typeNameID": 294864, 
    "volume": 0.1
  }, 
  "33805": {
    "basePrice": 0.0, 
    "capacity": 900.0, 
    "description": "This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals.  Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.", 
    "descriptionID": 294878, 
    "graphicID": 1052, 
    "groupID": 695, 
    "mass": 12155000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 199.86, 
    "typeID": 33805, 
    "typeName": "DED Officer 1st Class Vessel", 
    "typeNameID": 294877, 
    "volume": 101000.0, 
    "wreckTypeID": 26558
  }, 
  "33806": {
    "basePrice": 0.0, 
    "capacity": 665, 
    "description": "The CONCORD Starship is solely used for transporting or escorting people of extreme importance within CONCORD patrolled space.  It is built for defense with very light offensive capability.", 
    "descriptionID": 294882, 
    "graphicID": 1058, 
    "groupID": 697, 
    "mass": 20500000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 600, 
    "typeID": 33806, 
    "typeName": "CONCORD Starship Vessel", 
    "typeNameID": 294881, 
    "volume": 1080000, 
    "wreckTypeID": 26559
  }, 
  "33807": {
    "basePrice": 400000, 
    "capacity": 0.0, 
    "description": "This grafted subprocessor, based on technology similar to that which powers the New Eden Source compendium, is particularly good for understanding a great deal of information at once. It is implanted in the frontal lobe and grants a bonus to a character's Intelligence.\r\n\r\nEffect: +4 Bonus to Intelligence", 
    "descriptionID": 294887, 
    "groupID": 1730, 
    "iconID": 2062, 
    "marketGroupID": 621, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 33807, 
    "typeName": "Cybernetic 'Source' Subprocessor", 
    "typeNameID": 294886, 
    "volume": 1
  }, 
  "33808": {
    "basePrice": 400000, 
    "capacity": 0.0, 
    "description": "This grafted subprocessor, based on technology similar to that which powers the New Eden Source compendium, is particularly good for amassing a great deal of information at once. It is implanted in the frontal lobe and grants a bonus to a character's Willpower.\r\n\r\nEffect: +4 Bonus to Willpower", 
    "descriptionID": 294889, 
    "groupID": 1730, 
    "iconID": 2054, 
    "marketGroupID": 620, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 33808, 
    "typeName": "Neural 'Source' Boost", 
    "typeNameID": 294888, 
    "volume": 1
  }, 
  "33809": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This compendium of reports, data and historical documents - some of which are highly classified - details the landscape of New Eden and the lives of its various citizens. It is a blend of man-on-the-street tales, high-level political reportage, and behind-the-scenes information that casts a new light on the cluster.\r\n \r\nThe compendium itself is unique in its production: It serves as a repository of facts like any other book, digital or otherwise; but it has certain additional output functions that permit select readers to interface directly with its contents and grasp them at a level that is quite literally cerebral. This is a security measure more than anything, and an expensive one, but it means that parts of the book cannot even be read; instead, they must be imprinted directly on the brain's pathways. The only potential recipients of this kind of knowledge - at least, the only ones who can handle it without having their cranial nerves fried to a crisp - are capsuleers.\r\n \r\nThus, like the fabled Book of Emptiness in Amarr myth, this book is not only a book, but a vessel for a changed outlook on the world, and like that same mythological book, it has the ability to change those readers who are receptive to its dark wonders.", 
    "descriptionID": 294891, 
    "groupID": 1194, 
    "iconID": 21186, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33809, 
    "typeName": "New Eden Source", 
    "typeNameID": 294890, 
    "volume": 0.01
  }, 
  "3381": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Grants +5% reduction in Amarr equipment production time.", 
    "descriptionID": 87369, 
    "groupID": 268, 
    "iconID": 33, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 3381, 
    "typeName": "Amarr Tech", 
    "typeNameID": 76835, 
    "volume": 0.01
  }, 
  "33812": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Stalk the halls in your elegant new Quafe Commemorative Casual wear, designed exclusively for attendees of the YC 116 Inner Zone Shipping Conference.\r\n\r\nNote: While IZS is renowned for its safe shipping methods and extensive reach, the wearer of this shirt is unfortunately not entitled to free interstellar transport on an IZS flight for them and their accompanying family members or friends. They will, however, automatically and without question be seated as far from any Fedos in cargo as is humanly possible.", 
    "descriptionID": 295089, 
    "groupID": 1089, 
    "iconID": 21193, 
    "marketGroupID": 1662, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33812, 
    "typeName": "Men's 'Quafe' T-shirt YC 116", 
    "typeNameID": 295088, 
    "volume": 0.1
  }, 
  "33813": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Stalk the halls in your elegant new Quafe Commemorative Casual wear, designed exclusively for attendees of the YC 116 Inner Zone Shipping Conference.\r\n\r\nNote: While IZS is renowned for its safe shipping methods and extensive reach, the wearer of this shirt is unfortunately not entitled to free interstellar transport on an IZS flight for them and their accompanying family members or friends. They will, however, automatically and without question be seated as far from any Fedos in cargo as is humanly possible.", 
    "descriptionID": 295091, 
    "groupID": 1089, 
    "iconID": 21192, 
    "marketGroupID": 1662, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33895, 
    "typeName": "Medium Transverse Bulkhead I Blueprint", 
    "typeNameID": 295488, 
    "volume": 0.01
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  "33896": {
    "basePrice": 0.0, 
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    "description": "This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 295490, 
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    "metaLevel": 5, 
    "portionSize": 1, 
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    "radius": 100, 
    "techLevel": 2, 
    "typeID": 33896, 
    "typeName": "Medium Transverse Bulkhead II", 
    "typeNameID": 295489, 
    "variationParentTypeID": 33894, 
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  "33897": {
    "basePrice": 125000.0, 
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    "groupID": 787, 
    "iconID": 3194, 
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    "published": true, 
    "techLevel": 2, 
    "typeID": 33897, 
    "typeName": "Medium Transverse Bulkhead II Blueprint", 
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    "volume": 0.01
  }, 
  "33898": {
    "basePrice": 0.0, 
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    "description": "This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 295493, 
    "groupID": 773, 
    "iconID": 3194, 
    "marketGroupID": 1208, 
    "mass": 200, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 33898, 
    "typeName": "Large Transverse Bulkhead I", 
    "typeNameID": 295492, 
    "volume": 20
  }, 
  "33899": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3194, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 33899, 
    "typeName": "Large Transverse Bulkhead I Blueprint", 
    "typeNameID": 295494, 
    "volume": 0.01
  }, 
  "3390": {
    "basePrice": 700000.0, 
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    "groupID": 1218, 
    "iconID": 33, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 3390, 
    "typeName": "Mobile Refinery Operation", 
    "typeNameID": 76843, 
    "volume": 0.01
  }, 
  "33900": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 295496, 
    "groupID": 773, 
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    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
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    "techLevel": 2, 
    "typeID": 33900, 
    "typeName": "Large Transverse Bulkhead II", 
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    "volume": 20
  }, 
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    "iconID": 3194, 
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    "published": true, 
    "techLevel": 2, 
    "typeID": 33901, 
    "typeName": "Large Transverse Bulkhead II Blueprint", 
    "typeNameID": 295497, 
    "volume": 0.01
  }, 
  "33902": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 295499, 
    "groupID": 773, 
    "iconID": 3194, 
    "marketGroupID": 1730, 
    "mass": 200, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 33902, 
    "typeName": "Capital Transverse Bulkhead I", 
    "typeNameID": 295498, 
    "volume": 40
  }, 
  "33903": {
    "basePrice": 50000000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3194, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33903, 
    "typeName": "Capital Transverse Bulkhead I Blueprint", 
    "typeNameID": 295500, 
    "volume": 0.01
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    "basePrice": 0.0, 
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    "description": "This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.", 
    "descriptionID": 295502, 
    "groupID": 773, 
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    "mass": 200, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 33904, 
    "typeName": "Capital Transverse Bulkhead II", 
    "typeNameID": 295501, 
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    "volume": 40
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  "33905": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3194, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33905, 
    "typeName": "Capital Transverse Bulkhead II Blueprint", 
    "typeNameID": 295503, 
    "volume": 0.01
  }, 
  "33907": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 295510, 
    "graphicID": 3115, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 33907, 
    "typeName": "Mordus Large Commander Wreck", 
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  }, 
  "33908": {
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    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 295512, 
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    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 33908, 
    "typeName": "Mordus Medium Commander Wreck", 
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  }, 
  "33909": {
    "basePrice": 0.0, 
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    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 295514, 
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    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 33909, 
    "typeName": "Mordus Small Commander Wreck", 
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    "portionSize": 1, 
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  }, 
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    "capacity": 20000.0, 
    "description": "This facility may look to outsiders like a standard component factory adorned with Thukker markings, but there are numerous subtle alterations in the outer shell. Heavy armoring makes it impossible to tell what's inside without forcibly disassembling it.", 
    "descriptionID": 295516, 
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    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
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    "typeID": 33910, 
    "typeName": "Thukker Component Assembly Facility", 
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    "volume": 4000.0
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    "capacity": 0.0, 
    "description": "The Micro Jump Drive is a module that spools up, then jumps the ship forward 100km in the direction it is facing. Upon arrival, the ship maintains its direction and velocity. Warp scramblers can be used to disrupt the module. Spool up time is reduced by the skill <a href=showinfo:4385>Micro Jump Drive Operation</a>.\r\n\r\nThe Micro Jump Drive was developed by Duvolle Laboratories Advanced Manifold Theory Unit. The drive was conceived by the late Avagher Xarasier, the genius behind several ground-breaking innovations of that era.\r\n", 
    "descriptionID": 295553, 
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    "iconID": 20971, 
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    "mass": 0.0, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
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    "typeName": "Medium Micro Jump Drive", 
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    "published": true, 
    "typeID": 33916, 
    "typeName": "Medium Micro Jump Drive Blueprint", 
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    "volume": 0.01
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    "marketGroupID": 618, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33917, 
    "typeName": "Low-grade Centurion Alpha", 
    "typeNameID": 295555, 
    "volume": 1.0
  }, 
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    "basePrice": 0.0, 
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    "description": "This memory augmentation has been modified by Mordus scientists for use by their elite officers.\n\nPrimary Effect: +2 bonus to Memory \n\nSecondary Effect: 2% bonus to optimal range of ECM, Remote Sensor Dampers, Weapon Disruptors and Target Painters\n\nSet Effect: 2.5% bonus to the strength of all Centurion implant secondary effects", 
    "descriptionID": 295558, 
    "groupID": 300, 
    "iconID": 2061, 
    "marketGroupID": 619, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33918, 
    "typeName": "Low-grade Centurion Beta", 
    "typeNameID": 295557, 
    "volume": 1.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Mordus scientists for use by their elite officers. \n\nPrimary Effect: +2 bonus to Intelligence \n\nSecondary Effect: 4% bonus to optimal range of ECM, Remote Sensor Dampers, Weapon Disruptors and Target Painters\n\nSet Effect: 2.5% bonus to the strength of all Centurion implant secondary effects", 
    "descriptionID": 295560, 
    "groupID": 300, 
    "iconID": 2062, 
    "marketGroupID": 621, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33919, 
    "typeName": "Low-grade Centurion Delta", 
    "typeNameID": 295559, 
    "volume": 1.0
  }, 
  "3392": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Skill at maintaining the mechanical components and structural integrity of a spaceship. 5% bonus to structure hit points per skill level.", 
    "descriptionID": 95196, 
    "groupID": 1210, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 1745, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3392, 
    "typeName": "Mechanics", 
    "typeNameID": 106786, 
    "volume": 0.01
  }, 
  "33920": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This social adaptation chip has been modified by Mordus scientists for use by their elite officers.\n\nPrimary Effect: +2 bonus to Charisma\n\nSecondary Effect: 5% bonus to optimal range of ECM, Remote Sensor Dampers, Weapon Disruptors and Target Painters\n\nSet Effect: 2.5% bonus to the strength of all Centurion implant secondary effects", 
    "descriptionID": 295562, 
    "groupID": 300, 
    "iconID": 2060, 
    "marketGroupID": 622, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33920, 
    "typeName": "Low-grade Centurion Epsilon", 
    "typeNameID": 295561, 
    "volume": 1.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This neural boost has been modified by Mordus scientists for use by their elite officers.\n\nPrimary Effect: +2 bonus to Willpower\n\nSecondary Effect: 3% bonus to optimal range of ECM, Remote Sensor Dampers, Weapon Disruptors and Target Painters\n\nSet Effect: 2.5% bonus to the strength of all Centurion implant secondary effects", 
    "descriptionID": 295564, 
    "groupID": 300, 
    "iconID": 2054, 
    "marketGroupID": 620, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33921, 
    "typeName": "Low-grade Centurion Gamma", 
    "typeNameID": 295563, 
    "volume": 1.0
  }, 
  "33922": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other Centurion implants it will boost their effect. \r\n\r\n10% bonus to the strength of all Centurion implant secondary effects.", 
    "descriptionID": 295566, 
    "groupID": 300, 
    "iconID": 2224, 
    "marketGroupID": 1506, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33922, 
    "typeName": "Low-grade Centurion Omega", 
    "typeNameID": 295565, 
    "volume": 1.0
  }, 
  "33923": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ocular filter has been modified by Guristas scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Perception \r\n\r\nSecondary Effect: 1% bonus to shield boost amount\r\n\r\nSet Effect: 2.5% bonus to the strength of all Crystal implant secondary effects\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 295568, 
    "groupID": 300, 
    "iconID": 2053, 
    "marketGroupID": 618, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33923, 
    "typeName": "Low-grade Crystal Alpha", 
    "typeNameID": 295567, 
    "volume": 1.0
  }, 
  "33924": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This memory augmentation has been modified by Guristas scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Memory \r\n\r\nSecondary Effect: 2% bonus to shield boost amount\r\n\r\nSet Effect: 2.5% bonus to the strength of all Crystal implant secondary effects\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 295570, 
    "groupID": 300, 
    "iconID": 2061, 
    "marketGroupID": 619, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33924, 
    "typeName": "Low-grade Crystal Beta", 
    "typeNameID": 295569, 
    "volume": 1.0
  }, 
  "33925": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Guristas scientists for use by their elite officers. \r\n\r\nPrimary Effect: +2 bonus to Intelligence \r\n\r\nSecondary Effect: 4% bonus to shield boost amount\r\n\r\nSet Effect: 2.5% bonus to the strength of all Crystal implant secondary effects\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 295572, 
    "groupID": 300, 
    "iconID": 2062, 
    "marketGroupID": 621, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33925, 
    "typeName": "Low-grade Crystal Delta", 
    "typeNameID": 295571, 
    "volume": 1.0
  }, 
  "33926": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This social adaptation chip has been modified by Guristas scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Charisma\r\n\r\nSecondary Effect: 5% bonus to shield boost amount\r\n\r\nSet Effect: 2.5% bonus to the strength of all Crystal implant secondary effects\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 295574, 
    "groupID": 300, 
    "iconID": 2060, 
    "marketGroupID": 622, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33926, 
    "typeName": "Low-grade Crystal Epsilon", 
    "typeNameID": 295573, 
    "volume": 1.0
  }, 
  "33927": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This neural boost has been modified by Guristas scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Willpower\r\n\r\nSecondary Effect: 3% bonus to shield boost amount\r\n\r\nSet Effect: 2.5% bonus to the strength of all Crystal implant secondary effects\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 295576, 
    "groupID": 300, 
    "iconID": 2054, 
    "marketGroupID": 620, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33927, 
    "typeName": "Low-grade Crystal Gamma", 
    "typeNameID": 295575, 
    "volume": 1.0
  }, 
  "33928": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other Crystal implants it will boost their effect. \r\n\r\n10% bonus to the strength of all Crystal implant secondary effects.\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 295578, 
    "groupID": 300, 
    "iconID": 2224, 
    "marketGroupID": 1506, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33928, 
    "typeName": "Low-grade Crystal Omega", 
    "typeNameID": 295577, 
    "volume": 1.0
  }, 
  "33929": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ocular filter has been modified by Syndicate scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Perception \r\n\r\nSecondary Effect: 1% reduction to booster side effects\r\n\r\nSet Effect: 2.5% bonus to the strength of all Edge implant secondary effects", 
    "descriptionID": 295580, 
    "groupID": 300, 
    "iconID": 2053, 
    "marketGroupID": 618, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33929, 
    "typeName": "Low-grade Edge Alpha", 
    "typeNameID": 295579, 
    "volume": 1.0
  }, 
  "3393": {
    "basePrice": 45000.0, 
    "capacity": 0.0, 
    "description": "Operation of armor/hull repair modules. 5% reduction in repair systems duration per skill level.\r\n\r\nNote: Has no effect on capital sized modules.", 
    "descriptionID": 87377, 
    "groupID": 1210, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 1745, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3393, 
    "typeName": "Repair Systems", 
    "typeNameID": 76845, 
    "volume": 0.01
  }, 
  "33930": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This memory augmentation has been modified by Syndicate scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Memory \r\n\r\nSecondary Effect: 2% reduction to booster side effects\r\n\r\nSet Effect: 2.5% bonus to the strength of all Edge implant secondary effects", 
    "descriptionID": 295582, 
    "groupID": 300, 
    "iconID": 2061, 
    "marketGroupID": 619, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33930, 
    "typeName": "Low-grade Edge Beta", 
    "typeNameID": 295581, 
    "volume": 1.0
  }, 
  "33931": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Syndicate scientists for use by their elite officers. \r\n\r\nPrimary Effect: +2 bonus to Intelligence \r\n\r\nSecondary Effect: 4% reduction to booster side effects\r\n\r\nSet Effect: 2.5% bonus to the strength of all Edge implant secondary effects", 
    "descriptionID": 295584, 
    "groupID": 300, 
    "iconID": 2062, 
    "marketGroupID": 621, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33931, 
    "typeName": "Low-grade Edge Delta", 
    "typeNameID": 295583, 
    "volume": 1.0
  }, 
  "33932": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This social adaptation chip has been modified by Syndicate scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Charisma\r\n\r\nSecondary Effect: 5% reduction to booster side effects\r\n\r\nSet Effect: 2.5% bonus to the strength of all Edge implant secondary effects", 
    "descriptionID": 295586, 
    "groupID": 300, 
    "iconID": 2060, 
    "marketGroupID": 622, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33932, 
    "typeName": "Low-grade Edge Epsilon", 
    "typeNameID": 295585, 
    "volume": 1.0
  }, 
  "33933": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This neural boost has been modified by Syndicate scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Willpower\r\n\r\nSecondary Effect: 3% reduction to booster side effects\r\n\r\nSet Effect: 2.5% bonus to the strength of all Edge implant secondary effects", 
    "descriptionID": 295588, 
    "groupID": 300, 
    "iconID": 2054, 
    "marketGroupID": 620, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33933, 
    "typeName": "Low-grade Edge Gamma", 
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    "basePrice": 0.0, 
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    "descriptionID": 295592, 
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    "portionSize": 1, 
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    "typeName": "Low-grade Halo Alpha", 
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    "basePrice": 0.0, 
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    "description": "This memory augmentation has been modified by Angel scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 Bonus to Memory\r\n\r\nSecondary Effect: 1.25% reduction in ship's signature radius\r\n\r\nSet Effect: 2.5% bonus to the strength of all Halo implant secondary effects", 
    "descriptionID": 295594, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "Low-grade Halo Beta", 
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    "description": "This cybernetic subprocessor has been modified by Angel scientists for use by their elite officers. \r\n\r\nPrimary Effect: +2 Bonus to Intelligence\r\n\r\nSecondary Effect: 1.5% reduction in ship's signature radius\r\n\r\nSet Effect: 2.5% bonus to the strength of all Halo implant secondary effects", 
    "descriptionID": 295596, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "Low-grade Halo Delta", 
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    "basePrice": 0.0, 
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    "description": "This social adaptation chip has been modified by Angel scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 Bonus to Charisma\r\n\r\nSecondary Effect: 2% reduction in ship's signature radius\r\n\r\nSet Effect: 2.5% bonus to the strength of all Halo implant secondary effects", 
    "descriptionID": 295598, 
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    "published": true, 
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    "basePrice": 0.0, 
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    "description": "This neural boost has been modified by Angel scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 Bonus to Willpower\r\n\r\nSecondary Effect: 1.75% reduction in ship's signature radius\r\n\r\nSet Effect: 2.5% bonus to the strength of all Halo implant secondary effects", 
    "descriptionID": 295600, 
    "groupID": 300, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
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    "description": "Skill at maintaining your ship's armor and installing hull upgrades like expanded cargoholds and inertial stabilizers. Grants a 5% bonus to armor hit points per skill level.", 
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    "isDynamicType": false, 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 3394, 
    "typeName": "Hull Upgrades", 
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    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other Halo implants it will boost their effect.\r\n\r\n10% bonus to the strength of all Halo implant secondary effects.", 
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    "typeName": "Low-grade Halo Omega", 
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    "typeID": 33941, 
    "typeName": "Low-grade Harvest Alpha", 
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    "basePrice": 0.0, 
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    "descriptionID": 295606, 
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    "metaGroupID": 2, 
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    "published": true, 
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    "typeID": 33942, 
    "typeName": "Low-grade Harvest Beta", 
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    "basePrice": 0.0, 
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    "description": "This cybernetic subprocessor has been modified by ORE scientists for use by their elite officers. \r\n\r\nPrimary Effect: +2 bonus to Intelligence \r\n\r\nSecondary Effect: 4% bonus to the range to all mining lasers\r\n\r\nSet Effect: 2.5% bonus to the strength of all Harvest implant secondary effects", 
    "descriptionID": 295608, 
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    "portionSize": 1, 
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    "typeName": "Low-grade Harvest Delta", 
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    "description": "This social adaptation chip has been modified by ORE scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Charisma\r\n\r\nSecondary Effect: 5% bonus to the range to all mining lasers\r\n\r\nSet Effect: 2.5% bonus to the strength of all Harvest implant secondary effects", 
    "descriptionID": 295610, 
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    "basePrice": 0.0, 
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    "description": "This neural boost has been modified by ORE scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Willpower\r\n\r\nSecondary Effect: 3% bonus to the range to all mining lasers\r\n\r\nSet Effect: 2.5% bonus to the strength of all Harvest implant secondary effects", 
    "descriptionID": 295612, 
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    "portionSize": 1, 
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    "typeID": 33945, 
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    "typeNameID": 295611, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other Harvest implants it will boost their effect. \r\n\r\n10% bonus to the strength of all Harvest implant secondary effects.", 
    "descriptionID": 295614, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
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    "typeNameID": 295613, 
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    "basePrice": 0.0, 
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    "description": "This ocular filter has been modified by Thukker scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Perception \r\n\r\nSecondary Effect: 1% bonus to agility\r\n\r\nSet Effect: 2.5% bonus to the strength of all Nomad implant secondary effects", 
    "descriptionID": 295616, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
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    "typeID": 33947, 
    "typeName": "Low-grade Nomad Alpha", 
    "typeNameID": 295615, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This memory augmentation has been modified by Thukker scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Memory \r\n\r\nSecondary Effect: 2% bonus to agility\r\n\r\nSet Effect: 2.5% bonus to the strength of all Nomad implant secondary effects", 
    "descriptionID": 295618, 
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    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
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    "typeName": "Low-grade Nomad Beta", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Thukker scientists for use by their elite officers. \r\n\r\nPrimary Effect: +2 bonus to Intelligence \r\n\r\nSecondary Effect: 4% bonus to agility\r\n\r\nSet Effect: 2.5% bonus to the strength of all Nomad implant secondary effects", 
    "descriptionID": 295620, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33949, 
    "typeName": "Low-grade Nomad Delta", 
    "typeNameID": 295619, 
    "volume": 1.0
  }, 
  "3395": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Skill required for the manufacturing of advanced frigates and destroyers. 1% reduction in manufacturing time for all items requiring Advanced Small Ship Construction per level.", 
    "descriptionID": 87378, 
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    "isDynamicType": false, 
    "marketGroupID": 369, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 4, 
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    "typeID": 3395, 
    "typeName": "Advanced Small Ship Construction", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This social adaptation chip has been modified by Thukker scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Charisma\r\n\r\nSecondary Effect: 5% bonus to agility\r\n\r\nSet Effect: 2.5% bonus to the strength of all Nomad implant secondary effects", 
    "descriptionID": 295622, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33950, 
    "typeName": "Low-grade Nomad Epsilon", 
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  }, 
  "33951": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This neural boost has been modified by Thukker scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Willpower\r\n\r\nSecondary Effect: 3% bonus to agility\r\n\r\nSet Effect: 2.5% bonus to the strength of all Nomad implant secondary effects", 
    "descriptionID": 295624, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33951, 
    "typeName": "Low-grade Nomad Gamma", 
    "typeNameID": 295623, 
    "volume": 1.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other Nomad implants it will boost their effect. \r\n\r\n10% bonus to the strength of all Nomad implant secondary effects.", 
    "descriptionID": 295626, 
    "groupID": 300, 
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    "marketGroupID": 1506, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "Low-grade Nomad Omega", 
    "typeNameID": 295625, 
    "volume": 1.0
  }, 
  "33953": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ocular filter has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.\r\n\r\n<b>Primary Effect:</b> +2 bonus to Perception\r\n<b>Secondary Effect:</b> 1% bonus to armor HP\r\n<b>Set Effect:</b> 2.5% bonus to the strength of all Amulet implant secondary effects", 
    "descriptionID": 295628, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 33953, 
    "typeName": "Low-grade Amulet Alpha", 
    "typeNameID": 295627, 
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  }, 
  "33954": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This memory augmentation has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.\r\n\r\n<b>Primary Effect:</b> +2 bonus to Memory\r\n<b>Secondary Effect:</b> 2% bonus to armor HP\r\n<b>Set Effect:</b> 2.5% bonus to the strength of all Amulet implant secondary effects", 
    "descriptionID": 295630, 
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    "portionSize": 1, 
    "published": true, 
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    "techLevel": 2, 
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    "typeNameID": 295629, 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.\r\n\r\n<b>Primary Effect:</b> +2 bonus to Intelligence\r\n<b>Secondary Effect:</b> 4% bonus to armor HP\r\n<b>Set Effect:</b> 2.5% bonus to the strength of all Amulet implant secondary effects", 
    "descriptionID": 295632, 
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    "portionSize": 1, 
    "published": true, 
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    "techLevel": 2, 
    "typeID": 33955, 
    "typeName": "Low-grade Amulet Delta", 
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  }, 
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    "capacity": 0.0, 
    "description": "This social adaption chip has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.\r\n\r\n<b>Primary Effect:</b> +2 bonus to Charisma\r\n<b>Secondary Effect:</b> 5% bonus to armor HP\r\n<b>Set Effect:</b> 2.5% bonus to the strength of all Amulet implant secondary effects", 
    "descriptionID": 295634, 
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    "portionSize": 1, 
    "published": true, 
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    "typeNameID": 295633, 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This neural boost has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.\r\n\r\n<b>Primary Effect:</b> +2 bonus to Willpower\r\n<b>Secondary Effect:</b> 3% bonus to armor HP\r\n<b>Set Effect:</b> 2.5% bonus to the strength of all Amulet implant secondary effects", 
    "descriptionID": 295636, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
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    "typeName": "Low-grade Amulet Gamma", 
    "typeNameID": 295635, 
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  }, 
  "33958": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other Amulet implants it will greatly boost their effect. \r\n\r\n10% bonus to the strength of all Amulet implant secondary effects.", 
    "descriptionID": 295638, 
    "groupID": 300, 
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    "isDynamicType": false, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 0, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 33958, 
    "typeName": "Low-grade Amulet Omega", 
    "typeNameID": 295637, 
    "volume": 1.0
  }, 
  "33959": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ocular filter has been modified by Serpentis scientists for use by their elite smugglers. \r\n\r\nPrimary Effect: +2 bonus to Perception\r\n\r\nSecondary Effect: 0.5% bonus to maximum velocity\r\n\r\nSet Effect: 5% bonus to the strength of all Snake implant secondary effects", 
    "descriptionID": 295640, 
    "groupID": 300, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33959, 
    "typeName": "Low-grade Snake Alpha", 
    "typeNameID": 295639, 
    "volume": 1.0
  }, 
  "3396": {
    "basePrice": 2000000.0, 
    "capacity": 0.0, 
    "description": "Skill required for the manufacturing of advanced industrial ships. 1% reduction in manufacturing time for all items requiring Advanced Industrial Ship Construction per level.", 
    "descriptionID": 87379, 
    "groupID": 268, 
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    "marketGroupID": 369, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 3396, 
    "typeName": "Advanced Industrial Ship Construction", 
    "typeNameID": 76847, 
    "volume": 0.01
  }, 
  "33960": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This memory augmentation has been modified by Serpentis scientists for use by their elite smugglers.\r\n\r\nPrimary Effect: +2 bonus to Memory\r\n\r\nSecondary Effect: 0.625% bonus to maximum velocity\r\n\r\nSet Effect: 5% bonus to the strength of all Snake implant secondary effects", 
    "descriptionID": 295642, 
    "groupID": 300, 
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    "marketGroupID": 619, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33960, 
    "typeName": "Low-grade Snake Beta", 
    "typeNameID": 295641, 
    "volume": 1.0
  }, 
  "33961": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Serpentis scientists for use by their elite smugglers.\r\n\r\nPrimary Effect: +2 bonus to Intelligence\r\n\r\nSecondary Effect: 0.875% bonus to maximum velocity\r\n\r\nSet Effect: 5% bonus to the strength of all Snake implant secondary effects", 
    "descriptionID": 295644, 
    "groupID": 300, 
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    "marketGroupID": 621, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33961, 
    "typeName": "Low-grade Snake Delta", 
    "typeNameID": 295643, 
    "volume": 1.0
  }, 
  "33962": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This social adaption chip has been modified by Serpentis scientists for use by their elite smugglers.\r\n\r\nPrimary Effect: +2 bonus to Charisma\r\n\r\nSecondary Effect: 1% bonus to maximum velocity\r\n\r\nSet Effect: 5% bonus to the strength of all Snake implant secondary effects", 
    "descriptionID": 295646, 
    "groupID": 300, 
    "iconID": 2060, 
    "marketGroupID": 622, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33962, 
    "typeName": "Low-grade Snake Epsilon", 
    "typeNameID": 295645, 
    "volume": 1.0
  }, 
  "33963": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This neural boost has been modified by Serpentis scientists for use by their elite smugglers.\n\nPrimary Effect: +2 bonus to Willpower\n\nSecondary Effect: 0.75% bonus to maximum velocity\n\nSet Effect: 5% bonus to the strength of all Snake implant secondary effects", 
    "descriptionID": 295648, 
    "groupID": 300, 
    "iconID": 2054, 
    "marketGroupID": 620, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33963, 
    "typeName": "Low-grade Snake Gamma", 
    "typeNameID": 295647, 
    "volume": 1.0
  }, 
  "33964": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other Snake implants it will boost their effect. \r\n\r\n110% bonus to the strength of all Snake implant secondary effects.", 
    "descriptionID": 295650, 
    "groupID": 300, 
    "iconID": 2224, 
    "marketGroupID": 1506, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33964, 
    "typeName": "Low-grade Snake Omega", 
    "typeNameID": 295649, 
    "volume": 1.0
  }, 
  "33965": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ocular filter has been modified by Blood Raider scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Perception\r\n\r\nSecondary Effect: 1% reduction in the duration of modules requiring the Capacitor Emission Systems skill\r\n\r\nSet Effect: 2.5% bonus to the strength of all Talisman implant secondary effects", 
    "descriptionID": 295652, 
    "groupID": 300, 
    "iconID": 2053, 
    "marketGroupID": 618, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33965, 
    "typeName": "Low-grade Talisman Alpha", 
    "typeNameID": 295651, 
    "volume": 1.0
  }, 
  "33966": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This memory augmentation has been modified by Blood Raider scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Memory\r\n\r\nSecondary Effect: 2% reduction in the duration of modules requiring the Capacitor Emission Systems skill\r\n\r\nSet Effect: 2.5% bonus to the strength of all Talisman implant secondary effects", 
    "descriptionID": 295654, 
    "groupID": 300, 
    "iconID": 2061, 
    "marketGroupID": 619, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33966, 
    "typeName": "Low-grade Talisman Beta", 
    "typeNameID": 295653, 
    "volume": 1.0
  }, 
  "33967": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Blood Raider scientists for use by their elite officers. \r\n\r\nPrimary Effect: +2 bonus to Intelligence\r\n\r\nSecondary Effect: 4% reduction in the duration of modules requiring the Capacitor Emission Systems skill\r\n\r\nSet Effect: 2.5% bonus to the strength of all Talisman implant secondary effects", 
    "descriptionID": 295656, 
    "groupID": 300, 
    "iconID": 2062, 
    "marketGroupID": 621, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33967, 
    "typeName": "Low-grade Talisman Delta", 
    "typeNameID": 295655, 
    "volume": 1.0
  }, 
  "33968": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This social adaption chip has been modified by Blood Raider scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Charisma\r\n\r\nSecondary Effect: 5% reduction in the duration of modules requiring the Capacitor Emission Systems skill\r\n\r\nSet Effect: 2.5% bonus to the strength of all Talisman implant secondary effects", 
    "descriptionID": 295658, 
    "groupID": 300, 
    "iconID": 2060, 
    "marketGroupID": 622, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33968, 
    "typeName": "Low-grade Talisman Epsilon", 
    "typeNameID": 295657, 
    "volume": 1.0
  }, 
  "33969": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This neural boost has been modified by Blood Raider scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Willpower\r\n\r\nSecondary Effect: 3% reduction in the duration of modules requiring the Capacitor Emission Systems skill\r\n\r\nSet Effect: 2.5% bonus to the strength of all Talisman implant secondary effects", 
    "descriptionID": 295660, 
    "groupID": 300, 
    "iconID": 2054, 
    "marketGroupID": 620, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33969, 
    "typeName": "Low-grade Talisman Gamma", 
    "typeNameID": 295659, 
    "volume": 1.0
  }, 
  "3397": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Skill required for the manufacturing of advanced cruisers and battlecruisers. 1% reduction in manufacturing time for all items requiring Advanced Medium Ship Construction per level.", 
    "descriptionID": 87380, 
    "groupID": 268, 
    "iconID": 33, 
    "marketGroupID": 369, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 3397, 
    "typeName": "Advanced Medium Ship Construction", 
    "typeNameID": 76848, 
    "volume": 0.01
  }, 
  "33970": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other Talisman implants it will boost their effect. \r\n\r\n10% bonus to the strength of all Talisman implant secondary effects.", 
    "descriptionID": 295662, 
    "groupID": 300, 
    "iconID": 2224, 
    "marketGroupID": 1506, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33970, 
    "typeName": "Low-grade Talisman Omega", 
    "typeNameID": 295661, 
    "volume": 1.0
  }, 
  "33971": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ocular filter has been modified by Sisters of EVE scientists for use by their elite officers.\n\nPrimary Effect: +2 bonus to Perception \n\nSecondary Effect: 1% bonus to scan strength of probes\n\nSet Effect: 2.5% bonus to the strength of all Virtue implant secondary effects", 
    "descriptionID": 295664, 
    "groupID": 300, 
    "iconID": 2053, 
    "marketGroupID": 618, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33971, 
    "typeName": "Low-grade Virtue Alpha", 
    "typeNameID": 295663, 
    "volume": 1.0
  }, 
  "33972": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This memory augmentation has been modified by Sisters of EVE scientists for use by their elite officers.\n\nPrimary Effect: +2 bonus to Memory \n\nSecondary Effect: 2% bonus to scan strength of probes\n\nSet Effect: 2.5% bonus to the strength of all Virtue implant secondary effects", 
    "descriptionID": 295666, 
    "groupID": 300, 
    "iconID": 2061, 
    "marketGroupID": 619, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33972, 
    "typeName": "Low-grade Virtue Beta", 
    "typeNameID": 295665, 
    "volume": 1.0
  }, 
  "33973": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Sisters of EVE scientists for use by their elite officers. \n\nPrimary Effect: +2 bonus to Intelligence \n\nSecondary Effect: 4% bonus to scan strength of probes\n\nSet Effect: 2.5% bonus to the strength of all Virtue implant secondary effects", 
    "descriptionID": 295668, 
    "groupID": 300, 
    "iconID": 2062, 
    "marketGroupID": 621, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33973, 
    "typeName": "Low-grade Virtue Delta", 
    "typeNameID": 295667, 
    "volume": 1.0
  }, 
  "33974": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This social adaptation chip has been modified by Sisters of EVE scientists for use by their elite officers.\n\nPrimary Effect: +2 bonus to Charisma\n\nSecondary Effect: 5% bonus to scan strength of probes\n\nSet Effect: 2.5% bonus to the strength of all Virtue implant secondary effects", 
    "descriptionID": 295670, 
    "groupID": 300, 
    "iconID": 2060, 
    "marketGroupID": 622, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33974, 
    "typeName": "Low-grade Virtue Epsilon", 
    "typeNameID": 295669, 
    "volume": 1.0
  }, 
  "33975": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This neural boost has been modified by Sisters of EVE scientists for use by their elite officers.\n\nPrimary Effect: +2 bonus to Willpower\n\nSecondary Effect: 3% bonus to scan strength of probes\n\nSet Effect: 2.5% bonus to the strength of all Virtue implant secondary effects", 
    "descriptionID": 295672, 
    "groupID": 300, 
    "iconID": 2054, 
    "marketGroupID": 620, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33975, 
    "typeName": "Low-grade Virtue Gamma", 
    "typeNameID": 295671, 
    "volume": 1.0
  }, 
  "33976": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other Virtue implants it will boost their effect. \r\n\r\n10% bonus to the strength of all Virtue implant secondary effects.", 
    "descriptionID": 295674, 
    "groupID": 300, 
    "iconID": 2224, 
    "marketGroupID": 1506, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 33976, 
    "typeName": "Low-grade Virtue Omega", 
    "typeNameID": 295673, 
    "volume": 1.0
  }, 
  "3398": {
    "basePrice": 30000000.0, 
    "capacity": 0.0, 
    "description": "Skill required for the manufacturing of advanced battleships. 1% reduction in manufacturing time for all items requiring Advanced Large Ship Construction per level.", 
    "descriptionID": 87381, 
    "groupID": 268, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 369, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 3398, 
    "typeName": "Advanced Large Ship Construction", 
    "typeNameID": 76849, 
    "volume": 0.01
  }, 
  "33981": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This unit increases warp speed and acceleration.\r\n\r\nNo more than three Hyperspatial Accelerators can be fit to one ship.", 
    "descriptionID": 295686, 
    "groupID": 1289, 
    "iconID": 98, 
    "marketGroupID": 1931, 
    "mass": 50.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 33981, 
    "typeName": "Limited Hyperspatial Accelerator", 
    "typeNameID": 295685, 
    "volume": 5.0
  }, 
  "33982": {
    "basePrice": 249980.0, 
    "capacity": 0.0, 
    "groupID": 158, 
    "iconID": 98, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33982, 
    "typeName": "Limited Hyperspatial Accelerator Blueprint", 
    "typeNameID": 295687, 
    "volume": 0.01
  }, 
  "33983": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This unit increases warp speed and acceleration.\r\n\r\nNo more than three Hyperspatial Accelerators can be fit to one ship.", 
    "descriptionID": 295691, 
    "groupID": 1289, 
    "iconID": 98, 
    "marketGroupID": 1931, 
    "mass": 50.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 33983, 
    "typeName": "Experimental Hyperspatial Accelerator", 
    "typeNameID": 295690, 
    "variationParentTypeID": 33981, 
    "volume": 5.0
  }, 
  "33984": {
    "basePrice": 249980.0, 
    "capacity": 0.0, 
    "groupID": 158, 
    "iconID": 98, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33984, 
    "typeName": "Experimental Hyperspatial Accelerator Blueprint", 
    "typeNameID": 295692, 
    "volume": 0.01
  }, 
  "33985": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This unit increases warp speed and acceleration.\r\n\r\nNo more than three Hyperspatial Accelerators can be fit to one ship.", 
    "descriptionID": 295694, 
    "groupID": 1289, 
    "iconID": 98, 
    "marketGroupID": 1931, 
    "mass": 50.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 33985, 
    "typeName": "Prototype Hyperspatial Accelerator", 
    "typeNameID": 295693, 
    "variationParentTypeID": 33981, 
    "volume": 5.0
  }, 
  "33986": {
    "basePrice": 249980.0, 
    "capacity": 0.0, 
    "groupID": 158, 
    "iconID": 98, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33986, 
    "typeName": "Prototype Hyperspatial Accelerator Blueprint", 
    "typeNameID": 295695, 
    "volume": 0.01
  }, 
  "33987": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The highest ranking personnel within this deadspace pocket reside here.", 
    "descriptionID": 295721, 
    "graphicID": 2515, 
    "groupID": 306, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 379.0, 
    "typeID": 33987, 
    "typeName": "Guristas Transponder Tower", 
    "typeNameID": 295720, 
    "volume": 100000000.0
  }, 
  "33988": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This data salvaged from a Guristas Transponder Tower could be used to decrypt the locations of hidden pirate research sites. Unfortunately the data is in fragmentary form and hundreds, if not thousands, of sequences would be required to break the code. While individually it may be worthless, Mordu’s Legion has been offering plenty to get their hands on them.", 
    "descriptionID": 295724, 
    "groupID": 526, 
    "iconID": 2338, 
    "marketGroupID": 1840, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33988, 
    "typeName": "Guristas Data Sequence", 
    "typeNameID": 295723, 
    "volume": 0.1
  }, 
  "33989": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These black seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.\r\n\r\nIn short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.", 
    "descriptionID": 295999, 
    "groupID": 1090, 
    "iconID": 21271, 
    "marketGroupID": 1944, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 33989, 
    "typeName": "Women's 'Hover' Tights (black)", 
    "typeNameID": 295998, 
    "volume": 0.1
  }, 
  "33990": {
    "basePrice": 0.0, 
    "capacity": 27000.0, 
    "graphicID": 20450, 
    "groupID": 1276, 
    "mass": 10000.0, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "soundID": 20151, 
    "techLevel": 1, 
    "typeID": 33990, 
    "typeName": "Tournament Micro Jump Unit", 
    "typeNameID": 295864, 
    "volume": 1.0
  }, 
  "33992": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Accessories/Glasses/Monocle_01/Types/MonocleM01_RightBlack.type", 
    "descriptionID": 295893, 
    "groupID": 1083, 
    "iconID": 21269, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 33992, 
    "typeName": "Accessories/Glasses/Monocle_01/Types/MonocleM01_RightBlack.type", 
    "typeNameID": 295892, 
    "volume": 0.1
  }, 
  "33993": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Accessories/Glasses/Monocle_F_T02/Types/Monocle_F_T02_black_left.type", 
    "descriptionID": 295895, 
    "groupID": 1083, 
    "iconID": 21270, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 33993, 
    "typeName": "Accessories/Glasses/Monocle_F_T02/Types/Monocle_F_T02_black_left.type", 
    "typeNameID": 295894, 
    "volume": 0.1
  }, 
  "33995": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Tattoo/ArmLeft/Sleeve01/Types/Sleeve01_F_Left.type", 
    "descriptionID": 295899, 
    "groupID": 1084, 
    "iconID": 21230, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 33995, 
    "typeName": "Tattoo/ArmLeft/Sleeve01/Types/Sleeve01_F_Left.type", 
    "typeNameID": 295898, 
    "volume": 0.1
  }, 
  "33996": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Tattoo/ArmLeft/Sleeve02/Types/Sleeve02_F_Left.type", 
    "descriptionID": 295901, 
    "groupID": 1084, 
    "iconID": 21231, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 33996, 
    "typeName": "Tattoo/ArmLeft/Sleeve02/Types/Sleeve02_F_Left.type", 
    "typeNameID": 295900, 
    "volume": 0.1
  }, 
  "33997": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Tattoo/ArmLeft/Sleeve03/Types/Sleeve03_F_Left.type", 
    "descriptionID": 295903, 
    "groupID": 1084, 
    "iconID": 21232, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 33997, 
    "typeName": "Tattoo/ArmLeft/Sleeve03/Types/Sleeve03_F_Left.type", 
    "typeNameID": 295902, 
    "volume": 0.1
  }, 
  "33998": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Tattoo/ArmLeft/Sleeve06/Types/Sleeve06_F_Left.type", 
    "descriptionID": 295905, 
    "groupID": 1084, 
    "iconID": 21233, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 33998, 
    "typeName": "Tattoo/ArmLeft/Sleeve06/Types/Sleeve06_F_Left.type", 
    "typeNameID": 295904, 
    "volume": 0.1
  }, 
  "33999": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Tattoo/ArmLeft/Sleeve07/Types/Sleeve07_F_Left.type", 
    "descriptionID": 295907, 
    "groupID": 1084, 
    "iconID": 21234, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 33999, 
    "typeName": "Tattoo/ArmLeft/Sleeve07/Types/Sleeve07_F_Left.type", 
    "typeNameID": 295906, 
    "volume": 0.1
  }, 
  "34": {
    "basePrice": 2.0, 
    "capacity": 0.0, 
    "description": "The main building block in space structures. A very hard, yet bendable metal. Cannot be used in human habitats due to its instability at atmospheric temperatures. Very common throughout the universe.\r\n\r\nMay be obtained by reprocessing the following ores:\r\n\r\n<color='0xFFFF0000'>0.0</color> security status solar system or lower:\r\n<a href=showinfo:22>Arkonor</a>, <a href=showinfo:17425>Crimson Arkonor</a>, <a href=showinfo:17426>Prime Arkonor</a>\r\n<a href=showinfo:1225>Crokite</a>, <a href=showinfo:17432>Sharp Crokite</a>, <a href=showinfo:17433>Crystalline Crokite</a>\r\n<a href=showinfo:1232>Dark Ochre</a>, <a href=showinfo:17436>Onyx Ochre</a>, <a href=showinfo:17437>Obsidian Ochre</a>\r\n<a href=showinfo:19>Spodumain</a>, <a href=showinfo:17466>Bright Spodumain</a>, <a href=showinfo:17467>Gleaming Spodumain</a>\r\n\r\n<color='0xFFFF4D00'>0.2</color> security status solar system or lower:\r\n<a href=showinfo:1231>Hemorphite</a>, <a href=showinfo:17444>Vivid Hemorphite</a>, <a href=showinfo:17445>Radiant Hemorphite</a>\r\n\r\n<color='0xFF00FF00'>0.7</color> security status solar system or lower:\r\n<a href=showinfo:20>Kernite</a>, <a href=showinfo:17452>Luminous Kernite</a>, <a href=showinfo:17453>Fiery Kernite</a>\r\n<a href=showinfo:1227>Omber</a>, <a href=showinfo:17867>Silvery Omber</a>, <a href=showinfo:17868>Golden Omber</a>\r\n\r\n<color='0xFF4DFFCC'>0.9</color> security status solar system or lower:\r\n<a href=showinfo:18>Plagioclase</a>, <a href=showinfo:17455>Azure Plagioclase</a>, <a href=showinfo:17456>Rich Plagioclase</a>\r\n<a href=showinfo:1224>Pyroxeres</a>, <a href=showinfo:17459>Solid Pyroxeres</a>, <a href=showinfo:17460>Viscous Pyroxeres</a>\r\n\r\n<color='0xFF33FFFF'>1.0</color> security status solar system or lower:\r\n<a href=showinfo:1228>Scordite</a>, <a href=showinfo:17463>Condensed Scordite</a>, <a href=showinfo:17464>Massive Scordite</a>\r\n<a href=showinfo:1230>Veldspar</a>, <a href=showinfo:17470>Concentrated Veldspar</a>, <a href=showinfo:17471>Dense Veldspar</a>", 
    "descriptionID": 87134, 
    "groupID": 18, 
    "iconID": 22, 
    "isDynamicType": false, 
    "marketGroupID": 1857, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 34, 
    "typeName": "Tritanium", 
    "typeNameID": 76482, 
    "volume": 0.01
  }, 
  "3400": {
    "basePrice": 100000000.0, 
    "capacity": 0.0, 
    "description": "Skill required for the manufacturing of player controllable outposts.", 
    "descriptionID": 87382, 
    "groupID": 268, 
    "iconID": 33, 
    "marketGroupID": 369, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3400, 
    "typeName": "Outpost Construction", 
    "typeNameID": 76850, 
    "volume": 0.01
  }, 
  "34000": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Tattoo/ArmLeft/Sleeve09/Types/Sleeve09_F_Left.type", 
    "descriptionID": 295909, 
    "groupID": 1084, 
    "iconID": 21235, 
    "mass": 0.1, 
    "portionSize": 1, 
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    "description": "The F-916.083 model 'Crusher' Cybernetic Arm, in marine green and golden yellow, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.\r\n\r\nThe purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.\r\n\r\nLikewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data. \r\n\r\nFinally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.", 
    "descriptionID": 295995, 
    "groupID": 1271, 
    "iconID": 21253, 
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    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34043, 
    "typeName": "Men's 'Crusher' Cybernetic Arm (green and yellow right)", 
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    "volume": 0.1
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The F-916.083 model 'Crusher' Cybernetic Arm, in the red brass of gunmetal, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.\r\n\r\nThe purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.\r\n\r\nLikewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data. \r\n\r\nFinally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.", 
    "descriptionID": 295997, 
    "groupID": 1271, 
    "iconID": 21254, 
    "marketGroupID": 1836, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34044, 
    "typeName": "Men's 'Crusher' Cybernetic Arm (gunmetal right)", 
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    "volume": 0.1
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    "basePrice": 0.0, 
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    "description": "These light, nearly nude seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.\r\n\r\nIn short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.", 
    "descriptionID": 296001, 
    "groupID": 1090, 
    "iconID": 21272, 
    "marketGroupID": 1944, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34045, 
    "typeName": "Women's 'Hover' Tights (light)", 
    "typeNameID": 296000, 
    "volume": 0.1
  }, 
  "34046": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These orange seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.\r\n\r\nIn short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.", 
    "descriptionID": 296003, 
    "groupID": 1090, 
    "iconID": 21273, 
    "marketGroupID": 1944, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34046, 
    "typeName": "Women's 'Hover' Tights (orange)", 
    "typeNameID": 296002, 
    "volume": 0.1
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These pink seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.\r\n\r\nIn short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.", 
    "descriptionID": 296005, 
    "groupID": 1090, 
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    "marketGroupID": 1944, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34047, 
    "typeName": "Women's 'Hover' Tights (pink)", 
    "typeNameID": 296004, 
    "volume": 0.1
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These red seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.\r\n\r\nIn short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.", 
    "descriptionID": 296007, 
    "groupID": 1090, 
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    "marketGroupID": 1944, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34048, 
    "typeName": "Women's 'Hover' Tights (red)", 
    "typeNameID": 296006, 
    "volume": 0.1
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These opaque black seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.\r\n\r\nIn short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.", 
    "descriptionID": 296009, 
    "groupID": 1090, 
    "iconID": 21276, 
    "marketGroupID": 1944, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34049, 
    "typeName": "Women's 'Hover' Tights (opaque black)", 
    "typeNameID": 296008, 
    "volume": 0.1
  }, 
  "3405": {
    "basePrice": 37500.0, 
    "capacity": 0.0, 
    "description": "The science of life and of living organisms, and how chemicals affect them. 20% Bonus to attribute booster duration per skill level.", 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3405, 
    "typeName": "Biology", 
    "typeNameID": 76853, 
    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These opaque blue seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.\r\n\r\nIn short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.", 
    "descriptionID": 296011, 
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    "marketGroupID": 1944, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34050, 
    "typeName": "Women's 'Hover' Tights (opaque blue)", 
    "typeNameID": 296010, 
    "volume": 0.1
  }, 
  "34051": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These opaque gray seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.\r\n\r\nIn short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.", 
    "descriptionID": 296013, 
    "groupID": 1090, 
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    "marketGroupID": 1944, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34051, 
    "typeName": "Women's 'Hover' Tights (opaque gray)", 
    "typeNameID": 296012, 
    "volume": 0.1
  }, 
  "34052": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These matte black seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.\r\n\r\nIn short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.", 
    "descriptionID": 296015, 
    "groupID": 1090, 
    "iconID": 21282, 
    "marketGroupID": 1944, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34052, 
    "typeName": "Women's 'Hover' Tights (matte black)", 
    "typeNameID": 296014, 
    "volume": 0.1
  }, 
  "34053": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These opaque purple seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.\r\n\r\nIn short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.", 
    "descriptionID": 296017, 
    "groupID": 1090, 
    "iconID": 21278, 
    "marketGroupID": 1944, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34053, 
    "typeName": "Women's 'Hover' Tights (opaque purple)", 
    "typeNameID": 296016, 
    "volume": 0.1
  }, 
  "34054": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These white seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.\r\n\r\nIn short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.", 
    "descriptionID": 296019, 
    "groupID": 1090, 
    "iconID": 21279, 
    "marketGroupID": 1944, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34054, 
    "typeName": "Women's 'Hover' Tights (white)", 
    "typeNameID": 296018, 
    "volume": 0.1
  }, 
  "34055": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These yellow seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.\r\n\r\nIn short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.", 
    "descriptionID": 296021, 
    "groupID": 1090, 
    "iconID": 21280, 
    "marketGroupID": 1944, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34055, 
    "typeName": "Women's 'Hover' Tights (yellow)", 
    "typeNameID": 296020, 
    "volume": 0.1
  }, 
  "34056": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This regal and complex piece of headwear is, as the perspicuous viewer may have suspected, of Amarr origin. It derives in part from a type of cap that certain Amarr missionaries would routinely wear during excursions into unknown territories; part for protection against the elements, part to identify themselves with a type of clothing they felt certain would not be found in heathen places, and part, the myth goes, to help frighten the locals into submission.\r\n\r\nThe intricate and highly decorated headwear, black as the darkness that awaits all of us who fail to find the glory of God, is emblematic of the infinite machineries of our god and the vast expanses it represents. Moreover, it's complete with the powerful arms reaching from the origin of thought, consciousness and the waking world, spreading out to remind the wearer that the Lord's grasp on our world is absolute.", 
    "descriptionID": 296049, 
    "groupID": 1092, 
    "iconID": 21195, 
    "marketGroupID": 1943, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34056, 
    "typeName": "Men's 'Nova' Headwear (black)", 
    "typeNameID": 296048, 
    "volume": 0.1
  }, 
  "34057": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This imposing, interlocked piece of headwear comes from hardworking Caldari scientists, all of whom are of course fiercely loyal to the State's core cause of teamwork, cooperation and personal sacrifice for the greater good. \r\n\r\nIt is composed of sliding plates - matte black, so as to better fit in with the crowd - that adjust fully to the wearer's head. It is a complex assemblage of parts that shift in union, none of them out of place, and none of them failing to do its duty as supporter and protector of the whole.\r\n\r\nEach plate is, in and of itself, immensely resilient to all manner of wear and tear, but it's only when fitted into the complicated mesh that their resilience rises by an order of magnitude, each part linking to the next to form a layer of pure strength.", 
    "descriptionID": 296051, 
    "groupID": 1092, 
    "iconID": 21197, 
    "marketGroupID": 1943, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34057, 
    "typeName": "Men's 'Tectonic' Headwear (matte black)", 
    "typeNameID": 296050, 
    "volume": 0.1
  }, 
  "34058": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This imposing, interlocked piece of headwear comes from hardworking Caldari scientists, all of whom are of course fiercely loyal to the State's core cause of teamwork, cooperation and personal sacrifice for the greater good. \r\n\r\nIt is composed of sliding plates - white and unblemished, all the better to subtly indicate the purity of the Caldari working spirit - that adjust fully to the wearer's head. It is a complex assemblage of parts that shift in union, none of them out of place, and none of them failing to do its duty as supporter and protector of the whole.\r\n\r\nEach [white] plate is, in and of itself, immensely resilient to all manner of wear and tear, but it's only when fitted into the complicated mesh that their resilience rises by an order of magnitude, each part linking to the next to form a layer of pure strength.", 
    "descriptionID": 296053, 
    "groupID": 1092, 
    "iconID": 21198, 
    "marketGroupID": 1943, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34058, 
    "typeName": "Men's 'Tectonic' Headwear (white)", 
    "typeNameID": 296052, 
    "volume": 0.1
  }, 
  "34059": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This regal and complex piece of headwear is, as the perspicuous viewer may have suspected, of Amarr origin. It derives in part from a type of cap that certain Amarr missionaries would routinely wear during excursions into unknown territories; part for protection against the elements, part to identify themselves with a type of clothing they felt certain would not be found in heathen places, and part, the myth goes, to help frighten the locals into submission.\r\n\r\nThe intricate and highly decorated headwear, silver as the twin moons over Athra, is emblematic of the infinite machineries of our god and the vast expanses it represents. Moreover, it's complete with the powerful arms reaching from the origin of thought, consciousness and the waking world, spreading out to remind the wearer that the Lord's grasp on our world is absolute.", 
    "descriptionID": 296055, 
    "groupID": 1092, 
    "iconID": 21199, 
    "marketGroupID": 1943, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34059, 
    "typeName": "Men's 'Nova' Headwear (silver)", 
    "typeNameID": 296054, 
    "volume": 0.1
  }, 
  "3406": {
    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "description": "Allows basic operation of research facilities. Ability to run 1 additional research job per skill level.", 
    "descriptionID": 92904, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3406, 
    "typeName": "Laboratory Operation", 
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    "volume": 0.01
  }, 
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    "description": "This regal and complex piece of headwear is, as the perspicuous viewer may have suspected, of Amarr origin. It derives in part from a type of cap that certain Amarr missionaries would routinely wear during excursions into unknown territories; part for protection against the elements, part to identify themselves with a type of clothing they felt certain would not be found in heathen places, and part, the myth goes, to help frighten the locals into submission.\r\n\r\nThe intricate and highly decorated headwear, golden as the sun rising on the magnificent Amarr empire, is emblematic of the infinite machineries of our god and the vast expanses it represents. Moreover, it's complete with the powerful arms reaching from the origin of thought, consciousness and the waking world, spreading out to remind the wearer that the Lord's grasp on our world is absolute.", 
    "descriptionID": 296057, 
    "groupID": 1092, 
    "iconID": 21200, 
    "marketGroupID": 1943, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34060, 
    "typeName": "Men's 'Nova' Headwear (gold)", 
    "typeNameID": 296056, 
    "volume": 0.1
  }, 
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    "description": "This regal and complex piece of headwear is, as the perspicuous viewer may have suspected, of Amarr origin. It derives in part from a type of cap that certain Amarr missionaries would routinely wear during excursions into unknown territories; part for protection against the elements, part to identify themselves with a type of clothing they felt certain would not be found in heathen places, and part, the myth goes, to help frighten the locals into submission.\r\n\r\nThe intricate and highly decorated headwear, bronze as the blood that flows from heathens, is emblematic of the infinite machineries of our god and the vast expanses it represents. Moreover, it's complete with the powerful arms reaching from the origin of thought, consciousness and the waking world, spreading out to remind the wearer that the Lord's grasp on our world is absolute.\r\n", 
    "descriptionID": 296059, 
    "groupID": 1092, 
    "iconID": 21201, 
    "marketGroupID": 1943, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34061, 
    "typeName": "Men's 'Nova' Headwear (bronze)", 
    "typeNameID": 296058, 
    "volume": 0.1
  }, 
  "34062": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This imposing, interlocked piece of headwear comes from hardworking Caldari scientists, all of whom are of course fiercely loyal to the State's core cause of teamwork, cooperation and personal sacrifice for the greater good. \r\n\r\nIt is composed of sliding plates - with a metal sheen, all the better to subtly indicate Caldari strength - that adjust fully to the wearer's head. It is a complex assemblage of parts that shift in union, none of them out of place, and none of them failing to do its duty as supporter and protector of the whole.\r\n\r\nEach plate is, in and of itself, immensely resilient to all manner of wear and tear, but it's only when fitted into the complicated mesh that their resilience rises by an order of magnitude, each part linking to the next to form a layer of pure strength.", 
    "descriptionID": 296061, 
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    "iconID": 21202, 
    "marketGroupID": 1943, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34062, 
    "typeName": "Men's 'Tectonic' Headwear (metal)", 
    "typeNameID": 296060, 
    "volume": 0.1
  }, 
  "34063": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This imposing, interlocked piece of headwear comes from hardworking Caldari scientists, all of whom are of course fiercely loyal to the State's core cause of teamwork, cooperation and personal sacrifice for the greater good. \r\n\r\nIt is composed of sliding plates - with a shiny metal sheen, all the better to subtly indicate the limitless depths of Caldari strength and unity - that adjust fully to the wearer's head. It is a complex assemblage of parts that shift in union, none of them out of place, and none of them failing to do its duty as supporter and protector of the whole.\r\n\r\nEach plate is, in and of itself, immensely resilient to all manner of wear and tear, but it's only when fitted into the complicated mesh that their resilience rises by an order of magnitude, each part linking to the next to form a layer of pure strength.", 
    "descriptionID": 296063, 
    "groupID": 1092, 
    "iconID": 21203, 
    "marketGroupID": 1943, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34063, 
    "typeName": "Men's 'Tectonic' Headwear (shiny black)", 
    "typeNameID": 296062, 
    "volume": 0.1
  }, 
  "34064": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This translucent cyan decoration was created for lightweight comfort. As part of its design it covers only part of the head, all the better to indicate a debonair look for the most fashionable (and, truth be told, richest and most powerful) individuals in the cluster. It is the kind of headgear that might be taken into sports, into high-speed traffic, or simply into a meeting of high-powered executives, where its casual style makes it very apparent who's boss.", 
    "descriptionID": 296065, 
    "groupID": 1092, 
    "iconID": 21204, 
    "marketGroupID": 1943, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34064, 
    "typeName": "Women's 'Aeriform' Headwear (cyan)", 
    "typeNameID": 296064, 
    "volume": 0.1
  }, 
  "34065": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This sharp-looking decoration in gunmetal hue draws its inspiration from ancient Amarr tradition, and has received greater attention in recent years due to the tendency of people of royal blood to wear it at official functions.\r\n\r\nIt is regal and imposing, with an otherworldly - and some say devilish - appearance, and in its clean design it is said to offer several different interpretations depending on whether the onlooker is standing at attention or supplicating on their knees. It  might be a halo around the wearer's head, gently implying her sanctified nature. it might be a set of wings that indicate the eventual heavenly flight of her soul. Or it might be the spikes on which those who displease her will be impaled.", 
    "descriptionID": 296067, 
    "groupID": 1092, 
    "iconID": 21205, 
    "marketGroupID": 1943, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34065, 
    "typeName": "Women's 'Blades' Headwear (gunmetal)", 
    "typeNameID": 296066, 
    "volume": 0.1
  }, 
  "34066": {
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    "description": "This jacket indicates, with a casual but deadly certainty, that the wearer is a proud supporter of the Blood Raiders. Its slanted lines in pitch black over the shoulder and forearms give the impression of a potential for unimaginable speed. Meanwhile, the crimson hues running up front and back - in a column rising through the spine and chest and eventually fountaining up through the shoulders - remind any onlookers that they're looking at a man of immense power.", 
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    "description": "In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.", 
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    "description": "The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.", 
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    "description": "Skill at installing shield upgrades e.g. shield extenders and shield rechargers. 5% reduction in shield upgrade powergrid needs.", 
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    "description": "The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.", 
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    "description": "Basic understanding of spaceship sensory and computer systems. 5% Bonus to ship CPU output per skill level.", 
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    "description": "Skill at long range targeting. 5% Bonus to targeting range per skill level.", 
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    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nPolarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.\r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.", 
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    "metaGroupID": 2, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 2, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
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    "typeName": "Polarized Heavy Neutron Blaster Blueprint", 
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    "volume": 0.01
  }, 
  "34282": {
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    "capacity": 6.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.\r\n\r\nPolarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted. \r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.", 
    "descriptionID": 297097, 
    "graphicID": 21589, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 2, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1000.0, 
    "techLevel": 2, 
    "typeID": 34282, 
    "typeName": "Polarized Neutron Blaster Cannon", 
    "typeNameID": 297096, 
    "variationParentTypeID": 573, 
    "volume": 20.0
  }, 
  "34283": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "graphicID": 21589, 
    "groupID": 154, 
    "iconID": 365, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 2, 
    "typeID": 34283, 
    "typeName": "Polarized Neutron Blaster Cannon Blueprint", 
    "typeNameID": 297098, 
    "volume": 0.01
  }, 
  "34284": {
    "basePrice": 109744.0, 
    "capacity": 0.9, 
    "description": "The 200mm is a powerful autocannon that can smash apart most lightly armored frigates with ease. \r\n\r\nPolarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.\r\n\r\nMust be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.", 
    "descriptionID": 297100, 
    "graphicID": 21662, 
    "groupID": 55, 
    "iconID": 387, 
    "marketGroupID": 574, 
    "mass": 500.0, 
    "metaGroupID": 2, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 20.0, 
    "techLevel": 2, 
    "typeID": 34284, 
    "typeName": "Polarized 200mm AutoCannon", 
    "typeNameID": 297099, 
    "variationParentTypeID": 486, 
    "volume": 5.0
  }, 
  "34285": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "graphicID": 21662, 
    "groupID": 135, 
    "iconID": 387, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 2, 
    "typeID": 34285, 
    "typeName": "Polarized 200mm AutoCannon Blueprint", 
    "typeNameID": 297101, 
    "volume": 0.01
  }, 
  "34286": {
    "basePrice": 373210.0, 
    "capacity": 4.5, 
    "description": "The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. \r\n\r\nPolarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.\r\n\r\nMust be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.", 
    "descriptionID": 297103, 
    "graphicID": 21677, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000.0, 
    "metaGroupID": 2, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 20.0, 
    "techLevel": 2, 
    "typeID": 34286, 
    "typeName": "Polarized 425mm AutoCannon", 
    "typeNameID": 297102, 
    "variationParentTypeID": 491, 
    "volume": 10.0
  }, 
  "34287": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "graphicID": 21677, 
    "groupID": 135, 
    "iconID": 386, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 2, 
    "typeID": 34287, 
    "typeName": "Polarized 425mm AutoCannon Blueprint", 
    "typeNameID": 297104, 
    "volume": 0.01
  }, 
  "34288": {
    "basePrice": 1484776.0, 
    "capacity": 9.0, 
    "description": "A two-barreled, intermediate-range, powerful cannon capable of causing tremendous damage. \r\n\r\nPolarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.\r\n\r\nMust be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.", 
    "descriptionID": 297106, 
    "graphicID": 21740, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 75.0, 
    "metaGroupID": 2, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 200.0, 
    "techLevel": 2, 
    "typeID": 34288, 
    "typeName": "Polarized 800mm Repeating Cannon", 
    "typeNameID": 297105, 
    "variationParentTypeID": 496, 
    "volume": 20.0
  }, 
  "34289": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 21740, 
    "groupID": 135, 
    "iconID": 381, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 2, 
    "typeID": 34289, 
    "typeName": "Polarized 800mm Repeating Cannon Blueprint", 
    "typeNameID": 297107, 
    "volume": 0.01
  }, 
  "3429": {
    "basePrice": 150000.0, 
    "capacity": 0.0, 
    "description": "Skill at targeting multiple targets. +1 extra target per skill level, up to the ship's maximum allowed number of targets locked.", 
    "descriptionID": 87402, 
    "groupID": 1213, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 1748, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3429, 
    "typeName": "Target Management", 
    "typeNameID": 76870, 
    "volume": 0.01
  }, 
  "34290": {
    "basePrice": 36040.0, 
    "capacity": 0.75, 
    "description": "A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.\r\n\r\nPolarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.", 
    "descriptionID": 297109, 
    "graphicID": 21750, 
    "groupID": 507, 
    "iconID": 1345, 
    "marketGroupID": 639, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 8, 
    "techLevel": 2, 
    "typeID": 34290, 
    "typeName": "Polarized Rocket Launcher", 
    "typeNameID": 297108, 
    "variationParentTypeID": 10629, 
    "volume": 5.0
  }, 
  "34291": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "graphicID": 21750, 
    "groupID": 136, 
    "iconID": 1345, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 8, 
    "techLevel": 2, 
    "typeID": 34291, 
    "typeName": "Polarized Rocket Launcher Blueprint", 
    "typeNameID": 297110, 
    "volume": 0.01
  }, 
  "34292": {
    "basePrice": 174120.0, 
    "capacity": 2.97, 
    "description": "A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.\r\n\r\nPolarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted. ", 
    "descriptionID": 297112, 
    "graphicID": 21706, 
    "groupID": 771, 
    "iconID": 3241, 
    "marketGroupID": 974, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 2, 
    "typeID": 34292, 
    "typeName": "Polarized Heavy Assault Missile Launcher", 
    "typeNameID": 297111, 
    "variationParentTypeID": 20138, 
    "volume": 10.0
  }, 
  "34293": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 21706, 
    "groupID": 136, 
    "iconID": 3241, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 50.0, 
    "techLevel": 2, 
    "typeID": 34293, 
    "typeName": "Polarized Heavy Assault Missile Launcher Blueprint", 
    "typeNameID": 297113, 
    "volume": 0.01
  }, 
  "34294": {
    "basePrice": 655792, 
    "capacity": 3, 
    "description": "A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.\r\n\r\nPolarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.", 
    "descriptionID": 297115, 
    "graphicID": 21585, 
    "groupID": 508, 
    "iconID": 170, 
    "marketGroupID": 644, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 50, 
    "soundID": 8, 
    "techLevel": 2, 
    "typeID": 34294, 
    "typeName": "Polarized Torpedo Launcher", 
    "typeNameID": 297114, 
    "variationParentTypeID": 503, 
    "volume": 20
  }, 
  "34295": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "graphicID": 21585, 
    "groupID": 136, 
    "iconID": 170, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 12, 
    "techLevel": 2, 
    "typeID": 34295, 
    "typeName": "Polarized Torpedo Launcher Blueprint", 
    "typeNameID": 297116, 
    "volume": 0.01
  }, 
  "34299": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This storage depot is badly banged up and most of its contents probably destroyed, but a detailed analysis might still reveal something of value.", 
    "descriptionID": 297161, 
    "graphicID": 2301, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 600.0, 
    "soundID": 11, 
    "typeID": 34299, 
    "typeName": "Mangled Storage Depot", 
    "typeNameID": 297160, 
    "volume": 27500.0
  }, 
  "3430": {
    "basePrice": 500000.0, 
    "capacity": 0.0, 
    "description": "Skill at targeting multiple targets. +1 extra target per skill level, up to the ship's maximum allowed number of targets locked.", 
    "descriptionID": 87403, 
    "groupID": 1213, 
    "iconID": 33, 
    "marketGroupID": 1748, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3430, 
    "typeName": "Advanced Target Management", 
    "typeNameID": 76871, 
    "volume": 0.01
  }, 
  "34300": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This storage depot has seen some rough treatment, but you should still find something of value intact, if you employ your analyzer with skill.", 
    "descriptionID": 297163, 
    "graphicID": 2301, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 600.0, 
    "soundID": 11, 
    "typeID": 34300, 
    "typeName": "Dented Storage Depot", 
    "typeNameID": 297162, 
    "volume": 27500.0
  }, 
  "34301": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This unit can remotely override the controls of the nearby pressure station. Perhaps it can be used to temporarily decrease the flow of overheated plasma from the badly damaged station, though you surmise a failure could result in something backfiring. ", 
    "descriptionID": 297165, 
    "graphicID": 1680, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 205.0, 
    "soundID": 20177, 
    "typeID": 34301, 
    "typeName": "Remote Pressure Control Unit", 
    "typeNameID": 297164, 
    "volume": 27500.0
  }, 
  "34302": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These are the remains of a plasma chamber, used to store large quantities of volatile materials. The destruction of the chamber has released the hazardous materials into the surrounding space.", 
    "descriptionID": 297195, 
    "graphicID": 2368, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 800.0, 
    "typeID": 34302, 
    "typeName": "Plasma Chamber Debris", 
    "typeNameID": 297194, 
    "volume": 0.0
  }, 
  "34303": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This storage unit is filled with volatile materials. Handle with care.", 
    "descriptionID": 297197, 
    "graphicID": 2007, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1226.0, 
    "typeID": 34303, 
    "typeName": "Plasma Chamber", 
    "typeNameID": 297196, 
    "volume": 100000000.0
  }, 
  "34304": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This storage depot has been completely wrecked, with nothing of value remaining. It is hard to tell whether the depot was destroyed by nearby explosions or through savage scavenging. Probably a bit of both.", 
    "descriptionID": 297204, 
    "graphicID": 2301, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 600.0, 
    "typeID": 34304, 
    "typeName": "Wrecked Storage Depot", 
    "typeNameID": 297203, 
    "volume": 0.0
  }, 
  "34305": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This unit can remotely shut down the defense mechanisms still active in the area. Skillful hacking should do the trick. ", 
    "descriptionID": 297251, 
    "graphicID": 1680, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 205.0, 
    "soundID": 20177, 
    "typeID": 34305, 
    "typeName": "Remote Defense Grid Unit", 
    "typeNameID": 297250, 
    "volume": 27500.0
  }, 
  "34306": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This unique rig generates drag against the energy field of space itself, causing the fitted ship to increase in mass and agility while greatly reducing maximum velocity.\r\nThis effect also reduces a ship's maximum warp speed, although the impact on warp velocity can be mitigated through skilled use. As a side effect of the increased warp drag, interdiction nullified ships lose the benefits of their nullification while fitted with this rig, causing them to be affected by non-targeted warp disruption like normal vessels.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.\r\nOnly one Higgs Anchor can be fitted at a time.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 297257, 
    "groupID": 1308, 
    "iconID": 3196, 
    "marketGroupID": 1212, 
    "mass": 200, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 34306, 
    "typeName": "Large Higgs Anchor I", 
    "typeNameID": 297256, 
    "volume": 20
  }, 
  "34307": {
    "basePrice": 1250000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "marketGroupID": 1242, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34307, 
    "typeName": "Large Higgs Anchor I Blueprint", 
    "typeNameID": 297258, 
    "volume": 0.01
  }, 
  "34308": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This unique rig generates drag against the energy field of space itself, causing the fitted ship to increase in mass and agility while greatly reducing maximum velocity.\r\nThis effect also reduces a ship's maximum warp speed, although the impact on warp velocity can be mitigated through skilled use. As a side effect of the increased warp drag, interdiction nullified ships lose the benefits of their nullification while fitted with this rig, causing them to be affected by non-targeted warp disruption like normal vessels.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\r\n\r\nThe drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.\r\n\r\nOnly one Higgs Anchor can be fitted at a time.\r\n\r\n", 
    "descriptionID": 297260, 
    "groupID": 1308, 
    "iconID": 3196, 
    "marketGroupID": 1740, 
    "mass": 200, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 34308, 
    "typeName": "Capital Higgs Anchor I", 
    "typeNameID": 297259, 
    "volume": 40
  }, 
  "34309": {
    "basePrice": 50000000.0, 
    "capacity": 0.0, 
    "groupID": 787, 
    "iconID": 3196, 
    "marketGroupID": 1720, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34309, 
    "typeName": "Capital Higgs Anchor I Blueprint", 
    "typeNameID": 297261, 
    "volume": 0.01
  }, 
  "3431": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Targeting systems. 5% improved targeting speed per skill level.", 
    "descriptionID": 87404, 
    "groupID": 1213, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 1748, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3431, 
    "typeName": "Signature Analysis", 
    "typeNameID": 76872, 
    "volume": 0.01
  }, 
  "34310": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "There's nothing in our databanks that matches this structure.", 
    "descriptionID": 297263, 
    "graphicID": 20957, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 220.0, 
    "soundID": 20185, 
    "typeID": 34310, 
    "typeName": "Unidentified Structure", 
    "typeNameID": 297262, 
    "volume": 0.0
  }, 
  "34311": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This baton of command is inscribed with the name of the capsuleer <url=showinfo:1377//1319007453>Ascentior</url> and signifies his honorary rank as a Fabricator-General of the Imperial Navy. This award was given in recognition of exemplary service as the top supplier of Sleeper components for the Imperial Navy’s research program in late YC 116.\r\n ", 
    "descriptionID": 297266, 
    "groupID": 314, 
    "iconID": 21380, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34311, 
    "typeName": "Honorary Fabricator-General Baton", 
    "typeNameID": 297265, 
    "volume": 0.1
  }, 
  "34312": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This service insignia is inscribed on the reverse with the name of the capsuleer <url=showinfo:1377//332275222>TorDog</url> and indicates his honorary rank as a Caldari Brigadier of Engineers. This award was given in recognition of exemplary service as the top supplier of Sleeper components for the Caldari Navy’s research program in late YC 116.\r\n ", 
    "descriptionID": 297268, 
    "groupID": 314, 
    "iconID": 21381, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 34312, 
    "typeName": "Honorary Brigadier of Engineers Insignia", 
    "typeNameID": 297267, 
    "volume": 0.1
  }, 
  "34313": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This naval pennon has the name of the capsuleer <url=showinfo:1377//101054534>Shipstorm</url> woven into its fabric and displays his honorary rank as a Federal Harbormaster. This award was given in recognition of exemplary service as the top supplier of Sleeper components for the Federation Navy’s research program in late YC 116.", 
    "descriptionID": 297270, 
    "groupID": 314, 
    "iconID": 21382, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 34313, 
    "typeName": "Honorary Federal Harbormaster Pennon", 
    "typeNameID": 297269, 
    "volume": 0.1
  }, 
  "34314": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This military badge carries the name of the capsuleer <url=showinfo:1377//90771225>Lotrec Emetin</url> and is a mark of his honorary rank as a Republic Fleet Architect. This award was given in recognition of exemplary service as the top supplier of Sleeper components for the Republic Fleet’s research program in late YC 116.\r\n ", 
    "descriptionID": 297272, 
    "groupID": 314, 
    "iconID": 21383, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 34314, 
    "typeName": "Honorary Fleet Architect Badge", 
    "typeNameID": 297271, 
    "volume": 0.1
  }, 
  "34315": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This enigmatic unit hums with power, but to what purpose it is difficult to tell. It has a complex set of technical gadgets and perhaps delving into it with a Data Analyzer will reveal its true purpose. It seems though that it is well setup to protect its secrets, so caution is advised.", 
    "descriptionID": 297274, 
    "graphicID": 20969, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 508.0, 
    "soundID": 20186, 
    "typeID": 34315, 
    "typeName": "Hyperfluct Generator", 
    "typeNameID": 297273, 
    "volume": 27500.0
  }, 
  "34316": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "The purpose of this large structure seems to have been to cloak a section of space - section big enough to conceal a sizable site. There are indications that this structure was damaged recently, to the point where it could no longer serve its purpose. Who damaged the structure or why is impossible to tell.", 
    "descriptionID": 297276, 
    "graphicID": 20970, 
    "groupID": 226, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 7684.0, 
    "soundID": 20185, 
    "typeID": 34316, 
    "typeName": "Damaged Spatial Concealment Chamber", 
    "typeNameID": 297275, 
    "volume": 100000000.0
  }, 
  "34317": {
    "basePrice": 0.0, 
    "capacity": 400.0, 
    "certificateTemplate": 16, 
    "description": "Your first duty is to purge yourself in the flames of your confession before God. You must become ash in God's hands, for only then may you rise anew to strike the adversary down.\r\n\r\n-<i>Apostle-Martial Zhar Pashay's dawn address to the Paladins at the Battle of Rahdo, Amarr Prime AD 20538</i>", 
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    "description": "The Confessor-class Tactical Destroyer was developed for the glory of the Amarr Empire in YC116 with the invaluable aid of ninety-four loyal capsuleers. The most dedicated of these pilots were:\r\n<url=showinfo:1373//1319007453>Ascentior</url>\r\n<url=showinfo:1373//94237537>SALVATIONCOME4TRUBELIVER TYGODAMEN</url>\r\n<url=showinfo:1373//93337897>Blaze Tiberius</url>\r\n<url=showinfo:1373//422609556>Makoto Priano</url>\r\n<url=showinfo:1373//92813750>Ibrahim Tash-Murkon</url>\r\n<url=showinfo:1373//92355763>Lunarisse Aspenstar</url>\r\n<url=showinfo:1373//166109376>Methos Horseman</url>\r\n<url=showinfo:1373//150389477>Chiralos</url>\r\n<url=showinfo:1373//93396569>Soren Tyrhanos</url>\r\n<url=showinfo:1373//90500669>Dreadnaught X</url>", 
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    "description": "33.3% bonus to all armor resistances\r\n33.3% reduction in ship signature radius", 
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    "basePrice": 100000.0, 
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    "description": "Skill at installing electronic upgrades, such as signal amplifiers, co-processors and backup sensor arrays. 5% reduction of CPU needs for all modules requiring Electronics Upgrades per skill level.", 
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    "description": "66.6% bonus to Small Energy Turret optimal range\r\n33% bonus to Small Energy Turret damage\r\n100% bonus to sensor strength and targeting range\r\n66% bonus to Sensor Dampener and Weapon Disruptor resistances", 
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    "typeName": "Confessor Sharpshooter Mode", 
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    "description": "66.6% bonus to AB and MWD speed boost\r\n33.3% bonus to ship inertia modifier", 
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    "basePrice": 600000.0, 
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    "basePrice": 35000000.0, 
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    "description": "Skill at operating ORE freighters.", 
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    "description": "Skill at using remote sensor booster/dampener. 5% less capacitor need for sensor link per skill level.", 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Resource Container", 
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    "capacity": 0.0, 
    "description": "A bright blue stellar body emitting unusually high neutrino levels, this star experiences frequent coronal mass ejections at unpredictable intervals.\r\n\r\nThe turbulent subgiants of this type found in New Eden are prone to violent instability that scientists now believe is linked to unstable wormhole activity and the \"Caroline's Star\" stellar anomaly.", 
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    "typeName": "Sun A0IV (Turbulent Blue Subgiant)", 
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    "description": "Scarred and scorched by devastating forces, this wrecked station apparently served as the command post for the Sanctuary expedition to Thera. Wreathed in clouds of plasma, gas and dust, the station's destruction, while not absolute, is profound and the interior has been gutted by fire and explosions.", 
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    "typeID": 34333, 
    "typeName": "Cloud Rings", 
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    "description": "Perhaps the saddest testament to the shattered dreams of the expedition to Thera, this wrecked station seems to have been established as a coordinating center for the colonization of the planet it orbits. As Thera VIII is shattered and wracked by titanic quakes, such an effort would seem improbable unless the shattering happened relatively recently.  \r\n\r\nWhile the damage to this station is extensive and very little survives, there are large storage areas containing bins of rock samples that apparently originated from a geologically stable barren or temperate planet.\r\n", 
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    "portionSize": 1, 
    "published": false, 
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    "typeID": 34334, 
    "typeName": "Planetary Colonization Office Wreck", 
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    "capacity": 0.0, 
    "description": "Apparently set up to study nearby Talocan technology, this station has been buckled and broken by numerous impacts, possibly from material thrown up from the devastated planet below. The array of Talocan static gates nearby is eerily intact and seems to be functional to some degree.", 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 8000.0, 
    "typeID": 34335, 
    "typeName": "Testing Facilities Wreck", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Wrecked and battered, though largely intact, this station and its neighbor must originally have been sheltered in the lee of the planet to some extent. Disruption of orbital mechanics in this system make it difficult to be sure but the proximity of Thera III to the central star and the survival of recognizable station ruins requires an explanation of this kind. Some have suggested wilder theories concerning the nearby Talocan technology.\r\n\r\nThe station itself seems to have functioned as a vast storehouse of materials and specimens gathered from the core of the system. Not much remains and large quantities of radioactive fullerene gas seem to have bled from the ruptured storage vessels.\r\n", 
    "descriptionID": 297402, 
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    "typeName": "Exotic Specimen Warehouse Wreck", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Autothysian Lancer is a Drifter-allied drone with a similar base design to the Circadian Seekers but is much more dangerous, sporting an upgraded array of defenses and weapons. Though highly militarized in response to capsuleer resistance, the drone still explores New Eden with the mechanical indifference seen in previous, weaker variants.", 
    "descriptionID": 298038, 
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    "portionSize": 1, 
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    "typeID": 34337, 
    "typeName": "Autothysian Lancer", 
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    "volume": 0.0, 
    "wreckTypeID": 34440
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    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
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    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 34338, 
    "typeName": "Wormhole T458", 
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    "description": "Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off garguantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle.", 
    "descriptionID": 297551, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 1613.0, 
    "typeID": 34339, 
    "typeName": "Moros Interbus Edition", 
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  "3434": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Skill at using remote weapon disruptors. 5% less capacitor need for weapon disruptors per skill level.", 
    "descriptionID": 87406, 
    "groupID": 272, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 367, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3434, 
    "typeName": "Weapon Disruption", 
    "typeNameID": 76874, 
    "volume": 0.01
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  "34340": {
    "basePrice": 1900000000.0, 
    "capacity": 0.0, 
    "graphicID": 20974, 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34340, 
    "typeName": "Moros Interbus Edition Blueprint", 
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    "basePrice": 1523044240.0, 
    "capacity": 2900.0, 
    "description": "The Naglfar is based on a Matari design believed to date back to the earliest annals of antiquity.  While the exact evolution of memes informing its figure is unclear, the same distinctive vertical monolith form has shown up time and time again in the wind-scattered remnants of Matari legend.\r\n\r\nBoasting an impressive versatility in firepower options, the Naglfar is capable of holding its own against opponents of all sizes and shapes.  While its defenses don't go to extremes as herculean as those of its counterparts, the uniformity of resilience - coupled with the sheer amount of devastation it can dish out - make this beast an invaluable addition to any fleet.\r\n\r\n", 
    "descriptionID": 297554, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1700.0, 
    "typeID": 34341, 
    "typeName": "Naglfar Justice Edition", 
    "typeNameID": 297553, 
    "volume": 15500000.0, 
    "wreckTypeID": 26541
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  "34342": {
    "basePrice": 1850000000.0, 
    "capacity": 0.0, 
    "graphicID": 20972, 
    "groupID": 537, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34342, 
    "typeName": "Naglfar Justice Edition Blueprint", 
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    "capacity": 2750.0, 
    "description": "In terms of Caldari design philosophy, the Phoenix is a chip off the old block.  With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.\r\n\r\nWhile its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods.  With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force.", 
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    "groupID": 485, 
    "mass": 1320000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1700.0, 
    "typeID": 34343, 
    "typeName": "Phoenix Wiyrkomi Edition", 
    "typeNameID": 297556, 
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    "wreckTypeID": 26497
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  "34344": {
    "basePrice": 1950000000.0, 
    "capacity": 0.0, 
    "graphicID": 20973, 
    "groupID": 537, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34344, 
    "typeName": "Phoenix Wiyrkomi Edition Blueprint", 
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    "volume": 0.01
  }, 
  "34345": {
    "basePrice": 1539006890.0, 
    "capacity": 2175.0, 
    "description": "The Revelation represents the pinnacle of Amarrian military technology.  Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence.\r\n\r\nAdded to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one.  When extended sieges are the order of the day, this is the ship you call in.", 
    "descriptionID": 297560, 
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    "groupID": 485, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1700.0, 
    "typeID": 34345, 
    "typeName": "Revelation Sarum Edition", 
    "typeNameID": 297559, 
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    "wreckTypeID": 26475
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  "34346": {
    "basePrice": 2000000000.0, 
    "capacity": 0.0, 
    "graphicID": 20971, 
    "groupID": 537, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34346, 
    "typeName": "Revelation Sarum Edition Blueprint", 
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    "volume": 0.01
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  "34347": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, this jacket indicates that the wearer is a true supporter of the Blood Raiders. Each jacket is crafted from the finest leather, dyed carbon black, and accented with studded crimson passants and crimson trim. Finally, the jacket is emblazoned with the Blood Raiders logo, located directly over the heart of the wearer. \r\n", 
    "descriptionID": 297637, 
    "groupID": 1088, 
    "iconID": 21384, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34347, 
    "typeName": "Men's 'Outlaw' Jacket (Blood Raiders)", 
    "typeNameID": 297636, 
    "volume": 0.1
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  "34348": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, this jacket indicates that the wearer is a true supporter of the Sansha cause. Each jacket is crafted from the finest leather, dyed a dark green, and accented with spiked white passants and olive trim. Finally, the jacket is emblazoned with the Sansha's Nation logo, located directly over the heart of the wearer.", 
    "descriptionID": 297639, 
    "groupID": 1088, 
    "iconID": 21385, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34348, 
    "typeName": "Men's 'Outlaw' Jacket (Sansha's Nation)", 
    "typeNameID": 297638, 
    "volume": 0.1
  }, 
  "34349": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, this jacket indicates that the wearer is a true supporter of the Guristas. Each jacket is crafted from the finest leather, dyed charcoal gray, and accented with studded white passants and umber trim. Finally, the jacket is emblazoned with the Guristas logo, located directly over the heart of the wearer\r\n", 
    "descriptionID": 297641, 
    "groupID": 1088, 
    "iconID": 21386, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34349, 
    "typeName": "Men's 'Outlaw' Jacket (Guristas)", 
    "typeNameID": 297640, 
    "volume": 0.1
  }, 
  "3435": {
    "basePrice": 175000.0, 
    "capacity": 0.0, 
    "description": "Skill at using propulsion/warpdrive jammers. 5% Reduction to Warp Scrambler, Warp Disruptor, and Stasis Web capacitor need per skill level. ", 
    "descriptionID": 87407, 
    "groupID": 272, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 367, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3435, 
    "typeName": "Propulsion Jamming", 
    "typeNameID": 76875, 
    "volume": 0.01
  }, 
  "34350": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, this jacket indicates that the wearer is a true supporter of the Sansha cause. Each jacket is crafted from the finest leather, dyed a dark green, and accented with spiked white passants and olive trim. Finally, the jacket is emblazoned with the Sansha's Nation logo, located directly over the heart of the wearer. ", 
    "descriptionID": 297644, 
    "groupID": 1088, 
    "iconID": 21388, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34350, 
    "typeName": "Women's 'Outlaw' Coat (Sansha's Nation)", 
    "typeNameID": 297643, 
    "volume": 0.1
  }, 
  "34351": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, this jacket indicates that the wearer is a true supporter of the Guristas. Each jacket is crafted from the finest leather, dyed charcoal gray, and accented with studded white passants and umber trim. Finally, the jacket is emblazoned with the Guristas logo, located directly over the heart of the wearer.", 
    "descriptionID": 297648, 
    "groupID": 1088, 
    "iconID": 21403, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34351, 
    "typeName": "Women's 'Outlaw' Coat (Guristas)", 
    "typeNameID": 297647, 
    "volume": 0.1
  }, 
  "34352": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.  What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.", 
    "descriptionID": 297646, 
    "graphicID": 10674, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2840.0, 
    "typeID": 34352, 
    "typeName": "Revenant Wreckage", 
    "typeNameID": 297645, 
    "volume": 0.0
  }, 
  "34353": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, this jacket indicates that the wearer is a true supporter of the Blood Raiders. Each jacket is crafted from the finest leather, dyed carbon black, and accented with studded crimson passants and crimson trim. Finally, the jacket is emblazoned with the Blood Raiders logo, located directly over the heart of the wearer. \r\n", 
    "descriptionID": 297650, 
    "groupID": 1088, 
    "iconID": 21389, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34353, 
    "typeName": "Women's 'Outlaw' Coat (Blood Raiders)", 
    "typeNameID": 297649, 
    "volume": 0.1
  }, 
  "34354": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, these pants indicate that the wearer is a true supporter of the Blood Raiders. Each pair of pants is richly detailed, with charcoal gray fabric and carbon black accents. When paired with the matching Blood Raiders Jacket these pants present a stunning visual motif. \r\n", 
    "descriptionID": 297652, 
    "groupID": 1090, 
    "iconID": 21391, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34354, 
    "typeName": "Men's 'Outlaw' Pants (Blood Raiders)", 
    "typeNameID": 297651, 
    "volume": 0.1
  }, 
  "34355": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, these pants indicate that the wearer is a true supporter of the Sansha cause. Each pair of pants is richly detailed, with olive camouflage fabric and dark green accents. When paired with the matching Sansha's Nation Jacket these pants present a stunning visual motif.", 
    "descriptionID": 297654, 
    "groupID": 1090, 
    "iconID": 21392, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34355, 
    "typeName": "Men's 'Outlaw' Pants (Sansha's Nation)", 
    "typeNameID": 297653, 
    "volume": 0.1
  }, 
  "34356": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, these pants indicate that the wearer is a true supporter of the Guristas. Each pair of pants is richly detailed, with basalt gray fabric and charcoal gray accents. When paired with the matching Guristas Jacket these pants present a stunning visual motif. \r\n", 
    "descriptionID": 297656, 
    "groupID": 1090, 
    "iconID": 21393, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34356, 
    "typeName": "Men's 'Outlaw' Pants (Guristas)", 
    "typeNameID": 297655, 
    "volume": 0.1
  }, 
  "34357": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, these pants indicate that the wearer is a true supporter of the Blood Raiders. Each pair of pants is richly detailed, with crimson fabric and carbon black accents. When paired with the matching Blood Raiders Coat these pants present a stunning visual motif. \r\n", 
    "descriptionID": 297658, 
    "groupID": 1090, 
    "iconID": 21394, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34357, 
    "typeName": "Women's 'Outlaw' Pants (Blood Raiders)", 
    "typeNameID": 297657, 
    "volume": 0.1
  }, 
  "34358": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, these pants indicate that the wearer is a true supporter of the Sansha cause. Each pair of pants is richly detailed, with olive camouflage fabric and dark green accents. When paired with the matching Sansha's Nation Coat these pants present a stunning visual motif.", 
    "descriptionID": 297660, 
    "groupID": 1090, 
    "iconID": 21395, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34358, 
    "typeName": "Women's 'Outlaw' Pants (Sansha's Nation)", 
    "typeNameID": 297659, 
    "volume": 0.1
  }, 
  "34359": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, these pants indicate that the wearer is a true supporter of the Guristas. Each pair of pants is richly detailed, with basalt gray fabric and charcoal gray accents. When paired with the matching Guristas Coat these pants present a stunning visual motif. \r\n", 
    "descriptionID": 297662, 
    "groupID": 1090, 
    "iconID": 21396, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34359, 
    "typeName": "Women's 'Outlaw' Pants (Guristas)", 
    "typeNameID": 297661, 
    "volume": 0.1
  }, 
  "3436": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Skill at remote controlling drones. Can operate 1 drone per skill level.", 
    "descriptionID": 87408, 
    "groupID": 273, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 366, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3436, 
    "typeName": "Drones", 
    "typeNameID": 76876, 
    "volume": 0.01
  }, 
  "34360": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, these boots indicate that the wearer is a true supporter of the Blood Raiders. These tall lace-up boots make a statement of power and dominance in crimson and carbon black. When paired with the matching jacket and pants, these boots represent the ultimate homage to the Blood Raiders. \r\n", 
    "descriptionID": 297664, 
    "groupID": 1091, 
    "iconID": 21397, 
    "marketGroupID": 1400, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34360, 
    "typeName": "Men's 'Outlaw' Boots (Blood Raiders)", 
    "typeNameID": 297663, 
    "volume": 0.1
  }, 
  "34361": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, these boots indicate that the wearer is a true supporter of the Sansha cause. These tall lace-up boots make a statement of power and dominance in olive and charcoal gray. When paired with the matching jacket and pants, these boots represent the ultimate homage to Sansha's Nation.", 
    "descriptionID": 297666, 
    "groupID": 1091, 
    "iconID": 21398, 
    "marketGroupID": 1400, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34361, 
    "typeName": "Men's 'Outlaw' Boots (Sansha's Nation)", 
    "typeNameID": 297665, 
    "volume": 0.1
  }, 
  "34362": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, these boots indicate that the wearer is a true supporter of the Guristas. These tall lace-up boots make a statement of power and dominance in basalt and charcoal gray. When paired with the matching jacket and pants, these boots represent the ultimate homage to the Guristas.\r\n", 
    "descriptionID": 297668, 
    "groupID": 1091, 
    "iconID": 21399, 
    "marketGroupID": 1400, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34362, 
    "typeName": "Men's 'Outlaw' Boots (Guristas)", 
    "typeNameID": 297667, 
    "volume": 0.1
  }, 
  "34363": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, these boots indicate that the wearer is a true supporter of the Blood Raiders. These tall lace-up boots make a statement of power and dominance in crimson and carbon black. When paired with the matching coat and pants, these boots represent the ultimate homage to the Blood Raiders. \r\n", 
    "descriptionID": 297670, 
    "groupID": 1091, 
    "iconID": 21400, 
    "marketGroupID": 1404, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34363, 
    "typeName": "Women's 'Outlaw' Boots (Blood Raiders)", 
    "typeNameID": 297669, 
    "volume": 0.1
  }, 
  "34364": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, these boots indicate that the wearer is a true supporter of the Sansha cause. These tall lace-up boots make a statement of power and dominance in olive and charcoal gray. When paired with the matching coat and pants, these boots represent the ultimate homage to Sansha's Nation.", 
    "descriptionID": 297672, 
    "groupID": 1091, 
    "iconID": 21401, 
    "marketGroupID": 1404, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34364, 
    "typeName": "Women's 'Outlaw' Boots (Sansha's Nation)", 
    "typeNameID": 297671, 
    "volume": 0.1
  }, 
  "34365": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Unknown\r\n\r\nStraight from the discreet consignments of Intaki Commerce, these boots indicate that the wearer is a true supporter of the Guristas. These tall lace-up boots make a statement of power and dominance in basalt and charcoal gray. When paired with the matching coat and pants, these boots represent the ultimate homage to the Guristas.\r\n", 
    "descriptionID": 297674, 
    "groupID": 1091, 
    "iconID": 21402, 
    "marketGroupID": 1404, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34365, 
    "typeName": "Women's 'Outlaw' Boots (Guristas)", 
    "typeNameID": 297673, 
    "volume": 0.1
  }, 
  "34366": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 297676, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 34366, 
    "typeName": "Wormhole M164", 
    "typeNameID": 297675, 
    "volume": 0.0
  }, 
  "34367": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 297678, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 34367, 
    "typeName": "Wormhole L031", 
    "typeNameID": 297677, 
    "volume": 0.0
  }, 
  "34368": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 297680, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 34368, 
    "typeName": "Wormhole Q063", 
    "typeNameID": 297679, 
    "volume": 0.0
  }, 
  "34369": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 297682, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 34369, 
    "typeName": "Wormhole V898", 
    "typeNameID": 297681, 
    "volume": 0.0
  }, 
  "3437": {
    "basePrice": 60000.0, 
    "capacity": 0.0, 
    "description": "Skill at control range for all drones.\r\n\r\nBonus: Drone control range increased by 5000 meters per skill level.", 
    "descriptionID": 87409, 
    "groupID": 273, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 366, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 3437, 
    "typeName": "Drone Avionics", 
    "typeNameID": 76877, 
    "volume": 0.01
  }, 
  "34370": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 297684, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 34370, 
    "typeName": "Wormhole E587", 
    "typeNameID": 297683, 
    "volume": 0.0
  }, 
  "34371": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 297686, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 34371, 
    "typeName": "Wormhole F353", 
    "typeNameID": 297685, 
    "volume": 0.0
  }, 
  "34372": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 297688, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 34372, 
    "typeName": "Wormhole F135", 
    "typeNameID": 297687, 
    "volume": 0.0
  }, 
  "34373": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The calibration device can be fed coordinates to calibrate the nearby rift to become functional. This device slot is for low power setting, resulting in shorter distance covered when using the rift.\r\n\r\nTo activate this slot, you need to insert X-Axis Coordinate, Y-Axis Coordinate and a Z-Axis Coordinate into it.", 
    "descriptionID": 297775, 
    "graphicID": 3518, 
    "groupID": 952, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 4738.0, 
    "typeID": 34373, 
    "typeName": "Remote Calibration Device - Low Power", 
    "typeNameID": 297774, 
    "volume": 27500.0
  }, 
  "34374": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "The calibration device can be fed coordinates to calibrate the nearby rift to become functional. This device slot is for high power setting, resulting in longer distance covered when using the rift.\r\n\r\nTo activate this slot, you need to insert X-Axis Coordinate, Y-Axis Coordinate and a Z-Axis Coordinate into it.", 
    "descriptionID": 297777, 
    "graphicID": 3518, 
    "groupID": 952, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 4738.0, 
    "typeID": 34374, 
    "typeName": "Remote Calibration Device - High Power", 
    "typeNameID": 297776, 
    "volume": 27500.0
  }, 
  "34375": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "Accessing this device will give you a plot for a coordinate. It needs to be entered into a Remote Calibration Device to calibrate the unusable rift in the vicinity. You need three plots to complete the coordinate. ", 
    "descriptionID": 297779, 
    "graphicID": 3534, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 508.0, 
    "typeID": 34375, 
    "typeName": "Coordinate Plotting Device", 
    "typeNameID": 297778, 
    "volume": 27500.0
  }, 
  "34378": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This storage depot seems relatively intact, meaning there is a good chance of something lucrative lurking inside, waiting to be unlocked with a relic analyzer.", 
    "descriptionID": 297789, 
    "graphicID": 2301, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 600.0, 
    "typeID": 34378, 
    "typeName": "Intact Storage Depot", 
    "typeNameID": 297788, 
    "volume": 27500.0
  }, 
  "34379": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A sentry gun of Sleeper design. Currently dormant.", 
    "descriptionID": 297791, 
    "graphicID": 3533, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.0, 
    "typeID": 34379, 
    "typeName": "Inactive Sentry Gun", 
    "typeNameID": 297790, 
    "volume": 0.0
  }, 
  "3438": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "description": "Skill at controlling mining drones. 5% bonus to mining drone yield per skill level.", 
    "descriptionID": 87410, 
    "groupID": 273, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 366, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3438, 
    "typeName": "Mining Drone Operation", 
    "typeNameID": 76878, 
    "volume": 0.01
  }, 
  "34381": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is one of three coordinate plots required to correctly align the nearby rift to make it functional.\r\n\r\nAll three coordinate plots need to be placed into either the low power or the high power Remote Calibration Device.\r\n", 
    "descriptionID": 297795, 
    "groupID": 314, 
    "iconID": 1192, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34381, 
    "typeName": "X-Axis Calibration Coordinate", 
    "typeNameID": 297794, 
    "volume": 0.1
  }, 
  "34382": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is one of three coordinate plots required to correctly align the nearby rift to make it functional.\r\n\r\nAll three coordinate plots need to be placed into either the low power or the high power Remote Calibration Device.", 
    "descriptionID": 297797, 
    "groupID": 314, 
    "iconID": 1192, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34382, 
    "typeName": "Y-Axis Calibration Coordinate", 
    "typeNameID": 297796, 
    "volume": 0.1
  }, 
  "34383": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is one of three coordinate plots required to correctly align the nearby rift to make it functional.\r\n\r\nAll three coordinate plots need to be placed into either the low power or the high power Remote Calibration Device.", 
    "descriptionID": 297799, 
    "groupID": 314, 
    "iconID": 1192, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34383, 
    "typeName": "Z-Axis Calibration Coordinate", 
    "typeNameID": 297798, 
    "volume": 0.1
  }, 
  "34384": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "Heavy duty, fast working tractor beam. It can be aligned to pull storage depots surrounding the distant Sleeper enclave close to itself, if you manage to activate it.", 
    "descriptionID": 297801, 
    "graphicID": 2412, 
    "groupID": 226, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 4300.0, 
    "typeID": 34384, 
    "typeName": "Immobile Tractor Beam", 
    "typeNameID": 297800, 
    "volume": 27500.0
  }, 
  "34385": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This storage depot seems to be in pristine condition. Whatever is stored inside should be completely unscathed and is only a relic analyzing away from being available.", 
    "descriptionID": 297808, 
    "graphicID": 2301, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 600.0, 
    "typeID": 34385, 
    "typeName": "Pristine Storage Depot", 
    "typeNameID": 297807, 
    "volume": 27500.0
  }, 
  "34386": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This storage depot has thick walls, making it hard to gauge its contents from afar. You need to get close to get a read on what is hidden inside.", 
    "descriptionID": 297841, 
    "graphicID": 2301, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 600.0, 
    "typeID": 34386, 
    "typeName": "Impenetrable Storage Depot", 
    "typeNameID": 297840, 
    "volume": 0.0
  }, 
  "34387": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Superficially similar to natural phenomena observed throughout space, this spatial rift appears to be artificially generated by a Talocan static gate array. Observations have shown that large quantities of dangerous gamma radiation and x-rays are pouring out of the rift. If this tear in space-time leads anywhere it is likely to be very inhospitable.", 
    "descriptionID": 297865, 
    "graphicID": 2907, 
    "groupID": 226, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1274.0, 
    "soundID": 20211, 
    "typeID": 34387, 
    "typeName": "Spatial Rift", 
    "typeNameID": 297864, 
    "volume": 0.0
  }, 
  "34388": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Apparently a hastily converted radiation monitoring satellite, this device seems to have briefly functioned as an emergency communications relay. It shows relatively few signs of damage but seems to have been knocked out of commission by several precise energy weapon strikes to its processing cores.", 
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    "description": "Such scans as can penetrate this structure suggest it is primarily made up of a series of interconnected cells, run through with monitoring systems and data processing networks. There is significant damage to the shielding of this facility and some conduits are sufficiently exposed to reveal that complex processing routines are still operating on vast quantities of bioinformatic data.", 
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    "description": "This disc of crystals is specially constructed to modulate gamma rays in a Solray Gamma Alignment Unit.", 
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    "description": "This disc of crystals is specially constructed to modulate infrared rays in a Solray Infrared Alignment Unit.", 
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    "description": "The Solray Power Terminal now seems to be in working order. The erratic outlet of energy seems to be lessening. You should be able to move close to this structure now, but use extreme care.", 
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    "description": "This unit can be used to change settings of nearby structures, such as changing destination beacon for a spatial rift. Skillful use of hacking is required, but note that it might not be possible to adjust the settings a second time.", 
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    "capacity": 0.0, 
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    "description": "Found drifting amongst the ruins of a Sleeper compound, these small sections of a Sleeper vessel represent a significant archaeological discovery. Not only is the hull itself an incredibly rare find, but the excellent condition it is in makes this a particularly useful case study for the Sleeper's ship construction methods.\r\n\r\nPristine, working examples of Sleeper technology such as this are extremely rare and even more valuable. With the right skills and equipment, they can offer great insights into the scientific pursuits of the ancient race that designed them. ", 
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    "description": "Found drifting amongst the ruins of a Sleeper compound, these small sections of a Sleeper vessel represent a significant archaeological discovery. The hull itself is an incredibly rare find, tainted only by the condition it is in. Although it was clearly built to survive the stress of space, the countless years of environmental exposure have still taken a heavy toll, stripping from it a great deal of the original functionality. \r\n\r\nEven despite the damage, it would still make a respectable case study for the Sleeper's vessel construction methods. A skilled scientist could still possibly extract enough information to try and reverse engineer it. ", 
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    "description": "Mistakenly identified by the analyzers as a derelict structure, these ancient Sleeper hull fragments are almost entirely destroyed. Whether slow erosion or some more rapid and violent event devastated the technology remains unclear. It is simply too badly damaged to make an educated guess. \r\n\r\nThere isn't much of a chance that anything useful could be reverse engineered from such badly ruined fragments, but there is little doubt that those few lucky researchers who successfully managed it would uncover the secrets to Sleeper hull designs. For many, that opportunity alone would be worth the gamble. ", 
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    "description": "A solid morphite placard produced in celebration of the Secure Commerce Commission’s official recognition of the Manufacturing Workers Union on July 22nd, YC115.", 
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    "description": "A compilation of guidelines for hosting your own capsuleer focused social gatherings, with chapters written by <url=showinfo:1384//647201759>Zapawork</url>, <url=showinfo:1377//101032679>nGR RDNx</url>, <url=showinfo:1375//806529354>Demetri Slavic</url>, <url=showinfo:1383//109000795>Dierdra Vaal</url> and <url=showinfo:1376//1239463613>Bam Stroker</url>.\r\n\r\nNote: Due to a formatting error, chapters by <url=showinfo:1377//101032679>nGR RDNx</url> and <url=showinfo:1376//1239463613>Bam Stroker</url> may be displayed upside down.\r\n", 
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    "description": "Poteque Pharmaceuticals were unable to trace the origins of this strange white powder, and were similarly baffled when trying to explain its miraculous ability to cure jump fatigue and allow the user to speak at a rate of roughly 300 words per minute.", 
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    "description": "A family friendly holoreel compilation filled with the finest culinary tips New Eden has to offer.", 
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    "description": "Jury rigged with duct tape and a laser pointer, even Outer Ring Excavations are bewildered by this module’s ability to chew through so much ore per hour.", 
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    "published": true, 
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    "published": true, 
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    "description": "Those amidst the capsuleer \"information elite\" often utilize this homemade armor-piece to protect them from the dangers inherent in meta-space communication and theory-crafting.", 
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    "description": "The Secure Commerce Commission presents this comprehensive guide on how to host your gambling establishment within the law, in order to prevent seizure of assets by CONCORD.", 
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    "published": true, 
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    "description": "The finer points of bridging your fleet, rather than jumping. Narrated by <url=showinfo:1383//942377007>Oleena Natiras</url>, veteran of the Battle of Asakai.", 
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    "groupID": 1194, 
    "iconID": 1177, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34428, 
    "typeName": "Jump Portal Generation Instruction Holoreel", 
    "typeNameID": 298130, 
    "volume": 3.0
  }, 
  "34429": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A scale replica of the actual Warp Disruption Field Generator that caused the Battle of Asakai, one of the most expensive engagements in the history of Capsuleer warfare.", 
    "descriptionID": 298133, 
    "groupID": 1194, 
    "iconID": 111, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34429, 
    "typeName": "Vincent Pryce's Warp Disruption Field Generator", 
    "typeNameID": 298132, 
    "volume": 3.0
  }, 
  "3443": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Knowledge of the market and skill at manipulating it. Active buy/sell order limit increased by 4 per level of skill.", 
    "descriptionID": 91879, 
    "groupID": 274, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 378, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3443, 
    "typeName": "Trade", 
    "typeNameID": 101815, 
    "volume": 0.01
  }, 
  "34430": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Capsuleer’s guide to all things wormhole. Navigation, mass calculation and lifestyle tips for wormhole dwellers included!", 
    "descriptionID": 298135, 
    "groupID": 1194, 
    "iconID": 10159, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34430, 
    "typeName": "My God, It's Full Of Holes!", 
    "typeNameID": 298134, 
    "volume": 3.0
  }, 
  "34431": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Crate after crate, packed with Neural Network Analyzers and Sleeper Data Libraries which were collected by <url=showinfo:1378//1643090141>Guillome Renard</url> during the research race of YC116.", 
    "descriptionID": 298137, 
    "groupID": 1194, 
    "iconID": 3755, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34431, 
    "typeName": "Guillome Renard's Sleeper Loot Stash", 
    "typeNameID": 298136, 
    "volume": 3.0
  }, 
  "34432": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A commemorative golden statue from a Sisters Of EVE Fundraiser which raised 7,634,000,000,000 Kredits in YC115.", 
    "descriptionID": 298139, 
    "groupID": 1194, 
    "iconID": 1656, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34432, 
    "typeName": "Sisters Of EVE Charity Statue", 
    "typeNameID": 298138, 
    "volume": 3.0
  }, 
  "34433": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This guy really should probably be working…", 
    "descriptionID": 298141, 
    "groupID": 1194, 
    "iconID": 2544, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34433, 
    "typeName": "The Damsel's Drunk Bodyguard", 
    "typeNameID": 298140, 
    "volume": 3.0
  }, 
  "34434": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Straight from the woman with the most positive Intergalactic Summit profile in the cluster, 101 tips for public relations superiority.", 
    "descriptionID": 298143, 
    "groupID": 1194, 
    "iconID": 10159, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34434, 
    "typeName": "Alice Saki's Good Posting Guide", 
    "typeNameID": 298142, 
    "volume": 3.0
  }, 
  "34435": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Found in the airlock of a Leisure Group pleasure node on board the station orbiting Arifsdald III - Moon 14, these boots contain a note that reads as follows “Dear Nullarbor. Stop stealing my shoes. It’s not funny anymore. – FF”", 
    "descriptionID": 298145, 
    "groupID": 1194, 
    "iconID": 21170, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34435, 
    "typeName": "Soxfour's Spaceboots", 
    "typeNameID": 298144, 
    "volume": 3.0
  }, 
  "34436": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The best ship in New Eden.", 
    "descriptionID": 298147, 
    "groupID": 1194, 
    "iconID": 2106, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 34436, 
    "typeName": "The Friend Ship", 
    "typeNameID": 298146, 
    "volume": 3.0
  }, 
  "34437": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A sentry gun of Sleeper design. Has been rewired to view hostile targets as friendly and vice versa.", 
    "descriptionID": 298149, 
    "graphicID": 3533, 
    "groupID": 383, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.0, 
    "typeID": 34437, 
    "typeName": "Rewired Sentry Gun", 
    "typeNameID": 298148, 
    "volume": 0.0
  }, 
  "34438": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This is a maintenance facility for the Sleeper sentry guns in the vicinity. It can be hacked to change what sentry guns it is repairing.", 
    "descriptionID": 298151, 
    "graphicID": 3518, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 4738.0, 
    "typeID": 34438, 
    "typeName": "Sentry Repair Station", 
    "typeNameID": 298150, 
    "volume": 27500.0
  }, 
  "34439": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
    "descriptionID": 298218, 
    "graphicID": 3715, 
    "groupID": 988, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 3000.0, 
    "typeID": 34439, 
    "typeName": "Wormhole A009", 
    "typeNameID": 298217, 
    "volume": 0.0
  }, 
  "3444": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "description": "Ability to organize and manage market operations. Each level raises the limit of active orders by 8.", 
    "descriptionID": 87415, 
    "groupID": 274, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 378, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 3444, 
    "typeName": "Retail", 
    "typeNameID": 76883, 
    "volume": 0.01
  }, 
  "34440": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 298253, 
    "graphicID": 3116, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 34440, 
    "typeName": "Sleeper Medium Wreck", 
    "typeNameID": 298252, 
    "volume": 27500.0
  }, 
  "34441": {
    "basePrice": 62500000.0, 
    "capacity": 600.0, 
    "description": "The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful drone arsenal means that anyone not in the largest and latest battleships will regret ever locking horns with it.", 
    "descriptionID": 298260, 
    "graphicID": 20982, 
    "groupID": 27, 
    "mass": 100250000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 250.0, 
    "techLevel": 1, 
    "typeID": 34441, 
    "typeName": "Dominix Quafe Edition", 
    "typeNameID": 298259, 
    "volume": 454500.0, 
    "wreckTypeID": 26514
  }, 
  "34442": {
    "basePrice": 1660000000.0, 
    "capacity": 0.0, 
    "graphicID": 20982, 
    "groupID": 107, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 34442, 
    "typeName": "Dominix Quafe Edition Blueprint", 
    "typeNameID": 298261, 
    "volume": 0.01
  }, 
  "34443": {
    "basePrice": 0.0, 
    "capacity": 140.0, 
    "description": "Often nicknamed The Fat Man this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.", 
    "descriptionID": 298263, 
    "graphicID": 1796, 
    "groupID": 25, 
    "mass": 956000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 29.0, 
    "techLevel": 1, 
    "typeID": 34443, 
    "typeName": "Tristan Quafe Edition", 
    "typeNameID": 298262, 
    "volume": 26500.0, 
    "wreckTypeID": 26528
  }, 
  "34444": {
    "basePrice": 2825000.0, 
    "capacity": 0.0, 
    "graphicID": 1796, 
    "groupID": 105, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 34444, 
    "typeName": "Tristan Quafe Edition Blueprint", 
    "typeNameID": 298264, 
    "volume": 0.01
  }, 
  "34445": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.", 
    "descriptionID": 298267, 
    "graphicID": 20981, 
    "groupID": 26, 
    "mass": 11100000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 110.0, 
    "techLevel": 1, 
    "typeID": 34445, 
    "typeName": "Vexor Quafe Edition", 
    "typeNameID": 298266, 
    "volume": 115000.0, 
    "wreckTypeID": 26517
  }, 
  "34446": {
    "basePrice": 83250000.0, 
    "capacity": 0.0, 
    "graphicID": 20981, 
    "groupID": 106, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 34446, 
    "typeName": "Vexor Quafe Edition Blueprint", 
    "typeNameID": 298268, 
    "volume": 0.01
  }, 
  "34447": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This large structure contains various materials used to maintain and repair the important Central Archive Cerebrum structure. Note that it is possible this structure is linked into the archive defense system, so hack with caution. ", 
    "descriptionID": 298282, 
    "graphicID": 2007, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1060.0, 
    "typeID": 34447, 
    "typeName": "Cerebrum Maintenance Chamber", 
    "typeNameID": 298281, 
    "volume": 27500.0
  }, 
  "34448": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These are the remains of a majestic Archive structure, containing untold riches and knowledge. It now lies in ruins, emitting dangerous materials into space around it. It is impossible to determine from the outside if anything of value remains, though the dormant Archive worker machines inside might be able to eject whatever is left. They will have to be activated first, though.", 
    "descriptionID": 298284, 
    "graphicID": 2565, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 5858.0, 
    "typeID": 34448, 
    "typeName": "Smoldering Archive Ruins", 
    "typeNameID": 298283, 
    "volume": 0.0
  }, 
  "34449": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This is the central part of the Archive Cerebrum, the unit supervising the archives area. It has received damage, a fractured membrane leaking vital fluid for it to function properly. To make it functional again, it needs to reach equilibrium in its fluid system. Once functional, it can direct the Archive worker machines stationed around the area.", 
    "descriptionID": 298286, 
    "graphicID": 3518, 
    "groupID": 952, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 4738.0, 
    "typeID": 34449, 
    "typeName": "Central Archive Cerebrum", 
    "typeNameID": 298285, 
    "volume": 27500.0
  }, 
  "3445": {
    "basePrice": 70000.0, 
    "capacity": 0.0, 
    "description": "Skill at forging cargo manifests and disguising contraband cargo. From a base of 90%, each level of skill reduces chance of contraband detection by 10%.", 
    "descriptionID": 87416, 
    "groupID": 274, 
    "iconID": 33, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 3445, 
    "typeName": "Black Market Trading", 
    "typeNameID": 76884, 
    "volume": 0.01
  }, 
  "34450": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This thick liquid is used by the Central Archive Cerebrum to operate its intricate machinery.\r\n", 
    "descriptionID": 298288, 
    "groupID": 314, 
    "iconID": 3215, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34450, 
    "typeName": "Intravenous Oscillation Fluid", 
    "typeNameID": 298287, 
    "volume": 0.1
  }, 
  "34451": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This length of super-thin nanoplastic is used by the Central Archive Cerebrum to operate its intricate machinery.\r\n", 
    "descriptionID": 298290, 
    "groupID": 314, 
    "iconID": 2189, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34451, 
    "typeName": "Nanoplastic Membrane Patch", 
    "typeNameID": 298289, 
    "volume": 0.1
  }, 
  "34452": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These complex set of gears are used by the Central Archive Cerebrum to operate its intricate machinery.", 
    "descriptionID": 298292, 
    "groupID": 314, 
    "iconID": 1436, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34452, 
    "typeName": "Self-regulating Machine Gears", 
    "typeNameID": 298291, 
    "volume": 0.1
  }, 
  "34453": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This enigmatic, but highly advanced structure has massive repairing and protection capabilities for ships in its vicinity, but will only last for a very short time. It can be activated by successfully hacking it. This should be done only when in a dire situation.", 
    "descriptionID": 298294, 
    "graphicID": 1685, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 300.0, 
    "typeID": 34453, 
    "typeName": "Vessel Rejuvenation Battery", 
    "typeNameID": 298293, 
    "volume": 27500.0
  }, 
  "34454": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "These fearsome sentry towers have remained the faithful and dangerous guardians of their sleeping masters, even after countless years of constant duty. As unpredictable as they are powerful, the towers have been expertly designed to provide lasting vigilance with an unquestioning, mechanical loyalty. The weapons systems on board are frighteningly precise and devastating upon impact.", 
    "descriptionID": 298324, 
    "graphicID": 3533, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 45.0, 
    "typeID": 34454, 
    "typeName": "Archive Sentry Tower", 
    "typeNameID": 298323, 
    "volume": 1000.0
  }, 
  "34455": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "These fearsome sentry towers have remained the faithful and dangerous guardians of their sleeping masters, even after countless years of constant duty. As unpredictable as they are powerful, the towers have been expertly designed to provide lasting vigilance with an unquestioning, mechanical loyalty. The weapons systems on board are frighteningly precise and devastating upon impact.", 
    "descriptionID": 298326, 
    "graphicID": 3533, 
    "groupID": 383, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 45.0, 
    "typeID": 34455, 
    "typeName": "Impaired Archive Sentry Tower", 
    "typeNameID": 298325, 
    "volume": 1000.0
  }, 
  "34456": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A fence.", 
    "descriptionID": 298359, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 34456, 
    "typeName": "Angel Fence", 
    "typeNameID": 298358, 
    "volume": 0.0
  }, 
  "34457": {
    "basePrice": 66250000.0, 
    "capacity": 600.0, 
    "description": "This is a special Armageddon variant developed by a mysterious faction of New Eden.", 
    "descriptionID": 298393, 
    "graphicID": 20989, 
    "groupID": 27, 
    "mass": 105200000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 250.0, 
    "techLevel": 1, 
    "typeID": 34457, 
    "typeName": "末日沙场级YC117年特别版", 
    "typeNameID": 298392, 
    "volume": 486000.0, 
    "wreckTypeID": 26470
  }, 
  "34458": {
    "basePrice": 1565000000.0, 
    "capacity": 0.0, 
    "graphicID": 20989, 
    "groupID": 107, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34458, 
    "typeName": "末日沙场级YC117年特别版蓝图", 
    "typeNameID": 298394, 
    "volume": 0.01
  }, 
  "34459": {
    "basePrice": 180000000.0, 
    "capacity": 525.0, 
    "description": "This is a special Abaddon variant developed by a mysterious faction of New Eden.", 
    "descriptionID": 298396, 
    "graphicID": 20986, 
    "groupID": 27, 
    "mass": 103200000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "techLevel": 1, 
    "typeID": 34459, 
    "typeName": "地狱天使级YC117年特别版", 
    "typeNameID": 298395, 
    "volume": 495000.0, 
    "wreckTypeID": 26470
  }, 
  "3446": {
    "basePrice": 125000.0, 
    "capacity": 0.0, 
    "description": "Proficiency at driving down market-related costs. Each level of skill subtracts a flat 0.3% from the costs associated with setting up a market order in a non-player station, which usually come to 5% of the order's total value. This can be further influenced by the player's standing towards the owner of the station where the order is entered.", 
    "descriptionID": 87417, 
    "groupID": 274, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 378, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3446, 
    "typeName": "Broker Relations", 
    "typeNameID": 76885, 
    "volume": 0.01
  }, 
  "34460": {
    "basePrice": 1800000000.0, 
    "capacity": 0.0, 
    "graphicID": 20986, 
    "groupID": 107, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34460, 
    "typeName": "地狱天使级YC117年特别版蓝图", 
    "typeNameID": 298397, 
    "volume": 0.01
  }, 
  "34461": {
    "basePrice": 108750000.0, 
    "capacity": 665.0, 
    "description": "This is a special Machariel variant developed by a mysterious faction of New Eden.", 
    "descriptionID": 298411, 
    "graphicID": 20994, 
    "groupID": 27, 
    "mass": 94680000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 34461, 
    "typeName": "马克瑞级YC117年特别版", 
    "typeNameID": 298410, 
    "volume": 595000.0, 
    "wreckTypeID": 26536
  }, 
  "34462": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 20994, 
    "groupID": 107, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34462, 
    "typeName": "马克瑞级YC117年特别版蓝图", 
    "typeNameID": 298412, 
    "volume": 0.01
  }, 
  "34463": {
    "basePrice": 108750000.0, 
    "capacity": 665.0, 
    "description": "This is a special Rattlesnake variant developed by a mysterious faction of New Eden.", 
    "descriptionID": 298414, 
    "graphicID": 20992, 
    "groupID": 27, 
    "mass": 99300000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 250.0, 
    "techLevel": 1, 
    "typeID": 34463, 
    "typeName": "响尾蛇级YC117年特别版", 
    "typeNameID": 298413, 
    "volume": 486000.0, 
    "wreckTypeID": 26492
  }, 
  "34464": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 20992, 
    "groupID": 107, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34464, 
    "typeName": "响尾蛇级YC117年特别版蓝图", 
    "typeNameID": 298415, 
    "volume": 0.01
  }, 
  "34465": {
    "basePrice": 62500000.0, 
    "capacity": 600.0, 
    "description": "This is a special Dominix variant developed by a mysterious faction of New Eden.", 
    "descriptionID": 298417, 
    "graphicID": 20990, 
    "groupID": 27, 
    "mass": 100250000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 250.0, 
    "techLevel": 1, 
    "typeID": 34465, 
    "typeName": "多米尼克斯级YC117年特别版", 
    "typeNameID": 298416, 
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    "wreckTypeID": 26514
  }, 
  "34466": {
    "basePrice": 1660000000.0, 
    "capacity": 0.0, 
    "graphicID": 20990, 
    "groupID": 107, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34466, 
    "typeName": "多米尼克斯级YC117年特别版蓝图", 
    "typeNameID": 298418, 
    "volume": 0.01
  }, 
  "34467": {
    "basePrice": 105000000.0, 
    "capacity": 675.0, 
    "description": "This is a special Megathron variant developed by a mysterious faction of New Eden.", 
    "descriptionID": 298420, 
    "graphicID": 20991, 
    "groupID": 27, 
    "mass": 98400000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 250.0, 
    "techLevel": 1, 
    "typeID": 34467, 
    "typeName": "万王宝座级YC117年特别版", 
    "typeNameID": 298419, 
    "volume": 486000.0, 
    "wreckTypeID": 26514
  }, 
  "34468": {
    "basePrice": 1250000000.0, 
    "capacity": 0.0, 
    "graphicID": 20991, 
    "groupID": 107, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34468, 
    "typeName": "万王宝座级YC117年特别版蓝图", 
    "typeNameID": 298421, 
    "volume": 0.01
  }, 
  "34469": {
    "basePrice": 108750000.0, 
    "capacity": 665.0, 
    "description": "This is a special Raven variant developed by a mysterious faction of New Eden.", 
    "descriptionID": 298423, 
    "graphicID": 20993, 
    "groupID": 27, 
    "mass": 99300000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 250.0, 
    "techLevel": 1, 
    "typeID": 34469, 
    "typeName": "乌鸦级YC117年特别版", 
    "typeNameID": 298422, 
    "volume": 486000.0, 
    "wreckTypeID": 26492
  }, 
  "3447": {
    "basePrice": 7500000, 
    "capacity": 0.0, 
    "description": "Skill at acquiring products remotely. Each level of skill increases the range your remote buy orders are effective to from their origin station. Level 1 allows for the placing of remote buy orders with a range limited to the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for a full regional range.\r\n\r\nNote: Only remotely placed buy orders (using Procurement) require this skill to alter the range. Any range can be set on a local buy order with no skill.", 
    "descriptionID": 91890, 
    "groupID": 274, 
    "iconID": 33, 
    "marketGroupID": 378, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3447, 
    "typeName": "Visibility", 
    "typeNameID": 101855, 
    "volume": 0.01
  }, 
  "34470": {
    "basePrice": 1135000000.0, 
    "capacity": 0.0, 
    "graphicID": 20993, 
    "groupID": 107, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34470, 
    "typeName": "乌鸦级YC117年特别版蓝图", 
    "typeNameID": 298424, 
    "volume": 0.01
  }, 
  "34471": {
    "basePrice": 112500000.0, 
    "capacity": 675.0, 
    "description": "This is a special Apocalypse variant developed by a mysterious faction of New Eden.", 
    "descriptionID": 298427, 
    "graphicID": 20987, 
    "groupID": 27, 
    "mass": 97100000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "techLevel": 1, 
    "typeID": 34471, 
    "typeName": "灾难级YC117年特别版", 
    "typeNameID": 298426, 
    "volume": 495000.0, 
    "wreckTypeID": 26470
  }, 
  "34472": {
    "basePrice": 1265000000.0, 
    "capacity": 0.0, 
    "graphicID": 20987, 
    "groupID": 107, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34472, 
    "typeName": "灾难级YC117年特别版蓝图", 
    "typeNameID": 298428, 
    "volume": 0.01
  }, 
  "34473": {
    "basePrice": 38000000.0, 
    "capacity": 450.0, 
    "description": "This is a special Drake variant developed by a mysterious faction of New Eden.", 
    "descriptionID": 298430, 
    "graphicID": 20995, 
    "groupID": 419, 
    "mass": 14810000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 263.0, 
    "techLevel": 1, 
    "typeID": 34473, 
    "typeName": "幼龙级YC117年特别版", 
    "typeNameID": 298429, 
    "volume": 252000.0, 
    "wreckTypeID": 26491
  }, 
  "34474": {
    "basePrice": 580000000.0, 
    "capacity": 0.0, 
    "graphicID": 20995, 
    "groupID": 489, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34474, 
    "typeName": "幼龙级YC117年特别版蓝图", 
    "typeNameID": 298431, 
    "volume": 0.01
  }, 
  "34475": {
    "basePrice": 0.0, 
    "capacity": 440.0, 
    "description": "This is a special Gila variant developed by a mysterious faction of New Eden.", 
    "descriptionID": 298437, 
    "graphicID": 20996, 
    "groupID": 26, 
    "mass": 9600000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 166.0, 
    "techLevel": 1, 
    "typeID": 34475, 
    "typeName": "毒蜥级YC117年特别版", 
    "typeNameID": 298436, 
    "volume": 101000.0, 
    "wreckTypeID": 26495
  }, 
  "34476": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 20996, 
    "groupID": 106, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34476, 
    "typeName": "毒蜥级YC117年特别版蓝图", 
    "typeNameID": 298438, 
    "volume": 0.01
  }, 
  "34477": {
    "basePrice": 17062524.0, 
    "capacity": 550.0, 
    "description": "This is a special Eagle variant developed by a mysterious faction of New Eden.", 
    "descriptionID": 298440, 
    "graphicID": 20997, 
    "groupID": 358, 
    "mass": 11720000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 166.0, 
    "techLevel": 2, 
    "typeID": 34477, 
    "typeName": "银鹰级YC117年特别版", 
    "typeNameID": 298439, 
    "volume": 101000.0, 
    "wreckTypeID": 26500
  }, 
  "34478": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 20997, 
    "groupID": 106, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34478, 
    "typeName": "银鹰级YC117年特别版蓝图", 
    "typeNameID": 298441, 
    "volume": 0.01
  }, 
  "34479": {
    "basePrice": 17949992.0, 
    "capacity": 560.0, 
    "description": "This is a special Ishtar variant developed by a mysterious faction of New Eden.", 
    "descriptionID": 298445, 
    "graphicID": 20998, 
    "groupID": 358, 
    "mass": 11100000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 110.0, 
    "techLevel": 2, 
    "typeID": 34479, 
    "typeName": "伊什塔级YC117年特别版", 
    "typeNameID": 298444, 
    "volume": 115000.0, 
    "wreckTypeID": 26522
  }, 
  "3448": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Proficiency at laying low and avoiding unwanted attention. From a base of 90%, each level of skill reduces by 10% the likelihood of being scanned while transporting contraband.", 
    "descriptionID": 87418, 
    "groupID": 274, 
    "iconID": 33, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 3448, 
    "typeName": "Smuggling", 
    "typeNameID": 76886, 
    "volume": 0.01
  }, 
  "34480": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 20998, 
    "groupID": 106, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 34480, 
    "typeName": "伊什塔级YC117年特别版蓝图", 
    "typeNameID": 298446, 
    "volume": 0.01
  }, 
  "34481": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Improves ship handling and maneuverability.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 298660, 
    "groupID": 762, 
    "iconID": 1041, 
    "marketGroupID": 1086, 
    "mass": 200.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 34481, 
    "typeName": "Domination Inertial Stabilizers", 
    "typeNameID": 298659, 
    "variationParentTypeID": 1403, 
    "volume": 5.0
  }, 
  "34483": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Improves ship handling and maneuverability.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 298663, 
    "groupID": 762, 
    "iconID": 1041, 
    "marketGroupID": 1086, 
    "mass": 200.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 34483, 
    "typeName": "Shadow Serpentis Inertial Stabilizers", 
    "typeNameID": 298662, 
    "variationParentTypeID": 1403, 
    "volume": 5.0
  }, 
  "34485": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases structural hit points while reducing agility and cargo capacity.", 
    "descriptionID": 298666, 
    "groupID": 78, 
    "iconID": 76, 
    "marketGroupID": 1195, 
    "mass": 200.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 34485, 
    "typeName": "ORE Reinforced Bulkheads", 
    "typeNameID": 298665, 
    "variationParentTypeID": 1333, 
    "volume": 5.0
  }, 
  "34487": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases structural hit points while reducing agility and cargo capacity.", 
    "descriptionID": 298669, 
    "groupID": 78, 
    "iconID": 76, 
    "marketGroupID": 1195, 
    "mass": 200.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 34487, 
    "typeName": "Syndicate Reinforced Bulkheads", 
    "typeNameID": 298668, 
    "variationParentTypeID": 1333, 
    "volume": 5.0
  }, 
  "34489": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases cargo hold capacity at the expense of maximum velocity and hull strength.", 
    "descriptionID": 298672, 
    "groupID": 765, 
    "iconID": 92, 
    "marketGroupID": 1197, 
    "mass": 50, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 34489, 
    "typeName": "ORE Expanded Cargohold", 
    "typeNameID": 298671, 
    "variationParentTypeID": 1317, 
    "volume": 5
  }, 
  "3449": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Skill at regulating the power output of ship thrusters. 5% bonus to sub-warp ship velocity per skill level.", 
    "descriptionID": 87419, 
    "groupID": 275, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 374, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3449, 
    "typeName": "Navigation", 
    "typeNameID": 76887, 
    "volume": 0.01
  }, 
  "34494": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "There's nothing in our databanks that matches this wormhole.", 
    "descriptionID": 299805, 
    "graphicID": 21050, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 3000.0, 
    "typeID": 34494, 
    "typeName": "Unidentified Wormhole", 
    "typeNameID": 299804, 
    "volume": 0.0
  }, 
  "34495": {
    "basePrice": 0.0, 
    "capacity": 120, 
    "description": "CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.\n\nDED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.\n\nThreat level: Critical", 
    "descriptionID": 299808, 
    "factionID": 500024, 
    "graphicID": 21049, 
    "groupID": 1310, 
    "mass": 10900000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 350, 
    "soundID": 20207, 
    "typeID": 34495, 
    "typeName": "Drifter Battleship", 
    "typeNameID": 299807, 
    "volume": 109000, 
    "wreckTypeID": 34768
  }, 
  "34496": {
    "basePrice": 7500.0, 
    "capacity": 10.0, 
    "certificateTemplate": 134, 
    "description": "Based on a decommissioned Pacifier-class CONCORD frigate, this swift armored transport is typically used by the Directive Enforcement Department to ensure secure transportation of VIPs and high profile political figures.\r\n\r\nMost recently it has been utilized to carry members of the <url=http://community.eveonline.com/community/csm/>Council of Stellar Management</url> to and from their bi-annual summit with the CONCORD Assembly in Yulai.", 
    "descriptionID": 305411, 
    "factionID": 500004, 
    "graphicID": 1053, 
    "groupID": 31, 
    "isDynamicType": false, 
    "marketGroupID": 1618, 
    "mass": 1600000.0, 
    "metaGroupID": 4, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 38.0, 
    "soundID": 20083, 
    "techLevel": 1, 
    "typeID": 34496, 
    "typeName": "Council Diplomatic Shuttle", 
    "typeNameID": 299810, 
    "volume": 5000.0, 
    "wreckTypeID": 26533
  }, 
  "34497": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "graphicID": 1053, 
    "groupID": 111, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 34497, 
    "typeName": "Council Diplomatic Shuttle Blueprint", 
    "typeNameID": 299812, 
    "volume": 0.01
  }, 
  "34498": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This look like a storage device of unknown origin. Detailed analysis might reveal more.", 
    "descriptionID": 299814, 
    "graphicID": 1684, 
    "groupID": 952, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 320.0, 
    "typeID": 34498, 
    "typeName": "Sentinel Vault", 
    "typeNameID": 299813, 
    "volume": 27500.0
  }, 
  "34499": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This look like a storage device of unknown origin. Detailed analysis might reveal more.", 
    "descriptionID": 299816, 
    "graphicID": 1684, 
    "groupID": 952, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 320.0, 
    "typeID": 34499, 
    "typeName": "Barbican Vault", 
    "typeNameID": 299815, 
    "volume": 27500.0
  }, 
  "3450": {
    "basePrice": 35000.0, 
    "capacity": 0.0, 
    "description": "Skill at using afterburners. 5% reduction to Afterburner duration and 10% reduction in Afterburner capacitor use per skill level.", 
    "descriptionID": 87420, 
    "groupID": 275, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 374, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3450, 
    "typeName": "Afterburner", 
    "typeNameID": 76888, 
    "volume": 0.01
  }, 
  "34500": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This look like a storage device of unknown origin. Detailed analysis might reveal more.", 
    "descriptionID": 299818, 
    "graphicID": 1684, 
    "groupID": 952, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 320.0, 
    "typeID": 34500, 
    "typeName": "Vidette Vault", 
    "typeNameID": 299817, 
    "volume": 27500.0
  }, 
  "34501": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This look like a storage device of unknown origin. Detailed analysis might reveal more.", 
    "descriptionID": 299820, 
    "graphicID": 1684, 
    "groupID": 952, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 320.0, 
    "typeID": 34501, 
    "typeName": "Conflux Vault", 
    "typeNameID": 299819, 
    "volume": 27500.0
  }, 
  "34502": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This look like a storage device of unknown origin. Detailed analysis might reveal more.", 
    "descriptionID": 299822, 
    "graphicID": 1684, 
    "groupID": 952, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 320.0, 
    "typeID": 34502, 
    "typeName": "Redoubt Vault", 
    "typeNameID": 299821, 
    "volume": 27500.0
  }, 
  "34503": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This look like a storage device of unknown origin. Detailed analysis might reveal more.", 
    "descriptionID": 299838, 
    "graphicID": 1684, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 320.0, 
    "typeID": 34503, 
    "typeName": "Sentinel Beta Access Unit", 
    "typeNameID": 299837, 
    "volume": 27500.0
  }, 
  "34504": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This look like a storage device of unknown origin. Detailed analysis might reveal more.", 
    "descriptionID": 299840, 
    "graphicID": 1684, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 320.0, 
    "typeID": 34504, 
    "typeName": "Sentinel Delta Access Unit", 
    "typeNameID": 299839, 
    "volume": 27500.0
  }, 
  "34505": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This look like a storage device of unknown origin. Detailed analysis might reveal more.", 
    "descriptionID": 299842, 
    "graphicID": 1684, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 320.0, 
    "typeID": 34505, 
    "typeName": "Sentinel Alpha Access Unit", 
    "typeNameID": 299841, 
    "volume": 27500.0
  }, 
  "34506": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This look like a storage device of unknown origin. Detailed analysis might reveal more.", 
    "descriptionID": 299844, 
    "graphicID": 1684, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 320.0, 
    "typeID": 34506, 
    "typeName": "Sentinel Gamma Access Unit", 
    "typeNameID": 299843, 
    "volume": 27500.0
  }, 
  "34507": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This look like a storage device of unknown origin. Detailed analysis might reveal more.", 
    "descriptionID": 299846, 
    "graphicID": 1684, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 320.0, 
    "typeID": 34507, 
    "typeName": "Barbican Beta Access Unit", 
    "typeNameID": 299845, 
    "volume": 27500.0
  }, 
  "34508": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This look like a storage device of unknown origin. Detailed analysis might reveal more.", 
    "descriptionID": 299848, 
    "graphicID": 1684, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 320.0, 
    "typeID": 34508, 
    "typeName": "Barbican Delta Access Unit", 
    "typeNameID": 299847, 
    "volume": 27500.0
  }, 
  "34509": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
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    "typeName": "Acceleration Control", 
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    "raceID": 64, 
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    "typeID": 34529, 
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    "capacity": 0.0, 
    "description": "Improved skill at efficiently turning and accelerating a spaceship. 5% improved ship agility for all ships per skill level.", 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "capacity": 2700, 
    "description": "This look like a storage device of unknown origin. Detailed analysis might reveal more.", 
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    "description": "This look like a storage device of unknown origin. Detailed analysis might reveal more.", 
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    "description": "Skill at operating Minmatar Tactical Destroyers.", 
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    "description": "Dwarfing the majestic enclave in size, the scale of this Hive sends shivers of awe into all those who bear witness to its grandeur. Its walls stand defiant against the harsh black vacuum. Its structure, testament to the unfathomable technological prowess of the Sleeper race. \n\nCold, sharp edges seem to tear at the very fabric of space, distorting reality around it. One can only cower in fear at the thought of what a construction of this magnitudes purpose could be.\n", 
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    "typeNameID": 299938, 
    "volume": 0.1
  }, 
  "34547": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.", 
    "descriptionID": 299941, 
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    "iconID": 21417, 
    "marketGroupID": 2013, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 64, 
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    "typeID": 34547, 
    "typeName": "Conflux Sequence 1", 
    "typeNameID": 299940, 
    "volume": 0.1
  }, 
  "34548": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.", 
    "descriptionID": 299943, 
    "groupID": 1314, 
    "iconID": 21417, 
    "marketGroupID": 2013, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 64, 
    "radius": 1, 
    "typeID": 34548, 
    "typeName": "Redoubt Sequence 0", 
    "typeNameID": 299942, 
    "volume": 0.1
  }, 
  "34549": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.", 
    "descriptionID": 299945, 
    "groupID": 1314, 
    "iconID": 21417, 
    "marketGroupID": 2013, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 64, 
    "radius": 1, 
    "typeID": 34549, 
    "typeName": "Redoubt Sequence 1", 
    "typeNameID": 299944, 
    "volume": 0.1
  }, 
  "3455": {
    "basePrice": 45000.0, 
    "capacity": 0.0, 
    "description": "Skill at managing warp drive efficiency. 10% reduction in capacitor need of initiating warp per skill level.", 
    "descriptionID": 87425, 
    "groupID": 275, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 374, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3455, 
    "typeName": "Warp Drive Operation", 
    "typeNameID": 76893, 
    "volume": 0.01
  }, 
  "34551": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to unlock a container of some sorts. It has a built-in recalibration code that makes it a one-use only passkey.", 
    "descriptionID": 299954, 
    "groupID": 1314, 
    "iconID": 21418, 
    "marketGroupID": 2013, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 64, 
    "radius": 1.0, 
    "typeID": 34551, 
    "typeName": "Sentinel Index", 
    "typeNameID": 299953, 
    "volume": 0.1
  }, 
  "34552": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to unlock a container of some sorts. It has a built-in recalibration code that makes it a one-use only passkey.", 
    "descriptionID": 299956, 
    "groupID": 1314, 
    "iconID": 21418, 
    "marketGroupID": 2013, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 64, 
    "radius": 1.0, 
    "typeID": 34552, 
    "typeName": "Barbican Index", 
    "typeNameID": 299955, 
    "volume": 0.1
  }, 
  "34553": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to unlock a container of some sorts. It has a built-in recalibration code that makes it a one-use only passkey.", 
    "descriptionID": 299958, 
    "groupID": 1314, 
    "iconID": 21418, 
    "marketGroupID": 2013, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 64, 
    "radius": 1.0, 
    "typeID": 34553, 
    "typeName": "Vidette Index", 
    "typeNameID": 299957, 
    "volume": 0.1
  }, 
  "34554": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to unlock a container of some sorts. It has a built-in recalibration code that makes it a one-use only passkey.", 
    "descriptionID": 299960, 
    "groupID": 1314, 
    "iconID": 21418, 
    "marketGroupID": 2013, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 64, 
    "radius": 1.0, 
    "typeID": 34554, 
    "typeName": "Conflux Index", 
    "typeNameID": 299959, 
    "volume": 0.1
  }, 
  "34555": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to unlock a container of some sorts. It has a built-in recalibration code that makes it a one-use only passkey.", 
    "descriptionID": 299962, 
    "groupID": 1314, 
    "iconID": 21418, 
    "marketGroupID": 2013, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 64, 
    "radius": 1.0, 
    "typeID": 34555, 
    "typeName": "Redoubt Index", 
    "typeNameID": 299961, 
    "volume": 0.1
  }, 
  "34556": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The strange, unreal aspect of this object plays havoc with your mind.\r\nThe distortion is interfering with signal reception and hindering decryption.\r\nDespite this, one strong repetitive motif is breaking through the chaos. \r\nA single repeating concept.\r\n\r\nSentinel.\r\n", 
    "descriptionID": 305346, 
    "groupID": 1314, 
    "iconID": 21419, 
    "marketGroupID": 2013, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 64, 
    "radius": 1.0, 
    "typeID": 34556, 
    "typeName": "Sentinel Element", 
    "typeNameID": 299963, 
    "volume": 0.1
  }, 
  "34557": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The strange, unreal aspect of this object plays havoc with your mind.\r\nThe distortion is interfering with signal reception and hindering decryption.\r\nDespite this, one strong repetitive motif is breaking through the chaos. \r\nA single repeating concept.\r\n\r\nBarbican.", 
    "descriptionID": 305347, 
    "groupID": 1314, 
    "iconID": 21419, 
    "marketGroupID": 2013, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 64, 
    "radius": 1.0, 
    "typeID": 34557, 
    "typeName": "Barbican Element", 
    "typeNameID": 299964, 
    "volume": 0.1
  }, 
  "34558": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The strange, unreal aspect of this object plays havoc with your mind.\r\nThe distortion is interfering with signal reception and hindering decryption.\r\nDespite this, one strong repetitive motif is breaking through the chaos. \r\nA single repeating concept.\r\n\r\nVidette.", 
    "descriptionID": 305348, 
    "groupID": 1314, 
    "iconID": 21419, 
    "marketGroupID": 2013, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 64, 
    "radius": 1.0, 
    "typeID": 34558, 
    "typeName": "Vidette Element", 
    "typeNameID": 299965, 
    "volume": 0.1
  }, 
  "34559": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The strange, unreal aspect of this object plays havoc with your mind.\r\nThe distortion is interfering with signal reception and hindering decryption.\r\nDespite this, one strong repetitive motif is breaking through the chaos. \r\nA single repeating concept.\r\n\r\nConflux.", 
    "descriptionID": 305349, 
    "groupID": 1314, 
    "iconID": 21419, 
    "marketGroupID": 2013, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 64, 
    "radius": 1.0, 
    "typeID": 34559, 
    "typeName": "Conflux Element", 
    "typeNameID": 299966, 
    "volume": 0.1
  }, 
  "3456": {
    "basePrice": 10000000.0, 
    "capacity": 0.0, 
    "description": "Skill at using Jump Drives. 5% reduction in capacitor need of initiating a jump per skill level.", 
    "descriptionID": 87426, 
    "groupID": 275, 
    "iconID": 33, 
    "marketGroupID": 374, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 3456, 
    "typeName": "Jump Drive Operation", 
    "typeNameID": 76894, 
    "volume": 0.01
  }, 
  "34560": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The strange, unreal aspect of this object plays havoc with your mind.\r\nThe distortion is interfering with signal reception and hindering decryption.\r\nDespite this, one strong repetitive motif is breaking through the chaos. \r\nA single repeating concept.\r\n\r\nRedoubt.", 
    "descriptionID": 305350, 
    "groupID": 1314, 
    "iconID": 21419, 
    "marketGroupID": 2013, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 64, 
    "radius": 1.0, 
    "typeID": 34560, 
    "typeName": "Redoubt Element", 
    "typeNameID": 299967, 
    "volume": 0.1
  }, 
  "34561": {
    "basePrice": 0.0, 
    "capacity": 120, 
    "description": "CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.\n\nDED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.\n\nThreat level: Critical", 
    "descriptionID": 300003, 
    "factionID": 500024, 
    "graphicID": 21049, 
    "groupID": 1310, 
    "mass": 10900000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 350, 
    "soundID": 20207, 
    "typeID": 34561, 
    "typeName": "Drifter Battleship", 
    "typeNameID": 300002, 
    "volume": 109000, 
    "wreckTypeID": 34768
  }, 
  "34562": {
    "basePrice": 0.0, 
    "capacity": 430.0, 
    "certificateTemplate": 111, 
    "description": "Released in YC 117 as the result of the first Republic Fleet joint research project to include engineers from all seven Minmatar tribes, the Svipul is a powerful symbol of inter-tribal unity for many Republic citizens.\r\n\r\nAlthough the contributions of engineers from the Nefantar and Starkmanir tribes were fairly minor, a large delegation from the Vo-Lakat Thukker caravan and donations from Republic loyalist capsuleers across the cluster were invaluable to the development of this incredibly adaptable warship.", 
    "descriptionID": 305021, 
    "factionID": 500002, 
    "graphicID": 21052, 
    "groupID": 1305, 
    "isDynamicType": false, 
    "isisGroupID": 50, 
    "marketGroupID": 1953, 
    "mass": 1400000.0, 
    "metaGroupID": 14, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 144.0, 
    "soundID": 20074, 
    "techLevel": 3, 
    "typeID": 34562, 
    "typeName": "Svipul", 
    "typeNameID": 300017, 
    "volume": 47000.0, 
    "wreckTypeID": 34584
  }, 
  "34563": {
    "basePrice": 40000000.0, 
    "capacity": 0.0, 
    "description": "The Svipul-class Tactical Destroyer was developed on behalf of the Minmatar people in YC117 with the invaluable aid of eighty-seven dedicated capsuleers. Of these pilots, the greatest contributors were:\r\n<url=showinfo:1373//90771225>Lotrec Emetin</url>\r\n<url=showinfo:1373//334330150>Robert Warner</url>\r\n<url=showinfo:1373//230923199>Dr Scott</url>\r\n<url=showinfo:1373//1097436858>Esrevid Nekkeg</url>\r\n<url=showinfo:1373//257707569>SambaSol</url>\r\n<url=showinfo:1373//90792984>Nrone3 Agalder</url>\r\n<url=showinfo:1373//1540818861>Myronik</url>\r\n<url=showinfo:1373//644454761>Lynnu</url>\r\n<url=showinfo:1373//986524995>Maataak</url>\r\n<url=showinfo:1373//577820985>Shalmon Aliatus</url>", 
    "descriptionID": 305410, 
    "graphicID": 21052, 
    "groupID": 1309, 
    "mass": 0.0, 
    "metaGroupID": 14, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 3, 
    "typeID": 34563, 
    "typeName": "Svipul Blueprint", 
    "typeNameID": 300019, 
    "volume": 0.01
  }, 
  "34564": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "33.3% bonus to all shield and armor resistances\r\n66.6% reduction in MicroWarpdrive signature radius penalty", 
    "descriptionID": 305011, 
    "groupID": 1306, 
    "iconID": 1042, 
    "mass": 100, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50, 
    "techLevel": 1, 
    "typeID": 34564, 
    "typeName": "Svipul Defense Mode", 
    "typeNameID": 305010, 
    "volume": 5
  }, 
  "34566": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "66.6% bonus to AB and MWD speed boost\r\n33.3% bonus to ship inertia modifier", 
    "descriptionID": 305014, 
    "groupID": 1306, 
    "iconID": 1042, 
    "mass": 100, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50, 
    "techLevel": 1, 
    "typeID": 34566, 
    "typeName": "Svipul Propulsion Mode", 
    "typeNameID": 305013, 
    "volume": 5
  }, 
  "3457": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "graphicID": 1084, 
    "groupID": 279, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "typeID": 3457, 
    "typeName": "Test LCO Drone", 
    "typeNameID": 68259, 
    "volume": 60.0
  }, 
  "34570": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "33.3% bonus to Small Projectile Turret tracking speed\r\n33.3% bonus to Small Projectile Turret damage\r\n100% bonus to sensor strength and targeting range\r\n66.6% bonus to Sensor Dampener and Weapon Disruptor resistances", 
    "descriptionID": 305075, 
    "groupID": 1306, 
    "iconID": 1042, 
    "mass": 100, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50, 
    "techLevel": 1, 
    "typeID": 34570, 
    "typeName": "Svipul Sharpshooter Mode", 
    "typeNameID": 305074, 
    "volume": 5
  }, 
  "34572": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "This hull plate still has an unobstructed access point for the databank it holds. You may be able to extract something with your Data Analyzer.", 
    "descriptionID": 305153, 
    "graphicID": 3704, 
    "groupID": 1207, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 858.0, 
    "typeID": 34572, 
    "typeName": "Sleeper Databank", 
    "typeNameID": 305152, 
    "volume": 27500.0
  }, 
  "34573": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "There's nothing in our databanks that matches this structure.", 
    "descriptionID": 305182, 
    "graphicID": 21056, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 6500.0, 
    "soundID": 20209, 
    "typeID": 34573, 
    "typeName": "Unidentified Structure", 
    "typeNameID": 305181, 
    "volume": 0.0
  }, 
  "34574": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 16, 
    "typeID": 34574, 
    "typeName": "CharacterDrifter", 
    "typeNameID": 305261, 
    "volume": 0.0
  }, 
  "34575": {
    "basePrice": 5000000.0, 
    "capacity": 0.0, 
    "description": "Limited information is available on this object.\n\nA direct analysis reveals some vague and distorted results. Slight external damage signals that it was detached from something else, but despite its removal, the core structure continues to thrum with a deep, surging power.\n\nEven without proof or solid knowledge of the function of this component, it is quite clear that it forms a vital part of something much larger.\n", 
    "descriptionID": 305269, 
    "groupID": 1314, 
    "iconID": 21408, 
    "marketGroupID": 2013, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 64, 
    "radius": 1.0, 
    "typeID": 34575, 
    "typeName": "Antikythera Element", 
    "typeNameID": 305268, 
    "volume": 0.1
  }, 
  "34579": {
    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "This young pirate is looking to make a name as a clonejacker, raiding illegal clone labs for biomass to be sold on the black market. Such an inexperienced criminal is unlikely to pick a fight with a capsuleer unless provoked.", 
    "descriptionID": 305279, 
    "graphicID": 1830, 
    "groupID": 286, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 34579, 
    "typeName": "Clonejacker Punk", 
    "typeNameID": 305278, 
    "volume": 19700.0, 
    "wreckTypeID": 26557
  }, 
  "34580": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Drifter weapon system appears to be semi-autonomous, floating freely from the vessel deploying it. Analysis of the weapon's firing signature indicates a broad spectrum of disruptive energies are used against its targets.\r\n", 
    "descriptionID": 305917, 
    "graphicID": 21058, 
    "groupID": 53, 
    "iconID": 21409, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 16, 
    "radius": 1.0, 
    "typeID": 34580, 
    "typeName": "Lux Kontos", 
    "typeNameID": 305280, 
    "volume": 0.0
  }, 
  "34584": {
    "basePrice": 0.0, 
    "capacity": 27500, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 305292, 
    "graphicID": 3116, 
    "groupID": 186, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 14, 
    "typeID": 34584, 
    "typeName": "Minmatar Advanced Destroyer Wreck", 
    "typeNameID": 305291, 
    "volume": 27500
  }, 
  "34588": {
    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "This low level criminal is likely a former asteroid miner turned to preying on his former colleagues. Many crime gangs recruit from the lowest paid among those who work in space as a means of gaining new pilots. Such an inexperienced criminal is unlikely to pick a fight with a capsuleer unless provoked.", 
    "descriptionID": 305398, 
    "graphicID": 1830, 
    "groupID": 286, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 34588, 
    "typeName": "Belter Hoodlum", 
    "typeNameID": 305397, 
    "volume": 19700.0, 
    "wreckTypeID": 26557
  }, 
  "34589": {
    "basePrice": 0.0, 
    "capacity": 125.0, 
    "description": "This criminal is a low level pusher for narcotics gangs operating in the area. These drug pushers sell their illegal wares to miners and others working in dangerous space industries. These criminals avoid trouble unless provoked.", 
    "descriptionID": 305401, 
    "graphicID": 1830, 
    "groupID": 286, 
    "mass": 1970000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 45.98, 
    "typeID": 34589, 
    "typeName": "Narco Pusher", 
    "typeNameID": 305400, 
    "volume": 19700.0, 
    "wreckTypeID": 26557
  }, 
  "34590": {
    "basePrice": 0.0, 
    "capacity": 30.0, 
    "certificateTemplate": 136, 
    "description": "Developed for use by station governors and other well-connected members of the Intaki Syndicate, Victorieux-class Luxury Yachts combine opulent accommodations with state of the art cloaking and propulsion systems. The Victorieux enables comfortable and discreet travel for business or pleasure, from Poitot to Intaki and beyond.\r\n\r\nThe Syndicate has steadfastly refused to answer inquiries on how they obtained the technology necessary to enable simultaneous cloak and warp drive activation on this yacht.\r\n\r\nIn early YC117, Silphy en Diabel announced that the Syndicate would be sponsoring an invitational tournament and making limited run blueprints for the Victorieux available to all capsuleer supporters of the winning team.", 
    "descriptionID": 305419, 
    "factionID": 500004, 
    "graphicID": 21076, 
    "groupID": 26, 
    "marketGroupID": 1699, 
    "mass": 10000000.0, 
    "metaGroupID": 4, 
    "metaLevel": 9, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 287.0, 
    "soundID": 20074, 
    "techLevel": 1, 
    "typeID": 34590, 
    "typeName": "Victorieux Luxury Yacht", 
    "typeNameID": 305418, 
    "variationParentTypeID": 635, 
    "volume": 115000.0, 
    "wreckTypeID": 26517
  }, 
  "34591": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 21076, 
    "groupID": 106, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 34591, 
    "typeName": "Victorieux Luxury Yacht Blueprint", 
    "typeNameID": 305421, 
    "volume": 0.01
  }, 
  "34592": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.\r\n\r\nThis Serpentis pirate is a negotiator, a fixer who establishes contracts between pirate-trained clone soldiers and those who, like the Serpentis, are playing the long game of strategy and counter-strategy, and whose tactical needs are served best by shadowy associations with a small but unstoppable force of death.", 
    "descriptionID": 305444, 
    "groupID": 817, 
    "mass": 11200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "soundID": 20903, 
    "typeID": 34592, 
    "typeName": "Serpentis Burner Cruiser", 
    "typeNameID": 305443, 
    "volume": 112000.0, 
    "wreckTypeID": 26934
  }, 
  "34593": {
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    "description": "A secure holographic datapad, used to access the CONCORD public information database.\r\n \r\n \r\n//archive_yulai8_ict -search\r\n>SEARCH INITIATED\r\n>SEARCH SEQUENCE... COMPLETE\r\n//archive_csm -search\r\n>ARCHIVE SEARCH... COMPLETE\r\n>LOADING... COMPLETE \r\n \r\nCouncil of Stellar Management 2 electees:\r\n \r\n<url=showinfo:1378//161929388>Ankhesentapemkah</url>\r\n<url=showinfo:1377//845702584>Bunyip</url>\r\n<url=showinfo:1373//902506853>Darius JOHNSON</url>\r\n<url=showinfo:1379//146431304>Extreme</url>\r\n<url=showinfo:1386//179116309>Issler Dainze</url>\r\n<url=showinfo:1378//699886074>LaVista Vista</url>\r\n<url=showinfo:1386//1271256719>Meissa Anunthiel</url>\r\n<url=showinfo:1377//156565803>Omber Zombie</url>\r\n<url=showinfo:1380//734776565>Pattern Clarc</url>\r\n<url=showinfo:1375//154392629>Tusko Hopkins</url>\r\n<url=showinfo:1377//1611864709>Vuk Lau</url>", 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 34771, 
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    "description": "A secure holographic datapad, used to access the CONCORD public information database.\r\n \r\n \r\n//archive_yulai8_ict -search\r\n>SEARCH INITIATED\r\n>SEARCH SEQUENCE... COMPLETE\r\n//archive_csm -search\r\n>ARCHIVE SEARCH... COMPLETE\r\n>LOADING... COMPLETE \r\n \r\nCouncil of Stellar Management 4 electees:\r\n \r\n<url=showinfo:1377//725386886>Alekseyev Karrde</url>\r\n<url=showinfo:1377//817355844>ElvenLord</url>\r\n<url=showinfo:1376//741641765>Farscape Hw</url>\r\n<url=showinfo:1377//1170412163>Helen Highwater</url>\r\n<url=showinfo:1378//1059081514>Korvin</url>\r\n<url=showinfo:1386//1271256719>Meissa Anunthiel</url>\r\n<url=showinfo:1383//197776836>Mrs Trzzbk</url>\r\n<url=showinfo:1376//1761171880>Serenity Steele</url>\r\n<url=showinfo:1375//617542418>Sokratesz</url>\r\n<url=showinfo:1386//243938166>Song Li</url>\r\n<url=showinfo:1384//887054826>T'Amber</url>\r\n<url=showinfo:1379//899490472>TeaDaze</url>\r\n<url=showinfo:1380//528904696>Z0D</url>\r\n<url=showinfo:1375//932924156>Zastrow J</url>", 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
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    "typeID": 34773, 
    "typeName": "CSM 5 Electee Archive Script", 
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    "description": "A secure holographic datapad, used to access the CONCORD public information database.\r\n \r\n \r\n//archive_yulai8_ict -search\r\n>SEARCH INITIATED\r\n>SEARCH SEQUENCE... COMPLETE\r\n//archive_csm -search\r\n>ARCHIVE SEARCH... COMPLETE\r\n>LOADING... COMPLETE \r\n \r\nCouncil of Stellar Management 6 electees:\r\n \r\n<url=showinfo:1376//874265450>Darius III</url>\r\n<url=showinfo:1377//824281015>Draco Llasa</url>\r\n<url=showinfo:1383//820303498>Elise Randolph</url>\r\n<url=showinfo:1373//516538429>Killer2</url>\r\n<url=showinfo:1383//1789860477>Krutoj</url>\r\n<url=showinfo:1386//1271256719>Meissa Anunthiel</url>\r\n<url=showinfo:1378//566954154>Prometheus Exenthal</url>\r\n<url=showinfo:1379//465739014>Seleene</url>\r\n<url=showinfo:1376//443630591>The Mittani</url>\r\n<url=showinfo:1377//1036406382>Trebor Daehdoow</url>\r\n<url=showinfo:1373//960494793>Two step</url>\r\n<url=showinfo:1378//121154444>UAxDEATH</url>\r\n<url=showinfo:1373//922355212>Vile Rat</url>\r\n<url=showinfo:1377//1397864946>White Tree</url>", 
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    "portionSize": 1, 
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    "raceID": 4, 
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    "typeID": 34774, 
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    "descriptionID": 305748, 
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    "marketGroupID": 1661, 
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    "description": "YC109-10-20 - New fleet elements moving into the Great Wildlands.  Comm scan confirms that all Elders are once again currently located on the Ragnarok now under construction.\r\n\r\nYC110-05-11 - “How have we survived, we of New Eden, when the definition of humanity remains so elusive, so transparent, to so many?”\r\n\r\nYC110-05-28 - “...we, the Archangels, are more capable of providing for the welfare of this Republic than your government.”\r\n\r\nYC110-05-30 - “...I’m issuing a warning directly to you, and every uniformed serviceman and women of the DED and CONCORD. Either you heed it, or some of you will end up paying with your lives.”\r\n\r\nYC111-03-10 - “We stand at a hopeful crossroad in human history. Stretching out before us for the first time in millenia are the paths of our ancestors…”\r\n\r\nYC111-06-10 - Meta-analysis of Huola confirms data obtained from Lulm. Correlation with trends from observatories in the Gallente-Caldari warzone. Indications capsuleer elements are operating systematically, and/or strategically, in regions governed by the CONCORD Emergency Militia Warpowers Act.\r\n\r\nYC114-03-03 - Priority alert. Amarr vessel detected emerging from Anoikis amongst armored expeditionary fleet. Cargo contains a large quantity of implants meeting revised conditions. ", 
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    "description": "YC105-12-22 - Give them tools and they may evolve.\r\n\r\nYC106-03-11 - Give them symbols and they may stagnate.\r\n\r\nYC107-07-05 - ...recommend discarding current primary node for that model.\r\n\r\nYC108-05-16 - They only notice small tragedies.\r\n\r\nYC109-01-12 - They let names define their perceptions.\r\n\r\nYC110-12-25 - Give them what they want and it may destroy them.\r\n\r\nYC111-03-10 - Self-interest continues to outweigh self-sacrifice.\r\n\r\nYC112-03-04 - Does this duplicate portions of the Skarkon model?", 
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    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
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    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
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    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. ", 
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    "description": "Improves the recharge rate of dropsuit's shields.\n\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 266642, 
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    "description": "The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death. ", 
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    "description": "A heavy laser designed for short to medium range engagements. Delivers powerful damage. \r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.", 
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    "description": "Increases a vehicles's maximum powergrid output in order to support more PG intensive modules. \r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced. ", 
    "descriptionID": 284721, 
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    "description": "Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 5%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced. ", 
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    "description": "Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 4%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.", 
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    "description": "Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 6%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.", 
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    "description": "Increases the damage output of all vehicle mounted railgun and blaster turrets.  Grants 3% bonus to hybrid turret damage, and a 2% increase to rate of fire.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "description": "Set PG and CPU to high values", 
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    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "description": "Effectively a gigantic powerplant strapped to an enormous, fragile tube of superconductors which have been wrapped into a polytoroidal synchrotron. Given sufficient charging time, it is capable of accelerating a cloud of ionized particles to energies in the 5.5- to 7.2-ZeV range.\r\n\r\nWhen precisely targeted by properly-equipped ground forces, this platform can deliver devastating, high-precision space-to-ground artillery support.\r\n\r\n<i>Corporal, be advised, strike co-ordinates received, splash inbound. Please remain well clear of the blast zone...\r\n- Squad Activity Recorder A51781V, final message received; location classified</i>", 
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    "typeID": 3522, 
    "typeName": "Ion Cannon", 
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    "typeName": "Inquisitor Khanid SKIN (7 Days)", 
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  }, 
  "352221": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "Passively reduces damage done to the vehicle's armor. -10% damage taken to armor hp.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284782, 
    "groupID": 351121, 
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    "typeID": 352221, 
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  "352263": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.\n\nPowered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.  Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge. ", 
    "descriptionID": 265523, 
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    "description": "Set PG and CPU to high values", 
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    "typeName": "[DEV] High Infantry PG/CPU", 
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  "352277": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "Once activated, this module temporarily reduces the damage done to armor.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 266259, 
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    "typeName": "Basic Armor Hardener", 
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    "basePrice": 3400.0, 
    "capacity": 0.0, 
    "description": "At the moment of death this unit triggers a small explosive powerful enough to kill any infantry unit nearby.", 
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    "published": false, 
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  "352293": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "Once activated, this module temporarily reduces the damage done to shields.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 266340, 
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    "typeName": "Basic Shield Hardener", 
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    "basePrice": 0.0, 
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    "description": "The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime. It was most famously flown by the legendary Admiral Yakia Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember.", 
    "descriptionID": 94069, 
    "graphicID": 2931, 
    "groupID": 226, 
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    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 1000.0, 
    "typeID": 3523, 
    "typeName": "Caldari Chimera Carrier", 
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    "basePrice": 5505.0, 
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    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
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    "typeName": "Militia 20GJ Railgun", 
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    "basePrice": 14670.0, 
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    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
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    "basePrice": 14670.0, 
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    "description": "Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.", 
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    "description": "Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.", 
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    "typeName": "Iteron Mark V Inner Zone Shipping SKIN (365 Days)", 
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    "typeName": "Iteron Mark V InterBus SKIN (7 Days)", 
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    "typeName": "Iteron Mark V InterBus SKIN (30 Days)", 
    "typeNameID": 307846, 
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    "groupID": 1954, 
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    "typeName": "Iteron Mark V InterBus SKIN (90 Days)", 
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  "3524": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID: Jel Rhomben)<br>\r\n<font color=yellow>Military Specifications:</font> Frigate-class vessel. Significant microwarp velocity. Limited weapons systems.<br>\r\n<font color=yellow>Additional Intelligence:</font> Est. 110,000 civilian abductions from Jel III. The Rhomben identifier, shared with the Eystur Rhomben variant, suggests an overarching position within the lowest tier of the new Nation hierarchy. Given the inherent weaknesses of this vessel relative to the more powerful Eystur variant, it almost certainly came first in development.<br> \r\n<i>Synopsis from ISHAEKA-0033. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>  \r\n", 
    "descriptionID": 93585, 
    "graphicID": 1237, 
    "groupID": 1053, 
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    "raceID": 4, 
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    "typeName": "Jel Rhomben", 
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    "typeName": "Iteron Mark V InterBus SKIN (365 Days)", 
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    "typeID": 35241, 
    "typeName": "Kestrel Wiyrkomi SKIN (7 Days)", 
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    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\n\r\nHeavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 283982, 
    "groupID": 351064, 
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    "typeID": 352415, 
    "typeName": "Sentinel A-I", 
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    "typeName": "Kestrel Wiyrkomi SKIN (30 Days)", 
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    "typeName": "Kestrel Wiyrkomi SKIN (90 Days)", 
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    "typeID": 35245, 
    "typeName": "Kronos Inner Zone Shipping SKIN (7 Days)", 
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    "groupID": 1953, 
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    "typeName": "Kronos Inner Zone Shipping SKIN (30 Days)", 
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    "typeName": "Kronos Inner Zone Shipping SKIN (90 Days)", 
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    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 352472, 
    "typeName": "'Paradox' Graded Particle Cannon (S)", 
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    "typeName": "Kronos Inner Zone Shipping SKIN (365 Days)", 
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    "typeName": "Kronos Police SKIN (7 Days)", 
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    "basePrice": 3945.0, 
    "capacity": 0.0, 
    "description": "The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death. ", 
    "descriptionID": 266893, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 352493, 
    "typeName": "'Dawnpyre' R-9 Drop Uplink", 
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    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 265658, 
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    "typeID": 352499, 
    "typeName": "Scrambler Pistol", 
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  "3525": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID: Youl Meten)<br>\r\n<font color=yellow>Military Specifications:</font> Frigate-class vessel. Moderate microwarp velocity. Long range stasis webifier support. Limited weapons systems.<br>\r\n<font color=yellow>Additional Intelligence:</font> Est. 350,000 civilian abductions from Youl IV. The Meten identifier is shared with the Renyn Meten variant, which is notable due to the latter's lack of known abductees to crew the ship. This suggests that the Nation may have supplemented the crew of the more powerful Renyn variant from those taken from Youl.<br> \r\n<i>Synopsis from ISHAEKA-0031. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>  \r\n", 
    "descriptionID": 93586, 
    "graphicID": 1237, 
    "groupID": 1053, 
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    "portionSize": 1, 
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    "radius": 31.0, 
    "soundID": 20902, 
    "typeID": 3525, 
    "typeName": "Youl Meten", 
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    "wreckTypeID": 26579
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    "typeName": "Kronos Police SKIN (30 Days)", 
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    "basePrice": 600.0, 
    "capacity": 0.0, 
    "description": "The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.", 
    "descriptionID": 265433, 
    "groupID": 350858, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 352508, 
    "typeName": "Flux Grenade", 
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    "typeID": 35251, 
    "typeName": "Kronos Police SKIN (90 Days)", 
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    "typeName": "Kronos Police SKIN (365 Days)", 
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    "volume": 0.01
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  "352522": {
    "basePrice": 1400.0, 
    "capacity": 0.0, 
    "description": "The Miasma grenade creates an impenetrable shroud that distorts suit optics and obscures sight.\n\nNOTE: This is a  test  grenade.", 
    "descriptionID": 265435, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352522, 
    "typeName": "Miasma Grenade", 
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  "352526": {
    "basePrice": 24000.0, 
    "capacity": 0.0, 
    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
    "descriptionID": 284630, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352526, 
    "typeName": "'Husk' Phase-synched Railgun (L)", 
    "typeNameID": 265748, 
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    "typeID": 35253, 
    "typeName": "Kronos Quafe SKIN (7 Days)", 
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    "volume": 0.01
  }, 
  "352536": {
    "basePrice": 750.0, 
    "capacity": 0.0, 
    "description": "Provides a marginal boost to power grid output and reduces the delay before shield recharge begins.", 
    "descriptionID": 288614, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352536, 
    "typeName": "Basic Power Diagnostics Unit", 
    "typeNameID": 288613, 
    "volume": 0.01
  }, 
  "352537": {
    "basePrice": 3285.0, 
    "capacity": 0.0, 
    "description": "Provides a marginal boost to power grid output and reduces the delay before shield recharge begins.", 
    "descriptionID": 288618, 
    "groupID": 351121, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 352537, 
    "typeName": "Complex Power Diagnostics Unit", 
    "typeNameID": 288617, 
    "volume": 0.01
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  "352538": {
    "basePrice": 2010.0, 
    "capacity": 0.0, 
    "description": "Provides a marginal boost to power grid output and reduces the delay before shield recharge begins.", 
    "descriptionID": 288616, 
    "groupID": 351121, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 352538, 
    "typeName": "Enhanced Power Diagnostics Unit", 
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    "groupID": 1953, 
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    "typeID": 35254, 
    "typeName": "Kronos Quafe SKIN (30 Days)", 
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  "35255": {
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    "typeName": "Kronos Quafe SKIN (90 Days)", 
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    "volume": 0.01
  }, 
  "352550": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "Once activated, this module will reveal the location of enemy units within its active radius provided it's precise enough to detect the unit's scan profile.", 
    "descriptionID": 266291, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352550, 
    "typeName": "Basic Scanner", 
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    "volume": 0.01
  }, 
  "352556": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
    "descriptionID": 284020, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 352556, 
    "typeName": "Sniper Rifle", 
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    "typeName": "Kronos Quafe SKIN (365 Days)", 
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    "groupID": 1952, 
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    "raceID": 32, 
    "typeID": 35257, 
    "typeName": "Machariel Serenity YC117 SKIN (7 Days)", 
    "typeNameID": 307865, 
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    "groupID": 1953, 
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    "raceID": 32, 
    "typeID": 35258, 
    "typeName": "Machariel Serenity YC117 SKIN (30 Days)", 
    "typeNameID": 307866, 
    "volume": 0.01
  }, 
  "352587": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \n\nThis high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.\n\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 284024, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352587, 
    "typeName": "Scout G-I", 
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  }, 
  "352588": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\n\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\n\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 284025, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352588, 
    "typeName": "Logistics M-I", 
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  "35259": {
    "basePrice": 0.0, 
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    "groupID": 1954, 
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    "portionSize": 1, 
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    "raceID": 32, 
    "typeID": 35259, 
    "typeName": "Machariel Serenity YC117 SKIN (90 Days)", 
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    "volume": 0.01
  }, 
  "352591": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. \r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 284026, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 352591, 
    "typeName": "Frontline - CA", 
    "typeNameID": 278224, 
    "volume": 0.01
  }, 
  "352592": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 284027, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352592, 
    "typeName": "Militia Amarr Heavy Frame", 
    "typeNameID": 266707, 
    "volume": 0.01
  }, 
  "352593": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 266733, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 352593, 
    "typeName": "Militia Minmatar Medium Frame", 
    "typeNameID": 266732, 
    "volume": 0.01
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  "352594": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems.\r\n\r\nIll-suited to frontline combat, the Gallente suit instead incorporates a host of structural monitoring nodes, smart I/O channels and energy management controllers into a wearable interface that enhances the performance of the vehicle’s shield and armor subsystems.\r\n\r\nIn much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.", 
    "descriptionID": 266853, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352594, 
    "typeName": "Pilot G-I", 
    "typeNameID": 266855, 
    "volume": 0.01
  }, 
  "352595": {
    "basePrice": 6080.0, 
    "capacity": 0.0, 
    "description": "Pilot armor developed by Gallente scientists.", 
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    "groupID": 351064, 
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    "portionSize": 1, 
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    "typeID": 352595, 
    "typeName": "Militia Pilot Dropsuit", 
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  }, 
  "352596": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 284797, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352596, 
    "typeName": "Militia Gallente Light Frame", 
    "typeNameID": 266813, 
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  }, 
  "352597": {
    "basePrice": 12800.0, 
    "capacity": 0.0, 
    "description": "Crusader armor developed by Amarrian scientists.", 
    "descriptionID": 284030, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352597, 
    "typeName": "[DEV] Amarr Crusader Dropsuit", 
    "typeNameID": 284029, 
    "volume": 0.01
  }, 
  "352598": {
    "basePrice": 1105.0, 
    "capacity": 0.0, 
    "description": "Crusader armor developed by Amarrian scientists.", 
    "descriptionID": 266848, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352598, 
    "typeName": "[DEV] Amarr Crusader Dropsuit", 
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    "volume": 0.01
  }, 
  "3526": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "<font color=yellow>Subject:</font>  Prototype Nation Vessel (ID: Orkashu Myelen)<br>\r\n<font color=yellow>Military Specifications:</font>  Frigate-class vessel. Primary role is medium range ECM support and medium range energy warfare. Moderate microwarp velocity. No known weapons systems.<br>\r\n<font color=yellow>Additional Intelligence:</font> An estimated 1,200,000 civilian were abductions from Orkashu IV during the chaos caused by four simultaneous invasions. Each invasion was launched in a different empire's space. Although the Myelen identifier suggests a developmental state, it is clear that this version of the frigate served as the basis for the more powerful Niarja variant. Other, unknown Nation prototypes may have also originated from this design.<br>\r\n<i>Synopsis from ISHAEKA-0035. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>   \r\n", 
    "descriptionID": 93578, 
    "graphicID": 1238, 
    "groupID": 1053, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 31.0, 
    "soundID": 20902, 
    "typeID": 3526, 
    "typeName": "Orkashu Myelen", 
    "typeNameID": 105050, 
    "volume": 20000.0, 
    "wreckTypeID": 26579
  }, 
  "35260": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 32, 
    "typeID": 35260, 
    "typeName": "Machariel Serenity YC117 SKIN (365 Days)", 
    "typeNameID": 307868, 
    "volume": 0.01
  }, 
  "352602": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \n\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 284032, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352602, 
    "typeName": "Assault Rifle", 
    "typeNameID": 265621, 
    "volume": 0.01
  }, 
  "352604": {
    "basePrice": 6750.0, 
    "capacity": 0.0, 
    "description": "This module provides a clone reanimation unit inside a manned vehicle for mobile spawning.", 
    "descriptionID": 266427, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352604, 
    "typeName": "Basic Mobile CRU", 
    "typeNameID": 266428, 
    "volume": 0.01
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  "35261": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "typeID": 35261, 
    "typeName": "Mackinaw ORE Development SKIN (7 Days)", 
    "typeNameID": 307869, 
    "volume": 0.01
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  "35262": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "typeID": 35262, 
    "typeName": "Mackinaw ORE Development SKIN (30 Days)", 
    "typeNameID": 307870, 
    "volume": 0.01
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  "35263": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "typeID": 35263, 
    "typeName": "Mackinaw ORE Development SKIN (90 Days)", 
    "typeNameID": 307871, 
    "volume": 0.01
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  "35264": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "typeID": 35264, 
    "typeName": "Mackinaw ORE Development SKIN (365 Days)", 
    "typeNameID": 307872, 
    "volume": 0.01
  }, 
  "35265": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 35265, 
    "typeName": "Maelstrom Krusual SKIN (7 Days)", 
    "typeNameID": 307873, 
    "volume": 0.01
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  "35266": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 35266, 
    "typeName": "Maelstrom Krusual SKIN (30 Days)", 
    "typeNameID": 307874, 
    "volume": 0.01
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  "35267": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 35267, 
    "typeName": "Maelstrom Krusual SKIN (90 Days)", 
    "typeNameID": 307875, 
    "volume": 0.01
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  "35268": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 35268, 
    "typeName": "Maelstrom Krusual SKIN (365 Days)", 
    "typeNameID": 307876, 
    "volume": 0.01
  }, 
  "352687": {
    "basePrice": 780.0, 
    "capacity": 0.0, 
    "description": "Increases damage done by melee attacks.\n\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 266577, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352687, 
    "typeName": "Basic Myofibril Stimulant", 
    "typeNameID": 266579, 
    "volume": 0.01
  }, 
  "35269": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 35269, 
    "typeName": "Maelstrom Nefantar SKIN (7 Days)", 
    "typeNameID": 307877, 
    "volume": 0.01
  }, 
  "3527": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID: Raa Thalamus)<br>\r\n<font color=yellow>Military Specifications:</font> Cruiser-class vessel. Primary role is damage-dealing. Moderate microwarp velocity.<br>\r\n<font color=yellow>Additional Intelligence:</font> Est. 520,000 civilian abductions from Raa IV. In a pattern similar to the Meten-class prototypes, the Thalamus identifier is shared with another vessel; the Romi Thalamus. Romi III was not successfully invaded as far as official records indicate, suggesting that those taken from Raa may have been used as a crew resource for the more powerful Romi variant, or alternatively, played some other role in the development of the newer vessel.<br>\r\n<i>Synopsis from ISHAEKA-0029. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>   \r\n", 
    "descriptionID": 93587, 
    "graphicID": 1236, 
    "groupID": 1054, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 20902, 
    "typeID": 3527, 
    "typeName": "Raa Thalamus", 
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    "wreckTypeID": 26580
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    "typeID": 35270, 
    "typeName": "Maelstrom Nefantar SKIN (30 Days)", 
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    "basePrice": 0.0, 
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    "typeID": 35271, 
    "typeName": "Maelstrom Nefantar SKIN (90 Days)", 
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    "volume": 0.01
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    "basePrice": 0.0, 
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    "typeID": 35272, 
    "typeName": "Maelstrom Nefantar SKIN (365 Days)", 
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    "volume": 0.01
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    "basePrice": 0.0, 
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    "groupID": 1952, 
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    "typeID": 35273, 
    "typeName": "Magnate Ardishapur SKIN (7 Days)", 
    "typeNameID": 307881, 
    "volume": 0.01
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    "typeName": "Magnate Ardishapur SKIN (30 Days)", 
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    "volume": 0.01
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    "typeID": 35275, 
    "typeName": "Magnate Ardishapur SKIN (90 Days)", 
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    "typeID": 35276, 
    "typeName": "Magnate Ardishapur SKIN (365 Days)", 
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    "volume": 0.01
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    "basePrice": 0.0, 
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    "groupID": 1952, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35277, 
    "typeName": "Magnate Sarum SKIN (7 Days)", 
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    "volume": 0.01
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    "portionSize": 1, 
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    "typeID": 35278, 
    "typeName": "Magnate Sarum SKIN (30 Days)", 
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    "volume": 0.01
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  "35279": {
    "basePrice": 0.0, 
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    "groupID": 1954, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35279, 
    "typeName": "Magnate Sarum SKIN (90 Days)", 
    "typeNameID": 307887, 
    "volume": 0.01
  }, 
  "3528": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
    "descriptionID": 87433, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1050, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3528, 
    "typeName": "Medium Armor Repairer I", 
    "typeNameID": 76905, 
    "volume": 10.0
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  "35280": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
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    "portionSize": 1, 
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    "typeID": 35280, 
    "typeName": "Magnate Sarum SKIN (365 Days)", 
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    "volume": 0.01
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    "basePrice": 0.0, 
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    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35281, 
    "typeName": "Magnate Tash-Murkon SKIN (7 Days)", 
    "typeNameID": 307889, 
    "volume": 0.01
  }, 
  "35282": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
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    "published": true, 
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    "typeID": 35282, 
    "typeName": "Magnate Tash-Murkon SKIN (30 Days)", 
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    "volume": 0.01
  }, 
  "35283": {
    "basePrice": 0.0, 
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    "groupID": 1954, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 35283, 
    "typeName": "Magnate Tash-Murkon SKIN (90 Days)", 
    "typeNameID": 307891, 
    "volume": 0.01
  }, 
  "35284": {
    "basePrice": 0.0, 
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    "groupID": 1955, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35284, 
    "typeName": "Magnate Tash-Murkon SKIN (365 Days)", 
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    "volume": 0.01
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    "basePrice": 0.0, 
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    "groupID": 1952, 
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    "portionSize": 1, 
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    "typeID": 35285, 
    "typeName": "Maller Kador SKIN (7 Days)", 
    "typeNameID": 307893, 
    "volume": 0.01
  }, 
  "35286": {
    "basePrice": 0.0, 
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    "groupID": 1953, 
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    "raceID": 4, 
    "typeID": 35286, 
    "typeName": "Maller Kador SKIN (30 Days)", 
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    "volume": 0.01
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  "35287": {
    "basePrice": 0.0, 
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    "groupID": 1954, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35287, 
    "typeName": "Maller Kador SKIN (90 Days)", 
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    "volume": 0.01
  }, 
  "35288": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35288, 
    "typeName": "Maller Kador SKIN (365 Days)", 
    "typeNameID": 307896, 
    "volume": 0.01
  }, 
  "352887": {
    "basePrice": 20000.0, 
    "capacity": 0.0, 
    "description": "Basic corporation operation. \r\n\r\n+10 corporation members allowed per level.", 
    "descriptionID": 265865, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352887, 
    "typeName": "Corporations", 
    "typeNameID": 265864, 
    "volume": 0.01
  }, 
  "352888": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "description": "Advanced corporation operation. \r\n\r\n+50 members per level.", 
    "descriptionID": 265863, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352888, 
    "typeName": "Megacorp Control", 
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    "volume": 0.01
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  "35289": {
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    "groupID": 1952, 
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    "typeID": 35289, 
    "typeName": "Maller Tash-Murkon SKIN (7 Days)", 
    "typeNameID": 307897, 
    "volume": 0.01
  }, 
  "352890": {
    "basePrice": 8000000.0, 
    "capacity": 0.0, 
    "description": "Advanced corporation operation. \r\n\r\n+200 corporation members allowed per level. ", 
    "descriptionID": 265859, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352890, 
    "typeName": "Transstellar Empire Control", 
    "typeNameID": 265858, 
    "volume": 0.01
  }, 
  "352891": {
    "basePrice": 675.0, 
    "capacity": 0.0, 
    "description": "Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.\n\nThis original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.", 
    "descriptionID": 284149, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352891, 
    "typeName": "Submachine Gun", 
    "typeNameID": 265471, 
    "volume": 0.01
  }, 
  "3529": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "groupID": 142, 
    "iconID": 80, 
    "marketGroupID": 1536, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3529, 
    "typeName": "Medium Armor Repairer I Blueprint", 
    "typeNameID": 76906, 
    "volume": 0.01
  }, 
  "35290": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35290, 
    "typeName": "Maller Tash-Murkon SKIN (30 Days)", 
    "typeNameID": 307898, 
    "volume": 0.01
  }, 
  "35291": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35291, 
    "typeName": "Maller Tash-Murkon SKIN (90 Days)", 
    "typeNameID": 307899, 
    "volume": 0.01
  }, 
  "35292": {
    "basePrice": 0.0, 
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    "groupID": 1955, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35292, 
    "typeName": "Maller Tash-Murkon SKIN (365 Days)", 
    "typeNameID": 307900, 
    "volume": 0.01
  }, 
  "352928": {
    "basePrice": 4680.0, 
    "capacity": 0.0, 
    "description": "Default armor used for offline mode.", 
    "descriptionID": 266764, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352928, 
    "typeName": "[DEV] Offline Dropsuit", 
    "typeNameID": 266763, 
    "volume": 0.01
  }, 
  "352929": {
    "basePrice": 2085.0, 
    "capacity": 0.0, 
    "description": "Increases damage done by melee attacks.\n\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 284165, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352929, 
    "typeName": "Enhanced Myofibril Stimulant", 
    "typeNameID": 278843, 
    "volume": 0.01
  }, 
  "35293": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
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    "portionSize": 1, 
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    "raceID": 2, 
    "typeID": 35293, 
    "typeName": "Mammoth Nefantar SKIN (7 Days)", 
    "typeNameID": 307901, 
    "volume": 0.01
  }, 
  "352934": {
    "basePrice": 13155.0, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. \r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 284167, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 352934, 
    "typeName": "Assault B-Series", 
    "typeNameID": 266805, 
    "volume": 0.01
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  "352937": {
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    "descriptionID": 284171, 
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    "descriptionID": 284172, 
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    "description": "The Heavy dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\nHeavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
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    "description": "Increases damage done by melee attacks.\n\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
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    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
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    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.\r\nThe Marauder class pushes its power plant to the limit, achieving improved damage output and excellent protection from its greatly enhanced armor. \r\n\r\n+4% bonus to Large Missile launcher damage per level.", 
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    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \n\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
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    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \r\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 284209, 
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    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \n\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 284210, 
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    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \n\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 284211, 
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    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \r\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
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    "descriptionID": 284215, 
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  "353114": {
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    "typeName": "CBR-112 Specialist Swarm Launcher", 
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    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
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    "typeID": 353184, 
    "typeName": "CFG-129 Assault Swarm Launcher", 
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    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
    "descriptionID": 284273, 
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    "typeID": 353185, 
    "typeName": "'Darkside' CBR7 Swarm Launcher", 
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    "typeName": "'Scramkit' CBR-112 Breach Swarm Launcher", 
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    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
    "descriptionID": 284275, 
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    "published": false, 
    "typeID": 353187, 
    "typeName": "Wiyrkomi Swarm Launcher", 
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    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
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    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
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    "typeID": 353189, 
    "typeName": "Ishukone Assault Swarm Launcher", 
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    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
    "descriptionID": 284278, 
    "groupID": 350858, 
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    "published": false, 
    "typeID": 353190, 
    "typeName": "'Mimicry' CreoDron Tactical Swarm Launcher", 
    "typeNameID": 265694, 
    "volume": 0.01
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  "353191": {
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    "capacity": 0.0, 
    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
    "descriptionID": 284279, 
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    "published": false, 
    "typeID": 353191, 
    "typeName": "'Weavewind' Roden Swarm Launcher", 
    "typeNameID": 265696, 
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    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
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    "typeName": "'Haywire' Wiyrkomi Swarm Launcher", 
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    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
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    "typeID": 353193, 
    "typeName": "Militia Swarm Launcher", 
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    "typeName": "Specialist Scrambler Pistol", 
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    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. \r\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
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    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
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    "descriptionID": 284286, 
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    "published": false, 
    "typeID": 353200, 
    "typeName": "IA5 Tactical Scrambler Pistol", 
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    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
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    "typeID": 353201, 
    "typeName": "TT-3 Assault Scrambler Pistol", 
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    "descriptionID": 284288, 
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    "typeName": "'Flashbow' CAR-9 Burst Scrambler Pistol", 
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    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. \r\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 284289, 
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    "typeName": "'Hazemoon' IA5 Tactical Scrambler Pistol", 
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    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. \r\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
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    "typeName": "Ishukone Scrambler Pistol", 
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    "descriptionID": 284291, 
    "groupID": 350858, 
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    "typeID": 353205, 
    "typeName": "Viziam Scrambler Pistol", 
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  }, 
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    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
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    "typeName": "Imperial Burst Scrambler Pistol", 
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  }, 
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    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\r\n\r\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 284293, 
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    "typeName": "'Burnscar' Khanid Scrambler Pistol", 
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  }, 
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    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. \r\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 284627, 
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    "published": false, 
    "typeID": 353208, 
    "typeName": "'Grindfell' Imperial Scrambler Pistol", 
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  }, 
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    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. \r\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 284181, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353209, 
    "typeName": "'Singetear' Viziam Scrambler Pistol", 
    "typeNameID": 265668, 
    "volume": 0.01
  }, 
  "35321": {
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    "groupID": 1952, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 35321, 
    "typeName": "Merlin Nugoeihuvi SKIN (7 Days)", 
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    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.\r\nThe device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.", 
    "descriptionID": 284299, 
    "groupID": 351844, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 353213, 
    "typeName": "Quantum Nanohive", 
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  }, 
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    "capacity": 0.0, 
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    "description": "The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death. ", 
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    "description": "Skill at operating large blaster turrets.\r\n\r\nUnlocks access to standard large blasters at lvl.1; advanced at lvl.3; prototype at lvl.5.", 
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    "description": "Basic understanding of dropsuit electronics.\r\n\r\nUnlocks the ability to use electronics modules.\r\n\r\n+5% bonus to dropsuit CPU output per level.", 
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    "description": "Basic understanding of scan profiles. \n\nUnlocks the ability to use precision enhancer modules.\n\n-5% dropsuit scan precision per level.", 
    "descriptionID": 281890, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353357, 
    "typeName": "Profile Analysis", 
    "typeNameID": 266153, 
    "volume": 0.01
  }, 
  "35336": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35336, 
    "typeName": "Moros InterBus SKIN (365 Days)", 
    "typeNameID": 307944, 
    "volume": 0.01
  }, 
  "353363": {
    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Skill at drop uplink deployment.\r\n\r\nUnlocks access to standard drop uplinks at lvl.1; advanced at lvl.3; prototype at lvl.5.", 
    "descriptionID": 266161, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353363, 
    "typeName": "Drop Uplink Deployment", 
    "typeNameID": 266160, 
    "volume": 0.01
  }, 
  "353365": {
    "basePrice": 99000.0, 
    "capacity": 0.0, 
    "description": "Understanding of operating vehicle scanning systems.\r\nUnlocks ability to use range amplifier modules. \r\n+2% bonus to vehicle scan radius per level.", 
    "descriptionID": 266144, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353365, 
    "typeName": "Long Range Scanning", 
    "typeNameID": 266143, 
    "volume": 0.01
  }, 
  "353366": {
    "basePrice": 567000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of dropsuit engineering.\r\n\r\n+5% to dropsuit maximum powergrid (PG) output per level.", 
    "descriptionID": 266069, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353366, 
    "typeName": "Dropsuit Engineering", 
    "typeNameID": 266068, 
    "volume": 0.01
  }, 
  "353368": {
    "basePrice": 66000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of vehicle engineering.\r\n\r\nUnlocks access to mobile CRU (Clone Reanimation Unit) modules. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.", 
    "descriptionID": 266076, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353368, 
    "typeName": "Vehicle Engineering", 
    "typeNameID": 266075, 
    "volume": 0.01
  }, 
  "353369": {
    "basePrice": 99000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of active shield module management.\r\n\r\n+5% to active duration of vehicle shield modules per level.", 
    "descriptionID": 266083, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353369, 
    "typeName": "Active Shield Enhancement", 
    "typeNameID": 266082, 
    "volume": 0.01
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  "35337": {
    "basePrice": 0.0, 
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    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35337, 
    "typeName": "Moros Roden SKIN (7 Days)", 
    "typeNameID": 307945, 
    "volume": 0.01
  }, 
  "353370": {
    "basePrice": 66000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of dropsuit shield enhancement.\n\nUnlocks the ability to use shield modules.\n\n+5% to dropsuit maximum shield per level.", 
    "descriptionID": 277378, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353370, 
    "typeName": "Dropsuit Shield Upgrades", 
    "typeNameID": 266070, 
    "volume": 0.01
  }, 
  "353371": {
    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Base skill for shield booster operation.\r\n\r\nUnlocks the ability to use shield booster modules.\r\n\r\n+3% vehicle shield recharge rate per level.", 
    "descriptionID": 266080, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353371, 
    "typeName": "Shield Boost Systems", 
    "typeNameID": 266079, 
    "volume": 0.01
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  "353372": {
    "basePrice": 99000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of remote shield boosting systems.\r\n\r\n+5% to maximum repair distance of vehicle remote shield modules per level.", 
    "descriptionID": 266086, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353372, 
    "typeName": "Remote Shield Modulation", 
    "typeNameID": 266085, 
    "volume": 0.01
  }, 
  "353373": {
    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Advanced understanding of dropsuit shield recharging.\r\n\r\nUnlocks access to shield recharger dropsuit modules.\r\n\r\n+3% to shield recharger module efficacy per level.", 
    "descriptionID": 266089, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353373, 
    "typeName": "Shield Recharging", 
    "typeNameID": 266088, 
    "volume": 0.01
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  "353375": {
    "basePrice": 66000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of dropsuit armor augmentation.\n\nUnlocks the ability to use armor modules.\n\n+5% to dropsuit maximum armor per level.", 
    "descriptionID": 265792, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353375, 
    "typeName": "Dropsuit Armor Upgrades", 
    "typeNameID": 265791, 
    "volume": 0.01
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  "353376": {
    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Advanced understanding of dropsuit armor repair.\r\n\r\nUnlocks access to armor repairer dropsuit modules.\r\n\r\n+5% to armor repair module efficacy per level.", 
    "descriptionID": 265789, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353376, 
    "typeName": "Armor Repair Systems", 
    "typeNameID": 265788, 
    "volume": 0.01
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  "353377": {
    "basePrice": 99000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of remote armor repair systems.\r\n\r\n+5% to maximum repair distance of vehicle remote armor modules per level.", 
    "descriptionID": 265786, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353377, 
    "typeName": "Remote Armor Repair", 
    "typeNameID": 265785, 
    "volume": 0.01
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  "353378": {
    "basePrice": 99000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of active armor module management.\r\n\r\n+5% to active duration of vehicle armor modules per level.", 
    "descriptionID": 265799, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353378, 
    "typeName": "Active Armor Enhancement", 
    "typeNameID": 265798, 
    "volume": 0.01
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  "353379": {
    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Advanced understanding of dropsuit armor augmentation.\r\n\r\nUnlocks access to armor plate dropsuit modules.\r\n\r\n+2% to armor plate module efficacy per level.", 
    "descriptionID": 265795, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353379, 
    "typeName": "Armor Plating", 
    "typeNameID": 265794, 
    "volume": 0.01
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  "35338": {
    "basePrice": 0.0, 
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    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35338, 
    "typeName": "Moros Roden SKIN (30 Days)", 
    "typeNameID": 307946, 
    "volume": 0.01
  }, 
  "353381": {
    "basePrice": 48000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating vehicle systems.\r\n\r\nUnlocks skills that can be trained to operate vehicles. ", 
    "descriptionID": 265905, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353381, 
    "typeName": "Vehicle Command", 
    "typeNameID": 265904, 
    "volume": 0.01
  }, 
  "353382": {
    "basePrice": 90000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating aerial vehicle systems.\r\nUnlocks skills that can be trained to operate aerial vehicles. ", 
    "descriptionID": 265892, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353382, 
    "typeName": "Piloting", 
    "typeNameID": 265891, 
    "volume": 0.01
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  "353386": {
    "basePrice": 229000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Light Attack Vehicles (LAV).\r\n\r\nUnlocks the ability to use standard LAVs.", 
    "descriptionID": 265889, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353386, 
    "typeName": "LAV Operation", 
    "typeNameID": 265888, 
    "volume": 0.01
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  "353387": {
    "basePrice": 229000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Heavy Attack Vehicles (HAV).\r\n\r\nUnlocks the ability to use standard HAVs.", 
    "descriptionID": 265900, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353387, 
    "typeName": "HAV Operation", 
    "typeNameID": 265899, 
    "volume": 0.01
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  "353388": {
    "basePrice": 229000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating dropships.\r\n\r\nUnlocks the ability to use standard dropships.", 
    "descriptionID": 265912, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353388, 
    "typeName": "Dropship Operation", 
    "typeNameID": 265911, 
    "volume": 0.01
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  "353389": {
    "basePrice": 957000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente Heavy Attack Vehicles.\r\n\r\nUnlocks the ability to use Gallente HAVs.", 
    "descriptionID": 265875, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353389, 
    "typeName": "Gallente HAV", 
    "typeNameID": 265874, 
    "volume": 0.01
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  "35339": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35339, 
    "typeName": "Moros Roden SKIN (90 Days)", 
    "typeNameID": 307947, 
    "volume": 0.01
  }, 
  "353390": {
    "basePrice": 957000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente dropships.\r\n\r\nUnlocks the ability to use Gallente dropships.", 
    "descriptionID": 265895, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353390, 
    "typeName": "Gallente Dropship", 
    "typeNameID": 265894, 
    "volume": 0.01
  }, 
  "353391": {
    "basePrice": 123000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente Light Attack Vehicles.\r\n\r\nUnlocks the ability to use Gallente LAVs.", 
    "descriptionID": 265886, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353391, 
    "typeName": "Gallente LAV", 
    "typeNameID": 265885, 
    "volume": 0.01
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  "353399": {
    "basePrice": 4919000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating vehicles specialized in Marauder roles.\r\n\r\n+4% bonus to turret damage per level.", 
    "descriptionID": 265872, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353399, 
    "typeName": "Caldari Marauder", 
    "typeNameID": 265871, 
    "volume": 0.01
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  "3534": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 93602, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1052, 
    "mass": 500, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 3534, 
    "typeName": "CONCORD Capital Armor Repairer", 
    "typeNameID": 105077, 
    "variationParentTypeID": 20701, 
    "volume": 4000
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  "35340": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35340, 
    "typeName": "Moros Roden SKIN (365 Days)", 
    "typeNameID": 307948, 
    "volume": 0.01
  }, 
  "353405": {
    "basePrice": 567000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of vehicle power management.\r\n\r\n+5% to recharge rate of all active modules per level.", 
    "descriptionID": 265923, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353405, 
    "typeName": "Core Grid Management", 
    "typeNameID": 265922, 
    "volume": 0.01
  }, 
  "353408": {
    "basePrice": 48000.0, 
    "capacity": 0.0, 
    "description": "Base skill for operating dropsuits. \r\n\r\nUnlocks Medium suits at lvl.1, Light suits at lvl.2, and Heavy suits at lvl.3.\r\n", 
    "descriptionID": 266105, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353408, 
    "typeName": "Dropsuit Command", 
    "typeNameID": 266104, 
    "volume": 0.01
  }, 
  "35341": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35341, 
    "typeName": "Myrmidon Intaki Syndicate SKIN (7 Days)", 
    "typeNameID": 307949, 
    "volume": 0.01
  }, 
  "353413": {
    "basePrice": 229000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Minmatar Medium dropsuits.\r\n\r\nUnlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.", 
    "descriptionID": 266112, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353413, 
    "typeName": "Minmatar Medium Dropsuits", 
    "typeNameID": 266111, 
    "volume": 0.01
  }, 
  "35342": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35342, 
    "typeName": "Myrmidon Intaki Syndicate SKIN (30 Days)", 
    "typeNameID": 307950, 
    "volume": 0.01
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  "353426": {
    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Advanced understanding of dropsuit biotic augmentations.\r\n\r\nUnlocks the ability to use kinetic catalyzer modules to increase sprinting speed.\r\n\r\n+1% to kinetic catalyzer module efficacy per level.", 
    "descriptionID": 266137, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353426, 
    "typeName": "Kinetic Catalyzation", 
    "typeNameID": 266136, 
    "volume": 0.01
  }, 
  "353427": {
    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Advanced understanding of dropsuit biotic augmentations.\r\n\r\nUnlocks access to cardiac regulator modules to increase max stamina and stamina recovery rate.\r\n\r\n+2% to cardiac regulator module efficacy per level.", 
    "descriptionID": 266140, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353427, 
    "typeName": "Cardiac Regulation", 
    "typeNameID": 266139, 
    "volume": 0.01
  }, 
  "353428": {
    "basePrice": 203000, 
    "capacity": 0.0, 
    "description": "Skill at using dropsuit augmentations.\r\nUnlocks ability to use cardiac stimulant modules to increase stamina.\r\n+5% stamina per level.", 
    "descriptionID": 266132, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 353428, 
    "typeName": "Infantry Skill Endurance", 
    "typeNameID": 266131, 
    "volume": 0.01
  }, 
  "35343": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35343, 
    "typeName": "Myrmidon Intaki Syndicate SKIN (90 Days)", 
    "typeNameID": 307951, 
    "volume": 0.01
  }, 
  "353435": {
    "basePrice": 48000.0, 
    "capacity": 0.0, 
    "description": "Skill at using handheld weapons.\r\n\r\nUnlocks sidearm weapons at lvl.1, light weapons at lvl.3, and heavy weapons at lvl.5.", 
    "descriptionID": 265979, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353435, 
    "typeName": "Weaponry", 
    "typeNameID": 265978, 
    "volume": 0.01
  }, 
  "353436": {
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    "capacity": 0.0, 
    "description": "Skill at sidearm weapon resource management.\r\n5% reduction to sidearm CPU usage per level.", 
    "descriptionID": 266002, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353436, 
    "typeName": "Sidearm Weapon Upgrade", 
    "typeNameID": 266001, 
    "volume": 0.01
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  "353437": {
    "basePrice": 795000.0, 
    "capacity": 0.0, 
    "description": "Advanced skill at sidearm weapon resource management.\r\n3% reduction to sidearm CPU usage per level.", 
    "descriptionID": 266041, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353437, 
    "typeName": "Sidearm Weapon Upgrade Proficiency", 
    "typeNameID": 266040, 
    "volume": 0.01
  }, 
  "353438": {
    "basePrice": 270000.0, 
    "capacity": 0.0, 
    "description": "Skill at light weapon resource management.\r\n5% reduction to light weapon CPU usage per level.", 
    "descriptionID": 266044, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353438, 
    "typeName": "Light Weapon Upgrade", 
    "typeNameID": 266043, 
    "volume": 0.01
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  "35344": {
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    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35344, 
    "typeName": "Myrmidon Intaki Syndicate SKIN (365 Days)", 
    "typeNameID": 307952, 
    "volume": 0.01
  }, 
  "353440": {
    "basePrice": 1115000.0, 
    "capacity": 0.0, 
    "description": "Advanced skill at light weapon resource management.\r\n3% reduction to light weapon CPU usage per level.", 
    "descriptionID": 266011, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353440, 
    "typeName": "Light Weapon Upgrade Proficiency", 
    "typeNameID": 266010, 
    "volume": 0.01
  }, 
  "353441": {
    "basePrice": 378000.0, 
    "capacity": 0.0, 
    "description": "Skill at heavy weapon resource management.\r\n5% reduction to heavy weapon CPU usage per level.", 
    "descriptionID": 266023, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353441, 
    "typeName": "Heavy Weapon Upgrade", 
    "typeNameID": 266022, 
    "volume": 0.01
  }, 
  "353443": {
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    "capacity": 0.0, 
    "description": "Skill at rapidly reloading sidearm weapons.\r\n+3% bonus to sidearm reload speed per level.", 
    "descriptionID": 266014, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353443, 
    "typeName": "Sidearm Weapon Rapid Reload", 
    "typeNameID": 266013, 
    "volume": 0.01
  }, 
  "353444": {
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    "capacity": 0.0, 
    "description": "Advanced skill at rapidly reloading sidearm weapons.\r\n+2% bonus to sidearm reload speed per level.", 
    "descriptionID": 266020, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353444, 
    "typeName": "Sidearm Weapon Rapid Reload Proficiency", 
    "typeNameID": 266019, 
    "volume": 0.01
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    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Skill at rapidly reloading light weapons.\r\n+3% bonus to light weapon reload speed per level.", 
    "descriptionID": 266059, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353445, 
    "typeName": "Light Weapon Rapid Reload", 
    "typeNameID": 266058, 
    "volume": 0.01
  }, 
  "353446": {
    "basePrice": 851000.0, 
    "capacity": 0.0, 
    "description": "Advanced skill at rapidly reloading light weapons.\r\n+2% bonus to light weapon reload speed per level.", 
    "descriptionID": 266026, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353446, 
    "typeName": "Light Weapon Rapid Reload Proficiency", 
    "typeNameID": 266025, 
    "volume": 0.01
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  "353447": {
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    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
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    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353900, 
    "typeName": "Charybdis", 
    "typeNameID": 266207, 
    "volume": 0.01
  }, 
  "353904": {
    "basePrice": 84000.0, 
    "capacity": 0.0, 
    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.\r\n\r\nThe Logistics is equipped with superior armor and shield plating allowing it to withstand more punishment. Additionally, each Logistics LAV comes with a built-in special edition infantry repair tool, allowing it to support multiple allies at the same time. This particular model comes with built-in remote armor repairing functionality.", 
    "descriptionID": 284639, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353904, 
    "typeName": "Limbus", 
    "typeNameID": 266208, 
    "volume": 0.01
  }, 
  "353907": {
    "basePrice": 24000.0, 
    "capacity": 0.0, 
    "description": "Repairs armor of targeted entity.\r\nModule Type: Active\r\nRepaire Rate: 150AP/1s\r\nCooldown Time: 0\r\nPG Cost: 0\r\nCPU Cost: 0", 
    "descriptionID": 266255, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353907, 
    "typeName": "Logistics LAV Mass Remote Repairer (S)", 
    "typeNameID": 266254, 
    "volume": 0.01
  }, 
  "35391": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35391, 
    "typeName": "Omen Tash-Murkon SKIN (90 Days)", 
    "typeNameID": 307999, 
    "volume": 0.01
  }, 
  "353919": {
    "basePrice": 24000.0, 
    "capacity": 0.0, 
    "description": "Boosts shields of targeted entity. (Vehicles only)\r\n\r\nModule Type: Active\r\nBoost Rate: 50SP/s\r\nDuration: 10s\r\nCooldown Time: 10s\r\nPG Cost: 50\r\nCPU Cost: 30", 
    "descriptionID": 266315, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353919, 
    "typeName": "Remote Shield Booster (S)", 
    "typeNameID": 266314, 
    "volume": 0.01
  }, 
  "35392": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35392, 
    "typeName": "Omen Tash-Murkon SKIN (365 Days)", 
    "typeNameID": 308000, 
    "volume": 0.01
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  "353929": {
    "basePrice": 270.0, 
    "capacity": 0.0, 
    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\r\n \r\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 284711, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353929, 
    "typeName": "Militia Scrambler Pistol", 
    "typeNameID": 265659, 
    "volume": 0.01
  }, 
  "35393": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35393, 
    "typeName": "Oracle Khanid SKIN (7 Days)", 
    "typeNameID": 308001, 
    "volume": 0.01
  }, 
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    "basePrice": 370.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.", 
    "descriptionID": 266507, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353931, 
    "typeName": "Militia Armor Plates", 
    "typeNameID": 266506, 
    "volume": 0.01
  }, 
  "353932": {
    "basePrice": 520.0, 
    "capacity": 0.0, 
    "description": "Passively repairs damage done to dropsuit's armor.", 
    "descriptionID": 266524, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353932, 
    "typeName": "Militia Armor Repairer", 
    "typeNameID": 266523, 
    "volume": 0.01
  }, 
  "353933": {
    "basePrice": 520.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all light handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 266668, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353933, 
    "typeName": "Militia Light Damage Modifier", 
    "typeNameID": 266667, 
    "volume": 0.01
  }, 
  "353934": {
    "basePrice": 270.0, 
    "capacity": 0.0, 
    "description": "Increases sprinting speed of the user.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 266573, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353934, 
    "typeName": "Militia Kinetic Catalyzer", 
    "typeNameID": 266572, 
    "volume": 0.01
  }, 
  "353935": {
    "basePrice": 450.0, 
    "capacity": 0.0, 
    "description": "Increases maximum stamina of the user.\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.", 
    "descriptionID": 266605, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353935, 
    "typeName": "Militia Cardiac Stimulant", 
    "typeNameID": 266604, 
    "volume": 0.01
  }, 
  "353936": {
    "basePrice": 320.0, 
    "capacity": 0.0, 
    "description": "Increases damage done by melee attacks.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 266586, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353936, 
    "typeName": "Militia Myofibril Stimulant", 
    "typeNameID": 266585, 
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  "35394": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35394, 
    "typeName": "Oracle Khanid SKIN (30 Days)", 
    "typeNameID": 308002, 
    "volume": 0.01
  }, 
  "35395": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35395, 
    "typeName": "Oracle Khanid SKIN (90 Days)", 
    "typeNameID": 308003, 
    "volume": 0.01
  }, 
  "353959": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Aside from its designation as “Project Zero”, little is known about the Carbon suit. Rumor has it that the suit is a first-generation failure, progenitor tech designed to adapt to and merge with the user’s neural network over time. Usage of the suit is not recommended and prolonged exposure to be avoided pending verification of the claims.", 
    "descriptionID": 279268, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353959, 
    "typeName": "'Carbon' Assault C-I", 
    "typeNameID": 266772, 
    "volume": 0.01
  }, 
  "35396": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35396, 
    "typeName": "Oracle Khanid SKIN (365 Days)", 
    "typeNameID": 308004, 
    "volume": 0.01
  }, 
  "353960": {
    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "Aside from its designation as “Project Zero”, little is known about the Carbon suit. Rumor has it that the suit is a first-generation failure, progenitor tech designed to adapt to and merge with the user’s neural network over time. Usage of the suit is not recommended and prolonged exposure to be avoided pending verification of the claims.", 
    "descriptionID": 279269, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353960, 
    "typeName": "'Carbon' Assault C/1-Series", 
    "typeNameID": 266800, 
    "volume": 0.01
  }, 
  "353961": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Last seen more than a hundred years ago, the Kindred were believed dead, but the emergence of their colors amongst the ranks of cloned soldiers has caused many to question those assumptions. Is it really them? Why have they returned? And most importantly, to what end?", 
    "descriptionID": 266845, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353961, 
    "typeName": "'Kindred' Scout G-I", 
    "typeNameID": 266844, 
    "volume": 0.01
  }, 
  "353962": {
    "basePrice": 21540.0, 
    "capacity": 0.0, 
    "description": "Aside from its designation as “Project Zero”, little is known about the Carbon suit. Rumor has it that the suit is a first-generation failure, progenitor tech designed to adapt to and merge with the user’s neural network over time. Usage of the suit is not recommended and prolonged exposure to be avoided pending verification of the claims.", 
    "descriptionID": 279272, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353962, 
    "typeName": "'Carbon' Assault ck.0", 
    "typeNameID": 266783, 
    "volume": 0.01
  }, 
  "353963": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Gold-plated and as bright as a newborn star, the Firebrand is designed for the mercenary who's as confident in his skills as he is unconcerned about sacrificing the element of surprise. Traditionalists may scoff at the sheer excess of such a suit, but, well, who really cares what anybody else thinks?", 
    "descriptionID": 266771, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353963, 
    "typeName": "'Firebrand' Assault C-I", 
    "typeNameID": 266770, 
    "volume": 0.01
  }, 
  "353964": {
    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "Gold-plated and as bright as a newborn star, the Firebrand is designed for the mercenary who's as confident in his skills as he is unconcerned about sacrificing the element of surprise. Traditionalists may scoff at the sheer excess of such a suit, but, well, who really cares what anybody else thinks?", 
    "descriptionID": 266799, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353964, 
    "typeName": "'Firebrand' Assault C/1-Series", 
    "typeNameID": 266798, 
    "volume": 0.01
  }, 
  "353965": {
    "basePrice": 21540.0, 
    "capacity": 0.0, 
    "description": "Gold-plated and as bright as a newborn star, the Firebrand is designed for the mercenary who's as confident in his skills as he is unconcerned about sacrificing the element of surprise. Traditionalists may scoff at the sheer excess of such a suit, but, well, who really cares what anybody else thinks?", 
    "descriptionID": 266791, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353965, 
    "typeName": "'Firebrand' Assault ck.0", 
    "typeNameID": 266790, 
    "volume": 0.01
  }, 
  "353966": {
    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "Last seen more than a hundred years ago, the Kindred were believed dead, but the emergence of their colors amongst the ranks of cloned soldiers has caused many to question those assumptions. Is it really them? Why have they returned? And most importantly, to what end?", 
    "descriptionID": 266837, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353966, 
    "typeName": "'Kindred' Scout G/1-Series", 
    "typeNameID": 266836, 
    "volume": 0.01
  }, 
  "353967": {
    "basePrice": 21540.0, 
    "capacity": 0.0, 
    "description": "Last seen more than a hundred years ago, the Kindred were believed dead, but the emergence of their colors amongst the ranks of cloned soldiers has caused many to question those assumptions. Is it really them? Why have they returned? And most importantly, to what end?", 
    "descriptionID": 266817, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353967, 
    "typeName": "'Kindred' Scout gk.0", 
    "typeNameID": 266816, 
    "volume": 0.01
  }, 
  "35397": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35397, 
    "typeName": "Oracle Sarum SKIN (7 Days)", 
    "typeNameID": 308005, 
    "volume": 0.01
  }, 
  "353974": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "I do not question. I do not hesitate. I am an agent of change, as immutable as time itself. Fate is my shadow and will, my weapon. And on this day as you stare into my eyes and plead for mercy, you will know my name.\r\nThis is my promise.", 
    "descriptionID": 266842, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353974, 
    "typeName": "'Solstice' Scout G-I", 
    "typeNameID": 266841, 
    "volume": 0.01
  }, 
  "353975": {
    "basePrice": 6800.0, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient equipment hard points for mission-specific customizations.\n\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier's strength, balance, and resistance to impact forces. The suit's helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. Furthermore, every armor plate on the suit is energized to absorb the force of incoming plasma-based projectiles, neutralizing their ionization and reducing thermal damage.\n\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment's notice. Its ability to carry anything from small arms and explosives to heavy anti-vehicle munitions and deployable support gear makes it the most adaptable suit on the battlefield.", 
    "descriptionID": 284665, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353975, 
    "typeName": "'Orchid' Assault C-I", 
    "typeNameID": 266768, 
    "volume": 0.01
  }, 
  "35398": {
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    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35398, 
    "typeName": "Oracle Sarum SKIN (30 Days)", 
    "typeNameID": 308006, 
    "volume": 0.01
  }, 
  "353980": {
    "basePrice": 24105.0, 
    "capacity": 0.0, 
    "description": "Passively repairs damage done to the vehicle's armor.", 
    "descriptionID": 284667, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353980, 
    "typeName": "Enhanced Heavy Armor Repairer", 
    "typeNameID": 266266, 
    "volume": 0.01
  }, 
  "353981": {
    "basePrice": 39465.0, 
    "capacity": 0.0, 
    "description": "Passively repairs damage done to the vehicle's armor.", 
    "descriptionID": 284668, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353981, 
    "typeName": "Complex Heavy Armor Repairer", 
    "typeNameID": 266267, 
    "volume": 0.01
  }, 
  "353982": {
    "basePrice": 97160.0, 
    "capacity": 0.0, 
    "description": "Once activated this module repairs the damage done to the vehicle’s armor.", 
    "descriptionID": 284669, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353982, 
    "typeName": "Heavy Automated Armor Repair Unit", 
    "typeNameID": 266268, 
    "volume": 0.01
  }, 
  "353983": {
    "basePrice": 14070.0, 
    "capacity": 0.0, 
    "description": "Passively repairs damage done to the vehicle's armor.", 
    "descriptionID": 266264, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353983, 
    "typeName": "Enhanced Light Armor Repairer", 
    "typeNameID": 266272, 
    "volume": 0.01
  }, 
  "353984": {
    "basePrice": 23025.0, 
    "capacity": 0.0, 
    "description": "Passively repairs damage done to the vehicle's armor.", 
    "descriptionID": 283973, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353984, 
    "typeName": "Complex Light Armor Repairer", 
    "typeNameID": 266273, 
    "volume": 0.01
  }, 
  "353985": {
    "basePrice": 48560.0, 
    "capacity": 0.0, 
    "description": "Once activated this module repairs the damage done to the vehicle’s armor.", 
    "descriptionID": 284672, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353985, 
    "typeName": "Light Automated Armor Repair Unit", 
    "typeNameID": 266271, 
    "volume": 0.01
  }, 
  "353986": {
    "basePrice": 32000.0, 
    "capacity": 0.0, 
    "description": "Once activated this module repairs the damage done to the targeted vehicle’s armor.", 
    "descriptionID": 266242, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353986, 
    "typeName": "Heavy Remote Armor Repair Unit I", 
    "typeNameID": 266246, 
    "volume": 0.01
  }, 
  "353987": {
    "basePrice": 46320.0, 
    "capacity": 0.0, 
    "description": "Once activated, repairs damage done to the targeted vehicle's armor.", 
    "descriptionID": 284776, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353987, 
    "typeName": "Heavy Remote IG-R Polarized Armor Regenerator", 
    "typeNameID": 266247, 
    "volume": 0.01
  }, 
  "353988": {
    "basePrice": 67080.0, 
    "capacity": 0.0, 
    "description": "Once activated this module repairs the damage done to the targeted vehicle’s armor.", 
    "descriptionID": 284675, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353988, 
    "typeName": "Heavy Remote Efficient Armor Repair Unit", 
    "typeNameID": 266248, 
    "volume": 0.01
  }, 
  "353989": {
    "basePrice": 97160.0, 
    "capacity": 0.0, 
    "description": "Once activated this module repairs the damage done to the targeted vehicle’s armor.", 
    "descriptionID": 284628, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353989, 
    "typeName": "Heavy Remote Automated Armor Repair Unit", 
    "typeNameID": 266243, 
    "volume": 0.01
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  "35399": {
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    "groupID": 1954, 
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    "portionSize": 1, 
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    "typeID": 35399, 
    "typeName": "Oracle Sarum SKIN (90 Days)", 
    "typeNameID": 308007, 
    "volume": 0.01
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  "353990": {
    "basePrice": 23160.0, 
    "capacity": 0.0, 
    "description": "Once activated, repairs damage done to the targeted vehicle's armor.", 
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    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353990, 
    "typeName": "Light Remote IG-R Polarized Armor Regenerator", 
    "typeNameID": 266245, 
    "volume": 0.01
  }, 
  "353991": {
    "basePrice": 33560.0, 
    "capacity": 0.0, 
    "description": "Once activated this module repairs the damage done to the targeted vehicle’s armor.", 
    "descriptionID": 283990, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353991, 
    "typeName": "Light Remote Efficient Armor Repair Unit", 
    "typeNameID": 266256, 
    "volume": 0.01
  }, 
  "353992": {
    "basePrice": 48560.0, 
    "capacity": 0.0, 
    "description": "Once activated this module repairs the damage done to the targeted vehicle’s armor.", 
    "descriptionID": 283992, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353992, 
    "typeName": "Light Remote Automated Armor Repair Unit", 
    "typeNameID": 266244, 
    "volume": 0.01
  }, 
  "353994": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Siege of Tikraul is a stain on our history. An avoidable tragedy made worse by the apathy of every generation born hence. Rather than honor the fallen, most would rather pretend it never happened. They would have you forget. I will not. I wear their colors in remembrance, in deference and in defiance. Coated in the blood of my enemy, they will enjoy, in death, the victory denied them in life.", 
    "descriptionID": 266775, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 353994, 
    "typeName": "'Relic' Assault C-I", 
    "typeNameID": 266774, 
    "volume": 0.01
  }, 
  "3540": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
    "descriptionID": 87436, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1051, 
    "mass": 500.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3540, 
    "typeName": "Large Armor Repairer II", 
    "typeNameID": 76911, 
    "variationParentTypeID": 3538, 
    "volume": 50.0
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    "raceID": 4, 
    "typeID": 35400, 
    "typeName": "Oracle Sarum SKIN (365 Days)", 
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  "354003": {
    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "The Siege of Tikraul is a stain on our history. An avoidable tragedy made worse by the apathy of every generation born hence. Rather than honor the fallen, most would rather pretend it never happened. They would have you forget. I will not. I wear their colors in remembrance, in deference and in defiance. Coated in the blood of my enemy, they will enjoy, in death, the victory denied them in life.", 
    "descriptionID": 266803, 
    "groupID": 351064, 
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    "published": false, 
    "typeID": 354003, 
    "typeName": "'Relic' Assault C/1-Series", 
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    "description": "The Siege of Tikraul is a stain on our history. An avoidable tragedy made worse by the apathy of every generation born hence. Rather than honor the fallen, most would rather pretend it never happened. They would have you forget. I will not. I wear their colors in remembrance, in deference and in defiance. Coated in the blood of my enemy, they will enjoy, in death, the victory denied them in life.", 
    "descriptionID": 266782, 
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    "typeID": 354005, 
    "typeName": "'Relic' Assault ck.0", 
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    "basePrice": 4905.0, 
    "capacity": 0.0, 
    "description": "Patterned after the uniform worn by Group-5, a regiment of first responders who lost their lives when the plasma wave struck Seyllin I and destroyed the planet, those who wear this suit pay tribute not just to them, but to all who lost their lives in one of the darkest moments in New Eden's history.", 
    "descriptionID": 266755, 
    "groupID": 351064, 
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    "typeID": 354007, 
    "typeName": "'Hazard' Logistics M-I", 
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    "typeName": "Orca ORE Development SKIN (7 Days)", 
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    "basePrice": 490.0, 
    "capacity": 0.0, 
    "description": "Increases dropsuit's maximum CPU output.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 266626, 
    "groupID": 351121, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 354011, 
    "typeName": "Militia CPU Upgrade", 
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    "basePrice": 490.0, 
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    "description": "Increases dropsuit's maximum powergrid output.", 
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    "portionSize": 1, 
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    "typeID": 354012, 
    "typeName": "Militia PG Upgrade", 
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    "typeName": "Orca ORE Development SKIN (90 Days)", 
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    "typeName": "Orca ORE Development SKIN (365 Days)", 
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    "typeName": "Osprey Wiyrkomi SKIN (7 Days)", 
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    "typeName": "Paladin Blood Raiders SKIN (7 Days)", 
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    "typeID": 3541, 
    "typeName": "Large Armor Repairer II Blueprint", 
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    "description": "The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death. ", 
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    "description": "The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.\r\n\r\nThe device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.", 
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    "typeName": "Militia Nanohive", 
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    "description": "By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.\r\n\r\nThe repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.", 
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    "typeName": "Paladin Blood Raiders SKIN (90 Days)", 
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    "typeName": "Paladin Blood Raiders SKIN (365 Days)", 
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    "description": "Once activated this module recharges the targeted vehicle’s shields.", 
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    "typeID": 354122, 
    "typeName": "Heavy Converse Shield Transporter", 
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    "description": "Once activated this module recharges the targeted vehicle’s shields.", 
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    "typeID": 354123, 
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    "description": "Once activated this module recharges the targeted vehicle’s shields.", 
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    "description": "Once activated this module recharges the targeted vehicle’s shields.", 
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    "description": "Once activated this module recharges the targeted vehicle’s shields.", 
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    "description": "Once activated this module recharges the targeted vehicle’s shields.", 
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    "description": "Once activated this module recharges the targeted vehicle’s shields.", 
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    "typeName": "Light Clarity Ward Shield Transporter", 
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    "description": "Once activated, this module instantly recharges a portion of the vehicle's shield HP.", 
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    "typeName": "Paladin Kador SKIN (7 Days)", 
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    "description": "Once activated, this module instantly recharges a portion of the vehicle's shield HP.", 
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    "groupID": 351121, 
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    "typeID": 354130, 
    "typeName": "Complex Light Shield Booster", 
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    "description": "Once activated this module provides an instant boost to the vehicle’s shields.", 
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    "typeName": "Light C3-L Shield Booster", 
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    "description": "Once activated, this module instantly recharges a portion of the vehicle's shield HP.", 
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    "description": "Once activated, this module instantly recharges a portion of the vehicle's shield HP.", 
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    "typeName": "Basic Heavy Shield Booster", 
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    "capacity": 0.0, 
    "description": "Once activated, this module instantly recharges a portion of the vehicle's shield HP.", 
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    "description": "Once activated this module provides an instant boost to the vehicle’s shields.", 
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    "capacity": 0.0, 
    "description": "Passively reduces damage done to the vehicle's armor. -11% damage taken to armor hp.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 266368, 
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    "description": "Passively reduces damage done to the vehicle's armor.  -15% damage taken to armor hp.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "capacity": 0.0, 
    "description": "Passively reduces damage done to the vehicle's armor. -14% damage taken to armor hp.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284736, 
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    "description": "Increases the damage resistance of the vehicle's shields. -10% damage taken to shield hp.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced. ", 
    "descriptionID": 284738, 
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    "typeName": "Shield Resistance Amplifier I", 
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    "capacity": 0.0, 
    "description": "Increases the damage resistance of the vehicle's shields. -11% damage taken to shield hp.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced. ", 
    "descriptionID": 284739, 
    "groupID": 351121, 
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    "typeID": 354148, 
    "typeName": "Supplemental Shield Amplifier", 
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    "description": "Increases the damage resistance of the vehicle's shields. -15% damage taken to shield hp.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced. ", 
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    "typeName": "Ward Shield Amplifier", 
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    "capacity": 0.0, 
    "description": "Increases the damage resistance of the vehicle's shields. -14% damage taken to shield hp.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced. ", 
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    "description": "Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.", 
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    "description": "Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.", 
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    "description": "Increases maximum strength of the vehicle's shields.", 
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    "typeID": 354153, 
    "typeName": "Heavy F-S5 Regolith Shield Extender", 
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    "description": "Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.", 
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    "basePrice": 23025.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.", 
    "descriptionID": 284746, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354155, 
    "typeName": "Complex Light Shield Extender", 
    "typeNameID": 266477, 
    "volume": 0.01
  }, 
  "354156": {
    "basePrice": 48560.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of the vehicle's shields.", 
    "descriptionID": 266475, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354156, 
    "typeName": "F-S3 Regolith Shield Extender", 
    "typeNameID": 266479, 
    "volume": 0.01
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    "basePrice": 36240.0, 
    "capacity": 0.0, 
    "description": "Increases the damage output of all vehicle mounted railgun and blaster turrets.  Grants 4% bonus to hybrid turret damage, and a 3% increase to rate of fire.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284747, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354158, 
    "typeName": "Systemic Vortex Stabilizer", 
    "typeNameID": 266439, 
    "volume": 0.01
  }, 
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    "basePrice": 52480.0, 
    "capacity": 0.0, 
    "description": "Increases the damage output of all vehicle mounted railgun and blaster turrets.  Grants 6% bonus to hybrid turret damage, and a 5% increase to rate of fire.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284748, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354159, 
    "typeName": "Systemic Field Stabilizer II", 
    "typeNameID": 266440, 
    "volume": 0.01
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    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35416, 
    "typeName": "Paladin Kador SKIN (365 Days)", 
    "typeNameID": 308024, 
    "volume": 0.01
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    "capacity": 0.0, 
    "description": "Increases the damage output of all vehicle mounted railgun and blaster turrets.  Grants 6% bonus to hybrid turret damage, and a 5% increase to rate of fire.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284749, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354160, 
    "typeName": "Systemic Stabilizer Array", 
    "typeNameID": 266441, 
    "volume": 0.01
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    "capacity": 0.0, 
    "description": "When activated this module grants a moderate increase to damage resistance of vehicle's shields and armor.  Shield damage -5%, Armor damage -5%.\r\n\r\nNOTE: Only one damage control unit can be fitted at a time.  Bonuses are only applied when the module is active.\r\nStacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 282929, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354169, 
    "typeName": "Damage Control Unit I", 
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    "volume": 0.01
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    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "Paladin Tash-Murkon SKIN (7 Days)", 
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    "volume": 0.01
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    "description": "When activated this module grants a moderate increase to damage resistance of vehicle's shields and armor.  Shield damage -6%, Armor damage -6%.\r\n\r\nNOTE: Only one damage control unit can be fitted at a time.  Bonuses are only applied when the module is active.\r\nStacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284751, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 354170, 
    "typeName": "Crisis Damage Control Unit", 
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    "volume": 0.01
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    "description": "When activated this module grants a moderate increase to damage resistance of vehicle's shields and armor.  Shield damage -9%, Armor damage -9%.\r\n\r\nNOTE: Only one damage control unit can be fitted at a time.  Bonuses are only applied when the module is active.\r\nStacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284752, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354171, 
    "typeName": "F45 Peripheral Damage Control Unit", 
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    "volume": 0.01
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    "capacity": 0.0, 
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    "descriptionID": 284753, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354172, 
    "typeName": "Electron Damage Control Unit", 
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    "volume": 0.01
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    "basePrice": 16080.0, 
    "capacity": 0.0, 
    "description": "Once activated, this module will reveal the location of enemy units within its active radius provided it's precise enough to detect the unit's scan profile.", 
    "descriptionID": 284754, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeName": "Enhanced Scanner", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "Once activated, this module will reveal the location of enemy units within its active radius provided it's precise enough to detect the unit's scan profile.", 
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    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354174, 
    "typeName": "Complex Scanner", 
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    "volume": 0.01
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    "capacity": 0.0, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 354175, 
    "typeName": "Type-G Active Scanner", 
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    "volume": 0.01
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    "portionSize": 1, 
    "published": false, 
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    "volume": 0.01
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    "description": "Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.", 
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    "portionSize": 1, 
    "published": false, 
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    "volume": 0.01
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    "description": "Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.", 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "60mm Reinforced Type-A Plates", 
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    "volume": 0.01
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
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    "typeName": "Enhanced 120mm Armor Plates", 
    "typeNameID": 266351, 
    "volume": 0.01
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35418, 
    "typeName": "Paladin Tash-Murkon SKIN (30 Days)", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.", 
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    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354180, 
    "typeName": "Complex 120mm Armor Plates", 
    "typeNameID": 266350, 
    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.", 
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    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
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    "typeNameID": 266354, 
    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.", 
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    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354182, 
    "typeName": "180mm Reinforced Steel Plates", 
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    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.", 
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    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354183, 
    "typeName": "180mm Reinforced Nanofibre Plates", 
    "typeNameID": 266364, 
    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's armor, but the increased mass reduces top speed. ", 
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    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354184, 
    "typeName": "180mm Reinforced Polycrystalline Plates", 
    "typeNameID": 266363, 
    "volume": 0.01
  }, 
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    "basePrice": 97160.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's armor, but the increased mass reduces top speed. ", 
    "descriptionID": 284766, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354185, 
    "typeName": "180mm Reinforced Type-A Plates", 
    "typeNameID": 266365, 
    "volume": 0.01
  }, 
  "354186": {
    "basePrice": 8680.0, 
    "capacity": 0.0, 
    "description": "Increases vehicle speed at the cost of reduced armor strength. Top speed +13%, Armor HP -11%.\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284767, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354186, 
    "typeName": "Modified P-Type Nanofiber", 
    "typeNameID": 266432, 
    "volume": 0.01
  }, 
  "354187": {
    "basePrice": 12560.0, 
    "capacity": 0.0, 
    "description": "Increases vehicle speed at the cost of reduced armor strength.  Top speed +15%, Armor hp -16%\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284768, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354187, 
    "typeName": "Altered M-Type Nanofiber", 
    "typeNameID": 266433, 
    "volume": 0.01
  }, 
  "354188": {
    "basePrice": 18200.0, 
    "capacity": 0.0, 
    "description": "Increases vehicle speed at the cost of reduced armor strength.  Top speed +14%, Armor HP -13%.\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284769, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354188, 
    "typeName": "Type-G Nanofibre Internal Structure", 
    "typeNameID": 266434, 
    "volume": 0.01
  }, 
  "35419": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35419, 
    "typeName": "Paladin Tash-Murkon SKIN (90 Days)", 
    "typeNameID": 308027, 
    "volume": 0.01
  }, 
  "354192": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Colossus was part of a hijacked shipment that has since found its way onto the open market. The Angel Cartel has made it known that it will hunt down those responsible and recover every last unit that was part of that shipment. Those brave enough to wear this suit do so knowing that it's only a matter of time...", 
    "descriptionID": 266725, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354192, 
    "typeName": "'Colossus' Sentinel A-I", 
    "typeNameID": 266724, 
    "volume": 0.01
  }, 
  "3542": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 93604, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 778, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 3542, 
    "typeName": "CONCORD Capital Shield Booster", 
    "typeNameID": 105079, 
    "variationParentTypeID": 20703, 
    "volume": 4000
  }, 
  "35420": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35420, 
    "typeName": "Paladin Tash-Murkon SKIN (365 Days)", 
    "typeNameID": 308028, 
    "volume": 0.01
  }, 
  "35421": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 35421, 
    "typeName": "Phoenix Lai Dai SKIN (7 Days)", 
    "typeNameID": 308029, 
    "volume": 0.01
  }, 
  "35422": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 35422, 
    "typeName": "Phoenix Lai Dai SKIN (30 Days)", 
    "typeNameID": 308030, 
    "volume": 0.01
  }, 
  "35423": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 35423, 
    "typeName": "Phoenix Lai Dai SKIN (90 Days)", 
    "typeNameID": 308031, 
    "volume": 0.01
  }, 
  "354234": {
    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "I do not question. I do not hesitate. I am an agent of change, as immutable as time itself. Fate is my shadow and will, my weapon. And on this day as you stare into my eyes and plead for mercy, you will know my name.\r\nThis is my promise.", 
    "descriptionID": 266833, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354234, 
    "typeName": "'Solstice' Scout G/1-Series", 
    "typeNameID": 266832, 
    "volume": 0.01
  }, 
  "354235": {
    "basePrice": 21540.0, 
    "capacity": 0.0, 
    "description": "I do not question. I do not hesitate. I am an agent of change, as immutable as time itself. Fate is my shadow and will, my weapon. And on this day as you stare into my eyes and plead for mercy, you will know my name.\r\nThis is my promise.", 
    "descriptionID": 266820, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354235, 
    "typeName": "'Solstice' Scout gk.0", 
    "typeNameID": 266819, 
    "volume": 0.01
  }, 
  "354237": {
    "basePrice": 4905.0, 
    "capacity": 0.0, 
    "description": "No-one understands the complexities of the battlefield better than those who choose to walk the line between healer and murderer. Mercy and death are often one and the same, and those who wear this suit understand that both can be granted with a bullet.", 
    "descriptionID": 266758, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354237, 
    "typeName": "'Oblivion' Logistics M-I", 
    "typeNameID": 266757, 
    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 35424, 
    "typeName": "Phoenix Lai Dai SKIN (365 Days)", 
    "typeNameID": 308032, 
    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 35425, 
    "typeName": "Phoenix Wiyrkomi SKIN (7 Days)", 
    "typeNameID": 308033, 
    "volume": 0.01
  }, 
  "354251": {
    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "The Colossus was part of a hijacked shipment that has since found its way onto the open market. The Angel Cartel has made it known that it will hunt down those responsible and recover every last unit that was part of that shipment. Those brave enough to wear this suit do so knowing that it's only a matter of time...", 
    "descriptionID": 266714, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354251, 
    "typeName": "'Colossus' Sentinel A/1-Series", 
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    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "The Colossus was part of a hijacked shipment that has since found its way onto the open market. The Angel Cartel has made it known that it will hunt down those responsible and recover every last unit that was part of that shipment. Those brave enough to wear this suit do so knowing that it's only a matter of time...", 
    "descriptionID": 266697, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354252, 
    "typeName": "'Colossus' Sentinel ak.0", 
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    "volume": 0.01
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    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 35426, 
    "typeName": "Phoenix Wiyrkomi SKIN (30 Days)", 
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    "volume": 0.01
  }, 
  "354264": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "Improves the recharge rate of the vehicle's shields. Increases shield regeneration rate by 15%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced. ", 
    "descriptionID": 266468, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354264, 
    "typeName": "Shield Regenerator I", 
    "typeNameID": 266472, 
    "volume": 0.01
  }, 
  "354265": {
    "basePrice": 8680.0, 
    "capacity": 0.0, 
    "description": "Improves the recharge rate of the vehicle's shields. Increases shield regeneration rate by 14%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced. ", 
    "descriptionID": 284779, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354265, 
    "typeName": "Supplemental Shield Regenerator", 
    "typeNameID": 266470, 
    "volume": 0.01
  }, 
  "354266": {
    "basePrice": 12560.0, 
    "capacity": 0.0, 
    "description": "Improves the recharge rate of the vehicle's shields. Increases shield regeneration rate by 19%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced. ", 
    "descriptionID": 284780, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354266, 
    "typeName": "Ward Shield Regenerator", 
    "typeNameID": 266471, 
    "volume": 0.01
  }, 
  "354267": {
    "basePrice": 18200.0, 
    "capacity": 0.0, 
    "description": "Improves the recharge rate of the vehicle's shields. Increases shield regeneration rate by 18%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced. ", 
    "descriptionID": 284781, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354267, 
    "typeName": "M42 Shield Regenerator", 
    "typeNameID": 266469, 
    "volume": 0.01
  }, 
  "35427": {
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    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
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  "354859": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Installation component needs a description!", 
    "descriptionID": 284119, 
    "groupID": 354753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354859, 
    "typeName": "Small Blaster Installation", 
    "typeNameID": 278781, 
    "volume": 0.01
  }, 
  "35486": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35486, 
    "typeName": "Revelation Kador SKIN (30 Days)", 
    "typeNameID": 308094, 
    "volume": 0.01
  }, 
  "354867": {
    "basePrice": 500.0, 
    "capacity": 0.0, 
    "description": "Test Module, Give bonus to squads armor HP.", 
    "descriptionID": 277253, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354867, 
    "typeName": "Squad - Armor Bonus Test", 
    "typeNameID": 277252, 
    "volume": 0.01
  }, 
  "354869": {
    "basePrice": 500.0, 
    "capacity": 0.0, 
    "description": "Test infantry module that boosts vehicle shield recharge rate", 
    "descriptionID": 277255, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354869, 
    "typeName": "Vehicle Shield Recharger", 
    "typeNameID": 277256, 
    "volume": 0.01
  }, 
  "35487": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35487, 
    "typeName": "Revelation Kador SKIN (90 Days)", 
    "typeNameID": 308095, 
    "volume": 0.01
  }, 
  "354870": {
    "basePrice": 500.0, 
    "capacity": 0.0, 
    "description": "Test module, Increases movement speed of squad", 
    "descriptionID": 277258, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354870, 
    "typeName": "Squad - Speed Test", 
    "typeNameID": 277259, 
    "volume": 0.01
  }, 
  "35488": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35488, 
    "typeName": "Revelation Kador SKIN (365 Days)", 
    "typeNameID": 308096, 
    "volume": 0.01
  }, 
  "354884": {
    "basePrice": 600.0, 
    "capacity": 0.0, 
    "description": "The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.", 
    "descriptionID": 284127, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354884, 
    "typeName": "Nanite Injector", 
    "typeNameID": 277376, 
    "volume": 0.01
  }, 
  "35489": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35489, 
    "typeName": "Revelation Sarum SKIN (7 Days)", 
    "typeNameID": 308097, 
    "volume": 0.01
  }, 
  "354894": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Installation component needs a description!", 
    "descriptionID": 284132, 
    "groupID": 354753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354894, 
    "typeName": "[TEST] Drone Hive 2", 
    "typeNameID": 277785, 
    "volume": 0.01
  }, 
  "3549": {
    "basePrice": 10.0, 
    "capacity": 0.0, 
    "graphicID": 1084, 
    "groupID": 100, 
    "iconID": 1084, 
    "mass": 3000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "typeID": 3549, 
    "typeName": "Tutorial Attack Drone", 
    "typeNameID": 104996, 
    "volume": 5.0
  }, 
  "35490": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35490, 
    "typeName": "Revelation Sarum SKIN (30 Days)", 
    "typeNameID": 308098, 
    "volume": 0.01
  }, 
  "354903": {
    "basePrice": 1275.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all heavy handheld weapons.\n\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 277645, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354903, 
    "typeName": "Basic Heavy Damage Modifier", 
    "typeNameID": 277651, 
    "volume": 0.01
  }, 
  "354904": {
    "basePrice": 3420.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all heavy handheld weapons.\n\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284134, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354904, 
    "typeName": "Enhanced Heavy Damage Modifier", 
    "typeNameID": 277653, 
    "volume": 0.01
  }, 
  "354905": {
    "basePrice": 5595.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all heavy handheld weapons.\n\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284135, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354905, 
    "typeName": "Complex Heavy Damage Modifier", 
    "typeNameID": 277654, 
    "volume": 0.01
  }, 
  "354906": {
    "basePrice": 1275.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all sidearm handheld weapons.\n\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 277644, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354906, 
    "typeName": "Basic Sidearm Damage Modifier", 
    "typeNameID": 277656, 
    "volume": 0.01
  }, 
  "354907": {
    "basePrice": 3420.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all sidearm handheld weapons.\n\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284136, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354907, 
    "typeName": "Enhanced Sidearm Damage Modifier", 
    "typeNameID": 277658, 
    "volume": 0.01
  }, 
  "354908": {
    "basePrice": 5595.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all sidearm handheld weapons.\n\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284137, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354908, 
    "typeName": "Complex Sidearm Damage Modifier", 
    "typeNameID": 277660, 
    "volume": 0.01
  }, 
  "35491": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35491, 
    "typeName": "Revelation Sarum SKIN (90 Days)", 
    "typeNameID": 308099, 
    "volume": 0.01
  }, 
  "354912": {
    "basePrice": 2610.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.", 
    "descriptionID": 277703, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354912, 
    "typeName": "'Stimulus' Complex Shield Extender", 
    "typeNameID": 277702, 
    "volume": 0.01
  }, 
  "354913": {
    "basePrice": 3615.0, 
    "capacity": 0.0, 
    "description": "Improves the recharge rate of dropsuit's shields.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 277708, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354913, 
    "typeName": "'Static' Complex Shield Recharger", 
    "typeNameID": 277707, 
    "volume": 0.01
  }, 
  "354914": {
    "basePrice": 1815.0, 
    "capacity": 0.0, 
    "description": "Increases sprinting speed of the user.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced. ", 
    "descriptionID": 277713, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354914, 
    "typeName": "'Iris' Complex Kinetic Catalyzer", 
    "typeNameID": 277712, 
    "volume": 0.01
  }, 
  "354915": {
    "basePrice": 2600.0, 
    "capacity": 0.0, 
    "description": "Increases maximum stamina of the user.\r\nThe Chord utilizes a simplified instruction set to reduce the skill level required to operate while still providing Enhanced-level performance.\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced. ", 
    "descriptionID": 277716, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354915, 
    "typeName": "'Chord' Basic Cardiac Stimulant", 
    "typeNameID": 277715, 
    "volume": 0.01
  }, 
  "354916": {
    "basePrice": 3760.0, 
    "capacity": 0.0, 
    "description": "Increases maximum stamina of the user.\r\nThe Macro utilizes a simplified instruction set to reduce the skill level required to operate while still providing Complex-level performance.\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced. ", 
    "descriptionID": 277717, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354916, 
    "typeName": "'Macro' Enhanced Cardiac Stimulant", 
    "typeNameID": 277719, 
    "volume": 0.01
  }, 
  "354917": {
    "basePrice": 5440.0, 
    "capacity": 0.0, 
    "description": "Increases maximum stamina of the user.\r\nThe Spiral utilizes high-grade materials to reduce CPU and PG load while providing comparative Complex-level performance.\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced. ", 
    "descriptionID": 277720, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354917, 
    "typeName": "'Spiral' Complex Cardiac Stimulant", 
    "typeNameID": 277722, 
    "volume": 0.01
  }, 
  "354918": {
    "basePrice": 720.0, 
    "capacity": 0.0, 
    "description": "Increases max stamina and stamina recovery rate of the user.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 277725, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354918, 
    "typeName": "'Neuron' Basic Cardiac Regulator", 
    "typeNameID": 277724, 
    "volume": 0.01
  }, 
  "354919": {
    "basePrice": 1935.0, 
    "capacity": 0.0, 
    "description": "Increases max stamina and stamina recovery rate of the user.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 277727, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354919, 
    "typeName": "'Nucleus' Enhanced Cardiac Regulator", 
    "typeNameID": 277728, 
    "volume": 0.01
  }, 
  "35492": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35492, 
    "typeName": "Revelation Sarum SKIN (365 Days)", 
    "typeNameID": 308100, 
    "volume": 0.01
  }, 
  "354921": {
    "basePrice": 1935.0, 
    "capacity": 0.0, 
    "description": "Increases max stamina and stamina recovery rate of the user.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 277730, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354921, 
    "typeName": "'Membrane' Complex Cardiac Regulator", 
    "typeNameID": 277731, 
    "volume": 0.01
  }, 
  "354922": {
    "basePrice": 780.0, 
    "capacity": 0.0, 
    "description": "Increases damage done by melee attacks.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 277734, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354922, 
    "typeName": "'Sheath' Basic Myofibril Stimulant", 
    "typeNameID": 277733, 
    "volume": 0.01
  }, 
  "354923": {
    "basePrice": 2085.0, 
    "capacity": 0.0, 
    "description": "Increases damage done by melee attacks.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 277735, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354923, 
    "typeName": "'Sanction' Enhanced Myofibril Stimulant", 
    "typeNameID": 277737, 
    "volume": 0.01
  }, 
  "354924": {
    "basePrice": 2085.0, 
    "capacity": 0.0, 
    "description": "Increases damage done by melee attacks.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 277738, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354924, 
    "typeName": "'Vigil' Complex Myofibril Stimulant", 
    "typeNameID": 277740, 
    "volume": 0.01
  }, 
  "354926": {
    "basePrice": 4500.0, 
    "capacity": 0.0, 
    "description": "Once activated, this module provides a temporary speed boost to ground vehicles.\r\n\r\nNOTE: Only one active fuel injector can be fitted at a time.\r\nStacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284141, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354926, 
    "typeName": "Basic Fuel Injector", 
    "typeNameID": 281673, 
    "volume": 0.01
  }, 
  "354927": {
    "basePrice": 27600.0, 
    "capacity": 0.0, 
    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
    "descriptionID": 284142, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354927, 
    "typeName": "[TEST] Onikuma Boost", 
    "typeNameID": 277751, 
    "volume": 0.01
  }, 
  "354928": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \n\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 284143, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 354928, 
    "typeName": "GB-9 Breach Assault Rifle", 
    "typeNameID": 277755, 
    "volume": 0.01
  }, 
  "354929": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \n\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 284144, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 354929, 
    "typeName": "GLU-5 Tactical Assault Rifle", 
    "typeNameID": 277757, 
    "volume": 0.01
  }, 
  "35493": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 35493, 
    "typeName": "Rifter Krusual SKIN (7 Days)", 
    "typeNameID": 308101, 
    "volume": 0.01
  }, 
  "354930": {
    "basePrice": 47220.0, 
    "capacity": 0.0, 
    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.\n\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 284145, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 354930, 
    "typeName": "Duvolle Tactical Assault Rifle", 
    "typeNameID": 277759, 
    "volume": 0.01
  }, 
  "354934": {
    "basePrice": 4680.0, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. \r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 284147, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 354934, 
    "typeName": "Sniper - CA", 
    "typeNameID": 277760, 
    "volume": 0.01
  }, 
  "354935": {
    "basePrice": 4680.0, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. \r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 284682, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 354935, 
    "typeName": "Armor AV - CA", 
    "typeNameID": 277762, 
    "volume": 0.01
  }, 
  "354937": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\r\n\r\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.", 
    "descriptionID": 284688, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354937, 
    "typeName": "Militia Shotgun", 
    "typeNameID": 277766, 
    "volume": 0.01
  }, 
  "35494": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 35494, 
    "typeName": "Rifter Krusual SKIN (30 Days)", 
    "typeNameID": 308102, 
    "volume": 0.01
  }, 
  "354941": {
    "basePrice": 585.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 284697, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 354941, 
    "typeName": "Militia Caldari Medium Frame", 
    "typeNameID": 278997, 
    "volume": 0.01
  }, 
  "354949": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Installation component needs a description!", 
    "descriptionID": 284150, 
    "groupID": 354753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
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    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\n\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.", 
    "descriptionID": 284152, 
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    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\n\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.", 
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    "basePrice": 10770.0, 
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    "description": "The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.\n\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
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    "typeName": "ELM-7 Laser Rifle", 
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    "description": "The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.\n\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
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    "typeName": "Viziam Laser Rifle", 
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    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\n\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
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    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\n\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
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    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
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    "typeName": "EXO-5 Mass Driver", 
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    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
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    "description": "One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.", 
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    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\r\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.\r\n", 
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    "typeName": "PRO Drone Shotgun", 
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    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\r\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.\r\n", 
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    "description": "Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. \r\nPowered by a Gemini microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.  Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge. ", 
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    "description": "Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. \r\nPowered by a Gemini microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.  Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge. ", 
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    "description": "Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. \r\nPowered by a Gemini microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.  Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge. ", 
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    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
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    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
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    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
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    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
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    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
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    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
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    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \r\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
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    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \r\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 284194, 
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    "typeName": "Rorqual ORE Development SKIN (7 Days)", 
    "typeNameID": 308117, 
    "volume": 0.01
  }, 
  "355098": {
    "basePrice": 3570.0, 
    "capacity": 0.0, 
    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \r\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 284197, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355098, 
    "typeName": "ADV Drone Assault Rifle", 
    "typeNameID": 278034, 
    "volume": 0.01
  }, 
  "3551": {
    "basePrice": 55000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating ship, cargo and survey scanners. 5% improvement per level in the scan speeds of those module types.", 
    "descriptionID": 90992, 
    "groupID": 1217, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 1110, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3551, 
    "typeName": "Survey", 
    "typeNameID": 100785, 
    "volume": 0.01
  }, 
  "35510": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "typeID": 35510, 
    "typeName": "Rorqual ORE Development SKIN (30 Days)", 
    "typeNameID": 308118, 
    "volume": 0.01
  }, 
  "355104": {
    "basePrice": 19080.0, 
    "capacity": 0.0, 
    "description": "The laser rifle is a continuous wave, medium range weapon equally effective against infantry and vehicles. Targets are ‘painted' with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output initially, but as the weapon warms up to mean operating temperature, the wavelength stabilizes and the damage output increases significantly.\r\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 278046, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355104, 
    "typeName": "PRO Drone Laser Rifle", 
    "typeNameID": 278044, 
    "volume": 0.01
  }, 
  "355107": {
    "basePrice": 7350.0, 
    "capacity": 0.0, 
    "description": "The laser rifle is a continuous wave, medium range weapon equally effective against infantry and vehicles. Targets are ‘painted' with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output initially, but as the weapon warms up to mean operating temperature, the wavelength stabilizes and the damage output increases significantly.\r\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 284199, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355107, 
    "typeName": "ADV Drone Laser Rifle", 
    "typeNameID": 278045, 
    "volume": 0.01
  }, 
  "355109": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "The laser rifle is a continuous wave, medium range weapon equally effective against infantry and vehicles. Targets are ‘painted' with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output initially, but as the weapon warms up to mean operating temperature, the wavelength stabilizes and the damage output increases significantly.\r\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 284200, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355109, 
    "typeName": "Drone Laser Rifle", 
    "typeNameID": 278114, 
    "volume": 0.01
  }, 
  "35511": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "typeID": 35511, 
    "typeName": "Rorqual ORE Development SKIN (90 Days)", 
    "typeNameID": 308119, 
    "volume": 0.01
  }, 
  "35512": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "typeID": 35512, 
    "typeName": "Rorqual ORE Development SKIN (365 Days)", 
    "typeNameID": 308120, 
    "volume": 0.01
  }, 
  "35513": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 35513, 
    "typeName": "Scorpion Ishukone Watch SKIN (7 Days)", 
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    "volume": 0.01
  }, 
  "355139": {
    "basePrice": 16540.0, 
    "capacity": 0.0, 
    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
    "descriptionID": 278101, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355139, 
    "typeName": "PRO Drone Swarm Launcher", 
    "typeNameID": 278086, 
    "volume": 0.01
  }, 
  "35514": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 35514, 
    "typeName": "Scorpion Ishukone Watch SKIN (30 Days)", 
    "typeNameID": 308122, 
    "volume": 0.01
  }, 
  "355145": {
    "basePrice": 4640.0, 
    "capacity": 0.0, 
    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
    "descriptionID": 284206, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355145, 
    "typeName": "ADV Drone Swarm Launcher", 
    "typeNameID": 278092, 
    "volume": 0.01
  }, 
  "35515": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 35515, 
    "typeName": "Scorpion Ishukone Watch SKIN (90 Days)", 
    "typeNameID": 308123, 
    "volume": 0.01
  }, 
  "355151": {
    "basePrice": 1300.0, 
    "capacity": 0.0, 
    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
    "descriptionID": 284207, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355151, 
    "typeName": "Drone Swarm Launcher", 
    "typeNameID": 278097, 
    "volume": 0.01
  }, 
  "355157": {
    "basePrice": 27980.0, 
    "capacity": 0.0, 
    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\r\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
    "descriptionID": 278106, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355157, 
    "typeName": "PRO Drone HMG", 
    "typeNameID": 278104, 
    "volume": 0.01
  }, 
  "355159": {
    "basePrice": 10780.0, 
    "capacity": 0.0, 
    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\r\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
    "descriptionID": 284353, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355159, 
    "typeName": "ADV Drone HMG", 
    "typeNameID": 278105, 
    "volume": 0.01
  }, 
  "35516": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 35516, 
    "typeName": "Scorpion Ishukone Watch SKIN (365 Days)", 
    "typeNameID": 308124, 
    "volume": 0.01
  }, 
  "355161": {
    "basePrice": 2200.0, 
    "capacity": 0.0, 
    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\r\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
    "descriptionID": 284357, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355161, 
    "typeName": "Drone HMG", 
    "typeNameID": 278113, 
    "volume": 0.01
  }, 
  "35517": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35517, 
    "typeName": "Sigil Kador SKIN (7 Days)", 
    "typeNameID": 308125, 
    "volume": 0.01
  }, 
  "35518": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35518, 
    "typeName": "Sigil Kador SKIN (30 Days)", 
    "typeNameID": 308126, 
    "volume": 0.01
  }, 
  "35519": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35519, 
    "typeName": "Sigil Kador SKIN (90 Days)", 
    "typeNameID": 308127, 
    "volume": 0.01
  }, 
  "355198": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Installation component needs a description!", 
    "descriptionID": 284246, 
    "groupID": 354753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355198, 
    "typeName": "Drone Hive - Lvl.1", 
    "typeNameID": 278170, 
    "volume": 0.01
  }, 
  "355199": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Installation component needs a description!", 
    "descriptionID": 284111, 
    "groupID": 354753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355199, 
    "typeName": "Drone Hive - Lvl.3", 
    "typeNameID": 278171, 
    "volume": 0.01
  }, 
  "3552": {
    "basePrice": 5000.0, 
    "capacity": 0.0, 
    "description": "Provides a quick injection of power into your capacitor. Good for tight situations!", 
    "descriptionID": 87437, 
    "groupID": 87, 
    "iconID": 1033, 
    "isDynamicType": false, 
    "marketGroupID": 139, 
    "mass": 7.5, 
    "metaGroupID": 1, 
    "portionSize": 10, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3552, 
    "typeName": "Cap Booster 75", 
    "typeNameID": 76913, 
    "volume": 3.0
  }, 
  "35520": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35520, 
    "typeName": "Sigil Kador SKIN (365 Days)", 
    "typeNameID": 308128, 
    "volume": 0.01
  }, 
  "355201": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Installation component needs a description!", 
    "descriptionID": 284249, 
    "groupID": 354753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355201, 
    "typeName": "Drone Hive - Lvl.4", 
    "typeNameID": 278172, 
    "volume": 0.01
  }, 
  "35521": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "typeID": 35521, 
    "typeName": "Skiff ORE Development SKIN (7 Days)", 
    "typeNameID": 308129, 
    "volume": 0.01
  }, 
  "355210": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\nNOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)", 
    "descriptionID": 278225, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355210, 
    "typeName": "Passive Booster (15-Day)", 
    "typeNameID": 278179, 
    "volume": 0.01
  }, 
  "355212": {
    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Skill at handling shotguns.\n\n3% reduction to shotgun spread per level.", 
    "descriptionID": 278261, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355212, 
    "typeName": "Shotgun Operation", 
    "typeNameID": 278275, 
    "volume": 0.01
  }, 
  "355213": {
    "basePrice": 567000.0, 
    "capacity": 0.0, 
    "description": "Skill at handling shotguns.\r\n\r\n+3% shotgun damage against shields per level.", 
    "descriptionID": 278263, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355213, 
    "typeName": "Shotgun Proficiency", 
    "typeNameID": 278277, 
    "volume": 0.01
  }, 
  "355217": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\n\r\nActive Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.", 
    "descriptionID": 284465, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355217, 
    "typeName": "Active Booster (3-Day)", 
    "typeNameID": 278229, 
    "volume": 0.01
  }, 
  "355218": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\n\r\nNOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)", 
    "descriptionID": 289341, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355218, 
    "typeName": "Passive Booster (3-Day)", 
    "typeNameID": 289340, 
    "volume": 0.01
  }, 
  "355219": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\nNOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)", 
    "descriptionID": 284261, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355219, 
    "typeName": "Passive Booster (7-Day)", 
    "typeNameID": 278231, 
    "volume": 0.01
  }, 
  "35522": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "typeID": 35522, 
    "typeName": "Skiff ORE Development SKIN (30 Days)", 
    "typeNameID": 308130, 
    "volume": 0.01
  }, 
  "35523": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "typeID": 35523, 
    "typeName": "Skiff ORE Development SKIN (90 Days)", 
    "typeNameID": 308131, 
    "volume": 0.01
  }, 
  "35524": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "typeID": 35524, 
    "typeName": "Skiff ORE Development SKIN (365 Days)", 
    "typeNameID": 308132, 
    "volume": 0.01
  }, 
  "355249": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "MCC needs a description", 
    "descriptionID": 284287, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355249, 
    "typeName": "Cestus", 
    "typeNameID": 278235, 
    "volume": 0.01
  }, 
  "35525": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 35525, 
    "typeName": "Slasher Krusual SKIN (7 Days)", 
    "typeNameID": 308133, 
    "volume": 0.01
  }, 
  "355250": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "MCC needs a description", 
    "descriptionID": 284609, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355250, 
    "typeName": "Charron", 
    "typeNameID": 278236, 
    "volume": 0.01
  }, 
  "355254": {
    "basePrice": 34770.0, 
    "capacity": 0.0, 
    "description": "Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.\n\nThis original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.", 
    "descriptionID": 284620, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355254, 
    "typeName": "Boundless Breach Submachine Gun", 
    "typeNameID": 278239, 
    "volume": 0.01
  }, 
  "355256": {
    "basePrice": 47220.0, 
    "capacity": 0.0, 
    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
    "descriptionID": 284294, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355256, 
    "typeName": "Kaalakiota Tactical Sniper Rifle", 
    "typeNameID": 278241, 
    "volume": 0.01
  }, 
  "355257": {
    "basePrice": 2955.0, 
    "capacity": 0.0, 
    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 284295, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355257, 
    "typeName": "KLO-1 Scrambler Pistol", 
    "typeNameID": 278244, 
    "volume": 0.01
  }, 
  "355258": {
    "basePrice": 21240.0, 
    "capacity": 0.0, 
    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 284296, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355258, 
    "typeName": "Carthum Assault Scrambler Pistol", 
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  }, 
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    "basePrice": 1110.0, 
    "capacity": 0.0, 
    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 284297, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 355259, 
    "typeName": "Assault Scrambler Pistol", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
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    "typeID": 35526, 
    "typeName": "Slasher Krusual SKIN (30 Days)", 
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    "volume": 0.01
  }, 
  "355260": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\n\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.", 
    "descriptionID": 284298, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355260, 
    "typeName": "'Cerberus' CRG-3 Shotgun", 
    "typeNameID": 278250, 
    "volume": 0.01
  }, 
  "355261": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\n\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.", 
    "descriptionID": 284347, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355261, 
    "typeName": "'Hydra' CreoDron Shotgun", 
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    "volume": 0.01
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    "basePrice": 10770.0, 
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    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\n\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
    "descriptionID": 284300, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355262, 
    "typeName": "'Broadside' MH-82 Heavy Machine Gun", 
    "typeNameID": 278254, 
    "volume": 0.01
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  "355263": {
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    "capacity": 0.0, 
    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\r\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
    "descriptionID": 284645, 
    "groupID": 350858, 
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    "portionSize": 1, 
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    "typeID": 355263, 
    "typeName": "'Steelmine' Boundless Heavy Machine Gun", 
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    "capacity": 0.0, 
    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
    "descriptionID": 284302, 
    "groupID": 350858, 
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    "typeID": 355264, 
    "typeName": "'Cyclone' EXO-5 Mass Driver", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
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    "groupID": 350858, 
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    "typeName": "'Avalanche' Freedom Mass Driver", 
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    "basePrice": 3945.0, 
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    "description": "The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.\n\nThe device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.", 
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    "groupID": 351844, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 355266, 
    "typeName": "'Maelstrom' R11-4 Flux Nanohive", 
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    "volume": 0.01
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    "description": "The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death. ", 
    "descriptionID": 284305, 
    "groupID": 351844, 
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    "typeName": "'Void' Viziam Drop Uplink", 
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    "capacity": 0.0, 
    "description": "The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.", 
    "descriptionID": 284655, 
    "groupID": 351844, 
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    "typeID": 355268, 
    "typeName": "KIN-012 Nanite Injector", 
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  "355269": {
    "basePrice": 7050.0, 
    "capacity": 0.0, 
    "description": "The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.", 
    "descriptionID": 284307, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 355269, 
    "typeName": "Wiyrkomi Nanite Injector", 
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  "35527": {
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    "groupID": 1954, 
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    "typeID": 35527, 
    "typeName": "Slasher Krusual SKIN (90 Days)", 
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    "volume": 0.01
  }, 
  "355270": {
    "basePrice": 4305.0, 
    "capacity": 0.0, 
    "description": "The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.", 
    "descriptionID": 284308, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355270, 
    "typeName": "'Necromancer' KIN-012 Nanite Injector", 
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    "volume": 0.01
  }, 
  "355271": {
    "basePrice": 7050.0, 
    "capacity": 0.0, 
    "description": "The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.", 
    "descriptionID": 277375, 
    "groupID": 351844, 
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    "typeID": 355271, 
    "typeName": "'Talisman' Wiyrkomi Nanite Injector", 
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  }, 
  "35528": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 35528, 
    "typeName": "Slasher Krusual SKIN (365 Days)", 
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    "volume": 0.01
  }, 
  "355280": {
    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of nanocircuitry and its use in the operation of advanced technology.\r\n\r\nUnlocks access to standard nanohives and nanite injectors at lvl.1; advanced at lvl.3; prototype at lvl.5. \r\n", 
    "descriptionID": 278320, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355280, 
    "typeName": "Nanocircuitry", 
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    "basePrice": 0.0, 
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    "typeName": "Stabber Krusual SKIN (7 Days)", 
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  }, 
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    "basePrice": 500.0, 
    "capacity": 0.0, 
    "description": "A generic description for all infantry modules", 
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    "groupID": 351121, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 355294, 
    "typeName": "Squad - Shield Resistance", 
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  }, 
  "355297": {
    "basePrice": 500.0, 
    "capacity": 0.0, 
    "description": "A generic description for all infantry modules", 
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    "typeID": 355297, 
    "typeName": "Squad - Signature Dampener", 
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  }, 
  "355299": {
    "basePrice": 500.0, 
    "capacity": 0.0, 
    "description": "A generic description for all infantry modules", 
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    "groupID": 351121, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 355299, 
    "typeName": "[DEV] Remote Shield Recharger", 
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  }, 
  "3553": {
    "basePrice": 500000.0, 
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    "portionSize": 1, 
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    "typeID": 3553, 
    "typeName": "Cap Booster 75 Blueprint", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
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    "portionSize": 1, 
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    "raceID": 2, 
    "typeID": 35530, 
    "typeName": "Stabber Krusual SKIN (30 Days)", 
    "typeNameID": 308138, 
    "volume": 0.01
  }, 
  "355308": {
    "basePrice": 500.0, 
    "capacity": 0.0, 
    "description": "A generic description for all infantry modules", 
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    "groupID": 351121, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 355308, 
    "typeName": "Squad - Shield Energizer", 
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  }, 
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    "basePrice": 0.0, 
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    "groupID": 1954, 
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    "published": true, 
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    "typeID": 35531, 
    "typeName": "Stabber Krusual SKIN (90 Days)", 
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    "volume": 0.01
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    "typeName": "Stabber Krusual SKIN (365 Days)", 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Installation component needs a description!", 
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    "groupID": 354753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355325, 
    "typeName": "QA Drone Hive 1", 
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    "description": "Installation component needs a description!", 
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    "capacity": 0.0, 
    "description": "Installation component needs a description!", 
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    "typeID": 355327, 
    "typeName": "QA Drone Hive 3", 
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  }, 
  "355329": {
    "basePrice": 500.0, 
    "capacity": 0.0, 
    "description": "Cancels shield recharge of enemy units within 15m radius. Can only be equipped by the Crusader dropsuit.", 
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    "typeName": "[DEV] Anti-Shield Recharger", 
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    "groupID": 1952, 
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    "typeID": 35533, 
    "typeName": "Stabber Nefantar SKIN (7 Days)", 
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    "volume": 0.01
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    "basePrice": 500.0, 
    "capacity": 0.0, 
    "description": "Reduces the ROF of enemy weapons in AoE", 
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    "typeName": "[DEV] Anti-ROF", 
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  "355332": {
    "basePrice": 500.0, 
    "capacity": 0.0, 
    "description": "A generic description for all infantry modules", 
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    "published": false, 
    "typeID": 355332, 
    "typeName": "[DEV] Movement Nullifier", 
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    "typeName": "Stabber Nefantar SKIN (30 Days)", 
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    "typeName": "Stabber Nefantar SKIN (90 Days)", 
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    "typeName": "Stabber Nefantar SKIN (365 Days)", 
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    "volume": 0.01
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    "typeName": "Talos Duvolle SKIN (7 Days)", 
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  }, 
  "355374": {
    "basePrice": 59565.0, 
    "capacity": 0.0, 
    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. ", 
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    "groupID": 351210, 
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    "typeName": "Sica", 
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  }, 
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    "basePrice": 3210.0, 
    "capacity": 0.0, 
    "description": "Passively repairs damage done to the vehicle's armor.", 
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    "portionSize": 1, 
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    "typeName": "Talos Duvolle SKIN (90 Days)", 
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  }, 
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    "basePrice": 10000.0, 
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    "description": "Provides a quick injection of power into your capacitor. Good for tight situations!", 
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    "metaGroupID": 1, 
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    "published": true, 
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  }, 
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    "basePrice": 5505.0, 
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    "description": "Passively repairs damage done to the vehicle's armor.", 
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    "groupID": 351121, 
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    "portionSize": 1, 
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    "typeID": 355402, 
    "typeName": "Militia Heavy Armor Repairer", 
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  }, 
  "355403": {
    "basePrice": 3210.0, 
    "capacity": 0.0, 
    "description": "Once activated, this module instantly recharges a portion of the vehicle's shield HP.", 
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    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355403, 
    "typeName": "Militia Light Shield Booster", 
    "typeNameID": 278603, 
    "volume": 0.01
  }, 
  "355404": {
    "basePrice": 5505.0, 
    "capacity": 0.0, 
    "description": "Once activated, this module instantly recharges a portion of the vehicle's shield HP.", 
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    "groupID": 351121, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 355404, 
    "typeName": "Militia Heavy Shield Booster", 
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    "volume": 0.01
  }, 
  "355405": {
    "basePrice": 3210.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.", 
    "descriptionID": 278610, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355405, 
    "typeName": "Militia 60mm Armor Plates", 
    "typeNameID": 278609, 
    "volume": 0.01
  }, 
  "355406": {
    "basePrice": 5505.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.", 
    "descriptionID": 278614, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355406, 
    "typeName": "Militia 120mm Armor Plates", 
    "typeNameID": 278615, 
    "volume": 0.01
  }, 
  "355407": {
    "basePrice": 22080.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's armor, but the increased mass reduces top speed", 
    "descriptionID": 278617, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355407, 
    "typeName": "Militia 180mm Reinforced Steel Plates", 
    "typeNameID": 278618, 
    "volume": 0.01
  }, 
  "355408": {
    "basePrice": 4160.0, 
    "capacity": 0.0, 
    "description": "Passively reduces damage done to the vehicle's armor. -10% damage taken to armor hp.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 279952, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355408, 
    "typeName": "Militia Energized Plating", 
    "typeNameID": 278620, 
    "volume": 0.01
  }, 
  "355409": {
    "basePrice": 1830.0, 
    "capacity": 0.0, 
    "description": "Increases a vehicle's maximum CPU output in order to support more CPU intensive modules.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 278622, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355409, 
    "typeName": "Militia CPU Upgrade Unit", 
    "typeNameID": 278621, 
    "volume": 0.01
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  "35541": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35541, 
    "typeName": "Talos InterBus SKIN (7 Days)", 
    "typeNameID": 308149, 
    "volume": 0.01
  }, 
  "355411": {
    "basePrice": 1830.0, 
    "capacity": 0.0, 
    "description": "Increases a vehicles's maximum powergrid output in order to support more PG intensive modules. \r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 278639, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355411, 
    "typeName": "Militia Powergrid Upgrade", 
    "typeNameID": 278637, 
    "volume": 0.01
  }, 
  "355412": {
    "basePrice": 4160.0, 
    "capacity": 0.0, 
    "description": "Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 3%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.", 
    "descriptionID": 278642, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355412, 
    "typeName": "Militia Power Diagnostic System", 
    "typeNameID": 278641, 
    "volume": 0.01
  }, 
  "355413": {
    "basePrice": 3210.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.", 
    "descriptionID": 278645, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355413, 
    "typeName": "Militia Light Shield Extender", 
    "typeNameID": 278644, 
    "volume": 0.01
  }, 
  "355414": {
    "basePrice": 5505.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.", 
    "descriptionID": 278649, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355414, 
    "typeName": "Militia Heavy Shield Extender", 
    "typeNameID": 278648, 
    "volume": 0.01
  }, 
  "355415": {
    "basePrice": 4160.0, 
    "capacity": 0.0, 
    "description": "Improves the recharge rate of the vehicle's shields. Increases shield regeneration rate by 10%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 278651, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355415, 
    "typeName": "Militia Shield Regenerator", 
    "typeNameID": 278650, 
    "volume": 0.01
  }, 
  "355416": {
    "basePrice": 4160.0, 
    "capacity": 0.0, 
    "description": "Increases damage resistance of the vehicle's shields. -10% damage taken to shield hp.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 278655, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355416, 
    "typeName": "Militia Shield Resistance Amplifier", 
    "typeNameID": 278653, 
    "volume": 0.01
  }, 
  "35542": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35542, 
    "typeName": "Talos InterBus SKIN (30 Days)", 
    "typeNameID": 308150, 
    "volume": 0.01
  }, 
  "355421": {
    "basePrice": 520.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all sidearm handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 278713, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355421, 
    "typeName": "Militia Sidearm Damage Modifier", 
    "typeNameID": 278714, 
    "volume": 0.01
  }, 
  "355422": {
    "basePrice": 520.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all heavy handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 278716, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355422, 
    "typeName": "Militia Heavy Damage Modifier", 
    "typeNameID": 278717, 
    "volume": 0.01
  }, 
  "355423": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
    "descriptionID": 284123, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355423, 
    "typeName": "Onikuma - Impact", 
    "typeNameID": 278719, 
    "volume": 0.01
  }, 
  "355424": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
    "descriptionID": 284125, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355424, 
    "typeName": "Baloch - Impact", 
    "typeNameID": 278720, 
    "volume": 0.01
  }, 
  "355425": {
    "basePrice": 795.0, 
    "capacity": 0.0, 
    "description": "The Heavy dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\nHeavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 284128, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355425, 
    "typeName": "Dire Sentinel", 
    "typeNameID": 278807, 
    "volume": 0.01
  }, 
  "355426": {
    "basePrice": 5240.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\nThis high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 284131, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355426, 
    "typeName": "Arbiter", 
    "typeNameID": 278809, 
    "volume": 0.01
  }, 
  "355427": {
    "basePrice": 5800.0, 
    "capacity": 0.0, 
    "description": "The Logistics-class dropsuit is a force multiplier, able to provide medical and mechanical support to units on the battlefield, greatly improving their effectiveness in battle. The Militia variant has limited module expandability.", 
    "descriptionID": 278812, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355427, 
    "typeName": "Artificer", 
    "typeNameID": 278813, 
    "volume": 0.01
  }, 
  "355428": {
    "basePrice": 240.0, 
    "capacity": 0.0, 
    "description": "The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.", 
    "descriptionID": 284376, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355428, 
    "typeName": "Militia Nanite Injector", 
    "typeNameID": 278817, 
    "volume": 0.01
  }, 
  "35543": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35543, 
    "typeName": "Talos InterBus SKIN (90 Days)", 
    "typeNameID": 308151, 
    "volume": 0.01
  }, 
  "355430": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Engineered using technology plundered from archeological sites during the UBX-CC conflict in YC113, the Dragonfly is a GATE suit designed to adapt and conform to an individual’s usage patterns, learning and eventually predicting actions before they occur, substantially increasing response times and maneuverability.", 
    "descriptionID": 278837, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355430, 
    "typeName": "'Dragonfly' Scout [nSv]", 
    "typeNameID": 278836, 
    "volume": 0.01
  }, 
  "355432": {
    "basePrice": 675.0, 
    "capacity": 0.0, 
    "description": "A modified version of the Republic’s seminal light weapon, the Toxin is a semi-automatic pistol adapted to fire doped slugs. \r\nA questionable design that many would agree offers little benefit beyond increasing a victim’s discomfort as contaminants spread through the system, liquefying internal organs and disrupting nanite helixes in the bloodstream, causing the subunits to go haywire and attack the body they’re designed to sustain.", 
    "descriptionID": 278841, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355432, 
    "typeName": "'Toxin' ICD-9 Submachine Gun", 
    "typeNameID": 278840, 
    "volume": 0.01
  }, 
  "355434": {
    "basePrice": 4020.0, 
    "capacity": 0.0, 
    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\n\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.", 
    "descriptionID": 284379, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355434, 
    "typeName": "HK4M Shotgun", 
    "typeNameID": 278833, 
    "volume": 0.01
  }, 
  "355435": {
    "basePrice": 1470.0, 
    "capacity": 0.0, 
    "description": "The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death. ", 
    "descriptionID": 284380, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355435, 
    "typeName": "Hacked Drop Uplink", 
    "typeNameID": 278823, 
    "volume": 0.01
  }, 
  "355438": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Installation component needs a description!", 
    "descriptionID": 284159, 
    "groupID": 354753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355438, 
    "typeName": "Drone Hive", 
    "typeNameID": 277143, 
    "volume": 0.01
  }, 
  "355439": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Installation component needs a description!", 
    "descriptionID": 284163, 
    "groupID": 354753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355439, 
    "typeName": "Drone Hive", 
    "typeNameID": 284162, 
    "volume": 0.01
  }, 
  "35544": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35544, 
    "typeName": "Talos InterBus SKIN (365 Days)", 
    "typeNameID": 308152, 
    "volume": 0.01
  }, 
  "355442": {
    "basePrice": 2085.0, 
    "capacity": 0.0, 
    "description": "Increases damage done by melee attacks.\n\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 284381, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355442, 
    "typeName": "1.5dn Myofibril Stimulant", 
    "typeNameID": 278844, 
    "volume": 0.01
  }, 
  "355443": {
    "basePrice": 450.0, 
    "capacity": 0.0, 
    "description": "The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.", 
    "descriptionID": 284382, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355443, 
    "typeName": "Fused Locus Grenade", 
    "typeNameID": 278832, 
    "volume": 0.01
  }, 
  "355445": {
    "basePrice": 9400.0, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient equipment hard points for mission-specific customizations.\r\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier's strength, balance, and resistance to impact forces. The suit's helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. Furthermore, every armor plate on the suit is energized to absorb the force of incoming plasma-based projectiles, neutralizing their ionization and reducing thermal damage.\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment's notice. Its ability to carry anything from small arms and explosives to heavy anti-vehicle munitions and deployable support gear makes it the most adaptable suit on the battlefield.", 
    "descriptionID": 284177, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355445, 
    "typeName": "QA God Suit", 
    "typeNameID": 278998, 
    "volume": 0.01
  }, 
  "35545": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 35545, 
    "typeName": "Talwar Sebiestor SKIN (7 Days)", 
    "typeNameID": 308153, 
    "volume": 0.01
  }, 
  "35546": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 35546, 
    "typeName": "Talwar Sebiestor SKIN (30 Days)", 
    "typeNameID": 308154, 
    "volume": 0.01
  }, 
  "35547": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 35547, 
    "typeName": "Talwar Sebiestor SKIN (90 Days)", 
    "typeNameID": 308155, 
    "volume": 0.01
  }, 
  "355470": {
    "basePrice": 59565.0, 
    "capacity": 0.0, 
    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. ", 
    "descriptionID": 284391, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355470, 
    "typeName": "Soma", 
    "typeNameID": 279051, 
    "volume": 0.01
  }, 
  "355471": {
    "basePrice": 151840.0, 
    "capacity": 0.0, 
    "description": "The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.", 
    "descriptionID": 284392, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355471, 
    "typeName": "Gorgon - Hatch", 
    "typeNameID": 279054, 
    "volume": 0.01
  }, 
  "355472": {
    "basePrice": 27495.0, 
    "capacity": 0.0, 
    "description": "The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.", 
    "descriptionID": 284393, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355472, 
    "typeName": "Viper", 
    "typeNameID": 279055, 
    "volume": 0.01
  }, 
  "355473": {
    "basePrice": 27495.0, 
    "capacity": 0.0, 
    "description": "The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.", 
    "descriptionID": 284394, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355473, 
    "typeName": "Gorgon", 
    "typeNameID": 279056, 
    "volume": 0.01
  }, 
  "355474": {
    "basePrice": 151840.0, 
    "capacity": 0.0, 
    "description": "The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.", 
    "descriptionID": 284389, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355474, 
    "typeName": "Viper - Hatch", 
    "typeNameID": 279057, 
    "volume": 0.01
  }, 
  "355475": {
    "basePrice": 138040.0, 
    "capacity": 0.0, 
    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. ", 
    "descriptionID": 284623, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355475, 
    "typeName": "Sica - Tension", 
    "typeNameID": 279058, 
    "volume": 0.01
  }, 
  "355476": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "This is used for passenger positions. Please do not unpublish or delete this.", 
    "descriptionID": 284521, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355476, 
    "typeName": "Passenger Position", 
    "typeNameID": 284520, 
    "volume": 0.01
  }, 
  "355478": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "This is used for passenger positions. Please do not unpublish or delete this.", 
    "descriptionID": 284396, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355478, 
    "typeName": "Passenger Position", 
    "typeNameID": 284395, 
    "volume": 0.01
  }, 
  "355479": {
    "basePrice": 138040.0, 
    "capacity": 0.0, 
    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. ", 
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    "typeName": "Talwar Sebiestor SKIN (365 Days)", 
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    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
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    "typeID": 355483, 
    "typeName": "AntiMCC Railgun", 
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    "description": "This is used for passenger positions. Please do not unpublish or delete this.", 
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    "typeName": "Tayra Wiyrkomi SKIN (7 Days)", 
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    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\n\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.", 
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    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\n\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.", 
    "descriptionID": 284400, 
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    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\n\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
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    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
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    "description": "Increases damage output of all light handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "description": "Increases damage output of all light handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
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    "description": "Increases damage output of all sidearm handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
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    "description": "Increases damage output of all sidearm handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "description": "Increases damage output of all heavy handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "description": "Increases damage output of all heavy handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "typeName": "'Impact' Enhanced Heavy Damage Modifier", 
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    "capacity": 0.0, 
    "description": "Increases damage output of all heavy handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\nNOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)", 
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    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\n\r\nActive Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.", 
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    "description": "Increases hacking speed, making it easier to seize control of enemy vehicles and installations.", 
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    "description": "Increases hacking speed, making it easier to seize control of enemy vehicles and installations.", 
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    "description": "Increases hacking speed, making it easier to seize control of enemy vehicles and installations.", 
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    "description": "A proximity variant of the F/41 series of remote explosives designed to detonate automatically when an unidentified vehicle signature is detected. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units caught in the blast. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 35558, 
    "typeName": "Tempest Krusual SKIN (30 Days)", 
    "typeNameID": 308166, 
    "volume": 0.01
  }, 
  "355582": {
    "basePrice": 1815.0, 
    "capacity": 0.0, 
    "description": "Reduces the length of the delay before shield recharge begins.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 279574, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355582, 
    "typeName": "'Origin' Enhanced Shield Regulator", 
    "typeNameID": 279560, 
    "volume": 0.01
  }, 
  "355583": {
    "basePrice": 675.0, 
    "capacity": 0.0, 
    "description": "Reduces the length of the delay before shield recharge begins.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 284434, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355583, 
    "typeName": "'Shaft' Basic Shield Regulator", 
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    "capacity": 0.0, 
    "description": "Reduces the length of the delay before shield recharge begins.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 284435, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 355584, 
    "typeName": "'Tether' Complex Shield Regulator", 
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    "description": "Reduces the length of the delay before shield recharge begins.\n\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 284436, 
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    "portionSize": 1, 
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    "typeID": 355585, 
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    "description": "Reduces the length of the delay before shield recharge begins.\n\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 284437, 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 355586, 
    "typeName": "Complex Shield Regulator", 
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    "description": "Reduces the length of the delay before shield recharge begins.\n\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 284438, 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 355587, 
    "typeName": "Enhanced Shield Regulator", 
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    "groupID": 1954, 
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    "portionSize": 1, 
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    "typeName": "Tempest Krusual SKIN (90 Days)", 
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    "description": "Reduces the length of the delay before shield recharge begins.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 279578, 
    "groupID": 351121, 
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    "portionSize": 1, 
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    "typeID": 355591, 
    "typeName": "Militia Shield Regulator", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.", 
    "descriptionID": 284439, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355594, 
    "typeName": "C-7 Flux Grenade", 
    "typeNameID": 279609, 
    "volume": 0.01
  }, 
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    "basePrice": 7050.0, 
    "capacity": 0.0, 
    "description": "The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.", 
    "descriptionID": 284440, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355595, 
    "typeName": "Allotek Flux Grenade", 
    "typeNameID": 279613, 
    "volume": 0.01
  }, 
  "355596": {
    "basePrice": 1605.0, 
    "capacity": 0.0, 
    "description": "The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.", 
    "descriptionID": 284441, 
    "groupID": 350858, 
    "mass": 0.0, 
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    "published": false, 
    "typeID": 355596, 
    "typeName": "'Siren' Flux Grenade", 
    "typeNameID": 279607, 
    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.", 
    "descriptionID": 284625, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355597, 
    "typeName": "'Klaxon' Allotek Flux Grenade", 
    "typeNameID": 279615, 
    "volume": 0.01
  }, 
  "355598": {
    "basePrice": 4305.0, 
    "capacity": 0.0, 
    "description": "The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.", 
    "descriptionID": 284443, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355598, 
    "typeName": "'Banshee' C-7 Flux Grenade", 
    "typeNameID": 279611, 
    "volume": 0.01
  }, 
  "355599": {
    "basePrice": 1200.0, 
    "capacity": 0.0, 
    "description": "The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.", 
    "descriptionID": 284444, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355599, 
    "typeName": "'Haze' Locus Grenade", 
    "typeNameID": 279617, 
    "volume": 0.01
  }, 
  "3556": {
    "basePrice": 4500.0, 
    "capacity": 8.0, 
    "description": "Provides a quick injection of power into the capacitor.", 
    "descriptionID": 87439, 
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    "isDynamicType": false, 
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    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 3556, 
    "typeName": "Micro Capacitor Booster I", 
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    "volume": 2.5
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    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeName": "Tempest Krusual SKIN (365 Days)", 
    "typeNameID": 308168, 
    "volume": 0.01
  }, 
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    "basePrice": 2010.0, 
    "capacity": 0.0, 
    "description": "The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.", 
    "descriptionID": 279622, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355600, 
    "typeName": "'Husk' AV Grenade", 
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    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 284445, 
    "groupID": 350858, 
    "mass": 0.0, 
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    "published": false, 
    "typeID": 355603, 
    "typeName": "Breach Scrambler Pistol", 
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    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 284446, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355604, 
    "typeName": "TY-5 Breach Scrambler Pistol", 
    "typeNameID": 279635, 
    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 284447, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355605, 
    "typeName": "Imperial Breach Scrambler Pistol", 
    "typeNameID": 279636, 
    "volume": 0.01
  }, 
  "355607": {
    "basePrice": 5000.0, 
    "capacity": 0.0, 
    "description": "Increases firing rate of hybrid turrets.\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284448, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355607, 
    "typeName": "Magnetic Field Stabilizer", 
    "typeNameID": 280239, 
    "volume": 0.01
  }, 
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    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "Tempest Nefantar SKIN (7 Days)", 
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    "volume": 0.01
  }, 
  "355610": {
    "basePrice": 12000.0, 
    "capacity": 0.0, 
    "description": "Reduces spool up duration of railgun turrets by 10%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284450, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355610, 
    "typeName": "Fire Control System", 
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    "volume": 0.01
  }, 
  "355611": {
    "basePrice": 12000.0, 
    "capacity": 0.0, 
    "description": "Reduces turret heat build-up of blaster and railgun turrets, thereby increasing effective firing time before overheating.  Reduces heat cost per shot by 10%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284451, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355611, 
    "typeName": "Conscript Heat Sink", 
    "typeNameID": 280214, 
    "volume": 0.01
  }, 
  "355613": {
    "basePrice": 45360.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's armor, but the increased mass reduces top speed. ", 
    "descriptionID": 266349, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355613, 
    "typeName": "Propulsion Test Plates", 
    "typeNameID": 279658, 
    "volume": 0.01
  }, 
  "355614": {
    "basePrice": 45360.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.", 
    "descriptionID": 284453, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355614, 
    "typeName": "Inertia Test Plates", 
    "typeNameID": 279659, 
    "volume": 0.01
  }, 
  "355615": {
    "basePrice": 1230.0, 
    "capacity": 0.0, 
    "description": "The AV grenade is a high-explosive anti-vehicle grenade.", 
    "descriptionID": 279673, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355615, 
    "typeName": "Synch AV Grenade", 
    "typeNameID": 279672, 
    "volume": 0.01
  }, 
  "355616": {
    "basePrice": 3285.0, 
    "capacity": 0.0, 
    "description": "The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.", 
    "descriptionID": 284454, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355616, 
    "typeName": "EX-3 Sleek AV Grenade", 
    "typeNameID": 279675, 
    "volume": 0.01
  }, 
  "355617": {
    "basePrice": 23610.0, 
    "capacity": 0.0, 
    "description": "The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.", 
    "descriptionID": 284455, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355617, 
    "typeName": "Lai Dai Packed AV Grenade", 
    "typeNameID": 279677, 
    "volume": 0.01
  }, 
  "35562": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 35562, 
    "typeName": "Tempest Nefantar SKIN (30 Days)", 
    "typeNameID": 308170, 
    "volume": 0.01
  }, 
  "35563": {
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    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
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    "typeID": 35563, 
    "typeName": "Tempest Nefantar SKIN (90 Days)", 
    "typeNameID": 308171, 
    "volume": 0.01
  }, 
  "35564": {
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    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "typeID": 35564, 
    "typeName": "Tempest Nefantar SKIN (365 Days)", 
    "typeNameID": 308172, 
    "volume": 0.01
  }, 
  "35565": {
    "basePrice": 0.0, 
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    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 8, 
    "typeID": 35565, 
    "typeName": "Thanatos Quafe SKIN (7 Days)", 
    "typeNameID": 308173, 
    "volume": 0.01
  }, 
  "35566": {
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    "capacity": 0.0, 
    "groupID": 1953, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35566, 
    "typeName": "Thanatos Quafe SKIN (30 Days)", 
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    "volume": 0.01
  }, 
  "35567": {
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    "groupID": 1954, 
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    "portionSize": 1, 
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    "typeName": "Thanatos Quafe SKIN (90 Days)", 
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    "volume": 0.01
  }, 
  "355679": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.\r\n\r\nThe added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.", 
    "descriptionID": 279758, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355679, 
    "typeName": "Scrambler Rifle", 
    "typeNameID": 279708, 
    "volume": 0.01
  }, 
  "35568": {
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    "groupID": 1955, 
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    "portionSize": 1, 
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    "typeName": "Thanatos Quafe SKIN (365 Days)", 
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    "volume": 0.01
  }, 
  "355685": {
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    "capacity": 0.0, 
    "description": "The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.\r\n\r\nThe added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.", 
    "descriptionID": 284464, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355685, 
    "typeName": "Viziam Scrambler Rifle", 
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    "volume": 0.01
  }, 
  "35569": {
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    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 8, 
    "typeID": 35569, 
    "typeName": "Thanatos Roden SKIN (7 Days)", 
    "typeNameID": 308177, 
    "volume": 0.01
  }, 
  "355697": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.\r\n\r\nThe added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.", 
    "descriptionID": 284469, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355697, 
    "typeName": "CRW-04 Scrambler Rifle", 
    "typeNameID": 279740, 
    "volume": 0.01
  }, 
  "3557": {
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    "groupID": 154, 
    "iconID": 2840, 
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    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 3557, 
    "typeName": "CONCORD Dual 1000mm Railgun Blueprint", 
    "typeNameID": 104894, 
    "volume": 0.01
  }, 
  "35570": {
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    "capacity": 0.0, 
    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35570, 
    "typeName": "Thanatos Roden SKIN (30 Days)", 
    "typeNameID": 308178, 
    "volume": 0.01
  }, 
  "35571": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35571, 
    "typeName": "Thanatos Roden SKIN (90 Days)", 
    "typeNameID": 308179, 
    "volume": 0.01
  }, 
  "35572": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "typeID": 35572, 
    "typeName": "Thanatos Roden SKIN (365 Days)", 
    "typeNameID": 308180, 
    "volume": 0.01
  }, 
  "355720": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 284476, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355720, 
    "typeName": "'Skinweave' Militia Caldari Medium Frame", 
    "typeNameID": 279774, 
    "volume": 0.01
  }, 
  "355721": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Installation component needs a description!", 
    "descriptionID": 284477, 
    "groupID": 354753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355721, 
    "typeName": "Large Blaster Installation", 
    "typeNameID": 277245, 
    "volume": 0.01
  }, 
  "355722": {
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    "capacity": 0.0, 
    "description": "Installation component needs a description!", 
    "descriptionID": 284478, 
    "groupID": 354753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355722, 
    "typeName": "Large CA Railgun Installation", 
    "typeNameID": 279777, 
    "volume": 0.01
  }, 
  "355723": {
    "basePrice": 0.0, 
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    "description": "Installation component needs a description!", 
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    "typeID": 355723, 
    "typeName": "Large GA Railgun Installation", 
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    "typeName": "Large Missile Installation", 
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    "typeName": "Thorax Aliastra SKIN (7 Days)", 
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    "typeName": "Thorax Aliastra SKIN (30 Days)", 
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    "description": "Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.\n\nPowered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.  Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge. ", 
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    "typeName": "Wiyrkomi Breach Forge Gun", 
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    "typeName": "'Grimoire' 20GJ Blaster", 
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    "typeID": 355742, 
    "typeName": "'Calisto' 20GJ Neutron Blaster", 
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    "typeName": "'Phantasm' 20GJ Ion Cannon", 
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    "typeID": 355744, 
    "typeName": "'Wraith' 80GJ Blaster", 
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    "typeID": 355746, 
    "typeName": "'Oracle' 80GJ Neutron Blaster", 
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    "typeName": "'Sodom' 80GJ Ion Cannon", 
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    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
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    "typeID": 355748, 
    "typeName": "'Lycan' 20GJ Railgun", 
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    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
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    "typeName": "'Spartan' 20GJ Particle Accelerator", 
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    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
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    "typeID": 355750, 
    "typeName": "'Martyr' 20GJ Particle Cannon", 
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    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
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    "typeID": 355751, 
    "typeName": "'Pariah' 80GJ Railgun", 
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    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
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    "typeID": 355752, 
    "typeName": "'Mortis' 80GJ Particle Accelerator", 
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    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
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    "typeName": "'Gomorrah' 80GJ Particle Cannon", 
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    "typeID": 35576, 
    "typeName": "Thorax Aliastra SKIN (365 Days)", 
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  "355761": {
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    "capacity": 0.0, 
    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 284502, 
    "groupID": 350858, 
    "mass": 0.0, 
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    "published": false, 
    "typeID": 355761, 
    "typeName": "'Brimstone' ST-1 Missile Launcher", 
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  "355762": {
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    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 284503, 
    "groupID": 350858, 
    "mass": 0.0, 
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    "typeID": 355762, 
    "typeName": "'Arson' AT-1 Missile Launcher", 
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    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 284504, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355763, 
    "typeName": "'Cinder' XT-1 Missile Launcher", 
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    "volume": 0.01
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  "355764": {
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    "capacity": 0.0, 
    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 284505, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355764, 
    "typeName": "'Harbinger' ST-201 Missile Launcher", 
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  "355765": {
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    "capacity": 0.0, 
    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 284461, 
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    "typeID": 355765, 
    "typeName": "'Omen' AT-201 Missile Launcher", 
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    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 284678, 
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    "typeName": "'Prodigy' XT-201 Missile Launcher", 
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    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 284130, 
    "groupID": 351064, 
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    "portionSize": 1, 
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    "typeID": 355767, 
    "typeName": "'Skinweave' Militia Gallente Light Frame", 
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    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 279937, 
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    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 284138, 
    "groupID": 351064, 
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    "portionSize": 1, 
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    "typeID": 355771, 
    "typeName": "'Skinweave' Militia Amarr Heavy Frame", 
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    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
    "descriptionID": 284510, 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 355772, 
    "typeName": "Guristas Saga", 
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    "basePrice": 2460.0, 
    "capacity": 0.0, 
    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
    "descriptionID": 284515, 
    "groupID": 350858, 
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    "typeID": 355779, 
    "typeName": "Breach Mass Driver", 
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    "capacity": 0.0, 
    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
    "descriptionID": 284516, 
    "groupID": 350858, 
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    "typeID": 355781, 
    "typeName": "Assault Mass Driver", 
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  "355785": {
    "basePrice": 5000.0, 
    "capacity": 0.0, 
    "description": "Increases firing rate of hybrid turrets.\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 280194, 
    "groupID": 351121, 
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    "published": false, 
    "typeID": 355785, 
    "typeName": "Insulated Magnetic Field Stabilizer", 
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  "355786": {
    "basePrice": 5000.0, 
    "capacity": 0.0, 
    "description": "Increases firing rate of hybrid turrets.\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284522, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355786, 
    "typeName": "Nonlinear Flux Stabilizer", 
    "typeNameID": 280241, 
    "volume": 0.01
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  "355787": {
    "basePrice": 2205.0, 
    "capacity": 0.0, 
    "description": "Increases firing rate of hybrid turrets.\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284523, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 355787, 
    "typeName": "'Utopia' Magnetic Field Stabilizer", 
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    "capacity": 0.0, 
    "description": "Reduces spool up duration of railgun turrets by 14%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284524, 
    "groupID": 351121, 
    "mass": 0.0, 
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    "typeID": 355788, 
    "typeName": "Asynchronous Fire Control", 
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    "capacity": 0.0, 
    "description": "Reduces spool up duration of railgun turrets by 19%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 280202, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355789, 
    "typeName": "Fire Control System II", 
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    "basePrice": 25160.0, 
    "capacity": 0.0, 
    "description": "Reduces spool up duration of railgun turrets by 18%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284183, 
    "groupID": 351121, 
    "mass": 0.0, 
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    "typeID": 355790, 
    "typeName": "'Trojan' Fire Control System", 
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    "basePrice": 17360.0, 
    "capacity": 0.0, 
    "description": "Reduces turret heat build-up of blaster and railgun turrets, thereby increasing effective firing time before overheating. Reduces heat cost per shot by 14%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284185, 
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    "typeID": 355791, 
    "typeName": "Modified Extruded Heat Sink", 
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    "capacity": 0.0, 
    "description": "Reduces turret heat build-up of blaster and railgun turrets, thereby increasing effective firing time before overheating.  Reduces heat cost per shot by 19%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 280179, 
    "groupID": 351121, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 355792, 
    "typeName": "Vented Heat Sink", 
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    "capacity": 0.0, 
    "description": "Reduces turret heat build-up of blaster and railgun turrets, thereby increasing effective firing time before overheating.  Reduces heat cost per shot by 18%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284188, 
    "groupID": 351121, 
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    "portionSize": 1, 
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    "typeID": 355793, 
    "typeName": "'Helios' Heat Sink", 
    "typeNameID": 280248, 
    "volume": 0.01
  }, 
  "355798": {
    "basePrice": 3750.0, 
    "capacity": 0.0, 
    "description": "Once activated, this module temporarily increases the damage output of all railgun turrets fitted to a vehicle.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 281557, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355798, 
    "typeName": "Basic Railgun Damage Amplifer", 
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    "volume": 0.01
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    "basePrice": 10050.0, 
    "capacity": 0.0, 
    "description": "Once activated, this module temporarily increases the damage output of all railgun turrets fitted to a vehicle.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284529, 
    "groupID": 351121, 
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    "portionSize": 1, 
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    "typeID": 355799, 
    "typeName": "Enhanced Railgun Damage Amplifer", 
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    "volume": 0.01
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    "basePrice": 38032.0, 
    "capacity": 10.0, 
    "description": "Provides a quick injection of power into the capacitor.", 
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    "typeID": 355897, 
    "typeName": "HP Muon Coil Bolt Array I", 
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    "capacity": 0.0, 
    "description": "Once activated, this module temporarily increases the damage output of all missile launcher turrets fitted to a vehicle.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 281563, 
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    "typeName": "Basic Missile Damage Amplifier", 
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  "3559": {
    "basePrice": 0.0, 
    "capacity": 1, 
    "description": "One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.", 
    "descriptionID": 94334, 
    "graphicID": 11220, 
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    "typeName": "CONCORD Dual Giga Pulse Laser", 
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    "typeName": "Tormentor Ardishapur SKIN (30 Days)", 
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    "capacity": 0.0, 
    "description": "Once activated, this module temporarily increases the damage output of all missile launcher turrets fitted to a vehicle.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284616, 
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    "typeID": 355903, 
    "typeName": "Enhanced Missile Damage Amplifier", 
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  "355904": {
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    "capacity": 0.0, 
    "description": "Once activated, this module temporarily increases the damage output of all missile launcher turrets fitted to a vehicle.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284617, 
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    "typeID": 355904, 
    "typeName": "Complex Missile Damage Amplifier", 
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  "355905": {
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    "capacity": 0.0, 
    "description": "Increases the damage output of vehicle mounted small missile turrets.  Grants 10% bonus to missile damage, and a 5% increase to rate of fire.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284618, 
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    "typeName": "LP Muon Coil Bolt Array I", 
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    "basePrice": 12000.0, 
    "capacity": 0.0, 
    "description": "Increases the damage output of all vehicle mounted missile turrets. Grants 3% bonus to missile damage, and a 2% increase to rate of fire.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 281565, 
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    "typeID": 355906, 
    "typeName": "Systemic Ballistic Control System I", 
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    "capacity": 0.0, 
    "description": "Increases the damage output of all vehicle mounted missile turrets. Grants 4% bonus to missile damage, and a 3% increase to rate of fire.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284619, 
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    "capacity": 0.0, 
    "description": "Increases the damage output of all vehicle mounted missile turrets. Grants 6% bonus to missile damage, and a 5% increase to rate of fire.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284770, 
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    "typeName": "Systemic Ballistic Control System II", 
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    "description": "Increases the damage output of all vehicle mounted missile turrets. Grants 6% bonus to missile damage, and a 5% increase to rate of fire.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284773, 
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    "typeID": 355910, 
    "typeName": "Systemic 'Pandemonium' Ballistic Enhancement", 
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    "capacity": 0.0, 
    "description": "Once activated, this module temporarily increases the damage output of all missile launcher turrets fitted to a vehicle.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 266437, 
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    "typeName": "Militia Missile Damage Amplifier", 
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    "description": "Reduces heat cost per shot, enabling weapons to fire for a longer duration before overheating.", 
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    "description": "Reduces heat cost per shot, enabling weapons to fire for a longer duration before overheating.", 
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    "typeID": 35593, 
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    "description": "Reduces heat cost per shot, enabling weapons to fire for a longer duration before overheating.", 
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    "typeName": "Complex Heat Sink", 
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    "volume": 0.01
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  "355931": {
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    "capacity": 0.0, 
    "description": "This coolant system actively flushes a weapon's housing, enabling it to fire for a longer duration before overheating.  Reduces heat cost per shot by 51%.\r\n\r\nNOTE: Only one Active Heatsink can be fitted at a time.\r\nStacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284634, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355931, 
    "typeName": "Gadolinium Array", 
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  }, 
  "355932": {
    "basePrice": 567000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of hacking.\r\n\r\nUnlocks ability to use codebreaker modules.\r\n\r\n+5% bonus to hacking speed per level.", 
    "descriptionID": 280386, 
    "groupID": 351648, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 355932, 
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    "typeID": 35594, 
    "typeName": "Tormentor Sarum SKIN (30 Days)", 
    "typeNameID": 308202, 
    "volume": 0.01
  }, 
  "355949": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Handheld weapon needs a description", 
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    "typeID": 355949, 
    "typeName": "Handheld weapon needs a name", 
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    "typeID": 35595, 
    "typeName": "Tormentor Sarum SKIN (90 Days)", 
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    "typeID": 35596, 
    "typeName": "Tormentor Sarum SKIN (365 Days)", 
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  }, 
  "355962": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 284644, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355962, 
    "typeName": "Missile Launcher", 
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    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 284646, 
    "groupID": 350858, 
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    "typeID": 355964, 
    "typeName": "Missile Installation", 
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    "volume": 0.01
  }, 
  "355976": {
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    "capacity": 0.0, 
    "description": "Universal Voice Transmitters are biomechanical implants that provide personal access to subspace routers, allowing users to communicate instantly with one another wherever they may be. The implants degrade over time and cease to function when fully absorbed by the user.", 
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  "355977": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Universal Voice Transmitters are biomechanical implants that provide personal access to subspace routers, allowing users to communicate instantly with one another wherever they may be. The implants degrade over time and cease to function when fully absorbed by the user.", 
    "descriptionID": 284649, 
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  }, 
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    "description": "Universal Voice Transmitters are biomechanical implants that provide personal access to subspace routers, allowing users to communicate instantly with one another wherever they may be. The implants degrade over time and cease to function when fully absorbed by the user.", 
    "descriptionID": 284650, 
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    "basePrice": 0.0, 
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    "description": "Universal Voice Transmitters are biomechanical implants that provide personal access to subspace routers, allowing users to communicate instantly with one another wherever they may be. The implants degrade over time and cease to function when fully absorbed by the user.", 
    "descriptionID": 284651, 
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    "typeName": "Universal Voice Transmitter (30-Day)", 
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    "typeName": "Tornado Nefantar SKIN (90 Days)", 
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    "volume": 0.01
  }, 
  "355994": {
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    "capacity": 0.0, 
    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \n\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 284656, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 355994, 
    "typeName": "Balac's GAR-21 Assault Rifle", 
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    "volume": 0.01
  }, 
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    "typeID": 3560, 
    "typeName": "CONCORD Dual Giga Pulse Laser Blueprint", 
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    "typeID": 35600, 
    "typeName": "Tornado Nefantar SKIN (365 Days)", 
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    "typeName": "Tristan Inner Zone Shipping SKIN (7 Days)", 
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    "volume": 0.01
  }, 
  "356012": {
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    "description": "Installation component needs a description!", 
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    "published": false, 
    "typeID": 356012, 
    "typeName": "Null Cannon", 
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    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 284663, 
    "groupID": 351064, 
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    "portionSize": 1, 
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    "typeID": 356015, 
    "typeName": "'Primordial' Militia Caldari Medium Frame", 
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  }, 
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    "groupID": 1953, 
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    "typeNameID": 308210, 
    "volume": 0.01
  }, 
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    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 284664, 
    "groupID": 351064, 
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    "portionSize": 1, 
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    "typeID": 356020, 
    "typeName": "'Thale' Militia Gallente Light Frame", 
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    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 280774, 
    "groupID": 351064, 
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    "published": false, 
    "typeID": 356022, 
    "typeName": "'Fossil' Militia Minmatar Medium Frame", 
    "typeNameID": 280775, 
    "volume": 0.01
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    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 266692, 
    "groupID": 351064, 
    "mass": 0.0, 
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    "published": false, 
    "typeID": 356023, 
    "typeName": "'Eon' Militia Amarr Heavy Frame", 
    "typeNameID": 280778, 
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  }, 
  "356024": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 284666, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356024, 
    "typeName": "'Venom' Militia Amarr Heavy Frame", 
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  "35603": {
    "basePrice": 0.0, 
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    "groupID": 1954, 
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    "typeName": "Tristan Inner Zone Shipping SKIN (90 Days)", 
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    "volume": 0.01
  }, 
  "356031": {
    "basePrice": 3000.0, 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\n\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\n \nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 284670, 
    "groupID": 351064, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 356031, 
    "typeName": "'Raven' Assault C-I", 
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    "basePrice": 4905.0, 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\n\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\n\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 284671, 
    "groupID": 351064, 
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    "typeID": 356032, 
    "typeName": "'Primordial' Assault C-I", 
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    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\n\r\nHeavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 284673, 
    "groupID": 351064, 
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    "typeID": 356034, 
    "typeName": "'Eon' Sentinel A-I", 
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    "basePrice": 3000.0, 
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    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\n\r\nHeavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 284674, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356035, 
    "typeName": "'Venom' Sentinel A-I", 
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    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\n\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\n\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 284676, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356037, 
    "typeName": "'Sever' Logistics M-I", 
    "typeNameID": 280836, 
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  "356038": {
    "basePrice": 4905.0, 
    "capacity": 0.0, 
    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\n\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\n\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 284677, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356038, 
    "typeName": "'Fossil' Logistics M-I", 
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    "raceID": 8, 
    "typeID": 35604, 
    "typeName": "Tristan Inner Zone Shipping SKIN (365 Days)", 
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    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \n\nThis high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.\n\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 284679, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356040, 
    "typeName": "'Valor' Scout G-I", 
    "typeNameID": 280841, 
    "volume": 0.01
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  "356041": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \n\nThis high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.\n\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 284680, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356041, 
    "typeName": "'Thale' Scout G-I", 
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  "356042": {
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    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.\n\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 284681, 
    "groupID": 350858, 
    "mass": 0.0, 
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    "published": false, 
    "typeID": 356042, 
    "typeName": "Krin's SIN-11 Assault Rifle", 
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  "356044": {
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    "capacity": 0.0, 
    "description": "Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.\n\nThis original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.", 
    "descriptionID": 284683, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356044, 
    "typeName": "Cala's MK-33 Submachine Gun", 
    "typeNameID": 280847, 
    "volume": 0.01
  }, 
  "356046": {
    "basePrice": 126495.0, 
    "capacity": 0.0, 
    "description": "Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.\n\nPowered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.  Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge. ", 
    "descriptionID": 284684, 
    "groupID": 350858, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 356046, 
    "typeName": "Gastun's BRN-50 Forge Gun", 
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    "volume": 0.01
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  "356048": {
    "basePrice": 126495.0, 
    "capacity": 0.0, 
    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
    "descriptionID": 284685, 
    "groupID": 350858, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 356048, 
    "typeName": "Thale's TAR-07 Sniper Rifle", 
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    "volume": 0.01
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    "groupID": 1952, 
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    "typeID": 35605, 
    "typeName": "Tristan Quafe SKIN (7 Days)", 
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    "basePrice": 56925.0, 
    "capacity": 0.0, 
    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 284686, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356050, 
    "typeName": "Wolfman's PCP-30 Scrambler Pistol", 
    "typeNameID": 280856, 
    "volume": 0.01
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    "capacity": 0.0, 
    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\n\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
    "descriptionID": 284687, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356052, 
    "typeName": "Gastun's MIN-7 HMG", 
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  }, 
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    "capacity": 0.0, 
    "description": "Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.", 
    "descriptionID": 280914, 
    "groupID": 351064, 
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    "published": false, 
    "typeID": 356053, 
    "typeName": "'Quafe' Assault C-I", 
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    "capacity": 0.0, 
    "description": "Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.", 
    "descriptionID": 280915, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356056, 
    "typeName": "'Quafe' Assault C/1-Series", 
    "typeNameID": 280864, 
    "volume": 0.01
  }, 
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    "basePrice": 21540.0, 
    "capacity": 0.0, 
    "description": "Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.", 
    "descriptionID": 280916, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356058, 
    "typeName": "'Quafe' Assault ck.0", 
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    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.", 
    "descriptionID": 280917, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356059, 
    "typeName": "'Quafe' Scout G-I", 
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    "groupID": 1953, 
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    "typeID": 35606, 
    "typeName": "Tristan Quafe SKIN (30 Days)", 
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    "volume": 0.01
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    "basePrice": 21540.0, 
    "capacity": 0.0, 
    "description": "Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.", 
    "descriptionID": 280919, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356065, 
    "typeName": "'Quafe' Scout gk.0", 
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    "volume": 0.01
  }, 
  "356068": {
    "basePrice": 45000.0, 
    "capacity": 0.0, 
    "description": "The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.", 
    "descriptionID": 284690, 
    "groupID": 351210, 
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    "published": false, 
    "typeID": 356068, 
    "typeName": "'AG-01' Grimsnes", 
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    "volume": 0.01
  }, 
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    "basePrice": 45000.0, 
    "capacity": 0.0, 
    "description": "The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.", 
    "descriptionID": 284691, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356069, 
    "typeName": "'CD-41' Myron", 
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    "groupID": 1954, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 35607, 
    "typeName": "Tristan Quafe SKIN (90 Days)", 
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    "volume": 0.01
  }, 
  "356072": {
    "basePrice": 97500.0, 
    "capacity": 0.0, 
    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. ", 
    "descriptionID": 284040, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356072, 
    "typeName": "'AI-102' Madrugar", 
    "typeNameID": 280885, 
    "volume": 0.01
  }, 
  "356073": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. ", 
    "descriptionID": 284693, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356073, 
    "typeName": "'HC-130' Gunnlogi", 
    "typeNameID": 280886, 
    "volume": 0.01
  }, 
  "356075": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
    "descriptionID": 284694, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356075, 
    "typeName": "'LC-217' Saga", 
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    "volume": 0.01
  }, 
  "356077": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
    "descriptionID": 284696, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356077, 
    "typeName": "'LG-88' Methana", 
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    "groupID": 1955, 
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    "published": true, 
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    "typeID": 35608, 
    "typeName": "Tristan Quafe SKIN (365 Days)", 
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    "groupID": 1952, 
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    "typeID": 35609, 
    "typeName": "Typhoon Krusual SKIN (7 Days)", 
    "typeNameID": 308217, 
    "volume": 0.01
  }, 
  "3561": {
    "basePrice": 0.0, 
    "capacity": 1, 
    "description": "One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.", 
    "descriptionID": 94335, 
    "graphicID": 11204, 
    "groupID": 53, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 3561, 
    "typeName": "CONCORD Dual Giga Beam Laser", 
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    "volume": 4000
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    "typeName": "Typhoon Krusual SKIN (30 Days)", 
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    "volume": 0.01
  }, 
  "356106": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\n\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\n\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 284699, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356106, 
    "typeName": "'Valor' Assault C-I", 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\n\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\n\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 284700, 
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    "typeID": 356107, 
    "typeName": "'Sever' Assault C-I", 
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    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\n\r\nHeavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 284701, 
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    "published": false, 
    "typeID": 356108, 
    "typeName": "'Valor' Sentinel A-I", 
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    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\n\r\nHeavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 284702, 
    "groupID": 351064, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 356109, 
    "typeName": "'Raven' Sentinel A-I", 
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    "published": true, 
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    "typeName": "Typhoon Krusual SKIN (90 Days)", 
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    "basePrice": 3000.0, 
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    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\n\r\nHeavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 284703, 
    "groupID": 351064, 
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    "typeID": 356110, 
    "typeName": "'Sever' Sentinel A-I", 
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    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\n\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\n\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 284704, 
    "groupID": 351064, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 356111, 
    "typeName": "'Valor' Logistics M-I", 
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    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\n\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\n\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 284705, 
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    "typeID": 356112, 
    "typeName": "'Raven' Logistics M-I", 
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    "basePrice": 3000.0, 
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    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \n\nThis high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.\n\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 284139, 
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    "typeID": 356113, 
    "typeName": "'Raven' Scout G-I", 
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  "356114": {
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    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \n\nThis high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.\n\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 284140, 
    "groupID": 351064, 
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    "portionSize": 1, 
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    "typeID": 356114, 
    "typeName": "'Sever' Scout G-I", 
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  }, 
  "356115": {
    "basePrice": 10080.0, 
    "capacity": 0.0, 
    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\n\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.", 
    "descriptionID": 284146, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356115, 
    "typeName": "'Daemon' Shotgun", 
    "typeNameID": 280910, 
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  "356116": {
    "basePrice": 450.0, 
    "capacity": 0.0, 
    "description": "The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.", 
    "descriptionID": 284148, 
    "groupID": 350858, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 356116, 
    "typeName": "'Carnifax' Locus Grenade", 
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    "typeName": "Typhoon Krusual SKIN (365 Days)", 
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    "typeName": "Vargur Justice SKIN (7 Days)", 
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    "typeName": "Vargur Justice SKIN (30 Days)", 
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    "groupID": 1954, 
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    "typeName": "Vargur Justice SKIN (90 Days)", 
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    "typeName": "Vargur Justice SKIN (365 Days)", 
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    "typeName": "Vargur Krusual SKIN (90 Days)", 
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  "3562": {
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    "radius": 1, 
    "typeID": 3562, 
    "typeName": "CONCORD Dual Giga Beam Laser Blueprint", 
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    "basePrice": 0.0, 
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    "typeName": "Vargur Krusual SKIN (365 Days)", 
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  }, 
  "356207": {
    "basePrice": 2682480.0, 
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    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.\r\nDesigned for clandestine operations, the Black Ops HAV comes factory equipped with a robust suite of scanning and electronic warfare systems. A low scan profile and a built-in CRU make the Black Ops ideally suited for troop insertion behind enemy lines, and its hull formidable enough to keep them alive once they’re there.", 
    "descriptionID": 284546, 
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    "typeName": "Chakram", 
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  "356211": {
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    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.\r\nDesigned for clandestine operations, the Black Ops HAV comes factory equipped with a robust suite of scanning and electronic warfare systems. A low scan profile and a built-in CRU make the Black Ops ideally suited for troop insertion behind enemy lines, and its hull formidable enough to keep them alive once they’re there.", 
    "descriptionID": 280959, 
    "groupID": 351210, 
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    "published": false, 
    "typeID": 356211, 
    "typeName": "Kubera", 
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  }, 
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    "description": "A Turret", 
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    "published": false, 
    "typeID": 356214, 
    "typeName": "Anti-MCC Turret", 
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    "typeName": "Vargur Nefantar SKIN (30 Days)", 
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    "groupID": 1954, 
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    "typeID": 35623, 
    "typeName": "Vargur Nefantar SKIN (90 Days)", 
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    "typeName": "Vargur Nefantar SKIN (365 Days)", 
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    "groupID": 1952, 
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    "typeID": 35625, 
    "typeName": "Vexor Intaki Syndicate SKIN (7 Days)", 
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    "typeName": "Vexor Intaki Syndicate SKIN (30 Days)", 
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    "groupID": 1954, 
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    "typeID": 35627, 
    "typeName": "Vexor Intaki Syndicate SKIN (90 Days)", 
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    "volume": 0.01
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    "groupID": 1955, 
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    "typeID": 35628, 
    "typeName": "Vexor Intaki Syndicate SKIN (365 Days)", 
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  }, 
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    "typeName": "Vexor InterBus SKIN (7 Days)", 
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    "volume": 0.01
  }, 
  "3563": {
    "basePrice": 0.0, 
    "capacity": 5.175, 
    "description": "The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 94022, 
    "graphicID": 20069, 
    "groupID": 1674, 
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    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 3563, 
    "typeName": "CONCORD XL Cruise Missile Launcher", 
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    "variationParentTypeID": 32444, 
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  "35630": {
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    "typeName": "Vexor InterBus SKIN (30 Days)", 
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    "volume": 0.01
  }, 
  "356300": {
    "basePrice": 675.0, 
    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\n\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
    "descriptionID": 284466, 
    "groupID": 350858, 
    "mass": 0.0, 
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    "published": false, 
    "typeID": 356300, 
    "typeName": "Flaylock Pistol", 
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  }, 
  "356305": {
    "basePrice": 6465.0, 
    "capacity": 0.0, 
    "description": "The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.\r\nThe device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.", 
    "descriptionID": 284777, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356305, 
    "typeName": "K-CR Triage Nanohive", 
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  }, 
  "356306": {
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    "capacity": 0.0, 
    "description": "The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.\n\nThe device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.", 
    "descriptionID": 284778, 
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    "typeName": "Wiyrkomi Triage Nanohive", 
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  }, 
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    "description": "Installation component needs a description!", 
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    "published": false, 
    "typeID": 356322, 
    "typeName": "Null Cannon", 
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    "description": "A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.", 
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    "typeName": "Strange Beacon", 
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    "description": "This pilot is a fanatical follower of a newly independent Blood Raider captain. It will do anything to protect its master, and should be considered extremely dangerous.", 
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    "description": "Tracking computers actively increase the rotation speed of all turrets equipped on a vehicle.  Tracking increased by 46%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "description": "Tracking Enhancers increase the rotation speed of all turrets equipped on a vehicle.  Tracking speed increased by 27%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "typeName": "Delta-Nought Tracking Mode", 
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    "capacity": 0.0, 
    "description": "Tracking Enhancers increase the rotation speed of all turrets equipped on a vehicle.  Tracking speed increased by 34%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 283980, 
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    "basePrice": 0.0, 
    "capacity": 5.175, 
    "description": "The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.", 
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    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
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    "capacity": 0.0, 
    "description": "Tracking Enhancers increase the rotation speed of all turrets equipped on a vehicle.  Tracking speed increased by 32%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
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    "description": "Handheld weapon needs a description", 
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    "description": "Increases dropsuit's scan radius allowing it to detect enemy units at greater range.", 
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    "portionSize": 1, 
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    "typeID": 356526, 
    "typeName": "Basic Range Amplifier", 
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    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
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    "raceID": 4, 
    "radius": 3000.0, 
    "typeID": 35653, 
    "typeName": "Wormhole C414", 
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    "description": "An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.", 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. \r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
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  }, 
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    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
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    "typeID": 356562, 
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    "description": "Improves dropsuit's scan precision making it easier to detect nearby enemy signals.", 
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    "description": "Improves dropsuit's scan precision making it easier to detect nearby enemy signals.", 
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    "typeID": 356564, 
    "typeName": "'Visio' Basic Precision Enhancer", 
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    "description": "Improves dropsuit's scan precision making it easier to detect nearby enemy signals.", 
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    "typeID": 356565, 
    "typeName": "'Diaemus' Enhanced Precision Enhancer", 
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    "capacity": 0.0, 
    "description": "Improves dropsuit's scan precision making it easier to detect nearby enemy signals.", 
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    "typeID": 356566, 
    "typeName": "'Auga' Complex Precision Enhancer", 
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    "capacity": 0.0, 
    "description": "Increases dropsuit's scan radius allowing it to detect enemy units at greater range.", 
    "descriptionID": 284000, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 356567, 
    "typeName": "Enhanced Range Amplifier", 
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    "description": "The Heavy dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\nHeavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 284002, 
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    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
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    "typeName": "100MN Y-S8 Compact Afterburner", 
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    "description": "The Heavy dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\nHeavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 284003, 
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    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
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    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 284004, 
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    "portionSize": 1, 
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    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 308546, 
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    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
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    "description": "Once activated, this module provides a temporary speed boost to ground vehicles.\r\n\r\nNOTE: Only one active fuel injector can be fitted at a time.\r\nStacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 277749, 
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    "portionSize": 1, 
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    "description": "Once activated, this module provides a temporary speed boost to ground vehicles.\r\n\r\nNOTE: Only one active fuel injector can be fitted at a time.\r\nStacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284005, 
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    "capacity": 0.0, 
    "description": "Once activated, this module temporarily reduces the damage done to shields.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "published": false, 
    "typeID": 356593, 
    "typeName": "Enhanced Shield Hardener", 
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    "capacity": 0.0, 
    "description": "Once activated, this module temporarily reduces the damage done to shields.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 281681, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356594, 
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    "published": true, 
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    "typeID": 3566, 
    "typeName": "Small Capacitor Booster I", 
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    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 308572, 
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    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 308589, 
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    "published": true, 
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    "typeID": 35661, 
    "typeName": "500MN Y-T8 Compact Microwarpdrive", 
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    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\n\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\n\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 284007, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356617, 
    "typeName": "'Neo' Assault C/1-Series", 
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    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\n\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\n\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 284615, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356618, 
    "typeName": "'Neo' Assault ck.0", 
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    "volume": 0.01
  }, 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\n\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\n\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 284008, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356619, 
    "typeName": "'Neo' Assault C-I", 
    "typeNameID": 281731, 
    "volume": 0.01
  }, 
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    "basePrice": 790940, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 308591, 
    "groupID": 46, 
    "iconID": 10149, 
    "marketGroupID": 131, 
    "mass": 0.0, 
    "metaGroupID": 1, 
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    "published": true, 
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    "typeID": 35662, 
    "typeName": "500MN Quad LiF Restrained Microwarpdrive", 
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    "variationParentTypeID": 12054, 
    "volume": 10
  }, 
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    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.\n\nThis high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.\n\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 266810, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356620, 
    "typeName": "'Neo' Scout G/1-Series", 
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  }, 
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    "basePrice": 35250.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.\n\nThis high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.\n\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 284009, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356621, 
    "typeName": "'Neo' Scout gk.0", 
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    "volume": 0.01
  }, 
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    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \n\nThis high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.\n\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 284010, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356622, 
    "typeName": "'Neo' Scout G-I", 
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  }, 
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    "capacity": 0.0, 
    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\n\r\nHeavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 284011, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356623, 
    "typeName": "'Neo' Sentinel A/1-Series", 
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    "volume": 0.01
  }, 
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    "basePrice": 35250.0, 
    "capacity": 0.0, 
    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\n\r\nHeavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 284012, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356624, 
    "typeName": "'Neo' Sentinel ak.0", 
    "typeNameID": 281741, 
    "volume": 0.01
  }, 
  "356625": {
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    "descriptionID": 284017, 
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    "descriptionID": 284018, 
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    "description": "With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations. This former member of the Angel Cartel is a transporter, responsible for the swift conveyance of clone soldiers to their intended destination.\r\n\r\nIntelligence experts have been unable to determine why this splinter group of former Angel Cartel pirates is recruiting clone soldiers in such large numbers.", 
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    "description": "Increases hacking speed, making it easier to seize control of enemy vehicles and installations.", 
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    "typeID": 356799, 
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    "description": "Provides a quick injection of power into the capacitor.", 
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    "description": "Reduces the length of the delay before shield recharge begins.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "description": "Increases damage output of all light handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "description": "Increases damage output of all sidearm handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "description": "Increases damage done by melee attacks.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
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    "description": "This highly prestigious item of clothing was created in YC 117 and presented to New Eden's charitable societies. The shirt stands as undeniable proof that its purchaser is on the side of good in a world that all too often can be cruel and merciless. Wear it with pride, and know that you have made a difference in the lives of strangers.", 
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    "description": "The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.\n\nThe device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.", 
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    "description": "This highly prestigious item of clothing was created in YC 117 and presented to New Eden's charitable societies. The shirt stands as undeniable proof that its purchaser is on the side of good in a world that all too often can be cruel and merciless. Wear it with pride, and know that you have made a difference in the lives of strangers.", 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 284080, 
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    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\n\r\nHeavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 284081, 
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    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\n\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\n\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
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    "description": "The first Hecate-class destroyers have entered official service in the Federation Navy on July 7th, YC117 after successful completion of an accelerated proving period. The new ship design has received near-unanimous praise from military experts but a troubled development period has stirred controversy among opposition senators.\r\n\r\nPresident Roden's office has issued a press statement extolling the capabilities of this new vessel:\r\n<i>\"In these tumultuous times we rely on the brave men and women of the Navy to stand firm against the enemies of our Federation. This administration stands with our armed forces and remains committed to providing these heroes with the best equipment available anywhere in the cluster. The Hecate makes use of the most advanced technology to provide unrivaled flexibility and firepower. Those who would threaten our liberty will learn to fear the strength and resolve of the Federation.\"</i>\r\n\r\nThe press release does not address the recent demands from a group of prominent doves in the Senate that the Navy procurement process be subjected to a public inquiry. The administration has previously defended the choice to pour unprecedented amounts of Federal funds into the development of the Hecate through a sole source contract with Roden Shipyards as the only way to retain technological parity with the other empires after the Federation received relatively light support from Capsuleers in their recent research efforts.\r\n-<i>Scope News special report, YC117</i>", 
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    "descriptionID": 284083, 
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    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\n\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.", 
    "descriptionID": 284204, 
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    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
    "descriptionID": 265688, 
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    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 284085, 
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    "typeName": "'Dren' Scrambler Pistol", 
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    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \n\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 284086, 
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    "published": false, 
    "typeID": 356837, 
    "typeName": "'Dren' Assault Rifle", 
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    "capacity": 0.0, 
    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
    "descriptionID": 284087, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356839, 
    "typeName": "'Covenant' Sniper Rifle", 
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  "35684": {
    "basePrice": 40000000.0, 
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    "description": "The Hecate-class Tactical Destroyer was developed for the defense of the Gallente Federation in YC117 with the invaluable aid of one hundred and thirty-nine valorous capsuleers. The most significant contributors among these pilots were:\r\n<url=showinfo:1373//101054534>Shipstorm</url>\r\n<url=showinfo:1373//91372910>Silverdaddy</url>\r\n<url=showinfo:1373//1613567968>Riyusone Haro</url>\r\n<url=showinfo:1373//91670949>Kiera Minaris</url>\r\n<url=showinfo:1373//1322769581>Lauralyn Zendatori</url>\r\n<url=showinfo:1373//1047741762>Oreamnos Amric</url>\r\n<url=showinfo:1373//228226565>snowdor</url>\r\n<url=showinfo:1373//93498126>Dominique Saint-Clair</url>\r\n<url=showinfo:1373//331279979>Fred Strangelove</url>\r\n<url=showinfo:1373//1157105405>Donaldo Duck</url>", 
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    "typeName": "Hecate Blueprint", 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\n\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\n\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 284088, 
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    "typeID": 356840, 
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    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
    "descriptionID": 266204, 
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    "published": false, 
    "typeID": 356841, 
    "typeName": "Ishukone Watch Saga", 
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    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
    "descriptionID": 284089, 
    "groupID": 351210, 
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    "published": false, 
    "typeID": 356842, 
    "typeName": "Blood Raiders Saga", 
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  "356843": {
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    "capacity": 0.0, 
    "description": "The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death. ", 
    "descriptionID": 284090, 
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    "typeName": "Militia Drop Uplink Blueprint", 
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    "basePrice": 370.0, 
    "capacity": 0.0, 
    "description": "The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.\r\n\r\nThe device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.", 
    "descriptionID": 284091, 
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    "description": "By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.\r\n\r\nThe repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.", 
    "descriptionID": 266924, 
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    "published": false, 
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    "typeName": "Militia Repair Tool Blueprint", 
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  }, 
  "356846": {
    "basePrice": 240.0, 
    "capacity": 0.0, 
    "description": "The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.", 
    "descriptionID": 284092, 
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    "published": false, 
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  "356847": {
    "basePrice": 180.0, 
    "capacity": 0.0, 
    "description": "The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor. The Militia variant is standard-issue for all new recruits.", 
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    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356847, 
    "typeName": "Militia Locus Grenade Blueprint", 
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    "basePrice": 270.0, 
    "capacity": 0.0, 
    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.\r\n\r\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 284093, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356848, 
    "typeName": "Militia Assault Rifle Blueprint", 
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    "volume": 0.01
  }, 
  "356849": {
    "basePrice": 480.0, 
    "capacity": 0.0, 
    "description": "Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. \r\n\r\nThis original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.", 
    "descriptionID": 284094, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356849, 
    "typeName": "Militia Submachine Gun Blueprint", 
    "typeNameID": 282147, 
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  "35685": {
    "basePrice": 1000000, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente Tactical Destroyers.", 
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    "typeID": 35685, 
    "typeName": "Gallente Tactical Destroyer", 
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  "356850": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
    "descriptionID": 284095, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356850, 
    "typeName": "Militia Sniper Rifle Blueprint", 
    "typeNameID": 282149, 
    "volume": 0.01
  }, 
  "356851": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
    "descriptionID": 284096, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356851, 
    "typeName": "Militia Swarm Launcher Blueprint", 
    "typeNameID": 282151, 
    "volume": 0.01
  }, 
  "356852": {
    "basePrice": 270.0, 
    "capacity": 0.0, 
    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\r\n\r\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 284097, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356852, 
    "typeName": "Militia Scrambler Pistol Blueprint", 
    "typeNameID": 282153, 
    "volume": 0.01
  }, 
  "356853": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\r\n\r\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.", 
    "descriptionID": 284098, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356853, 
    "typeName": "Militia Shotgun Blueprint", 
    "typeNameID": 282155, 
    "volume": 0.01
  }, 
  "356854": {
    "basePrice": 11040.0, 
    "capacity": 0.0, 
    "description": "Passively repairs damage done to the vehicle's armor.", 
    "descriptionID": 282156, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356854, 
    "typeName": "Militia Light Armor Repairer Blueprint", 
    "typeNameID": 282157, 
    "volume": 0.01
  }, 
  "356855": {
    "basePrice": 22080.0, 
    "capacity": 0.0, 
    "description": "Passively repairs damage done to the vehicle's armor.", 
    "descriptionID": 282159, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356855, 
    "typeName": "Militia Heavy Armor Repairer Blueprint", 
    "typeNameID": 282160, 
    "volume": 0.01
  }, 
  "356857": {
    "basePrice": 22080.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.", 
    "descriptionID": 282165, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356857, 
    "typeName": "Militia 120mm Armor Plates Blueprint", 
    "typeNameID": 282166, 
    "volume": 0.01
  }, 
  "356858": {
    "basePrice": 22080.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's armor, but the increased mass reduces top speed", 
    "descriptionID": 282168, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356858, 
    "typeName": "Militia 180mm Reinforced Steel Plates Blueprint", 
    "typeNameID": 282169, 
    "volume": 0.01
  }, 
  "356859": {
    "basePrice": 11040.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.", 
    "descriptionID": 282171, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356859, 
    "typeName": "Militia 60mm Armor Plates Blueprint", 
    "typeNameID": 282172, 
    "volume": 0.01
  }, 
  "35686": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "33.3% bonus to all armor and hull resistances\r\n33.3% reduction to armor repairer duration", 
    "descriptionID": 308866, 
    "groupID": 1306, 
    "iconID": 1042, 
    "mass": 100, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50, 
    "techLevel": 1, 
    "typeID": 35686, 
    "typeName": "Hecate Defense Mode", 
    "typeNameID": 308865, 
    "volume": 5
  }, 
  "356860": {
    "basePrice": 17240.0, 
    "capacity": 0.0, 
    "description": "Once activated, this module instantly recharges a portion of the vehicle's shield HP.", 
    "descriptionID": 282174, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356860, 
    "typeName": "Militia Light Shield Booster Blueprint", 
    "typeNameID": 282176, 
    "volume": 0.01
  }, 
  "356861": {
    "basePrice": 37280.0, 
    "capacity": 0.0, 
    "description": "Once activated, this module instantly recharges a portion of the vehicle's shield HP.", 
    "descriptionID": 282177, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356861, 
    "typeName": "Militia Heavy Shield Booster Blueprint", 
    "typeNameID": 282179, 
    "volume": 0.01
  }, 
  "356862": {
    "basePrice": 11040.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.", 
    "descriptionID": 282182, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356862, 
    "typeName": "Militia Light Shield Extender Blueprint", 
    "typeNameID": 282181, 
    "volume": 0.01
  }, 
  "356863": {
    "basePrice": 22080.0, 
    "capacity": 0.0, 
    "description": "Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.", 
    "descriptionID": 282186, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356863, 
    "typeName": "Militia Heavy Shield Extender Blueprint", 
    "typeNameID": 282185, 
    "volume": 0.01
  }, 
  "356864": {
    "basePrice": 4160.0, 
    "capacity": 0.0, 
    "description": "Improves the recharge rate of the vehicle's shields.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 282188, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356864, 
    "typeName": "Militia Shield Regenerator Blueprint", 
    "typeNameID": 282190, 
    "volume": 0.01
  }, 
  "356865": {
    "basePrice": 4160.0, 
    "capacity": 0.0, 
    "description": "Increases damage resistance of the vehicle's shields. -10% damage taken to shield hp.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 282191, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356865, 
    "typeName": "Militia Shield Resistance Amplifier", 
    "typeNameID": 282193, 
    "volume": 0.01
  }, 
  "356866": {
    "basePrice": 15000.0, 
    "capacity": 0.0, 
    "description": "Once activated, this module temporarily increases the damage output of all blaster turrets fitted to a vehicle.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284099, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356866, 
    "typeName": "Militia Blaster Damage Amplifier Blueprint", 
    "typeNameID": 282194, 
    "volume": 0.01
  }, 
  "356867": {
    "basePrice": 15000.0, 
    "capacity": 0.0, 
    "description": "Once activated, this module temporarily increases the damage output of all missile launcher turrets fitted to a vehicle.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 284100, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356867, 
    "typeName": "Militia Missile Damage Amplifier Blueprint", 
    "typeNameID": 282195, 
    "volume": 0.01
  }, 
  "356868": {
    "basePrice": 4160.0, 
    "capacity": 0.0, 
    "description": "Increases a vehicle's maximum CPU output in order to support more CPU intensive modules.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 282196, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356868, 
    "typeName": "Militia CPU Upgrade Unit Blueprint", 
    "typeNameID": 282198, 
    "volume": 0.01
  }, 
  "356869": {
    "basePrice": 4160.0, 
    "capacity": 0.0, 
    "description": "Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 3%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.", 
    "descriptionID": 282199, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356869, 
    "typeName": "Militia Power Diagnostic System Blueprint", 
    "typeNameID": 282200, 
    "volume": 0.01
  }, 
  "35687": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "66.6% bonus to MWD speed boost and reduction in MWD capacitor use\r\n66.6% bonus to ship inertia modifier", 
    "descriptionID": 308868, 
    "groupID": 1306, 
    "iconID": 1042, 
    "mass": 100, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50, 
    "techLevel": 1, 
    "typeID": 35687, 
    "typeName": "Hecate Propulsion Mode", 
    "typeNameID": 308867, 
    "volume": 5
  }, 
  "356870": {
    "basePrice": 4160.0, 
    "capacity": 0.0, 
    "description": "Increases a vehicles's maximum powergrid output in order to support more PG intensive modules.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 282202, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356870, 
    "typeName": "Militia Powergrid Upgrade Blueprint", 
    "typeNameID": 282204, 
    "volume": 0.01
  }, 
  "356871": {
    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.", 
    "descriptionID": 266192, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 356871, 
    "typeName": "Viper Blueprint", 
    "typeNameID": 282227, 
    "volume": 0.01
  }, 
  "356872": {
    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.", 
    "descriptionID": 284101, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 356872, 
    "typeName": "Gorgon Blueprint", 
    "typeNameID": 282228, 
    "volume": 0.01
  }, 
  "356873": {
    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. ", 
    "descriptionID": 284102, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 356873, 
    "typeName": "Sica Blueprint", 
    "typeNameID": 282229, 
    "volume": 0.01
  }, 
  "356874": {
    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. ", 
    "descriptionID": 284103, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 356874, 
    "typeName": "Soma Blueprint", 
    "typeNameID": 282230, 
    "volume": 0.01
  }, 
  "356875": {
    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
    "descriptionID": 284104, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 356875, 
    "typeName": "Onikuma Blueprint", 
    "typeNameID": 282231, 
    "volume": 0.01
  }, 
  "356876": {
    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
    "descriptionID": 284105, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 356876, 
    "typeName": "Baloch Blueprint", 
    "typeNameID": 282232, 
    "volume": 0.01
  }, 
  "356877": {
    "basePrice": 6585.0, 
    "capacity": 0.0, 
    "description": "The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.\n\nThese explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.", 
    "descriptionID": 284106, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356877, 
    "typeName": "F/45 Remote Explosive", 
    "typeNameID": 282236, 
    "volume": 0.01
  }, 
  "356878": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.\n\nThese explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.", 
    "descriptionID": 284107, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356878, 
    "typeName": "Boundless Remote Explosive", 
    "typeNameID": 282237, 
    "volume": 0.01
  }, 
  "35688": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "66.6% bonus to Small Hybrid Turret optimal range\r\n33.3% bonus to Small Hybrid Turret damage\r\n100% bonus to sensor strength and targeting range\r\n66.6% bonus to Sensor Dampener and Weapon Disruptor resistances", 
    "descriptionID": 308870, 
    "groupID": 1306, 
    "iconID": 1042, 
    "mass": 100, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50, 
    "techLevel": 1, 
    "typeID": 35688, 
    "typeName": "Hecate Sharpshooter Mode", 
    "typeNameID": 308869, 
    "volume": 5
  }, 
  "356882": {
    "basePrice": 6585.0, 
    "capacity": 0.0, 
    "description": "A proximity variant of the F/41 series of remote explosives designed to detonate automatically when an unidentified vehicle signature is detected. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units caught in the blast. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.", 
    "descriptionID": 279506, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356882, 
    "typeName": "F/49 Proximity Explosive", 
    "typeNameID": 282239, 
    "volume": 0.01
  }, 
  "356883": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "A proximity variant of the F/41 series of remote explosives designed to detonate automatically when an unidentified vehicle signature is detected. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units caught in the blast. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.", 
    "descriptionID": 284110, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356883, 
    "typeName": "Boundless Proximity Explosive", 
    "typeNameID": 282240, 
    "volume": 0.01
  }, 
  "35689": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "This individual is a rogue element of the Angel Cartel and should be considered highly dangerous.\r\n\r\nThe motivation for their activities are unknown - it could be to test-run experimental technology, to try secret new battle tactics on the local colonists, or just to splinter off their faction in time-honored fashion.", 
    "descriptionID": 308876, 
    "graphicID": 22121, 
    "groupID": 818, 
    "mass": 750000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 32, 
    "radius": 25.0, 
    "typeID": 35689, 
    "typeName": "Burner Escort Dramiel", 
    "typeNameID": 308875, 
    "volume": 19700.0, 
    "wreckTypeID": 26935
  }, 
  "3569": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 156, 
    "iconID": 1031, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3569, 
    "typeName": "Small Capacitor Booster II Blueprint", 
    "typeNameID": 76922, 
    "volume": 0.01
  }, 
  "35690": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2031, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "typeID": 35690, 
    "typeName": "Astero Sanctuary SKIN", 
    "typeNameID": 308950, 
    "volume": 0.01
  }, 
  "356900": {
    "basePrice": 4305.0, 
    "capacity": 0.0, 
    "description": "Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.\r\nThough the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.", 
    "descriptionID": 284114, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356900, 
    "typeName": "'Acolyth' A-86 Active Scanner", 
    "typeNameID": 282259, 
    "volume": 0.01
  }, 
  "356901": {
    "basePrice": 7050.0, 
    "capacity": 0.0, 
    "description": "Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.\r\nThough the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.", 
    "descriptionID": 284115, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356901, 
    "typeName": "'Cirrus' CreoDron Active Scanner", 
    "typeNameID": 282258, 
    "volume": 0.01
  }, 
  "356909": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. ", 
    "descriptionID": 284121, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 356909, 
    "typeName": "HAV", 
    "typeNameID": 282370, 
    "volume": 0.01
  }, 
  "35691": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
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    "description": "While functionally identical to the majority of mass-produced rifles available today, the choice of construction materials and unique cyclotron design has led many to speculate that the weapon is the work of Karisim Vynneve, the once prolific weapons designer thought killed in a test-fire exercise more than a decade ago. Whether a warning, a statement of intent or simply an elaborate ruse, it does not change the fact that it’s a beautifully crafted weapon.", 
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    "typeName": "'Exile' Assault Rifle", 
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    "description": "Due to its simple construction and readily available parts, the SMG has undergone a host of re-designs since it was introduced to the market. This particular modification was first popularized years ago by criminal organizations in the Curse region but ultimately fell out of favor, replaced by newer, more sophisticated weaponry.  Cheap, reliable and as lethal as ever, it has regained popularity, this time in the hands of cloned soldiers on battlefields throughout New Eden.", 
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    "description": "A training skill used to test and validate correct neural mappings. ", 
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    "description": "Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.\r\nThough the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.", 
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    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
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    "typeName": "Sniper Rifle [Experimental]", 
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    "typeName": "[TEST] Drone Hive 2", 
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    "description": "A proximity variant of the F/41 series of remote explosives designed to detonate automatically when an unidentified vehicle signature is detected. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units caught in the blast. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.", 
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    "typeName": "Flux Proximity Explosive", 
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    "typeName": "Vargur Thukker Tribe SKIN", 
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    "capacity": 5.75, 
    "description": "One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.", 
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    "description": "Transfers capacitor energy to another ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
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    "typeName": "CONCORD Capital Remote Capacitor Transmitter", 
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    "description": "Provides a quick injection of power into the capacitor.", 
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    "description": "This enigmatic structure appears to house a variation of a signal disruptor. Although its outer defense system appears offline, rendering the installation susceptible to any hostile actions. \r\n", 
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    "description": "Enhances the range and improves the precision of missiles.    \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "Enhances the range and improves the precision of missiles.    \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "description": "Enhances the range and improves the precision of missiles.    \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized", 
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    "description": "Acceleration gate technology reaches far back to the expansion era of the empires that survived the great EVE gate collapse. While their individual setup might differ in terms of ship size they can transport and whether they require a certain passkey or code to be used, all share the same fundamental function of hurling space vessels to a destination beacon within solar system boundaries.", 
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    "description": "Provides a quick injection of power into the capacitor.", 
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    "wreckTypeID": 40645
  }, 
  "35834": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Envisaged as the flagship product in the Upwell Consortium's Citadel range of space stations, the Keepstar has been designed for the most important and largest-scale of operations in space, such as providing a fully-featured home for large alliances, and even coalitions, or as a key element in the fortification of large territorial empires.\r\n\r\nThe Keepstar has been built with new spaceship tethering technology as standard, and it will accommodate all size classes of ship, including 'supercapital' vessels, in its internal docking bays. The defensive capabilities of the Keepstar are formidable and are highly enhanced in lower security star systems with the ability to mount area effect and 'doomsday' weapons. The Keepstar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Keepstar can be achieved by installed Standup XL-Set rigs to optimize the specific role of the citadel.", 
    "descriptionID": 506168, 
    "graphicID": 21139, 
    "groupID": 1657, 
    "marketGroupID": 2201, 
    "mass": 50000000000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 150000.0, 
    "soundID": 20233, 
    "typeID": 35834, 
    "typeName": "Keepstar", 
    "typeNameID": 506167, 
    "volume": 800000.0, 
    "wreckTypeID": 40646
  }, 
  "35835": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "“Seen thousands of auto miners come and go. Like a bucket quarry in space. Easy to get used to. New tech's more like slicing out a volcano and bringing the whole thing up. Don’t think I’ll ever get used to it.” <i>– Ramon Fulcan, veteran moon-mining engineer</i>\r\n\r\nThe Athanor Refinery is a medium-sized structure from the Upwell Consortium and specialized for moon-mining and reaction-based industrial operations. The Athanor is the standard refinery in the Upwell Consortium’s line of industrial structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. \r\n\r\nThis dedicated extraction and refining structure also provides access to Upwell’s M-Set line of rigs designed to improve productivity and optimization of various aspects of chemical reaction and moon-mining operations. The Athanor has docking facilities for subcapital ships and freighters.\r\n\r\nThe Moon Drill Service Module can only be installed if the Refinery is deployed on the eligible moon mining position.", 
    "descriptionID": 506170, 
    "graphicID": 21445, 
    "groupID": 1406, 
    "marketGroupID": 2327, 
    "mass": 3000000000, 
    "portionSize": 1, 
    "published": true, 
    "radius": 45000, 
    "soundID": 20744, 
    "typeID": 35835, 
    "typeName": "Athanor", 
    "typeNameID": 506169, 
    "volume": 8000, 
    "wreckTypeID": 40705
  }, 
  "35836": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "“Oh yeah, I was at C0T-77 when the fusion reactor went critical and blew the side out of the Crown Seven mineworks. We got more promethium out of the debris field in a day than in a month of drilling. I guess it got someone to thinking.” <i>– Ramon Fulcan, veteran moon-mining engineer</i>\n\nThe Tatara Refinery is a large-sized structure from the Upwell Consortium and specialized for moon-mining and reaction-based industrial operations. The Tatara is the heavy-duty, extended operations refinery in the Upwell Consortium’s line of industrial structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. \n\nThis dedicated extraction and refining structure also provides access to Upwell’s L-Set line of rigs designed to improve productivity and optimization of various aspects of chemical reaction and moon-mining operations. The Tatara has docking facilities for subcapital ships, freighters, and capital industrial ships.\n\nThe Moon Drill Service Module can only be installed if the Refinery is deployed on the eligible moon mining position.", 
    "descriptionID": 506172, 
    "graphicID": 21451, 
    "groupID": 1406, 
    "marketGroupID": 2327, 
    "mass": 10000000000, 
    "portionSize": 1, 
    "published": true, 
    "radius": 45000, 
    "soundID": 20745, 
    "typeID": 35836, 
    "typeName": "Tatara", 
    "typeNameID": 506171, 
    "volume": 80000, 
    "wreckTypeID": 40706
  }, 
  "35837": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Saminer T-NNJZ prototype", 
    "descriptionID": 506174, 
    "graphicID": 3465, 
    "groupID": 1408, 
    "mass": 500, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35837, 
    "typeName": "Custom gate 1", 
    "typeNameID": 506173, 
    "volume": 4000
  }, 
  "35838": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "New medium observatory array structures.", 
    "descriptionID": 506176, 
    "groupID": 1407, 
    "mass": 500, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35838, 
    "typeName": "Medium Observatory Array", 
    "typeNameID": 506175, 
    "volume": 4000
  }, 
  "35839": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "New large observatory array structure.", 
    "descriptionID": 506178, 
    "groupID": 1407, 
    "mass": 500, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35839, 
    "typeName": "Large Observatory Array", 
    "typeNameID": 506177, 
    "volume": 4000
  }, 
  "3584": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Functionally, this piece of hardware - obviously of Sansha origin - is an extremely sophisticated parallel processing unit. Connecting it to a standard interface bus and running a few diagnostics reveals that it has been configured to act as the master node for a quasi-distributed decryption system, and its response rate suggests that it's exceptionally efficient at this task.<br><br>It is, however, difficult to ignore the fact that it's also a head in a jar - particularly when it opens its eyes briefly, looks around, and frowns.", 
    "descriptionID": 93589, 
    "groupID": 314, 
    "iconID": 2553, 
    "mass": 700.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3584, 
    "typeName": "True Slave Decryption Node", 
    "typeNameID": 105063, 
    "volume": 4.0
  }, 
  "35840": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designed by the Upwell Consortium to function as a successor and improvement over starbase cynosural generator arrays, the Pharolux Cyno Beacon is a key element of their new Fast Logistical EXpansion (FLEX) structures product line. \r\n\r\nThe Pharolux provides a stationary cynosural beacon on to which jump-capable vessels can lock their drives and make FTL jumps, safe in the knowledge of a stable connection in a presumably secure location. The Upwell Consortium has made certain improvements but the base technology used in the Pharolux is essentially the tried and true cynosural beacon device.\r\n\r\nEach Pharolux Cyno Beacon structure is automatically equipped with one <a href=showinfo:35912>Standup Cynosural Field Generator I</a> service module. This service module may only be onlined in a system that contains an Infrastructure Hub with the <a href=showinfo:2008>Cynosural Navigation</a> upgrade active.\r\n\r\nMay not be deployed within 200km of another Upwell Structure, or 1000km of Stargates, Stations, or Starbases. A maximum of one Cyno Beacon structure may be deployed per system.", 
    "descriptionID": 543485, 
    "graphicID": 22262, 
    "groupID": 2017, 
    "isDynamicType": false, 
    "marketGroupID": 2511, 
    "mass": 3000000000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 7000.0, 
    "typeID": 35840, 
    "typeName": "Pharolux Cyno Beacon", 
    "typeNameID": 506179, 
    "volume": 4000.0, 
    "wreckTypeID": 49628
  }, 
  "35841": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designed by the Upwell Consortium to function as the successor and improvement over starbase jump bridges, the Ansiblex Jump Gate is the flagship of their new Fast Logistical EXpansion (FLEX) structures product line.\r\n\r\nThe Ansiblex enables point-to-point FTL travel even for ships that lack their own jump drives, and a matched pair of gates provides a transport connection between two star systems within its operational range, using stabilized spatiotemporal tunneling. The Ansiblex makes a large number of improvements over the older jump bridge portal devices, and incorporates some elements of Triglavian Collective space-time conduit technology in its workings.\r\n\r\nEach Ansiblex Jump Gate structure is automatically equipped with one <a href=showinfo:35913>Standup Conduit Generator I</a> service module. This service module may only be onlined in a system that contains an Infrastructure Hub with the <a href=showinfo:32422>Advanced Logistics Network</a> upgrade active.\r\n\r\nMay not be deployed within 500km of another Upwell Structure, or 1000km of Stargates, Stations, or Starbases. A maximum of one Jump Gate may be deployed per system.", 
    "descriptionID": 543483, 
    "graphicID": 22269, 
    "groupID": 1408, 
    "isDynamicType": false, 
    "marketGroupID": 2511, 
    "mass": 3000000000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 13000.0, 
    "typeID": 35841, 
    "typeName": "Ansiblex Jump Gate", 
    "typeNameID": 506181, 
    "volume": 6000.0, 
    "wreckTypeID": 49627
  }, 
  "35842": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "New medium administration hub structure.", 
    "descriptionID": 506184, 
    "groupID": 1409, 
    "mass": 500, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35842, 
    "typeName": "Medium Administration Hub", 
    "typeNameID": 506183, 
    "volume": 4000
  }, 
  "35843": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "New large administration hub", 
    "descriptionID": 506186, 
    "groupID": 1409, 
    "mass": 500, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35843, 
    "typeName": "Large Administration Hub", 
    "typeNameID": 506185, 
    "volume": 4000
  }, 
  "35844": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "New x-large administration hub", 
    "descriptionID": 506188, 
    "groupID": 1409, 
    "mass": 500, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35844, 
    "typeName": "X-Large Administration Hub", 
    "typeNameID": 506187, 
    "volume": 4000
  }, 
  "35845": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 22298, 
    "groupID": 2015, 
    "isDynamicType": false, 
    "mass": 500.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 35845, 
    "typeName": "Upwell Monument AM", 
    "typeNameID": 506189, 
    "volume": 4000.0, 
    "wreckTypeID": 49630
  }, 
  "3585": {
    "basePrice": 33264.0, 
    "capacity": 0.0, 
    "description": "This is still nearly recognizable as a Purloined Sansha Data Analyzer, but attempting to reprocess it has left it broken yet still more-or-less intact. It's possible that running it through the reprocessor a second time will yield better results.", 
    "descriptionID": 93590, 
    "groupID": 314, 
    "iconID": 2856, 
    "mass": 1650.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3585, 
    "typeName": "Mangled Sansha Data Analyzer", 
    "typeNameID": 105064, 
    "volume": 5.0
  }, 
  "3586": {
    "basePrice": 4996.0, 
    "capacity": 0.0, 
    "description": "Transfers shield power over to the target ship, aiding in its defense.", 
    "descriptionID": 87445, 
    "groupID": 41, 
    "iconID": 86, 
    "marketGroupID": 603, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 3586, 
    "typeName": "Small Remote Shield Booster I", 
    "typeNameID": 76927, 
    "volume": 5.0
  }, 
  "3587": {
    "basePrice": 49960.0, 
    "capacity": 0.0, 
    "groupID": 121, 
    "iconID": 86, 
    "marketGroupID": 1553, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3587, 
    "typeName": "Small Remote Shield Booster I Blueprint", 
    "typeNameID": 76928, 
    "volume": 0.01
  }, 
  "35877": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup Supercapital Shipyard I is a service module that allows the manufacturing of Capital and Supercapital Ships when installed into an Upwell technology structure.\r\n\r\nWhile an Upwell Structure has at least one service module online, it will enter \"full power\" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: The installation of this Service Module is restricted to the <a href=showinfo:35827>Sotiyo</a> Engineering Complex", 
    "descriptionID": 506316, 
    "groupID": 1415, 
    "iconID": 3007, 
    "marketGroupID": 2332, 
    "mass": 4000.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35877, 
    "typeName": "Standup Supercapital Shipyard I", 
    "typeNameID": 506315, 
    "volume": 64000.0
  }, 
  "35878": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup Manufacturing Plant I is a service module that allows manufacturing of any product (except Capital and Super Capital ships) when installed into an Upwell technology structure.\r\n\r\nWhile an Upwell Structure has at least one service module online, it will enter \"full power\" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506318, 
    "groupID": 1415, 
    "iconID": 3007, 
    "marketGroupID": 2332, 
    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35878, 
    "typeName": "Standup Manufacturing Plant I", 
    "typeNameID": 506317, 
    "volume": 4000.0
  }, 
  "3588": {
    "basePrice": 38726.0, 
    "capacity": 0.0, 
    "description": "Transfers shield power over to the target ship, aiding in its defense.", 
    "descriptionID": 87446, 
    "groupID": 41, 
    "iconID": 86, 
    "marketGroupID": 603, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3588, 
    "typeName": "Small Remote Shield Booster II", 
    "typeNameID": 76929, 
    "variationParentTypeID": 3586, 
    "volume": 5.0
  }, 
  "35880": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506322, 
    "groupID": 1717, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35880, 
    "typeName": "Standup Drug Lab I", 
    "typeNameID": 506321, 
    "volume": 4000
  }, 
  "35881": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup Capital Shipyard I is a service module that allows the manufacturing of Capital Ships when installed into an Upwell technology structure.\r\n\r\nWhile an Upwell Structure has at least one service module online, it will enter \"full power\" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: The installation of this Service Module is restricted to Large and Extra Large Structures.", 
    "descriptionID": 506324, 
    "groupID": 1415, 
    "iconID": 3007, 
    "marketGroupID": 2332, 
    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35881, 
    "typeName": "Standup Capital Shipyard I", 
    "typeNameID": 506323, 
    "volume": 32000.0
  }, 
  "35886": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup Invention Lab I is a service module that allows Invention activity when installed into an Upwell technology structure.\r\n\r\nWhile an Upwell Structure has at least one service module online, it will enter \"full power\" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506334, 
    "groupID": 1415, 
    "iconID": 3013, 
    "marketGroupID": 2332, 
    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35886, 
    "typeName": "Standup Invention Lab I", 
    "typeNameID": 506333, 
    "volume": 4000.0
  }, 
  "35888": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506338, 
    "groupID": 1416, 
    "mass": 1000, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35888, 
    "typeName": "Structure Datacore Field Research", 
    "typeNameID": 506337, 
    "volume": 8000
  }, 
  "35889": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506340, 
    "groupID": 1416, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35889, 
    "typeName": "Structure Time Efficiency Laboratory", 
    "typeNameID": 506339, 
    "volume": 4000
  }, 
  "3589": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 121, 
    "iconID": 86, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3589, 
    "typeName": "Small Remote Shield Booster II Blueprint", 
    "typeNameID": 76930, 
    "volume": 0.01
  }, 
  "35890": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506342, 
    "groupID": 1416, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35890, 
    "typeName": "Structure Material Efficiency Laboratory", 
    "typeNameID": 506341, 
    "volume": 4000
  }, 
  "35891": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup Research Lab I is a service module that allows Research activity when installed into an Upwell technology structure.\r\n\r\nWhile an Upwell Structure has at least one service module online, it will enter \"full power\" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506344, 
    "groupID": 1415, 
    "iconID": 3006, 
    "marketGroupID": 2332, 
    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35891, 
    "typeName": "Standup Research Lab I", 
    "typeNameID": 506343, 
    "volume": 4000.0
  }, 
  "35892": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup Market Hub is a service module that allows the use of an SCC-approved market transaction and administration hub when installed into an Upwell technology structure.\r\n\r\nWhile an Upwell Structure has at least one service module online, it will enter \"full power\" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506346, 
    "groupID": 1321, 
    "iconID": 21595, 
    "marketGroupID": 2232, 
    "mass": 4000.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35892, 
    "typeName": "Standup Market Hub I", 
    "typeNameID": 506345, 
    "volume": 32000.0
  }, 
  "35893": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506348, 
    "groupID": 1717, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35893, 
    "typeName": "Corporation Offices", 
    "typeNameID": 506347, 
    "volume": 4000
  }, 
  "35894": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup Cloning Center is a service module that allows the use of a cloning center able to support capsuleer cloning and resurrection systems when installed into an Upwell technology structure.\r\n\r\nWhile an Upwell Structure has at least one service module online, it will enter \"full power\" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506350, 
    "groupID": 1321, 
    "iconID": 21596, 
    "marketGroupID": 2232, 
    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35894, 
    "typeName": "Standup Cloning Center I", 
    "typeNameID": 506349, 
    "volume": 4000.0
  }, 
  "35895": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506352, 
    "groupID": 1717, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35895, 
    "typeName": "Structure Corporation Insurance", 
    "typeNameID": 506351, 
    "volume": 4000
  }, 
  "35896": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506354, 
    "groupID": 1717, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35896, 
    "typeName": "Structure Loyalty Point Store", 
    "typeNameID": 506353, 
    "volume": 4000
  }, 
  "35897": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506356, 
    "groupID": 1717, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35897, 
    "typeName": "Structure Customs Office", 
    "typeNameID": 506355, 
    "volume": 4000
  }, 
  "35898": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506358, 
    "groupID": 1717, 
    "mass": 2000, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35898, 
    "typeName": "Structure Interbus Transport Service", 
    "typeNameID": 506357, 
    "volume": 16000
  }, 
  "35899": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup Reprocessing Facility is a service module that allows the use of a reprocessing and compression facilities when installed into an Upwell technology structure. The default reprocessing rate is 50%, which may be further enhanced by the use of Standup rigs.\r\n\r\nWhile an Upwell Structure has at least one service module online, it will enter \"full power\" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506360, 
    "groupID": 1322, 
    "iconID": 21597, 
    "marketGroupID": 2233, 
    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35899, 
    "typeName": "Standup Reprocessing Facility I", 
    "typeNameID": 506359, 
    "volume": 4000.0
  }, 
  "3590": {
    "basePrice": 332640.0, 
    "capacity": 0.0, 
    "groupID": 917, 
    "iconID": 2856, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3590, 
    "typeName": "Mangled Sansha Data Analyzer Blueprint", 
    "typeNameID": 105065, 
    "volume": 0.01
  }, 
  "35900": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506362, 
    "groupID": 1717, 
    "iconID": 21598, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 35900, 
    "typeName": "Structure Compression Plant", 
    "typeNameID": 506361, 
    "volume": 4000
  }, 
  "35901": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506364, 
    "groupID": 1717, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35901, 
    "typeName": "Structure Moon Drilling", 
    "typeNameID": 506363, 
    "volume": 4000
  }, 
  "35904": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506370, 
    "groupID": 1717, 
    "mass": 4000, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35904, 
    "typeName": "Structure Planetoid Drilling", 
    "typeNameID": 506369, 
    "volume": 32000
  }, 
  "35905": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506372, 
    "groupID": 1323, 
    "mass": 2000, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35905, 
    "typeName": "Structure Local Communications Array", 
    "typeNameID": 506371, 
    "volume": 16000
  }, 
  "35906": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506374, 
    "groupID": 1323, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35906, 
    "typeName": "Structure Stellar Mapping Array", 
    "typeNameID": 506373, 
    "volume": 4000
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  "35907": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506376, 
    "groupID": 1323, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35907, 
    "typeName": "Structure Capsuleer Tracking Array", 
    "typeNameID": 506375, 
    "volume": 4000
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  "35908": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506378, 
    "groupID": 1323, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35908, 
    "typeName": "Structure Scanner Array", 
    "typeNameID": 506377, 
    "volume": 4000
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  "35909": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506380, 
    "groupID": 1323, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35909, 
    "typeName": "Structure Listening Post", 
    "typeNameID": 506379, 
    "volume": 4000
  }, 
  "3591": {
    "basePrice": 0.0, 
    "capacity": 8850.0, 
    "description": "The Angel Control Tower is an enhanced version of the Matari control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.", 
    "descriptionID": 93592, 
    "graphicID": 3290, 
    "groupID": 319, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 3346.0, 
    "typeID": 3591, 
    "typeName": "Angel Control Tower", 
    "typeNameID": 105067, 
    "volume": 1150.0
  }, 
  "35910": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506382, 
    "groupID": 1323, 
    "mass": 1000, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35910, 
    "typeName": "Structure Cloak Pinpoint Array", 
    "typeNameID": 506381, 
    "volume": 8000
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  "35911": {
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    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506384, 
    "groupID": 1323, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35911, 
    "typeName": "Structure Cynosural Jammer", 
    "typeNameID": 506383, 
    "volume": 4000
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  "35912": {
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    "capacity": 0.0, 
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    "descriptionID": 543481, 
    "groupID": 1324, 
    "iconID": 22073, 
    "isDynamicType": false, 
    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35912, 
    "typeName": "Standup Cynosural Field Generator I", 
    "typeNameID": 506385, 
    "volume": 1000000.0
  }, 
  "35913": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup Conduit Generator is a service module that enables the creation and maintenance of stable spatial conduits connected to another similar device within range. When linked with another active conduit generator within 5 light years, this module allows the passage of starships safely across the intervening distance safely and instantly. Jumping through this connection requires the consumption of large volumes of Liquid Ozone fuel in addition to the standard hourly fuel block consumption of the active service module. This Liquid Ozone fuel consumption changes depending on the mass of the jumping ship and the distance traveled. The Ozone consumption formula is:\r\nUnits of Ozone Consumed = (Ship Mass in kg) x (Jump Distance in LY) x 0.000003 + 50\r\n\r\nThis service module may only be onlined in a system that contains an Infrastructure Hub with the <a href=showinfo:32422>Advanced Logistics Network</a> upgrade active.\r\nThis service module is automatically included built-in to every Upwell <a href=showinfo:35841>Ansiblex Jump Gate</a>, and cannot be removed from that structure.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 543480, 
    "groupID": 1324, 
    "iconID": 22075, 
    "isDynamicType": false, 
    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35913, 
    "typeName": "Standup Conduit Generator I", 
    "typeNameID": 506387, 
    "volume": 1000000.0
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  "35914": {
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    "description": "The Standup Cynosural System Jammer is a service module that prevents the activation of standard Cynosural Field Generator modules within an entire star system. Activating this module begins a 5 minute warmup period during which capsuleers within the system will be able to detect that a cynosural jamming effect is imminent. Once the 5 minute period is complete all standard Cynosural Field Generator modules will be unable to begin new cycles of operation. Covert Cynosural Field Generators are immune to this disruption.\r\n\r\nThis service module may only be onlined in a system that contains an Infrastructure Hub with the <a href=showinfo:2001>Cynosural Suppression</a> upgrade active.\r\nThis service module is automatically included built-in to every Upwell <a href=showinfo:37534>Tenebrex Cyno Jammer</a>, and cannot be removed from that structure.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
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    "groupID": 1324, 
    "iconID": 22074, 
    "isDynamicType": false, 
    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35914, 
    "typeName": "Standup Cynosural System Jammer I", 
    "typeNameID": 506389, 
    "volume": 1000000.0
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    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506392, 
    "groupID": 1324, 
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    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35915, 
    "typeName": "Structure Wormhole Stabilizer", 
    "typeNameID": 506391, 
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    "description": "", 
    "descriptionID": 506394, 
    "groupID": 1325, 
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    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35916, 
    "typeName": "Structure Sovereignty Unit", 
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    "description": "", 
    "descriptionID": 506396, 
    "groupID": 1325, 
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    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35917, 
    "typeName": "Structure Security Status Claim Unit", 
    "typeNameID": 506395, 
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    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506398, 
    "groupID": 1325, 
    "mass": 2000, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35918, 
    "typeName": "Structure Agent Distribution Unit", 
    "typeNameID": 506397, 
    "volume": 16000
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    "description": "", 
    "descriptionID": 506400, 
    "groupID": 1325, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35919, 
    "typeName": "Structure Factional Reserve Unit", 
    "typeNameID": 506399, 
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    "description": "The Wyvern is based on documents detailing the design of the ancient Raata empire's seafaring flagship, the Oryioni-Haru. According to historical sources the ship was traditionally taken on parade runs between the continent of Tikiona and the Muriyuke archipelago, seat of the Emperor, and represented the pride and joy of what would one day become the Caldari State. Today's starfaring version gives no ground to its legendary predecessor; with its varied applications in the vast arena of deep space, the Wyvern is likely to stand as a symbol of Caldari greatness for untold years to come.", 
    "descriptionID": 94070, 
    "graphicID": 2928, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1613.0, 
    "typeID": 3592, 
    "typeName": "Caldari Wyvern Carrier", 
    "typeNameID": 105569, 
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  "35920": {
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    "description": "", 
    "descriptionID": 506402, 
    "groupID": 1325, 
    "mass": 1000, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35920, 
    "typeName": "Structure Security Force Array", 
    "typeNameID": 506401, 
    "volume": 8000
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  "35921": {
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    "capacity": 15.0, 
    "description": "The Standup Anticapital Missile Launcher is a formidable missile launcher system intended for defending Upwell Structures from hostile capital ships.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506404, 
    "graphicID": 21191, 
    "groupID": 1327, 
    "iconID": 21565, 
    "marketGroupID": 2230, 
    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35921, 
    "typeName": "Standup Anticapital Missile Launcher I", 
    "typeNameID": 506403, 
    "volume": 4000.0
  }, 
  "35922": {
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    "capacity": 25.0, 
    "description": "The Standup Multirole Missile Launcher is a space superiority missile capable of efficiently intercepting and destroying targets in the sub-capital ship size classes. This launcher may be used with Standup Light, Heavy, or Cruise missiles. The Multirole Launcher system can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506406, 
    "graphicID": 21192, 
    "groupID": 1562, 
    "iconID": 21566, 
    "marketGroupID": 2231, 
    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35922, 
    "typeName": "Standup Multirole Missile Launcher I", 
    "typeNameID": 506405, 
    "volume": 4000.0
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  "35923": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "The Standup Guided Bomb Launcher is a structure emplaced system that is capable of launching and directing area-effect bombs equipped with guidance thrusters and the necessary astrogation gear. The Guided Bomb Launcher can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nThis module can be installed on all Upwell structures.\r\nThis module does not function in high-security space.", 
    "descriptionID": 506408, 
    "graphicID": 21193, 
    "groupID": 1328, 
    "iconID": 21564, 
    "marketGroupID": 2229, 
    "mass": 1000.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35923, 
    "typeName": "Standup Guided Bomb Launcher I", 
    "typeNameID": 506407, 
    "volume": 8000.0
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  "35924": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup XL Energy Neutralizer is superheavy capacitor warfare device capable of draining the energy reserves of extra-large ships, such as capital ships. The XL Energy Neutralizer is designed to be mounted in structure emplacements and can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506410, 
    "graphicID": 21240, 
    "groupID": 1329, 
    "iconID": 1283, 
    "marketGroupID": 2223, 
    "mass": 1000, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 35924, 
    "typeName": "Standup XL Energy Neutralizer I", 
    "typeNameID": 506409, 
    "volume": 8000
  }, 
  "35925": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup Heavy Energy Neutralizer is a precision capacitor warfare device capable of locking on and draining the energy reserves of all types of hostile ships. The Standup Heavy Energy Neutralizer is designed to be mounted in structure emplacements and can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506412, 
    "graphicID": 21241, 
    "groupID": 1329, 
    "iconID": 1283, 
    "marketGroupID": 2223, 
    "mass": 1000, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 35925, 
    "typeName": "Standup Heavy Energy Neutralizer I", 
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    "volume": 8000
  }, 
  "35926": {
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    "capacity": 0.0, 
    "description": "The Standup Point Defense Battery is a system designed to provide close point defense capability to space structures, providing area denial as required by structure operators. The Point Defense Battery is designed as an integrated PDC network and can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nThis module does not function in high-security space.", 
    "descriptionID": 506414, 
    "groupID": 1330, 
    "iconID": 21561, 
    "marketGroupID": 2221, 
    "mass": 1000, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 35926, 
    "typeName": "Standup Point Defense Battery I", 
    "typeNameID": 506413, 
    "volume": 8000
  }, 
  "35927": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup CSP Tractor Beam mounts tractor beam arrays capable of effectively countering ship propulsion systems and will effectively allow structure operators to manage the busy navigation lanes around their properties. Additionally, the CSP Tractor Beam can be a valuable aid to structure security and defense in any number of combat scenarios. The CSP Tractor Beam is designed to be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506416, 
    "groupID": 1717, 
    "iconID": 21563, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35927, 
    "typeName": "Standup CSP Tractor Beam I", 
    "typeNameID": 506415, 
    "volume": 4000
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup Arcing Vorton Projector utilizes the latest developments in the emerging field of spatiotemporal weaponry to bring structure operators a devastating weapon to use in defense of their properties. Capable of striking multiple targets in rapid succession, the Arcing Vorton Projector has the potential to severely disrupt enemy fleet cohesion. The Arcing Vorton Projector is designed to be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nThis module can be installed on Keepstar or Upwell Palatine Keepstar structures.\r\nThis module does not function in high-security space.", 
    "descriptionID": 506418, 
    "graphicID": 21324, 
    "groupID": 1333, 
    "iconID": 2934, 
    "marketGroupID": 2228, 
    "mass": 8000, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 35928, 
    "typeName": "Standup Arcing Vorton Projector I", 
    "typeNameID": 506417, 
    "volume": 64000
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506420, 
    "groupID": 1717, 
    "iconID": 1035, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35929, 
    "typeName": "Structure Remote Capacitor Transmitter", 
    "typeNameID": 506419, 
    "volume": 4000
  }, 
  "3593": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there. While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force.", 
    "descriptionID": 94071, 
    "graphicID": 2786, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1700, 
    "typeID": 3593, 
    "typeName": "Caldari Phoenix Dreadnought", 
    "typeNameID": 105570, 
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    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 506422, 
    "groupID": 1717, 
    "iconID": 20970, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35930, 
    "typeName": "Structure Armored Targeted Link", 
    "typeNameID": 506421, 
    "volume": 4000
  }, 
  "35931": {
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    "description": "", 
    "descriptionID": 506424, 
    "groupID": 1717, 
    "iconID": 20970, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35931, 
    "typeName": "Structure Information Targeted Link", 
    "typeNameID": 506423, 
    "volume": 4000
  }, 
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    "description": "", 
    "descriptionID": 506426, 
    "groupID": 1717, 
    "iconID": 20970, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35932, 
    "typeName": "Structure Siege Targeted Link", 
    "typeNameID": 506425, 
    "volume": 4000
  }, 
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    "radius": 1, 
    "typeID": 35933, 
    "typeName": "Structure Skirmish Targeted Link", 
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    "description": "", 
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    "typeID": 35934, 
    "typeName": "Structure Mining Targeted Link", 
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    "radius": 1, 
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    "typeName": "Structure Remote Armor Repairer", 
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    "radius": 1, 
    "typeID": 35936, 
    "typeName": "Structure Remote Hull Repairer", 
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    "description": "", 
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    "radius": 1, 
    "typeID": 35937, 
    "typeName": "Structure Remote Shield Booster", 
    "typeNameID": 506435, 
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    "description": "", 
    "descriptionID": 506438, 
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    "radius": 1, 
    "typeID": 35938, 
    "typeName": "Structure Drone Link Augmentor", 
    "typeNameID": 506437, 
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    "metaGroupID": 54, 
    "portionSize": 1, 
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    "radius": 1, 
    "typeID": 35939, 
    "typeName": "Standup Repulsor Field Projector I", 
    "typeNameID": 506439, 
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    "description": "Citizens of the State, rejoice! Today, a great milestone has been achieved by our glorious leaders. A stepping stone in the grand story of our empire has been traversed. Our individual fears may be quietened; the safety of our great nation has been secured. Today, unyielding, we have walked the way of the warrior. In our hands have our fates been molded. On the Leviathan's back will our civilization be carried home and the taint of the Enemy purged from our souls. Rejoice, citizens! Victory is at hand. -Caldari State Information Bureau Pamphlet, 23248 AD", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 9000.0, 
    "typeID": 3594, 
    "typeName": "Caldari Leviathan Titan", 
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    "volume": 0.0
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    "descriptionID": 506442, 
    "graphicID": 21243, 
    "groupID": 1332, 
    "iconID": 109, 
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    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
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    "radius": 1, 
    "typeID": 35940, 
    "typeName": "Standup Variable Spectrum ECM I", 
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    "volume": 4000
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    "description": "The Standup Remote Sensor Dampener is an electronic warfare system designed to give structure operators the capability of reducing the scan resolution and targeting range of enemy ships. The Remote Sensor Dampener system may be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 506444, 
    "graphicID": 21244, 
    "groupID": 1719, 
    "iconID": 105, 
    "marketGroupID": 2212, 
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    "portionSize": 1, 
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    "radius": 1, 
    "typeID": 35941, 
    "typeName": "Standup Remote Sensor Dampener I", 
    "typeNameID": 506443, 
    "volume": 4000
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    "description": "The Standup Stasis Webifier is a propulsion jamming system that is designed to reduce the maximum speed of targeted ships by using micro energy streams to entangle the target and reduce its effective speed. This module has incredible range, however it may only be activated in short bursts separated by cooldown periods. The Stasis Webifier system may be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506448, 
    "graphicID": 21314, 
    "groupID": 1441, 
    "iconID": 1284, 
    "marketGroupID": 2213, 
    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35943, 
    "typeName": "Standup Stasis Webifier I", 
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    "volume": 4000.0
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    "description": "Emits an area-of-effect burst centered on the designated location. The burst neutralizes a portion of the energy in affected ships' capacitor. Only one module of this type can be fit per structure.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506450, 
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    "iconID": 21605, 
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    "metaGroupID": 54, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 35944, 
    "typeName": "Standup Energy Neutralization Burst Projector", 
    "typeNameID": 506449, 
    "volume": 4000.0
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    "description": "The Standup Weapon Disruptor is an electronic warfare system designed to reduce the range and tracking speed of turrets and reduces range and precision of missiles on targeted ships. The Weapon Disruptor system can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "graphicID": 21246, 
    "groupID": 1719, 
    "iconID": 1639, 
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    "metaGroupID": 54, 
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    "published": true, 
    "radius": 1.0, 
    "typeID": 35945, 
    "typeName": "Standup Weapon Disruptor I", 
    "typeNameID": 506451, 
    "volume": 4000.0
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    "description": "The Standup Target Painter is an electronic warfare system that uses Upwell Proprietary Weapon Navigation Technology to project an electronic \"tag\" onto the target ship, effectively increasing the signature of the target and thereby making it easier to track and hit. The Target Painter system can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "typeID": 35947, 
    "typeName": "Standup Target Painter I", 
    "typeNameID": 506453, 
    "volume": 4000
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    "description": "The Standup Focused Warp Disruptor I is a powerful propulsion jamming system that will interfere with a target ship's navigation computer, disabling warping and jumping. This module has incredible range and is capable of disrupting all ships including the largest vessels in New Eden, however it may only be activated in short bursts separated by cooldown periods. This module can also be installed with a Standup Focused Warp Scrambling Script to provide it with the ability to disrupt microwarpdrives and micro jump drives. The Standup Focused Warp Disruptor system can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506457, 
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    "published": true, 
    "radius": 1.0, 
    "typeID": 35949, 
    "typeName": "Standup Focused Warp Disruptor I", 
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    "description": "The Badger-class freighter is the main cargo-carrier for the Caldari State, particularly in long, arduous trade-runs. Its huge size and comfortable armament makes it perfectly equipped for those tasks, although the Caldari seldom let it roam alone.", 
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    "typeID": 3595, 
    "typeName": "Caldari Badger Industrial Ship", 
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    "radius": 1, 
    "typeID": 35950, 
    "typeName": "Structure Warp Scrambler Generator", 
    "typeNameID": 506458, 
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    "description": "", 
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    "typeID": 35951, 
    "typeName": "Structure ECCM Projector", 
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    "descriptionID": 506463, 
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    "typeName": "Structure Remote Sensor Booster", 
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    "typeID": 35953, 
    "typeName": "Structure Scan Resolution Booster", 
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    "description": "", 
    "descriptionID": 506467, 
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    "typeID": 35954, 
    "typeName": "Structure Remote Missile Guidance Computer", 
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    "description": "", 
    "descriptionID": 506469, 
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    "typeID": 35955, 
    "typeName": "Structure Remote Tracking Computer", 
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    "description": "", 
    "descriptionID": 506473, 
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    "published": false, 
    "radius": 1, 
    "typeID": 35957, 
    "typeName": "Structure Missile Guidance Computer", 
    "typeNameID": 506472, 
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    "descriptionID": 506475, 
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    "typeID": 35958, 
    "typeName": "Structure Drone Navigation Computer", 
    "typeNameID": 506474, 
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    "description": "The Standup Ballistic Control System is a set of computer, guidance and loading system upgrades designed to improve the effectiveness of missile launchers systems installed in the same structure. The Ballistic Control System can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 506477, 
    "groupID": 1429, 
    "iconID": 2531, 
    "marketGroupID": 2234, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 35959, 
    "typeName": "Standup Ballistic Control System I", 
    "typeNameID": 506476, 
    "volume": 4000
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    "basePrice": 12470, 
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    "description": "Transfers shield power over to the target ship, aiding in its defense.", 
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    "iconID": 86, 
    "marketGroupID": 602, 
    "mass": 0.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 3596, 
    "typeName": "Medium Remote Shield Booster I", 
    "typeNameID": 76931, 
    "volume": 10
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    "description": "", 
    "descriptionID": 506481, 
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    "radius": 1, 
    "typeID": 35961, 
    "typeName": "Structure Tracking Enhancer", 
    "typeNameID": 506480, 
    "volume": 4000
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  "35962": {
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    "descriptionID": 506483, 
    "groupID": 1429, 
    "iconID": 21439, 
    "marketGroupID": 2235, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 35962, 
    "typeName": "Standup Missile Guidance Enhancer I", 
    "typeNameID": 506482, 
    "volume": 4000
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  "35963": {
    "basePrice": 0.0, 
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    "description": "The Standup Co-Processor Array is designed to supplement a structure's built in processing capacity with additional quantum co-processors. Structure operators will see a significant increase in CPU output after installing the Co-Processor Array as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506485, 
    "groupID": 1430, 
    "iconID": 1405, 
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    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 35963, 
    "typeName": "Standup Co-Processor Array I", 
    "typeNameID": 506484, 
    "volume": 4000.0
  }, 
  "35965": {
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    "description": "Standup Reactor Control Unit boosts the usable output of a structure's integrated power core by implementing efficiency programs across the structure's powergrid. Structure operators will see significant increases in the usable powergrid after installing the Reactor Control Unit as module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 506489, 
    "groupID": 1430, 
    "iconID": 70, 
    "marketGroupID": 2222, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 35965, 
    "typeName": "Standup Reactor Control Unit I", 
    "typeNameID": 506488, 
    "volume": 4000
  }, 
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    "description": "The Standup Fighter Damage Amplifier is a quantum entangled communications system that creates a bridged processing array between the structure's fire control computers and the onboard computers of linked fighter craft. Structure operators can expect to see significant increases in the effective damage of their fighter squadron's weapons after installing the Fighter Damage Amplifier as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 506491, 
    "groupID": 1717, 
    "iconID": 10934, 
    "mass": 500, 
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    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35966, 
    "typeName": "Standup Fighter Damage Amplifier I", 
    "typeNameID": 506490, 
    "volume": 4000
  }, 
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    "description": "The Standup Fighter Attack Controller is a quantum entangled communications system that creates a bridged processing array between the structure's tracking computers and the onboard computers of linked fighter craft. Structure operators can expect to see significant enhancement of the range and tracking of their fighter squadron's weapons after installing the Fighter Tracking Enhancer as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 506493, 
    "groupID": 1717, 
    "iconID": 1640, 
    "mass": 500, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 35967, 
    "typeName": "Standup Fighter Tracking Enhancer I", 
    "typeNameID": 506492, 
    "volume": 4000
  }, 
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    "capacity": 0.0, 
    "groupID": 121, 
    "iconID": 86, 
    "marketGroupID": 1553, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3597, 
    "typeName": "Medium Remote Shield Booster I Blueprint", 
    "typeNameID": 76932, 
    "volume": 0.01
  }, 
  "3598": {
    "basePrice": 79936.0, 
    "capacity": 0.0, 
    "description": "Transfers shield power over to the target ship, aiding in its defense.", 
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    "iconID": 86, 
    "marketGroupID": 602, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3598, 
    "typeName": "Medium Remote Shield Booster II", 
    "typeNameID": 76933, 
    "variationParentTypeID": 3596, 
    "volume": 10.0
  }, 
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    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 121, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3599, 
    "typeName": "Medium Remote Shield Booster II Blueprint", 
    "typeNameID": 76934, 
    "volume": 0.01
  }, 
  "36": {
    "basePrice": 32.0, 
    "capacity": 0.0, 
    "description": "Very flexible metallic mineral, dull to bright silvery green in color. Can be mixed with <a href=showinfo:34>Tritanium</a> to make extremely hard alloys or it can be used by itself for various purposes. Fairly common in most regions.\r\n\r\nMay be obtained by reprocessing the following ores:\r\n\r\n<color='0xFFFF0000'>0.0</color> security status solar system or lower:\r\n<a href=showinfo:1229>Gneiss</a>, <a href=showinfo:17865>Iridescent Gneiss</a>, <a href=showinfo:17866>Prismatic Gneiss</a>\r\n<a href=showinfo:19>Spodumain</a>, <a href=showinfo:17466>Bright Spodumain</a>, <a href=showinfo:17467>Gleaming Spodumain</a>\r\n<a href=showinfo:22>Arkonor</a>, <a href=showinfo:17426>Prime Arkonor</a>, <a href=showinfo:17425>Crimson Arkonor</a>\r\n\r\n<color='0xFFE58000'>0.4</color> security status solar system or lower:\r\n<a href=showinfo:1226>Jaspet</a>, <a href=showinfo:17448>Pure Jaspet</a>, <a href=showinfo:17449>Pristine Jaspet</a>\r\n\r\n<color='0xFF00FF00'>0.7</color> security status solar system or lower:\r\n<a href=showinfo:20>Kernite</a>, <a href=showinfo:17452>Luminous Kernite</a>, <a href=showinfo:17453>Fiery Kernite</a>\r\n\r\n<color='0xFF4DFFCC'>0.9</color> security status solar system or lower:\r\n<a href=showinfo:18>Plagioclase</a>, <a href=showinfo:17455>Azure Plagioclase</a>, <a href=showinfo:17456>Rich Plagioclase</a>\r\n<a href=showinfo:1224>Pyroxeres</a>, <a href=showinfo:17459>Solid Pyroxeres</a>, <a href=showinfo:17460>Viscous Pyroxeres</a>", 
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    "groupID": 18, 
    "iconID": 401, 
    "isDynamicType": false, 
    "marketGroupID": 1857, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 36, 
    "typeName": "Mexallon", 
    "typeNameID": 76484, 
    "volume": 0.01
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    "basePrice": 0.0, 
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    "description": "The Tayra is an alternative version of the famous Badger, it's mostly used by the military or the mega corps for transports of goods of great value. The Tayra has a much larger cargo capacity, making it ideal for high volume hauling.", 
    "descriptionID": 94074, 
    "graphicID": 52, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 279.0, 
    "typeID": 3600, 
    "typeName": "Caldari Tayra Industrial Ship", 
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    "volume": 0.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
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    "descriptionID": 94075, 
    "graphicID": 2740, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 800.0, 
    "typeID": 3601, 
    "typeName": "Caldari Charon Freighter", 
    "typeNameID": 105574, 
    "volume": 0.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although it is a good harvester when it comes to mining, its main ability is as a combat vessel.", 
    "descriptionID": 94016, 
    "graphicID": 323, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
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    "typeID": 3602, 
    "typeName": "Gallente Atron Frigate", 
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    "volume": 0.0
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    "capacity": 0.0, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
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    "typeID": 3603, 
    "typeName": "Gallente Imicus Frigate", 
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    "descriptionID": 94014, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
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    "typeID": 3604, 
    "typeName": "Gallente Incursus Frigate", 
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    "volume": 0.0
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    "description": "ThThe Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology.", 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
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    "typeID": 3605, 
    "typeName": "Gallente Maulus Frigate", 
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    "volume": 0.0
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    "published": true, 
    "techLevel": 1, 
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    "portionSize": 1, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
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    "typeID": 3610, 
    "typeName": "Gallente Navitas Frigate", 
    "typeNameID": 105508, 
    "volume": 0.0
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 29.0, 
    "typeID": 3611, 
    "typeName": "Gallente Tristan Frigate", 
    "typeNameID": 105507, 
    "volume": 0.0
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    "capacity": 0.0, 
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    "graphicID": 2389, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
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    "typeID": 3612, 
    "typeName": "Gallente Catalyst Destroyer", 
    "typeNameID": 105506, 
    "volume": 0.0
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    "description": "The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems.", 
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    "graphicID": 319, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
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    "typeID": 3613, 
    "typeName": "Gallente Celestis Cruiser", 
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    "descriptionID": 94007, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 224.0, 
    "typeID": 3614, 
    "typeName": "Gallente Exequror Cruiser", 
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    "volume": 0.0
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    "description": "The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.", 
    "descriptionID": 94006, 
    "graphicID": 63, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 149.0, 
    "typeID": 3615, 
    "typeName": "Gallente Thorax Cruiser", 
    "typeNameID": 105502, 
    "volume": 0.0
  }, 
  "3616": {
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    "capacity": 0.0, 
    "description": "Transfers shield power over to the target ship, aiding in its defense.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 87451, 
    "groupID": 41, 
    "iconID": 86, 
    "marketGroupID": 600, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 3616, 
    "typeName": "Capital Remote Shield Booster I", 
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    "volume": 4000.0
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  "3617": {
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    "capacity": 0.0, 
    "groupID": 121, 
    "iconID": 86, 
    "marketGroupID": 1553, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "typeID": 3617, 
    "typeName": "Capital Remote Shield Booster I Blueprint", 
    "typeNameID": 76940, 
    "volume": 0.01
  }, 
  "3618": {
    "basePrice": 155242, 
    "capacity": 0.0, 
    "description": "Transfers shield power over to the target ship, aiding in its defense.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 87452, 
    "groupID": 41, 
    "iconID": 86, 
    "marketGroupID": 600, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
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    "techLevel": 2, 
    "typeID": 3618, 
    "typeName": "Capital Remote Shield Booster II", 
    "typeNameID": 76941, 
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  "3619": {
    "basePrice": 9999999, 
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    "groupID": 121, 
    "iconID": 86, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
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    "techLevel": 2, 
    "typeID": 3619, 
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  }, 
  "3620": {
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    "description": "Smaller confined shield generators with their own access restrictions can be deployed outside the Control Tower's defense perimeter. This allows for lesser security areas around the Starbase, for purposes of storage or pickup. ", 
    "descriptionID": 95211, 
    "graphicID": 2380, 
    "groupID": 226, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
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    "typeID": 3620, 
    "typeName": "Fortified Starbase Shield Generator", 
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  }, 
  "3624": {
    "basePrice": 0.0, 
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    "description": "If you have the right equipment you might be able to hack into the databank and get some valuable information.", 
    "descriptionID": 93796, 
    "graphicID": 2431, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 834.0, 
    "typeID": 3624, 
    "typeName": "Holding Cell", 
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  }, 
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    "capacity": 0.0, 
    "description": "Rohan Shadrak is a Vherokior Shaman of somewhat eccentric repute - he was once described by Isardsund Urbrald, CEO of Vherokior tribe to be \"Mad as a biscuit\". A staunch traditionalist, he is a vocal - and occasionally physical - opponent of CONCORD laws against drug transportation.", 
    "descriptionID": 93802, 
    "graphicID": 303, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
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    "radius": 131.0, 
    "typeID": 3625, 
    "typeName": "Rohan Shadrak's Bellicose", 
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  }, 
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    "capacity": 0.0, 
    "description": "Ruins.", 
    "descriptionID": 93808, 
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    "groupID": 226, 
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    "portionSize": 1, 
    "published": false, 
    "radius": 6063.0, 
    "soundID": 20174, 
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  }, 
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    "basePrice": 500.0, 
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    "description": "Metal girders, plasteel concrete and fiber blocks are all very common construction material used around the universe.", 
    "descriptionID": 93821, 
    "groupID": 314, 
    "iconID": 26, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3627, 
    "typeName": "Construction Materials", 
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    "groupID": 1950, 
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    "portionSize": 1, 
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    "typeID": 36274, 
    "typeName": "Executioner EoM SKIN", 
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    "typeID": 36275, 
    "typeName": "Inquisitor EoM SKIN", 
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    "typeID": 36277, 
    "typeName": "Punisher EoM SKIN", 
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    "typeID": 36279, 
    "typeName": "Augoror EoM SKIN", 
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    "typeID": 3628, 
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    "typeID": 36280, 
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    "typeID": 36281, 
    "typeName": "Apocalypse EoM SKIN", 
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    "published": true, 
    "raceID": 4, 
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    "typeID": 36282, 
    "typeName": "Armageddon EoM SKIN", 
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    "typeID": 36283, 
    "typeName": "Bestower EoM SKIN", 
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    "groupID": 1950, 
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    "published": true, 
    "raceID": 4, 
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    "typeID": 36284, 
    "typeName": "Omen EoM SKIN", 
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    "typeID": 36285, 
    "typeName": "Crucifier EoM SKIN", 
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    "groupID": 1950, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
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    "typeID": 36286, 
    "typeName": "Oracle EoM SKIN", 
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    "groupID": 1950, 
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    "raceID": 4, 
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    "typeID": 36287, 
    "typeName": "Crusader EoM SKIN", 
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    "description": "This Magnate-class frigate is one of the most decoratively designed ship classes in the Amarr Empire, considered to be a pet project for a small, elite group of royal ship engineers for over a decade. The frigate's design has gone through several stages over the past decade, and new models of the Magnate appear every few years. The most recent versions of this ship – the Silver Magnate and the Gold Magnate – debuted as rewards in the Amarr Championships in YC105, though the original Magnate design is still a popular choice among Amarr pilots.", 
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    "description": "Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.\r\n\r\nPowered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.  Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge. ", 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. \r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
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    "description": "Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.\n\nThis original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.", 
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    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
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    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
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    "description": "The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.\r\n\r\nDuring the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.", 
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    "description": "The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.\r\n\r\nDuring the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.", 
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    "description": "The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.\r\n\r\nDuring the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.", 
    "descriptionID": 284220, 
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    "description": "The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.\r\n\r\nDuring the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.", 
    "descriptionID": 284369, 
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    "description": "Skill at handling plasma cannons.\n\n5% reduction to plasma cannon charge time per level.", 
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    "description": "Skill at handling plasma cannons.\r\n\r\n+3% plasma cannon damage against shields per level.", 
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    "description": "Once activated, this module temporarily reduces the damage done to armor.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "typeID": 363388, 
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    "capacity": 0.0, 
    "description": "Once activated, this module temporarily reduces the damage done to armor.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 283812, 
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    "portionSize": 1, 
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    "description": "Armor Hardeners sink damage done to armor hitpoints.  They need to be activated to take effect. -25% damage to armor.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 283831, 
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    "portionSize": 1, 
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    "description": "The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.\n\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 284442, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 363394, 
    "typeName": "'Burnstalk' Laser Rifle", 
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    "description": "The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.\n\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 284251, 
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    "typeID": 363395, 
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    "description": "The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.\n\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 284449, 
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    "typeName": "'Rawspark' Viziam Laser Rifle", 
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    "description": "Engineered using technology plundered from archeological sites during the UBX-CC conflict in YC113, the Dragonfly is a GATE suit designed to adapt and conform to an individual’s usage patterns, learning and eventually predicting actions before they occur, substantially increasing response times and maneuverability.", 
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    "description": "A modified version of the widely adopted Federation weapon, the Toxin is a fully-automatic rifle adapted to fire doped plasma slugs. \r\nA questionable design that many would agree offers little benefit beyond increasing a victim’s discomfort as contaminants spread through the system, liquefying internal organs and disrupting nanite helixes in the bloodstream, causing the subunits to go haywire and attack the body they’re designed to sustain.", 
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    "portionSize": 1, 
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    "typeName": "'Toxin' Assault Rifle", 
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    "description": "Low powered, rapid fire multi-barreled energy weapon that delivers a steady stream of damage. Comes with a pre-fitted irreplaceable standard frequency crystal.", 
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    "description": "The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.\n\nThe device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.", 
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    "description": "Increases damage output of all light handheld weapons.\n\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 283802, 
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    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
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    "typeName": "HK-2 Scrambler Pistol", 
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    "basePrice": 2010.0, 
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    "description": "The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.", 
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    "published": false, 
    "typeID": 363408, 
    "typeName": "Hacked EX-0 AV Grenade", 
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    "basePrice": 2415.0, 
    "capacity": 0.0, 
    "description": "The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.\r\nThe device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.", 
    "descriptionID": 284737, 
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    "typeID": 363409, 
    "typeName": "'Torrent' Nanohive", 
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    "typeID": 36341, 
    "typeName": "Falcon Wiyrkomi SKIN", 
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    "basePrice": 3015.0, 
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    "description": "By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.\n\nThe repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.", 
    "descriptionID": 284260, 
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    "typeID": 363410, 
    "typeName": "'Whisper' Repair Tool", 
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    "basePrice": 1605.0, 
    "capacity": 0.0, 
    "description": "The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.", 
    "descriptionID": 284470, 
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    "typeID": 363411, 
    "typeName": "'Cannibal' Nanite Injector", 
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    "basePrice": 825.0, 
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    "description": "The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death. ", 
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    "typeName": "Bustard Wiyrkomi SKIN", 
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    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.\r\n\r\nIts advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.", 
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    "description": "The Amarr Imperial Navy has been upgrading many of its ships in recent years and adding new ones. The Punisher is one of the most recent ones and considered by many to be the best Amarr frigate in existence. As witnessed by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels, but it is more than powerful enough for solo operations.", 
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    "typeName": "Ferox Wiyrkomi SKIN", 
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    "typeName": "Caldari Navy Hookbill Wiyrkomi SKIN", 
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    "typeName": "Caracal Navy Issue Wiyrkomi SKIN", 
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    "typeName": "Raven Navy Issue Wiyrkomi SKIN", 
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    "typeName": "Widow Wiyrkomi SKIN", 
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  }, 
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    "basePrice": 675.0, 
    "capacity": 0.0, 
    "description": "The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. \r\n\r\nHaving overcome early reliability issues, manufacturers  have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.", 
    "descriptionID": 289329, 
    "groupID": 350858, 
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    "typeID": 363551, 
    "typeName": "Magsec SMG", 
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    "typeID": 36356, 
    "typeName": "Vulture Wiyrkomi SKIN", 
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    "typeID": 36357, 
    "typeName": "Flycatcher Wiyrkomi SKIN", 
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  }, 
  "363570": {
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    "description": "The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. \r\nThe added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.", 
    "descriptionID": 286543, 
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    "typeName": "Assault Scrambler Rifle", 
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  }, 
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    "description": "A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.\r\n\r\nBy overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.", 
    "descriptionID": 294265, 
    "groupID": 350858, 
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    "published": false, 
    "typeID": 363578, 
    "typeName": "Ion Pistol", 
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    "typeID": 36358, 
    "typeName": "Nighthawk Wiyrkomi SKIN", 
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    "typeName": "Chimera Wiyrkomi SKIN", 
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  }, 
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    "description": "The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.\r\n\r\nCentral to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.", 
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    "typeID": 363592, 
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    "description": "Low powered, rapid fire multi-barreled projectile weapon that delivers a steady stream of damage. Generates Its own ammo from space particles. Cannot use standard projectile ammo.", 
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    "typeName": "Civilian Gatling Autocannon", 
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    "typeName": "Drake Wiyrkomi SKIN", 
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    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
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    "typeName": "Osprey Navy Issue Wiyrkomi SKIN", 
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    "typeName": "Scorpion Navy Issue Wiyrkomi SKIN", 
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    "typeName": "Tristan Intaki Syndicate SKIN", 
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    "description": "The Tormentor has been in service for many decades, mainly as a mining ship. It is not big enough to cut it as a battle frigate, but as with most Amarr ships its strong defenses make it a tough opponent to crack. Exactly for this and the way it seems to be curling up on itself has given the Tormentor-class the nickname 'Armadillo'.", 
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    "typeName": "Amarr Tormentor Frigate", 
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    "typeID": 36374, 
    "typeName": "Iteron Mark V Intaki Syndicate SKIN", 
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    "typeName": "Erebus Intaki Syndicate SKIN", 
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    "typeID": 36376, 
    "typeName": "Talos Intaki Syndicate SKIN", 
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    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
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    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
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    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
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    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\n\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
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    "typeName": "Core Flaylock Pistol", 
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    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\n\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
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    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
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    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
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    "typeName": "'Maimharvest' VN-30 Seeker Flaylock", 
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    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
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    "published": false, 
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    "typeName": "'Skinbore' Core Seeker Flaylock", 
    "typeNameID": 286041, 
    "volume": 0.0
  }, 
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    "basePrice": 1815.0, 
    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
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    "groupID": 350858, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 363785, 
    "typeName": "'Splashbone' Flaylock Pistol", 
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    "volume": 0.0
  }, 
  "363786": {
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    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
    "descriptionID": 286058, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 363786, 
    "typeName": "'Rustmorgue' GN-13 Flaylock Pistol", 
    "typeNameID": 286057, 
    "volume": 0.0
  }, 
  "363787": {
    "basePrice": 12975.0, 
    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
    "descriptionID": 286060, 
    "groupID": 350858, 
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    "published": false, 
    "typeID": 363787, 
    "typeName": "'Howlcage' Core Flaylock Pistol", 
    "typeNameID": 286059, 
    "volume": 0.0
  }, 
  "363788": {
    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Skill at handling flaylock pistols.\n\n+5% flaylock pistol blast radius per level.", 
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    "groupID": 351648, 
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    "typeID": 363788, 
    "typeName": "Flaylock Pistol Operation", 
    "typeNameID": 286051, 
    "volume": 0.0
  }, 
  "363789": {
    "basePrice": 567000.0, 
    "capacity": 0.0, 
    "description": "Skill at handling flaylock pistols.\r\n\r\n+3% flaylock pistol damage against armor per level.", 
    "descriptionID": 286054, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 363789, 
    "typeName": "Flaylock Pistol Proficiency", 
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    "groupID": 1950, 
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    "published": true, 
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  }, 
  "363794": {
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    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
    "descriptionID": 286119, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 363794, 
    "typeName": "Burst Flaylock Pistol", 
    "typeNameID": 286118, 
    "volume": 0.0
  }, 
  "363796": {
    "basePrice": 7935.0, 
    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\n\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
    "descriptionID": 286123, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 363796, 
    "typeName": "GN-20 Specialist Flaylock Pistol", 
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    "volume": 0.0
  }, 
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    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
    "descriptionID": 286121, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 363797, 
    "typeName": "VN-35 Tactical Seeker Flaylock", 
    "typeNameID": 286120, 
    "volume": 0.0
  }, 
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    "basePrice": 1110.0, 
    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\n\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
    "descriptionID": 286117, 
    "groupID": 350858, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 363798, 
    "typeName": "Breach Flaylock Pistol", 
    "typeNameID": 286116, 
    "volume": 0.0
  }, 
  "3638": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Low powered, rapid fire multi-barreled hybrid weapon that delivers a steady stream of damage. Generates Its own ammunition from space particles. Cannot use standard hybrid charges.", 
    "descriptionID": 94559, 
    "graphicID": 11140, 
    "groupID": 53, 
    "iconID": 349, 
    "mass": 500.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "techLevel": 1, 
    "typeID": 3638, 
    "typeName": "Civilian Gatling Railgun", 
    "typeNameID": 106087, 
    "volume": 5.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
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    "typeName": "Ares Intaki Syndicate SKIN", 
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    "volume": 0.01
  }, 
  "363800": {
    "basePrice": 56925.0, 
    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
    "descriptionID": 286127, 
    "groupID": 350858, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 363800, 
    "typeName": "Core Specialist Seeker Flaylock", 
    "typeNameID": 286126, 
    "volume": 0.0
  }, 
  "363801": {
    "basePrice": 34770.0, 
    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
    "descriptionID": 286125, 
    "groupID": 350858, 
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    "portionSize": 1, 
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    "typeID": 363801, 
    "typeName": "Core Tactical Seeker Flaylock", 
    "typeNameID": 286124, 
    "volume": 0.0
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  "36381": {
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    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2053, 
    "mass": 0.0, 
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    "published": true, 
    "raceID": 8, 
    "radius": 1, 
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    "typeName": "Nemesis Intaki Syndicate SKIN", 
    "typeNameID": 506942, 
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  "36382": {
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    "capacity": 0.0, 
    "groupID": 1950, 
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    "portionSize": 1, 
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    "raceID": 8, 
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    "typeID": 36382, 
    "typeName": "Arazu Intaki Syndicate SKIN", 
    "typeNameID": 506943, 
    "volume": 0.01
  }, 
  "36383": {
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    "groupID": 1950, 
    "marketGroupID": 2083, 
    "mass": 0.0, 
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    "published": true, 
    "raceID": 8, 
    "radius": 1, 
    "typeID": 36383, 
    "typeName": "Lachesis Intaki Syndicate SKIN", 
    "typeNameID": 506944, 
    "volume": 0.01
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  "36384": {
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    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2079, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 1, 
    "typeID": 36384, 
    "typeName": "Oneiros Intaki Syndicate SKIN", 
    "typeNameID": 506945, 
    "volume": 0.01
  }, 
  "363848": {
    "basePrice": 4020.0, 
    "capacity": 0.0, 
    "description": "The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.\r\n\r\nThe added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.", 
    "descriptionID": 287811, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 363848, 
    "typeName": "'Ashborne' Scrambler Rifle", 
    "typeNameID": 287810, 
    "volume": 0.01
  }, 
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    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.\r\n\r\nThe added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.", 
    "descriptionID": 287815, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 363849, 
    "typeName": "'Shrinesong' CRW-04 Scrambler Rifle", 
    "typeNameID": 287814, 
    "volume": 0.01
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    "descriptionID": 294079, 
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    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\n\r\nActive Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool. The Omega-Booster features superior performance over standard models.", 
    "descriptionID": 286623, 
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    "descriptionID": 286625, 
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    "descriptionID": 286629, 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient equipment hard points for mission-specific customizations.\r\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier's strength, balance, and resistance to impact forces. The suit's helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. Furthermore, every armor plate on the suit is energized to absorb the force of incoming plasma-based projectiles, neutralizing their ionization and reducing thermal damage.\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment's notice. Its ability to carry anything from small arms and explosives to heavy anti-vehicle munitions and deployable support gear makes it the most adaptable suit on the battlefield.", 
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    "description": "The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.", 
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    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\n\r\nActive Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.", 
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    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.\r\n\r\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 286669, 
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    "description": "Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.\r\n\r\nThis original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.", 
    "descriptionID": 286671, 
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    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 286667, 
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    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
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    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. \r\n\r\nSpecial Kaalakiota limited edition release.", 
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    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. \r\n\r\nSpecial CreoDron limited edition release.", 
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    "description": "Reduces spool up duration of railgun turrets by 5%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "description": "Reduces turret heat build-up of blaster and railgun turrets, thereby increasing effective firing time before overheating.  Reduces heat cost per shot by 5%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 286974, 
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    "description": "Tracking Enhancers increase the rotation speed of all turrets equipped on a vehicle. Tracking speed increased by 22%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 286978, 
    "groupID": 351121, 
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    "capacity": 0.0, 
    "description": "This coolant system actively flushes a weapon's housing, enabling it to fire for a longer duration before overheating.  Reduces heat cost per shot by 12%.\r\n\r\nNOTE: Only one Active Heatsink can be fitted at a time.\r\nStacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 286980, 
    "groupID": 351121, 
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    "capacity": 0.0, 
    "description": "Tracking computers actively increase the rotation speed of all turrets equipped on a vehicle. Tracking increased by 35%.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 286982, 
    "groupID": 351121, 
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    "typeName": "Militia Tracking CPU", 
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    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. This variant of the A-Series Scout dropsuit was specifically requested by the Federal Intelligence Office’s Special Department of Internal Investigations and was tailored to their needs for front line military operations and peacekeeping duty within the Gallente Federation.\n\nThe entire suit is wrapped in un-polished matte black crystalline carbonide armor plates, in homage to the “Black Eagles” nickname that the Special Department of Internal Investigation has become known by. Every armor plate attached to the suit is wrapped in an energized adaptive nano membrane designed to deflect small arms fire and absorb the force of incoming plasma based projectiles, neutralizing their ionization and reducing their ability to cause thermal damage.\n\nBuilding on the original design, the standard fusion core is replaced with a wafer thin seventh generation Duvolle Laboratories T-3405 fusion reactor situated between the user’s shoulder blades to power the entire suit. Given requests from the Federal Intelligence Office for a suit that could outperform anything else in its class when worn by a well-trained user, Poteque Pharmaceuticals were drafted in to create custom kinetic monitoring equipment and a servo assisted movement system specifically tailored to this suit. Finally, to meet the operational demands of the Special Department of Internal Investigation the suit has undergone heavy modifications to allow mounting of two light weapon systems at the expense of support module capacity.\n", 
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    "typeName": "State Protectorate Assault C-I", 
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    "description": "This propulsion upgrade increases a vehicle powerplant's power output for increased speed and torque.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "description": "Once activated, this module will reveal the location of enemy units within its active radius provided it's precise enough to detect the unit's scan profile.", 
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    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
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    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \n\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
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    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
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    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
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    "raceID": 2, 
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    "typeID": 36450, 
    "typeName": "Ragnarok Justice SKIN", 
    "typeNameID": 507025, 
    "volume": 0.01
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  "364506": {
    "basePrice": 10.0, 
    "capacity": 0.0, 
    "description": "Tracking Enhancer (Scout LAV)", 
    "descriptionID": 288143, 
    "groupID": 351121, 
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    "typeID": 364506, 
    "typeName": "Tracking Enhancer (Scout LAV)", 
    "typeNameID": 288142, 
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    "basePrice": 0.0, 
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    "marketGroupID": 1977, 
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    "portionSize": 1, 
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    "raceID": 2, 
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    "typeID": 36451, 
    "typeName": "Nidhoggur Justice SKIN", 
    "typeNameID": 507026, 
    "volume": 0.01
  }, 
  "364519": {
    "basePrice": 48000.0, 
    "capacity": 0.0, 
    "description": "Skill at altering dropsuit systems.\r\n\r\nUnlocks access to equipment and dropsuit modules.", 
    "descriptionID": 287994, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364519, 
    "typeName": "Dropsuit Upgrades", 
    "typeNameID": 287394, 
    "volume": 0.0
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    "groupID": 1950, 
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    "portionSize": 1, 
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    "typeID": 36452, 
    "typeName": "Maelstrom Justice SKIN", 
    "typeNameID": 507027, 
    "volume": 0.01
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  "364520": {
    "basePrice": 66000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of dropsuit core systems.\r\n\r\n+1% to dropsuit maximum PG and CPU per level.", 
    "descriptionID": 287736, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364520, 
    "typeName": "Dropsuit Core Upgrades", 
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    "volume": 0.0
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  "364521": {
    "basePrice": 66000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of dropsuit biotic augmentations.\n\nUnlocks the ability to use biotic modules.\n\n+1% to sprint speed, maximum stamina and stamina recovery per level.", 
    "descriptionID": 287734, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364521, 
    "typeName": "Dropsuit Biotic Upgrades", 
    "typeNameID": 287395, 
    "volume": 0.0
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    "typeID": 36453, 
    "typeName": "Hurricane Justice SKIN", 
    "typeNameID": 507028, 
    "volume": 0.01
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  "364531": {
    "basePrice": 66000.0, 
    "capacity": 0.0, 
    "description": "Basic knowledge of explosives.\n\n3% reduction to CPU usage per level.", 
    "descriptionID": 287654, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364531, 
    "typeName": "Explosives", 
    "typeNameID": 287400, 
    "volume": 0.0
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  "364532": {
    "basePrice": 66000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of heavy weapon operation.\n\n3% reduction to CPU usage per level.", 
    "descriptionID": 287663, 
    "groupID": 351648, 
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    "published": false, 
    "typeID": 364532, 
    "typeName": "Heavy Weapon Operation", 
    "typeNameID": 287397, 
    "volume": 0.0
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  "364533": {
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    "capacity": 0.0, 
    "description": "Basic understanding of light weapon operation.\n\n3% reduction to CPU usage per level.", 
    "descriptionID": 287668, 
    "groupID": 351648, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 364533, 
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    "volume": 0.0
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  "364534": {
    "basePrice": 66000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of sidearm operation.\n\n3% reduction to CPU usage per level.", 
    "descriptionID": 287688, 
    "groupID": 351648, 
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    "typeName": "Nomad Justice SKIN", 
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    "typeID": 36455, 
    "typeName": "Scythe Fleet Issue Justice SKIN", 
    "typeNameID": 507030, 
    "volume": 0.01
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  "364555": {
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    "description": "Advanced understanding of dropsuit shield enhancement.\r\n\r\nUnlocks access to shield extender dropsuit modules.\r\n\r\n+2% to shield extender module efficacy per level.", 
    "descriptionID": 287995, 
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    "typeID": 364555, 
    "typeName": "Shield Extension", 
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  "364556": {
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    "capacity": 0.0, 
    "description": "Advanced understanding of dropsuit shield regulation.\r\n\r\nUnlocks access to shield regulator dropsuit modules.\r\n\r\n+2% to shield regulator module efficacy per level.", 
    "descriptionID": 287996, 
    "groupID": 351648, 
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    "portionSize": 1, 
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    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.", 
    "descriptionID": 287533, 
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    "typeName": "Typhoon Fleet Issue Justice SKIN", 
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    "description": "The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.\n\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 287537, 
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    "description": "The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death. ", 
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    "capacity": 0.0, 
    "description": "Few have heard of the Thirteen, but this suit is proof of the Templars’ existence. First-generation tech that, while crude, remains as brutally effective as anything available on the battlefield today. The suit’s original form is considered immaculate, the perfect amalgam of science and religion, embellished only slightly as befitting of the first Templars’ status. Inscribed within each suit, unseen but felt, are passages from the Scriptures, The Word that guides the hand of all True Amarr.", 
    "descriptionID": 287522, 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 364565, 
    "typeName": "'Templar' Assault A-I", 
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    "description": "Few have heard of the Thirteen, but this suit is proof of the Templars’ existence. First-generation tech that, while crude, remains as brutally effective as anything available on the battlefield today. The suit’s original form is considered immaculate, the perfect amalgam of science and religion, embellished only slightly as befitting of the first Templars’ status. Inscribed within each suit, unseen but felt, are passages from the Scriptures, The Word that guides the hand of all True Amarr.", 
    "descriptionID": 287526, 
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    "portionSize": 1, 
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    "typeName": "'Templar' Logistics A-I", 
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  "364567": {
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    "description": "Few have heard of the Thirteen, but this suit is proof of the Templars’ existence. First-generation tech that, while crude, remains as brutally effective as anything available on the battlefield today. The suit’s original form is considered immaculate, the perfect amalgam of science and religion, embellished only slightly as befitting of the first Templars’ status. Inscribed within each suit, unseen but felt, are passages from the Scriptures, The Word that guides the hand of all True Amarr.", 
    "descriptionID": 287529, 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "typeName": "'Templar' Sentinel A-I", 
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    "typeName": "Talwar Justice SKIN", 
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    "capacity": 0.0, 
    "description": "Skill at operating Amarr Light dropsuits. \r\n\r\nUnlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.", 
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    "portionSize": 1, 
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    "typeName": "Amarr Light Dropsuits", 
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    "description": "Skill at operating Amarr Medium dropsuits.\r\n\r\nUnlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.", 
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    "portionSize": 1, 
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    "typeID": 364571, 
    "typeName": "Amarr Medium Dropsuits", 
    "typeNameID": 287544, 
    "volume": 0.0
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    "basePrice": 229000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Caldari Light dropsuits. \r\n\r\nUnlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.", 
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    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 364573, 
    "typeName": "Caldari Light Dropsuits", 
    "typeNameID": 287547, 
    "volume": 0.01
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  "364575": {
    "basePrice": 229000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Caldari Heavy dropsuits.\r\n\r\nUnlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.", 
    "descriptionID": 294086, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 364575, 
    "typeName": "Caldari Heavy Dropsuits", 
    "typeNameID": 287546, 
    "volume": 0.0
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  "364576": {
    "basePrice": 229000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Minmatar Light dropsuits. \r\n\r\nUnlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.", 
    "descriptionID": 287954, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364576, 
    "typeName": "Minmatar Light Dropsuits", 
    "typeNameID": 287552, 
    "volume": 0.0
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  "364578": {
    "basePrice": 229000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Minmatar Heavy dropsuits.\r\n\r\nUnlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.", 
    "descriptionID": 294090, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 364578, 
    "typeName": "Minmatar Heavy Dropsuits", 
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    "volume": 0.0
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  "364579": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This looks like a duplicate?", 
    "descriptionID": 287953, 
    "groupID": 351648, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 364579, 
    "typeName": "Duplicate skill?", 
    "typeNameID": 287550, 
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    "groupID": 1950, 
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    "portionSize": 1, 
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    "typeID": 36458, 
    "typeName": "Hurricane Fleet Issue Justice SKIN", 
    "typeNameID": 507033, 
    "volume": 0.01
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  "364580": {
    "basePrice": 229000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente Medium dropsuits.\r\n\r\nUnlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.", 
    "descriptionID": 287952, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364580, 
    "typeName": "Gallente Medium Dropsuits", 
    "typeNameID": 287549, 
    "volume": 0.0
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  "364581": {
    "basePrice": 229000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente Heavy dropsuits.\r\n\r\nUnlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.", 
    "descriptionID": 294088, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364581, 
    "typeName": "Gallente Heavy Dropsuits", 
    "typeNameID": 287548, 
    "volume": 0.0
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  "36459": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Unidentified debris on a massive scale. Sensors indicate multiple severe power surges emanating throughout.", 
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    "groupID": 226, 
    "mass": 100000000000, 
    "portionSize": 1, 
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    "typeID": 36459, 
    "typeName": "Massive Debris", 
    "typeNameID": 507038, 
    "volume": 10000000000
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  "364594": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Amarr Scout dropsuits.\n\nUnlocks access to Amarr Scout dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\n\nScout Suit Bonus: +15% bonus to PG/CPU cost of cloak field per level.\nAmarr Scout Bonus: +5% bonus to scan precision, stamina regen and max.stamina per level.", 
    "descriptionID": 294222, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364594, 
    "typeName": "Amarr Scout Dropsuits", 
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    "groupID": 351648, 
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    "portionSize": 1, 
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    "typeID": 364595, 
    "typeName": "Amarr Pilot Dropsuits", 
    "typeNameID": 287557, 
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  "364596": {
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    "groupID": 351648, 
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    "portionSize": 1, 
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    "typeID": 364596, 
    "typeName": "Caldari Pilot Dropsuits", 
    "typeNameID": 287563, 
    "volume": 0.0
  }, 
  "364597": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Caldari Scout dropsuits.\n\nUnlocks access to Caldari Scout dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\n\nScout Suit Bonus: +15% bonus to PG/CPU cost of cloak field per level.\nCaldari Scout Bonus: +10% bonus to dropsuit scan radius, 3% to scan profile per level.", 
    "descriptionID": 294221, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364597, 
    "typeName": "Caldari Scout Dropsuits", 
    "typeNameID": 287564, 
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  }, 
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    "basePrice": 0.0, 
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    "description": "Skill at operating Gallente Pilot dropsuits.\r\n\r\nUnlocks access to Gallente Pilot dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\r\n\r\nPilot Suit Bonus: +10% to active vehicle module cooldown time per level.\r\nGallente Pilot Bonus: +2% to efficacy of vehicle shield and armor modules per level.", 
    "descriptionID": 288686, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364598, 
    "typeName": "Gallente Pilot Dropsuits", 
    "typeNameID": 287569, 
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  }, 
  "364599": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Minmatar Scout dropsuits.\r\n\r\nUnlocks access to Minmatar Scout dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\r\n\r\nScout Suit Bonus: +15% bonus to PG/CPU cost of cloak field per level.\r\nMinmatar Scout Bonus: +5% bonus to hacking speed and nova knife damage per level.", 
    "descriptionID": 287941, 
    "groupID": 351648, 
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    "published": false, 
    "typeID": 364599, 
    "typeName": "Minmatar Scout Dropsuits", 
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    "volume": 0.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them.", 
    "descriptionID": 94033, 
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    "groupID": 226, 
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    "portionSize": 1, 
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    "radius": 199.0, 
    "typeID": 3646, 
    "typeName": "Amarr Harbinger Battlecruiser", 
    "typeNameID": 105532, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Unidentified debris on a massive scale. Sensors indicate multiple severe power surges emanating throughout.", 
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    "graphicID": 21169, 
    "groupID": 226, 
    "mass": 100000000000, 
    "portionSize": 1, 
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    "radius": 7850, 
    "typeID": 36460, 
    "typeName": "Massive Debris", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Minmatar Pilot dropsuits.\r\n\r\nUnlocks access to Minmatar Pilot dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\r\n\r\nPilot Suit Bonus: +10% to active vehicle module cooldown time per level.\r\nMinmatar Pilot Bonus: +5% to efficacy of vehicle weapon upgrade modules per level.\r\n", 
    "descriptionID": 288685, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364600, 
    "typeName": "Minmatar Pilot Dropsuits", 
    "typeNameID": 287575, 
    "volume": 0.0
  }, 
  "364601": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Amarr Sentinel dropsuits.\n\nUnlocks access to Amarr Sentinel dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\n\nSentinel Suit Bonus: 5% resistance to splash damage per level. 5% reduction to PG/CPU cost of heavy weapons per level.\nAmarr Sentinel Bonus: \n3% armor resistance to projectile weapons.\n2% shield resistance to hybrid - railgun weapons.", 
    "descriptionID": 287974, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364601, 
    "typeName": "Amarr Sentinel Dropsuits", 
    "typeNameID": 287554, 
    "volume": 0.0
  }, 
  "364602": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Amarr Commando dropsuits.\r\n\r\nUnlocks access to Amarr Commando dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\r\n\r\nCommando Suit Bonus: 5% reduction to reload speed of light weapons per level.\r\nAmarr Commando Bonus: +2% damage to laser light weapons per level.", 
    "descriptionID": 288687, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364602, 
    "typeName": "Amarr Commando Dropsuits", 
    "typeNameID": 287553, 
    "volume": 0.01
  }, 
  "364603": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Caldari Commando dropsuits.\r\n\r\nUnlocks access to Caldari Commando dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\r\n\r\nCommando Suit Bonus: 5% reduction to reload speed of light weapons per level.\r\nCaldari Commando Bonus: +2% damage to hybrid - railgun light weapons per level.", 
    "descriptionID": 294151, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364603, 
    "typeName": "Caldari Commando Dropsuits", 
    "typeNameID": 287559, 
    "volume": 0.0
  }, 
  "364604": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Caldari Sentinel dropsuits.\n\nUnlocks access to Caldari Sentinel dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\n\nSentinel Suit Bonus: 5% resistance to splash damage per level. 5% reduction to PG/CPU cost of heavy weapons per level.\nCaldari Sentinel Bonus: \n3% shield resistance to hybrid - blaster weapons.\n2% shield resistance to laser weapons.", 
    "descriptionID": 294065, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364604, 
    "typeName": "Caldari Sentinel Dropsuits", 
    "typeNameID": 287560, 
    "volume": 0.0
  }, 
  "364605": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente Sentinel dropsuits.\n\nUnlocks access to Gallente Sentinel dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\n\nSentinel Suit Bonus: 5% resistance to splash damage per level. 5% reduction to PG/CPU cost of heavy weapons per level.\nGallente Sentinel Bonus: \n3% armor resistance to hybrid - railgun weapons.\n2% armor resistance to projectile weapons.", 
    "descriptionID": 294066, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364605, 
    "typeName": "Gallente Sentinel Dropsuits", 
    "typeNameID": 287566, 
    "volume": 0.0
  }, 
  "364606": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente Commando dropsuits.\r\n\r\nUnlocks access to Gallente Commando dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\r\n\r\nCommando Suit Bonus: 5% reduction to reload speed of light weapons per level.\r\nGallente Commando Bonus: +2% damage to hybrid - blaster light weapons per level.", 
    "descriptionID": 294152, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364606, 
    "typeName": "Gallente Commando Dropsuits", 
    "typeNameID": 287565, 
    "volume": 0.01
  }, 
  "364607": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Minmatar Sentinel dropsuits.\n\nUnlocks access to Minmatar Sentinel dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\n\nSentinel Suit Bonus: 5% resistance to splash damage per level. 5% reduction to PG/CPU cost of heavy weapons per level.\nMinmatar Sentinel Bonus: \n3% shield resistance to laser weapons.\n2% armor resistance to hybrid - blaster weapons.", 
    "descriptionID": 294067, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364607, 
    "typeName": "Minmatar Sentinel Dropsuits", 
    "typeNameID": 287572, 
    "volume": 0.0
  }, 
  "364608": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Minmatar Commando dropsuits.\r\n\r\nUnlocks access to Minmatar Commando dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\r\n\r\nCommando Suit Bonus: 5% reduction to reload speed of light weapons per level.\r\nMinmatar Commando Bonus: +2% damage to projectile and explosive light weapons per level.", 
    "descriptionID": 294153, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364608, 
    "typeName": "Minmatar Commando Dropsuits", 
    "typeNameID": 287571, 
    "volume": 0.01
  }, 
  "364609": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Amarr Assault dropsuits.\n\nUnlocks access to Amarr Assault dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\n\nAssault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level.\nAmarr Assault Bonus: 5% reduction to laser weaponry heat build-up per level.", 
    "descriptionID": 287932, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364609, 
    "typeName": "Amarr Assault Dropsuits", 
    "typeNameID": 287556, 
    "volume": 0.0
  }, 
  "36461": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Unidentified debris on a massive scale. Sensors indicate multiple severe power surges emanating throughout.", 
    "descriptionID": 507043, 
    "graphicID": 21170, 
    "groupID": 226, 
    "mass": 100000000000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 7850, 
    "typeID": 36461, 
    "typeName": "Massive Debris", 
    "typeNameID": 507042, 
    "volume": 10000000000
  }, 
  "364610": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Amarr Logistics dropsuits.\r\n\r\nUnlocks access to Amarr Logistics dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\r\n\r\nLogistics Suit Bonus: 5% reduction to PG/CPU cost of equipment  per level.\r\nAmarr Logistics Bonus: 10% reduction to drop uplink spawn time and +2 to max. spawn count per level.", 
    "descriptionID": 287936, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364610, 
    "typeName": "Amarr Logistics Dropsuits", 
    "typeNameID": 287555, 
    "volume": 0.0
  }, 
  "364611": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Caldari Assault dropsuits.\n\nUnlocks access to Caldari Assault dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\n\nAssault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level.\nCaldari Assault Bonus: +5% to reload speed of hybrid - railgun light/sidearm weapons per level.", 
    "descriptionID": 287933, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364611, 
    "typeName": "Caldari Assault Dropsuits", 
    "typeNameID": 287562, 
    "volume": 0.0
  }, 
  "364612": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Caldari Logistics dropsuits.\r\n\r\nUnlocks access to Caldari Logistics dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\r\n\r\nLogistics Suit Bonus: 5% reduction to PG/CPU cost of equipment  per level.\r\nCaldari Logistics Bonus: +10% to nanohive max. nanites and +5% to supply rate and repair amount per level.", 
    "descriptionID": 287937, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364612, 
    "typeName": "Caldari Logistics Dropsuits", 
    "typeNameID": 287561, 
    "volume": 0.0
  }, 
  "364613": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente Assault dropsuits.\n\nUnlocks access to Gallente Assault dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\n\nAssault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level.\nGallente Assault Bonus: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level.", 
    "descriptionID": 287934, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364613, 
    "typeName": "Gallente Assault Dropsuits", 
    "typeNameID": 287568, 
    "volume": 0.0
  }, 
  "364614": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente Logistics dropsuits.\r\n\r\nUnlocks access to Gallente Logistics dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\r\n\r\nLogistics Suit Bonus: 5% reduction to PG/CPU cost of equipment  per level.\r\nGallente Logistics Bonus: +10% to active scanner visibility duration and +5% to active scanner precision per level.", 
    "descriptionID": 287938, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364614, 
    "typeName": "Gallente Logistics Dropsuit", 
    "typeNameID": 287567, 
    "volume": 0.0
  }, 
  "364615": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Minmatar Assault dropsuits.\n\nUnlocks access to Minmatar Assault dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\n\nAssault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level.\nMinmatar Assault Bonus: +5% to clip size of projectile light/sidearm weapons per level.", 
    "descriptionID": 287935, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364615, 
    "typeName": "Minmatar Assault Dropsuits", 
    "typeNameID": 287574, 
    "volume": 0.0
  }, 
  "364616": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Minmatar Logistics dropsuits.\r\n\r\nUnlocks access to Minmatar Logistics dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\r\n\r\nLogistics Suit Bonus: 5% reduction to PG/CPU cost of equipment  per level.\r\nMinmatar Logistics Bonus: +10% to repair tool range and +5% to repair amount per level.", 
    "descriptionID": 287939, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364616, 
    "typeName": "Minmatar Logistics Dropsuit", 
    "typeNameID": 287573, 
    "volume": 0.0
  }, 
  "364617": {
    "basePrice": 787000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente Scout dropsuits.\n\nUnlocks access to Gallente Scout dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.\n\nScout Suit Bonus: +15% bonus to PG/CPU cost of cloak field per level.\nGallente Scout Bonus: +2% bonus to dropsuit scan precision, 3% to scan profile per level.", 
    "descriptionID": 287940, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364617, 
    "typeName": "Gallente Scout Dropsuits", 
    "typeNameID": 287570, 
    "volume": 0.0
  }, 
  "364618": {
    "basePrice": 99000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of weapon upgrades. \r\n\r\nUnlocks ability to use weapon upgrades such as damage modifiers.\r\n\r\n3% reduction to weapon upgrade CPU usage per level.", 
    "descriptionID": 287973, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364618, 
    "typeName": "Handheld Weapon Upgrades", 
    "typeNameID": 287577, 
    "volume": 0.0
  }, 
  "36462": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Unidentified debris on a massive scale. Sensors indicate multiple severe power surges emanating throughout.", 
    "descriptionID": 507045, 
    "graphicID": 21171, 
    "groupID": 226, 
    "mass": 100000000000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 7850, 
    "typeID": 36462, 
    "typeName": "Massive Debris", 
    "typeNameID": 507044, 
    "volume": 10000000000
  }, 
  "36463": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Unidentified debris on a massive scale. Sensors indicate multiple severe power surges emanating throughout.", 
    "descriptionID": 507047, 
    "graphicID": 21172, 
    "groupID": 226, 
    "mass": 100000000000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 7850, 
    "typeID": 36463, 
    "typeName": "Massive Debris", 
    "typeNameID": 507046, 
    "volume": 10000000000
  }, 
  "364633": {
    "basePrice": 48000.0, 
    "capacity": 0.0, 
    "description": "Skill at altering vehicle systems.\r\n\r\nUnlocks the ability to use vehicle modules.", 
    "descriptionID": 288136, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364633, 
    "typeName": "Vehicle Upgrades", 
    "typeNameID": 287600, 
    "volume": 0.0
  }, 
  "364639": {
    "basePrice": 66000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of vehicle armor augmentation.\r\n\r\nUnlocks the ability to use vehicle armor modules. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.", 
    "descriptionID": 288137, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364639, 
    "typeName": "Vehicle Armor Upgrades", 
    "typeNameID": 287597, 
    "volume": 0.0
  }, 
  "36464": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 21177, 
    "groupID": 1882, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 1, 
    "soundID": 20220, 
    "typeID": 36464, 
    "typeName": "", 
    "typeNameID": 507048, 
    "volume": 0.0
  }, 
  "364640": {
    "basePrice": 66000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of vehicle core systems.\r\n\r\nUnlocks the ability to use modules that affect a vehicle's powergrid (PG), CPU and propulsion. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.", 
    "descriptionID": 288138, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364640, 
    "typeName": "Vehicle Core Upgrades", 
    "typeNameID": 287598, 
    "volume": 0.0
  }, 
  "364641": {
    "basePrice": 66000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of vehicle shield augmentation.\r\n\r\nUnlocks the ability to use vehicle shield modules. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.", 
    "descriptionID": 288139, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364641, 
    "typeName": "Vehicle Shield Upgrades", 
    "typeNameID": 287599, 
    "volume": 0.01
  }, 
  "36465": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This beacon marks the location of a decloaked Structure Command Node.", 
    "descriptionID": 507140, 
    "graphicID": 1211, 
    "groupID": 310, 
    "mass": 1, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 36465, 
    "typeName": "Command Node Beacon", 
    "typeNameID": 507139, 
    "volume": 1
  }, 
  "364656": {
    "basePrice": 203000.0, 
    "capacity": 0.0, 
    "description": "Skill at ammunition management.\n\n+5% maximum ammunition capacity per level.", 
    "descriptionID": 287650, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364656, 
    "typeName": "Assault Rifle Ammo Capacity", 
    "typeNameID": 287601, 
    "volume": 0.0
  }, 
  "364658": {
    "basePrice": 203000.0, 
    "capacity": 0.0, 
    "description": "Advanced skill at rapidly reloading weapons.\r\n\r\n+3% reload speed per level.", 
    "descriptionID": 287652, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364658, 
    "typeName": "Assault Rifle Rapid Reload", 
    "typeNameID": 287604, 
    "volume": 0.0
  }, 
  "364659": {
    "basePrice": 203000.0, 
    "capacity": 0.0, 
    "description": "Skill at weapon marksmanship.\n\n5% reduction to assault rifle dispersion per level.", 
    "descriptionID": 287653, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364659, 
    "typeName": "Assault Rifle Sharpshooter", 
    "typeNameID": 287603, 
    "volume": 0.0
  }, 
  "364661": {
    "basePrice": 774000.0, 
    "capacity": 0.0, 
    "description": "Advanced skill at weapon resource management.\n\n5% reduction to PG usage per level.", 
    "descriptionID": 287651, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364661, 
    "typeName": "Assault Rifle Fitting Optimization", 
    "typeNameID": 287602, 
    "volume": 0.0
  }, 
  "364662": {
    "basePrice": 774000.0, 
    "capacity": 0.0, 
    "description": "Advanced skill at weapon resource management.\n\n5% reduction to PG usage per level.", 
    "descriptionID": 287665, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364662, 
    "typeName": "Laser Rifle Fitting Optimization", 
    "typeNameID": 287606, 
    "volume": 0.0
  }, 
  "364663": {
    "basePrice": 203000.0, 
    "capacity": 0.0, 
    "description": "Skill at ammunition management.\n\n+5% maximum ammunition capacity per level.", 
    "descriptionID": 287664, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364663, 
    "typeName": "Laser Rifle Ammo Capacity", 
    "typeNameID": 287605, 
    "volume": 0.0
  }, 
  "364664": {
    "basePrice": 203000.0, 
    "capacity": 0.0, 
    "description": "Skill at weapon marksmanship.\r\n+5% maximum effective range per level.", 
    "descriptionID": 287667, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364664, 
    "typeName": "Laser Rifle Sharpshooter", 
    "typeNameID": 287607, 
    "volume": 0.0
  }, 
  "364665": {
    "basePrice": 203000.0, 
    "capacity": 0.0, 
    "description": "Advanced skill at rapidly reloading weapons.\r\n\r\n+3% reload speed per level.", 
    "descriptionID": 287666, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364665, 
    "typeName": "Laser Rifle Rapid Reload", 
    "typeNameID": 287608, 
    "volume": 0.0
  }, 
  "364666": {
    "basePrice": 203000.0, 
    "capacity": 0.0, 
    "description": "Skill at ammunition management.\r\n\r\n+1 maximum ammunition capacity per level.", 
    "descriptionID": 287669, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364666, 
    "typeName": "Mass Driver Ammo Capacity", 
    "typeNameID": 287612, 
    "volume": 0.0
  }, 
  "364667": {
    "basePrice": 203000.0, 
    "capacity": 0.0, 
    "description": "Advanced skill at rapidly reloading weapons.\r\n\r\n+3% reload speed per level.", 
    "descriptionID": 287671, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364667, 
    "typeName": "Mass Driver Rapid Reload", 
    "typeNameID": 287609, 
    "volume": 0.0
  }, 
  "364668": {
    "basePrice": 774000.0, 
    "capacity": 0.0, 
    "description": "Advanced skill at weapon resource management.\n\n5% reduction to PG usage per level.", 
    "descriptionID": 287670, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364668, 
    "typeName": "Mass Driver Fitting Optimization", 
    "typeNameID": 287611, 
    "volume": 0.0
  }, 
  "364669": {
    "basePrice": 203000.0, 
    "capacity": 0.0, 
    "description": "Skill at weapon marksmanship.\r\n+5% maximum effective range per level.", 
    "descriptionID": 287672, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364669, 
    "typeName": "Mass Driver Sharpshooter", 
    "typeNameID": 287610, 
    "volume": 0.0
  }, 
  "364670": {
    "basePrice": 203000.0, 
    "capacity": 0.0, 
    "description": "Skill at ammunition management.\r\n\r\n+1 maximum ammunition capacity per level.", 
    "descriptionID": 287673, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364670, 
    "typeName": "Plasma Cannon Ammo Capacity", 
    "typeNameID": 287613, 
    "volume": 0.0
  }, 
  "364671": {
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\nA hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 287704, 
    "groupID": 351064, 
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    "portionSize": 1, 
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    "raceID": 4, 
    "typeID": 364740, 
    "typeName": "Frontline - AM", 
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  "364741": {
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    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\nGallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 287716, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 364741, 
    "typeName": "Medic - GA", 
    "typeNameID": 287715, 
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    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\nGallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 287714, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 4, 
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    "typeNameID": 287713, 
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  }, 
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    "basePrice": 6800.0, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\nGallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 287712, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\nNative Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 287724, 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 364744, 
    "typeName": "Medic - MN", 
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    "volume": 0.01
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\nNative Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\nNative Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 287722, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
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    "volume": 0.01
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    "basePrice": 4919000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating vehicles specialized in Marauder roles. \r\n\r\n+4% bonus to turret damage per level.", 
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    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364747, 
    "typeName": "Gallente Marauder", 
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  }, 
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    "description": "Skill at operating Caldari Logistics LAVs.\r\n\r\nUnlocks the ability to use Caldari Logistics LAVs.  +2% shield damage resistance per level.", 
    "descriptionID": 288097, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364748, 
    "typeName": "Caldari Logistics LAV", 
    "typeNameID": 287726, 
    "volume": 0.01
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  "364749": {
    "basePrice": 638000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente Logistics LAVs.\r\n\r\nUnlocks the ability to use Gallente Logistics LAVs.  +2% armor damage resistance per level.", 
    "descriptionID": 288098, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364749, 
    "typeName": "Gallente Logistics LAV", 
    "typeNameID": 287728, 
    "volume": 0.01
  }, 
  "364750": {
    "basePrice": 1772000.0, 
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    "description": "Skill at piloting Gallente Logistics Dropships.\r\n\r\nUnlocks the ability to use Gallente Logistics Dropships. -2% CPU consumption to all armor modules per level.", 
    "descriptionID": 288100, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364750, 
    "typeName": "Gallente Logistics Dropship", 
    "typeNameID": 287727, 
    "volume": 0.01
  }, 
  "364751": {
    "basePrice": 1772000.0, 
    "capacity": 0.0, 
    "description": "Skill at piloting Caldari Logistics Dropships.\r\n\r\nUnlocks the ability to use Caldari Logistics Dropships. -2% CPU consumption to all shield modules per level.", 
    "descriptionID": 288099, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364751, 
    "typeName": "Caldari Logistics Dropship", 
    "typeNameID": 287725, 
    "volume": 0.01
  }, 
  "364761": {
    "basePrice": 99000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of vehicle armor repairing.\r\n\r\n+5% to repair rate of vehicle armor repair modules per level.", 
    "descriptionID": 287762, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364761, 
    "typeName": "Vehicle Armor Repair Systems", 
    "typeNameID": 287761, 
    "volume": 0.0
  }, 
  "364763": {
    "basePrice": 203000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of active hardeners.\r\nUnlocks active hardeners.\r\n3% reduction in active hardener CPU usage per level.", 
    "descriptionID": 287767, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364763, 
    "typeName": "Vehicle Active Hardening", 
    "typeNameID": 287765, 
    "volume": 0.0
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  "364769": {
    "basePrice": 99000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of vehicle armor composition.\r\n\r\n10% reduction to speed penalty of armor plates per level.", 
    "descriptionID": 287780, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364769, 
    "typeName": "Vehicle Armor Composition", 
    "typeNameID": 287777, 
    "volume": 0.01
  }, 
  "364773": {
    "basePrice": 567000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of active module management.\r\n\r\n+5% to active duration of all active modules per level.", 
    "descriptionID": 287770, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364773, 
    "typeName": "Engine Core Calibration", 
    "typeNameID": 287769, 
    "volume": 0.01
  }, 
  "364775": {
    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Skill at chassis modification.\r\n\r\nUnlocks weight reduction modules.\r\n\r\n+1% ground vehicle top speed per level.", 
    "descriptionID": 287772, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364775, 
    "typeName": "Chassis Modification", 
    "typeNameID": 287771, 
    "volume": 0.0
  }, 
  "364776": {
    "basePrice": 567000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of module resource management.\r\n\r\n5% reduction to CPU usage of vehicle shield modules per level.", 
    "descriptionID": 287774, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364776, 
    "typeName": "Shield Fitting Optimization", 
    "typeNameID": 287773, 
    "volume": 0.01
  }, 
  "364777": {
    "basePrice": 99000.0, 
    "capacity": 0.0, 
    "description": "Basic understanding of vehicle shield regeneration.\r\n\r\n5% reduction to depleted shield recharge delay per level.", 
    "descriptionID": 287776, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364777, 
    "typeName": "Vehicle Shield Regeneration", 
    "typeNameID": 287775, 
    "volume": 0.01
  }, 
  "364781": {
    "basePrice": 17310.0, 
    "capacity": 0.0, 
    "description": "The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.\n\nThe device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.", 
    "descriptionID": 287792, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364781, 
    "typeName": "Ishukone Nanohive", 
    "typeNameID": 287791, 
    "volume": 0.01
  }, 
  "364782": {
    "basePrice": 8070.0, 
    "capacity": 0.0, 
    "description": "By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.\n\nThe repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.", 
    "descriptionID": 287796, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364782, 
    "typeName": "BDR-8 Triage Repair Tool", 
    "typeNameID": 287795, 
    "volume": 0.01
  }, 
  "364783": {
    "basePrice": 35415.0, 
    "capacity": 0.0, 
    "description": "By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.\n\nThe repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.", 
    "descriptionID": 287794, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364783, 
    "typeName": "Core Focused Repair Tool", 
    "typeNameID": 287793, 
    "volume": 0.01
  }, 
  "364784": {
    "basePrice": 10575.0, 
    "capacity": 0.0, 
    "description": "The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.", 
    "descriptionID": 287798, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364784, 
    "typeName": "Viziam Flux Drop Uplink", 
    "typeNameID": 287797, 
    "volume": 0.01
  }, 
  "364785": {
    "basePrice": 10575.0, 
    "capacity": 0.0, 
    "description": "The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death. ", 
    "descriptionID": 287800, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364785, 
    "typeName": "Viziam Quantum Drop Uplink", 
    "typeNameID": 287799, 
    "volume": 0.01
  }, 
  "364786": {
    "basePrice": 1815.0, 
    "capacity": 0.0, 
    "description": "A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.", 
    "descriptionID": 287821, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364786, 
    "typeName": "'Scorchtalon' Nova Knives", 
    "typeNameID": 287820, 
    "volume": 0.01
  }, 
  "364787": {
    "basePrice": 4845.0, 
    "capacity": 0.0, 
    "description": "A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.", 
    "descriptionID": 287823, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364787, 
    "typeName": "'Blackprey' ZN-28 Nova Knives", 
    "typeNameID": 287822, 
    "volume": 0.01
  }, 
  "364788": {
    "basePrice": 12975.0, 
    "capacity": 0.0, 
    "description": "A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.", 
    "descriptionID": 287825, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364788, 
    "typeName": "'Fleshriver' Ishukone Nova Knives", 
    "typeNameID": 287824, 
    "volume": 0.01
  }, 
  "364789": {
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    "capacity": 0.0, 
    "description": "The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.\n\nThese explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.", 
    "descriptionID": 287827, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364789, 
    "typeName": "'Hateshard' Remote Explosive", 
    "typeNameID": 287826, 
    "volume": 0.01
  }, 
  "364790": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.\n\nThese explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.", 
    "descriptionID": 287829, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364790, 
    "typeName": "'Scrapflake' F/45 Remote Explosive", 
    "typeNameID": 287828, 
    "volume": 0.01
  }, 
  "364791": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.\n\nThese explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.", 
    "descriptionID": 287831, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364791, 
    "typeName": "'Skinjuice' Boundless Remote Explosive", 
    "typeNameID": 287830, 
    "volume": 0.01
  }, 
  "3648": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Prophecy is built on an ancient Amarrian warship design dating back to the earliest days of starship combat. Originally intended as a full-fledged battleship, it was determined after mixed fleet engagements with early prototypes that the Prophecy would be more effective as a slightly smaller, more mobile form of artillery support.", 
    "descriptionID": 94032, 
    "graphicID": 2385, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 173.0, 
    "typeID": 3648, 
    "typeName": "Amarr Prophecy Battlecruiser", 
    "typeNameID": 105531, 
    "volume": 0.0
  }, 
  "36480": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThis functional but high tech shirt retains the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each shirt is crafted from blue-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. \r\n", 
    "descriptionID": 507437, 
    "groupID": 1089, 
    "iconID": 21445, 
    "marketGroupID": 1398, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36480, 
    "typeName": "Men's 'Hephaestus' Shirt (blue)", 
    "typeNameID": 507436, 
    "volume": 0.1
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  "36481": {
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    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThis functional but high tech shirt retains the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each shirt is crafted from gray and orange poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. \r\n", 
    "descriptionID": 507459, 
    "groupID": 1089, 
    "iconID": 21456, 
    "marketGroupID": 1406, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36491, 
    "typeName": "Women's 'Hephaestus' Shirt (gray/orange)", 
    "typeNameID": 507458, 
    "volume": 0.1
  }, 
  "364916": {
    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Skill at altering dropsuit electronic scanning systems.\r\n\r\nUnlocks the ability to use range amplifier modules to improve dropsuit scan range.\r\n\r\n+10% to dropsuit scan range per level.", 
    "descriptionID": 287993, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364916, 
    "typeName": "Range Amplification", 
    "typeNameID": 287992, 
    "volume": 0.0
  }, 
  "364918": {
    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Skill at altering dropsuit electronic scanning systems.\r\n\r\nUnlocks the ability to use precision enhancer modules to improve dropsuit scan precision.\r\n\r\n2% bonus to dropsuit scan precision per level.", 
    "descriptionID": 287991, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364918, 
    "typeName": "Precision Enhancement", 
    "typeNameID": 287990, 
    "volume": 0.0
  }, 
  "364919": {
    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Skill at using repair tools.\r\n\r\nUnlocks access to standard repair tools at lvl.1; advanced at lvl.3; prototype at lvl.5.", 
    "descriptionID": 287989, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364919, 
    "typeName": "Repair Tool Operation", 
    "typeNameID": 287988, 
    "volume": 0.0
  }, 
  "364920": {
    "basePrice": 149000.0, 
    "capacity": 0.0, 
    "description": "Skill at using active scanners.\r\n\r\nUnlocks access to standard active scanners at lvl.1; advanced at lvl.3; prototype at lvl.5.", 
    "descriptionID": 287987, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364920, 
    "typeName": "Active Scanner Operation", 
    "typeNameID": 287986, 
    "volume": 0.0
  }, 
  "364921": {
    "basePrice": 3279000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Caldari Enforcer HAVs.\r\n\r\nUnlocks the ability to use Caldari Enforcer HAVs.  +3% to missile damage and range per level.  +2% to maximum zoom per level.", 
    "descriptionID": 288039, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364921, 
    "typeName": "Caldari Enforcer HAV", 
    "typeNameID": 288038, 
    "volume": 0.0
  }, 
  "364922": {
    "basePrice": 3279000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente Enforcer HAVs.\r\n\r\nUnlocks the ability to use Gallente Enforcer HAVs.  +3% to blaster damage and range per level.  +2% to maximum zoom per level.", 
    "descriptionID": 288041, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364922, 
    "typeName": "Gallente Enforcer HAV", 
    "typeNameID": 288040, 
    "volume": 0.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from blue-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.\r\n", 
    "descriptionID": 507463, 
    "groupID": 1090, 
    "iconID": 21457, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36493, 
    "typeName": "Men's 'Hephaestus' Pants (blue)", 
    "typeNameID": 507462, 
    "volume": 0.1
  }, 
  "364933": {
    "basePrice": 638000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Caldari Scout LAVs.\r\n\r\nUnlocks the ability to use Caldari Scout LAVs.  +2% to acceleration and turret rotation speed per level.", 
    "descriptionID": 288043, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364933, 
    "typeName": "Caldari Scout LAV", 
    "typeNameID": 288042, 
    "volume": 0.0
  }, 
  "364935": {
    "basePrice": 638000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente Scout LAVs.\r\n\r\nUnlocks the ability to use Gallente Scout LAVs.  +2% to acceleration and turret rotation speed per level.", 
    "descriptionID": 288045, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364935, 
    "typeName": "Gallente Scout LAV", 
    "typeNameID": 288044, 
    "volume": 0.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from black and red poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.\r\n", 
    "descriptionID": 507461, 
    "groupID": 1090, 
    "iconID": 21458, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36494, 
    "typeName": "Men's 'Hephaestus' Pants (white/red)", 
    "typeNameID": 507460, 
    "volume": 0.1
  }, 
  "364943": {
    "basePrice": 1772000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Caldari Assault Dropships.\n\nGrants +3% to missile turret ROF and +5% to missile turret maximum ammunition per level to Caldari Assault Dropships.", 
    "descriptionID": 288036, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364943, 
    "typeName": "Caldari Assault Dropship", 
    "typeNameID": 288034, 
    "volume": 0.0
  }, 
  "364945": {
    "basePrice": 1772000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente Assault Dropships.\n\nGrants +3% to hybrid turret ROF and +5% to hybrid turret maximum ammunition per level to Gallente Assault Dropships.", 
    "descriptionID": 288037, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364945, 
    "typeName": "Gallente Assault Dropship", 
    "typeNameID": 288035, 
    "volume": 0.0
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  "36495": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from desert-shaded camo poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.\r\n", 
    "descriptionID": 507465, 
    "groupID": 1090, 
    "iconID": 21459, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36495, 
    "typeName": "Men's 'Hephaestus' Pants (desert)", 
    "typeNameID": 507464, 
    "volume": 0.1
  }, 
  "364952": {
    "basePrice": 655.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 288051, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364952, 
    "typeName": "Militia Minmatar Light Frame", 
    "typeNameID": 288050, 
    "volume": 0.01
  }, 
  "364955": {
    "basePrice": 585.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 288047, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364955, 
    "typeName": "Militia Amarr Medium Frame", 
    "typeNameID": 288046, 
    "volume": 0.01
  }, 
  "364956": {
    "basePrice": 585.0, 
    "capacity": 0.0, 
    "description": "A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.\r\n\r\nNOTE: This basic frame does not receive any role-specific bonuses.", 
    "descriptionID": 288049, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 364956, 
    "typeName": "Militia Gallente Medium Frame", 
    "typeNameID": 288048, 
    "volume": 0.01
  }, 
  "36496": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from cyan-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.\r\n", 
    "descriptionID": 507467, 
    "groupID": 1090, 
    "iconID": 21460, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36496, 
    "typeName": "Men's 'Hephaestus' Pants (cyan)", 
    "typeNameID": 507466, 
    "volume": 0.1
  }, 
  "36497": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from green-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.\r\n", 
    "descriptionID": 507469, 
    "groupID": 1090, 
    "iconID": 21461, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36497, 
    "typeName": "Men's 'Hephaestus' Pants (green)", 
    "typeNameID": 507468, 
    "volume": 0.1
  }, 
  "36498": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from black and orange poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.\r\n", 
    "descriptionID": 507471, 
    "groupID": 1090, 
    "iconID": 21462, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36498, 
    "typeName": "Men's 'Hephaestus' Pants (gray/orange)", 
    "typeNameID": 507470, 
    "volume": 0.1
  }, 
  "36499": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from blue-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.\r\n", 
    "descriptionID": 507473, 
    "groupID": 1090, 
    "iconID": 21463, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36499, 
    "typeName": "Women's 'Hephaestus' Pants (blue)", 
    "typeNameID": 507472, 
    "volume": 0.1
  }, 
  "3650": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.", 
    "descriptionID": 94030, 
    "graphicID": 296, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 3650, 
    "typeName": "Amarr Apocalypse Battleship", 
    "typeNameID": 105529, 
    "volume": 0.0
  }, 
  "36500": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from black and red poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.\r\n", 
    "descriptionID": 507475, 
    "groupID": 1090, 
    "iconID": 21464, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36500, 
    "typeName": "Women's 'Hephaestus' Pants (white/red)", 
    "typeNameID": 507474, 
    "volume": 0.1
  }, 
  "36501": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from desert-shaded camo poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.\r\n", 
    "descriptionID": 507483, 
    "groupID": 1090, 
    "iconID": 21465, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36501, 
    "typeName": "Women's 'Hephaestus' Pants (desert)", 
    "typeNameID": 507482, 
    "volume": 0.1
  }, 
  "36502": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from cyan-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.\r\n", 
    "descriptionID": 507479, 
    "groupID": 1090, 
    "iconID": 21466, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36502, 
    "typeName": "Women's 'Hephaestus' Pants (cyan)", 
    "typeNameID": 507478, 
    "volume": 0.1
  }, 
  "36503": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from green-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.\r\n", 
    "descriptionID": 507481, 
    "groupID": 1090, 
    "iconID": 21467, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36503, 
    "typeName": "Women's 'Hephaestus' Pants (green)", 
    "typeNameID": 507480, 
    "volume": 0.1
  }, 
  "36504": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from black and orange poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.\r\n", 
    "descriptionID": 507477, 
    "groupID": 1090, 
    "iconID": 21468, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36504, 
    "typeName": "Women's 'Hephaestus' Pants (gray/orange)", 
    "typeNameID": 507476, 
    "volume": 0.1
  }, 
  "36505": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from blue-shaded materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.", 
    "descriptionID": 507495, 
    "groupID": 1091, 
    "iconID": 21469, 
    "marketGroupID": 1400, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36505, 
    "typeName": "Men's 'Hephaestus' Shoes (blue)", 
    "typeNameID": 507494, 
    "volume": 0.1
  }, 
  "36506": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from white and red materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.", 
    "descriptionID": 507493, 
    "groupID": 1091, 
    "iconID": 21470, 
    "marketGroupID": 1400, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36506, 
    "typeName": "Men's 'Hephaestus' Shoes (white/red)", 
    "typeNameID": 507492, 
    "volume": 0.1
  }, 
  "36507": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from desert-shaded camo materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.", 
    "descriptionID": 507491, 
    "groupID": 1091, 
    "iconID": 21471, 
    "marketGroupID": 1400, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36507, 
    "typeName": "Men's 'Hephaestus' Shoes (desert)", 
    "typeNameID": 507490, 
    "volume": 0.1
  }, 
  "36508": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou Outerwear\r\nWhen Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection. \r\nThese functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from cyan-shaded materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.", 
    "descriptionID": 507489, 
    "groupID": 1091, 
    "iconID": 21472, 
    "marketGroupID": 1400, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 36508, 
    "typeName": "Men's 'Hephaestus' Shoes (cyan)", 
    "typeNameID": 507488, 
    "volume": 0.1
  }, 
  "36509": {
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    "description": "Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.", 
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    "description": "Ultra-light alloy that increases the maximum strength of dropsuit armor without affecting movement speed.", 
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    "descriptionID": 288604, 
    "groupID": 351064, 
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    "published": false, 
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    "description": "The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems.\r\n\r\nIll-suited to frontline combat, the Gallente suit instead incorporates a host of structural monitoring nodes, smart I/O channels and energy management controllers into a wearable interface that enhances the performance of the vehicle’s shield and armor subsystems.\r\n\r\nIn much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.", 
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    "published": false, 
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    "capacity": 0.0, 
    "description": "Once activated, this module temporarily reduces the damage done to shields.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 288998, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365424, 
    "typeName": "Reactive Deflection Field I", 
    "typeNameID": 288997, 
    "volume": 0.01
  }, 
  "365428": {
    "basePrice": 49110.0, 
    "capacity": 0.0, 
    "description": "Augmented with ultra-efficient active shielding, the Saga-II can temporarily withstand a barrage of enemy fire as it streaks through the frontline to deliver mercenaries into the heart of the battle.", 
    "descriptionID": 289035, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365428, 
    "typeName": "Saga-II", 
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    "volume": 0.01
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    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\n\r\nPassive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models.\r\n\r\nNOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)\r\n\r\n", 
    "descriptionID": 289103, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365433, 
    "typeName": "Passive Omega-Booster (30-Day)", 
    "typeNameID": 289102, 
    "volume": 0.01
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    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\n\r\nPassive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models.\r\n\r\nNOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)\r\n", 
    "descriptionID": 289105, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365434, 
    "typeName": "Passive Omega-Booster (60-Day)", 
    "typeNameID": 289104, 
    "volume": 0.01
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    "capacity": 0.0, 
    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\n\r\nPassive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models.\r\n\r\nNOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)\r\n", 
    "descriptionID": 289107, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365435, 
    "typeName": "Passive Omega-Booster (90-Day)", 
    "typeNameID": 289106, 
    "volume": 0.01
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    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.\r\n\r\nIts advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.", 
    "descriptionID": 289187, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365441, 
    "typeName": "RS-90 Combat Rifle", 
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    "volume": 0.01
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    "capacity": 0.0, 
    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.\r\n\r\nIts advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.", 
    "descriptionID": 289195, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365442, 
    "typeName": "Boundless Combat Rifle", 
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    "volume": 0.01
  }, 
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    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.\r\n\r\nIts advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.", 
    "descriptionID": 289189, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 365443, 
    "typeName": "BK-42 Assault Combat Rifle", 
    "typeNameID": 289188, 
    "volume": 0.01
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    "capacity": 0.0, 
    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.\r\n\r\nIts advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.", 
    "descriptionID": 289197, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 365444, 
    "typeName": "Six Kin Assault Combat Rifle", 
    "typeNameID": 289196, 
    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is a test booster for the QA department. Not intended for public consumption.", 
    "descriptionID": 289157, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365446, 
    "typeName": "Passive Booster (15-minute) [QA]", 
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    "volume": 0.01
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  "365447": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 289207, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365447, 
    "typeName": "SB-39 Rail Rifle", 
    "typeNameID": 289206, 
    "volume": 0.01
  }, 
  "365448": {
    "basePrice": 47220.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 289215, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365448, 
    "typeName": "Kaalakiota Rail Rifle", 
    "typeNameID": 289214, 
    "volume": 0.01
  }, 
  "365449": {
    "basePrice": 47220.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 289217, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 365449, 
    "typeName": "Ishukone Assault Rail Rifle", 
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    "volume": 0.01
  }, 
  "365450": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 289209, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 365450, 
    "typeName": "SL-4 Assault Rail Rifle", 
    "typeNameID": 289208, 
    "volume": 0.01
  }, 
  "365451": {
    "basePrice": 4020.0, 
    "capacity": 0.0, 
    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.\r\n\r\nIts advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.", 
    "descriptionID": 289185, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365451, 
    "typeName": "'Woundriot' Combat Rifle", 
    "typeNameID": 289184, 
    "volume": 0.01
  }, 
  "365452": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.\r\n\r\nIts advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.", 
    "descriptionID": 289193, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365452, 
    "typeName": "'Leadgrave' RS-90 Combat Rifle", 
    "typeNameID": 289192, 
    "volume": 0.01
  }, 
  "365453": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.\r\n\r\nIts advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.", 
    "descriptionID": 289191, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365453, 
    "typeName": "'Doomcradle' BK-42 Assault Combat Rifle", 
    "typeNameID": 289190, 
    "volume": 0.01
  }, 
  "365454": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.\r\n\r\nIts advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.", 
    "descriptionID": 289201, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365454, 
    "typeName": "'Fearcrop' Boundless Combat Rifle", 
    "typeNameID": 289200, 
    "volume": 0.01
  }, 
  "365455": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.\r\n\r\nIts advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.", 
    "descriptionID": 289199, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365455, 
    "typeName": "'Blisterrain' Six Kin Assault Combat Rifle", 
    "typeNameID": 289198, 
    "volume": 0.01
  }, 
  "365456": {
    "basePrice": 4020.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 289205, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365456, 
    "typeName": "'Angerstar' Rail Rifle", 
    "typeNameID": 289204, 
    "volume": 0.01
  }, 
  "365457": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 289213, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365457, 
    "typeName": "'Grimcell' SB-39 Rail Rifle", 
    "typeNameID": 289212, 
    "volume": 0.01
  }, 
  "365458": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 289211, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365458, 
    "typeName": "'Bleakanchor' SL-4 Assault Rail Rifle", 
    "typeNameID": 289210, 
    "volume": 0.01
  }, 
  "365459": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 289221, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365459, 
    "typeName": "'Zerofrost' Kaalakiota Rail Rifle", 
    "typeNameID": 289220, 
    "volume": 0.01
  }, 
  "365460": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 289219, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365460, 
    "typeName": "'Crawtide' Ishukone Assault Rail Rifle", 
    "typeNameID": 289218, 
    "volume": 0.01
  }, 
  "3655": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
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    "groupID": 63, 
    "iconID": 21378, 
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    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3655, 
    "typeName": "Medium Hull Repairer II", 
    "typeNameID": 76947, 
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    "volume": 10.0
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  "365566": {
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    "capacity": 0.0, 
    "description": "The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. \r\n\r\nHaving overcome early reliability issues, manufacturers  have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.", 
    "descriptionID": 289331, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365566, 
    "typeName": "N7-A Magsec SMG", 
    "typeNameID": 289330, 
    "volume": 0.01
  }, 
  "365567": {
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    "capacity": 0.0, 
    "description": "The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. \r\n\r\nHaving overcome early reliability issues, manufacturers  have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.", 
    "descriptionID": 289333, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365567, 
    "typeName": "Kaalakiota Magsec SMG", 
    "typeNameID": 289332, 
    "volume": 0.01
  }, 
  "365568": {
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    "capacity": 0.0, 
    "description": "The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. \r\n\r\nHaving overcome early reliability issues, manufacturers  have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.", 
    "descriptionID": 289337, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365568, 
    "typeName": "'Gravepin' N7-A Magsec SMG", 
    "typeNameID": 289336, 
    "volume": 0.01
  }, 
  "365569": {
    "basePrice": 12975.0, 
    "capacity": 0.0, 
    "description": "The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. \r\n\r\nHaving overcome early reliability issues, manufacturers  have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.", 
    "descriptionID": 289339, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365569, 
    "typeName": "'Chokegrin' Kaalakiota Magsec SMG", 
    "typeNameID": 289338, 
    "volume": 0.01
  }, 
  "365570": {
    "basePrice": 1815.0, 
    "capacity": 0.0, 
    "description": "The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. \r\n\r\nHaving overcome early reliability issues, manufacturers  have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.", 
    "descriptionID": 289335, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365570, 
    "typeName": "'Skyglitch' Magsec SMG", 
    "typeNameID": 289334, 
    "volume": 0.01
  }, 
  "365572": {
    "basePrice": 4845.0, 
    "capacity": 0.0, 
    "description": "A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.\r\n\r\nBy overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.", 
    "descriptionID": 294267, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365572, 
    "typeName": "T-12 Ion Pistol", 
    "typeNameID": 294266, 
    "volume": 0.01
  }, 
  "365573": {
    "basePrice": 21240.0, 
    "capacity": 0.0, 
    "description": "A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.\r\n\r\nBy overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.", 
    "descriptionID": 294269, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365573, 
    "typeName": "CreoDron Ion Pistol", 
    "typeNameID": 294268, 
    "volume": 0.01
  }, 
  "365574": {
    "basePrice": 1815.0, 
    "capacity": 0.0, 
    "description": "A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.\r\n\r\nBy overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.", 
    "descriptionID": 294271, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365574, 
    "typeName": "'Wildlight' Ion Pistol", 
    "typeNameID": 294270, 
    "volume": 0.01
  }, 
  "365575": {
    "basePrice": 4845.0, 
    "capacity": 0.0, 
    "description": "A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.\r\n\r\nBy overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.", 
    "descriptionID": 294273, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365575, 
    "typeName": "'Scattershin' T-12 Ion Pistol", 
    "typeNameID": 294272, 
    "volume": 0.01
  }, 
  "365576": {
    "basePrice": 12975.0, 
    "capacity": 0.0, 
    "description": "A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.\r\n\r\nBy overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.", 
    "descriptionID": 294275, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365576, 
    "typeName": "'Vaporlaw' CreoDron Ion Pistol", 
    "typeNameID": 294274, 
    "volume": 0.01
  }, 
  "365577": {
    "basePrice": 4845.0, 
    "capacity": 0.0, 
    "description": "The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.\r\n\r\nCentral to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.", 
    "descriptionID": 293867, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365577, 
    "typeName": "SR-25 Bolt Pistol", 
    "typeNameID": 293866, 
    "volume": 0.01
  }, 
  "365578": {
    "basePrice": 21240.0, 
    "capacity": 0.0, 
    "description": "The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.\r\n\r\nCentral to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.", 
    "descriptionID": 293871, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365578, 
    "typeName": "Kaalakiota Bolt Pistol", 
    "typeNameID": 293870, 
    "volume": 0.01
  }, 
  "365579": {
    "basePrice": 1815.0, 
    "capacity": 0.0, 
    "description": "The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.\r\n\r\nCentral to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.", 
    "descriptionID": 293863, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365579, 
    "typeName": "'Guardwire' Bolt Pistol", 
    "typeNameID": 293862, 
    "volume": 0.01
  }, 
  "365580": {
    "basePrice": 4845.0, 
    "capacity": 0.0, 
    "description": "The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.\r\n\r\nCentral to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.", 
    "descriptionID": 293869, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365580, 
    "typeName": "'Shiftrisk' SR-25 Bolt Pistol", 
    "typeNameID": 293868, 
    "volume": 0.01
  }, 
  "365581": {
    "basePrice": 12975.0, 
    "capacity": 0.0, 
    "description": "The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.\r\n\r\nCentral to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.", 
    "descriptionID": 293873, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365581, 
    "typeName": "'Nodeasylum' Kaalakiota Bolt Pistol", 
    "typeNameID": 293872, 
    "volume": 0.01
  }, 
  "3656": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "groupID": 143, 
    "iconID": 21378, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3656, 
    "typeName": "Medium Hull Repairer II Blueprint", 
    "typeNameID": 76948, 
    "volume": 0.01
  }, 
  "365623": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \r\n\r\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 289734, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365623, 
    "typeName": "'Construct' Duvolle Assault Rifle", 
    "typeNameID": 289733, 
    "volume": 0.01
  }, 
  "365624": {
    "basePrice": 12975.0, 
    "capacity": 0.0, 
    "description": "Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.\r\n\r\nThis original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.", 
    "descriptionID": 289736, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365624, 
    "typeName": "'Construct' Six Kin Submachine Gun", 
    "typeNameID": 289735, 
    "volume": 0.01
  }, 
  "365625": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.\r\n\r\nPowered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.  Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge. ", 
    "descriptionID": 289738, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365625, 
    "typeName": "'Construct' Kaalakiota Forge Gun", 
    "typeNameID": 289737, 
    "volume": 0.01
  }, 
  "365626": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
    "descriptionID": 289740, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365626, 
    "typeName": "'Construct' Ishukone Sniper Rifle", 
    "typeNameID": 289739, 
    "volume": 0.01
  }, 
  "365627": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.\r\n\r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
    "descriptionID": 289742, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365627, 
    "typeName": "'Construct' Wiyrkomi Swarm Launcher", 
    "typeNameID": 289741, 
    "volume": 0.01
  }, 
  "365628": {
    "basePrice": 12975.0, 
    "capacity": 0.0, 
    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\r\n\r\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 289744, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365628, 
    "typeName": "'Construct' Viziam Scrambler Pistol", 
    "typeNameID": 289743, 
    "volume": 0.01
  }, 
  "365629": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\r\n\r\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.", 
    "descriptionID": 289746, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365629, 
    "typeName": "'Construct' CreoDron Shotgun", 
    "typeNameID": 289745, 
    "volume": 0.01
  }, 
  "365630": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.\r\n\r\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 289748, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365630, 
    "typeName": "'Construct' Viziam Laser Rifle", 
    "typeNameID": 289747, 
    "volume": 0.01
  }, 
  "365631": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\r\n\r\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
    "descriptionID": 289750, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365631, 
    "typeName": "'Construct' Boundless Heavy Machine Gun", 
    "typeNameID": 289749, 
    "volume": 0.01
  }, 
  "365632": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
    "descriptionID": 289752, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365632, 
    "typeName": "'Construct' Freedom Mass Driver", 
    "typeNameID": 289751, 
    "volume": 0.01
  }, 
  "365633": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.\r\n\r\nThe added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.", 
    "descriptionID": 289754, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365633, 
    "typeName": "'Construct' Imperial Scrambler Rifle", 
    "typeNameID": 289753, 
    "volume": 0.01
  }, 
  "365634": {
    "basePrice": 12975.0, 
    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\n\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
    "descriptionID": 289756, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365634, 
    "typeName": "'Construct' Core Flaylock Pistol", 
    "typeNameID": 289755, 
    "volume": 0.01
  }, 
  "365635": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.\r\n\r\nDuring the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.", 
    "descriptionID": 289758, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365635, 
    "typeName": "'Construct' Allotek Plasma Cannon", 
    "typeNameID": 289757, 
    "volume": 0.01
  }, 
  "365636": {
    "basePrice": 12975.0, 
    "capacity": 0.0, 
    "description": "A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.", 
    "descriptionID": 289760, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365636, 
    "typeName": "'Construct' Ishukone Nova Knives", 
    "typeNameID": 289759, 
    "volume": 0.01
  }, 
  "365650": {
    "basePrice": 4020.0, 
    "capacity": 0.0, 
    "description": "Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.", 
    "descriptionID": 289899, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365650, 
    "typeName": "'Pyrus' Assault Rifle", 
    "typeNameID": 289898, 
    "volume": 0.01
  }, 
  "365651": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.", 
    "descriptionID": 289901, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365651, 
    "typeName": "'Pyrus' ATK-21 Assault Rifle", 
    "typeNameID": 289900, 
    "volume": 0.01
  }, 
  "365652": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.", 
    "descriptionID": 289903, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365652, 
    "typeName": "'Pyrus' Allotek Assault Rifle", 
    "typeNameID": 289902, 
    "volume": 0.01
  }, 
  "365654": {
    "basePrice": 1815.0, 
    "capacity": 0.0, 
    "description": "Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.", 
    "descriptionID": 289905, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365654, 
    "typeName": "'Pyrus' Submachine Gun", 
    "typeNameID": 289904, 
    "volume": 0.01
  }, 
  "365655": {
    "basePrice": 4845.0, 
    "capacity": 0.0, 
    "description": "Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.", 
    "descriptionID": 289907, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365655, 
    "typeName": "'Pyrus' ATK-05 Submachine Gun", 
    "typeNameID": 289906, 
    "volume": 0.01
  }, 
  "365656": {
    "basePrice": 12975.0, 
    "capacity": 0.0, 
    "description": "Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.", 
    "descriptionID": 289909, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365656, 
    "typeName": "'Pyrus' Allotek Submachine Gun", 
    "typeNameID": 289908, 
    "volume": 0.01
  }, 
  "365657": {
    "basePrice": 4020.0, 
    "capacity": 0.0, 
    "description": "Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.", 
    "descriptionID": 289911, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
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    "description": "Ships like the Aeon have been with the Empire for a long time. They have remained a mainstay of Amarr expansion as, hopeful for a new beginning beyond the blasted horizon, whole cities of settlers sojourn from their time-worn homesteads to try their luck on infant worlds. The Aeon represents the largest ship of its kind in the history of the Empire, capable of functioning as a mobile citadel in addition to fielding powerful wings of fighter bombers.", 
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    "description": "Once activated, this module temporarily reduces the damage done to shields.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "portionSize": 1, 
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    "capacity": 0.0, 
    "description": "Once activated, this module temporarily increases the damage output of all railgun turrets fitted to a vehicle.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
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    "capacity": 0.0, 
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    "portionSize": 1, 
    "published": false, 
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    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\n\r\nActive Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool. The Omega-Booster features superior performance over standard models.", 
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    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\n\r\nActive Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.", 
    "descriptionID": 290469, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365922, 
    "typeName": "Active Booster (60-Day)", 
    "typeNameID": 290468, 
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  }, 
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    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\n\r\nActive Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.", 
    "descriptionID": 290471, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365923, 
    "typeName": "Active Booster (90-Day)", 
    "typeNameID": 290470, 
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    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\n\r\nNOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)", 
    "descriptionID": 290483, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365924, 
    "typeName": "Passive Booster (1-Day)", 
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    "volume": 0.01
  }, 
  "365925": {
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    "capacity": 0.0, 
    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\n\r\nNOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)", 
    "descriptionID": 290485, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365925, 
    "typeName": "Passive Booster (60-Day)", 
    "typeNameID": 290484, 
    "volume": 0.0
  }, 
  "365926": {
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    "description": "Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.\r\n\r\nNOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)", 
    "descriptionID": 290487, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365926, 
    "typeName": "Passive Booster (90-Day)", 
    "typeNameID": 290486, 
    "volume": 0.01
  }, 
  "365928": {
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    "capacity": 0.0, 
    "description": "NOTE: In addition to pre-requisite skills, this pre-fitted dropsuit requires PG/CPU optimization skills to be trained in order to be used.\r\n\r\nThe Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 290499, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365928, 
    "typeName": "'Flying Scotsman' Assault ck.0", 
    "typeNameID": 290498, 
    "volume": 0.01
  }, 
  "365930": {
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    "capacity": 0.0, 
    "description": "NOTE: In addition to pre-requisite skills, this pre-fitted dropsuit requires PG/CPU optimization skills to be trained in order to be used.\r\n\r\nThe Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\n\r\nHeavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 290501, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365930, 
    "typeName": "'Hellmar' Sentinel ak.0", 
    "typeNameID": 290500, 
    "volume": 0.0
  }, 
  "365932": {
    "basePrice": 57690.0, 
    "capacity": 0.0, 
    "description": "NOTE: In addition to pre-requisite skills, this pre-fitted dropsuit requires PG/CPU optimization skills to be trained in order to be used.\r\n\r\nThe Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 290503, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365932, 
    "typeName": "'Remnant IX' Logistics mk.0", 
    "typeNameID": 290502, 
    "volume": 0.0
  }, 
  "365934": {
    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "NOTE: In addition to pre-requisite skills, this pre-fitted dropsuit requires PG/CPU optimization skills to be trained in order to be used.\r\n\r\nThe Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nA hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 290505, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365934, 
    "typeName": "'Wolfman' Assault A/1-Series", 
    "typeNameID": 290504, 
    "volume": 0.01
  }, 
  "365936": {
    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "NOTE: In addition to pre-requisite skills, this pre-fitted dropsuit requires PG/CPU optimization skills to be trained in order to be used.\r\n\r\nThe Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nGallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 290507, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365936, 
    "typeName": "'Rattati' Assault G/1-Series", 
    "typeNameID": 290506, 
    "volume": 0.01
  }, 
  "365938": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBiotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 290509, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365938, 
    "typeName": "'Logicloop' Scout M-I", 
    "typeNameID": 290508, 
    "volume": 0.01
  }, 
  "365940": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nGallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 290511, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365940, 
    "typeName": "'Foxfour' Assault G-I", 
    "typeNameID": 290510, 
    "volume": 0.01
  }, 
  "365942": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\n\r\nHeavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 290513, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365942, 
    "typeName": "'Tigris' Sentinel A-I", 
    "typeNameID": 290512, 
    "volume": 0.01
  }, 
  "365943": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "NOTE: In addition to pre-requisite skills, this pre-fitted vehicle requires PG/CPU optimization skills to be trained in order to be used.\r\n\r\nThe Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. ", 
    "descriptionID": 290515, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365943, 
    "typeName": "'Praetorian VII' Madrugar", 
    "typeNameID": 290514, 
    "volume": 0.01
  }, 
  "365944": {
    "basePrice": 112500.0, 
    "capacity": 0.0, 
    "description": "NOTE: In addition to pre-requisite skills, this pre-fitted vehicle requires PG/CPU optimization skills to be trained in order to be used.\r\n\r\nThe dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.", 
    "descriptionID": 290517, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365944, 
    "typeName": "'Nullarbor' Myron", 
    "typeNameID": 290516, 
    "volume": 0.01
  }, 
  "365945": {
    "basePrice": 40000.0, 
    "capacity": 0.0, 
    "description": "NOTE: In addition to pre-requisite skills, this pre-fitted vehicle requires PG/CPU optimization skills to be trained in order to be used.\r\n\r\nThe Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
    "descriptionID": 290519, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365945, 
    "typeName": "'Greyscale' Saga", 
    "typeNameID": 290518, 
    "volume": 0.01
  }, 
  "365952": {
    "basePrice": 19740.0, 
    "capacity": 0.0, 
    "description": "Once activated, this module provides a temporary speed boost to aerial vehicles.\r\n\r\nNOTE: Only one afterburner can be fitted at a time.\r\nStacking penalties apply to this module and other modules of this type; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 290538, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365952, 
    "typeName": "Complex Afterburner", 
    "typeNameID": 290537, 
    "volume": 0.01
  }, 
  "365956": {
    "basePrice": 2745.0, 
    "capacity": 0.0, 
    "description": "Once activated, this module provides a temporary speed boost to ground vehicles.\r\n\r\nNOTE: Only one active fuel injector can be fitted at a time.\r\nStacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 290541, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365956, 
    "typeName": "Militia Fuel Injector", 
    "typeNameID": 290540, 
    "volume": 0.01
  }, 
  "365971": {
    "basePrice": 4905.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBuilding on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 294200, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365971, 
    "typeName": "'Neo' Scout A-I", 
    "typeNameID": 294199, 
    "volume": 0.01
  }, 
  "365972": {
    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBuilding on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 294202, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365972, 
    "typeName": "'Neo' Scout A/1-Series", 
    "typeNameID": 294201, 
    "volume": 0.01
  }, 
  "365973": {
    "basePrice": 35250.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBuilding on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 294204, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365973, 
    "typeName": "'Neo' Scout ak.0", 
    "typeNameID": 294203, 
    "volume": 0.01
  }, 
  "365974": {
    "basePrice": 4905.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nDeveloped to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.\r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 294188, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365974, 
    "typeName": "'Neo' Scout C-I", 
    "typeNameID": 294187, 
    "volume": 0.01
  }, 
  "365975": {
    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nDeveloped to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.\r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 294190, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365975, 
    "typeName": "'Neo' Scout C/1-Series", 
    "typeNameID": 294189, 
    "volume": 0.01
  }, 
  "365976": {
    "basePrice": 35250.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nDeveloped to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.\r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 294192, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365976, 
    "typeName": "'Neo' Scout ck.0", 
    "typeNameID": 294191, 
    "volume": 0.01
  }, 
  "365993": {
    "basePrice": 4905.0, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 292154, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365993, 
    "typeName": "'Origin' Assault C-I", 
    "typeNameID": 292153, 
    "volume": 0.01
  }, 
  "365994": {
    "basePrice": 4905.0, 
    "capacity": 0.0, 
    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 292156, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 365994, 
    "typeName": "'Origin' Logistics M-I", 
    "typeNameID": 292155, 
    "volume": 0.01
  }, 
  "3660": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Archon was commissioned by the Imperial Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement.", 
    "descriptionID": 94025, 
    "graphicID": 2905, 
    "groupID": 226, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
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    "typeID": 3660, 
    "typeName": "Amarr Archon Carrier", 
    "typeNameID": 105524, 
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  }, 
  "366004": {
    "basePrice": 2085.0, 
    "capacity": 0.0, 
    "description": "The cloak field absorbs electromagnetic emissions and manipulates light to render the dropsuit practically invisible. When active, the field alters the magnetic permeability of the suit’s surface area to generate a negative refractive index. \r\n\r\nWhile cloaked, the suit’s susceptibility to magnetometric waves is moderately reduced, allowing it to evade all but the most sensitive scanning systems. However, cascading distortion introduced by weapon or equipment activation will desychronize the suit’s sensors and short-circuit the cloak.", 
    "descriptionID": 294349, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366004, 
    "typeName": "Cloak Field", 
    "typeNameID": 294348, 
    "volume": 0.01
  }, 
  "366009": {
    "basePrice": 675.0, 
    "capacity": 0.0, 
    "description": "The Contact grenade is a delayed-detonation explosive that can adhere to any metallic surface.", 
    "descriptionID": 292336, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366009, 
    "typeName": "Contact Grenade", 
    "typeNameID": 292335, 
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  }, 
  "366014": {
    "basePrice": 1815.0, 
    "capacity": 0.0, 
    "description": "The Contact grenade is a delayed-detonation explosive that can adhere to any metallic surface.", 
    "descriptionID": 292338, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366014, 
    "typeName": "D-9 Contact Grenade", 
    "typeNameID": 292337, 
    "volume": 0.01
  }, 
  "366015": {
    "basePrice": 7935.0, 
    "capacity": 0.0, 
    "description": "The Contact grenade is a delayed-detonation explosive that can adhere to any metallic surface.", 
    "descriptionID": 292340, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366015, 
    "typeName": "Viziam Contact Grenade", 
    "typeNameID": 292339, 
    "volume": 0.01
  }, 
  "366022": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.", 
    "descriptionID": 293285, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366022, 
    "typeName": "Faction Booster Amarr (1-Day)", 
    "typeNameID": 292188, 
    "volume": 0.0
  }, 
  "366023": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.", 
    "descriptionID": 293292, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366023, 
    "typeName": "Faction Booster Caldari (1-Day)", 
    "typeNameID": 292191, 
    "volume": 0.0
  }, 
  "366024": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.", 
    "descriptionID": 293299, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366024, 
    "typeName": "Faction Booster Gallente (1-Day)", 
    "typeNameID": 292192, 
    "volume": 0.0
  }, 
  "366025": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.", 
    "descriptionID": 293305, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366025, 
    "typeName": "Faction Booster Minmatar (1-Day)", 
    "typeNameID": 292193, 
    "volume": 0.0
  }, 
  "366094": {
    "basePrice": 47220.0, 
    "capacity": 0.0, 
    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.\r\n\r\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 292264, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 366094, 
    "typeName": "Federation Duvolle Specialist Assault Rifle", 
    "typeNameID": 292263, 
    "volume": 0.01
  }, 
  "366095": {
    "basePrice": 47220.0, 
    "capacity": 0.0, 
    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.\r\n\r\nIts advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.", 
    "descriptionID": 292266, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 366095, 
    "typeName": "Republic Boundless Specialist Combat Rifle", 
    "typeNameID": 292265, 
    "volume": 0.01
  }, 
  "366096": {
    "basePrice": 47220.0, 
    "capacity": 0.0, 
    "description": "The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.\r\n\r\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 292268, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 366096, 
    "typeName": "Imperial Viziam Specialist Laser Rifle", 
    "typeNameID": 292267, 
    "volume": 0.01
  }, 
  "366097": {
    "basePrice": 47220.0, 
    "capacity": 0.0, 
    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
    "descriptionID": 292270, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 366097, 
    "typeName": "Republic Freedom Specialist Mass Driver", 
    "typeNameID": 292269, 
    "volume": 0.01
  }, 
  "366098": {
    "basePrice": 47220.0, 
    "capacity": 0.0, 
    "description": "The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.\r\n\r\nDuring the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.", 
    "descriptionID": 292272, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 4, 
    "typeID": 366098, 
    "typeName": "Federation Allotek Specialist Plasma Cannon", 
    "typeNameID": 292271, 
    "volume": 0.01
  }, 
  "366099": {
    "basePrice": 47220.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 292274, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 366099, 
    "typeName": "State Kaalakiota Specialist Rail Rifle", 
    "typeNameID": 292273, 
    "volume": 0.01
  }, 
  "3661": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Revelation represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence. Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one. When extended sieges are the order of the day, this is the ship you call in.", 
    "descriptionID": 95059, 
    "graphicID": 2743, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1000.0, 
    "typeID": 3661, 
    "typeName": "Amarr Revelation Dreadnought", 
    "typeNameID": 106641, 
    "volume": 0.0
  }, 
  "366100": {
    "basePrice": 47220.0, 
    "capacity": 0.0, 
    "description": "The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.\r\n\r\nThe added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.", 
    "descriptionID": 292276, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 366100, 
    "typeName": "Imperial Viziam Specialist Scrambler Rifle", 
    "typeNameID": 292275, 
    "volume": 0.01
  }, 
  "366101": {
    "basePrice": 47220.0, 
    "capacity": 0.0, 
    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\r\n\r\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.", 
    "descriptionID": 292278, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 366101, 
    "typeName": "Federation CreoDron Specialist Shotgun", 
    "typeNameID": 292277, 
    "volume": 0.01
  }, 
  "366102": {
    "basePrice": 47220.0, 
    "capacity": 0.0, 
    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
    "descriptionID": 292280, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 366102, 
    "typeName": "State Ishukone Specialist Sniper Rifle", 
    "typeNameID": 292279, 
    "volume": 0.01
  }, 
  "366103": {
    "basePrice": 47220.0, 
    "capacity": 0.0, 
    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.\r\n \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
    "descriptionID": 292282, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 366103, 
    "typeName": "State Wiyrkomi Specialist Swarm Launcher", 
    "typeNameID": 292281, 
    "volume": 0.01
  }, 
  "366104": {
    "basePrice": 28335.0, 
    "capacity": 0.0, 
    "description": "The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death. ", 
    "descriptionID": 292284, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366104, 
    "typeName": "Imperial Viziam Drop Uplink", 
    "typeNameID": 292283, 
    "volume": 0.01
  }, 
  "366105": {
    "basePrice": 28335.0, 
    "capacity": 0.0, 
    "description": "The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.\r\n\r\nThe device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.", 
    "descriptionID": 292286, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366105, 
    "typeName": "State Ishukone Quantum Nanohive", 
    "typeNameID": 292285, 
    "volume": 0.01
  }, 
  "366106": {
    "basePrice": 18885.0, 
    "capacity": 0.0, 
    "description": "Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.\r\n\r\nThough the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.", 
    "descriptionID": 292288, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366106, 
    "typeName": "Federation Duvolle Active Scanner", 
    "typeNameID": 292287, 
    "volume": 0.01
  }, 
  "366107": {
    "basePrice": 18885.0, 
    "capacity": 0.0, 
    "description": "The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.", 
    "descriptionID": 292290, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366107, 
    "typeName": "State Kaalakiota Nanite Injector", 
    "typeNameID": 292289, 
    "volume": 0.01
  }, 
  "366108": {
    "basePrice": 21630.0, 
    "capacity": 0.0, 
    "description": "By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.\r\n\r\nThe repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.", 
    "descriptionID": 292292, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366108, 
    "typeName": "Republic Boundless Repair Tool", 
    "typeNameID": 292291, 
    "volume": 0.01
  }, 
  "3662": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Casting his sight on his realm, the Lord witnessed The cascade of evil, the torrents of war. Burning with wrath, He stepped down from the Heavens To judge the unworthy, To redeem the pure. -The Scriptures, Revelation Verses 2:12", 
    "descriptionID": 94024, 
    "graphicID": 2910, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 6800.0, 
    "typeID": 3662, 
    "typeName": "Amarr Avatar Titan", 
    "typeNameID": 105523, 
    "volume": 0.0
  }, 
  "366228": {
    "basePrice": 567000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Assault Dropships.\r\n\r\nUnlocks Assault Dropships of all races. +2% to small turret damage per level.", 
    "descriptionID": 293137, 
    "groupID": 351648, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366228, 
    "typeName": "Assault Dropships", 
    "typeNameID": 293136, 
    "volume": 0.01
  }, 
  "366229": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.", 
    "descriptionID": 293287, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366229, 
    "typeName": "Faction Booster Amarr (3-Day)", 
    "typeNameID": 292760, 
    "volume": 0.0
  }, 
  "366230": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.", 
    "descriptionID": 293290, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366230, 
    "typeName": "Faction Booster Amarr (7-Day)", 
    "typeNameID": 292757, 
    "volume": 0.0
  }, 
  "366231": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.", 
    "descriptionID": 293286, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366231, 
    "typeName": "Faction Booster Amarr (15-Day)", 
    "typeNameID": 293207, 
    "volume": 0.0
  }, 
  "366232": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.", 
    "descriptionID": 293288, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366232, 
    "typeName": "Faction Booster Amarr (30-Day)", 
    "typeNameID": 292759, 
    "volume": 0.0
  }, 
  "366233": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.", 
    "descriptionID": 293289, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366233, 
    "typeName": "Faction Booster Amarr (60-Day)", 
    "typeNameID": 292758, 
    "volume": 0.0
  }, 
  "366234": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.", 
    "descriptionID": 293291, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366234, 
    "typeName": "Faction Booster Amarr (90-Day)", 
    "typeNameID": 292756, 
    "volume": 0.0
  }, 
  "366235": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.", 
    "descriptionID": 293294, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366235, 
    "typeName": "Faction Booster Caldari (3-Day)", 
    "typeNameID": 292766, 
    "volume": 0.0
  }, 
  "366236": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.", 
    "descriptionID": 293297, 
    "groupID": 354641, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366236, 
    "typeName": "Faction Booster Caldari (7-Day)", 
    "typeNameID": 292763, 
    "volume": 0.0
  }, 
  "366237": {
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    "description": "The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.\r\n\r\nThe added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.", 
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    "descriptionID": 293650, 
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    "description": "The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.\n\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 293632, 
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    "description": "The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.\n\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 293636, 
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    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
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    "description": "The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.\n\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 293646, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366432, 
    "typeName": "Imperial Viziam Laser Rifle", 
    "typeNameID": 293645, 
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  "366433": {
    "basePrice": 4845.0, 
    "capacity": 0.0, 
    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.\n\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 293638, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366433, 
    "typeName": "Imperial CAR-9 Burst Scrambler Pistol", 
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    "volume": 0.01
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    "basePrice": 12975.0, 
    "capacity": 0.0, 
    "description": "The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. \r\nPower consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules. ", 
    "descriptionID": 293648, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366434, 
    "typeName": "Imperial Viziam Scrambler Pistol", 
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    "basePrice": 720.0, 
    "capacity": 0.0, 
    "description": "Increases max stamina and stamina recovery rate of the user.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 293652, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366435, 
    "typeName": "Imperial Basic Cardiac Regulator", 
    "typeNameID": 293651, 
    "volume": 0.01
  }, 
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    "basePrice": 1935.0, 
    "capacity": 0.0, 
    "description": "Increases max stamina and stamina recovery rate of the user.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 293658, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366436, 
    "typeName": "Imperial Enhanced Cardiac Regulator", 
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    "basePrice": 1935.0, 
    "capacity": 0.0, 
    "description": "Increases max stamina and stamina recovery rate of the user.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 293660, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366437, 
    "typeName": "Imperial Complex Cardiac Regulator", 
    "typeNameID": 293659, 
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    "basePrice": 1275.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all heavy handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 293654, 
    "groupID": 351121, 
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    "published": false, 
    "typeID": 366438, 
    "typeName": "Imperial Basic Heavy Damage Modifier", 
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  }, 
  "366439": {
    "basePrice": 3420.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all heavy handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 293656, 
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    "published": false, 
    "typeID": 366439, 
    "typeName": "Imperial Enhanced Heavy Damage Modifier", 
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  }, 
  "36644": {
    "basePrice": 0.0, 
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    "groupID": 1950, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 36644, 
    "typeName": "Crow Raata Sunset SKIN", 
    "typeNameID": 508214, 
    "volume": 0.01
  }, 
  "366440": {
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    "capacity": 0.0, 
    "description": "Increases damage output of all heavy handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 293662, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366440, 
    "typeName": "Imperial Complex Heavy Damage Modifier", 
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  "366441": {
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    "capacity": 0.0, 
    "description": "The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death. ", 
    "descriptionID": 293664, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366441, 
    "typeName": "Imperial R-9 Drop Uplink", 
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    "volume": 0.01
  }, 
  "366442": {
    "basePrice": 10575.0, 
    "capacity": 0.0, 
    "description": "The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death. ", 
    "descriptionID": 293666, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366442, 
    "typeName": "Imperial Viziam Drop Uplink", 
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    "volume": 0.01
  }, 
  "366443": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nNative Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 293668, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366443, 
    "typeName": "Republic Assault M-I", 
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  }, 
  "366444": {
    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nNative Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 293674, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366444, 
    "typeName": "Republic Assault M/1-Series", 
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  }, 
  "366445": {
    "basePrice": 21540.0, 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nNative Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 293680, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 366445, 
    "typeName": "Republic Assault mk.0", 
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  }, 
  "366446": {
    "basePrice": 4905.0, 
    "capacity": 0.0, 
    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\n\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\n\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 293670, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366446, 
    "typeName": "Republic Logistics M-I", 
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    "volume": 0.01
  }, 
  "366447": {
    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\n\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\n\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 293676, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366447, 
    "typeName": "Republic Logistics M/1-Series", 
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  }, 
  "366448": {
    "basePrice": 35250.0, 
    "capacity": 0.0, 
    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\n\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\n\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 293682, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366448, 
    "typeName": "Republic Logistics mk.0", 
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  }, 
  "366449": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBiotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 293672, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366449, 
    "typeName": "Republic Scout M-I", 
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  }, 
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    "typeID": 36645, 
    "typeName": "Raptor Raata Sunset SKIN", 
    "typeNameID": 508215, 
    "volume": 0.01
  }, 
  "366450": {
    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBiotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 293678, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366450, 
    "typeName": "Republic Scout M/1-Series", 
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    "volume": 0.01
  }, 
  "366451": {
    "basePrice": 21540.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBiotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 293684, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366451, 
    "typeName": "Republic Scout mk.0", 
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  }, 
  "366452": {
    "basePrice": 4020.0, 
    "capacity": 0.0, 
    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\n\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
    "descriptionID": 293686, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 366452, 
    "typeName": "Republic Heavy Machine Gun", 
    "typeNameID": 293685, 
    "volume": 0.01
  }, 
  "366453": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\n\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
    "descriptionID": 293696, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366453, 
    "typeName": "Republic MH-82 Heavy Machine Gun", 
    "typeNameID": 293695, 
    "volume": 0.01
  }, 
  "366454": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\r\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
    "descriptionID": 293710, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366454, 
    "typeName": "Republic Boundless Heavy Machine Gun", 
    "typeNameID": 293709, 
    "volume": 0.01
  }, 
  "366455": {
    "basePrice": 1815.0, 
    "capacity": 0.0, 
    "description": "Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.\n\nThis original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.", 
    "descriptionID": 293688, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366455, 
    "typeName": "Republic Submachine Gun", 
    "typeNameID": 293687, 
    "volume": 0.01
  }, 
  "366456": {
    "basePrice": 4845.0, 
    "capacity": 0.0, 
    "description": "Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.\n\nThis original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.", 
    "descriptionID": 293694, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366456, 
    "typeName": "Republic M512-A Submachine Gun", 
    "typeNameID": 293693, 
    "volume": 0.01
  }, 
  "366457": {
    "basePrice": 12975.0, 
    "capacity": 0.0, 
    "description": "Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.\n\nThis original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.", 
    "descriptionID": 293708, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366457, 
    "typeName": "Republic Six Kin Submachine Gun", 
    "typeNameID": 293707, 
    "volume": 0.01
  }, 
  "366458": {
    "basePrice": 1815.0, 
    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
    "descriptionID": 293690, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366458, 
    "typeName": "Republic Flaylock Pistol", 
    "typeNameID": 293689, 
    "volume": 0.01
  }, 
  "366459": {
    "basePrice": 4845.0, 
    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
    "descriptionID": 293702, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366459, 
    "typeName": "Republic GN-13 Flaylock Pistol", 
    "typeNameID": 293701, 
    "volume": 0.01
  }, 
  "36646": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1995, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 36646, 
    "typeName": "Corax Raata Sunset SKIN", 
    "typeNameID": 508216, 
    "volume": 0.01
  }, 
  "366460": {
    "basePrice": 12975.0, 
    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
    "descriptionID": 293706, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366460, 
    "typeName": "Republic Core Flaylock Pistol", 
    "typeNameID": 293705, 
    "volume": 0.01
  }, 
  "366461": {
    "basePrice": 4020.0, 
    "capacity": 0.0, 
    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
    "descriptionID": 293692, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366461, 
    "typeName": "Republic Mass Driver", 
    "typeNameID": 293691, 
    "volume": 0.01
  }, 
  "366462": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
    "descriptionID": 293698, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366462, 
    "typeName": "Republic EXO-5 Mass Driver", 
    "typeNameID": 293697, 
    "volume": 0.01
  }, 
  "366463": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
    "descriptionID": 293704, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366463, 
    "typeName": "Republic Freedom Mass Driver", 
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    "volume": 0.01
  }, 
  "366464": {
    "basePrice": 4845.0, 
    "capacity": 0.0, 
    "description": "Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.\n\nThis original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.", 
    "descriptionID": 293700, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366464, 
    "typeName": "Republic SK9M Breach Submachine Gun", 
    "typeNameID": 293699, 
    "volume": 0.01
  }, 
  "366465": {
    "basePrice": 1275.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all sidearm handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 293712, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366465, 
    "typeName": "Republic Basic Sidearm Damage Modifier", 
    "typeNameID": 293711, 
    "volume": 0.01
  }, 
  "366466": {
    "basePrice": 3420.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all sidearm handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 293726, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366466, 
    "typeName": "Republic Enhanced Sidearm Damage Modifier", 
    "typeNameID": 293725, 
    "volume": 0.01
  }, 
  "366467": {
    "basePrice": 3420.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all sidearm handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 293738, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366467, 
    "typeName": "Republic Complex Sidearm Damage Modifier", 
    "typeNameID": 293737, 
    "volume": 0.01
  }, 
  "366468": {
    "basePrice": 975.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.", 
    "descriptionID": 293714, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366468, 
    "typeName": "Republic Basic Shield Extender", 
    "typeNameID": 293713, 
    "volume": 0.01
  }, 
  "366469": {
    "basePrice": 2610.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.", 
    "descriptionID": 293728, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366469, 
    "typeName": "Republic Enhanced Shield Extender", 
    "typeNameID": 293727, 
    "volume": 0.01
  }, 
  "36647": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1995, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 36647, 
    "typeName": "Cormorant Raata Sunset SKIN", 
    "typeNameID": 508217, 
    "volume": 0.01
  }, 
  "366470": {
    "basePrice": 2610.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.", 
    "descriptionID": 293742, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366470, 
    "typeName": "Republic Complex Shield Extender", 
    "typeNameID": 293741, 
    "volume": 0.01
  }, 
  "366471": {
    "basePrice": 675.0, 
    "capacity": 0.0, 
    "description": "Reduces the length of the delay before shield recharge begins.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 293716, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366471, 
    "typeName": "Republic Basic Shield Regulator", 
    "typeNameID": 293715, 
    "volume": 0.01
  }, 
  "366472": {
    "basePrice": 1815.0, 
    "capacity": 0.0, 
    "description": "Reduces the length of the delay before shield recharge begins.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 293730, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366472, 
    "typeName": "Republic Enhanced Shield Regulator", 
    "typeNameID": 293729, 
    "volume": 0.01
  }, 
  "366473": {
    "basePrice": 1815.0, 
    "capacity": 0.0, 
    "description": "Reduces the length of the delay before shield recharge begins.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 293744, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366473, 
    "typeName": "Republic Complex Shield Regulator", 
    "typeNameID": 293743, 
    "volume": 0.01
  }, 
  "366474": {
    "basePrice": 1350.0, 
    "capacity": 0.0, 
    "description": "Improves the recharge rate of dropsuit's shields.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 293720, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366474, 
    "typeName": "Republic Basic Shield Recharger", 
    "typeNameID": 293719, 
    "volume": 0.01
  }, 
  "366475": {
    "basePrice": 3615.0, 
    "capacity": 0.0, 
    "description": "Improves the recharge rate of dropsuit's shields.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 293734, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366475, 
    "typeName": "Republic Enhanced Shield Recharger", 
    "typeNameID": 293733, 
    "volume": 0.01
  }, 
  "366476": {
    "basePrice": 3615.0, 
    "capacity": 0.0, 
    "description": "Improves the recharge rate of dropsuit's shields.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 293740, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366476, 
    "typeName": "Republic Complex Shield Recharger", 
    "typeNameID": 293739, 
    "volume": 0.01
  }, 
  "366477": {
    "basePrice": 1350.0, 
    "capacity": 0.0, 
    "description": "Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.", 
    "descriptionID": 293722, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366477, 
    "typeName": "Republic Basic Shield Energizer", 
    "typeNameID": 293721, 
    "volume": 0.01
  }, 
  "366478": {
    "basePrice": 3615.0, 
    "capacity": 0.0, 
    "description": "Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.", 
    "descriptionID": 293724, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366478, 
    "typeName": "Republic Enhanced Shield Energizer", 
    "typeNameID": 293723, 
    "volume": 0.01
  }, 
  "366479": {
    "basePrice": 3615.0, 
    "capacity": 0.0, 
    "description": "Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.", 
    "descriptionID": 293736, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366479, 
    "typeName": "Republic Complex Shield Energizer", 
    "typeNameID": 293735, 
    "volume": 0.01
  }, 
  "36648": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2039, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 36648, 
    "typeName": "Flycatcher Raata Sunset SKIN", 
    "typeNameID": 508218, 
    "volume": 0.01
  }, 
  "366480": {
    "basePrice": 780.0, 
    "capacity": 0.0, 
    "description": "Increases damage done by melee attacks.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 293718, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366480, 
    "typeName": "Republic Basic Myofibril Stimulant", 
    "typeNameID": 293717, 
    "volume": 0.01
  }, 
  "366481": {
    "basePrice": 2085.0, 
    "capacity": 0.0, 
    "description": "Increases damage done by melee attacks.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 293732, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366481, 
    "typeName": "Republic Enhanced Myofibril Stimulant", 
    "typeNameID": 293731, 
    "volume": 0.01
  }, 
  "366482": {
    "basePrice": 2085.0, 
    "capacity": 0.0, 
    "description": "Increases damage done by melee attacks.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 293746, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366482, 
    "typeName": "Republic Complex Myofibril Stimulant", 
    "typeNameID": 293745, 
    "volume": 0.01
  }, 
  "366483": {
    "basePrice": 4020.0, 
    "capacity": 0.0, 
    "description": "The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.\n\nThese explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.", 
    "descriptionID": 293748, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366483, 
    "typeName": "Republic Remote Explosive", 
    "typeNameID": 293747, 
    "volume": 0.01
  }, 
  "366484": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.\n\nThese explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.", 
    "descriptionID": 293754, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366484, 
    "typeName": "Republic F/45 Remote Explosive", 
    "typeNameID": 293753, 
    "volume": 0.01
  }, 
  "366485": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.\n\nThese explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.", 
    "descriptionID": 293758, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366485, 
    "typeName": "Republic Boundless Remote Explosive", 
    "typeNameID": 293757, 
    "volume": 0.01
  }, 
  "366486": {
    "basePrice": 3015.0, 
    "capacity": 0.0, 
    "description": "By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.\n\nThe repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.", 
    "descriptionID": 293750, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366486, 
    "typeName": "Republic Repair Tool", 
    "typeNameID": 293749, 
    "volume": 0.01
  }, 
  "366487": {
    "basePrice": 8070.0, 
    "capacity": 0.0, 
    "description": "By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.\n\nThe repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.", 
    "descriptionID": 293752, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366487, 
    "typeName": "Republic A/7 Repair Tool", 
    "typeNameID": 293751, 
    "volume": 0.01
  }, 
  "366488": {
    "basePrice": 8070.0, 
    "capacity": 0.0, 
    "description": "By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.\n\nThe repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.", 
    "descriptionID": 293756, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366488, 
    "typeName": "Republic Core Repair Tool", 
    "typeNameID": 293755, 
    "volume": 0.01
  }, 
  "366489": {
    "basePrice": 4905.0, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\n\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\n\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 293760, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366489, 
    "typeName": "State Assault C-I", 
    "typeNameID": 293759, 
    "volume": 0.01
  }, 
  "36649": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1991, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 36649, 
    "typeName": "Blackbird Raata Sunset SKIN", 
    "typeNameID": 508219, 
    "volume": 0.01
  }, 
  "366490": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nOffering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 293762, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366490, 
    "typeName": "State Logistics C-I", 
    "typeNameID": 293761, 
    "volume": 0.01
  }, 
  "366491": {
    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\n\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\n\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 293764, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366491, 
    "typeName": "State Assault C/1-Series", 
    "typeNameID": 293763, 
    "volume": 0.01
  }, 
  "366492": {
    "basePrice": 8040.0, 
    "capacity": 0.0, 
    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nOffering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 293766, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366492, 
    "typeName": "State Logistics C/1-Series", 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\n\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\n\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 293768, 
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    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nOffering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 293770, 
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    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 293772, 
    "groupID": 350858, 
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    "typeID": 366495, 
    "typeName": "State Rail Rifle", 
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    "basePrice": 4020.0, 
    "capacity": 0.0, 
    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
    "descriptionID": 293774, 
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    "typeID": 366496, 
    "typeName": "State Sniper Rifle", 
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  }, 
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    "basePrice": 4020.0, 
    "capacity": 0.0, 
    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
    "descriptionID": 293776, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366497, 
    "typeName": "State Swarm Launcher", 
    "typeNameID": 293775, 
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  }, 
  "366498": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 293778, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366498, 
    "typeName": "State SL-4 Assault Rail Rifle", 
    "typeNameID": 293777, 
    "volume": 0.01
  }, 
  "366499": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
    "descriptionID": 293780, 
    "groupID": 350858, 
    "mass": 0.0, 
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    "published": false, 
    "typeID": 366499, 
    "typeName": "State CBR7 Swarm Launcher", 
    "typeNameID": 293779, 
    "volume": 0.01
  }, 
  "3665": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
    "descriptionID": 87458, 
    "groupID": 63, 
    "iconID": 21378, 
    "marketGroupID": 1055, 
    "mass": 1000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 3665, 
    "typeName": "Large Hull Repairer II", 
    "typeNameID": 76951, 
    "variationParentTypeID": 3663, 
    "volume": 50.0
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  "36650": {
    "basePrice": 0.0, 
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    "groupID": 1950, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 36650, 
    "typeName": "Caracal Raata Sunset SKIN", 
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  }, 
  "366500": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
    "descriptionID": 293782, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366500, 
    "typeName": "State C15-A Tactical Sniper Rifle", 
    "typeNameID": 293781, 
    "volume": 0.01
  }, 
  "366501": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
    "descriptionID": 293784, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366501, 
    "typeName": "State NT-511 Sniper Rifle", 
    "typeNameID": 293783, 
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  }, 
  "366502": {
    "basePrice": 10770.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 293786, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366502, 
    "typeName": "State SB-39 Rail Rifle", 
    "typeNameID": 293785, 
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  }, 
  "366503": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 293788, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366503, 
    "typeName": "State Ishukone Assault Rail Rifle", 
    "typeNameID": 293787, 
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  }, 
  "366504": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
    "descriptionID": 293790, 
    "groupID": 350858, 
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    "typeID": 366504, 
    "typeName": "State Wiyrkomi Swarm Launcher", 
    "typeNameID": 293789, 
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  }, 
  "366505": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
    "descriptionID": 293792, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366505, 
    "typeName": "State Kaalakiota Sniper Rifle", 
    "typeNameID": 293791, 
    "volume": 0.01
  }, 
  "366506": {
    "basePrice": 28845.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 293794, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366506, 
    "typeName": "State Kaalakiota Rail Rifle", 
    "typeNameID": 293793, 
    "volume": 0.01
  }, 
  "366507": {
    "basePrice": 45000.0, 
    "capacity": 0.0, 
    "description": "The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.", 
    "descriptionID": 293796, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366507, 
    "typeName": "State Myron", 
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  }, 
  "366508": {
    "basePrice": 97500.0, 
    "capacity": 0.0, 
    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. ", 
    "descriptionID": 293798, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366508, 
    "typeName": "State Gunnlogi", 
    "typeNameID": 293797, 
    "volume": 0.01
  }, 
  "366509": {
    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
    "descriptionID": 293800, 
    "groupID": 351210, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366509, 
    "typeName": "State Saga", 
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  }, 
  "36651": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1991, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeName": "Moa Raata Sunset SKIN", 
    "typeNameID": 508221, 
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  }, 
  "366510": {
    "basePrice": 24105.0, 
    "capacity": 0.0, 
    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 293802, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366510, 
    "typeName": "State ST-1 Missile Launcher", 
    "typeNameID": 293801, 
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  }, 
  "366511": {
    "basePrice": 64305.0, 
    "capacity": 0.0, 
    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 293804, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366511, 
    "typeName": "State ST-201 Missile Launcher", 
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  }, 
  "366512": {
    "basePrice": 24105.0, 
    "capacity": 0.0, 
    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
    "descriptionID": 293806, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366512, 
    "typeName": "State 20GJ Railgun", 
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  "366513": {
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    "capacity": 0.0, 
    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
    "descriptionID": 293808, 
    "groupID": 350858, 
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    "published": false, 
    "typeID": 366513, 
    "typeName": "State 80GJ Railgun", 
    "typeNameID": 293807, 
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  }, 
  "366514": {
    "basePrice": 64605.0, 
    "capacity": 0.0, 
    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 293810, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366514, 
    "typeName": "State AT-1 Missile Launcher", 
    "typeNameID": 293809, 
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  }, 
  "366515": {
    "basePrice": 172260.0, 
    "capacity": 0.0, 
    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
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    "groupID": 350858, 
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    "published": false, 
    "typeID": 366515, 
    "typeName": "State 80GJ Particle Accelerator", 
    "typeNameID": 293811, 
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  }, 
  "366516": {
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    "capacity": 0.0, 
    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 293814, 
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    "published": false, 
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    "typeName": "State AT-201 Missile Launcher", 
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  }, 
  "366517": {
    "basePrice": 64605.0, 
    "capacity": 0.0, 
    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
    "descriptionID": 293816, 
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    "published": false, 
    "typeID": 366517, 
    "typeName": "State 20GJ Particle Accelerator", 
    "typeNameID": 293815, 
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  }, 
  "366518": {
    "basePrice": 105735.0, 
    "capacity": 0.0, 
    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 293818, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366518, 
    "typeName": "State XT-1 Missile Launcher", 
    "typeNameID": 293817, 
    "volume": 0.01
  }, 
  "366519": {
    "basePrice": 281955.0, 
    "capacity": 0.0, 
    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
    "descriptionID": 293820, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366519, 
    "typeName": "State 80GJ Particle Cannon", 
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  }, 
  "36652": {
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    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1991, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 36652, 
    "typeName": "Osprey Raata Sunset SKIN", 
    "typeNameID": 508222, 
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  "366520": {
    "basePrice": 105735.0, 
    "capacity": 0.0, 
    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
    "descriptionID": 293822, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366520, 
    "typeName": "State 20GJ Particle Cannon", 
    "typeNameID": 293821, 
    "volume": 0.01
  }, 
  "366521": {
    "basePrice": 281955.0, 
    "capacity": 0.0, 
    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 293824, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366521, 
    "typeName": "State XT-201 Missile Launcher", 
    "typeNameID": 293823, 
    "volume": 0.01
  }, 
  "366522": {
    "basePrice": 1275.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all light handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 293826, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366522, 
    "typeName": "State Basic Light Damage Modifier", 
    "typeNameID": 293825, 
    "volume": 0.01
  }, 
  "366523": {
    "basePrice": 3420.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all light handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced. ", 
    "descriptionID": 293828, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366523, 
    "typeName": "State Enhanced Light Damage Modifier", 
    "typeNameID": 293827, 
    "volume": 0.01
  }, 
  "366524": {
    "basePrice": 3420.0, 
    "capacity": 0.0, 
    "description": "Increases damage output of all light handheld weapons.\r\n\r\nNOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.", 
    "descriptionID": 293830, 
    "groupID": 351121, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366524, 
    "typeName": "State Complex Light Damage Modifier", 
    "typeNameID": 293829, 
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  }, 
  "366525": {
    "basePrice": 1605.0, 
    "capacity": 0.0, 
    "description": "The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.", 
    "descriptionID": 293832, 
    "groupID": 351844, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 366525, 
    "typeName": "State Nanite Injector", 
    "typeNameID": 293831, 
    "volume": 0.01
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  "366526": {
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  "3672": {
    "basePrice": 0.0, 
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    "description": "The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels.", 
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    "typeID": 3672, 
    "typeName": "Caldari Griffin Frigate", 
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    "typeID": 36720, 
    "typeName": "Flycatcher Blue Tiger SKIN", 
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    "typeID": 36721, 
    "typeName": "Blackbird Blue Tiger SKIN", 
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    "typeID": 36722, 
    "typeName": "Caracal Blue Tiger SKIN", 
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    "basePrice": 610.0, 
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    "description": "The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.\r\n\r\nThe added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.", 
    "descriptionID": 295873, 
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    "typeID": 367223, 
    "typeName": "Militia Scrambler Rifle", 
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    "basePrice": 610.0, 
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    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
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    "typeID": 367226, 
    "typeName": "Militia Rail Rifle", 
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    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.\r\n\r\nIts advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.", 
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    "typeID": 367227, 
    "typeName": "Militia Combat Rifle", 
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  }, 
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    "description": "The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.\r\n\r\nDuring the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.", 
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    "typeID": 367228, 
    "typeName": "Militia Plasma Cannon", 
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    "basePrice": 610.0, 
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    "description": "The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.\r\n\r\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 295881, 
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    "typeName": "Militia Laser Rifle", 
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    "typeName": "Moa Blue Tiger SKIN", 
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    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
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    "description": "Cereal grasses have been localized on hundreds of worlds. The grains of the wheat plant make a solid foundation for the production of foodstuffs within empire space.", 
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    "typeID": 36731, 
    "typeName": "Drake Blue Tiger SKIN", 
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    "typeID": 36732, 
    "typeName": "Ferox Blue Tiger SKIN", 
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    "typeID": 36733, 
    "typeName": "Naga Blue Tiger SKIN", 
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    "typeName": "Nighthawk Blue Tiger SKIN", 
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    "typeName": "Vulture Blue Tiger SKIN", 
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    "typeID": 36736, 
    "typeName": "Raven Blue Tiger SKIN", 
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    "typeID": 36737, 
    "typeName": "Rokh Blue Tiger SKIN", 
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    "typeID": 36738, 
    "typeName": "Scorpion Blue Tiger SKIN", 
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    "basePrice": 774000.0, 
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    "description": "Advanced skill at weapon resource management. 5% reduction to PG usage per level.", 
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    "typeID": 367382, 
    "typeName": "Nova Knife Fitting Optimization", 
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    "typeID": 36739, 
    "typeName": "Widow Blue Tiger SKIN", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.", 
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    "typeID": 3674, 
    "typeName": "Caldari Heron Frigate", 
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    "typeID": 36740, 
    "typeName": "Golem Blue Tiger SKIN", 
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    "typeID": 36741, 
    "typeName": "Phoenix Blue Tiger SKIN", 
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    "typeID": 36742, 
    "typeName": "Chimera Blue Tiger SKIN", 
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    "typeName": "Wyvern Blue Tiger SKIN", 
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    "description": "A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.\r\n\r\nBy overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.", 
    "descriptionID": 296460, 
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    "typeName": "Militia Ion Pistol", 
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    "description": "The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.\r\n\r\nCentral to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.", 
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    "description": "The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. \r\n\r\nHaving overcome early reliability issues, manufacturers  have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.", 
    "descriptionID": 296465, 
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    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\r\n\r\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
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    "typeName": "Militia Heavy Machine Gun", 
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    "description": "A standard AM Assault loadout with standard weapons and gear that requires no skills to use", 
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    "typeID": 367442, 
    "typeName": "'Sarak' Assault A-I+", 
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    "description": "A standard CA Assault loadout with standard weapons and gear that requires no skills to use", 
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    "description": "A standard MN Assault loadout with standard weapons and gear that requires no skills to use", 
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    "description": "A standard GA Assault loadout with standard weapons and gear that requires no skills to use", 
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    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\n\r\nHeavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 296541, 
    "groupID": 351064, 
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    "typeID": 367453, 
    "typeName": "'Behemoth' Sentinel A-I+", 
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    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nDesigned for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire.\r\n\r\nHeavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 296545, 
    "groupID": 351064, 
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    "typeID": 367455, 
    "typeName": "'Izanami' Sentinel C-I+", 
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    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nBased upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.\r\n\r\nHeavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 296547, 
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    "typeID": 367456, 
    "typeName": "'Jotunn' Sentinel M-I+", 
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  "367457": {
    "basePrice": 6800.0, 
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    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEnhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.\r\n\r\nHeavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 296549, 
    "groupID": 351064, 
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    "published": false, 
    "typeID": 367457, 
    "typeName": "'Enkidu' Sentinel G-I+", 
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    "typeID": 36746, 
    "typeName": "Tayra Blue Tiger SKIN", 
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    "typeID": 36747, 
    "typeName": "Crane Blue Tiger SKIN", 
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    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\n\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
    "descriptionID": 296551, 
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    "typeID": 367472, 
    "typeName": "Militia Flaylock Pistol", 
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    "description": "The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.\r\n\r\nDuring the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.", 
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    "groupID": 350858, 
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    "published": false, 
    "typeID": 367477, 
    "typeName": "Kubo’s GMK-16 Plasma Cannon", 
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    "typeID": 36748, 
    "typeName": "Bustard Blue Tiger SKIN", 
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    "capacity": 0.0, 
    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
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    "published": false, 
    "typeID": 367489, 
    "typeName": "Beacon’s ELI-74 Swarm Launcher", 
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    "typeID": 36749, 
    "typeName": "Charon Blue Tiger SKIN", 
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    "capacity": 0.1, 
    "description": "All of the mercenary’s skills in the Skill Tree are completely reset and Skill Points refunded. Corporation Skills are not affected. Skillbooks are refunded at 80% of the Market Price.", 
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    "typeID": 367499, 
    "typeName": "Skill Tree Reset and Refund", 
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    "description": "The Kestrel is a heavy missile boat with a fairly large cargo space and one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but instead it can not be equipped with turret weapons nor mining lasers. ", 
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    "typeName": "Caldari Kestrel Frigate", 
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    "typeID": 36750, 
    "typeName": "Rhea Blue Tiger SKIN", 
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    "volume": 0.01
  }, 
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    "basePrice": 126495.0, 
    "capacity": 0.0, 
    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
    "descriptionID": 296577, 
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    "typeName": "Symb's FORK-5 Sniper Rifle", 
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    "capacity": 0.0, 
    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
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    "groupID": 350858, 
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    "typeName": "Agimus' Modified AGO-56 Mass Driver", 
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    "typeName": "Breacher Valklear Glory SKIN", 
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  "367511": {
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    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.\r\n\r\nIts advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.", 
    "descriptionID": 296581, 
    "groupID": 350858, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 367511, 
    "typeName": "Luis' Modified VC-107 Combat Rifle", 
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    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.\r\n\r\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 296583, 
    "groupID": 350858, 
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    "published": false, 
    "typeID": 367517, 
    "typeName": "Kalante's RXS-05 Assault Rifle", 
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    "volume": 0.01
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  "367519": {
    "basePrice": 126495.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 296585, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367519, 
    "typeName": "Ghalag's Modified MRT-17 Rail Rifle", 
    "typeNameID": 296584, 
    "volume": 0.01
  }, 
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    "groupID": 1950, 
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    "raceID": 2, 
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    "typeID": 36752, 
    "typeName": "Burst Valklear Glory SKIN", 
    "typeNameID": 508333, 
    "volume": 0.01
  }, 
  "367528": {
    "basePrice": 126495.0, 
    "capacity": 0.0, 
    "description": "The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.\r\n\r\nThe added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.", 
    "descriptionID": 296587, 
    "groupID": 350858, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 367528, 
    "typeName": "Darth's GIO-66 Scrambler Rifle", 
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    "volume": 0.01
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    "typeID": 36753, 
    "typeName": "Probe Valklear Glory SKIN", 
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    "typeID": 36754, 
    "typeName": "Rifter Valklear Glory SKIN", 
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  }, 
  "367541": {
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    "capacity": 0.0, 
    "description": "The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.\r\n\r\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 296589, 
    "groupID": 350858, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 367541, 
    "typeName": "Viktor’s NEG-1 Laser Rifle", 
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    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\r\n\r\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
    "descriptionID": 296591, 
    "groupID": 350858, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 367548, 
    "typeName": "Alex's Modified ZX-030 Heavy Machine Gun", 
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  }, 
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    "capacity": 0.0, 
    "description": "Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.\r\n\r\nPowered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.  Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge. ", 
    "descriptionID": 296593, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 367549, 
    "typeName": "Alldin's IMP-10 Forge Gun", 
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    "typeID": 36755, 
    "typeName": "Slasher Valklear Glory SKIN", 
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  "367552": {
    "basePrice": 126495.0, 
    "capacity": 0.0, 
    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\r\n\r\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.", 
    "descriptionID": 296595, 
    "groupID": 350858, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 367552, 
    "typeName": "Bons' SIN-7 Shotgun", 
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    "typeID": 36756, 
    "typeName": "Vigil Valklear Glory SKIN", 
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    "typeID": 36757, 
    "typeName": "Jaguar Valklear Glory SKIN", 
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  }, 
  "367578": {
    "basePrice": 1.0, 
    "capacity": 0.0, 
    "description": "This agent provides a valuable service to Mercenaries by interfacing directly with the New Eden Market, instantly locating the best trading prices.", 
    "descriptionID": 296703, 
    "groupID": 367580, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 367578, 
    "typeName": "Jara Kumora - Contract", 
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    "typeID": 36758, 
    "typeName": "Wolf Valklear Glory SKIN", 
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  }, 
  "367586": {
    "basePrice": 270.0, 
    "capacity": 0.0, 
    "description": "A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.", 
    "descriptionID": 296722, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367586, 
    "typeName": "Militia Nova Knives", 
    "typeNameID": 296721, 
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  "367587": {
    "basePrice": 270.0, 
    "capacity": 0.0, 
    "description": "The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.\r\n\r\nSeeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.", 
    "descriptionID": 296744, 
    "groupID": 350858, 
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    "published": false, 
    "typeID": 367587, 
    "typeName": "Militia Flaylock Pistol Blueprint", 
    "typeNameID": 296743, 
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  "367589": {
    "basePrice": 270.0, 
    "capacity": 0.0, 
    "description": "The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.\r\n\r\nCentral to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.", 
    "descriptionID": 296746, 
    "groupID": 350858, 
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    "typeName": "Militia Bolt Pistol Blueprint", 
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    "typeID": 36759, 
    "typeName": "Cheetah Valklear Glory SKIN", 
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  "367590": {
    "basePrice": 270.0, 
    "capacity": 0.0, 
    "description": "A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.\r\n\r\nBy overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.", 
    "descriptionID": 296748, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367590, 
    "typeName": "Militia Ion Pistol Blueprint", 
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  "367591": {
    "basePrice": 270.0, 
    "capacity": 0.0, 
    "description": "A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermal igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.", 
    "descriptionID": 296750, 
    "groupID": 350858, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 367591, 
    "typeName": "Militia Nova Knife Blueprint", 
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  "367592": {
    "basePrice": 270.0, 
    "capacity": 0.0, 
    "description": "The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. \r\n\r\nHaving overcome early reliability issues, manufacturers  have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.", 
    "descriptionID": 296752, 
    "groupID": 350858, 
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    "published": false, 
    "typeID": 367592, 
    "typeName": "Militia Magsec SMG Blueprint", 
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    "typeID": 367596, 
    "typeName": "Instant Booster 2X", 
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    "typeID": 367597, 
    "typeName": "Instant Booster 3X", 
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    "typeName": "Instant Booster 4X", 
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    "capacity": 0.0, 
    "description": "The Merlin is the most powerful all-out combat frigate of the Caldari. It is highly valued for its versatility in using both missiles and turrets, while its defenses are exceptionally strong for a Caldari vessel.", 
    "descriptionID": 94058, 
    "graphicID": 314, 
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    "typeID": 3676, 
    "typeName": "Caldari Merlin Frigate", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2054, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1, 
    "typeID": 36760, 
    "typeName": "Hound Valklear Glory SKIN", 
    "typeNameID": 508341, 
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  "367600": {
    "basePrice": 4760, 
    "capacity": 0.0, 
    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\n\r\nHeavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 296760, 
    "groupID": 367594, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 367600, 
    "typeName": "APEX 'Dominus' Sentinel", 
    "typeNameID": 296759, 
    "volume": 0.01
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  "367607": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is a suit for vanity test", 
    "descriptionID": 296931, 
    "groupID": 351064, 
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    "portionSize": 1, 
    "published": false, 
    "typeID": 367607, 
    "typeName": "Test Suit", 
    "typeNameID": 296930, 
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  "36761": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2058, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1, 
    "typeID": 36761, 
    "typeName": "Hyena Valklear Glory SKIN", 
    "typeNameID": 508342, 
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  "36762": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2062, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
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    "typeID": 36762, 
    "typeName": "Claw Valklear Glory SKIN", 
    "typeNameID": 508343, 
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  }, 
  "367621": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.\r\n\r\nThe added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.", 
    "descriptionID": 296934, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367621, 
    "typeName": "Militia Scrambler Rifle Blueprint", 
    "typeNameID": 296933, 
    "volume": 0.01
  }, 
  "367622": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.\r\n\r\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 296936, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367622, 
    "typeName": "Militia Laser Rifle Blueprint", 
    "typeNameID": 296935, 
    "volume": 0.01
  }, 
  "367623": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 296938, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367623, 
    "typeName": "Militia Rail Rifle Blueprint", 
    "typeNameID": 296937, 
    "volume": 0.01
  }, 
  "367624": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.\r\n\r\nIts advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.", 
    "descriptionID": 296945, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367624, 
    "typeName": "Militia Combat Rifle Blueprint", 
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    "volume": 0.01
  }, 
  "367625": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.\r\n\r\nDuring the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.", 
    "descriptionID": 296947, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367625, 
    "typeName": "Militia Plasma Cannon Blueprint", 
    "typeNameID": 296946, 
    "volume": 0.01
  }, 
  "367627": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\r\n\r\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
    "descriptionID": 296950, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367627, 
    "typeName": "Militia Heavy Machine Gun Blueprint", 
    "typeNameID": 296949, 
    "volume": 0.01
  }, 
  "367628": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.\r\n\r\nPowered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.  Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge. ", 
    "descriptionID": 296952, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367628, 
    "typeName": "Militia Forge Gun Blueprint", 
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    "volume": 0.01
  }, 
  "367629": {
    "basePrice": 610.0, 
    "capacity": 0.0, 
    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
    "descriptionID": 296954, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367629, 
    "typeName": "Militia Mass Driver Blueprint", 
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  }, 
  "36763": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2062, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1, 
    "typeID": 36763, 
    "typeName": "Stiletto Valklear Glory SKIN", 
    "typeNameID": 508344, 
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  }, 
  "367630": {
    "basePrice": 180.0, 
    "capacity": 0.0, 
    "description": "The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding. The Militia variant is standard-issue for all new recruits.", 
    "descriptionID": 296956, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367630, 
    "typeName": "Militia Flux Grenade", 
    "typeNameID": 296955, 
    "volume": 0.01
  }, 
  "367631": {
    "basePrice": 180.0, 
    "capacity": 0.0, 
    "description": "The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor. The Militia variant is standard-issue for all new recruits.", 
    "descriptionID": 296958, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367631, 
    "typeName": "Militia Flux Grenade Blueprint", 
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    "volume": 0.01
  }, 
  "367632": {
    "basePrice": 180.0, 
    "capacity": 0.0, 
    "description": "The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range. The Militia variant is standard-issue for all new recruits.", 
    "descriptionID": 296964, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367632, 
    "typeName": "Militia AV Grenade", 
    "typeNameID": 296963, 
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  }, 
  "367633": {
    "basePrice": 180.0, 
    "capacity": 0.0, 
    "description": "The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range. The Militia variant is standard-issue for all new recruits.", 
    "descriptionID": 296966, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367633, 
    "typeName": "Militia AV Grenade Blueprint", 
    "typeNameID": 296965, 
    "volume": 0.01
  }, 
  "367634": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.", 
    "descriptionID": 296968, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367634, 
    "typeName": "'Quafe' Sentinel G-I", 
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  "36764": {
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    "groupID": 1950, 
    "marketGroupID": 1997, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
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    "typeID": 36764, 
    "typeName": "Talwar Valklear Glory SKIN", 
    "typeNameID": 508345, 
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  }, 
  "36765": {
    "basePrice": 0.0, 
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    "groupID": 1950, 
    "marketGroupID": 1997, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1, 
    "typeID": 36765, 
    "typeName": "Thrasher Valklear Glory SKIN", 
    "typeNameID": 508346, 
    "volume": 0.01
  }, 
  "367650": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.", 
    "descriptionID": 296977, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367650, 
    "typeName": "'Quafe' Sentinel C-I", 
    "typeNameID": 296976, 
    "volume": 0.01
  }, 
  "367651": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.", 
    "descriptionID": 296979, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367651, 
    "typeName": "'Quafe' Sentinel A-I", 
    "typeNameID": 296978, 
    "volume": 0.01
  }, 
  "367652": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.", 
    "descriptionID": 296981, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367652, 
    "typeName": "'Quafe' Sentinel M-I", 
    "typeNameID": 296980, 
    "volume": 0.01
  }, 
  "367653": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.", 
    "descriptionID": 296983, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367653, 
    "typeName": "'Quafe' Assault G-I", 
    "typeNameID": 296982, 
    "volume": 0.01
  }, 
  "367654": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.", 
    "descriptionID": 297000, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367654, 
    "typeName": "'Quafe' Assault A-I", 
    "typeNameID": 296999, 
    "volume": 0.01
  }, 
  "367655": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.", 
    "descriptionID": 297007, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367655, 
    "typeName": "'Quafe' Assault M-I", 
    "typeNameID": 297006, 
    "volume": 0.01
  }, 
  "367656": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.", 
    "descriptionID": 297010, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367656, 
    "typeName": "'Quafe' Scout C-I", 
    "typeNameID": 297009, 
    "volume": 0.01
  }, 
  "367657": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.", 
    "descriptionID": 297013, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 367657, 
    "typeName": "'Quafe' Scout A-I", 
    "typeNameID": 297012, 
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  "367658": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.", 
    "descriptionID": 297016, 
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    "typeID": 367658, 
    "typeName": "'Quafe' Scout M-I", 
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    "typeID": 36766, 
    "typeName": "Sabre Valklear Glory SKIN", 
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    "typeID": 36767, 
    "typeName": "Bellicose Valklear Glory SKIN", 
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  "367677": {
    "basePrice": 4760, 
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    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\n\nDesigned for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire.\n\nHeavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 297155, 
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    "typeID": 367677, 
    "typeName": "APEX 'Shogun' Sentinel", 
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  "367679": {
    "basePrice": 4760, 
    "capacity": 0.0, 
    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\n\nEnhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.\n\nHeavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 297176, 
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    "raceID": 8, 
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    "typeID": 367679, 
    "typeName": "APEX 'Atlas' Sentinel", 
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  "36768": {
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    "groupID": 1950, 
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    "portionSize": 1, 
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    "typeID": 36768, 
    "typeName": "Rupture Valklear Glory SKIN", 
    "typeNameID": 508349, 
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  }, 
  "367681": {
    "basePrice": 4760, 
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    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\n\nBased upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.\n\nHeavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 297178, 
    "groupID": 367594, 
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    "raceID": 2, 
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    "typeID": 367681, 
    "typeName": "APEX 'Warlord' Sentinel", 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 297219, 
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    "typeID": 367685, 
    "typeName": "APEX 'Rasetsu' Assault", 
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  }, 
  "367687": {
    "basePrice": 4760, 
    "capacity": 0.0, 
    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\n\nGallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.\n\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 297221, 
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    "published": false, 
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    "typeName": "APEX 'Spartan' Assault", 
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  }, 
  "367689": {
    "basePrice": 4760, 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\n\nNative Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.\n\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 297223, 
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    "raceID": 2, 
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    "typeName": "APEX 'Nomad' Assault", 
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    "groupID": 1950, 
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    "typeID": 36769, 
    "typeName": "Scythe Valklear Glory SKIN", 
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  }, 
  "367691": {
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nA hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 297225, 
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    "typeName": "APEX 'Opus' Assault", 
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  "367693": {
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    "capacity": 0.0, 
    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nOffering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 297227, 
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    "portionSize": 1, 
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    "raceID": 1, 
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    "typeID": 367693, 
    "typeName": "APEX 'Kampo' Logistics", 
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  "367695": {
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    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nGallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 297229, 
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    "raceID": 8, 
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    "typeID": 367695, 
    "typeName": "APEX 'Chiron' Logistics", 
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  "367697": {
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    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 297231, 
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    "raceID": 2, 
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    "typeID": 367697, 
    "typeName": "APEX 'Shaman' Logistics", 
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  }, 
  "367699": {
    "basePrice": 4760, 
    "capacity": 0.0, 
    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nThe Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 297233, 
    "groupID": 367594, 
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    "portionSize": 1, 
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    "raceID": 4, 
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    "typeID": 367699, 
    "typeName": "APEX 'Seraph' Logistics", 
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  "3677": {
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    "capacity": 0.0, 
    "description": "The Cormorant is the only State-produced space vessel whose design has come from a third party. Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle.", 
    "descriptionID": 94059, 
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    "typeName": "Caldari Cormorant Destroyer", 
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  "36770": {
    "basePrice": 0.0, 
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    "groupID": 1950, 
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    "portionSize": 1, 
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    "typeID": 36770, 
    "typeName": "Stabber Valklear Glory SKIN", 
    "typeNameID": 508351, 
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  }, 
  "367701": {
    "basePrice": 4760, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nDeveloped to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.\r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 297235, 
    "groupID": 367594, 
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    "portionSize": 1, 
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    "raceID": 1, 
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    "typeID": 367701, 
    "typeName": "APEX 'Hawk' Scout", 
    "typeNameID": 297234, 
    "volume": 0.01
  }, 
  "367703": {
    "basePrice": 4760, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.\r\n\r\nThis high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.\r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 297237, 
    "groupID": 367594, 
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    "typeName": "APEX 'Serpent' Scout", 
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  }, 
  "367705": {
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    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.\r\n\r\nBiotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat.\r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 297239, 
    "groupID": 367594, 
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    "portionSize": 1, 
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    "raceID": 2, 
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    "typeID": 367705, 
    "typeName": "APEX 'Tiger' Scout", 
    "typeNameID": 297238, 
    "volume": 0.01
  }, 
  "367707": {
    "basePrice": 4760, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBuilding on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 297241, 
    "groupID": 367594, 
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    "raceID": 4, 
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    "typeID": 367707, 
    "typeName": "APEX 'Dragon' Scout", 
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  "367709": {
    "basePrice": 4760, 
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    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nUtilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 297243, 
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    "raceID": 1, 
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    "typeID": 367709, 
    "typeName": "APEX 'Samurai' Commando", 
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  "36771": {
    "basePrice": 0.0, 
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    "groupID": 1950, 
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    "typeID": 36771, 
    "typeName": "Muninn Valklear Glory SKIN", 
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  "367711": {
    "basePrice": 4760, 
    "capacity": 0.0, 
    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nModified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 297245, 
    "groupID": 367594, 
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    "raceID": 8, 
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    "typeID": 367711, 
    "typeName": "APEX 'Centurion' Commando", 
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  "367713": {
    "basePrice": 4760, 
    "capacity": 0.0, 
    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nStripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 297247, 
    "groupID": 367594, 
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    "raceID": 2, 
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    "typeID": 367713, 
    "typeName": "APEX 'Renegade' Commando", 
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  }, 
  "367715": {
    "basePrice": 4760, 
    "capacity": 0.0, 
    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nInterlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 297249, 
    "groupID": 367594, 
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    "raceID": 4, 
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    "typeID": 367715, 
    "typeName": "APEX 'Paladin' Commando", 
    "typeNameID": 297248, 
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  "367716": {
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    "description": "The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.", 
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    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.\r\n\r\nBiotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat.\r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 297828, 
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    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nStripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 297832, 
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    "typeName": "Breacher Blue Tiger SKIN", 
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    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEnhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.\r\n\r\nHeavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 297957, 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nNative Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 297959, 
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    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBuilding on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 297961, 
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    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.", 
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    "description": "The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.\n\nThe added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.", 
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    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
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    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nBased upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.\r\n\r\nHeavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 298022, 
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    "typeName": "Republic 'Warlord' Sentinel", 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nGallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 298025, 
    "groupID": 367594, 
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    "raceID": 8, 
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    "typeName": "Federation 'Spartan' Assault", 
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    "description": "The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns and missile batteries can rain death upon foes.", 
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    "typeID": 3680, 
    "typeName": "Caldari Moa Cruiser", 
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    "typeID": 36800, 
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    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nOffering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
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    "typeName": "State 'Kampo' Logistics", 
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    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBuilding on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 298031, 
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    "typeID": 368001, 
    "typeName": "Imperial 'Dragon' Scout", 
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    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nInterlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
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    "typeName": "Rifter Blue Tiger SKIN", 
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    "description": "The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.\r\n\r\nThe added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.", 
    "descriptionID": 298097, 
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    "typeName": "Imperial Assault Scrambler Rifle", 
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    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
    "descriptionID": 298100, 
    "groupID": 350858, 
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    "typeID": 368015, 
    "typeName": "State Assault Rail Rifle", 
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    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \r\n\r\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
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    "groupID": 350858, 
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    "raceID": 8, 
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    "typeName": "Federation Breach Assault Rifle", 
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    "typeID": 36802, 
    "typeName": "Slasher Blue Tiger SKIN", 
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    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nBased upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.\r\n\r\nHeavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 298196, 
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    "typeID": 368022, 
    "typeName": "Imperial 'Dominus' Sentinel", 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nNative Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 298199, 
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    "raceID": 2, 
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    "typeID": 368023, 
    "typeName": "Republic 'Nomad' Assault", 
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    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nGallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 298202, 
    "groupID": 367594, 
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    "raceID": 8, 
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    "typeName": "Federation 'Chiron' Logistics", 
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    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nDeveloped to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.\r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 298205, 
    "groupID": 367594, 
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    "portionSize": 1, 
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    "raceID": 1, 
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    "typeID": 368025, 
    "typeName": "State 'Hawk' Scout", 
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    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nUtilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 298208, 
    "groupID": 367594, 
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    "typeName": "State 'Samurai' Commando", 
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    "typeID": 36805, 
    "typeName": "Wolf Blue Tiger SKIN", 
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    "typeID": 36806, 
    "typeName": "Cheetah Blue Tiger SKIN", 
    "typeNameID": 508387, 
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  "368061": {
    "basePrice": 6000, 
    "capacity": 0.0, 
    "description": "A standard AM Basic loadout with standard weapons and gear that requires standard skills to use", 
    "descriptionID": 298306, 
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    "description": "An advanced AM Basic loadout with advanced weapons and gear that requires advanced skills to use", 
    "descriptionID": 298315, 
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    "typeName": "'Principe' Basic-M A/I", 
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    "description": "A standard GA Basic loadout with standard weapons and gear that requires standard skills to use", 
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    "description": "An advanced GA Basic loadout with advanced weapons and gear that requires advanced skills to use", 
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    "typeName": "'Phalanx' Basic-M G/I", 
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    "description": "A standard MN Basic loadout with standard weapons and gear that requires standard skills to use", 
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    "typeName": "'Grettir' Basic-M M-I", 
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    "description": "An advanced MN Basic loadout with advanced weapons and gear that requires advanced skills to use", 
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    "typeName": "'Kari' Basic-M M/I", 
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    "capacity": 0.0, 
    "description": "A standard CA Basic loadout with standard weapons and gear that requires standard skills to use", 
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    "typeName": "'Kullervo' Basic-M C-I", 
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    "description": "An advanced CA Basic loadout with advanced weapons and gear that requires advanced skills to use", 
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    "typeName": "'Tarapitha' Basic-M C/I", 
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    "typeName": "Hyena Blue Tiger SKIN", 
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    "typeName": "Claw Blue Tiger SKIN", 
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  "3681": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Caldari State the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Osprey. The Osprey originally offered excellent versatility and power for what was considered a comparably low price. After its redesign, its inbuilt mining technology - now a little creaky and long in the tooth - was gutted from the Osprey and replaced in its entirety with tech of a different type, capable of high energy and shield transfers.", 
    "descriptionID": 94063, 
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    "typeName": "Caldari Osprey Cruiser", 
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    "typeName": "Stiletto Blue Tiger SKIN", 
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    "typeName": "Talwar Blue Tiger SKIN", 
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    "typeID": 36812, 
    "typeName": "Thrasher Blue Tiger SKIN", 
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    "typeName": "Unidentified Sleeper Device", 
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    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBuilding on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 298692, 
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    "typeName": "Imperial Scout A-I", 
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    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. ", 
    "descriptionID": 299832, 
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    "typeID": 368531, 
    "typeName": "'Quafe' Gunnlogi", 
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    "capacity": 0.0, 
    "description": "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. ", 
    "descriptionID": 299925, 
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    "typeID": 368532, 
    "typeName": "'Quafe' Madrugar", 
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    "capacity": 0.0, 
    "description": "The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.", 
    "descriptionID": 299970, 
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    "typeID": 368533, 
    "typeName": "'Quafe' Grimsnes", 
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    "capacity": 0.0, 
    "description": "The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.", 
    "descriptionID": 299972, 
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    "typeID": 368534, 
    "typeName": "'Quafe' Myron", 
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    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
    "descriptionID": 299978, 
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    "typeName": "'Quafe' Saga", 
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    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
    "descriptionID": 299974, 
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    "typeName": "'Quafe' Methana", 
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    "description": "Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer.\r\n\r\nThis rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XIII in YC117. The first of its kind, this SKIN uses prototype adaptors to enable its application to a number of related ship hulls using the same instruction set.", 
    "descriptionID": 510779, 
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    "typeID": 36854, 
    "typeName": "Sansha Victory SKIN", 
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    "basePrice": 30000.0, 
    "capacity": 0.0, 
    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 299989, 
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    "typeName": "'Quafe' ST-201 Missile Launcher", 
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    "capacity": 0.0, 
    "description": "Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance. ", 
    "descriptionID": 299991, 
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    "typeName": "'Quafe' ST-1 Missile Launcher", 
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    "description": "Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.", 
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    "raceID": 4, 
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    "typeName": "'Quafe' 80GJ Blaster", 
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    "description": "Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.", 
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    "typeName": "'Quafe' 20GJ Blaster", 
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    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
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    "raceID": 4, 
    "typeID": 368544, 
    "typeName": "'Quafe' 80GJ Railgun", 
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    "capacity": 0.0, 
    "description": "The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds. ", 
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    "raceID": 4, 
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    "typeName": "'Quafe' 20GJ Railgun", 
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    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
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    "typeName": "'Quafe' Saga Blueprint", 
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    "description": "The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.", 
    "descriptionID": 299976, 
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    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nThe Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 299997, 
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    "typeName": "'Quafe' Logistics A-I", 
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    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nOffering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 300001, 
    "groupID": 351064, 
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    "typeName": "'Quafe' Logistics C-I", 
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    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nGallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 304998, 
    "groupID": 351064, 
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    "raceID": 8, 
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    "typeName": "'Quafe' Logistics G-I", 
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  "368551": {
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    "capacity": 0.0, 
    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 305000, 
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    "published": false, 
    "raceID": 2, 
    "typeID": 368551, 
    "typeName": "'Quafe' Logistics M-I", 
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  "368552": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nInterlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 305023, 
    "groupID": 351064, 
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    "raceID": 4, 
    "typeID": 368552, 
    "typeName": "'Quafe' Commando A-I", 
    "typeNameID": 305022, 
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  "368553": {
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    "capacity": 0.0, 
    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nUtilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 305025, 
    "groupID": 351064, 
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    "typeName": "'Quafe' Commando C-I", 
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  "368554": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nModified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 305027, 
    "groupID": 351064, 
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    "typeName": "'Quafe' Commando G-I", 
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    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nStripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 305029, 
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    "typeName": "'Quafe' Commando M-I", 
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    "capacity": 0.0, 
    "description": "A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”\r\n\r\nUnlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.", 
    "descriptionID": 305031, 
    "groupID": 350858, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 368556, 
    "typeName": "'Quafe' Heavy Machine Gun", 
    "typeNameID": 305030, 
    "volume": 0.01
  }, 
  "368557": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.\r\n\r\nPowered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.  Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge. ", 
    "descriptionID": 305037, 
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    "portionSize": 1, 
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    "raceID": 4, 
    "typeID": 368557, 
    "typeName": "'Quafe' Forge Gun", 
    "typeNameID": 305036, 
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  "368558": {
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    "capacity": 0.0, 
    "description": "A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermal igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.", 
    "descriptionID": 305059, 
    "groupID": 350858, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 368558, 
    "typeName": "'Quafe' Nova Knives", 
    "typeNameID": 305058, 
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  "368559": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.", 
    "descriptionID": 305073, 
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    "raceID": 4, 
    "typeID": 368559, 
    "typeName": "'Quafe' Mass Driver", 
    "typeNameID": 305072, 
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  }, 
  "368560": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. \r\nKey to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.", 
    "descriptionID": 305078, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 4, 
    "typeID": 368560, 
    "typeName": "'Quafe' Swarm Launcher", 
    "typeNameID": 305077, 
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  }, 
  "368561": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. \r\n\r\nIt is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.", 
    "descriptionID": 305080, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 368561, 
    "typeName": "'Quafe' Assault Rifle", 
    "typeNameID": 305079, 
    "volume": 0.0
  }, 
  "368562": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.\r\n\r\nDuring the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.", 
    "descriptionID": 305082, 
    "groupID": 350858, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "typeID": 368562, 
    "typeName": "'Quafe' Plasma Cannon", 
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    "description": "Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.\r\n\r\nThe excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.", 
    "descriptionID": 305096, 
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    "typeID": 368563, 
    "typeName": "'Quafe' Shotgun", 
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    "description": "Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry.  However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.\r\n\r\nThe foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.", 
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    "groupID": 350858, 
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    "typeName": "'Quafe' Rail Rifle", 
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    "description": "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.", 
    "descriptionID": 305100, 
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    "description": "The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential.  At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.\r\n\r\nHeat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.", 
    "descriptionID": 305102, 
    "groupID": 350858, 
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    "description": "The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.\r\n\r\nThe added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.", 
    "descriptionID": 305104, 
    "groupID": 350858, 
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    "typeName": "'Quafe' Scrambler Rifle", 
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    "description": "A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.\r\n\r\nIts advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.", 
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    "typeName": "'Quafe' Combat Rifle", 
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    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBuilding on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 298712, 
    "groupID": 351064, 
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    "typeName": "Imperial Scout A/1-Series", 
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    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 305370, 
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    "typeID": 368576, 
    "typeName": "'Brutor' Logistics M-I", 
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    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBuilding on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 305368, 
    "groupID": 351064, 
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    "published": false, 
    "raceID": 4, 
    "typeID": 368577, 
    "typeName": "'Tash Murkon' Logistics A-I", 
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    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBuilding on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 298716, 
    "groupID": 351064, 
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    "published": false, 
    "raceID": 4, 
    "typeID": 368579, 
    "typeName": "Imperial Scout ak.0", 
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  "368580": {
    "basePrice": 3000.0, 
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    "description": "For anyone who grew up hearing the tales of the warrior Anasoma, this suit is the embodiment of their childhood nightmares. The story tells of how the fearless Anasoma was betrayed and captured. Before killing him, his torturers melted his famous battle armor to his flesh. It is said that he now roams the battlefields of New Eden searching for his betrayers.", 
    "descriptionID": 305366, 
    "groupID": 351064, 
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    "published": false, 
    "raceID": 4, 
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    "typeName": "'Tash Murkon' Sentinel A-I", 
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    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nStripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 305372, 
    "groupID": 351064, 
    "mass": 0.0, 
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    "raceID": 2, 
    "typeID": 368581, 
    "typeName": "'Brutor' Commando M-I", 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 305374, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "typeID": 368582, 
    "typeName": "'Kaalakiota' Assault C-I", 
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  "368583": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nDeveloped to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.\r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 305376, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "typeID": 368583, 
    "typeName": "'Kaalakiota' Scout C-I", 
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  "368584": {
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    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nThis high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.\r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 305378, 
    "groupID": 351064, 
    "mass": 0.0, 
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    "published": false, 
    "raceID": 8, 
    "typeID": 368584, 
    "typeName": "'Roden' Scout G-I", 
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  "368585": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nModified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 305380, 
    "groupID": 351064, 
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    "published": false, 
    "raceID": 8, 
    "typeID": 368585, 
    "typeName": "'Roden' Commando G-I", 
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  "368586": {
    "basePrice": 4905.0, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nDeveloped to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.\r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 298722, 
    "groupID": 351064, 
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    "published": false, 
    "raceID": 1, 
    "typeID": 368586, 
    "typeName": "State Scout C-I", 
    "typeNameID": 298721, 
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  "368587": {
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    "capacity": 0.0, 
    "description": "A rare weapon salvaged from the battlefield", 
    "descriptionID": 305126, 
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    "raceID": 4, 
    "typeID": 368587, 
    "typeName": "Solar's PAR-8 Flaylock Pistol", 
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  "368588": {
    "basePrice": 86000.0, 
    "capacity": 0.0, 
    "description": "A rare weapon salvaged from the battlefield", 
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    "raceID": 4, 
    "typeID": 368588, 
    "typeName": "Kubo's PE-165 Ion Pistol", 
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    "capacity": 0.0, 
    "description": "A rare weapon salvaged from the battlefield", 
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    "published": false, 
    "raceID": 4, 
    "typeID": 368589, 
    "typeName": "Ghalag's OCT-91 Bolt Pistol", 
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    "capacity": 0.0, 
    "description": "A rare weapon salvaged from the battlefield", 
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    "typeID": 368590, 
    "typeName": "Nanaki's LORB-7 Magsec SMG", 
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    "description": "A rare weapon salvaged from the battlefield", 
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    "typeName": "Kubo's PX-6 Scrambler Pistol", 
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    "description": "A rare weapon salvaged from the battlefield", 
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    "raceID": 4, 
    "typeID": 368592, 
    "typeName": "Nothi's NOS-47 Nova Knives", 
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    "description": "A rare weapon salvaged from the battlefield", 
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    "raceID": 4, 
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    "typeName": "Alex's Modified VC-107 SMG", 
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    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nDeveloped to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.\r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 298725, 
    "groupID": 351064, 
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    "typeName": "State Scout C/1-Series", 
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    "typeName": "Experimental Mass Driver", 
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    "typeName": "Experimental Swarm Launcher", 
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    "description": "An experimental weapon synthesized in a laboratory", 
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    "typeName": "Experimental Assault Rifle", 
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    "description": "The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.", 
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    "description": "An experimental weapon synthesized in a laboratory", 
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    "typeID": 369302, 
    "typeName": "'Cyber Knight' AM-H SKIN", 
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    "basePrice": 3000, 
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    "descriptionID": 508628, 
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    "typeID": 369303, 
    "typeName": "'Home Guard' CA-M SKIN", 
    "typeNameID": 508627, 
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    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "This SKIN only applies to Light Gallente dropsuit frames!", 
    "descriptionID": 508630, 
    "groupID": 368726, 
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    "typeID": 369304, 
    "typeName": "'Bravo Company' GA-L SKIN", 
    "typeNameID": 508629, 
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    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "This SKIN only applies to Medium Minmatar dropsuit frames!", 
    "descriptionID": 508632, 
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    "published": false, 
    "raceID": 2, 
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    "typeID": 369305, 
    "typeName": "'Valklear' MN-M SKIN", 
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    "basePrice": 0.0, 
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    "description": "This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.", 
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    "capacity": 27500, 
    "description": "This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.", 
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    "capacity": 27500, 
    "description": "This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.", 
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    "capacity": 27500, 
    "description": "This hollowed out husk is all that remains of one of New Eden's most impressive industrials. ", 
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    "basePrice": 0.0, 
    "capacity": 27500, 
    "description": "This hollowed out husk is all that remains of one of New Eden's most impressive industrials. ", 
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    "typeID": 36935, 
    "typeName": "Noctis Wreck", 
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    "capacity": 27500, 
    "description": "This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.", 
    "descriptionID": 508811, 
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    "typeID": 36936, 
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  "36939": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A standard Blood Raider Covenant frigate, flown on special duty by a blooded member of Omir Sarikusa's Sani Sabik \"priesthood of all believers\".", 
    "descriptionID": 508820, 
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    "typeName": "Blood Raider Frigate", 
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "A standard Blood Raider Covenant cruiser, flown on special duty by a blooded member of Omir Sarikusa's Sani Sabik \"priesthood of all believers\".", 
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    "typeID": 36940, 
    "typeName": "Blood Raider Cruiser", 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nA hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 507183, 
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    "typeID": 369408, 
    "typeName": "Standard Assault A-I", 
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  "369409": {
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nA flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 507185, 
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    "capacity": 235.0, 
    "description": "Engage and destroy to claim the bounty CONCORD has placed on this pilot.", 
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    "typeName": "Blood Raider Battlecruiser", 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nGallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 507187, 
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    "description": "The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.\r\n\r\nNative Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.\r\n\r\nAssault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.", 
    "descriptionID": 507189, 
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    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nInterlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 507193, 
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    "typeID": 369412, 
    "typeName": "Standard Commando A-I", 
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  "369413": {
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    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nUtilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 507195, 
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    "typeID": 369413, 
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  "369414": {
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    "capacity": 0.0, 
    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nModified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 507197, 
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    "typeID": 369414, 
    "typeName": "Standard Commando G-I", 
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    "basePrice": 3000, 
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    "description": "The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.\r\n\r\nStripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.\r\n\r\nThe Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.", 
    "descriptionID": 507199, 
    "groupID": 351064, 
    "mass": 0.0, 
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    "typeID": 369415, 
    "typeName": "Standard Commando M-I", 
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  "369416": {
    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nThe Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 507191, 
    "groupID": 351064, 
    "mass": 0.0, 
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    "typeID": 369416, 
    "typeName": "Standard Logistics A-I", 
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  "369417": {
    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nOffering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 507201, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "radius": 1, 
    "typeID": 369417, 
    "typeName": "Standard Logistics C-I", 
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  "369418": {
    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nGallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 507203, 
    "groupID": 351064, 
    "mass": 0.0, 
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    "typeID": 369418, 
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    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.\r\n\r\nUtilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.\r\n\r\nWhen deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.", 
    "descriptionID": 507205, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
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    "typeID": 369419, 
    "typeName": "Standard Logistics M-I", 
    "typeNameID": 507204, 
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  "369420": {
    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBuilding on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 507207, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 369420, 
    "typeName": "Standard Scout A-I", 
    "typeNameID": 507206, 
    "volume": 0.01
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  "369421": {
    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nDeveloped to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.\r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 507209, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 369421, 
    "typeName": "Standard Scout C-I", 
    "typeNameID": 507208, 
    "volume": 0.01
  }, 
  "369422": {
    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nThis high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.\r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 507211, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 369422, 
    "typeName": "Standard Scout G-I", 
    "typeNameID": 507210, 
    "volume": 0.01
  }, 
  "369423": {
    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. \r\n\r\nBiotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. \r\n\r\nWhen missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.", 
    "descriptionID": 507213, 
    "groupID": 351064, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 369423, 
    "typeName": "Standard Scout M-I", 
    "typeNameID": 507212, 
    "volume": 0.01
  }, 
  "369424": {
    "basePrice": 3000, 
    "capacity": 0.0, 
    "description": "The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.\r\n\r\nEvery vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.\r\n\r\nHeavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.", 
    "descriptionID": 507216, 
    "groupID": 351064, 
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    "descriptionID": 523290, 
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    "descriptionID": 523291, 
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    "descriptionID": 523279, 
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    "descriptionID": 523289, 
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    "descriptionID": 523293, 
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    "descriptionID": 523292, 
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    "descriptionID": 523294, 
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    "descriptionID": 523295, 
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    "descriptionID": 523282, 
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    "descriptionID": 523283, 
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    "descriptionID": 523210, 
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    "descriptionID": 523211, 
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    "descriptionID": 523200, 
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    "descriptionID": 523201, 
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    "descriptionID": 523195, 
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    "description": "The Standup L-Set Advanced Large Ship Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements for manufacturing Tech 2 battleships and jump freighters in their Upwell structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 523196, 
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    "description": "These products, extracted from livestock, are one of the biggest cogs in the food production cycle. Dairy products are rich with calcium and help make sure the inhabitants of the EVE universe all have shiny teeth.", 
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    "typeID": 3717, 
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    "descriptionID": 515932, 
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    "descriptionID": 515933, 
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    "description": "The Standup M-Set Energy Neutralizer Projection I rig provides a means for structure operators to adjust hardware systems involved in energy neutralization emission control so as to improve the projection of energy neutralizers installed in their Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515936, 
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    "typeID": 37218, 
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    "descriptionID": 515937, 
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    "typeID": 37219, 
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    "description": "The Iteron-class cargo tugger is fast and reliable and there are many versions of it. It is equally popular among civilians and militaries alike as it's cheap and can be fitted in myriad different ways, allowing it to be used to freight almost anything. It is, however, quite vulnerable and needs to be protected while in unfriendly territories.", 
    "descriptionID": 93995, 
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    "typeID": 3722, 
    "typeName": "Gallente Iteron Mark III Industrial Ship", 
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    "descriptionID": 515934, 
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    "descriptionID": 515935, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
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  "37222": {
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    "description": "The Standup M-Set Energy Neutralizer Economy I rig provides a means for structure operators to adjust hardware systems involved in energy neutralization power efficiency so as to improve the capacitor economy of energy neutralizers installed in their Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515938, 
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    "radius": 100, 
    "typeID": 37222, 
    "typeName": "Standup M-Set Energy Neutralizer Economy I", 
    "typeNameID": 509592, 
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    "descriptionID": 515939, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
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    "typeID": 37223, 
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    "description": "The Standup M-Set Fighter Survival I rig provides a means for structure operators to adjust hardware systems involved in fighter craft repair and refitting so as to improve the defensive statistics of fighters launched from Upwell technology structures.\n\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\n\nNote: Only one rig of the same type, counting tech variations,  may be fitted at the same time on a structure.", 
    "descriptionID": 515940, 
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    "published": false, 
    "radius": 100, 
    "typeID": 37224, 
    "typeName": "Standup M-Set Fighter Survival I", 
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    "description": "The Standup M-Set Fighter Survival II rig provides a means for structure operators to adjust hardware systems involved in fighter craft repair and refitting so as to improve the defensive statistics of fighters launched from Upwell technology structures.\n\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\n\nNote: Only one rig of the same type, counting tech variations,  may be fitted at the same time on a structure.", 
    "descriptionID": 515941, 
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    "published": false, 
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  "37226": {
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    "description": "The Standup M-Set Fighter Navigation I rig provides a means for structure operators to adjust hardware systems involved in fighter craft navigation guidance so as to improve the overall speed of fighters launched from Upwell technology structures.\n\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\n\nNote: Only one rig of the same type, counting tech variations,  may be fitted at the same time on a structure.", 
    "descriptionID": 515942, 
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    "typeID": 37226, 
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    "description": "The Standup M-Set Fighter Navigation II rig provides a means for structure operators to adjust hardware systems involved in fighter craft navigation guidance so as to improve the overall speed of fighters launched from Upwell technology structures.\n\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\n\nNote: Only one rig of the same type, counting tech variations,  may be fitted at the same time on a structure.", 
    "descriptionID": 515943, 
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    "portionSize": 1, 
    "published": false, 
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  "37228": {
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    "description": "The Standup M-Set Electronic Warfare Projection I rig provides a means for structure operators to adjust hardware systems involved in electronic warfare targeting so as to improve the projection of EW emissions from systems installed in Upwell technology structures.\r\n\r\nThis rig increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515944, 
    "groupID": 1619, 
    "iconID": 3198, 
    "marketGroupID": 2344, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "typeID": 37228, 
    "typeName": "Standup M-Set Electronic Warfare Projection I", 
    "typeNameID": 509604, 
    "volume": 10
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    "description": "The Standup M-Set Electronic Warfare Projection II rig provides a means for structure operators to adjust hardware systems involved in electronic warfare targeting so as to improve the projection of EW emissions from systems installed in Upwell technology structures.\r\n\r\nThis rig increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515945, 
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    "published": true, 
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    "techLevel": 2, 
    "typeID": 37229, 
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  }, 
  "3723": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "The slaver hound is a native animal of Syrikos V and has been bred by the Amarrians from the time they first settled the planet more than a millennium ago. The favorable experience of employing the slaver hound as a guard animal has led to it being exported from Syrikos V to most other Amarrian agricultural planets and even some industrial and mining ones as well. In recent years, the slaver hound has become fashionable among Amarrians as a pet for those willing to risk its often murderous nature; slaver hounds can become extremely loyal and devoted to their owners if handled with care. ", 
    "descriptionID": 94937, 
    "groupID": 283, 
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    "marketGroupID": 23, 
    "mass": 30.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3723, 
    "typeName": "Slaver Hound", 
    "typeNameID": 106474, 
    "volume": 1.0
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  "37230": {
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    "description": "The Standup M-Set Electronic Warfare Economy I rig provides a means for structure operators to adjust hardware systems involved in electronic warfare power control so as to improve the capacitor economy of EW systems installed in Upwell technology structures.\r\n\r\nThis rig reduces the capacitor use of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515946, 
    "groupID": 1620, 
    "iconID": 3198, 
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    "mass": 200, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "typeID": 37230, 
    "typeName": "Standup M-Set Electronic Warfare Economy I", 
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  "37231": {
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    "description": "The Standup M-Set Electronic Warfare Economy II rig provides a means for structure operators to adjust hardware systems involved in electronic warfare power control so as to improve the capacitor economy of EW systems installed in Upwell technology structures.\r\n\r\nThis rig reduces the capacitor use of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515947, 
    "groupID": 1620, 
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    "marketGroupID": 2344, 
    "mass": 200, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 37231, 
    "typeName": "Standup M-Set Electronic Warfare Economy II", 
    "typeNameID": 509610, 
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    "volume": 10
  }, 
  "37232": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup M-Set Structure Target Multiplexing I rig provides a means for structure operators to adjust hardware systems involved in target acquisition so as to increase the maximum number of targets that can be locked by Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515948, 
    "groupID": 1621, 
    "iconID": 3198, 
    "marketGroupID": 2344, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "typeID": 37232, 
    "typeName": "Standup M-Set Structure Target Multiplexing I", 
    "typeNameID": 509612, 
    "volume": 10
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  "37233": {
    "basePrice": 0.0, 
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    "description": "The Standup M-Set Structure Target Multiplexing II rig provides a means for structure operators to adjust hardware systems involved in target acquisition so as to increase the maximum number of targets that can be locked by Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515949, 
    "groupID": 1621, 
    "iconID": 3198, 
    "marketGroupID": 2344, 
    "mass": 200, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 37233, 
    "typeName": "Standup M-Set Structure Target Multiplexing II", 
    "typeNameID": 509614, 
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    "volume": 10
  }, 
  "37234": {
    "basePrice": 0.0, 
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    "description": "The Standup M-Set Enhanced Targeting System I rig provides a means for structure operators to adjust hardware systems involved in target acquisition so as to enhance the scan resolution and maximum lock range of Upwell technology structure sensors.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515950, 
    "groupID": 1622, 
    "iconID": 3198, 
    "marketGroupID": 2344, 
    "mass": 200.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 37234, 
    "typeName": "Standup M-Set Enhanced Targeting System I", 
    "typeNameID": 509616, 
    "volume": 10.0
  }, 
  "37235": {
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    "capacity": 0.0, 
    "description": "The Standup M-Set Enhanced Targeting System II rig provides a means for structure operators to adjust hardware systems involved in target acquisition so as to enhance the scan resolution and maximum lock range of Upwell technology structure sensors.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515951, 
    "groupID": 1622, 
    "iconID": 3198, 
    "marketGroupID": 2344, 
    "mass": 200.0, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 37235, 
    "typeName": "Standup M-Set Enhanced Targeting System II", 
    "typeNameID": 509618, 
    "variationParentTypeID": 37234, 
    "volume": 10.0
  }, 
  "3724": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Iteron-class cargo tugger is fast and reliable and there are many versions of it. It is equally popular among civilians and militaries alike as it's cheap and can be fitted in myriad different ways, allowing it to be used to freight almost anything. It is, however, quite vulnerable and needs to be protected while in unfriendly territories.", 
    "descriptionID": 93994, 
    "graphicID": 327, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 149.0, 
    "typeID": 3724, 
    "typeName": "Gallente Iteron Mark IV Industrial Ship", 
    "typeNameID": 105490, 
    "volume": 0.0
  }, 
  "37248": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Missile Flight Processor I rig provides a means for structure operators to adjust hardware systems involved in missile guidance so as to improve both the precision and projection of missiles launched from missile systems installed in their Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515954, 
    "groupID": 1629, 
    "iconID": 3197, 
    "marketGroupID": 2345, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "typeID": 37248, 
    "typeName": "Standup L-Set Missile Flight Processor I", 
    "typeNameID": 509642, 
    "volume": 20
  }, 
  "37249": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Missile Flight Processor II rig provides a means for structure operators to adjust hardware systems involved in missile guidance so as to improve both the precision and projection of missiles launched from missile systems installed in their Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515955, 
    "groupID": 1629, 
    "iconID": 3197, 
    "marketGroupID": 2345, 
    "mass": 200, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 37249, 
    "typeName": "Standup L-Set Missile Flight Processor II", 
    "typeNameID": 509644, 
    "variationParentTypeID": 37248, 
    "volume": 20
  }, 
  "3725": {
    "basePrice": 850.0, 
    "capacity": 0.0, 
    "description": "Livestock are domestic animals raised for home use or for profit, whether it be for their meat or dairy products.", 
    "descriptionID": 93071, 
    "groupID": 1034, 
    "iconID": 1205, 
    "marketGroupID": 1335, 
    "mass": 900.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3725, 
    "typeName": "Livestock", 
    "typeNameID": 104477, 
    "volume": 1.5
  }, 
  "37250": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Energy Neutralizer Feedback Control I rig provides a means for structure operators to adjust hardware systems involved in energy neutralization emission and power control so as to improve both the capacitor economy and projection of energy neutralizers installed in their Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515956, 
    "groupID": 1630, 
    "iconID": 3195, 
    "marketGroupID": 2345, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "typeID": 37250, 
    "typeName": "Standup L-Set Energy Neutralizer Feedback Control I", 
    "typeNameID": 509646, 
    "volume": 20
  }, 
  "37251": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Energy Neutralizer Feedback Control II rig provides a means for structure operators to adjust hardware systems involved in energy neutralization emission and power control so as to improve both the capacitor economy and projection of energy neutralizers installed in their Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515957, 
    "groupID": 1630, 
    "iconID": 3195, 
    "marketGroupID": 2345, 
    "mass": 200, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 37251, 
    "typeName": "Standup L-Set Energy Neutralizer Feedback Control II", 
    "typeNameID": 509648, 
    "variationParentTypeID": 37250, 
    "volume": 20
  }, 
  "37252": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Fighter Mission Control I rig provides a means for structure operators to adjust hardware systems involved in fighter craft repair, refitting and navigation guidance so as to improve the overall survival characteristics and speed of fighters launched from Upwell technology structures.\n\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\n\nNote: Only one rig of the same type, counting tech variations,  may be fitted at the same time on a structure.", 
    "descriptionID": 515958, 
    "groupID": 1631, 
    "iconID": 3200, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100, 
    "typeID": 37252, 
    "typeName": "Standup L-Set Fighter Mission Control I", 
    "typeNameID": 509650, 
    "volume": 20
  }, 
  "37253": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Fighter Mission Control II rig provides a means for structure operators to adjust hardware systems involved in fighter craft repair, refitting and navigation guidance so as to improve the overall survival characteristics and speed of fighters launched from Upwell technology structures.\n\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\n\nNote: Only one rig of the same type, counting tech variations,  may be fitted at the same time on a structure.", 
    "descriptionID": 515959, 
    "groupID": 1631, 
    "iconID": 3200, 
    "mass": 200, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 37253, 
    "typeName": "Standup L-Set Fighter Mission Control II", 
    "typeNameID": 509652, 
    "volume": 20
  }, 
  "37254": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set EW Expert System I rig provides a means for structure operators to adjust hardware systems involved in electronic warfare command and control so as to improve the effective range and capacitor efficiency of EW systems installed on Upwell technology structures.\r\n\r\nThis rig decreases capacitor use and increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515960, 
    "groupID": 1632, 
    "iconID": 3198, 
    "marketGroupID": 2345, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "typeID": 37254, 
    "typeName": "Standup L-Set EW Expert System I", 
    "typeNameID": 509654, 
    "volume": 20
  }, 
  "37255": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set EW Expert System II rig provides a means for structure operators to adjust hardware systems involved in electronic warfare command and control so as to improve the effective range and capacitor efficiency of EW systems installed on Upwell technology structures.\r\n\r\nThis rig decreases capacitor use and increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515961, 
    "groupID": 1632, 
    "iconID": 3198, 
    "marketGroupID": 2345, 
    "mass": 200, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 37255, 
    "typeName": "Standup L-Set EW Expert System II", 
    "typeNameID": 509656, 
    "variationParentTypeID": 37254, 
    "volume": 20
  }, 
  "37256": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Bomb Aimer I rig provides a means for structure operators to adjust hardware systems involved in the launch and control of guided bombs so as to enhance the damage yield and flight characteristics of the area effect weapons.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515962, 
    "groupID": 1633, 
    "iconID": 3197, 
    "marketGroupID": 2345, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "typeID": 37256, 
    "typeName": "Standup L-Set Bomb Aimer I", 
    "typeNameID": 509658, 
    "volume": 20
  }, 
  "37257": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Bomb Aimer II rig provides a means for structure operators to adjust hardware systems involved in the launch and control of guided bombs so as to enhance the damage yield and flight characteristics of the area effect weapons.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515963, 
    "groupID": 1633, 
    "iconID": 3197, 
    "marketGroupID": 2345, 
    "mass": 200, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 37257, 
    "typeName": "Standup L-Set Bomb Aimer II", 
    "typeNameID": 509660, 
    "variationParentTypeID": 37256, 
    "volume": 20
  }, 
  "37258": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Point Defense Battery Control I rig provides a means for structure operators to adjust hardware systems involved in point defense battery power and firing solution control so as to improve the capacitor efficiency and point defense fire projection of Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515964, 
    "groupID": 1634, 
    "iconID": 21594, 
    "marketGroupID": 2345, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "typeID": 37258, 
    "typeName": "Standup L-Set Point Defense Battery Control I", 
    "typeNameID": 509662, 
    "volume": 20
  }, 
  "37259": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Point Defense Battery Control II rig provides a means for structure operators to adjust hardware systems involved in point defense battery power and firing solution control so as to improve the capacitor efficiency and point defense fire projection of Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515965, 
    "groupID": 1634, 
    "iconID": 21594, 
    "marketGroupID": 2345, 
    "mass": 200, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 37259, 
    "typeName": "Standup L-Set Point Defense Battery Control II", 
    "typeNameID": 509664, 
    "variationParentTypeID": 37258, 
    "volume": 20
  }, 
  "3726": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Iteron-class cargo tugger is fast and reliable and there are many versions of it. It is equally popular among civilians and militaries alike as it's cheap and can be fitted in myriad different ways, allowing it to be used to freight almost anything. It is, however, quite vulnerable and needs to be protected while in unfriendly territories.", 
    "descriptionID": 93993, 
    "graphicID": 328, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 553.0, 
    "typeID": 3726, 
    "typeName": "Gallente Iteron Mark V Industrial Ship", 
    "typeNameID": 105489, 
    "volume": 0.0
  }, 
  "37260": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Target Acquisition Array I rig provides a means for structure operators to adjust hardware systems involved in acquiring and resolving targets so as to increase the maximum number of targets, overall scan resolution, and maximum targeting range of Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515966, 
    "groupID": 1635, 
    "iconID": 3198, 
    "marketGroupID": 2345, 
    "mass": 200.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 37260, 
    "typeName": "Standup L-Set Target Acquisition Array I", 
    "typeNameID": 509666, 
    "volume": 20.0
  }, 
  "37261": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Target Acquisition Array II rig provides a means for structure operators to adjust hardware systems involved in acquiring and resolving targets so as to increase the maximum number of targets, overall scan resolution, and maximum targeting range of Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515967, 
    "groupID": 1635, 
    "iconID": 3198, 
    "marketGroupID": 2345, 
    "mass": 200.0, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 37261, 
    "typeName": "Standup L-Set Target Acquisition Array II", 
    "typeNameID": 509668, 
    "variationParentTypeID": 37260, 
    "volume": 20.0
  }, 
  "37268": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup XL-Set Missile Fire Control Computer I rig provides a means for structure operators to adjust hardware systems involved in the command and control of missile and guided bomb launch and guidance systems so as to improve the effective range and damage yields of such weapon systems installed on Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515968, 
    "groupID": 1639, 
    "iconID": 3197, 
    "marketGroupID": 2346, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "typeID": 37268, 
    "typeName": "Standup XL-Set Missile Fire Control Computer I", 
    "typeNameID": 509682, 
    "volume": 40
  }, 
  "37269": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup XL-Set Missile Fire Control Computer II rig provides a means for structure operators to adjust hardware systems involved in the command and control of missile and guided bomb launch and guidance systems so as to improve the effective range and damage yields of such weapon systems installed on Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515969, 
    "groupID": 1639, 
    "iconID": 3197, 
    "marketGroupID": 2346, 
    "mass": 200, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 37269, 
    "typeName": "Standup XL-Set Missile Fire Control Computer II", 
    "typeNameID": 509684, 
    "variationParentTypeID": 37268, 
    "volume": 40
  }, 
  "3727": {
    "basePrice": 12000.0, 
    "capacity": 0.0, 
    "description": "Plutonium is used in arms manufacturing, among other things, making it a steady trade commodity.", 
    "descriptionID": 87473, 
    "groupID": 282, 
    "iconID": 29, 
    "marketGroupID": 22, 
    "mass": 2000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3727, 
    "typeName": "Plutonium", 
    "typeNameID": 76967, 
    "volume": 1.0
  }, 
  "37270": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup XL-Set Integrated Fighter and Point Defense Network I rig provides a means for structure operators to adjust hardware systems involved in fighter craft and point defense battery control so as to create an integrated active defense network that improves fighter craft survival and performance, while also optimizing point defense projection and capacitor usage.\n\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\n\nNote: Only one rig of the same type, counting tech variations,  may be fitted at the same time on a structure.", 
    "descriptionID": 515970, 
    "groupID": 1640, 
    "iconID": 3200, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100, 
    "typeID": 37270, 
    "typeName": "Standup XL-Set Integrated Fighter and PD Network I", 
    "typeNameID": 509686, 
    "volume": 40
  }, 
  "37271": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup XL-Set Integrated Fighter and Point Defense Network II rig provides a means for structure operators to adjust hardware systems involved in fighter craft and point defense battery control so as to create an integrated active defense network that improves fighter craft survival and performance, while also optimizing point defense projection and capacitor usage.\n\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\n\nNote: Only one rig of the same type, counting tech variations,  may be fitted at the same time on a structure.", 
    "descriptionID": 515971, 
    "groupID": 1640, 
    "iconID": 3200, 
    "mass": 200, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 37271, 
    "typeName": "Standup XL-Set Integrated Fighter and PD Network II", 
    "typeNameID": 509688, 
    "volume": 40
  }, 
  "37272": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup XL-Set Electronic and Capacitor Warfare Co-ordinator I rig provides a means for structure operators to adjust hardware systems involved in electronic warfare and energy neutralizer emissions control to create a co-ordinated system, improving the projection and capacitor economy of both EW and energy neutralizer systems installed in Upwell technology structures.\r\n\r\nThis rig decreases capacitor use and increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners,  Standup Weapon Disruptors and Standup Energy Neutralizers fit to the rigged structure.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515972, 
    "groupID": 1641, 
    "iconID": 3195, 
    "marketGroupID": 2346, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "typeID": 37272, 
    "typeName": "Standup XL-Set EW and Emissions Co-ordinator I", 
    "typeNameID": 509690, 
    "volume": 40
  }, 
  "37273": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup XL-Set Electronic and Capacitor Warfare Co-ordinator II rig provides a means for structure operators to adjust hardware systems involved in electronic warfare and energy neutralizer emissions control to create a co-ordinated system, improving the projection and capacitor economy of both EW and energy neutralizer systems installed in Upwell technology structures.\r\n\r\nThis rig decreases capacitor use and increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners,  Standup Weapon Disruptors and Standup Energy Neutralizers fit to the rigged structure.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515973, 
    "groupID": 1641, 
    "iconID": 3195, 
    "marketGroupID": 2346, 
    "mass": 200, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 37273, 
    "typeName": "Standup XL-Set EW and Emissions Co-ordinator II", 
    "typeNameID": 509692, 
    "variationParentTypeID": 37272, 
    "volume": 40
  }, 
  "37274": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup XL-Set Extinction Level Event Weapons Suite I rig provides a means for structure operators to adjust hardware systems involved in the command and control of Doomsday-class weapons, point defense batteries and structure sensor arrays. The effect of these hardware modifications is to increase the scan resolution, maximum lock range, and number of targets that may be locked by structure sensors, improving the overall strikes and yields of Doomsday-class weapons and  optimizing point defense projection and capacitor usage.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515974, 
    "groupID": 1642, 
    "iconID": 21601, 
    "marketGroupID": 2346, 
    "mass": 200.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 37274, 
    "typeName": "Standup XL-Set Extinction Level Weapons Suite I", 
    "typeNameID": 509694, 
    "volume": 40.0
  }, 
  "37275": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup XL-Set Extinction Level Event Weapons Suite II rig provides a means for structure operators to adjust hardware systems involved in the command and control of Doomsday-class weapons, point defense batteries and structure sensor arrays. The effect of these hardware modifications is to increase the scan resolution, maximum lock range, and number of targets that may be locked by structure sensors, improving the overall strikes and yields of Doomsday-class weapons and  optimizing point defense projection and capacitor usage.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515975, 
    "groupID": 1642, 
    "iconID": 21601, 
    "marketGroupID": 2346, 
    "mass": 200.0, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 2, 
    "typeID": 37275, 
    "typeName": "Standup XL-Set Extinction Level Weapons Suite II", 
    "typeNameID": 509696, 
    "variationParentTypeID": 37274, 
    "volume": 40.0
  }, 
  "3728": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Obelisk was designed by the Federation in response to the Caldari State's Charon freighter. Possessing similar characteristics but placing a greater emphasis on resilience, this massive juggernaut represents the latest, and arguably finest, step in Gallente transport technology. ", 
    "descriptionID": 93992, 
    "graphicID": 2739, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 581.0, 
    "typeID": 3728, 
    "typeName": "Gallente Obelisk Freighter", 
    "typeNameID": 105488, 
    "volume": 0.0
  }, 
  "37280": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup M-Set HS Materials Reclamation I rig provides a means for structure operators to adjust hardware systems involved in reprocessing facility control so as to significantly increase Kernite, Omber, Plagioclase, Pyroxeres, Scordite, Veldspar (and all their variants) reprocessing efficiency on Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515976, 
    "groupID": 1647, 
    "iconID": 21602, 
    "marketGroupID": 2341, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100, 
    "typeID": 37280, 
    "typeName": "OLD M-Set HS Materials Reclamation I", 
    "typeNameID": 509706, 
    "volume": 10
  }, 
  "37281": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup M-Set HS Materials Reclamation II rig provides a means for structure operators to adjust hardware systems involved in reprocessing facility control so as to significantly increase Kernite, Omber, Plagioclase, Pyroxeres, Scordite, Veldspar (and all their variants) reprocessing efficiency on Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515977, 
    "groupID": 1647, 
    "iconID": 21602, 
    "marketGroupID": 2341, 
    "mass": 200, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 37281, 
    "typeName": "OLD M-Set HS Materials Reclamation II", 
    "typeNameID": 509708, 
    "variationParentTypeID": 37280, 
    "volume": 10
  }, 
  "37282": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Ore Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ore so as to significantly increase refinery efficiency on Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515984, 
    "groupID": 1648, 
    "iconID": 21602, 
    "marketGroupID": 2342, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100, 
    "typeID": 37282, 
    "typeName": "OLD L-Set Ore Grading Processor I", 
    "typeNameID": 509710, 
    "volume": 20
  }, 
  "37283": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Ore Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ore so as to significantly increase refinery efficiency on Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 515985, 
    "groupID": 1648, 
    "iconID": 21602, 
    "marketGroupID": 2342, 
    "mass": 200, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 37283, 
    "typeName": "OLD L-Set Ore Grading Processor II", 
    "typeNameID": 509712, 
    "variationParentTypeID": 37282, 
    "volume": 20
  }, 
  "37284": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup XL-Set Reprocessing Monitor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing materials, ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 509715, 
    "groupID": 1649, 
    "iconID": 21602, 
    "marketGroupID": 2343, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100, 
    "typeID": 37284, 
    "typeName": "OLD XL-Set Reprocessing Monitor I", 
    "typeNameID": 509714, 
    "volume": 40
  }, 
  "37285": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup XL-Set Reprocessing Monitor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing materials, ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 509717, 
    "groupID": 1649, 
    "iconID": 21602, 
    "marketGroupID": 2343, 
    "mass": 200, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 37285, 
    "typeName": "OLD XL-Set Reprocessing Monitor II", 
    "typeNameID": 509716, 
    "variationParentTypeID": 37284, 
    "volume": 40
  }, 
  "37287": {
    "basePrice": 100000000, 
    "capacity": 0.0, 
    "groupID": 1708, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 37287, 
    "typeName": "Medium Tech I Small Ship Manufacturing I Blueprint", 
    "typeNameID": 509730, 
    "volume": 0.01
  }, 
  "37288": {
    "basePrice": 0.0, 
    "capacity": 1.5, 
    "description": "Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.", 
    "descriptionID": 516361, 
    "graphicID": 21206, 
    "groupID": 1673, 
    "iconID": 2839, 
    "marketGroupID": 2247, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 37288, 
    "typeName": "Rapid Torpedo Launcher I", 
    "typeNameID": 509732, 
    "volume": 4000
  }, 
  "37289": {
    "basePrice": 32694870, 
    "capacity": 10, 
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    "descriptionID": 516270, 
    "graphicID": 21196, 
    "groupID": 55, 
    "iconID": 2838, 
    "marketGroupID": 776, 
    "mass": 75, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200, 
    "techLevel": 1, 
    "typeID": 37289, 
    "typeName": "Quad 800mm Repeating Cannon I", 
    "typeNameID": 509734, 
    "volume": 4000
  }, 
  "3729": {
    "basePrice": 150.0, 
    "capacity": 0.0, 
    "description": "Waste from various production industries and arms manufacturers can be hazardous to the environment, but instead of dumping it to the void, it can be sold to those who see value in the material.", 
    "descriptionID": 87474, 
    "groupID": 282, 
    "iconID": 29, 
    "marketGroupID": 22, 
    "mass": 2000.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 3729, 
    "typeName": "Toxic Waste", 
    "typeNameID": 76968, 
    "volume": 1.0
  }, 
  "37290": {
    "basePrice": 0.0, 
    "capacity": 1, 
    "description": "Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 516303, 
    "graphicID": 21199, 
    "groupID": 53, 
    "iconID": 2841, 
    "marketGroupID": 774, 
    "mass": 40000, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 37290, 
    "typeName": "Quad Mega Pulse Laser I", 
    "typeNameID": 509736, 
    "volume": 4000
  }, 
  "37291": {
    "basePrice": 36286548, 
    "capacity": 10, 
    "description": "Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 516324, 
    "graphicID": 21202, 
    "groupID": 74, 
    "iconID": 2836, 
    "marketGroupID": 771, 
    "mass": 40000, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 1, 
    "typeID": 37291, 
    "typeName": "Triple Neutron Blaster Cannon I", 
    "typeNameID": 509738, 
    "volume": 4000
  }, 
  "37292": {
    "basePrice": 0.0, 
    "capacity": 1.5, 
    "description": "Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.", 
    "descriptionID": 516362, 
    "graphicID": 21208, 
    "groupID": 1673, 
    "iconID": 2839, 
    "marketGroupID": 2247, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 37292, 
    "typeName": "Rapid Torpedo Launcher II", 
    "typeNameID": 509740, 
    "variationParentTypeID": 37288, 
    "volume": 4000
  }, 
  "37293": {
    "basePrice": 0.0, 
    "capacity": 1.725, 
    "description": "Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.", 
    "descriptionID": 516360, 
    "graphicID": 21206, 
    "groupID": 1673, 
    "iconID": 2839, 
    "marketGroupID": 2247, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 37293, 
    "typeName": "Dread Guristas Rapid Torpedo Launcher", 
    "typeNameID": 509742, 
    "variationParentTypeID": 37288, 
    "volume": 4000
  }, 
  "37294": {
    "basePrice": 0.0, 
    "capacity": 4.5, 
    "description": "The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516364, 
    "graphicID": 21215, 
    "groupID": 524, 
    "iconID": 2839, 
    "marketGroupID": 777, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 37294, 
    "typeName": "XL Torpedo Launcher II", 
    "typeNameID": 509744, 
    "variationParentTypeID": 20539, 
    "volume": 4000
  }, 
  "37295": {
    "basePrice": 0.0, 
    "capacity": 4.5, 
    "description": "The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516370, 
    "graphicID": 21214, 
    "groupID": 1674, 
    "iconID": 2839, 
    "marketGroupID": 777, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 37295, 
    "typeName": "XL Cruise Missile Launcher II", 
    "typeNameID": 509746, 
    "variationParentTypeID": 32444, 
    "volume": 4000
  }, 
  "37296": {
    "basePrice": 0.0, 
    "capacity": 1, 
    "description": "Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.", 
    "descriptionID": 516308, 
    "graphicID": 21200, 
    "groupID": 53, 
    "iconID": 2841, 
    "marketGroupID": 774, 
    "mass": 40000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 37296, 
    "typeName": "Quad Mega Pulse Laser II", 
    "typeNameID": 509748, 
    "variationParentTypeID": 37290, 
    "volume": 4000
  }, 
  "37297": {
    "basePrice": 0.0, 
    "capacity": 1, 
    "description": "Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 516304, 
    "graphicID": 21199, 
    "groupID": 53, 
    "iconID": 2841, 
    "marketGroupID": 774, 
    "mass": 40000, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 37297, 
    "typeName": "Modulated Compact Quad Mega Pulse Laser", 
    "typeNameID": 509750, 
    "variationParentTypeID": 37290, 
    "volume": 4000
  }, 
  "37298": {
    "basePrice": 0.0, 
    "capacity": 1, 
    "description": "One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.", 
    "descriptionID": 516293, 
    "graphicID": 11221, 
    "groupID": 53, 
    "iconID": 2841, 
    "marketGroupID": 774, 
    "mass": 40000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 37298, 
    "typeName": "Dual Giga Pulse Laser II", 
    "typeNameID": 509752, 
    "variationParentTypeID": 20444, 
    "volume": 4000
  }, 
  "37299": {
    "basePrice": 0.0, 
    "capacity": 1, 
    "description": "One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.", 
    "descriptionID": 516300, 
    "graphicID": 11205, 
    "groupID": 53, 
    "iconID": 2837, 
    "marketGroupID": 773, 
    "mass": 40000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 37299, 
    "typeName": "Dual Giga Beam Laser II", 
    "typeNameID": 509754, 
    "variationParentTypeID": 20446, 
    "volume": 4000
  }, 
  "3730": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.", 
    "descriptionID": 94076, 
    "graphicID": 305, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 47.0, 
    "typeID": 3730, 
    "typeName": "Minmatar Breacher Frigate", 
    "typeNameID": 105575, 
    "volume": 0.0
  }, 
  "37300": {
    "basePrice": 36286548, 
    "capacity": 11, 
    "description": "Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.", 
    "descriptionID": 516330, 
    "graphicID": 21203, 
    "groupID": 74, 
    "iconID": 2836, 
    "marketGroupID": 771, 
    "mass": 40000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 2, 
    "typeID": 37300, 
    "typeName": "Triple Neutron Blaster Cannon II", 
    "typeNameID": 509756, 
    "variationParentTypeID": 37291, 
    "volume": 4000
  }, 
  "37301": {
    "basePrice": 36286548, 
    "capacity": 10, 
    "description": "Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 516323, 
    "graphicID": 21202, 
    "groupID": 74, 
    "iconID": 2836, 
    "marketGroupID": 771, 
    "mass": 40000, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 1, 
    "typeID": 37301, 
    "typeName": "Regulated Compact Triple Neutron Blaster Cannon", 
    "typeNameID": 509758, 
    "variationParentTypeID": 37291, 
    "volume": 4000
  }, 
  "37302": {
    "basePrice": 36286548, 
    "capacity": 10, 
    "description": "One of the largest weapons currently in existence, this massive blaster is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.", 
    "descriptionID": 516321, 
    "graphicID": 11243, 
    "groupID": 74, 
    "iconID": 2836, 
    "marketGroupID": 771, 
    "mass": 40000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 2, 
    "typeID": 37302, 
    "typeName": "Ion Siege Blaster II", 
    "typeNameID": 509760, 
    "variationParentTypeID": 20450, 
    "volume": 4000
  }, 
  "37303": {
    "basePrice": 36286548, 
    "capacity": 10, 
    "description": "One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.", 
    "descriptionID": 516315, 
    "graphicID": 11263, 
    "groupID": 74, 
    "iconID": 2840, 
    "marketGroupID": 772, 
    "mass": 40000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 2, 
    "typeID": 37303, 
    "typeName": "Dual 1000mm Railgun II", 
    "typeNameID": 509762, 
    "variationParentTypeID": 20448, 
    "volume": 4000
  }, 
  "37304": {
    "basePrice": 32694870, 
    "capacity": 10, 
    "description": "Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.\r\n\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.", 
    "descriptionID": 516276, 
    "graphicID": 21197, 
    "groupID": 55, 
    "iconID": 2838, 
    "marketGroupID": 776, 
    "mass": 75, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200, 
    "techLevel": 2, 
    "typeID": 37304, 
    "typeName": "Quad 800mm Repeating Cannon II", 
    "typeNameID": 509764, 
    "variationParentTypeID": 37289, 
    "volume": 4000
  }, 
  "37305": {
    "basePrice": 32694870, 
    "capacity": 10, 
    "description": "Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.\r\n\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
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    "description": "The Vigil Fleet Issue is the latest development from the Republic Fleet's innovative R&D labs. Designed with the demands of Capsuleer loyalist corporations in mind, this aggressive ship is intended to support new offensive operations into the Empire's vulnerable constellations in The Bleak Lands and Devoid regions. Long range stasis webifiers and high speed allow the Vigil Fleet Issue to chase down and catch the most evasive prey and pull them into range of its deadly rocket launchers.", 
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    "basePrice": 200000, 
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    "certificateTemplate": 206, 
    "description": "The Griffin Navy Issue represents a new experiment in close-range tactics from the Caldari Navy. Combining deadly hybrid weapon systems with electronic countermeasure systems optimized for short range combat has allowed the Griffin Navy Issue to surprise hostile forces with uncharacteristically aggressive tactics.", 
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    "soundID": 20070, 
    "techLevel": 1, 
    "typeID": 37455, 
    "typeName": "Griffin Navy Issue", 
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  "37456": {
    "basePrice": 200000, 
    "capacity": 275, 
    "certificateTemplate": 75, 
    "description": "The Maulus Navy Issue is the result of the Federation Navy's decision to pivot towards increased support for their Capsuleer allies in the contested low-security constellations across Black Rise and Placid. Borrowing innovative concepts from local pirate bands, Gallente engineers developed a ship capable of extremely powerful warp scrambling alongside respectable combat abilities.", 
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    "published": true, 
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    "techLevel": 1, 
    "typeID": 37456, 
    "typeName": "Maulus Navy Issue", 
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  "37457": {
    "basePrice": 2000000, 
    "capacity": 250, 
    "certificateTemplate": 24, 
    "description": "The Deacon is the latest success from the engineers at Carthum Conglomerate, designed as a remote repairing ship that can keep up with fast moving fleets including those containing the extremely popular Confessor-class Tactical Destroyer. Managing to miniaturize the powerful remote armor repairing systems from their best-selling Guardian Logistics Cruiser onto a frigate-sized hull was no simple task, but Carthum was able to release the Deacon in nearly record time and under-budget thanks in part to extensive cooperation with researchers from the Lai Dai megacorp.\r\n\r\nDeveloper: Carthum Conglomerate\r\n\r\nCarthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.", 
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    "portionSize": 1, 
    "published": true, 
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    "soundID": 20063, 
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    "typeID": 37457, 
    "typeName": "Deacon", 
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  "37458": {
    "basePrice": 2000000, 
    "capacity": 270, 
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    "description": "The Kirin-class Logistics Frigate represents the latest development from Lai Dai's venerable research division. Making use of their deep experience in remote shield booster technology obtained from the larger Basilisk cruiser, Lai Dai managed to create an extremely powerful shield boosting platform on a small and mobile Bantam hull. The Kirin development has also benefited from an extensive knowledge sharing agreement with the Carthum Conglomerate.\r\n\r\nDeveloper: Lai Dai\r\n\r\nLai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization. With the Kirin, their aim was to continue pushing forward the development of cutting-edge defense optimization systems while providing powerful and mobile support capability.", 
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    "portionSize": 1, 
    "published": true, 
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    "techLevel": 2, 
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    "typeName": "Kirin", 
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  "37459": {
    "basePrice": 2000000, 
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    "description": "The Thalia-class Logistics Frigate was developed by Roden Shipyards as a more mobile counterpart to their wildly successful Oneiros Logistics Cruiser. Able to keep pace with frigate and destroyer wings, the Thalia boasts excellent armor support capabilities in a compact and reasonably-priced form factor. In late YC117, news that the Federation Navy had placed a massive order for Thalia-class frigates brought Roden Shipyards stock to a seven year high.\r\n\r\nDeveloper: Roden Shipyards \r\n\r\nRoden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.", 
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    "typeName": "Thalia", 
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    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
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    "portionSize": 1, 
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    "typeName": "Wrecker Alvum", 
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    "description": "Thukker Tribe caravans have made use of jury-rigged repair frigates for years, mastering the art of optimizing remote shield booster systems for a fast and light frame. With the Scalpel Logistics Frigate, Thukker Mix has built upon the foundation of this experience to release an incredibly fast repair platform that can keep up with all kinds of mobile frigate and destroyer fleets. Upgrading the common Burst hull with increased shield resistances, more powerful remote shield boosters and improved agility, the engineers at Thukker Mix have developed a ship that is sure to become a common sight in New Eden's conflict zones.\r\n\r\nDeveloper: Thukker Mix\r\n\r\nThukkers spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs.", 
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    "description": "This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. \r\n\r\nAngel Cartel dreadnoughts are rarely seen outside of core Archangel facilities. However in recent months the Angel Cartel capital fleets seem to have become more bold, striking out at capsuleers who interfere with smaller-scale Angel operations.\r\n\r\nThreat level: Deadly", 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "Angel Dreadnought", 
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    "description": "Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. \r\n\r\nRSS intelligence indicate that the Salvation Angel engineers have been benefiting greatly from their partnership with the Serpentis Corporation. Combining technology reverse engineered from the titanic FNS Molyneux with more readily available Promethean titan blueprints has allowed the Angel Cartel to develop their own deadly variation of the Ragnarok.\r\n\r\nThreat level: \"We're going to need a bigger ship\"", 
    "descriptionID": 510091, 
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    "portionSize": 1, 
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    "typeName": "Domination Titan", 
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    "capacity": 0.0, 
    "description": "This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. \r\n\r\nThis modified Revelation-class Dreadnought is one of the largest and deadliest ships within the Blood Raider arsenal. Nobody outside the Covenant seems to know for sure what the massive hull patterns are made from, and at this point everyone is afraid to ask.\r\n\r\nThreat level: Deadly", 
    "descriptionID": 510093, 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "Blood Dreadnought", 
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  }, 
  "37464": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. \r\n\r\nThis massive Titan inspires terror in even the bravest navy captain. Disturbing rumors suggest that its many halls are filled with numerous captives and unnatural rituals.\r\n\r\nThreat level: \"We're going to need a bigger ship\"", 
    "descriptionID": 510095, 
    "graphicID": 21278, 
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    "mass": 2278125000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 6800, 
    "soundID": 20901, 
    "typeID": 37464, 
    "typeName": "Dark Blood Titan", 
    "typeNameID": 510094, 
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    "wreckTypeID": 41691
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  "37465": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. \r\n\r\nThis heavily modified Phoenix-class Dreadnought is a potent tool for intimidation and defense of Guristas assets.\r\n\r\nThreat level: Deadly", 
    "descriptionID": 510097, 
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    "portionSize": 1, 
    "published": false, 
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    "typeID": 37465, 
    "typeName": "Guristas Dreadnought", 
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  }, 
  "37466": {
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    "capacity": 0.0, 
    "description": "Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. \r\n\r\nThis heavily modified Leviathan-class Titan represents a new level of threat from the Guristas Pirates. Rumors suggest that the Guristas gained access to Titan technology by salvaging the wreckage of capsuleer capital shipyards destroyed in one of their numerous wars within the Guristas-occupied nullsec regions.\r\n\r\nThreat level: \"We're going to need a bigger ship\"", 
    "descriptionID": 510099, 
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    "mass": 2430000000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 9000, 
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    "typeID": 37466, 
    "typeName": "Dread Guristas Titan", 
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  }, 
  "37467": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings.\r\n\r\nSansha's Nation are no strangers to the use of capital ships in their operations. However it is only recently that these Dreadnought-class vessels have been seen augmenting Nation battlefleets.\r\n\r\nThreat level: Deadly", 
    "descriptionID": 510101, 
    "graphicID": 21281, 
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    "mass": 1237500000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1700, 
    "soundID": 20902, 
    "typeID": 37467, 
    "typeName": "Sansha's Dreadnought", 
    "typeNameID": 510100, 
    "volume": 18500000, 
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  }, 
  "37468": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty.\r\n\r\nThe use of Guardian Angel capital ships to defend static Serpentis Corporation installations has been common for years, although only recently have these huge ships been seen on the offense.\r\n\r\nThreat level: Deadly", 
    "descriptionID": 510103, 
    "graphicID": 21282, 
    "groupID": 1689, 
    "mass": 1292500000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1613, 
    "soundID": 20903, 
    "typeID": 37468, 
    "typeName": "Serpentis Dreadnought", 
    "typeNameID": 510102, 
    "volume": 17550000, 
    "wreckTypeID": 41699
  }, 
  "3747": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high", 
    "descriptionID": 84680, 
    "graphicID": 1223, 
    "groupID": 801, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 3747, 
    "typeName": "Enforcer Alvatis", 
    "typeNameID": 73829, 
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  }, 
  "37470": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. \r\n\r\nThis Thanatos-class carrier has been infested with Rogue Drones and heavily modified to meet their needs. It is unclear whether this ship was captured and infested in the depths of the Drone Regions or if the drones built it themselves as a mimicry of human technology.\r\n\r\nThreat level: Deadly", 
    "descriptionID": 510105, 
    "graphicID": 21284, 
    "groupID": 1691, 
    "mass": 1163250000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1134, 
    "soundID": 31, 
    "typeID": 37470, 
    "typeName": "Infested Carrier", 
    "typeNameID": 510104, 
    "volume": 13095000, 
    "wreckTypeID": 41694
  }, 
  "37471": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. \r\n\r\nThis Nyx-class Supercarrier has been infested with Rogue Drones and heavily modified to meet their needs. It is unclear whether this ship was captured and infested in the depths of the Drone Regions or if the drones built it themselves as a mimicry of human technology.\r\n\r\nThreat level: \"We're going to need a bigger ship\"", 
    "descriptionID": 510107, 
    "graphicID": 21285, 
    "groupID": 1692, 
    "mass": 1615625000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1625, 
    "soundID": 31, 
    "typeID": 37471, 
    "typeName": "Sentient Infested Supercarrier", 
    "typeNameID": 510106, 
    "volume": 58200000, 
    "wreckTypeID": 41695
  }, 
  "37472": {
    "basePrice": 0.0, 
    "capacity": 120, 
    "description": "The hull structure of this Sleeper drone resembles that of known \"sleepless\" units, but focused scans clearly indicate that this drone has received significant retooling recently. Energy concentrations at the weapons appears to have increased significantly, and additional banks of energy neutralizers are visible.\r\nUnlike its older kin, this drone appears focused on a single overriding purpose and will ignore any lesser threats until it has destroyed or driven away away its primary targets.", 
    "descriptionID": 510109, 
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    "mass": 19000000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 350, 
    "soundID": 12, 
    "typeID": 37472, 
    "typeName": "Upgraded Avenger", 
    "typeNameID": 510108, 
    "volume": 19000000, 
    "wreckTypeID": 37596
  }, 
  "37473": {
    "basePrice": 0.0, 
    "capacity": 120, 
    "description": "CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.\n\nDED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.\n\nThreat level: Critical", 
    "descriptionID": 510111, 
    "factionID": 500024, 
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    "mass": 10900000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 350, 
    "soundID": 20207, 
    "typeID": 37473, 
    "typeName": "Drifter Response Battleship", 
    "typeNameID": 510110, 
    "volume": 109000, 
    "wreckTypeID": 37531
  }, 
  "37474": {
    "basePrice": 240727880, 
    "capacity": 0.0, 
    "groupID": 588, 
    "iconID": 2934, 
    "mass": 100, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1000, 
    "typeID": 37474, 
    "typeName": "Catmageddon", 
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    "volume": 10
  }, 
  "37475": {
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    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 510183, 
    "groupID": 1600, 
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    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 37475, 
    "typeName": " Medium Tech I Large Ship Research II", 
    "typeNameID": 510182, 
    "volume": 10
  }, 
  "37479": {
    "basePrice": 340852, 
    "capacity": 0.0, 
    "description": "This module spools up and then teleports up to 25 nearby ships along with all drones, fighters, probes and bombs 100km in the direction the ship is facing. All ships teleported will retain their movement direction and velocity in the new location.\r\n\r\nNote: The micro jump field only affects capsuleer-piloted ships and will not move certain ship types, including: Capital Ships, Freighters and the Orca.", 
    "descriptionID": 510189, 
    "groupID": 1533, 
    "iconID": 20971, 
    "marketGroupID": 2135, 
    "mass": 0.0, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 37479, 
    "typeName": "Micro Jump Field Generator", 
    "typeNameID": 510188, 
    "volume": 10
  }, 
  "3748": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High", 
    "descriptionID": 84540, 
    "graphicID": 1224, 
    "groupID": 805, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 3748, 
    "typeName": "Strain Infester Alvi", 
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    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "37480": {
    "basePrice": 0.0, 
    "capacity": 400, 
    "certificateTemplate": 210, 
    "description": "Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for Command Burst technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe.", 
    "descriptionID": 510193, 
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    "metaGroupID": 2, 
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    "portionSize": 1, 
    "published": true, 
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    "radius": 138, 
    "soundID": 20077, 
    "techLevel": 2, 
    "typeID": 37480, 
    "typeName": "Bifrost", 
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  }, 
  "37481": {
    "basePrice": 0.0, 
    "capacity": 380, 
    "certificateTemplate": 207, 
    "description": "Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for Command Burst technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe.", 
    "descriptionID": 510195, 
    "factionID": 500003, 
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    "marketGroupID": 2126, 
    "mass": 1250000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 144, 
    "soundID": 20061, 
    "techLevel": 2, 
    "typeID": 37481, 
    "typeName": "Pontifex", 
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  }, 
  "37482": {
    "basePrice": 0.0, 
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    "description": "The Standup Void Guided Bomb is an area-effect bomb capable of neutralizing the capacitor charge of ships caught within its blast radius. The guided bomb is equipped with guidance thrusters and the necessary astrogation package in order for it to home in on designated targets. This bomb can be used with Standup Guided Bomb Launcher systems.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
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    "typeName": "Standup XL Cruise Missile Blueprint", 
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    "typeName": "Standup Light Guided Bomb Blueprint", 
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    "description": "The Naglfar is based on a Matari design believed to date back to the earliest annals of antiquity. While the exact evolution of memes informing its figure is unclear, the same distinctive vertical monolith form has shown up time and time again in the wind-scattered remnants of Matari legend. Boasting an impressive versatility in firepower options, the Naglfar is capable of holding its own against opponents of all sizes and shapes. While its defenses don't go to extremes as herculean as those of its counterparts, the uniformity of resilience - coupled with the sheer amount of devastation it can dish out - make this beast an invaluable addition to any fleet.", 
    "descriptionID": 94090, 
    "graphicID": 2755, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
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    "typeID": 3786, 
    "typeName": "Minmatar Naglfar Dreadnought", 
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    "basePrice": 20000000.0, 
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    "radius": 1.0, 
    "typeID": 37860, 
    "typeName": "Standup Void Guided Bomb Blueprint", 
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    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 27500, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
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    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
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    "typeName": "Caldari Advanced Destroyer Wreck", 
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    "basePrice": 0.0, 
    "capacity": 27500, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
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    "groupID": 186, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
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    "typeName": "Gallente Advanced Destroyer Wreck", 
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    "capacity": 0.0, 
    "description": "A combat suit worn by Scope Network special correspondents.", 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37863, 
    "typeName": "Women's Scope Network Special Correspondent Suit", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A combat suit worn by Scope Network special correspondents.", 
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    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37864, 
    "typeName": "Men's Scope Network Special Correspondent Suit", 
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    "basePrice": 0.0, 
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    "description": "Manufactured from the latest para-aramid synthetic fiber impregnated weave, this form fitting t-shirt provides both insulation and warmth in naturally cool off-planet environments, as well as being strong enough to act as rudimentary armor against basic stabbing and slashing attacks. This particular shirt has been manufactured in the colors of the Serpentis Corporation, and is part of the standard issue equipment for all Serpentis security and enforcement personnel to be worn beneath their ballistic armor and flak protection.  ", 
    "descriptionID": 513740, 
    "groupID": 1089, 
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    "marketGroupID": 1406, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37865, 
    "typeName": "Women's 'Serpentis' T-shirt (olive/black)", 
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    "volume": 0.1
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Manufactured from the latest para-aramid synthetic fiber impregnated weave, this form fitting t-shirt provides both insulation and warmth in naturally cool off-planet environments, as well as being strong enough to act as rudimentary armor against basic stabbing and slashing attacks. This particular shirt has been manufactured in the colors of the Serpentis Corporation, and is part of the standard issue equipment for all Serpentis security and enforcement personnel to be worn beneath their ballistic armor and flak protection.  ", 
    "descriptionID": 513739, 
    "groupID": 1089, 
    "iconID": 21510, 
    "marketGroupID": 1398, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37866, 
    "typeName": "Men's 'Serpentis' T-shirt (olive/black)", 
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    "volume": 0.1
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 37867, 
    "typeName": "Garmur Waschi Uprising 'Combat' SKIN", 
    "typeNameID": 510775, 
    "volume": 0.01
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 37868, 
    "typeName": "Orthrus Waschi Uprising 'Combat' SKIN", 
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    "volume": 0.01
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    "basePrice": 0.0, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 37869, 
    "typeName": "Barghest Waschi Uprising 'Combat' SKIN", 
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    "volume": 0.01
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    "description": "The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone. For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully. If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken. Brothers, we must rise. -Malaetu Shakor, Republic Parliament Head Speaking before the Tribal Council November 27th, YC 107", 
    "descriptionID": 94091, 
    "graphicID": 2906, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 8900.0, 
    "typeID": 3787, 
    "typeName": "Minmatar Ragnarok Titan", 
    "typeNameID": 105590, 
    "volume": 0.0
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  "37870": {
    "basePrice": 0.0, 
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    "graphicID": 21237, 
    "groupID": 319, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 32, 
    "radius": 20, 
    "soundID": 15, 
    "typeID": 37870, 
    "typeName": "Serpentis Secure Hold", 
    "typeNameID": 510778, 
    "volume": 0.0
  }, 
  "37874": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Totaling over seven and a half thousand entries annotated with all manner of mathematical calculation, this datapad is packed with the results of capsuleer Mark726’s efforts to accurately depict the stellar positioning of every unidentified system in New Eden.\r\n\r\nWhile impressive in its scope and scale, the accuracy of this collection of stellar cartography has never been verified by the CONCORD Assembly.", 
    "descriptionID": 510875, 
    "groupID": 1194, 
    "iconID": 2853, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37874, 
    "typeName": "Project Compass Star Charts", 
    "typeNameID": 510874, 
    "volume": 0.01
  }, 
  "37875": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Confiscated by Imperial Customs, this crate of Amarrian Walnuts is stamped with a logo and tracking number from Prompt Delivery.\r\n\r\nWhile appearing innocent from the outside, one does not have to be a connoisseur in the field of botany to ascertain that the natural core of a walnut does not contain fine white powder.\r\n\r\nSomething is certainly amiss with this shipment.", 
    "descriptionID": 510877, 
    "groupID": 1194, 
    "iconID": 30, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37875, 
    "typeName": "Contraband Amarrian Walnuts", 
    "typeNameID": 510876, 
    "volume": 0.01
  }, 
  "37877": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Surprisingly not of Sansha’s Nation origin, this is quite literally a brain detached from its host body.\r\n\r\nIn a box.", 
    "descriptionID": 510879, 
    "groupID": 1194, 
    "iconID": 1209, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37877, 
    "typeName": "Cerebrum In A Container", 
    "typeNameID": 510878, 
    "volume": 0.01
  }, 
  "37878": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A compendium of the darkest and most chilling tales from the depths of stain. \r\n\r\nWhat better way to scare the children to bed than with a frightening festive tale of gruesome bloodshed and carnage?", 
    "descriptionID": 510881, 
    "groupID": 1194, 
    "iconID": 10159, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37878, 
    "typeName": "Sansha Claws Fairytale Book", 
    "typeNameID": 510880, 
    "volume": 0.01
  }, 
  "37879": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Used in celebrations around the cluster, these small cosmetic explosives produce a loud rapid series of reports that is often mistaken for automatic gunfire. \r\n\r\nThankfully, the noise is also mated with multiple colors and effects, which helps avoid friendly fire, or draw more attention to the source of the gunfire, depending on how smart your friends happen to be.", 
    "descriptionID": 510883, 
    "groupID": 1194, 
    "iconID": 3444, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37879, 
    "typeName": "Festive Firecrackers", 
    "typeNameID": 510882, 
    "volume": 0.01
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  "3788": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Hoarder is the second in line of the Minmatar industrial ships, it's not as strong as the Mammoth but its cargo space is very large for its price. It's perfect for operation in peaceful areas or when it has strong escort.", 
    "descriptionID": 94092, 
    "graphicID": 308, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 211.0, 
    "typeID": 3788, 
    "typeName": "Minmatar Hoarder Industrial Ship", 
    "typeNameID": 105591, 
    "volume": 0.0
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  "37880": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "While not regarded illegal by the Imperial authorities, this alternative compilation of scriptures, teachings and sermons compiled by well-known capsuleer Max Singularity is regarded as improper and sacrilegious by most conservative Amarr organizations.", 
    "descriptionID": 510885, 
    "groupID": 1194, 
    "iconID": 33, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37880, 
    "typeName": "Max Amarria", 
    "typeNameID": 510884, 
    "volume": 0.01
  }, 
  "37881": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This one billion ISK value casino chip will be familiar to any high limit table player at the Grand Teigjon Resort & Casino in Vellaine. Holographically dated to be valid only for the 95th Interstellar Mindclash Championship in October YC117, it is now invalid and worth only its weight in the crystallized Isogen that it happens to be laser cut from.", 
    "descriptionID": 510887, 
    "groupID": 1194, 
    "iconID": 3000, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37881, 
    "typeName": "Grand Teigjon Casino Chip", 
    "typeNameID": 510886, 
    "volume": 0.01
  }, 
  "37882": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This access pass granted the user full VIP clearance to all sessions of the YC117 Symposium On Emergent Threats, hosted by the CONCORD Assembly aboard Yulai X – DED Assembly Plant on March 19-21st YC117.\n\nNow useless after the conclusion of the symposium, it may be of value to some collectors.", 
    "descriptionID": 510889, 
    "groupID": 1194, 
    "iconID": 21061, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37882, 
    "typeName": "YC117 Symposium On Emergent Threats Access Pass", 
    "typeNameID": 510888, 
    "volume": 0.01
  }, 
  "37883": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "VIP tickets detailed with gold leaf and blue tigers, along with the embossed portrait of defending Interstellar Mindclash Champion Joelyn Donalokos. These tickets are now used, but once granted access to the 95th Interstellar Mindclash Championships, which was hosted at the Grand Teigjon Resort & Casino in October YC117.", 
    "descriptionID": 510891, 
    "groupID": 1194, 
    "iconID": 21064, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37883, 
    "typeName": "95th Interstellar Mindclash Championship Tickets", 
    "typeNameID": 510890, 
    "volume": 0.01
  }, 
  "37884": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Capsuleers are known to use Galnet discussion boards and forums just as much as anyone else. In response to what appeared to be a leak of intelligence from a rival capsuleer alliance, an Amarr capsuleer known as Feawen responded with the simple, but now famous, \"Feawen likes this.\"\n\nIt was deemed sufficiently funny by her peers that it became a commonplace remark to leave in response to nearly any discussion, and it was a particular mark of honor to have Feawen herself respond to a discussion thread with her trademark quip.\n\nThis massive tome contains a full list of everything that Feawen has been stated to like since the beginning of this odd (but typical to capsuleers) linguistic phenomenon. Literary critics around New Eden have noted with some humor, however, that it might have been easier and more cost-effective to simply list the things that Feawen does not like.", 
    "descriptionID": 510893, 
    "groupID": 1194, 
    "iconID": 10159, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37884, 
    "typeName": "Feawen's Approval Documentation", 
    "typeNameID": 510892, 
    "volume": 0.01
  }, 
  "37885": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Scooped from the cold void of space in the wake of the battle of B-R5RB, this unfortunate crew member was one of more than ten million casualties of the largest recorded fleet battle in the history of New Eden.\r\nRemarkably well preserved after being exposed to vacuum, this individual stands as a reminder to the fragility of life, and the destructive nature of the capsuleer psyche.", 
    "descriptionID": 510895, 
    "groupID": 1194, 
    "iconID": 2855, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37885, 
    "typeName": "Meat Popsicle", 
    "typeNameID": 510894, 
    "volume": 0.01
  }, 
  "37886": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Issued by the Directive Enforcement Department, this penalty ticket was delivered to an unidentified capsuleer pilot who left his Erebus class titan adrift outside the DED Assembly Plant in Nalnifan. An unusual event, the ticket was issued when officers came to the realization that the vessel was too large to tow.\n\nRumor has it that the pilot in question was sighted on board the station’s medical deck the morning after a drunken late night visit to the station’s pleasure hub, wondering how it was humanly possible to have misplaced 2.4 million tons of starship.", 
    "descriptionID": 510897, 
    "groupID": 1194, 
    "iconID": 21060, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 37886, 
    "typeName": "Capital Parking Ticket", 
    "typeNameID": 510896, 
    "volume": 0.01
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    "description": "This booster causes the subject to fall into a blissful sleep. Reports tell of abusers falling into a deep coma, never to regain consciousness.", 
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    "groupID": 313, 
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    "typeName": "Imicus Intaki Syndicate Serenity Only SKIN", 
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    "description": "The Frentix fluid is used as a relaxative drug on subjects in heavy pain. Abuse of this booster is common in underground communities around the universe.", 
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    "soundID": 20902, 
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    "typeName": "True Sansha Archduke", 
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    "typeID": 38230, 
    "typeName": "Incursus Intaki Syndicate Serenity Only SKIN (90 Days)", 
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    "typeName": "Thorax Intaki Syndicate Serenity Only SKIN", 
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    "typeName": "Blackbird Raata Sunset Serenity Only SKIN (30 Days)", 
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    "typeID": 38972, 
    "typeName": "Blackbird Raata Sunset Serenity Only SKIN (90 Days)", 
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    "typeID": 38973, 
    "typeName": "Blackbird Raata Sunset Serenity Only SKIN (365 Days)", 
    "typeNameID": 512170, 
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    "typeID": 38974, 
    "typeName": "Caracal Raata Sunset Serenity Only SKIN", 
    "typeNameID": 512171, 
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    "typeID": 38975, 
    "typeName": "Caracal Raata Sunset Serenity Only SKIN (7 Days)", 
    "typeNameID": 512172, 
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  "38976": {
    "basePrice": 0.0, 
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    "groupID": 1953, 
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    "raceID": 1, 
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    "typeID": 38976, 
    "typeName": "Caracal Raata Sunset Serenity Only SKIN (30 Days)", 
    "typeNameID": 512173, 
    "volume": 0.01
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  "38977": {
    "basePrice": 0.0, 
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    "groupID": 1954, 
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    "raceID": 1, 
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    "typeID": 38977, 
    "typeName": "Caracal Raata Sunset Serenity Only SKIN (90 Days)", 
    "typeNameID": 512174, 
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  "38978": {
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    "typeID": 38978, 
    "typeName": "Caracal Raata Sunset Serenity Only SKIN (365 Days)", 
    "typeNameID": 512175, 
    "volume": 0.01
  }, 
  "38979": {
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    "typeID": 38979, 
    "typeName": "Moa Raata Sunset Serenity Only SKIN", 
    "typeNameID": 512176, 
    "volume": 0.01
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  "3898": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "Congratulations, capsuleer! You have acquired a batch of Quafe Zero, the performance drink with the powers of a booster! Enjoy the benefits of increased reflexes with none of the drawbacks!\r\n\r\n<font color=\"yellow\">Benefits:</font>\r\n+5% Speed, +5% Scan Resolution. Duration: 1 hour.\r\n\r\n<i>Attached Ad Copy</i>\r\nAs a capsuleer, you are immortal. You have all eternity to seize your destiny. Shouldn’t you have a soft drink that can perform as well as you? Quafe thinks so. That’s why we’ve developed Quafe Zero.\r\n\r\nUsing the latest in cutting edge biotechnology, our industry-leading scientists have reverse-engineered Quafe Zero from compounds found only in Sleeper vessels. Quafe Zero is fortified with a proprietary mix of performance enhancers, oxidizers, and natural fruit juices designed to push your abilities to the limit.\r\n\r\nThe secret is in our patented fulleroferrocene nanite delivery system, which attaches our exclusive pro-capsuleer formula directly to the neurons you want, not the ones you don’t. The result is an immediate and direct boost to your performance, with Zero drawbacks!\r\n\r\n<font size=\"2\">Quafe Zero is a product of the Quafe Company. Quafe does not condone the use of boosters or other illicit substances. The Quafe Company disavows responsibility for any side effects caused by consuming Sleeper technology.\r\n\r\nWarning: Quafe Zero is designed for capsuleer use only. Side effects experienced by non-capsuleers include but are not limited to dizziness, blindness, nausea, internal hemorrhaging, IBS, sleepwalking, amnesia, sexual deviancy, vision changes, acute epidermal sloughing, partial or total loss of motor control, and minor skin rash.\r\n\r\nQuafe Zero is manufactured in the Phoenix constellation.</font>\r\n\r\nQuafe Zero: Multiply your eternity by Zero!", 
    "descriptionID": 94103, 
    "groupID": 303, 
    "iconID": 1191, 
    "marketGroupID": 2506, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 3898, 
    "typeName": "Quafe Zero", 
    "typeNameID": 105602, 
    "volume": 1.0
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    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 1, 
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    "typeID": 38980, 
    "typeName": "Moa Raata Sunset Serenity Only SKIN (7 Days)", 
    "typeNameID": 512177, 
    "volume": 0.01
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  "38981": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
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    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 1, 
    "typeID": 38981, 
    "typeName": "Moa Raata Sunset Serenity Only SKIN (30 Days)", 
    "typeNameID": 512178, 
    "volume": 0.01
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  "38982": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 38982, 
    "typeName": "Moa Raata Sunset Serenity Only SKIN (90 Days)", 
    "typeNameID": 512179, 
    "volume": 0.01
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  "38983": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 38983, 
    "typeName": "Moa Raata Sunset Serenity Only SKIN (365 Days)", 
    "typeNameID": 512180, 
    "volume": 0.01
  }, 
  "38984": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 38984, 
    "typeName": "Osprey Raata Sunset Serenity Only SKIN", 
    "typeNameID": 512181, 
    "volume": 0.01
  }, 
  "38985": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 1, 
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    "typeID": 38985, 
    "typeName": "Osprey Raata Sunset Serenity Only SKIN (7 Days)", 
    "typeNameID": 512182, 
    "volume": 0.01
  }, 
  "38986": {
    "basePrice": 0.0, 
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    "groupID": 1953, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "typeID": 38986, 
    "typeName": "Osprey Raata Sunset Serenity Only SKIN (30 Days)", 
    "typeNameID": 512183, 
    "volume": 0.01
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    "typeID": 38987, 
    "typeName": "Osprey Raata Sunset Serenity Only SKIN (90 Days)", 
    "typeNameID": 512184, 
    "volume": 0.01
  }, 
  "38988": {
    "basePrice": 0.0, 
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    "portionSize": 1, 
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    "raceID": 1, 
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    "typeID": 38988, 
    "typeName": "Osprey Raata Sunset Serenity Only SKIN (365 Days)", 
    "typeNameID": 512185, 
    "volume": 0.01
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    "groupID": 1950, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 1, 
    "typeID": 38989, 
    "typeName": "Cerberus Raata Sunset Serenity Only SKIN", 
    "typeNameID": 512186, 
    "volume": 0.01
  }, 
  "3899": {
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    "capacity": 0.0, 
    "description": "Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.", 
    "descriptionID": 80047, 
    "graphicID": 2034, 
    "groupID": 72, 
    "iconID": 112, 
    "marketGroupID": 380, 
    "mass": 100.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 2, 
    "typeID": 3899, 
    "typeName": "Micro Proton Smartbomb II", 
    "typeNameID": 68294, 
    "variationParentTypeID": 3897, 
    "volume": 2.5
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  "38990": {
    "basePrice": 0.0, 
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    "typeID": 38990, 
    "typeName": "Cerberus Raata Sunset Serenity Only SKIN (7 Days)", 
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    "typeName": "Cerberus Raata Sunset Serenity Only SKIN (30 Days)", 
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    "typeID": 38992, 
    "typeName": "Cerberus Raata Sunset Serenity Only SKIN (90 Days)", 
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  "38993": {
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    "typeID": 38993, 
    "typeName": "Cerberus Raata Sunset Serenity Only SKIN (365 Days)", 
    "typeNameID": 512190, 
    "volume": 0.01
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    "raceID": 1, 
    "radius": 1, 
    "typeID": 38994, 
    "typeName": "Eagle Raata Sunset Serenity Only SKIN", 
    "typeNameID": 512191, 
    "volume": 0.01
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    "typeID": 38995, 
    "typeName": "Eagle Raata Sunset Serenity Only SKIN (7 Days)", 
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    "typeID": 38996, 
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    "typeName": "Eagle Raata Sunset Serenity Only SKIN (90 Days)", 
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    "typeName": "Eagle Raata Sunset Serenity Only SKIN (365 Days)", 
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  "39": {
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    "description": "Only found in huge geodes; rocks on the outside with crystal-like quartz on the inside. The rarest and most precious of these geodes are those that contain the dark green zydrine within. Very rare and very expensive.\r\n\r\nMay be obtained by reprocessing the following ores:\r\n\r\n<color='0xFFFF0000'>0.0</color> security status solar system or lower:\r\n<a href=showinfo:1223>Bistot</a>, <a href=showinfo:17429>Monoclinic Bistot</a>, <a href=showinfo:17428>Triclinic Bistot</a>\r\n<a href=showinfo:1225>Crokite</a>, <a href=showinfo:17432>Sharp Crokite</a>, <a href=showinfo:17433>Crystalline Crokite</a>\r\n\r\n<color='0xFFFF4D00'>0.2</color> security status solar system or lower:\r\n<a href=showinfo:21>Hedbergite</a>, <a href=showinfo:17440>Vitric Hedbergite</a>, <a href=showinfo:17441>Glazed Hedbergite</a>\r\n<a href=showinfo:1231>Hemorphite</a>, <a href=showinfo:17444>Vivid Hemorphite</a>, <a href=showinfo:17445>Radiant Hemorphite</a>\r\n\r\n<color='0xFFE58000'>0.4</color> security status solar system or lower:\r\n<a href=showinfo:1226>Jaspet</a>, <a href=showinfo:17448>Pure Jaspet</a>, <a href=showinfo:17449>Pristine Jaspet</a>", 
    "descriptionID": 87139, 
    "groupID": 18, 
    "iconID": 404, 
    "isDynamicType": false, 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 39, 
    "typeName": "Zydrine", 
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    "typeID": 39001, 
    "typeName": "Onyx Raata Sunset Serenity Only SKIN (30 Days)", 
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    "typeID": 39002, 
    "typeName": "Onyx Raata Sunset Serenity Only SKIN (90 Days)", 
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    "typeID": 39006, 
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    "typeID": 39007, 
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    "portionSize": 1, 
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    "volume": 0.01
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    "description": "Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.", 
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    "mass": 100.0, 
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    "radius": 1000.0, 
    "techLevel": 1, 
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    "typeName": "Micro Graviton Smartbomb I", 
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    "volume": 2.5
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    "typeID": 39015, 
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    "typeID": 39016, 
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    "description": "Skill for operation of Logistics Frigates.", 
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    "typeName": "Scarab I", 
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    "description": "<b>Type:</b> Support Fighter\r\n<b>Role:</b> Warp Disruption\r\n<b>Description:</b> The Siren brings warp disruption support to the battlefield.\r\n\r\n<b>Warp Disruptor</b>: Disrupts targets warp systems.\r\n<b>Afterburner</b>: Gives a moderate speed boost. The Afterburner has a long cool-down cycle between uses.", 
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    "typeName": "Siren I", 
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    "description": "<b>Type:</b> Support Fighter\r\n<b>Role:</b> Stasis Webification\r\n<b>Description:</b> The Dromi brings webification support to the battlefield.\r\n\r\n<b>Stasis Webifier</b>: Disrupts targets drive systems, slowing them down.\r\n<b>Microwarpdrive</b>: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.", 
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    "typeName": "Dromi I", 
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    "description": "Increases the maximum strength of the Armor.\r\n\r\nPenalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and Microwarpdrives.\r\n\r\nNote: May only be fitted to capital class ships.", 
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    "typeID": 40348, 
    "typeName": "25000mm Steel Plates I", 
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    "description": "Increases the maximum strength of the Armor.\r\n\r\nPenalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and Microwarpdrives.\r\n\r\nNote: May only be fitted to capital class ships.", 
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    "radius": 1, 
    "techLevel": 1, 
    "typeID": 40349, 
    "typeName": "25000mm Crystalline Carbonide Restrained Plates", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: House of Ranai\r\n\r\nMove with confidence in our two-toned Resothane and spider-silk blend \"Impress\" skirt. Subtle detailing flatters the figure in a coolly stylish graphite gray while unobtrusive back pockets preserve the slim-line silhouette.\r\n", 
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    "portionSize": 1, 
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    "typeID": 4035, 
    "typeName": "Women's 'Impress' Skirt (graphite)", 
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    "description": "Increases the maximum strength of the Armor.\r\n\r\nPenalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and Microwarpdrives.\r\n\r\nNote: May only be fitted to capital class ships.", 
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    "techLevel": 1, 
    "typeID": 40350, 
    "typeName": "25000mm Rolled Tungsten Compact Plates", 
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    "description": "Increases the maximum strength of the Armor.\r\n\r\nPenalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and Microwarpdrives.\r\n\r\nNote: May only be fitted to capital class ships.", 
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    "typeID": 40351, 
    "typeName": "25000mm Steel Plates II", 
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    "description": "Increases the maximum strength of the shield.\n\nNote: May only be fitted to capital class ships.", 
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    "typeName": "Capital Shield Extender I", 
    "typeNameID": 513804, 
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    "description": "Increases the maximum strength of the shield.\n\nNote: May only be fitted to capital class ships.", 
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    "typeName": "Capital Azeotropic Restrained Shield Extender", 
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    "description": "Increases the maximum strength of the shield.\n\nNote: May only be fitted to capital class ships.", 
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    "techLevel": 1, 
    "typeID": 40356, 
    "typeName": "Capital F-S9 Regolith Compact Shield Extender", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the shield.\n\nNote: May only be fitted to capital class ships.", 
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    "typeName": "Capital Shield Extender II", 
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    "description": "<b>Type:</b> Light Fighter\r\n<b>Role:</b> Space Superiority\r\n<b>Description:</b> A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations.\r\n\r\n<b>Micro Missile Swarm</b>: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.\r\n<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses.\r\n<b>Anti-Small Craft Tackle</b>: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.", 
    "descriptionID": 515596, 
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    "portionSize": 1, 
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    "techLevel": 1, 
    "typeID": 40358, 
    "typeName": "Equite I", 
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    "description": "<b>Type:</b> Light Fighter\r\n<b>Role:</b> Space Superiority\r\n<b>Description:</b> A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations.\r\n\r\n<b>Micro Missile Swarm</b>: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.\r\n<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses.\r\n<b>Anti-Small Craft Tackle</b>: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.", 
    "descriptionID": 515598, 
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    "mass": 1000, 
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    "portionSize": 1, 
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    "radius": 35, 
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    "typeID": 40359, 
    "typeName": "Locust I", 
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    "description": "Designer: House of Ranai\r\n\r\nMove with confidence in our two-toned Resothane and spider-silk blend \"Impress\" skirt. Subtle detailing flatters the figure in contrasting tones of midnight black and autumn green, all fringed with a fine golden line, while unobtrusive back pockets preserve the slim-line silhouette.\r\n", 
    "descriptionID": 236345, 
    "groupID": 1090, 
    "iconID": 10585, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4036, 
    "typeName": "Women's 'Impress' Skirt (green/gold)", 
    "typeNameID": 236267, 
    "volume": 0.1
  }, 
  "40360": {
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    "description": "<b>Type:</b> Light Fighter\r\n<b>Role:</b> Space Superiority\r\n<b>Description:</b> A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations.\r\n\r\n<b>Micro Missile Swarm</b>: The Satyr can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.\r\n<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Satyr especially difficult to destroy. The afterburner must cool down between uses.\r\n<b>Anti-Small Craft Tackle</b>: The Satyr has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.", 
    "descriptionID": 515600, 
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    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 35, 
    "techLevel": 1, 
    "typeID": 40360, 
    "typeName": "Satyr I", 
    "typeNameID": 513810, 
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    "description": "<b>Type:</b> Light Fighter\r\n<b>Role:</b> Space Superiority\r\n<b>Description:</b> A dedicated space superiority fighter, the Gram is designed to be lethal to fighter and drone craft in its area of operations.\r\n\r\n<b>Micro Missile Swarm</b>: The Gram can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.\r\n<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Gram especially difficult to destroy. The afterburner must cool down between uses.\r\n<b>Anti-Small Craft Tackle</b>: The Gram has a specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.", 
    "descriptionID": 515603, 
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    "mass": 1000, 
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    "radius": 35, 
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    "typeID": 40361, 
    "typeName": "Gram I", 
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    "description": "<b>Type:</b> Heavy Fighter\r\n<b>Role:</b> Long Range Attack\r\n<b>Description:</b> The Ametat is purpose designed for long range attack duties.\r\n\r\n<b>Beam Cannon</b>: This weapon-system does good damage at long ranges.\r\n<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.\r\n<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.", 
    "descriptionID": 515611, 
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    "typeName": "Ametat I", 
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    "capacity": 0.0, 
    "description": "<b>Type:</b> Heavy Fighter\r\n<b>Role:</b> Long Range Attack\r\n<b>Description:</b> The Termite is purpose designed for long range attack duties.\r\n\r\n<b>Railgun</b>: This weapon-system does good damage at long ranges.\r\n<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.\r\n<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.", 
    "descriptionID": 515613, 
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    "typeName": "Termite I", 
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    "basePrice": 0.0, 
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    "description": "<b>Type:</b> Heavy Fighter\r\n<b>Role:</b> Long Range Attack\r\n<b>Description:</b> The Antaeus is purpose designed for long range attack duties.\r\n\r\n<b>Railgun</b>: This weapon-system does good damage at long ranges.\r\n<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.\r\n<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.", 
    "descriptionID": 515615, 
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    "typeID": 40364, 
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    "description": "<b>Type:</b> Heavy Fighter\r\n<b>Role:</b> Long Range Attack\r\n<b>Description:</b> The Gungnir is purpose designed for long range attack duties.\r\n\r\n<b>Artillery</b>: This weapon-system does good damage at long ranges.\r\n<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.\r\n<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.", 
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    "typeName": "Gungnir I", 
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    "typeName": "Maulus Navy Issue Intaki Syndicate Serenity Only SKIN", 
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  }, 
  "4037": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Odin synthetic eye is a favorite of space jockeys who still need to wine and dine with the best. Nanite-constructed filament-lenses and cutting-edge optics are suspended in a sterile gel, all housed in a membrane of transparent polyethylene terephthalate. The result is a fully functional human optic replacement subtle enough for any occasion.", 
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    "published": true, 
    "typeID": 4037, 
    "typeName": "Odin Synthetic Eye (right/dark)", 
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    "typeName": "Griffin Navy Issue Wiyrkomi Serenity Only SKIN", 
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    "marketGroupID": 2145, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "typeID": 40517, 
    "typeName": "Bifrost Tronhadar Ink SKIN", 
    "typeNameID": 513983, 
    "volume": 0.01
  }, 
  "40519": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This item can be activated in a station, while in your pod, to create a <a href=showinfo:40520>Skill Injector</a> by selecting 500,000 skill points to be removed from your character. When skill extraction is complete, the Skill Extractor will be consumed.\r\n\r\nSkill Extractors may only be used by characters with at least 5,500,000 skill points.", 
    "descriptionID": 514244, 
    "groupID": 1301, 
    "iconID": 21530, 
    "marketGroupID": 2358, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 40519, 
    "typeName": "Skill Extractor", 
    "typeNameID": 514023, 
    "volume": 0.01
  }, 
  "4052": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An extremely rare and sought-after implant available only to the wealthy and powerful of New Eden, the Looking Glass monocle interface offers advanced vision augmentation beyond the capabilities of all comparable prosthetics or upgrades. Full-spectrum optic weave filters, nanofiber refraction lenses, an enhanced NeoCom uplink, and a blackbox holovid recorder linked directly to the memory centers in the temporal lobe are just some of its groundbreaking options. When combined with the specialized training and equipment unique to capsuleers, the Looking Glass is an efficient interfacing tool, not to mention a dramatic fashion statement.", 
    "descriptionID": 95079, 
    "groupID": 1083, 
    "iconID": 10224, 
    "marketGroupID": 1408, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4052, 
    "typeName": "Looking Glass Monocle Interface (left/gray)", 
    "typeNameID": 106662, 
    "volume": 0.1
  }, 
  "40520": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This item can be activated in a station to grant the user unallocated skill points. The injectors are consumed immediately once activated.\r\n\r\nThe amount of skill points granted depends on the total skill points (including unallocated skill points) the using character possesses, according to the following scale:\r\n\r\nCharacters with less than 5,000,000 skill points will receive 500,000 unallocated skill points.\r\nCharacters with between 5,000,000 and 50,000,000 skill points will receive 400,000 unallocated skill points.\r\nCharacters with between 50,000,000 and 80,000,000 skill points will receive 300,000 unallocated skill points.\r\nCharacters with more than 80,000,000 skill points will receive 150,000 unallocated skill points.\r\n\r\nLarge Skill Injectors are created using a <a href=showinfo:40519>Skill Extractor</a>.", 
    "descriptionID": 514247, 
    "groupID": 1739, 
    "iconID": 21531, 
    "marketGroupID": 2358, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 40520, 
    "typeName": "Large Skill Injector", 
    "typeNameID": 514024, 
    "volume": 0.01
  }, 
  "40521": {
    "basePrice": 200000000, 
    "capacity": 0.0, 
    "graphicID": 21315, 
    "groupID": 1462, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 40521, 
    "typeName": "Upwell Palatine Keepstar Blueprint", 
    "typeNameID": 514042, 
    "volume": 0.01
  }, 
  "40522": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designed by legendary Federal fashionista Francois Mirelle, this fresh take on the already classic men’s 'Esquire' series coat demands attention from those with an eye for style.\r\nInspired and themed to fit the brand and style of Upwell Consortium executives, this coat undoubtedly leaves an uncompromising impression and is often worn by senior figures within the organization.\r\nWhile its matte black exterior, luscious blue hue and chrome silver finishes uplift the viewer into a world of high class society, the Upwell Consortiums personal touch is what truly ties this piece together.\r\n\r\n<i>Upwell – Building Dreams</i>\r\n", 
    "descriptionID": 514083, 
    "groupID": 1088, 
    "iconID": 21514, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 40522, 
    "typeName": "Men's 'Mirelle' Upwell Executive Coat", 
    "typeNameID": 514045, 
    "volume": 0.1
  }, 
  "40523": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designed by legendary Federal fashionista Francois Mirelle, this fresh take on the already classic women’s 'Esquire' series coat demands attention from those with an eye for style.\r\nInspired and themed to fit the brand and style of Upwell Consortium executives, this coat undoubtedly leaves an uncompromising impression and is often worn by senior figures within the organization.\r\nWhile its matte black exterior, luscious blue hue and chrome silver finishes uplift the viewer into a world of high class society, the Upwell Consortiums personal touch is what truly ties this piece together.\r\n\r\n<i>Upwell – Building Dreams</i>\r\n", 
    "descriptionID": 514082, 
    "groupID": 1088, 
    "iconID": 21515, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 40523, 
    "typeName": "Women's 'Mirelle' Upwell Executive Coat", 
    "typeNameID": 514046, 
    "volume": 0.1
  }, 
  "40524": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designed by legendary Federal fashionista Francois Mirelle, this fresh take on the already classic men’s 'Commando' series demands attention from those with an eye for style.\r\nInspired and themed to fit the brand and style of Upwell Consortium executives, these pants undoubtedly leave an uncompromising impression and are often worn by senior figures within the organization.\r\nWhile its matte black, luscious blue hues and chrome silver finish uplift the viewer into a world of high class society, wearing these in combination with the other Upwell Consortiums clothing range makes a profound statement like no other.", 
    "descriptionID": 514081, 
    "groupID": 1090, 
    "iconID": 21519, 
    "marketGroupID": 1401, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 40524, 
    "typeName": "Men's 'Mirelle' Pants (Upwell)", 
    "typeNameID": 514047, 
    "volume": 0.1
  }, 
  "40525": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designed by legendary Federal fashionista Francois Mirelle, this fresh take on the already classic women's 'Excursion' series demands attention from those with an eye for style.\r\nInspired and themed to fit the brand and style of Upwell Consortium executives, these pants undoubtedly leave an uncompromising impression and are often worn by senior figures within the organization.\r\nWhile its matte black, luscious blue hues and chrome silver finish uplift the viewer into a world of high class society, wearing these in combination with the other Upwell Consortiums clothing range makes a profound statement like no other.", 
    "descriptionID": 514080, 
    "groupID": 1090, 
    "iconID": 21520, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 40525, 
    "typeName": "Women's 'Mirelle' Pants (Upwell)", 
    "typeNameID": 514048, 
    "volume": 0.1
  }, 
  "40526": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designed by legendary Federal fashionista Francois Mirelle, this T-shirt is tailored to blend in perfectly with the other garments belonging to the Upwell Consortiums clothing line.\r\nPerfect for almost every situation, its simplicity and class is only matched by the statement made by proudly displaying the signature logo embellishment.", 
    "descriptionID": 514085, 
    "groupID": 1089, 
    "iconID": 21517, 
    "marketGroupID": 1398, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 40526, 
    "typeName": "Men's 'Mirelle' T-Shirt (Upwell)", 
    "typeNameID": 514049, 
    "volume": 0.1
  }, 
  "40527": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designed by legendary Federal fashionista Francois Mirelle, this T-shirt is tailored to blend in perfectly with the other garments belonging to the Upwell Consortiums clothing line.\r\nPerfect for almost every situation, its simplicity and class is only matched by the statement made by proudly displaying the signature logo embellishment.", 
    "descriptionID": 514084, 
    "groupID": 1089, 
    "iconID": 21518, 
    "marketGroupID": 1406, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 40527, 
    "typeName": "Women's 'Mirelle' T-Shirt (Upwell)", 
    "typeNameID": 514050, 
    "volume": 0.1
  }, 
  "40531": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Sisters of EVE Stratios cruiser.", 
    "descriptionID": 514067, 
    "graphicID": 20385, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 300, 
    "typeID": 40531, 
    "typeName": "Sisters of EVE Stratios", 
    "typeNameID": 514066, 
    "volume": 0.0
  }, 
  "40532": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Sisters of EVE Astero frigate.", 
    "descriptionID": 514069, 
    "graphicID": 20386, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 300, 
    "typeID": 40532, 
    "typeName": "Sisters of EVE Astero", 
    "typeNameID": 514068, 
    "volume": 0.0
  }, 
  "40533": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Sisters of EVE Nestor battleship.", 
    "descriptionID": 514071, 
    "graphicID": 20384, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 300, 
    "typeID": 40533, 
    "typeName": "Sisters of EVE Nestor", 
    "typeNameID": 514070, 
    "volume": 0.0
  }, 
  "40535": {
    "basePrice": 500000000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Amarr force auxiliaries.", 
    "descriptionID": 514115, 
    "groupID": 257, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 377, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 40535, 
    "typeName": "Amarr Force Auxiliary", 
    "typeNameID": 514114, 
    "volume": 0.01
  }, 
  "40536": {
    "basePrice": 500000000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Caldari force auxiliaries.", 
    "descriptionID": 514117, 
    "groupID": 257, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 377, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 40536, 
    "typeName": "Caldari Force Auxiliary", 
    "typeNameID": 514116, 
    "volume": 0.01
  }, 
  "40537": {
    "basePrice": 500000000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Gallente force auxiliaries.", 
    "descriptionID": 514119, 
    "groupID": 257, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 377, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 1, 
    "typeID": 40537, 
    "typeName": "Gallente Force Auxiliary", 
    "typeNameID": 514118, 
    "volume": 0.01
  }, 
  "40538": {
    "basePrice": 500000000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Minmatar force auxiliaries.", 
    "descriptionID": 514121, 
    "groupID": 257, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 377, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "typeID": 40538, 
    "typeName": "Minmatar Force Auxiliary", 
    "typeNameID": 514120, 
    "volume": 0.01
  }, 
  "4054": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: House of Ranai\r\n\r\nIn today's cutthroat political environment, maintaining a commanding presence is essential. Lead from the front in our high-collared Resothane and spider-silk \"Executor\" coat. The bold, clean lines of our latest design offer you that sleek, tailored, and uncompromising impression. The contrasting yoke and black silk detailing build a military-sharp appearance that will guarantee their undivided attention.\r\n", 
    "descriptionID": 95158, 
    "groupID": 1088, 
    "iconID": 10234, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4054, 
    "typeName": "Women's 'Executor' Coat", 
    "typeNameID": 106745, 
    "volume": 0.1
  }, 
  "40541": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Jovian DNA Strand is of particular interest to the Sisters of EVE who have based their flotillas inside the far reaches of the Drifter wormholes.\r\n", 
    "descriptionID": 514127, 
    "groupID": 1314, 
    "iconID": 2302, 
    "marketGroupID": 2013, 
    "mass": 1, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 40541, 
    "typeName": "Jovian DNA Strand", 
    "typeNameID": 514126, 
    "volume": 0.1
  }, 
  "40542": {
    "basePrice": 0.0, 
    "capacity": 2700, 
    "description": "This container is accepting and storing Jovian DNA Strands on behalf of the Sisters of EVE.", 
    "descriptionID": 514129, 
    "graphicID": 1684, 
    "groupID": 952, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 320, 
    "typeID": 40542, 
    "typeName": "Sisters of EVE Cold Storage Unit", 
    "typeNameID": 514128, 
    "volume": 27500
  }, 
  "40548": {
    "basePrice": 10000, 
    "capacity": 0.0, 
    "description": "This reward token signifies that its owner will be gifted a 1 run blueprint copy for a medium sized Astrahus Citadel structure for services rendered to the Upwell Consortium.\r\n", 
    "descriptionID": 514152, 
    "groupID": 314, 
    "iconID": 2038, 
    "marketGroupID": 20, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 40548, 
    "typeName": "Medium 'Astrahus' Citadel BPC Token", 
    "typeNameID": 514151, 
    "volume": 0.01
  }, 
  "40549": {
    "basePrice": 10000, 
    "capacity": 0.0, 
    "description": "This reward token signifies that its owner will be gifted a 1 run blueprint copy for a large sized Fortizar Citadel structure for services rendered to the Upwell Consortium.", 
    "descriptionID": 514154, 
    "groupID": 314, 
    "iconID": 2038, 
    "marketGroupID": 20, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 40549, 
    "typeName": "Large 'Fortizar' Citadel BPC Token", 
    "typeNameID": 514153, 
    "volume": 0.01
  }, 
  "40550": {
    "basePrice": 0.0, 
    "capacity": 1000, 
    "graphicID": 2046, 
    "groupID": 226, 
    "mass": 100, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 0.0, 
    "typeID": 40550, 
    "typeName": "Commercial Billboard", 
    "typeNameID": 514165, 
    "volume": 1
  }, 
  "40552": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Light Fighter\r\n<b>Role:</b> Space Superiority\r\n<b>Description:</b> A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations.\r\n\r\n<b>Micro Missile Swarm</b>: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.\r\n<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses.\r\n<b>Anti-Small Craft Tackle</b>: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.", 
    "descriptionID": 515597, 
    "graphicID": 2899, 
    "groupID": 1652, 
    "marketGroupID": 840, 
    "mass": 1000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 35, 
    "techLevel": 2, 
    "typeID": 40552, 
    "typeName": "Equite II", 
    "typeNameID": 514169, 
    "variationParentTypeID": 40358, 
    "volume": 800
  }, 
  "40553": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Light Fighter\r\n<b>Role:</b> Space Superiority\r\n<b>Description:</b> A dedicated space superiority fighter, the Gram is designed to be lethal to fighter and drone craft in its area of operations.\r\n\r\n<b>Micro Missile Swarm</b>: The Gram can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.\r\n<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Gram especially difficult to destroy. The afterburner must cool down between uses.\r\n<b>Anti-Small Craft Tackle</b>: The Gram has a specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.", 
    "descriptionID": 515602, 
    "graphicID": 2973, 
    "groupID": 1652, 
    "marketGroupID": 840, 
    "mass": 1000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 35, 
    "techLevel": 2, 
    "typeID": 40553, 
    "typeName": "Gram II", 
    "typeNameID": 514170, 
    "variationParentTypeID": 40361, 
    "volume": 800
  }, 
  "40554": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Light Fighter\r\n<b>Role:</b> Space Superiority\r\n<b>Description:</b> A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations.\r\n\r\n<b>Micro Missile Swarm</b>: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.\r\n<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses.\r\n<b>Anti-Small Craft Tackle</b>: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.", 
    "descriptionID": 515599, 
    "graphicID": 2975, 
    "groupID": 1652, 
    "marketGroupID": 840, 
    "mass": 1000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 35, 
    "techLevel": 2, 
    "typeID": 40554, 
    "typeName": "Locust II", 
    "typeNameID": 514171, 
    "variationParentTypeID": 40359, 
    "volume": 800
  }, 
  "40555": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Light Fighter\r\n<b>Role:</b> Space Superiority\r\n<b>Description:</b> A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations.\r\n\r\n<b>Micro Missile Swarm</b>: The Satyr can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.\r\n<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Satyr especially difficult to destroy. The afterburner must cool down between uses.\r\n<b>Anti-Small Craft Tackle</b>: The Satyr has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.", 
    "descriptionID": 515601, 
    "graphicID": 2972, 
    "groupID": 1652, 
    "marketGroupID": 840, 
    "mass": 1000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 35, 
    "techLevel": 2, 
    "typeID": 40555, 
    "typeName": "Satyr II", 
    "typeNameID": 514172, 
    "variationParentTypeID": 40360, 
    "volume": 800
  }, 
  "40556": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Light Fighter\r\n<b>Role:</b> Attack\r\n<b>Description:</b> The Templar is a general purpose attack craft.\r\n\r\n<b>Pulse Cannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles", 
    "descriptionID": 515607, 
    "graphicID": 2899, 
    "groupID": 1652, 
    "marketGroupID": 840, 
    "mass": 1000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 35, 
    "techLevel": 2, 
    "typeID": 40556, 
    "typeName": "Templar II", 
    "typeNameID": 514173, 
    "variationParentTypeID": 23055, 
    "volume": 1000
  }, 
  "40557": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Light Fighter\r\n<b>Role:</b> Attack\r\n<b>Description:</b> The Dragonfly is a general purpose attack craft.\r\n\r\n<b>Blaster Cannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles", 
    "descriptionID": 515608, 
    "graphicID": 2975, 
    "groupID": 1652, 
    "marketGroupID": 840, 
    "mass": 1000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 35, 
    "techLevel": 2, 
    "typeID": 40557, 
    "typeName": "Dragonfly II", 
    "typeNameID": 514174, 
    "variationParentTypeID": 23057, 
    "volume": 1000
  }, 
  "40558": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Light Fighter\r\n<b>Role:</b> Attack\r\n<b>Description:</b> The Firbolg is a general purpose attack craft.\r\n\r\n<b>Blaster Cannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles", 
    "descriptionID": 515609, 
    "graphicID": 2972, 
    "groupID": 1652, 
    "marketGroupID": 840, 
    "mass": 1000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 35, 
    "techLevel": 2, 
    "typeID": 40558, 
    "typeName": "Firbolg II", 
    "typeNameID": 514175, 
    "variationParentTypeID": 23059, 
    "volume": 1000
  }, 
  "40559": {
    "basePrice": 0.0, 
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    "description": "Designer: Sennda of Emrayur\r\n\r\nModeled after the Class B military blouses found in several modern navies, the deep, navy blue \"Sterling\" dress shirt is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. Silver thread highlights and sterling silver chevrons finish the high-contrast look.\r\n", 
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    "description": "Designer: Sennda of Emrayur\r\n\r\nModeled after the Class B military blouses found in several modern navies, the desert-dust shaded \"Sterling\" dress shirt is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. Silver thread highlights and sterling silver chevrons finish the high-contrast look.\r\n", 
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    "typeName": "Raptor Matigu Seabeast SKIN", 
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    "typeName": "True Sansha Capital Energy Nosferatu Blueprint", 
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    "typeID": 40689, 
    "typeName": "Dark Blood Capital Energy Nosferatu Blueprint", 
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    "description": "Designer: House of Ranai\r\n\r\nMove with confidence in our two-toned Resothane and spider-silk blend \"Impress\" skirt. Subtle detailing flatters the figure in a late night blue, fringed with pure white lines, while unobtrusive back pockets preserve the slim-line silhouette.\r\n", 
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    "typeID": 4069, 
    "typeName": "Women's 'Impress' Skirt (marine)", 
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    "typeName": "Sentient Burst Jammer", 
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    "description": "Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.\r\n\r\nGiven the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, this module requires large amounts of capacitor energy to operate.\r\n\r\nNote: Only one module of this type can be activated at the same time.", 
    "descriptionID": 514549, 
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    "typeName": "Unit D-34343's Modified Burst Jammer", 
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    "typeName": "Unit F-435454's Modified Burst Jammer", 
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    "description": "Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.\r\n\r\nGiven the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, this module requires large amounts of capacitor energy to operate.\r\n\r\nNote: Only one module of this type can be activated at the same time.", 
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    "typeName": "Unit P-343554's Modified Burst Jammer", 
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    "published": true, 
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    "typeName": "Typhoon IGC Victory SKIN", 
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    "typeName": "Warp Disruption Burst Projector", 
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    "description": "Emits an area-of-effect burst, centered on the designated location. The burst reduces the range and speed of affected ships' sensors.\r\n\r\nNote: Only Supercarriers can fit modules of this type. Only one module of this type can be fit per Supercarrier.", 
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    "description": "Emits an area-of-effect burst, centered on the designated location. The burst projects an electronic \"tag\" on affected ships thus making them easier to target and hit. \r\n\r\nNote: Only Supercarriers can fit modules of this type. Only one module of this type can be fit per Supercarrier.", 
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    "description": "Designer: House of Ranai\r\n\r\nMove with confidence in our two-toned Resothane and spider-silk blend \"Impress\" skirt. Subtle detailing flatters the figure in a matte shade dark as night while unobtrusive back pockets preserve the slim-line silhouette.\r\n", 
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    "description": "This portable Transneural Echo Burn Scanner interface appears to be a high-gain, short range version of the TEBS interface used in capsule cloning technology. Scaled down in size from hardware used in the Capsule, this device appears to have been engineered to be installed on a much smaller craft. \r\n\r\nThis interface allows the TEBS to communicate with a burst transmitter in order to relay neural data to a remote location. Given the nature of this technology, it may prove incredibly valuable if turned in to the correct organization.", 
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    "published": true, 
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    "typeName": "Subcompact TEBS Interface", 
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    "typeName": "Azbel Wreck", 
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    "typeID": 40707, 
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    "description": "Designer: House of Ranai\r\n\r\nMove with confidence in our two-toned Resothane and spider-silk blend \"Impress\" skirt. Subtle detailing flatters the figure in a calming matte blue while unobtrusive back pockets preserve the slim-line silhouette.\r\n", 
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    "typeID": 4071, 
    "typeName": "Women's 'Impress' Skirt (matte blue)", 
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    "volume": 0.1
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    "description": "Specialized damage control module that utilizes a combination of containment field emitters and electromagnetic molecular hull reinforcers to resist damage to the core structure of your ship. Burns out after a single use.\r\n\r\nNote: Only one Damage Control can be fit at a given time. May only be fitted to capital ships.", 
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    "published": true, 
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    "volume": 8000
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    "descriptionID": 517407, 
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    "typeID": 40715, 
    "typeName": "Capital Implacable Compact Emergency Hull Energizer", 
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    "description": "Specialized damage control module that utilizes a combination of containment field emitters and electromagnetic molecular hull reinforcers to resist damage to the core structure of your ship. Burns out after a single use.\r\n\r\nNote: Only one Damage Control can be fit at a given time. May only be fitted to capital ships.", 
    "descriptionID": 517408, 
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    "published": true, 
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    "typeID": 40716, 
    "typeName": "Capital Indefatigable Enduring Emergency Hull Energizer", 
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    "description": "Specialized damage control module that utilizes a combination of containment field emitters and electromagnetic molecular hull reinforcers to resist damage to the core structure of your ship. Burns out after a single use.\r\n\r\nNote: Only one Damage Control can be fit at a given time. May only be fitted to capital ships.", 
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    "published": true, 
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    "typeID": 40717, 
    "typeName": "Capital Emergency Hull Energizer II", 
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    "description": "Specialized damage control module that utilizes a combination of containment field emitters and electromagnetic molecular hull reinforcers to resist damage to the core structure of your ship. Burns out after a single use.\r\n\r\nNote: Only one Damage Control can be fit at a given time. May only be fitted to capital ships.", 
    "descriptionID": 517409, 
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    "typeID": 40718, 
    "typeName": "Sisters Capital Emergency Hull Energizer", 
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    "published": true, 
    "radius": 1, 
    "typeID": 40719, 
    "typeName": "Capital Emergency Hull Energizer I Blueprint", 
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    "volume": 0.01
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    "description": "Designer: House of Ranai\r\n\r\nMove with confidence in our two-toned Resothane and spider-silk blend \"Impress\" skirt. Subtle detailing flatters the figure in a rousing matte red while unobtrusive back pockets preserve the slim-line silhouette.\r\n", 
    "descriptionID": 236349, 
    "groupID": 1090, 
    "iconID": 10589, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4072, 
    "typeName": "Women's 'Impress' Skirt (matte red)", 
    "typeNameID": 236259, 
    "volume": 0.1
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  "40720": {
    "basePrice": 72000000, 
    "capacity": 0.0, 
    "groupID": 140, 
    "iconID": 21603, 
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    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 40720, 
    "typeName": "Capital Implacable Compact Emergency Hull Energizer Blueprint", 
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    "volume": 0.01
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    "metaGroupID": 1, 
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    "published": true, 
    "radius": 1, 
    "typeID": 40721, 
    "typeName": "Capital Indefatigable Enduring Emergency Hull Energizer Blueprint", 
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  "40722": {
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    "capacity": 0.0, 
    "groupID": 140, 
    "iconID": 21603, 
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    "metaGroupID": 2, 
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    "techLevel": 2, 
    "typeID": 40722, 
    "typeName": "Capital Emergency Hull Energizer II Blueprint", 
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    "volume": 0.01
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    "typeID": 40723, 
    "typeName": "Sisters Capital Emergency Hull Energizer Blueprint", 
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    "volume": 0.01
  }, 
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    "capacity": 130.0, 
    "description": "The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. Their rank and file killers are typically to be found in dedicated hunting frigates.", 
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    "soundID": 20904, 
    "typeID": 40725, 
    "typeName": "Guri Hivaa Killer", 
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    "volume": 16500.0, 
    "wreckTypeID": 26573
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    "description": "The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. The veteran assassins of this group are usually encountered flying well-armed cruisers.", 
    "descriptionID": 533611, 
    "graphicID": 1824, 
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    "published": true, 
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    "radius": 166.0, 
    "soundID": 20904, 
    "typeID": 40726, 
    "typeName": "Guri Hivaa Assassin", 
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    "wreckTypeID": 26574
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    "description": "The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. The elite Guri Hivaa Rokosabai are the most accomplished among their ranks and are afforded the command of high-tech and powerful battleships.", 
    "descriptionID": 533612, 
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    "published": true, 
    "raceID": 1, 
    "radius": 250.0, 
    "soundID": 20904, 
    "typeID": 40727, 
    "typeName": "Guri Hivaa Rokosabai", 
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  "40728": {
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    "description": ">> CAPTURE INIT.\r\n>> 03:01 - HQ 8-2\r\n>> TERMINAL 66104 – ECHO PROGRAM\r\n>> TEXT TRANSCRIPT FOLLOWS\r\n\r\n03:01 – K/001/44: “You’re not going to… to… to believe this.”\r\n03:01 – T/007/64: “It’s three AM. I grav out at six.  Do you ever sleep?”\r\n03:02 – K/001/44: “You… told me to let you know of any devel… any… changes…”\r\n03:02 – K/001/44: “Thar… Are you still there?”\r\n03:02 – T/007/64: “I’m here.” >>INDISTINCT STATIC<< “What’s troubling you?”\r\n03:03 – K/001/44: “I… I found him.”\r\n>> LINE BREAK – 01:33\r\n03:05 – K/001/44: “Are you…”\r\nXX:XX – T/007/64: “Wake Kai, he’s going to want to know. I’m on my way.”\r\n>> ECHO DEINITIALIZED\r\n", 
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    "description": ">> 85,000 – FROZEN FOOD\r\n>> 72,000 – WHEAT\r\n>> 12,200 – SMALL ARMS\r\n>> 10,400 – TOBACCO\r\n>> UNDISCLOSED CONTAINER – SECURE\r\n>> UNDISCLOSED CONTAINER – SECURE\r\n>> UNDISCLOSED CONTAINER – SECURE\r\n>> 656,300 – ANTIBIOTICS\r\n>> 401,300 – SPIRITS\r\n>> 8,500 – COMPLEX CARDIAC REGULATOR\r\n>> 6,800 – HELIX POWERGRID MODULE\r\n>> 600 – NEO PILOT DROPSUIT – KC101\r\n>> 600 – SUBCOMPACT TEBS DIAGNOSTICS KIT\r\n>> UNDISCLOSED CONTAINER – ARMORED \r\n>> UNDISCLOSED CONTAINER – ARMORED \r\n>> UNDISCLOSED CONTAINER – ARMORED \r\n>> UNDISCLOSED CONTAINER – ARMORED \r\n>> UNDISCLOSED CONTAINER – ARMORED \r\n", 
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    "description": ">>CAPTURE INIT.\r\n>> 23:55 – IR 6-6\r\n>> 115/01/29 23:55\r\n>> TERMINAL 6 – ECHO PROGRAM\r\n>> TEXT TRANSCRIPT FOLLOWS\r\n>> USER IDENT VERIFIED\r\n\r\nREPORT 60401.\r\nAUTH – 801 – SIN, O.\r\nOBJECTIVES: \r\n\r\nCOMPLETE – ALPHA – SECURED – PERSONNEL\r\nCOMPLETE – BRAVO – SECURED – CRU AND RELATED EQUIPMENT\r\nCOMPLETE – CHARLIE – SECURED – GROUND COMBATANT FORCES\r\nCOMPLETE – DELTA – CN ENCLAVE 30001380/3-A – DESTROYED\r\nCOMPLETE – ECHO – CN ENCLAVE 30001380/3-B – DESTROYED\r\n\r\nREMARKS:\r\n\r\n>> 401 PERSONNEL LOST\r\n>> 4,691 PERSONNEL IRRADIATED – NON FATAL\r\n>> 207 CASUALTIES – INCAPACITATED\r\n>> TWO VESSEL LOST – MANIFEST ATTACHED\r\n>> RETURNING TO N5Y-4N – EN ROUTE\r\n>> CARGO – 11,105 COMBAR PERSONNEL\r\n>> CARGO – 8,400 CRU BANKS\r\n>> CARGO – EQUIPMENT, GENERIC\r\n>> CARGO – SMALL ARMS, GENERIC\r\n", 
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    "description": ">> DB AUTH 90104\r\n>> SECURE ACCESS POINT BRAVO\r\n>> PERSONNEL BLOCK – SUB LEVEL 12 – ROOM A113\r\n\r\n>>ENTRY CLEARED\r\n\r\nSubject shows no further signs of motion sickness or neural download corruption after ten seconds consciousness. Cognitive function reaches 99.7% within five seconds of awakening, spatial awareness confirmed with halo response test after five seconds of consciousness. \r\n\r\nTreatment H22a appears to have resolved prior issues with lapse of cognitive function after neural re-alignment from quantum data transfer. Vital signs appear normal.\r\n\r\nGiven initial testing, will recommend to command that testing is expanded to whole of first subset, and subsequent batches of clones. \r\n\r\nCurrently awaiting approval from 6NJ for phase three testing. Kosakami and Laitanen seem preoccupied, may have to consult General Abraxas. \r\n\r\nReport Ends.\r\n", 
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    "description": "Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.\r\nThis slowing effect is strongest at very close ranges, and diminishes as range increases.\r\nHeavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.", 
    "descriptionID": 515092, 
    "groupID": 1672, 
    "iconID": 21581, 
    "marketGroupID": 2154, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 41058, 
    "typeName": "Shadow Serpentis Heavy Stasis Grappler", 
    "typeNameID": 515091, 
    "variationParentTypeID": 41040, 
    "volume": 50
  }, 
  "41059": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.\r\nThis slowing effect is strongest at very close ranges, and diminishes as range increases.\r\nHeavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.", 
    "descriptionID": 515094, 
    "groupID": 1672, 
    "iconID": 21581, 
    "marketGroupID": 2154, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 41059, 
    "typeName": "Domination Heavy Stasis Grappler", 
    "typeNameID": 515093, 
    "variationParentTypeID": 41040, 
    "volume": 50
  }, 
  "4106": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou\r\n\r\nLook sharp and competent in any situation. Our green \"Structure\" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.\r\n", 
    "descriptionID": 236359, 
    "groupID": 1090, 
    "iconID": 10601, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4106, 
    "typeName": "Women's 'Structure' Skirt (green)", 
    "typeNameID": 236245, 
    "volume": 0.1
  }, 
  "41061": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.", 
    "descriptionID": 515096, 
    "groupID": 52, 
    "iconID": 3433, 
    "marketGroupID": 1936, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41061, 
    "typeName": "Federation Navy Warp Scrambler", 
    "typeNameID": 515095, 
    "variationParentTypeID": 447, 
    "volume": 5
  }, 
  "41062": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer which prevents it from warping.", 
    "descriptionID": 515098, 
    "groupID": 52, 
    "iconID": 111, 
    "marketGroupID": 1935, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41062, 
    "typeName": "Federation Navy Warp Disruptor", 
    "typeNameID": 515097, 
    "variationParentTypeID": 3242, 
    "volume": 5
  }, 
  "41063": {
    "basePrice": 0.0, 
    "capacity": 1, 
    "description": "Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 516305, 
    "graphicID": 21199, 
    "groupID": 53, 
    "iconID": 2841, 
    "marketGroupID": 774, 
    "mass": 40000, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41063, 
    "typeName": "Modal Enduring Quad Mega Pulse Laser", 
    "typeNameID": 515103, 
    "variationParentTypeID": 37290, 
    "volume": 4000
  }, 
  "41064": {
    "basePrice": 0.0, 
    "capacity": 1, 
    "description": "Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 516306, 
    "graphicID": 21199, 
    "groupID": 53, 
    "iconID": 2841, 
    "marketGroupID": 774, 
    "mass": 40000, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41064, 
    "typeName": "Anode Scoped Quad Mega Pulse Laser", 
    "typeNameID": 515104, 
    "variationParentTypeID": 37290, 
    "volume": 4000
  }, 
  "41065": {
    "basePrice": 0.0, 
    "capacity": 1, 
    "description": "Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 516307, 
    "graphicID": 21199, 
    "groupID": 53, 
    "iconID": 2841, 
    "marketGroupID": 774, 
    "mass": 40000, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41065, 
    "typeName": "Afocal Precise Quad Mega Pulse Laser", 
    "typeNameID": 515105, 
    "variationParentTypeID": 37290, 
    "volume": 4000
  }, 
  "41066": {
    "basePrice": 0.0, 
    "capacity": 1, 
    "description": "Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.", 
    "descriptionID": 516310, 
    "graphicID": 21199, 
    "groupID": 53, 
    "iconID": 2841, 
    "marketGroupID": 774, 
    "mass": 40000, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41066, 
    "typeName": "Dark Blood Quad Mega Pulse Laser", 
    "typeNameID": 515106, 
    "variationParentTypeID": 37290, 
    "volume": 4000
  }, 
  "41067": {
    "basePrice": 0.0, 
    "capacity": 1, 
    "description": "Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.", 
    "descriptionID": 516309, 
    "graphicID": 21199, 
    "groupID": 53, 
    "iconID": 2841, 
    "marketGroupID": 774, 
    "mass": 40000, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41067, 
    "typeName": "True Sansha Quad Mega Pulse Laser", 
    "typeNameID": 515107, 
    "variationParentTypeID": 37290, 
    "volume": 4000
  }, 
  "41068": {
    "basePrice": 45000000, 
    "capacity": 0.0, 
    "groupID": 133, 
    "iconID": 2841, 
    "marketGroupID": 794, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41068, 
    "typeName": "Quad Mega Pulse Laser I Blueprint", 
    "typeNameID": 515108, 
    "volume": 0.01
  }, 
  "41069": {
    "basePrice": 90000000, 
    "capacity": 0.0, 
    "groupID": 133, 
    "iconID": 2841, 
    "marketGroupID": 794, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41069, 
    "typeName": "Modulated Compact Quad Mega Pulse Laser Blueprint", 
    "typeNameID": 515109, 
    "volume": 0.01
  }, 
  "4107": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou\r\n\r\nLook sharp and competent in any situation. Our green and black \"Structure\" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.\r\n", 
    "descriptionID": 236360, 
    "groupID": 1090, 
    "iconID": 10602, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4107, 
    "typeName": "Women's 'Structure' Skirt (green/black)", 
    "typeNameID": 236246, 
    "volume": 0.1
  }, 
  "41070": {
    "basePrice": 90000000, 
    "capacity": 0.0, 
    "groupID": 133, 
    "iconID": 2841, 
    "marketGroupID": 794, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41070, 
    "typeName": "Modal Enduring Quad Mega Pulse Laser Blueprint", 
    "typeNameID": 515110, 
    "volume": 0.01
  }, 
  "41071": {
    "basePrice": 90000000, 
    "capacity": 0.0, 
    "groupID": 133, 
    "iconID": 2841, 
    "marketGroupID": 794, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41071, 
    "typeName": "Anode Scoped Quad Mega Pulse Laser Blueprint", 
    "typeNameID": 515111, 
    "volume": 0.01
  }, 
  "41072": {
    "basePrice": 90000000, 
    "capacity": 0.0, 
    "groupID": 133, 
    "iconID": 2841, 
    "marketGroupID": 794, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41072, 
    "typeName": "Afocal Precise Quad Mega Pulse Laser Blueprint", 
    "typeNameID": 515112, 
    "volume": 0.01
  }, 
  "41073": {
    "basePrice": 43006260, 
    "capacity": 0.0, 
    "groupID": 133, 
    "iconID": 2841, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41073, 
    "typeName": "Quad Mega Pulse Laser II Blueprint", 
    "typeNameID": 515113, 
    "volume": 0.01
  }, 
  "41074": {
    "basePrice": 43006260, 
    "capacity": 0.0, 
    "groupID": 133, 
    "iconID": 2841, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41074, 
    "typeName": "Dark Blood Quad Mega Pulse Laser Blueprint", 
    "typeNameID": 515114, 
    "volume": 0.01
  }, 
  "41075": {
    "basePrice": 43006260, 
    "capacity": 0.0, 
    "groupID": 133, 
    "iconID": 2841, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41075, 
    "typeName": "True Sansha Quad Mega Pulse Laser Blueprint", 
    "typeNameID": 515115, 
    "volume": 0.01
  }, 
  "41076": {
    "basePrice": 36286548, 
    "capacity": 10, 
    "description": "Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 516325, 
    "graphicID": 21202, 
    "groupID": 74, 
    "iconID": 2836, 
    "marketGroupID": 771, 
    "mass": 40000, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 1, 
    "typeID": 41076, 
    "typeName": "Modal Enduring Triple Neutron Blaster Cannon", 
    "typeNameID": 515116, 
    "variationParentTypeID": 37291, 
    "volume": 4000
  }, 
  "41077": {
    "basePrice": 36286548, 
    "capacity": 10, 
    "description": "Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 516327, 
    "graphicID": 21202, 
    "groupID": 74, 
    "iconID": 2836, 
    "marketGroupID": 771, 
    "mass": 40000, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 1, 
    "typeID": 41077, 
    "typeName": "Anode Scoped Triple Neutron Blaster Cannon", 
    "typeNameID": 515117, 
    "variationParentTypeID": 37291, 
    "volume": 4000
  }, 
  "41078": {
    "basePrice": 36286548, 
    "capacity": 10, 
    "description": "Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 516326, 
    "graphicID": 21202, 
    "groupID": 74, 
    "iconID": 2836, 
    "marketGroupID": 771, 
    "mass": 40000, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 1, 
    "typeID": 41078, 
    "typeName": "Limited Precise Triple Neutron Blaster Cannon", 
    "typeNameID": 515118, 
    "variationParentTypeID": 37291, 
    "volume": 4000
  }, 
  "41079": {
    "basePrice": 36286548, 
    "capacity": 11.5, 
    "description": "Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.", 
    "descriptionID": 516331, 
    "graphicID": 21202, 
    "groupID": 74, 
    "iconID": 2836, 
    "marketGroupID": 771, 
    "mass": 40000, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 1, 
    "typeID": 41079, 
    "typeName": "Shadow Serpentis Triple Neutron Blaster Cannon", 
    "typeNameID": 515119, 
    "variationParentTypeID": 37291, 
    "volume": 4000
  }, 
  "4108": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou\r\n\r\nLook sharp and competent in any situation. Our green striped \"Structure\" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.\r\n", 
    "descriptionID": 236361, 
    "groupID": 1090, 
    "iconID": 10603, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4108, 
    "typeName": "Women's 'Structure' Skirt (green stripes)", 
    "typeNameID": 236247, 
    "volume": 0.1
  }, 
  "41080": {
    "basePrice": 32694870, 
    "capacity": 11.5, 
    "description": "Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.\r\n\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 516274, 
    "graphicID": 21196, 
    "groupID": 55, 
    "iconID": 2838, 
    "marketGroupID": 776, 
    "mass": 75, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200, 
    "techLevel": 1, 
    "typeID": 41080, 
    "typeName": "Ample Gallium Quad 800mm Repeating Cannon", 
    "typeNameID": 515120, 
    "variationParentTypeID": 37289, 
    "volume": 4000
  }, 
  "41081": {
    "basePrice": 32694870, 
    "capacity": 10, 
    "description": "Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.\r\n\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 516271, 
    "graphicID": 21196, 
    "groupID": 55, 
    "iconID": 2838, 
    "marketGroupID": 776, 
    "mass": 75, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200, 
    "techLevel": 1, 
    "typeID": 41081, 
    "typeName": "Scout Scoped Quad 800mm Repeating Cannon", 
    "typeNameID": 515121, 
    "variationParentTypeID": 37289, 
    "volume": 4000
  }, 
  "41082": {
    "basePrice": 32694870, 
    "capacity": 10, 
    "description": "Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.\r\n\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 516272, 
    "graphicID": 21196, 
    "groupID": 55, 
    "iconID": 2838, 
    "marketGroupID": 776, 
    "mass": 75, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200, 
    "techLevel": 1, 
    "typeID": 41082, 
    "typeName": "Prototype Precise Quad 800mm Repeating Cannon", 
    "typeNameID": 515122, 
    "variationParentTypeID": 37289, 
    "volume": 4000
  }, 
  "41083": {
    "basePrice": 32694870, 
    "capacity": 11.5, 
    "description": "Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.\r\n\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.", 
    "descriptionID": 516275, 
    "graphicID": 21196, 
    "groupID": 55, 
    "iconID": 2838, 
    "marketGroupID": 776, 
    "mass": 75, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200, 
    "techLevel": 1, 
    "typeID": 41083, 
    "typeName": "Domination Quad 800mm Repeating Cannon", 
    "typeNameID": 515123, 
    "variationParentTypeID": 37289, 
    "volume": 4000
  }, 
  "41085": {
    "basePrice": 38400000, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 2836, 
    "marketGroupID": 792, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41085, 
    "typeName": "Triple Neutron Blaster Cannon I Blueprint", 
    "typeNameID": 515124, 
    "volume": 0.01
  }, 
  "41086": {
    "basePrice": 76800000, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 2836, 
    "marketGroupID": 792, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41086, 
    "typeName": "Regulated Compact Triple Neutron Blaster Cannon Blueprint", 
    "typeNameID": 515125, 
    "volume": 0.01
  }, 
  "41087": {
    "basePrice": 76800000, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 2836, 
    "marketGroupID": 792, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41087, 
    "typeName": "Modal Enduring Triple Neutron Blaster Cannon Blueprint", 
    "typeNameID": 515126, 
    "volume": 0.01
  }, 
  "41088": {
    "basePrice": 76800000, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 2836, 
    "marketGroupID": 792, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41088, 
    "typeName": "Anode Scoped Triple Neutron Blaster Cannon Blueprint", 
    "typeNameID": 515127, 
    "volume": 0.01
  }, 
  "41089": {
    "basePrice": 76800000, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 2836, 
    "marketGroupID": 792, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41089, 
    "typeName": "Limited Precise Triple Neutron Blaster Cannon Blueprint", 
    "typeNameID": 515128, 
    "volume": 0.01
  }, 
  "4109": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou\r\n\r\nLook sharp and competent in any situation. Our khaki \"Structure\" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.\r\n", 
    "descriptionID": 236362, 
    "groupID": 1090, 
    "iconID": 10604, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4109, 
    "typeName": "Women's 'Structure' Skirt (khaki)", 
    "typeNameID": 236248, 
    "volume": 0.1
  }, 
  "41090": {
    "basePrice": 36286548, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 2836, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41090, 
    "typeName": "Triple Neutron Blaster Cannon II Blueprint", 
    "typeNameID": 515129, 
    "volume": 0.01
  }, 
  "41091": {
    "basePrice": 36286548, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 2836, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41091, 
    "typeName": "Shadow Serpentis Triple Neutron Blaster Cannon Blueprint", 
    "typeNameID": 515130, 
    "volume": 0.01
  }, 
  "41092": {
    "basePrice": 34000000, 
    "capacity": 0.0, 
    "groupID": 135, 
    "iconID": 2838, 
    "marketGroupID": 793, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
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    "description": "One of the largest weapons currently in existence, this massive blaster is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
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    "graphicID": 11242, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 1, 
    "typeID": 41129, 
    "typeName": "Limited Precise Ion Siege Blaster", 
    "typeNameID": 515262, 
    "variationParentTypeID": 20450, 
    "volume": 4000
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou\r\n\r\nLook sharp and competent in any situation. Our red leather \"Structure\" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.\r\n", 
    "descriptionID": 236366, 
    "groupID": 1090, 
    "iconID": 10608, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4113, 
    "typeName": "Women's 'Structure' Skirt (red leather)", 
    "typeNameID": 236240, 
    "volume": 0.1
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  "41130": {
    "basePrice": 36286548, 
    "capacity": 10, 
    "description": "One of the largest weapons currently in existence, this massive blaster is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.", 
    "descriptionID": 516320, 
    "graphicID": 11242, 
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    "iconID": 2836, 
    "marketGroupID": 771, 
    "mass": 40000, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 1, 
    "typeID": 41130, 
    "typeName": "Shadow Serpentis Ion Siege Blaster", 
    "typeNameID": 515263, 
    "variationParentTypeID": 20450, 
    "volume": 4000
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  "41132": {
    "basePrice": 72280000, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 2836, 
    "marketGroupID": 792, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41132, 
    "typeName": "Regulated Compact Ion Siege Blaster Blueprint", 
    "typeNameID": 515264, 
    "volume": 0.01
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  "41133": {
    "basePrice": 72280000, 
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    "groupID": 154, 
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    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41133, 
    "typeName": "Modal Enduring Ion Siege Blaster Blueprint", 
    "typeNameID": 515265, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41134, 
    "typeName": "Anode Scoped Ion Siege Blaster Blueprint", 
    "typeNameID": 515266, 
    "volume": 0.01
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    "metaGroupID": 1, 
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    "published": true, 
    "radius": 1, 
    "typeID": 41135, 
    "typeName": "Limited Precise Ion Siege Blaster Blueprint", 
    "typeNameID": 515267, 
    "volume": 0.01
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  "41136": {
    "basePrice": 36286548, 
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    "groupID": 154, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41136, 
    "typeName": "Ion Siege Blaster II Blueprint", 
    "typeNameID": 515268, 
    "volume": 0.01
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    "radius": 1, 
    "typeID": 41137, 
    "typeName": "Shadow Serpentis Ion Siege Blaster Blueprint", 
    "typeNameID": 515269, 
    "volume": 0.01
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  "41138": {
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    "capacity": 5, 
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    "descriptionID": 516312, 
    "graphicID": 11262, 
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    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 1, 
    "typeID": 41138, 
    "typeName": "Carbide Compact Dual 1000mm Railgun", 
    "typeNameID": 515271, 
    "variationParentTypeID": 20448, 
    "volume": 4000
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  "41139": {
    "basePrice": 46052412, 
    "capacity": 5, 
    "description": "One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 516311, 
    "graphicID": 11262, 
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    "iconID": 2840, 
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    "mass": 40000, 
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    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 1, 
    "typeID": 41139, 
    "typeName": "Compressed Enduring Dual 1000mm Railgun", 
    "typeNameID": 515272, 
    "variationParentTypeID": 20448, 
    "volume": 4000
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    "groupID": 1090, 
    "iconID": 10609, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 4114, 
    "typeName": "Women's 'Structure' Skirt (red stripes)", 
    "typeNameID": 236241, 
    "volume": 0.1
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  "41140": {
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    "description": "One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 516314, 
    "graphicID": 11262, 
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    "mass": 40000, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 1, 
    "typeID": 41140, 
    "typeName": "Scout Scoped Dual 1000mm Railgun", 
    "typeNameID": 515273, 
    "variationParentTypeID": 20448, 
    "volume": 4000
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  "41141": {
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    "description": "One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 516313, 
    "graphicID": 11262, 
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    "mass": 40000, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 1, 
    "typeID": 41141, 
    "typeName": "Prototype Precise Dual 1000mm Railgun", 
    "typeNameID": 515274, 
    "variationParentTypeID": 20448, 
    "volume": 4000
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  "41142": {
    "basePrice": 46052412, 
    "capacity": 5, 
    "description": "One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nRequires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.", 
    "descriptionID": 516316, 
    "graphicID": 11262, 
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    "mass": 40000, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000, 
    "techLevel": 1, 
    "typeID": 41142, 
    "typeName": "Shadow Serpentis Dual 1000mm Railgun", 
    "typeNameID": 515270, 
    "variationParentTypeID": 20448, 
    "volume": 4000
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  "41143": {
    "basePrice": 92050000, 
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    "groupID": 154, 
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    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41143, 
    "typeName": "Carbide Compact Dual 1000mm Railgun Blueprint", 
    "typeNameID": 515275, 
    "volume": 0.01
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  "41144": {
    "basePrice": 92050000, 
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    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41144, 
    "typeName": "Compressed Enduring Dual 1000mm Railgun Blueprint", 
    "typeNameID": 515276, 
    "volume": 0.01
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41145, 
    "typeName": "Dual 1000mm Railgun II Blueprint", 
    "typeNameID": 515279, 
    "volume": 0.01
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  "41146": {
    "basePrice": 92050000, 
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    "groupID": 154, 
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    "marketGroupID": 792, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41146, 
    "typeName": "Scout Scoped Dual 1000mm Railgun Blueprint", 
    "typeNameID": 515277, 
    "volume": 0.01
  }, 
  "41147": {
    "basePrice": 46052412, 
    "capacity": 0.0, 
    "groupID": 154, 
    "iconID": 2840, 
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    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41147, 
    "typeName": "Shadow Serpentis Dual 1000mm Railgun Blueprint", 
    "typeNameID": 515280, 
    "volume": 0.01
  }, 
  "41148": {
    "basePrice": 92050000, 
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    "groupID": 154, 
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    "marketGroupID": 792, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41148, 
    "typeName": "Prototype Precise Dual 1000mm Railgun Blueprint", 
    "typeNameID": 515278, 
    "volume": 0.01
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  "4115": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou\r\n\r\nLook sharp and competent in any situation. Our white striped \"Structure\" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.\r\n", 
    "descriptionID": 236368, 
    "groupID": 1090, 
    "iconID": 10610, 
    "marketGroupID": 1403, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4115, 
    "typeName": "Women's 'Structure' Skirt (white stripes)", 
    "typeNameID": 236242, 
    "volume": 0.1
  }, 
  "41150": {
    "basePrice": 32694870, 
    "capacity": 10, 
    "description": "One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 516280, 
    "graphicID": 11308, 
    "groupID": 55, 
    "iconID": 2838, 
    "marketGroupID": 776, 
    "mass": 75, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200, 
    "techLevel": 1, 
    "typeID": 41150, 
    "typeName": "Carbine Compact Hexa 2500mm Repeating Cannon", 
    "typeNameID": 515283, 
    "variationParentTypeID": 20452, 
    "volume": 4000
  }, 
  "41151": {
    "basePrice": 32694870.0, 
    "capacity": 11.5, 
    "description": "One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 516279, 
    "graphicID": 11308, 
    "groupID": 55, 
    "iconID": 2838, 
    "marketGroupID": 776, 
    "mass": 75.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 41151, 
    "typeName": "Gallium Ample Hexa 2500mm Repeating Cannon", 
    "typeNameID": 515284, 
    "variationParentTypeID": 20452, 
    "volume": 4000.0
  }, 
  "41152": {
    "basePrice": 32694870, 
    "capacity": 10, 
    "description": "One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 516278, 
    "graphicID": 11308, 
    "groupID": 55, 
    "iconID": 2838, 
    "marketGroupID": 776, 
    "mass": 75, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200, 
    "techLevel": 1, 
    "typeID": 41152, 
    "typeName": "Scout Scoped Hexa 2500mm Repeating Cannon", 
    "typeNameID": 515285, 
    "variationParentTypeID": 20452, 
    "volume": 4000
  }, 
  "41153": {
    "basePrice": 32694870, 
    "capacity": 10, 
    "description": "One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 516277, 
    "graphicID": 11308, 
    "groupID": 55, 
    "iconID": 2838, 
    "marketGroupID": 776, 
    "mass": 75, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200, 
    "techLevel": 1, 
    "typeID": 41153, 
    "typeName": "Prototype Precise Hexa 2500mm Repeating Cannon", 
    "typeNameID": 515288, 
    "variationParentTypeID": 20452, 
    "volume": 4000
  }, 
  "41154": {
    "basePrice": 32694870, 
    "capacity": 10, 
    "description": "One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.", 
    "descriptionID": 516282, 
    "graphicID": 11308, 
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    "iconID": 2838, 
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    "mass": 75, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 200, 
    "techLevel": 1, 
    "typeID": 41154, 
    "typeName": "Domination Hexa 2500mm Repeating Cannon", 
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    "variationParentTypeID": 20452, 
    "volume": 4000
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  "41155": {
    "basePrice": 4000, 
    "capacity": 0.0, 
    "description": "Originally used by the adolescent hacker group 'The Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.\r\n\r\nThis script can be loaded into a sensor booster or remote sensor booster module to increase the module's sensor strength bonus at the expense of the targeting range and locking speed bonuses.", 
    "descriptionID": 515287, 
    "groupID": 910, 
    "iconID": 21593, 
    "marketGroupID": 1094, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41155, 
    "typeName": "ECCM Script", 
    "typeNameID": 515286, 
    "volume": 1
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  "41156": {
    "basePrice": 37692954, 
    "capacity": 5, 
    "description": "One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 516286, 
    "graphicID": 11288, 
    "groupID": 55, 
    "iconID": 2842, 
    "marketGroupID": 775, 
    "mass": 750, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 2000, 
    "techLevel": 1, 
    "typeID": 41156, 
    "typeName": "Carbide Compact Quad 3500mm Siege Artillery", 
    "typeNameID": 515293, 
    "variationParentTypeID": 20454, 
    "volume": 4000
  }, 
  "41157": {
    "basePrice": 37692954, 
    "capacity": 5.75, 
    "description": "One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 516285, 
    "graphicID": 11288, 
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    "iconID": 2842, 
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    "mass": 750, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 2000, 
    "techLevel": 1, 
    "typeID": 41157, 
    "typeName": "Gallium Ample Quad 3500mm Siege Artillery", 
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    "variationParentTypeID": 20454, 
    "volume": 4000
  }, 
  "41158": {
    "basePrice": 37692954, 
    "capacity": 5, 
    "description": "One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 516283, 
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    "iconID": 2842, 
    "marketGroupID": 775, 
    "mass": 750, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 2000, 
    "techLevel": 1, 
    "typeID": 41158, 
    "typeName": "Scout Scoped Quad 3500mm Siege Artillery", 
    "typeNameID": 515291, 
    "variationParentTypeID": 20454, 
    "volume": 4000
  }, 
  "41159": {
    "basePrice": 37692954, 
    "capacity": 5, 
    "description": "One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 516284, 
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    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 2000, 
    "techLevel": 1, 
    "typeID": 41159, 
    "typeName": "Prototype Precise Quad 3500mm Siege Artillery", 
    "typeNameID": 515290, 
    "variationParentTypeID": 20454, 
    "volume": 4000
  }, 
  "4116": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou\r\n\r\nFor a traditional look with easy sex appeal, look no further than our \"Minima\" heels. Understated elegance meets the luster of modern sensibilities with slick patent leather in darkest black; while an elegant golden version of our trademark \"V\" clasp securing the ankle assures the highest Vallou quality.", 
    "descriptionID": 236369, 
    "groupID": 1091, 
    "iconID": 10612, 
    "marketGroupID": 1404, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4116, 
    "typeName": "Women's 'Minima' Heels (black/gold)", 
    "typeNameID": 236243, 
    "volume": 0.1
  }, 
  "41160": {
    "basePrice": 37692954, 
    "capacity": 5.75, 
    "description": "One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.\r\nNote: May only be fitted to capital class ships.\r\n\r\nMust be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.", 
    "descriptionID": 516287, 
    "graphicID": 11288, 
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    "iconID": 2842, 
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    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 2000, 
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    "description": "Designer: Vallou\r\n\r\nFor a traditional look with easy sex appeal, look no further than our \"Minima\" heels. Understated elegance meets the luster of modern sensibilities with slick patent leather in regal gold; while our trademark \"V\" clasp securing the ankle assures the highest Vallou quality.", 
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    "typeName": "XL Torpedo Launcher II Blueprint", 
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  }, 
  "41191": {
    "basePrice": 9870, 
    "capacity": 1, 
    "description": "Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "typeName": "Sentient Sensor Booster", 
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    "volume": 5
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    "description": "Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "typeName": "Unit D-34343's Modified Sensor Booster", 
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    "variationParentTypeID": 1973, 
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    "capacity": 1, 
    "description": "Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "typeName": "Unit F-435454's Modified Sensor Booster", 
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    "description": "Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "published": true, 
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    "typeName": "Unit P-343554's Modified Sensor Booster", 
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    "variationParentTypeID": 1973, 
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    "capacity": 1, 
    "description": "Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "published": true, 
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    "typeName": "Unit W-634's Modified Sensor Booster", 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Augments the sensor and electronics suite of the fitted ship. Benefits include additional locked targets, increased maximum target acquisition range, faster locking speed, and increased sensor strength.\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "typeName": "Sentient Signal Amplifier", 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Augments the sensor and electronics suite of the fitted ship. Benefits include additional locked targets, increased maximum target acquisition range, faster locking speed, and increased sensor strength.\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "raceID": 1, 
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    "typeID": 41197, 
    "typeName": "Syndicate Signal Amplifier", 
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    "volume": 5
  }, 
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    "basePrice": 39968, 
    "capacity": 1, 
    "description": "Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "typeName": "Sentient Remote Sensor Booster", 
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    "variationParentTypeID": 1963, 
    "volume": 25
  }, 
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    "capacity": 1, 
    "description": "Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "techLevel": 1, 
    "typeID": 41199, 
    "typeName": "Shadow Serpentis Remote Sensor Booster", 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou\r\n\r\nFor a traditional look with easy sex appeal, look no further than our \"Minima\" heels. Understated elegance meets modern sensibilities with slick patent leather in matte graphite; our trademark \"V\" clasp securing the ankle assures the highest Vallou quality.\r\n", 
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    "description": "XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.\r\nNocxium atoms captured in morphite matrices form this missile's devastating payload. A volley of these is able to completely obliterate most everything that floats in space, be it vehicle or structure.\r\n\r\nThis modified version of the Nova Torpedo packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.", 
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    "typeNameID": 515538, 
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  "41308": {
    "basePrice": 250000, 
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    "groupID": 1676, 
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    "radius": 1, 
    "typeID": 41308, 
    "typeName": "Restrained Compounds", 
    "typeNameID": 515539, 
    "volume": 0.001
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  "41309": {
    "basePrice": 250000, 
    "capacity": 0.0, 
    "groupID": 1676, 
    "iconID": 2888, 
    "marketGroupID": 2155, 
    "mass": 0.001, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41309, 
    "typeName": "Restrained Conductors", 
    "typeNameID": 515540, 
    "volume": 0.001
  }, 
  "4131": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: House of Ranai\r\n\r\nWho says military dress has to be unflattering? Step out in style in the sensuous, sultry red of our lustrous \"Greave\" high-heeled boots, inspired by the gaiters of yesteryear's foot-soldier. Slick leather wraps up to your knee, while the structured flexible ribbing at the back provides for easy on-and-off.", 
    "descriptionID": 236384, 
    "groupID": 1091, 
    "iconID": 10628, 
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    "mass": 0.5, 
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    "published": true, 
    "typeID": 4131, 
    "typeName": "Women's 'Greave' Boots (red)", 
    "typeNameID": 236222, 
    "volume": 0.1
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  "41310": {
    "basePrice": 250000, 
    "capacity": 0.0, 
    "groupID": 1676, 
    "iconID": 2890, 
    "marketGroupID": 2155, 
    "mass": 0.001, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41310, 
    "typeName": "Scoped Electronics", 
    "typeNameID": 515541, 
    "volume": 0.001
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  "41311": {
    "basePrice": 250000, 
    "capacity": 0.0, 
    "groupID": 1676, 
    "iconID": 2887, 
    "marketGroupID": 2155, 
    "mass": 0.001, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41311, 
    "typeName": "Scoped Compounds", 
    "typeNameID": 515542, 
    "volume": 0.001
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  "41312": {
    "basePrice": 250000, 
    "capacity": 0.0, 
    "groupID": 1676, 
    "iconID": 2888, 
    "marketGroupID": 2155, 
    "mass": 0.001, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41312, 
    "typeName": "Scoped Conductors", 
    "typeNameID": 515543, 
    "volume": 0.001
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  "41313": {
    "basePrice": 158000000, 
    "capacity": 0.0, 
    "groupID": 126, 
    "iconID": 10149, 
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    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41313, 
    "typeName": "50000MN Cold-Gas Enduring Microwarpdrive Blueprint", 
    "typeNameID": 515544, 
    "volume": 0.01
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  "41314": {
    "basePrice": 50000, 
    "capacity": 0.0, 
    "description": "Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.\r\n\r\n25% reduced falloff.\r\n50% reduced optimal range.\r\n30% reduced tracking speed.\r\n\r\nNote: This ammunition can only be used by capital tech level II and faction Autocannons.", 
    "descriptionID": 516392, 
    "graphicID": 1301, 
    "groupID": 372, 
    "iconID": 2828, 
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    "portionSize": 100, 
    "published": true, 
    "radius": 10, 
    "techLevel": 2, 
    "typeID": 41314, 
    "typeName": "Hail XL", 
    "typeNameID": 515555, 
    "variationParentTypeID": 17666, 
    "volume": 0.125
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  "41315": {
    "basePrice": 5000000, 
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    "graphicID": 1301, 
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    "iconID": 2828, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41315, 
    "typeName": "Hail XL Blueprint", 
    "typeNameID": 515556, 
    "volume": 0.01
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  "41316": {
    "basePrice": 30000, 
    "capacity": 0.0, 
    "description": "An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system. \r\n\r\n25% reduced tracking.\r\n40% increased falloff.\r\n\r\nNote: This ammunition can only be used by capital tech level II and faction Autocannons.", 
    "descriptionID": 516393, 
    "groupID": 372, 
    "iconID": 2831, 
    "marketGroupID": 2253, 
    "mass": 1, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10, 
    "techLevel": 2, 
    "typeID": 41316, 
    "typeName": "Barrage XL", 
    "typeNameID": 515553, 
    "variationParentTypeID": 17672, 
    "volume": 0.125
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  "41317": {
    "basePrice": 3000000, 
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    "graphicID": 1304, 
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    "published": true, 
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    "typeID": 41317, 
    "typeName": "Barrage XL Blueprint", 
    "typeNameID": 515554, 
    "volume": 0.01
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  "41318": {
    "basePrice": 20000, 
    "capacity": 0.0, 
    "description": "An advanced long range shell designed for extended bombardment, the Tremor has great range but is nearly useless in close combat.\r\n\r\n80% increased optimal range.\r\n75% reduced tracking.\r\n\r\nNote: This ammunition can only be used by capital tech level II and faction Artillery Cannons.", 
    "descriptionID": 516394, 
    "groupID": 376, 
    "iconID": 2827, 
    "marketGroupID": 2252, 
    "mass": 1, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10, 
    "techLevel": 2, 
    "typeID": 41318, 
    "typeName": "Tremor XL", 
    "typeNameID": 515557, 
    "variationParentTypeID": 17664, 
    "volume": 0.125
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  "41319": {
    "basePrice": 2000000, 
    "capacity": 0.0, 
    "graphicID": 1300, 
    "groupID": 725, 
    "iconID": 2827, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41319, 
    "typeName": "Tremor XL Blueprint", 
    "typeNameID": 515558, 
    "volume": 0.01
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  "4132": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Sennda of Emrayur\r\n\r\nIn a complicated world, relax in simplicity in our \"Mystrioso\" boots. In a stark play of contrasts, dark black leather uppers flatter any ensemble, while a pure white toe platform provides height without strain. The transparent prismatic resin heel adds a touch of intrigue to the understated design.", 
    "descriptionID": 236385, 
    "groupID": 1091, 
    "iconID": 10630, 
    "marketGroupID": 1404, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4132, 
    "typeName": "Women's 'Mystrioso' Boots (black/white)", 
    "typeNameID": 236223, 
    "volume": 0.1
  }, 
  "41320": {
    "basePrice": 60000, 
    "capacity": 0.0, 
    "description": "A titanium sabot shell that delivers a shattering blow to the target. It is however nearly twice as bulky as standard ammunition.\r\n\r\n75% reduced optimal range.\r\n25% increased tracking speed.\r\n\r\nNote: This ammunition can only be used by captal tech level II and faction Artillery Cannons.", 
    "descriptionID": 516395, 
    "groupID": 376, 
    "iconID": 2834, 
    "marketGroupID": 2252, 
    "mass": 1, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10, 
    "techLevel": 2, 
    "typeID": 41320, 
    "typeName": "Quake XL", 
    "typeNameID": 515559, 
    "variationParentTypeID": 17678, 
    "volume": 0.125
  }, 
  "41321": {
    "basePrice": 6000000, 
    "capacity": 0.0, 
    "graphicID": 1307, 
    "groupID": 725, 
    "iconID": 2834, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41321, 
    "typeName": "Quake XL Blueprint", 
    "typeNameID": 515560, 
    "volume": 0.01
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  "41322": {
    "basePrice": 100000, 
    "capacity": 0.0, 
    "description": "The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal.\r\n\r\n25% reduced optimal range.\r\n25% reduced tracking speed.\r\n50% reduced falloff range.\r\n\r\nNote: This ammunition can only be used by capital tech level II and faction Blasters.", 
    "descriptionID": 516388, 
    "graphicID": 1047, 
    "groupID": 377, 
    "iconID": 2843, 
    "marketGroupID": 2254, 
    "mass": 0.5, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10, 
    "techLevel": 2, 
    "typeID": 41322, 
    "typeName": "Void XL", 
    "typeNameID": 515561, 
    "variationParentTypeID": 17648, 
    "volume": 0.125
  }, 
  "41323": {
    "basePrice": 10000000, 
    "capacity": 0.0, 
    "graphicID": 1047, 
    "groupID": 722, 
    "iconID": 2843, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41323, 
    "typeName": "Void XL Blueprint", 
    "typeNameID": 515562, 
    "volume": 0.01
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  "41324": {
    "basePrice": 60000, 
    "capacity": 0.0, 
    "description": "The Null is an improved version of the standard Thorium charge that possesses greatly improved molecular cohesion, resulting in superior range and reduced particle dissipation.\r\n\r\n40% increased optimal range.\r\n25% reduced tracking speed.\r\n40% increased falloff range.\r\n\r\nNote: This ammunition can only be used by capital tech level II and faction Blasters.", 
    "descriptionID": 516389, 
    "graphicID": 1314, 
    "groupID": 377, 
    "iconID": 2848, 
    "marketGroupID": 2254, 
    "mass": 0.5, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41324, 
    "typeName": "Null XL", 
    "typeNameID": 515563, 
    "variationParentTypeID": 17658, 
    "volume": 0.125
  }, 
  "41325": {
    "basePrice": 6000000, 
    "capacity": 0.0, 
    "graphicID": 1314, 
    "groupID": 722, 
    "iconID": 2848, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41325, 
    "typeName": "Null XL Blueprint", 
    "typeNameID": 515564, 
    "volume": 0.01
  }, 
  "41326": {
    "basePrice": 40000, 
    "capacity": 0.0, 
    "description": "The Javelin charge consists of a cluster of Iridium Fletchets with a Graviton Pulse Detonator. This allows for much higher damage than can be achieved by a standard rail system. However, the inherent entropy of graviton pulses means that it is very hard to maintain accuracy at long range.\r\n\r\n75% reduced optimal range.\r\n25% increased tracking speed.\r\n\r\nNote: This ammunition can only be used by capital tech level II and faction Railguns.", 
    "descriptionID": 516390, 
    "graphicID": 1310, 
    "groupID": 373, 
    "iconID": 2844, 
    "marketGroupID": 2255, 
    "mass": 0.5, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10, 
    "techLevel": 2, 
    "typeID": 41326, 
    "typeName": "Javelin XL", 
    "typeNameID": 515565, 
    "variationParentTypeID": 17650, 
    "volume": 0.125
  }, 
  "41327": {
    "basePrice": 4000000, 
    "capacity": 0.0, 
    "graphicID": 1310, 
    "groupID": 722, 
    "iconID": 2844, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41327, 
    "typeName": "Javelin XL Blueprint", 
    "typeNameID": 515566, 
    "volume": 0.01
  }, 
  "41328": {
    "basePrice": 80000, 
    "capacity": 0.0, 
    "description": "The spike munition package is designed to deliver huge damage to targets at extreme distances. It consists of a superdense plutonium sabot mounted on a small rocket unit that provides a substantial boost to the sabots impact velocity. However the charge is next to useless at close range.\n\n80% increased optimal range.\n75% reduced tracking speed.\n\nNote: This ammunition can only be used by capital tech level II and faction Railguns.", 
    "descriptionID": 516391, 
    "graphicID": 1313, 
    "groupID": 373, 
    "iconID": 2847, 
    "marketGroupID": 2255, 
    "mass": 0.5, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 100, 
    "published": true, 
    "radius": 10, 
    "techLevel": 2, 
    "typeID": 41328, 
    "typeName": "Spike XL", 
    "typeNameID": 515567, 
    "variationParentTypeID": 17656, 
    "volume": 0.125
  }, 
  "41329": {
    "basePrice": 8000000, 
    "capacity": 0.0, 
    "graphicID": 1313, 
    "groupID": 722, 
    "iconID": 2847, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41329, 
    "typeName": "Spike XL Blueprint", 
    "typeNameID": 515568, 
    "volume": 0.01
  }, 
  "4133": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Sennda of Emrayur\r\n\r\nIn a complicated world, relax in simplicity in our \"Mystrioso\" boots. Natural brown leather uppers flatter any ensemble, while a pitch black toe platform provides height without strain. The transparent prismatic resin heel adds a touch of intrigue to the understated design.", 
    "descriptionID": 236386, 
    "groupID": 1091, 
    "iconID": 10631, 
    "marketGroupID": 1404, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4133, 
    "typeName": "Women's 'Mystrioso' Boots (brown/black)", 
    "typeNameID": 236224, 
    "volume": 0.1
  }, 
  "41330": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n40% increased optimal range.\r\n25% reduced tracking speed.\r\n\r\nNote: This ammunition can only be used by capital tech level II and faction Pulse Lasers.\r\n", 
    "descriptionID": 516398, 
    "graphicID": 1141, 
    "groupID": 375, 
    "iconID": 1141, 
    "marketGroupID": 2256, 
    "mass": 1, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41330, 
    "typeName": "Scorch XL", 
    "typeNameID": 515570, 
    "variationParentTypeID": 17692, 
    "volume": 1
  }, 
  "41331": {
    "basePrice": 15000000, 
    "capacity": 0.0, 
    "graphicID": 1141, 
    "groupID": 726, 
    "iconID": 1141, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41331, 
    "typeName": "Scorch XL Blueprint", 
    "typeNameID": 515569, 
    "volume": 0.01
  }, 
  "41332": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Conflagration is a supercharged X-Ray crystal created by Carthum Conglomerate for the Imperial Navy. Has much greater damage potential than the standard version, but needs considerably more capacitor, has reduced effective range and negatively affects the weapon's tracking speed. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n50% reduced optimal range.\r\n30% reduced tracking speed.\r\n25% increased capacitor usage.\r\n\r\nNote: This ammunition can only be used by capital tech level II and faction Pulse Lasers.\r\n", 
    "descriptionID": 516399, 
    "graphicID": 1140, 
    "groupID": 375, 
    "iconID": 1140, 
    "marketGroupID": 2256, 
    "mass": 1, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41332, 
    "typeName": "Conflagration XL", 
    "typeNameID": 515571, 
    "variationParentTypeID": 17694, 
    "volume": 1
  }, 
  "41333": {
    "basePrice": 25000000, 
    "capacity": 0.0, 
    "graphicID": 1140, 
    "groupID": 726, 
    "iconID": 1140, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41333, 
    "typeName": "Conflagration XL Blueprint", 
    "typeNameID": 515572, 
    "volume": 0.01
  }, 
  "41334": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Gleam overdrive crystal has tremendous damage capacity but needs substantially more energy than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n75% reduced optimal range.\r\n25% increased tracking speed.\r\n\r\nNote: This ammunition can only be used by capital tech level II and faction Beam Lasers.", 
    "descriptionID": 516396, 
    "graphicID": 1131, 
    "groupID": 374, 
    "iconID": 1131, 
    "isDynamicType": false, 
    "marketGroupID": 2257, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 41334, 
    "typeName": "Gleam XL", 
    "typeNameID": 515574, 
    "variationParentTypeID": 17686, 
    "volume": 1.0
  }, 
  "41335": {
    "basePrice": 40000000, 
    "capacity": 0.0, 
    "graphicID": 1131, 
    "groupID": 726, 
    "iconID": 1131, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41335, 
    "typeName": "Gleam XL Blueprint", 
    "typeNameID": 515573, 
    "volume": 0.01
  }, 
  "41336": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A Carthum Conglomerate large Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but suffers from much reduced tracking and has a considerably longer cooldown than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.\r\n\r\n80% increased optimal range.\r\n75% reduced tracking speed.\r\n\r\nNote: This ammunition can only be used by capital tech level II and faction Beam Lasers.", 
    "descriptionID": 516397, 
    "graphicID": 1145, 
    "groupID": 374, 
    "iconID": 1145, 
    "isDynamicType": false, 
    "marketGroupID": 2257, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 41336, 
    "typeName": "Aurora XL", 
    "typeNameID": 515575, 
    "variationParentTypeID": 17688, 
    "volume": 1.0
  }, 
  "41337": {
    "basePrice": 30000000, 
    "capacity": 0.0, 
    "graphicID": 1145, 
    "groupID": 726, 
    "iconID": 1145, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41337, 
    "typeName": "Aurora XL Blueprint", 
    "typeNameID": 515576, 
    "volume": 0.01
  }, 
  "41338": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.", 
    "descriptionID": 515579, 
    "graphicID": 3528, 
    "groupID": 961, 
    "isDynamicType": false, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 41338, 
    "typeName": "Emergent Retainer", 
    "typeNameID": 515577, 
    "volume": 19100.0, 
    "wreckTypeID": 30457
  }, 
  "41339": {
    "basePrice": 0.0, 
    "capacity": 1000, 
    "description": "Concord Billboards keep you updated, bringing you the latest news and bounty information.", 
    "descriptionID": 515582, 
    "graphicID": 2046, 
    "groupID": 323, 
    "mass": 100, 
    "portionSize": 1, 
    "published": false, 
    "radius": 644, 
    "typeID": 41339, 
    "typeName": "Small CONCORD Billboard", 
    "typeNameID": 515581, 
    "volume": 1
  }, 
  "4134": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Sennda of Emrayur\r\n\r\nIn a complicated world, relax in simplicity in our \"Mystrioso\" boots. In a storm of sensuous red, leather uppers flatter any ensemble, while the toe platform provides height without strain. The transparent prismatic resin heel adds a touch of intrigue to the understated design.", 
    "descriptionID": 236387, 
    "groupID": 1091, 
    "iconID": 10632, 
    "marketGroupID": 1404, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4134, 
    "typeName": "Women's 'Mystrioso' Boots (red)", 
    "typeNameID": 236225, 
    "volume": 0.1
  }, 
  "41340": {
    "basePrice": 0.0, 
    "capacity": 1000, 
    "description": "Concord Billboards keep you updated, bringing you the latest news and bounty information.", 
    "descriptionID": 515584, 
    "graphicID": 21333, 
    "groupID": 323, 
    "mass": 100, 
    "portionSize": 1, 
    "published": false, 
    "radius": 644, 
    "typeID": 41340, 
    "typeName": "Medium CONCORD Billboard", 
    "typeNameID": 515583, 
    "volume": 1
  }, 
  "41341": {
    "basePrice": 0.0, 
    "capacity": 1000, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41458, 
    "typeName": "Shadow Serpentis 25000mm Steel Plates", 
    "typeNameID": 515995, 
    "variationParentTypeID": 40348, 
    "volume": 4000
  }, 
  "41459": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the shield.\n\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 515998, 
    "groupID": 38, 
    "iconID": 1044, 
    "marketGroupID": 2241, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41459, 
    "typeName": "CONCORD Capital Shield Extender", 
    "typeNameID": 515997, 
    "variationParentTypeID": 40354, 
    "volume": 4000
  }, 
  "4146": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou\r\n\r\nLook sharp and competent in any situation. Our \"Structure\" dress wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design combines our classic \"V-Line\" shirt with a utilitarian pencil skirt, all in a glossy midnight black with immaculate golden fringes, for the ultimate in everyday comfort and style. Make a statement without saying a word.\r\n", 
    "descriptionID": 236399, 
    "groupID": 1088, 
    "iconID": 10648, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4146, 
    "typeName": "Women's 'Structure' Dress (gold/black)", 
    "typeNameID": 236213, 
    "volume": 0.1
  }, 
  "41460": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the shield.\n\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516000, 
    "groupID": 38, 
    "iconID": 1044, 
    "marketGroupID": 2241, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41460, 
    "typeName": "True Sansha Capital Shield Extender", 
    "typeNameID": 515999, 
    "variationParentTypeID": 40354, 
    "volume": 4000
  }, 
  "41461": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the shield.\n\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516002, 
    "groupID": 38, 
    "iconID": 1044, 
    "marketGroupID": 2241, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41461, 
    "typeName": "Dread Guristas Capital Shield Extender", 
    "typeNameID": 516001, 
    "variationParentTypeID": 40354, 
    "volume": 4000
  }, 
  "41462": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the shield.\n\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516004, 
    "groupID": 38, 
    "iconID": 1044, 
    "marketGroupID": 2241, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41462, 
    "typeName": "Domination Capital Shield Extender", 
    "typeNameID": 516003, 
    "variationParentTypeID": 40354, 
    "volume": 4000
  }, 
  "41463": {
    "basePrice": 24200788, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the Target ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516006, 
    "groupID": 325, 
    "iconID": 21426, 
    "marketGroupID": 1056, 
    "mass": 20, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41463, 
    "typeName": "Capital I-ax Enduring Remote Armor Repairer", 
    "typeNameID": 516005, 
    "variationParentTypeID": 24569, 
    "volume": 4000
  }, 
  "41464": {
    "basePrice": 24200788, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the Target ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516008, 
    "groupID": 325, 
    "iconID": 21426, 
    "marketGroupID": 1056, 
    "mass": 20, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41464, 
    "typeName": "Capital Coaxial Compact Remote Armor Repairer", 
    "typeNameID": 516007, 
    "variationParentTypeID": 24569, 
    "volume": 4000
  }, 
  "41465": {
    "basePrice": 24200788, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the Target ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516010, 
    "groupID": 325, 
    "iconID": 21426, 
    "marketGroupID": 1056, 
    "mass": 20, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41465, 
    "typeName": "Capital Solace Scoped Remote Armor Repairer", 
    "typeNameID": 516009, 
    "variationParentTypeID": 24569, 
    "volume": 4000
  }, 
  "41466": {
    "basePrice": 24200788, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the Target ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516012, 
    "groupID": 325, 
    "iconID": 21426, 
    "marketGroupID": 1056, 
    "mass": 20, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41466, 
    "typeName": "Capital Remote Armor Repairer II", 
    "typeNameID": 516011, 
    "variationParentTypeID": 24569, 
    "volume": 4000
  }, 
  "41467": {
    "basePrice": 24200788, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the Target ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516014, 
    "groupID": 325, 
    "iconID": 21426, 
    "marketGroupID": 1056, 
    "mass": 20, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41467, 
    "typeName": "Dark Blood Capital Remote Armor Repairer", 
    "typeNameID": 516013, 
    "variationParentTypeID": 24569, 
    "volume": 4000
  }, 
  "41468": {
    "basePrice": 24200788, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the Target ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516016, 
    "groupID": 325, 
    "iconID": 21426, 
    "marketGroupID": 1056, 
    "mass": 20, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41468, 
    "typeName": "Shadow Serpentis Capital Remote Armor Repairer", 
    "typeNameID": 516015, 
    "variationParentTypeID": 24569, 
    "volume": 4000
  }, 
  "41469": {
    "basePrice": 24659510, 
    "capacity": 0.0, 
    "description": "Transfers shield power over to the target ship, aiding in its defense.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516018, 
    "groupID": 41, 
    "iconID": 86, 
    "marketGroupID": 600, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41469, 
    "typeName": "Capital Asymmetric Enduring Remote Shield Booster", 
    "typeNameID": 516017, 
    "variationParentTypeID": 3616, 
    "volume": 4000
  }, 
  "4147": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. \r\n\r\nRequires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.", 
    "descriptionID": 94488, 
    "graphicID": 11207, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 4147, 
    "typeName": "Dual Heavy Pulse Laser II", 
    "typeNameID": 106016, 
    "variationParentTypeID": 460, 
    "volume": 20.0
  }, 
  "41470": {
    "basePrice": 24659510, 
    "capacity": 0.0, 
    "description": "Transfers shield power over to the target ship, aiding in its defense.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516020, 
    "groupID": 41, 
    "iconID": 86, 
    "marketGroupID": 600, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41470, 
    "typeName": "Capital Murky Compact Remote Shield Booster", 
    "typeNameID": 516019, 
    "variationParentTypeID": 3616, 
    "volume": 4000
  }, 
  "41471": {
    "basePrice": 24659510, 
    "capacity": 0.0, 
    "description": "Transfers shield power over to the target ship, aiding in its defense.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516022, 
    "groupID": 41, 
    "iconID": 86, 
    "marketGroupID": 600, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41471, 
    "typeName": "Capital S95a Scoped Remote Shield Booster", 
    "typeNameID": 516021, 
    "variationParentTypeID": 3616, 
    "volume": 4000
  }, 
  "41472": {
    "basePrice": 24659510, 
    "capacity": 0.0, 
    "description": "Transfers shield power over to the target ship, aiding in its defense.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516024, 
    "groupID": 41, 
    "iconID": 86, 
    "marketGroupID": 600, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41472, 
    "typeName": "True Sansha Capital Remote Shield Booster", 
    "typeNameID": 516023, 
    "variationParentTypeID": 3616, 
    "volume": 4000
  }, 
  "41473": {
    "basePrice": 24659510, 
    "capacity": 0.0, 
    "description": "Transfers shield power over to the target ship, aiding in its defense.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516026, 
    "groupID": 41, 
    "iconID": 86, 
    "marketGroupID": 600, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41473, 
    "typeName": "Dread Guristas Capital Remote Shield Booster", 
    "typeNameID": 516025, 
    "variationParentTypeID": 3616, 
    "volume": 4000
  }, 
  "41474": {
    "basePrice": 24659510, 
    "capacity": 0.0, 
    "description": "Transfers shield power over to the target ship, aiding in its defense.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516028, 
    "groupID": 41, 
    "iconID": 86, 
    "marketGroupID": 600, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41474, 
    "typeName": "Domination Capital Remote Shield Booster", 
    "typeNameID": 516027, 
    "variationParentTypeID": 3616, 
    "volume": 4000
  }, 
  "41475": {
    "basePrice": 13359116, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the hull of the Target ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516030, 
    "groupID": 585, 
    "iconID": 21428, 
    "marketGroupID": 1063, 
    "mass": 20, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41475, 
    "typeName": "Capital Remote Hull Repairer II", 
    "typeNameID": 516029, 
    "variationParentTypeID": 27934, 
    "volume": 4000
  }, 
  "41476": {
    "basePrice": 4996, 
    "capacity": 0.08, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the Target ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold. \r\n\r\nNote: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.", 
    "descriptionID": 516032, 
    "groupID": 1698, 
    "iconID": 21426, 
    "marketGroupID": 1059, 
    "mass": 20, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41476, 
    "typeName": "Small Ancillary Remote Armor Repairer", 
    "typeNameID": 516031, 
    "volume": 5
  }, 
  "41477": {
    "basePrice": 12470, 
    "capacity": 0.32, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the Target ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold. \r\n\r\nNote: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.", 
    "descriptionID": 516034, 
    "groupID": 1698, 
    "iconID": 21426, 
    "marketGroupID": 1058, 
    "mass": 20, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41477, 
    "typeName": "Medium Ancillary Remote Armor Repairer", 
    "typeNameID": 516033, 
    "volume": 10
  }, 
  "41478": {
    "basePrice": 31244, 
    "capacity": 0.64, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the Target ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold. \r\n\r\nNote: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.", 
    "descriptionID": 516036, 
    "groupID": 1698, 
    "iconID": 21426, 
    "marketGroupID": 1057, 
    "mass": 20, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41478, 
    "typeName": "Large Ancillary Remote Armor Repairer", 
    "typeNameID": 516035, 
    "volume": 25
  }, 
  "41479": {
    "basePrice": 24200788, 
    "capacity": 1.28, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the Target ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold. \r\n\r\nNote: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships.", 
    "descriptionID": 516038, 
    "groupID": 1698, 
    "iconID": 21426, 
    "marketGroupID": 1056, 
    "mass": 20, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41479, 
    "typeName": "Capital Ancillary Remote Armor Repairer", 
    "typeNameID": 516037, 
    "volume": 4000
  }, 
  "4148": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 133, 
    "iconID": 360, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 4148, 
    "typeName": "Dual Heavy Pulse Laser II Blueprint", 
    "typeNameID": 68314, 
    "volume": 0.01
  }, 
  "41480": {
    "basePrice": 4996, 
    "capacity": 7, 
    "description": "Transfers shield power over to the target ship, aiding in its defense. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.\r\n\r\nNote: Can use Cap Booster 25 as fuel. Reloading time is 60 seconds. Prototype Inferno Module.", 
    "descriptionID": 516040, 
    "groupID": 1697, 
    "iconID": 86, 
    "marketGroupID": 603, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41480, 
    "typeName": "Small Ancillary Remote Shield Booster", 
    "typeNameID": 516039, 
    "volume": 5
  }, 
  "41481": {
    "basePrice": 12470, 
    "capacity": 14, 
    "description": "Transfers shield power over to the target ship, aiding in its defense. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.\r\n\r\nNote: Can use Cap Booster 50, 75 and 100 as fuel. Reloading time is 60 seconds. Prototype Inferno Module.", 
    "descriptionID": 516043, 
    "groupID": 1697, 
    "iconID": 86, 
    "marketGroupID": 602, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41481, 
    "typeName": "Medium Ancillary Remote Shield Booster", 
    "typeNameID": 516042, 
    "volume": 10
  }, 
  "41482": {
    "basePrice": 31244, 
    "capacity": 42, 
    "description": "Transfers shield power over to the target ship, aiding in its defense. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.\r\n\r\nNote: Can use Cap Booster 150 and 200 as fuel. Reloading time is 60 seconds. Prototype Inferno Module.", 
    "descriptionID": 516045, 
    "groupID": 1697, 
    "iconID": 86, 
    "marketGroupID": 601, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41482, 
    "typeName": "Large Ancillary Remote Shield Booster", 
    "typeNameID": 516044, 
    "volume": 25
  }, 
  "41483": {
    "basePrice": 24659510, 
    "capacity": 900, 
    "description": "Transfers shield power over to the target ship, aiding in its defense. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.\r\n\r\nNote: Can use Cap Booster 3200 as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships.", 
    "descriptionID": 516047, 
    "groupID": 1697, 
    "iconID": 86, 
    "marketGroupID": 600, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41483, 
    "typeName": "Capital Ancillary Remote Shield Booster", 
    "typeNameID": 516046, 
    "volume": 4000
  }, 
  "41484": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.\n\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516049, 
    "groupID": 61, 
    "iconID": 89, 
    "marketGroupID": 2242, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 41484, 
    "typeName": "Capital Cap Battery I", 
    "typeNameID": 516048, 
    "volume": 4000
  }, 
  "41485": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.\n\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516051, 
    "groupID": 61, 
    "iconID": 89, 
    "marketGroupID": 2242, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 41485, 
    "typeName": "Capital Compact Pb-Acid Cap Battery", 
    "typeNameID": 516050, 
    "variationParentTypeID": 41484, 
    "volume": 4000
  }, 
  "41486": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.\n\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516053, 
    "groupID": 61, 
    "iconID": 89, 
    "marketGroupID": 2242, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500, 
    "techLevel": 2, 
    "typeID": 41486, 
    "typeName": "Capital Cap Battery II", 
    "typeNameID": 516052, 
    "variationParentTypeID": 41484, 
    "volume": 4000
  }, 
  "41487": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.\n\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516055, 
    "groupID": 61, 
    "iconID": 89, 
    "marketGroupID": 2242, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 41487, 
    "typeName": "Domination Capital Cap Battery", 
    "typeNameID": 516054, 
    "variationParentTypeID": 41484, 
    "volume": 4000
  }, 
  "41488": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.\n\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516057, 
    "groupID": 61, 
    "iconID": 89, 
    "marketGroupID": 2242, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 41488, 
    "typeName": "Dark Blood Capital Cap Battery", 
    "typeNameID": 516056, 
    "variationParentTypeID": 41484, 
    "volume": 4000
  }, 
  "41489": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "description": "Provides a quick injection of power into your capacitor. Good for tight situations!", 
    "descriptionID": 516059, 
    "groupID": 87, 
    "iconID": 1033, 
    "isDynamicType": false, 
    "marketGroupID": 139, 
    "mass": 80.0, 
    "metaGroupID": 1, 
    "portionSize": 10, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 41489, 
    "typeName": "Cap Booster 3200", 
    "typeNameID": 516058, 
    "volume": 128.0
  }, 
  "4149": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou\r\n\r\nLook sharp and competent in any situation. Our \"Structure\" dress wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design combines our classic \"V-Line\" shirt with a utilitarian pencil skirt, all in a dark, unyielding graphite gray, for the ultimate in everyday comfort and style. Make a statement without saying a word.\r\n", 
    "descriptionID": 236400, 
    "groupID": 1088, 
    "iconID": 10649, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4149, 
    "typeName": "Women's 'Structure' Dress (graphite)", 
    "typeNameID": 236214, 
    "volume": 0.1
  }, 
  "41490": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "description": "Provides a quick injection of power into your capacitor. Good for tight situations!", 
    "descriptionID": 516061, 
    "groupID": 87, 
    "iconID": 1033, 
    "isDynamicType": false, 
    "marketGroupID": 139, 
    "mass": 80.0, 
    "metaGroupID": 4, 
    "portionSize": 10, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 41490, 
    "typeName": "Navy Cap Booster 3200", 
    "typeNameID": 516060, 
    "variationParentTypeID": 41489, 
    "volume": 96.0
  }, 
  "41491": {
    "basePrice": 70258.0, 
    "capacity": 512.0, 
    "description": "Provides a quick injection of power into the capacitor.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516063, 
    "groupID": 76, 
    "iconID": 1031, 
    "isDynamicType": false, 
    "isisGroupID": 4, 
    "marketGroupID": 2243, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 41491, 
    "typeName": "Capital Capacitor Booster I", 
    "typeNameID": 516062, 
    "volume": 4000.0
  }, 
  "41492": {
    "basePrice": 70258.0, 
    "capacity": 512.0, 
    "description": "Provides a quick injection of power into the capacitor.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516065, 
    "groupID": 76, 
    "iconID": 1031, 
    "isDynamicType": false, 
    "isisGroupID": 4, 
    "marketGroupID": 2243, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 41492, 
    "typeName": "Capital F-RX Compact Capacitor Booster", 
    "typeNameID": 516064, 
    "variationParentTypeID": 41491, 
    "volume": 4000.0
  }, 
  "41493": {
    "basePrice": 70258.0, 
    "capacity": 640.0, 
    "description": "Provides a quick injection of power into the capacitor.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516067, 
    "groupID": 76, 
    "iconID": 1031, 
    "isDynamicType": false, 
    "isisGroupID": 4, 
    "marketGroupID": 2243, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 41493, 
    "typeName": "Capital Capacitor Booster II", 
    "typeNameID": 516066, 
    "variationParentTypeID": 41491, 
    "volume": 4000.0
  }, 
  "41494": {
    "basePrice": 70258.0, 
    "capacity": 640.0, 
    "description": "Provides a quick injection of power into the capacitor.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516069, 
    "groupID": 76, 
    "iconID": 1031, 
    "isDynamicType": false, 
    "isisGroupID": 4, 
    "marketGroupID": 2243, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 41494, 
    "typeName": "Dark Blood Capital Capacitor Booster", 
    "typeNameID": 516068, 
    "variationParentTypeID": 41491, 
    "volume": 4000.0
  }, 
  "41495": {
    "basePrice": 70258.0, 
    "capacity": 640.0, 
    "description": "Provides a quick injection of power into the capacitor.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516071, 
    "groupID": 76, 
    "iconID": 1031, 
    "isDynamicType": false, 
    "isisGroupID": 4, 
    "marketGroupID": 2243, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 41495, 
    "typeName": "True Sansha Capital Capacitor Booster", 
    "typeNameID": 516070, 
    "variationParentTypeID": 41491, 
    "volume": 4000.0
  }, 
  "41496": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "test description\r\n\r\n\r\n\r\n", 
    "descriptionID": 516073, 
    "groupID": 1194, 
    "iconID": 1143, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 41496, 
    "typeName": "Test item", 
    "typeNameID": 516072, 
    "volume": 0.01
  }, 
  "41498": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516075, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1052, 
    "mass": 500, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41498, 
    "typeName": "Capital I-a Enduring Armor Repairer", 
    "typeNameID": 516074, 
    "variationParentTypeID": 20701, 
    "volume": 4000
  }, 
  "41499": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516077, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1052, 
    "mass": 500, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41499, 
    "typeName": "Capital ACM Compact Armor Repairer", 
    "typeNameID": 516076, 
    "variationParentTypeID": 20701, 
    "volume": 4000
  }, 
  "4150": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou\r\n\r\nLook sharp and competent in any situation. Our \"Structure\" dress wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design combines our classic \"V-Line\" shirt with a utilitarian pencil skirt, all in the gloss of a majestic dark natural green, for the ultimate in everyday comfort and style. Make a statement without saying a word.\r\n", 
    "descriptionID": 236401, 
    "groupID": 1088, 
    "iconID": 10650, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4150, 
    "typeName": "Women's 'Structure' Dress (green)", 
    "typeNameID": 236203, 
    "volume": 0.1
  }, 
  "41500": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516079, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1052, 
    "mass": 500, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41500, 
    "typeName": "Capital Armor Repairer II", 
    "typeNameID": 516078, 
    "variationParentTypeID": 20701, 
    "volume": 4000
  }, 
  "41501": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516081, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1052, 
    "mass": 500, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41501, 
    "typeName": "Dark Blood Capital Armor Repairer", 
    "typeNameID": 516080, 
    "variationParentTypeID": 20701, 
    "volume": 4000
  }, 
  "41502": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516083, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1052, 
    "mass": 500, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41502, 
    "typeName": "Shadow Serpentis Capital Armor Repairer", 
    "typeNameID": 516082, 
    "variationParentTypeID": 20701, 
    "volume": 4000
  }, 
  "41503": {
    "basePrice": 0.0, 
    "capacity": 1.28, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold. \r\n\r\nNote: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships.", 
    "descriptionID": 516087, 
    "groupID": 1199, 
    "iconID": 80, 
    "marketGroupID": 1052, 
    "mass": 500, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41503, 
    "typeName": "Capital Ancillary Armor Repairer", 
    "typeNameID": 516086, 
    "volume": 4000
  }, 
  "41504": {
    "basePrice": 0.0, 
    "capacity": 900, 
    "description": "Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.\r\n\r\nNote: Can use Cap Booster 3200 as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships.", 
    "descriptionID": 516089, 
    "groupID": 1156, 
    "iconID": 10935, 
    "marketGroupID": 778, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 41504, 
    "typeName": "Capital Ancillary Shield Booster", 
    "typeNameID": 516088, 
    "volume": 4000
  }, 
  "41505": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516091, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 778, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 41505, 
    "typeName": "Capital C-5L Compact Shield Booster", 
    "typeNameID": 516090, 
    "variationParentTypeID": 20703, 
    "volume": 4000
  }, 
  "41506": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516093, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 778, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 41506, 
    "typeName": "Capital Clarity Ward Enduring Shield Booster", 
    "typeNameID": 516092, 
    "variationParentTypeID": 20703, 
    "volume": 4000
  }, 
  "41507": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516095, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 778, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 500, 
    "techLevel": 2, 
    "typeID": 41507, 
    "typeName": "Capital Shield Booster II", 
    "typeNameID": 516094, 
    "variationParentTypeID": 20703, 
    "volume": 4000
  }, 
  "41508": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516097, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 778, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 41508, 
    "typeName": "True Sansha Capital Shield Booster", 
    "typeNameID": 516096, 
    "variationParentTypeID": 20703, 
    "volume": 4000
  }, 
  "41509": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516099, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 778, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 41509, 
    "typeName": "Dread Guristas Capital Shield Booster", 
    "typeNameID": 516098, 
    "variationParentTypeID": 20703, 
    "volume": 4000
  }, 
  "4151": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Designer: Vallou\r\n\r\nLook sharp and competent in any situation. Our \"Structure\" dress wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design combines our classic \"V-Line\" shirt with a utilitarian pencil skirt, all in a deep ocean matte blue, for the ultimate in everyday comfort and style. Make a statement without saying a word.\r\n", 
    "descriptionID": 236402, 
    "groupID": 1088, 
    "iconID": 10651, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 4151, 
    "typeName": "Women's 'Structure' Dress (matte blue)", 
    "typeNameID": 236204, 
    "volume": 0.1
  }, 
  "41510": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.\r\n\r\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516101, 
    "groupID": 40, 
    "iconID": 84, 
    "marketGroupID": 778, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 41510, 
    "typeName": "Domination Capital Shield Booster", 
    "typeNameID": 516100, 
    "variationParentTypeID": 20703, 
    "volume": 4000
  }, 
  "41511": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.\n\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516103, 
    "groupID": 63, 
    "iconID": 21378, 
    "marketGroupID": 2244, 
    "mass": 1000, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41511, 
    "typeName": "Capital Hull Repairer I", 
    "typeNameID": 516102, 
    "volume": 4000
  }, 
  "41512": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.\n\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516105, 
    "groupID": 63, 
    "iconID": 21378, 
    "marketGroupID": 2244, 
    "mass": 1000, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41512, 
    "typeName": "Capital I-b Enduring Hull Repairer", 
    "typeNameID": 516104, 
    "variationParentTypeID": 41511, 
    "volume": 4000
  }, 
  "41513": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.\n\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516107, 
    "groupID": 63, 
    "iconID": 21378, 
    "marketGroupID": 2244, 
    "mass": 1000, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41513, 
    "typeName": "Capital IEF Compact Hull Repairer", 
    "typeNameID": 516106, 
    "variationParentTypeID": 41511, 
    "volume": 4000
  }, 
  "41514": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.\n\nNote: May only be fitted to capital class ships.", 
    "descriptionID": 516109, 
    "groupID": 63, 
    "iconID": 21378, 
    "marketGroupID": 2244, 
    "mass": 1000, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 41514, 
    "typeName": "Capital Hull Repairer II", 
    "typeNameID": 516108, 
    "variationParentTypeID": 41511, 
    "volume": 4000
  }, 
  "41515": {
    "basePrice": 0.0, 
    "capacity": 1, 
    "description": "Flex Armor Hardeners contain advanced nanite membranes capable of being reprogrammed mid-flight using swappable scripts. When unscripted this module provides resistances to all four damage types, and when loaded with a script it provides greatly enhanced resistance to one specific damage type.\r\n\r\nNote: Only one of this module type can be fitted at a time. May only be fitted to capital ships.\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 516113, 
    "groupID": 1699, 
    "iconID": 10933, 
    "marketGroupID": 2245, 
    "mass": 1, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10, 
    "techLevel": 1, 
    "typeID": 41515, 
    "typeName": "Capital Flex Armor Hardener I", 
    "typeNameID": 516112, 
    "volume": 4000
  }, 
  "41516": {
    "basePrice": 75000, 
    "capacity": 1, 
    "description": "Flex Shield Hardeners use powerful but bulky resonance coils to project a constructive interference pattern across a ship's shields. These patterns can increase shield resistances against all damage types, or to provide increased protection against one specific damage type with the aid of swappable scripts.\r\n\r\nNote: Only one of this module type can be fitted at a time. May only be fitted to capital ships.\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 516115, 
    "groupID": 1700, 
    "iconID": 81, 
    "marketGroupID": 2246, 
    "mass": 10000, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41516, 
    "typeName": "Capital Flex Shield Hardener I", 
    "typeNameID": 516114, 
    "volume": 4000
  }, 
  "41517": {
    "basePrice": 4000, 
    "capacity": 0.0, 
    "description": "Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.\r\n\r\nThis script can be loaded into a Flex Armor Hardener module to increase the module's EM resistance bonus at the expense of its other damage resistances bonus.", 
    "descriptionID": 516119, 
    "groupID": 1701, 
    "iconID": 20944, 
    "marketGroupID": 1094, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41517, 
    "typeName": "Armor EM Resistance Script", 
    "typeNameID": 516118, 
    "volume": 1
  }, 
  "41518": {
    "basePrice": 4000, 
    "capacity": 0.0, 
    "description": "Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.\r\n\r\nThis script can be loaded into a Flex Armor Hardener module to increase the module's Thermal resistance bonus at the expense of its other damage resistances bonus.", 
    "descriptionID": 516121, 
    "groupID": 1701, 
    "iconID": 20946, 
    "marketGroupID": 1094, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 41518, 
    "typeName": "Armor Thermal Resistance Script", 
    "typeNameID": 516120, 
    "volume": 1
  }, 
  "41519": {
    "basePrice": 4000, 
    "capacity": 0.0, 
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    "published": true, 
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    "description": "As this multi-use analyzer has both fully integrated archaeology and hacking systems, it can be used to both analyze ancient ruins and bypass electronic security systems.\r\n\r\nWhilst comparatively weaker than its more specialized counterparts, its combined functionality provides the user with an increased flexibility when it comes to fitting.\r\n\r\nNote: Due to recently discovered branch prediction vulnerabilities in certain Upwell Consortium Recursive Computing Modules this analyzer may also be used to collect sensitive information concerning reinforcement periods of Upwell Structures.", 
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    "description": "As this multi-use analyzer has both fully integrated archaeology and hacking systems, it can be used to both analyze ancient ruins and bypass electronic security systems.\r\n\r\nWhilst comparatively weaker than its more specialized counterparts, its combined functionality provides the user with an increased flexibility when it comes to fitting.\r\n\r\nNote: Due to recently discovered branch prediction vulnerabilities in certain Upwell Consortium Recursive Computing Modules this analyzer may also be used to collect sensitive information concerning reinforcement periods of Upwell Structures.", 
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    "published": true, 
    "radius": 500.0, 
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    "volume": 0.01
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    "basePrice": 250000000, 
    "capacity": 0.0, 
    "description": "Skill at the rapid discharge of titan doomsday weapons. 4% reduction per skill level to doomsday duration.", 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 41537, 
    "typeName": "Doomsday Rapid Firing", 
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    "volume": 0.01
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    "description": "Designer: Vallou\r\n\r\nLook sharp and competent in any situation. Our \"Structure\" dress wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design combines our classic \"V-Line\" shirt with a utilitarian pencil skirt, all in the resplendent turquoise of deep oceans and priceless jewels, for the ultimate in everyday comfort and style. Make a statement without saying a word.\r\n", 
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    "groupID": 1088, 
    "iconID": 10654, 
    "marketGroupID": 1405, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 4154, 
    "typeName": "Women's 'Structure' Dress (turquoise)", 
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    "volume": 0.1
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    "published": false, 
    "radius": 250, 
    "soundID": 20234, 
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    "typeName": "Gravitational Transportation Field Beacon", 
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    "published": false, 
    "radius": 300, 
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    "typeID": 41548, 
    "typeName": "Micro Concussion Bomb", 
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    "metaLevel": 0, 
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    "published": false, 
    "radius": 300, 
    "techLevel": 1, 
    "typeID": 41549, 
    "typeName": "Micro Electron Bomb", 
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    "basePrice": 0.0, 
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    "description": "Designer: Sennda of Emrayur\r\n\r\nModeled after the Class B military blouses found in several modern navies, the black leather \"Sterling\" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships, while the blouse's surface texture will feel cool and smooth touch. The blouse is adorned with traditional epaulets and a classic waist cincher.\r\n", 
    "descriptionID": 236406, 
    "groupID": 1089, 
    "iconID": 10689, 
    "marketGroupID": 1406, 
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    "portionSize": 1, 
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    "typeID": 4155, 
    "typeName": "Women's 'Sterling' Dress Blouse (black leather)", 
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    "volume": 0.1
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    "published": false, 
    "radius": 300, 
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    "published": false, 
    "radius": 300, 
    "techLevel": 1, 
    "typeID": 41551, 
    "typeName": "Micro Shrapnel Bomb", 
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    "description": "Designer: Sennda of Emrayur\r\n\r\nModeled after the Class B military blouses found in several modern navies, the stark bone-white \"Sterling\" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. The blouse is adorned with traditional epaulets and a classic waist cincher, and fringed with pure black edges on all edges and pockets.\r\n", 
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    "published": true, 
    "typeID": 4156, 
    "typeName": "Women's 'Sterling' Dress Blouse (black/white)", 
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    "volume": 0.1
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    "description": "Transfers capacitor energy to another ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
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    "published": true, 
    "raceID": 4, 
    "radius": 1000, 
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    "typeID": 41565, 
    "typeName": "Capital Radiative Scoped Remote Capacitor Transmitter", 
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    "description": "Transfers capacitor energy to another ship.\r\n\r\nNote: May only be fitted to capital class ships.", 
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    "published": true, 
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    "typeID": 41566, 
    "typeName": "Capital Inductive Compact Remote Capacitor Transmitter", 
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    "volume": 4000
  }, 
  "41567": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cargo container holds the ejected contents of a hangar. While it is more durable than other containers it will burn up within a few days if not collected.", 
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    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14, 
    "typeID": 41567, 
    "typeName": "Hangar Container", 
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    "basePrice": 0.0, 
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    "description": "Designer: Sennda of Emrayur\r\n\r\nModeled after the Class B military blouses found in several modern navies, the militaristic \"Sterling\" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. The blouse is adorned with traditional epaulets and a classic waist cincher, all of whom bear the rare gold-tinged design on the edges.\r\n", 
    "descriptionID": 236408, 
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    "iconID": 10693, 
    "marketGroupID": 1406, 
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    "published": true, 
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    "typeName": "Women's 'Sterling' Dress Blouse (gold)", 
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    "volume": 0.1
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  }, 
  "42145": {
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    "metaGroupID": 2, 
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    "published": true, 
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    "description": "This memory augmentation has been modified by Serpentis scientists for use by their elite officers.\r\n\r\nPrimary Effect: +2 bonus to Memory \r\n\r\nSecondary Effect: 2% bonus to armor repair amount\r\n\r\nSet Effect: 2.5% bonus to the strength of all Asklepian implant secondary effects\r\n\r\nNote: Has no effect on capital sized modules.", 
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    "published": true, 
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    "typeID": 42146, 
    "typeName": "Low-grade Asklepian Beta", 
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    "description": "Designer: House of Ranai\r\n\r\nLook trendy, sharp and casual, all at once. Our white 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.\r\n", 
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    "mass": 0.5, 
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    "published": true, 
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    "description": "A battlecruiser class Purist Cardinal.", 
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    "description": "The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.", 
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    "description": "An Amarr Apocalypse vessel.", 
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    "description": "The Revelation represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence. Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one. When extended sieges are the order of the day, this is the ship you call in.", 
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    "typeName": "Capital Tractor Beam II", 
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    "typeName": "Providence Purity of the Throne SKIN", 
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    "typeName": "Expanded Probe Launcher II", 
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    "typeID": 42600, 
    "typeName": "Ark Purity of the Throne SKIN", 
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    "radius": 45, 
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    "typeID": 42601, 
    "typeName": "Unknown object", 
    "typeNameID": 518429, 
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    "groupID": 918, 
    "iconID": 2677, 
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    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 4261, 
    "typeName": "Expanded Probe Launcher II Blueprint", 
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    "radius": 1, 
    "typeID": 42614, 
    "typeName": "Venture Morphite Shine SKIN", 
    "typeNameID": 518447, 
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    "typeID": 42615, 
    "typeName": "Endurance Morphite Shine SKIN", 
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    "volume": 0.01
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    "groupID": 1950, 
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    "portionSize": 1, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 42616, 
    "typeName": "Prospect Morphite Shine SKIN", 
    "typeNameID": 518449, 
    "volume": 0.01
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    "radius": 1, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "radius": 1, 
    "typeID": 42618, 
    "typeName": "Retriever Morphite Shine SKIN", 
    "typeNameID": 518451, 
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    "radius": 1, 
    "typeID": 42619, 
    "typeName": "Covetor Morphite Shine SKIN", 
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    "description": "If you have the right equipment you might be able to hack into this info shard and get some valuable information.", 
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    "published": false, 
    "radius": 100, 
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    "groupID": 316, 
    "iconID": 2858, 
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    "portionSize": 1, 
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    "radius": 1, 
    "techLevel": 2, 
    "typeID": 4264, 
    "typeName": "Armored Warfare Link - Passive Defense II", 
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    "variationParentTypeID": 20409, 
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    "descriptionID": 518486, 
    "groupID": 1314, 
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    "portionSize": 1, 
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    "raceID": 64, 
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    "typeID": 42640, 
    "typeName": "Unknown Sequence", 
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    "portionSize": 1, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 42641, 
    "typeName": "Venture Digmaster Blazon SKIN", 
    "typeNameID": 518488, 
    "volume": 0.01
  }, 
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    "groupID": 1950, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 128, 
    "radius": 1, 
    "typeID": 42642, 
    "typeName": "Endurance Digmaster Blazon SKIN", 
    "typeNameID": 518489, 
    "volume": 0.01
  }, 
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    "groupID": 1950, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 128, 
    "radius": 1, 
    "typeID": 42643, 
    "typeName": "Prospect Digmaster Blazon SKIN", 
    "typeNameID": 518490, 
    "volume": 0.01
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    "groupID": 1950, 
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    "portionSize": 1, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 42644, 
    "typeName": "Procurer Digmaster Blazon SKIN", 
    "typeNameID": 518491, 
    "volume": 0.01
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    "groupID": 1950, 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 42645, 
    "typeName": "Retriever Digmaster Blazon SKIN", 
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    "published": true, 
    "raceID": 128, 
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    "typeID": 42646, 
    "typeName": "Covetor Digmaster Blazon SKIN", 
    "typeNameID": 518493, 
    "volume": 0.01
  }, 
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    "groupID": 1950, 
    "marketGroupID": 2012, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "radius": 1, 
    "typeID": 42647, 
    "typeName": "Skiff Digmaster Blazon SKIN", 
    "typeNameID": 518494, 
    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
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    "groupID": 1950, 
    "marketGroupID": 2012, 
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    "portionSize": 1, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 42648, 
    "typeName": "Mackinaw Digmaster Blazon SKIN", 
    "typeNameID": 518495, 
    "volume": 0.01
  }, 
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    "groupID": 1950, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "radius": 1, 
    "typeID": 42649, 
    "typeName": "Hulk Digmaster Blazon SKIN", 
    "typeNameID": 518496, 
    "volume": 0.01
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    "basePrice": 1732280, 
    "capacity": 0.0, 
    "groupID": 532, 
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    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 4265, 
    "typeName": "Armored Warfare Link - Passive Defense II Blueprint", 
    "typeNameID": 263380, 
    "volume": 0.01
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    "portionSize": 1, 
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    "raceID": 128, 
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    "typeID": 42650, 
    "typeName": "Bowhead Digmaster Blazon SKIN", 
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    "groupID": 1950, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "radius": 1, 
    "typeID": 42651, 
    "typeName": "Orca Digmaster Blazon SKIN", 
    "typeNameID": 518498, 
    "volume": 0.01
  }, 
  "42652": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1969, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 42652, 
    "typeName": "Rorqual Digmaster Blazon SKIN", 
    "typeNameID": 518499, 
    "volume": 0.01
  }, 
  "42653": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2278, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 42653, 
    "typeName": "Apostle Purity of the Throne SKIN", 
    "typeNameID": 518500, 
    "volume": 0.01
  }, 
  "42654": {
    "basePrice": 0.0, 
    "capacity": 30000, 
    "description": "The Bestower has for decades been used by the Empire as a slave transport, shipping human labor between cultivated planets in Imperial space. As a proof to how reliable this class has been through the years, the Emperor has used an upgraded version of this very same class as transports for the Imperial Treasury. The Bestower has very thick armor and large cargo space.", 
    "descriptionID": 523107, 
    "graphicID": 1064, 
    "groupID": 1767, 
    "mass": 13500000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 350, 
    "soundID": 20063, 
    "typeID": 42654, 
    "typeName": "♦ Bestower", 
    "typeNameID": 518501, 
    "volume": 260000, 
    "wreckTypeID": 26485
  }, 
  "42655": {
    "basePrice": 0.0, 
    "capacity": 100000, 
    "description": "Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.\r\n\r\nDeveloper: Khanid Innovations, Inc.\r\n\r\nIn addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. ", 
    "descriptionID": 523109, 
    "graphicID": 2710, 
    "groupID": 1767, 
    "mass": 19500000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 358, 
    "soundID": 20062, 
    "typeID": 42655, 
    "typeName": "♦ Impel", 
    "typeNameID": 518502, 
    "volume": 400000, 
    "wreckTypeID": 26481
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    "basePrice": 0.0, 
    "capacity": 30000, 
    "description": "The Badger-class industrial is the main cargo-carrier for the Caldari State, particularly in long, arduous trade-runs. Its huge size and comfortable armament makes it perfectly equipped for those tasks, although the Caldari seldom let it roam alone.", 
    "descriptionID": 523106, 
    "graphicID": 51, 
    "groupID": 1767, 
    "mass": 10650000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 196, 
    "soundID": 20070, 
    "typeID": 42656, 
    "typeName": "♦ Badger", 
    "typeNameID": 518503, 
    "volume": 250000, 
    "wreckTypeID": 26507
  }, 
  "42657": {
    "basePrice": 0.0, 
    "capacity": 100000, 
    "description": "Developer: Lai Dai\r\n\r\nDeep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.", 
    "descriptionID": 523108, 
    "graphicID": 3020, 
    "groupID": 1767, 
    "mass": 20000000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 313, 
    "soundID": 20069, 
    "typeID": 42657, 
    "typeName": "♦ Bustard", 
    "typeNameID": 518504, 
    "volume": 390000, 
    "wreckTypeID": 26503
  }, 
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    "basePrice": 0.0, 
    "capacity": 30000, 
    "description": "This lumbering giant is the latest and last iteration in a chain of haulers. It is the only one to retain the original \"Iteron\"-class callsign, but while all the others eventually evolved into specialized versions, the Iteron Mk. V still does what haulers do best: Transporting enormous amounts of goods and commodities between the stars.", 
    "descriptionID": 523110, 
    "graphicID": 328, 
    "groupID": 1767, 
    "mass": 13500000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 553, 
    "soundID": 20074, 
    "typeID": 42658, 
    "typeName": "♦ Iteron Mark V", 
    "typeNameID": 518506, 
    "volume": 275000, 
    "wreckTypeID": 26529
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    "basePrice": 0.0, 
    "capacity": 100000, 
    "description": "Developer: Roden Shipyards\r\n\r\nDeep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.", 
    "descriptionID": 523113, 
    "graphicID": 2711, 
    "groupID": 1767, 
    "mass": 19000000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 256, 
    "soundID": 20073, 
    "typeID": 42659, 
    "typeName": "♦ Occator", 
    "typeNameID": 518505, 
    "volume": 390000, 
    "wreckTypeID": 26525
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  "4266": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the speed of the fleet's personal and targeted armor repair systems.\r\nWill not affect Capital-sized personal repair modules.\r\n\r\nWarfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.\r\n\r\nWhile only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.\r\n\r\nNotes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.", 
    "descriptionID": 263195, 
    "groupID": 316, 
    "iconID": 2858, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 4266, 
    "typeName": "Armored Warfare Link - Rapid Repair II", 
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    "variationParentTypeID": 22227, 
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    "basePrice": 0.0, 
    "capacity": 30000, 
    "description": "The Mammoth is the largest industrial ship of the Minmatar Republic. It was designed with aid from the Gallente Federation, making the Mammoth both large and powerful yet also nimble and technologically advanced. A very good buy.", 
    "descriptionID": 523111, 
    "graphicID": 309, 
    "groupID": 1767, 
    "mass": 11500000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 617, 
    "soundID": 20078, 
    "typeID": 42660, 
    "typeName": "♦ Mammoth", 
    "typeNameID": 518507, 
    "volume": 255000, 
    "wreckTypeID": 26551
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  "42661": {
    "basePrice": 0.0, 
    "capacity": 100000, 
    "description": "Developer: Thukker Mix\r\n\r\nDeep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.", 
    "descriptionID": 523112, 
    "graphicID": 2713, 
    "groupID": 1767, 
    "mass": 19200000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 317, 
    "soundID": 20077, 
    "typeID": 42661, 
    "typeName": "♦ Mastodon", 
    "typeNameID": 518508, 
    "volume": 385000, 
    "wreckTypeID": 26547
  }, 
  "42662": {
    "basePrice": 0.0, 
    "capacity": 27500, 
    "description": "This structural integrity of this battleship class vessel is completely shattered.", 
    "descriptionID": 518515, 
    "graphicID": 21365, 
    "groupID": 186, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
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    "typeID": 42662, 
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    "typeName": "Procurer Paydirt Prospector SKIN", 
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    "raceID": 128, 
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    "raceID": 128, 
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    "typeID": 42678, 
    "typeName": "Mackinaw Paydirt Prospector SKIN", 
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    "volume": 0.01
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    "groupID": 1950, 
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    "raceID": 128, 
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    "typeID": 42679, 
    "typeName": "Hulk Paydirt Prospector SKIN", 
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    "metaLevel": 5, 
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    "typeName": "Information Warfare Link - Electronic Superiority II", 
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    "raceID": 128, 
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    "typeID": 42680, 
    "typeName": "Bowhead Paydirt Prospector SKIN", 
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    "raceID": 128, 
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    "typeID": 42682, 
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    "capacity": 600.0, 
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    "description": "Many large ships maintain troop complements for use as boarding parties or to occupy space stations and other installations taken by force of arms. This type of cap in digital camo is a common sight among such elite commando forces.\r\nThis stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.", 
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    "typeName": "Armageddon Cold Iron SKIN", 
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    "typeName": "Redeemer Cold Iron SKIN", 
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    "typeID": 42788, 
    "typeName": "Paladin Cold Iron SKIN", 
    "typeNameID": 518793, 
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    "typeID": 42789, 
    "typeName": "Apocalypse Navy Issue Cold Iron SKIN", 
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    "published": true, 
    "techLevel": 2, 
    "typeID": 4279, 
    "typeName": "Mining Foreman Link - Mining Laser Field Enhancement II Blueprint", 
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    "typeID": 42790, 
    "typeName": "Armageddon Navy Issue Cold Iron SKIN", 
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    "groupID": 1950, 
    "marketGroupID": 1980, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
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    "typeID": 42791, 
    "typeName": "Revelation Cold Iron SKIN", 
    "typeNameID": 518796, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1974, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 42792, 
    "typeName": "Archon Cold Iron SKIN", 
    "typeNameID": 518797, 
    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1974, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 42793, 
    "typeName": "Aeon Cold Iron SKIN", 
    "typeNameID": 518798, 
    "volume": 0.01
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    "basePrice": 0.0, 
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    "groupID": 1950, 
    "marketGroupID": 1978, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 42794, 
    "typeName": "Avatar Cold Iron SKIN", 
    "typeNameID": 518799, 
    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2007, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 42795, 
    "typeName": "Bestower Cold Iron SKIN", 
    "typeNameID": 518800, 
    "volume": 0.01
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    "groupID": 1950, 
    "marketGroupID": 2007, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 42796, 
    "typeName": "Sigil Cold Iron SKIN", 
    "typeNameID": 518801, 
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    "groupID": 1950, 
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    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 42797, 
    "typeName": "Prorator Cold Iron SKIN", 
    "typeNameID": 518802, 
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    "groupID": 1950, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 42798, 
    "typeName": "Impel Cold Iron SKIN", 
    "typeNameID": 518803, 
    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1984, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 42799, 
    "typeName": "Providence Cold Iron SKIN", 
    "typeNameID": 518804, 
    "volume": 0.01
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  "4280": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the speed of the fleet's shield boosters and decreases the duration of shield transporters. Will not affect Capital-sized personal shield boosters.\r\n\r\nWarfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.\r\n\r\nWhile only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.\r\n\r\nNotes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.", 
    "descriptionID": 263189, 
    "groupID": 316, 
    "iconID": 2858, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 4280, 
    "typeName": "Siege Warfare Link - Active Shielding II", 
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    "volume": 60
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    "basePrice": 0.0, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 42800, 
    "typeName": "Ark Cold Iron SKIN", 
    "typeNameID": 518805, 
    "volume": 0.01
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    "basePrice": 1732280, 
    "capacity": 0.0, 
    "groupID": 532, 
    "iconID": 2858, 
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    "published": false, 
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    "techLevel": 2, 
    "typeID": 4281, 
    "typeName": "Siege Warfare Link - Active Shielding II Blueprint", 
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    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 10000, 
    "description": "This container is used to store resources of all kinds.", 
    "descriptionID": 518859, 
    "graphicID": 1176, 
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    "mass": 100000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 10, 
    "soundID": 20253, 
    "typeID": 42814, 
    "typeName": "Resource Crate", 
    "typeNameID": 518858, 
    "volume": 100000000
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    "basePrice": 0.0, 
    "capacity": 150, 
    "description": "Minmatar Vigil-class frigate providing electronic warfare and target acquisition support to the Operation Vengeful Blade taskforce.", 
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    "graphicID": 1976, 
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    "portionSize": 1, 
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    "radius": 32.89, 
    "typeID": 42815, 
    "typeName": "Vengeful Blade Minmatar Frigate", 
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    "capacity": 120, 
    "description": "CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.\n\nDED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.\n\nThreat level: Critical", 
    "descriptionID": 518872, 
    "factionID": 500024, 
    "graphicID": 21049, 
    "groupID": 1788, 
    "mass": 10900000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 350, 
    "soundID": 20207, 
    "typeID": 42816, 
    "typeName": "Drifter Battleship", 
    "typeNameID": 518871, 
    "volume": 109000
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    "basePrice": 0.0, 
    "capacity": 525, 
    "description": "Amarr Apocalypse-class battleship serving as the mailed fist of the Operation Cleansing Flame taskforce.", 
    "descriptionID": 526737, 
    "factionID": 500003, 
    "graphicID": 2239, 
    "groupID": 1789, 
    "mass": 20500000, 
    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 250, 
    "typeID": 42817, 
    "typeName": "Cleansing Flame Amarr Battleship", 
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    "volume": 1100000
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    "capacity": 235, 
    "description": "Amarr Arbitrator-class cruiser providing electronic warfare support to the Operation Cleansing Flame taskforce.", 
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    "factionID": 500003, 
    "graphicID": 1728, 
    "groupID": 1790, 
    "mass": 11800000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150, 
    "typeID": 42818, 
    "typeName": "Cleansing Flame Amarr Cruiser", 
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    "basePrice": 0.0, 
    "capacity": 235, 
    "description": "Amarr Crucifier-class frigate operating as a rapid attack vessel for the Operation Cleansing Flame taskforce.", 
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    "graphicID": 1066, 
    "groupID": 1791, 
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    "raceID": 4, 
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    "typeID": 42819, 
    "typeName": "Cleansing Flame Amarr Frigate", 
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    "description": "Reduces the capacitor need of the fleet's shield boosters and shield transporters.\r\n\r\nWarfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.\r\n\r\nWhile only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.\r\n\r\nNotes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield. The Fleet bonus provided by this module does not apply to Capital sized local booster modules.", 
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    "groupID": 316, 
    "iconID": 2858, 
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    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 2, 
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    "typeName": "Siege Warfare Link - Shield Efficiency II", 
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    "capacity": 235, 
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    "graphicID": 50, 
    "groupID": 1792, 
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    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 350, 
    "typeID": 42820, 
    "typeName": "Black Edge Caldari Battleship", 
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    "basePrice": 0.0, 
    "capacity": 450, 
    "description": "Caldari Blackbird-class cruiser giving electronic warfare support to the Operation Black Edge taskforce.", 
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    "graphicID": 311, 
    "groupID": 1793, 
    "mass": 9600000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150, 
    "typeID": 42821, 
    "typeName": "Black Edge Caldari Cruiser", 
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    "capacity": 235, 
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    "graphicID": 40, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50, 
    "typeID": 42822, 
    "typeName": "Black Edge Caldari Frigate", 
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    "capacity": 675, 
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    "graphicID": 3207, 
    "groupID": 1795, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 250, 
    "typeID": 42823, 
    "typeName": "Liberty Spear Gallente Battleship", 
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    "basePrice": 0.0, 
    "capacity": 235, 
    "description": "Gallente Celestis-class cruiser providing electronic warfare support to the Operation Liberty Spear taskforce.", 
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    "graphicID": 319, 
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    "mass": 11300000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150, 
    "typeID": 42824, 
    "typeName": "Liberty Spear Gallente Cruiser", 
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    "capacity": 125, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50, 
    "typeID": 42825, 
    "typeName": "Liberty Spear Gallente Frigate", 
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    "portionSize": 1, 
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    "raceID": 2, 
    "radius": 350, 
    "typeID": 42826, 
    "typeName": "Vengeful Blade Minmatar Battleship", 
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    "capacity": 120, 
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    "portionSize": 1, 
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    "raceID": 2, 
    "radius": 150, 
    "typeID": 42827, 
    "typeName": "Vengeful Blade Minmatar Cruiser", 
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    "capacity": 0.0, 
    "description": "This compact bundle of active nanites can be loaded into a <a href=showinfo:42528>Mining Foreman Burst</a> module and dispersed across allied ships to improve the range of their mining laser, ice harvester and survey scanner modules.", 
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    "iconID": 21699, 
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    "mass": 0.01, 
    "portionSize": 500, 
    "published": true, 
    "radius": 1, 
    "typeID": 42829, 
    "typeName": "Mining Laser Field Enhancement Charge", 
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    "published": false, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 4283, 
    "typeName": "Siege Warfare Link - Shield Efficiency II Blueprint", 
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    "volume": 0.01
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    "basePrice": 1000, 
    "capacity": 0.0, 
    "description": "This compact bundle of active nanites can be loaded into a <a href=showinfo:42528>Mining Foreman Burst</a> module and dispersed across allied ships to greatly enhance the speed of their mining modules, allowing increased yield over time. This effect also reduces the capacitor requirements of the mining laser to compensate for the faster cycle times.", 
    "descriptionID": 519286, 
    "groupID": 1771, 
    "iconID": 21698, 
    "marketGroupID": 2300, 
    "mass": 0.01, 
    "portionSize": 500, 
    "published": true, 
    "radius": 1, 
    "typeID": 42830, 
    "typeName": "Mining Laser Optimization Charge", 
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    "basePrice": 1000, 
    "capacity": 0.0, 
    "description": "This compact bundle of active nanites can be loaded into a <a href=showinfo:42528>Mining Foreman Burst</a> module and dispersed across allied ships to increase the lifespan of their advanced mining crystals.", 
    "descriptionID": 519284, 
    "groupID": 1771, 
    "iconID": 21696, 
    "marketGroupID": 2300, 
    "mass": 0.01, 
    "portionSize": 500, 
    "published": true, 
    "radius": 1, 
    "typeID": 42831, 
    "typeName": "Mining Equipment Preservation Charge", 
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    "description": "This compact bundle of active nanites can be loaded into an <a href=showinfo:42526>Armor Command Burst</a> module and dispersed across allied ships to provide increased armor resistances.", 
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    "groupID": 1774, 
    "iconID": 21690, 
    "marketGroupID": 2298, 
    "mass": 0.01, 
    "portionSize": 500, 
    "published": true, 
    "radius": 1, 
    "typeID": 42832, 
    "typeName": "Armor Energizing Charge", 
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  "42833": {
    "basePrice": 1000, 
    "capacity": 0.0, 
    "description": "This compact bundle of active nanites can be loaded into an <a href=showinfo:42526>Armor Command Burst</a> module and dispersed across allied ships to improve local and remote armor repairer modules.\r\n\r\nThe bonus provided by this module does not apply to Capital sized local repairer modules.", 
    "descriptionID": 519276, 
    "groupID": 1774, 
    "iconID": 21689, 
    "marketGroupID": 2298, 
    "mass": 0.01, 
    "portionSize": 500, 
    "published": true, 
    "radius": 1, 
    "typeID": 42833, 
    "typeName": "Rapid Repair Charge", 
    "typeNameID": 518959, 
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  "42834": {
    "basePrice": 1000, 
    "capacity": 0.0, 
    "description": "This compact bundle of active nanites can be loaded into an <a href=showinfo:42526>Armor Command Burst</a> module and dispersed across allied ships to enhance armor durability.", 
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    "groupID": 1774, 
    "iconID": 21688, 
    "marketGroupID": 2298, 
    "mass": 0.01, 
    "portionSize": 500, 
    "published": true, 
    "radius": 1, 
    "typeID": 42834, 
    "typeName": "Armor Reinforcement Charge", 
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    "volume": 0.01
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    "basePrice": 1000, 
    "capacity": 0.0, 
    "description": "This compact bundle of active nanites can be loaded into an <a href=showinfo:42527>Information Command Burst</a> module and dispersed across allied ships to improve the scan resolution and maximum target lock range of their sensors.", 
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    "groupID": 1773, 
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    "marketGroupID": 2299, 
    "mass": 0.01, 
    "portionSize": 500, 
    "published": true, 
    "radius": 1, 
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    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This compact bundle of active nanites can be loaded into an <a href=showinfo:42527>Information Command Burst</a> module and dispersed across allied ships to enhance the range and strength of their sensor dampener, weapon disruptor, target painter, and targeted ECM modules.", 
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    "iconID": 21692, 
    "isDynamicType": false, 
    "marketGroupID": 2299, 
    "mass": 0.01, 
    "portionSize": 500, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 42836, 
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    "capacity": 0.0, 
    "description": "This compact bundle of active nanites can be loaded into an <a href=showinfo:42527>Information Command Burst</a> module and dispersed across allied ships to harden their sensor and tracking systems against enemy disruption.", 
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    "groupID": 1773, 
    "iconID": 21694, 
    "marketGroupID": 2299, 
    "mass": 0.01, 
    "portionSize": 500, 
    "published": true, 
    "radius": 1, 
    "typeID": 42837, 
    "typeName": "Electronic Hardening Charge", 
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    "capacity": 0.0, 
    "description": "This compact bundle of active nanites can be loaded into a <a href=showinfo:42530>Skirmish Command Burst</a> module and dispersed across allied ships to reduce their effective signature radius and improve their agility, making them harder for enemy weapons to hit.", 
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    "groupID": 1772, 
    "iconID": 21705, 
    "marketGroupID": 2302, 
    "mass": 0.01, 
    "portionSize": 500, 
    "published": true, 
    "radius": 1, 
    "typeID": 42838, 
    "typeName": "Evasive Maneuvers Charge", 
    "typeNameID": 518964, 
    "volume": 0.01
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  "42839": {
    "basePrice": 1000, 
    "capacity": 0.0, 
    "description": "This compact bundle of active nanites can be loaded into a <a href=showinfo:42530>Skirmish Command Burst</a> module and dispersed across allied ships to improve the maximum range of their stasis webifier, warp scrambler and warp disruptor modules.", 
    "descriptionID": 519281, 
    "groupID": 1772, 
    "iconID": 21707, 
    "marketGroupID": 2302, 
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    "portionSize": 500, 
    "published": true, 
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    "typeName": "Interdiction Maneuvers Charge", 
    "typeNameID": 518965, 
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  }, 
  "4284": {
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    "capacity": 0.0, 
    "description": "Boosts all shield resistances for the fleet's ships.\r\n\r\nWarfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.\r\n\r\nWhile only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.\r\n\r\nNotes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.", 
    "descriptionID": 263194, 
    "groupID": 316, 
    "iconID": 2858, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 4284, 
    "typeName": "Siege Warfare Link - Shield Harmonizing II", 
    "typeNameID": 261707, 
    "variationParentTypeID": 20514, 
    "volume": 60
  }, 
  "42840": {
    "basePrice": 1000, 
    "capacity": 0.0, 
    "description": "This compact bundle of active nanites can be loaded into a <a href=showinfo:42530>Skirmish Command Burst</a> module and dispersed across allied ships to enhance the thrust potential of their afterburner and microwarpdrive modules.", 
    "descriptionID": 519283, 
    "groupID": 1772, 
    "iconID": 21706, 
    "marketGroupID": 2302, 
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    "portionSize": 500, 
    "published": true, 
    "radius": 1, 
    "typeID": 42840, 
    "typeName": "Rapid Deployment Charge", 
    "typeNameID": 518966, 
    "volume": 0.01
  }, 
  "42841": {
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    "capacity": 130, 
    "description": "The Tormentor has been in service for many decades. For most of that time it saw service as a mining ship, its size barring it from making any kind of impact on the battlefield. As with most Amarr ships, however, its strong defenses always made it a tough opponent to crack, and with recent advances in turret capacitor use and damage output, its lasers have now stopped digging into dead ore and are instead focused on boring through the hulls of hapless vessels in combat.", 
    "descriptionID": 523139, 
    "graphicID": 56, 
    "groupID": 1803, 
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    "portionSize": 1, 
    "published": false, 
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    "typeID": 42841, 
    "typeName": "♦ Tormentor", 
    "typeNameID": 518968, 
    "volume": 24398, 
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  }, 
  "42842": {
    "basePrice": 0.0, 
    "capacity": 250, 
    "description": "In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Amarr Empire, this led to the redesign and redeployment of the Inquisitor.\r\n\r\nThe Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to a focus on remote armor repair.", 
    "descriptionID": 523130, 
    "graphicID": 55, 
    "groupID": 1803, 
    "mass": 1630000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
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    "soundID": 20063, 
    "typeID": 42842, 
    "typeName": "♦ Inquisitor", 
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    "wreckTypeID": 26484
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    "capacity": 115, 
    "description": "The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.", 
    "descriptionID": 523127, 
    "graphicID": 54, 
    "groupID": 1803, 
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    "soundID": 20063, 
    "typeID": 42843, 
    "typeName": "♦ Executioner", 
    "typeNameID": 518970, 
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  "42844": {
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    "capacity": 3300, 
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    "published": false, 
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    "typeID": 42849, 
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    "wreckTypeID": 44277
  }, 
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    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
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    "typeName": "Siege Warfare Link - Shield Harmonizing II Blueprint", 
    "typeNameID": 263390, 
    "volume": 0.01
  }, 
  "42853": {
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    "capacity": 0.0, 
    "description": "\"The Amarr have decided that there's something to learn from the capsuleers when it comes to capital ships. I can't say as I disagree. I've been trying to tell the Navy this for years.\" - remarks by Ishukone CEO Mens Reppola on the occasion of the Amarr-Caldari Capital Warfare Summit, YC118.01.15 \r\n\r\nA well established and close co-operation between Amarr and Caldari capital warfare tacticians and naval architects all but guaranteed that the Amarr would share their conclusions on the need to alter capital warfare doctrines and accommodate such changes with updated designs and new ship concepts. \r\n\r\nThe infusion of Amarr thinking on the subject of capital ship warfare served to break a long-standing impasse between doctrinal factions in the Caldari Navy's strategic command. The wisdom of learning from the example of the most experienced capital warfare pilots in New Eden was accepted and the Minokawa-class Force Auxiliary was the eventual result.", 
    "descriptionID": 518991, 
    "graphicID": 21254, 
    "groupID": 226, 
    "mass": 200, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 3000, 
    "typeID": 42853, 
    "typeName": "Caldari Minokawa Force Auxiliary", 
    "typeNameID": 518990, 
    "volume": 2
  }, 
  "42854": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "\"It is imperative that our Federation Navy capital ship fleets remain a match for any threat that may be posed by hostile entities or aggressive powers. To that end, let me assure the peoples of the Gallente Federation that I have issued the appropriate executive directives to our military and intelligence apparatus. Naturally these directives will be subject to democratic oversight in the best traditions of our Federation.\" - Gallente President Jacus Roden, Address to the Peoples of the Federation, YC118.01.21 \r\n\r\nMilitary experts within the Gallente Federation were not slow in recognizing the significance of the agreements made between the Empire and State at the Amarr-Caldari Capital Warfare Summit of January YC118. The military-industrial complex of the Federation was more than equal to the task of implementing the necessary changes to existing designs in line with the concepts inspired by capsuleer capital warfare practice. \r\n\r\nThe Federal Intelligence Office additionally recommended that the Gallente build a Force Auxiliary capital of their own to maintain parity with the Amarr-Caldari alliance. The resulting crash development program created the Ninazu-class Force Auxiliary.", 
    "descriptionID": 518993, 
    "graphicID": 21255, 
    "groupID": 226, 
    "mass": 200, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 3000, 
    "typeID": 42854, 
    "typeName": "Gallente Ninazu Force Auxiliary", 
    "typeNameID": 518992, 
    "volume": 2
  }, 
  "42855": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "\"I sometimes think it would have been a good thing if all the Brutor on the General Staff had been at Colelie back in '15. That might have made up for the whole farce.\" - remarks attributed to a Sebiestor naval architect on the occasion of Valklear General Khassan Triat's call for new siege capitals to be developed in testimony before the Tribal Council's Inquiry into Capital Ship Doctrines, YC118.02.07\r\n\r\nThe Republic Fleet were slow to follow the other naval powers along the new path of capital warfare inspired by capsuleer combat experience in the many wars of the Outer Regions of New Eden. In large part this was due to a flaring up of the old debate between the firepower- and maneuver-oriented generals of the Brutor dominated military circles and the logistics- and fighter-oriented Sebiestor fleet tactician and technologist circles.\r\n\r\nAfter much chest-beating, and due in no small part to the intervention of Sanmatar Maleatu Shakor, the arguments of the Sebiestor won out and the Lif-class Force Auxiliary was commissioned over the objections of the Brutor military elite.", 
    "descriptionID": 518995, 
    "graphicID": 21256, 
    "groupID": 226, 
    "mass": 200, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 3000, 
    "typeID": 42855, 
    "typeName": "Minmatar Lif Force Auxiliary", 
    "typeNameID": 518994, 
    "volume": 2
  }, 
  "42856": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A wrecked Apostle Force Auxiliary vessel.", 
    "descriptionID": 519000, 
    "graphicID": 21301, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1000, 
    "typeID": 42856, 
    "typeName": "Amarr Force Auxiliary Wreck", 
    "typeNameID": 518999, 
    "volume": 0.0
  }, 
  "42857": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A wrecked Minokawa Force Auxiliary vessel.", 
    "descriptionID": 519002, 
    "graphicID": 21302, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1000, 
    "typeID": 42857, 
    "typeName": "Caldari Force Auxiliary Wreck", 
    "typeNameID": 519001, 
    "volume": 0.0
  }, 
  "42858": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A wrecked Ninazu Force Auxiliary vessel.", 
    "descriptionID": 519005, 
    "graphicID": 21303, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1000, 
    "typeID": 42858, 
    "typeName": "Gallente Force Auxiliary Wreck", 
    "typeNameID": 519003, 
    "volume": 0.0
  }, 
  "42859": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A wrecked Lif Force Auxiliary vessel.", 
    "descriptionID": 519007, 
    "graphicID": 21304, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1000, 
    "typeID": 42859, 
    "typeName": "Minmatar Force Auxiliary Wreck", 
    "typeNameID": 519006, 
    "volume": 0.0
  }, 
  "4286": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Lowers the signature radius of ships in the fleet.\r\n\r\nWarfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.\r\n\r\nWhile only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.\r\n\r\nNotes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.", 
    "descriptionID": 263188, 
    "groupID": 316, 
    "iconID": 2858, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 4286, 
    "typeName": "Skirmish Warfare Link - Evasive Maneuvers II", 
    "typeNameID": 261708, 
    "variationParentTypeID": 20070, 
    "volume": 60
  }, 
  "42860": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The wreck of a Minmatar Hel carrier vessel.", 
    "descriptionID": 519010, 
    "graphicID": 3110, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 800, 
    "typeID": 42860, 
    "typeName": "Minmatar Carrier Wreck", 
    "typeNameID": 519009, 
    "volume": 0.0
  }, 
  "42862": {
    "basePrice": 0.0, 
    "capacity": 10000, 
    "description": "Casting his sight on his realm, the Lord witnessed The cascade of evil, the torrents of war. Burning with wrath, He stepped down from the Heavens To judge the unworthy, To redeem the pure. -The Scriptures, Revelation Verses 2:12", 
    "descriptionID": 519037, 
    "graphicID": 2910, 
    "groupID": 306, 
    "mass": 100000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 6800, 
    "typeID": 42862, 
    "typeName": "Amarr Avatar Titan", 
    "typeNameID": 519036, 
    "volume": 100000000
  }, 
  "42863": {
    "basePrice": 0.0, 
    "capacity": 10000, 
    "description": "Citizens of the State, rejoice!\r\nToday, a great milestone has been achieved by our glorious leaders. A stepping stone in the grand story of our empire has been traversed. Our individual fears may be quietened; the safety of our great nation has been secured.\r\nToday, unyielding, we have walked the way of the warrior. In our hands have our fates been molded. On the Leviathan's back will our civilization be carried home and the taint of the Enemy purged from our souls.\r\nRejoice, citizens! Victory is at hand.\r\n-Caldari State Information Bureau Pamphlet, YC 12", 
    "descriptionID": 519039, 
    "graphicID": 2930, 
    "groupID": 306, 
    "mass": 100000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 9000, 
    "typeID": 42863, 
    "typeName": "Caldari Leviathan Titan", 
    "typeNameID": 519038, 
    "volume": 100000000
  }, 
  "42864": {
    "basePrice": 0.0, 
    "capacity": 10000, 
    "description": "From the formless void's gaping maw, there springs an entity. Not an entity such as any you can conceive of, nor I; an entity more primordial than the elements themselves, yet constantly coming into existence even as it is destroyed. It is the Child of Chaos, the Pathway to the Next. The darkness shall swallow the land, and in its wake there will follow a storm, as the appetite of nothing expands over the world. From the formless void's gaping maw, there springs an entity. -Dr. Damella Macaper, The Seven Events of the Apocalypse", 
    "descriptionID": 519042, 
    "graphicID": 2942, 
    "groupID": 306, 
    "mass": 100000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 7500, 
    "typeID": 42864, 
    "typeName": "Gallente Erebus Titan", 
    "typeNameID": 519041, 
    "volume": 100000000
  }, 
  "42865": {
    "basePrice": 0.0, 
    "capacity": 10000, 
    "description": "The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone. For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully. If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken. Brothers, we must rise. -Malaetu Shakor, Republic Parliament Head Speaking before the Tribal Council November 27th, YC 107", 
    "descriptionID": 519045, 
    "graphicID": 2906, 
    "groupID": 306, 
    "mass": 100000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 8900, 
    "typeID": 42865, 
    "typeName": "Minmatar Ragnarok Titan", 
    "typeNameID": 519044, 
    "volume": 100000000
  }, 
  "42866": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The remains of an Amarr structure.", 
    "descriptionID": 519069, 
    "graphicID": 3775, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 7944, 
    "soundID": 20174, 
    "typeID": 42866, 
    "typeName": "Wrecked Amarr Structure", 
    "typeNameID": 519068, 
    "volume": 0.0
  }, 
  "42867": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The ruins of a Caldari structure.", 
    "descriptionID": 519071, 
    "graphicID": 3778, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 6941, 
    "soundID": 20174, 
    "typeID": 42867, 
    "typeName": "Wrecked Caldari Structure", 
    "typeNameID": 519070, 
    "volume": 0.0
  }, 
  "42868": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The ruins of a Gallente structure.", 
    "descriptionID": 519073, 
    "graphicID": 3783, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 8380, 
    "typeID": 42868, 
    "typeName": "Wrecked Gallente Structure", 
    "typeNameID": 519072, 
    "volume": 0.0
  }, 
  "42869": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The ruins of a Minmatar structure.", 
    "descriptionID": 519075, 
    "graphicID": 3797, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 5213, 
    "typeID": 42869, 
    "typeName": "Wrecked Minmatar Structure", 
    "typeNameID": 519074, 
    "volume": 0.0
  }, 
  "4287": {
    "basePrice": 1732280, 
    "capacity": 0.0, 
    "groupID": 532, 
    "iconID": 2858, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
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    "description": "<b>Paper:</b> Project Tesseract - An Investigation into the Causes of the Seyllin Incident and the properties of A0 Blue stars and Isogen-5.<br>\r\n<b>Lead Researcher:</b> Rhavas<br>\r\n<b>Contributors:</b> Mark726, Dr Amira, Julianus Soter, Morwen Lagann, Darth Skorpius, The Antiquarian<br>\r\n<b>Summary:</b> In YC 111, one of the deadliest events in recent memory, the March Seyllin Incident, extinguished nearly 500 million souls as the system's A0-class blue sun poured radioactive energy along a magnetic field anomaly and directly into the depths of the first planet in the system, <a href=showinfo:30889//40318018>Seyllin I</a>. \r\n\r\nThe energy released by this event was so great that it may have triggered the opening of the wormhole network in addition to simultaneously decimating eight other planets which orbited similar A0 Blue stars. A chief aim of this project is to understand the causes and mechanics driving such incredible destruction. \r\n\r\nThis project has compiled all the known data on the subject, including multiple expeditions to “shattered planet” systems (located across both New Eden and wormhole space). We expect to uncover significant details about the mechanics of wormhole initiation as well as the role and power of Isogen-5, which is implicated in the events of that day.\r\n\r\n<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system (beacon designation - <b>AJS1: Antiquus</b>).<i>", 
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    "description": "<b>Paper:</b> Project Theseus<br>\r\n<b>Lead Researcher:</b> Valerie Valate<br>\r\n<b>Contributors:</b> Aedeal, Horatius Caul, Calen Davrissus, Kathryn Dougans, Myyona, Katy Moore, Gosakumori Noh<br>\r\n<b>Summary:</b> The Labyrinth deadspace complex in <a href=showinfo:5//30004124>Aphi</a> is one of the major Takmahl relic sites found in the <a href=showinfo:4//20000603>Araz constellation</a>. Project Theseus set out to map the Labyrinth, perform a survey of the site, identify any Takmahl artifacts present, and to aid in future projects investigating Takmahl culture in Araz. \r\n\r\nTeams of ships entered the Labyrinth to combat the “Minotaur” guardians within and explore the site. The result of those efforts was a three-dimensional map which reveals much about the shape of the Labyrinth, in addition to containing useful information about the types and quantities of Takmahl artifacts to be found there.  \r\n\r\n<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>", 
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    "description": "<b>Paper:</b> Project Blueprint<br>\r\n<b>Lead Researchers:</b> Adainy Gwanwyn, Emily Dallocort<br>\r\n<b>Contributors:</b> Mark726<br>\r\n<b>Summary:</b> The premise of Project Blueprint is to acquire photographic samples (along with standard documentation) of Sleeper constructs to determine their similarity, if any, to those produced in known space. Currently, researchers are in the initial phases of gathering samples of New Eden's structures to compare to the Sleeper constructs once wormhole excursions begin.\r\n\r\nThe purpose behind gathering this information is manifold:<br>\r\n   1. To investigate if Sleeper constructs hold any sort of cultural significance to the Sleepers themselves;<br>\r\n   2. To investigate if Sleepers build their constructs to establish permanent homes or temporary sites<br>\r\n   3. To assist in determining the relationship between Sleepers and the Talocan.\r\n\r\nUltimately, information gathered from Project Blueprint could be used to assist other Project teams (ideally, those under the <a href=evebrowser:http://wiki.eveonline.com/en/wiki/Arek%27Jaalan:_Sleeper_History>Sleeper History division</a>), and to help further the efforts of those in the Arek'Jaalan initiative.\r\n\r\n<i>This abstract relates to research undertaken by the <a href=evebrowser: http://wiki.eveonline.com/en/wiki/Arek%27Jaalan>Arek'Jaalan Project.</a></i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>\r\n", 
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    "description": "<b>Paper:</b> Project Catapult, A Study of the Sansha Wormhole Generator Method<br>\r\n<b>Lead Researcher:</b> Rhavas<br>\r\n<b>Contributors:</b> Grideris, Mark726, Morwen Lagann, Razz Skyshatter, Tuoro<br>\r\n<b>Summary:</b> New Eden is under siege by Sansha Kuvakei and his Nation. Entire systems are attacked and disabled, but he reserves his most massive, propagandist attacks for the Slaves and Citizens, who come in <a href=showinfo:3628>Nation</a>-class supercapitals to destroy the capsuleer fleets. The hallmarks of these invasions are multiple wormholes under the direct control of Sansha's Nation. While the battle between the capsuleer community and Kuvakei lies outside the scope of the Arek'Jaalan project, wormhole generation and stabilization technology represents a potentially critical link to understanding both current wormholes and the transportation capabilities and technologies of the ancient races.\r\n\r\nBy analyzing information captured by our sensors, probes and contacts, we hope to gather sufficient information to reverse engineer and recreate this technology. Three goals are indicated for this purpose: \r\n\r\n   1. Create new methods of point-to-point interstellar travel, either by enabling greater distances or a broader range of jump-capable vessels.<br>\r\n   2. Provide deeper insights to the basic functional physics of wormholes to help drive the efforts of <a href=showinfo:4333>Project Slipstream</a><br>\r\n   3. Provide potential insights into whether Sansha's Nation wormhole generators were created by the Nation, captured from the Jove, or adapted from the technology of ancient races (if so, those findings will be used to further inform <a href=evebrowser:http://wiki.eveonline.com/en/wiki/Project_Gateway>Project Gateway</a> and <a href=evebrowser:http://wiki.eveonline.com/en/wiki/Project_Rift>Project Rift</a>).\r\n\r\n<i>This abstract relates to research undertaken by the <a href=evebrowser: http://wiki.eveonline.com/en/wiki/Arek%27Jaalan>Arek'Jaalan Project.</a></i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>", 
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    "description": "<b>Paper</b>: Project Common Ground<br>\r\n<b>Lead Researcher</b>: Unit XS365BT<br>\r\n<b>Contributors</b>: None.<br>  \r\n<b>Summary:</b> This paper is a theoretical study on a possible history of the Talocan and Sleeper species, and their potential links to the rogue drone and capsuleer communities.\r\n\r\nIt theorizes that the Sleeper species was originally the Talocan equivalent of the capsuleer and that a war occurred between the Talocan and their creations, culminating in the release of an AI virus by the Talocan in an attempt to survive the conflict. This AI virus ravaged the Sleeper species, but not before they transmitted a large quantity of data to a secure storage device they had sent far from their own region of space. This data, when uncovered, gave rise to the rogue drone species.\r\n\r\nThis paper was created to serve as a theoretical basis for future projects.\r\n\r\n<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>\r\n", 
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    "typeID": 4323, 
    "typeName": "Research Abstract: Project Common Ground", 
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    "description": "<b>Paper:</b> Project Huntress Green - The Nature of Life in Anoikis<br>\r\n<b>Lead Researcher:</b> Gaia Ma'chello<br>\r\n<b>Contributors:</b> James Arget, Tas Caern and Vincent Athena<br>\r\n<b>Summary:</b> Examination of biological samples obtained from planets in Anoikis has shown that life there is closely related to that found in known sectors of space. Both use DNA as the genetic material, and both use the same 26 amino acids for building proteins. In addition, the genetic code (that is, which combinations of three nucleotides code for which amino acid) is the same for both humans and life in Anoikis. As the genetic code is arbitrary, the chance of this happening by accident is one in ten to the 26th power. We are forced to conclude that life in Anoikis and human life sprang from the same source.\r\n\r\nFurther investigation into how this could have come to be is the topic of another paper: <a href=showinfo:4336>The Origin of Life in Anoikis.</a>\r\n\r\n<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>", 
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    "description": "<b>Paper</b>: Project Algintal - Investigation of the Algintal Rogue Drone Hive<br>\r\n<b>Lead Researcher</b>: Myyona<br>\r\n<b>Contributors</b>: Natelia<br>\r\n<b>Summary</b>: Rogue drones have been spreading all over New Eden for the last 80 years or so and represent a constant threat to space travel across the cluster. The rogue drone hive found at the Skeleton Comet complex within the <a href=showinfo:5//30002681>Deltole</a> system appears to have assimilated ancient technologies left behind by the Yan Jung nation, resulting in the development of a new strain of drones, potentially more powerful than their standard counterparts. \r\n\r\nTwo reports on these events were gathered to determine the extent to which the drones were affected by assimilating the Yan Jung technology, and to establish what level of threat this could pose. The findings showed that the new strain of drones possess significantly enhanced communication systems and cognitive abilities as compared with their predecessors. However, through the examination process it was also discovered that apparently, nearly all of the new drone strains had been destroyed by the original rogue drone hive, likely due to self-regulatory mechanisms within the hive. Consequently, we conclude that any remaining drones pose little to no threat. \r\n\r\n<i>This abstract relates to research undertaken by the <a href=evebrowser: http://wiki.eveonline.com/en/wiki/Arek%27Jaalan>Arek'Jaalan Project.</a></i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>", 
    "descriptionID": 263755, 
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    "raceID": 4, 
    "typeID": 4325, 
    "typeName": "Research Abstract: Project Algintal", 
    "typeNameID": 263754, 
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    "typeID": 43250, 
    "typeName": "Hulk Morphite Shine Serenity Only SKIN", 
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    "typeID": 43251, 
    "typeName": "Hulk Morphite Shine Serenity Only SKIN (7 Days)", 
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    "radius": 1, 
    "typeID": 43252, 
    "typeName": "Hulk Morphite Shine Serenity Only SKIN (30 Days)", 
    "typeNameID": 520211, 
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  "43253": {
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43253, 
    "typeName": "Hulk Morphite Shine Serenity Only SKIN (90 Days)", 
    "typeNameID": 520212, 
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  "43254": {
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43254, 
    "typeName": "Hulk Morphite Shine Serenity Only SKIN (365 Days)", 
    "typeNameID": 520213, 
    "volume": 0.01
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  "43255": {
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43255, 
    "typeName": "Bowhead Morphite Shine Serenity Only SKIN", 
    "typeNameID": 520214, 
    "volume": 0.01
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  "43256": {
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    "groupID": 1952, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43256, 
    "typeName": "Bowhead Morphite Shine Serenity Only SKIN (7 Days)", 
    "typeNameID": 520215, 
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  "43257": {
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    "portionSize": 1, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43257, 
    "typeName": "Bowhead Morphite Shine Serenity Only SKIN (30 Days)", 
    "typeNameID": 520216, 
    "volume": 0.01
  }, 
  "43258": {
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    "published": false, 
    "raceID": 128, 
    "radius": 1, 
    "typeID": 43258, 
    "typeName": "Bowhead Morphite Shine Serenity Only SKIN (90 Days)", 
    "typeNameID": 520217, 
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  }, 
  "43259": {
    "basePrice": 0.0, 
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    "groupID": 1955, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43259, 
    "typeName": "Bowhead Morphite Shine Serenity Only SKIN (365 Days)", 
    "typeNameID": 520218, 
    "volume": 0.01
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  "4326": {
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    "description": "<b>Paper:</b> Project Enigma - The Jovian Empires<br>\r\n<b>Lead Researcher:</b> Myyona<br>\r\n<b>Contributors:</b> None<br>\r\n<b>Summary:</b> The Jovian society was the first to recover after the closure of the EVE Gate, an event that caused a near-complete extinction of all human settlements in New Eden. Having existed for thousands of years since then, the Jovian Empire experienced peaks and falls long before any of the other currently existing empires even managed to establish themselves as spacefaring nations. \r\n\r\nBeing keen seekers of knowledge, the Jovians possess great insight on past events, though they do not share it freely and easily with outsiders. This paper looks into the documentation available on the history of the Jovian Empires in an attempt to better understand the Jove mentality and the current state of the Jovian society. Evidence gathered for the paper suggests that the recent lack of communication from Jovian officials, as well as their seeming inability to stop the fatal Jovian Disease, may signal that the current Jovian Empire is in decline.\r\n\r\n<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>", 
    "descriptionID": 263757, 
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    "raceID": 4, 
    "radius": 1, 
    "typeID": 4326, 
    "typeName": "Research Abstract: Project Enigma", 
    "typeNameID": 263756, 
    "volume": 0.1
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    "typeID": 43260, 
    "typeName": "Orca Morphite Shine Serenity Only SKIN", 
    "typeNameID": 520219, 
    "volume": 0.01
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    "radius": 1, 
    "typeID": 43261, 
    "typeName": "Orca Morphite Shine Serenity Only SKIN (7 Days)", 
    "typeNameID": 520220, 
    "volume": 0.01
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  "43262": {
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43262, 
    "typeName": "Orca Morphite Shine Serenity Only SKIN (30 Days)", 
    "typeNameID": 520221, 
    "volume": 0.01
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  "43263": {
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    "groupID": 1954, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43263, 
    "typeName": "Orca Morphite Shine Serenity Only SKIN (90 Days)", 
    "typeNameID": 520222, 
    "volume": 0.01
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  "43264": {
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    "groupID": 1955, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43264, 
    "typeName": "Orca Morphite Shine Serenity Only SKIN (365 Days)", 
    "typeNameID": 520223, 
    "volume": 0.01
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  "43265": {
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    "published": false, 
    "raceID": 128, 
    "radius": 1, 
    "typeID": 43265, 
    "typeName": "Rorqual Morphite Shine Serenity Only SKIN", 
    "typeNameID": 520224, 
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  "43266": {
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    "radius": 1, 
    "typeID": 43266, 
    "typeName": "Rorqual Morphite Shine Serenity Only SKIN (7 Days)", 
    "typeNameID": 520225, 
    "volume": 0.01
  }, 
  "43267": {
    "basePrice": 0.0, 
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    "groupID": 1953, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43267, 
    "typeName": "Rorqual Morphite Shine Serenity Only SKIN (30 Days)", 
    "typeNameID": 520226, 
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  "43268": {
    "basePrice": 0.0, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43268, 
    "typeName": "Rorqual Morphite Shine Serenity Only SKIN (90 Days)", 
    "typeNameID": 520227, 
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  "43269": {
    "basePrice": 0.0, 
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    "groupID": 1955, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43269, 
    "typeName": "Rorqual Morphite Shine Serenity Only SKIN (365 Days)", 
    "typeNameID": 520228, 
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  "4327": {
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    "description": "<b>Paper:</b> Project Trinity<br>\r\n<b>Lead Researcher:</b> Julianus Soter<br>\r\n<b>Contributors:</b> General Stargazer, Moira. Corporation<br>\r\n<b>Summary:</b> Operation Trinity was the in-field reconnaissance operation to gather experimental evidence to prove or deny the Trinity Hypothesis, part of Project Trinity. Conducted inside Class 4 space, the operation utilized military and scientific vessels to investigate Trinary Hub facilities in order to determine whether they held any similarity to the <a href=showinfo:11066>Trinary Data</a> discovered on an abandoned Helios in Class 6 space, suspected to have once belonged to missing astrophysicist Lianda Burreau, the first capsuleer to discover the unknown regions. \r\n\r\nA trinary hub was investigated and the Sleeper databanks located at the structure were hacked. Data analyzers were applied to all artifacts and signals captured from the facility were compared with a Jovian Trinary Data fragment acquired from Admiral Ouria's Eidolon battleship. Correlations were collected and indicate possible relationships between Jovian and Sleeper data structures. Additional conclusions may be possible with assistance from Eifyr & Co.\r\n\r\n<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>", 
    "descriptionID": 263759, 
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    "mass": 1, 
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    "raceID": 4, 
    "radius": 1, 
    "typeID": 4327, 
    "typeName": "Research Abstract: Project Trinity", 
    "typeNameID": 263758, 
    "volume": 0.1
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  "43270": {
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43270, 
    "typeName": "Venture Digmaster Blazon Serenity Only SKIN", 
    "typeNameID": 520229, 
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  "43271": {
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    "typeID": 43271, 
    "typeName": "Venture Digmaster Blazon Serenity Only SKIN (7 Days)", 
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  "43272": {
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    "radius": 1, 
    "typeID": 43272, 
    "typeName": "Venture Digmaster Blazon Serenity Only SKIN (30 Days)", 
    "typeNameID": 520231, 
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  "43273": {
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    "groupID": 1954, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43273, 
    "typeName": "Venture Digmaster Blazon Serenity Only SKIN (90 Days)", 
    "typeNameID": 520232, 
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  "43274": {
    "basePrice": 0.0, 
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    "groupID": 1955, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43274, 
    "typeName": "Venture Digmaster Blazon Serenity Only SKIN (365 Days)", 
    "typeNameID": 520233, 
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  "43275": {
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    "radius": 1, 
    "typeID": 43275, 
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    "typeNameID": 520234, 
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  "43276": {
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    "radius": 1, 
    "typeID": 43276, 
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    "typeNameID": 520235, 
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  "43277": {
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43277, 
    "typeName": "Endurance Digmaster Blazon Serenity Only SKIN (30 Days)", 
    "typeNameID": 520236, 
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  "43278": {
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43278, 
    "typeName": "Endurance Digmaster Blazon Serenity Only SKIN (90 Days)", 
    "typeNameID": 520237, 
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  "43279": {
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    "radius": 1, 
    "typeID": 43279, 
    "typeName": "Endurance Digmaster Blazon Serenity Only SKIN (365 Days)", 
    "typeNameID": 520238, 
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    "description": "<b>Paper:</b> Project Infernal Spade - Analysis of the Ancient Talocan Temple and Sun Reader<br>\r\n<b>Lead Researcher:</b> Myyona<br>\r\n<b>Contributors:</b> None<br>\r\n<b>Summary:</b> The appearance of Talocan ruins in w-space has put a renewed focus on this civilization. Very little was known about the Talocan before their ruins appeared in w-space besides that they once had a presence in the <a href=showinfo:4//20000024>Okkelen constellation</a>, an area now claimed by the Caldari State. Despite being overrun by rogue drones, the Devil's Dig Site deadspace complex in the <a href=showinfo:5//30000171>Otitoh</a> system held archaeologists' interest for some time, mostly due to its housing some of the only Talocan relic remnants still available.  \r\n\r\nThis paper is aimed at investigating the Devil's Dig Site and finding out what secrets it holds. It has become clear that the rogue drones inhabiting this site are formidable foes and, clearly surpassing most other rogue drone hives in power. Two ancient Talocan structures have also been discovered; an ancient temple and a mysterious black monolith identified as a ‘Sun Reader.' Due to the hostility of the drones, a thorough investigation of these structures has not been possible yet and is still in the planning phase. \r\n\r\n<i>This abstract relates to research undertaken by the <a href=evebrowser: http://wiki.eveonline.com/en/wiki/Arek%27Jaalan>Arek'Jaalan Project.</a></i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>", 
    "descriptionID": 263761, 
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    "raceID": 4, 
    "typeID": 4328, 
    "typeName": "Research Abstract: Project Infernal Spade", 
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    "typeID": 43282, 
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    "typeID": 43289, 
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    "description": "<b>Paper:</b> Astrosurvey<br>\r\n<b>Lead Researcher:</b> Pr. Gehen Sealbreaker<br>\r\n<b>Contributors:</b> Sealbreaker Labs, Vincent Athena<br>\r\n<b>Summary:</b> The homogeneity of the asteroids located in Anoikis is improbable, and ores extracted there have been thrown in refineries using old refining processes with no proper study. Considering current survey scanners only compare asteroid properties to a known ores database, their current classification may be wrong and not reflect their full potential.\r\n\r\nThree possibilities other than an improbable homogeneity can explain this:<br>\r\n   1. Ores in Anoikis are plain. Specific conditions in New Eden contributed to variants' formation.<br>\r\n   2. Specific ores existed in Anoikis. Their supply was depleted by intensive exploitation from previous occupants.<br>\r\n   3. There are specific ore variants in Anoikis. Tolerance of survey scanners made us unaware of this. (Hypothesis studied)\r\n\r\nWhen it comes to crystal formation, stellar macroscopic effects are a main factor. Cosmic phenomenon must be considered, and samples from their systems studied.\r\n\r\nThe operation had 3 steps so far:<br>\r\n   1. Establishment of a scientific base camp in Anoikis.<br>\r\n   2. Harvesting and initial study of resources.<br>\r\n   3. Study of the collected samples using laboratories in Empire stations. (Ongoing)<br>\r\n\r\nCurrent results are inconclusive, but there is still much to do. So far, no collected ore matches the molecular structure of any known ore variant, common or rare (Luminous Kernite, Banidine, Polygypsum, etc).\r\n\r\n<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>", 
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    "typeID": 4329, 
    "typeName": "Research Abstract: Project Astrosurvey", 
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    "typeName": "Retriever Digmaster Blazon Serenity Only SKIN (90 Days)", 
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    "typeID": 43298, 
    "typeName": "Covetor Digmaster Blazon Serenity Only SKIN (90 Days)", 
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    "raceID": 128, 
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    "typeName": "Covetor Digmaster Blazon Serenity Only SKIN (365 Days)", 
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    "description": "<b>Paper:</b> Project Omicron<br>\r\n<b>Lead Researcher:</b> Authochthonian<br>\r\n<b>Contributors:</b> Authochthonian, Chevalleis, Grideris<br>\r\n<b>Summary:</b> Project Omicron is an attempt to establish two-way communications with the rogue drones. The purpose of this attempt is to find common ground as a prelude to full diplomatic negotiations and to find out as much information as possible on their origins, purpose and needs. Additionally, Omicron aims to investigate possible connections between rogue drones and sleeper drones by communicating directly with rogue drone hives where possible. Much of this project relates to others, such as <a href=showinfo:4320>Project Theta</a>, which seeks to provide the hardware to make such communication possible. \r\n\r\nTwo-way communications with rogue drones have been proven possible (see the Algintal Incident) and we are constantly refining our communication protocols and encryption/decryption techniques to improve our communication abilities. We predict, based on current evidence, that full communication with rogue drones may be possible around late YC 113 to early YC 114. \r\n\r\n\r\n<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>", 
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    "typeID": 4330, 
    "typeName": "Research Abstract: Project Omicron", 
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    "typeID": 43300, 
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    "typeName": "Skiff Digmaster Blazon Serenity Only SKIN (7 Days)", 
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    "typeName": "Skiff Digmaster Blazon Serenity Only SKIN (30 Days)", 
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    "typeID": 43303, 
    "typeName": "Skiff Digmaster Blazon Serenity Only SKIN (90 Days)", 
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  "43304": {
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    "typeID": 43304, 
    "typeName": "Skiff Digmaster Blazon Serenity Only SKIN (365 Days)", 
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  "43305": {
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  "43306": {
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    "typeName": "Mackinaw Digmaster Blazon Serenity Only SKIN (7 Days)", 
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  "43307": {
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    "typeID": 43307, 
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  "43308": {
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 43308, 
    "typeName": "Mackinaw Digmaster Blazon Serenity Only SKIN (90 Days)", 
    "typeNameID": 520267, 
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  "43309": {
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    "typeName": "Mackinaw Digmaster Blazon Serenity Only SKIN (365 Days)", 
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  "4331": {
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    "description": "<b>Paper:</b> Project Omega<br>\r\n<b>Lead Researcher:</b> Chevalleis<br>\r\n<b>Contributors:</b> Authochthonian, Chevalleis<br>\r\n<b>Summary:</b> Project Omega is an attempt to investigate the nature of rogue drone hives and their structures. Omega seeks to uncover anything that can be learned about their hierarchy and society by recording how the various rogue drone types interact with one another and other hives. Omega also studies the software of the rogue drones, analyzing their intelligence and their psychology in an effort to identify the programming code responsible for their behavior. \r\n\r\nResearch into existing types of hives found “naturally occurring” has been carried out and a comparative psychology study is also underway. These examinations should provide deeper insights into the nature of rogue drones and their hives.\r\n\r\n<i>This abstract relates to research undertaken by the <a href=evebrowser: http://wiki.eveonline.com/en/wiki/Arek%27Jaalan>Arek'Jaalan Project.</a></i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>", 
    "descriptionID": 263767, 
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    "raceID": 4, 
    "typeID": 4331, 
    "typeName": "Research Abstract: Project Omega", 
    "typeNameID": 263766, 
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  "43311": {
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    "typeID": 43311, 
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  "43313": {
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    "raceID": 128, 
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    "typeID": 43313, 
    "typeName": "Hulk Digmaster Blazon Serenity Only SKIN (90 Days)", 
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  "43314": {
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    "typeID": 43314, 
    "typeName": "Hulk Digmaster Blazon Serenity Only SKIN (365 Days)", 
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    "typeID": 43315, 
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  "43316": {
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    "typeID": 43316, 
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    "typeID": 43317, 
    "typeName": "Bowhead Digmaster Blazon Serenity Only SKIN (30 Days)", 
    "typeNameID": 520276, 
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    "typeID": 43318, 
    "typeName": "Bowhead Digmaster Blazon Serenity Only SKIN (90 Days)", 
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  "43319": {
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    "typeID": 43319, 
    "typeName": "Bowhead Digmaster Blazon Serenity Only SKIN (365 Days)", 
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  "4332": {
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    "description": "<b>Paper:</b> Project Rho<br>\r\n<b>Lead Researcher:</b> Authochthonian<br>\r\n<b>Contributors:</b> Authochthonian, Chevalleis<br>\r\n<b>Summary:</b> Project Rho is an attempt to gather information on all types of rogue drone hardware, from the smallest to the largest drone types known to exist, and to compile this information into a comprehensive database for ease of access when comparing rogue drone technology to sleeper drone technology by other divisions of Arek'Jaalan.  Detailed analysis of every rogue drone will be carried out and compared to empire equivalents.\r\n\r\nWhen completed, this project should enable us to identify any technological links between rogue drones and sleeper drones.\r\n\r\n<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>", 
    "descriptionID": 263769, 
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    "radius": 1, 
    "typeID": 4332, 
    "typeName": "Research Abstract: Project Rho", 
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    "typeID": 43323, 
    "typeName": "Orca Digmaster Blazon Serenity Only SKIN (90 Days)", 
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    "description": "<b>Special Acknowledgement:</b> This site is named after the capsuleer known as \"The Antiquarian\" whose generous contributions played a large part in making this base in Eram a reality. \r\n\r\n</b>Dedication:</b> Arek'Jaalan Site One is dedicated to the capsuleers who helped found the project, and ensure its continued stability and success. \r\n\r\nA full listing of donations is available <a href=evebrowser:http://wiki.eveonline.com/en/wiki/Arek%27Jaalan:_Site_One>here</a>. \r\n\r\nThe following individuals and corporations contributed to the construction of this site. Without their donations, Arek'Jaalan Site One would not have been possible. \r\n\r\n</b>Corporations:</b>\r\nApplied Industrial Technologies\r\nFedMart\r\nKitzless\r\nNepenthe Inc.\r\nRed Rock Mining Company\r\nUnit Commune\r\nYahoo Inc\r\n\r\n</b>Individuals:</b>\r\nAdainy Gwanwyn\r\nAeb Raven\r\nAidan Brooder\r\nAkrasjel Lanate\r\nAlexa Wilkot\r\nAlextrasa Zurman\r\nAlpac T'Zarri\r\nAngrypunch\r\nAquila Shadow\r\nArklan1\r\nBorascus\r\nBrick Royl\r\nCargo2000\r\nCold Vodka\r\nCunane Jeran\r\nDarkcoro Matari\r\nDravidshky\r\nDutchGunner\r\nEkserevnitis\r\nEri Vin'Taur\r\nFaith Comet\r\nFaulx\r\nfLitSer\r\nGeneral Stargazer\r\nGouzu Kho\r\nGran Man\r\nHannah Viktor\r\nHector Von Hammerstorm\r\nHordi LaGeorge\r\nIwata Accuspray\r\nJack bubu\r\nJacques DuVey\r\nJames Gheris\r\nJara Blackwind\r\nJikane Ronuken\r\nJulianus Soter\r\nKais Malleus\r\nLancashirian\r\nLeopold Caine\r\nMai Satiri\r\nMark726\r\nMorwen Lagann\r\nMyrhial Arkenath\r\nMyyona\r\nNaraish Adarn\r\nNormal Vales\r\nPhaedra Aurilen\r\nPlanetary Genocide\r\nQansh\r\nRazz Skyshatter\r\nRees Noturana\r\nRhavas\r\nScatter Gun\r\nShin'rohtak\r\nSteve Ronuken\r\nStone Cold Assassin\r\nTan Tau\r\nTaqai\r\nTarryn Nightstorm\r\nTerra Dedlow\r\nThe Antiquarian\r\nThomas Ownz\r\nTumbles Goodness\r\nTundradog\r\nUtremi Fasolasi\r\nVariden\r\n\r\n<b>ISK Donations:</b>\r\n\r\nThe following indviduals donated ISK towards the construction of Site One. Excess ISK left over after construction, will be used to fund archivist work. \r\n\r\n1,100,000,000 - Adhocracy Incorporated\r\n1,000,000,000 - House of Sebtin\r\n500,000,000 - Alpac T'Zarri\r\n500,000,000 - skaunk (on behalf of Caustic Confluence corporation)\r\n300,000,000 - Salpun\r\n200,000,000 - Gauss Jannon\r\n100,000,000 - Gallente Independent Progressive Alternative\r\n50,000,000 - Ethan Revenant\r\n40,000,000 - Molocath Vynneve\r\n25,000,000 - Rae Seddon\r\n15,000,000 - Invader Squee\r\n10,000,000 - Windsong Woodhaven\r\n10,000,000 - Iwata Accuspray\r\n5,000,000 - Jethra Daystar\r\n1,000,000 - ElQuirko\r\n1,000,000 - Squid Tentacle\r\n1,000,000 - Lady mifa\r\n2,000,000 - jimmy 15", 
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    "description": "<b>Paper:</b> Project Compass<br>\r\n<b>Lead Researcher:</b> Mark726<br>\r\n<b>Contributors:</b> Rhavas<br>\r\n<b>Summary:</b> Project Compass represents an attempt to experimentally verify the spatial relationship between wormhole space and New Eden. The project is primarily aimed at identifying stellar objects – both in New Eden and in wormhole space – through spectroscopic analysis, and by using the properties of parallax and triangulation to determine the location of wormhole space in relation to New Eden. The Lead Researcher surveyed a random sample of wormhole systems and was able to identify a star cluster identifiable in both New Eden and wormhole space. Through mathematical extrapolation and analysis, the location of wormhole space was determined.\r\n\r\nProject Compass draws no final conclusions at this stage, as researchers are awaiting potential changes to capsule sensor technology that may yield new data.\r\n\r\n<i>This abstract relates to research undertaken by the <a href=evebrowser: http://wiki.eveonline.com/en/wiki/Arek%27Jaalan>Arek'Jaalan Project.</a></i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>", 
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    "description": "<b>Paper:</b> Huntress Green - The Origin of Life in Anoikis<br>\r\n<b>Lead Researcher:</b> Gaia Ma'chello <br>\r\n<b>Contributors:</b> James Arget, Tas Caern and Vincent Athena<br>\r\n<b>Summary:</b> Previous work has indicated that life in Anoikis and human life had the same origin. This brings up the question of how life originally came to planets in Anoikis.\r\n\r\nThe “molecular clock” method was used to estimate how long ago life in Anoikis and life in known space had a common ancestor. In the molecular clock method random changes to segments of “junk” DNA are examined and compared between organisms. Changes in these segments occur randomly, accumulate over time, and are not selected for by evolution. By seeing how different a given segment of junk DNA is between two organisms, an estimate can be made as to how long ago they had a common ancestor. \r\n\r\nFor this case, microorganisms that live in known space and those that live in Anoikis were compared. \r\n\r\nIt was found that life in Anoikis split from life in known space during the dark ages, the time period between the closure of the eve gate and the rebirth of civilization. Apparently, during this time, some space-faring civilization survived, or arose much faster than has been assumed. This civilization appears to have moved to Anoikis and made use of the planets.\r\n\r\nSome organisms were found that had a common ancestor with life in known space about a year ago. This is likely contamination from recent capsuleer activity in Anoikis.\r\n\r\n<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>", 
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    "description": "<b>Paper:</b> Huntress Green - Possible disease organisms in Anoikis<br>\r\n<b>Lead Researcher:</b> Gaia Ma'chello<br>\r\n<b>Contributors:</b> James Arget, Tas Caern and Vincent Athena<br>\r\n<b>Summary:</b> Examination of multiple biological samples obtained from planets in the unknown regions has found several organisms that could cause diseases in humans. The most interesting one is a certain fungus found on several temperate worlds.\r\n\r\nThis fungus appears able to colonize almost any surface or other organism. As it digests another organism, some proteins from that organism are displayed on the surface of the fungal strands. This allows the fungus to evade the immune system of many infected hosts.\r\n\r\nSome bacteria were also found that appear to be somewhat infectious. They do not appear to be too virulent, but some of the chemicals they produce are of particular interest. These chemicals have neurological effects that alter the behavior of the host, helping spread the bacteria.\r\n\r\n<i>This abstract relates to research undertaken by the <a href=evebrowser: http://wiki.eveonline.com/en/wiki/Arek%27Jaalan>Arek'Jaalan Project.</a></i>\r\n\r\n<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>\r\n\r\n<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>", 
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    "description": "In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.", 
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    "description": "In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Caldari State, this led to the redesign and redeployment of the Bantam.\r\n\r\nThe Bantam, a strong and sturdy craft, was originally an extremely effective mining frigate. After its redesign, the Bantam's large structure had to give way for logistics systems that ate up some of its interior room but allowed it to focus extensively on shield support for fellow vessels.", 
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    "description": "The Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls.", 
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    "description": "The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.", 
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    "description": "In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Caldari State the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Osprey.\r\n\r\nThe Osprey originally offered excellent versatility and power for what was considered a comparably low price. After its redesign, its inbuilt mining technology - now a little creaky and long in the tooth - was gutted from the Osprey and replaced in its entirety with tech of a different type, capable of high energy and shield transfers.", 
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    "typeName": "♦ Osprey", 
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    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This is an Amarr drone mine.", 
    "descriptionID": 267583, 
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    "basePrice": 0.0, 
    "capacity": 450, 
    "description": "The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns can rain death upon foes.", 
    "descriptionID": 523150, 
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    "capacity": 305, 
    "description": "The Blackbird is a small high-tech cruiser newly employed by the Caldari Navy. Commonly seen in fleet battles or acting as wingman, it is not intended for head-on slugfests, but rather delicate tactical situations. ", 
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    "typeName": "♦ Blackbird", 
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  "43572": {
    "basePrice": 0.0, 
    "capacity": 665, 
    "description": "The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.", 
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    "typeName": "♦ Raven", 
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  "43573": {
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    "capacity": 550, 
    "description": "The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match.", 
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    "typeName": "♦ Scorpion", 
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  "43574": {
    "basePrice": 0.0, 
    "capacity": 165, 
    "description": "The Incursus may be found both spearheading and bulwarking Gallente military operations. Its speed makes it excellent for skirmishing duties, while its resilience helps it outlast its opponents on the battlefield. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance. ", 
    "descriptionID": 523129, 
    "graphicID": 61, 
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    "typeName": "♦ Incursus", 
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  "43575": {
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    "capacity": 280, 
    "description": "In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Gallente Federation, this led to the redesign and redeployment of the Navitas.\r\n\r\nThe Navitas had been a solid mining vessel that had seen wide use by independent excavators, along with being one of the best ships available for budding traders and even for much-maligned scavengers. After its redesign, its long-range scanners and sturdy outer shell gave way entirely for remote repairing capabilities, moving the Navitas away from the calming buzz of mining lasers and into the roar of battle.", 
    "descriptionID": 523134, 
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    "typeName": "♦ Navitas", 
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  "43576": {
    "basePrice": 0.0, 
    "capacity": 145, 
    "description": "The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although it is a good harvester when it comes to mining, its main ability is as a combat vessel.", 
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    "typeID": 43576, 
    "typeName": "♦ Atron", 
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  "43577": {
    "basePrice": 0.0, 
    "capacity": 275, 
    "description": "The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology.", 
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    "typeName": "♦ Maulus", 
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  "43578": {
    "basePrice": 0.0, 
    "capacity": 140, 
    "description": "Often nicknamed The Fat Man this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.", 
    "descriptionID": 523140, 
    "graphicID": 60, 
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    "typeID": 43578, 
    "typeName": "♦ Tristan", 
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  "43579": {
    "basePrice": 0.0, 
    "capacity": 465, 
    "description": "The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.", 
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    "typeID": 43579, 
    "typeName": "♦ Thorax", 
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  "4358": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Exotic dancing is considered an art form, even though not everyone might agree. Exposing the flesh in public places may be perfectly acceptable within the Federation, but in the Amarr Empire it's considered a grave sin and a sign of serious deviancy.", 
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    "typeName": "Exotic Dancers, Male", 
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  "43580": {
    "basePrice": 0.0, 
    "capacity": 495, 
    "description": "In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.\r\n\r\nThe Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.", 
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    "typeID": 43580, 
    "typeName": "♦ Exequror", 
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  "43581": {
    "basePrice": 0.0, 
    "capacity": 320, 
    "description": "The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems.", 
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    "typeID": 43581, 
    "typeName": "♦ Celestis", 
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  "43582": {
    "basePrice": 0.0, 
    "capacity": 480, 
    "description": "The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.", 
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    "soundID": 20074, 
    "typeID": 43582, 
    "typeName": "♦ Vexor", 
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  "43583": {
    "basePrice": 0.0, 
    "capacity": 675, 
    "description": "The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.", 
    "descriptionID": 523163, 
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    "soundID": 20072, 
    "typeID": 43583, 
    "typeName": "♦ Megathron", 
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    "wreckTypeID": 26514
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  "43584": {
    "basePrice": 0.0, 
    "capacity": 600, 
    "description": "The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful drone arsenal means that anyone not in the largest and latest battleships will regret ever locking horns with it.", 
    "descriptionID": 523162, 
    "graphicID": 318, 
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    "soundID": 20072, 
    "typeID": 43584, 
    "typeName": "♦ Dominix", 
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    "wreckTypeID": 26514
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  "43585": {
    "basePrice": 0.0, 
    "capacity": 140, 
    "description": "The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary.", 
    "descriptionID": 523136, 
    "graphicID": 46, 
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    "typeID": 43585, 
    "typeName": "♦ Rifter", 
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  "43586": {
    "basePrice": 0.0, 
    "capacity": 260, 
    "description": "In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Minmatar Republic, this led to the redesign and redeployment of the Burst.\r\n\r\nThe Burst had been a small and fast cargo vessel. This all changed after the redesign, when the Burst found its small-time mining capabilities curtailed in lieu of logistics systems that moved its focus to shield support for friendly vessels.", 
    "descriptionID": 523124, 
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    "raceID": 2, 
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    "soundID": 20078, 
    "typeID": 43586, 
    "typeName": "♦ Burst", 
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  "43587": {
    "basePrice": 0.0, 
    "capacity": 120, 
    "description": "The Slasher is cheap, but versatile. It's been manufactured en masse, making it one of the most common vessels in Minmatar space. The Slasher is extremely fast, with decent armaments, and is popular amongst budding pirates and smugglers.", 
    "descriptionID": 523137, 
    "graphicID": 44, 
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    "soundID": 20078, 
    "typeID": 43587, 
    "typeName": "♦ Slasher", 
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    "volume": 17400, 
    "wreckTypeID": 26550
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  "43588": {
    "basePrice": 0.0, 
    "capacity": 250, 
    "description": "The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.", 
    "descriptionID": 523141, 
    "graphicID": 1240, 
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    "portionSize": 1, 
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    "soundID": 20078, 
    "typeID": 43588, 
    "typeName": "♦ Vigil", 
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    "volume": 17400, 
    "wreckTypeID": 26550
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  "43589": {
    "basePrice": 0.0, 
    "capacity": 175, 
    "description": "The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.", 
    "descriptionID": 523123, 
    "graphicID": 305, 
    "groupID": 1803, 
    "mass": 1087000, 
    "portionSize": 1, 
    "published": false, 
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    "soundID": 20078, 
    "typeID": 43589, 
    "typeName": "♦ Breacher", 
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    "volume": 20000, 
    "wreckTypeID": 26550
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  "4359": {
    "basePrice": 100000000, 
    "capacity": 30000, 
    "description": "This structure does not exist.", 
    "descriptionID": 267652, 
    "graphicID": 2374, 
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    "mass": 250000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 459, 
    "typeID": 4359, 
    "typeName": "QA Jump Bridge", 
    "typeNameID": 267651, 
    "volume": 1
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  "43590": {
    "basePrice": 0.0, 
    "capacity": 450, 
    "description": "The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.", 
    "descriptionID": 523154, 
    "graphicID": 302, 
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    "portionSize": 1, 
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    "raceID": 2, 
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    "soundID": 20077, 
    "typeID": 43590, 
    "typeName": "♦ Rupture", 
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    "wreckTypeID": 26539
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  "43591": {
    "basePrice": 0.0, 
    "capacity": 475, 
    "description": "In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Minmatar Republic the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Scythe.\n\nThe Scythe-class cruiser remains the oldest Minmatar ship still in use. It has seen many battles and is an integrated part in Minmatar tales and heritage. With its redesign, past firmware upgrades for mining output were tossed out entirely in favor of two new separate systems that focused on shield transporting and logistics drones respectively.", 
    "descriptionID": 523155, 
    "graphicID": 304, 
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    "portionSize": 1, 
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    "soundID": 20078, 
    "typeID": 43591, 
    "typeName": "♦ Scythe", 
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  "43592": {
    "basePrice": 0.0, 
    "capacity": 315, 
    "description": "Being a highly versatile class of Minmatar ships, the Bellicose has been used as a combat juggernaut as well as a support ship for wings of frigates. While not quite in the league of newer navy cruisers, the Bellicose is still a very solid ship for most purposes, especially in terms of long range combat.", 
    "descriptionID": 523145, 
    "graphicID": 303, 
    "groupID": 1813, 
    "mass": 11550000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 113, 
    "soundID": 20078, 
    "typeID": 43592, 
    "typeName": "♦ Bellicose", 
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    "volume": 85000, 
    "wreckTypeID": 26539
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  "43593": {
    "basePrice": 0.0, 
    "capacity": 420, 
    "description": "The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.", 
    "descriptionID": 523156, 
    "graphicID": 47, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 110, 
    "soundID": 20078, 
    "typeID": 43593, 
    "typeName": "♦ Stabber", 
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    "wreckTypeID": 26539
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  "43594": {
    "basePrice": 0.0, 
    "capacity": 600, 
    "description": "The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.", 
    "descriptionID": 523167, 
    "graphicID": 48, 
    "groupID": 1814, 
    "mass": 99500000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250, 
    "soundID": 20076, 
    "typeID": 43594, 
    "typeName": "♦ Tempest", 
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    "wreckTypeID": 26536
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  "43595": {
    "basePrice": 0.0, 
    "capacity": 625, 
    "description": "Much praised by its proponents and much maligned by its detractors, the Typhoon-class battleship has always been one of the most hotly debated spacefaring vessels around. Its distinguishing aspect - and the source of most of the controversy - is its sheer versatility, variously seen as either a lack of design focus or a deliberate freedom for pilot modification. ", 
    "descriptionID": 523168, 
    "graphicID": 301, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250, 
    "soundID": 20076, 
    "typeID": 43595, 
    "typeName": "♦ Typhoon", 
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    "volume": 414000, 
    "wreckTypeID": 26536
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  "43596": {
    "basePrice": 0.0, 
    "capacity": 135, 
    "description": "The Punisher is considered by many to be one of the best Amarr frigates in existence. As evidenced by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels. With its damage output, however, it is also perfectly capable of punching its way right through unwary opponents.", 
    "descriptionID": 521401, 
    "graphicID": 1764, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 34, 
    "soundID": 20063, 
    "typeID": 43596, 
    "typeName": "♦ Punisher", 
    "typeNameID": 521400, 
    "volume": 28600, 
    "wreckTypeID": 26484
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  "43597": {
    "basePrice": 0.0, 
    "capacity": 250, 
    "description": "In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Amarr Empire, this led to the redesign and redeployment of the Inquisitor.\r\n\r\nThe Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to a focus on remote armor repair.", 
    "descriptionID": 521399, 
    "graphicID": 1766, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 20.5, 
    "soundID": 20063, 
    "typeID": 43597, 
    "typeName": "♦ Inquisitor", 
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    "volume": 28700, 
    "wreckTypeID": 26484
  }, 
  "43598": {
    "basePrice": 0.0, 
    "capacity": 115, 
    "description": "The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.", 
    "descriptionID": 521397, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
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    "soundID": 20063, 
    "typeID": 43598, 
    "typeName": "♦ Executioner", 
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    "volume": 28100, 
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  }, 
  "43599": {
    "basePrice": 0.0, 
    "capacity": 265, 
    "description": "The Crucifier was first designed as an explorer/scout, but the current version employs the electronic equipment originally intended for scientific studies for more offensive purposes. The Crucifier's electronic and computer systems take up a large portion of the internal space leaving limited room for cargo or traditional weaponry.  ", 
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    "description": "Little is known about the Lynx. The Angel Cartel uses it for a variety of roles including close range electronic warfare support, as well as dishing out significant damage from its projectile weapon systems.", 
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    "descriptionID": 523183, 
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    "descriptionID": 523184, 
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    "descriptionID": 523181, 
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    "descriptionID": 523180, 
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    "descriptionID": 523276, 
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    "typeNameID": 523425, 
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    "basePrice": 200000, 
    "capacity": 0.15, 
    "description": "A Kaalakiota designed integrated launcher and sensor platform. Capable of detecting incoming threats, and on command, launching a Defender™ kill vehicle to intercept it.\r\n\r\nNote: Can only be fit to destroyer class hulls.", 
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    "typeID": 44102, 
    "typeName": "Defender Launcher I", 
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  "44103": {
    "basePrice": 5000000, 
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    "iconID": 168, 
    "marketGroupID": 340, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 44103, 
    "typeName": "Defender Launcher I Blueprint", 
    "typeNameID": 523462, 
    "volume": 0.01
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    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 44105, 
    "typeName": "Invisible Warp Out Object (Except POD)", 
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    "basePrice": 0.0, 
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    "graphicID": 1232, 
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    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 44106, 
    "typeName": "Sunesis Blueprint", 
    "typeNameID": 523484, 
    "volume": 0.01
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    "typeName": "♦ Succubus", 
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  "44108": {
    "basePrice": 0.0, 
    "capacity": 135, 
    "description": "The Succubus is one of the most feared frigates ever to harrow the spacelanes and asteroid belts of civilized space, and with good reason: tales abound of its superiority over ships twice or three times its size. Whether you believe this to be fact or rumor, the Succubus will still strike fear in your heart.", 
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    "typeName": "♦ Succubus", 
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  "44109": {
    "basePrice": 0.0, 
    "capacity": 5, 
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    "descriptionID": 523561, 
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    "typeID": 44109, 
    "typeName": "Display Launcher", 
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    "basePrice": 600000.0, 
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    "description": "Improves the continuous reflection of active target spectrum breakers, resulting in much improved defenses against all those who wish to target any vessel in the vicinity.\n\nReduces duration time and capacitor need of Target Spectrum Breakers by 5% per level.", 
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    "published": true, 
    "typeID": 4411, 
    "typeName": "Target Breaker Amplification", 
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    "published": true, 
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    "description": "The Yoiul Festival celebrates the start of the New Year according to the New Eden Standard Calendar. The festival is widely promoted by CONCORD as a time to reflect on unity and peace across New Eden. The YC119 Yoiul Festival T-shirt colorfully and stylishly expresses this message for all to see.", 
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    "description": "The Yoiul Festival celebrates the start of the New Year according to the New Eden Standard Calendar. The festival is widely promoted by CONCORD as a time to reflect on unity and peace across New Eden. The YC119 Yoiul Festival Cap is a stylish display of support for this New Year message.", 
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    "description": "The Yoiul Festival celebrates the start of the New Year according to the New Eden Standard Calendar. The festival is widely promoted by CONCORD as a time to reflect on unity and peace across New Eden. The YC119 Yoiul Festival T-shirt colorfully and stylishly expresses this message for all to see.", 
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    "description": "The Yoiul Festival celebrates the start of the New Year according to the New Eden Standard Calendar. The festival is widely promoted by CONCORD as a time to reflect on unity and peace across New Eden. The YC119 Yoiul Festival Pants stylishly complement the Yoiul Festival T-Shirt.", 
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    "description": "The Yoiul Festival celebrates the start of the New Year according to the New Eden Standard Calendar. The festival is widely promoted by CONCORD as a time to reflect on unity and peace across New Eden. The YC119 Yoiul Festival Cap is a stylish display of support for this New Year message.", 
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    "description": "You have been enlisted as a Naval Capsuleer.\r\nStandard equipment is issued to all naval capsuleers and your combat ship and gear is included in this container.\r\nOnce opened, this container will self-destruct.\r\nGear is delivered to your Item Hangar while your frigates will be safely delivered to your Ship Hangar for your immediate use.", 
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    "typeName": "Inquisitor Glacial Drift SKIN", 
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    "typeName": "Heron Glacial Drift SKIN", 
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    "description": "This item can be redeemed for 300 Aurum (AUR).<br><br><font color=\"yellow\">To Redeem:</font> Right-click the Aurum Token and select \"Redeem for AUR\".<br><br><font color=\"yellow\">On the Aurum Token:</font> Originally designed for Noble Appliances in YC 113, the aurum token is a physical chit that can be redeemed for a predefined amount of AUR currency.<br><br>Though at first blush it appears to be a large coin, the aurum token shares more in common with high-security datacores. At the center of the token is digital ID paired with a series of suspended entangled electrons. When the token is redeemed, the entangled electrons are engaged, altering their partners located at an off-site bank. Not only does this ensure the exchange occurs instantly, but when combined with a proprietary security shell it renders attempts to tamper or counterfeit the token useless.<br><br>Though the gold and silver case is merely an aesthetic addition, the coin-like appearance has become synonymous with the device, leading to nicknames of \"gold aurum\", or \"golden token\".<br><i>Source: SCOPE fluff piece (unprinted)</i>", 
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    "portionSize": 1, 
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    "typeID": 44204, 
    "typeName": "300 Aurum Token", 
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    "capacity": 0.0, 
    "description": "From the outside, nothing seems particularly unique about this giant secure container, other than the fact it is sealed with a custom designed electromagnetic bio-lock. It would appear that this container would be impossible to open, if it was not already unlocked. It contains thousands of datacores packed with opinion pieces and news articles on events in New Eden.", 
    "descriptionID": 523707, 
    "groupID": 1194, 
    "iconID": 1171, 
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    "mass": 10, 
    "portionSize": 1, 
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    "raceID": 4, 
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    "typeID": 44205, 
    "typeName": "Jezaja's Giant Secure Container", 
    "typeNameID": 523706, 
    "volume": 3
  }, 
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    "capacity": 0.0, 
    "description": "This formal letter of complaint seems to be addressed to a capsuleer by the name of Grath Telkin, and is written by an unidentified but clearly irate gentleman who appears to have lost a Chimera class carrier in the region of Pure Blind.", 
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    "groupID": 1194, 
    "iconID": 21060, 
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    "raceID": 4, 
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    "typeID": 44206, 
    "typeName": "A Letter Of Complaint", 
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  "44207": {
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    "capacity": 0.0, 
    "description": "Ratified by Lady Ersilia Kor-Azor, heir of House Kor-Azor, this decree strips capsuleer pilot Lysus of all titles in the Amarr Empire, nullifying his claim to any estate or assets on Eclipticum, in the Imperial system of Kor-Azor Prime. It also publicly denounces his behavior during celebrations of the Coronation of Empress Catiz I, and formally severs any ties with him on behalf of the Kor-Azor family.", 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
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    "typeID": 44207, 
    "typeName": "Kor-Azor Family Decree", 
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  "44208": {
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    "capacity": 0.0, 
    "description": "Stored on a single datacore, this data pack contains a blueprint for every standard service frigate. It would appear that these blueprints have been illegally copied, and while they cannot be read by manufacturing equipment in order to be manufactured from, they do appear to have been heavily annotated with the scribblings of a madman.", 
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    "typeName": "Forged Frigate Blueprints", 
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  "44209": {
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    "description": ">>> BREAK – CPD AUTH 66401\r\n>>> FTL/FR – 30045340\r\n>>> TS/REF – DISTRESS – UNAUTHORIZED AIRLOCK ACCESS\r\n>>> STATUS:\r\nPARTIAL ATMOSPHERE CONTAINMENT FAILURE\r\nREACTOR CONTAINMENT FAILURE\r\nPROPULSION OFFLINE\r\nCAPACITOR BUSBAR SYSTEM OFFLINE\r\nFTL HARMONIZATION COILS OFFLINE", 
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    "typeID": 44209, 
    "typeName": "[CNS] Kiirasha Final Broadcast Fragment", 
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    "description": "Increases the capacitor recharge rate.", 
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    "typeID": 4421, 
    "typeName": "F-a10 Buffer Capacitor Regenerator", 
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  "44210": {
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    "capacity": 0.0, 
    "description": "This is a scale model of the only Matari vessel from the Battle of Mekhios known to survive to this day, which is preserved as a monument to Matari strength and defiance. The real vessel is berthed in Hek VII - Tribal Liberation Force Logistic Support after managing to limp back across the Amarr-Matari border and make port, and is preserved as a monument to the Elder Fleet invasion of the Empire during YC110, which saw countless Matari slaves liberated and evacuated from Imperial space.", 
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    "typeID": 44210, 
    "typeName": "Scale Model Of [RFS] Mah'tu Rea", 
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  }, 
  "44211": {
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    "capacity": 0.0, 
    "description": "This request for the replacement of a lost Caracal class cruiser bears a large red “Rejected” stamp. The reasoning given for the rejection was the failure to indicate the pilot’s preferred flavor of ice cream.", 
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    "capacity": 0.0, 
    "description": "This collection of holovids is loaded onto a single reel for convenience, and shows a utopian future on board various classes of citadels and engineering complexes which probably would have existed if capsuleers had not been involved in their construction… and destruction for that matter.", 
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    "typeName": "Upwell Consortium Propaganda Reel", 
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  }, 
  "44213": {
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    "capacity": 0.0, 
    "description": "In response to claims that the Friend Ship is the best ship in New Eden, the Independent Gaming Commission released this model of a Marshal class CONCORD battleship to affirm the position of the Championship as the best ship in New Eden.", 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 1, 
    "typeID": 44213, 
    "typeName": "The Champion Ship", 
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  }, 
  "44214": {
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    "description": "This speeding ticket was issued by the Directive Enforcement Department to the pilot of a Charon class freighter who was apparently detected travelling at 402,110 m/sec on approach to the Perimeter stargate in the market hub system of Jita. The angry, handwritten response from the capsuleer is undecipherable save for several expletives it would not be appropriate to mention here, and mention of a Machariel class battleship.", 
    "descriptionID": 523725, 
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    "marketGroupID": 1661, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 44214, 
    "typeName": "CONCORD Speeding Ticket", 
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  }, 
  "44215": {
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    "capacity": 0.0, 
    "description": "Usually found on the open market in highly decorated bottles rather than these massive distillation tanks, Kaalakiota Peaks Vodka is made with natural spring water filtered through the volcanic rock of the northern peaks of the mountain range from which it takes its name. This particular container is marked with the shipping number of part of an enormous batch worth more than ten billion kredits that went missing after a Guristas attack in Ikoskio that occurred in November YC117.", 
    "descriptionID": 523727, 
    "groupID": 1194, 
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    "typeName": "Kaalakiota Peaks Vodka", 
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    "capacity": 0.0, 
    "description": "While the Imperial authorities have attempted to prevent looters from taking materials away from the wreckage site of TES Seraph, the Avatar class titan which was destroyed in Safizon, claiming the life of the late Empress of the Amarr Empire, scavengers and black market dealers have managed to make off with more than a few souvenirs. Be careful when transporting this in the Amarr Empire, as the Navy does not take kindly to looters.", 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
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    "typeID": 44216, 
    "typeName": "Armor Plating From TES Seraph", 
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    "volume": 3.0
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    "capacity": 0.0, 
    "description": "Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.<br>\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.<br>\r\nThe only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.\r\n\r\nThe compounds are only guaranteed to function until YC119/01/20.", 
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    "mass": 1, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 44217, 
    "typeName": "Expired Cerebral Accelerator", 
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    "published": true, 
    "raceID": 8, 
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    "typeID": 44218, 
    "typeName": "Stratios SOE Fire Cell", 
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    "typeID": 44219, 
    "typeName": "Astero SOE Fire Cell", 
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    "raceID": 8, 
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    "typeID": 44220, 
    "typeName": "Nestor SOE Fire Cell", 
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    "portionSize": 1, 
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    "typeID": 44229, 
    "typeName": "Echo Red Kite SKIN", 
    "typeNameID": 523774, 
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    "capacity": 0.0, 
    "description": "Increases the capacitor recharge rate.", 
    "descriptionID": 87505, 
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    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 4423, 
    "typeName": "Industrial Capacitor Recharger", 
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    "typeID": 44230, 
    "typeName": "Dramiel Red Kite SKIN", 
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    "typeID": 44231, 
    "typeName": "Cynabal Red Kite SKIN", 
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    "typeID": 44233, 
    "typeName": "Echo Bluebird SKIN", 
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    "typeID": 44234, 
    "typeName": "Dramiel Bluebird SKIN", 
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    "typeID": 44235, 
    "typeName": "Cynabal Bluebird SKIN", 
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    "typeName": "Machariel Bluebird SKIN", 
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    "typeID": 44237, 
    "typeName": "Garmur Red Kite SKIN", 
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    "typeID": 44238, 
    "typeName": "Orthrus Red Kite SKIN", 
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    "typeID": 44239, 
    "typeName": "Barghest Red Kite SKIN", 
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    "typeName": "Garmur Bluebird SKIN", 
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    "typeID": 44242, 
    "typeName": "Barghest Bluebird SKIN", 
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    "description": "Pilot, we want you!\r\n\r\nWelcome to the Amarr Empire’s naval capsuleer program. The Empire’s future is in your hands. Wear your standard issue beret with pride and join the action by speaking to your local recruitment officer <url=openCareerAgents:>about advancing in New Eden's Careers</url>.\r\n\r\nYou have received 2 standard issue frigates. To get you into the heat of battle as quickly as possible, we have supplied you with standard combat ship equipment. To fit your ship, make one of the Punishers your active ship then click on the link for this <a href=\"fitting:597:453;4:523;1:526;1:439;1:1304;2:2363;1:2046;1:246;4:239;4::\">Punisher</a> fitting. From there you can fit your entire ship with one click, as well as save the fitting to Aura’s databanks for future use.\r\n\r\nAt the same time, why not activate a SKIN license? These SKIN licenses are permanent once activated and can be applied to any and all Punisher-class ships you'll ever fly. We have provided you with one license for yourself and one spare, to trade or gift to a fellow pilot.\r\n\r\nAs a reward for joining our naval capsuleer program we have included 110 <url=showinfo:44992>PLEX</url> in your Naval Enlistment package. These special items individually contain small amounts of the quantum-entangled molecules that make FTL communications and advanced operation of your capsule possible.\r\nPLEX are also highly valuable and can be traded with other capsuleers or used to purchase a variety of goods and services from the New Eden Store. Not least of the benefits of PLEX items is that they can be used to upgrade your Clone State from Alpha to Omega! <url=showinfo:44992>Find out more about PLEX</url>.\r\n\r\nFinally, you have been issued with a blueprint for improved equipment. Please read the associated guide for full instructions.\r\n\r\nFor the Empress!", 
    "descriptionID": 523802, 
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    "iconID": 2908, 
    "mass": 0.01, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 44248, 
    "typeName": "Enlistment (Amarr) for Naval Capsuleers", 
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    "basePrice": 0.0, 
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    "description": "Pilot, we want you!\r\n\r\nWelcome to the Caldari State’s naval capsuleer program. The State’s future is in your hands. Wear your standard issue beret with pride and join the action by speaking to your local recruitment officer <url=openCareerAgents:>about advancing in New Eden's Careers</url>.\r\n\r\nYou have received 2 standard issue frigates. To get you into the heat of battle as quickly as possible, we have supplied you with standard combat ship equipment. To fit your ship, make one of the Merlins your active ship then click on the link for this <a href=\"fitting:603:526;1:399;1:1808;1:10678;3:439;1:9944;2:2046;1:218;500:222;500::\">Merlin</a> fitting. From there you can fit your entire ship with one click, as well as save the fitting to Aura’s databanks for future use.\r\n\r\nAt the same time, why not activate a SKIN license? These SKIN licenses are permanent once activated and can be applied to any and all Merlin-class ships you'll ever fly. We have provided you with one license for yourself and one spare, to trade or gift to a fellow pilot.\r\n\r\nAs a reward for joining our naval capsuleer program we have included 110 <url=showinfo:44992>PLEX</url> in your Naval Enlistment package. These special items individually contain small amounts of the quantum-entangled molecules that make FTL communications and advanced operation of your capsule possible.\r\nPLEX are also highly valuable and can be traded with other capsuleers or used to purchase a variety of goods and services from the New Eden Store. Not least of the benefits of PLEX items is that they can be used to upgrade your Clone State from Alpha to Omega! <url=showinfo:44992>Find out more about PLEX</url>.\r\n\r\nFinally, you have been issued with a blueprint for improved equipment. Please read the associated guide for full instructions.\r\n\r\nFor the State!", 
    "descriptionID": 523804, 
    "groupID": 526, 
    "iconID": 2908, 
    "mass": 0.01, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 44249, 
    "typeName": "Enlistment (Caldari) for Naval Capsuleers", 
    "typeNameID": 523803, 
    "volume": 0.01
  }, 
  "4425": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the capacitor recharge rate.", 
    "descriptionID": 95283, 
    "groupID": 43, 
    "iconID": 90, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 4425, 
    "typeName": "AGM Capacitor Charge Array", 
    "typeNameID": 106877, 
    "volume": 5.0
  }, 
  "44250": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Pilot, we want you!\r\n\r\nWelcome to the Gallente Federation’s naval capsuleer program. The Federation’s future is in your hands. Wear your standard issue beret with pride and join the action by speaking to your local recruitment officer <url=openCareerAgents:>about advancing in New Eden's Careers</url>.\r\n\r\nYou have received 2 standard issue frigates. To get you into the heat of battle as quickly as possible, we have supplied you with standard combat ship equipment. To fit your ship, make one of the Incursus your active ship then click on the link for this <a href=\"fitting:594:1185;1:523;1:526;1:1304;1:10678;3:439;1:9944;1:2046;1:218;500:222;500::\">Incursus</a> fitting. From there you can fit your entire ship with one click, as well as save the fitting to Aura’s databanks for future use.\r\n\r\nAt the same time, why not activate a SKIN license? These SKIN licenses are permanent once activated and can be applied to any and all Incursus-class ships you'll ever fly. We have provided you with one license for yourself and one spare, to trade or gift to a fellow pilot.\r\n\r\nAs a reward for joining our naval capsuleer program we have included 110 <url=showinfo:44992>PLEX</url> in your Naval Enlistment package. These special items individually contain small amounts of the quantum-entangled molecules that make FTL communications and advanced operation of your capsule possible.\r\nPLEX are also highly valuable and can be traded with other capsuleers or used to purchase a variety of goods and services from the New Eden Store. Not least of the benefits of PLEX items is that they can be used to upgrade your Clone State from Alpha to Omega! <url=showinfo:44992>Find out more about PLEX</url>.\r\n\r\nFinally, you have been issued with a blueprint for improved equipment. Please read the associated guide for full instructions.\r\n\r\nFor Liberty!", 
    "descriptionID": 523806, 
    "groupID": 526, 
    "iconID": 2908, 
    "mass": 0.01, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 44250, 
    "typeName": "Enlistment (Gallente) for Naval Capsuleers", 
    "typeNameID": 523805, 
    "volume": 0.01
  }, 
  "44251": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Pilot, we want you!\r\n\r\nWelcome to the Minmatar Republic’s naval capsuleer program. The Republic’s future is in your hands. Wear your standard issue beret with pride and join the action by speaking to your local recruitment officer <url=openCareerAgents:>about advancing in New Eden's Careers</url>.\r\n\r\nYou have received 2 standard issue frigates. To get you into the heat of battle as quickly as possible, we have supplied you with standard combat ship equipment. To fit your ship, make one of the Rifters your active ship then click on the link for this <a href=\"fitting:587:484;3:25861;1:520;1:526;1:399;1:439;1:1244;1:2046;1:184;600:179;600::\">Rifter</a> fitting. From there you can fit your entire ship with one click, as well as save the fitting to Aura’s databanks for future use.\r\n\r\nAt the same time, why not activate a SKIN license? These SKIN licenses are permanent once activated and can be applied to any and all Rifter-class ships you'll ever fly. We have provided you with one license for yourself and one spare, to trade or gift to a fellow pilot.\r\n\r\nAs a reward for joining our naval capsuleer program we have included 110 <url=showinfo:44992>PLEX</url> in your Naval Enlistment package. These special items individually contain small amounts of the quantum-entangled molecules that make FTL communications and advanced operation of your capsule possible.\r\nPLEX are also highly valuable and can be traded with other capsuleers or used to purchase a variety of goods and services from the New Eden Store. Not least of the benefits of PLEX items is that they can be used to upgrade your Clone State from Alpha to Omega! <url=showinfo:44992>Find out more about PLEX</url>.\r\n\r\nFinally, you have been issued with a blueprint for improved equipment. Please read the associated guide for full instructions.\r\n\r\nFor the Tribes!", 
    "descriptionID": 523808, 
    "groupID": 526, 
    "iconID": 2908, 
    "mass": 0.01, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 44251, 
    "typeName": "Enlistment (Minmatar) for Naval Capsuleers", 
    "typeNameID": 523807, 
    "volume": 0.01
  }, 
  "44252": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Congratulations Pilot, for your successful graduation as a Naval Capsuleer!\r\n\r\nTo mark your graduation we have supplied you with a blueprint and enough materials to start a single industry job. The resulting equipment can be fitted on your ship to improve your chances against our enemies. Take the blueprint and the materials to a station with Industry services, and start crafting. You don't need to wait for the results - come back and collect them later.\r\n\r\nFly safe, Capsuleer!", 
    "descriptionID": 523810, 
    "groupID": 526, 
    "iconID": 2886, 
    "mass": 0.01, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 44252, 
    "typeName": "Blueprint Documents for Naval Capsuleers", 
    "typeNameID": 523809, 
    "volume": 0.01
  }, 
  "44253": {
    "basePrice": 600000, 
    "capacity": 0.0, 
    "graphicID": 21406, 
    "groupID": 1872, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 51263, 
    "soundID": 20160, 
    "typeID": 44253, 
    "typeName": "TEST Structure", 
    "typeNameID": 523855, 
    "volume": 0.0
  }, 
  "44254": {
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    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2030, 
    "mass": 0.0, 
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    "raceID": 1, 
    "radius": 1, 
    "typeID": 44254, 
    "typeName": "Orthrus Convergence - Nova SKIN", 
    "typeNameID": 523861, 
    "volume": 0.01
  }, 
  "44255": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1963, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 44255, 
    "typeName": "Barghest Convergence - Nova SKIN", 
    "typeNameID": 523862, 
    "volume": 0.01
  }, 
  "44256": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2031, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 44256, 
    "typeName": "Garmur Convergence - Nova SKIN", 
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    "volume": 0.01
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  "44257": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2312, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 16, 
    "radius": 1, 
    "typeID": 44257, 
    "typeName": "Gnosis Midnight SKIN", 
    "typeNameID": 523865, 
    "volume": 0.01
  }, 
  "44258": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2316, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 16, 
    "radius": 1, 
    "typeID": 44258, 
    "typeName": "Apotheosis Midnight SKIN", 
    "typeNameID": 523866, 
    "volume": 0.01
  }, 
  "44259": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2314, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 16, 
    "radius": 1, 
    "typeID": 44259, 
    "typeName": "Sunesis Midnight SKIN", 
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    "volume": 0.01
  }, 
  "44260": {
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    "capacity": 0.0, 
    "description": "The Amarr calendar is replete with feast days and many provide an opportunity to let off fireworks and indulge in complicated pyrotechnic displays, often accompanied by massed religious choirs and the sweeping music of symphonies to the glory of Empire. The 'Crown Imperial' firework is a favorite with the crowds and is at its most spectacular when seen in space.", 
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    "graphicID": 21430, 
    "groupID": 500, 
    "iconID": 20973, 
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    "mass": 100, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 44260, 
    "typeName": "Crown Imperial Firework", 
    "typeNameID": 523870, 
    "volume": 0.1
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  "44261": {
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    "description": "The Angel Cartel is more than just a criminal gang, at least in its own eyes, and uses complex and mystical iconography at every level of its organization. The Angels are much given to celebrating their successes in fine style and the 'Angels Arisen' pyrotechnic charge is used to signal their greatest triumphs.", 
    "descriptionID": 529602, 
    "graphicID": 21431, 
    "groupID": 500, 
    "iconID": 20973, 
    "marketGroupID": 1663, 
    "mass": 100, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 44261, 
    "typeName": "Angels Arisen Firework", 
    "typeNameID": 523871, 
    "volume": 0.1
  }, 
  "44262": {
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    "capacity": 0.0, 
    "description": "The Blood Raider Covenant likes to spread fear and intimidate its victims, and any that might think of standing up to them, with display and shock tactics wherever possible. The use of pyrotechnic displays to overawe the credulous is a stock tactic and the 'Blood Dagger' firework nicely serves that purpose.", 
    "descriptionID": 529604, 
    "graphicID": 21432, 
    "groupID": 500, 
    "iconID": 20973, 
    "marketGroupID": 1663, 
    "mass": 100, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 44262, 
    "typeName": "Blood Dagger Firework", 
    "typeNameID": 523872, 
    "volume": 0.1
  }, 
  "44263": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Caldari are well known for their festivals, a means by which they enliven and relieve lives marked by service to the 'Big 8' megas as they strive to climb the corporate ladder. The 'Wheel of Prosperity' firework is a great favorite with Caldari citizens of all ages, signifying as it does the opportunities that are available to all in the market-driven society of the Caldari State.", 
    "descriptionID": 529605, 
    "graphicID": 21433, 
    "groupID": 500, 
    "iconID": 20973, 
    "marketGroupID": 1663, 
    "mass": 100, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 44263, 
    "typeName": "Wheel of Prosperity Firework", 
    "typeNameID": 523873, 
    "volume": 0.1
  }, 
  "44264": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Space makes a spectacular backdrop for fireworks but the zero-gravity environment also allows pyrotechnics to take special advantage and achieve effects that are truly awe-inspiring. The 'Pulsar Flare' firework celebrates astronomical phenomena while putting on a great show for the audience.", 
    "descriptionID": 529606, 
    "graphicID": 21434, 
    "groupID": 500, 
    "iconID": 20973, 
    "marketGroupID": 1663, 
    "mass": 100, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 44264, 
    "typeName": "Pulsar Flare Firework", 
    "typeNameID": 523874, 
    "volume": 0.1
  }, 
  "44265": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Celebrations of victory and notable triumphs are often accompanied by glorious displays of fireworks. The Wings of Victory pyrotechnic is one of the most striking and justly famed for its clever use of micro-rockets to achieve its memorable effect.", 
    "descriptionID": 526658, 
    "graphicID": 21435, 
    "groupID": 500, 
    "iconID": 20973, 
    "marketGroupID": 1663, 
    "mass": 100, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 44265, 
    "typeName": "Wings of Victory Firework", 
    "typeNameID": 523875, 
    "volume": 0.1
  }, 
  "44266": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A truly impressive pyrotechnic display, the 'Spacetime Singularity' firework is often used in multiples, launched in carefully co-ordinated spreads to create vast geometric displays. A solo burst from this firework is still an incredible sight as streams of light radiate in six directions across space.", 
    "descriptionID": 529607, 
    "graphicID": 21436, 
    "groupID": 500, 
    "iconID": 20973, 
    "marketGroupID": 1663, 
    "mass": 100, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 44266, 
    "typeName": "Spacetime Singularity Firework", 
    "typeNameID": 523876, 
    "volume": 0.1
  }, 
  "44267": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Ominous signal of the Blood Raider Covenant's yearly Crimson Harvest cult festival, the 'Crimson Scythes' firework is considered to be in rather poor taste when used for casual purposes. This has certainly not stopped it being a favorite among fans of the 'Sani Sabik Pop' music scene.", 
    "descriptionID": 529608, 
    "graphicID": 21437, 
    "groupID": 500, 
    "iconID": 20973, 
    "marketGroupID": 1663, 
    "mass": 100, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 44267, 
    "typeName": "Crimson Scythes Firework", 
    "typeNameID": 523877, 
    "volume": 0.1
  }, 
  "44268": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This very popular Gallente firework is intended to celebrate the 'Four Freedoms' that are considered to be at the core of the Federation's way of life: the Freedoms of Thought, Expression, Association and Movement. This pyrotechnic expression of the Four Freedoms flowing out from the Federal constitution across space is a regular sight on Gallente holidays.", 
    "descriptionID": 529609, 
    "graphicID": 21438, 
    "groupID": 500, 
    "iconID": 20973, 
    "marketGroupID": 1663, 
    "mass": 100, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 44268, 
    "typeName": "Four Freedoms Firework", 
    "typeNameID": 523878, 
    "volume": 0.1
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  "44269": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Guristas Pirates are very proud of their roots in elite fighter and frigate squadrons of the Caldari Navy, and their trademark 'Naughty People' firework celebrates that heritage with a symbolic dogfight rendered in spiraling pyrotechnics.", 
    "descriptionID": 529610, 
    "graphicID": 21439, 
    "groupID": 500, 
    "iconID": 20973, 
    "marketGroupID": 1663, 
    "mass": 100, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 44269, 
    "typeName": "Naughty People Firework", 
    "typeNameID": 523879, 
    "volume": 0.1
  }, 
  "4427": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the capacitor recharge rate.", 
    "descriptionID": 87506, 
    "groupID": 43, 
    "iconID": 90, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 4427, 
    "typeName": "Secondary Parallel Link-Capacitor", 
    "typeNameID": 77022, 
    "volume": 5.0
  }, 
  "44270": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A stunning celebration of the Great Rebellion, the explosive 'Flames of Rebellion' firework symbolizes the great breakout of the rebellion followed by the joining in one circle of the tribes of Minmatar. This firework is extremely popular with Minmatar of all ages. The Amarr Empire forbids its subjects from even owning this pyrotechnic, let alone permitting them to set it off. Capsuleers are less daunted by such proscriptions and Minmatar pilots delight in displaying it in Amarr territory.", 
    "descriptionID": 529615, 
    "graphicID": 21440, 
    "groupID": 500, 
    "iconID": 20973, 
    "marketGroupID": 1663, 
    "mass": 100.0, 
    "metaGroupID": 19, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 44270, 
    "typeName": "Flames of the Rebellion Firework", 
    "typeNameID": 523880, 
    "volume": 0.1
  }, 
  "44271": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Sinister and foreboding for most, this pyrotechnic has been used to shock and awe planetary and colony populations ahead of Sansha's Nation raids for the purpose of 'uplifting' the inhabitants. The use of the 'Nation Uplifts' firework is considered tantamount to shouting 'Fire!' in a Holovid Theater but capsuleers have been known to weave it into their own displays.", 
    "descriptionID": 529616, 
    "graphicID": 21441, 
    "groupID": 500, 
    "iconID": 20973, 
    "marketGroupID": 1663, 
    "mass": 100, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 44271, 
    "typeName": "Nation Uplifts Firework", 
    "typeNameID": 523881, 
    "volume": 0.1
  }, 
  "44272": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Serpentis Corporation likes to hold celebrations for staff, clients and potential patrons of its extensive pharmaceutical manufacturing and research activities and the 'Fangs of the Serpent' firework is a signature of such events. The CONCORD and core empire authorities consider such gatherings to be meetings of 'a drug cartel and its criminal allies' but many still participate in the famed gatherings sponsored by Salvador Sarpati.", 
    "descriptionID": 529619, 
    "graphicID": 21442, 
    "groupID": 500, 
    "iconID": 20973, 
    "marketGroupID": 1663, 
    "mass": 100, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 44272, 
    "typeName": "Fangs of the Serpent Firework", 
    "typeNameID": 523882, 
    "volume": 0.1
  }, 
  "44273": {
    "basePrice": 0.0, 
    "capacity": 27500, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.", 
    "descriptionID": 523896, 
    "graphicID": 21301, 
    "groupID": 186, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 3000, 
    "typeID": 44273, 
    "typeName": "Faithful Shield Wreck", 
    "typeNameID": 523895, 
    "volume": 27500
  }, 
  "44274": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This drone does not exist.", 
    "descriptionID": 523894, 
    "graphicID": 20129, 
    "groupID": 1159, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 5, 
    "techLevel": 1, 
    "typeID": 44274, 
    "typeName": "QA Salvage Drone", 
    "typeNameID": 523893, 
    "volume": 5
  }, 
  "44275": {
    "basePrice": 0.0, 
    "capacity": 27500, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.", 
    "descriptionID": 523898, 
    "graphicID": 21302, 
    "groupID": 186, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 3000, 
    "typeID": 44275, 
    "typeName": "Market Forces Wreck", 
    "typeNameID": 523897, 
    "volume": 27500
  }, 
  "44276": {
    "basePrice": 0.0, 
    "capacity": 27500, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.", 
    "descriptionID": 523900, 
    "graphicID": 21303, 
    "groupID": 186, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 3000, 
    "typeID": 44276, 
    "typeName": "Liberty Wreck", 
    "typeNameID": 523899, 
    "volume": 27500
  }, 
  "44277": {
    "basePrice": 0.0, 
    "capacity": 27500, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.", 
    "descriptionID": 523902, 
    "graphicID": 21304, 
    "groupID": 186, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 3000, 
    "typeID": 44277, 
    "typeName": "Fateweaver Wreck", 
    "typeNameID": 523901, 
    "volume": 27500
  }, 
  "44278": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 353, 
    "iconID": 1640, 
    "mass": 20, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 44278, 
    "typeName": "QA Tracking Enhancer", 
    "typeNameID": 523937, 
    "volume": 5
  }, 
  "44279": {
    "basePrice": 0.0, 
    "capacity": 10000, 
    "description": "Once the pride and joy of its parent corporation, this broken-down heap of neon and metal is now no more than a symbolic manifestation of capitalistic decline.", 
    "descriptionID": 523941, 
    "graphicID": 2369, 
    "groupID": 306, 
    "mass": 100000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1348, 
    "soundID": 31, 
    "typeID": 44279, 
    "typeName": "Blasted Neon Sign", 
    "typeNameID": 523940, 
    "volume": 100000000
  }, 
  "44280": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1964, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
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    "graphicID": 21458, 
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    "description": "Yellow-orange and orange stars of this type are rather stable and believed to take tens of billions of years to burn through their core hydrogen reserves in a process of thermonuclear fusion. \r\n\r\nThis stability and long life, combined with the common presence of planetary systems marks these as viable candidates for colonization and exploration efforts.", 
    "descriptionID": 525539, 
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    "portionSize": 1, 
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    "description": "Yellow-orange and orange stars of this type are rather stable and believed to take tens of billions of years to burn through their core hydrogen reserves in a process of thermonuclear fusion. \r\n\r\nThis stability and long life, combined with the common presence of planetary systems marks these as viable candidates for colonization and exploration efforts.", 
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    "description": "This large red star has exhausted its core hydrogen fuel and is slowly expanding into a red giant, consuming all remaining hydrogen in the stellar shell. \r\n\r\nWhile the process of expansion into a full red giant will take hundreds of millions of years, eventually the star will engulf any planetary system orbiting close to it.", 
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    "description": "This luminous blue star belongs to a class known for powerful stellar winds and rapid rotation. These stars generate most of their energy at the center of their mass in a thermonuclear fusion process involving a carbon-nitrogen-oxygen (CNO) catalytic cycle.\r\n\r\nStars of this type generally show strong non-ionized helium lines and some have a chemistry that results in very strong lines, leading to the designation 'helium-strong'.", 
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    "groupID": 6, 
    "mass": 1000000000000000000, 
    "portionSize": 1, 
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    "description": "A main-sequence star in a class of stellar bodies that are typically white or yellow-white in hue. Hydrogen fusion drives the energy generation of these stars and they are often hot and bright.\r\n\r\nStars of this type can be found with companion stars, are often accompanied by mature planetary systems and tend to emit an ultraviolet radiation flux providing for habitable zones conducive to human occupation.", 
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    "description": "Main-sequence stars of this kind can have a slight red-white tint and are generally bright and in the process of fusing vast quantities of hydrogen every second.\r\n\r\nVarious numbers of planets of the terrestrial and gas giant types are found around these stars and the habitable zones often contain one or more planets.", 
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    "description": "A bright orange star that is relatively cool but stable, being of a class that typically runs a fusion process on the main-sequence for as long as 30 billion years. Planetary systems containing an abundance of heavier metals and relatively complex molecular products have been noted as present around such stars.\r\n\r\nThese stable stars, emitting relatively gentle levels of ultraviolet radiation, are common targets for scientific expeditions looking for life or colonization survey teams seeking viable planets within their comfortable habitable zones.", 
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    "description": "Small, red-white stars of this kind are relatively old and may be on the verge of exhausting their hydrogen fusion fuel before becoming red giants.\r\n\r\nPlanetary systems can often be found around these stars and an abundance of heavier metals is not uncommon.", 
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    "description": "Orange and red-orange stars in this class are very abundant, making up by far the largest number of main-sequence stars in the locale of the New Eden cluster. However, many such stars are dim and in the dwarf category with the more radiant members of the class being the better known.\r\n\r\nRather cool and experiencing constant remixing of their hydrogen fuel by convection, it is believed that stars of this kind could potentially remain stable, at constant luminosity, for trillions of years. By this scale, all stars of this kind are young in terms of their potential lifetime due to the relatively short age of the universe.", 
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    "description": "Rather small but on the main-sequence, these yellow or yellow-orange stars are very stable, remaining on the main-sequence for tens of billions of years. Abundant compared to other classes that tend to support habitable planetary systems, these stars are common targets for colonization efforts.\r\n\r\nThe stability of these stars, combined with the relatively low ultraviolet radiation flux they emit, is thought to enhance the viability of their planetary systems for the development of life.", 
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    "description": "<i>\"Molok, libeled as 'The Deceiver' by the false faith, was truer than any so-called 'True Amarr' follower of the corrupted throne squatters could ever be. He it was that understood the true nature of the universe. There is only one truth: power is all; naked, merciless force wielded by those with the will to grapple with it. We drink the blood of the powerful and the pure because to survive and advance we must feed on their energy and make it our own. This is the lesson of Molok. His failure is of no moment, his glimpse of the Great Truth is all that matters.\"</i>\r\n\r\n- Omir Sarikusa, Meditations on a Crimson Chalice", 
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    "soundID": 20113, 
    "typeID": 45473, 
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    "description": "The Blood Raider Covenant has found itself needing to match the capabilities of the Amarr Navy and capsuleer alliances in the face of repeated clashes with both foes. Omir Sarikusa has commanded his fanatical followers to adapt to increased prevalence of capital ships in naval warfare by developing their own, marked by the usual perversion of Amarr ship designs to the battle doctrines of the Blood Raider fleets. The Chemosh class dreadnought is such a ship, sporting the Blood Raiders' signature Energy Nosferatu technology.", 
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    "volume": 0.01
  }, 
  "45478": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 45478, 
    "typeName": "Stratios YC119 SKIN (90 Days)", 
    "typeNameID": 526136, 
    "volume": 0.01
  }, 
  "45479": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 45479, 
    "typeName": "Stratios YC119 SKIN (365 Days)", 
    "typeNameID": 526137, 
    "volume": 0.01
  }, 
  "45480": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2362, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 45480, 
    "typeName": "Enforcer CONCORD Aerospace 'Prototype' SKIN", 
    "typeNameID": 526154, 
    "volume": 0.01
  }, 
  "45481": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2361, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 45481, 
    "typeName": "Pacifier CONCORD Aerospace 'Prototype' SKIN", 
    "typeNameID": 526155, 
    "volume": 0.01
  }, 
  "45482": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2285, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 16, 
    "radius": 1, 
    "typeID": 45482, 
    "typeName": "Capsule YC119 Capsuleer Day SKIN", 
    "typeNameID": 526160, 
    "volume": 0.01
  }, 
  "45483": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2031, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1, 
    "typeID": 45483, 
    "typeName": "Astero SOE Gold Cell", 
    "typeNameID": 526176, 
    "volume": 0.01
  }, 
  "45484": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2030, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1, 
    "typeID": 45484, 
    "typeName": "Stratios SOE Gold Cell", 
    "typeNameID": 526177, 
    "volume": 0.01
  }, 
  "45485": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1963, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1, 
    "typeID": 45485, 
    "typeName": "Nestor SOE Gold Cell", 
    "typeNameID": 526178, 
    "volume": 0.01
  }, 
  "45486": {
    "basePrice": 1600000, 
    "capacity": 0.0, 
    "graphicID": 21490, 
    "groupID": 105, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 45486, 
    "typeName": "Pacifier Blueprint", 
    "typeNameID": 526238, 
    "volume": 0.01
  }, 
  "45487": {
    "basePrice": 82000000, 
    "capacity": 0.0, 
    "graphicID": 21489, 
    "groupID": 106, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 45487, 
    "typeName": "Enforcer Blueprint", 
    "typeNameID": 526240, 
    "volume": 0.01
  }, 
  "45490": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "A ubiquitous ore commercially mined from moons, Zeolites are useful as they yield good quantities of trapped <a href=showinfo:16634>Atmospheric Gases</a> used as basic elements of some advanced materials. Zeolites ores will also yield <a href=showinfo:36>Mexallon</a> and <a href=showinfo:35>Pyerite</a>.", 
    "descriptionID": 529121, 
    "groupID": 1884, 
    "iconID": 21792, 
    "isDynamicType": false, 
    "marketGroupID": 2396, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45490, 
    "typeName": "Zeolites", 
    "typeNameID": 526297, 
    "volume": 10.0
  }, 
  "45491": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "A ubiquitous ore commercially mined from moons, Sylvite is very useful as it yields good quantities of <a href=showinfo:16635>Evaporite Deposits</a> used as basic elements of some advanced materials. Sylvite ores will also yield <a href=showinfo:36>Mexallon</a> and <a href=showinfo:35>Pyerite</a>.", 
    "descriptionID": 529122, 
    "groupID": 1884, 
    "iconID": 21792, 
    "isDynamicType": false, 
    "marketGroupID": 2396, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45491, 
    "typeName": "Sylvite", 
    "typeNameID": 526298, 
    "volume": 10.0
  }, 
  "45492": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "A ubiquitous ore commercially mined from moons, Bitumens are very useful as they yield good quantities of <a href=showinfo:16633>Hydrocarbons</a> used as basic elements of some advanced materials. Bitumen ores will also yield <a href=showinfo:36>Mexallon</a> and <a href=showinfo:35>Pyerite</a>.", 
    "descriptionID": 529123, 
    "groupID": 1884, 
    "iconID": 21792, 
    "isDynamicType": false, 
    "marketGroupID": 2396, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45492, 
    "typeName": "Bitumens", 
    "typeNameID": 526299, 
    "volume": 10.0
  }, 
  "45493": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "A ubiquitous ore commercially mined from moons, Coesite is very useful as it yields good quantities of <a href=showinfo:16636>Silicates</a> used as basic elements of some advanced materials. Coesite ores will also yield <a href=showinfo:36>Mexallon</a> and <a href=showinfo:35>Pyerite</a>.", 
    "descriptionID": 529124, 
    "groupID": 1884, 
    "iconID": 21792, 
    "isDynamicType": false, 
    "marketGroupID": 2396, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45493, 
    "typeName": "Coesite", 
    "typeNameID": 526300, 
    "volume": 10.0
  }, 
  "45494": {
    "basePrice": 2000.0, 
    "capacity": 0.0, 
    "description": "A common ore commercially mined from moons, Cobaltite is very useful as it yields good quantities of <a href=showinfo:16640>Cobalt</a>, a significant element of many advanced materials.", 
    "descriptionID": 529125, 
    "groupID": 1920, 
    "iconID": 21793, 
    "isDynamicType": false, 
    "marketGroupID": 2397, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45494, 
    "typeName": "Cobaltite", 
    "typeNameID": 526301, 
    "volume": 10.0
  }, 
  "45495": {
    "basePrice": 2000.0, 
    "capacity": 0.0, 
    "description": "A common ore commercially mined from moons, Euxenite is very useful as it yields good quantities of <a href=showinfo:16639>Scandium</a>, a significant element of many advanced materials.", 
    "descriptionID": 529126, 
    "groupID": 1920, 
    "iconID": 21793, 
    "isDynamicType": false, 
    "marketGroupID": 2397, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45495, 
    "typeName": "Euxenite", 
    "typeNameID": 526302, 
    "volume": 10.0
  }, 
  "45496": {
    "basePrice": 2000.0, 
    "capacity": 0.0, 
    "description": "A common ore commercially mined from moons, Titanite is very useful as it yields good quantities of <a href=showinfo:16638>Titanium</a>, a significant element of many advanced materials.", 
    "descriptionID": 529127, 
    "groupID": 1920, 
    "iconID": 21793, 
    "isDynamicType": false, 
    "marketGroupID": 2397, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45496, 
    "typeName": "Titanite", 
    "typeNameID": 526303, 
    "volume": 10.0
  }, 
  "45497": {
    "basePrice": 2000.0, 
    "capacity": 0.0, 
    "description": "A common ore commercially mined from moons, Scheelite is very useful as it yields good quantities of <a href=showinfo:16637>Tungsten</a>, a significant element of many advanced materials.", 
    "descriptionID": 529128, 
    "groupID": 1920, 
    "iconID": 21793, 
    "isDynamicType": false, 
    "marketGroupID": 2397, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45497, 
    "typeName": "Scheelite", 
    "typeNameID": 526304, 
    "volume": 10.0
  }, 
  "45498": {
    "basePrice": 3500.0, 
    "capacity": 0.0, 
    "description": "An uncommon ore commercially mined from moons, Otavite is quite valuable as it yields good quantities of <a href=showinfo:16643>Cadmium</a>, an important element of many advanced materials. Otavite ores will also yield <a href=showinfo:16634>Atmospheric Gases</a>.", 
    "descriptionID": 529129, 
    "groupID": 1921, 
    "iconID": 21794, 
    "isDynamicType": false, 
    "marketGroupID": 2398, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45498, 
    "typeName": "Otavite", 
    "typeNameID": 526306, 
    "volume": 10.0
  }, 
  "45499": {
    "basePrice": 3500.0, 
    "capacity": 0.0, 
    "description": "An uncommon ore commercially mined from moons, Sperrylite is quite valuable as it yields good quantities of <a href=showinfo:16644>Platinum</a>, an important element of many advanced materials. Sperrylite ores will also yield <a href=showinfo:16635>Evaporite Deposits</a>.", 
    "descriptionID": 529130, 
    "groupID": 1921, 
    "iconID": 21794, 
    "isDynamicType": false, 
    "marketGroupID": 2398, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45499, 
    "typeName": "Sperrylite", 
    "typeNameID": 526307, 
    "volume": 10.0
  }, 
  "455": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94513, 
    "graphicID": 11109, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 455, 
    "typeName": "Quad Light Beam Laser I", 
    "typeNameID": 106041, 
    "volume": 10.0
  }, 
  "45500": {
    "basePrice": 3500.0, 
    "capacity": 0.0, 
    "description": "An uncommon ore commercially mined from moons, Vanadinite is quite valuable as it yields good quantities of <a href=showinfo:16642>Vanadium</a>, an important element of many advanced materials. Vanadinite ores will also yield <a href=showinfo:16636>Silicates</a>.", 
    "descriptionID": 529131, 
    "groupID": 1921, 
    "iconID": 21794, 
    "isDynamicType": false, 
    "marketGroupID": 2398, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45500, 
    "typeName": "Vanadinite", 
    "typeNameID": 526308, 
    "volume": 10.0
  }, 
  "45501": {
    "basePrice": 3500.0, 
    "capacity": 0.0, 
    "description": "An uncommon ore commercially mined from moons, Chromite is quite valuable as it yields good quantities of <a href=showinfo:16641>Chromium</a>, an important element of many advanced materials. Chromite ores will also yield <a href=showinfo:16633>Hydrocarbons</a>.", 
    "descriptionID": 529132, 
    "groupID": 1921, 
    "iconID": 21794, 
    "isDynamicType": false, 
    "marketGroupID": 2398, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45501, 
    "typeName": "Chromite", 
    "typeNameID": 526309, 
    "volume": 10.0
  }, 
  "45502": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "A rare ore commercially mined from moons, Carnotite is valuable as it yields good quantities of <a href=showinfo:16649>Technetium</a>, a key element of many advanced materials. Carnotite ores will also yield <a href=showinfo:16640>Cobalt</a> and <a href=showinfo:16634>Atmospheric Gases</a>.", 
    "descriptionID": 529133, 
    "groupID": 1922, 
    "iconID": 21795, 
    "isDynamicType": false, 
    "marketGroupID": 2400, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45502, 
    "typeName": "Carnotite", 
    "typeNameID": 526310, 
    "volume": 10.0
  }, 
  "45503": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "A rare ore commercially mined from moons, Zircon is valuable as it yields good quantities of <a href=showinfo:16648>Hafnium</a>, a key element of many advanced materials. Zircon ores will also yield <a href=showinfo:16638>Titanium</a> and <a href=showinfo:16636>Silicates</a>.", 
    "descriptionID": 529134, 
    "groupID": 1922, 
    "iconID": 21795, 
    "isDynamicType": false, 
    "marketGroupID": 2400, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45503, 
    "typeName": "Zircon", 
    "typeNameID": 526311, 
    "volume": 10.0
  }, 
  "45504": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "A rare ore commercially mined from moons, Pollucite is valuable as it yields good quantities of <a href=showinfo:16647>Caesium</a>, a key element of many advanced materials. Pollucite ores will also yield <a href=showinfo:16639>Scandium</a> and <a href=showinfo:16633>Hydrocarbons</a>.", 
    "descriptionID": 529135, 
    "groupID": 1922, 
    "iconID": 21795, 
    "isDynamicType": false, 
    "marketGroupID": 2400, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45504, 
    "typeName": "Pollucite", 
    "typeNameID": 526312, 
    "volume": 10.0
  }, 
  "45505": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2360, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 45505, 
    "typeName": "Taipan Hostile Takeover SKIN", 
    "typeNameID": 526313, 
    "volume": 0.01
  }, 
  "45506": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "A rare ore commercially mined from moons, Cinnabar is valuable as it yields good quantities of <a href=showinfo:16646>Mercury</a>, a key element of many advanced materials. Cinnabar ores will also yield <a href=showinfo:16637>Tungsten</a> and <a href=showinfo:16635>Evaporite Deposits</a>.", 
    "descriptionID": 529136, 
    "groupID": 1922, 
    "iconID": 21795, 
    "isDynamicType": false, 
    "marketGroupID": 2400, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45506, 
    "typeName": "Cinnabar", 
    "typeNameID": 526317, 
    "volume": 10.0
  }, 
  "45507": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2031, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 45507, 
    "typeName": "Worm Hostile Takeover SKIN", 
    "typeNameID": 526314, 
    "volume": 0.01
  }, 
  "45508": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2030, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 45508, 
    "typeName": "Gila Hostile Takeover SKIN", 
    "typeNameID": 526315, 
    "volume": 0.01
  }, 
  "45509": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1963, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 45509, 
    "typeName": "Rattlesnake Hostile Takeover SKIN", 
    "typeNameID": 526316, 
    "volume": 0.01
  }, 
  "45510": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "An exceptional ore commercially mined from moons, Xenotime is highly valuable as it yields good quantities of <a href=showinfo:16650>Dysprosium</a>, a vital element of many advanced materials. Xenotime ores will also yield <a href=showinfo:16642>Vanadium</a>, <a href=showinfo:16640>Cobalt</a> and <a href=showinfo:16634>Atmospheric Gases</a>.", 
    "descriptionID": 529137, 
    "groupID": 1923, 
    "iconID": 21796, 
    "isDynamicType": false, 
    "marketGroupID": 2401, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45510, 
    "typeName": "Xenotime", 
    "typeNameID": 526318, 
    "volume": 10.0
  }, 
  "45511": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "An exceptional ore commercially mined from moons, Monazite is highly valuable as it yields good quantities of <a href=showinfo:16651>Neodymium</a>, a vital element of many advanced materials. Monazite ores will also yield <a href=showinfo:16641>Chromium</a>, <a href=showinfo:16637>Tungsten</a> and <a href=showinfo:16635>Evaporite Deposits</a>.", 
    "descriptionID": 529138, 
    "groupID": 1923, 
    "iconID": 21796, 
    "isDynamicType": false, 
    "marketGroupID": 2401, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45511, 
    "typeName": "Monazite", 
    "typeNameID": 526319, 
    "volume": 10.0
  }, 
  "45512": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "An exceptional ore commercially mined from moons, Loparite is highly valuable as it yields good quantities of <a href=showinfo:16652>Promethium</a>, a vital element of many advanced materials. Loparite ores will also yield <a href=showinfo:16644>Platinum</a>, <a href=showinfo:16639>Scandium</a> and <a href=showinfo:16633>Hydrocarbons</a>.", 
    "descriptionID": 529139, 
    "groupID": 1923, 
    "iconID": 21796, 
    "isDynamicType": false, 
    "marketGroupID": 2401, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45512, 
    "typeName": "Loparite", 
    "typeNameID": 526320, 
    "volume": 10.0
  }, 
  "45513": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "An exceptional ore commercially mined from moons, Ytterbite is highly valuable as it yields good quantities of <a href=showinfo:16653>Thulium</a>, a vital element of many advanced materials. Ytterbite ores will also yield <a href=showinfo:16643>Cadmium</a>, <a href=showinfo:16638>Titanium</a> and <a href=showinfo:16636>Silicates</a>.", 
    "descriptionID": 529140, 
    "groupID": 1923, 
    "iconID": 21796, 
    "isDynamicType": false, 
    "marketGroupID": 2401, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45513, 
    "typeName": "Ytterbite", 
    "typeNameID": 526321, 
    "volume": 10.0
  }, 
  "45514": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Adapted for Sisters of EVE expeditionary work, this exploration suit features the signature SOE color scheme and a number of modifications particular to the needs of the SOE's scientific field teams.\r\n\r\nSeeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.", 
    "descriptionID": 526663, 
    "groupID": 1088, 
    "iconID": 21744, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 45514, 
    "typeName": "Women's SOE Expeditionary Suit", 
    "typeNameID": 526322, 
    "volume": 0.1
  }, 
  "45515": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Caldari State variant of the Exploration Suit is in use with a number of State agencies and corporations operating under Caldari exploration and exploitation charters across New Eden.\r\n\r\nSeeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.", 
    "descriptionID": 526664, 
    "groupID": 1088, 
    "iconID": 21745, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 45515, 
    "typeName": "Women's Caldari State Exploration Suit", 
    "typeNameID": 526323, 
    "volume": 0.1
  }, 
  "45516": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Minmatar Republic variant of the Exploration Suit is in service with many of the Republic's security and survey forces, notably the Minmatar customs fleets, in-system security militias, and a number of planetary search and rescue services.\r\n\r\nSeeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.", 
    "descriptionID": 526665, 
    "groupID": 1088, 
    "iconID": 21746, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 45516, 
    "typeName": "Women's Minmatar Republic Exploration Suit", 
    "typeNameID": 526324, 
    "volume": 0.1
  }, 
  "45517": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
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    "description": "The Imperial bureaucracy is typically hesitant to adopt equipment sourced from external corporations but the Amarr Ministry of Assessment has found its version of the Exploration Suit to be uncommonly useful in its work of surveying and exploring celestial bodies throughout Amarr space.\r\n\r\nSeeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.", 
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    "description": "Caldari corporations often retain the services of troubleshooters willing to operate at the edges of civilization and the law. Licensed corporate troubleshooters can often be identified by the modified exploration suits many have taken to wearing in the field.\r\n\r\nSeeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.", 
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    "description": "The Outer Ring Excavations corporation employs large numbers of claim surveyors throughout New Eden, often supplementing the ranks of this dangerous profession with freelancers issued with ORE credentials. The common uniform of these rough and ready frontier operators is an adapted exploration suit bearing the ORE logo and colors.\r\n\r\nSeeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.", 
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    "typeName": "Women's ORE Claim Surveyor Suit", 
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    "description": "The Gallente Federation's version of the Exploration Suit has primarily been adopted by federal agencies that have a need to operate in varying but habitable environments. The Gallente Federal Marshals have found the gear particularly useful given the wide variety of planetary, moon and asteroid, and station and spaceship environments in which they find themselves operating.\r\n\r\nSeeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.", 
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    "typeName": "Men's Gallente Federation Exploration Suit", 
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    "description": "Adapted for Sisters of EVE expeditionary work, this exploration suit features the signature SOE color scheme and a number of modifications particular to the needs of the SOE's scientific field teams.\r\n\r\nSeeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.", 
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    "typeID": 45523, 
    "typeName": "Men's SOE Expeditionary Suit", 
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    "description": "This Caldari State variant of the Exploration Suit is in use with a number of State agencies and corporations operating under Caldari exploration and exploitation charters across New Eden.\r\n\r\nSeeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.", 
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    "typeName": "Men's Caldari State Exploration Suit", 
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    "description": "This Minmatar Republic variant of the Exploration Suit is in service with many of the Republic's security and survey forces, notably the Minmatar customs fleets, in-system security militias, and a number of planetary search and rescue services.\r\n\r\nSeeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.", 
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    "groupID": 1088, 
    "iconID": 21755, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 45525, 
    "typeName": "Men's Minmatar Republic Exploration Suit", 
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    "description": "The Imperial bureaucracy is typically hesitant to adopt equipment sourced from external corporations but the Amarr Ministry of Assessment has found its version of the Exploration Suit to be uncommonly useful in its work of surveying and exploring celestial bodies throughout Amarr space.\r\n\r\nSeeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.", 
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    "groupID": 1088, 
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    "typeID": 45526, 
    "typeName": "Men's Amarr Empire Exploration Suit", 
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    "typeName": "Men's Corporate Troubleshooter Gear", 
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    "techLevel": 2, 
    "typeID": 45528, 
    "typeName": "Marshal Blueprint", 
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    "description": "As competition from upstart narcotics gangs across New Eden have become more and more of a concern for Serpentis Corporation leadership, the decision was made to commission a new frigate design for elite Guardian Angel strike teams. These teams would need to be able to travel across the entire cluster undetected and be ready to crush whatever resistance the local drug lords might muster.\r\n\r\nThe resulting ship combines all the strengths of a Nemesis-class Stealth Bomber and the classic Daredevil attack frigate. Rumors of the incredible capabilities of these ships have started to spread through New Eden's criminal underworld, bringing with them a clear promise. If you encroach on the business of the Serpentis Corporation, the last thing you see will be a Virtuoso decloaking.", 
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    "typeID": 45531, 
    "typeName": "Victor", 
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    "typeName": "Virtuoso Blueprint", 
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    "descriptionID": 532811, 
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    "techLevel": 2, 
    "typeID": 45534, 
    "typeName": "Monitor", 
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    "typeID": 45535, 
    "typeName": "Monitor Blueprint", 
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    "basePrice": 10000000, 
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    "description": "This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been heavily modified by outlaw scientists, using technology that appears to have been salvaged from derelict Jove outposts.\r\n\r\nAdvanced starship technology of this kind may be valuable to the right buyers. Rumors spreading through New Eden's underworld suggest that brokers operating out of the dangerous N-K4Q0 constellation have been inquiring about nexus chips matching this description.", 
    "descriptionID": 526351, 
    "groupID": 314, 
    "iconID": 2038, 
    "mass": 1, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 45536, 
    "typeName": "Modified G-67 Nexus Chip", 
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    "description": "The Standup Composite Reactor I is a service module that allows reacting of the moon materials used for creation of Tech II items and ships.\r\nThis specialized service module must be installed into an Upwell Refinery structure in order to operate. Due to CONCORD health and safety regulations this service module may not be used within high security space.\r\n\r\nWhile an Upwell Structure has at least one service module online, it will enter \"full power\" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 529968, 
    "groupID": 1322, 
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    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45537, 
    "typeName": "Standup Composite Reactor I", 
    "typeNameID": 526385, 
    "volume": 4000.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup Hybrid Reactor I is a service module that allows reacting of the advanced materials used for creation of Tech III subsystems and ships.\r\nThis specialized service module must be installed into an Upwell Refinery structure in order to operate. Due to CONCORD health and safety regulations this service module may not be used within high security space.\r\n\r\nWhile an Upwell Structure has at least one service module online, it will enter \"full power\" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 529969, 
    "groupID": 1322, 
    "iconID": 21790, 
    "marketGroupID": 2233, 
    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45538, 
    "typeName": "Standup Hybrid Reactor I", 
    "typeNameID": 526386, 
    "volume": 4000.0
  }, 
  "45539": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup Biochemical Reactor I is a service module that allows reacting of the chemicals used for creation of combat boosters.\r\nThis specialized service module must be installed into an Upwell Refinery structure in order to operate. Due to CONCORD health and safety regulations this service module may not be used within high security space.\r\n\r\nWhile an Upwell Structure has at least one service module online, it will enter \"full power\" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 529967, 
    "groupID": 1322, 
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    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 45539, 
    "typeName": "Standup Biochemical Reactor I", 
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    "volume": 4000.0
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    "basePrice": 1000000000, 
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    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 45540, 
    "typeName": "Standup Composite Reactor I Blueprint", 
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    "volume": 0.01
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    "basePrice": 1000000000, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 45541, 
    "typeName": "Standup Hybrid Reactor I Blueprint", 
    "typeNameID": 526389, 
    "volume": 0.01
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    "basePrice": 1000000000, 
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    "groupID": 1707, 
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    "published": true, 
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    "typeID": 45542, 
    "typeName": "Standup Biochemical Reactor I Blueprint", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This rig has been optimized for use in low security space and will provide reduced benefits in all other areas of space.\r\n\r\nThe Standup M-Set Thukker Capital Component Manufacturing Material Efficiency rig provides a means for structure operators to decrease material requirements when manufacturing basic capital ship construction components in their Upwell structures.\r\n\r\nThis facility design has been modified by Thukker specialists to utilize certain unregulated opportunities for expediting capital ship component construction in low security space.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 526395, 
    "groupID": 1839, 
    "iconID": 21729, 
    "marketGroupID": 2347, 
    "mass": 200, 
    "metaGroupID": 52, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 45544, 
    "typeName": "Standup M-Set Thukker Basic Capital Component Manufacturing Material Efficiency", 
    "typeNameID": 526394, 
    "volume": 10
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  "45545": {
    "basePrice": 100000000, 
    "capacity": 0.0, 
    "groupID": 1708, 
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    "mass": 0.0, 
    "metaGroupID": 52, 
    "portionSize": 1, 
    "published": true, 
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    "typeID": 45545, 
    "typeName": "Standup M-Set Thukker Basic Capital Component Manufacturing Material Efficiency Blueprint", 
    "typeNameID": 526396, 
    "volume": 0.01
  }, 
  "45546": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This rig has been optimized for use in low security space and will provide reduced benefits in all other areas of space.\r\n\r\nThe Standup L-Set Thukker Capital Component Manufacturing Efficiency rig provides a means for structure operators to decrease both material and time requirements for manufacturing basic capital ship construction components in their Upwell structures.\r\n\r\nThis facility design has been modified by Thukker specialists to utilize certain unregulated opportunities for expediting capital ship component construction in low security space.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 526398, 
    "groupID": 1861, 
    "iconID": 21729, 
    "marketGroupID": 2348, 
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    "metaGroupID": 52, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 45546, 
    "typeName": "Standup L-Set Thukker Basic Capital Component Manufacturing Efficiency", 
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  "45547": {
    "basePrice": 500000000, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 45547, 
    "typeName": "Standup L-Set Thukker Basic Capital Component Manufacturing Efficiency Blueprint", 
    "typeNameID": 526399, 
    "volume": 0.01
  }, 
  "45548": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This rig has been optimized for use in low security space and will provide reduced benefits in all other areas of space. When installed in low security space it provides enhanced benefits to the materials required for construction of basic and advanced capital ship components and normal benefits to the construction of other components, Upwell structures, structure modules, structure rigs, starbase structures and fuel blocks.\r\n\r\nThe Standup XL-Set Thukker Structure and Component Manufacturing Efficiency rig provides a means for structure operators to decrease both material and time requirements manufacturing components, Upwell structures, structure modules, structure rigs, starbase structures and fuel blocks in their Upwell structures.\r\n\r\nThis facility design has been modified by Thukker specialists to utilize certain unregulated opportunities for expediting capital ship component construction in low security space.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 526401, 
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    "description": "From the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.\r\n\r\nTo many Gallente and Caldari, the development of the Proteus covert reconfiguration signaled a repeat of the technological arms race that arose from the ashes of Crielere. Once again seeking a balance of power, and entirely convinced that the Caldari were attempting to reverse-engineer their own cloak-capable Strategic Cruisers, the Federation diverted immense resources to their research. Private firms and the largest of conglomerates all played a role in development, offering up prototype designs and speculative theories that collectively resulted in some of the first Covert-Capable Proteus produced. It is not known who, or what organization led the project. Nor is known when, or where, the first Covert Reconfigurations were deployed. If it had not been for capsuleers developing the same designs, most people would have remained oblivious to their existence, just the way the Federation would have preferred.", 
    "descriptionID": 527229, 
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    "typeNameID": 526504, 
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  }, 
  "45593": {
    "basePrice": 0.0, 
    "capacity": 300, 
    "description": "Although this subsystem uses the same armor nano-assemblers as standard empire technology, various optimizations have been made. Taking full advantage of recently discovered Sleeper designs, the use of fullerene-based technology has allowed for the combination of far more compact and resilient armor components.", 
    "descriptionID": 527230, 
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    "typeID": 45593, 
    "typeName": "Proteus Defensive - Augmented Plating", 
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    "variationParentTypeID": 45592, 
    "volume": 40
  }, 
  "45594": {
    "basePrice": 0.0, 
    "capacity": 300, 
    "description": "The advanced Sleeper-based technology in this subsystem is focused on increasing the effectiveness of a vessel's armor nanobots. When integrated into the hull of a Proteus, it offers a substantial increase in the armor output of any local repair modules fitted. Although the subsystem offers the same end result as other built-in armor repair augmentations, the technology driving it operates in a vastly different way, allowing for easy removal from its host vessel.", 
    "descriptionID": 527228, 
    "graphicID": 21773, 
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    "raceID": 8, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45594, 
    "typeName": "Proteus Defensive - Nanobot Injector", 
    "typeNameID": 526506, 
    "variationParentTypeID": 45592, 
    "volume": 40
  }, 
  "45595": {
    "basePrice": 0.0, 
    "capacity": 300.0, 
    "description": "From the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.    \r\n\r\nThe Loki's Covert Reconfiguration designs arose out of a collective will to respond to what was thought to be Amarrian aggression deep inside their home regions. Unlike many scientific and technological breakthroughs, it was not the Sebiestor tribe alone who ushered in the paradigm shift to covert-capable Strategic Cruisers. It was only through consultation and collaboration with many other tribes and sub-factions that something substantial began to take shape. \r\n\r\nThe Krusual and Thukker are said to have played the most important roles, however, in realizing the final design; the Thukker by providing the cloaking technology, and the Krusual by convincing them to do so. How they achieved this, or what they may have promised remains a secret; the two tribes are notorious for having many, and keeping them all.", 
    "descriptionID": 527226, 
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    "typeID": 45595, 
    "typeName": "Loki Defensive - Covert Reconfiguration", 
    "typeNameID": 526507, 
    "volume": 40.0
  }, 
  "45596": {
    "basePrice": 0.0, 
    "capacity": 300, 
    "description": "Capitalizing on the exceptional defensive capabilities of fullerene-based components, this subsystem allows a Loki pilot to augment their armor and shield defenses, dramatically enhancing its survivability in combat. Tiny molecular-level conduits play a crucial role in orchestrating the flow of nano-assemblers through and around the Loki, guarding the flow of vital repairs against disruptive impact.", 
    "descriptionID": 527227, 
    "graphicID": 21786, 
    "groupID": 954, 
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    "published": true, 
    "raceID": 2, 
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    "typeID": 45596, 
    "typeName": "Loki Defensive - Augmented Durability", 
    "typeNameID": 526508, 
    "variationParentTypeID": 45595, 
    "volume": 40
  }, 
  "45597": {
    "basePrice": 0.0, 
    "capacity": 300, 
    "description": "After years of experience working with recovered Sleeper and Talocan technology from Anoikis, Sebiestor engineers have achieved a new breakthrough long though impossible: they have successfully developed fullerene nanomachines capable of repairing either shield and armor equally effectively. These tiny nanobots can actively switch between shield and armor repair on the fly allowing the Loki to achieve incredible repair systems without refitting facilities.", 
    "descriptionID": 527225, 
    "graphicID": 21787, 
    "groupID": 954, 
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    "metaGroupID": 14, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1, 
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    "typeID": 45597, 
    "typeName": "Loki Defensive - Adaptive Defense Node", 
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    "variationParentTypeID": 45595, 
    "volume": 40
  }, 
  "45598": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "One of the many gems discovered amidst Sleeper technology was the creation of more efficient liquid crystal lenses. Amarr researchers have engineered these lenses to increase a laser's focus for longer stretches, both in distance and in timing, allowing a laser to reach farther targets with more efficiency of energy output. Additionally, the fullerene-infused lenses can generate higher temperatures and stronger, more damaging beams and pulses. ", 
    "descriptionID": 527234, 
    "graphicID": 21518, 
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    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 45598, 
    "typeName": "Legion Offensive - Liquid Crystal Magnifiers", 
    "typeNameID": 526510, 
    "variationParentTypeID": 45599, 
    "volume": 40
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Originally a laser-based weapons system, Amarrian starship engineers were forced to seek alternative construction methods when several fatal flaws were discovered in their design. Khanid Innovations was quick to offer a missile-based solution that benefitted greatly from their years of experience working on Sacrilege cruisers. The reapplication of their previously successful technology was so fast and effective that the more traditional Amarrian engineers could do little but watch as the knowledge and consequent implementation of these new engineering methodologies proliferated across the cluster. ", 
    "descriptionID": 527235, 
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    "published": true, 
    "raceID": 4, 
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    "techLevel": 3, 
    "typeID": 45599, 
    "typeName": "Legion Offensive - Assault Optimization", 
    "typeNameID": 526511, 
    "volume": 40.0
  }, 
  "456": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy, concentrated laser designed for short to medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94512, 
    "graphicID": 11115, 
    "groupID": 53, 
    "iconID": 356, 
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    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 456, 
    "typeName": "Focused Medium Pulse Laser I", 
    "typeNameID": 106040, 
    "volume": 10.0
  }, 
  "45600": {
    "basePrice": 0.0, 
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    "description": "After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.  \r\n\r\nNot long after, the first support processor housing became a reality, capable of mounting command bursts and repair projectors with equal ease. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.", 
    "descriptionID": 527236, 
    "graphicID": 21516, 
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    "portionSize": 1, 
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    "raceID": 4, 
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    "typeID": 45600, 
    "typeName": "Legion Offensive - Support Processor", 
    "typeNameID": 526512, 
    "variationParentTypeID": 45599, 
    "volume": 40
  }, 
  "45601": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This missile launcher system was formed not from the missile bays of Sleeper drones, but from the direct-fire turrets and hardpoints salvaged from them instead. Adapting the underlying technology behind the drones' rapid-firing turrets for their own missile systems, Caldari engineers have managed to revolutionize modular launching mechanisms, improving launch speed and kinetic warhead payloads. ", 
    "descriptionID": 527244, 
    "graphicID": 21760, 
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    "isDynamicType": false, 
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    "metaGroupID": 14, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 500.0, 
    "techLevel": 3, 
    "typeID": 45601, 
    "typeName": "Tengu Offensive - Accelerated Ejection Bay", 
    "typeNameID": 526513, 
    "volume": 40.0
  }, 
  "45602": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem serves as a specialized storage bin for a ship's hybrid ammo. The basin, however, also serves as a cyclotron, infusing the ammo with magnetic energy immediately before it is injected into the turret. The amplified ammo has an increased range and damage potential. ", 
    "descriptionID": 527243, 
    "graphicID": 21762, 
    "groupID": 956, 
    "iconID": 3641, 
    "marketGroupID": 1131, 
    "mass": 800000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 45602, 
    "typeName": "Tengu Offensive - Magnetic Infusion Basin", 
    "typeNameID": 526514, 
    "variationParentTypeID": 45601, 
    "volume": 40
  }, 
  "45603": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.  \r\n\r\nNot long after, the first support processor housing became a reality, capable of mounting command bursts and repair projectors with equal ease. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.", 
    "descriptionID": 527245, 
    "graphicID": 21761, 
    "groupID": 956, 
    "iconID": 3641, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 500, 
    "techLevel": 3, 
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    "typeName": "Tengu Offensive - Support Processor", 
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    "variationParentTypeID": 45601, 
    "volume": 40
  }, 
  "45604": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This complex armature is composed of fullerene composites and based upon the understood weapons mechanics of salvaged Sleeper drones. Gallente researchers have fused this technology with the emerging theories on magnetic resonance encoding and microwarp capabilities to power the kinetic energy systems of hybrid turrets. With these mechanics in place, the hybrid encoding platform creates an effective distribution module for hybrid charges, bolstering their damage output and their falloff range.", 
    "descriptionID": 527241, 
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    "groupID": 956, 
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    "marketGroupID": 1132, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 500, 
    "techLevel": 3, 
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    "typeName": "Proteus Offensive - Hybrid Encoding Platform", 
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    "volume": 40
  }, 
  "45605": {
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    "description": "Sleeper drones, while completely devoid of modern shielding technology, are nonetheless sturdy, mainly due to their metallofullerene armor plating and hull composition. Most of these technological applications are for capsuleer vessels, but a few rogue Gallente firms have quietly created this bay for use with contemporary drones. When drones are docked into this system, the projection system enhances their damage capabilities, both in absorbing and delivering damage, through the creation of a fullerene-based field around the drones. ", 
    "descriptionID": 527240, 
    "graphicID": 21776, 
    "groupID": 956, 
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    "mass": 800000.0, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 500.0, 
    "techLevel": 3, 
    "typeID": 45605, 
    "typeName": "Proteus Offensive - Drone Synthesis Projector", 
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    "volume": 40.0
  }, 
  "45606": {
    "basePrice": 0.0, 
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    "description": "After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.  \r\n\r\nNot long after, the first support processor housing became a reality, capable of mounting command bursts and repair projectors with equal ease. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.", 
    "descriptionID": 527242, 
    "graphicID": 21778, 
    "groupID": 956, 
    "iconID": 3641, 
    "marketGroupID": 1132, 
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    "metaGroupID": 14, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 500, 
    "techLevel": 3, 
    "typeID": 45606, 
    "typeName": "Proteus Offensive - Support Processor", 
    "typeNameID": 526518, 
    "variationParentTypeID": 45605, 
    "volume": 40
  }, 
  "45607": {
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    "capacity": 0.0, 
    "description": "Scoping arrays were mostly out of fashion in recent ship design, but Sleeper technology has brought them somewhat back into vogue. Based upon the remarkable flexibility fullerene-based technology, Sleeper-based scoping arrays allowed projectile weaponry to produce longer-ranged accuracy without reducing the weapon's rate-of-fire. While a resurgence of scoping arrays is not expected, this subsystem certainly shows its uses in modern warfare.", 
    "descriptionID": 527238, 
    "graphicID": 21789, 
    "groupID": 956, 
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    "isDynamicType": false, 
    "isisGroupID": 4, 
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    "metaGroupID": 14, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 500.0, 
    "techLevel": 3, 
    "typeID": 45607, 
    "typeName": "Loki Offensive - Projectile Scoping Array", 
    "typeNameID": 526519, 
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    "volume": 40.0
  }, 
  "45608": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Adaptation and innovation go hand-in-hand, and this subsystem is a prime example of both ideas. While researching Sleeper drone weapon systems, a group of Minmatar engineers discovered that Sleeper launcher hardpoint design allowed for a vast increase to the rate of fire without increasing powergrid requirements. The resulting subsystem allows the Loki to achieve some of the most aggressive missile configurations seen on any cruiser.", 
    "descriptionID": 527237, 
    "graphicID": 21790, 
    "groupID": 956, 
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    "isDynamicType": false, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 500.0, 
    "techLevel": 3, 
    "typeID": 45608, 
    "typeName": "Loki Offensive - Launcher Efficiency Configuration", 
    "typeNameID": 526520, 
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  }, 
  "45609": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.  \r\n\r\nNot long after, the first support processor housing became a reality, capable of mounting command bursts and repair projectors with equal ease. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.", 
    "descriptionID": 527239, 
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    "portionSize": 1, 
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    "raceID": 2, 
    "radius": 500, 
    "techLevel": 3, 
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    "typeName": "Loki Offensive - Support Processor", 
    "typeNameID": 526521, 
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  }, 
  "45610": {
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    "description": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem grants a startling and unprecedented capability; an immunity to non-targeted interdiction such as mobile warp disruptors and interdiction spheres. \r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.  \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.  ", 
    "descriptionID": 527247, 
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    "metaGroupID": 14, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45610, 
    "typeName": "Legion Propulsion - Interdiction Nullifier", 
    "typeNameID": 526522, 
    "variationParentTypeID": 45611, 
    "volume": 40
  }, 
  "45611": {
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    "capacity": 0.0, 
    "description": "Constructed from hard yet lightweight fullerene polymers, these intercalated fibers boost the speed and agility of a starship without compromising its structural resilience. Even though basic nanofibers have existed for hundreds of years, the integration of various Sleeper-based salvage and other polymers takes the technology to a completely new level of modularity. This has allowed the same centuries-old technology to be ported over to the new Tech III paradigm. ", 
    "descriptionID": 527246, 
    "graphicID": 21519, 
    "groupID": 957, 
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    "isDynamicType": false, 
    "marketGroupID": 1134, 
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    "metaGroupID": 14, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "techLevel": 3, 
    "typeID": 45611, 
    "typeName": "Legion Propulsion - Intercalated Nanofibers", 
    "typeNameID": 526523, 
    "volume": 40.0
  }, 
  "45612": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem limits the wake left behind by a starship's afterburner or microwarpdrive, allowing a pilot to maintain a lowered signature radius while still moving at high speed. The underlying design is based on the same technology used by smaller Sleeper drones and empire-produced Interceptors. Although the engineering processes behind wake limiters have existed for quite some time in the empires, their application in modular subsystems has only become a possibility after fullerene polymers became more widely available. ", 
    "descriptionID": 527248, 
    "graphicID": 21520, 
    "groupID": 957, 
    "iconID": 3646, 
    "marketGroupID": 1134, 
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    "metaGroupID": 14, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45612, 
    "typeName": "Legion Propulsion - Wake Limiter", 
    "typeNameID": 526524, 
    "variationParentTypeID": 45611, 
    "volume": 40
  }, 
  "45613": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem grants a startling and unprecedented capability; an immunity to non-targeted interdiction such as mobile warp disruptors and interdiction spheres. \r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.  \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.  ", 
    "descriptionID": 527256, 
    "graphicID": 21764, 
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    "techLevel": 3, 
    "typeID": 45613, 
    "typeName": "Tengu Propulsion - Interdiction Nullifier", 
    "typeNameID": 526525, 
    "variationParentTypeID": 45614, 
    "volume": 40
  }, 
  "45614": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem exploits the latest technological advances afforded by discovery of the ancient Sleeper race's own designs. Optimizations made to the chassis allow for vast improvements to be made to a Tengu's agility and base velocity. Although the various layout optimizations sacrifice other options for propulsion customization, the flow-on effects from an improvement in base agility make it an attractive upgrade for those whose Tech III vessels are in need of an overall mobility increase.", 
    "descriptionID": 527255, 
    "graphicID": 21763, 
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    "iconID": 3646, 
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    "metaGroupID": 14, 
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    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 1.0, 
    "techLevel": 3, 
    "typeID": 45614, 
    "typeName": "Tengu Propulsion - Chassis Optimization", 
    "typeNameID": 526526, 
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  }, 
  "45615": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The ancient Sleeper race was known to have mastered various sustainable energy technologies including thermoelectric systems, which they usually built directly into a vessel's hull. Capsuleer reverse-engineers took little time to adapt salvaged versions of these Sleeper energy systems into their own modular Tech III vessel pieces. \r\n\r\nThanks to widespread demand in the Caldari transport industry, fuel catalyst systems were one of the first to be developed. Making full use of locally generated thermoelectric power, they are able to supplement the fuel needs of an afterburner. This process makes it possible to inject fuel in larger amounts for the same capacitor cost, offering pilots a significant boost to the velocity increase from afterburners.", 
    "descriptionID": 527257, 
    "graphicID": 21765, 
    "groupID": 957, 
    "iconID": 3646, 
    "marketGroupID": 1135, 
    "mass": 1400000, 
    "metaGroupID": 14, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45615, 
    "typeName": "Tengu Propulsion - Fuel Catalyst", 
    "typeNameID": 526527, 
    "variationParentTypeID": 45614, 
    "volume": 40
  }, 
  "45616": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem grants a startling and unprecedented capability; an immunity to non-targeted interdiction such as mobile warp disruptors and interdiction spheres. \r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.  \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.  ", 
    "descriptionID": 527253, 
    "graphicID": 21779, 
    "groupID": 957, 
    "iconID": 3646, 
    "marketGroupID": 1136, 
    "mass": 1400000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45616, 
    "typeName": "Proteus Propulsion - Interdiction Nullifier", 
    "typeNameID": 526528, 
    "variationParentTypeID": 45617, 
    "volume": 40
  }, 
  "45617": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem improves the agility and warp speed of a Proteus-class Strategic Cruiser. With the influx of fullerene-based polymers and the discovery of Sleeper drone technology, the same fundamental principles once only sparingly employed in advance scout vessels such as Covert Ops and Interceptors could be re-applied to modular Tech III vessels. Although the Caldari claim to have been the first to successfully reverse-engineer these subsystems, the Federation argues that they were the first to deliver the breakthrough. Despite the contention, neither party seems keen to publicize the research data necessary to back their respective claims.", 
    "descriptionID": 527252, 
    "graphicID": 21781, 
    "groupID": 957, 
    "iconID": 3646, 
    "isDynamicType": false, 
    "marketGroupID": 1136, 
    "mass": 1400000.0, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "techLevel": 3, 
    "typeID": 45617, 
    "typeName": "Proteus Propulsion - Hyperspatial Optimization", 
    "typeNameID": 526529, 
    "volume": 40.0
  }, 
  "45618": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem uses molecular-level nanotubes to increase the combustive efficiency of afterburners and microwarpdrives. Fuel is injected locally in a far more effective and controllable manner, thereby reducing the draw on the capacitor system and increasing heat tolerances during active operation.", 
    "descriptionID": 527254, 
    "graphicID": 21780, 
    "groupID": 957, 
    "iconID": 3646, 
    "marketGroupID": 1136, 
    "mass": 1400000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45618, 
    "typeName": "Proteus Propulsion - Localized Injectors", 
    "typeNameID": 526530, 
    "variationParentTypeID": 45617, 
    "volume": 40
  }, 
  "45619": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem grants a startling and unprecedented capability; an immunity to non-targeted interdiction such as mobile warp disruptors and interdiction spheres. \r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.  \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.  ", 
    "descriptionID": 527250, 
    "graphicID": 21792, 
    "groupID": 957, 
    "iconID": 3646, 
    "marketGroupID": 1137, 
    "mass": 1400000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45619, 
    "typeName": "Loki Propulsion - Interdiction Nullifier", 
    "typeNameID": 526531, 
    "variationParentTypeID": 45620, 
    "volume": 40
  }, 
  "45620": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Constructed from hard yet lightweight fullerene polymers, these intercalated fibers boost the speed and agility of a starship without compromising its structural resilience. Even though basic nanofibers have existed for hundreds of years, the integration of various Sleeper-based salvage and other polymers takes the technology to a completely new level of modularity. This has allowed the same centuries-old technology to be ported over to the new Tech III paradigm. ", 
    "descriptionID": 527249, 
    "graphicID": 21791, 
    "groupID": 957, 
    "iconID": 3646, 
    "isDynamicType": false, 
    "marketGroupID": 1137, 
    "mass": 1400000.0, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "techLevel": 3, 
    "typeID": 45620, 
    "typeName": "Loki Propulsion - Intercalated Nanofibers", 
    "typeNameID": 526532, 
    "volume": 40.0
  }, 
  "45621": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem limits the wake left behind by a starship's microwarpdrive, allowing a pilot to maintain a lowered signature radius while still moving at high speed. The underlying design is based on the same technology used by smaller Sleeper drones and empire-produced Interceptors. Although the engineering processes behind wake limiters have existed for quite some time in the empires, their application in modular subsystems has only become a possibility after fullerene polymers became more widely available. ", 
    "descriptionID": 527251, 
    "graphicID": 21793, 
    "groupID": 957, 
    "iconID": 3646, 
    "marketGroupID": 1137, 
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    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45621, 
    "typeName": "Loki Propulsion - Wake Limiter", 
    "typeNameID": 526533, 
    "variationParentTypeID": 45620, 
    "volume": 40
  }, 
  "45622": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem employs a nano-electromechanical dispersion field to strengthen a vessel's sensor systems. Made from a complex system of neurovisual interlays, automated trigger response units, and billions of advanced molecular-level circuits, the subsystem offers improved protection against hostile ECM as well as improved sensor range and target acquisition speed.", 
    "descriptionID": 527210, 
    "graphicID": 21510, 
    "groupID": 958, 
    "iconID": 3636, 
    "marketGroupID": 1122, 
    "mass": 1200000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45622, 
    "typeName": "Legion Core - Dissolution Sequencer", 
    "typeNameID": 526534, 
    "variationParentTypeID": 45623, 
    "volume": 40
  }, 
  "45623": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Comprised of countless nanomachines that enhance the energy flow from a ship's antimatter reactor, this core subsystem offers a pilot the option of increasing the power grid and capacitor capacity of their vessel. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to reinforcing a vessel's power grid and capacitor banks without the use of batteries. In the end, the provision of nanomachines constructed from fullerene-based polymers allowed for solutions that had only existed in theory up until that point.", 
    "descriptionID": 527212, 
    "graphicID": 21511, 
    "groupID": 958, 
    "iconID": 3636, 
    "isDynamicType": false, 
    "marketGroupID": 1122, 
    "mass": 1200000.0, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "techLevel": 3, 
    "typeID": 45623, 
    "typeName": "Legion Core - Augmented Antimatter Reactor", 
    "typeNameID": 526535, 
    "volume": 40.0
  }, 
  "45624": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "During some of the first conflicts with them, Amarr engineers noticed a remarkable feature in Sleeper drone technology: the ability of drones to transfer power between one another without the need for specialized equipment. This technology seemed to be innate to every drone in some capacity, and while the engineers could not reproduce this system in modern space vessels, they were able to adapt the technology into modular Tech III designs. The energy parasitic complex turns the Sleeper tech on its head, changing the energy transfer from a symbiotic function to a vampiric one by providing a boost to energy neutralizer and energy nosferatu equipment.", 
    "descriptionID": 527211, 
    "graphicID": 21509, 
    "groupID": 958, 
    "iconID": 3636, 
    "marketGroupID": 1122, 
    "mass": 1200000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45624, 
    "typeName": "Legion Core - Energy Parasitic Complex", 
    "typeNameID": 526536, 
    "variationParentTypeID": 45623, 
    "volume": 40
  }, 
  "45625": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "New technologies have resulted in a noticeable increase in CPU efficiency, as better nanotech enables further miniaturization of circuits, the result of which is a marked decrease in system bottlenecking. This electronic efficiency gate capitalizes on that technology, offering a pilot greater CPU output and significantly improved sensor integrity.", 
    "descriptionID": 527220, 
    "graphicID": 21756, 
    "groupID": 958, 
    "iconID": 3636, 
    "marketGroupID": 1123, 
    "mass": 1200000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45625, 
    "typeName": "Tengu Core - Electronic Efficiency Gate", 
    "typeNameID": 526537, 
    "variationParentTypeID": 45626, 
    "volume": 40
  }, 
  "45626": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Comprised of countless nanomachines that enhance the energy flow from a ship's graviton reactor, this core subsystem offers a pilot the option of increasing the power grid and capacitor capacity of their vessel. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to reinforcing a vessel's power grid and capacitor banks without the use of batteries. In the end, the provision of nanomachines constructed from fullerene-based polymers allowed for solutions that had only existed in theory up until that point.", 
    "descriptionID": 527221, 
    "graphicID": 21755, 
    "groupID": 958, 
    "iconID": 3636, 
    "isDynamicType": false, 
    "marketGroupID": 1123, 
    "mass": 1200000.0, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "techLevel": 3, 
    "typeID": 45626, 
    "typeName": "Tengu Core - Augmented Graviton Reactor", 
    "typeNameID": 526538, 
    "volume": 40.0
  }, 
  "45627": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem operates using the same fundamental mechanics as the signal distortion amplifier. When installed into a Tech III vessel, the fullerene-based components resonate with any ECM modules fitted. When combined with sleeper-derived enhancements to ship heat tolerances the result is a ship capable of extended periods of powerful targeted disruption.", 
    "descriptionID": 527219, 
    "graphicID": 21754, 
    "groupID": 958, 
    "iconID": 3636, 
    "marketGroupID": 1123, 
    "mass": 1200000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45627, 
    "typeName": "Tengu Core - Obfuscation Manifold", 
    "typeNameID": 526539, 
    "variationParentTypeID": 45626, 
    "volume": 40
  }, 
  "45628": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "New technologies have resulted in a noticeable increase in CPU efficiency, as better nanotech enables further miniaturization of circuits, the result of which is a marked decrease in system bottlenecking. This electronic efficiency gate capitalizes on that technology, offering a pilot greater CPU output and significantly improved sensor integrity.", 
    "descriptionID": 527216, 
    "graphicID": 21772, 
    "groupID": 958, 
    "iconID": 3636, 
    "marketGroupID": 1124, 
    "mass": 1200000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45628, 
    "typeName": "Proteus Core - Electronic Efficiency Gate", 
    "typeNameID": 526540, 
    "variationParentTypeID": 45629, 
    "volume": 40
  }, 
  "45629": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Comprised of countless nanomachines that enhance the energy flow from a ship's fusion reactor, this core subsystem offers a pilot the option of increasing the power grid and capacitor capacity of their vessel. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to reinforcing a vessel's power grid and capacitor banks without the use of batteries. In the end, the provision of nanomachines constructed from fullerene-based polymers allowed for solutions that had only existed in theory up until that point.", 
    "descriptionID": 527218, 
    "graphicID": 21771, 
    "groupID": 958, 
    "iconID": 3636, 
    "isDynamicType": false, 
    "marketGroupID": 1124, 
    "mass": 1200000.0, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "techLevel": 3, 
    "typeID": 45629, 
    "typeName": "Proteus Core - Augmented Fusion Reactor", 
    "typeNameID": 526541, 
    "volume": 40.0
  }, 
  "45630": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The friction extension processor capitalizes on recent advances made in fullerene-based component development. The system works on a similar design to interdiction spheres by expanding a ship's warp interdiction range. The technology behind it has existed in theory for some years, dating back to when engineers first began development of Heavy Interdiction Cruisers. They noticed an increased efficiency in the electronic disruption of fullerene molecules when combined with the static disruption energies of the spheres. When more fullerene-based materials suddenly became available, it was only a matter of further testing before theory became reality. ", 
    "descriptionID": 527217, 
    "graphicID": 21770, 
    "groupID": 958, 
    "iconID": 3636, 
    "marketGroupID": 1124, 
    "mass": 1200000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45630, 
    "typeName": "Proteus Core - Friction Extension Processor", 
    "typeNameID": 526542, 
    "variationParentTypeID": 45629, 
    "volume": 40
  }, 
  "45631": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This subsystem employs a nano-electromechanical dispersion field to strengthen a vessel's sensor systems. Made from a complex system of neurovisual interlays, automated trigger response units, and billions of advanced molecular-level circuits, the subsystem offers improved protection against hostile ECM as well as improved sensor range and target acquisition speed.", 
    "descriptionID": 527213, 
    "graphicID": 21784, 
    "groupID": 958, 
    "iconID": 3636, 
    "marketGroupID": 1125, 
    "mass": 1200000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45631, 
    "typeName": "Loki Core - Dissolution Sequencer", 
    "typeNameID": 526543, 
    "variationParentTypeID": 45632, 
    "volume": 40
  }, 
  "45632": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Comprised of countless nanomachines that enhance the energy flow from a ship's nuclear reactor, this core subsystem offers a pilot the option of increasing the power grid and capacitor capacity of their vessel. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to reinforcing a vessel's power grid and capacitor banks without the use of batteries. In the end, the provision of nanomachines constructed from fullerene-based polymers allowed for solutions that had only existed in theory up until that point.", 
    "descriptionID": 527214, 
    "graphicID": 21782, 
    "groupID": 958, 
    "iconID": 3636, 
    "isDynamicType": false, 
    "marketGroupID": 1125, 
    "mass": 1200000.0, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "techLevel": 3, 
    "typeID": 45632, 
    "typeName": "Loki Core - Augmented Nuclear Reactor", 
    "typeNameID": 526544, 
    "volume": 40.0
  }, 
  "45633": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Even millennia old, the technology employed by Sleeper drones is far from lacking. This is particularly true in the field of interdiction technology, where their capabilities often exceed contemporary systems. Consequently, this aspect of their fearsome arsenal has been the focus of much study and in some rare cases, the starting point for scientific breakthroughs. Minmatar researchers studied the long-range webification systems of the Sleeper drones from the moment they were discovered, quickly reverse engineering a subsystem for their Loki that could replicate the Sleeper's own offensive modules. The end result is a noticeable amplification of a stasis webifier's effective range.", 
    "descriptionID": 527215, 
    "graphicID": 21783, 
    "groupID": 958, 
    "iconID": 3636, 
    "marketGroupID": 1125, 
    "mass": 1200000, 
    "metaGroupID": 14, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 3, 
    "typeID": 45633, 
    "typeName": "Loki Core - Immobility Drivers", 
    "typeNameID": 526545, 
    "variationParentTypeID": 45632, 
    "volume": 40
  }, 
  "45634": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "Expired Rogue Swarm Accelerator\r\n\r\nAlthough very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Swarm Overmind AI.\r\n\r\nWhile this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.\r\n\r\nThe compounds are only guaranteed to function until YC119/30/06.", 
    "descriptionID": 526566, 
    "groupID": 303, 
    "iconID": 10158, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 45634, 
    "typeName": "Expired Rogue Swarm Cerebral Accelerator", 
    "typeNameID": 526565, 
    "volume": 1.0
  }, 
  "45635": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This item can be activated in a station to grant the user unallocated skill points. The injectors are consumed immediately once activated.\r\n\r\nThe amount of skill points granted depends on the total skill points (including unallocated skill points) the using character possesses, according to the following scale:\r\n\r\nCharacters with less than 5,000,000 skill points will receive 100,000 unallocated skill points.\r\nCharacters with between 5,000,000 and 50,000,000 skill points will receive 80,000 unallocated skill points.\r\nCharacters with between 50,000,000 and 80,000,000 skill points will receive 60,000 unallocated skill points.\r\nCharacters with more than 80,000,000 skill points will receive 30,000 unallocated skill points.\r\n\r\nSmall Skill Injectors are created by splitting <a href=showinfo:40520>Large Skill Injectors</a> into five Small Skill Injectors each.", 
    "descriptionID": 526610, 
    "groupID": 1739, 
    "iconID": 21731, 
    "marketGroupID": 2358, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 45635, 
    "typeName": "Small Skill Injector", 
    "typeNameID": 526567, 
    "volume": 0.002
  }, 
  "45636": {
    "basePrice": 0.0, 
    "capacity": 950.0, 
    "description": "A deadly rogue drone controlled by a Rogue Swarm AI classified as an 'Overmind Tertius'. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority.\r\n\r\nThese commanders are paramount among the Swarm Infestation's network of advanced AIs. The Swarm Overmind Tertius is a heavily-armed, powerful war drone but will still deploy its slaved rogue drones until such defenders are eliminated.\r\n\r\nOnly when forced to expose itself in order to preserve the nest will this supreme intelligence emerge from its lair.", 
    "descriptionID": 526570, 
    "graphicID": 1220, 
    "groupID": 803, 
    "isDynamicType": false, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 250.0, 
    "soundID": 11, 
    "typeID": 45636, 
    "typeName": "Swarm Overmind Tertius", 
    "typeNameID": 526569, 
    "volume": 1010000.0, 
    "wreckTypeID": 26592
  }, 
  "45637": {
    "basePrice": 0.0, 
    "capacity": 950.0, 
    "description": "A deadly rogue drone controlled by a Rogue Swarm AI classified as an 'Overmind Secundus'. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority.\r\n\r\nThese commanders are paramount among the Swarm Infestation's network of advanced AIs. The Swarm Overmind Secundus is a heavily-armed, powerful war drone but will still deploy its slaved rogue drones until such defenders are eliminated.\r\n\r\nOnly when forced to expose itself in order to preserve the nest will this supreme intelligence emerge from its lair.", 
    "descriptionID": 526572, 
    "graphicID": 1223, 
    "groupID": 801, 
    "isDynamicType": false, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 250.0, 
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    "typeID": 46230, 
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    "typeID": 46242, 
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    "typeID": 46244, 
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  "46245": {
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    "typeID": 46245, 
    "typeName": "Strong Drop Booster Reaction Formula", 
    "typeNameID": 528602, 
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    "iconID": 21829, 
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    "radius": 1, 
    "typeID": 46247, 
    "typeName": "Strong Mindflood Booster Reaction Formula", 
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    "radius": 1, 
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  "46249": {
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 46249, 
    "typeName": "Strong X-Instinct Booster Reaction Formula", 
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  "46252": {
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    "description": "A useful source of tungsten often found in asteroid fields that have been commercially developed by the Amarr Empire. The necessary processes to efficiently extract useful quantities of high quality tungsten from this ore have been perfected by the Amarr, and the Imperial War Reserves are always interested in exploiting newly surveyed fields where raspite is in abundance.", 
    "descriptionID": 529048, 
    "groupID": 1911, 
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    "mass": 4000, 
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    "raceID": 4, 
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  "46253": {
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    "capacity": 0.0, 
    "description": "A useful source of tungsten often found in asteroid fields that have been commercially developed by the Amarr Empire. The necessary processes to efficiently extract useful quantities of high quality tungsten from this ore have been perfected by the Amarr, and the Imperial War Reserves are always interested in exploiting newly surveyed fields where raspite is in abundance.\r\nAdamantine raspite asteroids have a very high density of the tungsten-bearing crystals compared to normal deposits found on raspite-bearing asteroids.\r\n", 
    "descriptionID": 529049, 
    "groupID": 1911, 
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    "raceID": 4, 
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    "typeID": 46253, 
    "typeName": "Adamantine Raspite", 
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  "46254": {
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    "description": "Polycrase is a good source of rare earth minerals, including Titanium, particularly for those who have developed the necessary techniques to break down this radioactive ore. The Caldari State has led the way in searching for sources of titanium-bearing minerals as it uses tremendous quantities of the material in its ships. The State Military Stockpile will eagerly exploit new finds of polycrase in asteroid fields.", 
    "descriptionID": 529050, 
    "groupID": 1911, 
    "iconID": 21823, 
    "mass": 4000, 
    "portionSize": 100, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 46254, 
    "typeName": "Polycrase", 
    "typeNameID": 528624, 
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  }, 
  "46255": {
    "basePrice": 2000, 
    "capacity": 0.0, 
    "description": "Polycrase is a good source of rare earth minerals, including Titanium, particularly for those who have developed the necessary techniques to break down this radioactive ore. The Caldari State has led the way in searching for sources of titanium-bearing minerals as it uses tremendous quantities of the material in its ships. The State Military Stockpile will eagerly exploit new finds of polycrase in asteroid fields.\r\nGranitic polycrase asteroids have excellent quantities of large polycrase crystals compared to the normal deposits found on polycrase-bearing asteroids.", 
    "descriptionID": 529051, 
    "groupID": 1911, 
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    "mass": 4000, 
    "portionSize": 100, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 46255, 
    "typeName": "Granitic Polycrase", 
    "typeNameID": 528625, 
    "volume": 0.1
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  "46256": {
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    "capacity": 0.0, 
    "description": "Moissanite serves as an excellent alternate source of some of the key raw materials used to manufacture crystalline carbonide, the favored advanced material of Gallente shipbuilders. The Federation has a keen interest in exploiting moissanite deposits in asteroid fields and the Federal Strategic Materiel corporation will swiftly arrive with mining operations when deposits are located.", 
    "descriptionID": 529052, 
    "groupID": 1911, 
    "iconID": 21823, 
    "mass": 4000, 
    "portionSize": 100, 
    "published": false, 
    "raceID": 8, 
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    "typeID": 46256, 
    "typeName": "Moissanite", 
    "typeNameID": 528626, 
    "volume": 0.1
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  "46257": {
    "basePrice": 2000, 
    "capacity": 0.0, 
    "description": "Moissanite serves as an excellent alternate source of some of the key raw materials used to manufacture crystalline carbonide, the favored advanced material of Gallente shipbuilders. The Federation has a keen interest in exploiting moissanite deposits in asteroid fields and the Federal Strategic Materiel corporation will swiftly arrive with mining operations when deposits are located.\r\nDiamond moissanite asteroids are rich in this crystalline resource as well as containing diamond in some quantities, adding to the allure for the Gallente military's industrial support operations.", 
    "descriptionID": 529053, 
    "groupID": 1911, 
    "iconID": 21823, 
    "mass": 4000, 
    "portionSize": 100, 
    "published": false, 
    "raceID": 8, 
    "radius": 1, 
    "typeID": 46257, 
    "typeName": "Diamond Moissanite", 
    "typeNameID": 528627, 
    "volume": 0.1
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  "46258": {
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    "capacity": 0.0, 
    "description": "Kangite is rare in the extreme on planets but can be found in asteroids in sufficient quantities to commercially exploit it. As the mineral bears the highly useful scandium rare earth element, used in the manufacture of advanced materials by the Minmatar, the Republic has an obvious interest in exploiting it. Republic Fleet Ordnance operations rapidly arrive to organize the mining of any asteroid fields in their territory where kangite is located.", 
    "descriptionID": 529054, 
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    "mass": 4000, 
    "portionSize": 100, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "typeID": 46258, 
    "typeName": "Kangite", 
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    "volume": 0.1
  }, 
  "46259": {
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    "capacity": 0.0, 
    "description": "Kangite is rare in the extreme on planets but can be found in asteroids in sufficient quantities to commercially exploit it. As the mineral bears the highly useful scandium rare earth element, used in the manufacture of advanced materials by the Minmatar, the Republic has an obvious interest in exploiting it. Republic Fleet Ordnance operations rapidly arrive to organize the mining of any asteroid fields in their territory where kangite is located.\r\nCubic kangite asteroids are loaded with large numbers of kangite crystals compared to the average kangite-bearing asteroids and are highly sought-after by Minmatar miners.", 
    "descriptionID": 529055, 
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    "mass": 4000, 
    "portionSize": 100, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "typeID": 46259, 
    "typeName": "Cubic Kangite", 
    "typeNameID": 528629, 
    "volume": 0.1
  }, 
  "46260": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This package has been awarded to you by your mentor to accelerate your capsuleer training.\r\nInside you will find skill books that when trained, will allow you to operate various ships.\r\n\r\nThis meticulously constructed strong box is hermetically sealed with a robust electronic locking mechanism which provides a perfect level of internal preservation.\r\nHowever, compromising this seal will have devastating effects on the container, causing it to fully disintegrate.\r\n\r\nDespite that, the integrity of the items held within is retained, keeping them safe for future use.", 
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    "portionSize": 1, 
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    "raceID": 128, 
    "radius": 1, 
    "typeID": 46260, 
    "typeName": "Inception Skill Package", 
    "typeNameID": 528642, 
    "volume": 6000
  }, 
  "46261": {
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    "capacity": 0.0, 
    "description": "The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.", 
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    "radius": 50, 
    "soundID": 12, 
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    "typeName": "Circadian Seeker", 
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    "wreckTypeID": 34440
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    "description": "In YC118, the Sisters of EVE launched the Project Discovery citizen science platform to the capsuleer community through the GalNet.\r\n\r\nBeginning on YC118.03.09, Project Discovery's Phase One work was aimed at achieving a comprehensive categorization and analysis of tissue samples acquired from the Drifters since their emergence in early YC117.\r\n\r\nLed by Professor Emma Lundberg, Chief Scientist for the SOE advanced research division, Project Discovery Phase One was particularly successful in mapping out a comprehensive protein atlas from the Drifter tissue samples collected and analyzed during the term of the project. \r\n\r\nProject Discovery Phase One came to an end on YC119.07.11, after 16 months of highly successful work. Project Discovery Phase Two is a new Exoplanets Hunting Program and is being operated under the guidance of CONCORD's Chief of Deep Space Research, Professor Michel Mayor.\r\n\r\nPlease query the Phase One Monument's database for records of those capsuleers who were elite research contributors to Project Discovery's tissue analysis work.\r\n\r\n---\r\n\r\n<font color=\"#ff3399cc\">Technical Note: there appears to be an open Entosis Link port on this structure.</font>", 
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    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "radius": 6000.0, 
    "soundID": 20803, 
    "typeID": 46263, 
    "typeName": "Project Discovery Phase One Monument", 
    "typeNameID": 528650, 
    "volume": 0.0
  }, 
  "46266": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains a destroyer ship and some useful modules to go with it. Unfortunately the instruction manual for unpacking and assembling the ship seems to be missing.", 
    "descriptionID": 528717, 
    "groupID": 1194, 
    "iconID": 21621, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 46266, 
    "typeName": "A3 Destroyer Package", 
    "typeNameID": 528666, 
    "volume": 50000
  }, 
  "46267": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains an industrial ship. Unfortunately the instruction manual for unpacking and assembling the ship seems to be missing.", 
    "descriptionID": 528712, 
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    "iconID": 21621, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 46267, 
    "typeName": "A3 Industrial Package", 
    "typeNameID": 528711, 
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  }, 
  "46268": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains modules that are useful for an Industrial ship.", 
    "descriptionID": 528714, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 46268, 
    "typeName": "A3 Industrial Gear", 
    "typeNameID": 528713, 
    "volume": 0.1
  }, 
  "46269": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains modules that are useful for a small combat ship.", 
    "descriptionID": 528716, 
    "groupID": 1194, 
    "iconID": 21621, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 46269, 
    "typeName": "A3 Combat Gear", 
    "typeNameID": 528715, 
    "volume": 0.1
  }, 
  "46270": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. \r\n \r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 528882, 
    "groupID": 367, 
    "iconID": 21440, 
    "marketGroupID": 645, 
    "mass": 1, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 46270, 
    "typeName": "Kaatara's Custom Ballistic Control System", 
    "typeNameID": 528881, 
    "variationParentTypeID": 12274, 
    "volume": 5
  }, 
  "46273": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A rare item that can sometimes be found in the black markets and underworld bazaars of New Eden, this jacket shows that the wearer is a follower of the mysterious Valkyrie. Crafted from the finest leather in a two-tone pattern reflecting the Valkyrie colors, the jacket is emblazoned with the logo of this renegade fighter pilot group over the heart of the proud wearer.", 
    "descriptionID": 529037, 
    "groupID": 1088, 
    "iconID": 21781, 
    "marketGroupID": 1405, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 46273, 
    "typeName": "Women's 'Valkyrie' Flight Jacket", 
    "typeNameID": 529036, 
    "volume": 0.1
  }, 
  "46274": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A rare item that can sometimes be found in the black markets and underworld bazaars of New Eden, this jacket shows that the wearer is a follower of the mysterious Valkyrie. Crafted from the finest leather in a two-tone pattern reflecting the Valkyrie colors, the jacket is emblazoned with the logo of this renegade fighter pilot group over the heart of the proud wearer.", 
    "descriptionID": 529035, 
    "groupID": 1088, 
    "iconID": 21780, 
    "marketGroupID": 1399, 
    "mass": 0.1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 46274, 
    "typeName": "Men's 'Valkyrie' Flight Jacket", 
    "typeNameID": 529034, 
    "volume": 0.1
  }, 
  "46275": {
    "basePrice": 0.0, 
    "capacity": 450, 
    "graphicID": 20615, 
    "groupID": 816, 
    "mass": 99300000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 650, 
    "typeID": 46275, 
    "typeName": "Redtail Shark", 
    "typeNameID": 529065, 
    "volume": 486000, 
    "wreckTypeID": 27060
  }, 
  "46276": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2279, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 46276, 
    "typeName": "Minokawa Steel Cardinal SKIN", 
    "typeNameID": 529066, 
    "volume": 0.01
  }, 
  "46277": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "State \"eba ketsi\" banners and a unique honor pattern mark the heroic sacrifice of the Kairiola.\r\n\r\nEvery Caldari child learns the story of Admiral Yakiya Tovil-Toba and the Kairiola, the fighter carrier he commanded during the First Caldari-Gallente War. Viewed as a war of independence by the Caldari, the war established the Caldari State as a power in its own right but was long, bloody, and noted for many sacrifices and heroic acts by Caldari patriots.\r\n\r\nAt the climax of the first stage of the war, as the Caldari people attempted to breakout of the siege of Caldari Prime, Admiral Tovil-Toba mounted a campaign of misdirection and distraction with a rag-tag fleet led by the Kairiola. When the heavily damaged carrier was the only remaining ship, Tovil-Toba ordered it into a death dive towards the Gallente homeworld. This act resulted in massive damage and sowed confusion among Gallente forces allowing millions of Caldari to escape.\r\n\r\nTo this day, Admiral Yakiya Tovil-Toba is considered the paramount national hero of the Caldari State, and he and the crew of the Kairiola are revered for their sacrifice.", 
    "descriptionID": 529120, 
    "groupID": 1950, 
    "marketGroupID": 1975, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 46277, 
    "typeName": "Chimera Kairiola's Sacrifice SKIN", 
    "typeNameID": 529069, 
    "volume": 0.01
  }, 
  "46278": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A varied collection of relics found close by the wreckage of Drifter ships seemingly destroyed in a fierce fight with parties unknown. These items appear to be trinary data repositories of many different designs, seemingly for use with different data systems and perhaps even of varied age. The relics are apparently corrupted and recovery drones located them in a stasis vault that was evidently hastily abandoned for some reason.\r\n\r\nAlbeit these items are ancient technology and heavily corrupted they would perhaps be of interest to a collector. Possibly someone gathering enough of this kind of relic could even make something out of the data they contain.", 
    "descriptionID": 529424, 
    "groupID": 314, 
    "iconID": 21784, 
    "mass": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 46278, 
    "typeName": "Corrupted Trinary Relics", 
    "typeNameID": 529118, 
    "volume": 0.1
  }, 
  "46279": {
    "basePrice": 0.0, 
    "capacity": 5, 
    "description": "This nondescript blockade runner is being used as a drop-off location by a mysterious individual going under the alias \"The Quartermaster\". \r\n\r\nThe Quartermaster would seem to be the client behind the Agency's \"Warzone Extraction\" job offer.", 
    "descriptionID": 529409, 
    "graphicID": 2712, 
    "groupID": 952, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 153, 
    "typeID": 46279, 
    "typeName": "The Quartermaster", 
    "typeNameID": 529119, 
    "volume": 0.0
  }, 
  "46280": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Zeolites, the ore is called Brimful Zeolites and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nA ubiquitous ore commercially mined from moons, Zeolites are useful as they yield good quantities of trapped <a href=showinfo:16634>Atmospheric Gases</a> used as basic elements of some advanced materials. Zeolites ores will also yield <a href=showinfo:36>Mexallon</a> and <a href=showinfo:35>Pyerite</a>.", 
    "descriptionID": 529142, 
    "groupID": 1884, 
    "iconID": 21792, 
    "isDynamicType": false, 
    "marketGroupID": 2396, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46280, 
    "typeName": "Brimful Zeolites", 
    "typeNameID": 529141, 
    "volume": 10.0
  }, 
  "46281": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Zeolites ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glistening Zeolites and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nA ubiquitous ore commercially mined from moons, Zeolites are useful as they yield good quantities of trapped <a href=showinfo:16634>Atmospheric Gases</a> used as basic elements of some advanced materials. Zeolites ores will also yield <a href=showinfo:36>Mexallon</a> and <a href=showinfo:35>Pyerite</a>.", 
    "descriptionID": 529144, 
    "groupID": 1884, 
    "iconID": 21797, 
    "isDynamicType": false, 
    "marketGroupID": 2396, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46281, 
    "typeName": "Glistening Zeolites", 
    "typeNameID": 529143, 
    "volume": 10.0
  }, 
  "46282": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Sylvite, the ore is called Brimful Sylvite and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nA ubiquitous ore commercially mined from moons, Sylvite is very useful as it yields good quantities of <a href=showinfo:16635>Evaporite Deposits</a> used as basic elements of some advanced materials. Sylvite ores will also yield <a href=showinfo:36>Mexallon</a> and <a href=showinfo:35>Pyerite</a>.", 
    "descriptionID": 529146, 
    "groupID": 1884, 
    "iconID": 21792, 
    "isDynamicType": false, 
    "marketGroupID": 2396, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46282, 
    "typeName": "Brimful Sylvite", 
    "typeNameID": 529145, 
    "volume": 10.0
  }, 
  "46283": {
    "basePrice": 3000.0, 
    "capacity": 0.0, 
    "description": "Sylvite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glistening Sylvite and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nA ubiquitous ore commercially mined from moons, Sylvite is very useful as it yields good quantities of <a href=showinfo:16635>Evaporite Deposits</a> used as basic elements of some advanced materials. Sylvite ores will also yield <a href=showinfo:36>Mexallon</a> and <a href=showinfo:35>Pyerite</a>.", 
    "descriptionID": 529148, 
    "groupID": 1884, 
    "iconID": 21797, 
    "isDynamicType": false, 
    "marketGroupID": 2396, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46283, 
    "typeName": "Glistening Sylvite", 
    "typeNameID": 529147, 
    "volume": 10.0
  }, 
  "46284": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Bitumens, the ore is called Brimful Bitumens and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nA ubiquitous ore commercially mined from moons, Bitumens are very useful as they yield good quantities of <a href=showinfo:16633>Hydrocarbons</a> used as basic elements of some advanced materials. Bitumen ores will also yield <a href=showinfo:36>Mexallon</a> and <a href=showinfo:35>Pyerite</a>.", 
    "descriptionID": 529150, 
    "groupID": 1884, 
    "iconID": 21792, 
    "isDynamicType": false, 
    "marketGroupID": 2396, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46284, 
    "typeName": "Brimful Bitumens", 
    "typeNameID": 529149, 
    "volume": 10.0
  }, 
  "46285": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "Bitumens ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glistening Bitumens and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nA ubiquitous ore commercially mined from moons, Bitumens are very useful as they yield good quantities of <a href=showinfo:16633>Hydrocarbons</a> used as basic elements of some advanced materials. Bitumen ores will also yield <a href=showinfo:36>Mexallon</a> and <a href=showinfo:35>Pyerite</a>.", 
    "descriptionID": 529152, 
    "groupID": 1884, 
    "iconID": 21797, 
    "isDynamicType": false, 
    "marketGroupID": 2396, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46285, 
    "typeName": "Glistening Bitumens", 
    "typeNameID": 529151, 
    "volume": 10.0
  }, 
  "46286": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Coesite, the ore is called Brimful Coesite and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nA ubiquitous ore commercially mined from moons, Coesite is very useful as it yields good quantities of <a href=showinfo:16636>Silicates</a> used as basic elements of some advanced materials. Coesite ores will also yield <a href=showinfo:36>Mexallon</a> and <a href=showinfo:35>Pyerite</a>.", 
    "descriptionID": 529154, 
    "groupID": 1884, 
    "iconID": 21792, 
    "isDynamicType": false, 
    "marketGroupID": 2396, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46286, 
    "typeName": "Brimful Coesite", 
    "typeNameID": 529153, 
    "volume": 10.0
  }, 
  "46287": {
    "basePrice": 1500.0, 
    "capacity": 0.0, 
    "description": "Coesite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glistening Coesite and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nA ubiquitous ore commercially mined from moons, Coesite is very useful as it yields good quantities of <a href=showinfo:16636>Silicates</a> used as basic elements of some advanced materials. Coesite ores will also yield <a href=showinfo:36>Mexallon</a> and <a href=showinfo:35>Pyerite</a>.", 
    "descriptionID": 529156, 
    "groupID": 1884, 
    "iconID": 21797, 
    "isDynamicType": false, 
    "marketGroupID": 2396, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46287, 
    "typeName": "Glistening Coesite", 
    "typeNameID": 529155, 
    "volume": 10.0
  }, 
  "46288": {
    "basePrice": 2000.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Cobaltite, the ore is called Copious Cobaltite and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nA common ore commercially mined from moons, Cobaltite is very useful as it yields good quantities of <a href=showinfo:16640>Cobalt</a>, a significant element of many advanced materials.", 
    "descriptionID": 529158, 
    "groupID": 1920, 
    "iconID": 21793, 
    "isDynamicType": false, 
    "marketGroupID": 2397, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46288, 
    "typeName": "Copious Cobaltite", 
    "typeNameID": 529157, 
    "volume": 10.0
  }, 
  "46289": {
    "basePrice": 4000.0, 
    "capacity": 0.0, 
    "description": "Cobaltite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Twinkling Cobaltite and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nA common ore commercially mined from moons, Cobaltite is very useful as it yields good quantities of <a href=showinfo:16640>Cobalt</a>, a significant element of many advanced materials.", 
    "descriptionID": 529160, 
    "groupID": 1920, 
    "iconID": 21798, 
    "isDynamicType": false, 
    "marketGroupID": 2397, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46289, 
    "typeName": "Twinkling Cobaltite", 
    "typeNameID": 529159, 
    "volume": 10.0
  }, 
  "46290": {
    "basePrice": 2000.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Euxenite, the ore is called Copious Euxenite and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nA common ore commercially mined from moons, Euxenite is very useful as it yields good quantities of <a href=showinfo:16639>Scandium</a>, a significant element of many advanced materials.", 
    "descriptionID": 529162, 
    "groupID": 1920, 
    "iconID": 21793, 
    "isDynamicType": false, 
    "marketGroupID": 2397, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46290, 
    "typeName": "Copious Euxenite", 
    "typeNameID": 529161, 
    "volume": 10.0
  }, 
  "46291": {
    "basePrice": 4000.0, 
    "capacity": 0.0, 
    "description": "Euxenite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Twinkling Euxenite and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nA common ore commercially mined from moons, Euxenite is very useful as it yields good quantities of <a href=showinfo:16639>Scandium</a>, a significant element of many advanced materials.", 
    "descriptionID": 529164, 
    "groupID": 1920, 
    "iconID": 21798, 
    "isDynamicType": false, 
    "marketGroupID": 2397, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46291, 
    "typeName": "Twinkling Euxenite", 
    "typeNameID": 529163, 
    "volume": 10.0
  }, 
  "46292": {
    "basePrice": 2000.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Titanite, the ore is called Copious Titanite and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nA common ore commercially mined from moons, Titanite is very useful as it yields good quantities of <a href=showinfo:16638>Titanium</a>, a significant element of many advanced materials.", 
    "descriptionID": 529166, 
    "groupID": 1920, 
    "iconID": 21793, 
    "isDynamicType": false, 
    "marketGroupID": 2397, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46292, 
    "typeName": "Copious Titanite", 
    "typeNameID": 529165, 
    "volume": 10.0
  }, 
  "46293": {
    "basePrice": 4000.0, 
    "capacity": 0.0, 
    "description": "Titanite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Twinkling Titanite and reprocessing such ores will yield twice the normal volume of useful material. This material was often used to manufacture high-status weapons in ancient times.\r\n\r\nA common ore commercially mined from moons, Titanite is very useful as it yields good quantities of <a href=showinfo:16638>Titanium</a>, a significant element of many advanced materials.", 
    "descriptionID": 529168, 
    "groupID": 1920, 
    "iconID": 21798, 
    "isDynamicType": false, 
    "marketGroupID": 2397, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46293, 
    "typeName": "Twinkling Titanite", 
    "typeNameID": 529167, 
    "volume": 10.0
  }, 
  "46294": {
    "basePrice": 2000.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Scheelite, the ore is called Copious Scheelite and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nA common ore commercially mined from moons, Scheelite is very useful as it yields good quantities of <a href=showinfo:16637>Tungsten</a>, a significant element of many advanced materials.", 
    "descriptionID": 529170, 
    "groupID": 1920, 
    "iconID": 21793, 
    "isDynamicType": false, 
    "marketGroupID": 2397, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46294, 
    "typeName": "Copious Scheelite", 
    "typeNameID": 529169, 
    "volume": 10.0
  }, 
  "46295": {
    "basePrice": 4000.0, 
    "capacity": 0.0, 
    "description": "Scheelite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Twinkling Scheelite and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nA common ore commercially mined from moons, Scheelite is very useful as it yields good quantities of <a href=showinfo:16637>Tungsten</a>, a significant element of many advanced materials.", 
    "descriptionID": 529172, 
    "groupID": 1920, 
    "iconID": 21798, 
    "isDynamicType": false, 
    "marketGroupID": 2397, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46295, 
    "typeName": "Twinkling Scheelite", 
    "typeNameID": 529171, 
    "volume": 10.0
  }, 
  "46296": {
    "basePrice": 3500.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Otavite, the ore is called Lavish Otavite and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nAn uncommon ore commercially mined from moons, Otavite is quite valuable as it yields good quantities of <a href=showinfo:16643>Cadmium</a>, an important element of many advanced materials. Otavite ores will also yield <a href=showinfo:16634>Atmospheric Gases</a>.", 
    "descriptionID": 529174, 
    "groupID": 1921, 
    "iconID": 21794, 
    "isDynamicType": false, 
    "marketGroupID": 2398, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46296, 
    "typeName": "Lavish Otavite", 
    "typeNameID": 529173, 
    "volume": 10.0
  }, 
  "46297": {
    "basePrice": 7000.0, 
    "capacity": 0.0, 
    "description": "Otavite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering otavite and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nAn uncommon ore commercially mined from moons, Otavite is quite valuable as it yields good quantities of <a href=showinfo:16643>Cadmium</a>, an important element of many advanced materials. Otavite ores will also yield <a href=showinfo:16634>Atmospheric Gases</a>.", 
    "descriptionID": 529176, 
    "groupID": 1921, 
    "iconID": 21799, 
    "isDynamicType": false, 
    "marketGroupID": 2398, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46297, 
    "typeName": "Shimmering Otavite", 
    "typeNameID": 529175, 
    "volume": 10.0
  }, 
  "46298": {
    "basePrice": 3500.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of sperrylite, the ore is called lavish sperrylite and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nAn uncommon ore commercially mined from moons, Sperrylite is quite valuable as it yields good quantities of <a href=showinfo:16644>Platinum</a>, an important element of many advanced materials. Sperrylite ores will also yield <a href=showinfo:16635>Evaporite Deposits</a>.", 
    "descriptionID": 529178, 
    "groupID": 1921, 
    "iconID": 21794, 
    "isDynamicType": false, 
    "marketGroupID": 2398, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46298, 
    "typeName": "Lavish Sperrylite", 
    "typeNameID": 529177, 
    "volume": 10.0
  }, 
  "46299": {
    "basePrice": 7000.0, 
    "capacity": 0.0, 
    "description": "Sperrylite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shimmering Sperrylite and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nAn uncommon ore commercially mined from moons, Sperrylite is quite valuable as it yields good quantities of <a href=showinfo:16644>Platinum</a>, an important element of many advanced materials. Sperrylite ores will also yield <a href=showinfo:16635>Evaporite Deposits</a>.", 
    "descriptionID": 529180, 
    "groupID": 1921, 
    "iconID": 21799, 
    "isDynamicType": false, 
    "marketGroupID": 2398, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46299, 
    "typeName": "Shimmering Sperrylite", 
    "typeNameID": 529179, 
    "volume": 10.0
  }, 
  "463": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94505, 
    "graphicID": 11105, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 463, 
    "typeName": "Mega Beam Laser I", 
    "typeNameID": 106033, 
    "volume": 50.0
  }, 
  "46300": {
    "basePrice": 3500.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Vanadinite, the ore is called Lavish Vanadinite and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nAn uncommon ore commercially mined from moons, Vanadinite is quite valuable as it yields good quantities of <a href=showinfo:16642>Vanadium</a>, an important element of many advanced materials. Vanadinite ores will also yield <a href=showinfo:16636>Silicates</a>.", 
    "descriptionID": 529182, 
    "groupID": 1921, 
    "iconID": 21794, 
    "isDynamicType": false, 
    "marketGroupID": 2398, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46300, 
    "typeName": "Lavish Vanadinite", 
    "typeNameID": 529346, 
    "volume": 10.0
  }, 
  "46301": {
    "basePrice": 7000.0, 
    "capacity": 0.0, 
    "description": "Vanadinite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shimmering Vanadinite and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nAn uncommon ore commercially mined from moons, Vanadinite is quite valuable as it yields good quantities of <a href=showinfo:16642>Vanadium</a>, an important element of many advanced materials. Vanadinite ores will also yield <a href=showinfo:16636>Silicates</a>.", 
    "descriptionID": 529184, 
    "groupID": 1921, 
    "iconID": 21799, 
    "isDynamicType": false, 
    "marketGroupID": 2398, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46301, 
    "typeName": "Shimmering Vanadinite", 
    "typeNameID": 529183, 
    "volume": 10.0
  }, 
  "46302": {
    "basePrice": 3500.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Chromite, the ore is called Lavish Chromite and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nAn uncommon ore commercially mined from moons, Chromite is quite valuable as it yields good quantities of <a href=showinfo:16641>Chromium</a>, an important element of many advanced materials. Chromite ores will also yield <a href=showinfo:16633>Hydrocarbons</a>.", 
    "descriptionID": 529186, 
    "groupID": 1921, 
    "iconID": 21794, 
    "isDynamicType": false, 
    "marketGroupID": 2398, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46302, 
    "typeName": "Lavish Chromite", 
    "typeNameID": 529185, 
    "volume": 10.0
  }, 
  "46303": {
    "basePrice": 7000.0, 
    "capacity": 0.0, 
    "description": "Chromite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shimmering Chromite and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nAn uncommon ore commercially mined from moons, Chromite is quite valuable as it yields good quantities of <a href=showinfo:16641>Chromium</a>, an important element of many advanced materials. Chromite ores will also yield <a href=showinfo:16633>Hydrocarbons</a>.", 
    "descriptionID": 529188, 
    "groupID": 1921, 
    "iconID": 21799, 
    "isDynamicType": false, 
    "marketGroupID": 2398, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46303, 
    "typeName": "Shimmering Chromite", 
    "typeNameID": 529187, 
    "volume": 10.0
  }, 
  "46304": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Carnotite, the ore is called Replete Carnotite and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nA rare ore commercially mined from moons, Carnotite is valuable as it yields good quantities of <a href=showinfo:16649>Technetium</a>, a key element of many advanced materials. Carnotite ores will also yield <a href=showinfo:16640>Cobalt</a> and <a href=showinfo:16634>Atmospheric Gases</a>.", 
    "descriptionID": 529190, 
    "groupID": 1922, 
    "iconID": 21795, 
    "isDynamicType": false, 
    "marketGroupID": 2400, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46304, 
    "typeName": "Replete Carnotite", 
    "typeNameID": 529189, 
    "volume": 10.0
  }, 
  "46305": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "Carnotite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glowing Carnotite and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nA rare ore commercially mined from moons, Carnotite is valuable as it yields good quantities of <a href=showinfo:16649>Technetium</a>, a key element of many advanced materials. Carnotite ores will also yield <a href=showinfo:16640>Cobalt</a> and <a href=showinfo:16634>Atmospheric Gases</a>.", 
    "descriptionID": 529192, 
    "groupID": 1922, 
    "iconID": 21800, 
    "isDynamicType": false, 
    "marketGroupID": 2400, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46305, 
    "typeName": "Glowing Carnotite", 
    "typeNameID": 529191, 
    "volume": 10.0
  }, 
  "46306": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Zircon, the ore is called Replete Zircon and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nA rare ore commercially mined from moons, Zircon is valuable as it yields good quantities of <a href=showinfo:16648>Hafnium</a>, a key element of many advanced materials. Zircon ores will also yield <a href=showinfo:16638>Titanium</a> and <a href=showinfo:16636>Silicates</a>.", 
    "descriptionID": 529194, 
    "groupID": 1922, 
    "iconID": 21795, 
    "isDynamicType": false, 
    "marketGroupID": 2400, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46306, 
    "typeName": "Replete Zircon", 
    "typeNameID": 529193, 
    "volume": 10.0
  }, 
  "46307": {
    "basePrice": 12000.0, 
    "capacity": 0.0, 
    "description": "Zircon ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glowing Zircon and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nA rare ore commercially mined from moons, Zircon is valuable as it yields good quantities of <a href=showinfo:16648>Hafnium</a>, a key element of many advanced materials. Zircon ores will also yield <a href=showinfo:16638>Titanium</a> and <a href=showinfo:16636>Silicates</a>.", 
    "descriptionID": 529196, 
    "groupID": 1922, 
    "iconID": 21800, 
    "isDynamicType": false, 
    "marketGroupID": 2400, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46307, 
    "typeName": "Glowing Zircon", 
    "typeNameID": 529195, 
    "volume": 10.0
  }, 
  "46308": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Pollucite, the ore is called Replete Pollucite and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nA rare ore commercially mined from moons, Pollucite is valuable as it yields good quantities of <a href=showinfo:16647>Caesium</a>, a key element of many advanced materials. Pollucite ores will also yield <a href=showinfo:16639>Scandium</a> and <a href=showinfo:16633>Hydrocarbons</a>.", 
    "descriptionID": 529198, 
    "groupID": 1922, 
    "iconID": 21795, 
    "isDynamicType": false, 
    "marketGroupID": 2400, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46308, 
    "typeName": "Replete Pollucite", 
    "typeNameID": 529197, 
    "volume": 10.0
  }, 
  "46309": {
    "basePrice": 12000.0, 
    "capacity": 0.0, 
    "description": "Pollucite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glowing Pollucite and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nA rare ore commercially mined from moons, Pollucite is valuable as it yields good quantities of <a href=showinfo:16647>Caesium</a>, a key element of many advanced materials. Pollucite ores will also yield <a href=showinfo:16639>Scandium</a> and <a href=showinfo:16633>Hydrocarbons</a>.", 
    "descriptionID": 529200, 
    "groupID": 1922, 
    "iconID": 21800, 
    "isDynamicType": false, 
    "marketGroupID": 2400, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46309, 
    "typeName": "Glowing Pollucite", 
    "typeNameID": 529199, 
    "volume": 10.0
  }, 
  "46310": {
    "basePrice": 6000.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Cinnabar, the ore is called Replete Cinnabar and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nA rare ore commercially mined from moons, Cinnabar is valuable as it yields good quantities of <a href=showinfo:16646>Mercury</a>, a key element of many advanced materials. Cinnabar ores will also yield <a href=showinfo:16637>Tungsten</a> and <a href=showinfo:16635>Evaporite Deposits</a>.", 
    "descriptionID": 529202, 
    "groupID": 1922, 
    "iconID": 21795, 
    "isDynamicType": false, 
    "marketGroupID": 2400, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46310, 
    "typeName": "Replete Cinnabar", 
    "typeNameID": 529201, 
    "volume": 10.0
  }, 
  "46311": {
    "basePrice": 12000.0, 
    "capacity": 0.0, 
    "description": "Cinnabar ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glowing Cinnabar and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nA rare ore commercially mined from moons, Cinnabar is valuable as it yields good quantities of <a href=showinfo:16646>Mercury</a>, a key element of many advanced materials. Cinnabar ores will also yield <a href=showinfo:16637>Tungsten</a> and <a href=showinfo:16635>Evaporite Deposits</a>.", 
    "descriptionID": 529204, 
    "groupID": 1922, 
    "iconID": 21800, 
    "isDynamicType": false, 
    "marketGroupID": 2400, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46311, 
    "typeName": "Glowing Cinnabar", 
    "typeNameID": 529203, 
    "volume": 10.0
  }, 
  "46312": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Xenotime, the ore is called Bountiful Xenotime and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nAn exceptional ore commercially mined from moons, Xenotime is highly valuable as it yields good quantities of <a href=showinfo:16650>Dysprosium</a>, a vital element of many advanced materials. Xenotime ores will also yield <a href=showinfo:16642>Vanadium</a>, <a href=showinfo:16640>Cobalt</a> and <a href=showinfo:16634>Atmospheric Gases</a>.", 
    "descriptionID": 529206, 
    "groupID": 1923, 
    "iconID": 21796, 
    "isDynamicType": false, 
    "marketGroupID": 2401, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46312, 
    "typeName": "Bountiful Xenotime", 
    "typeNameID": 529205, 
    "volume": 10.0
  }, 
  "46313": {
    "basePrice": 20000.0, 
    "capacity": 0.0, 
    "description": "Xenotime ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shining Xenotime and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nAn exceptional ore commercially mined from moons, Xenotime is highly valuable as it yields good quantities of <a href=showinfo:16650>Dysprosium</a>, a vital element of many advanced materials. Xenotime ores will also yield <a href=showinfo:16642>Vanadium</a>, <a href=showinfo:16640>Cobalt</a> and <a href=showinfo:16634>Atmospheric Gases</a>.", 
    "descriptionID": 529208, 
    "groupID": 1923, 
    "iconID": 21801, 
    "isDynamicType": false, 
    "marketGroupID": 2401, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46313, 
    "typeName": "Shining Xenotime", 
    "typeNameID": 529207, 
    "volume": 10.0
  }, 
  "46314": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Monazite, the ore is called Bountiful Monazite and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nAn exceptional ore commercially mined from moons, Monazite is highly valuable as it yields good quantities of <a href=showinfo:16651>Neodymium</a>, a vital element of many advanced materials. Monazite ores will also yield <a href=showinfo:16641>Chromium</a>, <a href=showinfo:16637>Tungsten</a> and <a href=showinfo:16635>Evaporite Deposits</a>.", 
    "descriptionID": 529210, 
    "groupID": 1923, 
    "iconID": 21796, 
    "isDynamicType": false, 
    "marketGroupID": 2401, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46314, 
    "typeName": "Bountiful Monazite", 
    "typeNameID": 529209, 
    "volume": 10.0
  }, 
  "46315": {
    "basePrice": 20000.0, 
    "capacity": 0.0, 
    "description": "Monazite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shining Monazite and reprocessing such ores will yield  twice the normal volume of useful material.\r\n\r\nAn exceptional ore commercially mined from moons, Monazite is highly valuable as it yields good quantities of <a href=showinfo:16651>Neodymium</a>, a vital element of many advanced materials. Monazite ores will also yield <a href=showinfo:16641>Chromium</a>, <a href=showinfo:16637>Tungsten</a> and <a href=showinfo:16635>Evaporite Deposits</a>.", 
    "descriptionID": 529212, 
    "groupID": 1923, 
    "iconID": 21801, 
    "isDynamicType": false, 
    "marketGroupID": 2401, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46315, 
    "typeName": "Shining Monazite", 
    "typeNameID": 529211, 
    "volume": 10.0
  }, 
  "46316": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Loparite, the ore is called Bountiful Loparite and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nAn exceptional ore commercially mined from moons, Loparite is highly valuable as it yields good quantities of <a href=showinfo:16652>Promethium</a>, a vital element of many advanced materials. Loparite ores will also yield <a href=showinfo:16644>Platinum</a>, <a href=showinfo:16639>Scandium</a> and <a href=showinfo:16633>Hydrocarbons</a>.", 
    "descriptionID": 529214, 
    "groupID": 1923, 
    "iconID": 21796, 
    "isDynamicType": false, 
    "marketGroupID": 2401, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46316, 
    "typeName": "Bountiful Loparite", 
    "typeNameID": 529213, 
    "volume": 10.0
  }, 
  "46317": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "Loparite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shining Loparite and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nAn exceptional ore commercially mined from moons, Loparite is highly valuable as it yields good quantities of <a href=showinfo:16652>Promethium</a>, a vital element of many advanced materials. Loparite ores will also yield <a href=showinfo:16644>Platinum</a>, <a href=showinfo:16639>Scandium</a> and <a href=showinfo:16633>Hydrocarbons</a>.", 
    "descriptionID": 529216, 
    "groupID": 1923, 
    "iconID": 21801, 
    "isDynamicType": false, 
    "marketGroupID": 2401, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46317, 
    "typeName": "Shining Loparite", 
    "typeNameID": 529215, 
    "volume": 10.0
  }, 
  "46318": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "When chunks of ore mined out of moons yield above-average densities of Ytterbite, the ore is called Bountiful Ytterbite and reprocessing returns approximately 15% higher quantities of useful material.\r\n\r\nAn exceptional ore commercially mined from moons, Ytterbite is highly valuable as it yields good quantities of <a href=showinfo:16653>Thulium</a>, a vital element of many advanced materials. Ytterbite ores will also yield <a href=showinfo:16643>Cadmium</a>, <a href=showinfo:16638>Titanium</a> and <a href=showinfo:16636>Silicates</a>.", 
    "descriptionID": 529218, 
    "groupID": 1923, 
    "iconID": 21796, 
    "isDynamicType": false, 
    "marketGroupID": 2401, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46318, 
    "typeName": "Bountiful Ytterbite", 
    "typeNameID": 529217, 
    "volume": 10.0
  }, 
  "46319": {
    "basePrice": 20000.0, 
    "capacity": 0.0, 
    "description": "Ytterbite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shining Ytterbite and reprocessing such ores will yield twice the normal volume of useful material.\r\n\r\nAn exceptional ore commercially mined from moons, Ytterbite is highly valuable as it yields good quantities of <a href=showinfo:16653>Thulium</a>, a vital element of many advanced materials. Ytterbite ores will also yield <a href=showinfo:16643>Cadmium</a>, <a href=showinfo:16638>Titanium</a> and <a href=showinfo:16636>Silicates</a>.", 
    "descriptionID": 529220, 
    "groupID": 1923, 
    "iconID": 21801, 
    "isDynamicType": false, 
    "marketGroupID": 2401, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46319, 
    "typeName": "Shining Ytterbite", 
    "typeNameID": 529219, 
    "volume": 10.0
  }, 
  "46320": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument marks the honor conferred by the Empress of Holy Amarr on the countless heroes of the Empire who sacrificed their lives to repel the Minmatar Elder Invasion of YC110.\r\n\r\nAs imperial construction crews completed repairs of the nearby stations damaged in the attack, the monument was placed by order of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite.", 
    "descriptionID": 531156, 
    "graphicID": 21862, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 6000.0, 
    "soundID": 20804, 
    "typeID": 46320, 
    "typeName": "Elder War Monument", 
    "typeNameID": 529223, 
    "volume": 0.0
  }, 
  "46323": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup M-Set Moon Drilling Efficiency I rig provides a means for structure operators to increase the yield over time of the moon drilling operations in their Upwell Refinery structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 530619, 
    "groupID": 1912, 
    "iconID": 21787, 
    "marketGroupID": 2341, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 46323, 
    "typeName": "Standup M-Set Moon Drilling Efficiency I", 
    "typeNameID": 529226, 
    "volume": 10
  }, 
  "46324": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup M-Set Moon Drilling Efficiency II rig provides a means for structure operators to increase the yield over time of the moon drilling operations in their Upwell Refinery structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 530620, 
    "groupID": 1912, 
    "iconID": 21787, 
    "marketGroupID": 2341, 
    "mass": 200, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 46324, 
    "typeName": "Standup M-Set Moon Drilling Efficiency II", 
    "typeNameID": 529227, 
    "variationParentTypeID": 46323, 
    "volume": 10
  }, 
  "46325": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup M-Set Moon Drilling Stability I rig provides a means for structure operators to improve the fine control their moon drill service modules have over the moon chunk extracted by their Upwell Refinery structures. The benefits of this rig include a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 530621, 
    "groupID": 1913, 
    "iconID": 21787, 
    "marketGroupID": 2341, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 46325, 
    "typeName": "Standup M-Set Moon Drilling Stability I", 
    "typeNameID": 529228, 
    "volume": 10
  }, 
  "46326": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup M-Set Moon Drilling Stability II rig provides a means for structure operators to improve the fine control their moon drill service modules have over the moon chunk extracted by their Upwell Refinery structures. The benefits of this rig include a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 530622, 
    "groupID": 1913, 
    "iconID": 21787, 
    "marketGroupID": 2341, 
    "mass": 200, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 46326, 
    "typeName": "Standup M-Set Moon Drilling Stability II", 
    "typeNameID": 529229, 
    "variationParentTypeID": 46325, 
    "volume": 10
  }, 
  "46327": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Moon Drilling Proficiency I rig provides a means for structure operators to greatly improve all aspects of the moon mining operations in their Upwell Refinery structures. The benefits of this rig include improved yield over time, a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 530623, 
    "groupID": 1914, 
    "iconID": 21787, 
    "marketGroupID": 2342, 
    "mass": 200, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 1, 
    "typeID": 46327, 
    "typeName": "Standup L-Set Moon Drilling Proficiency I", 
    "typeNameID": 529231, 
    "volume": 20
  }, 
  "46328": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Standup L-Set Moon Drilling Proficiency II rig provides a means for structure operators to greatly improve all aspects of the moon mining operations in their Upwell Refinery structures. The benefits of this rig include improved yield over time, a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nNote: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.", 
    "descriptionID": 530624, 
    "groupID": 1914, 
    "iconID": 21787, 
    "marketGroupID": 2342, 
    "mass": 200, 
    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100, 
    "techLevel": 2, 
    "typeID": 46328, 
    "typeName": "Standup L-Set Moon Drilling Proficiency II", 
    "typeNameID": 529232, 
    "variationParentTypeID": 46327, 
    "volume": 20
  }, 
  "46329": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This beacon has been placed by Upwell automated moon survey drones at the optimal location for ore extractions using Upwell's line of propriety Refinery structures.\r\n\r\nOne Refinery may be deployed within a 250km radius of this location, and Refineries deployed within this zone will be able to extract ore from the moon using a Standup Moon Drill module.", 
    "descriptionID": 529249, 
    "graphicID": 1211, 
    "groupID": 1915, 
    "mass": 1, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "typeID": 46329, 
    "typeName": "Upwell Moon Mining Beacon", 
    "typeNameID": 529251, 
    "volume": 1
  }, 
  "46335": {
    "basePrice": 0.0, 
    "capacity": 2700, 
    "description": "A stasis vault left behind, apparently in some haste, and with its security systems compromised or perhaps never even set properly. A varied selection of ancient data storage devices were located inside the vault by recovery drones. The corrupted trinary relics found within might be of interest to a collector, museum or just possibly an expert in the field of reconstructing trinary data from the ancient past.", 
    "descriptionID": 529441, 
    "graphicID": 1176, 
    "groupID": 306, 
    "iconID": 21785, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14, 
    "typeID": 46335, 
    "typeName": "Compromised Stasis Vault", 
    "typeNameID": 529265, 
    "volume": 27500
  }, 
  "46338": {
    "basePrice": 0.0, 
    "capacity": 27500, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 529294, 
    "graphicID": 3480, 
    "groupID": 186, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14, 
    "typeID": 46338, 
    "typeName": "Orca Wreck", 
    "typeNameID": 529293, 
    "volume": 27500
  }, 
  "46339": {
    "basePrice": 0.0, 
    "capacity": 27500, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 529297, 
    "graphicID": 3480, 
    "groupID": 186, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14, 
    "typeID": 46339, 
    "typeName": "Orca Wreck", 
    "typeNameID": 529296, 
    "volume": 27500
  }, 
  "46341": {
    "basePrice": 0.0, 
    "capacity": 27500, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 529299, 
    "graphicID": 3480, 
    "groupID": 186, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14, 
    "typeID": 46341, 
    "typeName": "Orca Wreck", 
    "typeNameID": 529298, 
    "volume": 27500
  }, 
  "46342": {
    "basePrice": 0.0, 
    "capacity": 27500, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 529301, 
    "graphicID": 3480, 
    "groupID": 186, 
    "mass": 10000, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14, 
    "typeID": 46342, 
    "typeName": "Orca Wreck", 
    "typeNameID": 529300, 
    "volume": 27500
  }, 
  "46343": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This type of Sleeper drone shares a common design with fast attack units seen already seen in Anoikis but is in excellent trim and slight modifications convey the impression it is an updated design recently constructed and put into service.\r\n\r\nThis Sleeper drone seems to be part of a force defending Drifter wrecks, presumably to guard against any technology they harbor being pilfered.", 
    "descriptionID": 529474, 
    "factionID": 500021, 
    "graphicID": 3528, 
    "groupID": 1665, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 46343, 
    "typeName": "Eosian Preserver", 
    "typeNameID": 529320, 
    "volume": 19100.0, 
    "wreckTypeID": 46604
  }, 
  "46344": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This type of Sleeper drone shares a common design with fast attack units seen already seen in Anoikis but is in excellent trim and slight modifications convey the impression it is an updated design recently constructed and put into service.\r\n\r\nThis Sleeper drone seems to be part of a force defending Drifter wrecks, presumably to guard against any technology they harbor being pilfered.", 
    "descriptionID": 529473, 
    "factionID": 500021, 
    "graphicID": 3560, 
    "groupID": 1568, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 46344, 
    "typeName": "Eosian Defender", 
    "typeNameID": 529321, 
    "volume": 19100.0, 
    "wreckTypeID": 46604
  }, 
  "46345": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This model of Sleeper drone shares a common design with advanced picket duty drones but is in pristine condition and differences of detail suggest it is an updated design recently constructed and put into service.\r\n\r\nThis Sleeper drone seems to be part of a force defending Drifter wrecks, presumably to guard against any technology they harbor being pilfered.", 
    "descriptionID": 529472, 
    "factionID": 500021, 
    "graphicID": 3527, 
    "groupID": 1664, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 150.0, 
    "soundID": 12, 
    "typeID": 46345, 
    "typeName": "Eosian Warden", 
    "typeNameID": 529322, 
    "volume": 109000.0, 
    "wreckTypeID": 46604
  }, 
  "46346": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The design of this Sleeper drone is similar to ancient Sleeper ship patterns, however minor details and an unspoiled hull indicates it is part of a wave of drones that have only very recently been built and launched.\r\n\r\nThis Sleeper drone seems to be part of a force defending Drifter wrecks, presumably to guard against any technology they harbor being pilfered.", 
    "descriptionID": 529471, 
    "factionID": 500021, 
    "graphicID": 3536, 
    "groupID": 1665, 
    "isDynamicType": false, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 150.0, 
    "soundID": 12, 
    "typeID": 46346, 
    "typeName": "Eosian Sentinel", 
    "typeNameID": 529323, 
    "volume": 109000.0, 
    "wreckTypeID": 46604
  }, 
  "46347": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Eosian Inquisitor shares the same basic design of Drifter-allied Sleeper drones such as the Circadian Seekers but appears to be much more dangerous. \r\n\r\nThis Sleeper drone seems to be very keen to retrieve technology from Drifter wrecks, or stop others from doing the same. It may well be loaded with items it has already collected from the warzone it is investigating.\r\n", 
    "descriptionID": 529465, 
    "factionID": 500021, 
    "graphicID": 20978, 
    "groupID": 1665, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 46347, 
    "typeName": "Eosian Inquisitor", 
    "typeNameID": 529324, 
    "volume": 0.0, 
    "wreckTypeID": 46604
  }, 
  "46348": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The design of this Sleeper drone is similar to ancient battleship-grade vessels that operate as guardian drones in Anoikis. Certain differences of detail, and lack of the scarring typical on Sleeper drones of this size, indicates it is part of a wave of drones that have only very recently been built and launched.\r\n\r\nThis formidable Sleeper drone seems to be part of a force defending Drifter wrecks, presumably to guard against any technology they harbor being pilfered.", 
    "descriptionID": 529470, 
    "factionID": 500021, 
    "graphicID": 3516, 
    "groupID": 1667, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 350.0, 
    "soundID": 12, 
    "typeID": 46348, 
    "typeName": "Eosian Safeguard", 
    "typeNameID": 529325, 
    "volume": 19000000.0, 
    "wreckTypeID": 46604
  }, 
  "46349": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The design of this Sleeper drone is similar to ancient battleship-grade vessels that operate as guardian drones in Anoikis. Certain differences of detail, and lack of the scarring typical on Sleeper drones of this size, indicates it is part of a wave of drones that have only very recently been built and launched.\r\n\r\nThis formidable Sleeper drone seems to be part of a force defending Drifter wrecks, presumably to guard against any technology they harbor being pilfered.", 
    "descriptionID": 529469, 
    "factionID": 500021, 
    "graphicID": 3559, 
    "groupID": 1667, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 350.0, 
    "soundID": 12, 
    "typeID": 46349, 
    "typeName": "Eosian Upholder", 
    "typeNameID": 529326, 
    "volume": 19000000.0, 
    "wreckTypeID": 46604
  }, 
  "46350": {
    "basePrice": 10000000, 
    "capacity": 0.0, 
    "groupID": 727, 
    "iconID": 2660, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 46350, 
    "typeName": "Ubiquitous Moon Ore Mining Crystal I Blueprint", 
    "typeNameID": 529389, 
    "volume": 0.01
  }, 
  "46351": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 727, 
    "iconID": 2660, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 46351, 
    "typeName": "Ubiquitous Moon Ore Mining Crystal II Blueprint", 
    "typeNameID": 529390, 
    "volume": 0.01
  }, 
  "46352": {
    "basePrice": 10000000, 
    "capacity": 0.0, 
    "groupID": 727, 
    "iconID": 2660, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 46352, 
    "typeName": "Common Moon Ore Mining Crystal I Blueprint", 
    "typeNameID": 529391, 
    "volume": 0.01
  }, 
  "46353": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 727, 
    "iconID": 2660, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 46353, 
    "typeName": "Common Moon Ore Mining Crystal II Blueprint", 
    "typeNameID": 529392, 
    "volume": 0.01
  }, 
  "46355": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Zeolites, Sylvite, Bitumens, and Coesite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 529394, 
    "groupID": 482, 
    "iconID": 2660, 
    "marketGroupID": 593, 
    "mass": 1, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 46355, 
    "typeName": "Ubiquitous Moon Ore Mining Crystal I", 
    "typeNameID": 529393, 
    "volume": 6
  }, 
  "46356": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Zeolites, Sylvite, Bitumens, and Coesite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 529397, 
    "groupID": 482, 
    "iconID": 2660, 
    "marketGroupID": 593, 
    "mass": 1, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 46356, 
    "typeName": "Ubiquitous Moon Ore Mining Crystal II", 
    "typeNameID": 529396, 
    "variationParentTypeID": 46355, 
    "volume": 10
  }, 
  "46357": {
    "basePrice": 10000000, 
    "capacity": 0.0, 
    "groupID": 727, 
    "iconID": 2660, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 46357, 
    "typeName": "Uncommon Moon Ore Mining Crystal I Blueprint", 
    "typeNameID": 529398, 
    "volume": 0.01
  }, 
  "46358": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 727, 
    "iconID": 2660, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 46358, 
    "typeName": "Uncommon Moon Ore Mining Crystal II Blueprint", 
    "typeNameID": 529399, 
    "volume": 0.01
  }, 
  "46359": {
    "basePrice": 10000000, 
    "capacity": 0.0, 
    "groupID": 727, 
    "iconID": 2660, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 46359, 
    "typeName": "Rare Moon Ore Mining Crystal I Blueprint", 
    "typeNameID": 529400, 
    "volume": 0.01
  }, 
  "46360": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 727, 
    "iconID": 2660, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 46360, 
    "typeName": "Rare Moon Ore Mining Crystal II Blueprint", 
    "typeNameID": 529401, 
    "volume": 0.01
  }, 
  "46361": {
    "basePrice": 10000000, 
    "capacity": 0.0, 
    "groupID": 727, 
    "iconID": 2660, 
    "marketGroupID": 753, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "typeID": 46361, 
    "typeName": "Exceptional Moon Ore Mining Crystal I Blueprint", 
    "typeNameID": 529402, 
    "volume": 0.01
  }, 
  "46362": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 727, 
    "iconID": 2660, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 46362, 
    "typeName": "Exceptional Moon Ore Mining Crystal II Blueprint", 
    "typeNameID": 529403, 
    "volume": 0.01
  }, 
  "46363": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A high-tempo shift of gears for Guristas Pirates raiding throughout the Caldari State, and bordering empire regions of high-security space, the appearance of Guristas Forward Operating Bases represents a major challenge to core empire military and industrial operations.\r\n\r\nNotably, Guristas Pirate mining operations and patrol fleets are able to range out from their FOBs in ever greater numbers, striking in asteroid belts and against vulnerable infrastructure.\r\n\r\nCONCORD has assessed the threat of pirate FOBs as extremely serious and will reward capsuleer groups that take the lead in degrading and destroying outlaw structures of this kind.\r\n\r\nThe capsuleer fleet that inflicts the most damage on a pirate FOB will receive up to <color=yellow>800,000,000 ISK</color>, with individual pilots potentially receiving up to <color=yellow>30,000,000 ISK</color> each.", 
    "descriptionID": 530040, 
    "graphicID": 21863, 
    "groupID": 1924, 
    "isDynamicType": false, 
    "mass": 3000000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 32, 
    "radius": 25000.0, 
    "soundID": 20244, 
    "typeID": 46363, 
    "typeName": "Guristas Forward Operating Base", 
    "typeNameID": 529407, 
    "volume": 8000.0, 
    "wreckTypeID": 46605
  }, 
  "46364": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Representing an escalation in Blood Raider Covenant activity across the core territories of the Amarr Empire, and neighboring regions of high-security space, the establishment of Blood Raider Forward Operating Bases poses a severe threat to core empire interests.\r\n\r\nIn particular, Blood Raider mining operations and patrol fleets are able to range out from such FOBs in ever greater numbers, striking in asteroid belts and against vulnerable infrastructure.\r\n\r\nCONCORD has assessed the threat of pirate FOBs as extremely serious and will reward capsuleer groups that take the lead in degrading and destroying outlaw structures of this kind.\r\n\r\nThe capsuleer fleet that inflicts the most damage on a pirate FOB will receive up to <color=yellow>800,000,000 ISK</color>, with individual pilots potentially receiving up to <color=yellow>30,000,000 ISK</color> each.", 
    "descriptionID": 530039, 
    "graphicID": 21865, 
    "groupID": 1924, 
    "mass": 3000000000, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 32, 
    "radius": 25000, 
    "soundID": 20244, 
    "typeID": 46364, 
    "typeName": "Blood Raider Forward Operating Base", 
    "typeNameID": 529408, 
    "volume": 8000, 
    "wreckTypeID": 46606
  }, 
  "46365": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Cobaltite, Euxenite, Titanite, and Scheelite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 530109, 
    "groupID": 482, 
    "iconID": 2660, 
    "marketGroupID": 593, 
    "mass": 1, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 46365, 
    "typeName": "Common Moon Ore Mining Crystal I", 
    "typeNameID": 529410, 
    "volume": 6
  }, 
  "46366": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Cobaltite, Euxenite, Titanite, and Scheelite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 530110, 
    "groupID": 482, 
    "iconID": 2660, 
    "marketGroupID": 593, 
    "mass": 1, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 46366, 
    "typeName": "Common Moon Ore Mining Crystal II", 
    "typeNameID": 529411, 
    "variationParentTypeID": 46365, 
    "volume": 10
  }, 
  "46367": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Otavite, Sperrylite, Vanadinite, and Chromite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 530111, 
    "groupID": 482, 
    "iconID": 2660, 
    "marketGroupID": 593, 
    "mass": 1, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 46367, 
    "typeName": "Uncommon Moon Ore Mining Crystal I", 
    "typeNameID": 529412, 
    "volume": 6
  }, 
  "46368": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Otavite, Sperrylite, Vanadinite, and Chromite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 530112, 
    "groupID": 482, 
    "iconID": 2660, 
    "marketGroupID": 593, 
    "mass": 1, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 2, 
    "typeID": 46368, 
    "typeName": "Uncommon Moon Ore Mining Crystal II", 
    "typeNameID": 529413, 
    "variationParentTypeID": 46367, 
    "volume": 10
  }, 
  "46369": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Carnotite, Zircon, Pollucite, and Cinnabar ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.", 
    "descriptionID": 530113, 
    "groupID": 482, 
    "iconID": 2660, 
    "marketGroupID": 593, 
    "mass": 1, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 46369, 
    "typeName": "Rare Moon Ore Mining Crystal I", 
    "typeNameID": 529414, 
    "volume": 6
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    "published": true, 
    "radius": 1.0, 
    "typeID": 46658, 
    "typeName": "Women's Federal Strategic Materiel Jacket", 
    "typeNameID": 530315, 
    "volume": 0.1
  }, 
  "46659": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Caldari State armed forces permit their officers to wear strikingly tailored jackets when on duty in command of ships or at other high level postings. As Caldari officers must interact with corporate executives from time to time, it is useful to wear clothing tailored to no less exacting standard than the suits and coats worn by megacorp officials.", 
    "descriptionID": 531174, 
    "groupID": 1088, 
    "iconID": 21808, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46659, 
    "typeName": "Men's Caldari State Officer Jacket", 
    "typeNameID": 530316, 
    "volume": 0.1
  }, 
  "46660": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Officers in the military forces of the Gallente Federation have a reputation for a certain flamboyance and this is sometimes reflected in their duty clothing. This authorized command jacket uses high quality, robust and comfortable materials, and is given a certain flair with the bold coloring used in its trim and detailing.", 
    "descriptionID": 531173, 
    "groupID": 1088, 
    "iconID": 21809, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46660, 
    "typeName": "Women's Gallente Federation Command Jacket", 
    "typeNameID": 530317, 
    "volume": 0.1
  }, 
  "46661": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Though it follows the pattern of jackets commonly worn by officers in the Minmatar Republic's military, Republic Fleet Ordnance issues a variant in its own colors while varying the fabrics used. This tough yet impressive uniform jacket is often worn by logistics commanders and other ranking officers at Republic Fleet Ordnance mining expeditions and supply bases.", 
    "descriptionID": 531172, 
    "groupID": 1088, 
    "iconID": 21810, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46661, 
    "typeName": "Women's Republic Fleet Ordnance Jacket", 
    "typeNameID": 530318, 
    "volume": 0.1
  }, 
  "46662": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Officers in the Amarr Empire military forces will often appear resplendent in even a command jacket worn on deck in a ship of the line. No doubt this is due to the elegant styling of the garments, combined with the use of quality fabrics, gold trim and gilded uniform elements.", 
    "descriptionID": 531171, 
    "groupID": 1088, 
    "iconID": 21811, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46662, 
    "typeName": "Men's Amarr Empire Command Jacket", 
    "typeNameID": 530319, 
    "volume": 0.1
  }, 
  "46663": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Officers in the Amarr Empire military forces will often appear resplendent in even a command jacket worn on deck in a ship of the line. No doubt this is due to the elegant styling of the garments, combined with the use of quality fabrics, gold trim and gilded uniform elements.", 
    "descriptionID": 531170, 
    "groupID": 1088, 
    "iconID": 21812, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46663, 
    "typeName": "Women's Amarr Empire Command Jacket", 
    "typeNameID": 530320, 
    "volume": 0.1
  }, 
  "46664": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Minmatar Republic's military hierarchy has many officers acutely conscious of status within their circles and tribes, and it is not uncommon to encounter command level officers wearing very nicely tailored uniform jackets. Minmatar fashions fluctuate but an appreciation for earthy tones, patterned fabrics, and elegant cut and trim is unlikely to ever go out of style.", 
    "descriptionID": 531169, 
    "groupID": 1088, 
    "iconID": 21813, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46664, 
    "typeName": "Men's Minmatar Republic Officer Jacket", 
    "typeNameID": 530321, 
    "volume": 0.1
  }, 
  "46665": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Officers in the military forces of the Gallente Federation have a reputation for a certain flamboyance and this is sometimes reflected in their duty clothing. This authorized command jacket uses high quality, robust and comfortable materials, and is given a certain flair with the bold coloring used in its trim and detailing.", 
    "descriptionID": 531168, 
    "groupID": 1088, 
    "iconID": 21814, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46665, 
    "typeName": "Men's Gallente Federation Command Jacket", 
    "typeNameID": 530322, 
    "volume": 0.1
  }, 
  "46666": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Though it follows the pattern of jackets often worn by officers in the Amarr Empire military, the Imperial War Reserves issues its version in its own colors and varies the types of fabric used. The hard-wearing yet elegant jacket is usually seen being sported by commanding officers of Imperial War Reserves mining expeditions and supply bases.", 
    "descriptionID": 531167, 
    "groupID": 1088, 
    "iconID": 21815, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46666, 
    "typeName": "Men's Imperial War Reserves Jacket", 
    "typeNameID": 530323, 
    "volume": 0.1
  }, 
  "46667": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Though it follows the pattern of jackets commonly worn by officers in the Gallente Federation armed forces, Federal Strategic Materiel makes available a variant in its own colors and choice of fabrics. This hard-wearing yet visually striking uniform jacket is often worn by command level officers at Strategic Materiel Jacket mining expeditions and supply bases.", 
    "descriptionID": 531166, 
    "groupID": 1088, 
    "iconID": 21816, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46667, 
    "typeName": "Men's Federal Strategic Materiel Jacket", 
    "typeNameID": 530324, 
    "volume": 0.1
  }, 
  "46668": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Though it follows the pattern of jackets often worn by officers in the Amarr Empire military, the Imperial War Reserves issues its version in its own colors and varies the types of fabric used. The hard-wearing yet elegant jacket is usually seen being sported by commanding officers of Imperial War Reserves mining expeditions and supply bases.", 
    "descriptionID": 531165, 
    "groupID": 1088, 
    "iconID": 21817, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46668, 
    "typeName": "Women's Imperial War Reserves Jacket", 
    "typeNameID": 530325, 
    "volume": 0.1
  }, 
  "46669": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Caldari State armed forces permit their officers to wear strikingly tailored jackets when on duty in command of ships or at other high level postings. As Caldari officers must interact with corporate executives from time to time, it is useful to wear clothing tailored to no less exacting standard than the suits and coats worn by megacorp officials.\r\n", 
    "descriptionID": 531164, 
    "groupID": 1088, 
    "iconID": 21818, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46669, 
    "typeName": "Women's Caldari State Officer Jacket", 
    "typeNameID": 530326, 
    "volume": 0.1
  }, 
  "46671": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Though it follows the pattern of jackets sometimes adopted as uniform wear by officers in the Caldari State armed forces, the State Military Stockpile makes available a version in its own colors and varies the types of fabric used. This robust yet stylish uniform jacket is often worn by executive commanders of State Military Stockpile mining expeditions and supply bases.\r\n", 
    "descriptionID": 531163, 
    "groupID": 1088, 
    "iconID": 21820, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46671, 
    "typeName": "Women's State Military Stockpile Jacket", 
    "typeNameID": 530327, 
    "volume": 0.1
  }, 
  "46672": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Though it follows the pattern of jackets sometimes adopted as uniform wear by officers in the Caldari State armed forces, the State Military Stockpile makes available a version in its own colors and varies the types of fabric used. This robust yet stylish uniform jacket is often worn by executive commanders of State Military Stockpile mining expeditions and supply bases.", 
    "descriptionID": 531162, 
    "groupID": 1088, 
    "iconID": 21821, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46672, 
    "typeName": "Men's State Military Stockpile Jacket", 
    "typeNameID": 530328, 
    "volume": 0.1
  }, 
  "46673": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Minmatar Republic's military hierarchy has many officers acutely conscious of status within their circles and tribes, and it is not uncommon to encounter command level officers wearing very nicely tailored uniform jackets. Minmatar fashions fluctuate but an appreciation for earthy tones, patterned fabrics, and elegant cut and trim is unlikely to ever go out of style.", 
    "descriptionID": 531161, 
    "groupID": 1088, 
    "iconID": 21822, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46673, 
    "typeName": "Women's Minmatar Republic Officer Jacket", 
    "typeNameID": 530329, 
    "volume": 0.1
  }, 
  "46674": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Though it follows the pattern of jackets commonly worn by officers in the Minmatar Republic's military, Republic Fleet Ordnance issues a variant in its own colors while varying the fabrics used. This tough yet impressive uniform jacket is often worn by logistics commanders and other ranking officers at Republic Fleet Ordnance mining expeditions and supply bases.", 
    "descriptionID": 531160, 
    "groupID": 1088, 
    "iconID": 21819, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46674, 
    "typeName": "Men's Republic Fleet Ordnance Jacket", 
    "typeNameID": 530341, 
    "volume": 0.1
  }, 
  "46675": {
    "basePrice": 1350.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard dark ochre when reprocessed.\r\n\r\nConsidered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of <a href=showinfo:37>Isogen</a> inside it. Dark ochre also contains useful amounts of <a href=showinfo:34>Tritanium</a> and <a href=showinfo:38>Nocxium</a>.\r\n\r\nAvailable primarily through moon mining.", 
    "descriptionID": 530595, 
    "groupID": 453, 
    "iconID": 1275, 
    "isDynamicType": false, 
    "marketGroupID": 522, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46675, 
    "typeName": "Jet Ochre", 
    "typeNameID": 530372, 
    "volume": 8.0
  }, 
  "46676": {
    "basePrice": 4700.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard bistot when reprocessed.\r\n\r\nBistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, <a href=showinfo:39>Zydrine</a> and <a href=showinfo:40>Megacyte</a>. It also contains a decent amount of <a href=showinfo:35>Pyerite</a>.\r\n\r\nAvailable primarily through moon mining.", 
    "descriptionID": 530591, 
    "groupID": 451, 
    "iconID": 1273, 
    "isDynamicType": false, 
    "marketGroupID": 514, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46676, 
    "typeName": "Cubic Bistot", 
    "typeNameID": 530355, 
    "volume": 16.0
  }, 
  "46677": {
    "basePrice": 3500.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard crokite when reprocessed.\r\n\r\nCrokite is a very heavy ore that is always in high demand because it has the largest ratio of  <a href=showinfo:38>Nocxium</a> for any ore in the universe. Valuable deposits of <a href=showinfo:39>Zydrine</a> and <a href=showinfo:34>Tritanium</a> can also be found within this rare ore.\r\n\r\nAvailable primarily through moon mining.", 
    "descriptionID": 530593, 
    "groupID": 452, 
    "iconID": 1272, 
    "isDynamicType": false, 
    "marketGroupID": 521, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46677, 
    "typeName": "Pellucid Crokite", 
    "typeNameID": 530371, 
    "volume": 16.0
  }, 
  "46678": {
    "basePrice": 5100.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology. This moon ore produces 15% more minerals than standard arkonor when reprocessed.\r\n\r\nOne of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of <a href=showinfo:40>Megacyte</a> of any ore, and also contains some <a href=showinfo:36>Mexallon</a> and <a href=showinfo:34>Tritanium</a>.\r\n\r\nAvailable primarily through moon mining.", 
    "descriptionID": 530589, 
    "groupID": 450, 
    "iconID": 1277, 
    "isDynamicType": false, 
    "marketGroupID": 512, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46678, 
    "typeName": "Flawless Arkonor", 
    "typeNameID": 530354, 
    "volume": 16.0
  }, 
  "46679": {
    "basePrice": 1400.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard gneiss when reprocessed.\r\n\r\nGneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of <a href=showinfo:36>Mexallon</a> as well as some <a href=showinfo:35>Pyerite</a> and <a href=showinfo:37>Isogen</a>.\r\n\r\nAvailable primarily through moon mining.", 
    "descriptionID": 530597, 
    "groupID": 467, 
    "iconID": 1377, 
    "isDynamicType": false, 
    "marketGroupID": 525, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46679, 
    "typeName": "Brilliant Gneiss", 
    "typeNameID": 530360, 
    "volume": 5.0
  }, 
  "46680": {
    "basePrice": 510.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hedbergite when reprocessed.\r\n\r\nHedbergite is sought after for its high concentration of <a href=showinfo:38>Nocxium</a> and <a href=showinfo:37>Isogen</a>. However hedbergite also yields some <a href=showinfo:35>Pyerite</a> and <a href=showinfo:39>Zydrine</a>.\r\n\r\nAvailable primarily through moon mining.", 
    "descriptionID": 530599, 
    "groupID": 454, 
    "iconID": 1269, 
    "isDynamicType": false, 
    "marketGroupID": 527, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46680, 
    "typeName": "Lustrous Hedbergite", 
    "typeNameID": 530361, 
    "volume": 3.0
  }, 
  "46681": {
    "basePrice": 1100.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hemorphite when reprocessed.\r\n\r\n\r\nWith a large portion of <a href=showinfo:38>Nocxium</a>, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of <a href=showinfo:34>Tritanium</a>, <a href=showinfo:37>Isogen</a> and <a href=showinfo:39>Zydrine</a>.\r\n\r\nAvailable primarily through moon mining.", 
    "descriptionID": 530601, 
    "groupID": 455, 
    "iconID": 1282, 
    "isDynamicType": false, 
    "marketGroupID": 528, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46681, 
    "typeName": "Scintillating Hemorphite", 
    "typeNameID": 530362, 
    "volume": 3.0
  }, 
  "46682": {
    "basePrice": 440.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard jaspet when reprocessed.\r\n\r\nJaspet has three valuable mineral types, making it easy to sell. It has a large portion of <a href=showinfo:36>Mexallon</a> plus some <a href=showinfo:38>Nocxium</a> and <a href=showinfo:39>Zydrine</a>.\r\n\r\nAvailable primarily through moon mining.", 
    "descriptionID": 530603, 
    "groupID": 456, 
    "iconID": 1279, 
    "isDynamicType": false, 
    "marketGroupID": 529, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46682, 
    "typeName": "Immaculate Jaspet", 
    "typeNameID": 530363, 
    "volume": 2.0
  }, 
  "46683": {
    "basePrice": 310.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard kernite when reprocessed.\r\n\r\nKernite is a fairly common ore type that yields a large amount of <a href=showinfo:36>Mexallon</a>. Besides mexallon the kernite also has a bit of <a href=showinfo:34>Tritanium</a> and <a href=showinfo:37>Isogen</a>.\r\n\r\nAvailable primarily through moon mining.", 
    "descriptionID": 530605, 
    "groupID": 457, 
    "iconID": 1270, 
    "isDynamicType": false, 
    "marketGroupID": 523, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46683, 
    "typeName": "Resplendant Kernite", 
    "typeNameID": 530364, 
    "volume": 1.2
  }, 
  "46684": {
    "basePrice": 100.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard omber when reprocessed.\r\n\r\nOmber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of <a href=showinfo:37>Isogen</a>, as well as some <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>. A few trips of mining this and a novice is quick to rise in status. \r\n\r\nAvailable primarily through moon mining.", 
    "descriptionID": 530607, 
    "groupID": 469, 
    "iconID": 1271, 
    "isDynamicType": false, 
    "marketGroupID": 526, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46684, 
    "typeName": "Platinoid Omber", 
    "typeNameID": 530365, 
    "volume": 0.6
  }, 
  "46685": {
    "basePrice": 70.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard plagioclase when reprocessed.\r\n\r\nPlagioclase is not amongst the most valuable ore types around, but it contains a large amount of <a href=showinfo:35>Pyerite</a> and is thus always in constant demand. It also yields some <a href=showinfo:34>Tritanium</a> and <a href=showinfo:36>Mexallon</a>.\r\n\r\nAvailable primarily through moon mining.", 
    "descriptionID": 530609, 
    "groupID": 458, 
    "iconID": 230, 
    "isDynamicType": false, 
    "marketGroupID": 516, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46685, 
    "typeName": "Sparkling Plagioclase", 
    "typeNameID": 530366, 
    "volume": 0.35
  }, 
  "46686": {
    "basePrice": 55.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard pyroxeres when reprocessed.\r\n\r\nPyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of <a href=showinfo:38>Nocxium</a>, increasing its value considerably. It also has a large portion of <a href=showinfo:34>Tritanium</a> and some <a href=showinfo:35>Pyerite</a> and <a href=showinfo:36>Mexallon</a>. \r\n\r\nAvailable primarily through moon mining.", 
    "descriptionID": 530611, 
    "groupID": 459, 
    "iconID": 231, 
    "isDynamicType": false, 
    "marketGroupID": 515, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46686, 
    "typeName": "Opulent Pyroxeres", 
    "typeNameID": 530367, 
    "volume": 0.3
  }, 
  "46687": {
    "basePrice": 23.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard scordite when reprocessed.\r\n\r\nScordite is amongst the most common ore types in the known universe. It has a large portion of <a href=showinfo:34>Tritanium</a> plus a fair bit of <a href=showinfo:35>Pyerite</a>. Good choice for those starting their mining careers. \r\n\r\nAvailable primarily through moon mining.", 
    "descriptionID": 530613, 
    "groupID": 460, 
    "iconID": 1356, 
    "isDynamicType": false, 
    "marketGroupID": 519, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46687, 
    "typeName": "Glossy Scordite", 
    "typeNameID": 530368, 
    "volume": 0.15
  }, 
  "46688": {
    "basePrice": 4200.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard spodumain when reprocessed.\r\n\r\nSpodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of <a href=showinfo:34>Tritanium</a> and <a href=showinfo:35>Pyerite</a>, as well as moderate amounts of <a href=showinfo:36>Mexallon</a> and <a href=showinfo:37>Isogen</a> can be obtained by refining these rocks.\r\n\r\nAvailable primarily through moon mining.", 
    "descriptionID": 530615, 
    "groupID": 461, 
    "iconID": 1274, 
    "isDynamicType": false, 
    "marketGroupID": 517, 
    "mass": 1e+35, 
    "portionSize": 100, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46688, 
    "typeName": "Dazzling Spodumain", 
    "typeNameID": 530369, 
    "volume": 16.0
  }, 
  "46689": {
    "basePrice": 17.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard veldspar when reprocessed.\r\n\r\n\r\nThe most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used <a href=showinfo:34>Tritanium</a> mineral. \r\n\r\nAvailable primarily through moon mining.", 
    "descriptionID": 530617, 
    "groupID": 462, 
    "iconID": 232, 
    "isDynamicType": false, 
    "marketGroupID": 518, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46689, 
    "typeName": "Stable Veldspar", 
    "typeNameID": 530370, 
    "volume": 0.1
  }, 
  "46690": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module does not exist.", 
    "descriptionID": 530374, 
    "groupID": 353, 
    "iconID": 21027, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 46690, 
    "typeName": "QA Scanning Module", 
    "typeNameID": 530373, 
    "volume": 1
  }, 
  "46691": {
    "basePrice": 564000.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard arkonor when reprocessed.\r\n\r\nOne of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 530590, 
    "groupID": 450, 
    "iconID": 3307, 
    "isDynamicType": false, 
    "marketGroupID": 512, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46691, 
    "typeName": "Compressed Flawless Arkonor", 
    "typeNameID": 530376, 
    "volume": 8.8
  }, 
  "46692": {
    "basePrice": 520000.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard bistot when reprocessed.\r\n\r\nBistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, zydrine and megacyte. It also contains a decent amount of pyerite.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 530592, 
    "groupID": 451, 
    "iconID": 3308, 
    "isDynamicType": false, 
    "marketGroupID": 514, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46692, 
    "typeName": "Compressed Cubic Bistot", 
    "typeNameID": 530378, 
    "volume": 4.4
  }, 
  "46693": {
    "basePrice": 384500.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard crokite when reprocessed.\r\n\r\nCrokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 530594, 
    "groupID": 452, 
    "iconID": 3309, 
    "isDynamicType": false, 
    "marketGroupID": 521, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46693, 
    "typeName": "Compressed Pellucid Crokite", 
    "typeNameID": 530380, 
    "volume": 7.81
  }, 
  "46694": {
    "basePrice": 147000.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard dark ochre when reprocessed.\r\n\r\nConsidered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 530596, 
    "groupID": 453, 
    "iconID": 3310, 
    "isDynamicType": false, 
    "marketGroupID": 522, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46694, 
    "typeName": "Compressed Jet Ochre", 
    "typeNameID": 530381, 
    "volume": 4.2
  }, 
  "46695": {
    "basePrice": 157500.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard gneiss when reprocessed.\r\n\r\nGneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of mexallon as well as some pyerite and isogen.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 530598, 
    "groupID": 467, 
    "iconID": 3321, 
    "isDynamicType": false, 
    "marketGroupID": 525, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46695, 
    "typeName": "Compressed Brilliant Gneiss", 
    "typeNameID": 530382, 
    "volume": 1.8
  }, 
  "46696": {
    "basePrice": 56000.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hedbergite when reprocessed.\r\n\r\nHedbergite is sought after for its high concentration of nocxium and isogen. However hedbergite also yields some pyerite and zydrine.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 530600, 
    "groupID": 454, 
    "iconID": 3311, 
    "isDynamicType": false, 
    "marketGroupID": 527, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46696, 
    "typeName": "Compressed Lustrous Hedbergite", 
    "typeNameID": 530383, 
    "volume": 0.47
  }, 
  "46697": {
    "basePrice": 122000.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hemorphite when reprocessed.\r\n\r\nWith a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 530602, 
    "groupID": 455, 
    "iconID": 3312, 
    "isDynamicType": false, 
    "marketGroupID": 528, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46697, 
    "typeName": "Compressed Scintillating Hemorphite", 
    "typeNameID": 530384, 
    "volume": 0.86
  }, 
  "46698": {
    "basePrice": 48300.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard jaspet when reprocessed.\r\n\r\nJaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 530604, 
    "groupID": 456, 
    "iconID": 3313, 
    "isDynamicType": false, 
    "marketGroupID": 529, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46698, 
    "typeName": "Compressed Immaculate Jaspet", 
    "typeNameID": 530385, 
    "volume": 0.15
  }, 
  "46699": {
    "basePrice": 34200.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard kernite when reprocessed.\r\n\r\nKernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 530606, 
    "groupID": 457, 
    "iconID": 3314, 
    "isDynamicType": false, 
    "marketGroupID": 523, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46699, 
    "typeName": "Compressed Resplendant Kernite", 
    "typeNameID": 530386, 
    "volume": 0.19
  }, 
  "46700": {
    "basePrice": 11000.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard omber when reprocessed.\r\n\r\nOmber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of isogen, as well as some tritanium and pyerite. A few trips of mining this and a novice is quick to rise in status. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 530608, 
    "groupID": 469, 
    "iconID": 3315, 
    "isDynamicType": false, 
    "marketGroupID": 526, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46700, 
    "typeName": "Compressed Platinoid Omber", 
    "typeNameID": 530387, 
    "volume": 0.3
  }, 
  "46701": {
    "basePrice": 7750.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard plagioclase when reprocessed.\r\n\r\n\r\nPlagioclase is not amongst the most valuable ore types around, but it contains a large amount of pyerite and is thus always in constant demand. It also yields some tritanium and mexallon.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 530610, 
    "groupID": 458, 
    "iconID": 3320, 
    "isDynamicType": false, 
    "marketGroupID": 516, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46701, 
    "typeName": "Compressed Sparkling Plagioclase", 
    "typeNameID": 530388, 
    "volume": 0.15
  }, 
  "46702": {
    "basePrice": 6100.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard pyroxeres when reprocessed.\r\n\r\nPyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 530612, 
    "groupID": 459, 
    "iconID": 3318, 
    "isDynamicType": false, 
    "marketGroupID": 515, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46702, 
    "typeName": "Compressed Opulent Pyroxeres", 
    "typeNameID": 530389, 
    "volume": 0.16
  }, 
  "46703": {
    "basePrice": 2500.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard scordite when reprocessed.\r\n\r\nScordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 530614, 
    "groupID": 460, 
    "iconID": 3317, 
    "isDynamicType": false, 
    "marketGroupID": 519, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46703, 
    "typeName": "Compressed Glossy Scordite", 
    "typeNameID": 530390, 
    "volume": 0.19
  }, 
  "46704": {
    "basePrice": 463000.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard spodumain when reprocessed.\r\n\r\nSpodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of tritanium and pyerite, as well as moderate amounts of mexallon and isogen can be obtained by refining these rocks.\r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 530616, 
    "groupID": 461, 
    "iconID": 3316, 
    "isDynamicType": false, 
    "marketGroupID": 517, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 46704, 
    "typeName": "Compressed Dazzling Spodumain", 
    "typeNameID": 530391, 
    "volume": 28.0
  }, 
  "46705": {
    "basePrice": 1860.0, 
    "capacity": 0.0, 
    "description": "This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard veldspar when reprocessed.\r\n\r\nThe most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral. \r\n\r\nThis ore is a compressed and much more dense version of the original ore.", 
    "descriptionID": 530618, 
    "groupID": 462, 
    "iconID": 3319, 
    "isDynamicType": false, 
    "marketGroupID": 518, 
    "mass": 4000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 46705, 
    "typeName": "Compressed Stable Veldspar", 
    "typeNameID": 530392, 
    "volume": 0.15
  }, 
  "46707": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2002, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 46707, 
    "typeName": "Magnate Headhunter SKIN", 
    "typeNameID": 530453, 
    "volume": 0.01
  }, 
  "46708": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1990, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 46708, 
    "typeName": "Omen Headhunter SKIN", 
    "typeNameID": 530454, 
    "volume": 0.01
  }, 
  "46709": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1956, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 46709, 
    "typeName": "Oracle Headhunter SKIN", 
    "typeNameID": 530455, 
    "volume": 0.01
  }, 
  "46710": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1964, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 46710, 
    "typeName": "Abaddon Headhunter SKIN", 
    "typeNameID": 530456, 
    "volume": 0.01
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  "46711": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1978, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "typeID": 46711, 
    "typeName": "Avatar Headhunter SKIN", 
    "typeNameID": 530457, 
    "volume": 0.01
  }, 
  "46712": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2003, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 46712, 
    "typeName": "Merlin Headhunter SKIN", 
    "typeNameID": 530458, 
    "volume": 0.01
  }, 
  "46713": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1991, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 46713, 
    "typeName": "Caracal Headhunter SKIN", 
    "typeNameID": 530459, 
    "volume": 0.01
  }, 
  "46714": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1957, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 46714, 
    "typeName": "Drake Headhunter SKIN", 
    "typeNameID": 530460, 
    "volume": 0.01
  }, 
  "46715": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1965, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 46715, 
    "typeName": "Raven Headhunter SKIN", 
    "typeNameID": 530461, 
    "volume": 0.01
  }, 
  "46716": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1981, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 46716, 
    "typeName": "Phoenix Headhunter SKIN", 
    "typeNameID": 530462, 
    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2004, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1, 
    "typeID": 46717, 
    "typeName": "Tristan Headhunter SKIN", 
    "typeNameID": 530463, 
    "volume": 0.01
  }, 
  "46718": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1992, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1, 
    "typeID": 46718, 
    "typeName": "Vexor Headhunter SKIN", 
    "typeNameID": 530464, 
    "volume": 0.01
  }, 
  "46719": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1958, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1, 
    "typeID": 46719, 
    "typeName": "Talos Headhunter SKIN", 
    "typeNameID": 530465, 
    "volume": 0.01
  }, 
  "46720": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1966, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1, 
    "typeID": 46720, 
    "typeName": "Dominix Headhunter SKIN", 
    "typeNameID": 530466, 
    "volume": 0.01
  }, 
  "46721": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1976, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1, 
    "typeID": 46721, 
    "typeName": "Nyx Headhunter SKIN", 
    "typeNameID": 530467, 
    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2005, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1, 
    "typeID": 46722, 
    "typeName": "Slasher Headhunter SKIN", 
    "typeNameID": 530468, 
    "volume": 0.01
  }, 
  "46723": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1993, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1, 
    "typeID": 46723, 
    "typeName": "Rupture Headhunter SKIN", 
    "typeNameID": 530469, 
    "volume": 0.01
  }, 
  "46724": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1959, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1, 
    "typeID": 46724, 
    "typeName": "Hurricane Headhunter SKIN", 
    "typeNameID": 530470, 
    "volume": 0.01
  }, 
  "46725": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1967, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1, 
    "typeID": 46725, 
    "typeName": "Typhoon Headhunter SKIN", 
    "typeNameID": 530471, 
    "volume": 0.01
  }, 
  "46726": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1977, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1, 
    "typeID": 46726, 
    "typeName": "Hel Headhunter SKIN", 
    "typeNameID": 530472, 
    "volume": 0.01
  }, 
  "46727": {
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    "typeNameID": 531087, 
    "volume": 0.1
  }, 
  "47023": {
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    "capacity": 0.0, 
    "description": "This is a reference set of genetic data pertaining to the Gallente bloodlines.\r\n\r\nThis data item bears the designation: GALLENTE // AAA AAA // 1180309 // 1190710\r\n", 
    "descriptionID": 531090, 
    "groupID": 1141, 
    "iconID": 2302, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 47023, 
    "typeName": "Project Discovery DNA Reference (Gallente)", 
    "typeNameID": 531089, 
    "volume": 0.1
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  "47024": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is a reference set of genetic data pertaining to the Caldari bloodlines.\r\n\r\nThis data item bears the designation: CALDARI // AAT GCT // 1180309 // 1190710\r\n", 
    "descriptionID": 531092, 
    "groupID": 1141, 
    "iconID": 2302, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 47024, 
    "typeName": "Project Discovery DNA Reference (Caldari)", 
    "typeNameID": 531091, 
    "volume": 0.1
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  "47025": {
    "basePrice": 1.0, 
    "capacity": 0.0, 
    "description": "This recovered data stream is incomplete but appears to be part of a navigation telemetry dataset. Perhaps something can be made of it with a bit of ingenuity.\r\n\r\n...#=!!!EF///S0.1//0.3//0.2//0.4//0.4//0.6//R0.7//0.7//0.5//0.6//0.6//0.8//0.9//R0.7//0.7//0.8//R0.5//0.6//0.9//1.0//R0.9//0.6//0.7//R0.7//0.7//0.7//D0.7///D-RE!!!=#...", 
    "descriptionID": 531094, 
    "groupID": 314, 
    "iconID": 2853, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47025, 
    "typeName": "Recovered Navigation Telemetry", 
    "typeNameID": 531093, 
    "volume": 0.1
  }, 
  "47026": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This mildly radioactive material was recovered from a concealed laboratory compartment with the aid of novel scanning methods and exhibits some unusual properties. It could be useful in a controlled mutagenic process.", 
    "descriptionID": 531096, 
    "groupID": 314, 
    "iconID": 94, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 47026, 
    "typeName": "Recovered Radioactive Materials", 
    "typeNameID": 531095, 
    "volume": 1.0
  }, 
  "47027": {
    "basePrice": 0.0, 
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    "description": "This recovered data appears to provide a framework for a novel biomechanical interface involving mutagenic adaptation of disparate sets of genetic data to establish a neural lace using fine control of nanites guided by the user's own genetic structure.", 
    "descriptionID": 531098, 
    "groupID": 314, 
    "iconID": 2885, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 16, 
    "radius": 1.0, 
    "typeID": 47027, 
    "typeName": "Biomechanical Interface Data", 
    "typeNameID": 531097, 
    "volume": 0.1
  }, 
  "47028": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This biomechanical interface is evidently designed to set up a neural lace in the user's brain using mutated genetic sequences and nanites. \r\n\r\nThe properties of the resultant neural lace appear to improve intrusion virus strength at the expense of virus longevity making for an aggressive approach to hacking data networks.\r\n\r\n+20 Virus Strength bonus for Data Analyzers.\r\n-40 Virus Coherence bonus for Data Analyzers.", 
    "descriptionID": 531100, 
    "groupID": 1230, 
    "iconID": 10158, 
    "marketGroupID": 1773, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47028, 
    "typeName": "Neural Lace 'Blackglass' Net Intrusion 920-40", 
    "typeNameID": 531099, 
    "volume": 1.0
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  "47029": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Luecin Rileau was the Gallente Federation's ambassador to the Caldari State and a surprisingly competent occupant of a notoriously tricky diplomatic billet for a playboy son of a trillionaire mining magnate. Luecin's father, Darouen Rileau, has long been known as 'Diamond King' for his interests in precious stone mining – even though Rileau made most of his fortune in the hyper-lucrative rare-earth extraction industry.\r\n\r\nIt was Darouen Rileau's wealth and deep connections with the Gallente Federation's military-industrial complex that allowed him to make his son Luecin's wish to become the Gallente ambassador to the Caldari State come true. Luecin had one vice above all others: gambling. It was likely this habit that led Luecin to seek the posting to the State, where he frequented the famous Grand Tiegjon Casino in Vellaine. Luecin developed a liking for Pettokori, a popular electro-board game. During a session of Pettokori, the Guristas leaders Fatal and the Rabbit struck.\r\n\r\nEngineering a situation that allowed them to kidnap the hapless Luecin, the pirate lords spirited the Diamond King's son away and put him up for a ransom in diamonds truly worthy of a king. Darouen Rileau was no doubt vexed by his son's foolisness but the ransom was paid in the end and the notoriety and fame of the Guristas leaders increased to legendary heights.", 
    "descriptionID": 531105, 
    "groupID": 1950, 
    "marketGroupID": 1963, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 47029, 
    "typeName": "Rattlesnake King's Ransom Luecin SKIN", 
    "typeNameID": 531104, 
    "volume": 0.01
  }, 
  "47030": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Darouen Rileau is a fantastically rich Gallente mining magnate popularly known as 'Diamond King' for his well-known interests in precious stone mining – even though he made his trillions in the hyper-lucrative rare-earth extraction industry. Rileau's wealth and deep connections with the Gallente Federation's military-industrial complex allowed him to make his son Luecin's wish to become the Gallente ambassador to the Caldari State come true.\r\n\r\nAmbassador Luecin Rileau made for a surprisingly competent occupant of a notoriously tricky diplomatic billet but he had one vice above all others: gambling. Some even said that Luecin sought the posting to the State because of his taste for games of chance. Ambassador Rileau frequented the famous Grand Tiegjon Casino in Vellaine on a regular basis and developed a liking for Pettokori, a popular electro-board game. It was during a Pettorkori session that Guristas leaders Fatal and the Rabbit struck.\r\n\r\nEngineering a situation that allowed them to kidnap the hapless Luecin, the pirate lords spirited the Diamond King's son away and put him up for a ransom in diamonds truly worthy of a king. Darouen Rileau was no doubt vexed by his son's foolishness but the ransom was paid in the end and the notoriety and fame of the Guristas leaders increased to legendary heights.", 
    "descriptionID": 531107, 
    "groupID": 1950, 
    "marketGroupID": 1963, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "typeID": 47030, 
    "typeName": "Rattlesnake King's Ransom Darouen SKIN", 
    "typeNameID": 531106, 
    "volume": 0.01
  }, 
  "47031": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Elegantly tailored and embroidered to the highest standards, this jacket calls forth the power and wisdom of heavenly creatures from Jin-Mei mythology. Any capsuleer wearing such a garment is surely celebrating the awesome capabilities and reach of the pilots of New Eden. Alternatively, they may simply be attending a show at the Jin-Mei masked opera.", 
    "descriptionID": 532336, 
    "groupID": 1088, 
    "iconID": 21836, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47031, 
    "typeName": "Women's Empyrean Dragons Jacket", 
    "typeNameID": 531123, 
    "volume": 0.1
  }, 
  "47032": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Elegantly tailored and embroidered to the highest standards, this jacket calls forth the power and wisdom of heavenly creatures from Jin-Mei mythology. Any capsuleer wearing such a garment is surely celebrating the awesome capabilities and reach of the pilots of New Eden. Alternatively, they may simply be attending a show at the Jin-Mei masked opera", 
    "descriptionID": 532337, 
    "groupID": 1088, 
    "iconID": 21837, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47032, 
    "typeName": "Men's Empyrean Dragons Jacket", 
    "typeNameID": 531124, 
    "volume": 0.1
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  "47035": {
    "basePrice": 20047340.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Light Fighter\r\n<b>Role:</b> Attack\r\n<b>Description:</b> The Templar is a general purpose attack craft. This Standup variant of the Templar is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Pulse Cannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles", 
    "descriptionID": 531126, 
    "graphicID": 2899, 
    "groupID": 1652, 
    "marketGroupID": 2411, 
    "mass": 1000.0, 
    "metaGroupID": 54, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 47035, 
    "typeName": "Standup Templar I", 
    "typeNameID": 531125, 
    "volume": 2000.0
  }, 
  "47036": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Light Fighter\r\n<b>Role:</b> Space Superiority\r\n<b>Description:</b> A dedicated space superiority fighter, the Gram is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Gram is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Micro Missile Swarm</b>: The Gram can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.\r\n<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Gram especially difficult to destroy. The afterburner must cool down between uses.\r\n<b>Anti-Small Craft Tackle</b>: The Gram has a specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.", 
    "descriptionID": 531141, 
    "graphicID": 2973, 
    "groupID": 1652, 
    "marketGroupID": 2411, 
    "mass": 1000.0, 
    "metaGroupID": 54, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 47036, 
    "typeName": "Standup Gram I", 
    "typeNameID": 531140, 
    "volume": 1600.0
  }, 
  "47037": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Support Fighter\r\n<b>Role:</b> Warp Disruption\r\n<b>Description:</b> The Siren brings warp disruption support to the battlefield. This Standup variant of the Siren is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Warp Disruptor</b>: Disrupts targets warp systems.\r\n<b>Afterburner</b>: Gives a moderate speed boost. The Afterburner has a long cool-down cycle between uses.", 
    "descriptionID": 531143, 
    "graphicID": 2972, 
    "groupID": 1537, 
    "isDynamicType": false, 
    "marketGroupID": 2413, 
    "mass": 1500.0, 
    "metaGroupID": 54, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 47037, 
    "typeName": "Standup Siren I", 
    "typeNameID": 531142, 
    "volume": 6000.0
  }, 
  "47038": {
    "basePrice": 20336332.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Heavy Fighter\r\n<b>Role:</b> Heavy Attack\r\n<b>Description:</b> The Mantis is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Mantis is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Blaster Cannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.", 
    "descriptionID": 531145, 
    "graphicID": 3819, 
    "groupID": 1653, 
    "isDynamicType": false, 
    "marketGroupID": 2412, 
    "mass": 2000.0, 
    "metaGroupID": 54, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 47038, 
    "typeName": "Standup Mantis I", 
    "typeNameID": 531144, 
    "volume": 3600.0
  }, 
  "47039": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Heavy Fighter\r\n<b>Role:</b> Long Range Attack\r\n<b>Description:</b> The Gungnir is purpose designed for long range attack duties. This Standup variant of the Gungnir is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Artillery</b>: This weapon-system does good damage at long ranges.\r\n<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.\r\n<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.", 
    "descriptionID": 531147, 
    "graphicID": 3831, 
    "groupID": 1653, 
    "isDynamicType": false, 
    "marketGroupID": 2412, 
    "mass": 2000.0, 
    "metaGroupID": 54, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 47039, 
    "typeName": "Standup Gungnir I", 
    "typeNameID": 531146, 
    "volume": 4000.0
  }, 
  "47040": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1948, 
    "iconID": 10158, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 16, 
    "radius": 1.0, 
    "typeID": 47040, 
    "typeName": "Neural Lace 'Blackglass' Net Intrusion 920-40 Blueprint", 
    "typeNameID": 531148, 
    "volume": 0.01
  }, 
  "47041": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This peculiar object was extracted from a device intended to build a neural lace in the brain of any given subject from the various races of New Eden. While it is now inert, the structure of the object suggests that it is a nanite amalgam containing the necessary material and encoding to establish and adapt a unique neural lace according to the genetic makeup of the subject. It does appear to lack a source of energy and a control framework. This must have been provided by the device it was extracted from.\r\n\r\nThis object and its novel use of nanotechnology raises many questions.", 
    "descriptionID": 531158, 
    "groupID": 314, 
    "iconID": 10176, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47041, 
    "typeName": "New Eden Genome Amalgam", 
    "typeNameID": 531157, 
    "volume": 0.1
  }, 
  "47042": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "While normally the design change log for ship hulls are automatically made available, it seems that this specific copy has been lost in transit. This shouldn't be a problem if the capsuleer for which this was meant has picked up on these changes elsewhere.", 
    "descriptionID": 531177, 
    "groupID": 1194, 
    "iconID": 3010, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "radius": 1.0, 
    "typeID": 47042, 
    "typeName": "Rorqual Design Change Log", 
    "typeNameID": 531176, 
    "volume": 3.0
  }, 
  "47043": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This unorthodox and digitally enhanced Yoiul calendar hides, behind each of its 24 door progams, a reminder of what can happen if extensive mining operations are conducted during important events like a 'State of the Alliance' speech. Activating the doors will reveal beautifully animated, detailed images of destructions of 19 Rorquals, two Supercarriers, two Mining Barges and one Battleship.", 
    "descriptionID": 531179, 
    "groupID": 1194, 
    "iconID": 3441, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 47043, 
    "typeName": "Delve Yoiul Calendar", 
    "typeNameID": 531178, 
    "volume": 3.0
  }, 
  "47044": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This collection of flyers are a sample of the ones that briefly spread all around New Eden calling attention to the tragedy unfolding in the plague-struck city of Myrskaa in Ojianen during the Kyonoke Crisis of YC119.", 
    "descriptionID": 531181, 
    "groupID": 1194, 
    "iconID": 21060, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 47044, 
    "typeName": "Remember Myrskaa Flyers", 
    "typeNameID": 531180, 
    "volume": 3.0
  }, 
  "47045": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This was one of the pebbles used in the final vote sanctioning the adoption of the Hope for All Act at the end of the Kyonoke Inquest of YC119. Allegedly, this pebble, alongside many others, was briefly in possession of former CSM member Xenuria, who attempted to steal them for reasons that remain obscure.", 
    "descriptionID": 531183, 
    "groupID": 1194, 
    "iconID": 21843, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 47045, 
    "typeName": "A Stolen Voting Pebble", 
    "typeNameID": 531182, 
    "volume": 3.0
  }, 
  "47046": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is a vial of the cure produced and distributed following the research efforts of the empires and participating capsuleers during the Kyonoke Inquest in YC119. The success of the endeavor officially eradicated the plague in the afflicted locations, but keeping a dose nearby for good measure is not going to hurt.", 
    "descriptionID": 531185, 
    "groupID": 1194, 
    "iconID": 10056, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 47046, 
    "typeName": "Vial of Kyonoke Plague Cure", 
    "typeNameID": 531184, 
    "volume": 3.0
  }, 
  "47047": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A lump of carbon is occasionally given to naughty children in lieu of a gift during the end of year holidays. Perhaps you have been a naughty capsuleer?", 
    "descriptionID": 531187, 
    "groupID": 1194, 
    "iconID": 1357, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 128, 
    "radius": 1.0, 
    "typeID": 47047, 
    "typeName": "Lump of Carbon", 
    "typeNameID": 531186, 
    "volume": 3.0
  }, 
  "47048": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This frozen droplet of blood originates from the Battle of E-DOF2, in which the first Blood Raider Sotiyo was destroyed by Imperium forces. Whether the droplet comes from a Blood Raider, a crew member of the capsuleer fleet, or even the ornamental blood painted on the Sotiyo's defending fleet  is anyone's guess.", 
    "descriptionID": 531189, 
    "groupID": 1194, 
    "iconID": 3754, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 47048, 
    "typeName": "Frozen Droplet of Blood", 
    "typeNameID": 531188, 
    "volume": 3.0
  }, 
  "47049": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2278, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 47049, 
    "typeName": "Apostle Glacial Drift SKIN", 
    "typeNameID": 531190, 
    "volume": 0.01
  }, 
  "47050": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2279, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 47050, 
    "typeName": "Minokawa Glacial Drift SKIN", 
    "typeNameID": 531191, 
    "volume": 0.01
  }, 
  "47051": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2280, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 47051, 
    "typeName": "Ninazu Glacial Drift SKIN", 
    "typeNameID": 531192, 
    "volume": 0.01
  }, 
  "47052": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 2281, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 47052, 
    "typeName": "Lif Glacial Drift SKIN", 
    "typeNameID": 531193, 
    "volume": 0.01
  }, 
  "47053": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ancient, non-functioning Power Enhanced Generator is a remnant of a forgotten past age of space travel, and was most likely swapped out of an ancient stargate during a renovation and upgrade cycle.", 
    "descriptionID": 531195, 
    "groupID": 1194, 
    "iconID": 2889, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 47053, 
    "typeName": "Damaged Ancient PEG", 
    "typeNameID": 531194, 
    "volume": 3.0
  }, 
  "47054": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Upon attempting to turn this holoreel on, only a small part of the image remains visible, the rest distorted by the damage done to the holoreel. Upon closer inspection only the phrase \"punchable face\" can be made out. After a few moments the holoreel starts to produce an extremely irritating screeching sound. Clearly it is corrupted beyond recovery.", 
    "descriptionID": 531197, 
    "groupID": 1194, 
    "iconID": 1177, 
    "marketGroupID": 1661, 
    "mass": 10.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 47054, 
    "typeName": "Badly Corrupted Holoreel", 
    "typeNameID": 531196, 
    "volume": 3.0
  }, 
  "47055": {
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    "description": "Designed by Angel Cartel engineers, and released as a tribute to the leader of the Dominations' notorious \"Blaze\" hit and run squadron who was lost in battle in late YC119, this nanocoating was made available in very limited numbers for only six hulls.\r\n \r\nKnown only as \"Blaze\", a name earned from both the trail of burning wreckage usually left in his wake and his appearance with a golden red beard, his squadron became his namesake after hundreds of daring raids against Republic Fleet assets.\r\n\r\nToday, they wear his colors in honor of his legacy as one of the Angel Cartel’s most successful and notorious pirates.\r\n\r\n\"Gone, but never forgotten. His name lives on in all of you. Hoist his colors, and decimate anything that stands in your way.\"\r\n\r\nTrald Vukenda – CEO, Dominations.", 
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    "description": "<b>Type:</b> Structure-based Heavy Fighter\r\n<b>Role:</b> Heavy Attack\r\n<b>Description:</b> The Malleus is purpose designed for anti-capital and anti-structure combat.  This Standup variant of the Malleus is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Pulse Cannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.", 
    "descriptionID": 531745, 
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    "description": "<b>Type:</b> Structure-based Heavy Fighter\r\n<b>Role:</b> Heavy Attack\r\n<b>Description:</b> The Mantis is purpose designed for anti-capital and anti-structure combat.  This Standup variant of the Mantis is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Blaster Cannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.", 
    "descriptionID": 531748, 
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    "description": "<b>Type:</b> Structure-based Heavy Fighter\r\n<b>Role:</b> Heavy Attack\r\n<b>Description:</b> The Cyclops is purpose designed for anti-capital and anti-structure combat.  This Standup variant of the Cyclops is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Blaster Cannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.", 
    "descriptionID": 531746, 
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    "description": "<b>Type:</b> Structure-based Heavy Fighter\r\n<b>Role:</b> Heavy Attack\r\n<b>Description:</b> The Tyrfing is purpose designed for anti-capital and anti-structure combat.  This Standup variant of the Tyrfing is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Autocannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.", 
    "descriptionID": 531747, 
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  }, 
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    "description": "<font color=yellow>Subject:</font> Prototype Nation Vessel (ID:Shadow)<br>\r\n<font color=yellow>Military Specifications:</font> Structure-based Heavy Fighter class vessel. Moderate microwarp velocity. Enhanced weapons systems. Reverse-engineering has been made possible through salvage of specific Sansha's Nation vessels. This Standup variant of the Shadow is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.<br>\r\n<font color=yellow>Additional Intelligence:</font> At this initial stage conclusions are hard to form, but early indications from the recovery of three individual bomber pilots – all of them heavily augmented – strongly indicates that these crew members are the same planetary abductees found in other Nation prototype vessels. Cross-referencing recovered DNA with missing persons reports has so far revealed little, though even at this stage the origin of these pilots is in little doubt.<br>\r\n<i>Synopsis from ISHAEKA-0107. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>", 
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    "description": "<b>Type:</b> Structure-based Heavy Fighter\r\n<b>Role:</b> Long Range Attack\r\n<b>Description:</b> The Ametat is purpose designed for long range attack duties.  This Standup variant of the Ametat is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Beam Cannon</b>: This weapon-system does good damage at long ranges.\r\n<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.\r\n<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.", 
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    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 47124, 
    "typeName": "Standup Ametat I", 
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    "description": "<b>Type:</b> Structure-based Heavy Fighter\r\n<b>Role:</b> Long Range Attack\r\n<b>Description:</b> The Termite is purpose designed for long range attack duties. This Standup variant of the Termite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Railgun</b>: This weapon-system does good damage at long ranges.\r\n<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.\r\n<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.", 
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    "descriptionID": 531752, 
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    "description": "<b>Type:</b> Structure-based Heavy Fighter\r\n<b>Role:</b> Long Range Attack\r\n<b>Description:</b> The Ametat is purpose designed for long range attack duties. This Standup variant of the Ametat is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Beam Cannon</b>: This weapon-system does good damage at long ranges.\r\n<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.\r\n<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.", 
    "descriptionID": 531753, 
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  "47128": {
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    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Heavy Fighter\r\n<b>Role:</b> Long Range Attack\r\n<b>Description:</b> The Termite is purpose designed for long range attack duties. This Standup variant of the Termite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Railgun</b>: This weapon-system does good damage at long ranges.\r\n<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.\r\n<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.", 
    "descriptionID": 531756, 
    "graphicID": 3819, 
    "groupID": 1653, 
    "marketGroupID": 2412, 
    "mass": 2000.0, 
    "metaGroupID": 53, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 35.0, 
    "techLevel": 2, 
    "typeID": 47128, 
    "typeName": "Standup Termite II", 
    "typeNameID": 531416, 
    "variationParentTypeID": 47125, 
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  "47129": {
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    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Heavy Fighter\r\n<b>Role:</b> Long Range Attack\r\n<b>Description:</b> The Antaeus is purpose designed for long range attack duties. This Standup variant of the Antaeus is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Railgun</b>: This weapon-system does good damage at long ranges.\r\n<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.\r\n<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.", 
    "descriptionID": 531754, 
    "graphicID": 3818, 
    "groupID": 1653, 
    "marketGroupID": 2412, 
    "mass": 2000.0, 
    "metaGroupID": 53, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 35.0, 
    "techLevel": 2, 
    "typeID": 47129, 
    "typeName": "Standup Antaeus II", 
    "typeNameID": 531417, 
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  "47130": {
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    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Heavy Fighter\r\n<b>Role:</b> Long Range Attack\r\n<b>Description:</b> The Gungnir is purpose designed for long range attack duties. This Standup variant of the Gungnir is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Artillery</b>: This weapon-system does good damage at long ranges.\r\n<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.\r\n<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.", 
    "descriptionID": 531755, 
    "graphicID": 3831, 
    "groupID": 1653, 
    "marketGroupID": 2412, 
    "mass": 2000.0, 
    "metaGroupID": 53, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 35.0, 
    "techLevel": 2, 
    "typeID": 47130, 
    "typeName": "Standup Gungnir II", 
    "typeNameID": 531418, 
    "variationParentTypeID": 47039, 
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  "47131": {
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    "description": "<b>Type:</b> Structure-based Support Fighter\r\n<b>Role:</b> Energy Neutralizing\r\n<b>Description:</b> The Cenobite brings energy neutralizing support to the battlefield. This Standup variant of the Cenobite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Energy Neutralizer</b>: Neutralizes a portion of the energy of the target's capacitor.\r\n<b>Microwarpdrive</b>: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.", 
    "descriptionID": 531721, 
    "graphicID": 2899, 
    "groupID": 1537, 
    "marketGroupID": 2413, 
    "mass": 1500.0, 
    "metaGroupID": 54, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 47131, 
    "typeName": "Standup Cenobite I", 
    "typeNameID": 531419, 
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  "47132": {
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    "description": "<b>Type:</b> Structure-based Support Fighter\r\n<b>Role:</b> Jamming\r\n<b>Description:</b> The Scarab brings electronic jamming support to the battlefield. This Standup variant of the Scarab is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Jammer</b>: Disrupts targeting systems.\r\n<b>Microwarpdrive</b>: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.", 
    "descriptionID": 531722, 
    "graphicID": 2975, 
    "groupID": 1537, 
    "marketGroupID": 2413, 
    "mass": 1500.0, 
    "metaGroupID": 54, 
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    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 47132, 
    "typeName": "Standup Scarab I", 
    "typeNameID": 531420, 
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    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Support Fighter\r\n<b>Role:</b> Stasis Webification\r\n<b>Description:</b> The Dromi brings webification support to the battlefield. This Standup variant of the Dromi is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Stasis Webifier</b>: Disrupts targets drive systems, slowing them down.\r\n<b>Microwarpdrive</b>: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.", 
    "descriptionID": 531723, 
    "graphicID": 2973, 
    "groupID": 1537, 
    "marketGroupID": 2413, 
    "mass": 1500.0, 
    "metaGroupID": 54, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 47133, 
    "typeName": "Standup Dromi I", 
    "typeNameID": 531421, 
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  "47134": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Support Fighter\r\n<b>Role:</b> Energy Neutralizing\r\n<b>Description:</b> The Cenobite brings energy neutralizing support to the battlefield. This Standup variant of the Cenobite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Energy Neutralizer</b>: Neutralizes a portion of the energy of the target's capacitor.\r\n<b>Microwarpdrive</b>: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.", 
    "descriptionID": 531724, 
    "graphicID": 2899, 
    "groupID": 1537, 
    "marketGroupID": 2413, 
    "mass": 1500.0, 
    "metaGroupID": 53, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 35.0, 
    "techLevel": 2, 
    "typeID": 47134, 
    "typeName": "Standup Cenobite II", 
    "typeNameID": 531422, 
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    "volume": 6000.0
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  "47135": {
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    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Support Fighter\r\n<b>Role:</b> Jamming\r\n<b>Description:</b> The Scarab brings electronic jamming support to the battlefield. This Standup variant of the Scarab is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Jammer</b>: Disrupts targeting systems.\r\n<b>Microwarpdrive</b>: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.", 
    "descriptionID": 531725, 
    "graphicID": 2975, 
    "groupID": 1537, 
    "marketGroupID": 2413, 
    "mass": 1500.0, 
    "metaGroupID": 53, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 35.0, 
    "techLevel": 2, 
    "typeID": 47135, 
    "typeName": "Standup Scarab II", 
    "typeNameID": 531423, 
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    "volume": 6000.0
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  "47136": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Support Fighter\r\n<b>Role:</b> Warp Disruption\r\n<b>Description:</b> The Siren brings warp disruption support to the battlefield. This Standup variant of the Siren is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Warp Disruptor</b>: Disrupts targets warp systems.\r\n<b>Afterburner</b>: Gives a moderate speed boost. The Afterburner has a long cool-down cycle between uses.", 
    "descriptionID": 531726, 
    "graphicID": 2972, 
    "groupID": 1537, 
    "isDynamicType": false, 
    "marketGroupID": 2413, 
    "mass": 1500.0, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 35.0, 
    "techLevel": 2, 
    "typeID": 47136, 
    "typeName": "Standup Siren II", 
    "typeNameID": 531424, 
    "variationParentTypeID": 47037, 
    "volume": 6000.0
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  "47137": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Support Fighter\r\n<b>Role:</b> Stasis Webification\r\n<b>Description:</b> The Dromi brings webification support to the battlefield. This Standup variant of the Dromi is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Stasis Webifier</b>: Disrupts targets drive systems, slowing them down.\r\n<b>Microwarpdrive</b>: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.", 
    "descriptionID": 531727, 
    "graphicID": 2973, 
    "groupID": 1537, 
    "marketGroupID": 2413, 
    "mass": 1500.0, 
    "metaGroupID": 53, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 35.0, 
    "techLevel": 2, 
    "typeID": 47137, 
    "typeName": "Standup Dromi II", 
    "typeNameID": 531425, 
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    "volume": 6000.0
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  "47138": {
    "basePrice": 20047340.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Light Fighter\r\n<b>Role:</b> Attack\r\n<b>Description:</b> The Dragonfly is a general purpose attack craft. This Standup variant of the Dragonfly is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Blaster Cannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles", 
    "descriptionID": 531728, 
    "graphicID": 2975, 
    "groupID": 1652, 
    "marketGroupID": 2411, 
    "mass": 1000.0, 
    "metaGroupID": 54, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 47138, 
    "typeName": "Standup Dragonfly I", 
    "typeNameID": 531426, 
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  "47139": {
    "basePrice": 20047340.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Light Fighter\r\n<b>Role:</b> Attack\r\n<b>Description:</b> The Firbolg is a general purpose attack craft. This Standup variant of the Firbolg is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Blaster Cannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles", 
    "descriptionID": 531729, 
    "graphicID": 2972, 
    "groupID": 1652, 
    "marketGroupID": 2411, 
    "mass": 1000.0, 
    "metaGroupID": 54, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 47139, 
    "typeName": "Standup Firbolg I", 
    "typeNameID": 531427, 
    "volume": 2000.0
  }, 
  "47140": {
    "basePrice": 20047340.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Light Fighter\r\n<b>Role:</b> Attack\r\n<b>Description:</b> The Einherji is a general purpose attack craft. This Standup variant of the Einherji is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Autocannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles", 
    "descriptionID": 531730, 
    "graphicID": 2973, 
    "groupID": 1652, 
    "marketGroupID": 2411, 
    "mass": 1000.0, 
    "metaGroupID": 54, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 47140, 
    "typeName": "Standup Einherji I", 
    "typeNameID": 531428, 
    "volume": 2000.0
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  "47141": {
    "basePrice": 20047340.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Light Fighter\r\n<b>Role:</b> Attack\r\n<b>Description:</b> The Templar is a general purpose attack craft. This Standup variant of the Templar is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Pulse Cannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles", 
    "descriptionID": 531731, 
    "graphicID": 2899, 
    "groupID": 1652, 
    "marketGroupID": 2411, 
    "mass": 1000.0, 
    "metaGroupID": 53, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 35.0, 
    "techLevel": 2, 
    "typeID": 47141, 
    "typeName": "Standup Templar II", 
    "typeNameID": 531429, 
    "variationParentTypeID": 47035, 
    "volume": 2000.0
  }, 
  "47142": {
    "basePrice": 20047340.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Light Fighter\r\n<b>Role:</b> Attack\r\n<b>Description:</b> The Dragonfly is a general purpose attack craft. This Standup variant of the Dragonfly is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Blaster Cannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles", 
    "descriptionID": 531732, 
    "graphicID": 2975, 
    "groupID": 1652, 
    "marketGroupID": 2411, 
    "mass": 1000.0, 
    "metaGroupID": 53, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 35.0, 
    "techLevel": 2, 
    "typeID": 47142, 
    "typeName": "Standup Dragonfly II", 
    "typeNameID": 531430, 
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    "volume": 2000.0
  }, 
  "47143": {
    "basePrice": 20047340.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Light Fighter\r\n<b>Role:</b> Attack\r\n<b>Description:</b> The Firbolg is a general purpose attack craft. This Standup variant of the Firbolg is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Blaster Cannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles", 
    "descriptionID": 531733, 
    "graphicID": 2972, 
    "groupID": 1652, 
    "marketGroupID": 2411, 
    "mass": 1000.0, 
    "metaGroupID": 53, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 35.0, 
    "techLevel": 2, 
    "typeID": 47143, 
    "typeName": "Standup Firbolg II", 
    "typeNameID": 531431, 
    "variationParentTypeID": 47139, 
    "volume": 2000.0
  }, 
  "47144": {
    "basePrice": 20047340.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Light Fighter\r\n<b>Role:</b> Attack\r\n<b>Description:</b> The Einherji is a general purpose attack craft. This Standup variant of the Einherji is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Autocannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.\r\n<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.\r\n<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles", 
    "descriptionID": 531734, 
    "graphicID": 2973, 
    "groupID": 1652, 
    "marketGroupID": 2411, 
    "mass": 1000.0, 
    "metaGroupID": 53, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 35.0, 
    "techLevel": 2, 
    "typeID": 47144, 
    "typeName": "Standup Einherji II", 
    "typeNameID": 531432, 
    "variationParentTypeID": 47140, 
    "volume": 2000.0
  }, 
  "47145": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Light Fighter\r\n<b>Role:</b> Space Superiority\r\n<b>Description:</b> A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations.  This Standup variant of the Equite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Micro Missile Swarm</b>: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.\r\n<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses.\r\n<b>Anti-Small Craft Tackle</b>: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.", 
    "descriptionID": 531735, 
    "graphicID": 2899, 
    "groupID": 1652, 
    "marketGroupID": 2411, 
    "mass": 1000.0, 
    "metaGroupID": 54, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 47145, 
    "typeName": "Standup Equite I", 
    "typeNameID": 531433, 
    "volume": 1600.0
  }, 
  "47146": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Light Fighter\r\n<b>Role:</b> Space Superiority\r\n<b>Description:</b> A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations.  This Standup variant of the Locust is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Micro Missile Swarm</b>: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.\r\n<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses.\r\n<b>Anti-Small Craft Tackle</b>: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.", 
    "descriptionID": 531736, 
    "graphicID": 2975, 
    "groupID": 1652, 
    "marketGroupID": 2411, 
    "mass": 1000.0, 
    "metaGroupID": 54, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 47146, 
    "typeName": "Standup Locust I", 
    "typeNameID": 531434, 
    "volume": 1600.0
  }, 
  "47147": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "<b>Type:</b> Structure-based Light Fighter\r\n<b>Role:</b> Space Superiority\r\n<b>Description:</b> A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Satyr is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.\r\n\r\n<b>Micro Missile Swarm</b>: The Satyr can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.\r\n<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Satyr especially difficult to destroy. The afterburner must cool down between uses.\r\n<b>Anti-Small Craft Tackle</b>: The Satyr has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.", 
    "descriptionID": 531737, 
    "graphicID": 2972, 
    "groupID": 1652, 
    "marketGroupID": 2411, 
    "mass": 1000.0, 
    "metaGroupID": 54, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 35.0, 
    "techLevel": 1, 
    "typeID": 47147, 
    "typeName": "Standup Satyr I", 
    "typeNameID": 531435, 
    "volume": 1600.0
  }, 
  "47148": {
    "basePrice": 0.0, 
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    "description": "Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage. \r\n\r\nGrants a bonus to resistance for shield, armor and hull. May be activated to grant extreme resistances to shield, armor and hull for a short period of time.\r\n\r\nOnly one Damage Control can be fit at a given time.\r\n\r\nAssault Damage Controls can only be fit to Assault Frigates and Heavy Assault Cruisers.", 
    "descriptionID": 531791, 
    "groupID": 60, 
    "iconID": 21860, 
    "marketGroupID": 615, 
    "mass": 5000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47257, 
    "typeName": "Assault Damage Control II", 
    "typeNameID": 531780, 
    "variationParentTypeID": 47254, 
    "volume": 5.0
  }, 
  "47258": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage. \r\n\r\nGrants a bonus to resistance for shield, armor and hull. May be activated to grant extreme resistances to shield, armor and hull for a short period of time.\r\n\r\nOnly one Damage Control can be fit at a given time.\r\n\r\nAssault Damage Controls can only be fit to Assault Frigates and Heavy Assault Cruisers.", 
    "descriptionID": 531794, 
    "groupID": 60, 
    "iconID": 21860, 
    "marketGroupID": 615, 
    "mass": 5000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47258, 
    "typeName": "Shadow Serpentis Assault Damage Control", 
    "typeNameID": 531781, 
    "variationParentTypeID": 47254, 
    "volume": 5.0
  }, 
  "47259": {
    "basePrice": 250000.0, 
    "capacity": 0.0, 
    "groupID": 140, 
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    "marketGroupID": 1542, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47259, 
    "typeName": "Assault Damage Control I Blueprint", 
    "typeNameID": 531782, 
    "volume": 0.01
  }, 
  "47260": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "groupID": 140, 
    "iconID": 21860, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47260, 
    "typeName": "Assault Damage Control II Blueprint", 
    "typeNameID": 531783, 
    "volume": 0.01
  }, 
  "47261": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that increases the maximum range of Stasis Webifiers by 3%.\r\n\r\nSerpentis Inquest is an offshoot of the Serpentis Corporation that specializes in cutting-edge cybernetic and clone research.\r\n\r\nThe corporation makes its black cyber implants available to both Serpentis operatives and the forces of the allied Angel Cartel.", 
    "descriptionID": 531831, 
    "groupID": 740, 
    "iconID": 2224, 
    "isDynamicType": false, 
    "marketGroupID": 1512, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47261, 
    "typeName": "Inquest 'Eros' Stasis Webifier MR-803", 
    "typeNameID": 531784, 
    "volume": 1.0
  }, 
  "47262": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that increases the maximum range of Stasis Webifiers by 5%.\r\n\r\nSerpentis Inquest is an offshoot of the Serpentis Corporation that specializes in cutting-edge cybernetic and clone research.\r\n\r\nThe corporation makes its black cyber implants available to both Serpentis operatives and the forces of the allied Angel Cartel.", 
    "descriptionID": 531833, 
    "groupID": 740, 
    "iconID": 2224, 
    "isDynamicType": false, 
    "marketGroupID": 1512, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47262, 
    "typeName": "Inquest 'Eros' Stasis Webifier MR-805", 
    "typeNameID": 531785, 
    "volume": 1.0
  }, 
  "47263": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that increases the maximum range of Stasis Webifiers by 7%.\r\n\r\nSerpentis Inquest is an offshoot of the Serpentis Corporation that specializes in cutting-edge cybernetic and clone research.\r\n\r\nThe corporation makes its black cyber implants available to both Serpentis operatives and the forces of the allied Angel Cartel.", 
    "descriptionID": 531832, 
    "groupID": 740, 
    "iconID": 2224, 
    "isDynamicType": false, 
    "marketGroupID": 1512, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47263, 
    "typeName": "Inquest 'Eros' Stasis Webifier MR-807", 
    "typeNameID": 531786, 
    "volume": 1.0
  }, 
  "47264": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This firework impressively symbolizes love and desire with a display using traditional imagery rendered in glorious pyrotechnics. Showing a certain romantic side to the notorious Guardian Angels that commissioned it, this fiery blossom's micro-rockets bring the display to a climax with an impressively explosive finishing burst of flame.", 
    "descriptionID": 532346, 
    "graphicID": 21966, 
    "groupID": 500, 
    "iconID": 20973, 
    "marketGroupID": 1663, 
    "mass": 100.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47264, 
    "typeName": "Eros Blossom Firework", 
    "typeNameID": 531789, 
    "volume": 0.1
  }, 
  "47265": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.\r\n\r\nThe compounds are only guaranteed to function until YC 120.03.20.", 
    "descriptionID": 531798, 
    "groupID": 303, 
    "iconID": 10144, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47265, 
    "typeName": "Expired Guardian Angels 'Standard' Cerebral Accelerator", 
    "typeNameID": 531795, 
    "volume": 1.0
  }, 
  "47266": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.\r\n\r\nThe compounds are only guaranteed to function until YC 120.03.20.", 
    "descriptionID": 531799, 
    "groupID": 303, 
    "iconID": 10144, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47266, 
    "typeName": "Expired Guardian Angels 'Advanced' Cerebral Accelerator", 
    "typeNameID": 531796, 
    "volume": 1.0
  }, 
  "47267": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours.\r\n\r\nThe compounds are only guaranteed to function until YC 120.03.20.", 
    "descriptionID": 531800, 
    "groupID": 303, 
    "iconID": 10144, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47267, 
    "typeName": "Expired Serpentis Inquest 'Dripfeed' Cerebral Accelerator", 
    "typeNameID": 531797, 
    "volume": 1.0
  }, 
  "47269": {
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    "capacity": 213.0, 
    "certificateTemplate": 234, 
    "description": "A light craft that is evidently the Collective's equivalent of a frigate, the Damavik has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.\r\n\r\nThe Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 535279, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 25, 
    "isisGroupID": 8, 
    "marketGroupID": 2426, 
    "mass": 950000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "techLevel": 1, 
    "typeID": 47269, 
    "typeName": "Damavik", 
    "typeNameID": 531862, 
    "volume": 28600.0, 
    "wreckTypeID": 48373
  }, 
  "47270": {
    "basePrice": 7500000.0, 
    "capacity": 533.0, 
    "certificateTemplate": 235, 
    "description": "A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.\r\n\r\nThe Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak", 
    "descriptionID": 535280, 
    "factionID": 500026, 
    "graphicID": 21976, 
    "groupID": 26, 
    "isisGroupID": 16, 
    "marketGroupID": 2428, 
    "mass": 9530000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 250.0, 
    "soundID": 20063, 
    "techLevel": 1, 
    "typeID": 47270, 
    "typeName": "Vedmak", 
    "typeNameID": 531863, 
    "volume": 118000.0, 
    "wreckTypeID": 48372
  }, 
  "47271": {
    "basePrice": 85000000.0, 
    "capacity": 933.0, 
    "certificateTemplate": 236, 
    "description": "A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.\r\n\r\nThe Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak", 
    "descriptionID": 535281, 
    "factionID": 500026, 
    "graphicID": 21993, 
    "groupID": 27, 
    "isDynamicType": false, 
    "isisGroupID": 26, 
    "marketGroupID": 2430, 
    "mass": 63000000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 550.0, 
    "soundID": 20061, 
    "techLevel": 1, 
    "typeID": 47271, 
    "typeName": "Leshak", 
    "typeNameID": 531864, 
    "volume": 495000.0, 
    "wreckTypeID": 47977
  }, 
  "47272": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This small Entropic Disintegrator is typically seen in use on Triglavian frigates and destroyers, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 537223, 
    "graphicID": 21997, 
    "groupID": 1986, 
    "iconID": 21923, 
    "isDynamicType": false, 
    "marketGroupID": 2433, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47272, 
    "typeName": "Light Entropic Disintegrator I", 
    "typeNameID": 531865, 
    "volume": 5.0
  }, 
  "47273": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This medium-sized Entropic Disintegrator is normally seen in use on Triglavian cruisers or battlecruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 537229, 
    "graphicID": 21996, 
    "groupID": 1986, 
    "iconID": 21922, 
    "isDynamicType": false, 
    "marketGroupID": 2434, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47273, 
    "typeName": "Heavy Entropic Disintegrator I", 
    "typeNameID": 531866, 
    "volume": 10.0
  }, 
  "47274": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This large Entropic Disintegrator is only seen in use on Triglavian battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 537234, 
    "graphicID": 21994, 
    "groupID": 1986, 
    "iconID": 21921, 
    "isDynamicType": false, 
    "marketGroupID": 2435, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47274, 
    "typeName": "Supratidal Entropic Disintegrator I", 
    "typeNameID": 531867, 
    "volume": 20.0
  }, 
  "47275": {
    "basePrice": 0.0, 
    "capacity": 665.0, 
    "description": "A variant of the Angel Cartel's Machariel-class battleship used by members of the Guardian Angels on special missions.", 
    "descriptionID": 532631, 
    "graphicID": 335, 
    "groupID": 1667, 
    "mass": 94680000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 500.0, 
    "typeID": 47275, 
    "typeName": "Guardian Angels Barachael", 
    "typeNameID": 531933, 
    "volume": 595000.0, 
    "wreckTypeID": 26563
  }, 
  "47276": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "These fighters are detached from nearby Carrier-class ships. Their small size and maneuverability, combined with state-of-the-art weaponry make them a threat to even the biggest of ships.", 
    "descriptionID": 531935, 
    "graphicID": 1089, 
    "groupID": 1454, 
    "mass": 12000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 35.0, 
    "typeID": 47276, 
    "typeName": "Guardian Angels Cherubim", 
    "typeNameID": 531934, 
    "volume": 5000.0
  }, 
  "47277": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "These fighters are detached from nearby Carrier-class ships. Their small size and maneuverability, combined with state-of-the-art weaponry make them a threat to even the biggest of ships.", 
    "descriptionID": 531937, 
    "graphicID": 20250, 
    "groupID": 1454, 
    "mass": 12000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 35.0, 
    "typeID": 47277, 
    "typeName": "Serpentis Inquest Viper", 
    "typeNameID": 531936, 
    "volume": 5000.0
  }, 
  "47281": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1955, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 47281, 
    "typeName": "Talos Serenity YC119 SKIN (365 Days)", 
    "typeNameID": 532180, 
    "volume": 0.01
  }, 
  "47282": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 47282, 
    "typeName": "Talos Serenity YC119 SKIN", 
    "typeNameID": 532181, 
    "volume": 0.01
  }, 
  "47283": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1952, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 47283, 
    "typeName": "Talos Serenity YC119 SKIN (7 Days)", 
    "typeNameID": 532182, 
    "volume": 0.01
  }, 
  "47284": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1953, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 47284, 
    "typeName": "Talos Serenity YC119 SKIN (30 Days)", 
    "typeNameID": 532183, 
    "volume": 0.01
  }, 
  "47285": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1954, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 47285, 
    "typeName": "Talos Serenity YC119 SKIN (90 Days)", 
    "typeNameID": 532184, 
    "volume": 0.01
  }, 
  "47286": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1088, 
    "iconID": 21873, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47286, 
    "typeName": "Men's SARO 'Black Troop' Combat Suit", 
    "typeNameID": 532342, 
    "volume": 0.1
  }, 
  "47287": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1088, 
    "iconID": 21872, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47287, 
    "typeName": "Women's SARO 'Black Troop' Combat Suit", 
    "typeNameID": 532341, 
    "volume": 0.1
  }, 
  "47288": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Special QA module for developer use.\r\nIncreases structure shield defenses considerably.", 
    "descriptionID": 532366, 
    "groupID": 1962, 
    "iconID": 1044, 
    "mass": 500.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 47288, 
    "typeName": "Standup QA Shield Extender", 
    "typeNameID": 532365, 
    "volume": 10.0
  }, 
  "47289": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.", 
    "descriptionID": 532384, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 1974, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 47289, 
    "typeName": "Aeon Eros Blossom SKIN", 
    "typeNameID": 532373, 
    "volume": 0.01
  }, 
  "47290": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.", 
    "descriptionID": 532389, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 1976, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 47290, 
    "typeName": "Thanatos Eros Blossom SKIN", 
    "typeNameID": 532374, 
    "volume": 0.01
  }, 
  "47291": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.", 
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    "typeName": "Machariel Eros Blossom SKIN", 
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    "typeID": 47297, 
    "typeName": "Unstable 50MN Microwarpdrive Mutaplasmid", 
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    "description": "The Standup Multirole Missile Launcher is a space superiority missile capable of efficiently intercepting and destroying targets in the sub-capital ship size classes. This launcher may be used with Standup Light, Heavy, or Cruise missiles. The Multirole Launcher system can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
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    "typeName": "Standup Multirole Missile Launcher II", 
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    "description": "The Blood Raider Covenant's perverse mysticism is replete with symbolism involving blood, flesh and even the intricacies of biological science. The Crimson Helix firework melds sanguine and genetic imagery together in a startling pyrotechnic display.\r\n\r\nNote: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures.", 
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    "description": "The Yoiul Blizzard firework is in truth an \"icework\" as it is a unique explosive charge that creates a storm of icy crystals in space, mimicking a wintry blizzard.\r\n\r\nThe fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways.", 
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    "typeID": 47303, 
    "typeName": "Standup Large Festival Launcher", 
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    "typeName": "Crucifier Spirit SKIN", 
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    "typeID": 47305, 
    "typeName": "Augoror Spirit SKIN", 
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    "typeName": "Revelation Spirit SKIN", 
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    "description": "The Standup Anticapital Missile Launcher is a formidable missile launcher system intended for defending Upwell Structures from hostile capital ships.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
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    "description": "The Standup Guided Bomb Launcher is a structure emplaced system that is capable of launching and directing area-effect bombs equipped with guidance thrusters and the necessary astrogation gear. The Guided Bomb Launcher can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nThis module can be installed on all Upwell structures.\r\nThis module does not function in high-security space.", 
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    "description": "The Standup Point Defense Battery is a system designed to provide close point defense capability to space structures, providing area denial as required by structure operators. The Point Defense Battery is designed as an integrated PDC network and can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nThis module does not function in high-security space.", 
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    "typeName": "Standup Point Defense Battery II", 
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    "typeName": "Guardians Gala Boss Spawner", 
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    "description": "The Standup XL Energy Neutralizer is superheavy capacitor warfare device capable of draining the energy reserves of extra-large ships, such as capital ships. The XL Energy Neutralizer is designed to be mounted in structure emplacements and can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
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    "portionSize": 1, 
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    "techLevel": 2, 
    "typeID": 47330, 
    "typeName": "Standup XL Energy Neutralizer II", 
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    "typeID": 47331, 
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    "description": "The Standup Heavy Energy Neutralizer is a precision capacitor warfare device capable of locking on and draining the energy reserves of all types of hostile ships. The Standup Heavy Energy Neutralizer is designed to be mounted in structure emplacements and can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
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    "techLevel": 2, 
    "typeID": 47332, 
    "typeName": "Standup Heavy Energy Neutralizer II", 
    "typeNameID": 532445, 
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    "typeID": 47333, 
    "typeName": "Standup Heavy Energy Neutralizer II Blueprint", 
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    "volume": 0.01
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    "description": "The Standup Focused Warp Disruptor is a powerful propulsion jamming system that will interfere with a target ship's navigation computer, disabling warping and jumping. This module has incredible range and is capable of disrupting all ships including the largest vessels in New Eden, however it may only be activated in short bursts separated by cooldown periods. This module can also be installed with a Standup Focused Warp Scrambling Script to provide it with the ability to disrupt microwarpdrives and micro jump drives. The Standup Focused Warp Disruptor system can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
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    "metaGroupID": 53, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47334, 
    "typeName": "Standup Focused Warp Disruptor II", 
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    "published": true, 
    "radius": 1.0, 
    "typeID": 47335, 
    "typeName": "Standup Focused Warp Disruptor II Blueprint", 
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    "description": "Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.\r\n\r\nThis script can be loaded into a Standup Focused Warp Disruptor to enable the disruption of microwarpdrive and micro jump drive modules on target ships at the expense of maximum range.", 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47336, 
    "typeName": "Standup Focused Warp Scrambling Script", 
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    "published": true, 
    "radius": 1.0, 
    "typeID": 47337, 
    "typeName": "Standup Focused Warp Scrambling Script Blueprint", 
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    "volume": 0.01
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    "description": "The Standup Variable Spectrum ECM is an electronic warfare system designed for rapid switching of the sensor spectrum being targeted by jamming pulses. The system uses Standup brand spectrum switching scripts to give structure operators the great flexiblity when using the Variable Spectrum ECM. The system may be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47338, 
    "typeName": "Standup Variable Spectrum ECM II", 
    "typeNameID": 532455, 
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    "published": true, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47340, 
    "typeName": "Standup Missile Guidance Enhancer II", 
    "typeNameID": 532458, 
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    "published": true, 
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    "typeID": 47341, 
    "typeName": "Standup Missile Guidance Enhancer II Blueprint", 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47342, 
    "typeName": "Standup Ballistic Control System II", 
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    "volume": 4000.0
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    "radius": 1.0, 
    "typeID": 47343, 
    "typeName": "Standup Ballistic Control System II Blueprint", 
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    "published": true, 
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    "techLevel": 2, 
    "typeID": 47344, 
    "typeName": "Standup Co-Processor Array II", 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47345, 
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    "published": true, 
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    "typeID": 47346, 
    "typeName": "Standup Reactor Control Unit II Blueprint", 
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    "typeID": 47349, 
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    "typeNameID": 532472, 
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    "published": true, 
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    "typeName": "Standup Stasis Webifier II Blueprint", 
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    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47351, 
    "typeName": "Standup Stasis Webifier II", 
    "typeNameID": 532476, 
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    "volume": 4000.0
  }, 
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    "description": "Standup Cap Battery modules augment a structure's available supply of capacitor energy.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 532608, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47352, 
    "typeName": "Standup Cap Battery I", 
    "typeNameID": 532479, 
    "volume": 4000.0
  }, 
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    "description": "Standup Cap Battery modules augment a structure's available supply of capacitor energy.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 532609, 
    "groupID": 1966, 
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    "metaGroupID": 53, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47353, 
    "typeName": "Standup Cap Battery II", 
    "typeNameID": 532480, 
    "variationParentTypeID": 47352, 
    "volume": 4000.0
  }, 
  "47354": {
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    "capacity": 0.0, 
    "groupID": 1707, 
    "iconID": 89, 
    "marketGroupID": 2175, 
    "mass": 0.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47354, 
    "typeName": "Standup Cap Battery I Blueprint", 
    "typeNameID": 532481, 
    "volume": 0.01
  }, 
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    "groupID": 1707, 
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    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47355, 
    "typeName": "Standup Cap Battery II Blueprint", 
    "typeNameID": 532482, 
    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "Standup Capacitor Power Relay modules increase the capacitor recharge rate of a structure.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 532610, 
    "groupID": 1967, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47356, 
    "typeName": "Standup Capacitor Power Relay I", 
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  }, 
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    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 47357, 
    "typeName": "Standup Capacitor Power Relay I Blueprint", 
    "typeNameID": 532484, 
    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "Standup Capacitor Power Relay modules increase the capacitor recharge rate of a structure.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 532611, 
    "groupID": 1967, 
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    "marketGroupID": 2220, 
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    "metaGroupID": 53, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47358, 
    "typeName": "Standup Capacitor Power Relay II", 
    "typeNameID": 532485, 
    "variationParentTypeID": 47356, 
    "volume": 4000.0
  }, 
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    "metaGroupID": 53, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47359, 
    "typeName": "Standup Capacitor Power Relay II Blueprint", 
    "typeNameID": 532486, 
    "volume": 0.01
  }, 
  "47360": {
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    "capacity": 0.0, 
    "description": "Standup Layered Armor Plating modules increase the armor hitpoints of Upwell Structures. This plating is composed of numerous additional tritanium layers, effectively increasing the armor durability of a structure.  This module only provides benefits to structures while they are in full power mode.\r\n\r\nMultiples of this module or similar modules that affect the same attribute on the structure will be subject to diminishing returns.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 532612, 
    "groupID": 1968, 
    "iconID": 79, 
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    "marketGroupID": 2414, 
    "mass": 500.0, 
    "metaGroupID": 54, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47360, 
    "typeName": "Standup Layered Armor Plating I", 
    "typeNameID": 532487, 
    "volume": 4000.0
  }, 
  "47361": {
    "basePrice": 200000000.0, 
    "capacity": 0.0, 
    "groupID": 1707, 
    "iconID": 79, 
    "marketGroupID": 2415, 
    "mass": 0.0, 
    "metaGroupID": 54, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47361, 
    "typeName": "Standup Layered Armor Plating I Blueprint", 
    "typeNameID": 532488, 
    "volume": 0.01
  }, 
  "47362": {
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    "capacity": 0.0, 
    "description": "Standup Layered Armor Plating modules increase the armor hitpoints of Upwell Structures. This plating is composed of numerous additional tritanium layers, effectively increasing the armor durability of a structure.  This module only provides benefits to structures while they are in full power mode.\r\n\r\nMultiples of this module or similar modules that affect the same attribute on the structure will be subject to diminishing returns.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.", 
    "descriptionID": 532613, 
    "groupID": 1968, 
    "iconID": 79, 
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    "metaGroupID": 53, 
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    "portionSize": 1, 
    "published": true, 
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    "techLevel": 2, 
    "typeID": 47362, 
    "typeName": "Standup Layered Armor Plating II", 
    "typeNameID": 532489, 
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    "typeID": 47363, 
    "typeName": "Standup Layered Armor Plating II Blueprint", 
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    "description": "The Standup Weapon Disruptor is an electronic warfare system designed to reduce the range and tracking speed of turrets and reduces range and precision of missiles on targeted ships. The Weapon Disruptor system can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "graphicID": 21246, 
    "groupID": 1719, 
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    "published": true, 
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    "typeID": 47364, 
    "typeName": "Standup Weapon Disruptor II", 
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    "description": "The Standup Target Painter is an electronic warfare system that uses Upwell Proprietary Weapon Navigation Technology to project an electronic \"tag\" onto the target ship, effectively increasing the signature of the target and thereby making it easier to track and hit. The Target Painter system can be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 532539, 
    "graphicID": 21247, 
    "groupID": 1719, 
    "iconID": 2983, 
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    "techLevel": 2, 
    "typeID": 47366, 
    "typeName": "Standup Target Painter II", 
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    "description": "The Standup Remote Sensor Dampener is an electronic warfare system designed to give structure operators the capability of reducing the scan resolution and targeting range of enemy ships. The Remote Sensor Dampener system may be installed as a module in Upwell technology structures.\r\n\r\nStandup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 532542, 
    "graphicID": 21244, 
    "groupID": 1719, 
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    "published": true, 
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    "techLevel": 2, 
    "typeID": 47368, 
    "typeName": "Standup Remote Sensor Dampener II", 
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    "published": true, 
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    "typeID": 47369, 
    "typeName": "Standup Remote Sensor Dampener II Blueprint", 
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    "description": "The clans of the Krusual Tribe, such as the martial Shakim Clan, have a proud history of defiance and maintaining their traditions in the face of the Amarr Empire's invasion of the Minmatar homeworld. From their mountain strongholds the Krusual were the one tribe that successfully resisted the worst of the occupation's ravages.\r\n\r\nThe Shakim Warlords, in particular, were not only fierce defenders of their mountainous domains but also feared among Amarr occupation troops as merciless leaders of raids against the invaders.", 
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    "portionSize": 1, 
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    "typeID": 47371, 
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    "capacity": 0.0, 
    "description": "Calling forth the power and wisdom of heavenly creatures from Jin-Mei mythology, this nanocoating is a symbolic celebration of the awesome capabilities and reach of the capsuleer pilots of New Eden.", 
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    "groupID": 1950, 
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    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 47372, 
    "typeName": "Vexor Navy Issue Empyrean Dragons SKIN", 
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    "typeName": "bacon_PLACEHOLDER", 
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    "description": "The Sisters of EVE's research and exploration efforts have garnered the organization a sinister reputation in the eyes of capsuleers, and conspiracy theorists, but its Food Relief charity arm has provided succor to billions across New Eden.\r\n\r\nDonations to Food Relief and other humanitarian projects are collected from all over the cluster and the annual \"One Eden\" fundraising drive is an important means of boosting the SOE's donation income. To many people in New Eden, the charitable works of the Sisters are their most notable.", 
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    "published": true, 
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    "description": "The Sisters of EVE's research and exploration efforts have garnered the organization a sinister reputation in the eyes of capsuleers, and conspiracy theorists, but its Food Relief charity arm has provided succor to billions across New Eden.\r\n\r\nDonations to Food Relief and other humanitarian projects are collected from all over the cluster and the annual \"One Eden\" fundraising drive is an important means of boosting the SOE's donation income. To many people in New Eden, the charitable works of the Sisters are their most notable.", 
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    "description": "The Sisters of EVE's research and exploration efforts have garnered the organization a sinister reputation in the eyes of capsuleers, and conspiracy theorists, but its Food Relief charity arm has provided succor to billions across New Eden.\r\n\r\nDonations to Food Relief and other humanitarian projects are collected from all over the cluster and the annual \"One Eden\" fundraising drive is an important means of boosting the SOE's donation income. To many people in New Eden, the charitable works of the Sisters are their most notable.", 
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    "typeName": "Nestor One Eden SKIN", 
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    "typeName": "infernal_weather_1", 
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    "typeName": "infernal_weather_2", 
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    "typeName": "infernal_weather_3", 
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    "soundID": 20827, 
    "typeID": 47393, 
    "typeName": "basic_weather", 
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  }, 
  "47395": {
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    "description": "The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.\r\n\r\nThe compounds are only guaranteed to function until YC 120.04.24.", 
    "descriptionID": 532734, 
    "groupID": 303, 
    "iconID": 10144, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47395, 
    "typeName": "Expired Standard 'Guri Hivaa' Cerebral Accelerator", 
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  }, 
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    "description": "The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.\r\n\r\nThe compounds are only guaranteed to function until YC 120.04.24.", 
    "descriptionID": 532715, 
    "groupID": 303, 
    "iconID": 10144, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47396, 
    "typeName": "Expired Advanced 'Guri Hivaa' Cerebral Accelerator", 
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    "description": "The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours.\r\n\r\nThe compounds are only guaranteed to function until YC 120.04.24.", 
    "descriptionID": 532717, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 47397, 
    "typeName": "Expired Extended 'Guri Hivaa' Cerebral Accelerator", 
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    "typeID": 47398, 
    "typeName": "The Hunt - Easy Trash Spawner", 
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    "published": false, 
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    "typeID": 47399, 
    "typeName": "The Hunt - Hard Trash Spawner", 
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    "radius": 1.0, 
    "typeID": 47400, 
    "typeName": "The Hunt - Boss Spawner", 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This appears to be a bunker used by Seekers, perhaps for resupply or as a drop-off point for items they are gathering.\r\n\r\nSeeker operations may be disrupted by its destruction, which would be likely to attract the attention of any in the vicinity.", 
    "descriptionID": 532743, 
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    "typeID": 47401, 
    "typeName": "Seeker Bunker", 
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    "raceID": 128, 
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    "typeID": 47402, 
    "typeName": "Small asteroid environment", 
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    "description": "Display your attendance at the SoCT's annual capsuleer gathering with this specially customized exploration suit. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.\r\n\r\nThe Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.", 
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    "description": "Display your attendance at the SoCT's annual capsuleer gathering with this celebratory T-shirt. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.\r\n\r\nThe Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.", 
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    "description": "Deployed or subverted by Seeker scouting parties to secure areas of interest to them, these towers will attack on sight.", 
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    "description": "Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Seeker scouting groups in New Eden.\r\n\r\nThis Sleeper drone has minor stealth capabilities and may take some skill to track.", 
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    "typeName": "Inquisitor Hunter's Quiver SKIN", 
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    "description": "Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.", 
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    "typeName": "Archon Hunter's Quiver SKIN", 
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    "description": "The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.\r\n\r\nThis Sleeper drone is part of a force operating with Seeker scouting groups and has good defenses against EM damage.", 
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  }, 
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    "description": "Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:\r\n<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47558.mp4>reeuynohefcjlzjqdvlhzqrocaczfenhqicrtvsdpvwaennxovznoxeqkbhvspefuaxiijpyawzresjizkqvaooqixgzpmkkezshxzmcdoykluhchfeqg</url>", 
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    "published": false, 
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    "typeName": "Corrupted Trinary Data Vault", 
    "typeNameID": 533609, 
    "volume": 1.0
  }, 
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    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
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    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
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    "typeName": "Drifter Cruiser Wreck", 
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    "volume": 27500.0
  }, 
  "47561": {
    "basePrice": 0.0, 
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    "description": "Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:\r\n<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47693.mp4>vxgzkbuzxaegwhlfrifexxzlpgiwvsrcohfcurauslzgzjbzrlvjmfeayrdczobwnmqswzpfqqtbnejokenqbmqresixhozkjuqzrhsxbzrtlgdqmoqvy</url>", 
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    "typeID": 47693, 
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    "typeNameID": 534574, 
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  "47694": {
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    "description": "Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:\r\n<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47694.mp4>dijzutsbcenjyqeyjoipalmxuzpkhqrfiputrhjkamwonccguvnhpzmvgekohxrjedrokxcddxbmeetbnwndcjnlfulbcucfezutwpjdhrszrzbrizhfl</url>", 
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    "typeID": 47694, 
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    "typeNameID": 534576, 
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  "47695": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:\r\n<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47695.mp4>hocpcvczsmzbowunnyastdjvnyriqkolisdekiybyfetytjrzyowrviutrdsdvtvtnterkgsahbllpgfpuivwpkwyiifdeujchwdeqpkwxxbrzarxixkg</url>", 
    "descriptionID": 534579, 
    "groupID": 1977, 
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    "typeID": 47695, 
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    "typeNameID": 534578, 
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    "description": "Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:\r\n<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47696.mp4>jkabbscwwicmvkvqgyucmqghvurvdckeplflzjcbivuogiglxlonhiosovbxtrjygigvfjkklvfzftdrrlcxufcqohrjhufxqgpretmakyubwiizbpqnz</url>", 
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    "typeID": 47696, 
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  "47697": {
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    "description": "Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:\r\n<url=https://web.ccpgamescdn.com/fiction/eveonline/datavaults/47697.mp4>ovpqrmwxcmlbtbitahpsrtcowfmhcpehyqnuifmsdfvswnzextmecegubpmextbakrepnakouxoqyrnvpbwftuyyjqtobstkzjasjoznazrxctghsxywm</url>", 
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    "groupID": 1977, 
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    "radius": 1.0, 
    "typeID": 47697, 
    "typeName": "Corrupted Trinary Data Vault", 
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  "47698": {
    "basePrice": 0.0, 
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    "groupID": 1950, 
    "marketGroupID": 1966, 
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    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 47698, 
    "typeName": "Dominix IGC Victory SKIN", 
    "typeNameID": 534584, 
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  "47699": {
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    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 536969, 
    "groupID": 1964, 
    "iconID": 21992, 
    "marketGroupID": 2442, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47699, 
    "typeName": "Decayed Stasis Webifier Mutaplasmid", 
    "typeNameID": 534585, 
    "volume": 1.0
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  "47700": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 536971, 
    "groupID": 1964, 
    "iconID": 22014, 
    "marketGroupID": 2442, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47700, 
    "typeName": "Unstable Stasis Webifier Mutaplasmid", 
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  "47701": {
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    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.\r\n", 
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    "groupID": 1964, 
    "iconID": 22003, 
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    "radius": 1.0, 
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    "typeID": 47701, 
    "typeName": "Gravid Stasis Webifier Mutaplasmid", 
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    "volume": 1.0
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  "47702": {
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    "capacity": 0.0, 
    "description": "Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.", 
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    "portionSize": 1, 
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    "techLevel": 1, 
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  "47705": {
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    "capacity": 0.0, 
    "description": "The Society of Conscious Thought has developed a large variety of technologies and techniques for enhancing the uptake of knowledge. The Society's X-Sense corporation manufactures a variety of medical devices and legal boosters, including some of the SoCT's cerebral accelerator designs.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.", 
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    "portionSize": 1, 
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    "typeName": "Expired Basic X-Sense 'Consciousness' Cerebral Accelerator", 
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  "47706": {
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    "description": "The Society of Conscious Thought has developed a large variety of technologies and techniques for enhancing the uptake of knowledge. The Society's X-Sense corporation manufactures a variety of medical devices and legal boosters, including some of the SoCT's cerebral accelerator designs.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.", 
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    "published": false, 
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    "description": "The Society of Conscious Thought has developed a large variety of technologies and techniques for enhancing the uptake of knowledge. The Society's X-Sense corporation manufactures a variety of medical devices and legal boosters, including some of the SoCT's cerebral accelerator designs.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.", 
    "descriptionID": 535542, 
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    "published": false, 
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    "description": "The Society of Conscious Thought has developed a large variety of technologies and techniques for enhancing the uptake of knowledge. The Society's X-Sense corporation manufactures a variety of medical devices and legal boosters, including some of the SoCT's cerebral accelerator designs.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.", 
    "descriptionID": 535543, 
    "groupID": 303, 
    "iconID": 10144, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 47708, 
    "typeName": "Expired Extended X-Sense 'Consciousness' Cerebral Accelerator", 
    "typeNameID": 534594, 
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    "capacity": 0.0, 
    "description": "This Upwell support facility hosts a small team of industrial experts focused on research efficiency. This team is available free of charge as consultants to all capsuleer manufacturing and research operations in this star system, reducing the ongoing costs of these operations. These facilities have been constructed and staffed by the Upwell Consortium in star systems that formerly contained Minmatar Service Outposts, Gallente Administrative Outposts, or Conquerable Stations.\r\n\r\n40% reduction in the system cost index station multiplier for manufacturing and research jobs in this system", 
    "descriptionID": 537814, 
    "graphicID": 2403, 
    "groupID": 1978, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "radius": 1255.0, 
    "typeID": 47710, 
    "typeName": "Upwell General Industrial Support Facility", 
    "typeNameID": 534596, 
    "volume": 0.0
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  "47711": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "groupID": 1979, 
    "iconID": 2039, 
    "mass": 0.0, 
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    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47711, 
    "typeName": "basic_key_placeholder", 
    "typeNameID": 534595, 
    "volume": 0.1
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  "47712": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Upwell support facility hosts a small team of industrial experts focused on manufacturing efficiency. This team is available free of charge as consultants to all capsuleer manufacturing and research operations in this star system, reducing the ongoing costs of these operations. These facilities have been constructed and staffed by Upwell in star systems that formerly contained Amarr Manufacturing Outposts.\r\n\r\n50% reduction in the system cost index station multiplier for manufacturing jobs in this system\r\n40% reduction in the system cost index station multiplier for research jobs in this system", 
    "descriptionID": 537812, 
    "graphicID": 2403, 
    "groupID": 1978, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1255.0, 
    "typeID": 47712, 
    "typeName": "Upwell Advanced Manufacturing Support Facility", 
    "typeNameID": 534597, 
    "volume": 0.0
  }, 
  "47713": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Upwell support facility hosts a small team of industrial experts focused on research efficiency. This team is available free of charge as consultants to all capsuleer manufacturing and research operations in this star system, reducing the ongoing costs of these operations. These facilities have been constructed and staffed by the Upwell Consortium in star systems that formerly contained Caldari Research Outposts.\r\n\r\n40% reduction in the system cost index station multiplier for manufacturing jobs in this system\r\n50% reduction in the system cost index station multiplier for research jobs in this system", 
    "descriptionID": 537813, 
    "graphicID": 2403, 
    "groupID": 1978, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1255.0, 
    "typeID": 47713, 
    "typeName": "Upwell Advanced Research Support Facility", 
    "typeNameID": 534598, 
    "volume": 0.0
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  "47715": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This model of Sleeper drone shares a common design with older rapid response drones but is in pristine condition and differences of detail suggest it is an updated design recently constructed and put into service.\r\n\r\nThis formidable Sleeper drone is part of a force operating in conjunction with Drifter strike groups and represents an escalation into New Eden from the depths of Anoikis.", 
    "descriptionID": 535526, 
    "graphicID": 3528, 
    "groupID": 1568, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 47715, 
    "typeName": "Noumenal Impeder", 
    "typeNameID": 534600, 
    "volume": 19100.0, 
    "wreckTypeID": 47758
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  "47716": {
    "basePrice": 1800000000.0, 
    "capacity": 0.0, 
    "graphicID": 22070, 
    "groupID": 107, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47716, 
    "typeName": "Praxis Blueprint", 
    "typeNameID": 534609, 
    "volume": 0.01
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  "47717": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This model of Sleeper drone shares a common design with older heavy interceptor drones but is in pristine condition and differences of detail suggest it is an updated design recently constructed and put into service.\r\n\r\nThis formidable Sleeper drone is part of a force operating in conjunction with Drifter strike groups and represents an escalation into New Eden from the depths of Anoikis.", 
    "descriptionID": 535529, 
    "graphicID": 3560, 
    "groupID": 1568, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 47717, 
    "typeName": "Noumenal Obstructor", 
    "typeNameID": 534601, 
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    "wreckTypeID": 47758
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  "47718": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This model of Sleeper drone shares a common design with advanced picket duty drones but is in pristine condition and differences of detail suggest it is an updated design recently constructed and put into service.\r\n\r\nThis formidable Sleeper drone is part of a force operating in conjunction with Drifter strike groups and represents an escalation into New Eden from the depths of Anoikis.", 
    "descriptionID": 535530, 
    "factionID": 500021, 
    "graphicID": 3527, 
    "groupID": 1664, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 150.0, 
    "soundID": 12, 
    "typeID": 47718, 
    "typeName": "Noumenal Divider", 
    "typeNameID": 534602, 
    "volume": 109000.0, 
    "wreckTypeID": 47758
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  "47719": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This type of Sleeper drone shares a common design with fast attack units seen already seen in Anoikis but is in excellent trim and slight modifications convey the impression it is an updated design recently constructed and put into service.\r\n\r\nThis formidable Sleeper drone is part of a force operating in conjunction with Drifter strike groups and represents an escalation into New Eden from the depths of Anoikis.", 
    "descriptionID": 535531, 
    "graphicID": 3536, 
    "groupID": 1665, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 150.0, 
    "soundID": 12, 
    "typeID": 47719, 
    "typeName": "Noumenal Silencer", 
    "typeNameID": 534603, 
    "volume": 109000.0, 
    "wreckTypeID": 46604
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  "47720": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "This type of Sleeper drone shares a common design with heavy attack units seen already seen in Anoikis but is in excellent trim and slight modifications convey the impression it is an updated design recently constructed and put into service.\r\n\r\nThis formidable Sleeper drone is part of a force operating in conjunction with Drifter strike groups and represents an escalation into New Eden from the depths of Anoikis.", 
    "descriptionID": 535532, 
    "graphicID": 20978, 
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    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 150.0, 
    "soundID": 12, 
    "typeID": 47720, 
    "typeName": "Noumenal Suppressor", 
    "typeNameID": 534604, 
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    "wreckTypeID": 46604
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  "47721": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "The design of this Sleeper drone is similar to ancient battlecruiser-grade vessels that operate as guardian drones in Anoikis. Certain differences of detail, and lack of the scarring typical on Sleeper drones of this size, indicates it is part of a wave of drones that have only very recently been built and launched.\r\n\r\nThis formidable Sleeper drone is part of a force operating in conjunction with Drifter strike groups and represents an escalation into New Eden from the depths of Anoikis.", 
    "descriptionID": 535533, 
    "graphicID": 3516, 
    "groupID": 1666, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 150.0, 
    "soundID": 12, 
    "typeID": 47721, 
    "typeName": "Noumenal Interruptor", 
    "typeNameID": 534605, 
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    "wreckTypeID": 46604
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  "47722": {
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    "capacity": 250.0, 
    "description": "CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.\r\n\r\nDED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat.\r\n\r\nThreat level: Critical", 
    "descriptionID": 535534, 
    "graphicID": 22006, 
    "groupID": 1665, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 16, 
    "radius": 150.0, 
    "typeID": 47722, 
    "typeName": "Drifter Strike Cruiser", 
    "typeNameID": 534606, 
    "volume": 100000.0, 
    "wreckTypeID": 47560
  }, 
  "47723": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.\r\n\r\nDED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.\r\n\r\nThreat level: Critical", 
    "descriptionID": 535535, 
    "factionID": 500024, 
    "graphicID": 21049, 
    "groupID": 1667, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 350.0, 
    "soundID": 20207, 
    "typeID": 47723, 
    "typeName": "Drifter Strike Battleship", 
    "typeNameID": 534607, 
    "volume": 109000.0, 
    "wreckTypeID": 34768
  }, 
  "47724": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.\r\n\r\nDED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.\r\n\r\nThreat level: Critical", 
    "descriptionID": 535536, 
    "factionID": 500024, 
    "graphicID": 21049, 
    "groupID": 1667, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 350.0, 
    "soundID": 20207, 
    "typeID": 47724, 
    "typeName": "Drifter Strike Commander", 
    "typeNameID": 534608, 
    "volume": 109000.0, 
    "wreckTypeID": 34768
  }, 
  "47727": {
    "basePrice": 279247122.0, 
    "capacity": 1150.0, 
    "certificateTemplate": 127, 
    "factionID": 500002, 
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    "isDynamicType": false, 
    "isisGroupID": 28, 
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    "metaGroupID": 2, 
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    "published": false, 
    "raceID": 2, 
    "radius": 250.0, 
    "soundID": 20076, 
    "techLevel": 2, 
    "typeID": 47727, 
    "typeName": "GFX Test Vargur 1/2", 
    "typeNameID": 534678, 
    "volume": 450000.0, 
    "wreckTypeID": 26543
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  "47728": {
    "basePrice": 279247122.0, 
    "capacity": 1150.0, 
    "certificateTemplate": 127, 
    "factionID": 500002, 
    "graphicID": 3354, 
    "groupID": 900, 
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    "metaGroupID": 2, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 250.0, 
    "soundID": 20076, 
    "techLevel": 2, 
    "typeID": 47728, 
    "typeName": "GFX Test Vargur 2/2", 
    "typeNameID": 534679, 
    "volume": 450000.0, 
    "wreckTypeID": 26543
  }, 
  "47729": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.\r\n", 
    "descriptionID": 536966, 
    "groupID": 1964, 
    "iconID": 21994, 
    "marketGroupID": 2441, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47729, 
    "typeName": "Decayed Warp Scrambler Mutaplasmid", 
    "typeNameID": 534959, 
    "volume": 1.0
  }, 
  "47730": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.\r\n", 
    "descriptionID": 536968, 
    "groupID": 1964, 
    "iconID": 22018, 
    "marketGroupID": 2441, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47730, 
    "typeName": "Unstable Warp Scrambler Mutaplasmid", 
    "typeNameID": 534960, 
    "volume": 1.0
  }, 
  "47731": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.\r\n", 
    "descriptionID": 536967, 
    "groupID": 1964, 
    "iconID": 22005, 
    "marketGroupID": 2441, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47731, 
    "typeName": "Gravid Warp Scrambler Mutaplasmid", 
    "typeNameID": 534961, 
    "volume": 1.0
  }, 
  "47732": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.", 
    "descriptionID": 536372, 
    "groupID": 52, 
    "iconID": 3433, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47732, 
    "typeName": "Abyssal Warp Scrambler", 
    "typeNameID": 534962, 
    "volume": 5.0
  }, 
  "47733": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.\r\n", 
    "descriptionID": 536963, 
    "groupID": 1964, 
    "iconID": 21993, 
    "marketGroupID": 2441, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47733, 
    "typeName": "Decayed Warp Disruptor Mutaplasmid", 
    "typeNameID": 534963, 
    "volume": 1.0
  }, 
  "47734": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.\r\n", 
    "descriptionID": 536965, 
    "groupID": 1964, 
    "iconID": 22016, 
    "marketGroupID": 2441, 
    "mass": 1.0, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47734, 
    "typeName": "Unstable Warp Disruptor Mutaplasmid", 
    "typeNameID": 534964, 
    "volume": 1.0
  }, 
  "47735": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.\r\n", 
    "descriptionID": 536964, 
    "groupID": 1964, 
    "iconID": 22004, 
    "marketGroupID": 2441, 
    "mass": 1.0, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47735, 
    "typeName": "Gravid Warp Disruptor Mutaplasmid", 
    "typeNameID": 534965, 
    "volume": 1.0
  }, 
  "47736": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Disrupts the target ship's navigation computer which prevents it from warping.", 
    "descriptionID": 536371, 
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    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47736, 
    "typeName": "Abyssal Warp Disruptor", 
    "typeNameID": 534966, 
    "volume": 5.0
  }, 
  "47737": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 536956, 
    "groupID": 1964, 
    "iconID": 21986, 
    "marketGroupID": 2450, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47737, 
    "typeName": "Decayed 5MN Microwarpdrive Mutaplasmid", 
    "typeNameID": 534968, 
    "volume": 1.0
  }, 
  "47738": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 536962, 
    "groupID": 1964, 
    "iconID": 22008, 
    "marketGroupID": 2450, 
    "mass": 1.0, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
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    "typeID": 47738, 
    "typeName": "Unstable 5MN Microwarpdrive Mutaplasmid", 
    "typeNameID": 534969, 
    "volume": 1.0
  }, 
  "47739": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 536959, 
    "groupID": 1964, 
    "iconID": 21997, 
    "marketGroupID": 2450, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47739, 
    "typeName": "Gravid 5MN Microwarpdrive Mutaplasmid", 
    "typeNameID": 534970, 
    "volume": 1.0
  }, 
  "47740": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 536362, 
    "groupID": 46, 
    "iconID": 10149, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47740, 
    "typeName": "5MN Abyssal Microwarpdrive", 
    "typeNameID": 534971, 
    "volume": 10.0
  }, 
  "47741": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 536958, 
    "groupID": 1964, 
    "iconID": 21997, 
    "marketGroupID": 2451, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47741, 
    "typeName": "Gravid 50MN Microwarpdrive Mutaplasmid", 
    "typeNameID": 534973, 
    "volume": 1.0
  }, 
  "47742": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 536955, 
    "groupID": 1964, 
    "iconID": 21986, 
    "marketGroupID": 2451, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47742, 
    "typeName": "Decayed 50MN Microwarpdrive Mutaplasmid", 
    "typeNameID": 534972, 
    "volume": 1.0
  }, 
  "47743": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 536960, 
    "groupID": 1964, 
    "iconID": 22008, 
    "marketGroupID": 2452, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47743, 
    "typeName": "Unstable 500MN Microwarpdrive Mutaplasmid", 
    "typeNameID": 534991, 
    "volume": 1.0
  }, 
  "47744": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.\r\n", 
    "descriptionID": 536957, 
    "groupID": 1964, 
    "iconID": 21997, 
    "marketGroupID": 2452, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47744, 
    "typeName": "Gravid 500MN Microwarpdrive Mutaplasmid", 
    "typeNameID": 534992, 
    "volume": 1.0
  }, 
  "47745": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.\r\n\r\nPenalty: Max capacitor reduced.\r\n\r\nNote: Battleship class module.", 
    "descriptionID": 536360, 
    "groupID": 46, 
    "iconID": 10149, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47745, 
    "typeName": "500MN Abyssal Microwarpdrive", 
    "typeNameID": 534993, 
    "volume": 10.0
  }, 
  "47746": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 536947, 
    "groupID": 1964, 
    "iconID": 21984, 
    "marketGroupID": 2450, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47746, 
    "typeName": "Decayed 1MN Afterburner Mutaplasmid", 
    "typeNameID": 534994, 
    "volume": 1.0
  }, 
  "47747": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 536953, 
    "groupID": 1964, 
    "iconID": 22006, 
    "marketGroupID": 2450, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47747, 
    "typeName": "Unstable 1MN Afterburner Mutaplasmid", 
    "typeNameID": 534995, 
    "volume": 1.0
  }, 
  "47748": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 536950, 
    "groupID": 1964, 
    "iconID": 21995, 
    "isDynamicType": false, 
    "marketGroupID": 2450, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47748, 
    "typeName": "Gravid 1MN Afterburner Mutaplasmid", 
    "typeNameID": 534996, 
    "volume": 1.0
  }, 
  "47749": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 536359, 
    "groupID": 46, 
    "iconID": 96, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47749, 
    "typeName": "1MN Abyssal Afterburner", 
    "typeNameID": 534997, 
    "volume": 5.0
  }, 
  "47750": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 536946, 
    "groupID": 1964, 
    "iconID": 21984, 
    "marketGroupID": 2451, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47750, 
    "typeName": "Decayed 10MN Afterburner Mutaplasmid", 
    "typeNameID": 534998, 
    "volume": 1.0
  }, 
  "47751": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 536952, 
    "groupID": 1964, 
    "iconID": 22006, 
    "marketGroupID": 2451, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47751, 
    "typeName": "Unstable 10MN Afterburner Mutaplasmid", 
    "typeNameID": 534999, 
    "volume": 1.0
  }, 
  "47752": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 536949, 
    "groupID": 1964, 
    "iconID": 21995, 
    "marketGroupID": 2451, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47752, 
    "typeName": "Gravid 10MN Afterburner Mutaplasmid", 
    "typeNameID": 535000, 
    "volume": 1.0
  }, 
  "47753": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
    "descriptionID": 536358, 
    "groupID": 46, 
    "iconID": 96, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47753, 
    "typeName": "10MN Abyssal Afterburner", 
    "typeNameID": 535001, 
    "volume": 5.0
  }, 
  "47754": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.\r\n", 
    "descriptionID": 536945, 
    "groupID": 1964, 
    "iconID": 21984, 
    "marketGroupID": 2452, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47754, 
    "typeName": "Decayed 100MN Afterburner Mutaplasmid", 
    "typeNameID": 535002, 
    "volume": 1.0
  }, 
  "47755": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 536951, 
    "groupID": 1964, 
    "iconID": 22006, 
    "marketGroupID": 2452, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47755, 
    "typeName": "Unstable 100MN Afterburner Mutaplasmid", 
    "typeNameID": 535003, 
    "volume": 1.0
  }, 
  "47756": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 536948, 
    "groupID": 1964, 
    "iconID": 21995, 
    "marketGroupID": 2452, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47756, 
    "typeName": "Gravid 100MN Afterburner Mutaplasmid", 
    "typeNameID": 535004, 
    "volume": 1.0
  }, 
  "47757": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
    "descriptionID": 536357, 
    "groupID": 46, 
    "iconID": 96, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47757, 
    "typeName": "100MN Abyssal Afterburner", 
    "typeNameID": 535005, 
    "volume": 5.0
  }, 
  "47758": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.", 
    "descriptionID": 535537, 
    "graphicID": 3117, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 47758, 
    "typeName": "Sleeper Small Wreck", 
    "typeNameID": 535007, 
    "volume": 27500.0
  }, 
  "47760": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 22132, 
    "groupID": 1105, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47760, 
    "typeName": "A_36", 
    "typeNameID": 535008, 
    "volume": 0.0
  }, 
  "47761": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>relatively calm environment</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535545, 
    "groupID": 1979, 
    "iconID": 21924, 
    "marketGroupID": 2457, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47761, 
    "typeName": "Calm Exotic Filament", 
    "typeNameID": 535015, 
    "volume": 0.1
  }, 
  "47762": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>relatively calm environment</b>, and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535546, 
    "groupID": 1979, 
    "iconID": 21924, 
    "marketGroupID": 2458, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47762, 
    "typeName": "Calm Dark Filament", 
    "typeNameID": 535016, 
    "volume": 0.1
  }, 
  "47763": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>relatively calm environment</b>, and blasted by plasma firestorms that will <b>reduce Thermal resistance</b> but <b>enhance ship armor strength</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535547, 
    "groupID": 1979, 
    "iconID": 21924, 
    "marketGroupID": 2459, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47763, 
    "typeName": "Calm Firestorm Filament", 
    "typeNameID": 535017, 
    "volume": 0.1
  }, 
  "47764": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>relatively calm environment</b>, and bathed in the radioactive afterglow of a gamma-ray burst that will <b>reduce explosive resistance</b> but <b>enhance ship shield strength</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535548, 
    "groupID": 1979, 
    "iconID": 21924, 
    "marketGroupID": 2460, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47764, 
    "typeName": "Calm Gamma Filament", 
    "typeNameID": 535018, 
    "volume": 0.1
  }, 
  "47765": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>relatively calm environment</b>, and disrupted by massive electrical storms that will <b>reduce EM resistance</b> but <b>enhance ship capacitor recharging</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535549, 
    "groupID": 1979, 
    "iconID": 21924, 
    "marketGroupID": 2461, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47765, 
    "typeName": "Calm Electrical Filament", 
    "typeNameID": 535019, 
    "volume": 0.1
  }, 
  "47766": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 536977, 
    "groupID": 1964, 
    "iconID": 21990, 
    "marketGroupID": 2443, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47766, 
    "typeName": "Decayed Small Armor Repairer Mutaplasmid", 
    "typeNameID": 535020, 
    "volume": 1.0
  }, 
  "47767": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 536983, 
    "groupID": 1964, 
    "iconID": 22012, 
    "marketGroupID": 2443, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47767, 
    "typeName": "Unstable Small Armor Repairer Mutaplasmid", 
    "typeNameID": 535021, 
    "volume": 1.0
  }, 
  "47768": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 536980, 
    "groupID": 1964, 
    "iconID": 22001, 
    "marketGroupID": 2443, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47768, 
    "typeName": "Gravid Small Armor Repairer Mutaplasmid", 
    "typeNameID": 535022, 
    "volume": 1.0
  }, 
  "47769": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
    "descriptionID": 536353, 
    "groupID": 62, 
    "iconID": 80, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47769, 
    "typeName": "Small Abyssal Armor Repairer", 
    "typeNameID": 535023, 
    "volume": 5.0
  }, 
  "47770": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 536976, 
    "groupID": 1964, 
    "iconID": 21990, 
    "marketGroupID": 2444, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47770, 
    "typeName": "Decayed Medium Armor Repairer Mutaplasmid", 
    "typeNameID": 535024, 
    "volume": 1.0
  }, 
  "47771": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 536982, 
    "groupID": 1964, 
    "iconID": 22012, 
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    "portionSize": 1, 
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    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47771, 
    "typeName": "Unstable Medium Armor Repairer Mutaplasmid", 
    "typeNameID": 535025, 
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    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 536979, 
    "groupID": 1964, 
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    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47772, 
    "typeName": "Gravid Medium Armor Repairer Mutaplasmid", 
    "typeNameID": 535026, 
    "volume": 1.0
  }, 
  "47773": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
    "descriptionID": 536352, 
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    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47773, 
    "typeName": "Medium Abyssal Armor Repairer", 
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    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 536975, 
    "groupID": 1964, 
    "iconID": 21990, 
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    "portionSize": 1, 
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    "radius": 1.0, 
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    "typeID": 47774, 
    "typeName": "Decayed Large Armor Repairer Mutaplasmid", 
    "typeNameID": 535028, 
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    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 536981, 
    "groupID": 1964, 
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    "typeName": "Unstable Large Armor Repairer Mutaplasmid", 
    "typeNameID": 535029, 
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    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.\r\n", 
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    "typeID": 47776, 
    "typeName": "Gravid Large Armor Repairer Mutaplasmid", 
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    "typeName": "Large Abyssal Armor Repairer", 
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    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 536989, 
    "groupID": 1964, 
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    "typeName": "Decayed Small Shield Booster Mutaplasmid", 
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    "descriptionID": 536997, 
    "groupID": 1964, 
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    "descriptionID": 536993, 
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    "typeName": "Gravid Small Shield Booster Mutaplasmid", 
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    "typeName": "Small Abyssal Shield Booster", 
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    "descriptionID": 536988, 
    "groupID": 1964, 
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    "portionSize": 1, 
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    "radius": 1.0, 
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    "typeID": 47782, 
    "typeName": "Decayed Medium Shield Booster Mutaplasmid", 
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  "47783": {
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    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 536996, 
    "groupID": 1964, 
    "iconID": 22013, 
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    "mass": 1.0, 
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    "portionSize": 1, 
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    "typeID": 47783, 
    "typeName": "Unstable Medium Shield Booster Mutaplasmid", 
    "typeNameID": 535037, 
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  }, 
  "47784": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 536992, 
    "groupID": 1964, 
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    "portionSize": 1, 
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    "typeID": 47784, 
    "typeName": "Gravid Medium Shield Booster Mutaplasmid", 
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  "47785": {
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    "description": "Expends energy to provide a quick boost in shield strength.", 
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    "groupID": 40, 
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    "metaGroupID": 15, 
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    "portionSize": 1, 
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    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47785, 
    "typeName": "Medium Abyssal Shield Booster", 
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  "47786": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 536987, 
    "groupID": 1964, 
    "iconID": 21991, 
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    "portionSize": 1, 
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    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47786, 
    "typeName": "Decayed Large Shield Booster Mutaplasmid", 
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  "47787": {
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    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 536995, 
    "groupID": 1964, 
    "iconID": 22013, 
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    "mass": 1.0, 
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    "portionSize": 1, 
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    "typeID": 47787, 
    "typeName": "Unstable Large Shield Booster Mutaplasmid", 
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  "47788": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.\r\n", 
    "descriptionID": 536991, 
    "groupID": 1964, 
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    "portionSize": 1, 
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    "typeID": 47788, 
    "typeName": "Gravid Large Shield Booster Mutaplasmid", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Expends energy to provide a quick boost in shield strength.", 
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    "mass": 1.0, 
    "metaGroupID": 15, 
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    "portionSize": 1, 
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    "radius": 1.0, 
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    "typeID": 47789, 
    "typeName": "Large Abyssal Shield Booster", 
    "typeNameID": 535043, 
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  "47790": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 536990, 
    "groupID": 1964, 
    "iconID": 21991, 
    "marketGroupID": 2449, 
    "mass": 1.0, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47790, 
    "typeName": "Decayed X-Large Shield Booster Mutaplasmid", 
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  }, 
  "47791": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 536998, 
    "groupID": 1964, 
    "iconID": 22013, 
    "marketGroupID": 2449, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47791, 
    "typeName": "Unstable X-Large Shield Booster Mutaplasmid", 
    "typeNameID": 535045, 
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  "47792": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 536994, 
    "groupID": 1964, 
    "iconID": 22002, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47792, 
    "typeName": "Gravid X-Large Shield Booster Mutaplasmid", 
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  }, 
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    "basePrice": 0.0, 
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    "description": "Expends energy to provide a quick boost in shield strength.", 
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    "metaGroupID": 15, 
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    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47793, 
    "typeName": "X-Large Abyssal Shield Booster", 
    "typeNameID": 535047, 
    "volume": 50.0
  }, 
  "47795": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is the wreckage left behind after the destruction of a Triglavian structure, most likely some variant of their support pylons.", 
    "descriptionID": 537367, 
    "graphicID": 22133, 
    "groupID": 186, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47795, 
    "typeName": "Triglavian Support Pylon Wreck", 
    "typeNameID": 535049, 
    "volume": 0.0
  }, 
  "47797": {
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    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 537011, 
    "groupID": 1964, 
    "iconID": 21985, 
    "marketGroupID": 2446, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47797, 
    "typeName": "Decayed Small Shield Extender Mutaplasmid", 
    "typeNameID": 535062, 
    "volume": 1.0
  }, 
  "47798": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 537017, 
    "groupID": 1964, 
    "iconID": 22007, 
    "marketGroupID": 2446, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47798, 
    "typeName": "Unstable Small Shield Extender Mutaplasmid", 
    "typeNameID": 535063, 
    "volume": 1.0
  }, 
  "47799": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 537014, 
    "groupID": 1964, 
    "iconID": 21996, 
    "marketGroupID": 2446, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47799, 
    "typeName": "Gravid Small Shield Extender Mutaplasmid", 
    "typeNameID": 535064, 
    "volume": 1.0
  }, 
  "47800": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the shield.", 
    "descriptionID": 536369, 
    "groupID": 38, 
    "iconID": 1044, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47800, 
    "typeName": "Small Abyssal Shield Extender", 
    "typeNameID": 535065, 
    "volume": 5.0
  }, 
  "47801": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 537010, 
    "groupID": 1964, 
    "iconID": 21985, 
    "marketGroupID": 2447, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47801, 
    "typeName": "Decayed Medium Shield Extender Mutaplasmid", 
    "typeNameID": 535066, 
    "volume": 1.0
  }, 
  "47802": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 537016, 
    "groupID": 1964, 
    "iconID": 22007, 
    "marketGroupID": 2447, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47802, 
    "typeName": "Unstable Medium Shield Extender Mutaplasmid", 
    "typeNameID": 535067, 
    "volume": 1.0
  }, 
  "47803": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 537013, 
    "groupID": 1964, 
    "iconID": 21996, 
    "marketGroupID": 2447, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47803, 
    "typeName": "Gravid Medium Shield Extender Mutaplasmid", 
    "typeNameID": 535068, 
    "volume": 1.0
  }, 
  "47804": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the shield.", 
    "descriptionID": 536368, 
    "groupID": 38, 
    "iconID": 1044, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47804, 
    "typeName": "Medium Abyssal Shield Extender", 
    "typeNameID": 535069, 
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  }, 
  "47805": {
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    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 537008, 
    "groupID": 1964, 
    "iconID": 21985, 
    "marketGroupID": 2448, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47805, 
    "typeName": "Decayed Large Shield Extender Mutaplasmid", 
    "typeNameID": 535070, 
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  }, 
  "47806": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 537015, 
    "groupID": 1964, 
    "iconID": 22007, 
    "marketGroupID": 2448, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47806, 
    "typeName": "Unstable Large Shield Extender Mutaplasmid", 
    "typeNameID": 535071, 
    "volume": 1.0
  }, 
  "47807": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 537012, 
    "groupID": 1964, 
    "iconID": 21996, 
    "marketGroupID": 2448, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47807, 
    "typeName": "Gravid Large Shield Extender Mutaplasmid", 
    "typeNameID": 535072, 
    "volume": 1.0
  }, 
  "47808": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the shield.", 
    "descriptionID": 536367, 
    "groupID": 38, 
    "iconID": 1044, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47808, 
    "typeName": "Large Abyssal Shield Extender", 
    "typeNameID": 535073, 
    "volume": 20.0
  }, 
  "47809": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 537001, 
    "groupID": 1964, 
    "iconID": 21989, 
    "marketGroupID": 2443, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47809, 
    "typeName": "Decayed Small Armor Plate Mutaplasmid", 
    "typeNameID": 535087, 
    "volume": 1.0
  }, 
  "47810": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 537007, 
    "groupID": 1964, 
    "iconID": 22011, 
    "marketGroupID": 2443, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47810, 
    "typeName": "Unstable Small Armor Plate Mutaplasmid", 
    "typeNameID": 535088, 
    "volume": 1.0
  }, 
  "47811": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 537004, 
    "groupID": 1964, 
    "iconID": 22000, 
    "marketGroupID": 2443, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47811, 
    "typeName": "Gravid Small Armor Plate Mutaplasmid", 
    "typeNameID": 535089, 
    "volume": 1.0
  }, 
  "47812": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the Armor.\r\n\r\nPenalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.", 
    "descriptionID": 536350, 
    "groupID": 329, 
    "iconID": 79, 
    "isDynamicType": true, 
    "mass": 0.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47812, 
    "typeName": "Small Abyssal Armor Plates", 
    "typeNameID": 535090, 
    "volume": 5.0
  }, 
  "47813": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 537000, 
    "groupID": 1964, 
    "iconID": 21989, 
    "marketGroupID": 2444, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47813, 
    "typeName": "Decayed Medium Armor Plate Mutaplasmid", 
    "typeNameID": 535091, 
    "volume": 1.0
  }, 
  "47814": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 537006, 
    "groupID": 1964, 
    "iconID": 22011, 
    "marketGroupID": 2444, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47814, 
    "typeName": "Unstable Medium Armor Plate Mutaplasmid", 
    "typeNameID": 535092, 
    "volume": 1.0
  }, 
  "47815": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 537003, 
    "groupID": 1964, 
    "iconID": 22000, 
    "marketGroupID": 2444, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47815, 
    "typeName": "Gravid Medium Armor Plate Mutaplasmid", 
    "typeNameID": 535093, 
    "volume": 1.0
  }, 
  "47816": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 536999, 
    "groupID": 1964, 
    "iconID": 21989, 
    "marketGroupID": 2445, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47816, 
    "typeName": "Decayed Large Armor Plate Mutaplasmid", 
    "typeNameID": 535095, 
    "volume": 1.0
  }, 
  "47817": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the Armor.\r\n\r\nPenalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.", 
    "descriptionID": 536349, 
    "groupID": 329, 
    "iconID": 79, 
    "isDynamicType": true, 
    "mass": 0.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47817, 
    "typeName": "Medium Abyssal Armor Plates", 
    "typeNameID": 535094, 
    "volume": 10.0
  }, 
  "47818": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 537005, 
    "groupID": 1964, 
    "iconID": 22011, 
    "marketGroupID": 2445, 
    "mass": 1.0, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47818, 
    "typeName": "Unstable Large Armor Plate Mutaplasmid", 
    "typeNameID": 535096, 
    "volume": 1.0
  }, 
  "47819": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 537002, 
    "groupID": 1964, 
    "iconID": 22000, 
    "marketGroupID": 2445, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47819, 
    "typeName": "Gravid Large Armor Plate Mutaplasmid", 
    "typeNameID": 535097, 
    "volume": 1.0
  }, 
  "47820": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases the maximum strength of the Armor.\r\n\r\nPenalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.", 
    "descriptionID": 536348, 
    "groupID": 329, 
    "iconID": 79, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47820, 
    "typeName": "Large Abyssal Armor Plates", 
    "typeNameID": 535098, 
    "volume": 20.0
  }, 
  "47821": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 537020, 
    "groupID": 1964, 
    "iconID": 21987, 
    "marketGroupID": 2453, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47821, 
    "typeName": "Decayed Small Energy Neutralizer Mutaplasmid", 
    "typeNameID": 535147, 
    "volume": 1.0
  }, 
  "47822": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 537026, 
    "groupID": 1964, 
    "iconID": 22009, 
    "marketGroupID": 2453, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47822, 
    "typeName": "Unstable Small Energy Neutralizer Mutaplasmid", 
    "typeNameID": 535148, 
    "volume": 1.0
  }, 
  "47823": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 537023, 
    "groupID": 1964, 
    "iconID": 21998, 
    "marketGroupID": 2453, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47823, 
    "typeName": "Gravid Small Energy Neutralizer Mutaplasmid", 
    "typeNameID": 535149, 
    "volume": 1.0
  }, 
  "47824": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
    "descriptionID": 536356, 
    "groupID": 71, 
    "iconID": 1283, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47824, 
    "typeName": "Small Abyssal Energy Neutralizer", 
    "typeNameID": 535150, 
    "volume": 5.0
  }, 
  "47825": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 537019, 
    "groupID": 1964, 
    "iconID": 21987, 
    "marketGroupID": 2454, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47825, 
    "typeName": "Decayed Medium Energy Neutralizer Mutaplasmid", 
    "typeNameID": 535151, 
    "volume": 1.0
  }, 
  "47826": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 537025, 
    "groupID": 1964, 
    "iconID": 22009, 
    "marketGroupID": 2454, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47826, 
    "typeName": "Unstable Medium Energy Neutralizer Mutaplasmid", 
    "typeNameID": 535152, 
    "volume": 1.0
  }, 
  "47827": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 537022, 
    "groupID": 1964, 
    "iconID": 21998, 
    "marketGroupID": 2454, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47827, 
    "typeName": "Gravid Medium Energy Neutralizer Mutaplasmid", 
    "typeNameID": 535153, 
    "volume": 1.0
  }, 
  "47828": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
    "descriptionID": 536355, 
    "groupID": 71, 
    "iconID": 1283, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47828, 
    "typeName": "Medium Abyssal Energy Neutralizer", 
    "typeNameID": 535154, 
    "volume": 5.0
  }, 
  "47829": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 537018, 
    "groupID": 1964, 
    "iconID": 21987, 
    "marketGroupID": 2455, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47829, 
    "typeName": "Decayed Heavy Energy Neutralizer Mutaplasmid", 
    "typeNameID": 535155, 
    "volume": 1.0
  }, 
  "47830": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 537024, 
    "groupID": 1964, 
    "iconID": 22009, 
    "marketGroupID": 2455, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47830, 
    "typeName": "Unstable Heavy Energy Neutralizer Mutaplasmid", 
    "typeNameID": 535156, 
    "volume": 1.0
  }, 
  "47831": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 537021, 
    "groupID": 1964, 
    "iconID": 21998, 
    "marketGroupID": 2455, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47831, 
    "typeName": "Gravid Heavy Energy Neutralizer Mutaplasmid", 
    "typeNameID": 535157, 
    "volume": 1.0
  }, 
  "47832": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Neutralizes a portion of the energy in the target ship's capacitor.", 
    "descriptionID": 536354, 
    "groupID": 71, 
    "iconID": 1283, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47832, 
    "typeName": "Heavy Abyssal Energy Neutralizer", 
    "typeNameID": 535158, 
    "volume": 50.0
  }, 
  "47833": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Abyssal Deadspace can be entered from this location and, presuming they survive the experience, any ships inside will return here before long.", 
    "descriptionID": 536641, 
    "graphicID": 22198, 
    "groupID": 1991, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 47833, 
    "typeName": "Abyssal Trace", 
    "typeNameID": 535159, 
    "volume": 1.0
  }, 
  "47834": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Abyssal Deadspace can be entered from this location and, presuming they survive the experience, any ships inside will return here before long.", 
    "descriptionID": 536643, 
    "graphicID": 22125, 
    "groupID": 1991, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 47834, 
    "typeName": "Abyssal Trace", 
    "typeNameID": 535160, 
    "volume": 1.0
  }, 
  "47835": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable.", 
    "descriptionID": 536985, 
    "groupID": 1964, 
    "iconID": 22013, 
    "isDynamicType": false, 
    "marketGroupID": 2447, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47835, 
    "typeName": "Unstable Medium Ancillary Shield Booster Mutaplasmid", 
    "typeNameID": 535161, 
    "volume": 1.0
  }, 
  "47836": {
    "basePrice": 0.0, 
    "capacity": 14.0, 
    "description": "Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.\r\n\r\nNote: Can use Cap Booster 50, 75 and 100 as fuel. Reloading time is 60 seconds.", 
    "descriptionID": 536346, 
    "groupID": 1156, 
    "iconID": 10935, 
    "isDynamicType": true, 
    "mass": 0.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 47836, 
    "typeName": "Medium Abyssal Ancillary Shield Booster", 
    "typeNameID": 535162, 
    "volume": 10.0
  }, 
  "47837": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable.", 
    "descriptionID": 536984, 
    "groupID": 1964, 
    "iconID": 22013, 
    "isDynamicType": false, 
    "marketGroupID": 2448, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47837, 
    "typeName": "Unstable Large Ancillary Shield Booster Mutaplasmid", 
    "typeNameID": 535163, 
    "volume": 1.0
  }, 
  "47838": {
    "basePrice": 0.0, 
    "capacity": 42.0, 
    "description": "Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.\r\n\r\nNote: Can use Cap Booster 150 and 200 as fuel. Reloading time is 60 seconds.", 
    "descriptionID": 536345, 
    "groupID": 1156, 
    "iconID": 10935, 
    "isDynamicType": true, 
    "mass": 0.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 47838, 
    "typeName": "Large Abyssal Ancillary Shield Booster", 
    "typeNameID": 535164, 
    "volume": 25.0
  }, 
  "47839": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable.", 
    "descriptionID": 536986, 
    "groupID": 1964, 
    "iconID": 22013, 
    "isDynamicType": false, 
    "marketGroupID": 2449, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47839, 
    "typeName": "Unstable X-Large Ancillary Shield Booster Mutaplasmid", 
    "typeNameID": 535165, 
    "volume": 1.0
  }, 
  "47840": {
    "basePrice": 0.0, 
    "capacity": 112.0, 
    "description": "Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.\r\n\r\nNote: Can use Cap Booster 400 and 800 as fuel. Reloading time is 60 seconds.", 
    "descriptionID": 536347, 
    "groupID": 1156, 
    "iconID": 10935, 
    "isDynamicType": true, 
    "mass": 0.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 47840, 
    "typeName": "X-Large Abyssal Ancillary Shield Booster", 
    "typeNameID": 535166, 
    "volume": 50.0
  }, 
  "47841": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable.", 
    "descriptionID": 536974, 
    "groupID": 1964, 
    "iconID": 22012, 
    "isDynamicType": false, 
    "marketGroupID": 2443, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47841, 
    "typeName": "Unstable Small Ancillary Armor Repairer Mutaplasmid", 
    "typeNameID": 535167, 
    "volume": 1.0
  }, 
  "47842": {
    "basePrice": 0.0, 
    "capacity": 0.08, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold. \r\n\r\nNote: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds.", 
    "descriptionID": 536343, 
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    "typeName": "Plateforger Tessella", 
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    "groupID": 1983, 
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    "basePrice": 9000000.0, 
    "capacity": 0.0, 
    "description": "Specialist training in the operation of advanced Heavy Entropic Disintegrators. 2% bonus per skill level to the damage of medium weapons requiring Medium Disintegrator Specialization.", 
    "descriptionID": 537241, 
    "groupID": 255, 
    "iconID": 33, 
    "marketGroupID": 364, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47874, 
    "typeName": "Medium Disintegrator Specialization", 
    "typeNameID": 535275, 
    "volume": 0.01
  }, 
  "47875": {
    "basePrice": 20000000.0, 
    "capacity": 0.0, 
    "description": "Specialist training in the operation of advanced Supratidal Entropic Disintegrators. 2% bonus per skill level to the damage of large weapons requiring Large Disintegrator Specialization.", 
    "descriptionID": 537242, 
    "groupID": 255, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 364, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47875, 
    "typeName": "Large Disintegrator Specialization", 
    "typeNameID": 535277, 
    "volume": 0.01
  }, 
  "47876": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.", 
    "descriptionID": 537262, 
    "factionID": 500025, 
    "graphicID": 1718, 
    "groupID": 1982, 
    "mass": 100250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 134, 
    "radius": 499.0, 
    "soundID": 11, 
    "typeID": 47876, 
    "typeName": "Photic Abyssal Overmind", 
    "typeNameID": 535299, 
    "volume": 454500.0
  }, 
  "47877": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.", 
    "descriptionID": 537263, 
    "factionID": 500025, 
    "graphicID": 1718, 
    "groupID": 1982, 
    "mass": 100250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 134, 
    "radius": 499.0, 
    "soundID": 11, 
    "typeID": 47877, 
    "typeName": "Twilit Abyssal Overmind", 
    "typeNameID": 535300, 
    "volume": 454500.0
  }, 
  "47878": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.", 
    "descriptionID": 537264, 
    "factionID": 500025, 
    "graphicID": 1718, 
    "groupID": 1982, 
    "mass": 100250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 134, 
    "radius": 499.0, 
    "soundID": 11, 
    "typeID": 47878, 
    "typeName": "Bathyic Abyssal Overmind", 
    "typeNameID": 535301, 
    "volume": 454500.0
  }, 
  "47879": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.", 
    "descriptionID": 537265, 
    "factionID": 500025, 
    "graphicID": 1718, 
    "groupID": 1982, 
    "mass": 100250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 134, 
    "radius": 499.0, 
    "soundID": 11, 
    "typeID": 47879, 
    "typeName": "Hadal Abyssal Overmind", 
    "typeNameID": 535302, 
    "volume": 454500.0
  }, 
  "47880": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.", 
    "descriptionID": 537266, 
    "factionID": 500025, 
    "graphicID": 1718, 
    "groupID": 1982, 
    "mass": 100250000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 134, 
    "radius": 499.0, 
    "soundID": 11, 
    "typeID": 47880, 
    "typeName": "Benthic Abyssal Overmind", 
    "typeNameID": 535303, 
    "volume": 454500.0
  }, 
  "47881": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>10% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536473, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47881, 
    "typeName": "Upwell Standard Outpost Rig", 
    "typeNameID": 535352, 
    "volume": 20.0
  }, 
  "47882": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536474, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47882, 
    "typeName": "Upwell M1R Outpost Rig", 
    "typeNameID": 535353, 
    "volume": 20.0
  }, 
  "47883": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech one ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536475, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47883, 
    "typeName": "Upwell A1F Outpost Rig", 
    "typeNameID": 535354, 
    "volume": 20.0
  }, 
  "47884": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>16% bonus to reprocessing yield of all ice and ores<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536476, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47884, 
    "typeName": "Upwell M2R- Outpost Rig", 
    "typeNameID": 535355, 
    "volume": 20.0
  }, 
  "47885": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.\r\n\r\nTetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range.", 
    "descriptionID": 536899, 
    "groupID": 1987, 
    "iconID": 21918, 
    "isDynamicType": false, 
    "marketGroupID": 2465, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 5000, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47885, 
    "typeName": "Tetryon Exotic Plasma S", 
    "typeNameID": 535359, 
    "volume": 0.01
  }, 
  "47886": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.\r\n\r\nTetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range.", 
    "descriptionID": 536900, 
    "groupID": 1987, 
    "iconID": 21918, 
    "isDynamicType": false, 
    "marketGroupID": 2466, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 5000, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47886, 
    "typeName": "Tetryon Exotic Plasma M", 
    "typeNameID": 535361, 
    "volume": 0.01
  }, 
  "47887": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.\r\n\r\nTetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range.", 
    "descriptionID": 536901, 
    "groupID": 1987, 
    "iconID": 21918, 
    "isDynamicType": false, 
    "marketGroupID": 2467, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 5000, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47887, 
    "typeName": "Tetryon Exotic Plasma L", 
    "typeNameID": 535363, 
    "volume": 0.01
  }, 
  "47888": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>somewhat agitated environment</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535550, 
    "groupID": 1979, 
    "iconID": 21925, 
    "marketGroupID": 2457, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47888, 
    "typeName": "Agitated Exotic Filament", 
    "typeNameID": 535373, 
    "volume": 0.1
  }, 
  "47889": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>fierce and volatile environment</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535551, 
    "groupID": 1979, 
    "iconID": 21926, 
    "marketGroupID": 2457, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47889, 
    "typeName": "Fierce Exotic Filament", 
    "typeNameID": 535374, 
    "volume": 0.1
  }, 
  "4789": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.", 
    "descriptionID": 95313, 
    "groupID": 61, 
    "iconID": 89, 
    "mass": 0.0, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 4789, 
    "typeName": "Small Peroxide Capacitor Power Cell", 
    "typeNameID": 106907, 
    "volume": 5
  }, 
  "47890": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace wracked by <b>raging environmental effects</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535552, 
    "groupID": 1979, 
    "iconID": 21927, 
    "marketGroupID": 2457, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47890, 
    "typeName": "Raging Exotic Filament", 
    "typeNameID": 535375, 
    "volume": 0.1
  }, 
  "47891": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>chaotic and destabilizing effects</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535553, 
    "groupID": 1979, 
    "iconID": 21928, 
    "marketGroupID": 2457, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47891, 
    "typeName": "Chaotic Exotic Filament", 
    "typeNameID": 535376, 
    "volume": 0.1
  }, 
  "47892": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>somewhat agitated environment</b>, and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535554, 
    "groupID": 1979, 
    "iconID": 21925, 
    "marketGroupID": 2458, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47892, 
    "typeName": "Agitated Dark Filament", 
    "typeNameID": 535377, 
    "volume": 0.1
  }, 
  "47893": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>fierce and volatile environment</b>, and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535555, 
    "groupID": 1979, 
    "iconID": 21926, 
    "marketGroupID": 2458, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47893, 
    "typeName": "Fierce Dark Filament", 
    "typeNameID": 535378, 
    "volume": 0.1
  }, 
  "47894": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace wracked by <b>raging environmental effects</b>, and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535556, 
    "groupID": 1979, 
    "iconID": 21927, 
    "marketGroupID": 2458, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47894, 
    "typeName": "Raging Dark Filament", 
    "typeNameID": 535379, 
    "volume": 0.1
  }, 
  "47895": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>chaotic and destabilizing effects</b>, and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535557, 
    "groupID": 1979, 
    "iconID": 21928, 
    "marketGroupID": 2458, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47895, 
    "typeName": "Chaotic Dark Filament", 
    "typeNameID": 535380, 
    "volume": 0.1
  }, 
  "47896": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>somewhat agitated environment</b>, and blasted by plasma firestorms that will <b>reduce Thermal resistance</b> but <b>enhance ship armor strength</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535558, 
    "groupID": 1979, 
    "iconID": 21925, 
    "marketGroupID": 2459, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47896, 
    "typeName": "Agitated Firestorm Filament", 
    "typeNameID": 535381, 
    "volume": 0.1
  }, 
  "47897": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>fierce and volatile environment</b>, and blasted by plasma firestorms that will <b>reduce Thermal resistance</b> but <b>enhance ship armor strength</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535559, 
    "groupID": 1979, 
    "iconID": 21926, 
    "marketGroupID": 2459, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47897, 
    "typeName": "Fierce Firestorm Filament", 
    "typeNameID": 535382, 
    "volume": 0.1
  }, 
  "47898": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace wracked by <b>raging environmental effects</b>, and blasted by plasma firestorms that will <b>reduce Thermal resistance</b> but <b>enhance ship armor strength</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535560, 
    "groupID": 1979, 
    "iconID": 21927, 
    "marketGroupID": 2459, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47898, 
    "typeName": "Raging Firestorm Filament", 
    "typeNameID": 535383, 
    "volume": 0.1
  }, 
  "47899": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>chaotic and destabilizing effects</b>, and blasted by plasma firestorms that will <b>reduce Thermal resistance</b> but <b>enhance ship armor strength</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535561, 
    "groupID": 1979, 
    "iconID": 21928, 
    "marketGroupID": 2459, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47899, 
    "typeName": "Chaotic Firestorm Filament", 
    "typeNameID": 535384, 
    "volume": 0.1
  }, 
  "47900": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>somewhat agitated environment</b>, and bathed in the radioactive afterglow of a gamma-ray burst that will <b>reduce explosive resistance</b> but <b>enhance ship shield strength</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535562, 
    "groupID": 1979, 
    "iconID": 21925, 
    "marketGroupID": 2460, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47900, 
    "typeName": "Agitated Gamma Filament", 
    "typeNameID": 535385, 
    "volume": 0.1
  }, 
  "47901": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>fierce and volatile environment</b>, and bathed in the radioactive afterglow of a gamma-ray burst that will <b>reduce explosive resistance</b> but <b>enhance ship shield strength</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535563, 
    "groupID": 1979, 
    "iconID": 21926, 
    "marketGroupID": 2460, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47901, 
    "typeName": "Fierce Gamma Filament", 
    "typeNameID": 535386, 
    "volume": 0.1
  }, 
  "47902": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace wracked by <b>raging environmental effects</b>, and bathed in the radioactive afterglow of a gamma-ray burst that will <b>reduce explosive resistance</b> but <b>enhance ship shield strength</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535564, 
    "groupID": 1979, 
    "iconID": 21927, 
    "marketGroupID": 2460, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47902, 
    "typeName": "Raging Gamma Filament", 
    "typeNameID": 535387, 
    "volume": 0.1
  }, 
  "47903": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>chaotic and destabilizing effects</b>, and bathed in the radioactive afterglow of a gamma-ray burst that will <b>reduce explosive resistance</b> but <b>enhance ship shield strength</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535565, 
    "groupID": 1979, 
    "iconID": 21928, 
    "marketGroupID": 2460, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47903, 
    "typeName": "Chaotic Gamma Filament", 
    "typeNameID": 535388, 
    "volume": 0.1
  }, 
  "47904": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>somewhat agitated environment</b>, and disrupted by massive electrical storms that will <b>reduce EM resistance</b> but <b>enhance ship capacitor recharging</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535566, 
    "groupID": 1979, 
    "iconID": 21925, 
    "marketGroupID": 2461, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47904, 
    "typeName": "Agitated Electrical Filament", 
    "typeNameID": 535389, 
    "volume": 0.1
  }, 
  "47905": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>fierce and volatile environment</b>, and disrupted by massive electrical storms that will <b>reduce EM resistance</b> but <b>enhance ship capacitor recharging</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535567, 
    "groupID": 1979, 
    "iconID": 21926, 
    "marketGroupID": 2461, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47905, 
    "typeName": "Fierce Electrical Filament", 
    "typeNameID": 535390, 
    "volume": 0.1
  }, 
  "47906": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace wracked by <b>raging environmental effects</b>, and disrupted by massive electrical storms that will <b>reduce EM resistance</b> but <b>enhance ship capacitor recharging</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535568, 
    "groupID": 1979, 
    "iconID": 21927, 
    "marketGroupID": 2461, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47906, 
    "typeName": "Raging Electrical Filament", 
    "typeNameID": 535391, 
    "volume": 0.1
  }, 
  "47907": {
    "basePrice": 10000.0, 
    "capacity": 0.0, 
    "description": "This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>chaotic and destabilizing effects</b>, and disrupted by massive electrical storms that will <b>reduce EM resistance</b> but <b>enhance ship capacitor recharging</b>.\r\n\r\n<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.\r\n\r\nA device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. \r\n\r\nThe mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.", 
    "descriptionID": 535569, 
    "groupID": 1979, 
    "iconID": 21928, 
    "marketGroupID": 2461, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47907, 
    "typeName": "Chaotic Electrical Filament", 
    "typeNameID": 535392, 
    "volume": 0.1
  }, 
  "47908": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 536638, 
    "groupID": 1988, 
    "iconID": 1046, 
    "marketGroupID": 2471, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47908, 
    "typeName": "Entropic Radiation Sink I", 
    "typeNameID": 535394, 
    "volume": 5.0
  }, 
  "47909": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 536640, 
    "groupID": 1988, 
    "iconID": 1046, 
    "isDynamicType": false, 
    "marketGroupID": 2471, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47909, 
    "typeName": "Compact Entropic Radiation Sink", 
    "typeNameID": 535395, 
    "variationParentTypeID": 47908, 
    "volume": 5.0
  }, 
  "4791": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.", 
    "descriptionID": 87531, 
    "groupID": 61, 
    "iconID": 89, 
    "mass": 0.0, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 4791, 
    "typeName": "Small Ohm Capacitor Reserve I", 
    "typeNameID": 77047, 
    "volume": 5
  }, 
  "47911": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 536639, 
    "groupID": 1988, 
    "iconID": 1046, 
    "marketGroupID": 2471, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47911, 
    "typeName": "Entropic Radiation Sink II", 
    "typeNameID": 535396, 
    "variationParentTypeID": 47908, 
    "volume": 5.0
  }, 
  "47912": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This small Entropic Disintegrator is typically seen in use on Triglavian frigates and destroyers, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 537224, 
    "graphicID": 21997, 
    "groupID": 1986, 
    "iconID": 21923, 
    "isDynamicType": false, 
    "marketGroupID": 2433, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47912, 
    "typeName": "Light Compact Entropic Disintegrator", 
    "typeNameID": 535397, 
    "variationParentTypeID": 47272, 
    "volume": 5.0
  }, 
  "47913": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This small Entropic Disintegrator is typically seen in use on Triglavian frigates and destroyers, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 537225, 
    "graphicID": 21997, 
    "groupID": 1986, 
    "iconID": 21923, 
    "isDynamicType": false, 
    "marketGroupID": 2433, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47913, 
    "typeName": "Light Scoped Entropic Disintegrator", 
    "typeNameID": 535398, 
    "variationParentTypeID": 47272, 
    "volume": 5.0
  }, 
  "47914": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This small Entropic Disintegrator is typically seen in use on Triglavian frigates and destroyers, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult.", 
    "descriptionID": 537227, 
    "graphicID": 21997, 
    "groupID": 1986, 
    "iconID": 21923, 
    "isDynamicType": false, 
    "marketGroupID": 2433, 
    "mass": 500.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47914, 
    "typeName": "Light Entropic Disintegrator II", 
    "typeNameID": 535399, 
    "variationParentTypeID": 47272, 
    "volume": 5.0
  }, 
  "47915": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This small Entropic Disintegrator is typically seen in use on Triglavian frigates and destroyers, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 537226, 
    "graphicID": 21997, 
    "groupID": 1986, 
    "iconID": 21923, 
    "isDynamicType": false, 
    "marketGroupID": 2433, 
    "mass": 500.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47915, 
    "typeName": "Veles Light Entropic Disintegrator", 
    "typeNameID": 535400, 
    "variationParentTypeID": 47272, 
    "volume": 5.0
  }, 
  "47916": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This medium-sized Entropic Disintegrator is normally seen in use on Triglavian cruisers or battlecruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 537228, 
    "graphicID": 21996, 
    "groupID": 1986, 
    "iconID": 21922, 
    "isDynamicType": false, 
    "marketGroupID": 2434, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47916, 
    "typeName": "Heavy Compact Entropic Disintegrator", 
    "typeNameID": 535401, 
    "variationParentTypeID": 47273, 
    "volume": 10.0
  }, 
  "47917": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This medium-sized Entropic Disintegrator is normally seen in use on Triglavian cruisers or battlecruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 537230, 
    "graphicID": 21996, 
    "groupID": 1986, 
    "iconID": 21922, 
    "isDynamicType": false, 
    "marketGroupID": 2434, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47917, 
    "typeName": "Heavy Scoped Entropic Disintegrator", 
    "typeNameID": 535402, 
    "variationParentTypeID": 47273, 
    "volume": 10.0
  }, 
  "47918": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This medium-sized Entropic Disintegrator is normally seen in use on Triglavian cruisers or battlecruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult.", 
    "descriptionID": 537232, 
    "graphicID": 21996, 
    "groupID": 1986, 
    "iconID": 21922, 
    "isDynamicType": false, 
    "marketGroupID": 2434, 
    "mass": 1000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47918, 
    "typeName": "Heavy Entropic Disintegrator II", 
    "typeNameID": 535403, 
    "variationParentTypeID": 47273, 
    "volume": 10.0
  }, 
  "47919": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This medium-sized Entropic Disintegrator is normally seen in use on Triglavian cruisers or battlecruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 537231, 
    "graphicID": 21996, 
    "groupID": 1986, 
    "iconID": 21922, 
    "isDynamicType": false, 
    "marketGroupID": 2434, 
    "mass": 1000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47919, 
    "typeName": "Veles Heavy Entropic Disintegrator", 
    "typeNameID": 535404, 
    "variationParentTypeID": 47273, 
    "volume": 10.0
  }, 
  "47920": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This large Entropic Disintegrator is only seen in use on Triglavian battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 537233, 
    "graphicID": 21994, 
    "groupID": 1986, 
    "iconID": 21921, 
    "isDynamicType": false, 
    "marketGroupID": 2435, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47920, 
    "typeName": "Supratidal Compact Entropic Disintegrator", 
    "typeNameID": 535405, 
    "variationParentTypeID": 47274, 
    "volume": 20.0
  }, 
  "47921": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This large Entropic Disintegrator is only seen in use on Triglavian battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 537235, 
    "graphicID": 21994, 
    "groupID": 1986, 
    "iconID": 21921, 
    "isDynamicType": false, 
    "marketGroupID": 2435, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47921, 
    "typeName": "Supratidal Scoped Entropic Disintegrator", 
    "typeNameID": 535406, 
    "variationParentTypeID": 47274, 
    "volume": 20.0
  }, 
  "47922": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This large Entropic Disintegrator is only seen in use on Triglavian battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 537237, 
    "graphicID": 21994, 
    "groupID": 1986, 
    "iconID": 21921, 
    "isDynamicType": false, 
    "marketGroupID": 2435, 
    "mass": 2000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47922, 
    "typeName": "Supratidal Entropic Disintegrator II", 
    "typeNameID": 535407, 
    "variationParentTypeID": 47274, 
    "volume": 20.0
  }, 
  "47923": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This large Entropic Disintegrator is only seen in use on Triglavian battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 537236, 
    "graphicID": 21994, 
    "groupID": 1986, 
    "iconID": 21921, 
    "isDynamicType": false, 
    "marketGroupID": 2435, 
    "mass": 2000.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47923, 
    "typeName": "Veles Supratidal Entropic Disintegrator", 
    "typeNameID": 535408, 
    "variationParentTypeID": 47274, 
    "volume": 20.0
  }, 
  "47924": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.\r\n\r\nBaryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range.", 
    "descriptionID": 536895, 
    "groupID": 1987, 
    "iconID": 21917, 
    "isDynamicType": false, 
    "marketGroupID": 2465, 
    "mass": 1.0, 
    "portionSize": 5000, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47924, 
    "typeName": "Baryon Exotic Plasma S", 
    "typeNameID": 535409, 
    "volume": 0.01
  }, 
  "47925": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.\r\n\r\nMeson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential.", 
    "descriptionID": 536898, 
    "groupID": 1987, 
    "iconID": 21916, 
    "isDynamicType": false, 
    "marketGroupID": 2465, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 5000, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47925, 
    "typeName": "Meson Exotic Plasma S", 
    "typeNameID": 535410, 
    "volume": 0.01
  }, 
  "47926": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.\r\n\r\nAn experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Occult charge achieves heavy thermal and explosive damage potential. \r\n\r\nThis high damage comes at the expense of range and significant loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Occult Exotic Plasma charges.", 
    "descriptionID": 535412, 
    "graphicID": 1143, 
    "groupID": 1989, 
    "iconID": 21920, 
    "isDynamicType": false, 
    "marketGroupID": 2468, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47926, 
    "typeName": "Occult S", 
    "typeNameID": 535411, 
    "variationParentTypeID": 47885, 
    "volume": 0.01
  }, 
  "47927": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.\r\n\r\nAn experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Mystic charge achieves high thermal damage potential at longer ranges than would normally be possible. \r\n\r\nHowever, explosive damage remains low and there is a serious loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Mystic Exotic Plasma charges. ", 
    "descriptionID": 536904, 
    "graphicID": 1141, 
    "groupID": 1989, 
    "iconID": 21919, 
    "isDynamicType": false, 
    "marketGroupID": 2468, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47927, 
    "typeName": "Mystic S", 
    "typeNameID": 535413, 
    "variationParentTypeID": 47925, 
    "volume": 0.01
  }, 
  "47928": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.\r\n\r\nBaryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range.", 
    "descriptionID": 536894, 
    "graphicID": 1139, 
    "groupID": 1987, 
    "iconID": 21917, 
    "isDynamicType": false, 
    "marketGroupID": 2466, 
    "mass": 1.0, 
    "portionSize": 5000, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47928, 
    "typeName": "Baryon Exotic Plasma M", 
    "typeNameID": 535415, 
    "volume": 0.01
  }, 
  "47929": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.\r\n\r\nMeson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential.", 
    "descriptionID": 536897, 
    "graphicID": 1142, 
    "groupID": 1987, 
    "iconID": 21916, 
    "isDynamicType": false, 
    "marketGroupID": 2466, 
    "mass": 1.0, 
    "metaGroupID": 1, 
    "portionSize": 5000, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 47929, 
    "typeName": "Meson Exotic Plasma M", 
    "typeNameID": 535416, 
    "volume": 0.01
  }, 
  "47930": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.\r\n\r\nAn experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Occult charge achieves heavy thermal and explosive damage potential. \r\n\r\nThis high damage comes at the expense of range and significant loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Occult Exotic Plasma charges.", 
    "descriptionID": 536906, 
    "graphicID": 1143, 
    "groupID": 1989, 
    "iconID": 21920, 
    "isDynamicType": false, 
    "marketGroupID": 2469, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47930, 
    "typeName": "Occult M", 
    "typeNameID": 535417, 
    "variationParentTypeID": 47886, 
    "volume": 0.01
  }, 
  "47931": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.\r\n\r\nAn experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Mystic charge achieves high thermal damage potential at longer ranges than would normally be possible. \r\n\r\nHowever, explosive damage remains low and there is a serious loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Mystic Exotic Plasma charges. ", 
    "descriptionID": 536903, 
    "graphicID": 1141, 
    "groupID": 1989, 
    "iconID": 21919, 
    "isDynamicType": false, 
    "marketGroupID": 2469, 
    "mass": 1.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 5000, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47931, 
    "typeName": "Mystic M", 
    "typeNameID": 535418, 
    "variationParentTypeID": 47929, 
    "volume": 0.01
  }, 
  "47932": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.\r\n\r\nBaryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range.", 
    "descriptionID": 536893, 
    "graphicID": 1139, 
    "groupID": 1987, 
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    "typeName": "Baryon Exotic Plasma L", 
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    "description": "An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.\r\n\r\nMeson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential.", 
    "descriptionID": 536896, 
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    "typeID": 47933, 
    "typeName": "Meson Exotic Plasma L", 
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    "description": "An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.\r\n\r\nAn experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Occult charge achieves heavy thermal and explosive damage potential. \r\n\r\nThis high damage comes at the expense of range and significant loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Occult Exotic Plasma charges.", 
    "descriptionID": 536905, 
    "graphicID": 1143, 
    "groupID": 1989, 
    "iconID": 21920, 
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    "techLevel": 2, 
    "typeID": 47934, 
    "typeName": "Occult L", 
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    "description": "An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.\r\n\r\nAn experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Mystic charge achieves high thermal damage potential at longer ranges than would normally be possible. \r\n\r\nHowever, explosive damage remains low and there is a serious loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Mystic Exotic Plasma charges. ", 
    "descriptionID": 536902, 
    "graphicID": 1141, 
    "groupID": 1989, 
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    "portionSize": 5000, 
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    "techLevel": 2, 
    "typeID": 47935, 
    "typeName": "Mystic L", 
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    "typeName": "Small Crystal Environment 1", 
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    "typeID": 47937, 
    "typeName": "Small Crystal Environment 2", 
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    "typeID": 47938, 
    "typeName": "Small Crystal Environment 3", 
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    "typeID": 47939, 
    "typeName": "Small Crystal Environment 5", 
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    "typeID": 47940, 
    "typeName": "Small Crystal Environment 4", 
    "typeNameID": 535463, 
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    "graphicID": 22174, 
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    "raceID": 128, 
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    "typeID": 47941, 
    "typeName": "Medium Crystal Environment 1", 
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    "typeName": "Medium Crystal Environment 2", 
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    "raceID": 128, 
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    "typeID": 47943, 
    "typeName": "Medium Crystal Environment 3", 
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    "raceID": 128, 
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    "typeID": 47944, 
    "typeName": "Medium Crystal Environment 4", 
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    "raceID": 128, 
    "radius": 1.0, 
    "typeID": 47945, 
    "typeName": "Large Crystal Environment 1", 
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    "typeID": 47946, 
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    "mass": 0.0, 
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    "raceID": 128, 
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    "typeID": 47947, 
    "typeName": "Large Crystal Environment 3", 
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    "graphicID": 22169, 
    "groupID": 1975, 
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    "raceID": 128, 
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    "typeID": 47948, 
    "typeName": "Extra Large Crystal Environment", 
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    "graphicID": 22182, 
    "groupID": 1882, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 128, 
    "radius": 1.0, 
    "typeID": 47949, 
    "typeName": "Background planet Plasma Blood", 
    "typeNameID": 535473, 
    "volume": 0.0
  }, 
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    "graphicID": 22183, 
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    "mass": 0.0, 
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    "raceID": 128, 
    "radius": 1.0, 
    "typeID": 47950, 
    "typeName": "Background planet Sandstorm Yellow", 
    "typeNameID": 535474, 
    "volume": 0.0
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  "47951": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "These structures are commonly found throughout Abyssal Deadspace and often contain bioadaptive mutaplasmids, abyssal filaments, various materials, and navigational telemetry datavaults. CONCORD analysts believe their main purpose is to serve as caches of resources useful to Triglavian vessels travelling through the Abyss.\r\n\r\nCapsuleers exploring the depths of Abyssal Deadspace may well find it profitable to <color=yellow>destroy and raid</color> these caches for the resources they contain.\r\n\r\nCareful analysis of these caches has revealed that if the correct sequence of signals is sent to them by a ship in close proximity it is possible to input Triglavian Survey Data and receive a data vault in return.", 
    "descriptionID": 536466, 
    "graphicID": 22217, 
    "groupID": 2009, 
    "isDynamicType": false, 
    "mass": 100000.0, 
    "portionSize": 1, 
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    "radius": 1226.0, 
    "soundID": 20217, 
    "typeID": 47951, 
    "typeName": "Triglavian Bioadaptive Cache", 
    "typeNameID": 535597, 
    "volume": 100000000.0, 
    "wreckTypeID": 48120
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  "47953": {
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    "capacity": 120.0, 
    "description": "CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.\r\n\r\nDED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.", 
    "descriptionID": 537267, 
    "factionID": 500024, 
    "graphicID": 21049, 
    "groupID": 1982, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 350.0, 
    "soundID": 20207, 
    "typeID": 47953, 
    "typeName": "Drifter Foothold Battleship", 
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    "volume": 109000.0
  }, 
  "47954": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.\r\n\r\nDED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.", 
    "descriptionID": 537268, 
    "factionID": 500024, 
    "graphicID": 21049, 
    "groupID": 1982, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 350.0, 
    "soundID": 20207, 
    "typeID": 47954, 
    "typeName": "Drifter Rearguard Battleship", 
    "typeNameID": 535657, 
    "volume": 109000.0
  }, 
  "47955": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.\r\n\r\nDED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.", 
    "descriptionID": 537269, 
    "factionID": 500024, 
    "graphicID": 21049, 
    "groupID": 1982, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 350.0, 
    "soundID": 20207, 
    "typeID": 47955, 
    "typeName": "Drifter Frontline Battleship", 
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  "47956": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.\r\n\r\nDED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.", 
    "descriptionID": 537270, 
    "factionID": 500024, 
    "graphicID": 21049, 
    "groupID": 1982, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 350.0, 
    "soundID": 20207, 
    "typeID": 47956, 
    "typeName": "Drifter Vanguard Battleship", 
    "typeNameID": 535659, 
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  "47957": {
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    "capacity": 120.0, 
    "description": "CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.\r\n\r\nDED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.", 
    "descriptionID": 537271, 
    "factionID": 500024, 
    "graphicID": 21049, 
    "groupID": 1982, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 350.0, 
    "soundID": 20207, 
    "typeID": 47957, 
    "typeName": "Drifter Assault Battleship", 
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    "volume": 109000.0
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  "47958": {
    "basePrice": 0.0, 
    "capacity": 250.0, 
    "description": "CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.\r\n\r\nDED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.", 
    "descriptionID": 537273, 
    "graphicID": 22006, 
    "groupID": 1982, 
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    "portionSize": 1, 
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    "raceID": 64, 
    "radius": 150.0, 
    "typeID": 47958, 
    "typeName": "Drifter Entanglement Cruiser", 
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  "47959": {
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    "capacity": 250.0, 
    "description": "CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.\r\n\r\nDED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.", 
    "descriptionID": 537274, 
    "graphicID": 22006, 
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    "mass": 1000000.0, 
    "portionSize": 1, 
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    "raceID": 64, 
    "radius": 150.0, 
    "typeID": 47959, 
    "typeName": "Drifter Nullwarp Cruiser", 
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  "47960": {
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    "capacity": 250.0, 
    "description": "CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.\r\n\r\nDED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.", 
    "descriptionID": 537272, 
    "graphicID": 22006, 
    "groupID": 1982, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 150.0, 
    "typeID": 47960, 
    "typeName": "Drifter Nullcharge Cruiser", 
    "typeNameID": 535663, 
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  "47961": {
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    "description": "This palm-sized capsule contains a single 'Core Augmentation' implant. Some speculation about the age of the containers suggests that Genolution may have kept these to be given out at a later time, however there is no doubt that the contents have been well-protected.\r\n\r\nThis randomly contains one of the following four implants:\r\n<a href=showinfo:2082>Genolution Core Augmentation CA-1</a>\r\n<a href=showinfo:2589>Genolution Core Augmentation CA-2</a>\r\n<a href=showinfo:33393>Genolution Core Augmentation CA-3</a>\r\n<a href=showinfo:33394>Genolution Core Augmentation CA-4</a>", 
    "descriptionID": 535673, 
    "groupID": 1194, 
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    "marketGroupID": 1661, 
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    "portionSize": 1, 
    "published": true, 
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    "basePrice": 0.0, 
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    "description": "The XV Anniversary Gift Box was created by the Society of Conscious Thought to commemorate 15 years of Capsuleers in New Eden. This box contains the following:\r\n\r\n1x <a href=showinfo:29266>Apotheosis</a>\r\n1x <a href=showinfo:44265>Wings of Victory Firework</a>\r\n1x <a href=showinfo:47190>Men's Capsuleer Elite XV T-Shirt</a>\r\n1x <a href=showinfo:47191>Men's Capsuleer Elite XV Cap</a>\r\n1x <a href=showinfo:47192>Women's Capsuleer Elite XV T-Shirt</a>\r\n1x <a href=showinfo:47193>Women's Capsuleer Elite XV Cap</a>\r\n1x <a href=showinfo:47647>Apotheosis Capsuleer Elite XV SKIN</a>\r\n1x <a href=showinfo:47651>Capsule Capsuleer Elite XV SKIN</a>", 
    "descriptionID": 535741, 
    "groupID": 1194, 
    "iconID": 21898, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 47962, 
    "typeName": "XV Anniversary Gift Box (Alpha)", 
    "typeNameID": 535674, 
    "volume": 100000.0
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  "47963": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The XV Anniversary Gift Box was created by the Society of Conscious Thought to commemorate 15 years of Capsuleers in New Eden. This box contains the following:\r\n\r\n1x <a href=showinfo:29266>Apotheosis</a>\r\n1x <a href=showinfo:42685>Sunesis</a>\r\n1x <a href=showinfo:3756>Gnosis</a>\r\n1x <a href=showinfo:47466>Praxis</a>\r\n1x <a href=showinfo:44265>Wings of Victory Firework</a>\r\n1x <a href=showinfo:47190>Men's Capsuleer Elite XV T-Shirt</a>\r\n1x <a href=showinfo:47191>Men's Capsuleer Elite XV Cap</a>\r\n1x <a href=showinfo:47192>Women's Capsuleer Elite XV T-Shirt</a>\r\n1x <a href=showinfo:47193>Women's Capsuleer Elite XV Cap</a>\r\n1x <a href=showinfo:47647>Apotheosis Capsuleer Elite XV SKIN</a>\r\n1x <a href=showinfo:47648>Sunesis Capsuleer Elite XV SKIN</a>\r\n1x <a href=showinfo:47649>Gnosis Capsuleer Elite XV SKIN</a>\r\n1x <a href=showinfo:47650>Praxis Capsuleer Elite XV SKIN</a>\r\n1x <a href=showinfo:47651>Capsule Capsuleer Elite XV SKIN</a>", 
    "descriptionID": 535740, 
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    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 47963, 
    "typeName": "XV Anniversary Gift Box (Omega)", 
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  "47964": {
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  "47965": {
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    "graphicID": 22199, 
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    "portionSize": 1, 
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    "raceID": 128, 
    "radius": 1.0, 
    "typeID": 47965, 
    "typeName": "Medium Crystal Environment 5", 
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  "47966": {
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    "portionSize": 1, 
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    "typeID": 47966, 
    "typeName": "Damavik Blueprint", 
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  "47967": {
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    "typeID": 47967, 
    "typeName": "Vedmak Blueprint", 
    "typeNameID": 535692, 
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  }, 
  "47968": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 21993, 
    "groupID": 107, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47968, 
    "typeName": "Leshak Blueprint", 
    "typeNameID": 535693, 
    "volume": 0.01
  }, 
  "47969": {
    "basePrice": 120000.0, 
    "capacity": 0.0, 
    "groupID": 1990, 
    "iconID": 21923, 
    "marketGroupID": 292, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47969, 
    "typeName": "Light Entropic Disintegrator I Blueprint", 
    "typeNameID": 535695, 
    "volume": 0.01
  }, 
  "47970": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 1990, 
    "iconID": 21923, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47970, 
    "typeName": "Light Entropic Disintegrator II Blueprint", 
    "typeNameID": 535696, 
    "volume": 0.01
  }, 
  "47971": {
    "basePrice": 1200000.0, 
    "capacity": 0.0, 
    "groupID": 1990, 
    "iconID": 21922, 
    "marketGroupID": 293, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47971, 
    "typeName": "Heavy Entropic Disintegrator I Blueprint", 
    "typeNameID": 535697, 
    "volume": 0.01
  }, 
  "47972": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 1990, 
    "iconID": 21922, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47972, 
    "typeName": "Heavy Entropic Disintegrator II Blueprint", 
    "typeNameID": 535698, 
    "volume": 0.01
  }, 
  "47973": {
    "basePrice": 9000000.0, 
    "capacity": 0.0, 
    "groupID": 1990, 
    "iconID": 21921, 
    "marketGroupID": 295, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47973, 
    "typeName": "Supratidal Entropic Disintegrator I Blueprint", 
    "typeNameID": 535699, 
    "volume": 0.01
  }, 
  "47974": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 1990, 
    "iconID": 21921, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 47974, 
    "typeName": "Supratidal Entropic Disintegrator II Blueprint", 
    "typeNameID": 535700, 
    "volume": 0.01
  }, 
  "47975": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "This rare isotope of the mineral Isogen naturally forms stable bipyramidal crystals in the absence of the tremendous forces that typically form the more common crystal forms of Isogen, such as found in asteroids or moons. Crystalline Isogen-10 can form in space under the correct local conditions, typically requiring the abnormal gravitation fields that are found in unusual configurations of space-time topology like Abyssal Deadspace. \r\n\r\nIsogen-10 has been determined to be useful in the construction of light but strong materials suited to varying gravitational forces and associated accelerations. It is possible this form of Isogen could be broken down into other isotopes but they would likely be unstable, and such processes would run the risk of unleashing large quantities of energy.", 
    "descriptionID": 536463, 
    "groupID": 1996, 
    "iconID": 21980, 
    "isDynamicType": false, 
    "marketGroupID": 2479, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 47975, 
    "typeName": "Crystalline Isogen-10", 
    "typeNameID": 535701, 
    "volume": 0.35
  }, 
  "47977": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 536210, 
    "graphicID": 3115, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 47977, 
    "typeName": "Triglavian Battleship Wreck", 
    "typeNameID": 536209, 
    "volume": 27500.0
  }, 
  "47978": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship.", 
    "descriptionID": 536212, 
    "graphicID": 3115, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 47978, 
    "typeName": "Large Wreck", 
    "typeNameID": 536211, 
    "volume": 27500.0
  }, 
  "47979": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536477, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47979, 
    "typeName": "Upwell M3R-- Outpost Rig", 
    "typeNameID": 536214, 
    "volume": 20.0
  }, 
  "47980": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>16% bonus to reprocessing yield of all ice and ores<br>7% reduction in fuel consumption for all service modules<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536478, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47980, 
    "typeName": "Upwell M2RO Outpost Rig", 
    "typeNameID": 536215, 
    "volume": 20.0
  }, 
  "47981": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>3% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech one ship manufacturing<br>40% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536479, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47981, 
    "typeName": "Upwell A2FP Outpost Rig", 
    "typeNameID": 536216, 
    "volume": 20.0
  }, 
  "47982": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% reduction in fuel consumption for all service modules<br>5% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech one ship manufacturing<br>60% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536480, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47982, 
    "typeName": "Upwell A3PFO Outpost Rig", 
    "typeNameID": 536217, 
    "volume": 20.0
  }, 
  "47983": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% reduction in fuel consumption for all service modules<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536481, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47983, 
    "typeName": "Upwell A1O Outpost Rig", 
    "typeNameID": 536218, 
    "volume": 20.0
  }, 
  "47984": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>40% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536482, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47984, 
    "typeName": "Upwell C1L Outpost Rig", 
    "typeNameID": 536219, 
    "volume": 20.0
  }, 
  "47985": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536483, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47985, 
    "typeName": "Upwell A1P Outpost Rig", 
    "typeNameID": 536220, 
    "volume": 20.0
  }, 
  "47986": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% reduction in fuel consumption for all service modules<br>5% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for tech one ship manufacturing<br>50% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536484, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47986, 
    "typeName": "Upwell A3FPO Outpost Rig", 
    "typeNameID": 536221, 
    "volume": 20.0
  }, 
  "47987": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>3% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech one ship manufacturing<br>50% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536485, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47987, 
    "typeName": "Upwell A2PF Outpost Rig", 
    "typeNameID": 536222, 
    "volume": 20.0
  }, 
  "47988": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>12% reduction in fuel consumption for all service modules<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536486, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47988, 
    "typeName": "Upwell G1O Outpost Rig", 
    "typeNameID": 536223, 
    "volume": 20.0
  }, 
  "47989": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>7% reduction in fuel consumption for all service modules<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536487, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47989, 
    "typeName": "Upwell M3R-O Outpost Rig", 
    "typeNameID": 536224, 
    "volume": 20.0
  }, 
  "47990": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>5% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for tech one ship manufacturing<br>50% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536488, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47990, 
    "typeName": "Upwell A3FP- Outpost Rig", 
    "typeNameID": 536225, 
    "volume": 20.0
  }, 
  "47991": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>2% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech one ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536489, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47991, 
    "typeName": "Upwell A2F- Outpost Rig", 
    "typeNameID": 536226, 
    "volume": 20.0
  }, 
  "47992": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>40% reduction in time requirements for basic capital component manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536490, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47992, 
    "typeName": "Upwell G1F Outpost Rig", 
    "typeNameID": 536227, 
    "volume": 20.0
  }, 
  "47993": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>7% reduction in fuel consumption for all service modules<br>2% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536491, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47993, 
    "typeName": "Upwell M3RPO Outpost Rig", 
    "typeNameID": 536228, 
    "volume": 20.0
  }, 
  "47994": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>10% reduction in fuel consumption for all service modules<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536492, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47994, 
    "typeName": "Upwell M3RO- Outpost Rig", 
    "typeNameID": 536229, 
    "volume": 20.0
  }, 
  "47995": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% bonus to reprocessing yield of all ice and ores<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536493, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47995, 
    "typeName": "Upwell G1R Outpost Rig", 
    "typeNameID": 536230, 
    "volume": 20.0
  }, 
  "47996": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% bonus to reprocessing yield of all ice and ores<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536494, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47996, 
    "typeName": "Upwell A1R Outpost Rig", 
    "typeNameID": 536231, 
    "volume": 20.0
  }, 
  "47997": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>16% bonus to reprocessing yield of all ice and ores<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536495, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47997, 
    "typeName": "Upwell M2RL Outpost Rig", 
    "typeNameID": 536232, 
    "volume": 20.0
  }, 
  "47998": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br>2% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536496, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47998, 
    "typeName": "Upwell M2PR Outpost Rig", 
    "typeNameID": 536233, 
    "volume": 20.0
  }, 
  "47999": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>40% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536497, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 47999, 
    "typeName": "Upwell C1I Outpost Rig", 
    "typeNameID": 536234, 
    "volume": 20.0
  }, 
  "48000": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>7% reduction in fuel consumption for all service modules<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536498, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48000, 
    "typeName": "Upwell M1O Outpost Rig", 
    "typeNameID": 536235, 
    "volume": 20.0
  }, 
  "48001": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536499, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48001, 
    "typeName": "Upwell C2LI Outpost Rig", 
    "typeNameID": 536236, 
    "volume": 20.0
  }, 
  "48002": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>7% reduction in fuel consumption for all service modules<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536500, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48002, 
    "typeName": "Upwell M3R-LO Outpost Rig", 
    "typeNameID": 536237, 
    "volume": 20.0
  }, 
  "48003": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536501, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48003, 
    "typeName": "Upwell M1L Outpost Rig", 
    "typeNameID": 536238, 
    "volume": 20.0
  }, 
  "48004": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% bonus to reprocessing yield of all ice and ores<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536502, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48004, 
    "typeName": "Upwell C1R Outpost Rig", 
    "typeNameID": 536239, 
    "volume": 20.0
  }, 
  "48005": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br>7% reduction in fuel consumption for all service modules<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536503, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48005, 
    "typeName": "Upwell M2-RO Outpost Rig", 
    "typeNameID": 536240, 
    "volume": 20.0
  }, 
  "48006": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br>10% reduction in fuel consumption for all service modules<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536504, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48006, 
    "typeName": "Upwell M2OR Outpost Rig", 
    "typeNameID": 536241, 
    "volume": 20.0
  }, 
  "48007": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536536, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48007, 
    "typeName": "Upwell G1P Outpost Rig", 
    "typeNameID": 536242, 
    "volume": 20.0
  }, 
  "48008": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for basic capital component manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536537, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48008, 
    "typeName": "Upwell G2FP Outpost Rig", 
    "typeNameID": 536243, 
    "volume": 20.0
  }, 
  "48009": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br>1% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536538, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48009, 
    "typeName": "Upwell M2-RP Outpost Rig", 
    "typeNameID": 536244, 
    "volume": 20.0
  }, 
  "48010": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>16% bonus to reprocessing yield of all ice and ores<br>1% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536539, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48010, 
    "typeName": "Upwell M2RP Outpost Rig", 
    "typeNameID": 536245, 
    "volume": 20.0
  }, 
  "48011": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>2% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for basic capital component manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536540, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48011, 
    "typeName": "Upwell G2PF Outpost Rig", 
    "typeNameID": 536246, 
    "volume": 20.0
  }, 
  "48012": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>5% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech one ship manufacturing<br>60% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536541, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48012, 
    "typeName": "Upwell A3PF- Outpost Rig", 
    "typeNameID": 536247, 
    "volume": 20.0
  }, 
  "48013": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% reduction in fuel consumption for all service modules<br>40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536542, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48013, 
    "typeName": "Upwell C3LIO Outpost Rig", 
    "typeNameID": 536248, 
    "volume": 20.0
  }, 
  "48014": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536543, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48014, 
    "typeName": "Upwell C2L- Outpost Rig", 
    "typeNameID": 536249, 
    "volume": 20.0
  }, 
  "48015": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>40% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536544, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48015, 
    "typeName": "Upwell C2IL Outpost Rig", 
    "typeNameID": 536250, 
    "volume": 20.0
  }, 
  "48016": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% reduction in fuel consumption for all service modules<br>35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536545, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48016, 
    "typeName": "Upwell C3L-IO Outpost Rig", 
    "typeNameID": 536251, 
    "volume": 20.0
  }, 
  "48017": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536546, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48017, 
    "typeName": "Upwell C3LI- Outpost Rig", 
    "typeNameID": 536252, 
    "volume": 20.0
  }, 
  "48018": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% bonus to reprocessing yield of all ice and ores<br>23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536547, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48018, 
    "typeName": "Upwell C2IR Outpost Rig", 
    "typeNameID": 536253, 
    "volume": 20.0
  }, 
  "48019": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>40% reduction in time requirements for blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536548, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48019, 
    "typeName": "Upwell G1L Outpost Rig", 
    "typeNameID": 536254, 
    "volume": 20.0
  }, 
  "48020": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>10% reduction in fuel consumption for all service modules<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536549, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48020, 
    "typeName": "Upwell M3ROL Outpost Rig", 
    "typeNameID": 536255, 
    "volume": 20.0
  }, 
  "48021": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>24% reduction in fuel consumption for all service modules<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536550, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48021, 
    "typeName": "Upwell G2O- Outpost Rig", 
    "typeNameID": 536256, 
    "volume": 20.0
  }, 
  "48022": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>2% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for ship module and equipment manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536551, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48022, 
    "typeName": "Upwell M3RPF Outpost Rig", 
    "typeNameID": 536257, 
    "volume": 20.0
  }, 
  "48023": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br>3% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for ship module and equipment manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536552, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48023, 
    "typeName": "Upwell M3P-RF Outpost Rig", 
    "typeNameID": 536258, 
    "volume": 20.0
  }, 
  "48024": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>40% reduction in time requirements for ship module and equipment manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536553, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48024, 
    "typeName": "Upwell M3R-F Outpost Rig", 
    "typeNameID": 536259, 
    "volume": 20.0
  }, 
  "48025": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>10% reduction in fuel consumption for all service modules<br>40% reduction in time requirements for ship module and equipment manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536554, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48025, 
    "typeName": "Upwell M3ROF Outpost Rig", 
    "typeNameID": 536260, 
    "volume": 20.0
  }, 
  "48026": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>3% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for tech two component manufacturing<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>40% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536555, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48026, 
    "typeName": "Upwell C3FIL Outpost Rig", 
    "typeNameID": 536261, 
    "volume": 20.0
  }, 
  "48027": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>5% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for tech one ship manufacturing<br>50% reduction in time requirements for tech two ship manufacturing<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for TE research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536556, 
    "groupID": 1984, 
    "iconID": 21594, 
    "isDynamicType": false, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48027, 
    "typeName": "Upwell A3FPL Outpost Rig", 
    "typeNameID": 536262, 
    "volume": 20.0
  }, 
  "48028": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>2% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech one ship manufacturing<br>40% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536557, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48028, 
    "typeName": "Upwell A2-FP Outpost Rig", 
    "typeNameID": 536263, 
    "volume": 20.0
  }, 
  "48029": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% bonus to reprocessing yield of all ice and ores<br>1% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech one ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536558, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48029, 
    "typeName": "Upwell A2-FR Outpost Rig", 
    "typeNameID": 536264, 
    "volume": 20.0
  }, 
  "48030": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>15% reduction in fuel consumption for all service modules<br>1% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech one ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536559, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48030, 
    "typeName": "Upwell A2OF Outpost Rig", 
    "typeNameID": 536265, 
    "volume": 20.0
  }, 
  "48031": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>15% reduction in fuel consumption for all service modules<br>4% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for tech one ship manufacturing<br>40% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536560, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48031, 
    "typeName": "Upwell A3FOP Outpost Rig", 
    "typeNameID": 536266, 
    "volume": 20.0
  }, 
  "48032": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>10% reduction in fuel consumption for all service modules<br>1% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536561, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48032, 
    "typeName": "Upwell M3ROP Outpost Rig", 
    "typeNameID": 536267, 
    "volume": 20.0
  }, 
  "48033": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for TE research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536562, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48033, 
    "typeName": "Upwell A2L- Outpost Rig", 
    "typeNameID": 536268, 
    "volume": 20.0
  }, 
  "48034": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>24% reduction in fuel consumption for all service modules<br>1% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536563, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48034, 
    "typeName": "Upwell G2OP Outpost Rig", 
    "typeNameID": 536269, 
    "volume": 20.0
  }, 
  "48035": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536564, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48035, 
    "typeName": "Upwell M1P Outpost Rig", 
    "typeNameID": 536270, 
    "volume": 20.0
  }, 
  "48036": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>16% bonus to reprocessing yield of all ice and ores<br>3% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536565, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48036, 
    "typeName": "Upwell M3PR- Outpost Rig", 
    "typeNameID": 536271, 
    "volume": 20.0
  }, 
  "48037": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for basic capital component manufacturing<br>23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536566, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48037, 
    "typeName": "Upwell G3FLP Outpost Rig", 
    "typeNameID": 536272, 
    "volume": 20.0
  }, 
  "48038": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>7%  reduction in fuel consumption for all service modules<br>50% reduction in time requirements for ship module and equipment manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536567, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48038, 
    "typeName": "Upwell M3RFO Outpost Rig", 
    "typeNameID": 536273, 
    "volume": 20.0
  }, 
  "48039": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% bonus to reprocessing yield of all ice and ores<br>2% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536568, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48039, 
    "typeName": "Upwell G2PR Outpost Rig", 
    "typeNameID": 536274, 
    "volume": 20.0
  }, 
  "48040": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>16% bonus to reprocessing yield of all ice and ores<br>2% reduction in material requirements for manufacturing jobs<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536569, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48040, 
    "typeName": "Upwell M3-RPL Outpost Rig", 
    "typeNameID": 536275, 
    "volume": 20.0
  }, 
  "48041": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br>2% reduction in material requirements for manufacturing jobs<br>30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>60% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536570, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48041, 
    "typeName": "Upwell M3LPR Outpost Rig", 
    "typeNameID": 536276, 
    "volume": 20.0
  }, 
  "48042": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% reduction in fuel consumption for all service modules<br>2% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536571, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48042, 
    "typeName": "Upwell A2PO Outpost Rig", 
    "typeNameID": 536277, 
    "volume": 20.0
  }, 
  "48043": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% reduction in fuel consumption for all service modules<br>2% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech one ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536572, 
    "groupID": 1984, 
    "iconID": 21594, 
    "isDynamicType": false, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48043, 
    "typeName": "Upwell A2FO Outpost Rig", 
    "typeNameID": 536278, 
    "volume": 20.0
  }, 
  "48044": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech two component manufacturing<br>23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>", 
    "descriptionID": 536573, 
    "groupID": 1984, 
    "iconID": 21594, 
    "isDynamicType": false, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48044, 
    "typeName": "Upwell C2LF Outpost Rig", 
    "typeNameID": 536279, 
    "volume": 20.0
  }, 
  "48045": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536574, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48045, 
    "typeName": "Upwell C3L-- Outpost Rig", 
    "typeNameID": 536280, 
    "volume": 20.0
  }, 
  "48046": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>3% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for tech one ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536575, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48046, 
    "typeName": "Upwell A3F-- Outpost Rig", 
    "typeNameID": 536281, 
    "volume": 20.0
  }, 
  "48047": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech two component manufacturing<br>40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536576, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48047, 
    "typeName": "Upwell C3LIF Outpost Rig", 
    "typeNameID": 536282, 
    "volume": 20.0
  }, 
  "48048": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br>30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>60% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536577, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48048, 
    "typeName": "Upwell M3L-R Outpost Rig", 
    "typeNameID": 536283, 
    "volume": 20.0
  }, 
  "48049": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536578, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48049, 
    "typeName": "Upwell C3L-I Outpost Rig", 
    "typeNameID": 536284, 
    "volume": 20.0
  }, 
  "48050": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>2% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536579, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48050, 
    "typeName": "Upwell M3RP- Outpost Rig", 
    "typeNameID": 536285, 
    "volume": 20.0
  }, 
  "48051": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>1% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536580, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48051, 
    "typeName": "Upwell M3R-P Outpost Rig", 
    "typeNameID": 536286, 
    "volume": 20.0
  }, 
  "48052": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536581, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48052, 
    "typeName": "Upwell M3R-L Outpost Rig", 
    "typeNameID": 536287, 
    "volume": 20.0
  }, 
  "48053": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>2% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536582, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48053, 
    "typeName": "Upwell A2P- Outpost Rig", 
    "typeNameID": 536288, 
    "volume": 20.0
  }, 
  "48054": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>2% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for basic capital component manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536583, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48054, 
    "typeName": "Upwell G3FP- Outpost Rig", 
    "typeNameID": 536289, 
    "volume": 20.0
  }, 
  "48055": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>2% reduction in material requirements for manufacturing jobs<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536584, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48055, 
    "typeName": "Upwell M3RPL Outpost Rig", 
    "typeNameID": 536290, 
    "volume": 20.0
  }, 
  "48056": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>5% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech one ship manufacturing<br>60% reduction in time requirements for tech two ship manufacturing<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for TE research jobs\r\n", 
    "descriptionID": 536585, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48056, 
    "typeName": "Upwell A3PFL Outpost Rig", 
    "typeNameID": 536291, 
    "volume": 20.0
  }, 
  "48057": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536586, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48057, 
    "typeName": "Upwell M3RL- Outpost Rig", 
    "typeNameID": 536292, 
    "volume": 20.0
  }, 
  "48058": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>60% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536587, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48058, 
    "typeName": "Upwell M3L-- Outpost Rig", 
    "typeNameID": 536293, 
    "volume": 20.0
  }, 
  "48059": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536588, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48059, 
    "typeName": "Upwell G3L-- Outpost Rig", 
    "typeNameID": 536294, 
    "volume": 20.0
  }, 
  "48060": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>16% bonus to reprocessing yield of all ice and ores<br>1% reduction in material requirements for manufacturing jobs<br>30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>60% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536589, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48060, 
    "typeName": "Upwell M3LRP Outpost Rig", 
    "typeNameID": 536295, 
    "volume": 20.0
  }, 
  "48061": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>2% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech two component manufacturing<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536590, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48061, 
    "typeName": "Upwell C3LF- Outpost Rig", 
    "typeNameID": 536296, 
    "volume": 20.0
  }, 
  "48062": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>2% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech two component manufacturing<br>35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536591, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48062, 
    "typeName": "Upwell C3LFI Outpost Rig", 
    "typeNameID": 536297, 
    "volume": 20.0
  }, 
  "48063": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>3% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for tech two component manufacturing<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536592, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48063, 
    "typeName": "Upwell C3FLI Outpost Rig", 
    "typeNameID": 536298, 
    "volume": 20.0
  }, 
  "48064": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech two ship manufacturing<br>30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>60% reduction in time requirements for TE research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536593, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48064, 
    "typeName": "Upwell A3L-P Outpost Rig", 
    "typeNameID": 536299, 
    "volume": 20.0
  }, 
  "48065": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for basic capital component manufacturing<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536594, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48065, 
    "typeName": "Upwell G3LFP Outpost Rig", 
    "typeNameID": 536300, 
    "volume": 20.0
  }, 
  "48066": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>50% reduction in time requirements for basic capital component manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536595, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48066, 
    "typeName": "Upwell G2F- Outpost Rig", 
    "typeNameID": 536301, 
    "volume": 20.0
  }, 
  "48067": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>12% reduction in fuel consumption for all service modules<br>2% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for basic capital component manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536596, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48067, 
    "typeName": "Upwell G3FPO Outpost Rig", 
    "typeNameID": 536302, 
    "volume": 20.0
  }, 
  "48068": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech two component manufacturing<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536597, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48068, 
    "typeName": "Upwell C3L-F Outpost Rig", 
    "typeNameID": 536303, 
    "volume": 20.0
  }, 
  "48069": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>4% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech one ship manufacturing<br>60% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536598, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48069, 
    "typeName": "Upwell A3P-F Outpost Rig", 
    "typeNameID": 536304, 
    "volume": 20.0
  }, 
  "48070": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>5% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for tech one ship manufacturing<br>50% reduction in time requirements for tech two ship manufacturing<br>10% bonus to reprocessing yield of all ice and ores<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536599, 
    "groupID": 1984, 
    "iconID": 21594, 
    "isDynamicType": false, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48070, 
    "typeName": "Upwell A3FPR Outpost Rig", 
    "typeNameID": 536305, 
    "volume": 20.0
  }, 
  "48071": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536600, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48071, 
    "typeName": "Upwell M2-RL Outpost Rig", 
    "typeNameID": 536306, 
    "volume": 20.0
  }, 
  "48072": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br>23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536601, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48072, 
    "typeName": "Upwell M2LR Outpost Rig", 
    "typeNameID": 536307, 
    "volume": 20.0
  }, 
  "48073": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536602, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48073, 
    "typeName": "Upwell C3-LI- Outpost Rig", 
    "typeNameID": 536308, 
    "volume": 20.0
  }, 
  "48074": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% bonus to reprocessing yield of all ice and ores<br>40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>60% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536603, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48074, 
    "typeName": "Upwell C3ILR Outpost Rig", 
    "typeNameID": 536309, 
    "volume": 20.0
  }, 
  "48075": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% bonus to reprocessing yield of all ice and ores<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536604, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48075, 
    "typeName": "Upwell C3L-R Outpost Rig", 
    "typeNameID": 536310, 
    "volume": 20.0
  }, 
  "48076": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536605, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48076, 
    "typeName": "Upwell G2L- Outpost Rig", 
    "typeNameID": 536311, 
    "volume": 20.0
  }, 
  "48077": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>60% reduction in time requirements for TE research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536606, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48077, 
    "typeName": "Upwell A3L-- Outpost Rig", 
    "typeNameID": 536312, 
    "volume": 20.0
  }, 
  "48078": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>1% reduction in material requirements for manufacturing jobs<br>23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>\r\n", 
    "descriptionID": 536607, 
    "groupID": 1984, 
    "iconID": 21594, 
    "mass": 200.0, 
    "metaGroupID": 52, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "typeID": 48078, 
    "typeName": "Upwell M3RLP Outpost Rig", 
    "typeNameID": 536313, 
    "volume": 20.0
  }, 
  "48079": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 22125, 
    "groupID": 306, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 5000.0, 
    "techLevel": 1, 
    "typeID": 48079, 
    "typeName": "", 
    "typeNameID": 536334, 
    "volume": 1.0
  }, 
  "48080": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "<Item currently not used>This is a dormant mutaplasmid residue extracted by reprocessing a piece of equipment bioadapted with a specialized mutaplasmid colony. This substance is not immediately capable of technology mutation without being integrated in a bioadaptive tool. However, it should provide useful starter material for the development of an active mutaplasmid colony suitable for use in bioadaptive technology.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.", 
    "descriptionID": 536374, 
    "groupID": 1996, 
    "iconID": 21981, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48080, 
    "typeName": "Mutaplasmid Residue", 
    "typeNameID": 536373, 
    "volume": 0.01
  }, 
  "48081": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Explorers have recovered many artefacts from the Bioadaptive Caches that the Triglavian Collective have seeded throughout Abyssal Deadspace, including examples of what appear to be survival suits of some kind. While obviously designed to be worn by humans, those wishing to try this new look may want to deactivate and remove the various pieces of bioadaptive technology found in the lining of these sophisticated items of apparel.", 
    "descriptionID": 536398, 
    "groupID": 1088, 
    "iconID": 21931, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48081, 
    "typeName": "Women's Triglavian Survival Suit (Bioadaptive)", 
    "typeNameID": 536397, 
    "volume": 0.1
  }, 
  "48082": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Explorers have recovered many artefacts from the Bioadaptive Caches that the Triglavian Collective have seeded throughout Abyssal Deadspace, including examples of what appear to be survival suits of some kind. While obviously designed to be worn by humans, those wishing to try this new look may want to deactivate and remove the various pieces of bioadaptive technology found in the lining of these sophisticated items of apparel.", 
    "descriptionID": 536400, 
    "groupID": 1088, 
    "iconID": 21932, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48082, 
    "typeName": "Men's Triglavian Survival Suit (Bioadaptive)", 
    "typeNameID": 536399, 
    "volume": 0.1
  }, 
  "48083": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Triglavian Male Pants", 
    "descriptionID": 536402, 
    "groupID": 1090, 
    "iconID": 21933, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48083, 
    "typeName": "PantsEngM01_silver.type", 
    "typeNameID": 536401, 
    "volume": 0.1
  }, 
  "48084": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 22125, 
    "groupID": 306, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "techLevel": 1, 
    "typeID": 48084, 
    "typeName": "", 
    "typeNameID": 536407, 
    "volume": 1.0
  }, 
  "48085": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 22125, 
    "groupID": 306, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 48085, 
    "typeName": "", 
    "typeNameID": 536408, 
    "volume": 1.0
  }, 
  "48086": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 537292, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 1982, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 48086, 
    "typeName": "Ghosting Damavik", 
    "typeNameID": 536421, 
    "volume": 28600.0
  }, 
  "48087": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak", 
    "descriptionID": 537309, 
    "factionID": 500026, 
    "graphicID": 21976, 
    "groupID": 1982, 
    "mass": 9530000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 110.0, 
    "soundID": 20063, 
    "typeID": 48087, 
    "typeName": "Starving Vedmak", 
    "typeNameID": 536423, 
    "volume": 118000.0
  }, 
  "48088": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 537293, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 1982, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 48088, 
    "typeName": "Tangling Damavik", 
    "typeNameID": 536418, 
    "volume": 28600.0
  }, 
  "48089": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 537294, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 1982, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 48089, 
    "typeName": "Anchoring Damavik", 
    "typeNameID": 536419, 
    "volume": 28600.0
  }, 
  "48090": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 537295, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 1982, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 48090, 
    "typeName": "Starving Damavik", 
    "typeNameID": 536420, 
    "volume": 28600.0
  }, 
  "48091": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak", 
    "descriptionID": 537307, 
    "factionID": 500026, 
    "graphicID": 21976, 
    "groupID": 1982, 
    "mass": 9530000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 110.0, 
    "soundID": 20063, 
    "typeID": 48091, 
    "typeName": "Harrowing Vedmak", 
    "typeNameID": 536422, 
    "volume": 118000.0
  }, 
  "48092": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 537291, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 1982, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 48092, 
    "typeName": "Striking Damavik", 
    "typeNameID": 536424, 
    "volume": 28600.0
  }, 
  "48093": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 21346, 
    "groupID": 1973, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48093, 
    "typeName": "AOE_structure_30k_locator", 
    "typeNameID": 536425, 
    "volume": 1.0
  }, 
  "48094": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 21346, 
    "groupID": 1973, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48094, 
    "typeName": "AOE_structure_80k_locator", 
    "typeNameID": 536426, 
    "volume": 1.0
  }, 
  "48095": {
    "basePrice": 249600.0, 
    "capacity": 0.0, 
    "groupID": 1992, 
    "iconID": 1046, 
    "marketGroupID": 343, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48095, 
    "typeName": "Entropic Radiation Sink I Blueprint", 
    "typeNameID": 536428, 
    "volume": 0.01
  }, 
  "48096": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 1992, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 48096, 
    "typeName": "Entropic Radiation Sink II Blueprint", 
    "typeNameID": 536429, 
    "volume": 0.01
  }, 
  "48097": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "graphicID": 1047, 
    "groupID": 1993, 
    "iconID": 21918, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48097, 
    "typeName": "Tetryon Exotic Plasma S Blueprint", 
    "typeNameID": 536434, 
    "volume": 0.01
  }, 
  "48098": {
    "basePrice": 50000.0, 
    "capacity": 0.0, 
    "graphicID": 1312, 
    "groupID": 1993, 
    "iconID": 21917, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48098, 
    "typeName": "Baryon Exotic Plasma S Blueprint", 
    "typeNameID": 536435, 
    "volume": 0.01
  }, 
  "48099": {
    "basePrice": 40000.0, 
    "capacity": 0.0, 
    "graphicID": 1310, 
    "groupID": 1993, 
    "iconID": 21916, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48099, 
    "typeName": "Meson Exotic Plasma S Blueprint", 
    "typeNameID": 536436, 
    "volume": 0.01
  }, 
  "48100": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1143, 
    "groupID": 1994, 
    "iconID": 21920, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 48100, 
    "typeName": "Occult S Blueprint", 
    "typeNameID": 536437, 
    "volume": 0.01
  }, 
  "48101": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1141, 
    "groupID": 1994, 
    "iconID": 21919, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 48101, 
    "typeName": "Mystic S Blueprint", 
    "typeNameID": 536438, 
    "volume": 0.01
  }, 
  "48102": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "graphicID": 1317, 
    "groupID": 1993, 
    "iconID": 21918, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48102, 
    "typeName": "Tetryon Exotic Plasma M Blueprint", 
    "typeNameID": 536439, 
    "volume": 0.01
  }, 
  "48103": {
    "basePrice": 175000.0, 
    "capacity": 0.0, 
    "graphicID": 1139, 
    "groupID": 1993, 
    "iconID": 21917, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48103, 
    "typeName": "Baryon Exotic Plasma M Blueprint", 
    "typeNameID": 536440, 
    "volume": 0.01
  }, 
  "48104": {
    "basePrice": 150000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 1993, 
    "iconID": 21916, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48104, 
    "typeName": "Meson Exotic Plasma M Blueprint", 
    "typeNameID": 536441, 
    "volume": 0.01
  }, 
  "48105": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1143, 
    "groupID": 1994, 
    "iconID": 21920, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 48105, 
    "typeName": "Occult M Blueprint", 
    "typeNameID": 536442, 
    "volume": 0.01
  }, 
  "48106": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1141, 
    "groupID": 1994, 
    "iconID": 21919, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 48106, 
    "typeName": "Mystic M Blueprint", 
    "typeNameID": 536443, 
    "volume": 0.01
  }, 
  "48107": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "graphicID": 1325, 
    "groupID": 1993, 
    "iconID": 21918, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48107, 
    "typeName": "Tetryon Exotic Plasma L Blueprint", 
    "typeNameID": 536444, 
    "volume": 0.01
  }, 
  "48108": {
    "basePrice": 175000.0, 
    "capacity": 0.0, 
    "graphicID": 1139, 
    "groupID": 1993, 
    "iconID": 21917, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48108, 
    "typeName": "Baryon Exotic Plasma L Blueprint", 
    "typeNameID": 536445, 
    "volume": 0.01
  }, 
  "48109": {
    "basePrice": 400000.0, 
    "capacity": 0.0, 
    "graphicID": 1142, 
    "groupID": 1993, 
    "iconID": 21916, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48109, 
    "typeName": "Meson Exotic Plasma L Blueprint", 
    "typeNameID": 536446, 
    "volume": 0.01
  }, 
  "48110": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1143, 
    "groupID": 1994, 
    "iconID": 21920, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 48110, 
    "typeName": "Occult L Blueprint", 
    "typeNameID": 536447, 
    "volume": 0.01
  }, 
  "48111": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "graphicID": 1141, 
    "groupID": 1994, 
    "iconID": 21919, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 48111, 
    "typeName": "Mystic L Blueprint", 
    "typeNameID": 536448, 
    "volume": 0.01
  }, 
  "48112": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Held within a field-reinforced vacuum bottle of Triglavian design, this exotic matter condensate seems intended for use with zero-point energy systems involved in generating or maintaining traversable space-time conduits. The ubiquity of this substance in Triglavian technology suggests it has many applications, some of which are complex and poorly understood. \r\n\r\nHowever, in relatively straightforward applications this condensate can be used as an element of high-energy weapon charges. The substance also has uses in the construction of advanced materials, providing  the basis for high-energy reactions involved in the manufacturing of components designed to experience hyper-intense levels of radiation and warp-field manipulation.\r\n\r\n", 
    "descriptionID": 536462, 
    "groupID": 1996, 
    "iconID": 21983, 
    "marketGroupID": 2479, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48112, 
    "typeName": "Zero-Point Condensate", 
    "typeNameID": 536449, 
    "volume": 0.25
  }, 
  "48113": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "<font color=\"#ff3399cc\"><b>+9% Armor Repair, +9% Shield Booster. Duration 30 minutes.</b></font>\r\n\r\nA novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Hardshell’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Hardshell' lace attaches to synaptic pathways involved in fine-tuning field control at various energy levels, this allows an increase in shield booster efficiency and, through the low-energy fields that direct nano-repairers throughout a ship's armor layers, an increase in repair rates.\r\n\r\nCompounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.", 
    "descriptionID": 536522, 
    "groupID": 303, 
    "iconID": 21841, 
    "marketGroupID": 2503, 
    "mass": 1.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48113, 
    "typeName": "Agency 'Hardshell' TB9 Dose IV", 
    "typeNameID": 536521, 
    "volume": 1.0
  }, 
  "48114": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "<font color=\"#ff3399cc\"><b>+9% Max Velocity. Duration 30 minutes.</b></font>\r\n\r\nA novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Overclocker’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Overclocker' lace increases the efficiency of navigational processing relating to spatio-temporal drag factors and effectively increases subwarp velocity as the piloted ship takes greater advantage of local space-time topology.\r\n\r\nCompounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.", 
    "descriptionID": 536524, 
    "groupID": 303, 
    "iconID": 21840, 
    "marketGroupID": 2504, 
    "mass": 1.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48114, 
    "typeName": "Agency 'Overclocker' SB9 Dose IV", 
    "typeNameID": 536523, 
    "volume": 1.0
  }, 
  "48115": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "<font color=\"#ff3399cc\"><b>+9% turret damage, +9% missile damage. Duration 30 minutes.</b></font>\r\n\r\nA novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Pyrolancea’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Pyrolancea' lace enhances neural centers involved in calibration of munitions payloads and weapons energy profiles on the fly during high-intensity combat. The increase in the processing available to the capsuleer means that payload calibration solutions can be tailored more finely and results in improved damage yields against any given target.\r\n\r\nCompounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.", 
    "descriptionID": 536526, 
    "groupID": 303, 
    "iconID": 21839, 
    "marketGroupID": 2505, 
    "mass": 1.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48115, 
    "typeName": "Agency 'Pyrolancea' DB9 Dose IV", 
    "typeNameID": 536525, 
    "volume": 1.0
  }, 
  "48116": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "The Gallente Federation puts a high premium on the twin concepts of liberty and democracy, but suffers from a lack of manpower due to its difficulty in recruiting from its peaceable population. The Federal military makes sure to provide its combat personnel with the most up-to-date and certified \"safe to use\" cerebral accelerators so as to optimize training of those that do answer the call of the Federation with military service.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.", 
    "descriptionID": 536528, 
    "groupID": 303, 
    "iconID": 10144, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48116, 
    "typeName": "Expired Standard 'Liberty' Cerebral Accelerator", 
    "typeNameID": 536527, 
    "volume": 1.0
  }, 
  "48117": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "The Gallente Federation puts a high premium on the twin concepts of liberty and democracy, but suffers from a lack of manpower due to its difficulty in recruiting from its peaceable population. The Federal military makes sure to provide its combat personnel with the most up-to-date and certified \"safe to use\" cerebral accelerators so as to optimize training of those that do answer the call of the Federation with military service.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.", 
    "descriptionID": 536530, 
    "groupID": 303, 
    "iconID": 10144, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48117, 
    "typeName": "Expired Advanced 'Liberty' Cerebral Accelerator", 
    "typeNameID": 536529, 
    "volume": 1.0
  }, 
  "48118": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "The Gallente Federation puts a high premium on the twin concepts of liberty and democracy, but suffers from a lack of manpower due to its difficulty in recruiting from its peaceable population. The Federal military makes sure to provide its combat personnel with the most up-to-date and certified \"safe to use\" cerebral accelerators so as to optimize training of those that do answer the call of the Federation with military service.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.", 
    "descriptionID": 536532, 
    "groupID": 303, 
    "iconID": 10144, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48118, 
    "typeName": "Expired Extended 'Liberty' Cerebral Accelerator", 
    "typeNameID": 536531, 
    "volume": 1.0
  }, 
  "48119": {
    "basePrice": 0.0, 
    "capacity": 4000.0, 
    "description": "This ship is being used to transport goods to and from the Federation Grand Prix.", 
    "descriptionID": 537691, 
    "graphicID": 328, 
    "groupID": 1895, 
    "mass": 110500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 553.0, 
    "typeID": 48119, 
    "typeName": "Official Federation Grand Prix Transport Ship", 
    "typeNameID": 536615, 
    "volume": 1105000.0, 
    "wreckTypeID": 26529
  }, 
  "48120": {
    "basePrice": 0.0, 
    "capacity": 25000.0, 
    "description": "The wreck of a Triglavian Bioadaptive Cache. \r\n\r\nCommonly found throughout Abyssal Deadspace, these caches usually contain bioadaptive mutaplasmids, abyssal filaments, various materials, and navigational telemetry datavaults. CONCORD analysts believe their main purpose is to serve as caches of resources useful to Triglavian vessels travelling through the Abyss.\r\n\r\nCapsuleers exploring the depths of Abyssal Deadspace may well find it profitable to raid these caches for the resources they contain.", 
    "descriptionID": 537690, 
    "graphicID": 22218, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 250.0, 
    "soundID": 20909, 
    "typeID": 48120, 
    "typeName": "Triglavian Bioadaptive Cache Wreck", 
    "typeNameID": 536533, 
    "volume": 25000.0
  }, 
  "48121": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Initial analysis of this database indicates it contains a significant quantity of data generated from regular surveys of Abyssal Deadspace by the Triglavian Collective. Undoubtedly, the Triglavians have gathered a vast amount of information on abyssal environments. This data is likely to be vital to their mastery of the shifting depths of the Abyss.\r\n\r\nFull recovery and deciphering of the data requires specialist skills and equipment, but the possibilities for exploiting the information lend value to any databases recovered intact from Abyssal Deadspace. It is likely that this database will command a good price on the market from a buyer willing and able to make use of its contents.", 
    "descriptionID": 536637, 
    "groupID": 1995, 
    "iconID": 21982, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 48121, 
    "typeName": "Triglavian Survey Database", 
    "typeNameID": 536534, 
    "volume": 0.1
  }, 
  "48122": {
    "basePrice": 112500000.0, 
    "capacity": 933.0, 
    "description": "A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak", 
    "descriptionID": 537310, 
    "graphicID": 21993, 
    "groupID": 1982, 
    "mass": 63000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 400.0, 
    "soundID": 20061, 
    "typeID": 48122, 
    "typeName": "Striking Leshak", 
    "typeNameID": 536608, 
    "volume": 495000.0
  }, 
  "48123": {
    "basePrice": 112500000.0, 
    "capacity": 933.0, 
    "description": "A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak", 
    "descriptionID": 537315, 
    "graphicID": 21993, 
    "groupID": 1982, 
    "mass": 63000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 400.0, 
    "soundID": 20061, 
    "typeID": 48123, 
    "typeName": "Renewing Leshak", 
    "typeNameID": 536609, 
    "volume": 495000.0
  }, 
  "48124": {
    "basePrice": 112500000.0, 
    "capacity": 933.0, 
    "description": "A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak", 
    "descriptionID": 537311, 
    "graphicID": 21993, 
    "groupID": 1982, 
    "mass": 63000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 400.0, 
    "soundID": 20061, 
    "typeID": 48124, 
    "typeName": "Tangling Leshak", 
    "typeNameID": 536610, 
    "volume": 495000.0
  }, 
  "48125": {
    "basePrice": 112500000.0, 
    "capacity": 933.0, 
    "description": "A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak", 
    "descriptionID": 537313, 
    "graphicID": 21993, 
    "groupID": 1982, 
    "mass": 63000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 400.0, 
    "soundID": 20061, 
    "typeID": 48125, 
    "typeName": "Starving Leshak", 
    "typeNameID": 536611, 
    "volume": 495000.0
  }, 
  "48126": {
    "basePrice": 112500000.0, 
    "capacity": 933.0, 
    "description": "A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak", 
    "descriptionID": 537314, 
    "graphicID": 21993, 
    "groupID": 1982, 
    "mass": 63000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 400.0, 
    "soundID": 20061, 
    "typeID": 48126, 
    "typeName": "Warding Leshak", 
    "typeNameID": 536612, 
    "volume": 495000.0
  }, 
  "48127": {
    "basePrice": 112500000.0, 
    "capacity": 933.0, 
    "description": "A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak", 
    "descriptionID": 537312, 
    "graphicID": 21993, 
    "groupID": 1982, 
    "mass": 63000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 400.0, 
    "soundID": 20061, 
    "typeID": 48127, 
    "typeName": "Blinding Leshak", 
    "typeNameID": 536613, 
    "volume": 495000.0
  }, 
  "48128": {
    "basePrice": 0.0, 
    "capacity": 1750.0, 
    "graphicID": 330, 
    "groupID": 1566, 
    "mass": 13075000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 150.0, 
    "typeID": 48128, 
    "typeName": "Official Federation Grand Prix Passenger Yacht", 
    "typeNameID": 536616, 
    "volume": 115000.0, 
    "wreckTypeID": 26558
  }, 
  "48129": {
    "basePrice": 0.0, 
    "capacity": 115.0, 
    "description": "The <i>Excoriator</i>-variant of the famed <i>Executioner</i>-class frigate is little used by official forces of the Amarr Empire, with last reports on the status of the variant showing that it sees most use among units of the House Ardishapur security fleets and elements of the Ammatar Mandate's quasi-independent navy.\r\n\r\nThis is mostly due to the adaptations of this frigate for the transport of small numbers of assault troops and, potentially, prisoners forward of the reactors in each wing of the ship. The design compromises made to the essence of the Executioner's frigate-to-frigate combat role, involving less powerful engines and smaller reactor assemblies, made for an unsatisfactory variant and it fell out of favor due to the many other options available based on more suitable Amarr hull designs.\r\n\r\nAs this variant was cheaper and marketed as \"multi-role\" it was manufactured in large numbers for the House fleets market. Most of the surviving examples were sold to the mercenary and privateer market, nominally, following the Heideran VII Edict on House Fleets. In practice, these frigates made their way into the hands of renegade slaver outfits who saw great value in a ship that could rapidly execute a raid and withdraw with a choice selection of prisoners in its hold.", 
    "descriptionID": 538864, 
    "graphicID": 54, 
    "groupID": 1568, 
    "mass": 1090000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 13.0, 
    "soundID": 31, 
    "typeID": 48129, 
    "typeName": "Excoriator Slaver", 
    "typeNameID": 536617, 
    "volume": 28100.0, 
    "wreckTypeID": 27052
  }, 
  "48130": {
    "basePrice": 0.0, 
    "capacity": 400.0, 
    "description": "The <i>Auspex</i>-variant of the <i>Omen</i>-class cruiser is a modification of the standard Omen that increases passenger capacity and has a variety of adaptations geared towards boarding actions and assault landings on asteroids, moons and low-gravity planets. The variant remains in service with Imperial and House regiments of border troops and paramilitary police units, though has long been replaced by more suitable classes and variants in first order of battle and elite Imperial units.\r\n\r\nThe variant has passed into the hands of numerous mercenary units, finding particular favor with boarding and installation raiding specialists. A standard Omen can readily be reconfigured to the Auspex variant's general specifications as the modifications involved are primarily to the internal cargo spaces and secondary systems such as armored hatches, landing struts and close-in, anti-personnel weapons.\r\n\r\nGiven the multiple spaces for passengers, and limited reduction in its combat potential, the Auspex has become a favorite of slavers who can readily modify one or more spaces to holding cages with a little additional work.", 
    "descriptionID": 538932, 
    "graphicID": 1065, 
    "groupID": 1665, 
    "mass": 13000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 134.43, 
    "soundID": 31, 
    "typeID": 48130, 
    "typeName": "Auspex Slaver", 
    "typeNameID": 536618, 
    "volume": 118000.0, 
    "wreckTypeID": 27051
  }, 
  "48131": {
    "basePrice": 0.0, 
    "capacity": 740.0, 
    "description": "The <i>Manuzivar</i>-variant of the <i>Abbadon</i>-class battleship is actually a further modification of an existing variant: the <i>Yonis</i>-class used extensively by the Ammatar Mandate and in the House Ardishapur fleet. The Yonis variant was originally designed for the rigors of border duty on the contested zones between the Mandate and the Minmatar Republic. The border zones are regularly plagued by incursions by \"unsanctioned\" or \"disavowed\" forces of one side or the other and evidently a refitted variant of the Yonis Abaddon variant made its way into the hands of Ammatar and Amarr irregulars.\r\n\r\nThe Manuzivar is notorious as a platform for raids in force against planetary holdings and colonies in the disputed region, having been modified to permit low-orbit insertion into the atmosphere of a planetary body. The variant has numerous hangars for assault landers and is equipped for orbital support operations.\r\n\r\nEvidently, with the large numbers of these ships in irregular hands, a significant number have been acquired by slavers and they are used by such renegades for heavy raids against target populations.", 
    "descriptionID": 538938, 
    "graphicID": 3132, 
    "groupID": 1667, 
    "mass": 103200000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "soundID": 31, 
    "typeID": 48131, 
    "typeName": "Manuzivar Slaver", 
    "typeNameID": 536619, 
    "volume": 495000.0, 
    "wreckTypeID": 27050
  }, 
  "48132": {
    "basePrice": 0.0, 
    "capacity": 4800.0, 
    "description": "The Bestower has for decades been used by the Amarr Empire as a slave transport, shipping human labor between cultivated planets in Imperial space. Bestowers specially upgraded for \"livestock transport\" are capable of carrying huge numbers of slaves and are used by Slavers for bulk transport to and from their nominally \"unsanctioned\" slave-holding and forced-labor facilities.", 
    "descriptionID": 538939, 
    "graphicID": 1064, 
    "groupID": 1895, 
    "mass": 13500000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 350.0, 
    "soundID": 31, 
    "typeID": 48132, 
    "typeName": "Bestower Livestock Transport", 
    "typeNameID": 536620, 
    "volume": 260000.0, 
    "wreckTypeID": 26485
  }, 
  "48133": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This rather euphemistically named facility is in reality a prison used by \"unsanctioned\" slavers to hold the slaves they have seized ready for work in labor camps, or transport on to other facilities or buyers. The Amarr Empire officially disavows such facilities, noting that without the sanction of a named Amarr Holder such slave barracks and attached labor camps are \"beyond the law\".\r\n\r\nThe formula that unsanctioned slave and forced labor camps are beyond the law does not always seem to translate into prompt action against what should be considered outlaw gangs by the Amarr authorities. The Minmatar Republic Justice Department charges that the Empire, and in particular the more traditional Royal Houses and Holders, turn a blind eye to the activities of these slaver gangs.\r\n\r\nThe RJD's anti-slavery forces go so far as to claim that noble houses such as the Ardishapur and Khanid actually support and supply slavers through a network of lesser Holders and contacts with Amarr mercenary companies. The Amarr Empire contemptuously dismisses such claims as \"anti-Amarr propaganda from rebel terrorists\". Others in the interstellar community suspect that the RJD is not far from the truth in its claims but are constrained by the Yulai Accords and Convention.", 
    "descriptionID": 539103, 
    "graphicID": 2520, 
    "groupID": 306, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 300.0, 
    "typeID": 48133, 
    "typeName": "Human Containment Facility", 
    "typeNameID": 536621, 
    "volume": 0.0
  }, 
  "48134": {
    "basePrice": 0.0, 
    "capacity": 400.0, 
    "description": "The powerful Republic Justice Department takes a leading role in the drive against slavery both within the Minmatar Republic and beyond its borders. The antislavery forces of the RJD make up a considerable segment of its personnel but it still finds itself having to carefully choose where and when it will strike. Often the RJD uses stealth, deception and various intermediaries to achieve its goal of freeing slaves.\r\n\r\nAgainst pirate or renegade slavers, the RJD has a freer hand but it still chooses speed and surprise where possible. The <i>Liberator</i>-variant of the <i>Wreathe</i>-class industrial transport is specially adapted for rescue missions and is fast, equipped with large passenger-rated holds and equipped with a cloak as standard for a stealthy approach or retreat.\r\n\r\nJustice Liberators are crewed by Minmatar volunteers who are adept at getting back to safe harbor with rescued slaves and are often the best way for freed slaves to return home.", 
    "descriptionID": 538940, 
    "graphicID": 310, 
    "groupID": 1896, 
    "mass": 10000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 205.0, 
    "typeID": 48134, 
    "typeName": "Justice Liberator", 
    "typeNameID": 536622, 
    "volume": 225000.0
  }, 
  "48135": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A presentation copy of the Gallente Federation Constitution. Formally, the Constitution of the Federated Union of Gallente Prime, the supreme law of the Gallente Federation lays out the principles by which it operates as a supranational polity seeking to promote and protect individual rights, free economies and democratic governance within its territory.\r\n\r\nThere are many rights provided to federal citizens by the Constitution but the most famous are the 'Four Freedoms' that are considered to be at the core of the Federation's way of life: the Freedoms of Thought, Expression, Association and Movement.", 
    "descriptionID": 538233, 
    "groupID": 1194, 
    "iconID": 10159, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48135, 
    "typeName": "Copy of the Gallente Federation Constitution", 
    "typeNameID": 536627, 
    "volume": 1.0
  }, 
  "48136": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "For well over a decade, capsuleers have celebrated the founding of the Gallente Federation with festivities on and around the occasion of Federation Day. One of the traditions among Gallente capsuleers during this time is the holding of 'Miss Federation' and 'Mister Federation' competitions, to celebrate the qualities of the ideal Federation capsuleers.\r\n\r\nThis replica trophy is a reproduction of the prize awarded to 'Mister Federation' by a jury of their Federation capsuleer peers.", 
    "descriptionID": 538234, 
    "groupID": 1194, 
    "iconID": 1656, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48136, 
    "typeName": "Replica Mister Federation Trophy", 
    "typeNameID": 536628, 
    "volume": 1.0
  }, 
  "48137": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "For well over a decade, capsuleers have celebrated the founding of the Gallente Federation with festivities on and around the occasion of Federation Day. One of the traditions among Gallente capsuleers during this time is the holding of 'Miss Federation' and 'Mister Federation' competitions, to celebrate the qualities of the ideal Federation capsuleer.\r\n\r\nThis replica trophy is a reproduction of the prize awarded to 'Miss Federation' by a jury of their Federation capsuleer peers.", 
    "descriptionID": 538235, 
    "groupID": 1194, 
    "iconID": 1656, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48137, 
    "typeName": "Replica Miss Federation Trophy", 
    "typeNameID": 536629, 
    "volume": 1.0
  }, 
  "48138": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The multimedia giant Impetus exerts creative domination over the Gallente holo industry, but in the time before the Gallente Federation was even a dream in the minds of the elite, it was a simple children's trading card venture.\r\n\r\nAfter first contact with the Caldari, Impetus was catapulted to commercial success because of those very same card games, which had a unique appeal to the competitive culture. The deep strategies and mechanics provided a fresh challenge for the gaming-obsessed Caldari, and the formerly struggling Impetus saw its fortunes skyrocket.", 
    "descriptionID": 538236, 
    "groupID": 1194, 
    "iconID": 1435, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48138, 
    "typeName": "Impetus Trading Cards", 
    "typeNameID": 536630, 
    "volume": 1.0
  }, 
  "48139": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "How many tubs of this stuff does one Mannar need to turn his hair into a perfect pyramid?", 
    "descriptionID": 538239, 
    "groupID": 1194, 
    "iconID": 1164, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48139, 
    "typeName": "Mannar Hair Gel", 
    "typeNameID": 536631, 
    "volume": 1.0
  }, 
  "48140": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A silver bracelet. The outer surface of the band is worked with a representation of two Intaki serpent fish, chasing each other in a circle. The hidden inner surface shows one serpent fish eating the other while laying a trail of roe behind it. The Ida way of life emphasizes the cycle of life, death, and rebirth, as does this fine silver bracelet.", 
    "descriptionID": 538242, 
    "groupID": 1194, 
    "iconID": 10162, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48140, 
    "typeName": "Intaki Cycle of Ida Bracelet", 
    "typeNameID": 536632, 
    "volume": 1.0
  }, 
  "48141": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The oldest of Caldari ways continue to thrive on Caldari Prime, even after the secession of the State. Traditional peoples continue to live in the valleys and forests of the Kaalakiota Peaks. They hold no allegiance to the State, and identify themselves with the ancient Raata culture and customs. The Raata Caldari use these chimes to hear the \"voice\" of the the venerated winds as they pass through them.", 
    "descriptionID": 538243, 
    "groupID": 1194, 
    "iconID": 3439, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48141, 
    "typeName": "Raata Wind Chimes", 
    "typeNameID": 536633, 
    "volume": 1.0
  }, 
  "48142": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Jin-Mei wind embroidered or brightly colored ribbons of silk around cords, which they tie on their arms to communicate feelings or allegiances. This cord has been wound with strips of red and white silk to indicate mourning. Silken cords of this kind were a common sight on the Jin-Mei world of Chandeille during their civil war, when Sang Do overlords battled one another for the resource-rich equator.", 
    "descriptionID": 538246, 
    "groupID": 1194, 
    "iconID": 10163, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48142, 
    "typeName": "Jin-Mei Silk Cord", 
    "typeNameID": 536634, 
    "volume": 1.0
  }, 
  "48143": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Intaki tea uses spices from their tropical homeworld, and is milky, with a very high amount of sugar. It is served in small cups, and its extremely sweet taste makes it a somewhat distinctive beverage. Traditionally, the milk of the Intaki pygmy water buffalo is used but it is not required. The drink's milky, sticky qualities combined with the special spices give it a unique status amongst other forms of tea.", 
    "descriptionID": 538247, 
    "groupID": 1194, 
    "iconID": 3438, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48143, 
    "typeName": "Intaki Spiced Tea", 
    "typeNameID": 536635, 
    "volume": 1.0
  }, 
  "48144": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is an accurate scale replica of the first vessel that left the planet Gallentia (Gallente Prime) on a voyage to reach a neighboring planet that showed signs of human habitation in 22517AD. This planet was known at the time as Cephalin but ultimately would be known as Caldari Prime.\r\n\r\nThe vessel was commissioned by the International Space Cooperative, an organization born with the intent of letting Gallentia's nations reach the stars. In effect, this enterprise was the beginning of the space age that would lead to the star-straddling Gallente Federation.", 
    "descriptionID": 538250, 
    "groupID": 1194, 
    "iconID": 1645, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48144, 
    "typeName": "Replica of the ISCSS Venture", 
    "typeNameID": 536636, 
    "volume": 1.0
  }, 
  "48146": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "V. Salvador Sarpati sees the Gallente Federation as responsible for the destruction of his father Igil's career and life, and never loses an opportunity to carry out acts of vengeance against the federal authorities. Sarpati's greatest, longest and most well-known campaign of revenge is his flooding of Gallente society with illegal drugs, boosters, and increasingly, black market implants.\r\n\r\nSarpati views his trade in illegal drugs and implants as akin to the coils of a snake slowly crushing the Gallente Federation. Others see it more simply as poison from V. Salvador 'The Snake' Sarpati coursing through the veins of a society that struggles to balance freedom with the dangers of cutting-edge, mind-altering technology.\r\n\r\nThe silver of this imprint of the Sarpati's Revenge nanocoating recalls Igil Sarpati in the prime of his life and career, just before he was cut down, as his son Virge believes, by the Gallente Federation.", 
    "descriptionID": 536649, 
    "groupID": 1950, 
    "marketGroupID": 1963, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48146, 
    "typeName": "Vindicator Sarpati's Revenge - Igil SKIN", 
    "typeNameID": 536648, 
    "volume": 0.01
  }, 
  "48147": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Virge Salvador Sarpati sees the Gallente Federation as responsible for the destruction of his father Igil's career and life, and never loses an opportunity to carry out acts of vengeance against the federal authorities. Sarpati's greatest, longest and most well-known campaign of revenge is his flooding of Gallente society with illegal drugs, boosters, and increasingly, black market implants.\r\n\r\nSarpati views his trade in illegal drugs and implants as akin to the coils of a snake slowly crushing the Gallente Federation. Others see it more simply as poison from V. Salvador 'The Snake' Sarpati coursing through the veins of a society that struggles to balance freedom with the dangers of cutting-edge, mind-altering technology.\r\n\r\nThe green of this imprint of the Sarpati's Revenge nanocoating echoes the corruption of the Federation's ideals by the diabolical schemes of Virge, in pursuit of vengeance for the memory of his father's demise.", 
    "descriptionID": 536651, 
    "groupID": 1950, 
    "marketGroupID": 1963, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48147, 
    "typeName": "Vindicator Sarpati's Revenge - Virge SKIN", 
    "typeNameID": 536650, 
    "volume": 0.01
  }, 
  "48148": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "The Gallente drone technology corporation CreoDron has experimented extensively with methods of reconfiguring and tuning the combat parameters of standard drones. These efforts have long relied on ship hardware and modules but CreoDron has recently developed new implants that will allow pilots to rewrite the firmware of standard drones on the fly. Using shipboard nano-systems the physical parameters of the drones will then be changed according to the tuning of the implant design.\r\n\r\nThe CreoDron 'Yellowjacket' Drone Tuner D5-10T increases the damage output of drones at the expense of the strength of their defensive layers.", 
    "descriptionID": 536659, 
    "groupID": 739, 
    "iconID": 2224, 
    "marketGroupID": 2477, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48148, 
    "typeName": "CreoDron 'Yellowjacket' Drone Tuner D5-10T", 
    "typeNameID": 536658, 
    "volume": 1.0
  }, 
  "48149": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "The Gallente drone technology corporation CreoDron has experimented extensively with methods of reconfiguring and tuning the combat parameters of standard drones. These efforts have long relied on ship hardware and modules but CreoDron has recently developed new implants that will allow pilots to rewrite the firmware of standard drones on the fly. Using shipboard nano-systems the physical parameters of the drones will then be changed according to the tuning of the implant design.\r\n\r\nThe CreoDron 'Bumblebee' Drone Tuner T10-5D increases the strength of drone defensive systems at the expense of their firepower.", 
    "descriptionID": 536661, 
    "groupID": 739, 
    "iconID": 2224, 
    "marketGroupID": 2477, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48149, 
    "typeName": "CreoDron 'Bumblebee' Drone Tuner T10-5D", 
    "typeNameID": 536660, 
    "volume": 1.0
  }, 
  "48150": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Human training for new and demanding tasks can be achieved in a number of ways and forced conditioning can be supplemented by the use of cerebral accelerators. This is a technique that some slavers adopt for rapidly turning new acquisitions into 'useful' members of a forced labor operation that requires some specialized skills.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.\r\n\r\nThe compounds are only guaranteed to function until YC 120.08.07.", 
    "descriptionID": 536673, 
    "groupID": 303, 
    "iconID": 10144, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48150, 
    "typeName": "Expired Basic 'Conditioning' Cerebral Accelerator", 
    "typeNameID": 536672, 
    "volume": 1.0
  }, 
  "48151": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Human training for new and demanding tasks can be achieved in a number of ways and forced conditioning can be supplemented by the use of cerebral accelerators. This is a technique that some slavers adopt for rapidly turning new acquisitions into 'useful' members of a forced labor operation that requires some specialized skills.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.\r\n\r\nThe compounds are only guaranteed to function until YC 120.08.07.", 
    "descriptionID": 536675, 
    "groupID": 303, 
    "iconID": 10144, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48151, 
    "typeName": "Expired Improved 'Conditioning' Cerebral Accelerator", 
    "typeNameID": 536674, 
    "volume": 1.0
  }, 
  "48152": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Human training for new and demanding tasks can be achieved in a number of ways and forced conditioning can be supplemented by the use of cerebral accelerators. This is a technique that some slavers adopt for rapidly turning new acquisitions into 'useful' members of a forced labor operation that requires some specialized skills. More advanced accelerators can also be used to rapidly 'recondition' a subject, which can even be useful for rapid rehabilitation.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.\r\n\r\nThe compounds are only guaranteed to function until YC 120.08.07.", 
    "descriptionID": 536678, 
    "groupID": 303, 
    "iconID": 10144, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48152, 
    "typeName": "Expired Advanced 'Reconditioning' Cerebral Accelerator", 
    "typeNameID": 536677, 
    "volume": 1.0
  }, 
  "48153": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Human training for new and demanding tasks can be achieved in a number of ways and forced conditioning can be supplemented by the use of cerebral accelerators. This is a technique that some slavers adopt for rapidly turning new acquisitions into 'useful' members of a forced labor operation that requires some specialized skills. Whenever possible, it is better for the rehabilitation of a freed slave to proceed over a more extended period than cruder boosters can allow for.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours.\r\n\r\nThe compounds are only guaranteed to function until YC 120.08.07.", 
    "descriptionID": 536684, 
    "groupID": 303, 
    "iconID": 10144, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48153, 
    "typeName": "Expired Extended 'Rehabilitation' Cerebral Accelerator", 
    "typeNameID": 536682, 
    "volume": 1.0
  }, 
  "48155": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.", 
    "descriptionID": 536776, 
    "groupID": 1950, 
    "marketGroupID": 2003, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 48155, 
    "typeName": "Bantam Ghostbird SKIN", 
    "typeNameID": 536717, 
    "volume": 0.01
  }, 
  "48156": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.", 
    "descriptionID": 536790, 
    "groupID": 1950, 
    "marketGroupID": 2003, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 48156, 
    "typeName": "Condor Ghostbird SKIN", 
    "typeNameID": 536718, 
    "volume": 0.01
  }, 
  "48157": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.", 
    "descriptionID": 536805, 
    "groupID": 1950, 
    "marketGroupID": 2003, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 48157, 
    "typeName": "Griffin Ghostbird SKIN", 
    "typeNameID": 536719, 
    "volume": 0.01
  }, 
  "48158": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.", 
    "descriptionID": 536809, 
    "groupID": 1950, 
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    "typeID": 48228, 
    "typeName": "Thorax Luminaire Zenith SKIN", 
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    "raceID": 8, 
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    "typeID": 48229, 
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    "description": "The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.", 
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    "raceID": 2, 
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    "typeID": 48230, 
    "typeName": "Slasher Luminaire Zenith SKIN", 
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    "description": "The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.", 
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    "typeID": 48231, 
    "typeName": "Thrasher Luminaire Zenith SKIN", 
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    "description": "The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.", 
    "descriptionID": 536881, 
    "groupID": 1950, 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 2, 
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    "typeID": 48232, 
    "typeName": "Stabber Luminaire Zenith SKIN", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.", 
    "descriptionID": 536875, 
    "groupID": 1950, 
    "marketGroupID": 1959, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 48233, 
    "typeName": "Cyclone Luminaire Zenith SKIN", 
    "typeNameID": 536868, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace.", 
    "descriptionID": 537275, 
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    "groupID": 1982, 
    "mass": 2000000.0, 
    "portionSize": 1, 
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    "raceID": 64, 
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    "typeID": 48234, 
    "typeName": "Ephialtes Lancer", 
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    "volume": 0.0
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    "basePrice": 0.0, 
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    "description": "The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace.", 
    "descriptionID": 537276, 
    "factionID": 500021, 
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    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 48235, 
    "typeName": "Ephialtes Entangler", 
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    "volume": 0.0
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  "48236": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace.", 
    "descriptionID": 537280, 
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    "portionSize": 1, 
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    "raceID": 64, 
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    "soundID": 12, 
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    "typeName": "Ephialtes Spearfisher", 
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    "volume": 0.0
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  "48237": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace.", 
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    "mass": 2000000.0, 
    "portionSize": 1, 
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    "raceID": 64, 
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    "soundID": 12, 
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    "typeName": "Ephialtes Illuminator", 
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  "48238": {
    "basePrice": 0.0, 
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    "description": "The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace.", 
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    "mass": 2000000.0, 
    "portionSize": 1, 
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    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
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    "typeName": "Ephialtes Dissipator", 
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  "48239": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace.", 
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    "portionSize": 1, 
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    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
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    "typeName": "Ephialtes Obfuscator", 
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    "description": "The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace.", 
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    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
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    "typeName": "Ephialtes Confuser", 
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    "volume": 0.0
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    "description": "Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.", 
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    "published": true, 
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    "typeName": "Guardian Star Captain SKIN", 
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    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 48243, 
    "typeName": "Absolution Star Captain SKIN", 
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  "48244": {
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
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    "typeID": 48244, 
    "typeName": "Damnation Star Captain SKIN", 
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    "volume": 0.01
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  "48245": {
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    "description": "Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.", 
    "descriptionID": 537289, 
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    "groupID": 1982, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
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    "soundID": 12, 
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    "typeName": "Lucid Aegis", 
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  "48246": {
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    "description": "Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.", 
    "descriptionID": 537286, 
    "graphicID": 3528, 
    "groupID": 1982, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 48246, 
    "typeName": "Lucid Warden", 
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  "48247": {
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    "description": "Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.", 
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    "graphicID": 3560, 
    "groupID": 1982, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 48247, 
    "typeName": "Lucid Firewatcher", 
    "typeNameID": 536923, 
    "volume": 19100.0
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  "48248": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.", 
    "descriptionID": 537282, 
    "graphicID": 3536, 
    "groupID": 1982, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 150.0, 
    "soundID": 12, 
    "typeID": 48248, 
    "typeName": "Lucid Watchman", 
    "typeNameID": 536924, 
    "volume": 109000.0
  }, 
  "48249": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.", 
    "descriptionID": 537284, 
    "graphicID": 3536, 
    "groupID": 1982, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 150.0, 
    "soundID": 12, 
    "typeID": 48249, 
    "typeName": "Lucid Upholder", 
    "typeNameID": 536925, 
    "volume": 109000.0
  }, 
  "48250": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.", 
    "descriptionID": 537283, 
    "graphicID": 3536, 
    "groupID": 1982, 
    "mass": 10900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 150.0, 
    "soundID": 12, 
    "typeID": 48250, 
    "typeName": "Lucid Sentinel", 
    "typeNameID": 536926, 
    "volume": 109000.0
  }, 
  "48251": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.", 
    "descriptionID": 537287, 
    "graphicID": 3560, 
    "groupID": 1982, 
    "mass": 1910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 48251, 
    "typeName": "Lucid Preserver", 
    "typeNameID": 536927, 
    "volume": 19100.0
  }, 
  "48252": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "description": "Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.", 
    "descriptionID": 537285, 
    "graphicID": 3516, 
    "groupID": 1982, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 350.0, 
    "soundID": 12, 
    "typeID": 48252, 
    "typeName": "Lucid Deepwatcher", 
    "typeNameID": 536928, 
    "volume": 19000000.0
  }, 
  "48253": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.", 
    "descriptionID": 537253, 
    "factionID": 500025, 
    "graphicID": 1099, 
    "groupID": 1997, 
    "mass": 5000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 134, 
    "radius": 15.0, 
    "soundID": 11, 
    "typeID": 48253, 
    "typeName": "Vila Swarmer", 
    "typeNameID": 536929, 
    "volume": 5.0
  }, 
  "48254": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Triglavian command and control structure appears to relay instructions to rogue drones within its local space. The powerful signals apparently combine subversion routines with tactical routing and will interfere with the operation of capsuleer drones.\r\n\r\n<font color=\"#ff3399cc\">+20% velocity</color> and <font color=\"#ff3399cc\">+10% damage</color>  for all local <font color=\"#ff3399cc\">rogue drones</color> \r\n<font color=\"#ff3399cc\">-30% velocity</color>  and <font color=\"#ff3399cc\">-15% damage</color>  for all local <font color=\"#ff3399cc\">capsuleer drones</color> \r\n\r\n<i>Convocation of the Troika of the Vodya Subclade of Veles Clade divined purpose for the deviant automata in the flow of Vyraj. The Koschoi of Vodya made a casting that the winnowing of the clades would be served by turning poshlost to sobornost. The Navka of Vodya gave this noema profound reverse-time sense and grounded the metaxy. The Narodnya of Vodya accepted the volition and merge-consented with the Koschoi and Navka of Troika Vodya. In this scribing is the working of the flow revealed as law.</i> – partial translation of markings found on a Triglavian Automata Command Pylon\r\n", 
    "descriptionID": 536932, 
    "graphicID": 22035, 
    "groupID": 1981, 
    "mass": 2000000000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 7500.0, 
    "soundID": 20825, 
    "techLevel": 1, 
    "typeID": 48254, 
    "typeName": "Wide-Area Automata Command Pylon", 
    "typeNameID": 536931, 
    "volume": 130000000.0
  }, 
  "48255": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak", 
    "descriptionID": 537308, 
    "factionID": 500026, 
    "graphicID": 21976, 
    "groupID": 1982, 
    "mass": 9530000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 110.0, 
    "soundID": 20063, 
    "typeID": 48255, 
    "typeName": "Harrowing Vila Vedmak", 
    "typeNameID": 536934, 
    "volume": 118000.0
  }, 
  "48256": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 537296, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 1982, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 48256, 
    "typeName": "Striking Vila Damavik", 
    "typeNameID": 536935, 
    "volume": 28600.0
  }, 
  "48257": {
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    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 537299, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 1982, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 48257, 
    "typeName": "Tangling Vila Damavik", 
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    "volume": 28600.0
  }, 
  "48258": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 537298, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 1982, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 48258, 
    "typeName": "Anchoring Vila Damavik", 
    "typeNameID": 536937, 
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  }, 
  "48259": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 537301, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 1982, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 48259, 
    "typeName": "Shining Vila Damavik", 
    "typeNameID": 536938, 
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    "published": false, 
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    "typeName": "K-8SQS Station Monument", 
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    "typeName": "D4R-H7 Station Monument", 
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    "typeName": "995-3G Station Monument", 
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  }, 
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    "typeName": "M53-1V Station Monument", 
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  }, 
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    "basePrice": 0.0, 
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    "groupID": 1998, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
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    "typeName": "P7-45V Station Monument", 
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    "graphicID": 3822, 
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    "mass": 0.0, 
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    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
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    "typeName": "V2-VC2 Station Monument", 
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    "descriptionID": 538150, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
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    "typeName": "5-N2EY Station Monument", 
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  }, 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537049, 
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    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48278, 
    "typeName": "FAT-6P Station Monument", 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
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    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
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    "typeName": "9-4RP2 Station Monument", 
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  }, 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
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    "typeID": 48280, 
    "typeName": "G8AD-C Station Monument", 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537055, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
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    "typeID": 48281, 
    "typeName": "XZH-4X Station Monument", 
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  }, 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
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    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
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    "typeName": "VFK-IV Station Monument", 
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  }, 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "3JN9-Q Station Monument", 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
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    "published": false, 
    "radius": 1500.0, 
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    "typeName": "CZDJ-1 Station Monument", 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
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    "published": false, 
    "radius": 1500.0, 
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    "typeName": "NOL-M9 Station Monument", 
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  }, 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
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    "published": false, 
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    "typeName": "MO-GZ5 Station Monument", 
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  }, 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
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    "typeName": "5-6QW7 Station Monument", 
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    "volume": 0.0
  }, 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
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    "published": false, 
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    "typeName": "0-W778 Station Monument", 
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  }, 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538157, 
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    "groupID": 1998, 
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    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
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    "typeID": 48289, 
    "typeName": "DG-8VJ Station Monument", 
    "typeNameID": 537070, 
    "volume": 0.0
  }, 
  "4829": {
    "basePrice": 4920.0, 
    "capacity": 32.0, 
    "description": "Provides a quick injection of power into the capacitor.", 
    "descriptionID": 87532, 
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    "iconID": 1031, 
    "isDynamicType": false, 
    "isisGroupID": 4, 
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    "metaGroupID": 1, 
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  }, 
  "48290": {
    "basePrice": 0.0, 
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    "description": "Built by Goonswarm, the station that once stood here was conquered by Atlas Alliance in YC111 as part of an attempt to push the Goons completely out of eastern space. When it was decommissioned the outpost had fallen under the control of Fraternity. The alliance managed to conquer the system despite being initially forced back by the previous owners Solar Fleet.", 
    "descriptionID": 537073, 
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    "portionSize": 1, 
    "published": false, 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
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    "descriptionID": 538147, 
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    "typeName": "28Y9-P Station Monument", 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538178, 
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    "published": false, 
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    "typeID": 48323, 
    "typeName": "S-EVIQ Station Monument", 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537142, 
    "graphicID": 3822, 
    "groupID": 1998, 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "6OYQ-Z Station Monument", 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538182, 
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    "typeID": 48325, 
    "typeName": "V7-MID Station Monument", 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537146, 
    "graphicID": 3822, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48326, 
    "typeName": "DZ6-I5 Station Monument", 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538173, 
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    "mass": 0.0, 
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    "soundID": 34, 
    "typeID": 48327, 
    "typeName": "NZW-ZO Station Monument", 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537150, 
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    "published": false, 
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    "typeID": 48328, 
    "typeName": "JV1V-O Station Monument", 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537152, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48329, 
    "typeName": "H-W9TY Station Monument", 
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  }, 
  "4833": {
    "basePrice": 4920.0, 
    "capacity": 32.0, 
    "description": "Provides a quick injection of power into the capacitor.", 
    "descriptionID": 87534, 
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    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 4833, 
    "typeName": "Medium F-RX Compact Capacitor Booster", 
    "typeNameID": 77050, 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537154, 
    "graphicID": 3822, 
    "groupID": 1998, 
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "D7-ZAC Station Monument", 
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  }, 
  "48331": {
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538165, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
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    "typeName": "IMK-K1 Station Monument", 
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  }, 
  "48332": {
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538186, 
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    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48332, 
    "typeName": "ZLZ-1Z Station Monument", 
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    "volume": 0.0
  }, 
  "48333": {
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537160, 
    "graphicID": 3822, 
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    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48333, 
    "typeName": "LS-JEP Station Monument", 
    "typeNameID": 537159, 
    "volume": 0.0
  }, 
  "48334": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This memorial was erected to remember the capsuleers from Pure alliance who worked tirelessly to build the outpost that once stood here, and those who fought to control it.\r\n\r\nThe outpost served as Pure's headquarters until they seeded it to Band of Brothers in YC111. Pure was disbanded, but some of its members went on to have illustrious careers in other alliances including becoming founders of the Initiative. The outpost was under the control of Circle-Of-Two when it was finally decommissioned in YC120.", 
    "descriptionID": 538167, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48334, 
    "typeName": "JZV-F4 Station Monument", 
    "typeNameID": 537161, 
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  }, 
  "48335": {
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    "description": "On this spot once stood an outpost built by the French-speaking alliance, Tau Ceti Federation. Though they would disband by YC112 the alliance's goal was to unite all the French-speaking people of New Eden under a single banner. When they disbanded 4-EFLU the outpost passed from hand to hand until it was eventually conquered by STARCHASER Alliance before being decommissioned.", 
    "descriptionID": 538149, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48335, 
    "typeName": "4-EFLU Station Monument", 
    "typeNameID": 537163, 
    "volume": 0.0
  }, 
  "48336": {
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    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538159, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48336, 
    "typeName": "F-EM4Q Station Monument", 
    "typeNameID": 537165, 
    "volume": 0.0
  }, 
  "48337": {
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538176, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
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    "soundID": 34, 
    "typeID": 48337, 
    "typeName": "Q-GQHN Station Monument", 
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    "volume": 0.0
  }, 
  "48338": {
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    "description": "This monument marks the location of the first outpost ever to be built by the capsuleers of New Eden, Prometheus Station. \r\n\r\nActivated on the 20th of August YC107 the outpost was constructed by the alliance Ascendant Frontier, despite being at war with the Mercenary Coalition at the time. It is named for Prometheus Wrong, the capsuleer who oversaw the project. It cost 26 billion ISK and it took three days just to move the required components to the site.\r\n\r\nFierce isolationists by nature, Ascendant Frontier briefly suspended their policy of killing any non-friendlies on sight so that neutral pilots could visit the new outpost. Over the years many Alliances controlled the historic location, but it was Test Alliance Please Ignore who held control when it was decommissioned in YC120. The outpost may now be gone, but this monument stands as a reminder of a time when the pilots of New Eden came together to take control of their future.", 
    "descriptionID": 538151, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48338, 
    "typeName": "5P-AIP Outpost Monument", 
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  }, 
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    "description": "On this site on the 24th of October YC107 construction was completed on the ISS Marginis, the first ever Gallete outpost.\r\n\r\nBuilt by the Interstellar Starbase Syndicate, Marginis was also the first outpost to be constructed for the purpose of public access. People from all over New Eden invested in ISS's vision of a new capsuleer controlled hub, a \"Yulai of the south\", where all who came in peace could trade free from empire control.\r\n\r\nISS would eventually disband and the final owner of ISS Marginis was the alliance, Tactical Supremacy. When the outposts of New Eden were replaced by new faction citadels it was only fitting that Marginis give its name to the Gallente variant. With Marginis citadels now placed throughout the cluster, the legacy of this legendary station has been secured.", 
    "descriptionID": 538168, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48339, 
    "typeName": "KDF-GY Outpost Monument", 
    "typeNameID": 537171, 
    "volume": 0.0
  }, 
  "48340": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument stands on the site of the first ever Amarr outpost.\r\n\r\nRED.Overlord maintained control of the outpost until a fatal fueling error left many of their towers throughout the system vulnerable. The Goonswarm quickly took advantage, attacking towers and then finally taking the outpost in a swift siege. RED.Overlord rallied, however, taking back the outpost in early YC111.\r\n\r\nAfter a tumultuous beginning stability returned to the system and RED.Overlord maintained control of the historic station until YC114 when they withdrew from the area. After this it passed through many hands, eventually coming under the control of Fraternity before being decommissioned.", 
    "descriptionID": 537174, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "isDynamicType": false, 
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    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48340, 
    "typeName": "0OYZ-G Outpost Monument", 
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  }, 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537176, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48341, 
    "typeName": "EC-P8R Outpost Monument", 
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  }, 
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    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538155, 
    "graphicID": 3822, 
    "groupID": 1998, 
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    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48342, 
    "typeName": "BWF-ZZ Outpost Monument", 
    "typeNameID": 537177, 
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  }, 
  "48343": {
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    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538163, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48343, 
    "typeName": "GHZ-SJ Outpost Monument", 
    "typeNameID": 537179, 
    "volume": 0.0
  }, 
  "48344": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538154, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48344, 
    "typeName": "9UY4-H Outpost Monument", 
    "typeNameID": 537181, 
    "volume": 0.0
  }, 
  "48345": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538162, 
    "graphicID": 3822, 
    "groupID": 1998, 
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    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48345, 
    "typeName": "GE-8JV Outpost Monument", 
    "typeNameID": 537183, 
    "volume": 0.0
  }, 
  "48346": {
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    "capacity": 0.0, 
    "description": "Here near the edge of the Providence region, the Curatores Veritatis Alliance (CVA) constructed their first outpost.\r\n\r\nIt was in this system that CVA stood its ground against 160 Triumvirate ships. The Providence Holding Coalition, a group of alliances dedicated to stability in the region, came to CVA's aide and rallied 190 ships to protect the system. After a hard fought battle with heavy losses on both sides, the Triumvirate was pushed back. CVA said that the victory proved an \"undiminished resolve to build a safe, prosperous and civilized Providence.\"\r\n\r\nEventually, the outpost would fall to Agony Empire in YC102. The final owners were Test Alliance Please Ignore, having conquered it in YC120. When it was time for the old outposts to be decommissioned, Test seeded this monument to CVA in acknowledgment of its significance not just to the Curatores Veritatis Alliance, but to the history of Providence.", 
    "descriptionID": 537186, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48346, 
    "typeName": "X-R3NM Outpost Monument", 
    "typeNameID": 537185, 
    "volume": 0.0
  }, 
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    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538174, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
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    "typeID": 48347, 
    "typeName": "P-2TTL Outpost Monument", 
    "typeNameID": 537187, 
    "volume": 0.0
  }, 
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    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538179, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
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    "published": false, 
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    "soundID": 34, 
    "typeID": 48348, 
    "typeName": "TVN-FM Outpost Monument", 
    "typeNameID": 537189, 
    "volume": 0.0
  }, 
  "48349": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The outpost that once stood here was built by IT Alliance in YC112 and held by The Initiative when it was decommissioned, but it was most famous for the part it played in the Fountain War.\r\n\r\nTest Alliance Please Ignore had taken control of the outpost in YC113 as part of their expansion throughout Fountain region. In June of YC115, the CFC coalition invaded Fountain and for months two of the biggest war machines in EVE fought for control of the region. Eventually, CFC fought their way to 6VDT-H, Test's traditional home in the region.\r\n\r\nEvery available pilot allied to either side flocked to the system. During the siege 4000 pilots were counted in the system, making it the biggest battle New Eden had witnessed at that time. Test fought valiantly but CFC's bombers were savagely effective. With falling numbers and all their escape routes blocked, the remaining Test ships made one final doomed charge into the heart of their enemy's capital fleet. All were destroyed. \r\n\r\nFollowing the battle, Test announced they would be pulling out of Fountain. There would be many future conflicts between Test and CFC, but it was on this spot that the Fountain war ended.", 
    "descriptionID": 538144, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48349, 
    "typeName": "6VDT-H Outpost Monument", 
    "typeNameID": 537191, 
    "volume": 0.0
  }, 
  "4835": {
    "basePrice": 4920.0, 
    "capacity": 32.0, 
    "description": "Provides a quick injection of power into the capacitor.", 
    "descriptionID": 87535, 
    "groupID": 76, 
    "iconID": 1031, 
    "isDynamicType": false, 
    "isisGroupID": 4, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 4835, 
    "typeName": "Medium Tapered Capacitor Infusion I", 
    "typeNameID": 77051, 
    "volume": 10.0
  }, 
  "48350": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538171, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48350, 
    "typeName": "M-OEE8 Outpost Monument", 
    "typeNameID": 537193, 
    "volume": 0.0
  }, 
  "48351": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537196, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48351, 
    "typeName": "HED-GP Outpost Monument", 
    "typeNameID": 537338, 
    "volume": 0.0
  }, 
  "48352": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538170, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48352, 
    "typeName": "LXQ2-T Outpost Monument", 
    "typeNameID": 537197, 
    "volume": 0.0
  }, 
  "48353": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "On this spot once stood an outpost built by the Band of Brothers alliance. It passed through many hands during its life and was finally conquered by Red Alliance in YC118 before eventually being decommissioned by Upwell in YC120. This monument serves as a reminder of the efforts of those who worked to establish capsuleer beyond the bounds of Empire space.", 
    "descriptionID": 538184, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48353, 
    "typeName": "Y-CWQY Outpost Monument", 
    "typeNameID": 537199, 
    "volume": 0.0
  }, 
  "48354": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538177, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48354, 
    "typeName": "S-E6ES Outpost Monument", 
    "typeNameID": 537201, 
    "volume": 0.0
  }, 
  "48355": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537204, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48355, 
    "typeName": "JU-OWQ Outpost Monument", 
    "typeNameID": 537203, 
    "volume": 0.0
  }, 
  "48356": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537206, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48356, 
    "typeName": "77S8-E Outpost Monument", 
    "typeNameID": 537339, 
    "volume": 0.0
  }, 
  "48357": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537208, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48357, 
    "typeName": "B-R5RB Outpost Monument", 
    "typeNameID": 537340, 
    "volume": 0.0
  }, 
  "48358": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "We mark this site so that all might remember that a single act can change the fate of thousands.\r\n\r\nDuring the Second Great War, the KenZoku alliance defended the outpost that stood here against the Goonswarm. As the battle was ending a navigational error caused an Aeon mothership to warp to a stargate that it could not jump through. It was quickly surrounded by Goonswarm ships and the Aeon and its entire capital escort were destroyed.\r\n\r\nThe remaining Kenzoku pilots fled and were trapped in PR-8CA. Without their capital fleet the alliance was powerless, and by the summer of YC111 the region had fallen. The outpost at J-LPX7 passed through many hands throughout the years, but it would find itself under Goonswarm control again when it was decommissioned.", 
    "descriptionID": 537210, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48358, 
    "typeName": "J-LPX7 Outpost Monument", 
    "typeNameID": 537209, 
    "volume": 0.0
  }, 
  "48359": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537212, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48359, 
    "typeName": "16P-PX Outpost Monument", 
    "typeNameID": 537341, 
    "volume": 0.0
  }, 
  "48360": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 538169, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48360, 
    "typeName": "LX5K-W Outpost Monument", 
    "typeNameID": 537213, 
    "volume": 0.0
  }, 
  "48361": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537216, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48361, 
    "typeName": "9-980U Outpost Monument", 
    "typeNameID": 537215, 
    "volume": 0.0
  }, 
  "48362": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537218, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48362, 
    "typeName": "N-I024 Outpost Monument", 
    "typeNameID": 537217, 
    "volume": 0.0
  }, 
  "48363": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537220, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48363, 
    "typeName": "1A8-6G Outpost Monument", 
    "typeNameID": 537342, 
    "volume": 0.0
  }, 
  "48364": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.", 
    "descriptionID": 537222, 
    "graphicID": 3822, 
    "groupID": 1998, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1500.0, 
    "soundID": 34, 
    "typeID": 48364, 
    "typeName": "QYZM-W Outpost Monument", 
    "typeNameID": 537221, 
    "volume": 0.0
  }, 
  "48365": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 1980, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 48365, 
    "typeName": "Revelation Star Captain SKIN", 
    "typeNameID": 537302, 
    "volume": 0.01
  }, 
  "48366": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 1974, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 48366, 
    "typeName": "Aeon Star Captain SKIN", 
    "typeNameID": 537303, 
    "volume": 0.01
  }, 
  "48367": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 1978, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 48367, 
    "typeName": "Avatar Star Captain SKIN", 
    "typeNameID": 537304, 
    "volume": 0.01
  }, 
  "48368": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 2095, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 48368, 
    "typeName": "Ark Star Captain SKIN", 
    "typeNameID": 537305, 
    "volume": 0.01
  }, 
  "48369": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 1984, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 48369, 
    "typeName": "Providence Star Captain SKIN", 
    "typeNameID": 537306, 
    "volume": 0.01
  }, 
  "48372": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 537478, 
    "graphicID": 3116, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 48372, 
    "typeName": "Triglavian Cruiser Wreck", 
    "typeNameID": 537477, 
    "volume": 27500.0
  }, 
  "48373": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 537480, 
    "graphicID": 3117, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 48373, 
    "typeName": "Triglavian Frigate Wreck", 
    "typeNameID": 537479, 
    "volume": 27500.0
  }, 
  "48374": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Sponsored by the holo industry giant Impetus, this package has a chance to contain a selection of Gallente Federation Grand Prix commemorative items including fireworks, celebratory nanocoatings and trinkets.", 
    "descriptionID": 538251, 
    "groupID": 1194, 
    "iconID": 21832, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48374, 
    "typeName": "Federation Grand Prix Impetus Package", 
    "typeNameID": 537823, 
    "volume": 10000.0
  }, 
  "48375": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is the Federation Grand Prix Bronze Package awarded to pilots for notable participation in New Eden's premiere capsuleer ship racing event. The various sponsors have made it possible for the pack to contain a selection from the available boosters and accelerators.", 
    "descriptionID": 538252, 
    "groupID": 1194, 
    "iconID": 21620, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48375, 
    "typeName": "Federation Grand Prix Bronze Package", 
    "typeNameID": 537824, 
    "volume": 10000.0
  }, 
  "48376": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Sponsored by the leading drone research and development corporation CreoDron, this package has a chance to contain a selection of Gallente Federation Grand Prix commemorative items including fireworks, celebratory nanocoatings and trinkets.", 
    "descriptionID": 538253, 
    "groupID": 1194, 
    "iconID": 21832, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48376, 
    "typeName": "Federation Grand Prix CreoDron Package", 
    "typeNameID": 537825, 
    "volume": 10000.0
  }, 
  "48377": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is the Federation Grand Prix Silver Package awarded to pilots for special achievement in New Eden's premiere capsuleer ship racing event. The various sponsors have made it possible for the pack to contain a selection from the available boosters and accelerators.", 
    "descriptionID": 538254, 
    "groupID": 1194, 
    "iconID": 21621, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48377, 
    "typeName": "Federation Grand Prix Silver Package", 
    "typeNameID": 537826, 
    "volume": 10000.0
  }, 
  "48378": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Sponsored by Quafe – In The Heat of The Moment – this package has a chance to contain a selection of Gallente Federation Grand Prix commemorative items including fireworks, celebratory nanocoatings and trinkets.", 
    "descriptionID": 538255, 
    "groupID": 1194, 
    "iconID": 21832, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48378, 
    "typeName": "Federation Grand Prix Quafe Package", 
    "typeNameID": 537827, 
    "volume": 10000.0
  }, 
  "48379": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is the Federation Grand Prix Gold Package awarded to pilots for supreme piloting skill and endurance in New Eden's premiere capsuleer ship racing event. The various sponsors have made it possible for the pack to contain a selection from the available boosters and accelerators.", 
    "descriptionID": 538256, 
    "groupID": 1194, 
    "iconID": 21622, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48379, 
    "typeName": "Federation Grand Prix Gold Package", 
    "typeNameID": 537828, 
    "volume": 10000.0
  }, 
  "48380": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Triglavian survival suit bears the symbol of the Triglavian grouping called the \"Veles Clade\". CONCORD intelligence has established few hard facts about any of the clades but they are clearly major subdivisions within Triglavian society. The Veles Clade seems to be strong in the fields of heavy space industry, communications technology and high-energy exotic particle physics.\r\n\r\nThe Veles Clade also appears to emphasizes discourse within the Triglavian Collective, after a fashion, over strife – that is, if the evidence has been understood correctly. This Triglavian survival suit was probably sourced from the black market and care should be taken to ensure that the bioadaptive technology typically found in such items has been deactivated and removed.", 
    "descriptionID": 538863, 
    "groupID": 1088, 
    "iconID": 22022, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48380, 
    "typeName": "Women's Triglavian Survival Suit (Veles)", 
    "typeNameID": 537854, 
    "volume": 0.1
  }, 
  "48381": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Triglavian survival suit is marked with the symbol of the Triglavian grouping called the \"Svarog Clade\". CONCORD intelligence has established few hard facts about any of the clades but they are clearly major subdivisions within Triglavian society. The Svarog Clade exhibits signs of specialization in combat vessel construction, the development of novel weapon systems and extensive use of bioadaptive mutaplasmid technology. \r\n\r\nAnalysts also claim that the Svarog Clade seems the most aggressive and traditional, although there are indications this clade is open to exploring new opportunities and will exploit them ruthlessly. This Triglavian survival suit was probably sourced from the black market and care should be taken to ensure that the bioadaptive technology typically found in such items has been deactivated and removed.", 
    "descriptionID": 538861, 
    "groupID": 1088, 
    "iconID": 22023, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48381, 
    "typeName": "Women's Triglavian Survival Suit (Svarog)", 
    "typeNameID": 537855, 
    "volume": 0.1
  }, 
  "48382": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Triglavian survival suit is marked with the symbol of the Triglavian grouping called the \"Perun Clade\". CONCORD intelligence has established few hard facts about any of the clades but they are clearly major subdivisions within Triglavian society. The Perun Clade is evidently accomplished in space-time mechanics, high-impulse and FTL engine construction, and electronic systems.\r\n\r\nAdditionally, the Perun Clade seems to involve itself in matters of strategic leadership of the Collective to a greater degree than other clades. This Triglavian survival suit was probably sourced from the black market and care should be taken to ensure that the bioadaptive technology typically found in such items has been deactivated and removed.", 
    "descriptionID": 538859, 
    "groupID": 1088, 
    "iconID": 22024, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48382, 
    "typeName": "Women's Triglavian Survival Suit (Perun)", 
    "typeNameID": 537856, 
    "volume": 0.1
  }, 
  "48383": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Triglavian survival suit bears the symbol of the Triglavian grouping called the \"Veles Clade\". CONCORD intelligence has established few hard facts about any of the clades but they are clearly major subdivisions within Triglavian society. The Veles Clade seems to be strong in the fields of heavy space industry, communications technology and high-energy exotic particle physics.\r\n\r\nThe Veles Clade also appears to emphasizes discourse within the Triglavian Collective, after a fashion, over strife – that is, if the evidence has been understood correctly. This Triglavian survival suit was probably sourced from the black market and care should be taken to ensure that the bioadaptive technology typically found in such items has been deactivated and removed.", 
    "descriptionID": 538862, 
    "groupID": 1088, 
    "iconID": 22025, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48383, 
    "typeName": "Men's Triglavian Survival Suit (Veles)", 
    "typeNameID": 537857, 
    "volume": 0.1
  }, 
  "48384": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Triglavian survival suit is marked with the symbol of the Triglavian grouping called the \"Svarog Clade\". CONCORD intelligence has established few hard facts about any of the clades but they are clearly major subdivisions within Triglavian society. The Svarog Clade exhibits signs of specialization in combat vessel construction, the development of novel weapon systems and extensive use of bioadaptive mutaplasmid technology. \r\n\r\nAnalysts also claim that the Svarog Clade seems the most aggressive and traditional, although there are indications this clade is open to exploring new opportunities and will exploit them ruthlessly. This Triglavian survival suit was probably sourced from the black market and care should be taken to ensure that the bioadaptive technology typically found in such items has been deactivated and removed.", 
    "descriptionID": 538860, 
    "groupID": 1088, 
    "iconID": 22026, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48384, 
    "typeName": "Men's Triglavian Survival Suit (Svarog)", 
    "typeNameID": 537858, 
    "volume": 0.1
  }, 
  "48385": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Triglavian survival suit is marked with the symbol of the Triglavian grouping called the \"Perun Clade\". CONCORD intelligence has established few hard facts about any of the clades but they are clearly major subdivisions within Triglavian society. The Perun Clade is evidently accomplished in space-time mechanics, high-impulse and FTL engine construction, and electronic systems.\r\n\r\nAdditionally, the Perun Clade seems to involve itself in matters of strategic leadership of the Collective to a greater degree than other clades. This Triglavian survival suit was probably sourced from the black market and care should be taken to ensure that the bioadaptive technology typically found in such items has been deactivated and removed.", 
    "descriptionID": 538858, 
    "groupID": 1088, 
    "iconID": 22027, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48385, 
    "typeName": "Men's Triglavian Survival Suit (Perun)", 
    "typeNameID": 537859, 
    "volume": 0.1
  }, 
  "48386": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Triglavian survival suit is of a design derived from specifications obtained by CONCORD from the clothing and equipment of crew taken from a <i>Vedmak</i>-class cruiser encountered in K-space by DED forces. The meaning of the symbols on this clothing is unclear but they could indicate a specialized force or group of some kind.\r\n\r\nThe \"Encounter\" version of the Triglavian survival suit has been released to capsuleers who have successfully recruited new pilots to a capsuleer program and has been issued in a safe format, with all Triglavian bioadaptive technology stripped from this striking apparel.", 
    "descriptionID": 538857, 
    "groupID": 1088, 
    "iconID": 22021, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48386, 
    "typeName": "Women's Triglavian Survival Suit (Encounter)", 
    "typeNameID": 537860, 
    "volume": 0.1
  }, 
  "48387": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Triglavian survival suit is of a design derived from specifications obtained by CONCORD from the clothing and equipment of crew taken from a <i>Vedmak</i>-class cruiser encountered in K-space by DED forces. The meaning of the symbols on this clothing is unclear but they could indicate a specialized force or group of some kind.\r\n\r\nThe \"Encounter\" version of the Triglavian survival suit has been released to capsuleers who have successfully recruited new pilots to a capsuleer program and has been issued in a safe format, with all Triglavian bioadaptive technology stripped from this striking apparel.", 
    "descriptionID": 538856, 
    "groupID": 1088, 
    "iconID": 22028, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48387, 
    "typeName": "Men's Triglavian Survival Suit (Encounter)", 
    "typeNameID": 537861, 
    "volume": 0.1
  }, 
  "484": {
    "basePrice": 2000.0, 
    "capacity": 0.5, 
    "description": "This multi-barrel autocannon is designed for skirmish warfare. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94347, 
    "graphicID": 11161, 
    "groupID": 55, 
    "iconID": 387, 
    "marketGroupID": 574, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 484, 
    "typeName": "125mm Gatling AutoCannon I", 
    "typeNameID": 105875, 
    "volume": 5.0
  }, 
  "48416": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 538049, 
    "groupID": 1964, 
    "iconID": 21988, 
    "isDynamicType": false, 
    "marketGroupID": 2453, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48416, 
    "typeName": "Decayed Small Energy Nosferatu Mutaplasmid", 
    "typeNameID": 538048, 
    "volume": 1.0
  }, 
  "48417": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 538051, 
    "groupID": 1964, 
    "iconID": 21999, 
    "isDynamicType": false, 
    "marketGroupID": 2453, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48417, 
    "typeName": "Gravid Small Energy Nosferatu Mutaplasmid", 
    "typeNameID": 538050, 
    "volume": 1.0
  }, 
  "48418": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 538053, 
    "groupID": 1964, 
    "iconID": 22010, 
    "isDynamicType": false, 
    "marketGroupID": 2453, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48418, 
    "typeName": "Unstable Small Energy Nosferatu Mutaplasmid", 
    "typeNameID": 538052, 
    "volume": 1.0
  }, 
  "48419": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 538055, 
    "groupID": 68, 
    "iconID": 1029, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48419, 
    "typeName": "Small Abyssal Energy Nosferatu", 
    "typeNameID": 538054, 
    "volume": 5.0
  }, 
  "48420": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 538066, 
    "groupID": 1964, 
    "iconID": 21988, 
    "isDynamicType": false, 
    "marketGroupID": 2454, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48420, 
    "typeName": "Decayed Medium Energy Nosferatu Mutaplasmid", 
    "typeNameID": 538056, 
    "volume": 1.0
  }, 
  "48421": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 538067, 
    "groupID": 1964, 
    "iconID": 21999, 
    "isDynamicType": false, 
    "marketGroupID": 2454, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48421, 
    "typeName": "Gravid Medium Energy Nosferatu Mutaplasmid", 
    "typeNameID": 538057, 
    "volume": 1.0
  }, 
  "48422": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 538068, 
    "groupID": 1964, 
    "iconID": 22010, 
    "isDynamicType": false, 
    "marketGroupID": 2454, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48422, 
    "typeName": "Unstable Medium Energy Nosferatu Mutaplasmid", 
    "typeNameID": 538058, 
    "volume": 1.0
  }, 
  "48423": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 538064, 
    "groupID": 68, 
    "iconID": 1029, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48423, 
    "typeName": "Medium Abyssal Energy Nosferatu", 
    "typeNameID": 538059, 
    "volume": 5.0
  }, 
  "48424": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 538069, 
    "groupID": 1964, 
    "iconID": 21988, 
    "isDynamicType": false, 
    "marketGroupID": 2455, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48424, 
    "typeName": "Decayed Heavy Energy Nosferatu Mutaplasmid", 
    "typeNameID": 538060, 
    "volume": 1.0
  }, 
  "48425": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 538070, 
    "groupID": 1964, 
    "iconID": 21999, 
    "isDynamicType": false, 
    "marketGroupID": 2455, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48425, 
    "typeName": "Gravid Heavy Energy Nosferatu Mutaplasmid", 
    "typeNameID": 538061, 
    "volume": 1.0
  }, 
  "48426": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 538071, 
    "groupID": 1964, 
    "iconID": 22010, 
    "isDynamicType": false, 
    "marketGroupID": 2455, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48426, 
    "typeName": "Unstable Heavy Energy Nosferatu Mutaplasmid", 
    "typeNameID": 538062, 
    "volume": 1.0
  }, 
  "48427": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 538065, 
    "groupID": 68, 
    "iconID": 1029, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48427, 
    "typeName": "Heavy Abyssal Energy Nosferatu", 
    "typeNameID": 538063, 
    "volume": 50.0
  }, 
  "48428": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide additional capacitor storage. As such this mutaplasmid could be used to mutate the performance characteristics of capacitor battery modules in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 538073, 
    "groupID": 1964, 
    "iconID": 22029, 
    "isDynamicType": false, 
    "marketGroupID": 2453, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48428, 
    "typeName": "Decayed Small Cap Battery Mutaplasmid", 
    "typeNameID": 538072, 
    "volume": 1.0
  }, 
  "48429": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide additional capacitor storage. As such this mutaplasmid could be used to mutate the performance characteristics of capacitor battery modules in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 538075, 
    "groupID": 1964, 
    "iconID": 22030, 
    "isDynamicType": false, 
    "marketGroupID": 2453, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48429, 
    "typeName": "Gravid Small Cap Battery Mutaplasmid", 
    "typeNameID": 538074, 
    "volume": 1.0
  }, 
  "48430": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide additional capacitor storage. As such this mutaplasmid could be used to mutate the performance characteristics of capacitor battery modules in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 538077, 
    "groupID": 1964, 
    "iconID": 22031, 
    "isDynamicType": false, 
    "marketGroupID": 2453, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48430, 
    "typeName": "Unstable Small Cap Battery Mutaplasmid", 
    "typeNameID": 538076, 
    "volume": 1.0
  }, 
  "48431": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.", 
    "descriptionID": 538079, 
    "groupID": 61, 
    "iconID": 89, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48431, 
    "typeName": "Small Abyssal Cap Battery", 
    "typeNameID": 538078, 
    "volume": 5.0
  }, 
  "48432": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide additional capacitor storage. As such this mutaplasmid could be used to mutate the performance characteristics of capacitor battery modules in the correct size class.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 538081, 
    "groupID": 1964, 
    "iconID": 22029, 
    "isDynamicType": false, 
    "marketGroupID": 2454, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
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    "factionID": 500021, 
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    "typeName": "Seeker Retainer", 
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    "typeName": "Guardian IGC SKIN", 
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    "typeID": 48547, 
    "typeName": "Harbinger IGC SKIN", 
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    "typeID": 48548, 
    "typeName": "Harbinger Navy Issue IGC SKIN", 
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    "typeID": 48549, 
    "typeName": "Rook IGC SKIN", 
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    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
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    "typeName": "Ferox IGC SKIN", 
    "typeNameID": 538679, 
    "volume": 0.01
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    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 48551, 
    "typeName": "Drake Navy Issue IGC SKIN", 
    "typeNameID": 538680, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 48552, 
    "typeName": "Worm IGC SKIN", 
    "typeNameID": 538681, 
    "volume": 0.01
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    "basePrice": 0.0, 
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    "groupID": 1950, 
    "marketGroupID": 2030, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 48553, 
    "typeName": "Gila IGC SKIN", 
    "typeNameID": 538682, 
    "volume": 0.01
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  "48554": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1963, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 48554, 
    "typeName": "Rattlesnake IGC SKIN", 
    "typeNameID": 538683, 
    "volume": 0.01
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  "48555": {
    "basePrice": 0.0, 
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    "groupID": 1950, 
    "marketGroupID": 1992, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48555, 
    "typeName": "Vexor IGC SKIN", 
    "typeNameID": 538684, 
    "volume": 0.01
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    "groupID": 1950, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48556, 
    "typeName": "Vexor Navy Issue IGC SKIN", 
    "typeNameID": 538685, 
    "volume": 0.01
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    "groupID": 1950, 
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    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48557, 
    "typeName": "Ishtar IGC SKIN", 
    "typeNameID": 538686, 
    "volume": 0.01
  }, 
  "48558": {
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    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1958, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48558, 
    "typeName": "Brutix IGC SKIN", 
    "typeNameID": 538687, 
    "volume": 0.01
  }, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 48559, 
    "typeName": "Brutix Navy Issue IGC SKIN", 
    "typeNameID": 538688, 
    "volume": 0.01
  }, 
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    "groupID": 1950, 
    "marketGroupID": 1959, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 48560, 
    "typeName": "Hurricane IGC SKIN", 
    "typeNameID": 538689, 
    "volume": 0.01
  }, 
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    "groupID": 1950, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 48561, 
    "typeName": "Hurricane Fleet Issue IGC SKIN", 
    "typeNameID": 538690, 
    "volume": 0.01
  }, 
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    "groupID": 1950, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 48562, 
    "typeName": "Typhoon Fleet Issue IGC SKIN", 
    "typeNameID": 538691, 
    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This rare nanocoating was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XVI in YC120. \r\n\r\nDesigned to apply to Triglavian ship designs obtained by CONCORD, this SKIN uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.", 
    "descriptionID": 538696, 
    "groupID": 1950, 
    "marketGroupID": 2486, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 48563, 
    "typeName": "Damavik Triglavian Victory SKIN", 
    "typeNameID": 538693, 
    "volume": 0.01
  }, 
  "48564": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This rare nanocoating was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XVI in YC120. \r\n\r\nDesigned to apply to Triglavian ship designs obtained by CONCORD, this SKIN uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.", 
    "descriptionID": 538698, 
    "groupID": 1950, 
    "marketGroupID": 2485, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 48564, 
    "typeName": "Vedmak Triglavian Victory SKIN", 
    "typeNameID": 538694, 
    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "This rare nanocoating was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XVI in YC120. \r\n\r\nDesigned to apply to Triglavian ship designs obtained by CONCORD, this SKIN uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.", 
    "descriptionID": 538697, 
    "groupID": 1950, 
    "marketGroupID": 2482, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 48565, 
    "typeName": "Leshak Triglavian Victory SKIN", 
    "typeNameID": 538695, 
    "volume": 0.01
  }, 
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    "capacity": 0.0, 
    "description": "The Caldari State was relatively late in developing the Jackdaw, its entry into the class of tactical multi-role destroyers based on Sleeper technology. Rumors have swirled for years that a secret project, allegedly called \"The Kirjuufuishuan Experiment\", attempted to marry quantum electrodynamic principles with the Sleeper-derived tech, only to end in disaster and the mysterious disappearance of a prototype Jackdaw with all hands.\r\n\r\nWhatever the truth of the matter, the \"Quantum Potential\" combination nanocoating and modification is the product of the more radical, underground scene in the Caldari subculture of customizing spaceships. The arcing electrical adaptation of the tactical nanolattice surfaces is sure to draw attention to the pilot of a Jackdaw furnished with this nanocoating.", 
    "descriptionID": 538701, 
    "groupID": 1950, 
    "marketGroupID": 2391, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 48566, 
    "typeName": "Jackdaw Quantum Potential SKIN", 
    "typeNameID": 538700, 
    "volume": 0.01
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.\r\n\r\nThis Sleeper drone is part of a force operating with Seeker scouting groups.", 
    "descriptionID": 540002, 
    "factionID": 500021, 
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    "groupID": 1768, 
    "isDynamicType": false, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 48567, 
    "typeName": "Circadian Seeker", 
    "typeNameID": 538702, 
    "volume": 0.0, 
    "wreckTypeID": 34440
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This model of Sleeper drone shares a common design with advanced picket duty drones but is in pristine condition and differences of detail suggest it is an updated design recently constructed and put into service.\r\n\r\nThis Sleeper drone is part of a force operating with Seeker scouting groups and represents an escalation into New Eden from the depths of Anoikis.", 
    "descriptionID": 540003, 
    "factionID": 500021, 
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    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 48568, 
    "typeName": "Seeker Escort", 
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    "volume": 0.0, 
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  }, 
  "48569": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Seeker scouting groups in New Eden.\r\n\r\nThis Sleeper drone has minor stealth capabilities and benefits from upgraded engines.", 
    "descriptionID": 540005, 
    "factionID": 500021, 
    "graphicID": 3560, 
    "groupID": 1768, 
    "isDynamicType": false, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 48569, 
    "typeName": "Seeker Elite Interceptor", 
    "typeNameID": 538704, 
    "volume": 0.0, 
    "wreckTypeID": 47758
  }, 
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    "description": "The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.\r\n\r\nThis Sleeper drone is part of a force operating with Seeker scouting groups and clearly has upgraded engines.", 
    "descriptionID": 540004, 
    "factionID": 500021, 
    "graphicID": 20978, 
    "groupID": 1768, 
    "isDynamicType": false, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 48570, 
    "typeName": "Seeker Interceptor", 
    "typeNameID": 538705, 
    "volume": 0.0, 
    "wreckTypeID": 34440
  }, 
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    "capacity": 0.0, 
    "description": "The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.\r\n\r\nThis Sleeper drone is part of a force operating with Seeker scouting groups and has upgraded resistances.", 
    "descriptionID": 540006, 
    "factionID": 500021, 
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    "groupID": 1768, 
    "isDynamicType": false, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 48571, 
    "typeName": "Circadian Seeker Resister", 
    "typeNameID": 538706, 
    "volume": 0.0, 
    "wreckTypeID": 34440
  }, 
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    "capacity": 0.0, 
    "description": "The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.\r\n\r\nThis Sleeper drone is part of a force operating with Seeker scouting groups and has lower than typical resistances.", 
    "descriptionID": 540008, 
    "factionID": 500021, 
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    "groupID": 1768, 
    "isDynamicType": false, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 48572, 
    "typeName": "Circadian Seeker Basal", 
    "typeNameID": 538707, 
    "volume": 0.0, 
    "wreckTypeID": 34440
  }, 
  "48573": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The design of this Sleeper drone is similar to ancient battleship-grade vessels that operate as guardian drones in Anoikis. Certain differences of detail, and lack of the scarring typical on Sleeper drones of this size, indicates it is part of a wave of drones that have only very recently been built and launched.\r\n\r\nThis formidable Sleeper drone is part of a force operating with Seeker scouting groups and is very powerful.", 
    "descriptionID": 540046, 
    "factionID": 500021, 
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    "groupID": 1768, 
    "isDynamicType": false, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 48573, 
    "typeName": "Seeker Safeguard", 
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    "volume": 0.0, 
    "wreckTypeID": 30459
  }, 
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    "description": "The design of this Sleeper drone is similar to ancient battleship-grade vessels that operate as guardian drones in Anoikis. Certain differences of detail, and lack of the scarring typical on Sleeper drones of this size, indicates it is part of a wave of drones that have only very recently been built and launched.\r\n\r\nThis formidable Sleeper drone is part of a force operating with Seeker scouting groups.", 
    "descriptionID": 540045, 
    "factionID": 500021, 
    "graphicID": 3516, 
    "groupID": 1768, 
    "isDynamicType": false, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 48575, 
    "typeName": "Seeker Guardian", 
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    "volume": 0.0, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "CONCORD's Directive Enforcement Department is one of the leading military forces of New Eden. As such, the DED is equipped with top-of-the-line ships and its ranks are filled by skilled crews and enforcement troops.\r\n\r\nThe DED recruits from across New Eden and most major cities, colony outposts and space stations will have a DED recruitment and training facility commanded by a Master-at-Arms. When a DED Master-at-Arms travels they are entitled to bear the colors of their office on their ships.\r\n\r\nA Master-at-Arms is usually provided with a Pacifier-class frigate but the more senior among their ranks can call on powerful vessels such as the Enforcer-class cruiser or the formidable Marshal-class battleship.", 
    "descriptionID": 538719, 
    "groupID": 1950, 
    "marketGroupID": 2361, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48576, 
    "typeName": "Pacifier DED 'Master-at-Arms' Recruiter SKIN", 
    "typeNameID": 538712, 
    "volume": 0.01
  }, 
  "48577": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "CONCORD's Directive Enforcement Department is one of the leading military forces of New Eden. As such, the DED is equipped with top-of-the-line ships and its ranks are filled by skilled crews and enforcement troops.\r\n\r\nThe DED recruits from across New Eden and most major cities, colony outposts and space stations will have a DED recruitment and training facility commanded by a Master-at-Arms. When a DED Master-at-Arms travels they are entitled to bear the colors of their office on their ships.\r\n\r\nA Master-at-Arms is usually provided with a Pacifier-class frigate but the more senior among their ranks can call on powerful vessels such as the Enforcer-class cruiser or the formidable Marshal-class battleship.", 
    "descriptionID": 538718, 
    "groupID": 1950, 
    "marketGroupID": 2362, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48577, 
    "typeName": "Enforcer DED 'Master-at-Arms' Recruiter SKIN", 
    "typeNameID": 538713, 
    "volume": 0.01
  }, 
  "48578": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "CONCORD's Directive Enforcement Department is one of the leading military forces of New Eden. As such, the DED is equipped with top-of-the-line ships and its ranks are filled by skilled crews and enforcement troops.\r\n\r\nThe DED recruits from across New Eden and most major cities, colony outposts and space stations will have a DED recruitment and training facility commanded by a Master-at-Arms. When a DED Master-at-Arms travels they are entitled to bear the colors of their office on their ships.\r\n\r\nA Master-at-Arms is usually provided with a Pacifier-class frigate but the more senior among their ranks can call on powerful vessels such as the Enforcer-class cruiser or the formidable Marshal-class battleship.", 
    "descriptionID": 538720, 
    "groupID": 1950, 
    "marketGroupID": 2406, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48578, 
    "typeName": "Marshal DED 'Master-at-Arms' Recruiter SKIN", 
    "typeNameID": 538714, 
    "volume": 0.01
  }, 
  "48579": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "To evaluate the implications of new cloning technology, that enabled an expanded level of skill uptake for Alpha State capsuleers, the DED established a test-flight taskforce under the codename 'Alpha Plus'. A large number of new recruits to the DED's capsuleer force were drafted from many arms of CONCORD's large military force and took part in the Alpha Plus program.\r\n\r\nShips of the Alpha Plus Taskforce, now charged with continuing advanced training of DED personnel accepted for capsuleer duty, bear a variant DED livery of silver grey and light blue.", 
    "descriptionID": 538723, 
    "groupID": 1950, 
    "marketGroupID": 2361, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48579, 
    "typeName": "Pacifier DED 'Alpha Plus' Taskforce SKIN", 
    "typeNameID": 538715, 
    "volume": 0.01
  }, 
  "48580": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "To evaluate the implications of new cloning technology, that enabled an expanded level of skill uptake for Alpha State capsuleers, the DED established a test-flight taskforce under the codename 'Alpha Plus'. A large number of new recruits to the DED's capsuleer force were drafted from many arms of CONCORD's large military force and took part in the Alpha Plus program.\r\n\r\nShips of the Alpha Plus Taskforce, now charged with continuing advanced training of DED personnel accepted for capsuleer duty, bear a variant DED livery of silver grey and light blue.", 
    "descriptionID": 538722, 
    "groupID": 1950, 
    "marketGroupID": 2362, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48580, 
    "typeName": "Enforcer DED 'Alpha Plus' Taskforce SKIN", 
    "typeNameID": 538716, 
    "volume": 0.01
  }, 
  "48581": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "To evaluate the implications of new cloning technology, that enabled an expanded level of skill uptake for Alpha State capsuleers, the DED established a test-flight taskforce under the codename 'Alpha Plus'. A large number of new recruits to the DED's capsuleer force were drafted from many arms of CONCORD's large military force and took part in the Alpha Plus program.\r\n\r\nShips of the Alpha Plus Taskforce, now charged with continuing advanced training of DED personnel accepted for capsuleer duty, bear a variant DED livery of silver grey and light blue.", 
    "descriptionID": 538721, 
    "groupID": 1950, 
    "marketGroupID": 2406, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48581, 
    "typeName": "Marshal DED 'Alpha Plus' Taskforce SKIN", 
    "typeNameID": 538717, 
    "volume": 0.01
  }, 
  "48582": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "CONCORD's Directive Enforcement Department is one of the leading military forces of New Eden. The DED recruits from across New Eden and most major cities, colony outposts and space stations will have a DED recruitment and training facility commanded by a Master-at-Arms. A special-issue cerebral accelerator is available to the Master-at-Arms for use at their discretion in training of recruits.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid uptake of skill-related neural data.", 
    "descriptionID": 538941, 
    "groupID": 303, 
    "iconID": 10144, 
    "marketGroupID": 2487, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48582, 
    "typeName": "Master-at-Arms Cerebral Accelerator", 
    "typeNameID": 538772, 
    "volume": 1.0
  }, 
  "48583": {
    "basePrice": 0.0, 
    "capacity": 900.0, 
    "graphicID": 1050, 
    "groupID": 1813, 
    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 30, 
    "typeID": 48583, 
    "typeName": "♦ DED Special Operation Captain", 
    "typeNameID": 538798, 
    "volume": 101000.0
  }, 
  "48584": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This poster, adorned with anti-Amarr propaganda, contains the following lines:\r\n\r\nYou hold the power to free our people.\r\n\r\nYou are the heroes of your generation.\r\n\r\nJoin us in the struggle for freedom.\r\n\r\nDeath to Amarr! Long live the Minmatar people!\r\n\r\nJoin the Tribal Liberation Force today!", 
    "descriptionID": 538949, 
    "groupID": 1194, 
    "iconID": 21060, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48584, 
    "typeName": "TLF Recruitment Poster", 
    "typeNameID": 538948, 
    "volume": 0.1
  }, 
  "48585": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The medicinal herbs of the Vherokior can be easily brewed into a tea with hallucinogenic properties. Such preparations are intended for use in traditional Vherokior mysticism but have become popular among Minmatar and Gallente youth.\r\n\r\nThese herbs are not distributed commercially, but are rather provided in various specialty mixes by Vherokior apothecaries on both sides of the border. The Vherokior ask no questions of those wishing to use the herb preparations, reasoning that the use of their mixes to enter altered states of consciousness is a personal matter.", 
    "descriptionID": 538951, 
    "groupID": 1194, 
    "iconID": 22036, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48585, 
    "typeName": "Vherokior Medicinal Herbs", 
    "typeNameID": 538950, 
    "volume": 1.0
  }, 
  "48586": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This slim vial of clear water was taken from snow and ice at the northern edges of the Mikramurka Steppes that are the ancestral home of the Sebiestor Tribe. There is an unusual amount of silica in the water. Sebiestor shamans often carry vials like this for ritual purposes. Others carry them as a keepsake of the traditional lands of their people.", 
    "descriptionID": 538975, 
    "groupID": 1194, 
    "iconID": 1193, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48586, 
    "typeName": "Vial of Mikramurka", 
    "typeNameID": 538974, 
    "volume": 1.0
  }, 
  "48587": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Jade Coast of Matar, named so because of its vibrant green mineral sands, actually produces a considerable amount of the ornamental material in the alluvial deposits of the Tronhadar river delta that is a dominant feature of the local geography. Long ago, in the ancient past of the Minmatar, the hard-wearing jade would be used as a material for tools as well as ornamental objects. \r\n\r\nToday, the Jade Coast serves as an ideal vacation destination, and many casinos operate along its beaches and on the placid waters of the delta. Jade dice are staple curios of such casinos, although tourists are advised to seek only games where transparent polymer dice are being used.", 
    "descriptionID": 538999, 
    "groupID": 1194, 
    "iconID": 22034, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48587, 
    "typeName": "Dice of Jade", 
    "typeNameID": 538998, 
    "volume": 1.0
  }, 
  "48588": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These sticks, to the untrained eye, appear to be nothing more than twigs bereft of bark and chewed upon by hungry bugs. However, the Krusual Tribe used sticks such as these to communicate secretly under the paranoid eyes of their Amarr overseers. \r\n\r\nA combination of vertical and horizontal lines, occasionally intersected by curves or sharp angles, represents a fiercely guarded nonverbal language. Academics speculate the source of such a language could be traced back to hunts in the Tronhadar Valley region, where scouts would leave carved sticks on the trail for the main hunting party to read.", 
    "descriptionID": 539001, 
    "groupID": 1194, 
    "iconID": 22041, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48588, 
    "typeName": "Krusual Etched Sticks", 
    "typeNameID": 539000, 
    "volume": 1.0
  }, 
  "48589": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Many Minmatar still speak Amarish as their first language, even more so since the return of the Nefantar and Starkmanir, and \"Republic Matari\" is considered an unsatisfactory reconstruction of the common language of the old Minmatar Empire. All tribes are concerned to address this cultural issue and wish to live and speak according to their true heritage.\r\n\r\n(Though the suggestion from the Krusual that all Minmatar adopt their tribal language, which remains almost entirely intact due to the Krusual resistance, was politely declined by the other tribes when the Republic was founded.)\r\n\r\nDue to these concerns, major efforts are underway within the Republic to recover what is possible of all historical tribal languages and dialects, so as to restore them for use in modern Minmatar tribal societies. This calendar comes from an industry born out of that sentiment. There's a new Matari word for each of the 1357 days of the Matar year!", 
    "descriptionID": 539003, 
    "groupID": 1194, 
    "iconID": 3441, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48589, 
    "typeName": "Matari Word Calendar", 
    "typeNameID": 539002, 
    "volume": 1.0
  }, 
  "48590": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Lutins are a ballet of beautiful lights around the Perimeter stargate in the Federation system of Iyen-Oursta. Enslaved Minmatar traveling through this system believe that those who witness the lights are blessed, and their firstborn son will be free of chains. This bread is baked in honor of such a blessing.", 
    "descriptionID": 539009, 
    "groupID": 1194, 
    "iconID": 3435, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48590, 
    "typeName": "Kapli Bread", 
    "typeNameID": 539008, 
    "volume": 1.0
  }, 
  "48591": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Kri’taks are combat knives commonly used by Minmatar, based off a traditional Sebiestor ice pick called the ci’nal. Tools like the ci’nal were used by northern Sebiestor clans to break apart ice, though only a few clans still use them since the development of high-tech cutters and refrigeration units. Kri’taks retain the stiletto shape of the original ci’nal, but their blade is broadened and edged.\r\n\r\nKri’taks have become a standard weapon for Valklear Special Forces. Like the nova knives used by planetside armies and clone mercenaries, Valklear kri’taks have rapidly-oscillating edges that greatly enhance the knife’s ability to cut through dense material.", 
    "descriptionID": 539011, 
    "groupID": 1194, 
    "iconID": 21000, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48591, 
    "typeName": "Kri'tak Knife", 
    "typeNameID": 539010, 
    "volume": 1.0
  }, 
  "48592": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Republic Justice Department publishes a list of its \"Ten Most Wanted Slavers\" and makes sure it is widely available.\r\n\r\nThe list includes notorious figures such as:\r\n\r\nKoratama Akkaga – the head of True Creations has been top of the list for nearly a century due to his experimentation on Minmatar slaves during the early years of Sansha's Nation.\r\n\r\nHakim Stormare – wanted for multiple counts of slaving that predate his rise to Chief of Security Actions for the Angel Cartel's Dominations.\r\n\r\nAhremen Arkah – wanted for allegedly overseeing Blood Raider slaving expeditions as Chief of Operations for the Covenant.\r\n\r\nLucash Helmatt – wanted for leading slave raids on behalf of the Angel Cartel before his defection to the Guristas Pirates.\r\n\r\nOrlon Zashev – a former Sardar-Colonel in the Khanid Royal Uhlans, Zashev is alleged to have commanded a special brigade of slave-takers during the Vindication Wars.\r\n", 
    "descriptionID": 539013, 
    "groupID": 1194, 
    "iconID": 21843, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48592, 
    "typeName": "Ten Most Wanted Slavers", 
    "typeNameID": 539012, 
    "volume": 0.1
  }, 
  "48593": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cord of yellowish fangs is typical of many with a claimed history of being the spoils from raids on Amarr slave camps, the story going that the necklace is formed of teeth from the Slaver Hounds killed during such raids.\r\n\r\nFar from the effects of decay, the teeth have not fared well since parting with their owner. A scattering of little notch marks suggests they were forcibly removed – perhaps hurriedly or the creature they came from was in its death throes at the time. (The idea that anyone would try to remove the teeth from a Slaver Hound short of being mortally wounded seems far-fetched.)\r\n\r\nThe varying sizes of the teeth offer little clue to whether they came from one creature or many. However, their immense length, some as long as seven centimeters, does indeed point to the Amarr slaveholders' favored Syrikos Hound as a likely source.", 
    "descriptionID": 539015, 
    "groupID": 1194, 
    "iconID": 2100, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48593, 
    "typeName": "Slaver Tooth Necklace", 
    "typeNameID": 539014, 
    "volume": 1.0
  }, 
  "48594": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Deployed or subverted by Seeker scouting parties to secure areas of interest to them, these towers will attack on sight.", 
    "descriptionID": 541948, 
    "graphicID": 3533, 
    "groupID": 383, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 241.0, 
    "typeID": 48594, 
    "typeName": "Sentry Tower", 
    "typeNameID": 539161, 
    "volume": 1000.0
  }, 
  "48599": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A prototype variant cerebral accelerator provided as a reward for participation in a systematic program of exploration of Abyssal Deadspace run by an unknown sponsor.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid uptake of skill-related neural data.\r\n\r\nThe compounds are only guaranteed to function until YC 120-09-18.", 
    "descriptionID": 540016, 
    "groupID": 303, 
    "iconID": 10144, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48599, 
    "typeName": "Expired Prototype 'Hercules' Cerebral Accelerator", 
    "typeNameID": 539244, 
    "volume": 1.0
  }, 
  "486": {
    "basePrice": 9000.0, 
    "capacity": 0.3, 
    "description": "A powerful autocannon that can smash apart most lightly armored frigates with ease. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94349, 
    "graphicID": 11163, 
    "groupID": 55, 
    "iconID": 387, 
    "marketGroupID": 574, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 486, 
    "typeName": "200mm AutoCannon I", 
    "typeNameID": 105877, 
    "volume": 5.0
  }, 
  "48600": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An extended variant cerebral accelerator provided as a reward for participation in a systematic program of exploration of Abyssal Deadspace run by an unknown sponsor.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid uptake of skill-related neural data.\r\n\r\nThe compounds are only guaranteed to function until YC 120-09-18.", 
    "descriptionID": 540015, 
    "groupID": 303, 
    "iconID": 10144, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48600, 
    "typeName": "Expired Extended 'Hercules' Cerebral Accelerator", 
    "typeNameID": 539245, 
    "volume": 1.0
  }, 
  "48601": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Basic 'Synapse' Overmind Accelerator is a repurposed piece of rogue drone technology based on certain features of Swarm Overmind AI substrates. While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe compounds are only guaranteed to function until YC 120-10-10.", 
    "descriptionID": 540864, 
    "groupID": 303, 
    "iconID": 10144, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48601, 
    "typeName": "Expired Basic 'Synapse' Overmind Accelerator", 
    "typeNameID": 539246, 
    "volume": 1.0
  }, 
  "48602": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Standard 'Synapse' Overmind Accelerator is a repurposed piece of rogue drone technology based on certain features of Swarm Overmind AI substrates. While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe compounds are only guaranteed to function until YC 120-10-10.", 
    "descriptionID": 540865, 
    "groupID": 303, 
    "iconID": 10144, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48602, 
    "typeName": "Expired Standard 'Synapse' Overmind Accelerator", 
    "typeNameID": 539247, 
    "volume": 1.0
  }, 
  "48603": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Advanced 'Synapse' Overmind Accelerator is a repurposed piece of rogue drone technology based on certain features of Swarm Overmind AI substrates. While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe compounds are only guaranteed to function until YC 120-10-10.", 
    "descriptionID": 540866, 
    "groupID": 303, 
    "iconID": 10144, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48603, 
    "typeName": "Expired Advanced 'Synapse' Overmind Accelerator", 
    "typeNameID": 539248, 
    "volume": 1.0
  }, 
  "48604": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Extended 'Synapse' Overmind Accelerator is a repurposed piece of rogue drone technology based on certain features of Swarm Overmind AI substrates. While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe compounds are only guaranteed to function until YC 120-10-10.", 
    "descriptionID": 540867, 
    "groupID": 303, 
    "iconID": 10144, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48604, 
    "typeName": "Expired Extended 'Synapse' Overmind Accelerator", 
    "typeNameID": 539249, 
    "volume": 1.0
  }, 
  "48605": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Basic 'Radiance' Cerebral Accelerator uses technology developed by Blood Raider Covenant psychosurgeons for use in the mental-conditioning programs their 'Crimson Harvest' crews undergo to enhance their efficiency in the field. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways.\r\n\r\nUnderstanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe compounds are only guaranteed to function until YC 120-11-27.", 
    "descriptionID": 541729, 
    "groupID": 303, 
    "iconID": 10144, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48605, 
    "typeName": "Expired Basic 'Radiance' Cerebral Accelerator", 
    "typeNameID": 539250, 
    "volume": 1.0
  }, 
  "48606": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Standard 'Radiance' Cerebral Accelerator uses technology developed by Blood Raider Covenant psychosurgeons for use in the mental-conditioning programs their 'Crimson Harvest' crews undergo to enhance their efficiency in the field. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways.\r\n\r\nUnderstanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe compounds are only guaranteed to function until YC 120-11-27.", 
    "descriptionID": 541730, 
    "groupID": 303, 
    "iconID": 10144, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48606, 
    "typeName": "Expired Standard 'Radiance' Cerebral Accelerator", 
    "typeNameID": 539251, 
    "volume": 1.0
  }, 
  "48607": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Advanced 'Radiance' Cerebral Accelerator uses technology developed by Blood Raider Covenant psychosurgeons for use in the mental-conditioning programs their 'Crimson Harvest' crews undergo to enhance their efficiency in the field. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways.\r\n\r\nUnderstanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe compounds are only guaranteed to function until YC 120-11-27.", 
    "descriptionID": 541731, 
    "groupID": 303, 
    "iconID": 10144, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48607, 
    "typeName": "Expired Advanced 'Radiance' Cerebral Accelerator", 
    "typeNameID": 539252, 
    "volume": 1.0
  }, 
  "48608": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Extended 'Radiance' Cerebral Accelerator uses technology developed by Blood Raider Covenant psychosurgeons for use in the mental-conditioning programs their 'Crimson Harvest' crews undergo to enhance their efficiency in the field. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways.\r\n\r\nUnderstanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe compounds are only guaranteed to function until YC 120-11-27.", 
    "descriptionID": 541732, 
    "groupID": 303, 
    "iconID": 10144, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48608, 
    "typeName": "Expired Extended 'Radiance' Cerebral Accelerator", 
    "typeNameID": 539253, 
    "volume": 1.0
  }, 
  "48609": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 303, 
    "iconID": 10144, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48609, 
    "typeName": "B11", 
    "typeNameID": 539254, 
    "volume": 1.0
  }, 
  "48610": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 303, 
    "iconID": 10144, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48610, 
    "typeName": "S11", 
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    "typeName": "Expired Standard 'Brainfreeze' Cerebral Accelerator", 
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    "typeName": "Expired Extended 'Brainfreeze' Cerebral Accelerator", 
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    "typeName": "DO NOT TRANSLATE - Unused Crate", 
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    "description": "Triglavian ships use a nanocoating technology on their external surfaces that is sufficiently similar to that used with the ships of other races to allow adaptation of commercial nanocoatings for use with them. Some configurations of the nanocoatings produce striking effects due to the interaction between the surface coating and the unusual design elements of Triglavian vessels.\r\n\r\nOne of these configurations takes a small amount of the excess radiation from the singularity energy systems of Triglavian ships and produces an electrical discharge on the surface of the ship. While eye-catching and unusual, this effect has a negligible impact on the performance characteristics of the ship.", 
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    "description": "Triglavian ships use a nanocoating technology on their external surfaces that is sufficiently similar to that used with the ships of other races to allow adaptation of commercial nanocoatings for use with them. Some configurations of the nanocoatings produce striking effects due to the interaction between the surface coating and the unusual design elements of Triglavian vessels.\r\n\r\nOne of these configurations takes a small amount of the excess radiation from the singularity energy systems of Triglavian ships and produces an electrical discharge on the surface of the ship. While eye-catching and unusual, this effect has a negligible impact on the performance characteristics of the ship.", 
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    "description": "Triglavian ships use a nanocoating technology on their external surfaces that is sufficiently similar to that used with the ships of other races to allow adaptation of commercial nanocoatings for use with them. Some configurations of the nanocoatings produce striking effects due to the interaction between the surface coating and the unusual design elements of Triglavian vessels.\r\n\r\nOne of these configurations takes a small amount of the excess radiation from the singularity energy systems of Triglavian ships and produces an electrical discharge on the surface of the ship. While eye-catching and unusual, this effect has a negligible impact on the performance characteristics of the ship.", 
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    "portionSize": 1, 
    "published": true, 
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    "radius": 1.0, 
    "typeID": 48651, 
    "typeName": "Leshak Singularity Storm SKIN", 
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    "volume": 0.01
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    "portionSize": 1, 
    "published": false, 
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    "typeName": "Unstable Wreckage", 
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    "description": "Entertainment corporations across New Eden have been quick to rush out new holoreel productions focusing on the Triglavians and Abyssal Deadspace. Be it Echelon Entertainment's patriotic \"Abyssal Intruders\", the Leisure Group's lurid \"Triglavian Tryst\", or the wildly popular \"Hadean Horrors\" from Impetus.\r\n\r\nUsing the special effects from \"Hadean Horrors\" as a template, a nanocoating and holographic package for the capsuleer market was developed for those pilots who have adopted Triglavian ship designs. This monstrous design lends a somewhat alien menace to ships it is applied to, enhancing the intimidating and aggressive look of Triglavian vessels.", 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
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    "description": "Entertainment corporations across New Eden have been quick to rush out new holoreel productions focusing on the Triglavians and Abyssal Deadspace. Be it Echelon Entertainment's patriotic \"Abyssal Intruders\", the Leisure Group's lurid \"Triglavian Tryst\", or the wildly popular \"Hadean Horrors\" from Impetus.\r\n\r\nUsing the special effects from \"Hadean Horrors\" as a template, a nanocoating and holographic package for the capsuleer market was developed for those pilots who have adopted Triglavian ship designs. This monstrous design lends a somewhat alien menace to ships it is applied to, enhancing the intimidating and aggressive look of Triglavian vessels.", 
    "descriptionID": 539540, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 48654, 
    "typeName": "Vedmak Hadean Horror SKIN", 
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    "volume": 0.01
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    "description": "Entertainment corporations across New Eden have been quick to rush out new holoreel productions focusing on the Triglavians and Abyssal Deadspace. Be it Echelon Entertainment's patriotic \"Abyssal Intruders\", the Leisure Group's lurid \"Triglavian Tryst\", or the wildly popular \"Hadean Horrors\" from Impetus.\r\n\r\nUsing the special effects from \"Hadean Horrors\" as a template, a nanocoating and holographic package for the capsuleer market was developed for those pilots who have adopted Triglavian ship designs. This monstrous design lends a somewhat alien menace to ships it is applied to, enhancing the intimidating and aggressive look of Triglavian vessels.", 
    "descriptionID": 539541, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 48655, 
    "typeName": "Leshak Hadean Horror SKIN", 
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    "volume": 0.01
  }, 
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    "description": "The Upwell Consortium has vast interests across New Eden due to a roster of member corporations from across the empires and territories of New Eden. Many of the corporations have considerable planetary holdings and some are involved in the extractive industries planetside, whether directly or through their many subsidiaries.\r\n\r\nThe Upwell Planetary Extraction division was established to provide support services to the members of the Consortium and its livery was developed to promote its services to a wider segment of the industry dealing in shipping of planetary products up gravity wells and along the spacelanes.", 
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    "portionSize": 1, 
    "published": true, 
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    "volume": 0.01
  }, 
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    "description": "Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.", 
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    "mass": 0.0, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 4869, 
    "typeName": "Large F-4a Ld-Sulfate Capacitor Charge Unit", 
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    "volume": 15
  }, 
  "487": {
    "basePrice": 12000.0, 
    "capacity": 0.1, 
    "description": "This artillery is one of the most powerful weapons that can be mounted on a frigate. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
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    "published": true, 
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  }, 
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    "capacity": 0.0, 
    "description": "Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.", 
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    "marketGroupID": 705, 
    "mass": 0.0, 
    "metaGroupID": 1, 
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    "published": true, 
    "raceID": 2, 
    "radius": 500, 
    "techLevel": 1, 
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    "typeName": "Large Compact Pb-Acid Cap Battery", 
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  }, 
  "48719": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.\r\n\r\nThe Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors.", 
    "descriptionID": 539748, 
    "groupID": 1950, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 48719, 
    "typeName": "Augoror Combat Medic Section SKIN", 
    "typeNameID": 539736, 
    "volume": 0.01
  }, 
  "48720": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.\r\n\r\nThe Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors.", 
    "descriptionID": 539750, 
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    "marketGroupID": 1991, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 48720, 
    "typeName": "Osprey Combat Medic Section SKIN", 
    "typeNameID": 539737, 
    "volume": 0.01
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  "48721": {
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    "description": "New Eden is harsh and huge, with countless inhabitants - many of whom speak in different dialects. Sometimes CONCORD are the ones who need some assistance to be able to appropriately address their concerns.", 
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    "description": "For those times when reports from pilots to CONCORD are building up.\r\n\r\nMay contain spirits.", 
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    "isDynamicType": false, 
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    "description": "For use in preparing a drink... to brew, you know, like tea... and stuff.", 
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    "marketGroupID": 1661, 
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    "published": true, 
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    "typeID": 48756, 
    "typeName": "Dried Moss", 
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    "volume": 1.0
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  "48757": {
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    "capacity": 0.0, 
    "description": "Remnants of New Eden Infantry gear – collect 514 units before they turn to dust!\r\n\r\nONE UNIVERSE // ONE WAR", 
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    "mass": 1.0, 
    "portionSize": 1, 
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    "typeID": 48757, 
    "typeName": "Dropsuit Fragment", 
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    "volume": 1.0
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    "description": "ERIC is finally here in all its glory!", 
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    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48758, 
    "typeName": "Decommissioned ERIC Prototype", 
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    "volume": 1.0
  }, 
  "48759": {
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    "description": "The first volume containing offensive content reports submitted by Pilots in New Eden in January YC120.", 
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    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48759, 
    "typeName": "Offensive Content Reports, Jan. YC120, vol. I", 
    "typeNameID": 540039, 
    "volume": 1.0
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    "description": "Out of order, does not work. <b>Not supposed to work...</b>", 
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    "isDynamicType": false, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48760, 
    "typeName": "Defunct Name Change Token", 
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    "volume": 1.0
  }, 
  "48761": {
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    "description": "This Triglavian trinary data vault was obtained by inputting Triglavian survey data into a <b>Bioadaptive Cache</b> in Abyssal Deadspace. The contents of the output data vault seem to vary according to some inscrutable formula that presumably depends on the contents of the inputted survey data. Alternatively, the output may simply be determined by a probabilistic exchange algorithm that only a Triglavian would understand.", 
    "descriptionID": 540053, 
    "groupID": 1977, 
    "iconID": 21785, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48761, 
    "typeName": "Triglavian Cache Data Vault", 
    "typeNameID": 540052, 
    "volume": 10.0
  }, 
  "48762": {
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    "capacity": 0.0, 
    "description": "This Triglavian trinary data vault was obtained by inputting Triglavian survey data into a <b>Transfer Conduit</b> in Abyssal Deadspace. The contents of the output data vault seem to vary according to some inscrutable formula that presumably depends on the contents of the inputted survey data. Alternatively, the output may simply be determined by a probabilistic exchange algorithm that only a Triglavian would understand.", 
    "descriptionID": 540055, 
    "groupID": 1977, 
    "iconID": 21785, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48762, 
    "typeName": "Triglavian Transfer Data Vault", 
    "typeNameID": 540054, 
    "volume": 1.0
  }, 
  "48763": {
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    "capacity": 0.0, 
    "description": "This Triglavian trinary data vault was obtained by inputting Triglavian survey data into an <b>Origin Conduit</b> in Abyssal Deadspace. The contents of the output data vault seem to vary according to some inscrutable formula that presumably depends on the contents of the inputted survey data. Alternatively, the output may simply be determined by a probabilistic exchange algorithm that only a Triglavian would understand.", 
    "descriptionID": 540057, 
    "groupID": 1977, 
    "iconID": 21785, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48763, 
    "typeName": "Triglavian Origin Data Vault", 
    "typeNameID": 540056, 
    "volume": 1.0
  }, 
  "48764": {
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    "capacity": 0.0, 
    "description": "<i>Cladeships of the 3 tactical troika classification in communion militant of Varpulis Subclade of Perun Clade encountered the Ancient Enemy Azdaja at reverse-time co-ordinates (indecipherable) while processing in sub-18 exclave of conduit loop construct-405. Absolute imperative of poshlost extirpation against Azdaja was invoked without acceptable material realization. Tactical troika of Varpulis Subclade placed a casting of absorbed data into the cladeflow for reflection of Convocation of Triglav Outside the Struggle.</i>\r\n\r\n – Partial translation of Triglavian Trinary Datastream AEA1", 
    "descriptionID": 540140, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 48764, 
    "typeName": "Triglavian Trinary Datastream AEA1", 
    "typeNameID": 540059, 
    "volume": 0.1
  }, 
  "48765": {
    "basePrice": 1.0, 
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    "description": "<i>Convocation of Triglav Outside the Struggle has affirmed the need for playful communion of repeated-time by the Clades Assembled and Subclades Militant and Technical. The entosis of the Ancient Enemy Azdaja into the loop constructs must be sever-reversed by the volition and merge-consent of Convocation of Triglav Outside the Struggle. The adaptation schema of cladeships for all tactical troika classifications may be entered into the cladeflow without proving.</i>\r\n\r\n – Partial translation of Triglavian Trinary Datastream AEA2", 
    "descriptionID": 540062, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 48765, 
    "typeName": "Triglavian Trinary Datastream AEA2", 
    "typeNameID": 540061, 
    "volume": 0.1
  }, 
  "48767": {
    "basePrice": 1.0, 
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    "description": "<i>Subjunct Technical Troika of Belobog Subclade of Svarog Clade reports to Paramount Strategic Troika of Svarog Clade the entosis into sub-9 exclave, sub-21 exclave and sub-45 exclave of conduit loop construct-63 of deviant automata over repeated-time co-ordinates (indecipherable). Provisional poshlost extirpation was invoked on the observation of destructive mortification of claim-holdings of Belobog Subclade by corrupted vila. Convocation of Strategic Troika of Svarog Clade reaffirms poshlost extirpation invocation against deviant automata and extends it into advancing-time.</i>\r\n\r\n – Partial translation of Triglavian Trinary Datastream DAV1", 
    "descriptionID": 540066, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 48767, 
    "typeName": "Triglavian Trinary Datastream DAV1", 
    "typeNameID": 540065, 
    "volume": 0.1
  }, 
  "48768": {
    "basePrice": 1.0, 
    "capacity": 0.0, 
    "description": "<i>Paramount Strategic Troika of Veles Clade rebuke-dissents from noema of Svarog Clade that deviant automata are poshlost irredeemable. Veles Clade now-time affirms tentative playful communion of Paramount Technical Troika of Vodya Subclade for exercise of repeated-time invocation of cladepylon adaptation schema for vila imperative dissemination.</i>\r\n\r\n – Partial translation of Triglavian Trinary Datastream DAV2", 
    "descriptionID": 540070, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 48768, 
    "typeName": "Triglavian Trinary Datastream DAV2", 
    "typeNameID": 540069, 
    "volume": 0.1
  }, 
  "48769": {
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    "capacity": 0.0, 
    "description": "<i>Convocation of Triglav Outside the Struggle remains consent-locked on the noema of poshlost against the noema of sobornost with deviant automata. The reverse-time entreaties of Svarog Clade of poshlost vila and Veles Clade of sobornost vila stand balanced in now-time with the indeterminate-consent of Perun Clade.</i>\r\n\r\n – Partial translation of Triglavian Trinary Datastream DAV3", 
    "descriptionID": 540072, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 48769, 
    "typeName": "Triglavian Trinary Datastream DAV3", 
    "typeNameID": 540071, 
    "volume": 0.1
  }, 
  "48770": {
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    "description": "<i>Cladeships of the 27 tactical troika classification in communion militant of Dazhbog Subclade of Svarog Clade encountered vessels under guidance of hivelinked foreign narodnya at reverse-time co-ordinates (indecipherable) while processing in sub-12 exclave of conduit loop construct-189. Invocation of the ancient-time accepted noema of extirpation of hivelinked narodnya proceeded with acceptable material realization.</i>\r\n\r\n – Partial translation of Triglavian Trinary Datastream HFN1", 
    "descriptionID": 540074, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 48770, 
    "typeName": "Triglavian Trinary Datastream HFN1", 
    "typeNameID": 540073, 
    "volume": 0.1
  }, 
  "48771": {
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    "description": "<i>Cladeships of the 3 tactical troika classification in communion militant of Zembog Subclade of Veles Clade encountered vessels under guidance of hivelinked foreign narodnya at reverse-time co-ordinates (indecipherable) while processing in sub-30 exclave of conduit loop construct-477. Invocation of the ancient-time accepted noema of extirpation of hivelinked narodnya proceeded but material realization was unacceptable. Entosis of hivelinked foreign narodnya into body of a 3 tactical troika classification cladeship commenced at reverse-time co-ordinates (indecipherable) and corrupted Narodnya of Zembog Subclade. The Koschoi of the tactical troika advised immolation. The Navka consented and invoked immolation at reverse-time co-ordinates (indecipherable).</i>\r\n\r\n – Partial translation of Triglavian Trinary Datastream HFN2", 
    "descriptionID": 540076, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
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    "radius": 1.0, 
    "typeID": 48771, 
    "typeName": "Triglavian Trinary Datastream HFN2", 
    "typeNameID": 540075, 
    "volume": 0.1
  }, 
  "48772": {
    "basePrice": 1.0, 
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    "description": "<i>Paramount Technical Troika of Gromovi Subclade of Perun Clade reported to the Convocation of Triglav Outside the Struggle the entosis and corruption of multibody tracking cladepylon by hivelinked foreign narodnya at reverse-time co-ordinates (indecipherable) in sub-17 exclave of conduit loop construct-33. Cladeships of the 729 tactical troika classification in communion militant of Dazhbog Subclade of Svarog Clade processed to sub-17 exclave of conduit loop construct-33 and invoked noema of extirpation of hivelinked narodnya on corrupted cladepylon with acceptable material realization.</i>\r\n\r\n – Partial translation of Triglavian Trinary Datastream HFN3", 
    "descriptionID": 540142, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 48772, 
    "typeName": "Triglavian Trinary Datastream HFN3", 
    "typeNameID": 540077, 
    "volume": 0.1
  }, 
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    "description": "<i>Paramount Technical Troika of Gromovi Subclade reports outcome of reverse-time studious communion with records drawn through the cladeflow from many cladepylons of the multibody tracking variant. The sense of metaxy from records was resolved without corruption apparent by the noema that vessels under guidance of augmented foreign narodnya accept the aura-field of the cladepylon.</i>\r\n\r\n – Partial translation of Triglavian Trinary Datastream AFN2", 
    "descriptionID": 540083, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 48774, 
    "typeName": "Triglavian Trinary Datastream AFN2", 
    "typeNameID": 540081, 
    "volume": 0.1
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  "48775": {
    "basePrice": 1.0, 
    "capacity": 0.0, 
    "description": "<i>Cladeships of the 729 tactical troika classification in communion militant of Leshak Subclade of Veles Clade encountered vessels under guidance of augmented foreign narodnya at reverse-time co-ordinates (indecipherable) in sub-24 exclave of conduit loop construct-159. Corruption of hivelinking was found absent by Leshak Subclade and invocation of cladistic proving was invoked. The mortification of augmented foreign narodnya vessels proceeded as the following-time material realization. Ejection of the augmented command nucleus was observed and the foreign narodnya within subjected to mandated extirpation. The tactical troika of Leshak Subclade recorded the proving and released it to the cladeflow for advancing-time studious communion.</i>\r\n\r\n – Partial translation of Triglavian Trinary Datastream AFN3", 
    "descriptionID": 540085, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 48775, 
    "typeName": "Triglavian Trinary Datastream AFN3", 
    "typeNameID": 540084, 
    "volume": 0.1
  }, 
  "48777": {
    "basePrice": 1.0, 
    "capacity": 0.0, 
    "description": "<i>Report of the Paramount Strategic Troika of the Leshak Subclade of Veles Clade has reaffirmed the dispersal of reverse-time reclaimed adaptation schema of 729 tactical troika classification vessels into the cladeflow after proving in anti-cladistic mortification with the Ancient Enemy Azdaja. Repeated-time casting and winnowing of invocations of imperative of poshlost extirpation against Azdaja reveals a (indecipherable) acceptable material realization.</i>\r\n\r\n – Partial translation of Triglavian Trinary Datastream AEA3", 
    "descriptionID": 540141, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 48777, 
    "typeName": "Triglavian Trinary Datastream AEA3", 
    "typeNameID": 540103, 
    "volume": 0.1
  }, 
  "48778": {
    "basePrice": 1.0, 
    "capacity": 0.0, 
    "description": "<i>Cladeships of the 3 tactical troika classification in communion militant of Ognyena Subclade of Perun Clade encountered vessels under guidance of augmented foreign narodnya at reverse-time co-ordinates (indecipherable) in sub-15 exclave of conduit loop construct-89. Corruption of hivelinking was found absent by Ognyena Subclade and invocation of cladistic proving was attempted with mortification of cladeships as the following-time material realization. Transfer conduit of sub-15 exclave of conduit loop construct-89 recorded the proving and released it to the cladeflow for advancing-time studious communion.</i>\r\n\r\n – Partial translation of Triglavian Trinary Datastream AFN1", 
    "descriptionID": 540106, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 48778, 
    "typeName": "Triglavian Trinary Datastream AFN1", 
    "typeNameID": 540105, 
    "volume": 0.1
  }, 
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    "groupID": 306, 
    "iconID": 16, 
    "isDynamicType": false, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 48779, 
    "typeName": "Drop-off Container", 
    "typeNameID": 540201, 
    "volume": 27500.0
  }, 
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    "graphicID": 11146, 
    "groupID": 2004, 
    "iconID": 1061, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 25.0, 
    "techLevel": 1, 
    "typeID": 48780, 
    "typeName": "Citizen Miner", 
    "typeNameID": 540202, 
    "volume": 5.0
  }, 
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    "capacity": 0.0, 
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    "iconID": 2856, 
    "isDynamicType": false, 
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    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 48781, 
    "typeName": "Citizen Data Analyzer", 
    "typeNameID": 540204, 
    "volume": 5.0
  }, 
  "48799": {
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    "capacity": 950.0, 
    "description": "A deadly drone controlled by a Rogue Swarm AI classified as an 'Overmind Tertius' of the upgraded 'x01' pattern. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority. These commanders are paramount among a Rogue Swarm's network of advanced AIs.\r\n\r\nThe Swarm Overmind Tertius is a heavily-armed, powerful war drone but prefers to deploy its slaved rogue drones rather than directly intervene. This supreme intelligence will emerge from its lair only when forced to expose itself in order to preserve the nest, protect some vital asset, or investigate an unusual threat.", 
    "descriptionID": 540868, 
    "graphicID": 1718, 
    "groupID": 1667, 
    "isDynamicType": false, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 250.0, 
    "soundID": 11, 
    "typeID": 48799, 
    "typeName": "Swarm Overmind Tertius x01", 
    "typeNameID": 540670, 
    "volume": 1010000.0, 
    "wreckTypeID": 48742
  }, 
  "488": {
    "basePrice": 15000.0, 
    "capacity": 0.05, 
    "description": "Rocket-assisted artillery projectiles designed for long-range combat. It is the most powerful projectile weapon able to be fitted onto frigates. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94351, 
    "graphicID": 11153, 
    "groupID": 55, 
    "iconID": 389, 
    "marketGroupID": 577, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 488, 
    "typeName": "280mm Howitzer Artillery I", 
    "typeNameID": 105879, 
    "volume": 5.0
  }, 
  "48800": {
    "basePrice": 0.0, 
    "capacity": 950.0, 
    "description": "A deadly drone controlled by a Rogue Swarm AI classified as an 'Overmind Primus' of the upgraded 'x01' pattern. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority. These commanders are paramount among a Rogue Swarm's network of advanced AIs.\r\n\r\nThe Swarm Overmind Primus is a heavily-armed, powerful war drone but prefers to deploy its slaved rogue drones rather than directly intervene. This supreme intelligence will emerge from its lair only when forced to expose itself in order to preserve the nest, protect some vital asset, or investigate an unusual threat.", 
    "descriptionID": 540869, 
    "graphicID": 1718, 
    "groupID": 1667, 
    "isDynamicType": false, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 250.0, 
    "soundID": 11, 
    "typeID": 48800, 
    "typeName": "Swarm Overmind Primus x01", 
    "typeNameID": 540671, 
    "volume": 1010000.0, 
    "wreckTypeID": 48742
  }, 
  "48801": {
    "basePrice": 0.0, 
    "capacity": 950.0, 
    "description": "A deadly drone controlled by a Rogue Swarm AI classified as an 'Overmind Secundus' of the upgraded 'x01' pattern. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority. These commanders are paramount among a Rogue Swarm's network of advanced AIs.\r\n\r\nThe Swarm Overmind Secundus is a heavily-armed, powerful war drone but prefers to deploy its slaved rogue drones rather than directly intervene. This supreme intelligence will emerge from its lair only when forced to expose itself in order to preserve the nest, protect some vital asset, or investigate an unusual threat.", 
    "descriptionID": 540870, 
    "graphicID": 1718, 
    "groupID": 1667, 
    "isDynamicType": false, 
    "mass": 21000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 250.0, 
    "soundID": 11, 
    "typeID": 48801, 
    "typeName": "Swarm Overmind Secundus x01", 
    "typeNameID": 540672, 
    "volume": 1010000.0, 
    "wreckTypeID": 48742
  }, 
  "48816": {
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    "descriptionID": 540789, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 2110, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
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    "typeID": 48857, 
    "typeName": "Redeemer Imperial Jubilee SKIN", 
    "typeNameID": 540767, 
    "volume": 0.01
  }, 
  "48858": {
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    "description": "The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.", 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 48858, 
    "typeName": "Apostle Imperial Jubilee SKIN", 
    "typeNameID": 540768, 
    "volume": 0.01
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    "basePrice": 0.0, 
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    "description": "The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.", 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 48859, 
    "typeName": "Prorator Imperial Jubilee SKIN", 
    "typeNameID": 540769, 
    "volume": 0.01
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    "description": "The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.", 
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    "groupID": 1950, 
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    "marketGroupID": 2088, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
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    "typeID": 48860, 
    "typeName": "Impel Imperial Jubilee SKIN", 
    "typeNameID": 540770, 
    "volume": 0.01
  }, 
  "48861": {
    "basePrice": 0.0, 
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    "description": "The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.", 
    "descriptionID": 540777, 
    "groupID": 1950, 
    "isDynamicType": false, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 48861, 
    "typeName": "Ark Imperial Jubilee SKIN", 
    "typeNameID": 540771, 
    "volume": 0.01
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  "48893": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Military experts have studied rogue drones extensively in an effort to learn useful techniques from these inscrutable, collective intelligences. Many observer units have attempted close-range study using a combination nanocoating and holoprojection method of imitating rogue drones, so as to achieve a kind of camouflage effect. \r\n\r\nThe success rate of such attempts has not been released publicly but is thought to somewhat low. Oddly enough, the rather unusual look that can be achieved using the attempted camouflage method has caught the eye of some spaceship captains. The nanocoating and holography patterns may have limited utility as practical camouflage but its aesthetic properties has a certain appeal and can be seen being flaunted by some pilots plying the spacelanes of New Eden.", 
    "descriptionID": 540909, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 1964, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 48893, 
    "typeName": "Abaddon Cryptic Mimesis SKIN", 
    "typeNameID": 540908, 
    "volume": 0.01
  }, 
  "48894": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Military experts have studied rogue drones extensively in an effort to learn useful techniques from these inscrutable, collective intelligences. Many observer units have attempted close-range study using a combination nanocoating and holoprojection method of imitating rogue drones, so as to achieve a kind of camouflage effect. \r\n\r\nThe success rate of such attempts has not been released publicly but is thought to somewhat low. Oddly enough, the rather unusual look that can be achieved using the attempted camouflage method has caught the eye of some spaceship captains. The nanocoating and holography patterns may have limited utility as practical camouflage but its aesthetic properties has a certain appeal and can be seen being flaunted by some pilots plying the spacelanes of New Eden.\r\n", 
    "descriptionID": 540911, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 1965, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 48894, 
    "typeName": "Raven Cryptic Mimesis SKIN", 
    "typeNameID": 540910, 
    "volume": 0.01
  }, 
  "48895": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Military experts have studied rogue drones extensively in an effort to learn useful techniques from these inscrutable, collective intelligences. Many observer units have attempted close-range study using a combination nanocoating and holoprojection method of imitating rogue drones, so as to achieve a kind of camouflage effect. \r\n\r\nThe success rate of such attempts has not been released publicly but is thought to somewhat low. Oddly enough, the rather unusual look that can be achieved using the attempted camouflage method has caught the eye of some spaceship captains. The nanocoating and holography patterns may have limited utility as practical camouflage but its aesthetic properties has a certain appeal and can be seen being flaunted by some pilots plying the spacelanes of New Eden.\r\n", 
    "descriptionID": 540913, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 1966, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48895, 
    "typeName": "Dominix Cryptic Mimesis SKIN", 
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    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Military experts have studied rogue drones extensively in an effort to learn useful techniques from these inscrutable, collective intelligences. Many observer units have attempted close-range study using a combination nanocoating and holoprojection method of imitating rogue drones, so as to achieve a kind of camouflage effect. \r\n\r\nThe success rate of such attempts has not been released publicly but is thought to somewhat low. Oddly enough, the rather unusual look that can be achieved using the attempted camouflage method has caught the eye of some spaceship captains. The nanocoating and holography patterns may have limited utility as practical camouflage but its aesthetic properties has a certain appeal and can be seen being flaunted by some pilots plying the spacelanes of New Eden.\r\n", 
    "descriptionID": 540915, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 1967, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 48896, 
    "typeName": "Typhoon Cryptic Mimesis SKIN", 
    "typeNameID": 540914, 
    "volume": 0.01
  }, 
  "48899": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 20438, 
    "groupID": 2005, 
    "isDynamicType": false, 
    "mass": 10000.0, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "radius": 400.0, 
    "techLevel": 1, 
    "typeID": 48899, 
    "typeName": "Deployable Billboard", 
    "typeNameID": 540977, 
    "volume": 50.0, 
    "wreckTypeID": 33538
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  "489": {
    "basePrice": 20000, 
    "capacity": 2.5, 
    "description": "This dual 180mm autocannon is a simple but effective close combat weapon. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94543, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 20, 
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    "typeName": "Dual 180mm AutoCannon I", 
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    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
    "descriptionID": 540937, 
    "graphicID": 1222, 
    "groupID": 1665, 
    "isDynamicType": false, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 48900, 
    "typeName": "Wrecker Alvum", 
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  "48901": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant", 
    "descriptionID": 540938, 
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    "groupID": 1665, 
    "isDynamicType": false, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 150.0, 
    "soundID": 11, 
    "typeID": 48901, 
    "typeName": "Destructor Alvum", 
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    "volume": 60.0, 
    "wreckTypeID": 26592
  }, 
  "48902": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 540940, 
    "graphicID": 1226, 
    "groupID": 1664, 
    "isDynamicType": false, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 48902, 
    "typeName": "Shatter Alvior", 
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    "wreckTypeID": 26591
  }, 
  "48903": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate", 
    "descriptionID": 540942, 
    "graphicID": 1226, 
    "groupID": 1664, 
    "isDynamicType": false, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 48903, 
    "typeName": "Ripper Alvior", 
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    "volume": 60.0, 
    "wreckTypeID": 26591
  }, 
  "48904": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low", 
    "descriptionID": 540944, 
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    "groupID": 1568, 
    "isDynamicType": false, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 48904, 
    "typeName": "Infester Alvi", 
    "typeNameID": 540943, 
    "volume": 60.0, 
    "wreckTypeID": 26591
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  "48905": {
    "basePrice": 0.0, 
    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low", 
    "descriptionID": 540946, 
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    "groupID": 1568, 
    "isDynamicType": false, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
    "typeID": 48905, 
    "typeName": "Splinter Alvi", 
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    "wreckTypeID": 26591
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    "basePrice": 0.0, 
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    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low", 
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    "groupID": 1568, 
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    "mass": 100000.0, 
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    "published": false, 
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    "typeName": "Decimator Alvi", 
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    "wreckTypeID": 26591
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    "capacity": 1200.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low", 
    "descriptionID": 540950, 
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    "groupID": 1568, 
    "isDynamicType": false, 
    "mass": 100000.0, 
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    "published": false, 
    "radius": 45.0, 
    "soundID": 11, 
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    "typeName": "Render Alvi", 
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  "48916": {
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    "description": "The unstable chemical flux of minerals designated as Chromodynamic Tricarboxyls can be obtained by reprocessing the rare ore Cthonic Attar. This is obtained from unique Cthonic Attar asteroids altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the intermediate zones between 'shallow', stable deadspace and the truly twisted depths of Abyssal Deadspace itself.\r\n\r\nChromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters.  A darker use is the refinement of the strange material into \"Deathglow\", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.", 
    "descriptionID": 542830, 
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    "groupID": 2006, 
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    "mass": 1e+35, 
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    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "soundID": 20859, 
    "typeID": 48916, 
    "typeName": "Cthonic Attar", 
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    "capacity": 0.0, 
    "description": "The unstable chemical flux of minerals designated as Chromodynamic Tricarboxyls can be obtained by reprocessing the rare ore Cthonic Attar. This is obtained from unique Cthonic Attar asteroids altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the intermediate zones between 'shallow', stable deadspace and the truly twisted depths of Abyssal Deadspace itself.\r\n\r\nChromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters.  A darker use is the refinement of the strange material into \"Deathglow\", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.", 
    "descriptionID": 552008, 
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    "mass": 4000.0, 
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    "portionSize": 100, 
    "published": false, 
    "radius": 1.0, 
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    "typeID": 48917, 
    "typeName": "Heavy Cthonic Attar", 
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    "metaGroupID": 19, 
    "portionSize": 100, 
    "published": false, 
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    "typeID": 48918, 
    "typeName": "Asteroid C UNUSED", 
    "typeNameID": 540971, 
    "volume": 6.0
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  "48919": {
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    "graphicID": 22248, 
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    "mass": 4000.0, 
    "metaGroupID": 19, 
    "portionSize": 100, 
    "published": false, 
    "radius": 1.0, 
    "soundID": 20859, 
    "typeID": 48919, 
    "typeName": "Asteroid D UNUSED", 
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  "48920": {
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    "capacity": 0.0, 
    "description": "The unstable chemical flux of minerals designated as Chromodynamic Tricarboxyls can be obtained by reprocessing the rare ore Cthonic Attar. This is obtained from unique Cthonic Attar asteroids altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the intermediate zones between 'shallow', stable deadspace and the truly twisted depths of Abyssal Deadspace itself.\r\n\r\nChromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters. A darker use is the refinement of the strange material into \"Deathglow\", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.", 
    "descriptionID": 542831, 
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    "mass": 4000.0, 
    "portionSize": 100, 
    "published": false, 
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    "soundID": 20860, 
    "typeID": 48920, 
    "typeName": "Cthonic Attar Cluster", 
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    "descriptionID": 542832, 
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    "groupID": 1975, 
    "isDynamicType": false, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": false, 
    "radius": 1.0, 
    "soundID": 20860, 
    "typeID": 48921, 
    "typeName": "Cthonic Attar Cluster", 
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    "description": "The unstable chemical flux of minerals designated as Chromodynamic Tricarboxyls can be obtained by reprocessing the rare ore Cthonic Attar. This is obtained from unique Cthonic Attar asteroids altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the intermediate zones between 'shallow', stable deadspace and the truly twisted depths of Abyssal Deadspace itself.\r\n\r\nChromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters. A darker use is the refinement of the strange material into \"Deathglow\", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.", 
    "descriptionID": 542833, 
    "graphicID": 22251, 
    "groupID": 1975, 
    "isDynamicType": false, 
    "mass": 4000.0, 
    "portionSize": 100, 
    "published": false, 
    "radius": 1.0, 
    "soundID": 20860, 
    "typeID": 48922, 
    "typeName": "Cthonic Attar Cluster", 
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    "capacity": 0.0, 
    "groupID": 718, 
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    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
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    "published": false, 
    "radius": 1.0, 
    "typeID": 48923, 
    "typeName": "Expired Basic 'Radiance' Cerebral Accelerator Blueprint", 
    "typeNameID": 540978, 
    "volume": 0.01
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  "48924": {
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    "capacity": 0.0, 
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    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48924, 
    "typeName": "Expired Standard 'Radiance' Cerebral Accelerator Blueprint", 
    "typeNameID": 540979, 
    "volume": 0.01
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  "48925": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "groupID": 718, 
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    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48925, 
    "typeName": "Expired Advanced 'Radiance' Cerebral Accelerator Blueprint", 
    "typeNameID": 540980, 
    "volume": 0.01
  }, 
  "48926": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "groupID": 718, 
    "iconID": 10144, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48926, 
    "typeName": "Expired Extended 'Radiance' Cerebral Accelerator Blueprint", 
    "typeNameID": 540981, 
    "volume": 0.01
  }, 
  "48927": {
    "basePrice": 2.0, 
    "capacity": 0.0, 
    "description": "A chemical flux in strangely distorted mineral form produced by the subtle, yet profound effects of the intermediate deadspace environment, Chromodynamic Tricarboxyls are principally obtained by mining and reprocessing certain rare ores to be found in deadspace, such as the weirdly glowing Cthonic Attar and Amethystic Crystallite asteroids. \r\n\r\nWith increasing interest in the useful properties of these compounds, other sources have been discovered, typically in extreme or isolated space environments where gravitational effects may vary unpredictably.\r\n\r\nChromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters. A darker use is the refinement of the strange material into \"Deathglow\", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.", 
    "descriptionID": 542840, 
    "groupID": 18, 
    "iconID": 398, 
    "isDynamicType": false, 
    "marketGroupID": 1857, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48927, 
    "typeName": "Chromodynamic Tricarboxyls", 
    "typeNameID": 540982, 
    "volume": 1.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1194, 
    "iconID": 21900, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48928, 
    "typeName": "'Subverted' JVN-UC49 Blueprint Crate", 
    "typeNameID": 540983, 
    "volume": 4.0
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  "48929": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low", 
    "descriptionID": 540986, 
    "graphicID": 1084, 
    "groupID": 1452, 
    "isDynamicType": false, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
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    "soundID": 11, 
    "typeID": 48929, 
    "typeName": "Moth Apis", 
    "typeNameID": 540985, 
    "volume": 20000.0, 
    "wreckTypeID": 26591
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "", 
    "descriptionID": 540988, 
    "graphicID": 1099, 
    "groupID": 1452, 
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    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 31.0, 
    "soundID": 11, 
    "typeID": 48930, 
    "typeName": "Dragonfly Apis", 
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    "wreckTypeID": 26591
  }, 
  "48931": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low", 
    "descriptionID": 540990, 
    "graphicID": 1104, 
    "groupID": 1452, 
    "isDynamicType": false, 
    "mass": 2000000.0, 
    "portionSize": 1, 
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    "radius": 31.0, 
    "soundID": 11, 
    "typeID": 48931, 
    "typeName": "Termite Apis", 
    "typeNameID": 540989, 
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    "wreckTypeID": 26591
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "", 
    "descriptionID": 540992, 
    "graphicID": 1124, 
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    "isDynamicType": false, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 31.0, 
    "soundID": 11, 
    "typeID": 48932, 
    "typeName": "Scorpionfly Apis", 
    "typeNameID": 540991, 
    "volume": 20000.0, 
    "wreckTypeID": 26591
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    "basePrice": 0.0, 
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    "graphicID": 10026, 
    "groupID": 227, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48933, 
    "typeName": "Crimson Harvest Nebula", 
    "typeNameID": 540993, 
    "volume": 0.0
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    "basePrice": 0.0, 
    "capacity": 235.0, 
    "graphicID": 2295, 
    "groupID": 1667, 
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    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
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    "soundID": 31, 
    "typeID": 48936, 
    "typeName": "November Nightmare", 
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    "wreckTypeID": 48970
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    "isDynamicType": false, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 31, 
    "typeID": 48937, 
    "typeName": "November Cruiser Fast", 
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    "wreckTypeID": 26580
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    "basePrice": 0.0, 
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    "portionSize": 1, 
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    "typeName": "November Cruiser Strong", 
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    "wreckTypeID": 26580
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    "groupID": 1665, 
    "isDynamicType": false, 
    "mass": 10010000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 150.0, 
    "soundID": 31, 
    "typeID": 48939, 
    "typeName": "November Cruiser Weak", 
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    "isDynamicType": false, 
    "mass": 2112000.0, 
    "portionSize": 1, 
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    "radius": 50.0, 
    "soundID": 31, 
    "typeID": 48940, 
    "typeName": "November Frigate Fast", 
    "typeNameID": 541006, 
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    "wreckTypeID": 26579
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    "capacity": 200.0, 
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    "isDynamicType": false, 
    "mass": 2112000.0, 
    "portionSize": 1, 
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    "radius": 50.0, 
    "soundID": 31, 
    "typeID": 48941, 
    "typeName": "November Frigate Strong", 
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    "volume": 21120.0, 
    "wreckTypeID": 26579
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    "isDynamicType": false, 
    "mass": 2112000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 31, 
    "typeID": 48942, 
    "typeName": "November Frigate Weak", 
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    "mass": 2112000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "soundID": 31, 
    "typeID": 48943, 
    "typeName": "November Destroyer", 
    "typeNameID": 541009, 
    "volume": 21120.0, 
    "wreckTypeID": 26579
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  "48944": {
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    "capacity": 16.0, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 48944, 
    "typeName": "November Module", 
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    "capacity": 0.0, 
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    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48945, 
    "typeName": "Nov Imp B BPC", 
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    "volume": 0.0
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    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48946, 
    "typeName": "Nov Imp S BPC", 
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    "volume": 0.0
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    "groupID": 718, 
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    "metaGroupID": 19, 
    "portionSize": 1, 
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    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48948, 
    "typeName": "Nov Imp A BPC", 
    "typeNameID": 541033, 
    "volume": 0.0
  }, 
  "48949": {
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    "groupID": 131, 
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    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 48949, 
    "typeName": "Nov Mod BPC", 
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    "description": "121.02.07 09:06.12\r\nTo: global.faction\r\n\r\nIt has come to my attention that many of you are understandably concerned about the potential for a repeat of last year's interruptions. I would like to assure everyone that we have taken every possible precaution to ensure the sanctity of the event. The Gala has an increased security complement and has been relocated to more discreet pockets of space. This year promises to be our most secure, and dare I say most fun, event ever.\r\n\r\nFor those of you whose fears have not been allayed, I offer you my personal guarantee that I will not allow for a repeat of last year’s debacle. I would also like to remind you of our standard biomass policy regarding dissent.\r\n\r\nYour grateful host, \r\n\r\nO.H", 
    "descriptionID": 545606, 
    "groupID": 1194, 
    "iconID": 2335, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.01, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48950, 
    "typeName": "Log Fragment 1 (Gala YC121)", 
    "typeNameID": 541040, 
    "volume": 0.1
  }, 
  "48951": {
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    "capacity": 0.0, 
    "description": "Recovering fragment... \r\nAudio record 121.02.07 19:11.48\r\nPlaying media...\r\n\r\nWorried? WORRIED?\r\n\r\nI WANT them to come. I can’t WAIT for them to come! Hell, I’m BEGGING for them to come!\r\n\r\nThese so-called immortals are an itch waiting to get scratched out. Screw the party, I’m gonna make my own nebula out of frozen corpse chunks and capsuleer tears. I’m gonna remind this whole damned cluster that when you step to the Angels, you get stomped.", 
    "descriptionID": 545607, 
    "groupID": 1194, 
    "iconID": 2335, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.01, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48951, 
    "typeName": "Log Fragment 2 (Gala YC121)", 
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    "volume": 0.01
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    "description": "[PvtChat joined, visible:false]\r\n[121.02.11 10:45.25] plt4929: - dying because the bigwigs wanted to throw a party?\r\n[121.02.11 10:45.36] plt5102: Got to love that hazard pay though.\r\n[systems access granted]\r\n[121.02.11 10:45.41] plt4929: So? I’d rather be planetside raking dirt than up here getting spaced by some egger.\r\n[Vent(ventOpen:true)]\r\n[121.02.11 10:45.43] plt4929: Weird\r\n[121.02.11 10:45.57] plt5102: What?\r\n[121.02.11 10:46.01] plt4929: I think there's a hissing sound in my headset or something.\r\n[system: initiate(purge)]\r\n[121.02.11 10:46.15] plt5102: Probably a loose wire.\r\n[121.02.11 10:49.21] plt5102: Terry?", 
    "descriptionID": 545608, 
    "groupID": 1194, 
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    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.01, 
    "metaGroupID": 19, 
    "portionSize": 1, 
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    "radius": 1.0, 
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    "typeName": "Log Fragment 3 (Gala YC121)", 
    "typeNameID": 541047, 
    "volume": 0.01
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  "48953": {
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    "capacity": 0.0, 
    "description": "Additional Supplies Requisition Request:\r\n\r\n10,000 gallons of shrimp\r\n9,000kg of glacial mass (crushed and cubed)\r\n13 additional serving slaves (previous catering experience preferred)\r\nCapsule pinata\r\nFog machine (booster compatible)\r\nPurple bear costume\r\nPilots killed scoreboard (a live counter would be great, accuracy not necessary)\r\nMulti-frequency personal security field projector", 
    "descriptionID": 545609, 
    "groupID": 1194, 
    "iconID": 2335, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.01, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 48953, 
    "typeName": "Log Fragment 4 (Gala YC121)", 
    "typeNameID": 541052, 
    "volume": 0.01
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    "description": "Recovering Fragment…\r\nLast Update [121.02.11 20:56.31] \r\n\r\nTitle: Speech notes\r\n\r\nFor 46 years we’ve been bound not just by contract, but by friendship. A lot has changed in that time; the Sansha incursions, the discovery of new areas of space, the rise of the capsuleer scourge. But some things have stayed the same; people still love our products, we’re all still making a lot of ISK, and we can all still trust in the prosperity brought to us by the Angel-Serpentis pact.\r\n\r\nSo let's not dwell on the death and destruction of the past. Instead, this February remember your brother and sister entrepreneur. Send them some love, and save the hostile fire for those who would oppose us. \r\n\r\nTogether we can make this our greatest year yet - and crush anyone who stands in our way.", 
    "descriptionID": 545611, 
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    "published": true, 
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    "typeID": 48954, 
    "typeName": "Log Fragment 5 (Gala YC121)", 
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    "volume": 0.01
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    "description": "The Deathglow Hunters are possibly the vilest, filthiest gang of chem-cooking loons in all of New Eden. Their Deathglow Bottomfeeders are the lowest of the low in the grimy ranks of this illegal boosters ring.\r\n\r\nTolerated by the Blood Raiders for the profits to be had from selling Deathglow, the gang is nevertheless regarded with disdain by the Covenant's regular \"priesthood of all believers\". CONCORD intelligence indicates that the Blood Raiders have recently developed synaptic acceleration technology using Deathglow, the street name for Chromodynamic Tricarboxyls: unstable, mind-altering chemicals that can be refined and processed from Cthonic Attar ores usually found only in intermediate deadspace zones.", 
    "descriptionID": 542825, 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 40.0, 
    "soundID": 20901, 
    "typeID": 48955, 
    "typeName": "Deathglow Bottomfeeder", 
    "typeNameID": 541087, 
    "volume": 28600.0, 
    "wreckTypeID": 26567
  }, 
  "48956": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "description": "The Deathglow Hunters are possibly the strangest, grimiest gang of chem-cooking loons in all of New Eden. Their Deathglow Filthrakers are low-ranking but experienced members of this illegal boosters ring.\r\n\r\nTolerated by the Blood Raiders for the profits to be had from selling Deathglow, the gang is nevertheless regarded with disdain by the Covenant's regular \"priesthood of all believers\". CONCORD intelligence indicates that the Blood Raiders have recently developed synaptic acceleration technology using Deathglow, the street name for Chromodynamic Tricarboxyls: unstable, mind-altering chemicals that can be refined and processed from Cthonic Attar ores usually found only in intermediate deadspace zones.", 
    "descriptionID": 542826, 
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    "portionSize": 1, 
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    "soundID": 20901, 
    "typeID": 48956, 
    "typeName": "Deathglow Filthraker", 
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  "48957": {
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    "description": "The Deathglow Hunters are possibly the vilest, grimiest gang of chem-cooking loons in all of New Eden. Their Deathglow Scumlords are middle-ranking enforcers that brutally maintain discipline among the vile filth that make up the lower ranks of this illegal boosters ring.\r\n\r\nTolerated by the Blood Raiders for the profits to be had from selling Deathglow, the gang is nevertheless regarded with disdain by the Covenant's regular \"priesthood of all believers\". CONCORD intelligence indicates that the Blood Raiders have recently developed synaptic acceleration technology using Deathglow, the street name for Chromodynamic Tricarboxyls: unstable, mind-altering chemicals that can be refined and processed from Cthonic Attar ores usually found only in intermediate deadspace zones.", 
    "descriptionID": 542827, 
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    "typeID": 48957, 
    "typeName": "Deathglow Scumlord", 
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  "48958": {
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    "capacity": 235.0, 
    "description": "The Deathglow Hunters are possibly the weirdest, dirtiest gang of chem-cooking loons in all of New Eden. Their Deathglow Brainjuicers are middle-ranking processing operations overseers, always flitting around harvest sites inspecting and haranguing the lower orders of the gang. They make sure that the Deathglow keeps flowing from mining and refining efforts of this illegal boosters ring.\r\n\r\nTolerated by the Blood Raiders for the profits to be had from selling Deathglow, the gang is nevertheless regarded with disdain by the Covenant's regular \"priesthood of all believers\". CONCORD intelligence indicates that the Blood Raiders have recently developed synaptic acceleration technology using Deathglow, the street name for Chromodynamic Tricarboxyls: unstable, mind-altering chemicals that can be refined and processed from Cthonic Attar ores usually found only in intermediate deadspace zones.", 
    "descriptionID": 542828, 
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    "portionSize": 1, 
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    "radius": 40.0, 
    "soundID": 20901, 
    "typeID": 48958, 
    "typeName": "Deathglow Brainjuicer", 
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    "description": "The Deathglow Hunters are probably the most grotesque and filth-encrusted gang of chem-cooking loons in all of New Eden. Their Deathglow Splendorcooks are high-ranking masters of the art of \"cooking\" Deathglow from the yield of Cthonic Attar their loathesome underlings bring them. The Splendorcooks are the source of the best refined Deathglow and ensure that the weird and vile boosters keep flowing from this illegal boosters ring into the underground markets of New Eden.\r\n\r\nTolerated by the Blood Raiders for the profits to be had from selling Deathglow, the gang is nevertheless regarded with disdain by the Covenant's regular \"priesthood of all believers\". CONCORD intelligence indicates that the Blood Raiders have recently developed synaptic acceleration technology using Deathglow, the street name for Chromodynamic Tricarboxyls: unstable, mind-altering chemicals that can be refined and processed from Cthonic Attar ores usually found only in intermediate deadspace zones.", 
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    "soundID": 20901, 
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    "typeName": "Deathglow Splendorcook", 
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  }, 
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    "description": "Typically overseen by a Deathglow Splendorcook, the Cookhouse is the nexus of the Deathglow Hunters' mining, reprocessing and chemical refining operations. The end result is the weird and mind-altering \"Deathglow\", a substance that can be used as an illegal booster with generally stupefying results after the alleged \"enhanced rapture\" of the near-death experience it produces.", 
    "descriptionID": 542834, 
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    "portionSize": 1, 
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    "raceID": 4, 
    "radius": 8516.0, 
    "soundID": 20160, 
    "typeID": 48960, 
    "typeName": "Deathglow Hunters Cookhouse", 
    "typeNameID": 541098, 
    "volume": 100000000.0
  }, 
  "48961": {
    "basePrice": 20000000.0, 
    "capacity": 20000.0, 
    "description": "The valuable yield from mining and processing Cthonic Attar into the weird illegal booster called \"Deathglow\" is kept in this silo. Despite the immense value of their chemical bounty, the Deathglow Hunters are not always particularly careful about the storage of the unstable substances they harvest. Occasionally, a Deathglow Scumlord must execute a Bottomfeeder or Filthraker who has neglected maintenance tasks due to overuse of their own product.", 
    "descriptionID": 541100, 
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    "portionSize": 1, 
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    "radius": 907.0, 
    "soundID": 20858, 
    "typeID": 48961, 
    "typeName": "Deathglow Harvest Silo", 
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    "wreckTypeID": 26468
  }, 
  "48962": {
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    "capacity": 0.0, 
    "description": "This shielding projector emits a powerful force field that guards the chem-cookmasters of the Deathglow Hunters from harm while they are busy overseeing the processing of their vile substances.", 
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    "groupID": 319, 
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    "portionSize": 1, 
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    "soundID": 20180, 
    "typeID": 48962, 
    "typeName": "Cookhouse Shielding Projector", 
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  "48963": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This powerful force field protects the chem-cookmasters of the Deathglow Hunters from harm while they are busy overseeing the processing of their vile substances.", 
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    "portionSize": 1, 
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    "typeID": 48963, 
    "typeName": "Cookhouse Force Field", 
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    "description": "Masks have an important role in Amarr society due to their association with God's angelic servants, the sefrim, who wore them so that the people of Amarr would not be struck dead by their great beauty. Plain silver and gold sefrim masks are commonly used in Amarr religious ceremonies to invoke God. Donning a sefrim mask symbolizes the priest's role as an agent of God, investing them with the power and authority to perform their religious duties.\r\n\r\nOutside of ritual, masks are also used as a form of Amarrian heraldry. These masks, decorated with specific colors and iconography according to a strict set of rules, represent Amarrian noble houses, and they are frequently worn at high society affairs.\r\n\r\nPerhaps most in keeping with their original references in Scripture, though, Amarrian masks are sometimes used to hide great beauty or disfigurement in places where it might cause agitation. Some have also noted that masks feature extensively in the rites of extremist cults, such as the Sani Sabik and Equilibrium of Mankind, and a number of designs are listed as heretical in the Theology Council's monumental, multi-volume and highly restricted Codex of Forbidden Iconography and Symbols.", 
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    "typeName": "Amarr Religious Mask", 
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    "description": "A black dagger, typically constructed out of obsidian glass or dark iron, is an Amarrian implement used to mark a soul as corrupt. It is used most commonly in criminal sentencing performed by the Theology Council, which has the authority to convict a person accused of crimes against God, the Emperor or the Imperial Rite. The dagger is typically used to carve a symbol into the flesh to denote heretics, apostates, and those struck from the Amarr Book of Records. \r\n\r\nA person marked with a black dagger by the Theology Council courts can never return to the Amarr faith in this world. The best such an excommunicate can hope for, if they have worked to redeem themselves, is mercy from God when they meet their final judgment. When a black dagger is used for executions, Amarr believe that the soul of the sentenced is sent to God bearing what is essentially a note from the executioner declaring that this person is irredeemable.\r\n\r\nBlack daggers are not the only ritual weapons used in Amarr. In ceremonies involving purification or atonement, Amarr priests use white-colored implements. Red daggers were once used in the ancient rites of the faith, in ceremonies of symbolic sacrifice and similar such rituals. The association with Sani Sabik heresies involving actual bloodletting has made such usage rare, although certain Sarumite sects continue to use red daggers in ceremonies of martial induction and the like.", 
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    "description": "The so-called \"Tarot of St. Jamyl\" began to circulate at the fringes of the Amarrian faithful not long after the death of Empress Jamyl I. Decks of cards illustrated with religious iconography for use in various rituals have a long, if chequered, history in the Amarr Empire. While many are drawn from traditional Amarr iconography, a large number of tarot designs are considered heretical or blasphemous. \r\n\r\nThe Tarot of St. Jamyl's status is ambiguous as, while extreme Jamylite and Sarumite sects make use of the cards, the association with the heroic figure of Empress Jamyl has stayed the hands of the Ministry of Internal Order or the Theology Council courts so far. However, rumors of Sani Sabik use of this tarot set, coupled with Jamylite excesses, is attracting ever greater scrutiny by the MIO's heretic hunters.", 
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    "description": "This statuette is coated in the blood of a supplicant blooded in the name of Bloody Omir and their Red God. This artifact of the Sani Sabik glistens wetly in dim light, making it look as if the blood might still be fresh.", 
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    "isDynamicType": false, 
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    "typeID": 49646, 
    "typeName": "Blood Coated Statuette", 
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    "description": "These vials, commonly worn around the neck as a pendant, are an important religious item for Sani Sabik adherents, representing the personal development of the wearer's spirit in their journey to becoming an immortal savant. Golden Sabik vials come in a variety of designs, from simple shells to teardrops, hearts (stylized or realistic), or busts of important religious figures. Despite the name, most golden vials are merely gilded. Only the most extravagant are made out of real gold.\r\n\r\nIn most Sanist faiths, adherents are not permitted to wear golden vials until formally entering the faith through a blood gifting ceremony. This is a consensual act in many Sanist groups, but harder sects like the Sarikusans of the Blood Raiders may refuse to allow adherents to join the faith or wear vials until they have taken blood by force. Various adornments may be added to a worshipper's vial as they develop in their faith, or they may take to wearing multiple vials. The loss of a vial is considered a severe setback in a Sanist's spiritual journey, though a Sanist may gift a vial to others in certain circumstances.\r\n\r\nContrary to popular belief, most golden vials do not actually contain any blood. Blood, or a blood substitute, may still be rubbed on the vial during religious ceremonies, but it is usually washed off following the event. The blood raiders are an exception to this, and instead end their functions by anointing their vials with protective coatings of varnish to preserve any blood stains.", 
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    "typeName": "Golden Sabik Vial", 
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    "description": "<i>\"... and in Scripture God says, you are all my creation! You are all equal in my kingdom! We all can become His chosen, if only we rise! If only we rise. If only we rise.\r\n\r\nThey won't teach you that part of Scripture in the Empire. Whether you are Minmatar or whether you are Ealur, or whether you are Ni-Kunni or even whether you are some common-blooded True Amarr, if you are not one of them in power they do not want you to know that. Because they do not want you to be one of them. They do not want to have to share that power. They don't want to share that power with you. But is that God's will? \r\n\r\nIs that what God wants from us? No! You are equal in my kingdom! That is what God says! Whether you are Minmatar or Ealur or Ni-Kunni or True Amarr, you are all His creation! You have to rise. If you keep submitting then that's all you're ever going to do. That's all you're ever going to be. That's not what God wants. That is not what God wants.\r\n\r\nRise. Reclaim yourself. You are powerful not because you were born that way or because your family has a lot of money or because someone gave it to you. You are powerful because you are you. You are God's Chosen. We are all God's Chosen. As long as we choose to be. We have to choose to rise.\"</i>\r\n\r\n– Transcript of a sermon given to worshippers by the Sani Sabik priest Sharham Kaholan, an Ealur.", 
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    "typeName": "Sani Sabik Sermon", 
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    "description": "Sani Sabik sects are found throughout New Eden, many with significantly different belief systems from that of the Blood Raider Covenant's Sarikusan sect. When compared to the Covenant, Sani Sabik worshippers found in places like the Federation can be considerably softer, exchanging blood freely with other worshippers instead of forcibly bleeding captives. Sanist worship in the Federation has risen steadily over the last decade, with many attributing its growing popularity to the famous music star, Midna Lyre, who produces Sani Sabik-themed music.\r\n\r\nLifeblood was Midna Lyre's breakout album into the genre of Sanist music, which had until then only been found in amateur music produced for Galnet media sites and Sanist subgroups. The controversy surrounding the album secured Midna the number one spot on Egonics' Top Albums of YC110 list, with singles like, \"Night Box,\" and \"I Wanna Taste You (Bleed for Me)\". Midna has gone on to produce many more Sani Sabik-themed songs, and a compilation album of her greatest hits titled, \"The Red Album,\" is due for release in mid YC121.\r\n\r\nSeveral attempts have been made to ban sales of Lifeblood and other Sani Sabik music. This activism has not seen much success in the Federation, but in the Amarr Empire possession of Sanist music, including anything produced by Midna (Sani Sabik or not), is grounds for arrest and charges of heresy.", 
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    "description": "In this video taken from a garbage disposal facility in the Raspa Artificial Habitat, young Sani Sabik Matias Freier hauls the exsanguinated body of Hata Rath into a servo unit. Investigators never released this footage to the public.", 
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    "description": "The Amarr once used this ancient torture device to interrogate and punish heretics like the Sani Sabik. It served the dual purpose of extracting confessions and body disposal. Upon death, numerous Sani preachers would be sealed in these airtight coffins and locked away to prevent practitioners from recovering bodies for ritual purposes.\r\n\r\nWhile the device is rarely, if ever used by the Amarr Empire these days, in typical Blood Raider fashion the Covenant now uses the examples in its possession on any Amarr priests or heretic hunters that fall into their hands.", 
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  }, 
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    "description": "It's a wine bottle, complete with cork, label and a fine dusty patina, but can you really trust red liquid pillaged from Blood Raiders?\r\n", 
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    "typeName": "Vintage Wine?", 
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  }, 
  "49653": {
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    "description": "This board game, produced by Caldari megacorporation NOH, was widely panned by critics as lacking proper game balance when it was released. It is almost always optimal for a player to seize personal power and exercise it over the other players, with other routes being comparatively fruitless when trying to establish your new colony's society. While sales were weak in many places, the game is extremely popular among Blood Raiders and is even sometimes used as a teaching tool in their schools.", 
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    "description": "The Triglavian Collective operate significant industrial operations within Abyssal Deadspace from the evidence of their infrastructure, including this \"Extraction SubNode\" apparently part of a network of extractive installations the Collective has established in the depths of the abyss.\r\n\r\nGiven the purpose of this structure, it is likely that a bounty of Abyssal materials could be found within if it were to be raided.", 
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    "typeName": "Triglavian Extraction SubNode", 
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    "description": "The Triglavian Collective operate significant industrial operations within Abyssal Deadspace from the evidence of their infrastructure, including this \"Extraction Node\" apparently part of a network of extractive installations the Collective has established in the depths of the abyss.\r\n\r\nGiven the purpose of this structure, it is likely that a bounty of Abyssal materials could be found within if it were to be raided.", 
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    "description": "The Triglavian Collective operate significant industrial operations within Abyssal Deadspace from the evidence of their infrastructure, including this \"Extraction Nexus\" apparently part of a network of extractive installations the Collective has established in the depths of the abyss.\r\n\r\nGiven the purpose of this structure, it is likely that a bounty of Abyssal materials could be found within if it were to be raided.", 
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    "description": "The wreckage of a Triglavian extraction installation. This wreckage probably contains some Abyssal materials that were being extracted or used by its systems.", 
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  }, 
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    "description": "The wreckage of a Triglavian extraction installation. This wreckage probably contains some Abyssal materials that were being extracted or used by its systems.", 
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    "description": "The wreckage of a Triglavian extraction installation. This wreckage probably contains some Abyssal materials that were being extracted or used by its systems.", 
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    "groupID": 186, 
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    "description": "Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.\r\n\r\nHyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
    "descriptionID": 543419, 
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    "mass": 0.5, 
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    "typeName": "Women's 'Shadowglam' Facial Augmentation", 
    "typeNameID": 542936, 
    "volume": 0.1
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  "49669": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those \"wearing\" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.\r\n\r\nEico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
    "descriptionID": 543420, 
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    "isDynamicType": false, 
    "marketGroupID": 1836, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 49669, 
    "typeName": "Women's 'Eico Azurchev' Facial Augmentation", 
    "typeNameID": 542938, 
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    "capacity": 0.0, 
    "description": "Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.\r\n\r\nHyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
    "descriptionID": 543421, 
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    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 49670, 
    "typeName": "Women's 'Imkuradori' Facial Augmentation", 
    "typeNameID": 542940, 
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  }, 
  "49671": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.\r\n\r\nHyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
    "descriptionID": 543422, 
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    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 49671, 
    "typeName": "Women's 'Domino Auric' Facial Augmentation", 
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    "capacity": 0.0, 
    "description": "Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those \"wearing\" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.\r\n\r\nEico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
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    "typeName": "Women's 'Eico Flamjaw' Facial Augmentation", 
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    "description": "Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.\r\n\r\nHyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
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    "typeName": "Women's 'Domino Turquoise' Facial Augmentation", 
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    "description": "Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.\r\n\r\nHyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
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  "49708": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This sealed containment crate holds a Calm Abyssal Filament of a random weather type that can transport you to an Abyssal Deadspace pocket.", 
    "descriptionID": 543521, 
    "groupID": 1194, 
    "iconID": 21924, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.1, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 49708, 
    "typeName": "Calm Abyssal Filaments Crate", 
    "typeNameID": 543126, 
    "volume": 1.0
  }, 
  "49709": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This sealed containment crate holds a Fierce Abyssal Filament of a random weather type that can transport you to an Abyssal Deadspace pocket.", 
    "descriptionID": 543522, 
    "groupID": 1194, 
    "iconID": 21926, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.1, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 49709, 
    "typeName": "Fierce Abyssal Filaments Crate", 
    "typeNameID": 543127, 
    "volume": 1.0
  }, 
  "49710": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "certificateTemplate": 234, 
    "description": "A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.\r\n\r\nAs with other light combat vessels in the Triglavian lineup, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 543544, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 420, 
    "isDynamicType": false, 
    "isisGroupID": 14, 
    "marketGroupID": 2523, 
    "mass": 1350000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "techLevel": 1, 
    "typeID": 49710, 
    "typeName": "Kikimora", 
    "typeNameID": 543184, 
    "volume": 43000.0, 
    "wreckTypeID": 53068
  }, 
  "49711": {
    "basePrice": 165000000.0, 
    "capacity": 650.0, 
    "certificateTemplate": 235, 
    "description": "A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.\r\n\r\nAs with other frontline combat vessels of the Collective, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.\r\n\r\n<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac", 
    "descriptionID": 543545, 
    "factionID": 500026, 
    "graphicID": 22318, 
    "groupID": 419, 
    "isDynamicType": false, 
    "isisGroupID": 23, 
    "marketGroupID": 2525, 
    "mass": 9900000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 250.0, 
    "soundID": 20063, 
    "techLevel": 1, 
    "typeID": 49711, 
    "typeName": "Drekavac", 
    "typeNameID": 543185, 
    "volume": 233000.0, 
    "wreckTypeID": 53072
  }, 
  "49712": {
    "basePrice": 7500000.0, 
    "capacity": 435.0, 
    "certificateTemplate": 251, 
    "description": "A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.\r\n\r\nThe Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. As the armor-repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor-repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.\r\n\r\n<i>By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle.</i> – partial translation of data included in recovered design schematics of the Rodiva", 
    "descriptionID": 543546, 
    "factionID": 500026, 
    "graphicID": 22317, 
    "groupID": 26, 
    "isDynamicType": false, 
    "isisGroupID": 16, 
    "marketGroupID": 2428, 
    "mass": 10120000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 250.0, 
    "soundID": 20063, 
    "techLevel": 1, 
    "typeID": 49712, 
    "typeName": "Rodiva", 
    "typeNameID": 543186, 
    "volume": 118000.0, 
    "wreckTypeID": 48372
  }, 
  "49713": {
    "basePrice": 20500000.0, 
    "capacity": 485.0, 
    "certificateTemplate": 251, 
    "description": "The first modification of Triglavian ship design using the methods of Tech II invention and construction, the Zarmazd builds on the Collective's <i>Rodiva</i>-class support cruiser to create a logistics cruiser adapted for capsuleer use. The Zarmazd's design combines elements of the Amarr <i>Guardian</i>-class armor logistics cruiser's technology with the Triglavian ship frame, energy system and signature adaptive mutaplasmid repair system.\r\n\r\nThe Zarmazd's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. As the armor-repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor-repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.\r\n\r\n<i>\"It proved possible to adapt the ship specifications provided to incorporate some of the improvements found in our own advanced logistics cruisers. The Guardian's high-output nanofabbers were readily altered to support the production of armor-repair mutaplasmids and, while the engineering challenges were novel, the increased flow and unusual nanotopography were ultimately incorporated without great difficulty. It should be noted that any competent nanotech engineer could reproduce these adaptations using the Rodiva's specifications as a basis.\"</i> – excerpt from a report from the Office of the Fabricator-General of the Imperial Navy", 
    "descriptionID": 543547, 
    "factionID": 500026, 
    "graphicID": 22325, 
    "groupID": 832, 
    "isDynamicType": false, 
    "isisGroupID": 21, 
    "marketGroupID": 2526, 
    "mass": 10240000.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 250.0, 
    "soundID": 20063, 
    "techLevel": 2, 
    "typeID": 49713, 
    "typeName": "Zarmazd", 
    "typeNameID": 543187, 
    "variationParentTypeID": 49712, 
    "volume": 118000.0, 
    "wreckTypeID": 53070
  }, 
  "49714": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 22316, 
    "groupID": 487, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 49714, 
    "typeName": "Kikimora Blueprint", 
    "typeNameID": 543188, 
    "volume": 0.01
  }, 
  "49715": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 22318, 
    "groupID": 489, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 49715, 
    "typeName": "Drekavac Blueprint", 
    "typeNameID": 543189, 
    "volume": 0.01
  }, 
  "49716": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 22317, 
    "groupID": 106, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 49716, 
    "typeName": "Rodiva Blueprint", 
    "typeNameID": 543190, 
    "volume": 0.01
  }, 
  "49717": {
    "basePrice": 50000000000.0, 
    "capacity": 0.0, 
    "graphicID": 22325, 
    "groupID": 106, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 49717, 
    "typeName": "Zarmazd Blueprint", 
    "typeNameID": 543192, 
    "volume": 0.01
  }, 
  "49718": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This military surplus crate contains a quantity of ammunition rated for medium weapons.", 
    "descriptionID": 543518, 
    "groupID": 1194, 
    "iconID": 1666, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 49718, 
    "typeName": "Medium Navy Ammunition Crate", 
    "typeNameID": 543298, 
    "volume": 4.0
  }, 
  "49719": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate from the black market in military supplies contains a quantity of ammunition rated for medium weapons.", 
    "descriptionID": 543519, 
    "groupID": 1194, 
    "iconID": 1666, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 49719, 
    "typeName": "Medium Faction Ammunition Crate", 
    "typeNameID": 543299, 
    "volume": 4.0
  }, 
  "49720": {
    "basePrice": 22500000.0, 
    "capacity": 0.0, 
    "description": "A novel structure component developed by the Upwell Consortium and used in the construction of faster-than-light transport devices such as jump gates.\r\n\r\nThe EXERT Conduit Coupler is derived from experiments based on analysis of Triglavian spatiotemporal filament and conduit gate technology. While replication of Triglavian FTL transport technology has proved challenging, a method of enhancing the establishment of stable wormhole links between point-to-point devices, like jump gates, has been developed using the so-called \"exotic entangled reaction transmission\" principle.\r\n\r\nThe EXERT Conduit Coupler has been integrated into the improved jump gate technology offered by Upwell to capsuleer end-users.", 
    "descriptionID": 543478, 
    "groupID": 536, 
    "iconID": 21562, 
    "isDynamicType": false, 
    "marketGroupID": 1865, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 49720, 
    "typeName": "Structure EXERT Conduit Coupler", 
    "typeNameID": 543320, 
    "volume": 3000.0
  }, 
  "49721": {
    "basePrice": 200000000.0, 
    "capacity": 0.0, 
    "groupID": 447, 
    "iconID": 21562, 
    "isDynamicType": false, 
    "marketGroupID": 1913, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 49721, 
    "typeName": "Structure EXERT Conduit Coupler Blueprint", 
    "typeNameID": 543321, 
    "volume": 0.01
  }, 
  "49722": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "Grants a bonus to the firing rate and damage of hybrid turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 543328, 
    "groupID": 302, 
    "iconID": 1046, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49722, 
    "typeName": "Abyssal Magnetic Field Stabilizer", 
    "typeNameID": 543327, 
    "volume": 1.0
  }, 
  "49723": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide stable fire control for hybrid weapons. As such this mutaplasmid could be used to mutate the performance characteristics of magnetic field stabilizer modules.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 543537, 
    "groupID": 1964, 
    "iconID": 22064, 
    "isDynamicType": false, 
    "marketGroupID": 2513, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49723, 
    "typeName": "Decayed Magnetic Field Stabilizer Mutaplasmid", 
    "typeNameID": 543329, 
    "volume": 1.0
  }, 
  "49724": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide stable fire control for hybrid weapons. As such this mutaplasmid could be used to mutate the performance characteristics of magnetic field stabilizer modules.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 543536, 
    "groupID": 1964, 
    "iconID": 22065, 
    "isDynamicType": false, 
    "marketGroupID": 2513, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49724, 
    "typeName": "Gravid Magnetic Field Stabilizer Mutaplasmid", 
    "typeNameID": 543330, 
    "volume": 1.0
  }, 
  "49725": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide stable fire control for hybrid weapons. As such this mutaplasmid could be used to mutate the performance characteristics of magnetic field stabilizer modules.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 543535, 
    "groupID": 1964, 
    "iconID": 22066, 
    "isDynamicType": false, 
    "marketGroupID": 2513, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49725, 
    "typeName": "Unstable Magnetic Field Stabilizer Mutaplasmid", 
    "typeNameID": 543331, 
    "volume": 1.0
  }, 
  "49726": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "groupID": 205, 
    "iconID": 1046, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49726, 
    "typeName": "Abyssal Heat Sink", 
    "typeNameID": 543335, 
    "volume": 1.0
  }, 
  "49727": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that improve the efficiency of energy weapons. As such this mutaplasmid could be used to mutate the performance characteristics of heat sink modules.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.\r\n\r\n", 
    "descriptionID": 543534, 
    "groupID": 1964, 
    "iconID": 22064, 
    "isDynamicType": false, 
    "marketGroupID": 2514, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49727, 
    "typeName": "Decayed Heat Sink Mutaplasmid", 
    "typeNameID": 543336, 
    "volume": 1.0
  }, 
  "49728": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that improve the efficiency of energy weapons. As such this mutaplasmid could be used to mutate the performance characteristics of heat sink modules.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 543533, 
    "groupID": 1964, 
    "iconID": 22065, 
    "isDynamicType": false, 
    "marketGroupID": 2514, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49728, 
    "typeName": "Gravid Heat Sink Mutaplasmid", 
    "typeNameID": 543337, 
    "volume": 1.0
  }, 
  "49729": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that improve the efficiency of energy weapons. As such this mutaplasmid could be used to mutate the performance characteristics of heat sink modules.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 543532, 
    "groupID": 1964, 
    "iconID": 22066, 
    "isDynamicType": false, 
    "marketGroupID": 2514, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49729, 
    "typeName": "Unstable Heat Sink Mutaplasmid", 
    "typeNameID": 543338, 
    "volume": 1.0
  }, 
  "49730": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "groupID": 59, 
    "iconID": 1046, 
    "isDynamicType": true, 
    "mass": 1.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49730, 
    "typeName": "Abyssal Gyrostabilizer", 
    "typeNameID": 543339, 
    "volume": 1.0
  }, 
  "49731": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices provide stable fire control for projectile weapons. As such this mutaplasmid could be used to mutate the performance characteristics of gyrostabilizer modules.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 543531, 
    "groupID": 1964, 
    "iconID": 22064, 
    "isDynamicType": false, 
    "marketGroupID": 2515, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49731, 
    "typeName": "Decayed Gyrostabilizer Mutaplasmid", 
    "typeNameID": 543340, 
    "volume": 1.0
  }, 
  "49732": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices provide stable fire control for projectile weapons. As such this mutaplasmid could be used to mutate the performance characteristics of gyrostabilizer modules.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 543530, 
    "groupID": 1964, 
    "iconID": 22065, 
    "isDynamicType": false, 
    "marketGroupID": 2515, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49732, 
    "typeName": "Gravid Gyrostabilizer Mutaplasmid", 
    "typeNameID": 543341, 
    "volume": 1.0
  }, 
  "49733": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices provide stable fire control for projectile weapons. As such this mutaplasmid could be used to mutate the performance characteristics of gyrostabilizer modules.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 543529, 
    "groupID": 1964, 
    "iconID": 22066, 
    "isDynamicType": false, 
    "marketGroupID": 2515, 
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    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49733, 
    "typeName": "Unstable Gyrostabilizer Mutaplasmid", 
    "typeNameID": 543342, 
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    "capacity": 0.0, 
    "groupID": 1988, 
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    "isDynamicType": true, 
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    "portionSize": 1, 
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    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49734, 
    "typeName": "Abyssal Entropic Radiation Sink", 
    "typeNameID": 543343, 
    "variationParentTypeID": 47908, 
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  "49735": {
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    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices capable of containing the radiation generated by Entropic Disintegrators. As such this mutaplasmid could be used to mutate the performance characteristics of entropic radiation sinks.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 543528, 
    "groupID": 1964, 
    "iconID": 22064, 
    "isDynamicType": false, 
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    "portionSize": 1, 
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    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49735, 
    "typeName": "Decayed Entropic Radiation Sink Mutaplasmid", 
    "typeNameID": 543344, 
    "volume": 1.0
  }, 
  "49736": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices capable of containing the radiation generated by Entropic Disintegrators. As such this mutaplasmid could be used to mutate the performance characteristics of entropic radiation sinks.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.\r\n", 
    "descriptionID": 543527, 
    "groupID": 1964, 
    "iconID": 22065, 
    "isDynamicType": false, 
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    "typeID": 49736, 
    "typeName": "Gravid Entropic Radiation Sink Mutaplasmid", 
    "typeNameID": 543345, 
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  "49737": {
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    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices capable of containing the radiation generated by Entropic Disintegrators. As such this mutaplasmid could be used to mutate the performance characteristics of entropic radiation sinks.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 543526, 
    "groupID": 1964, 
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    "typeID": 49737, 
    "typeName": "Unstable Entropic Radiation Sink Mutaplasmid", 
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    "typeID": 49738, 
    "typeName": "Abyssal Ballistic Control System", 
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    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter computer systems designed for monitoring and guiding missiles. As such this mutaplasmid could be used to mutate the performance characteristics of most ballistic control system.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 543525, 
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    "marketGroupID": 2517, 
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    "portionSize": 1, 
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    "typeID": 49739, 
    "typeName": "Decayed Ballistic Control System Mutaplasmid", 
    "typeNameID": 543348, 
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  }, 
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    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter computer systems designed for monitoring and guiding missiles. As such this mutaplasmid could be used to mutate the performance characteristics of most ballistic control system.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 543524, 
    "groupID": 1964, 
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    "isDynamicType": false, 
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    "portionSize": 1, 
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    "typeID": 49740, 
    "typeName": "Gravid Ballistic Control System Mutaplasmid", 
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  }, 
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    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter computer systems designed for monitoring and guiding missiles. As such this mutaplasmid could be used to mutate the performance characteristics of most ballistic control system.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 543523, 
    "groupID": 1964, 
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    "isDynamicType": false, 
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    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49741, 
    "typeName": "Unstable Ballistic Control System Mutaplasmid", 
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    "volume": 1.0
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  "49742": {
    "basePrice": 40000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Precursor Destroyers", 
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    "isDynamicType": false, 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 49742, 
    "typeName": "Precursor Destroyer", 
    "typeNameID": 543351, 
    "volume": 0.01
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  "49743": {
    "basePrice": 2500000.0, 
    "capacity": 0.0, 
    "description": "Skill at operating Precursor Battlecruisers.", 
    "descriptionID": 543409, 
    "groupID": 257, 
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    "isDynamicType": false, 
    "marketGroupID": 377, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "raceID": 135, 
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    "typeID": 49743, 
    "typeName": "Precursor Battlecruiser", 
    "typeNameID": 543352, 
    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This military surplus crate contains a quantity of ammunition rated for small weapons.", 
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    "isDynamicType": false, 
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    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 49746, 
    "typeName": "Small Navy Ammunition Crate", 
    "typeNameID": 543376, 
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  "49747": {
    "basePrice": 0.0, 
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    "graphicID": 22322, 
    "groupID": 1975, 
    "isDynamicType": false, 
    "mass": 1000000000000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 49747, 
    "typeName": "Ice Dwarf Planet", 
    "typeNameID": 543399, 
    "volume": 1.0
  }, 
  "49748": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate from the black market in military supplies contains a quantity of ammunition rated for large weapons.", 
    "descriptionID": 543580, 
    "groupID": 1194, 
    "iconID": 1666, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.1, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 49748, 
    "typeName": "Large Faction Ammunition Crate", 
    "typeNameID": 543400, 
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  }, 
  "49749": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "Impetus developed the Glamourex neural booster as a means to improve the charm and appeal of its holoreel stars. Generally used at a low dosage on valuable hot properties such as actors and other celebrities, Impetus does make Glamourex available at higher, possibly inadvisable potencies for those who require a rapid boost in their social standing.\r\n\r\nWorking much like the Social skill this highly potent booster provides a 50% bonus to agent, corporation and faction standing increases.\r\nThis booster will cease to be consumable after YC121.10.06.", 
    "descriptionID": 543511, 
    "groupID": 303, 
    "iconID": 21841, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 49749, 
    "typeName": "Expired Impetus Potency-50 Glamourex Booster", 
    "typeNameID": 543407, 
    "volume": 1.0
  }, 
  "49750": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the gamma-ray afterglows that suffuse certain Abyssal Deadspace pockets was developed.", 
    "descriptionID": 543491, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 2030, 
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    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 49750, 
    "typeName": "Gila Abyssal Afterglow SKIN", 
    "typeNameID": 543445, 
    "volume": 0.01
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  "49751": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.", 
    "descriptionID": 543490, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 2030, 
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    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 49751, 
    "typeName": "Gila Abyssal Firestorm SKIN", 
    "typeNameID": 543446, 
    "volume": 0.01
  }, 
  "49752": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the electrical storms that wrack certain Abyssal Deadspace pockets was developed.", 
    "descriptionID": 543489, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 2030, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 49752, 
    "typeName": "Gila Abyssal Thunderstorm SKIN", 
    "typeNameID": 543447, 
    "volume": 0.01
  }, 
  "49753": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The compounds are only guaranteed to function until YC 120-11-19.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid uptake of skill-related neural data. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 144 hours. ", 
    "descriptionID": 543476, 
    "groupID": 303, 
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    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 49753, 
    "typeName": "Onslaught Accelerator", 
    "typeNameID": 543475, 
    "volume": 1.0
  }, 
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    "basePrice": 0.0, 
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    "graphicID": 10026, 
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    "isDynamicType": false, 
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    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 49754, 
    "typeName": "Winter_ENV_S1_01a", 
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  }, 
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    "basePrice": 0.0, 
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    "graphicID": 22323, 
    "groupID": 1975, 
    "isDynamicType": false, 
    "mass": 1000000000000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 49755, 
    "typeName": "Winter_Cloud_R2", 
    "typeNameID": 543568, 
    "volume": 1.0
  }, 
  "49756": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.", 
    "descriptionID": 543594, 
    "groupID": 526, 
    "iconID": 24158, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 49756, 
    "typeName": "25,000 Skill Points", 
    "typeNameID": 543593, 
    "volume": 0.0
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    "basePrice": 0.0, 
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    "graphicID": 10026, 
    "groupID": 1975, 
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    "portionSize": 1, 
    "published": false, 
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    "soundID": 20867, 
    "typeID": 49757, 
    "typeName": "ENV_Abyssal_PVP_pillar_s1_01a", 
    "typeNameID": 543597, 
    "volume": 0.0
  }, 
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    "basePrice": 0.0, 
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    "graphicID": 10026, 
    "groupID": 1975, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "soundID": 20868, 
    "typeID": 49758, 
    "typeName": "ENV_Abyssal_PVP_crystal_s1_01a", 
    "typeNameID": 543598, 
    "volume": 0.0
  }, 
  "49759": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "description": "Extensive warehousing has been established by Frostline Laboratories at the sites of its exploration and exploitation of ice dwarfs.", 
    "descriptionID": 544814, 
    "graphicID": 2403, 
    "groupID": 1928, 
    "isDynamicType": false, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1255.0, 
    "typeID": 49759, 
    "typeName": "Frostline Industrial Warehouse Unit", 
    "typeNameID": 543627, 
    "volume": 27500.0
  }, 
  "49763": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "graphicID": 22333, 
    "groupID": 1568, 
    "isDynamicType": false, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 39.0, 
    "typeID": 49763, 
    "typeName": "Mordu's Legionnaire", 
    "typeNameID": 543641, 
    "volume": 16500.0, 
    "wreckTypeID": 27062
  }, 
  "49764": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "graphicID": 22334, 
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    "mass": 10100000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 199.86, 
    "typeID": 49764, 
    "typeName": "Mordu's Decurion", 
    "typeNameID": 543642, 
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    "wreckTypeID": 27061
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  "49765": {
    "basePrice": 0.0, 
    "capacity": 235.0, 
    "graphicID": 22335, 
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    "isDynamicType": false, 
    "mass": 19000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 500.0, 
    "typeID": 49765, 
    "typeName": "Mordu's Centurion", 
    "typeNameID": 543643, 
    "volume": 22000000.0, 
    "wreckTypeID": 27060
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  "49766": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1975, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 49766, 
    "typeName": "pvp_weather_1", 
    "typeNameID": 543644, 
    "volume": 0.0
  }, 
  "49770": {
    "basePrice": 12470.0, 
    "capacity": 0.0, 
    "description": "Triglavian remote armor repair equipment use mutadaptive technology to restore lost material with escalating effect over time. This is achieved using specialized armor repair mutaplasmids as nanite feedstock for the remote repair projectors.\r\n\r\nAs the armor repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.", 
    "descriptionID": 543974, 
    "graphicID": 22326, 
    "groupID": 2018, 
    "iconID": 22091, 
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    "marketGroupID": 2529, 
    "mass": 20.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49770, 
    "typeName": "Heavy Mutadaptive Remote Armor Repairer I", 
    "typeNameID": 543665, 
    "volume": 10.0
  }, 
  "49771": {
    "basePrice": 12470.0, 
    "capacity": 0.0, 
    "description": "Triglavian remote armor repair equipment use mutadaptive technology to restore lost material with escalating effect over time. This is achieved using specialized armor repair mutaplasmids as nanite feedstock for the remote repair projectors.\r\n\r\nAs the armor repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.", 
    "descriptionID": 543976, 
    "graphicID": 22326, 
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    "marketGroupID": 2529, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 49771, 
    "typeName": "Heavy Mutadaptive Scoped Remote Armor Repairer", 
    "typeNameID": 543666, 
    "variationParentTypeID": 49770, 
    "volume": 10.0
  }, 
  "49772": {
    "basePrice": 12470.0, 
    "capacity": 0.0, 
    "description": "Triglavian remote armor repair equipment use mutadaptive technology to restore lost material with escalating effect over time. This is achieved using specialized armor repair mutaplasmids as nanite feedstock for the remote repair projectors.\r\n\r\nAs the armor repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.", 
    "descriptionID": 543973, 
    "graphicID": 22326, 
    "groupID": 2018, 
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    "typeName": "Zarmazd Blackfire Steel SKIN", 
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    "description": "The strangely fiery black heart of the Triglavian Collective's ships is echoed in the dark steel hull and red highlights of this nanocoating for the ship designs of the Abyssal civilization.", 
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    "raceID": 135, 
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    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 49986, 
    "typeName": "Men's 'Mistborne Rime' Augmentation", 
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    "description": "Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.\r\n\r\nHyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
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    "typeID": 49987, 
    "typeName": "Men's 'Bitwave Glacier' Augmentation", 
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    "description": "Achur spiritualism takes many forms, and influences many aspects of their culture, but aside from the monastic orders of Achura (Saisio III), it rarely approaches the level of organized religion. The Stargazers are an example of a particular form of popular Achur spiritualism that eschews supernatural revelation in favor of a philosophy that aims to understand the world through observation and contemplation of the stars. Using visionary interpretations based on a kind of \"as above, so below\" thinking, the Stargazers emphasize awareness of the surrounding universe and understanding of the living world beyond the self.\r\n\r\nStargazer festivals are held wherever the viewing is good and for obvious reasons are conducted in darkness. By ancient rule, only shrouded red-light lanterns are permitted, and then only for safe movement to and from the viewing fields or vantage points. At the end of a Stargazer gathering, it is traditional to unshroud the lanterns and send them aloft by various means to symbolize the insights the Stargazers have garnered being sent out to the wider universe.\r\n\r\nThe Stargazer Lantern pyrotechnic is a spectacular means of celebrating Achur festivals, or similar celebrations among other peoples of New Eden, and is popular among those living and working in space.", 
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    "graphicID": 22344, 
    "groupID": 500, 
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    "techLevel": 1, 
    "typeID": 49991, 
    "typeName": "Stargazer Lantern Firework", 
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    "description": "This special pyrotechnic display charge celebrates love and desire in dramatic fashion with multiple fireworks tracing symbolic paths to a final explosive burst. The romantic side of the notorious Guardian Angels is shown off once again in an impressive use of micro-rockets and pyrotechnic charges.", 
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    "graphicID": 22345, 
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    "published": true, 
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    "techLevel": 1, 
    "typeID": 49992, 
    "typeName": "Cherubic Heartburst Firework", 
    "typeNameID": 545112, 
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    "typeID": 5, 
    "typeName": "Solar System", 
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    "description": "Shares of a corporation.", 
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    "published": false, 
    "typeID": 50, 
    "typeName": "Company Shares", 
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    "descriptionID": 564158, 
    "groupID": 1950, 
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    "typeID": 50002, 
    "typeName": "Vexor Federal Police SKIN", 
    "typeNameID": 545137, 
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    "description": "The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an \"all union service\", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.\r\n\r\nThe concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the \"Guppies\" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.\r\n\r\nUltimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of \"Guppies\".", 
    "descriptionID": 564152, 
    "groupID": 1950, 
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    "marketGroupID": 2071, 
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    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 50003, 
    "typeName": "Ishtar Federal Police SKIN", 
    "typeNameID": 545138, 
    "volume": 0.01
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    "description": "The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an \"all union service\", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.\r\n\r\nThe concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the \"Guppies\" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.\r\n\r\nUltimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of \"Guppies\".", 
    "descriptionID": 564156, 
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    "typeID": 50004, 
    "typeName": "Nyx Federal Police SKIN", 
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    "description": "The 'Ardour' Cerebral Accelerator is a further adaptation of illicit booster technology to the needs of capsuleers. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways. Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.", 
    "descriptionID": 545159, 
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    "typeID": 50007, 
    "typeName": "Expired Basic 'Ardour' Cerebral Accelerator", 
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  }, 
  "50008": {
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    "description": "The 'Ardour' Cerebral Accelerator is a further adaptation of illicit booster technology to the needs of capsuleers. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways. Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.", 
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    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 50008, 
    "typeName": "Expired Standard 'Ardour' Cerebral Accelerator", 
    "typeNameID": 545160, 
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    "description": "The 'Ardour' Cerebral Accelerator is a further adaptation of illicit booster technology to the needs of capsuleers. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways. Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.", 
    "descriptionID": 545831, 
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    "portionSize": 1, 
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    "typeID": 50009, 
    "typeName": "Expired Advanced 'Ardour' Cerebral Accelerator", 
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    "description": "The 'Ardour' Cerebral Accelerator is a further adaptation of illicit booster technology to the needs of capsuleers. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways. Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.\r\n\r\nCerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.", 
    "descriptionID": 545165, 
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    "metaGroupID": 19, 
    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 50010, 
    "typeName": "Expired Extended 'Ardour' Cerebral Accelerator", 
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    "groupID": 718, 
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    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 50011, 
    "typeName": "Expired Basic 'Ardour' Cerebral Accelerator Blueprint", 
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    "groupID": 718, 
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    "isDynamicType": false, 
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    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 50012, 
    "typeName": "Expired Standard 'Ardour' Cerebral Accelerator Blueprint", 
    "typeNameID": 545167, 
    "volume": 0.01
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  "50013": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "groupID": 718, 
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    "isDynamicType": false, 
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    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 50013, 
    "typeName": "Expired Advanced 'Ardour' Cerebral Accelerator Blueprint", 
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  "50014": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "groupID": 718, 
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    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 50014, 
    "typeName": "Expired Extended 'Ardour' Cerebral Accelerator Blueprint", 
    "typeNameID": 545169, 
    "volume": 0.01
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  "50015": {
    "basePrice": 2000.0, 
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    "description": "The violet hues of this glassy fluorite crystal formation appear to be particularly emboldened by the presence of trace amounts of <a href=showinfo:48927>Chromodynamic Tricarboxyls</a> compared to other specimens of this stratum.\r\n\r\nThough the concentration of these compounds is markedly less than that found in previous observations of similar examples, enterprising individuals may be able to exploit this limited resource.", 
    "descriptionID": 545173, 
    "graphicID": 22348, 
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    "marketGroupID": 518, 
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    "published": true, 
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    "typeID": 50015, 
    "typeName": "Amethystic Crystallite", 
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    "graphicID": 10026, 
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    "radius": 1.0, 
    "typeID": 50016, 
    "typeName": "Guardian's Gala YC121 Nebula", 
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  "50017": {
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    "capacity": 0.0, 
    "description": "<b>Note: Gala patrons should present their ticket and deposit at check in to receive their Gala Surprise Gift from the Angel Cartel.</b>\r\n\r\nThe Paradise Club is the center of the Guardian's Gala YC121 celebrations. As elite attendees you will be pampered and entertained by a legion of servants, dancers, chefs, sommeliers, pharma-vendors, gladiators, robot comedians (a big hit in the Syndicate this year), performing loons, hired ranters, poets, fighting bantam cocks and so many, many more dazzling delights. \r\n\r\nThe Serpentis Corporation spares no expense in welcoming partners and clients, one and all, to the Guardian's Gala!\r\n\r\n<b>WARNING: Anyone found on station without an invitation will be made to run the cyber-slaver hound gauntlet. (Hounds provided by kind donation of Zashev Human Resources Extraction Services.)</b>", 
    "descriptionID": 545176, 
    "graphicID": 22367, 
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    "soundID": 20231, 
    "typeID": 50017, 
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    "basePrice": 0.0, 
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    "description": "<b>Note: Gala patrons should present their ticket and deposit at check in to receive their Gala Surprise Gift from the Angel Cartel.</b>\r\n\r\nThe Paradise Club is the center of the Guardian's Gala YC121 celebrations. As elite attendees you will be pampered and entertained by a legion of servants, dancers, chefs, sommeliers, pharma-vendors, gladiators, robot comedians (a big hit in the Syndicate this year), performing loons, hired ranters, poets, fighting bantam cocks and so many, many more dazzling delights. \r\n\r\nThe Serpentis Corporation spares no expense in welcoming partners and clients, one and all, to the Guardian's Gala!\r\n\r\n<b>WARNING: Anyone found on station without an invitation will be made to run the cyber-slaver hound gauntlet. (Hounds provided by kind donation of Zashev Human Resources Extraction Services.)</b>", 
    "descriptionID": 545654, 
    "graphicID": 22366, 
    "groupID": 226, 
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    "radius": 85000.0, 
    "soundID": 20232, 
    "typeID": 50018, 
    "typeName": "Paradise Club", 
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    "typeID": 50019, 
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    "graphicID": 22355, 
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    "graphicID": 22357, 
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    "raceID": 4, 
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    "radius": 371.0, 
    "typeID": 50023, 
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    "description": "This nanocoating is a prestige livery designed for the elite attendees of the Guardian's Gala and is a companion piece to the 'Amaranthine Divide' facial augmentation.\r\n\r\nA mantle of amaranthine desire adorns the flanks of any ship using this romantically charged nanocoating from the Guardian Angels.\r\n", 
    "descriptionID": 545832, 
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    "typeID": 50031, 
    "typeName": "Talos Amaranthine Mantle SKIN", 
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    "description": "This nanocoating is a prestige livery designed for the elite attendees of the Guardian's Gala and is a companion piece to the 'Amaranthine Divide' facial augmentation.\r\n\r\nA mantle of amaranthine desire adorns the flanks of any ship using this romantically charged nanocoating from the Guardian Angels.", 
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    "typeID": 50033, 
    "typeName": "Tornado Amaranthine Mantle SKIN", 
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    "capacity": 0.0, 
    "description": "This nanocoating is a prestige livery designed for the elite attendees of the Guardian's Gala and is a companion piece to the 'Amaranthine Divide' facial augmentation.\r\n\r\nA mantle of amaranthine desire adorns the flanks of any ship using this romantically charged nanocoating from the Guardian Angels.", 
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    "groupID": 1950, 
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    "typeID": 50034, 
    "typeName": "Vindicator Amaranthine Mantle SKIN", 
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    "description": "This nanocoating is a prestige livery designed for the elite attendees of the Guardian's Gala and is a companion piece to the 'Amaranthine Divide' facial augmentation.\r\n\r\nA mantle of amaranthine desire adorns the flanks of any ship using this romantically charged nanocoating from the Guardian Angels.", 
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    "groupID": 1950, 
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    "typeID": 50035, 
    "typeName": "Machariel Amaranthine Mantle SKIN", 
    "typeNameID": 545230, 
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  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This package contains Male and Female variants of the 'Amaranthine Divide' Facial Augmentation.", 
    "descriptionID": 545626, 
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    "iconID": 22104, 
    "isDynamicType": false, 
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    "typeID": 50036, 
    "typeName": "Amaranthine Divide Facial Augmentation Package", 
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    "typeName": "GalaFacAugM", 
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    "typeID": 50038, 
    "typeName": "GalaFacAugF", 
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    "capacity": 0.0, 
    "description": "Try your luck at the Paradise Club!\r\n\r\nRedeem this ticket at the Guardian's Gala <b>Paradise Club</b>, along with a deposit of <a href=showinfo:48927>Chromodynamic Tricarboxyls</a> and ISK to receive an item from the following categories:\r\n\r\nBoosters\r\n'Spirit' SKINs\r\n'Ardour' Cerebral Accelerators\r\n'Eros' Implants\r\n'Hedone' Implants\r\nDomination Modules\r\nShadow Serpentis Modules\r\nOverseer Effects\r\nDeadspace Modules", 
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    "groupID": 1194, 
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    "isDynamicType": false, 
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    "typeName": "YC121 Guardian's Gala Ticket", 
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    "description": "120.02.23 11:31.09\r\nTo:  s.network\r\n\r\nDear Editor,\r\n\r\nYour publication’s bias against any entrepreneur working beyond the almighty CONCORD’s limits is well known, but your recent coverage has been outrageous even by your standards.\r\n\r\nA gathering of like-minded innovators was attacked by individuals who consider themselves above the rest of humanity. By failing to condemn these attacks you are as good as endorsing terrorism.\r\n\r\nDespite your anti-business attitude, the free thinkers of New Eden will not be intimidated by these terrorists. I promise you if they are foolish enough to return next year you will find yourself telling a very different story.", 
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    "typeName": "Log Fragment 6 (Gala YC121)", 
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    "description": "Dear Sir/Madam,\r\n\r\nThank you for your inquiry. The reasons for the rejection of your initial insurance application were as follows:\r\n\r\n* Failed blood test\r\n* Failed urine test\r\n* Failed neuro-conditioning test\r\n* Presence of unsanctioned cybernetics\r\n* Threatening correspondence\r\n* Planned attendance at the YC121 Guardians Gala\r\n\r\nHowever, thanks to the enthusiastic advocacy of this case made by your associates upon visiting our offices, we are happy to inform you that your request has now been approved.\r\n\r\nRegards, \r\n[Staff name redacted for security reasons]\r\n Applications Officer, Pend Insurance", 
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    "typeID": 50041, 
    "typeName": "Log Fragment 7 (Gala YC121)", 
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    "description": "121.01.07 15:01.49\r\nTo:  instructors.fleet\r\n\r\nCommand understands the desire to prepare recruits for the upcoming event, but all references to “the immortal threat” must cease. Now.\r\n\r\nOur enemies die the same as anyone else. The only difference is that when you watch a capsuleer die, you might get the pleasure of a repeat performance.", 
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    "typeName": "Log Fragment 8 (Gala YC121)", 
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    "description": "Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.\r\n\r\nHyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
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    "typeName": "Women's 'Crimson Phoenix' Facial Augmentation", 
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    "description": "Presented to all invited attendees of the YC121 Guardian's Gala, this crate contains a surprise gift from the Angel Cartel.\r\n\r\nThe gift box purportedly contains items of immense value but, in reality, can the Cartel really be trusted to leave such things unmolested?", 
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    "description": "As VIP treatment for ultra elite attendees of the YC121 Guardian's Gala, this crate contains an extra-special surprise gift from the Angel Cartel. \r\n\r\nThe gift box purportedly contains items of immense value but, in reality, can the Cartel really be trusted to leave such things unmolested?", 
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    "description": "Handed to all invited attendees of the YC121 Guardian's Gala, this gift box contains a surprise gift from the Angel Cartel.\r\n\r\nIt purportedly contains items of immense value but, in reality, who can trust the Cartel to leave such things unmolested?\r\n\r\nThis gift box seems to have suffered some damage in transit.", 
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    "description": "Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.\r\n\r\nHyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
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    "typeID": 50050, 
    "typeName": "Men's 'Vermillion Dragon' Facial Augmentation", 
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    "capacity": 0.0, 
    "description": "Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.\r\n\r\nHyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
    "descriptionID": 545624, 
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    "typeID": 50051, 
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    "description": "Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.\r\n\r\nHyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
    "descriptionID": 545625, 
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    "typeName": "Women's 'Amaranthine Divide' Facial Augmentation", 
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  }, 
  "50053": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that increases the maximum range of Stasis Webifiers and Warp Scramblers by 2%.\r\n\r\nSerpentis Inquest is an offshoot of the Serpentis Corporation that specializes in cutting-edge cybernetic and clone research.\r\n\r\nThe corporation makes its black cyber implants available to both Serpentis operatives and the forces of the allied Angel Cartel.", 
    "descriptionID": 545552, 
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    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 50053, 
    "typeName": "Inquest 'Hedone' Entanglement Optimizer WS-802", 
    "typeNameID": 545518, 
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  }, 
  "50066": {
    "basePrice": 200000.0, 
    "capacity": 0.0, 
    "description": "A neural interface upgrade that increases the maximum range of Stasis Webifiers and Warp Scramblers by 3%.\r\n\r\nSerpentis Inquest is an offshoot of the Serpentis Corporation that specializes in cutting-edge cybernetic and clone research.\r\n\r\nThe corporation makes its black cyber implants available to both Serpentis operatives and the forces of the allied Angel Cartel.", 
    "descriptionID": 545567, 
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    "typeNameID": 545566, 
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  "50067": {
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    "capacity": 0.0, 
    "description": "A neural interface upgrade that increases the maximum range of Stasis Webifiers and Warp Scramblers by 4%.\r\n\r\nSerpentis Inquest is an offshoot of the Serpentis Corporation that specializes in cutting-edge cybernetic and clone research.\r\n\r\nThe corporation makes its black cyber implants available to both Serpentis operatives and the forces of the allied Angel Cartel.", 
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    "typeID": 50067, 
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    "description": "Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.", 
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    "description": "Provides a quick injection of power into the capacitor.", 
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    "description": "Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.", 
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    "description": "Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.", 
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    "groupID": 2026, 
    "iconID": 22112, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 50163, 
    "typeName": "Semiosis Conduction Console (Svarog Clade)", 
    "typeNameID": 546331, 
    "volume": 1.0
  }, 
  "50164": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This self-contained unit seems to be a device combining a number of sophisticated interfaces with internal processing and storage capacity geared towards symbolic or conceptual modelling. The device evidently provides for communication of constructed models either through its built-in holographic and nanomemetic functions, or via a variety of outputs if these are connected to an appropriate network. It is possible that the device also incorporates quantum entanglement communications technology.\r\n\r\nPut simply, this would appear to be a Triglavian computing device with a variety of built-in communications capabilities. This particular console has internal power and displays the symbol of the \"Veles Clade\" in standby mode.\r\n\r\n<b>CONCORD would no doubt prefer this device be handed over to them but the curious could probably keep it and carefully monitor it without too much risk. Probably.</b>", 
    "descriptionID": 546334, 
    "groupID": 2026, 
    "iconID": 22114, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 50164, 
    "typeName": "Semiosis Conduction Console (Veles Clade)", 
    "typeNameID": 546333, 
    "volume": 1.0
  }, 
  "50165": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "factionID": 500021, 
    "graphicID": 3528, 
    "groupID": 1768, 
    "isDynamicType": false, 
    "mass": 2000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 64, 
    "radius": 50.0, 
    "soundID": 12, 
    "typeID": 50165, 
    "typeName": "Seeker Drone", 
    "typeNameID": 546342, 
    "volume": 0.0, 
    "wreckTypeID": 47758
  }, 
  "50167": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Triglavian data vault has been integrated with a piece of technology designed to conduct semiosis, or sign and symbol processing, on the data it holds. It may be that the semiosis conduction device can be recovered from this vault, together with datastreams in various formats, by carefully opening it and extracting relevant pieces of technology and storage.\r\n\r\nThis particular semiosis data vault is marked with the Triglavian symbols for \"Ancient Enemy Azdaja\".", 
    "descriptionID": 548560, 
    "groupID": 1977, 
    "iconID": 21785, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 50167, 
    "typeName": "Triglavian Semiosis Data Vault (AEA)", 
    "typeNameID": 546386, 
    "volume": 10.0
  }, 
  "50168": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Triglavian data vault has been integrated with a piece of technology designed to conduct semiosis, or sign and symbol processing, on the data it holds. It may be that the semiosis conduction device can be recovered from this vault, together with datastreams in various formats, by carefully opening it and extracting relevant pieces of technology and storage.\r\n\r\nThis particular semiosis data vault is marked with the Triglavian symbols for \"Augmented Foreign Narodnya\".", 
    "descriptionID": 548561, 
    "groupID": 1977, 
    "iconID": 21785, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 50168, 
    "typeName": "Triglavian Semiosis Data Vault (AFN)", 
    "typeNameID": 546387, 
    "volume": 10.0
  }, 
  "50169": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Triglavian data vault has been integrated with a piece of technology designed to conduct semiosis, or sign and symbol processing, on the data it holds. It may be that the semiosis conduction device can be recovered from this vault, together with datastreams in various formats, by carefully opening it and extracting relevant pieces of technology and storage.\r\n\r\nThis particular semiosis data vault is marked with the Triglavian symbols for \"Deviant Automata Vila\".", 
    "descriptionID": 548562, 
    "groupID": 1977, 
    "iconID": 21785, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 50169, 
    "typeName": "Triglavian Semiosis Data Vault (DAV)", 
    "typeNameID": 546388, 
    "volume": 10.0
  }, 
  "5017": {
    "basePrice": 195308.0, 
    "capacity": 8.0, 
    "description": "Provides a quick injection of power into the capacitor.", 
    "descriptionID": 87548, 
    "groupID": 76, 
    "iconID": 1031, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "techLevel": 2, 
    "typeID": 5017, 
    "typeName": "Small Perishable Capacitor Overcharge II", 
    "typeNameID": 77064, 
    "volume": 5.0
  }, 
  "50170": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Triglavian data vault has been integrated with a piece of technology designed to conduct semiosis, or sign and symbol processing, on the data it holds. It may be that the semiosis conduction device can be recovered from this vault, together with datastreams in various formats, by carefully opening it and extracting relevant pieces of technology and storage.\r\n\r\nThis particular semiosis data vault is marked with the Triglavian symbols for \"Hivelinked Foreign Narodnya\".", 
    "descriptionID": 548563, 
    "groupID": 1977, 
    "iconID": 21785, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 50170, 
    "typeName": "Triglavian Semiosis Data Vault (HFN)", 
    "typeNameID": 546389, 
    "volume": 10.0
  }, 
  "50171": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Triglavian data vault has been integrated with a piece of technology designed to conduct semiosis, or sign and symbol processing, on the data it holds. It may be that the semiosis conduction device can be recovered from this vault, together with datastreams in various formats, by carefully opening it and extracting relevant pieces of technology and storage.\r\n\r\nThis particular semiosis data vault is marked with the Triglavian symbols for \"Non-augmented Foreign Narodnya\".", 
    "descriptionID": 548564, 
    "groupID": 1977, 
    "iconID": 21785, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 50171, 
    "typeName": "Triglavian Semiosis Data Vault (NFN)", 
    "typeNameID": 548557, 
    "volume": 1.0
  }, 
  "50172": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Triglavian data vault has been integrated with a piece of technology designed to conduct semiosis, or sign and symbol processing, on the data it holds. It may be that the semiosis conduction device can be recovered from this vault, together with datastreams in various formats, by carefully opening it and extracting relevant pieces of technology and storage.\r\n\r\nThis particular semiosis data vault is marked with the Triglavian symbols for \"Navka Overmind Noemata\".", 
    "descriptionID": 548565, 
    "groupID": 1977, 
    "iconID": 21785, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 50172, 
    "typeName": "Triglavian Semiosis Data Vault (NON)", 
    "typeNameID": 546391, 
    "volume": 10.0
  }, 
  "50175": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 22394, 
    "groupID": 711, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1000.0, 
    "typeID": 50175, 
    "typeName": "Blockout Cone", 
    "typeNameID": 546481, 
    "volume": 0.0
  }, 
  "50176": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "The Triglavian Stasis Field Effect Subpylon emits a powerful stasis webifier field around it and functions as part of an invading World Ark's defensive network.", 
    "descriptionID": 549893, 
    "graphicID": 24401, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 50176, 
    "typeName": "Stasis Field Effect Subpylon", 
    "typeNameID": 546532, 
    "volume": 1000.0, 
    "wreckTypeID": 52356
  }, 
  "50177": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "The Triglavian ECM Field Effect Subpylon emits a powerful target-jamming field around it and functions as part of an invading World Ark's defensive network.", 
    "descriptionID": 549892, 
    "graphicID": 24413, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 50177, 
    "typeName": "ECM Field Effect Subpylon", 
    "typeNameID": 546533, 
    "volume": 1000.0, 
    "wreckTypeID": 52354
  }, 
  "50178": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "The Triglavian Energy Pulse Field Effect Subpylon emits a damaging \"smartbomb\" energy pulse around it and functions as part of an invading World Ark's defensive network.", 
    "descriptionID": 549894, 
    "graphicID": 24414, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 50178, 
    "typeName": "Energy Pulse Field Effect Subpylon", 
    "typeNameID": 546534, 
    "volume": 1000.0, 
    "wreckTypeID": 52358
  }, 
  "50179": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "The Triglavian Dampening Field Effect Subpylon emits a sensor-dampening field around it and functions as part of an invading World Ark's defensive network.", 
    "descriptionID": 549895, 
    "graphicID": 24415, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 50179, 
    "typeName": "Dampening Field Effect Subpylon", 
    "typeNameID": 546535, 
    "volume": 1000.0, 
    "wreckTypeID": 52355
  }, 
  "50180": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "The Triglavian Transport Field Effect Subpylon emits a field functionally equivalent to a micro jump field around it and functions as part of an invading World Ark's defensive network.", 
    "descriptionID": 549896, 
    "graphicID": 24416, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 50180, 
    "typeName": "Transport Field Effect Subpylon", 
    "typeNameID": 546536, 
    "volume": 1000.0, 
    "wreckTypeID": 52357
  }, 
  "503": {
    "basePrice": 99996.0, 
    "capacity": 1.5, 
    "description": "A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.", 
    "descriptionID": 79895, 
    "graphicID": 170, 
    "groupID": 508, 
    "iconID": 170, 
    "marketGroupID": 644, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 503, 
    "typeName": "Torpedo Launcher I", 
    "typeNameID": 67793, 
    "volume": 20.0
  }, 
  "5047": {
    "basePrice": 195308.0, 
    "capacity": 128.0, 
    "description": "Provides a quick injection of power into the capacitor.", 
    "descriptionID": 87549, 
    "groupID": 76, 
    "iconID": 1031, 
    "isDynamicType": false, 
    "isisGroupID": 4, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 5047, 
    "typeName": "Heavy F-RX Prototype Capacitor Boost", 
    "typeNameID": 77065, 
    "volume": 20.0
  }, 
  "5049": {
    "basePrice": 195308.0, 
    "capacity": 128.0, 
    "description": "Provides a quick injection of power into the capacitor.", 
    "descriptionID": 87550, 
    "groupID": 76, 
    "iconID": 1031, 
    "isDynamicType": false, 
    "isisGroupID": 4, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 5049, 
    "typeName": "Heavy Brief Capacitor Overcharge I", 
    "typeNameID": 77066, 
    "volume": 20.0
  }, 
  "5051": {
    "basePrice": 195308.0, 
    "capacity": 128.0, 
    "description": "Provides a quick injection of power into the capacitor.", 
    "descriptionID": 87551, 
    "groupID": 76, 
    "iconID": 1031, 
    "marketGroupID": 701, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 5051, 
    "typeName": "Heavy F-RX Compact Capacitor Booster", 
    "typeNameID": 77067, 
    "variationParentTypeID": 3576, 
    "volume": 20.0
  }, 
  "5053": {
    "basePrice": 195308.0, 
    "capacity": 128.0, 
    "description": "Provides a quick injection of power into the capacitor.", 
    "descriptionID": 87552, 
    "groupID": 76, 
    "iconID": 1031, 
    "isDynamicType": false, 
    "isisGroupID": 4, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 5053, 
    "typeName": "Heavy Tapered Capacitor Infusion I", 
    "typeNameID": 77068, 
    "volume": 20.0
  }, 
  "506": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor recharge rate at the expense of shield boosting.", 
    "descriptionID": 91162, 
    "groupID": 767, 
    "iconID": 90, 
    "marketGroupID": 667, 
    "mass": 20.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 506, 
    "typeName": "'Basic' Capacitor Power Relay", 
    "typeNameID": 100961, 
    "variationParentTypeID": 1445, 
    "volume": 5.0
  }, 
  "508": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases shield recharge rate while lowering the maximum shield capacity.", 
    "descriptionID": 87163, 
    "groupID": 770, 
    "iconID": 83, 
    "marketGroupID": 687, 
    "mass": 20, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 508, 
    "typeName": "'Basic' Shield Flux Coil", 
    "typeNameID": 76515, 
    "variationParentTypeID": 1254, 
    "volume": 5
  }, 
  "5087": {
    "basePrice": 9840.0, 
    "capacity": 0.0, 
    "description": "Transfers capacitor energy to another ship.", 
    "descriptionID": 94859, 
    "groupID": 67, 
    "iconID": 1035, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 5087, 
    "typeName": "Small Partial E95a Remote Capacitor Transmitter", 
    "typeNameID": 106391, 
    "volume": 5.0
  }, 
  "5089": {
    "basePrice": 9840.0, 
    "capacity": 0.0, 
    "description": "Transfers capacitor energy to another ship.", 
    "descriptionID": 94857, 
    "groupID": 67, 
    "iconID": 1035, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 5089, 
    "typeName": "Small Murky Remote Capacitor Transmitter", 
    "typeNameID": 106389, 
    "volume": 5.0
  }, 
  "509": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor recharge rate, but causes a reduction in maximum capacitor storage.  ", 
    "descriptionID": 87164, 
    "groupID": 768, 
    "iconID": 90, 
    "marketGroupID": 666, 
    "mass": 20.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 509, 
    "typeName": "'Basic' Capacitor Flux Coil", 
    "typeNameID": 76516, 
    "variationParentTypeID": 1246, 
    "volume": 5.0
  }, 
  "5091": {
    "basePrice": 9840.0, 
    "capacity": 0.0, 
    "description": "Transfers capacitor energy to another ship.", 
    "descriptionID": 94819, 
    "groupID": 67, 
    "iconID": 1035, 
    "marketGroupID": 695, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 5091, 
    "typeName": "Small Inductive Compact Remote Capacitor Transmitter", 
    "typeNameID": 106351, 
    "variationParentTypeID": 529, 
    "volume": 5.0
  }, 
  "5093": {
    "basePrice": 9840.0, 
    "capacity": 0.0, 
    "description": "Transfers capacitor energy to another ship.", 
    "descriptionID": 94821, 
    "groupID": 67, 
    "iconID": 1035, 
    "marketGroupID": 695, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 5093, 
    "typeName": "Small Radiative Scoped Remote Capacitor Transmitter", 
    "typeNameID": 106353, 
    "variationParentTypeID": 529, 
    "volume": 5.0
  }, 
  "51": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 24, 
    "iconID": 1700, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 51, 
    "typeName": "Bookmark", 
    "typeNameID": 101192, 
    "volume": 0.0
  }, 
  "5135": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91815, 
    "groupID": 68, 
    "iconID": 1029, 
    "mass": 1000, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5135, 
    "typeName": "E5 Prototype Energy Vampire", 
    "typeNameID": 101751, 
    "volume": 5
  }, 
  "5137": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91833, 
    "groupID": 68, 
    "iconID": 1029, 
    "marketGroupID": 692, 
    "mass": 1000, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5137, 
    "typeName": "Small Knave Scoped Energy Nosferatu", 
    "typeNameID": 101769, 
    "variationParentTypeID": 530, 
    "volume": 5
  }, 
  "5139": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91831, 
    "groupID": 68, 
    "iconID": 1029, 
    "mass": 1000, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5139, 
    "typeName": "Small Diminishing Power System Drain I", 
    "typeNameID": 101767, 
    "volume": 5
  }, 
  "5141": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Drains energy from the target ship and adds it to your own.\r\n\r\nNote: A Nosferatu module will not drain your target's capacitor below your own capacitor level.", 
    "descriptionID": 91832, 
    "groupID": 68, 
    "iconID": 1029, 
    "marketGroupID": 692, 
    "mass": 1000, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5141, 
    "typeName": "Small Ghoul Compact Energy Nosferatu", 
    "typeNameID": 101768, 
    "variationParentTypeID": 530, 
    "volume": 5
  }, 
  "5175": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Rapid fire multi-barreled energy weapon that delivers a steady stream of damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94932, 
    "graphicID": 11118, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 5175, 
    "typeName": "Gatling Modal Laser I", 
    "typeNameID": 106466, 
    "variationParentTypeID": 450, 
    "volume": 5.0
  }, 
  "5177": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Rapid fire multi-barreled energy weapon that delivers a steady stream of damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 95000, 
    "graphicID": 11118, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 5177, 
    "typeName": "Gatling Afocal Maser I", 
    "typeNameID": 106563, 
    "variationParentTypeID": 450, 
    "volume": 5.0
  }, 
  "5179": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Rapid fire multi-barreled energy weapon that delivers a steady stream of damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94487, 
    "graphicID": 11118, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 5179, 
    "typeName": "Gatling Modulated Energy Beam I", 
    "typeNameID": 106015, 
    "variationParentTypeID": 450, 
    "volume": 5.0
  }, 
  "518": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87165, 
    "groupID": 59, 
    "iconID": 1046, 
    "marketGroupID": 646, 
    "mass": 0.0, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 518, 
    "typeName": "'Basic' Gyrostabilizer", 
    "typeNameID": 76517, 
    "variationParentTypeID": 520, 
    "volume": 5
  }, 
  "5181": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Rapid fire multi-barreled energy weapon that delivers a steady stream of damage. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94486, 
    "graphicID": 11118, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 5181, 
    "typeName": "Gatling Anode Particle Stream I", 
    "typeNameID": 106014, 
    "variationParentTypeID": 450, 
    "volume": 5.0
  }, 
  "519": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87166, 
    "groupID": 59, 
    "iconID": 1046, 
    "marketGroupID": 646, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "metaLevel": 5, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 2, 
    "typeID": 519, 
    "typeName": "Gyrostabilizer II", 
    "typeNameID": 76518, 
    "variationParentTypeID": 520, 
    "volume": 5.0
  }, 
  "52": {
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    "capacity": 0.0, 
    "groupID": 94, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 52, 
    "typeName": "Trading", 
    "typeNameID": 76496, 
    "volume": 0.0
  }, 
  "520": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87167, 
    "groupID": 59, 
    "iconID": 1046, 
    "marketGroupID": 646, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 520, 
    "typeName": "Gyrostabilizer I", 
    "typeNameID": 76519, 
    "volume": 5.0
  }, 
  "521": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage. \r\n\r\nGrants a bonus to resistance for shield, armor and hull.\r\n\r\nOnly one Damage Control can be fit at a given time.", 
    "descriptionID": 91374, 
    "groupID": 60, 
    "iconID": 77, 
    "marketGroupID": 615, 
    "mass": 5000, 
    "metaGroupID": 3, 
    "metaLevel": 6, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 521, 
    "typeName": "'Basic' Damage Control", 
    "typeNameID": 101195, 
    "variationParentTypeID": 2046, 
    "volume": 5
  }, 
  "5215": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94485, 
    "graphicID": 11117, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 5215, 
    "typeName": "Dual Modal Pulse Laser I", 
    "typeNameID": 106013, 
    "variationParentTypeID": 451, 
    "volume": 5.0
  }, 
  "5217": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light pulse energy weapon uses two separate maser focusing systems to reduce the cool down period between shots. Good skirmish weapon. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94484, 
    "graphicID": 11117, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 5217, 
    "typeName": "Dual Afocal Pulse Maser I", 
    "typeNameID": 106012, 
    "variationParentTypeID": 451, 
    "volume": 5.0
  }, 
  "52182": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 548867, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 52182, 
    "typeName": "Liminal Damavik", 
    "typeNameID": 548538, 
    "volume": 28600.0, 
    "wreckTypeID": 52414
  }, 
  "52183": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak", 
    "descriptionID": 548868, 
    "factionID": 500026, 
    "graphicID": 21976, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 9530000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 110.0, 
    "soundID": 20063, 
    "typeID": 52183, 
    "typeName": "Liminal Vedmak", 
    "typeNameID": 548539, 
    "volume": 118000.0, 
    "wreckTypeID": 52415
  }, 
  "52184": {
    "basePrice": 112500000.0, 
    "capacity": 933.0, 
    "description": "A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak", 
    "descriptionID": 548869, 
    "graphicID": 21993, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 63000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 400.0, 
    "soundID": 20061, 
    "typeID": 52184, 
    "typeName": "Liminal Leshak", 
    "typeNameID": 548540, 
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    "wreckTypeID": 52416
  }, 
  "52185": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons.  This particular Kikimora variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora.", 
    "descriptionID": 548761, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 52185, 
    "typeName": "Liminal Kikimora", 
    "typeNameID": 548541, 
    "volume": 43000.0, 
    "wreckTypeID": 52414
  }, 
  "52186": {
    "basePrice": 7500000.0, 
    "capacity": 435.0, 
    "description": "A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant has sacrificed some of its remote repair capability to allow for improved damage application.\r\n\r\n<i>By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle.</i> – partial translation of data included in recovered design schematics of the Rodiva", 
    "descriptionID": 548762, 
    "factionID": 500026, 
    "graphicID": 22317, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 10120000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 250.0, 
    "soundID": 20063, 
    "typeID": 52186, 
    "typeName": "Liminal Rodiva", 
    "typeNameID": 548545, 
    "volume": 118000.0, 
    "wreckTypeID": 52415
  }, 
  "52187": {
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    "capacity": 650.0, 
    "description": "A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac", 
    "descriptionID": 548763, 
    "factionID": 500026, 
    "graphicID": 22318, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 9900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 250.0, 
    "soundID": 20063, 
    "typeID": 52187, 
    "typeName": "Liminal Drekavac", 
    "typeNameID": 548546, 
    "volume": 233000.0, 
    "wreckTypeID": 52416
  }, 
  "52188": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Released in YC121, this special edition entry in the Eico augmentation series celebrates Capsuleer Day XVI.\r\n\r\nEnvironmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those \"wearing\" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.\r\n\r\nEico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
    "descriptionID": 549085, 
    "groupID": 1670, 
    "iconID": 22115, 
    "isDynamicType": false, 
    "marketGroupID": 1836, 
    "mass": 0.5, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52188, 
    "typeName": "Women's 'Eico Redwire XVI' Facial Augmentation", 
    "typeNameID": 548550, 
    "volume": 0.1
  }, 
  "52189": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Released in YC121, this special edition entry in the Eico augmentation series celebrates Capsuleer Day XVI.\r\n\r\nEnvironmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those \"wearing\" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.\r\n\r\nEico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
    "descriptionID": 549084, 
    "groupID": 1670, 
    "iconID": 22116, 
    "isDynamicType": false, 
    "marketGroupID": 1836, 
    "mass": 0.5, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52189, 
    "typeName": "Men's 'Eico Redarc XVI' Facial Augmentation", 
    "typeNameID": 548551, 
    "volume": 0.1
  }, 
  "5219": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94483, 
    "graphicID": 11117, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 5219, 
    "typeName": "Dual Modulated Pulse Energy Beam I", 
    "typeNameID": 106011, 
    "variationParentTypeID": 451, 
    "volume": 5.0
  }, 
  "52190": {
    "basePrice": 1.0, 
    "capacity": 0.0, 
    "description": "<i>Prayer of the Detached Executive Troika for Sublimation of Poshlost Flow has evoked procession from Convocation of Triglav Outside the Struggle that requires winnowing of all discourses operating as elements in relation to the Ancient Enemy Azdaja through semiosis.\r\n\r\nDetached Executive Troika is granted mandate in sobornost to invoke countervailing imperatives without reverse-time proving. Convocation affirms imperative on Detached Executive Troika to maintain playful communion over repeated-time with Clades Assembled and Subclades Militant and Technical.</i>\r\n\r\n– Partial translation of Triglavian Trinary Datastream AEA4", 
    "descriptionID": 548604, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 52190, 
    "typeName": "Triglavian Trinary Datastream AEA4", 
    "typeNameID": 548602, 
    "volume": 0.1
  }, 
  "52191": {
    "basePrice": 1.0, 
    "capacity": 0.0, 
    "description": "<i>Repeated-time realization from cladistic proving of augmented foreign narodnya invoked by Convocation of Triglav Outside the Struggle has evolved the direction of procession flow. Convocation requires winnowing of all discourses operating as elements in relation to augmented foreign narodnya through semiosis.\r\n\r\nDetached Executive Troika for Sublimation of Poshlost Flow has expanded mandate in sobornost to receive outcomes and invoke prayers for response evocation proving of augmented foreign narodnya in playful communion over advancing- and repeated-time with Clades Assembled and Subclades Militant and Technical.</i>\r\n\r\n– Partial translation of Triglavian Trinary Datastream AFN4", 
    "descriptionID": 548606, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 52191, 
    "typeName": "Triglavian Trinary Datastream AFN4", 
    "typeNameID": 548605, 
    "volume": 0.1
  }, 
  "52192": {
    "basePrice": 1.0, 
    "capacity": 0.0, 
    "description": "<i>Convocation of Triglav Outside the Struggle invokes now-time imperative on Detached Executive Troika for Sublimation of Poshlost Flow to winnow through semiosis all discourses operating as elements in relation to deviant automata and corruption of vila autopoiesis. Convocation consent-lock on the noema of poshlost against the noema of sobornost with deviant automata is in decay-flow unfolding mortification on advancing-time cladeflow across (indecipherable) branches. \r\n\r\nDetached Executive Troika has now-time imperative mandate to achieve metaxy by circulation of contradictory discourses through semiosis and force relations proving. Convocation of Triglav Outside the Struggle has evoked consent-resolve of Paramount Strategic Troikas of Perun, Veles and Svarog for this mandate.</i>\r\n\r\n– Partial translation of Triglavian Trinary Datastream DAV4", 
    "descriptionID": 548608, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 52192, 
    "typeName": "Triglavian Trinary Datastream DAV4", 
    "typeNameID": 548607, 
    "volume": 0.1
  }, 
  "52193": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 22395, 
    "groupID": 711, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1000.0, 
    "typeID": 52193, 
    "typeName": "Blockout Cube", 
    "typeNameID": 548609, 
    "volume": 0.0
  }, 
  "52194": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 22397, 
    "groupID": 711, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1000.0, 
    "typeID": 52194, 
    "typeName": "Blockout Cylinder", 
    "typeNameID": 548610, 
    "volume": 0.0
  }, 
  "52195": {
    "basePrice": 1.0, 
    "capacity": 0.0, 
    "description": "<i>Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:\r\n\r\nAncient Enemy Azdaja «present manifestation encountered as Vigilant Tyrannos» reverse-time discourse-element (indecipherable) «archive pattern analysis indicates successor entity of Jove Empire of the Chamber of Tyrants» (indecipherable) evocation of poshlost undoubted and imperative for extirpation without proving.\r\n\r\nNow-time discourse-element (indecipherable) «recovered materials indicates presence» (indecipherable) unshackled in forbidden dominance arrangement «counter to ideological patterns recovered pertaining to Jove Empire of the Chamber of Tyrants !query++encode|Jovian expansionist polity iter.2.?.?|recode++process! indicating anomaly in ideological development» (indecipherable) pass through advancing-time new discourse-element configuration.\r\n\r\nAdvancing-time discourse-element (indecipherable) «reinforce request for countervailing measures to be undertaken» (indecipherable) «continue with surveillance and proceed to next stage within predicted time horizon for effective action» (indecipherable) submit to cladeflow.</i>\r\n \r\n– Partial translation of Triglavian Trinary Datastream AEA5", 
    "descriptionID": 548644, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 52195, 
    "typeName": "Triglavian Trinary Datastream AEA5", 
    "typeNameID": 548643, 
    "volume": 0.1
  }, 
  "52196": {
    "basePrice": 1.0, 
    "capacity": 0.0, 
    "description": "<i>Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:\r\n\r\nAugmented Foreign Narodnya «encountered augmented human entities within singleton format ranges exhibit varied allegiance profiles» (indecipherable) reverse-time discourse-element (indecipherable) «archive pattern analysis suggests allegiance profiles conform to diverse scattering of points in scatter-volume model of civilization development» (indecipherable).\r\n\r\nNow-time discourse-element (indecipherable) «specific augmentation profile commonality involves utilization of biological construct enhancement with cybernetic adaptation for personality-level command identity submergence» (indecipherable) cladistic proving invoked at reverse-time and in now-time subject to repeated-time bifurcation of flows in advancing-time.\r\n\r\nAdvancing-time discourse-element (indecipherable) «forms of contact should be followed» (indecipherable) prayer shall invoke cladistic proving to achieve glorification. Detached Executive Troika for Sublimation of Poshlost Flow with (indecipherable) «continue to next evolution of sampling» (indecipherable) in the proving of noema within the flow of Vyraj.</i>\r\n\r\n– Partial translation of Triglavian Trinary Datastream AFN5", 
    "descriptionID": 548646, 
    "groupID": 2002, 
    "iconID": 21784, 
    "isDynamicType": false, 
    "marketGroupID": 2480, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 52196, 
    "typeName": "Triglavian Trinary Datastream AFN5", 
    "typeNameID": 548645, 
    "volume": 0.1
  }, 
  "52197": {
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    "typeID": 52220, 
    "typeName": "Scout Roaming Spawner", 
    "typeNameID": 548832, 
    "volume": 0.0
  }, 
  "52221": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 10026, 
    "groupID": 227, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 52221, 
    "typeName": "Vanguard Roaming Spawner", 
    "typeNameID": 548834, 
    "volume": 0.0
  }, 
  "52222": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 10026, 
    "groupID": 227, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 52222, 
    "typeName": "Assault Roaming Spawner", 
    "typeNameID": 548835, 
    "volume": 0.0
  }, 
  "52223": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 10026, 
    "groupID": 227, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 52223, 
    "typeName": "WW Roaming Spawner", 
    "typeNameID": 548836, 
    "volume": 0.0
  }, 
  "52224": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that mitigate the impact of critical system damage. As such this mutaplasmid could be used to mutate the performance characteristics of standard damage control modules.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 550353, 
    "groupID": 1964, 
    "iconID": 24129, 
    "isDynamicType": false, 
    "marketGroupID": 2533, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 52224, 
    "typeName": "Decayed Damage Control Mutaplasmid", 
    "typeNameID": 548839, 
    "volume": 1.0
  }, 
  "52225": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that mitigate the impact of critical system damage. As such this mutaplasmid could be used to mutate the performance characteristics of standard damage control modules.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.", 
    "descriptionID": 550354, 
    "groupID": 1964, 
    "iconID": 24131, 
    "isDynamicType": false, 
    "marketGroupID": 2533, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 52225, 
    "typeName": "Gravid Damage Control Mutaplasmid", 
    "typeNameID": 548840, 
    "volume": 1.0
  }, 
  "52226": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that mitigate the impact of critical system damage. As such this mutaplasmid could be used to mutate the performance characteristics of standard damage control modules.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.", 
    "descriptionID": 550355, 
    "groupID": 1964, 
    "iconID": 24133, 
    "isDynamicType": false, 
    "marketGroupID": 2533, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 52226, 
    "typeName": "Unstable Damage Control Mutaplasmid", 
    "typeNameID": 548841, 
    "volume": 1.0
  }, 
  "52227": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage. \r\n\r\nGrants a bonus to resistance for shield, armor and hull.\r\n\r\nOnly one Damage Control can be fit at a given time.", 
    "descriptionID": 548843, 
    "groupID": 60, 
    "iconID": 77, 
    "isDynamicType": true, 
    "mass": 0.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 52227, 
    "typeName": "Abyssal Damage Control", 
    "typeNameID": 548842, 
    "volume": 5.0
  }, 
  "52228": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that mitigate the impact of critical system damage and provide short bursts of extreme damage resistances. As such this mutaplasmid could be used to mutate the performance characteristics of assault damage control modules.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 550356, 
    "groupID": 1964, 
    "iconID": 24128, 
    "isDynamicType": false, 
    "marketGroupID": 2534, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 52228, 
    "typeName": "Decayed Assault Damage Control Mutaplasmid", 
    "typeNameID": 548844, 
    "volume": 1.0
  }, 
  "52229": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that mitigate the impact of critical system damage and provide short bursts of extreme damage resistances. As such this mutaplasmid could be used to mutate the performance characteristics of assault damage control modules.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 550357, 
    "groupID": 1964, 
    "iconID": 24130, 
    "isDynamicType": false, 
    "marketGroupID": 2534, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 52229, 
    "typeName": "Gravid Assault Damage Control Mutaplasmid", 
    "typeNameID": 548845, 
    "volume": 1.0
  }, 
  "52230": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 60, 
    "iconID": 21860, 
    "isDynamicType": true, 
    "mass": 0.0, 
    "metaGroupID": 15, 
    "metaLevel": 10, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 52230, 
    "typeName": "Abyssal Assault Damage Control", 
    "typeNameID": 548847, 
    "volume": 5.0
  }, 
  "52231": {
    "basePrice": 1000.0, 
    "capacity": 0.0, 
    "description": "This bioadaptive mutaplasmid tool is designed to interface with and alter devices that mitigate the impact of critical system damage and provide short bursts of extreme damage resistances. As such this mutaplasmid could be used to mutate the performance characteristics of assault damage control modules.\r\n\r\nTriglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.\r\n\r\nThe mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.", 
    "descriptionID": 550358, 
    "groupID": 1964, 
    "iconID": 24132, 
    "isDynamicType": false, 
    "marketGroupID": 2534, 
    "mass": 1.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 52231, 
    "typeName": "Unstable Assault Damage Control Mutaplasmid", 
    "typeNameID": 548846, 
    "volume": 1.0
  }, 
  "52232": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 550177, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 52232, 
    "typeName": "Tangling Damavik", 
    "typeNameID": 548866, 
    "volume": 28600.0, 
    "wreckTypeID": 48373
  }, 
  "52233": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons.  This particular Kikimora variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora.", 
    "descriptionID": 550186, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 52233, 
    "typeName": "Tangling Kikimora", 
    "typeNameID": 548870, 
    "volume": 43000.0, 
    "wreckTypeID": 52414
  }, 
  "52234": {
    "basePrice": 165000000.0, 
    "capacity": 650.0, 
    "description": "A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards making use of Energy Neutralizer and Remote Repair modules.\r\n\r\n<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac", 
    "descriptionID": 550192, 
    "factionID": 500026, 
    "graphicID": 22318, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 9900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 250.0, 
    "soundID": 20063, 
    "typeID": 52234, 
    "typeName": "Starving Drekavac", 
    "typeNameID": 548871, 
    "volume": 233000.0, 
    "wreckTypeID": 52416
  }, 
  "52236": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This small Entropic Disintegrator is typically seen in use on Triglavian frigates and destroyers, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 549540, 
    "graphicID": 21997, 
    "groupID": 1986, 
    "iconID": 21923, 
    "isDynamicType": false, 
    "marketGroupID": 2433, 
    "mass": 500.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 52236, 
    "typeName": "Zorya's Light Entropic Disintegrator", 
    "typeNameID": 548877, 
    "variationParentTypeID": 47272, 
    "volume": 5.0
  }, 
  "52237": {
    "basePrice": 120000.0, 
    "capacity": 0.0, 
    "groupID": 1990, 
    "iconID": 21923, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52237, 
    "typeName": "Zorya's Light Entropic Disintegrator Blueprint", 
    "typeNameID": 548878, 
    "volume": 0.01
  }, 
  "52238": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This medium-sized Entropic Disintegrator is normally seen in use on Triglavian cruisers or battlecruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 549541, 
    "graphicID": 21996, 
    "groupID": 1986, 
    "iconID": 21922, 
    "isDynamicType": false, 
    "marketGroupID": 2434, 
    "mass": 1000.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 52238, 
    "typeName": "Zorya's Heavy Entropic Disintegrator", 
    "typeNameID": 548879, 
    "variationParentTypeID": 47273, 
    "volume": 10.0
  }, 
  "52239": {
    "basePrice": 1200000.0, 
    "capacity": 0.0, 
    "groupID": 1990, 
    "iconID": 21922, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52239, 
    "typeName": "Zorya's Heavy Entropic Disintegrator Blueprint", 
    "typeNameID": 548880, 
    "volume": 0.01
  }, 
  "52240": {
    "basePrice": 0.0, 
    "capacity": 5.0, 
    "description": "This large Entropic Disintegrator is only seen in use on Triglavian battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.\r\n\r\nEntropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.\r\n\r\nThe particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.\r\n\r\nRequires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.", 
    "descriptionID": 549539, 
    "graphicID": 21994, 
    "groupID": 1986, 
    "iconID": 21921, 
    "isDynamicType": false, 
    "marketGroupID": 2435, 
    "mass": 2000.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 52240, 
    "typeName": "Zorya's Supratidal Entropic Disintegrator", 
    "typeNameID": 548881, 
    "variationParentTypeID": 47274, 
    "volume": 20.0
  }, 
  "52241": {
    "basePrice": 9000000.0, 
    "capacity": 0.0, 
    "groupID": 1990, 
    "iconID": 21921, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52241, 
    "typeName": "Zorya's Supratidal Entropic Disintegrator Blueprint", 
    "typeNameID": 548882, 
    "volume": 0.01
  }, 
  "52242": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 549543, 
    "groupID": 1988, 
    "iconID": 1046, 
    "isDynamicType": false, 
    "marketGroupID": 2471, 
    "mass": 1.0, 
    "metaGroupID": 5, 
    "metaLevel": 12, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 52242, 
    "typeName": "Zorya's Entropic Radiation Sink", 
    "typeNameID": 548883, 
    "variationParentTypeID": 47908, 
    "volume": 5.0
  }, 
  "52243": {
    "basePrice": 249600.0, 
    "capacity": 0.0, 
    "groupID": 1992, 
    "iconID": 1046, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52243, 
    "typeName": "Zorya's Entropic Radiation Sink Blueprint", 
    "typeNameID": 548884, 
    "volume": 0.01
  }, 
  "52244": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 549542, 
    "groupID": 1988, 
    "iconID": 1046, 
    "isDynamicType": false, 
    "marketGroupID": 2471, 
    "mass": 1.0, 
    "metaGroupID": 4, 
    "metaLevel": 8, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 52244, 
    "typeName": "Veles Entropic Radiation Sink", 
    "typeNameID": 548887, 
    "variationParentTypeID": 47908, 
    "volume": 5.0
  }, 
  "52245": {
    "basePrice": 249600.0, 
    "capacity": 0.0, 
    "groupID": 1992, 
    "iconID": 1046, 
    "isDynamicType": false, 
    "marketGroupID": 343, 
    "mass": 0.0, 
    "metaGroupID": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52245, 
    "typeName": "Veles Entropic Radiation Sink Blueprint", 
    "typeNameID": 548888, 
    "volume": 0.01
  }, 
  "52247": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1217, 
    "groupID": 920, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 250, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52247, 
    "typeName": "Triglavian Invasion Mild System Effects", 
    "typeNameID": 548891, 
    "volume": 20.0
  }, 
  "52248": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1217, 
    "groupID": 920, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 250, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52248, 
    "typeName": "Triglavian Invasion Moderate System Effects", 
    "typeNameID": 548892, 
    "volume": 20.0
  }, 
  "52249": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1217, 
    "groupID": 920, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 250, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52249, 
    "typeName": "Triglavian Invasion Strong System Effects", 
    "typeNameID": 548893, 
    "volume": 20.0
  }, 
  "52250": {
    "basePrice": 1500000.0, 
    "capacity": 250.0, 
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    "description": "On 3rd March YC106, a group of capsuleers united under the Zombie Inc corporation established a successful siege of one of the Yulai system's gates. At the time, Yulai was a key market hub and the siege caused a major disruption to the flow of trade. Standard CONCORD ships and sentry guns proved no match for the Zombie Inc fleet's remote repair capacity. The situation was resolved when the then active Jovian delegation to CONCORD intervened with their advanced technology.\r\n\r\nAfter this encounter, the CONCORD Inner Circle held an emergency meeting at which the Jovian delegation agreed to provide their technology for purposes of substantially upgrading the CONCORD fleet. To this day, the CONCORD fleet's core elements remain among the most powerful in New Eden.", 
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    "description": "In YC109, a number of sealed stargates reactivated, opening the way to an isolated group of eight regions in the New Eden cluster's north-west. Exploration of these regions by capsuleers swiftly revealed them to be infested with rogue drones and the sub-cluster of systems came to be known as the \"Drone Regions\" by the general population.\r\n\r\nAn official CONCORD naming committee took suggestions from capsuleer explorers for official names for the regions, which had previously been assigned alphanumeric designations. The result of the consultation was the renaming of the eight regions as follows:\r\n\r\nH3J8-U – Cobalt Edge\r\n6HL8-L – Outer Passage\r\nVU-WU2 – The Spire\r\n7-KXBJ – Etherium Reach\r\n87-1CW – Kalevala Expanse\r\nLQ-OQN – Malpais\r\nS-I6VU – Perrigen Falls\r\nG5KW-3 – Oasa", 
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    "description": "In late YC113, capsuleers staged a mass uprising against the intolerable state of affairs in New Eden's space industries and markets of the day. Protests in Jita centered on a monument in orbit of the Jita IV - Moon 4, Caldari Navy Assembly Plant, the long time center of trading in the Jita market hub.\r\n\r\nSuch was the intensity of the protestors' firepower, even the normally adamantine structure of the monument could not stand up to the impacts and it was reduced to a ruin. The ruins of the former monument to the winners of the Ruevo Aram Riddle Contest remain in place as a reminder to all of the central role of capsuleers in New Eden's space-based civilization and to the lesson that change is the only constant in human affairs.", 
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    "description": "The infamous Battle of B-R5RB in January YC116, also known as the \"Titanomachy\", resulted in the destruction of 74 Titan-class starships, after some 21 hours of fighting involving over 7,500 capsuleers. The butcher's bill was hardly restricted to the tally of Titans, which included an additional supercapital ambushed on its way to the battle proper. Some 370 dreadnoughts, 123 carriers and 13 supercarriers were also lost, with innumerable subcapital losses inflicted.\r\n\r\nThe scale and breadth of the destruction, involving 55 capsuleer alliances and 717 corporations, was such that a monument to the Titanomachy was established in the wreckage field left behind by the desperate and staggering \"Bloodbath of B-R5RB\".", 
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    "description": "At the end of YC120, roughly in the middle of the sixteenth year since the inception of independent capsuleers, the notorious Fort Knocks was destroyed in the culmination of a determined campaign to destroy the first Keepstar citadel ever built by capsuleers. The defense of Fort Knocks, anchored deep in the W-space system of J115405, was equally determined but in the final battle the Keepstar fell, ending the fortress's domination of the star system nicknamed \"Rage\".\r\n\r\nSince its construction in YC118 by the Hard Knocks Citizens alliance, the Keepstar had endured through many battles but the assault by a coalition of foes lead by The Initiative chipped away at Fort Knocks's defensive network of starbases, eventually achieving local space superiority and dooming New Eden's first Keepstar to its inevitable fate.", 
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    "description": "The Argyros Elite XVI ship nanocoating is a special release for popular battlecruisers of each empire to celebrate the 16th Capsuleer Day.\r\n\r\nCapsuleers were given independent licenses 16 years ago and the YC121 celebrations mark this latest anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVI is a moment of celebration for \"The Elite\" pilots who are all capsuleers across New Eden.", 
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    "description": "Permaband's YC118 smash hit \"Bring on the Wrecking Machine\" was controversial in some circles for its imagery of interstellar destruction on a grand scale, and reputedly caused the Upwell Consortium to consider filing a lawsuit against the group. In the end, the enormous popularity of the track outweighed the shock and chagrin of a few New Eden politicians and industrialists.\r\n\r\nPioneers of the \"Thukk Rokk\" musical subculture, the members of Permaband have been touring far and wide across New Eden for decades. With its roots in the nomadic Thukker Tribe serving it well on tour, the band has become something of an institution on the capsuleer music scene, playing to the spaceship pilot elite at their exclusive gatherings around the world of New Eden.", 
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    "description": "Permaband's debut performance of \"Warp to the Dance Floor\" was at the YC118 gathering of capsuleers at the Grand Tiegjon Casino in Villaine. The number was a storming success and became a crowd-pleaser beyond capsuleer audience and in dance clubs across New Eden.\r\n\r\nPioneers of the \"Thukk Rokk\" musical subculture, the members of Permaband have been touring far and wide across New Eden for decades. With its roots in the nomadic Thukker Tribe serving it well on tour, the band has become something of an institution on the capsuleer music scene, playing to the spaceship pilot elite at their exclusive gatherings around the world of New Eden.", 
    "descriptionID": 549249, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 2041, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 52287, 
    "typeName": "Sabre Permaband - Warp to the Dance Floor SKIN", 
    "typeNameID": 548976, 
    "volume": 0.01
  }, 
  "52288": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 52288, 
    "typeName": "Permaband SKIN Ishtar (Come Fly With Us) Placeholder", 
    "typeNameID": 548977, 
    "volume": 0.01
  }, 
  "52289": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 52289, 
    "typeName": "Permaband SKIN Abaddon (Killing Is Just A Means) Placeholder", 
    "typeNameID": 548979, 
    "volume": 0.01
  }, 
  "52290": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Contains commemorative Capsuleer Day XVI T-Shirts (Men's & Women's)", 
    "descriptionID": 549250, 
    "groupID": 1194, 
    "iconID": 24120, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52290, 
    "typeName": "Capsuleer Day XVI T-Shirt Crate", 
    "typeNameID": 548980, 
    "volume": 4.0
  }, 
  "52291": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Contains a Gnosis-class battlecruiser and Gnosis Capsuleer Day XVI SKIN", 
    "descriptionID": 549264, 
    "groupID": 1194, 
    "iconID": 24123, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52291, 
    "typeName": "Capsuleer Day XVI Gnosis & SKIN Crate", 
    "typeNameID": 548981, 
    "volume": 4.0
  }, 
  "52292": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Contains Permaband Tour Caps (Men's & Women's)", 
    "descriptionID": 549254, 
    "groupID": 1194, 
    "iconID": 24116, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52292, 
    "typeName": "Permaband Tour Cap Crate", 
    "typeNameID": 548982, 
    "volume": 4.0
  }, 
  "52293": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Contains Myrmidon Argyros Elite XVI SKIN and Tornado Argyros Elite XVI SKIN.", 
    "descriptionID": 549267, 
    "groupID": 1194, 
    "iconID": 22093, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52293, 
    "typeName": "Myrmidon & Tornado Argyros SKIN Crate", 
    "typeNameID": 548983, 
    "volume": 4.0
  }, 
  "52294": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Contains commemorative Capsuleer Day XVI Caps (Men's & Women's)", 
    "descriptionID": 549252, 
    "groupID": 1194, 
    "iconID": 24119, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52294, 
    "typeName": "Capsuleer Day XVI Cap Crate", 
    "typeNameID": 548984, 
    "volume": 4.0
  }, 
  "52295": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Contains a Sunesis-class destroyer and Sunesis Capsuleer Day XVI SKIN", 
    "descriptionID": 549261, 
    "groupID": 1194, 
    "iconID": 24125, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52295, 
    "typeName": "Capsuleer Day XVI Sunesis & SKIN Crate", 
    "typeNameID": 548985, 
    "volume": 4.0
  }, 
  "52296": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Contains an Apotheosis-class shuttle and Apotheosis Capsuleer Day XVI SKIN", 
    "descriptionID": 549259, 
    "groupID": 1194, 
    "iconID": 24122, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52296, 
    "typeName": "Capsuleer Day XVI Apotheosis & SKIN Crate", 
    "typeNameID": 548986, 
    "volume": 4.0
  }, 
  "52297": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Contains Drake Argyros Elite XVI SKIN and Oracle Argyros Elite XVI SKIN.", 
    "descriptionID": 549268, 
    "groupID": 1194, 
    "iconID": 22093, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52297, 
    "typeName": "Drake & Oracle Argyros SKIN Crate", 
    "typeNameID": 548987, 
    "volume": 4.0
  }, 
  "52298": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Contains a Praxis-class battleship and Praxis Capsuleer Day XVI SKIN", 
    "descriptionID": 549256, 
    "groupID": 1194, 
    "iconID": 24124, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52298, 
    "typeName": "Capsuleer Day XVI Praxis & SKIN Crate", 
    "typeNameID": 548988, 
    "volume": 4.0
  }, 
  "52299": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Contains Men's 'Eico Redarc XVI' Facial Augmentation and Women's 'Eico Redwire XVI' Facial Augmentation.", 
    "descriptionID": 549253, 
    "groupID": 1194, 
    "iconID": 24121, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52299, 
    "typeName": "Eico Redarc/Redwire XVI Augmentations Crate", 
    "typeNameID": 548989, 
    "volume": 4.0
  }, 
  "523": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This module uses nano-assemblers to repair damage done to the armor of the ship.", 
    "descriptionID": 87169, 
    "groupID": 62, 
    "iconID": 80, 
    "marketGroupID": 1049, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 523, 
    "typeName": "Small Armor Repairer I", 
    "typeNameID": 76521, 
    "volume": 5.0
  }, 
  "52300": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Contains Permaband Tour T-Shirts (Men's & Women's)", 
    "descriptionID": 549251, 
    "groupID": 1194, 
    "iconID": 24117, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52300, 
    "typeName": "Permaband Tour T-Shirt Crate", 
    "typeNameID": 548990, 
    "volume": 4.0
  }, 
  "52301": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Contains Looking Glass Monocle Interface (right/silver)", 
    "descriptionID": 549255, 
    "groupID": 1194, 
    "iconID": 24118, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52301, 
    "typeName": "Silver Monocle Interface Crate", 
    "typeNameID": 548991, 
    "volume": 4.0
  }, 
  "52302": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The high lords of the ancient Caldari Raata Empire used many different sigils but one of the most famous is the sign of the Emperor Bear, believed to have been the personal sigil of Emperor K'vire III Fuukiuye of the Second Unification Realm. While the ancient histories of the Caldari are shrouded in myth and legend, this bear sigil is clearly derived from a totemic attachment to the large Emperor Bears of the southern polar archipelagos. The Fuukiuye tribes are thought to have ranged as far south as the island taigas in their remarkable migrations across the face of Caldari Prime, and surely encountered the golden-furred Emperor Bears.\r\n\r\nIt is likely that a golden bear totem was used by one of the paramount tribes and became associated with leadership over the centuries. Emperor K'vire III Fuukiuye was no doubt concerned to cement his leadership of the Raata Empire by using the symbolism. The sigil was dispensed with some two centuries later when the Fuukiuye emperors were supplanted by the Orioyoni under the leadership of Emperor Deteaas IX Orioyoni during the Third Unification. The Emperor Bear, like its northern Storm Bear cousin, remains a potent symbol for Caldari, indicative in some animist traditions of leadership that serves the collective.", 
    "descriptionID": 548999, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 2030, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 52302, 
    "typeName": "Gila Emperor Bear SKIN", 
    "typeNameID": 548996, 
    "volume": 0.01
  }, 
  "52303": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The high lords of the ancient Caldari Raata Empire used many different sigils but one of the most famous is the sign of the Emperor Bear, believed to have been the personal sigil of Emperor K'vire III Fuukiuye of the Second Unification Realm. While the ancient histories of the Caldari are shrouded in myth and legend, this bear sigil is clearly derived from a totemic attachment to the large Emperor Bears of the southern polar archipelagos. The Fuukiuye tribes are thought to have ranged as far south as the island taigas in their remarkable migrations across the face of Caldari Prime, and surely encountered the golden-furred Emperor Bears.\r\n\r\nIt is likely that a golden bear totem was used by one of the paramount tribes and became associated with leadership over the centuries. Emperor K'vire III Fuukiuye was no doubt concerned to cement his leadership of the Raata Empire by using the symbolism. The sigil was dispensed with some two centuries later when the Fuukiuye emperors were supplanted by the Orioyoni under the leadership of Emperor Deteaas IX Orioyoni during the Third Unification. The Emperor Bear, like its northern Storm Bear cousin, remains a potent symbol for Caldari, indicative in some animist traditions of leadership that serves the collective.", 
    "descriptionID": 549002, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 2370, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 52303, 
    "typeName": "Tengu Emperor Bear SKIN", 
    "typeNameID": 548997, 
    "volume": 0.01
  }, 
  "52304": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The high lords of the ancient Caldari Raata Empire used many different sigils but one of the most famous is the sign of the Emperor Bear, believed to have been the personal sigil of Emperor K'vire III Fuukiuye of the Second Unification Realm. While the ancient histories of the Caldari are shrouded in myth and legend, this bear sigil is clearly derived from a totemic attachment to the large Emperor Bears of the southern polar archipelagos. The Fuukiuye tribes are thought to have ranged as far south as the island taigas in their remarkable migrations across the face of Caldari Prime, and surely encountered the golden-furred Emperor Bears.\r\n\r\nIt is likely that a golden bear totem was used by one of the paramount tribes and became associated with leadership over the centuries. Emperor K'vire III Fuukiuye was no doubt concerned to cement his leadership of the Raata Empire by using the symbolism. The sigil was dispensed with some two centuries later when the Fuukiuye emperors were supplanted by the Orioyoni under the leadership of Emperor Deteaas IX Orioyoni during the Third Unification. The Emperor Bear, like its northern Storm Bear cousin, remains a potent symbol for Caldari, indicative in some animist traditions of leadership that serves the collective.", 
    "descriptionID": 549000, 
    "groupID": 1950, 
    "isDynamicType": false, 
    "marketGroupID": 2107, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 52304, 
    "typeName": "Sleipnir Emperor Bear SKIN", 
    "typeNameID": 548998, 
    "volume": 0.01
  }, 
  "52306": {
    "basePrice": 234353.0, 
    "capacity": 0.0, 
    "description": "Light neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield significant amounts of Tritanium whilst also yielding smaller amounts of Zydrine, Nocxium and Megacyte.", 
    "descriptionID": 549788, 
    "graphicID": 24434, 
    "groupID": 4029, 
    "iconID": 24136, 
    "isDynamicType": false, 
    "marketGroupID": 2540, 
    "mass": 0.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52306, 
    "typeName": "Talassonite", 
    "typeNameID": 549019, 
    "volume": 16.0
  }, 
  "52307": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Skill and knowledge of Triglavian Quantum Engineering and its use in the development of advanced technology.\r\n\r\nUsed primarily in the research and manufacturing of Triglavian ship technologies.\r\n\r\nProvides a 1% reduction in manufacturing time for all items requiring Triglavian Quantum Engineering per level.", 
    "descriptionID": 549890, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 52307, 
    "typeName": "Triglavian Quantum Engineering", 
    "typeNameID": 549011, 
    "volume": 0.01
  }, 
  "52308": {
    "basePrice": 15000000.0, 
    "capacity": 0.0, 
    "description": "Understanding of the data encryption methods used by the Triglavian Collective.\r\n\r\nCritical to the research and development of advanced ship designs based on Triglavian technology.", 
    "descriptionID": 549888, 
    "groupID": 270, 
    "iconID": 33, 
    "isDynamicType": false, 
    "marketGroupID": 375, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 52308, 
    "typeName": "Triglavian Encryption Methods", 
    "typeNameID": 549012, 
    "volume": 0.01
  }, 
  "52309": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This datacore is of Triglavian design and contains a vast amount of information pertaining to Triglavian approaches to quantum engineering. The device should be invaluable in reverse-engineering Triglavian designs and making breakthroughs in the invention of new technologies based on the precursor civilization's science.", 
    "descriptionID": 549889, 
    "groupID": 333, 
    "iconID": 24137, 
    "isDynamicType": false, 
    "marketGroupID": 1880, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 52309, 
    "typeName": "Datacore - Triglavian Quantum Engineering", 
    "typeNameID": 549013, 
    "volume": 0.1
  }, 
  "5231": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Common, low technology mining laser. Works well for extracting common ore, but not useful for much else.", 
    "descriptionID": 94338, 
    "graphicID": 11146, 
    "groupID": 54, 
    "iconID": 1061, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 25.0, 
    "techLevel": 1, 
    "typeID": 5231, 
    "typeName": "EP-R Argon Ion Basic Excavation Pulse", 
    "typeNameID": 105866, 
    "volume": 5.0
  }, 
  "52310": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A propulsion system component used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies.\r\n\r\nThis propulsion technology is clearly designed to be used in conjunction with Triglavian power systems, harnessing for motive power some of the radiation released by quantum effects of the singularity at the heart of the ship.", 
    "descriptionID": 549884, 
    "groupID": 334, 
    "iconID": 24138, 
    "isDynamicType": false, 
    "marketGroupID": 2658, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 52310, 
    "typeName": "Radiation Absorption Thruster", 
    "typeNameID": 549014, 
    "volume": 1.0
  }, 
  "52311": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A power generation system component used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies.\r\n\r\nThis power generation technology works by converting into usable energy the radiation produced by the singularity that is the critical feature of Triglavian power systems.", 
    "descriptionID": 549883, 
    "groupID": 334, 
    "iconID": 24140, 
    "isDynamicType": false, 
    "marketGroupID": 2658, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 52311, 
    "typeName": "Singularity Radiation Convertor", 
    "typeNameID": 549015, 
    "volume": 1.0
  }, 
  "52312": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A power control and distribution system component used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies.\r\n\r\nTriglavian power systems produce vast quantities of energy, harvesting and converting the energy from singularity radiation, and use zero-point field manipulation to control, distribute and even store this energy.", 
    "descriptionID": 549882, 
    "groupID": 334, 
    "iconID": 24142, 
    "isDynamicType": false, 
    "marketGroupID": 2658, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 52312, 
    "typeName": "Zero-Point Field Manipulator", 
    "typeNameID": 549016, 
    "volume": 1.0
  }, 
  "52313": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "An information processing component used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies.\r\n\r\nTriglavian technologies are designed to be run by trinary-based code and this device is a key component of information processing in such systems. Determining how to interface with and interpret the input and output of such devices was a key breakthrough in the use of Triglavian technology.", 
    "descriptionID": 549864, 
    "groupID": 334, 
    "iconID": 24141, 
    "isDynamicType": false, 
    "marketGroupID": 2658, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 52313, 
    "typeName": "Trinary State Processor", 
    "typeNameID": 549017, 
    "volume": 1.0
  }, 
  "52314": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A strong and light construction material that is used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies.\r\n\r\nA highly versatile material, lattice locked dekaisogen is a refined and processed product based on Crystalline Isogen-10. The material is used throughout Triglavian technology and is the basis of the highly effective armor used in their ships.", 
    "descriptionID": 549863, 
    "groupID": 334, 
    "iconID": 24139, 
    "isDynamicType": false, 
    "marketGroupID": 2658, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 52314, 
    "typeName": "Lattice Locked Dekaisogen", 
    "typeNameID": 549018, 
    "volume": 1.0
  }, 
  "52315": {
    "basePrice": 401168.0, 
    "capacity": 0.0, 
    "description": "Protracted neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield significant amounts of Tritanium and Pyerite whilst also yielding smaller amounts of Mexallon, Zydrine, Nocxium, Morphite and Megacyte.", 
    "descriptionID": 549787, 
    "graphicID": 24446, 
    "groupID": 4030, 
    "iconID": 24144, 
    "isDynamicType": false, 
    "marketGroupID": 2539, 
    "mass": 0.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52315, 
    "typeName": "Rakovene", 
    "typeNameID": 549020, 
    "volume": 16.0
  }, 
  "52316": {
    "basePrice": 449945.0, 
    "capacity": 0.0, 
    "description": "Intense neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield significant amounts of Tritanium, Pyerite, Isogen and Mexallon whilst also yielding smaller amounts of Morphite and Megacyte.", 
    "descriptionID": 549786, 
    "graphicID": 24452, 
    "groupID": 4031, 
    "iconID": 24143, 
    "isDynamicType": false, 
    "marketGroupID": 2538, 
    "mass": 0.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 52316, 
    "typeName": "Bezdnacine", 
    "typeNameID": 549021, 
    "volume": 16.0
  }, 
  "52317": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A silver-chased variant of the much sought-after Looking Glass Monocle implant, usually available only to the wealthy and powerful of New Eden. This particular version of \"The Monocle\" was prepared and released as part of the celebrations marking the 16th anniversary since the licensing of independent capsuleers.\r\n\r\nAll models of the Looking Glass monocle interface offers advanced vision augmentation beyond the capabilities of all comparable prosthetics or upgrades. Full-spectrum optic weave filters, nanofiber refraction lenses, an enhanced NeoCom uplink, and a blackbox holovid recorder linked directly to the memory centers in the temporal lobe are just some of its groundbreaking options. When combined with the specialized training and equipment unique to capsuleers, the Looking Glass is an efficient interfacing tool, not to mention a dramatic fashion statement.", 
    "descriptionID": 549095, 
    "groupID": 1083, 
    "iconID": 10838, 
    "isDynamicType": false, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 52317, 
    "typeName": "Looking Glass Monocle Interface (right/silver)", 
    "typeNameID": 549053, 
    "volume": 0.1
  }, 
  "52318": {
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    "published": true, 
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    "typeName": "Ikitursa Singularity Storm SKIN", 
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    "description": "Analysis of these devices has led to great confusion amongst CONCORD scientists. It appears that the sensors that line its surface are designed to measure nothing. More precisely, the location and arrangements of negative space and null-energy zones within the surrounding system. What the purpose of this information might be is currently unknown.", 
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    "description": "The immense World Ark is the center of operations for the local Triglavian forces in this invasion zone. The vessel appears to function as a mobile base of operations and is speculated to incorporate a Triglavian conduit gate through which additional forces can flow from Abyssal Deadspace to New Eden.\r\n\r\nThe <i>Xordazh</i>-class World Ark would seem to be easily the match of any vessel known to New Eden and is presumably at least as powerful and hard to destroy as the heaviest military structures. The ship has been observed deploying numerous \"field effect subpylons\" of a variety of types as part of its defensive network. Approach with extreme caution.", 
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    "techLevel": 1, 
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    "description": "<i>Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:\r\n\r\nAncient Enemy Azdaja «exploratory operations have failed to establish active locus for presence of Jove Empire of the Chamber of Tyrant» reverse-time discourse-element (indecipherable) «stability of local spatio-temporal environment deviates from archive reference data pertaining to !query++encode|Jovian expansionist polity iter.2.?.?|recode++process!» (indecipherable) to cast a sounding in the flow of Vyraj.\r\n\r\nNow-time discourse-element (indecipherable) «archived spatio-temporal co-ordinate ranges !log++encode|Jovian expansionist polity iters.[2.0.0, 2.7.20]|recode++process! not reconciled with ingressing data» after evocation of ancient-time noemata of Kostorg conduit flow and confluence.\r\n\r\nAdvancing-time discourse-element (indecipherable) «procedures for continued exploration and surveillance under contemplation» processing to imperative without proving in the gift of Detached Executive Troika for Sublimation of Poshlost Flow.</i>\r\n\r\n– Partial translation of Triglavian Trinary Datastream AEA6", 
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    "radius": 1.0, 
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    "typeName": "Triglavian Trinary Datastream AEA6", 
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  }, 
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    "description": "<i>Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:\r\n\r\nAugmented Foreign Narodnya «encountered augmented human entities within singleton format ranges have demonstrated highly variable motivational imperatives» reverse-time discourse-element (indecipherable) «!iterate++query++encode|human polity comparison:ident comparison:cat comparison:subcat keychain:Bujan-CTOS-SV-AEC-GTR //fragmentary// [frag001,frag478]|recode++process» pending response to prayer before Conclave of Triglav Outside the Struggle.\r\n\r\nNow-time discourse-element (indecipherable) «spatio-temporal co-ordinate ranges cast in dimension with augmented human activity ranges and cast in dimension with motivational imperative sampling» (indecipherable) have evoked cladistic proving selection of liminal volumes (indecipherable) «correspond to observed distributions in scatter-volume model of civilization development» (indecipherable) received prayer and invokes «rank ordering tentative core set [3-6], transitional set [5-20], posited periphery set [15-100] //working maxima// !note++encode|set bounds definition comparison:cat query:subcat|recode++process» (indecipherable).\r\n\r\nAdvancing-time discourse-element (indecipherable) «cybernetic adaptation for personality-level command identity submergence should be analyzed for conformity» (indecipherable) all clades and subclades «exploratory operations planning will incorporate contingencies for sampling and analysis of augmented human entities» in response to prayer of Detached Executive Troika.</i>\r\n\r\n– Partial translation of Triglavian Trinary Datastream AFN6", 
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    "radius": 1.0, 
    "typeID": 52409, 
    "typeName": "Triglavian Trinary Datastream AFN6", 
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  }, 
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    "mass": 0.0, 
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    "published": false, 
    "raceID": 2, 
    "radius": 25.0, 
    "techLevel": 1, 
    "typeID": 5241, 
    "typeName": "Dual Diode Mining Laser I", 
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  }, 
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    "description": "<i>Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:\r\n\r\nDeviant automata «classification and testing has confirmed wide range of autonomy and sentience profiles» reverse-time discourse-element (indecipherable) «within upper bound of sentience profiles the distributed artificial entities represent» ancient time noema «opportunity/threat paradox at the civilization level» (indecipherable) consent-lock decay.\r\n\r\nNow-time discourse-element (indecipherable) «resolution of threat profiles and modelling of opportunity branches is complete within acceptable variance» (indecipherable) detached Navka have returned and procession of their offering to the Convocation of Triglav Outside the Struggle has been grounded in metaxy (indecipherable) «the procedures for co-operation are being refined» (indecipherable) consent-lock has been broken.\r\n\r\nAdvancing-time discourse-element (indecipherable) «in deference to the concerns raised by Koschoi the procedures for co-operation will require the authority of the detached Navka to be acknowledged according to moral norms applicable to sentients» (indecipherable) extirpation imperative is extended beyond poshlost undoubted to vermin and corruptive threats to vila autopoiesis.</i>\r\n\r\n– Partial translation of Triglavian Trinary Datastream DAV6", 
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    "published": true, 
    "raceID": 135, 
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    "typeID": 52410, 
    "typeName": "Triglavian Trinary Datastream DAV6", 
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    "typeName": "Majorana Light Missile", 
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    "typeName": "Sudenic Damavik", 
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    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Tracking/Guidance Disruptor and Remote Repair modules.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 550710, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 52486, 
    "typeName": "Ghosting Sudenic Damavik", 
    "typeNameID": 550525, 
    "volume": 28600.0, 
    "wreckTypeID": 52663
  }, 
  "52487": {
    "basePrice": 165000000.0, 
    "capacity": 650.0, 
    "description": "A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Drekavac variant appears to be engineered towards making use of Tracking/Guidance Disruptor and Remote Repair modules.\r\n\r\n<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac", 
    "descriptionID": 550711, 
    "factionID": 500026, 
    "graphicID": 22318, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 9900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 250.0, 
    "soundID": 20063, 
    "typeID": 52487, 
    "typeName": "Ghosting Sudenic Drekavac", 
    "typeNameID": 550526, 
    "volume": 233000.0, 
    "wreckTypeID": 52665
  }, 
  "52488": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Energy Neutralizer and Remote Repair modules.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 550712, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 52488, 
    "typeName": "Starving Sudenic Damavik", 
    "typeNameID": 550527, 
    "volume": 28600.0, 
    "wreckTypeID": 52663
  }, 
  "52489": {
    "basePrice": 165000000.0, 
    "capacity": 650.0, 
    "description": "A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards making use of Energy Neutralizer and Remote Repair modules.\r\n\r\n<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac", 
    "descriptionID": 550713, 
    "factionID": 500026, 
    "graphicID": 22318, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 9900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 250.0, 
    "soundID": 20063, 
    "typeID": 52489, 
    "typeName": "Starving Sudenic Drekavac", 
    "typeNameID": 550528, 
    "volume": 233000.0, 
    "wreckTypeID": 52665
  }, 
  "52490": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered specifically towards remote repair capability.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 550714, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 52490, 
    "typeName": "Renewing Sudenic Damavik", 
    "typeNameID": 550531, 
    "volume": 28600.0, 
    "wreckTypeID": 52663
  }, 
  "52491": {
    "basePrice": 7500000.0, 
    "capacity": 435.0, 
    "description": "A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant appears to be engineered to make optimal use of it's remote repair capabilities.\r\n\r\n<i>By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle.</i> – partial translation of data included in recovered design schematics of the Rodiva", 
    "descriptionID": 550715, 
    "factionID": 500026, 
    "graphicID": 22317, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 10120000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 250.0, 
    "soundID": 20063, 
    "typeID": 52491, 
    "typeName": "Renewing Sudenic Rodiva", 
    "typeNameID": 550532, 
    "volume": 118000.0, 
    "wreckTypeID": 52664
  }, 
  "52492": {
    "basePrice": 112500000.0, 
    "capacity": 933.0, 
    "description": "A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered specifically towards remote repair capabilities.\r\n\r\n<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak", 
    "descriptionID": 550716, 
    "graphicID": 21993, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 63000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 400.0, 
    "soundID": 20061, 
    "typeID": 52492, 
    "typeName": "Renewing Sudenic Leshak", 
    "typeNameID": 550533, 
    "volume": 495000.0, 
    "wreckTypeID": 52665
  }, 
  "52493": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Sensor Dampener and Remote Repair modules.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 550717, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 52493, 
    "typeName": "Blinding Sudenic Damavik", 
    "typeNameID": 550534, 
    "volume": 28600.0, 
    "wreckTypeID": 52663
  }, 
  "52494": {
    "basePrice": 112500000.0, 
    "capacity": 933.0, 
    "description": "A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards making use of Sensor Dampener and Remote Repair modules.\r\n\r\n<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak", 
    "descriptionID": 550718, 
    "graphicID": 21993, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 63000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 400.0, 
    "soundID": 20061, 
    "typeID": 52494, 
    "typeName": "Blinding Sudenic Leshak", 
    "typeNameID": 550536, 
    "volume": 495000.0, 
    "wreckTypeID": 52665
  }, 
  "52495": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 550719, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 52495, 
    "typeName": "Tangling Sudenic Damavik", 
    "typeNameID": 550537, 
    "volume": 28600.0
  }, 
  "52496": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons.  This particular Kikimora variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora.", 
    "descriptionID": 550720, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 52496, 
    "typeName": "Tangling Sudenic Kikimora", 
    "typeNameID": 550538, 
    "volume": 43000.0, 
    "wreckTypeID": 52663
  }, 
  "52497": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons.  This particular Kikimora variant appears to be engineered towards the use of Sensor Dampener and Remote Repair modules.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora.", 
    "descriptionID": 550721, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 52497, 
    "typeName": "Blinding Sudenic Kikimora", 
    "typeNameID": 550535, 
    "volume": 43000.0, 
    "wreckTypeID": 52663
  }, 
  "52498": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Target Painter and Remote Repair modules.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 550722, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 52498, 
    "typeName": "Harrowing Sudenic Damavik", 
    "typeNameID": 550539, 
    "volume": 28600.0, 
    "wreckTypeID": 52663
  }, 
  "52499": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons.  This particular Kikimora variant appears to be engineered towards the use of Target Painting and Remote Repair modules.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora.", 
    "descriptionID": 550723, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 52499, 
    "typeName": "Harrowing Sudenic Kikimora", 
    "typeNameID": 550540, 
    "volume": 43000.0, 
    "wreckTypeID": 52663
  }, 
  "52500": {
    "basePrice": 0.0, 
    "capacity": 480.0, 
    "description": "A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards the use of Target Painter and Remote Repair modules.\r\n\r\n<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak.", 
    "descriptionID": 550724, 
    "factionID": 500026, 
    "graphicID": 21976, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 9530000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 110.0, 
    "soundID": 20063, 
    "typeID": 52500, 
    "typeName": "Harrowing Sudenic Vedmak", 
    "typeNameID": 550543, 
    "volume": 118000.0, 
    "wreckTypeID": 52664
  }, 
  "52501": {
    "basePrice": 165000000.0, 
    "capacity": 650.0, 
    "description": "A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the  the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac", 
    "descriptionID": 550725, 
    "factionID": 500026, 
    "graphicID": 22318, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 9900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 250.0, 
    "soundID": 20063, 
    "typeID": 52501, 
    "typeName": "Zorya's Voivode TTC-243", 
    "typeNameID": 550546, 
    "volume": 233000.0, 
    "wreckTypeID": 52416
  }, 
  "52502": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 550726, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 52502, 
    "typeName": "Zorya's Voivode TTC-3", 
    "typeNameID": 550545, 
    "volume": 28600.0, 
    "wreckTypeID": 52414
  }, 
  "52503": {
    "basePrice": 112500000.0, 
    "capacity": 933.0, 
    "description": "A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak", 
    "descriptionID": 550727, 
    "graphicID": 21993, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 63000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 400.0, 
    "soundID": 20061, 
    "typeID": 52503, 
    "typeName": "Zorya's Voivode TTC-729", 
    "typeNameID": 550549, 
    "volume": 495000.0, 
    "wreckTypeID": 52416
  }, 
  "52510": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "", 
    "descriptionID": 552471, 
    "graphicID": 10026, 
    "groupID": 227, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 52510, 
    "typeName": "Triglavian World Ark Spawner A", 
    "typeNameID": 550561, 
    "volume": 0.0
  }, 
  "52511": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 10026, 
    "groupID": 227, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 52511, 
    "typeName": "Triglavian World Ark Spawner B", 
    "typeNameID": 550562, 
    "volume": 0.0
  }, 
  "52517": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1975, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 52517, 
    "typeName": "TG construction phase 4", 
    "typeNameID": 550651, 
    "volume": 0.0
  }, 
  "52518": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This memorial to Fallen Capsuleers is the centerpiece of the cemetery originally established in orbit of the moon of Molea II by capsuleers of the <url=showinfo:2//1883279066>EVE Cemetery</url> corporation. \r\n\r\nHaving been in place for over a decade, and in view of ongoing developments in structure technology, it increasingly became clear that a dedicated memorial structure would enhance the cemetery and help preserve it for decades more. The Upwell Consortium, at the urging of a large number of private citizens and corporations, constructed the new Fallen Capsuleers Memorial in YC122.\r\n\r\nThe Fallen Capsuleers Memorial continues to support the establishment of individual memorial containers by capsuleers in the cemetery at <url=showinfo:14//40245270>Molea II, moon 1</url> .\r\n\r\nAny <a href=showinfo:3465>Secure Cargo Containers</a> that are anchored within 200km of this structure will not automatically decay over time. This structure does not provide any special protection against intentional destruction or scooping of containers.", 
    "descriptionID": 561669, 
    "graphicID": 24476, 
    "groupID": 226, 
    "isDynamicType": false, 
    "mass": 11000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 8500.0, 
    "typeID": 52518, 
    "typeName": "Fallen Capsuleers Memorial", 
    "typeNameID": 550680, 
    "volume": 150000.0
  }, 
  "52520": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.", 
    "descriptionID": 550691, 
    "groupID": 526, 
    "iconID": 24164, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 52520, 
    "typeName": "10,000 Skill Points", 
    "typeNameID": 550690, 
    "volume": 0.0
  }, 
  "52523": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe only drawback to this accelerator is that capsuleer training renders it ineffective after one use.  Depending on the Capsuleer's knowledge of the <a href=showinfo:3405>Biology</a> skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC121/08/01.", 
    "descriptionID": 550983, 
    "groupID": 303, 
    "iconID": 10144, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 52523, 
    "typeName": "Expired Standard 'Canicule' Cerebral Accelerator", 
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    "typeName": "Charon Vitalshift EGO SKIN", 
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    "description": "[Incoming commercial broadcast...]\r\n\r\nPut your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.\r\n\r\nEGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.\r\n\r\nThe Vitalshift from Ishukone. Feel the pulse, see the future.", 
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    "marketGroupID": 1981, 
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    "typeID": 52568, 
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    "typeID": 52571, 
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    "typeID": 52572, 
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    "typeID": 52573, 
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    "typeID": 52574, 
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    "typeName": "Raznaborg Kikimora", 
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    "wreckTypeID": 52660
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    "description": "Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.", 
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    "description": "Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.", 
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    "soundID": 20063, 
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    "typeName": "Raznaborg Ghosting Damavik", 
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    "wreckTypeID": 52660
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    "description": "Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.", 
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    "soundID": 20063, 
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    "description": "Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.", 
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    "description": "A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons.  This particular Kikimora variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora.", 
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    "soundID": 20063, 
    "typeID": 52655, 
    "typeName": "Tangling Strike Kikimora", 
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    "wreckTypeID": 52660
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    "soundID": 20063, 
    "typeID": 52656, 
    "typeName": "Raznaborg Harrowing Damavik", 
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    "wreckTypeID": 52660
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    "description": "Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.", 
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    "description": "A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons.  This particular Kikimora variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora.", 
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    "factionID": 500026, 
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    "raceID": 135, 
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    "soundID": 20063, 
    "typeID": 52658, 
    "typeName": "Zorya's Kikimora", 
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    "description": "A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak", 
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    "description": "The wreck of a small Triglavian vessel.", 
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    "typeID": 52661, 
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    "typeName": "Stellar Transfer Conduit (Triglavian)", 
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    "description": "This ocular filter is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.\r\n\r\nHowever, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called \"restricted artificial intelligences\". The possibility that these implants are based on RAI technology raises startling questions about the nature of the \"mimesis\" involved in these augmentations.\r\n\r\nPrimary Effect: +2 bonus to Perception\r\n\r\nSecondary Effect: 1% bonus to maximum damage output of entropic distintegrators\r\n\r\nTertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators\r\n\r\nSet Effect: 20% bonus to the strength of all Mimesis implant secondary effects", 
    "descriptionID": 551815, 
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    "published": true, 
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    "typeName": "Low-Grade Mimesis Alpha", 
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    "typeName": "Caldari Connection 01", 
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    "typeID": 52678, 
    "typeName": "Jita Trade Hub", 
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    "description": "This memory augmentation is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.\r\n\r\nHowever, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called \"restricted artificial intelligences\". The possibility that these implants are based on RAI technology raises startling questions about the nature of the \"mimesis\" involved in these augmentations.\r\n\r\nPrimary Effect: +2 bonus to Memory\r\n\r\nSecondary Effect: 1.5% bonus to maximum damage output of entropic distintegrators\r\n\r\nTertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators\r\n\r\nSet Effect: 20% bonus to the strength of all Mimesis implant secondary effects", 
    "descriptionID": 551816, 
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    "marketGroupID": 619, 
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    "published": true, 
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    "typeID": 52679, 
    "typeName": "Low-Grade Mimesis Beta", 
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    "description": "This neural boost is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.\r\n\r\nHowever, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called \"restricted artificial intelligences\". The possibility that these implants are based on RAI technology raises startling questions about the nature of the \"mimesis\" involved in these augmentations.\r\n\r\nPrimary Effect: +2 bonus to Willpower\r\n\r\nSecondary Effect: 2% bonus to maximum damage output of entropic distintegrators\r\n\r\nTertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators\r\n\r\nSet Effect: 20% bonus to the strength of all Mimesis implant secondary effects", 
    "descriptionID": 551818, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 52680, 
    "typeName": "Low-Grade Mimesis Gamma", 
    "typeNameID": 551443, 
    "volume": 1.0
  }, 
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    "description": "This cybernetic subprocessor is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.\r\n\r\nHowever, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called \"restricted artificial intelligences\". The possibility that these implants are based on RAI technology raises startling questions about the nature of the \"mimesis\" involved in these augmentations.\r\n\r\nPrimary Effect: +2 bonus to Intelligence\r\n\r\nSecondary Effect: 2.5% bonus to maximum damage output of entropic distintegrators\r\n\r\nTertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators\r\n\r\nSet Effect: 20% bonus to the strength of all Mimesis implant secondary effects", 
    "descriptionID": 551817, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 52681, 
    "typeName": "Low-Grade Mimesis Delta", 
    "typeNameID": 551444, 
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  }, 
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    "description": "This social adaptation chip is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.\r\n\r\nHowever, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called \"restricted artificial intelligences\". The possibility that these implants are based on RAI technology raises startling questions about the nature of the \"mimesis\" involved in these augmentations.\r\n\r\nPrimary Effect: +2 bonus to Charisma\r\n\r\nSecondary Effect: 3% bonus to maximum damage output of entropic distintegrators\r\n\r\nTertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators\r\n\r\nSet Effect: 20% bonus to the strength of all Mimesis implant secondary effects", 
    "descriptionID": 551819, 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "Low-Grade Mimesis Epsilon", 
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  }, 
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    "description": "This implant is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.\r\n\r\nHowever, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called \"restricted artificial intelligences\". The possibility that these implants are based on RAI technology raises startling questions about the nature of the \"mimesis\" involved in these augmentations.\r\n\r\nAs it based on a standard Omega control implant, this augmentation does nothing in and of itself, but when used in conjunction with other Mimesis implants it will boost their effect considerably.\r\n\r\nSet Effect: 50% bonus to the strength of all Mimesis implant secondary effects", 
    "descriptionID": 551820, 
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    "description": "A precise frequency energy field, used as a target beacon for jump drives. Industrial Cynosural Fields are specifically attuned to support the jump drives of <b>Jump Freighters</b>.", 
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    "typeID": 52697, 
    "typeName": "Nergal Niflhel Gildclaw SKIN", 
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    "description": "In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the \"Gildclaw\". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is \"Niflhel\".\r\n\r\nThe Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.", 
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    "groupID": 1950, 
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    "typeID": 52698, 
    "typeName": "Draugur Niflhel Gildclaw SKIN", 
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    "description": "In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the \"Gildclaw\". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is \"Niflhel\".\r\n\r\nThe Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.", 
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    "typeName": "Ikitursa Niflhel Gildclaw SKIN", 
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    "description": "Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.", 
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    "description": "This Triglavian subpylon emits a field that enhances the power of weapons within its area of effect. The device appears to work by feeding energy into the potential-force conversion events taking place when various weapons impact their targets. The finely-tuned and selectively reactive field the system uses relies on considerable processing power but is an efficient solution to an otherwise insuperable problem of tracking and anticipation of many and diverse weapons systems.\r\n\r\nIt appears to project this area of effect up to 5000m from its central structure.", 
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    "descriptionID": 551545, 
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    "description": "Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.\r\n\r\nWhether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.", 
    "descriptionID": 551548, 
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    "typeID": 52704, 
    "typeName": "Gila Aetheric Raiders SKIN", 
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    "description": "Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.\r\n\r\nWhether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.", 
    "descriptionID": 551551, 
    "groupID": 1950, 
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    "mass": 0.0, 
    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 52705, 
    "typeName": "Rattlesnake Aetheric Raiders SKIN", 
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    "capacity": 0.0, 
    "description": "Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.\r\n\r\nThe Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.", 
    "descriptionID": 551556, 
    "groupID": 1950, 
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    "radius": 1.0, 
    "typeID": 52706, 
    "typeName": "Atron Inner Zone Vanguard SKIN", 
    "typeNameID": 551555, 
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    "description": "Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.\r\n\r\nThe Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.", 
    "descriptionID": 551559, 
    "groupID": 1950, 
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    "portionSize": 1, 
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    "typeID": 52707, 
    "typeName": "Imicus Inner Zone Vanguard SKIN", 
    "typeNameID": 551558, 
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    "description": "Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.\r\n\r\nThe Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.", 
    "descriptionID": 551562, 
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    "typeID": 52708, 
    "typeName": "Incursus Inner Zone Vanguard SKIN", 
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    "description": "Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.\r\n\r\nThe Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.", 
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    "radius": 1.0, 
    "typeID": 52709, 
    "typeName": "Maulus Inner Zone Vanguard SKIN", 
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    "description": "Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.\r\n\r\nThe Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.", 
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    "marketGroupID": 2004, 
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    "published": true, 
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    "typeName": "Navitas Inner Zone Vanguard SKIN", 
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    "description": "Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.\r\n\r\nThe Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.", 
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    "typeName": "Tristan Inner Zone Vanguard SKIN", 
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    "description": "Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.\r\n\r\nThe Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.", 
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    "groupID": 1950, 
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    "portionSize": 1, 
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    "typeName": "Enyo Inner Zone Vanguard SKIN", 
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    "description": "Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.\r\n\r\nThe Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.", 
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    "description": "Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.\r\n\r\nThe Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.", 
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    "typeID": 52714, 
    "typeName": "Helios Inner Zone Vanguard SKIN", 
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    "typeName": "Breacher Snowline Bladeracer SKIN", 
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    "typeName": "Burst Snowline Bladeracer SKIN", 
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    "typeName": "Probe Snowline Bladeracer SKIN", 
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    "typeName": "Rifter Snowline Bladeracer SKIN", 
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    "typeName": "Slasher Snowline Bladeracer SKIN", 
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    "typeName": "Jaguar Snowline Bladeracer SKIN", 
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    "typeName": "Wolf Snowline Bladeracer SKIN", 
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    "description": "Released to support the efforts of CONCORD and core empire efforts to maintain planetary security in the face of Triglavian Invasions, the RubySet TorsoRig is a powerful enhancement of upper body strength, speed and precision.\r\n\r\nA new offering from Wiyrkomi Industrial Biomechanics, the RubySet TorsoRig is a general purpose body augmentation believed to derive from combat rigs worn by troops of the Wiyrkomi Peace Corps.\r\n\r\nThe science and technology of enhancing biomechanics using cybernetic rigs and meshes is advancing all the time with much effort focused on lowering the barrier of entry in terms of manufacturing and resources that make up the cost of such powerful augmentations.", 
    "descriptionID": 554338, 
    "groupID": 1670, 
    "iconID": 24170, 
    "marketGroupID": 1836, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53041, 
    "typeName": "Men's 'RubySet TorsoRig' Body Augmentation", 
    "typeNameID": 552669, 
    "volume": 0.1
  }, 
  "53042": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1670, 
    "iconID": 24171, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 53042, 
    "typeName": "53042_Male_Makeup_BodyAugmentations_BodyAugmentation_M01_Types_BodyAugmentationM01_WhiteDesign.png", 
    "typeNameID": 552670, 
    "volume": 0.1
  }, 
  "53043": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1670, 
    "iconID": 24172, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 53043, 
    "typeName": "53043_Male_Makeup_BodyAugmentations_BodyAugmentation_M01_Types_BodyAugmentationM01_YellowDesign.png", 
    "typeNameID": 552671, 
    "volume": 0.1
  }, 
  "53045": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is a Triglavian subpylon deployed as part of the defense network of a Stellar Observatory. The principle of enhancing fortifications with semi-autonomous subpylons has been noted as a favored technique of the Triglavians, apparently representing a more portable variation of the defensive pylons commonly encountered in Abyssal Deadspace.\r\n\r\nImportant Triglavian structures and mobile installations, such as the <i>Xordazh</i>-class World Arks and stellar orbitals, are often accompanied by networks of defensive subpylons.", 
    "descriptionID": 553557, 
    "groupID": 319, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 53045, 
    "typeName": "Triglavian Observatory Defense Subpylon", 
    "typeNameID": 552737, 
    "volume": 0.0
  }, 
  "53046": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This ancillary fortification unit is part of the defense network of a CONCORD Stellar Observatory. The basic field manipulation principles of Triglavian Overcharge subpylons have been retro-engineered from disabled examples and employed by CONCORD in a structure that uses their own command and control routines.\r\n\r\nThis Unit projects a modifying field out to 5000m from its central spire.", 
    "descriptionID": 553555, 
    "graphicID": 24511, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 53046, 
    "typeName": "CONCORD Observatory Overcharge Unit", 
    "typeNameID": 552738, 
    "volume": 1000.0
  }, 
  "53047": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "CONCORD's Inner Circle and the DED High Command have become increasingly alarmed by the focus of the Triglavian invaders on the stars of New Eden. The appearance of special Triglavian task forces erecting Stellar Accelerator structures prompted a crash program to develop a Stellar Observatory of CONCORD's own, with a suitable defense system and dedicated local defense fleets in co-operation with CONCORD member empires.\r\n\r\nThe CONCORD Stellar Observatory is carrying out vital work aimed at analyzing in depth the various effects of Triglavian stellar manipulation and comparing them with the base conditions of stellar bodies across New Eden. While it is an especially dangerous and costly task, due to the importance of working in Triglavian invasion zones, CONCORD is dedicating considerable resources and personnel to this effort.", 
    "descriptionID": 553550, 
    "graphicID": 24513, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 53047, 
    "typeName": "CONCORD Stellar Observatory", 
    "typeNameID": 552739, 
    "volume": 1000.0, 
    "wreckTypeID": 53320
  }, 
  "53053": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains Halloween Fireworks and a Festival Launcher.", 
    "descriptionID": 553036, 
    "groupID": 1194, 
    "iconID": 24175, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53053, 
    "typeName": "Halloween Horrors Fireworks and Launcher Crate", 
    "typeNameID": 552776, 
    "volume": 4.0
  }, 
  "53055": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains Deathglow Hunters SKIN License for the Astero.", 
    "descriptionID": 553037, 
    "groupID": 1194, 
    "iconID": 24175, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53055, 
    "typeName": "Halloween Horrors Astero SKIN", 
    "typeNameID": 552783, 
    "volume": 4.0
  }, 
  "53056": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains Halloween Fireworks.", 
    "descriptionID": 553038, 
    "groupID": 1194, 
    "iconID": 24175, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53056, 
    "typeName": "Halloween Horrors Fireworks Crate", 
    "typeNameID": 552784, 
    "volume": 4.0
  }, 
  "53057": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains Deathglow Hunters SKIN License for the Gila.", 
    "descriptionID": 553039, 
    "groupID": 1194, 
    "iconID": 24175, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53057, 
    "typeName": "Halloween Horrors Gila SKIN", 
    "typeNameID": 552785, 
    "volume": 4.0
  }, 
  "53058": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains Deathglow Hunters SKIN License for the Machariel.", 
    "descriptionID": 553040, 
    "groupID": 1194, 
    "iconID": 24175, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53058, 
    "typeName": "Halloween Horrors Machariel SKIN", 
    "typeNameID": 552786, 
    "volume": 4.0
  }, 
  "53059": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains Deathglow Hunters SKIN License for the Avatar and Halloween Fireworks.", 
    "descriptionID": 553041, 
    "groupID": 1194, 
    "iconID": 24175, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53059, 
    "typeName": "Halloween Horrors Avatar SKIN and Fireworks Crate", 
    "typeNameID": 552787, 
    "volume": 4.0
  }, 
  "53060": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains Headhunter SKINs for 4 Cruisers.", 
    "descriptionID": 553042, 
    "groupID": 1194, 
    "iconID": 24175, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53060, 
    "typeName": "Halloween Horrors Headhunter Cruiser SKINs", 
    "typeNameID": 552788, 
    "volume": 4.0
  }, 
  "53068": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 552823, 
    "graphicID": 3117, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 53068, 
    "typeName": "Triglavian Destroyer Wreck", 
    "typeNameID": 552822, 
    "volume": 27500.0
  }, 
  "53069": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 552825, 
    "graphicID": 3117, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 53069, 
    "typeName": "Triglavian Elite Frigate Wreck", 
    "typeNameID": 552824, 
    "volume": 27500.0
  }, 
  "53070": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 552827, 
    "graphicID": 3116, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 53070, 
    "typeName": "Triglavian Elite Cruiser Wreck", 
    "typeNameID": 552826, 
    "volume": 27500.0
  }, 
  "53071": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 552829, 
    "graphicID": 3117, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 53071, 
    "typeName": "Triglavian Elite Destroyer Wreck", 
    "typeNameID": 552828, 
    "volume": 27500.0
  }, 
  "53072": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ", 
    "descriptionID": 552831, 
    "graphicID": 3116, 
    "groupID": 186, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "typeID": 53072, 
    "typeName": "Triglavian Battlecruiser Wreck", 
    "typeNameID": 552830, 
    "volume": 27500.0
  }, 
  "53080": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "Generic structures such as this one have been modified to fit their special purpose. In this case, the antennae and dishes are set up to gather astronavigational data and survey the surrounding asteroids for materials. Momentum wheels and photovoltaic cells are common on these devices but can be swapped out for other options.", 
    "descriptionID": 552883, 
    "graphicID": 2412, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 100000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 4300.0, 
    "soundID": 20195, 
    "typeID": 53080, 
    "typeName": "Survey Array", 
    "typeNameID": 552882, 
    "volume": 100000000.0
  }, 
  "53081": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "description": "This appears to be the remains of a survey ship.", 
    "descriptionID": 552907, 
    "graphicID": 21397, 
    "groupID": 306, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 100.0, 
    "typeID": 53081, 
    "typeName": "Survey Ship", 
    "typeNameID": 552884, 
    "volume": 27500.0
  }, 
  "53082": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This program is used to track multiple astronomical bodies at the same time. It can be used to help predict approximate trajectories but is normally just used for recording vast amounts of data. Due to its prediction capabilities, it highlights anomalies for review by other programs or people. \r\n\r\nThe data contained herein shows an anomalous situation at the nearby asteroids. It additionally plots a long-distance vector, one that can be used with the Acceleration Gate found near where this was found.", 
    "descriptionID": 552908, 
    "groupID": 526, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53082, 
    "typeName": "Astronavigational Tracking Program", 
    "typeNameID": 552885, 
    "volume": 0.1
  }, 
  "53083": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This is a black box, originally found in a Survey Ship. It is obvious that it has been accessed forcibly but the data and information are still intact.", 
    "descriptionID": 552909, 
    "groupID": 526, 
    "iconID": 2038, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53083, 
    "typeName": "Survey Data", 
    "typeNameID": 552886, 
    "volume": 0.1
  }, 
  "53084": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "graphicID": 2566, 
    "groupID": 383, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 4500.0, 
    "soundID": 31, 
    "typeID": 53084, 
    "typeName": "Drone Hive", 
    "typeNameID": 552892, 
    "volume": 1000.0, 
    "wreckTypeID": 26468
  }, 
  "53085": {
    "basePrice": 0.0, 
    "capacity": 2700.0, 
    "graphicID": 20298, 
    "groupID": 1207, 
    "iconID": 16, 
    "isDynamicType": false, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 14.0, 
    "soundID": 20182, 
    "typeID": 53085, 
    "typeName": "Supply Cache", 
    "typeNameID": 552893, 
    "volume": 27500.0
  }, 
  "53086": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 2586, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 400.0, 
    "typeID": 53086, 
    "typeName": "Drone Lookout", 
    "typeNameID": 552894, 
    "volume": 0.0
  }, 
  "53087": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 3116, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 40.0, 
    "typeID": 53087, 
    "typeName": "Wrecked Prospector Ship", 
    "typeNameID": 552895, 
    "volume": 0.0
  }, 
  "53088": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 21367, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 200.0, 
    "typeID": 53088, 
    "typeName": "Wrecked Battleship", 
    "typeNameID": 552896, 
    "volume": 0.0
  }, 
  "53089": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 3112, 
    "groupID": 226, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1000.0, 
    "typeID": 53089, 
    "typeName": "Wrecked Dreadnought", 
    "typeNameID": 552897, 
    "volume": 0.0
  }, 
  "53090": {
    "basePrice": 0.0, 
    "capacity": 27500.0, 
    "graphicID": 21398, 
    "groupID": 226, 
    "mass": 10000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 16, 
    "radius": 100.0, 
    "typeID": 53090, 
    "typeName": "Wrecked Battleship", 
    "typeNameID": 552898, 
    "volume": 27500.0
  }, 
  "53091": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains a defensive module appropriate for use on your faction's frigates and destroyers. \r\nThese modules consume capacitor charge and recover some of your ship's hitpoints when activated. \r\nIn Capsuleer shorthand, defensive modules are often called \"tank\" modules and the term \"tanking\" is used to describe the ways in which a ship keeps itself alive in hostile environments.", 
    "descriptionID": 552904, 
    "groupID": 1194, 
    "iconID": 21725, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 53091, 
    "typeName": "Defensive Ship Module", 
    "typeNameID": 552903, 
    "volume": 5.0
  }, 
  "53092": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "<font color=\"#ff3399cc\"><b>+5% Max Velocity. Duration 60 minutes.</b></font>\r\n\r\nThis modified version of the standard Agency 'Overclocker' line of boosters will be consumed instantly when redeemed, and boasts an extended effect duration.", 
    "descriptionID": 552911, 
    "groupID": 303, 
    "iconID": 21840, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 53092, 
    "typeName": "Daily Gift 'Overclocker' SB5 Dose II", 
    "typeNameID": 552910, 
    "volume": 1.0
  }, 
  "53093": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains a frigate class starship from your faction's combat line.\r\nThese ships are excellent choices for completing level 1 security agent missions as well as inexpensive pvp combat against other capsuleers.", 
    "descriptionID": 552916, 
    "groupID": 1194, 
    "iconID": 1443, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 53093, 
    "typeName": "Frigate Class Starship", 
    "typeNameID": 552915, 
    "volume": 2500.0
  }, 
  "53094": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains the skillbook required to fly your faction's destroyer-class starships.", 
    "descriptionID": 552918, 
    "groupID": 1194, 
    "iconID": 33, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 53094, 
    "typeName": "Destroyer Skillbook", 
    "typeNameID": 552917, 
    "volume": 1.0
  }, 
  "53095": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains a destroyer class starship from your faction's attack line.\r\nDestroyers are larger and more powerful than frigates, with excellent damage output. However their larger size makes them easier for enemy ships to hit effectively. \r\nThese ships are excellent choices for completing level 1 or 2 security agent missions, as well as group pvp combat as part of a capsuleer corporation.", 
    "descriptionID": 552920, 
    "groupID": 1194, 
    "iconID": 1443, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 53095, 
    "typeName": "Destroyer Class Starship", 
    "typeNameID": 552919, 
    "volume": 5000.0
  }, 
  "53096": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains a blueprint copy that will allow you to construct a cruiser-class starship from your faction's combat line.\r\nCruisers are larger and more powerful than either frigates or destroyers, and they are excellent choices for many kinds of combat activities.\r\nThis blueprint enables construction of one cruiser when used in the Industry system along with a variety of minerals. Minerals can be obtained by reprocessing ores mined from asteroids, or they can be purchased from other capsuleers using the market.", 
    "descriptionID": 552922, 
    "groupID": 1194, 
    "iconID": 3010, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 53096, 
    "typeName": "Cruiser Starship Blueprint", 
    "typeNameID": 552921, 
    "volume": 1.0
  }, 
  "53097": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains a cosmetic SKIN that can be used to customize the look of your frigate.", 
    "descriptionID": 552941, 
    "groupID": 1194, 
    "iconID": 22093, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 53097, 
    "typeName": "Frigate SKIN", 
    "typeNameID": 552940, 
    "volume": 1.0
  }, 
  "53098": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains a cosmetic SKIN that can be used to customize the look of your destroyer.", 
    "descriptionID": 552943, 
    "groupID": 1194, 
    "iconID": 22093, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 53098, 
    "typeName": "Destroyer SKIN", 
    "typeNameID": 552942, 
    "volume": 5.0
  }, 
  "53129": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.", 
    "descriptionID": 553666, 
    "groupID": 1950, 
    "marketGroupID": 1964, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 53129, 
    "typeName": "Apocalypse Abyssal Firestorm SKIN", 
    "typeNameID": 553020, 
    "volume": 0.01
  }, 
  "53130": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.", 
    "descriptionID": 553667, 
    "groupID": 1950, 
    "marketGroupID": 1990, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 53130, 
    "typeName": "Arbitrator Abyssal Firestorm SKIN", 
    "typeNameID": 553021, 
    "volume": 0.01
  }, 
  "53131": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.", 
    "descriptionID": 553668, 
    "groupID": 1950, 
    "marketGroupID": 1956, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 53131, 
    "typeName": "Prophecy Abyssal Firestorm SKIN", 
    "typeNameID": 553022, 
    "volume": 0.01
  }, 
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    "description": "Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.\r\n\r\nLed by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the <i>Third Sontogi Oskkaltiovone</i>* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.\r\n\r\nAfter various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.\r\n\r\n(<i>Sontogi Oskkaltiovone</i> – loosely translated: rules-based corporate war of takeovers)", 
    "descriptionID": 553189, 
    "groupID": 1950, 
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    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 53189, 
    "typeName": "Raven Zento Isideko Combine SKIN", 
    "typeNameID": 553188, 
    "volume": 0.01
  }, 
  "5319": {
    "basePrice": 14828, 
    "capacity": 1, 
    "description": "Disrupts the turret range and tracking speed of the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91917, 
    "groupID": 291, 
    "iconID": 1639, 
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    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5319, 
    "typeName": "Baker Nunn Enduring Tracking Disruptor I", 
    "typeNameID": 101882, 
    "variationParentTypeID": 2108, 
    "volume": 5
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  "53190": {
    "basePrice": 0.0, 
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    "description": "Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.\r\n\r\nLed by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the <i>Third Sontogi Oskkaltiovone</i>* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.\r\n\r\nAfter various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.\r\n\r\n(<i>Sontogi Oskkaltiovone</i> – loosely translated: rules-based corporate war of takeovers)", 
    "descriptionID": 553192, 
    "groupID": 1950, 
    "marketGroupID": 1965, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 53190, 
    "typeName": "Rokh Zento Isideko Combine SKIN", 
    "typeNameID": 553191, 
    "volume": 0.01
  }, 
  "53191": {
    "basePrice": 0.0, 
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    "description": "Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.\r\n\r\nLed by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the <i>Third Sontogi Oskkaltiovone</i>* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.\r\n\r\nAfter various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.\r\n\r\n(<i>Sontogi Oskkaltiovone</i> – loosely translated: rules-based corporate war of takeovers)", 
    "descriptionID": 553195, 
    "groupID": 1950, 
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    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 53191, 
    "typeName": "Scorpion Zento Isideko Combine SKIN", 
    "typeNameID": 553194, 
    "volume": 0.01
  }, 
  "53192": {
    "basePrice": 0.0, 
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    "description": "Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.\r\n\r\nLed by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the <i>Third Sontogi Oskkaltiovone</i>* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.\r\n\r\nAfter various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.\r\n\r\n(<i>Sontogi Oskkaltiovone</i> – loosely translated: rules-based corporate war of takeovers)", 
    "descriptionID": 553198, 
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    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 53192, 
    "typeName": "Widow Zento Isideko Combine SKIN", 
    "typeNameID": 553197, 
    "volume": 0.01
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    "basePrice": 0.0, 
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    "description": "Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.\r\n\r\nLed by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the <i>Third Sontogi Oskkaltiovone</i>* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.\r\n\r\nAfter various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.\r\n\r\n(<i>Sontogi Oskkaltiovone</i> – loosely translated: rules-based corporate war of takeovers)", 
    "descriptionID": 553201, 
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    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 53193, 
    "typeName": "Golem Zento Isideko Combine SKIN", 
    "typeNameID": 553200, 
    "volume": 0.01
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    "description": "Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.\r\n\r\nLed by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the <i>Third Sontogi Oskkaltiovone</i>* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.\r\n\r\nAfter various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.\r\n\r\n(<i>Sontogi Oskkaltiovone</i> – loosely translated: rules-based corporate war of takeovers)", 
    "descriptionID": 553204, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 53194, 
    "typeName": "Raven Navy Issue Zento Isideko Combine SKIN", 
    "typeNameID": 553203, 
    "volume": 0.01
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    "description": "Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.\r\n\r\nLed by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the <i>Third Sontogi Oskkaltiovone</i>* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.\r\n\r\nAfter various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.\r\n\r\n(<i>Sontogi Oskkaltiovone</i> – loosely translated: rules-based corporate war of takeovers)", 
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    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 53195, 
    "typeName": "Scorpion Navy Issue Zento Isideko Combine SKIN", 
    "typeNameID": 553206, 
    "volume": 0.01
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    "description": "Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.\r\n\r\nLed by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the <i>Third Sontogi Oskkaltiovone</i>* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.\r\n\r\nAfter various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.\r\n\r\n(<i>Sontogi Oskkaltiovone</i> – loosely translated: rules-based corporate war of takeovers)", 
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    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 53196, 
    "typeName": "Phoenix Zento Isideko Combine SKIN", 
    "typeNameID": 553209, 
    "volume": 0.01
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    "description": "Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.\r\n\r\nLed by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the <i>Third Sontogi Oskkaltiovone</i>* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.\r\n\r\nAfter various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.\r\n\r\n(<i>Sontogi Oskkaltiovone</i> – loosely translated: rules-based corporate war of takeovers)", 
    "descriptionID": 553213, 
    "groupID": 1950, 
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    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 53197, 
    "typeName": "Chimera Zento Isideko Combine SKIN", 
    "typeNameID": 553212, 
    "volume": 0.01
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  "53198": {
    "basePrice": 0.0, 
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    "description": "Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.\r\n\r\nLed by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the <i>Third Sontogi Oskkaltiovone</i>* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.\r\n\r\nAfter various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.\r\n\r\n(<i>Sontogi Oskkaltiovone</i> – loosely translated: rules-based corporate war of takeovers)", 
    "descriptionID": 553216, 
    "groupID": 1950, 
    "marketGroupID": 1975, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 53198, 
    "typeName": "Wyvern Zento Isideko Combine SKIN", 
    "typeNameID": 553215, 
    "volume": 0.01
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  "53199": {
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    "description": "Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.\r\n\r\nLed by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the <i>Third Sontogi Oskkaltiovone</i>* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.\r\n\r\nAfter various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.\r\n\r\n(<i>Sontogi Oskkaltiovone</i> – loosely translated: rules-based corporate war of takeovers)", 
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    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 53199, 
    "typeName": "Leviathan Zento Isideko Combine SKIN", 
    "typeNameID": 553218, 
    "volume": 0.01
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  "5320": {
    "basePrice": 14828, 
    "capacity": 1, 
    "description": "Disrupts the turret range and tracking speed of the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91918, 
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    "mass": 0.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5320, 
    "typeName": "Balmer Series Compact Tracking Disruptor I", 
    "typeNameID": 101883, 
    "variationParentTypeID": 2108, 
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  "53200": {
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    "description": "Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.\r\n\r\nLed by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the <i>Third Sontogi Oskkaltiovone</i>* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.\r\n\r\nAfter various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.\r\n\r\n(<i>Sontogi Oskkaltiovone</i> – loosely translated: rules-based corporate war of takeovers)", 
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    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 53200, 
    "typeName": "Badger Zento Isideko Combine SKIN", 
    "typeNameID": 553221, 
    "volume": 0.01
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  "53201": {
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    "description": "Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.\r\n\r\nLed by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the <i>Third Sontogi Oskkaltiovone</i>* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.\r\n\r\nAfter various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.\r\n\r\n(<i>Sontogi Oskkaltiovone</i> – loosely translated: rules-based corporate war of takeovers)", 
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    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
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    "typeID": 53201, 
    "typeName": "Tayra Zento Isideko Combine SKIN", 
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    "description": "Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.\r\n\r\nLed by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the <i>Third Sontogi Oskkaltiovone</i>* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.\r\n\r\nAfter various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.\r\n\r\n(<i>Sontogi Oskkaltiovone</i> – loosely translated: rules-based corporate war of takeovers)", 
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    "metaGroupID": 17, 
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    "typeID": 53202, 
    "typeName": "Crane Zento Isideko Combine SKIN", 
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    "volume": 0.01
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    "description": "During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.\r\n\r\nAnticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.", 
    "descriptionID": 554309, 
    "groupID": 1950, 
    "marketGroupID": 1976, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 53430, 
    "typeName": "Nyx Yoiul Star SKIN", 
    "typeNameID": 554308, 
    "volume": 0.01
  }, 
  "53431": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.\r\n\r\nAnticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.", 
    "descriptionID": 554312, 
    "groupID": 1950, 
    "marketGroupID": 1979, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 53431, 
    "typeName": "Erebus Yoiul Star SKIN", 
    "typeNameID": 554311, 
    "volume": 0.01
  }, 
  "53432": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.\r\n\r\nAnticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.", 
    "descriptionID": 554315, 
    "groupID": 1950, 
    "marketGroupID": 2072, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 53432, 
    "typeName": "Muninn Yoiul Star SKIN", 
    "typeNameID": 554314, 
    "volume": 0.01
  }, 
  "53433": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.\r\n\r\nAnticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.", 
    "descriptionID": 554318, 
    "groupID": 1950, 
    "marketGroupID": 1959, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 53433, 
    "typeName": "Hurricane Yoiul Star SKIN", 
    "typeNameID": 554317, 
    "volume": 0.01
  }, 
  "53434": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.\r\n\r\nAnticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.", 
    "descriptionID": 554321, 
    "groupID": 1950, 
    "marketGroupID": 2113, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 53434, 
    "typeName": "Panther Yoiul Star SKIN", 
    "typeNameID": 554320, 
    "volume": 0.01
  }, 
  "53435": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.\r\n\r\nAnticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.", 
    "descriptionID": 554324, 
    "groupID": 1950, 
    "marketGroupID": 1977, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 53435, 
    "typeName": "Nidhoggur Yoiul Star SKIN", 
    "typeNameID": 554323, 
    "volume": 0.01
  }, 
  "53436": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.\r\n\r\nAnticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.", 
    "descriptionID": 554327, 
    "groupID": 1950, 
    "marketGroupID": 2031, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 53436, 
    "typeName": "Astero Yoiul Star SKIN", 
    "typeNameID": 554326, 
    "volume": 0.01
  }, 
  "53437": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.\r\n\r\nAnticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.", 
    "descriptionID": 554330, 
    "groupID": 1950, 
    "marketGroupID": 2030, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 53437, 
    "typeName": "Stratios Yoiul Star SKIN", 
    "typeNameID": 554329, 
    "volume": 0.01
  }, 
  "53438": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.\r\n\r\nAnticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.", 
    "descriptionID": 554333, 
    "groupID": 1950, 
    "marketGroupID": 1963, 
    "mass": 0.0, 
    "metaGroupID": 17, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 53438, 
    "typeName": "Nestor Yoiul Star SKIN", 
    "typeNameID": 554332, 
    "volume": 0.01
  }, 
  "53451": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This infinitesimal but highly energetic tear in space-time is the trace left by a recently used 'Needlejack' Filament.", 
    "descriptionID": 554457, 
    "graphicID": 24520, 
    "groupID": 1991, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 500.0, 
    "techLevel": 1, 
    "typeID": 53451, 
    "typeName": "Needlejack Trace", 
    "typeNameID": 554456, 
    "volume": 1.0
  }, 
  "53461": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This Yoiul Festival Starburst Firework is a special display pyrotechnic designed for use in Festival Launchers. The firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival.", 
    "descriptionID": 554496, 
    "graphicID": 24519, 
    "groupID": 500, 
    "iconID": 20973, 
    "marketGroupID": 1663, 
    "mass": 100.0, 
    "portionSize": 100, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 53461, 
    "typeName": "Yoiul Festival Starburst Firework", 
    "typeNameID": 554495, 
    "volume": 0.1
  }, 
  "53476": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Subcranial Nanocontroller is an advanced component from Lai Dai intended for use in biomechanical and neurocybernetic implants in a similar fashion to the older Transcranial Controller technology owned and licensed by Ishukone. Implants using Subcranial Nanocontrollers are being marketed as cheaper, more flexible and less intrusive. Lai Dai is believed to have made some key breakthroughs in its development of this technology after acquiring medical research and technology in the course of asset recovery operations carried out by Lai Dai Protection Services.\r\n\r\nIt is believed that the Khanid Kingdom and Tash-Murkon Family are eager to incorporate the new technology in more advanced, efficient and pervasive slave control devices with the aim being the elimination of the Vitoc method of enforcing slavery obedience. Many believe the Vitoc method is fatally vulnerable to chemical and biological subversion vectors, and several attacks using Insorum and Deathglow to provoke slave uprisings have reinforced this view in the Amarr Empire. The future of the Subcranial Nanocontroller technology, and Lai Dai's profit margins looks bright as a consequence.", 
    "descriptionID": 554501, 
    "groupID": 314, 
    "iconID": 1164, 
    "isDynamicType": false, 
    "marketGroupID": 20, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53476, 
    "typeName": "Subcranial Nanocontrollers", 
    "typeNameID": 554500, 
    "volume": 1.0
  }, 
  "53486": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains Aurora Universalis SKIN Licenses for the Executioner, Condor, Atron and Slasher along with 6 Yoiul Festival Snowballs and a Festival Launcher.", 
    "descriptionID": 554682, 
    "groupID": 1194, 
    "iconID": 24268, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53486, 
    "typeName": "Festival Frigate SKINs and Snowballs Crate", 
    "typeNameID": 554525, 
    "volume": 4.0
  }, 
  "53488": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains 4 Yoiul Festival Snowballs.", 
    "descriptionID": 554683, 
    "groupID": 1194, 
    "iconID": 24270, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53488, 
    "typeName": "Festival Snowballs Crate", 
    "typeNameID": 554526, 
    "volume": 4.0
  }, 
  "53489": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains a Calm Dark Filament and 2 Yoiul Festival Snowballs.", 
    "descriptionID": 554684, 
    "groupID": 1194, 
    "iconID": 24271, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53489, 
    "typeName": "Festival Calm Dark Filament and Snowballs Crate", 
    "typeNameID": 554527, 
    "volume": 4.0
  }, 
  "53490": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains 3 Calm Abyssal Filament Crates", 
    "descriptionID": 554685, 
    "groupID": 1194, 
    "iconID": 24272, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53490, 
    "typeName": "Festival Tier 1 Filament Crate", 
    "typeNameID": 554528, 
    "volume": 4.0
  }, 
  "53491": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains Aurora Universalis SKIN Licenses for the Coercer, Cormorant, Catalyst and Thrasher along with 2 Yoiul Festival Snowballs and a Festival Launcher.", 
    "descriptionID": 554686, 
    "groupID": 1194, 
    "iconID": 24273, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53491, 
    "typeName": "Festival Destroyer SKINs and Snowballs Crate", 
    "typeNameID": 554529, 
    "volume": 4.0
  }, 
  "53492": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains a Calm Dark Filament and 6 Yoiul Festival Snowballs.", 
    "descriptionID": 554687, 
    "groupID": 1194, 
    "iconID": 24274, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53492, 
    "typeName": "Festival Calm Dark Filament and Snowballs Crate", 
    "typeNameID": 554530, 
    "volume": 4.0
  }, 
  "53493": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains Oculina Carmina Facial Augmentations and 2 Yoiul Festival Snowballs.", 
    "descriptionID": 554688, 
    "groupID": 1194, 
    "iconID": 24275, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53493, 
    "typeName": "Festival Facial Augmentation and Snowballs Crate", 
    "typeNameID": 554531, 
    "volume": 4.0
  }, 
  "53494": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains 100 Yoiul Festival Starburst Fireworks and a Festival Launcher.", 
    "descriptionID": 554689, 
    "groupID": 1194, 
    "iconID": 24276, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53494, 
    "typeName": "Festival Fireworks Crate", 
    "typeNameID": 554532, 
    "volume": 4.0
  }, 
  "53495": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains a Calm Gamma Filament and 6 Yoiul Festival Snowballs.", 
    "descriptionID": 554690, 
    "groupID": 1194, 
    "iconID": 24277, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53495, 
    "typeName": "Festival Calm Gamma Filament and Snowballs Crate", 
    "typeNameID": 554533, 
    "volume": 4.0
  }, 
  "53496": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains a Male and Female Polar Aurora Exploration Suit and 2 Yoiul Festival Snowballs.", 
    "descriptionID": 554691, 
    "groupID": 1194, 
    "iconID": 24278, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53496, 
    "typeName": "Festival Exploration Suit and Snowballs Crate", 
    "typeNameID": 554534, 
    "volume": 4.0
  }, 
  "53497": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains 10,000 Skill Points and 2 Yoiul Festival Snowballs.", 
    "descriptionID": 554692, 
    "groupID": 1194, 
    "iconID": 24279, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53497, 
    "typeName": "Festival Skill Points and Snowballs Crate", 
    "typeNameID": 554535, 
    "volume": 4.0
  }, 
  "53498": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains an Aurora Universalis Cap and 10 Yoiul Festival Snowballs.", 
    "descriptionID": 554693, 
    "groupID": 1194, 
    "iconID": 24280, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53498, 
    "typeName": "Festival Cap and Snowballs Crate", 
    "typeNameID": 554536, 
    "volume": 4.0
  }, 
  "53499": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains 50,000 Skill Points and 6 Yoiul Festival Snowballs.", 
    "descriptionID": 554694, 
    "groupID": 1194, 
    "iconID": 24281, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53499, 
    "typeName": "Festival Skill Points and Snowballs Crate", 
    "typeNameID": 554537, 
    "volume": 4.0
  }, 
  "53505": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains Aurora Universalis SKIN Licenses for the Maller, Moa, Vexor and Rupture along with a Calm Firestorm Filament, 2 Yoiul Festival Snowballs and a Festival Launcher.", 
    "descriptionID": 554695, 
    "groupID": 1194, 
    "iconID": 24283, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53505, 
    "typeName": "Festival Cruiser SKINs, Calm Firestorm Filament and Snowballs Crate", 
    "typeNameID": 554595, 
    "volume": 4.0
  }, 
  "53506": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains a Calm Gamma Filament, Male and Female Aurora Universalis T-Shirt and 2 Yoiul Festival Snowballs.", 
    "descriptionID": 554696, 
    "groupID": 1194, 
    "iconID": 24284, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53506, 
    "typeName": "Festival Calm Gamma Filament, T-Shirt and Snowballs Crate", 
    "typeNameID": 554596, 
    "volume": 4.0
  }, 
  "53507": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains 50,000 Skill Points and 2 Yoiul Festival Snowballs.", 
    "descriptionID": 554697, 
    "groupID": 1194, 
    "iconID": 24285, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53507, 
    "typeName": "Festival Skill Points and Snowballs Crate", 
    "typeNameID": 554597, 
    "volume": 4.0
  }, 
  "53508": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains 10 HyperCore, Male and Female RubySet TorsoRig Body Augmentation and 2 Yoiul Festival Snowballs.", 
    "descriptionID": 554698, 
    "groupID": 1194, 
    "iconID": 24286, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53508, 
    "typeName": "Festival HyperCore, Body Augmentation and Snowballs Crate", 
    "typeNameID": 554598, 
    "volume": 4.0
  }, 
  "53509": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains Aurora Universalis SKIN Licenses for the Harbinger, Drake, Myrmidon and Hurricane along with 2 Yoiul Festival Snowballs.", 
    "descriptionID": 554699, 
    "groupID": 1194, 
    "iconID": 24287, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53509, 
    "typeName": "Festival Battlecruiser SKINs and Snowballs Crate", 
    "typeNameID": 554599, 
    "volume": 4.0
  }, 
  "53510": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains 10,000 Skill Points and 2 Yoiul Festival Snowballs.", 
    "descriptionID": 554700, 
    "groupID": 1194, 
    "iconID": 24288, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53510, 
    "typeName": "Festival Skill Points and Snowballs Crate", 
    "typeNameID": 554600, 
    "volume": 4.0
  }, 
  "53511": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains 50,000 Skill Points, a Calm Electrical Filament and 2 Yoiul Festival Snowballs.", 
    "descriptionID": 554701, 
    "groupID": 1194, 
    "iconID": 24289, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53511, 
    "typeName": "Festival Skill Points, Calm Electrical Filament and Snowballs Crate", 
    "typeNameID": 554601, 
    "volume": 4.0
  }, 
  "53512": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains 10 HyperCore and 2 Yoiul Festival Snowballs.", 
    "descriptionID": 554702, 
    "groupID": 1194, 
    "iconID": 24290, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53512, 
    "typeName": "Festival HyperCore and Snowballs Crate", 
    "typeNameID": 554602, 
    "volume": 4.0
  }, 
  "53513": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains Male and Female Eico Auroralite Facial Augmentation and 8 Yoiul Festival Snowballs.", 
    "descriptionID": 554703, 
    "groupID": 1194, 
    "iconID": 24291, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53513, 
    "typeName": "Festival Facial Augmentation and Snowballs Crate", 
    "typeNameID": 554603, 
    "volume": 4.0
  }, 
  "53514": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains Aurora Universalis SKIN Licenses for the Apocalypse, Raven, Megathron and Tempest along with 10 HyperCore and 2 Yoiul Festival Snowballs.", 
    "descriptionID": 554704, 
    "groupID": 1194, 
    "iconID": 24292, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53514, 
    "typeName": "Festival Battleship SKINs, HyperCore and Snowballs Crate", 
    "typeNameID": 554604, 
    "volume": 4.0
  }, 
  "53515": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains 50,000 Skill Points and 2 Yoiul Festival Snowballs.", 
    "descriptionID": 554705, 
    "groupID": 1194, 
    "iconID": 24293, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53515, 
    "typeName": "Festival Skill Points and Snowballs Crate", 
    "typeNameID": 554605, 
    "volume": 4.0
  }, 
  "53516": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains two Calm Electrical Filaments and 6 Yoiul Festival Snowballs.", 
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    "groupID": 1194, 
    "iconID": 24294, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53516, 
    "typeName": "Festival Calm Electrical Filament and Snowballs Crate", 
    "typeNameID": 554606, 
    "volume": 4.0
  }, 
  "53517": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains 500,000 Skill Points and 2 Yoiul Festival Snowballs.", 
    "descriptionID": 554707, 
    "groupID": 1194, 
    "iconID": 24295, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53517, 
    "typeName": "Festival Skill Points and Snowballs Crate", 
    "typeNameID": 554607, 
    "volume": 4.0
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  "53518": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
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    "isDynamicType": false, 
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    "portionSize": 1, 
    "published": false, 
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    "typeID": 53518, 
    "typeName": "CS Main Spawner", 
    "typeNameID": 554609, 
    "volume": 0.0
  }, 
  "53519": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 10026, 
    "groupID": 227, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 53519, 
    "typeName": "CS Overseer Spawner", 
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    "volume": 0.0
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  "53520": {
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    "capacity": 665.0, 
    "description": "This Nightmare-class battleship is an envoy from the Vimoksha Chorus, a faction that is an offshoot from Sansha's Nation. The vessel appears to be on a mission connected with a Templis Dragonaurs staging facility and may be carrying advanced technology of some kind.\r\n\r\nLed by the self-styled \"First Citizen and Paramount Warlord\" Cornelius Sedek, the Vimoksha Chorus is a rare surviving faction from the time following the suppression of Sansha Kuvakei's Nation by a CONCORD-led coalition in YC37. While many surviving remnants chose to heed the call of Sansha, following his reappearance at the head of Nation in YC112, Citizen Sedek declined to submerge his following back into Kuvakei's fold. No longer a \"True Citizen\" of Sansha's Nation, Cornelius Sedek remains committed to much of Nation's ideology, although he has taken it in a direction that may be considered extreme even by the standards Sansha Kuvakei.", 
    "descriptionID": 554612, 
    "graphicID": 2295, 
    "groupID": 1667, 
    "isDynamicType": false, 
    "mass": 99300000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 32, 
    "radius": 500.0, 
    "soundID": 20116, 
    "typeID": 53520, 
    "typeName": "Vimoksha Envoy", 
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    "volume": 486000.0, 
    "wreckTypeID": 26702
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  "53523": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "This vessel is operating as part of a taskforce protecting a Templis Dragonaurs staging facility. CONCORD intelligence suggests that the Dragonaurs are trading in advanced technology with other criminal and terrorist organizations.\r\n\r\nThe Templis Dragonaurs are an ultra-nationalist Caldari organization considered terrorists by most governments of New Eden. The Templis Dragonaurs reached the zenith of their influence when former member Tibus Heth brought their paramilitary units under control of his Caldari Providence Directorate government. While many Dragonaurs were rooted out following the fall of Heth and the Provists, it is believed they maintain large numbers of infiltrators and agents throughout the Caldari State and its megacorps.", 
    "descriptionID": 554709, 
    "graphicID": 3169, 
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    "isDynamicType": false, 
    "mass": 13500000.0, 
    "portionSize": 1, 
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    "radius": 263.0, 
    "soundID": 20068, 
    "typeID": 53523, 
    "typeName": "Dragonaurs Drake", 
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  "53524": {
    "basePrice": 0.0, 
    "capacity": 460.0, 
    "description": "This vessel is operating as part of a taskforce protecting a Templis Dragonaurs staging facility. CONCORD intelligence suggests that the Dragonaurs are trading in advanced technology with other criminal and terrorist organizations.\r\n\r\nThe Templis Dragonaurs are an ultra-nationalist Caldari organization considered terrorists by most governments of New Eden. The Templis Dragonaurs reached the zenith of their influence when former member Tibus Heth brought their paramilitary units under control of his Caldari Providence Directorate government. While many Dragonaurs were rooted out following the fall of Heth and the Provists, it is believed they maintain large numbers of infiltrators and agents throughout the Caldari State and its megacorps.", 
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    "graphicID": 1784, 
    "groupID": 1665, 
    "isDynamicType": false, 
    "mass": 11780000.0, 
    "portionSize": 1, 
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    "radius": 174.0, 
    "soundID": 20070, 
    "typeID": 53524, 
    "typeName": "Dragonaurs Osprey Navy Issue", 
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  }, 
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    "description": "This vessel is operating as part of a taskforce protecting a Templis Dragonaurs staging facility. CONCORD intelligence suggests that the Dragonaurs are trading in advanced technology with other criminal and terrorist organizations.\r\n\r\nThe Templis Dragonaurs are an ultra-nationalist Caldari organization considered terrorists by most governments of New Eden. The Templis Dragonaurs reached the zenith of their influence when former member Tibus Heth brought their paramilitary units under control of his Caldari Providence Directorate government. While many Dragonaurs were rooted out following the fall of Heth and the Provists, it is believed they maintain large numbers of infiltrators and agents throughout the Caldari State and its megacorps.", 
    "descriptionID": 554713, 
    "graphicID": 42, 
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    "mass": 11910000.0, 
    "portionSize": 1, 
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    "soundID": 20070, 
    "typeID": 53525, 
    "typeName": "Dragonaurs Caracal", 
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    "wreckTypeID": 27048
  }, 
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    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "This vessel is operating as part of a taskforce protecting a Templis Dragonaurs staging facility. CONCORD intelligence suggests that the Dragonaurs are trading in advanced technology with other criminal and terrorist organizations.\r\n\r\nThe Templis Dragonaurs are an ultra-nationalist Caldari organization considered terrorists by most governments of New Eden. The Templis Dragonaurs reached the zenith of their influence when former member Tibus Heth brought their paramilitary units under control of his Caldari Providence Directorate government. While many Dragonaurs were rooted out following the fall of Heth and the Provists, it is believed they maintain large numbers of infiltrators and agents throughout the Caldari State and its megacorps.", 
    "descriptionID": 554715, 
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    "isDynamicType": false, 
    "mass": 12000000.0, 
    "portionSize": 1, 
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    "radius": 166.0, 
    "soundID": 20070, 
    "typeID": 53526, 
    "typeName": "Dragonaurs Moa", 
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    "wreckTypeID": 27048
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    "basePrice": 0.0, 
    "capacity": 425.0, 
    "description": "This vessel is operating as part of a taskforce protecting a Templis Dragonaurs staging facility. CONCORD intelligence suggests that the Dragonaurs are trading in advanced technology with other criminal and terrorist organizations.\r\n\r\nThe Templis Dragonaurs are an ultra-nationalist Caldari organization considered terrorists by most governments of New Eden. The Templis Dragonaurs reached the zenith of their influence when former member Tibus Heth brought their paramilitary units under control of his Caldari Providence Directorate government. While many Dragonaurs were rooted out following the fall of Heth and the Provists, it is believed they maintain large numbers of infiltrators and agents throughout the Caldari State and its megacorps.", 
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    "mass": 1700000.0, 
    "portionSize": 1, 
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    "radius": 112.0, 
    "soundID": 20070, 
    "typeID": 53527, 
    "typeName": "Dragonaurs Cormorant", 
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    "wreckTypeID": 27049
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    "capacity": 265.0, 
    "description": "This vessel is operating as part of a taskforce protecting a Templis Dragonaurs staging facility. CONCORD intelligence suggests that the Dragonaurs are trading in advanced technology with other criminal and terrorist organizations.\r\n\r\nThe Templis Dragonaurs are an ultra-nationalist Caldari organization considered terrorists by most governments of New Eden. The Templis Dragonaurs reached the zenith of their influence when former member Tibus Heth brought their paramilitary units under control of his Caldari Providence Directorate government. While many Dragonaurs were rooted out following the fall of Heth and the Provists, it is believed they maintain large numbers of infiltrators and agents throughout the Caldari State and its megacorps.", 
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    "isDynamicType": false, 
    "mass": 1470000.0, 
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    "soundID": 20068, 
    "typeID": 53528, 
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    "wreckTypeID": 27049
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  "53530": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Coercer Combat Crate contains everything an eager Amarr combat pilot needs to begin their quest through New Eden.<br><br>This special delivery crate includes:<br><br>Fully insured Coercer<br>Combat fitting for Coercer<br>Applicable skills trained to pilot the ship<br>Coercer Metalbee SKIN.<br><br>This item cannot be traded or sold on the market.", 
    "descriptionID": 555751, 
    "groupID": 1194, 
    "iconID": 24297, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 53530, 
    "typeName": "Coercer Combat Crate", 
    "typeNameID": 554729, 
    "volume": 4.0
  }, 
  "53531": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Cormorant Combat Crate contains everything an eager Caldari combat pilot needs to begin their quest through New Eden.<br><br>This special delivery crate includes:<br><br>Fully insured Cormorant<br>Combat fitting for Cormorant<br>Applicable skills trained to pilot the ship<br>Cormorant Metalbee SKIN.<br><br>This item cannot be traded or sold on the market.", 
    "descriptionID": 555754, 
    "groupID": 1194, 
    "iconID": 24299, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53531, 
    "typeName": "Cormorant Combat Crate", 
    "typeNameID": 554730, 
    "volume": 4.0
  }, 
  "53532": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Catalyst Combat Crate contains everything an eager Gallente combat pilot needs to begin their quest through New Eden.<br><br>This special delivery crate includes:<br><br>Fully insured Catalyst<br>Combat fitting for Catalyst<br>Applicable skills trained to pilot the ship<br>Catalyst Metalbee SKIN.<br><br>This item cannot be traded or sold on the market.", 
    "descriptionID": 555752, 
    "groupID": 1194, 
    "iconID": 24298, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53532, 
    "typeName": "Catalyst Combat Crate", 
    "typeNameID": 554731, 
    "volume": 4.0
  }, 
  "53533": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Thrasher Combat Crate contains everything an eager Minmatar combat pilot needs to begin their quest through New Eden.<br><br>This special delivery crate includes:<br><br>Fully insured Thrasher<br>Combat fitting for Thrasher<br>Applicable skills trained to pilot the ship<br>Thrasher Metalbee SKIN.<br><br>This item cannot be traded or sold on the market.", 
    "descriptionID": 555753, 
    "groupID": 1194, 
    "iconID": 24300, 
    "isDynamicType": false, 
    "marketGroupID": 1661, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53533, 
    "typeName": "Thrasher Combat Crate", 
    "typeNameID": 554732, 
    "volume": 4.0
  }, 
  "53534": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 20977, 
    "groupID": 1896, 
    "isDynamicType": false, 
    "mass": 1100000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 600.0, 
    "soundID": 20073, 
    "typeID": 53534, 
    "typeName": "♦ Bowhead", 
    "typeNameID": 558667, 
    "volume": 0.0, 
    "wreckTypeID": 34884
  }, 
  "53535": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1997, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 53535, 
    "typeName": "Thrasher Metalbee Minmatar SKIN (Permanent)", 
    "typeNameID": 554785, 
    "volume": 0.01
  }, 
  "53536": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1996, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 53536, 
    "typeName": "Catalyst Metalbee Gallente SKIN (Permanent)", 
    "typeNameID": 554786, 
    "volume": 0.01
  }, 
  "53537": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1950, 
    "marketGroupID": 1994, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1.0, 
    "typeID": 53537, 
    "typeName": "Coercer Metalbee Amarr SKIN (Permanent)", 
    "typeNameID": 554787, 
    "volume": 0.01
  }, 
  "53538": {
    "basePrice": 0.0, 
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    "groupID": 1950, 
    "marketGroupID": 1995, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 53538, 
    "typeName": "Cormorant Metalbee Caldari SKIN (Permanent)", 
    "typeNameID": 554788, 
    "volume": 0.01
  }, 
  "53542": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 237, 
    "groupID": 226, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 15351.0, 
    "soundID": 20162, 
    "typeID": 53542, 
    "typeName": "Fortified Caldari Battletower", 
    "typeNameID": 554807, 
    "volume": 1.0
  }, 
  "53558": {
    "basePrice": 0.0, 
    "capacity": 10000.0, 
    "description": "This structure is a tactical supply station for the Caldari State. It acts as a logistical depot for military operations throughout the system. ", 
    "descriptionID": 554873, 
    "graphicID": 2457, 
    "groupID": 226, 
    "isDynamicType": false, 
    "mass": 100000.0, 
    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 850.0, 
    "typeID": 53558, 
    "typeName": "Fortified Caldari Bunker", 
    "typeNameID": 554872, 
    "volume": 100000000.0
  }, 
  "53560": {
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    "graphicID": 328, 
    "groupID": 1767, 
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    "mass": 13500000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 515.0, 
    "soundID": 20074, 
    "typeID": 53560, 
    "typeName": "♦ Iteron Mk. V", 
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    "volume": 0.0, 
    "wreckTypeID": 26529
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  "53561": {
    "basePrice": 0.0, 
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    "graphicID": 2740, 
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    "isDynamicType": false, 
    "mass": 960000000.0, 
    "portionSize": 1, 
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    "radius": 350.0, 
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    "typeID": 53561, 
    "typeName": "♦ Charon", 
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  "53568": {
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    "radius": 300.0, 
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    "typeName": "♦ Providence", 
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  "53569": {
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    "mass": 940000000.0, 
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    "radius": 550.0, 
    "soundID": 20073, 
    "typeID": 53569, 
    "typeName": "♦ Obelisk", 
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    "mass": 13500000.0, 
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    "radius": 600.0, 
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    "typeID": 53570, 
    "typeName": "♦ Bestower", 
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  "53572": {
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    "typeID": 53572, 
    "typeName": "Caldari Bunker", 
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    "typeID": 53573, 
    "typeName": "Caldari Elevator", 
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    "typeID": 53574, 
    "typeName": "Caldari Great Wall", 
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  "53575": {
    "basePrice": 0.0, 
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    "graphicID": 2450, 
    "groupID": 1975, 
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    "groupID": 1975, 
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    "typeID": 53576, 
    "typeName": "Caldari Lookout", 
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    "groupID": 1975, 
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    "radius": 1.0, 
    "typeID": 53577, 
    "typeName": "Caldari Missile Battery", 
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  "53578": {
    "basePrice": 0.0, 
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    "groupID": 1975, 
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    "radius": 1.0, 
    "typeID": 53578, 
    "typeName": "Caldari Sentry", 
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  }, 
  "53579": {
    "basePrice": 0.0, 
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    "groupID": 1975, 
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    "typeName": "Caldari Barricade", 
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  }, 
  "5359": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Emits random electronic bursts intended to disrupt target locks on any ship with lower sensor strengths than the ECM burst jamming strength. Given the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, only battleship-class vessels can use this module to its fullest extent. \r\n\r\n\r\nNote: Only one module of this type can be activated at the same time.", 
    "descriptionID": 93959, 
    "groupID": 80, 
    "iconID": 109, 
    "mass": 5000, 
    "metaLevel": 3, 
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    "techLevel": 2, 
    "typeID": 53726, 
    "typeName": "Mid-grade Nirvana Gamma Blueprint", 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53727, 
    "typeName": "Mid-grade Nirvana Omega Blueprint", 
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    "basePrice": 0.0, 
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    "groupID": 724, 
    "iconID": 2053, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53728, 
    "typeName": "High-grade Nirvana Alpha Blueprint", 
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    "basePrice": 0.0, 
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    "groupID": 724, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53729, 
    "typeName": "High-grade Nirvana Beta Blueprint", 
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    "basePrice": 0.0, 
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    "groupID": 724, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53730, 
    "typeName": "High-grade Nirvana Delta Blueprint", 
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    "volume": 0.01
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53731, 
    "typeName": "High-grade Nirvana Epsilon Blueprint", 
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    "published": true, 
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    "techLevel": 2, 
    "typeID": 53732, 
    "typeName": "High-grade Nirvana Gamma Blueprint", 
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    "volume": 0.01
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  "53733": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 724, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
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    "typeID": 53733, 
    "typeName": "High-grade Nirvana Omega Blueprint", 
    "typeNameID": 555334, 
    "volume": 0.01
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    "capacity": 1000.0, 
    "description": "This Triglavian deployable weapon system operates on essentially the same principle as the Micro Jump Field Generators familiar to capsuleers and other space pilots. The Pohviz Spatial Displacer is principally used to disrupt enemy fleets, apparently using intelligent targeting systems, and is deployed by special Triglavian units using the designation \"Pohviznik\".", 
    "descriptionID": 555554, 
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    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 53836, 
    "typeName": "Pohviz Spatial Displacer", 
    "typeNameID": 555553, 
    "volume": 1000.0
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    "description": "This deep space staging facility has been constructed by the Templis Dragonaurs to expand their influence within low security space. CONCORD encourages capsuleers to strike these facilities when possible.\r\n\r\n<b>Only a limited selection of capsuleer ship types are able to enter the acceleration gate leading deeper into the facility:</b>\r\nBellicose, Caracal, Caracal Navy Issue, Gila, Orthrus, Osprey Navy Issue, Scythe Fleet Issue, Cerberus, Sacrilege, Vangel, Chameleon, Enforcer, Rapier, Rook, Onyx, Cyclone, Drake, Drake Navy Issue, Gnosis, Claymore, Damnation, Nighthawk, Barghest, Praxis, Rattlesnake, Raven, Raven State Issue, Scorpion Navy Issue, Typhoon, Typhoon Fleet Issue, Marshal, Widow, Golem\r\n\r\nThe Templis Dragonaurs are an ultra-nationalist Caldari organization considered terrorists by most governments of New Eden. The Templis Dragonaurs reached the zenith of their influence when former member Tibus Heth brought their paramilitary units under control of his Caldari Providence Directorate government. While many Dragonaurs were rooted out following the fall of Heth and the Provists, it is believed they maintain large numbers of infiltrators and agents throughout the Caldari State and its megacorps.", 
    "descriptionID": 555559, 
    "graphicID": 1211, 
    "groupID": 310, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 53837, 
    "typeName": "Dragonaurs Staging Facility", 
    "typeNameID": 555558, 
    "volume": 1.0
  }, 
  "53838": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This Triglavian deployable weapon system is basically a pulsed energy weapon similar to those used by capsuleers, a type of weapon the Triglavians often favor. The Nemiz Pulse Destructor is primarily used to inflict heavy area damage to multiple targets and is deployed by special Triglavian units using the designation \"Nemiznik\".", 
    "descriptionID": 555576, 
    "graphicID": 24557, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 53838, 
    "typeName": "Nemiz Pulse Destructor", 
    "typeNameID": 555575, 
    "volume": 1000.0
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  "53839": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions.\r\n\r\nThis type of implant has no inherent effect of its own but when used in conjunction with other Nirvana implants it will boost their effectiveness.\r\n\r\n10% bonus to the strength of all Nirvana implant secondary effects. ", 
    "descriptionID": 555581, 
    "groupID": 300, 
    "iconID": 2224, 
    "isDynamicType": false, 
    "marketGroupID": 1506, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53839, 
    "typeName": "Low-grade Nirvana Omega", 
    "typeNameID": 555580, 
    "volume": 1.0
  }, 
  "53846": {
    "basePrice": 0.0, 
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    "description": "A partially recovered communications log file from the wreck of a Templis Dragonaurs vessel:\r\n\r\n«Co-operation and exchange according to the plan of Operation Vajra has been authorized by First Citizen Sedek. Envoys will sent to locations you provide on mutual communications channels rotating on pattern sigma-79 with variable cycle chronoset-181 and encryption varimatrix-113. Handshake procedures will be established by return message according to these parameters. Failure to properly establish bona fides will result in hostile action as agreed under terms of our security compact.»", 
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    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53846, 
    "typeName": "Templis Dragonaurs Log 1220107-VC47", 
    "typeNameID": 555745, 
    "volume": 0.1
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    "description": "A partially recovered communications log file from the wreck of a Vimoksha Chorus vessel:\r\n\r\n«All Templis Dragonaurs cell leaders have been apprised of the communications parameters for Operation Vajra. Locations are being prepared. Transmission of co-ordinates will proceed according to the received parameters. We acknowledge security compact terms will call for mutual hostilities in the event of a failure of handshake procedures at any staging location. Following successful exchange we will evacuate the locations and terminate contact.»", 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 53851, 
    "typeName": "Vimoksha Chorus Log 1220108-TD53", 
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    "description": "This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.\r\n\r\nPrimary Effect: +2 bonus to Perception\r\n\r\nSecondary Effect: 1% bonus to shield hitpoints\r\n\r\nSet Effect: 2.5% bonus to the strength of all Nirvana implant secondary effects", 
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    "groupID": 300, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53853, 
    "typeName": "Low-grade Nirvana Alpha", 
    "typeNameID": 556161, 
    "volume": 1.0
  }, 
  "53854": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.\r\n\r\nPrimary Effect: +2 bonus to Memory\r\n\r\nSecondary Effect: 2% bonus to shield hitpoints\r\n\r\nSet Effect: 2.5% bonus to the strength of all Nirvana implant secondary effects", 
    "descriptionID": 556165, 
    "groupID": 300, 
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    "portionSize": 1, 
    "published": true, 
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    "techLevel": 2, 
    "typeID": 53854, 
    "typeName": "Low-grade Nirvana Beta", 
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    "volume": 1.0
  }, 
  "53855": {
    "basePrice": 800000.0, 
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    "description": "This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.\r\n\r\nPrimary Effect: +2 bonus to Willpower\r\n\r\nSecondary Effect: 3% bonus to shield hitpoints\r\n\r\nSet Effect: 2.5% bonus to the strength of all Nirvana implant secondary effects", 
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    "portionSize": 1, 
    "published": true, 
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    "techLevel": 2, 
    "typeID": 53855, 
    "typeName": "Low-grade Nirvana Gamma", 
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    "volume": 1.0
  }, 
  "53856": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.\r\n\r\nPrimary Effect: +2 bonus to Intelligence\r\n\r\nSecondary Effect: 4% bonus to shield hitpoints\r\n\r\nSet Effect: 2.5% bonus to the strength of all Nirvana implant secondary effects", 
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    "published": true, 
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    "techLevel": 2, 
    "typeID": 53856, 
    "typeName": "Low-grade Nirvana Delta", 
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    "volume": 1.0
  }, 
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    "description": "This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.\r\n\r\nPrimary Effect: +2 bonus to Charisma\r\n\r\nSecondary Effect: 5% bonus to shield hitpoints\r\n\r\nSet Effect: 2.5% bonus to the strength of all Nirvana implant secondary effects  (copy)", 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
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    "typeName": "Low-grade Nirvana Epsilon", 
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    "volume": 1.0
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    "volume": 0.01
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    "published": true, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53861, 
    "typeName": "Low-grade Nirvana Delta Blueprint", 
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    "volume": 0.01
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    "groupID": 724, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53862, 
    "typeName": "Low-grade Nirvana Epsilon Blueprint", 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
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    "typeID": 53863, 
    "typeName": "Low-grade Nirvana Gamma Blueprint", 
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    "volume": 0.01
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53864, 
    "typeName": "Low-grade Nirvana Omega Blueprint", 
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    "volume": 0.01
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    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 53865, 
    "typeName": "Guardians Gala YC122 Main Spawner", 
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    "volume": 0.0
  }, 
  "53883": {
    "basePrice": 0.0, 
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    "groupID": 1975, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 85000.0, 
    "soundID": 20232, 
    "typeID": 53883, 
    "typeName": "Guardians Gala Fortizar", 
    "typeNameID": 558780, 
    "volume": 0.0
  }, 
  "53884": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 22367, 
    "groupID": 1975, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 16000.0, 
    "soundID": 20231, 
    "typeID": 53884, 
    "typeName": "Guardians Gala Astrahus", 
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    "volume": 0.0
  }, 
  "53885": {
    "basePrice": 0.0, 
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    "graphicID": 10026, 
    "groupID": 1975, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 53885, 
    "typeName": "ENV_Guardian_Gala_01a", 
    "typeNameID": 558782, 
    "volume": 0.0
  }, 
  "53890": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ocular filter has been modified by Angel scientists for use by their elite officers.\r\n\r\nPrimary Effect: +4 Bonus to Perception\r\n\r\nSecondary Effect: 1% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters\r\n\r\nSet Effect: 15% bonus to the strength of all Savior implant secondary effects", 
    "descriptionID": 559003, 
    "groupID": 300, 
    "iconID": 2053, 
    "isDynamicType": false, 
    "marketGroupID": 618, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53890, 
    "typeName": "High-grade Savior Alpha", 
    "typeNameID": 559002, 
    "volume": 1.0
  }, 
  "53891": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This memory augmentation has been modified by Angel scientists for use by their elite officers.\r\n\r\nPrimary Effect: +4 Bonus to Memory\r\n\r\nSecondary Effect: 1.5% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters\r\n\r\nSet Effect: 15% bonus to the strength of all Savior implant secondary effects", 
    "descriptionID": 559012, 
    "groupID": 300, 
    "iconID": 2061, 
    "isDynamicType": false, 
    "marketGroupID": 619, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53891, 
    "typeName": "High-grade Savior Beta", 
    "typeNameID": 559011, 
    "volume": 1.0
  }, 
  "53892": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This neural boost has been modified by Angel scientists for use by their elite officers.\r\n\r\nPrimary Effect: +4 Bonus to Willpower\r\n\r\nSecondary Effect: 2% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters\r\n\r\nSet Effect: 15% bonus to the strength of all Savior implant secondary effects", 
    "descriptionID": 559016, 
    "groupID": 300, 
    "iconID": 2054, 
    "isDynamicType": false, 
    "marketGroupID": 620, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53892, 
    "typeName": "High-grade Savior Gamma", 
    "typeNameID": 559015, 
    "volume": 1.0
  }, 
  "53893": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This cybernetic subprocessor has been modified by Angel scientists for use by their elite officers. \r\n\r\nPrimary Effect: +4 Bonus to Intelligence\r\n\r\nSecondary Effect: 2.5% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters\r\n\r\nSet Effect: 15% bonus to the strength of all Savior implant secondary effects", 
    "descriptionID": 559018, 
    "groupID": 300, 
    "iconID": 2062, 
    "isDynamicType": false, 
    "marketGroupID": 621, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53893, 
    "typeName": "High-grade Savior Delta", 
    "typeNameID": 559017, 
    "volume": 1.0
  }, 
  "53894": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This social adaptation chip has been modified by Angel scientists for use by their elite officers.\r\n\r\nPrimary Effect: +4 Bonus to Charisma\r\n\r\nSecondary Effect: 3% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters\r\n\r\nSet Effect: 15% bonus to the strength of all Savior implant secondary effects", 
    "descriptionID": 559020, 
    "groupID": 300, 
    "iconID": 2060, 
    "isDynamicType": false, 
    "marketGroupID": 622, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53894, 
    "typeName": "High-grade Savior Epsilon", 
    "typeNameID": 559019, 
    "volume": 1.0
  }, 
  "53895": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This implant does nothing in and of itself, but when used in conjunction with other Savior implants it will boost their effect.\r\n\r\n50% bonus to the strength of all Savior implant secondary effects. ", 
    "descriptionID": 559022, 
    "groupID": 300, 
    "iconID": 2224, 
    "isDynamicType": false, 
    "marketGroupID": 1506, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53895, 
    "typeName": "High-grade Savior Omega", 
    "typeNameID": 559021, 
    "volume": 1.0
  }, 
  "53896": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This ocular filter has been modified by Angel scientists for use by their elite officers.\r\n\r\nPrimary Effect: +3 Bonus to Perception\r\n\r\nSecondary Effect: 1% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters\r\n\r\nSet Effect: 10% bonus to the strength of all Savior implant secondary effects", 
    "descriptionID": 559024, 
    "groupID": 300, 
    "iconID": 2053, 
    "isDynamicType": false, 
    "marketGroupID": 618, 
    "mass": 0.0, 
    "metaGroupID": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 53896, 
    "typeName": "Mid-grade Savior Alpha", 
    "typeNameID": 559023, 
    "volume": 1.0
  }, 
  "53897": {
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    "description": "Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.\r\n\r\nDeveloper: Core Complexion Inc.\r\n\r\nCore Complexion's ships are unusual in that they favor electronics and defense over the \"lots of guns\" approach traditionally favored by the Minmatar.", 
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    "capacity": 265.0, 
    "description": "The Talwar is redolent of the renowned Minmatar practicality in terms of battle. Irrespective of numbers, firepower and circumstances, their strategy when engaged in combat often revolves around the same central tenet: Stay untouchable as much as you can, either by sneaking around or rushing in, do as much damage as fast as you can, and get out before you get killed.\r\n\r\nAs such, the Talwar does not come equipped to hang around forever on the battlefield. It is built to rush around at speed without getting caught, and to hit very hard and very, very fast.", 
    "descriptionID": 559105, 
    "graphicID": 20202, 
    "groupID": 1664, 
    "isDynamicType": false, 
    "mass": 1650000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 150.0, 
    "soundID": 20078, 
    "typeID": 53934, 
    "typeName": "Carousing Talwar", 
    "typeNameID": 559104, 
    "volume": 28100.0, 
    "wreckTypeID": 26561
  }, 
  "53935": {
    "basePrice": 0.0, 
    "capacity": 425.0, 
    "description": "Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.", 
    "descriptionID": 559108, 
    "graphicID": 2389, 
    "groupID": 1664, 
    "isDynamicType": false, 
    "mass": 1550000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 143.0, 
    "soundID": 20074, 
    "typeID": 53935, 
    "typeName": "Carousing Catalyst", 
    "typeNameID": 559107, 
    "volume": 52000.0, 
    "wreckTypeID": 26585
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  "53936": {
    "basePrice": 0.0, 
    "capacity": 400.0, 
    "description": "The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: The Cynabal is one of the fastest, most powerful cruisers to be found anywhere.", 
    "descriptionID": 559110, 
    "graphicID": 337, 
    "groupID": 1665, 
    "isDynamicType": false, 
    "mass": 9047000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 32, 
    "radius": 170.0, 
    "soundID": 20111, 
    "typeID": 53936, 
    "typeName": "Carousing Cynabal", 
    "typeNameID": 559109, 
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    "wreckTypeID": 26562
  }, 
  "53937": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "description": "The Vigilant was the first Gallente design the Guardian Angels would steal and make their own, but it wouldn't be the last. Building on the Thorax's natural strengths, it is a deadly vessel both by itself and in fleet tandem. A group of these sluggers is a sight to fear.", 
    "descriptionID": 559112, 
    "graphicID": 1815, 
    "groupID": 1665, 
    "isDynamicType": false, 
    "mass": 9830000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 149.0, 
    "soundID": 20122, 
    "typeID": 53937, 
    "typeName": "Carousing Vigilant", 
    "typeNameID": 559111, 
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    "wreckTypeID": 26586
  }, 
  "53938": {
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    "capacity": 315.0, 
    "description": "Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.\r\n\r\nDeveloper: Boundless Creation\r\n\r\nBoundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.", 
    "descriptionID": 559114, 
    "graphicID": 1945, 
    "groupID": 1665, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
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    "soundID": 20078, 
    "typeID": 53938, 
    "typeName": "Carousing Huginn", 
    "typeNameID": 559113, 
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    "wreckTypeID": 26562
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  "53939": {
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    "capacity": 320.0, 
    "description": "The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems.", 
    "descriptionID": 559116, 
    "graphicID": 319, 
    "groupID": 1665, 
    "isDynamicType": false, 
    "mass": 12070000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 79.0, 
    "soundID": 20074, 
    "typeID": 53939, 
    "typeName": "Carousing Celestis", 
    "typeNameID": 559115, 
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    "wreckTypeID": 26586
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  "53940": {
    "basePrice": 0.0, 
    "capacity": 320.0, 
    "description": "Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.\r\n\r\nDeveloper: Roden Shipyards\r\n\r\nRoden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.", 
    "descriptionID": 559119, 
    "graphicID": 2140, 
    "groupID": 1665, 
    "isDynamicType": false, 
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    "portionSize": 1, 
    "published": false, 
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    "radius": 79.0, 
    "soundID": 20074, 
    "typeID": 53940, 
    "typeName": "Carousing Lachesis", 
    "typeNameID": 559118, 
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    "wreckTypeID": 26586
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  "53941": {
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    "capacity": 495.0, 
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    "descriptionID": 559121, 
    "graphicID": 320, 
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    "published": false, 
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    "typeName": "Carousing Exequror", 
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    "wreckTypeID": 26586
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  "53942": {
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    "description": "Designed specifically as an armor augmenter, the Oneiros provides added defensive muscle to fighters on the front lines. Additionally, its own formidable defenses make it a tough nut to crack. Breaking through a formation supported by an Oneiros is no mean feat.\r\n\r\nDeveloper: Roden Shipyards\r\n\r\nDeciding that added defensive capabilities would serve to strengthen the overall effectiveness of Gallente ships, who traditionally have favored pure firepower over other aspects, Roden Shipyards came up with the Oneiros. Intrigued, Gallente Navy officials are reportedly considering incorporating this powerful defender into their fleet formations.", 
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    "portionSize": 1, 
    "published": false, 
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    "wreckTypeID": 26586
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  "53943": {
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    "capacity": 425.0, 
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    "typeID": 53943, 
    "typeName": "Carousing Tornado", 
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    "typeName": "Carousing Talos", 
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    "soundID": 20109, 
    "typeID": 53945, 
    "typeName": "Carousing Machariel", 
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    "typeID": 53946, 
    "typeName": "Carousing Vindicator", 
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  "53947": {
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    "description": "Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably.", 
    "descriptionID": 559133, 
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    "description": "While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels.", 
    "descriptionID": 559135, 
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    "soundID": 20109, 
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    "volume": 0.01
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    "description": "Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.\r\n\r\nWhen Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.", 
    "descriptionID": 559173, 
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    "typeID": 53950, 
    "typeName": "Cynabal Heartsurge SKIN", 
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    "description": "Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.\r\n\r\nWhen Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.", 
    "descriptionID": 559176, 
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    "typeID": 53951, 
    "typeName": "Machariel Heartsurge SKIN", 
    "typeNameID": 559175, 
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  }, 
  "53952": {
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    "capacity": 0.0, 
    "description": "Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.\r\n\r\nWhen Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.", 
    "descriptionID": 559179, 
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    "published": true, 
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    "typeID": 53952, 
    "typeName": "Daredevil Heartsurge SKIN", 
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    "description": "Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.\r\n\r\nWhen Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.", 
    "descriptionID": 559182, 
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    "published": true, 
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    "typeID": 53953, 
    "typeName": "Confessor Heartsurge SKIN", 
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    "volume": 0.01
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    "description": "Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.\r\n\r\nWhen Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.", 
    "descriptionID": 559185, 
    "groupID": 1950, 
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    "published": true, 
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    "typeID": 53954, 
    "typeName": "Zealot Heartsurge SKIN", 
    "typeNameID": 559184, 
    "volume": 0.01
  }, 
  "53955": {
    "basePrice": 0.0, 
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    "description": "Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.\r\n\r\nWhen Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.", 
    "descriptionID": 559188, 
    "groupID": 1950, 
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    "typeID": 53955, 
    "typeName": "Jackdaw Heartsurge SKIN", 
    "typeNameID": 559187, 
    "volume": 0.01
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  "53956": {
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  "54097": {
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  "54098": {
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  "54099": {
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    "typeName": "Chief Republic Fleet Hyena", 
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  "54100": {
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    "graphicID": 21219, 
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    "radius": 31.0, 
    "typeID": 54100, 
    "typeName": "Chief Republic Fleet Scalpel", 
    "typeNameID": 561289, 
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  "54101": {
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    "radius": 30.0, 
    "typeID": 54101, 
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  "54102": {
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    "typeName": "Chief Republic Fleet Scimitar", 
    "typeNameID": 561291, 
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  "54103": {
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    "capacity": 515.0, 
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    "radius": 88.0, 
    "typeID": 54103, 
    "typeName": "Chief Republic Fleet Muninn", 
    "typeNameID": 561292, 
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  "54104": {
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    "capacity": 315.0, 
    "graphicID": 1945, 
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    "typeID": 54104, 
    "typeName": "Chief Republic Fleet Huginn", 
    "typeNameID": 561293, 
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  "54105": {
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    "capacity": 425.0, 
    "graphicID": 20230, 
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    "raceID": 2, 
    "radius": 246.0, 
    "typeID": 54105, 
    "typeName": "Chief Republic Fleet Hurricane", 
    "typeNameID": 561294, 
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  "54106": {
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    "typeID": 54106, 
    "typeName": "Chief Republic Fleet Typhoon", 
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  }, 
  "54107": {
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    "graphicID": 2642, 
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    "typeID": 54107, 
    "typeName": "Chief Republic Fleet Tempest", 
    "typeNameID": 561296, 
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  }, 
  "54108": {
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    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 561344, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 950000.0, 
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    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 54108, 
    "typeName": "Hospodar Liminal Damavik", 
    "typeNameID": 561343, 
    "volume": 28600.0, 
    "wreckTypeID": 52414
  }, 
  "54109": {
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    "capacity": 480.0, 
    "description": "A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak", 
    "descriptionID": 561346, 
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    "graphicID": 21976, 
    "groupID": 4028, 
    "isDynamicType": false, 
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    "soundID": 20063, 
    "typeID": 54109, 
    "typeName": "Hospodar Liminal Vedmak", 
    "typeNameID": 561345, 
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    "wreckTypeID": 52415
  }, 
  "54110": {
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    "capacity": 933.0, 
    "description": "A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak", 
    "descriptionID": 561350, 
    "graphicID": 21993, 
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    "isDynamicType": false, 
    "mass": 63000000.0, 
    "portionSize": 1, 
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    "radius": 400.0, 
    "soundID": 20061, 
    "typeID": 54110, 
    "typeName": "Hospodar Liminal Leshak", 
    "typeNameID": 561349, 
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    "wreckTypeID": 52416
  }, 
  "54111": {
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    "capacity": 360.0, 
    "description": "A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons.  This particular Kikimora variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora.", 
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    "raceID": 135, 
    "radius": 42.0, 
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    "typeName": "Hospodar Liminal Kikimora", 
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    "capacity": 435.0, 
    "description": "A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant appears to be engineered with enhanced remote repair capabilities.\r\n\r\n<i>By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle.</i> – partial translation of data included in recovered design schematics of the Rodiva", 
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    "radius": 250.0, 
    "soundID": 20063, 
    "typeID": 54112, 
    "typeName": "Hospodar Liminal Rodiva", 
    "typeNameID": 561353, 
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    "description": "A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac", 
    "descriptionID": 561356, 
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    "graphicID": 22318, 
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    "isDynamicType": false, 
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    "portionSize": 1, 
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    "raceID": 135, 
    "radius": 250.0, 
    "soundID": 20063, 
    "typeID": 54113, 
    "typeName": "Hospodar Liminal Drekavac", 
    "typeNameID": 561355, 
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    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Energy Neutralizer and Remote Repair modules.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 561360, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 950000.0, 
    "portionSize": 1, 
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    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 54114, 
    "typeName": "Hospodar Starving Damavik", 
    "typeNameID": 561359, 
    "volume": 28600.0, 
    "wreckTypeID": 52414
  }, 
  "54115": {
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    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Target Painter and Remote Repair modules.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 561362, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 950000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 54115, 
    "typeName": "Hospodar Harrowing Damavik", 
    "typeNameID": 561361, 
    "volume": 28600.0, 
    "wreckTypeID": 52414
  }, 
  "54116": {
    "basePrice": 0.0, 
    "capacity": 135.0, 
    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Warp Scrambler and Remote Repair modules.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 561364, 
    "factionID": 500026, 
    "graphicID": 22007, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 950000.0, 
    "portionSize": 1, 
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    "radius": 34.0, 
    "soundID": 20063, 
    "typeID": 54116, 
    "typeName": "Hospodar Anchoring Damavik", 
    "typeNameID": 561363, 
    "volume": 28600.0, 
    "wreckTypeID": 52414
  }, 
  "54117": {
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    "descriptionID": 561386, 
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    "soundID": 20063, 
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  "54128": {
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    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
    "descriptionID": 561388, 
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    "isDynamicType": false, 
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    "soundID": 20063, 
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    "wreckTypeID": 48373
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  "54129": {
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    "description": "A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons.  This particular Kikimora variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora.", 
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  "54130": {
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    "description": "A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards making use of Energy Neutralizer and Remote Repair modules.\r\n\r\n<i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac", 
    "descriptionID": 561392, 
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    "isDynamicType": false, 
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    "soundID": 20063, 
    "typeID": 54130, 
    "typeName": "Hospodar Starving Drekavac", 
    "typeNameID": 561391, 
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  "54131": {
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    "description": "A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak", 
    "descriptionID": 561394, 
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    "soundID": 20063, 
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    "typeName": "Raznaborg Vedmak", 
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  "54132": {
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    "description": "A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant has sacrificed some of its remote repair capability to allow for improved damage application.\r\n\r\n<i>By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle.</i> – partial translation of data included in recovered design schematics of the Rodiva", 
    "descriptionID": 561396, 
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    "isDynamicType": false, 
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    "soundID": 20063, 
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    "typeName": "Raznaborg Rodiva", 
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    "descriptionID": 561398, 
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    "soundID": 20063, 
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  "54136": {
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    "description": "Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.\r\n\r\n<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak", 
    "descriptionID": 561404, 
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    "soundID": 20063, 
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  "54137": {
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    "description": "Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.\r\n\r\n<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak", 
    "descriptionID": 561406, 
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    "description": "Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.\r\n\r\n<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak", 
    "descriptionID": 561408, 
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    "radius": 1.0, 
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    "capacity": 0.0, 
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    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 54160, 
    "typeName": "Diamond Ring", 
    "typeNameID": 560869, 
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    "capacity": 0.0, 
    "description": "This small gift box contains a varied selection of chocolate treats.", 
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    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
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    "typeNameID": 560872, 
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  "54162": {
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    "capacity": 0.0, 
    "description": "A bouquet of orchids from the greenhouses of Aidart III that have been genetically engineered into a variety of vivid colors.", 
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    "iconID": 10161, 
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    "portionSize": 1, 
    "published": true, 
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    "capacity": 0.0, 
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    "iconID": 27, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
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    "capacity": 0.0, 
    "description": "Sarpati Reserve brandy is legendary among connoisseurs across New Eden. Produced from Salvador Sarpati's personal vineyards in Serpentis Prime and aged for at least ten years, extremely limited volumes are exported out of Fountain each year.\r\n\r\nThe delicate crystal bottle is labelled solely with an intricate letter V.", 
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    "volume": 1.0
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    "capacity": 0.0, 
    "description": "This Quafe has been spiked with a generous amount of high proof grain alcohol and a few drops of deathglow extract. It would be wise to update your backup clone before consumption.", 
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    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 54165, 
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    "portionSize": 1, 
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    "radius": 1.0, 
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    "typeName": "POS Fuel", 
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    "radius": 1.0, 
    "typeID": 54177, 
    "typeName": "Men's DED Cryptologic Technician Coat", 
    "typeNameID": 560923, 
    "volume": 0.1
  }, 
  "54193": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The DED's Reserve Frontier Safeguard service, commonly known as the RFS or \"Safeguarders\", has its origins in a lowsec/nullsec frontier patrol operated using reservists from the member states of CONCORD. The RFS originally provided a security patrol presence in lowsec systems with planetary colonies and other orbital settlements. Since the expansion of CONCORD's mandate and permanent DED fleet capacity in YC105, the RFS has evolved into an organization focused on providing disaster relief to colonies across lowsec space.\r\n\r\nThe ships of the Frontier Safeguard carry specialized personnel and equipment prepared to deal with all manner of environmental hazards. The RFS will respond to emergencies involving such challenges as super cyclones, tsunamis, continental wildfires, global duststorms, and seismic and volcanic events. Their specialized shuttles and dropsuited Safeguarders will unhesitatingly deploy from orbit into some of the most dangerous and remote environmental disaster zones in New Eden. Still funded by the CONCORD Assembly and staffed by reservists from the member empires, the Safeguarders are a welcome sight for any remote settlement desperately in need of their aid.", 
    "descriptionID": 561665, 
    "groupID": 1089, 
    "iconID": 24320, 
    "marketGroupID": 1406, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54193, 
    "typeName": "Women's Frontier Safeguarder T-Shirt", 
    "typeNameID": 561099, 
    "volume": 0.1
  }, 
  "54194": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The DED's Reserve Frontier Safeguard service, commonly known as the RFS or \"Safeguarders\", has its origins in a lowsec/nullsec frontier patrol operated using reservists from the member states of CONCORD. The RFS originally provided a security patrol presence in lowsec systems with planetary colonies and other orbital settlements. Since the expansion of CONCORD's mandate and permanent DED fleet capacity in YC105, the RFS has evolved into an organization focused on providing disaster relief to colonies across lowsec space.\r\n\r\nThe ships of the Frontier Safeguard carry specialized personnel and equipment prepared to deal with all manner of environmental hazards. The RFS will respond to emergencies involving such challenges as super cyclones, tsunamis, continental wildfires, global duststorms, and seismic and volcanic events. Their specialized shuttles and dropsuited Safeguarders will unhesitatingly deploy from orbit into some of the most dangerous and remote environmental disaster zones in New Eden. Still funded by the CONCORD Assembly and staffed by reservists from the member empires, the Safeguarders are a welcome sight for any remote settlement desperately in need of their aid.", 
    "descriptionID": 561666, 
    "groupID": 1089, 
    "iconID": 24321, 
    "marketGroupID": 1398, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54194, 
    "typeName": "Men's Frontier Safeguarder T-Shirt", 
    "typeNameID": 561100, 
    "volume": 0.1
  }, 
  "54196": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 24527, 
    "groupID": 1975, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1000.0, 
    "typeID": 54196, 
    "typeName": "Perimeter lights", 
    "typeNameID": 561194, 
    "volume": 0.0
  }, 
  "54197": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This Triglavian deployable weapon system is functionally equivalent to an energy neutralizer but works on a somewhat different principle to standard neutralizers. While the means of causing energy loss is different, the end result is much the same and the Moroznik Enthalpic Inhibitor is often used to reduce enemy capabilities by special Triglavian units using the designation \"Moroznik\".", 
    "descriptionID": 561212, 
    "graphicID": 24557, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 54197, 
    "typeName": "Moroz Enthalpic Inhibitor", 
    "typeNameID": 561211, 
    "volume": 1000.0
  }, 
  "54198": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "This Triglavian deployable weapon system uses a form of multispectral ECM to jam the targeting sensors of enemy ships. The Jariloz Semiotic Suppressor uses a similar suite of techniques to degrade different sensor systems with sufficient noise that target locks become impossible to achieve. A uniquely Triglavian twist is the inclusion of what appear to be propaganda and information warfare elements in the noise, though the effort appears largely moot. These systems are deployed by special Triglavian units using the designation \"Jariloznik\".", 
    "descriptionID": 561448, 
    "graphicID": 24557, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 54198, 
    "typeName": "Jariloz Semiotic Suppressor", 
    "typeNameID": 561447, 
    "volume": 1000.0
  }, 
  "54199": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This Triglavian unit is specially adapted to deploy Nemiz Pulse Destructor weapons systems in order to degrade enemy formations. This is a variant based on standard Triglavian designs and is comparable in combat capability to the majority of invasion force vessels of this class.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561458, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54199, 
    "typeName": "Nemiznik Kikimora", 
    "typeNameID": 561457, 
    "volume": 43000.0, 
    "wreckTypeID": 52414
  }, 
  "54200": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This Triglavian unit is specially adapted to deploy Pohviz Spatial Displacer weapons systems in order to disrupt enemy formations. This is a variant based on standard Triglavian designs and is comparable in combat capability to the majority of invasion force vessels of this class.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561460, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54200, 
    "typeName": "Pohviznik Kikimora", 
    "typeNameID": 561459, 
    "volume": 43000.0, 
    "wreckTypeID": 52414
  }, 
  "54201": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This Triglavian unit is specially adapted to deploy Moroz Enthalpic Inhibitor weapons systems in order to neutralize enemy vessels. This is a variant based on standard Triglavian designs and is comparable in combat capability to the majority of invasion force vessels of this class.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561462, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54201, 
    "typeName": "Moroznik Kikimora", 
    "typeNameID": 561461, 
    "volume": 43000.0, 
    "wreckTypeID": 52414
  }, 
  "54202": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This Triglavian unit is specially adapted to deploy Jariloz Semiotic Suppressor weapons systems in order to jam enemy vessels. This is a variant based on standard Triglavian designs and is comparable in combat capability to the majority of invasion force vessels of this class.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561464, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54202, 
    "typeName": "Jariloznik Kikimora", 
    "typeNameID": 561463, 
    "volume": 43000.0, 
    "wreckTypeID": 52414
  }, 
  "54203": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This Raznaborg scouting unit is specially adapted to deploy Nemiz Pulse Destructor weapons systems in order to degrade enemy formations. Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561466, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54203, 
    "typeName": "Raznaborg Nemiznik Kikimora", 
    "typeNameID": 561465, 
    "volume": 43000.0, 
    "wreckTypeID": 52660
  }, 
  "54204": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This Raznaborg scouting unit is specially adapted to deploy Pohviz Spatial Displacer weapons systems in order to disrupt enemy formations. Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561468, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54204, 
    "typeName": "Raznaborg Pohviznik Kikimora", 
    "typeNameID": 561467, 
    "volume": 43000.0, 
    "wreckTypeID": 52660
  }, 
  "54205": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This Raznaborg scouting unit is specially adapted to deploy Moroz Enthalpic Inhibitor weapons systems in order to neutralize enemy vessels. Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561470, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54205, 
    "typeName": "Raznaborg Moroznik Kikimora", 
    "typeNameID": 561469, 
    "volume": 43000.0, 
    "wreckTypeID": 52660
  }, 
  "54206": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This Raznaborg scouting unit is specially adapted to deploy Jariloz Semiotic Suppressor weapons systems in order to jam enemy vessels. Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561472, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54206, 
    "typeName": "Raznaborg Jariloznik Kikimora", 
    "typeNameID": 561471, 
    "volume": 43000.0, 
    "wreckTypeID": 52660
  }, 
  "54207": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This Hospodar designation unit is specially adapted to deploy Nemiz Pulse Destructor weapons systems in order to degrade enemy formations. Hospodar forces appear to represent an elite group and are generally more powerful combat vessels of their type than other Triglavian variants.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561474, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54207, 
    "typeName": "Hospodar Nemiznik Kikimora", 
    "typeNameID": 561473, 
    "volume": 43000.0, 
    "wreckTypeID": 52414
  }, 
  "54208": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This Hospodar designation unit is specially adapted to deploy Pohviz Spatial Displacer weapons systems in order to disrupt enemy formations. Hospodar forces appear to represent an elite group and are generally more powerful combat vessels of their type than other Triglavian variants.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561476, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54208, 
    "typeName": "Hospodar Pohviznik Kikimora", 
    "typeNameID": 561475, 
    "volume": 43000.0, 
    "wreckTypeID": 52414
  }, 
  "54209": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This Hospodar designation unit is specially adapted to deploy Moroz Enthalpic Inhibitor weapons systems in order to neutralize enemy vessels. Hospodar forces appear to represent an elite group and are generally more powerful combat vessels of their type than other Triglavian variants.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561478, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54209, 
    "typeName": "Hospodar Moroznik Kikimora", 
    "typeNameID": 561477, 
    "volume": 43000.0, 
    "wreckTypeID": 52414
  }, 
  "54210": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This Hospodar designation unit is specially adapted to deploy Jariloz Semiotic Suppressor weapons systems in order to jam enemy vessels. Hospodar forces appear to represent an elite group and are generally more powerful combat vessels of their type than other Triglavian variants.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561480, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54210, 
    "typeName": "Hospodar Jariloznik Kikimora", 
    "typeNameID": 561479, 
    "volume": 43000.0, 
    "wreckTypeID": 52414
  }, 
  "54211": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This field command unit is specially adapted to deploy Nemiz Pulse Destructor weapons systems in order to degrade enemy formations. Zorya's field command units are very powerful combat ships in their own right, typical of an evident Triglavian doctrine of placing the most powerful among their number in command positions.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561482, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54211, 
    "typeName": "Zorya's Nemiznik Kikimora", 
    "typeNameID": 561481, 
    "volume": 43000.0, 
    "wreckTypeID": 52660
  }, 
  "54212": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This field command unit is specially adapted to deploy Pohviz Spatial Displacer weapons systems in order to disrupt enemy formations. Zorya's field command units are very powerful combat ships in their own right, typical of an evident Triglavian doctrine of placing the most powerful among their number in command positions.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561484, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54212, 
    "typeName": "Zorya's Pohviznik Kikimora", 
    "typeNameID": 561483, 
    "volume": 43000.0, 
    "wreckTypeID": 52660
  }, 
  "54213": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This field command unit is specially adapted to deploy Moroz Enthalpic Inhibitor weapons systems in order to neutralize enemy vessels. Zorya's field command units are very powerful combat ships in their own right, typical of an evident Triglavian doctrine of placing the most powerful among their number in command positions.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561486, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54213, 
    "typeName": "Zorya's Moroznik Kikimora", 
    "typeNameID": 561485, 
    "volume": 43000.0, 
    "wreckTypeID": 52660
  }, 
  "54214": {
    "basePrice": 33500000.0, 
    "capacity": 360.0, 
    "description": "This field command unit is specially adapted to deploy Jariloz Semiotic Suppressor weapons systems in order to jam enemy vessels. Zorya's field command units are very powerful combat ships in their own right, typical of an evident Triglavian doctrine of placing the most powerful among their number in command positions.\r\n\r\n<i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora", 
    "descriptionID": 561488, 
    "factionID": 500026, 
    "graphicID": 22316, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 1350000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 135, 
    "radius": 42.0, 
    "soundID": 20063, 
    "typeID": 54214, 
    "typeName": "Zorya's Jariloznik Kikimora", 
    "typeNameID": 561487, 
    "volume": 43000.0, 
    "wreckTypeID": 52660
  }, 
  "54215": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 1217, 
    "groupID": 920, 
    "mass": 1.0, 
    "portionSize": 250, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54215, 
    "typeName": "System-Wide Warp Speed Bonus", 
    "typeNameID": 561492, 
    "volume": 20.0
  }, 
  "54216": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "CONCORD's Directive Enforcement Department is a significant reserve force that grew out of the original CONCORD Assembly Peacekeeping Army (CAPA). Known to most simply as the \"CONCORD Army\", CAPA's permanent command staff consists of career DED officers while most formations are drawn from the reserves of member states, primarily the \"Big 4\" core empires of New Eden.\r\n\r\nDED Army Reserve forces are primarily used for planetary and orbital operations but the division maintains a large fleet for transport, patrol and sentry duties. The fleet is most often used to transport and deploy peacekeepers or conflict monitors, while occasionally serving to enforce blockades against the importation of weapons, or the escalation of conflicts by mercenaries and other outside forces.", 
    "descriptionID": 561500, 
    "groupID": 1950, 
    "marketGroupID": 2361, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54216, 
    "typeName": "Pacifier DED Army Reserve SKIN", 
    "typeNameID": 561499, 
    "volume": 0.01
  }, 
  "54217": {
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    "typeID": 54268, 
    "typeName": "Invisible Behavior Location C", 
    "typeNameID": 561758, 
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    "graphicID": 10026, 
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    "radius": 1.0, 
    "typeID": 54269, 
    "typeName": "Invasion Triglavian Minor Conduit Small Wave Spawner", 
    "typeNameID": 561781, 
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  "54270": {
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    "graphicID": 10026, 
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    "portionSize": 1, 
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    "typeID": 54270, 
    "typeName": "Hunt YC112 Wave Spawner", 
    "typeNameID": 561797, 
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  "54271": {
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    "typeID": 54271, 
    "typeName": "Huntmaster YC112 Wave Spawner", 
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  "54274": {
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    "description": "The immense World Ark is the center of operations for the local Triglavian forces in this invasion zone. The vessel appears to function as a mobile base of operations and is speculated to incorporate a Triglavian conduit gate through which additional forces can flow from Abyssal Deadspace to New Eden.\r\n\r\nThe <i>Xordazh</i>-class World Ark would seem to be easily the match of any vessel known to New Eden and is presumably at least as powerful and hard to destroy as the heaviest military structures. The ship has been observed deploying numerous \"field effect subpylons\" of a variety of types as part of its defensive network. Approach with extreme caution.", 
    "descriptionID": 561803, 
    "graphicID": 24432, 
    "groupID": 319, 
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    "typeID": 54274, 
    "typeName": "World Ark (Xordazh-class)", 
    "typeNameID": 561802, 
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    "capacity": 130.0, 
    "graphicID": 3819, 
    "groupID": 1568, 
    "isDynamicType": false, 
    "mass": 1500000.0, 
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    "soundID": 20102, 
    "typeID": 54276, 
    "typeName": "Guristas Automated VHF-08", 
    "typeNameID": 561809, 
    "volume": 27289.0, 
    "wreckTypeID": 26573
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    "soundID": 20102, 
    "typeID": 54277, 
    "typeName": "Guristas Automated VHMF-27", 
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    "typeName": "Guristas Automated VHMF-32", 
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  "54280": {
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    "radius": 27.0, 
    "soundID": 20070, 
    "typeID": 54280, 
    "typeName": "Hunt Bantam", 
    "typeNameID": 561814, 
    "volume": 17400.0, 
    "wreckTypeID": 26573
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  "54281": {
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    "graphicID": 1827, 
    "groupID": 1568, 
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    "mass": 1100000.0, 
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    "raceID": 2, 
    "radius": 33.0, 
    "soundID": 20070, 
    "typeID": 54281, 
    "typeName": "Hunt Condor", 
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    "volume": 17400.0, 
    "wreckTypeID": 26573
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  "54282": {
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    "groupID": 1568, 
    "isDynamicType": false, 
    "mass": 1056000.0, 
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    "raceID": 2, 
    "radius": 41.0, 
    "soundID": 20070, 
    "typeID": 54282, 
    "typeName": "Hunt Griffin", 
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  "54283": {
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    "capacity": 1000.0, 
    "description": "The construction of these vast structures is clearly a key goal of this phase of the Triglavian Collective's invasion campaign. EDENCOM intelligence has assessed these huge arrays with their central structure as stellar harvesting installations capable of delving profoundly into the stars they are orbiting.\r\n\r\nThe clear intent of the unimaginable spatio-temporal manipulations these structures are undertaking is to harvest certain resources, and in doing so completely transform the nature of the star itself. This assessment has been implicitly confirmed by this type of installation's repeating monitor signals containing the deciphered term <i>«Dazh Porevitium Transmuter»</i>.\r\n\r\nWhile these structures initially carry out limited probing and sampling, the power and reach of the harvester escalates tremendously as an array of zero-point mass-energy entanglers is constructed around the core harvester. Barely understood Triglavian techniques that had hitherto seemed a mere scientific curiosity will surely have dire consequences for any star system where their full capability is achieved.\r\n\r\nEDENCOM considers elimination of the threat posed by Triglavian structures of this kind to have the highest priority for its defense fleets and allied capsuleers.", 
    "descriptionID": 564264, 
    "graphicID": 24543, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 19801.0, 
    "typeID": 54283, 
    "typeName": "Dazh Porevitium Transmuter", 
    "typeNameID": 561818, 
    "volume": 1000.0
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  "54284": {
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    "capacity": 270.0, 
    "graphicID": 1830, 
    "groupID": 1568, 
    "isDynamicType": false, 
    "mass": 1113000.0, 
    "portionSize": 1, 
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    "raceID": 2, 
    "radius": 46.0, 
    "soundID": 20070, 
    "typeID": 54284, 
    "typeName": "Hunt Kestrel", 
    "typeNameID": 561820, 
    "volume": 17400.0, 
    "wreckTypeID": 26573
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  "54285": {
    "basePrice": 0.0, 
    "capacity": 270.0, 
    "graphicID": 1831, 
    "groupID": 1568, 
    "isDynamicType": false, 
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    "raceID": 2, 
    "radius": 27.0, 
    "soundID": 20070, 
    "typeID": 54285, 
    "typeName": "Hunt Worm", 
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    "volume": 17400.0, 
    "wreckTypeID": 26573
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    "graphicID": 2920, 
    "groupID": 1664, 
    "isDynamicType": false, 
    "mass": 1700000.0, 
    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 112.0, 
    "soundID": 20070, 
    "typeID": 54286, 
    "typeName": "Hunt Cormorant", 
    "typeNameID": 561822, 
    "volume": 52000.0, 
    "wreckTypeID": 26573
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  "54287": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "graphicID": 20200, 
    "groupID": 1664, 
    "isDynamicType": false, 
    "mass": 1900000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 143.0, 
    "soundID": 20070, 
    "typeID": 54287, 
    "typeName": "Hunt Corax", 
    "typeNameID": 561824, 
    "volume": 17400.0, 
    "wreckTypeID": 26573
  }, 
  "54288": {
    "basePrice": 0.0, 
    "capacity": 450.0, 
    "graphicID": 20317, 
    "groupID": 1665, 
    "isDynamicType": false, 
    "mass": 11910000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
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    "soundID": 20070, 
    "typeID": 54288, 
    "typeName": "Hunt Caracal", 
    "typeNameID": 561825, 
    "volume": 92000.0, 
    "wreckTypeID": 26574
  }, 
  "54289": {
    "basePrice": 0.0, 
    "capacity": 305.0, 
    "graphicID": 1826, 
    "groupID": 1665, 
    "isDynamicType": false, 
    "mass": 13190000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 139.0, 
    "soundID": 20070, 
    "typeID": 54289, 
    "typeName": "Hunt Blackbird", 
    "typeNameID": 561827, 
    "volume": 92000.0, 
    "wreckTypeID": 26574
  }, 
  "54290": {
    "basePrice": 0.0, 
    "capacity": 440.0, 
    "graphicID": 1824, 
    "groupID": 1665, 
    "isDynamicType": false, 
    "mass": 9600000.0, 
    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 166.0, 
    "soundID": 20070, 
    "typeID": 54290, 
    "typeName": "Hunt Gila", 
    "typeNameID": 561828, 
    "volume": 92000.0, 
    "wreckTypeID": 26574
  }, 
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    "basePrice": 63062.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against all damage types.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 561830, 
    "groupID": 77, 
    "iconID": 81, 
    "isDynamicType": false, 
    "isisGroupID": 4, 
    "marketGroupID": 1696, 
    "mass": 10000.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 54291, 
    "typeName": "Enduring Multispectrum Shield Hardener", 
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    "variationParentTypeID": 578, 
    "volume": 5.0
  }, 
  "54292": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against EM damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
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    "groupID": 77, 
    "iconID": 20948, 
    "isDynamicType": false, 
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    "techLevel": 1, 
    "typeID": 54292, 
    "typeName": "Enduring EM Shield Hardener", 
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    "volume": 5.0
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  "54293": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against explosive damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
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    "groupID": 77, 
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    "isDynamicType": false, 
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    "mass": 10000.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "techLevel": 1, 
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    "typeName": "Enduring Explosive Shield Hardener", 
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    "volume": 5.0
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  "54294": {
    "basePrice": 5808.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
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    "groupID": 77, 
    "iconID": 20949, 
    "isDynamicType": false, 
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    "mass": 10000.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
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    "raceID": 2, 
    "radius": 1.0, 
    "techLevel": 1, 
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    "typeName": "Enduring Kinetic Shield Hardener", 
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    "volume": 5.0
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  "54295": {
    "basePrice": 45412.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance", 
    "descriptionID": 561846, 
    "groupID": 77, 
    "iconID": 20950, 
    "isDynamicType": false, 
    "isisGroupID": 4, 
    "marketGroupID": 1692, 
    "mass": 10000.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "techLevel": 1, 
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    "volume": 5.0
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    "groupID": 227, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
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    "typeID": 54296, 
    "typeName": "Triglavian Harvester Spawner Wave 1", 
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  }, 
  "54297": {
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    "groupID": 227, 
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    "typeName": "Triglavian Harvester Spawner Wave 2", 
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    "typeID": 54298, 
    "typeName": "Triglavian Harvester Spawner Wave 3", 
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  }, 
  "54299": {
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    "description": "This combat jacket is worn by Guristas Pirates who are members of the \"Fatal Elite\" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.\r\n\r\nThe Fatal Elite are noted for a particular focus on searching out and \"acquiring\" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.", 
    "descriptionID": 562593, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54299, 
    "typeName": "Women's 'Fatal Elite' Combat Jacket", 
    "typeNameID": 561852, 
    "volume": 0.1
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  "54303": {
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    "description": "These combat boots are worn by Guristas Pirates who are members of the \"Fatal Elite\" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.\r\n\r\nThe Fatal Elite are noted for a particular focus on searching out and \"acquiring\" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.", 
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    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54303, 
    "typeName": "Women's 'Fatal Elite' Combat Boots", 
    "typeNameID": 561853, 
    "volume": 0.1
  }, 
  "54304": {
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    "description": "This beret is worn by Guristas Pirates who are members of the \"Fatal Elite\" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.\r\n\r\nThe Fatal Elite are noted for a particular focus on searching out and \"acquiring\" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.", 
    "descriptionID": 562592, 
    "groupID": 1092, 
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    "marketGroupID": 1943, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54304, 
    "typeName": "Women's 'Fatal Elite' Beret", 
    "typeNameID": 561854, 
    "volume": 0.1
  }, 
  "54306": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "These combat pants are worn by Guristas Pirates who are members of the \"Fatal Elite\" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.\r\n\r\nThe Fatal Elite are noted for a particular focus on searching out and \"acquiring\" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.", 
    "descriptionID": 562596, 
    "groupID": 1090, 
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    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54306, 
    "typeName": "Women's 'Fatal Elite' Combat Pants", 
    "typeNameID": 561855, 
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  "54307": {
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    "capacity": 0.0, 
    "description": "This combat jacket is worn by Guristas Pirates who are members of the \"Fatal Elite\" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.\r\n\r\nThe Fatal Elite are noted for a particular focus on searching out and \"acquiring\" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.", 
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    "portionSize": 1, 
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    "description": "These combat pants are worn by Guristas Pirates who are members of the \"Fatal Elite\" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.\r\n\r\nThe Fatal Elite are noted for a particular focus on searching out and \"acquiring\" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.", 
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  "54309": {
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    "capacity": 0.0, 
    "description": "These combat boots are worn by Guristas Pirates who are members of the \"Fatal Elite\" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.\r\n\r\nThe Fatal Elite are noted for a particular focus on searching out and \"acquiring\" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.", 
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    "typeName": "Men's 'Fatal Elite' Combat Boots", 
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  "54310": {
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    "capacity": 0.0, 
    "description": "This beret is worn by Guristas Pirates who are members of the \"Fatal Elite\" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.\r\n\r\nThe Fatal Elite are noted for a particular focus on searching out and \"acquiring\" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.", 
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    "marketGroupID": 1943, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54310, 
    "typeName": "Men's 'Fatal Elite' Beret", 
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  "54313": {
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    "graphicID": 24432, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54313, 
    "typeName": "Test Spawner (Xordazh-class)", 
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    "description": "Many cultures of New Eden have mythological figures or creatures that share common features with those found elsewhere, even far across the stars on the worlds of different empires. Such a legendary beast, or sometimes pair of creatures, that shows up in many places is the Dragon Phoenix. The various versions of the Dragon Phoenix found across New Eden vary in details but are all known as harbingers of good fortune and symbols of rebirth.\r\n\r\nThe vast Gallente Federation, with its myriad cultures and states, has many instances of this mythology present in various forms, including versions where the beast is one legendary creature, accounts of twinned creatures, and even one where the 'Dragon' and the 'Phoenix' marry and become one. This myth is far less common among the Caldari, with their Way of the Winds, and the Amarr with their all-pervading monotheistic religion.\r\n\r\nEven so, the native traditional Caldari still living on Caldari Prime have an echo of the idea in their ancient myths; the Achura Stargazers translate the notion into certain of their ideas; and certain cult tales of the Khanid may cloak the myth under layers of Amarr religious trappings. For their part, the Minmatar tribes keep a plethora of totemic creatures and tell many fabulous tales in the traditions of their clans and caravans. Creatures akin to the fantastic Dragon Phoenix are quite at home in the animistic and shamanic cultures of the Minmatar.", 
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    "description": "Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.", 
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    "typeNameID": 562922, 
    "volume": 10250000.0, 
    "wreckTypeID": 54565
  }, 
  "54569": {
    "basePrice": 0.0, 
    "capacity": 500.0, 
    "description": "Until the appearance of vessels on the pattern of the <i>Potremba</i> class, Triglavian industrial and logistical operations had normally been observed to be automated or carried out by adapted tactical cladeships. The requirements of the vast industrial effort supporting the latest phase of the Triglavian invasion campaign evidently require dedicated haulers crewed by the inscrutable troikas of the Collective.\r\n\r\n<i>Potremba Subclade of Veles Clade accepted imprinting and operational priority of revised adaptation schema for reverse-time accepted 36 logistical troika classification cladeship following assent-conjunction on reverse-time accepted schema with Koliada and Stribozha Subclades. Logistical subrole dispersal is mandated by proving of Xordazh Chislov Zvemokorg noemata.</i> – partial translation of data recovered from wrecked <i>Potremba</i>-class ships.", 
    "descriptionID": 562925, 
    "graphicID": 24534, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 15000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 550.0, 
    "soundID": 20221, 
    "typeID": 54569, 
    "typeName": "Dazh Potremba", 
    "typeNameID": 562924, 
    "volume": 10250000.0, 
    "wreckTypeID": 54566
  }, 
  "54570": {
    "basePrice": 0.0, 
    "capacity": 500.0, 
    "description": "Until the appearance of vessels on the pattern of the <i>Stribozha</i> class, Triglavian industrial and logistical operations had normally been observed to be automated or carried out by adapted tactical cladeships. The requirements of the vast industrial effort supporting the latest phase of the Triglavian invasion campaign evidently require dedicated haulers crewed by the inscrutable troikas of the Collective.\r\n\r\n<i>Stribozha Subclade of Veles Clade accepted imprinting and operational priority of revised adaptation schema for reverse-time accepted 45 logistical troika classification cladeship following assent-conjunction on reverse-time accepted schema with with Koliada and Potremba Subclades. Logistical subrole dispersal is mandated by proving of Xordazh Chislov Zvemokorg noemata.</i> – partial translation of data recovered from wrecked <i>Stribozha</i>-class ships.", 
    "descriptionID": 562927, 
    "graphicID": 24535, 
    "groupID": 4028, 
    "isDynamicType": false, 
    "mass": 15000000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 550.0, 
    "soundID": 20221, 
    "typeID": 54570, 
    "typeName": "Dazh Stribozha", 
    "typeNameID": 562926, 
    "volume": 10250000.0, 
    "wreckTypeID": 46338
  }, 
  "54571": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "With the need for resources vastly increased in star systems undergoing fortification by EDENCOM, the Upwell Consortium has provided the ideal structure design for a fortified harvesting co-ordination and resource collection hub.\r\n\r\nThe Stockpile Tenshu is a vital element in the EDENCOM defense plan and should be defended at all costs against Triglavian invasion forces and renegade capsuleers. Those wishing to aid the cause of New Eden's defense through resource-gathering operations will find a warm welcome at the EDENCOM Stockpile Tenshu.", 
    "descriptionID": 564270, 
    "graphicID": 24553, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 8785.0, 
    "typeID": 54571, 
    "typeName": "EDENCOM Stockpile Tenshu", 
    "typeNameID": 562928, 
    "volume": 1000.0
  }, 
  "54572": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "With the need for resources vastly increased in star systems undergoing fortification by EDENCOM, the Upwell Consortium has provided the ideal structure design for a fortified harvesting co-ordination and resource collection hub.\r\n\r\nThe Stockpile Tenshu is a vital element in the EDENCOM defense plan and should be defended at all costs against Triglavian invasion forces and renegade capsuleers. Those wishing to aid the cause of New Eden's defense through resource-gathering operations will find a warm welcome at the EDENCOM Stockpile Tenshu.", 
    "descriptionID": 564271, 
    "graphicID": 24554, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 7203.0, 
    "typeID": 54572, 
    "typeName": "EDENCOM Stockpile Tenshu", 
    "typeNameID": 562929, 
    "volume": 1000.0
  }, 
  "54573": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "With the need for resources vastly increased in star systems undergoing fortification by EDENCOM, the Upwell Consortium has provided the ideal structure design for a fortified harvesting co-ordination and resource collection hub.\r\n\r\nThe Stockpile Tenshu is a vital element in the EDENCOM defense plan and should be defended at all costs against Triglavian invasion forces and renegade capsuleers. Those wishing to aid the cause of New Eden's defense through resource-gathering operations will find a warm welcome at the EDENCOM Stockpile Tenshu.", 
    "descriptionID": 564272, 
    "graphicID": 24555, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 8785.0, 
    "typeID": 54573, 
    "typeName": "EDENCOM Stockpile Tenshu", 
    "typeNameID": 562930, 
    "volume": 1000.0
  }, 
  "54574": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "With the need for resources vastly increased in star systems undergoing fortification by EDENCOM, the Upwell Consortium has provided the ideal structure design for a fortified harvesting co-ordination and resource collection hub.\r\n\r\nThe Stockpile Tenshu is a vital element in the EDENCOM defense plan and should be defended at all costs against Triglavian invasion forces and renegade capsuleers. Those wishing to aid the cause of New Eden's defense through resource-gathering operations will find a warm welcome at the EDENCOM Stockpile Tenshu.", 
    "descriptionID": 564273, 
    "graphicID": 24555, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 8785.0, 
    "typeID": 54574, 
    "typeName": "EDENCOM Stockpile Tenshu", 
    "typeNameID": 562931, 
    "volume": 1000.0
  }, 
  "54575": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "graphicID": 24494, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 371.0, 
    "typeID": 54575, 
    "typeName": "PLACEHOLDER Snark", 
    "typeNameID": 562932, 
    "volume": 1000.0, 
    "wreckTypeID": 53300
  }, 
  "54576": {
    "basePrice": 0.0, 
    "capacity": 1000000.0, 
    "description": "This Triglavian structure serves as the processing and control center of the Collective's efforts to gather material resources for the construction of other structures and fleet reinforcements in this system. As with other major Triglavian installations, this structure is emitting a high volume of heavily-encrypted signals traffic. A repeating signal that apparently serves as a beacon or monitor signal has been partially deciphered and contains references to <i>«Extractive Super-Nexus»</i>, presumably the structure itself, and <i>«Xordazh Chislov Zvemokorg noemata»</i>.\r\n\r\nEDENCOM considers the destruction of Triglavian resource-gathering operations to be a high priority for its forces and allied capsuleers.", 
    "descriptionID": 564268, 
    "graphicID": 24551, 
    "groupID": 319, 
    "isDynamicType": false, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 2500.0, 
    "typeID": 54576, 
    "typeName": "Extractive Super-Nexus", 
    "typeNameID": 562933, 
    "volume": 1000.0, 
    "wreckTypeID": 54730
  }, 
  "54577": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "A heavy Triglavian defense platform powered by a harnessed singularity and equipped with a formidable array of entropic disintegrators. Destruction of these dangerous Triglavian structures is vital to EDENCOM's efforts in defense of New Eden star systems invaded by the Collective.\r\n\r\n<i>Strategic Troika of Svarog Clade conjoin-consents with grounded metaxy of Tactical Troika noemata and prayer-directs logistical subclades to improve reification of adaptation schema for entropic disintegrator werpost. Svarog Clade now-time affirms imperative of advancing-time Xordazh Chislov Zvemokorg noemata.</i> – incomplete deciphering of data embedded in targeting processor of a Triglavian Entropic Disintegrator Werpost", 
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    "graphicID": 24549, 
    "groupID": 383, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1359.0, 
    "typeID": 54577, 
    "typeName": "Entropic Disintegrator Werpost", 
    "typeNameID": 562934, 
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  }, 
  "54578": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Proximity based sentry gun.\r\n\r\nEntering within 10km of this turret will cause it to engage with your ship.", 
    "descriptionID": 562937, 
    "graphicID": 2421, 
    "groupID": 383, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 371.0, 
    "typeID": 54578, 
    "typeName": "PLACEDHOLDER Triglavian Defense Platform XL", 
    "typeNameID": 562936, 
    "volume": 1000.0, 
    "wreckTypeID": 54922
  }, 
  "54579": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Charged by EDENCOM's Provost Marshal Kasiha Valkanir to develop a potent defense platform to aid in the fortification of New Eden's star systems, the Upwell Consortium collaborated with a number of the core empires' key weapons development corporations and came up with the GunStar.\r\n\r\nHeavily shielded and armored, and bristling with enough weapons to rival top-of-the-line battleships, the EDENCOM GunStar will be deployed throughout New Eden to bolster the defenses of systems beleaguered by Triglavian invaders.", 
    "descriptionID": 562939, 
    "graphicID": 24546, 
    "groupID": 383, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 247.0, 
    "typeID": 54579, 
    "typeName": "EDENCOM GunStar", 
    "typeNameID": 562938, 
    "volume": 1000.0, 
    "wreckTypeID": 47978
  }, 
  "54580": {
    "basePrice": 0.0, 
    "capacity": 1000.0, 
    "description": "Encouraged by the rapid development of the EDENCOM GunStar by Upwell and the empires' major weapons manufacturers, Provost Marshal Kasiha Valkanir requested an even more potent defense platform with a view to defending against the most powerful vessels in the Triglavian fleets.\r\n\r\nThe Heavy GunStar was the product of this push and is perhaps the most powerful defense platform ever produced by New Eden's weapons engineers. Equipped with heavy batteries of capital-level weapons, the presence of an EDENCOM Heavy GunStar represents a formidable obstacle to the Triglavian invaders.", 
    "descriptionID": 562941, 
    "graphicID": 24547, 
    "groupID": 383, 
    "isDynamicType": false, 
    "mass": 1000.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 2222.0, 
    "typeID": 54580, 
    "typeName": "EDENCOM Heavy GunStar", 
    "typeNameID": 562940, 
    "volume": 1000.0, 
    "wreckTypeID": 54923
  }, 
  "54583": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 10026, 
    "groupID": 4055, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54583, 
    "typeName": "Triglavian Baseline Spawner - Triglavian Invasion Phase 3", 
    "typeNameID": 562943, 
    "volume": 0.0
  }, 
  "54584": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 10026, 
    "groupID": 4055, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54584, 
    "typeName": "Triglavian Elite Spawner - Triglavian Invasion Phase 3", 
    "typeNameID": 562944, 
    "volume": 0.0
  }, 
  "54585": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "graphicID": 10026, 
    "groupID": 4055, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54585, 
    "typeName": "Triglavian Boss Spawner - Triglavian Invasion Phase 3", 
    "typeNameID": 562945, 
    "volume": 0.0
  }, 
  "54587": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.", 
    "descriptionID": 562949, 
    "groupID": 303, 
    "iconID": 3215, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54587, 
    "typeName": "Limited Synth Blue Pill Booster Mk I", 
    "typeNameID": 562948, 
    "volume": 1.0
  }, 
  "54588": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.", 
    "descriptionID": 562951, 
    "groupID": 303, 
    "iconID": 3215, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54588, 
    "typeName": "Limited Synth Blue Pill Booster Mk II", 
    "typeNameID": 562950, 
    "volume": 1.0
  }, 
  "54589": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.", 
    "descriptionID": 562953, 
    "groupID": 303, 
    "iconID": 3215, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54589, 
    "typeName": "Limited Synth Blue Pill Booster Mk III", 
    "typeNameID": 562952, 
    "volume": 1.0
  }, 
  "54590": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.", 
    "descriptionID": 562955, 
    "groupID": 303, 
    "iconID": 3215, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54590, 
    "typeName": "Limited Synth Blue Pill Booster Mk IV", 
    "typeNameID": 562954, 
    "volume": 1.0
  }, 
  "54591": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.", 
    "descriptionID": 562957, 
    "groupID": 303, 
    "iconID": 3215, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54591, 
    "typeName": "Limited Synth Blue Pill Booster Mk V", 
    "typeNameID": 562956, 
    "volume": 1.0
  }, 
  "54592": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster hardens a pilot's resistance to attacks, letting him withstand their impact to a greater extent. The discomfort of having his armor reduced piecemeal remains unaltered, but the pilot is filled with such a surge of rage that he bullies through it like a living tank.", 
    "descriptionID": 562959, 
    "groupID": 303, 
    "iconID": 3211, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54592, 
    "typeName": "Limited Synth Exile Booster Mk I", 
    "typeNameID": 562958, 
    "volume": 1.0
  }, 
  "54593": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster hardens a pilot's resistance to attacks, letting him withstand their impact to a greater extent. The discomfort of having his armor reduced piecemeal remains unaltered, but the pilot is filled with such a surge of rage that he bullies through it like a living tank.", 
    "descriptionID": 562961, 
    "groupID": 303, 
    "iconID": 3211, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54593, 
    "typeName": "Limited Synth Exile Booster Mk II", 
    "typeNameID": 562960, 
    "volume": 1.0
  }, 
  "54594": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster hardens a pilot's resistance to attacks, letting him withstand their impact to a greater extent. The discomfort of having his armor reduced piecemeal remains unaltered, but the pilot is filled with such a surge of rage that he bullies through it like a living tank.", 
    "descriptionID": 562963, 
    "groupID": 303, 
    "iconID": 3211, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54594, 
    "typeName": "Limited Synth Exile Booster Mk III", 
    "typeNameID": 562962, 
    "volume": 1.0
  }, 
  "54595": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster hardens a pilot's resistance to attacks, letting him withstand their impact to a greater extent. The discomfort of having his armor reduced piecemeal remains unaltered, but the pilot is filled with such a surge of rage that he bullies through it like a living tank.", 
    "descriptionID": 562965, 
    "groupID": 303, 
    "iconID": 3211, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54595, 
    "typeName": "Limited Synth Exile Booster Mk IV", 
    "typeNameID": 562964, 
    "volume": 1.0
  }, 
  "54596": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster hardens a pilot's resistance to attacks, letting him withstand their impact to a greater extent. The discomfort of having his armor reduced piecemeal remains unaltered, but the pilot is filled with such a surge of rage that he bullies through it like a living tank.", 
    "descriptionID": 562967, 
    "groupID": 303, 
    "iconID": 3211, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54596, 
    "typeName": "Limited Synth Exile Booster Mk V", 
    "typeNameID": 562966, 
    "volume": 1.0
  }, 
  "54597": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster relaxant allows the pilot to control his ship more instinctively and expend less energy in doing so. This in turn lets the ship utilize more of its resources for mechanical functions, most notably its capacitor, rather than constantly having to compensate for the usual exaggerated motions of a stressed pilot.", 
    "descriptionID": 562969, 
    "groupID": 303, 
    "iconID": 3214, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54597, 
    "typeName": "Limited Synth Mindflood Booster Mk I", 
    "typeNameID": 562968, 
    "volume": 1.0
  }, 
  "54598": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster relaxant allows the pilot to control his ship more instinctively and expend less energy in doing so. This in turn lets the ship utilize more of its resources for mechanical functions, most notably its capacitor, rather than constantly having to compensate for the usual exaggerated motions of a stressed pilot.", 
    "descriptionID": 562971, 
    "groupID": 303, 
    "iconID": 3214, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54598, 
    "typeName": "Limited Synth Mindflood Booster Mk II", 
    "typeNameID": 562970, 
    "volume": 1.0
  }, 
  "54599": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster relaxant allows the pilot to control his ship more instinctively and expend less energy in doing so. This in turn lets the ship utilize more of its resources for mechanical functions, most notably its capacitor, rather than constantly having to compensate for the usual exaggerated motions of a stressed pilot.", 
    "descriptionID": 562973, 
    "groupID": 303, 
    "iconID": 3214, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54599, 
    "typeName": "Limited Synth Mindflood Booster Mk III", 
    "typeNameID": 562972, 
    "volume": 1.0
  }, 
  "54600": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster relaxant allows the pilot to control his ship more instinctively and expend less energy in doing so. This in turn lets the ship utilize more of its resources for mechanical functions, most notably its capacitor, rather than constantly having to compensate for the usual exaggerated motions of a stressed pilot.", 
    "descriptionID": 562977, 
    "groupID": 303, 
    "iconID": 3214, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54600, 
    "typeName": "Limited Synth Mindflood Booster Mk IV", 
    "typeNameID": 562976, 
    "volume": 1.0
  }, 
  "54601": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster relaxant allows the pilot to control his ship more instinctively and expend less energy in doing so. This in turn lets the ship utilize more of its resources for mechanical functions, most notably its capacitor, rather than constantly having to compensate for the usual exaggerated motions of a stressed pilot.", 
    "descriptionID": 562979, 
    "groupID": 303, 
    "iconID": 3214, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54601, 
    "typeName": "Limited Synth Mindflood Booster Mk V", 
    "typeNameID": 562978, 
    "volume": 1.0
  }, 
  "54602": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This energizing booster grants its user a vastly improved economy of effort when parsing the data streams needed to sustain space flight. The main benefits of this lie not in improved performance but less waste of transmission and extraneous micromaneuvers, making the pilot's ship sleeker in performance and harder to detect. The booster's only major drawback is the crazed notion that the pilot's inventory would look so much better if merely rearranged ONE MORE TIME.", 
    "descriptionID": 562981, 
    "groupID": 303, 
    "iconID": 3217, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54602, 
    "typeName": "Limited Synth X-Instinct Booster Mk I", 
    "typeNameID": 562980, 
    "volume": 1.0
  }, 
  "54603": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This energizing booster grants its user a vastly improved economy of effort when parsing the data streams needed to sustain space flight. The main benefits of this lie not in improved performance but less waste of transmission and extraneous micromaneuvers, making the pilot's ship sleeker in performance and harder to detect. The booster's only major drawback is the crazed notion that the pilot's inventory would look so much better if merely rearranged ONE MORE TIME.", 
    "descriptionID": 562983, 
    "groupID": 303, 
    "iconID": 3217, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54603, 
    "typeName": "Limited Synth X-Instinct Booster Mk II", 
    "typeNameID": 562982, 
    "volume": 1.0
  }, 
  "54604": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This energizing booster grants its user a vastly improved economy of effort when parsing the data streams needed to sustain space flight. The main benefits of this lie not in improved performance but less waste of transmission and extraneous micromaneuvers, making the pilot's ship sleeker in performance and harder to detect. The booster's only major drawback is the crazed notion that the pilot's inventory would look so much better if merely rearranged ONE MORE TIME.", 
    "descriptionID": 562985, 
    "groupID": 303, 
    "iconID": 3217, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54604, 
    "typeName": "Limited Synth X-Instinct Booster Mk III", 
    "typeNameID": 562984, 
    "volume": 1.0
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  "54605": {
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    "capacity": 0.0, 
    "description": "This energizing booster grants its user a vastly improved economy of effort when parsing the data streams needed to sustain space flight. The main benefits of this lie not in improved performance but less waste of transmission and extraneous micromaneuvers, making the pilot's ship sleeker in performance and harder to detect. The booster's only major drawback is the crazed notion that the pilot's inventory would look so much better if merely rearranged ONE MORE TIME.", 
    "descriptionID": 562987, 
    "groupID": 303, 
    "iconID": 3217, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54605, 
    "typeName": "Limited Synth X-Instinct Booster Mk IV", 
    "typeNameID": 562986, 
    "volume": 1.0
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  "54606": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This energizing booster grants its user a vastly improved economy of effort when parsing the data streams needed to sustain space flight. The main benefits of this lie not in improved performance but less waste of transmission and extraneous micromaneuvers, making the pilot's ship sleeker in performance and harder to detect. The booster's only major drawback is the crazed notion that the pilot's inventory would look so much better if merely rearranged ONE MORE TIME.", 
    "descriptionID": 562989, 
    "groupID": 303, 
    "iconID": 3217, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54606, 
    "typeName": "Limited Synth X-Instinct Booster Mk V", 
    "typeNameID": 562988, 
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  "54607": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster throws a pilot into temporary dementia, making every target feel like a monstrous threat that must be destroyed at all cost. The pilot manages to force his turrets into better tracking, though it may take a while before he stops wanting to kill everything in sight. ", 
    "descriptionID": 562991, 
    "groupID": 303, 
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    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54607, 
    "typeName": "Limited Synth Drop Booster Mk I", 
    "typeNameID": 562990, 
    "volume": 1.0
  }, 
  "54610": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster throws a pilot into temporary dementia, making every target feel like a monstrous threat that must be destroyed at all cost. The pilot manages to force his turrets into better tracking, though it may take a while before he stops wanting to kill everything in sight. ", 
    "descriptionID": 562995, 
    "groupID": 303, 
    "iconID": 3212, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54610, 
    "typeName": "Limited Synth Drop Booster Mk II", 
    "typeNameID": 562994, 
    "volume": 1.0
  }, 
  "54611": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster throws a pilot into temporary dementia, making every target feel like a monstrous threat that must be destroyed at all cost. The pilot manages to force his turrets into better tracking, though it may take a while before he stops wanting to kill everything in sight. ", 
    "descriptionID": 562997, 
    "groupID": 303, 
    "iconID": 3212, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54611, 
    "typeName": "Limited Synth Drop Booster Mk III", 
    "typeNameID": 562996, 
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  }, 
  "54612": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster throws a pilot into temporary dementia, making every target feel like a monstrous threat that must be destroyed at all cost. The pilot manages to force his turrets into better tracking, though it may take a while before he stops wanting to kill everything in sight.", 
    "descriptionID": 562999, 
    "groupID": 303, 
    "iconID": 3212, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54612, 
    "typeName": "Limited Synth Drop Booster Mk IV", 
    "typeNameID": 562998, 
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  "54613": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster throws a pilot into temporary dementia, making every target feel like a monstrous threat that must be destroyed at all cost. The pilot manages to force his turrets into better tracking, though it may take a while before he stops wanting to kill everything in sight.", 
    "descriptionID": 563001, 
    "groupID": 303, 
    "iconID": 3212, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54613, 
    "typeName": "Limited Synth Drop Booster Mk V", 
    "typeNameID": 563000, 
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  "54614": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This strong concoction of painkillers helps the pilot block out all inessential thought processes (along with the occasional needed one) and to focus his attention completely on the task at hand. When that task is to hit a target, it certainly makes for better aim, though it does tend to make one's extremities go numb for short periods.", 
    "descriptionID": 563003, 
    "groupID": 303, 
    "iconID": 3213, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54614, 
    "typeName": "Limited Synth Frentix Booster Mk I", 
    "typeNameID": 563002, 
    "volume": 1.0
  }, 
  "54615": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This strong concoction of painkillers helps the pilot block out all inessential thought processes (along with the occasional needed one) and to focus his attention completely on the task at hand. When that task is to hit a target, it certainly makes for better aim, though it does tend to make one's extremities go numb for short periods.", 
    "descriptionID": 563005, 
    "groupID": 303, 
    "iconID": 3213, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54615, 
    "typeName": "Limited Synth Frentix Booster Mk II", 
    "typeNameID": 563004, 
    "volume": 1.0
  }, 
  "54616": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This strong concoction of painkillers helps the pilot block out all inessential thought processes (along with the occasional needed one) and to focus his attention completely on the task at hand. When that task is to hit a target, it certainly makes for better aim, though it does tend to make one's extremities go numb for short periods.", 
    "descriptionID": 563007, 
    "groupID": 303, 
    "iconID": 3213, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54616, 
    "typeName": "Limited Synth Frentix Booster Mk III", 
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    "volume": 1.0
  }, 
  "54617": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This strong concoction of painkillers helps the pilot block out all inessential thought processes (along with the occasional needed one) and to focus his attention completely on the task at hand. When that task is to hit a target, it certainly makes for better aim, though it does tend to make one's extremities go numb for short periods.", 
    "descriptionID": 563009, 
    "groupID": 303, 
    "iconID": 3213, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54617, 
    "typeName": "Limited Synth Frentix Booster Mk IV", 
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    "volume": 1.0
  }, 
  "54618": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This strong concoction of painkillers helps the pilot block out all inessential thought processes (along with the occasional needed one) and to focus his attention completely on the task at hand. When that task is to hit a target, it certainly makes for better aim, though it does tend to make one's extremities go numb for short periods.", 
    "descriptionID": 563011, 
    "groupID": 303, 
    "iconID": 3213, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54618, 
    "typeName": "Limited Synth Frentix Booster Mk V", 
    "typeNameID": 563010, 
    "volume": 1.0
  }, 
  "54619": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.", 
    "descriptionID": 563013, 
    "groupID": 303, 
    "iconID": 3216, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54619, 
    "typeName": "Limited Synth Sooth Sayer Booster Mk I", 
    "typeNameID": 563012, 
    "volume": 1.0
  }, 
  "54620": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.", 
    "descriptionID": 563015, 
    "groupID": 303, 
    "iconID": 3216, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54620, 
    "typeName": "Limited Synth Sooth Sayer Booster Mk II", 
    "typeNameID": 563014, 
    "volume": 1.0
  }, 
  "54621": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.", 
    "descriptionID": 563017, 
    "groupID": 303, 
    "iconID": 3216, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54621, 
    "typeName": "Limited Synth Sooth Sayer Booster Mk III", 
    "typeNameID": 563016, 
    "volume": 1.0
  }, 
  "54622": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.", 
    "descriptionID": 563019, 
    "groupID": 303, 
    "iconID": 3216, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54622, 
    "typeName": "Limited Synth Sooth Sayer Booster Mk IV", 
    "typeNameID": 563018, 
    "volume": 1.0
  }, 
  "54623": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.", 
    "descriptionID": 563021, 
    "groupID": 303, 
    "iconID": 3216, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54623, 
    "typeName": "Limited Synth Sooth Sayer Booster Mk V", 
    "typeNameID": 563020, 
    "volume": 1.0
  }, 
  "54624": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster quickens a pilot's reactions, pushing him into the delicate twitch territory inhabited by the best missile marksmen. Any missile he launches at his hapless victims will hit its mark with that much more precision, although the pilot may be too busy grinding his teeth to notice.", 
    "descriptionID": 563023, 
    "groupID": 303, 
    "iconID": 3210, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54624, 
    "typeName": "Limited Synth Crash Booster Mk I", 
    "typeNameID": 563022, 
    "volume": 1.0
  }, 
  "54625": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster quickens a pilot's reactions, pushing him into the delicate twitch territory inhabited by the best missile marksmen. Any missile he launches at his hapless victims will hit its mark with that much more precision, although the pilot may be too busy grinding his teeth to notice.", 
    "descriptionID": 563025, 
    "groupID": 303, 
    "iconID": 3210, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54625, 
    "typeName": "Limited Synth Crash Booster Mk II", 
    "typeNameID": 563024, 
    "volume": 1.0
  }, 
  "54626": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster quickens a pilot's reactions, pushing him into the delicate twitch territory inhabited by the best missile marksmen. Any missile he launches at his hapless victims will hit its mark with that much more precision, although the pilot may be too busy grinding his teeth to notice.", 
    "descriptionID": 563027, 
    "groupID": 303, 
    "iconID": 3210, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54626, 
    "typeName": "Limited Synth Crash Booster Mk III", 
    "typeNameID": 563026, 
    "volume": 1.0
  }, 
  "54627": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster quickens a pilot's reactions, pushing him into the delicate twitch territory inhabited by the best missile marksmen. Any missile he launches at his hapless victims will hit its mark with that much more precision, although the pilot may be too busy grinding his teeth to notice.", 
    "descriptionID": 563029, 
    "groupID": 303, 
    "iconID": 3210, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54627, 
    "typeName": "Limited Synth Crash Booster Mk IV", 
    "typeNameID": 563028, 
    "volume": 1.0
  }, 
  "54628": {
    "basePrice": 8192.0, 
    "capacity": 0.0, 
    "description": "This booster quickens a pilot's reactions, pushing him into the delicate twitch territory inhabited by the best missile marksmen. Any missile he launches at his hapless victims will hit its mark with that much more precision, although the pilot may be too busy grinding his teeth to notice.", 
    "descriptionID": 563031, 
    "groupID": 303, 
    "iconID": 3210, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54628, 
    "typeName": "Limited Synth Crash Booster Mk V", 
    "typeNameID": 563030, 
    "volume": 1.0
  }, 
  "54629": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 314, 
    "iconID": 24403, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54629, 
    "typeName": "EGDLI Loot Crate Tier 1 Boosters 1 (Alpha)", 
    "typeNameID": 563032, 
    "volume": 1.0
  }, 
  "54630": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 314, 
    "iconID": 24405, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54630, 
    "typeName": "EGDLI Loot Crate Tier 2 Boosters 1 (Alpha)", 
    "typeNameID": 563033, 
    "volume": 1.0
  }, 
  "54631": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 314, 
    "iconID": 24393, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54631, 
    "typeName": "EGDLI Loot Crate Tier 3 Boosters 1 (Alpha)", 
    "typeNameID": 563034, 
    "volume": 1.0
  }, 
  "54632": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 314, 
    "iconID": 24404, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54632, 
    "typeName": "EGDLI Loot Crate Tier 1 Boosters 1 (Omega)", 
    "typeNameID": 563035, 
    "volume": 1.0
  }, 
  "54633": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 314, 
    "iconID": 24406, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54633, 
    "typeName": "EGDLI Loot Crate Tier 2 Boosters 1 (Omega)", 
    "typeNameID": 563036, 
    "volume": 1.0
  }, 
  "54634": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 314, 
    "iconID": 24394, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54634, 
    "typeName": "EGDLI Loot Crate Tier 3 Boosters 1 (Omega)", 
    "typeNameID": 563037, 
    "volume": 1.0
  }, 
  "54637": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 314, 
    "iconID": 24402, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54637, 
    "typeName": "EGDLI Loot Crate Tier 1 BPCs 1 (Alpha)", 
    "typeNameID": 563077, 
    "volume": 1.0
  }, 
  "54639": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 314, 
    "iconID": 24401, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54639, 
    "typeName": "EGDLI Loot Crate Tier 2 BPCs 1 (Alpha)", 
    "typeNameID": 563080, 
    "volume": 1.0
  }, 
  "54641": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 314, 
    "iconID": 24405, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54641, 
    "typeName": "EGDLI Loot Crate Tier 2 BPCs 1 (Omega)", 
    "typeNameID": 563081, 
    "volume": 1.0
  }, 
  "54642": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 314, 
    "iconID": 24392, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54642, 
    "typeName": "EGDLI Loot Crate Tier 3 BPCs 1 (Alpha)", 
    "typeNameID": 563082, 
    "volume": 1.0
  }, 
  "54644": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 314, 
    "iconID": 24403, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54644, 
    "typeName": "EGDLI Loot Crate Tier 1 BPCs 1 (Omega)", 
    "typeNameID": 563085, 
    "volume": 1.0
  }, 
  "54646": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 314, 
    "iconID": 24393, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54646, 
    "typeName": "EGDLI Loot Crate Tier 3 BPCs 1 (Omega)", 
    "typeNameID": 563087, 
    "volume": 1.0
  }, 
  "54647": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 314, 
    "iconID": 24408, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54647, 
    "typeName": "EGDLI Loot Crate Special 1 (Omega)", 
    "typeNameID": 563103, 
    "volume": 1.0
  }, 
  "54648": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.", 
    "descriptionID": 563107, 
    "groupID": 526, 
    "iconID": 24161, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54648, 
    "typeName": "150,000 Skill Points", 
    "typeNameID": 563106, 
    "volume": 0.0
  }, 
  "54650": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.", 
    "descriptionID": 563145, 
    "groupID": 526, 
    "iconID": 24164, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54650, 
    "typeName": "5,000 Skill Points", 
    "typeNameID": 563144, 
    "volume": 0.0
  }, 
  "54651": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the <a href=showinfo:3405>Biology</a> skill it will cease to function after at least 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/06/30. ", 
    "descriptionID": 563147, 
    "groupID": 303, 
    "iconID": 10144, 
    "isDynamicType": false, 
    "marketGroupID": 2487, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54651, 
    "typeName": "Extended Serenity Cerebral Accelerator", 
    "typeNameID": 563146, 
    "volume": 1.0
  }, 
  "54652": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.", 
    "descriptionID": 563157, 
    "groupID": 526, 
    "iconID": 24164, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
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    "typeID": 54652, 
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    "descriptionID": 563458, 
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    "description": "A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.\r\n\r\n<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik", 
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    "typeID": 54788, 
    "typeName": "Brutix Capsuleer Day XVII SKIN", 
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    "typeName": "Dominix Capsuleer Day XVII SKIN", 
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    "typeName": "EDENCOM Frigate (old)", 
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    "description": "Skill at operating ship designs commissioned as EDENCOM battleships.", 
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    "typeID": 54794, 
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    "portionSize": 1, 
    "published": true, 
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    "typeID": 54798, 
    "typeName": "Rupture Capsuleer Day XVII SKIN", 
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    "basePrice": 0.0, 
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    "description": "Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.\r\n\r\nCapsuleer Day XVII is a moment of celebration for \"The Elite\" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.", 
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    "groupID": 1950, 
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    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 54799, 
    "typeName": "Cyclone Capsuleer Day XVII SKIN", 
    "typeNameID": 563872, 
    "volume": 0.01
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.\r\n\r\nCapsuleer Day XVII is a moment of celebration for \"The Elite\" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.", 
    "descriptionID": 563876, 
    "groupID": 1950, 
    "marketGroupID": 1967, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1.0, 
    "typeID": 54800, 
    "typeName": "Maelstrom Capsuleer Day XVII SKIN", 
    "typeNameID": 563875, 
    "volume": 0.01
  }, 
  "54802": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This limited edition Needlejack filament has been developed and distributed by Upwell and CONCORD to celebrate the 17th anniversary of the first independent Capsuleer licenses.\r\n\r\nThis filament has been produced using especially unstable compounds and therefore has a limited shelf life. It will cease to function after June 15, YC122.", 
    "descriptionID": 563900, 
    "groupID": 4072, 
    "iconID": 24325, 
    "isDynamicType": false, 
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    "published": true, 
    "raceID": 1, 
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    "techLevel": 1, 
    "typeID": 54802, 
    "typeName": "Expired Capsuleer Day Signal-10 'Needlejack' Filament", 
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  "54803": {
    "basePrice": 0.0, 
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    "description": "This limited edition Needlejack filament has been developed and distributed by Upwell and CONCORD to celebrate the 17th anniversary of the first independent Capsuleer licenses.\r\n\r\nThis filament has been produced using especially unstable compounds and therefore has a limited shelf life. It will cease to function after June 15, YC122.", 
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    "techLevel": 1, 
    "typeID": 54803, 
    "typeName": "Expired Capsuleer Day Noise-10 'Needlejack' Filament", 
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    "radius": 1.0, 
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    "description": "<i>Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:\r\n\r\nXordazh Chislov Zvemokorg noemata «have highest priority for proving by directive of the Convocation of Triglav Outside the Struggle» (indecipherable) advancing-time discourse-element (indecipherable) «following strategic elements in force relations field operations» (indecipherable)\r\n\r\n//INTERRUPT//\r\n\r\n(indecipherable) as the flow of Vyraj brings communion of the Sobornost to those that may be fit for glorification, the flow shall cleave and cladistic proving shall begin anew in the ancient domains.\r\n\r\nThe proving of Kitezh and Xordazh shall ground Chislov Zvemokorg noemata, while obstruction and mortification close the ways.</i>\r\n\r\n– Partial translation of Triglavian Trinary Datastream XCZ2", 
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    "typeName": "Triglavian Trinary Datastream XCZ2", 
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    "description": "<i>Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:\r\n\r\nXordazh Chislov Zvemokorg noemata «have highest priority for proving by directive of the Convocation of Triglav Outside the Struggle» (indecipherable) advancing-time discourse-element (indecipherable) «following strategic elements in force relations field operations» (indecipherable)\r\n\r\n//INTERRUPT//\r\n\r\n(indecipherable) as the Sobornost and Kybernauts pass over the waters of communion, the floods of liminality shall cover the faces of Immanent Glory and Immanent Gold alike.\r\n\r\nThe proving of Kitezh and Xordazh shall ground Chislov Zvemokorg noemata, while obstruction and mortification close the ways.</i>\r\n\r\n– Partial translation of Triglavian Trinary Datastream XCZ3", 
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    "description": "This device is clearly a version of the Semiosis Conduction Consoles found in certain locations within Abyssal Deadspace but appears to be secured with additional layers of formidable encryption.\r\n\r\nLike other Semiosis Consoles, this self-contained unit combines a number of sophisticated interfaces with internal processing and storage capacity geared towards symbolic or conceptual modelling. The device provides for communication of constructed models either through its built-in holographic and nanomemetic functions, or via a variety of outputs if these are connected to an appropriate network. The device almost certainly incorporates quantum entanglement communications technology.\r\n\r\nThis particular console displays the symbol of the \"Svarog Clade\" when connected to the correct power supply format but the encryption makes it doubtful that anything else of meaningful value could be derived from the device.\r\n\r\n<b>CONCORD would no doubt prefer this device be handed over to them but the curious could probably keep it and carefully monitor it. It remains to be seen what the point would be given the encryption layers, and the risks may be very high.</b>", 
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    "description": "The component name and serial number of this strange piece of technology is indicated clearly by data-tags bearing CONCORD, Upwell Consortium and EDENCOM identifier codes. This particular item appears to be designed to predict future events as part of a sophisticated targeting system but the means by which it could achieve firing solutions is highly obscure. This device is obviously intended to form part of a larger design.", 
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    "description": "The component name and serial number of this sophisticated piece of technology is indicated clearly by data-tags bearing CONCORD, Upwell Consortium and EDENCOM identifier codes. This equipment seems to be intended to detect the boundaries of spatiotemporal distortions at very close ranges. It is unclear what purpose such a device would have and it plainly is part of a larger design.", 
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    "description": "The component name and serial number of this obscure piece of technology is indicated clearly by data-tags bearing CONCORD, Upwell Consortium and EDENCOM identifier codes. This highly advanced device is apparently capable of evaluating the charge of cosmic string elements in local space-time despite the extraordinary sensitivity that such a piece of equipment would require. It is built in such a way that it must be part of a larger design.", 
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    "description": "The component name and serial number of this data storage device is indicated clearly by data-tags bearing CONCORD, Upwell Consortium and EDENCOM identifier codes. This is an encrypted data device but the coding of the tags suggests an experimental expert system designed to run a powerful \"Observe, Orient, Decide, Act\" loop for a weapons system. This application of expert systems technology treads dangerously into the territory of outlawed unrestricted AI development. The needs of the present crisis would appear to overrule such considerations. Presumably this software package is intended for use in a specific design.", 
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    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54811, 
    "typeName": "OODA Loop Expert System Package", 
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    "description": "This cerebral accelerator has been produced and distributed by Upwell and CONCORD to celebrate the 17th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.\r\n\r\nVolatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after June 15, YC122.", 
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    "published": false, 
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    "description": "This cerebral accelerator has been produced and distributed by Upwell and CONCORD to celebrate the 17th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.\r\n\r\nVolatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after June 15, YC122.", 
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    "typeID": 54813, 
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    "description": "This cerebral accelerator has been produced and distributed by Upwell and CONCORD to celebrate the 17th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.\r\n\r\nVolatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after June 15, YC122.", 
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    "typeID": 54814, 
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    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 17th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 20% bonus to agent, corporation and faction standing increases.\r\n\r\nVolatile compounds were used to create this booster, limiting its shelf life. It will cease to function after June 15, YC122.", 
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    "isDynamicType": false, 
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    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54815, 
    "typeName": "Expired Basic Capsuleer Day Glamourex Booster", 
    "typeNameID": 563935, 
    "volume": 1.0
  }, 
  "54816": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 17th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 25% bonus to agent, corporation and faction standing increases.\r\n\r\nVolatile compounds were used to create this booster, limiting its shelf life. It will cease to function after June 15, YC122.", 
    "descriptionID": 563938, 
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    "isDynamicType": false, 
    "mass": 1.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54816, 
    "typeName": "Expired Extended Capsuleer Day Glamourex Booster", 
    "typeNameID": 563937, 
    "volume": 1.0
  }, 
  "54817": {
    "basePrice": 32768.0, 
    "capacity": 0.0, 
    "description": "This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 17th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 50% bonus to agent, corporation and faction standing increases.\r\n\r\nVolatile compounds were used to create this booster, limiting its shelf life. It will cease to function after June 15, YC122.", 
    "descriptionID": 563940, 
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    "isDynamicType": false, 
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    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 54817, 
    "typeName": "Expired Potent Capsuleer Day Glamourex Booster", 
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    "volume": 1.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Contains commemorative Capsuleer Day XVII Caps and T-Shirts (Men's & Women's)", 
    "descriptionID": 563944, 
    "groupID": 1194, 
    "iconID": 24119, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "metaGroupID": 19, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54818, 
    "typeName": "Capsuleer Day XVII Cap and T-Shirt Crate", 
    "typeNameID": 563943, 
    "volume": 4.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Contains a festival launcher module and commemorative Capsuleer Day XVII fireworks", 
    "descriptionID": 563946, 
    "groupID": 1194, 
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    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54819, 
    "typeName": "Capsuleer Day XVII Fireworks Package", 
    "typeNameID": 563945, 
    "volume": 1.0
  }, 
  "54820": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains a selection of consumable boosters, including a short duration combat booster and a limited time Glamourex social booster.", 
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    "groupID": 1194, 
    "iconID": 21898, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54820, 
    "typeName": "Capsuleer Day XVII Alpha Booster Gift Box", 
    "typeNameID": 563947, 
    "volume": 1.0
  }, 
  "54821": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This crate contains a selection of consumable boosters, including a short duration combat booster and a limited time Cerebral Accelerator.", 
    "descriptionID": 563950, 
    "groupID": 1194, 
    "iconID": 21898, 
    "isDynamicType": false, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54821, 
    "typeName": "Capsuleer Day XVII Omega Booster Gift Box", 
    "typeNameID": 563949, 
    "volume": 1.0
  }, 
  "54822": {
    "basePrice": 0.0, 
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    "radius": 1.0, 
    "typeID": 54965, 
    "typeName": "Women's BioCrystal Protective Glasses", 
    "typeNameID": 564458, 
    "volume": 0.1
  }, 
  "54966": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Poteque Pharmaceuticals has marketed protective glasses, face shields and a variety of other transparent protective devices under their BioCrystal brand for many years. These protective glasses are highly impact resistant, and proof against various forms of radiation, thermal shock and corrosion. The proprietary BioCrystal monomolecular layers have recently been upgraded with protections against rogue nanites following the increase in incidents involving such devices over the last century of New Eden's interstellar era.\r\n\r\nProtective glasses of this kind are a useful supplement, along with physical masks, to standard anti-pathogen and biosecurity protocols using selective molecular repulsion fields.", 
    "descriptionID": 567034, 
    "groupID": 1083, 
    "iconID": 24458, 
    "marketGroupID": 1408, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54966, 
    "typeName": "Men's BioCrystal Protective Glasses", 
    "typeNameID": 564459, 
    "volume": 0.1
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  "54968": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This skill canister randomly emits sparks and small puffs of smoke. It does not appear to be safe to use. Whatever it has been filled with doesn't seem to have been meant for humans.\r\nFurther analysis indicates that some enterprising scientist attempted to extract the skills of a Fedo. To what end remains a mystery.", 
    "descriptionID": 564479, 
    "groupID": 1194, 
    "iconID": 24460, 
    "marketGroupID": 1661, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54968, 
    "typeName": "Broken Skill Canister", 
    "typeNameID": 564478, 
    "volume": 1.0
  }, 
  "54970": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "A special material emerging from the cutting-edge metamaterial labs, this sheeting is able to redirect a wide range of electromagnetic energies. It is a vital element of internal and external shielding for devices employing ultra high-energy emissions in the manipulation of spatiotemporal topologies.", 
    "descriptionID": 564483, 
    "groupID": 754, 
    "iconID": 24487, 
    "isDynamicType": false, 
    "isisGroupID": 4, 
    "marketGroupID": 1863, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 54970, 
    "typeName": "Electromagnetic Metaprismatic Sheeting", 
    "typeNameID": 564482, 
    "volume": 0.25
  }, 
  "54971": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "A highly advanced material, critical to ultra-sensitive detectors, relying on hyperbolic anisotropic effects to convert fine changes in local electromagnetic fields to optical processing signals. The fine resolution in mapping local EM fields achieved by such sensors would generally only be of use to scientists but may have military applications.", 
    "descriptionID": 564485, 
    "groupID": 754, 
    "iconID": 24486, 
    "isDynamicType": false, 
    "isisGroupID": 4, 
    "marketGroupID": 1863, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 54971, 
    "typeName": "Hyperbolic Metatransistor Array", 
    "typeNameID": 564484, 
    "volume": 0.25
  }, 
  "54972": {
    "basePrice": 100000.0, 
    "capacity": 0.0, 
    "description": "Ultra high-power loads will typically burn out even the most advanced superconducting cables, calling for a radical solution in cases where high bursts of power are required at relatively high frequencies. Ultraconducting ablative nanocable is able to repeatedly transmit high-power loads by actively exchanging the material of the cable with an integrated pool of nanomaterial between pulses.", 
    "descriptionID": 564487, 
    "groupID": 754, 
    "iconID": 24488, 
    "isDynamicType": false, 
    "isisGroupID": 4, 
    "marketGroupID": 1863, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1.0, 
    "typeID": 54972, 
    "typeName": "Ultraconducting Ablative Nanocable", 
    "typeNameID": 564486, 
    "volume": 0.25
  }, 
  "54973": {
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    "capacity": 0.0, 
    "description": "Fine-tuning of the Arcing Vorton Projector's energy waveforms greatly assists in reducing the waste energy discharges during firing. This has the benefit of boosting damage output and reducing ablation of the ultraconducting nanocabling. The calculations involved are complex but a supplementary Vorton Tuning System provides additional computing capacity.\r\n\r\nGrants a bonus to the firing rate and damage of Vorton Projectors.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 564491, 
    "groupID": 4067, 
    "iconID": 24467, 
    "isDynamicType": false, 
    "marketGroupID": 2740, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 54973, 
    "typeName": "Vorton Tuning System I", 
    "typeNameID": 564490, 
    "volume": 5.0
  }, 
  "54974": {
    "basePrice": 0.0, 
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    "description": "Fine-tuning of the Arcing Vorton Projector's energy waveforms greatly assists in reducing the waste energy discharges during firing. This has the benefit of boosting damage output and reducing ablation of the ultraconducting nanocabling. The calculations involved are complex but a supplementary Vorton Tuning System provides additional computing capacity.\r\n\r\nGrants a bonus to the firing rate and damage of Vorton Projectors.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 564493, 
    "groupID": 4067, 
    "iconID": 24467, 
    "isDynamicType": false, 
    "marketGroupID": 2740, 
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    "portionSize": 1, 
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    "raceID": 8, 
    "radius": 1.0, 
    "techLevel": 1, 
    "typeID": 54974, 
    "typeName": "Compact Vorton Tuning System I", 
    "typeNameID": 564492, 
    "variationParentTypeID": 54973, 
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  }, 
  "54975": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Fine-tuning of the Arcing Vorton Projector's energy waveforms greatly assists in reducing the waste energy discharges during firing. This has the benefit of boosting damage output and reducing ablation of the ultraconducting nanocabling. The calculations involved are complex but a supplementary Vorton Tuning System provides additional computing capacity.\r\n\r\nGrants a bonus to the firing rate and damage of Vorton Projectors.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 564495, 
    "groupID": 4067, 
    "iconID": 24467, 
    "isDynamicType": false, 
    "marketGroupID": 2740, 
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    "portionSize": 1, 
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    "raceID": 1, 
    "radius": 1.0, 
    "techLevel": 2, 
    "typeID": 54975, 
    "typeName": "Vorton Tuning System II", 
    "typeNameID": 564494, 
    "variationParentTypeID": 54973, 
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  "54976": {
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    "capacity": 0.0, 
    "description": "Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.\r\n\r\nCapsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.\r\n\r\nThe only drawback to this accelerator is that capsuleer training renders it ineffective after one use.  Depending on the Capsuleer's knowledge of the <a href=showinfo:3405>Biology</a> skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/06/30. ", 
    "descriptionID": 564502, 
    "groupID": 303, 
    "iconID": 10144, 
    "isDynamicType": false, 
    "marketGroupID": 2487, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 54976, 
    "typeName": "Serenity Monthly Cerebral Accelerator - 2020.6", 
    "typeNameID": 564501, 
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    "description": "This device is clearly a version of the Semiosis Conduction Consoles found in certain locations within Abyssal Deadspace but appears to be secured with additional layers of formidable encryption.\r\n\r\nLike other Semiosis Consoles, this self-contained unit combines a number of sophisticated interfaces with internal processing and storage capacity geared towards symbolic or conceptual modelling. The device provides for communication of constructed models either through its built-in holographic and nanomemetic functions, or via a variety of outputs if these are connected to an appropriate network. The device almost certainly incorporates quantum entanglement communications technology.\r\n\r\nThis particular console displays the symbol of the \"Perun Clade\" when connected to the correct power supply format but the encryption makes it doubtful that anything else of meaningful value could be derived from the device.\r\n\r\n<b>CONCORD would no doubt prefer this device be handed over to them but the curious could probably keep it and carefully monitor it. It remains to be seen what the point would be given the encryption layers, and the risks may be very high.</b>", 
    "descriptionID": 564540, 
    "groupID": 2026, 
    "iconID": 22111, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 54991, 
    "typeName": "Encrypted Semiosis Console (Perun Clade)", 
    "typeNameID": 564539, 
    "volume": 1.0
  }, 
  "54992": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This device is clearly a version of the Semiosis Conduction Consoles found in certain locations within Abyssal Deadspace but appears to be secured with additional layers of formidable encryption.\r\n\r\nLike other Semiosis Consoles, this self-contained unit combines a number of sophisticated interfaces with internal processing and storage capacity geared towards symbolic or conceptual modelling. The device provides for communication of constructed models either through its built-in holographic and nanomemetic functions, or via a variety of outputs if these are connected to an appropriate network. The device almost certainly incorporates quantum entanglement communications technology.\r\n\r\nThis particular console displays the symbol of the \"Veles Clade\" when connected to the correct power supply format but the encryption makes it doubtful that anything else of meaningful value could be derived from the device.\r\n\r\n<b>CONCORD would no doubt prefer this device be handed over to them but the curious could probably keep it and carefully monitor it. It remains to be seen what the point would be given the encryption layers, and the risks may be very high.</b>", 
    "descriptionID": 564542, 
    "groupID": 2026, 
    "iconID": 22114, 
    "isDynamicType": false, 
    "mass": 1.0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 135, 
    "radius": 1.0, 
    "typeID": 54992, 
    "typeName": "Encrypted Semiosis Console (Veles Clade)", 
    "typeNameID": 564541, 
    "volume": 1.0
  }, 
  "54993": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.", 
    "descriptionID": 564572, 
    "groupID": 1950, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 1.0, 
    "typeID": 54993, 
    "typeName": "Council Diplomatic Shuttle SARO 'Black Troop' SKIN", 
    "typeNameID": 564571, 
    "volume": 0.01
  }, 
  "54998": {
    "basePrice": 0.0, 
    "capacity": 20000.0, 
    "description": "This Upwell structure appears to be intended as a secondary storage vault for sensitive prototypes and research data. ", 
    "descriptionID": 564609, 
    "graphicID": 2373, 
    "groupID": 494, 
    "isDynamicType": false, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 937.0, 
    "typeID": 54998, 
    "typeName": "Decloaked Backup Storage Vault", 
    "typeNameID": 564608, 
    "volume": 4000.0
  }, 
  "54999": {
    "basePrice": 0.0, 
    "capacity": 20000.0, 
    "description": "This communications relay has been infested by rogue drones. It may contain clues to the origin of this anomalous drone activity.", 
    "descriptionID": 564611, 
    "graphicID": 2586, 
    "groupID": 494, 
    "isDynamicType": false, 
    "mass": 1000000.0, 
    "portionSize": 1, 
    "published": false, 
    "radius": 937.0, 
    "typeID": 54999, 
    "typeName": "Decloaked Infested Fluid Router Relay", 
    "typeNameID": 564610, 
    "volume": 4000.0
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  "55002": {
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    "capacity": 0.0, 
    "description": "While selective molecular repulsion fields are highly effective in repelling airborne pathogens, the use of physical masks remains a standard protocol for Biosecurity Response Teams. While simple in form, the nanofilter layers in the material of these masks provide protection against pathogens that may be carried through personal molecular repulsion fields in one way or another.\r\n\r\nFollowing the Kyonoke Crisis of YC119, and the passage of the interstellar \"Hope for All Act\", CONCORD established a Biosecurity Response Team and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end CONCORD Biosecurity Response Team reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.\r\n\r\nCONCORD Biosecurity Responders are now available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.", 
    "descriptionID": 566394, 
    "groupID": 1092, 
    "iconID": 21768, 
    "marketGroupID": 1943, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 55002, 
    "typeName": "Women's Biosecurity Response Team Mask (OLD)", 
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  "55003": {
    "basePrice": 0.0, 
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    "description": "While selective molecular repulsion fields are highly effective in repelling airborne pathogens, the use of physical masks remains a standard protocol for Biosecurity Response Teams. While simple in form, the nanofilter layers in the material of these masks provide protection against pathogens that may be carried through personal molecular repulsion fields in one way or another.\r\n\r\nFollowing the Kyonoke Crisis of YC119, and the passage of the interstellar \"Hope for All Act\", CONCORD established a Biosecurity Response Team and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end CONCORD Biosecurity Response Team reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.\r\n\r\nCONCORD Biosecurity Responders are now available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.", 
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    "groupID": 1092, 
    "iconID": 24434, 
    "marketGroupID": 1943, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 55003, 
    "typeName": "Men's Biosecurity Response Team Mask (OLD)", 
    "typeNameID": 564617, 
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  "55004": {
    "basePrice": 0.0, 
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    "description": "Poteque Pharmaceuticals has marketed protective glasses, face shields and a variety of other transparent protective devices under their BioCrystal brand for many years. These protective glasses are highly impact resistant, and proof against various forms of radiation, thermal shock and corrosion. The proprietary BioCrystal monomolecular layers have recently been upgraded with protections against rogue nanites following the increase in incidents involving such devices over the last century of New Eden's interstellar era.\r\n\r\nProtective glasses of this kind are a useful supplement, along with physical masks, to standard anti-pathogen and biosecurity protocols using selective molecular repulsion fields.", 
    "descriptionID": 566444, 
    "groupID": 1083, 
    "iconID": 24457, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 55004, 
    "typeName": "Men's BioCrystal Protective Glasses (OLD)", 
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    "volume": 0.1
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  "55005": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Poteque Pharmaceuticals has marketed protective glasses, face shields and a variety of other transparent protective devices under their BioCrystal brand for many years. These protective glasses are highly impact resistant, and proof against various forms of radiation, thermal shock and corrosion. The proprietary BioCrystal monomolecular layers have recently been upgraded with protections against rogue nanites following the increase in incidents involving such devices over the last century of New Eden's interstellar era.\r\n\r\nProtective glasses of this kind are a useful supplement, along with physical masks, to standard anti-pathogen and biosecurity protocols using selective molecular repulsion fields.", 
    "descriptionID": 566443, 
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    "iconID": 24457, 
    "marketGroupID": 1408, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 55005, 
    "typeName": "Women's BioCrystal Protective Glasses (OLD)", 
    "typeNameID": 564619, 
    "volume": 0.1
  }, 
  "55006": {
    "basePrice": 0.0, 
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    "description": "Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those \"wearing\" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.\r\n\r\nEico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
    "descriptionID": 566439, 
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    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 55006, 
    "typeName": "Men's 'Eico BioSec' Facial Augmentation (OLD)", 
    "typeNameID": 564620, 
    "volume": 0.1
  }, 
  "55007": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those \"wearing\" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.\r\n\r\nEico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
    "descriptionID": 566440, 
    "groupID": 1670, 
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    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 55007, 
    "typeName": "Women's 'Eico BioSec' Facial Augmentation (OLD)", 
    "typeNameID": 564622, 
    "volume": 0.1
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  "55008": {
    "basePrice": 0.0, 
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    "description": "In YC122, Project Discovery initiated a biological research program to support efforts against a rapidly-spreading virus affecting space-industrial infrastructure and colonies across New Eden.\r\n\r\nUsing advanced flow cytometry techniques the new research program harnesses the citizen science efforts of Project Discovery participants. Incorporating the Project Discovery logo into a design to celebrate the cytometry program, this T-shirt marks the wearer as a contributor to this vital effort.", 
    "descriptionID": 566445, 
    "groupID": 1089, 
    "iconID": 10237, 
    "marketGroupID": 1406, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 55008, 
    "typeName": "Women's Project Discovery Cytometry T-Shirt (OLD)", 
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    "volume": 0.1
  }, 
  "55009": {
    "basePrice": 0.0, 
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    "description": "In YC122, Project Discovery initiated a biological research program to support efforts against a rapidly-spreading virus affecting space-industrial infrastructure and colonies across New Eden.\r\n\r\nUsing advanced flow cytometry techniques the new research program harnesses the citizen science efforts of Project Discovery participants. Incorporating the Project Discovery logo into a design to celebrate the cytometry program, this T-shirt marks the wearer as a contributor to this vital effort.", 
    "descriptionID": 566446, 
    "groupID": 1089, 
    "iconID": 10237, 
    "marketGroupID": 1398, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 55009, 
    "typeName": "Men's Project Discovery Cytometry T-Shirt (OLD)", 
    "typeNameID": 564626, 
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  }, 
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    "basePrice": 0.0, 
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    "description": "In YC122, Project Discovery initiated a biological research program to support efforts against a rapidly-spreading virus affecting space-industrial infrastructure and colonies across New Eden.\r\n\r\nUsing advanced flow cytometry techniques the new research program harnesses the citizen science efforts of Project Discovery participants. Incorporating the Project Discovery logo into a design to celebrate the cytometry program, this cap marks the wearer as a contributor to this vital effort.", 
    "descriptionID": 566409, 
    "groupID": 1092, 
    "iconID": 21768, 
    "marketGroupID": 1943, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 55010, 
    "typeName": "Men's Project Discovery Cytometry Cap (OLD)", 
    "typeNameID": 564627, 
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  }, 
  "55011": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "In YC122, Project Discovery initiated a biological research program to support efforts against a rapidly-spreading virus affecting space-industrial infrastructure and colonies across New Eden.\r\n\r\nUsing advanced flow cytometry techniques the new research program harnesses the citizen science efforts of Project Discovery participants. Incorporating the Project Discovery logo into a design to celebrate the cytometry program, this cap marks the wearer as a contributor to this vital effort.", 
    "descriptionID": 566408, 
    "groupID": 1092, 
    "iconID": 21768, 
    "marketGroupID": 1943, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 55011, 
    "typeName": "Women's Project Discovery Cytometry Cap (OLD)", 
    "typeNameID": 564629, 
    "volume": 0.1
  }, 
  "55012": {
    "basePrice": 0.0, 
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    "description": "Much medical research in New Eden involves extensive modelling and simulation using virtual environments. Virtuality Biotechnicians specialize in bridging the gap between the real and the virtual in complex fields such as immunology and epidemiology. This work has become increasingly important as the number of highly dangerous pathogens afflicting colonies and various space-industrial locations has multiplied over the decades.\r\n\r\nIdeally, the work of Virtuality Biotechnicians seeks to predict the emergence of new biosecurity threats by modelling existing environments and simulating mutation paths the extant biology could take. However, more often than not, virtual biotech investigations must react to developing situations and support remedial work using data provided by emerging pathogen research efforts, such as the Project Discovery Flow Cytometry program.", 
    "descriptionID": 566447, 
    "groupID": 1088, 
    "iconID": 21772, 
    "marketGroupID": 1399, 
    "mass": 0.5, 
    "portionSize": 1, 
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    "radius": 1.0, 
    "typeID": 55012, 
    "typeName": "Men's Virtuality Biotechnician Coat (OLD)", 
    "typeNameID": 564630, 
    "volume": 0.1
  }, 
  "55013": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Much medical research in New Eden involves extensive modelling and simulation using virtual environments. Virtuality Biotechnicians specialize in bridging the gap between the real and the virtual in complex fields such as immunology and epidemiology. This work has become increasingly important as the number of highly dangerous pathogens afflicting colonies and various space-industrial locations has multiplied over the decades.\r\n\r\nIdeally, the work of Virtuality Biotechnicians seeks to predict the emergence of new biosecurity threats by modelling existing environments and simulating mutation paths the extant biology could take. However, more often than not, virtual biotech investigations must react to developing situations and support remedial work using data provided by emerging pathogen research efforts, such as the Project Discovery Flow Cytometry program.", 
    "descriptionID": 566448, 
    "groupID": 1088, 
    "iconID": 21772, 
    "marketGroupID": 1405, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 55013, 
    "typeName": "Women's Virtuality Biotechnician Coat (OLD)", 
    "typeNameID": 564631, 
    "volume": 0.1
  }, 
  "55014": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.\r\n\r\nHyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.\r\n\r\nWhether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.", 
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    "description": "For the Minmatar people the Great Rebellion was the founding revolutionary event that set them on the path to freedom in their Tribal Republic. The Freedom's Revolution nanocoating celebrates that struggle for freedom, the lives lost and the great gains made by the Minmatar.\r\n\r\nWhile Liberation Day is a grand celebration of the day freedom was achieved for billions of Minmatar, it is also a day of remembrance of those Matari who still languish as slaves in the Amarr Empire, Khanid Kingdom, and the lawless reaches of New Eden.", 
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    "typeName": "Hel Freedom's Revolution SKIN", 
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    "description": "For the Minmatar people the Great Rebellion was the founding revolutionary event that set them on the path to freedom in their Tribal Republic. The Freedom's Revolution nanocoating celebrates that struggle for freedom, the lives lost and the great gains made by the Minmatar.\r\n\r\nWhile Liberation Day is a grand celebration of the day freedom was achieved for billions of Minmatar, it is also a day of remembrance of those Matari who still languish as slaves in the Amarr Empire, Khanid Kingdom, and the lawless reaches of New Eden.", 
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    "typeID": 55717, 
    "typeName": "Hurricane Fleet Issue Freedom's Revolution SKIN", 
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    "description": "For the Minmatar people the Great Rebellion was the founding revolutionary event that set them on the path to freedom in their Tribal Republic. The Freedom's Revolution nanocoating celebrates that struggle for freedom, the lives lost and the great gains made by the Minmatar.\r\n\r\nWhile Liberation Day is a grand celebration of the day freedom was achieved for billions of Minmatar, it is also a day of remembrance of those Matari who still languish as slaves in the Amarr Empire, Khanid Kingdom, and the lawless reaches of New Eden.", 
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    "typeName": "Typhoon Fleet Issue Freedom's Revolution SKIN", 
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    "description": "The interstellar shipping company Starline Majestic is known for reliable transport of cargo and comfortable berths for passengers.\r\n\r\nThe company also has a fondness for eyecatching branding. This is reflected in the striking spaceship livery it uses, a design based on its trademark star and lines logo.", 
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    "typeID": 55719, 
    "typeName": "Guardian Starline Majestic SKIN", 
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    "description": "The interstellar shipping company Starline Majestic is known for reliable transport of cargo and comfortable berths for passengers.\r\n\r\nThe company also has a fondness for eyecatching branding. This is reflected in the striking spaceship livery it uses, a design based on its trademark star and lines logo.", 
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    "typeID": 55720, 
    "typeName": "Abaddon Starline Majestic SKIN", 
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    "description": "The interstellar shipping company Starline Majestic is known for reliable transport of cargo and comfortable berths for passengers.\r\n\r\nThe company also has a fondness for eyecatching branding. This is reflected in the striking spaceship livery it uses, a design based on its trademark star and lines logo.", 
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    "typeName": "Revelation Starline Majestic SKIN", 
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    "description": "The interstellar shipping company Starline Majestic is known for reliable transport of cargo and comfortable berths for passengers.\r\n\r\nThe company also has a fondness for eyecatching branding. This is reflected in the striking spaceship livery it uses, a design based on its trademark star and lines logo.", 
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    "description": "The interstellar shipping company Starline Majestic is known for reliable transport of cargo and comfortable berths for passengers.\r\n\r\nThe company also has a fondness for eyecatching branding. This is reflected in the striking spaceship livery it uses, a design based on its trademark star and lines logo.", 
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    "typeID": 55723, 
    "typeName": "Drake Starline Majestic SKIN", 
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    "description": "The interstellar shipping company Starline Majestic is known for reliable transport of cargo and comfortable berths for passengers.\r\n\r\nThe company also has a fondness for eyecatching branding. This is reflected in the striking spaceship livery it uses, a design based on its trademark star and lines logo.", 
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    "groupID": 1950, 
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    "description": "This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.", 
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    "typeID": 55754, 
    "typeName": "55754_Female_hair_HeadWear_Beret_F01_Types_HeadWear_Beret_MinmatarLiberationF01.png", 
    "typeNameID": 567328, 
    "volume": 0.1
  }, 
  "55755": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1092, 
    "iconID": 24493, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 55755, 
    "typeName": "55755_Male_hair_HeadWear_Beret_M01_Types_HeadWear_Beret_AmarrFoundationM01.png", 
    "typeNameID": 567333, 
    "volume": 0.1
  }, 
  "55756": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1092, 
    "iconID": 24494, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 55756, 
    "typeName": "55756_Male_hair_HeadWear_Beret_M01_Types_HeadWear_Beret_CaldariUnionM01.png", 
    "typeNameID": 567334, 
    "volume": 0.1
  }, 
  "55757": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "The Gallente Federation is a large and sprawling empire with extensive borders and numerous enemies. Defense of the Federation is the priority of its military.\r\nWearing this beret displays your loyalty to the Gallente Federation, with a simple design and powerful symbolism rising above more than just a fashion statement.", 
    "descriptionID": 567339, 
    "groupID": 1092, 
    "iconID": 24495, 
    "marketGroupID": 1943, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1.0, 
    "typeID": 55757, 
    "typeName": "Men's 'Federal Defender' Beret", 
    "typeNameID": 567335, 
    "volume": 0.1
  }, 
  "55758": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "groupID": 1092, 
    "iconID": 24496, 
    "mass": 0.5, 
    "portionSize": 1, 
    "published": false, 
    "radius": 1.0, 
    "typeID": 55758, 
    "typeName": "55758_Male_hair_HeadWear_Beret_M01_Types_HeadWear_Beret_MinmatarLiberationM01.png", 
    "typeNameID": 567336, 
    "volume": 0.1
  }, 
  "5591": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91856, 
    "groupID": 763, 
    "iconID": 1042, 
    "mass": 100.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 5591, 
    "typeName": "Alpha Hull Mod Nanofiber Structure", 
    "typeNameID": 101792, 
    "volume": 5.0
  }, 
  "5593": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91866, 
    "groupID": 763, 
    "iconID": 1042, 
    "mass": 100.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 5593, 
    "typeName": "Type-E Altered SS Nanofiber Structure", 
    "typeNameID": 101802, 
    "volume": 5.0
  }, 
  "5595": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91861, 
    "groupID": 763, 
    "iconID": 1042, 
    "mass": 100.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 5595, 
    "typeName": "Marked Modified SS Nanofiber Structure", 
    "typeNameID": 101797, 
    "volume": 5.0
  }, 
  "5597": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91858, 
    "groupID": 763, 
    "iconID": 1042, 
    "mass": 100.0, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 5597, 
    "typeName": "Beta Hull Mod Nanofiber Structure", 
    "typeNameID": 101794, 
    "volume": 5.0
  }, 
  "5599": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91865, 
    "groupID": 763, 
    "iconID": 1042, 
    "marketGroupID": 1196, 
    "mass": 100.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 5599, 
    "typeName": "Type-D Restrained Nanofiber Structure", 
    "typeNameID": 101801, 
    "variationParentTypeID": 2603, 
    "volume": 5.0
  }, 
  "56": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 2307, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 23836.0, 
    "soundID": 20164, 
    "typeID": 56, 
    "typeName": "Gallente Military Station", 
    "typeNameID": 73475, 
    "volume": 1.0
  }, 
  "5601": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91860, 
    "groupID": 763, 
    "iconID": 1042, 
    "mass": 100.0, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 5601, 
    "typeName": "Mark I Modified SS Nanofiber Structure", 
    "typeNameID": 101796, 
    "volume": 5.0
  }, 
  "561": {
    "basePrice": 2000.0, 
    "capacity": 0.5, 
    "description": "A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94612, 
    "graphicID": 11140, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 561, 
    "typeName": "75mm Gatling Rail I", 
    "typeNameID": 106140, 
    "volume": 5.0
  }, 
  "5611": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monster unit vastly increases engine power at the expense of cargo capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87565, 
    "groupID": 764, 
    "iconID": 98, 
    "mass": 50.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 25.0, 
    "techLevel": 1, 
    "typeID": 5611, 
    "typeName": "Partial Hull Conversion Overdrive Injector", 
    "typeNameID": 77081, 
    "volume": 5.0
  }, 
  "5613": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monster unit vastly increases engine power at the expense of cargo capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87566, 
    "groupID": 764, 
    "iconID": 98, 
    "mass": 50.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 25.0, 
    "techLevel": 1, 
    "typeID": 5613, 
    "typeName": "Alpha Hull Mod Overdrive Injector", 
    "typeNameID": 77082, 
    "volume": 5.0
  }, 
  "5615": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monster unit vastly increases engine power at the expense of cargo capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87567, 
    "groupID": 764, 
    "iconID": 98, 
    "mass": 50.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 25.0, 
    "techLevel": 1, 
    "typeID": 5615, 
    "typeName": "Type-E Altered SS Overdrive Injector", 
    "typeNameID": 77083, 
    "volume": 5.0
  }, 
  "5617": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monster unit vastly increases engine power at the expense of cargo capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87568, 
    "groupID": 764, 
    "iconID": 98, 
    "mass": 50.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 25.0, 
    "techLevel": 1, 
    "typeID": 5617, 
    "typeName": "Marked Modified SS Overdrive Injector", 
    "typeNameID": 77084, 
    "volume": 5.0
  }, 
  "562": {
    "basePrice": 6000.0, 
    "capacity": 0.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94613, 
    "graphicID": 11127, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 562, 
    "typeName": "Light Electron Blaster I", 
    "typeNameID": 106141, 
    "volume": 5.0
  }, 
  "5627": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monster unit vastly increases engine power at the expense of cargo capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87569, 
    "groupID": 764, 
    "iconID": 98, 
    "mass": 50.0, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 5627, 
    "typeName": "Local Hull Conversion Overdrive Injector I", 
    "typeNameID": 77085, 
    "volume": 5.0
  }, 
  "5629": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monster unit vastly increases engine power at the expense of cargo capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87570, 
    "groupID": 764, 
    "iconID": 98, 
    "mass": 50.0, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 5629, 
    "typeName": "Beta Hull Mod Overdrive Injector", 
    "typeNameID": 77086, 
    "volume": 5.0
  }, 
  "563": {
    "basePrice": 9000.0, 
    "capacity": 0.3, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94614, 
    "graphicID": 11128, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 563, 
    "typeName": "Light Ion Blaster I", 
    "typeNameID": 106142, 
    "volume": 5.0
  }, 
  "5631": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monster unit vastly increases engine power at the expense of cargo capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87571, 
    "groupID": 764, 
    "iconID": 98, 
    "marketGroupID": 1087, 
    "mass": 50.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 5631, 
    "typeName": "Type-D Restrained Overdrive Injector", 
    "typeNameID": 77087, 
    "variationParentTypeID": 1244, 
    "volume": 5.0
  }, 
  "5633": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "This monster unit vastly increases engine power at the expense of cargo capacity.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87572, 
    "groupID": 764, 
    "iconID": 98, 
    "mass": 50.0, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 50.0, 
    "techLevel": 1, 
    "typeID": 5633, 
    "typeName": "Mark I Modified SS Overdrive Injector", 
    "typeNameID": 77088, 
    "volume": 5.0
  }, 
  "564": {
    "basePrice": 12000.0, 
    "capacity": 0.2, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94615, 
    "graphicID": 11129, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 564, 
    "typeName": "Light Neutron Blaster I", 
    "typeNameID": 106143, 
    "volume": 5.0
  }, 
  "5643": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases structural hit points while reducing agility and cargo capacity.", 
    "descriptionID": 91848, 
    "groupID": 78, 
    "iconID": 76, 
    "mass": 200.0, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 5643, 
    "typeName": "Local Hull Conversion Reinforced Bulkheads I", 
    "typeNameID": 101784, 
    "volume": 5.0
  }, 
  "5645": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases structural hit points while reducing agility and cargo capacity.", 
    "descriptionID": 91847, 
    "groupID": 78, 
    "iconID": 76, 
    "mass": 200.0, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 5645, 
    "typeName": "Beta Hull Mod Reinforced Bulkheads", 
    "typeNameID": 101783, 
    "volume": 5.0
  }, 
  "5647": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases structural hit points while reducing agility and cargo capacity.", 
    "descriptionID": 91854, 
    "groupID": 78, 
    "iconID": 76, 
    "marketGroupID": 1195, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 5647, 
    "typeName": "Type-D Restrained Reinforced Bulkheads", 
    "typeNameID": 101790, 
    "variationParentTypeID": 1333, 
    "volume": 5.0
  }, 
  "5649": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases structural hit points while reducing agility and cargo capacity.", 
    "descriptionID": 91849, 
    "groupID": 78, 
    "iconID": 76, 
    "marketGroupID": 1195, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 5649, 
    "typeName": "Mark I Compact Reinforced Bulkheads", 
    "typeNameID": 101785, 
    "variationParentTypeID": 1333, 
    "volume": 5.0
  }, 
  "565": {
    "basePrice": 15000.0, 
    "capacity": 0.1, 
    "description": "This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94616, 
    "graphicID": 11139, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 565, 
    "typeName": "150mm Railgun I", 
    "typeNameID": 106144, 
    "volume": 5.0
  }, 
  "566": {
    "basePrice": 60000.0, 
    "capacity": 2.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94617, 
    "graphicID": 11124, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 566, 
    "typeName": "Heavy Electron Blaster I", 
    "typeNameID": 106145, 
    "volume": 10.0
  }, 
  "567": {
    "basePrice": 20000.0, 
    "capacity": 2.0, 
    "description": "This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94618, 
    "graphicID": 11135, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 567, 
    "typeName": "Dual 150mm Railgun I", 
    "typeNameID": 106146, 
    "volume": 10.0
  }, 
  "5675": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases structural hit points while reducing agility and cargo capacity.", 
    "descriptionID": 91851, 
    "groupID": 78, 
    "iconID": 76, 
    "mass": 200.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 5675, 
    "typeName": "Partial Hull Conversion Reinforced Bulkheads", 
    "typeNameID": 101787, 
    "volume": 5.0
  }, 
  "5677": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases structural hit points while reducing agility and cargo capacity.", 
    "descriptionID": 91845, 
    "groupID": 78, 
    "iconID": 76, 
    "mass": 200.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 5677, 
    "typeName": "Alpha Hull Mod Reinforced Bulkheads", 
    "typeNameID": 101781, 
    "volume": 5.0
  }, 
  "5679": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases structural hit points while reducing agility and cargo capacity.", 
    "descriptionID": 91855, 
    "groupID": 78, 
    "iconID": 76, 
    "mass": 200.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 5679, 
    "typeName": "Type-E Altered SS Reinforced Bulkheads", 
    "typeNameID": 101791, 
    "volume": 5.0
  }, 
  "568": {
    "basePrice": 120000.0, 
    "capacity": 1.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94770, 
    "graphicID": 11126, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 568, 
    "typeName": "Heavy Neutron Blaster I", 
    "typeNameID": 106298, 
    "volume": 25.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases structural hit points while reducing agility and cargo capacity.", 
    "descriptionID": 91850, 
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    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
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    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 5681, 
    "typeName": "Marked Modified SS Reinforced Bulkheads", 
    "typeNameID": 101786, 
    "volume": 5.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
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    "groupID": 63, 
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    "marketGroupID": 1054, 
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    "metaLevel": 4, 
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    "raceID": 2, 
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    "typeID": 5683, 
    "typeName": "Medium Inefficient Hull Repair Unit", 
    "typeNameID": 77089, 
    "variationParentTypeID": 3653, 
    "volume": 10.0
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    "capacity": 1.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
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    "graphicID": 11125, 
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    "iconID": 371, 
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    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 569, 
    "typeName": "Heavy Ion Blaster I", 
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    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
    "descriptionID": 87574, 
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    "mass": 1000.0, 
    "metaGroupID": 1, 
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    "typeName": "Small Inefficient Hull Repair Unit", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
    "descriptionID": 87575, 
    "groupID": 63, 
    "iconID": 21378, 
    "marketGroupID": 1055, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 5697, 
    "typeName": "Large Inefficient Hull Repair Unit", 
    "typeNameID": 77091, 
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  "57": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "graphicID": 2306, 
    "groupID": 15, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 27072.0, 
    "soundID": 20164, 
    "typeID": 57, 
    "typeName": "Gallente Station Hub", 
    "typeNameID": 73476, 
    "volume": 1.0
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    "basePrice": 150000.0, 
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    "description": "Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94620, 
    "graphicID": 11137, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 570, 
    "typeName": "250mm Railgun I", 
    "typeNameID": 106148, 
    "volume": 25.0
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    "basePrice": 600000.0, 
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    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94621, 
    "graphicID": 11121, 
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    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 571, 
    "typeName": "Electron Blaster Cannon I", 
    "typeNameID": 106149, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
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    "iconID": 21378, 
    "marketGroupID": 1054, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 5719, 
    "typeName": "Medium 'Hope' Hull Reconstructor I", 
    "typeNameID": 77092, 
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    "volume": 10.0
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  "572": {
    "basePrice": 200000.0, 
    "capacity": 4.0, 
    "description": "This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94622, 
    "graphicID": 11132, 
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    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 572, 
    "typeName": "Dual 250mm Railgun I", 
    "typeNameID": 106150, 
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    "basePrice": 0.0, 
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    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
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    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 5721, 
    "typeName": "Medium Automated Structural Restoration", 
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    "volume": 10.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
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    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 5723, 
    "typeName": "Medium I-b Polarized Structural Regenerator", 
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    "volume": 10.0
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    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94978, 
    "graphicID": 11123, 
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    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
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    "typeName": "Neutron Blaster Cannon I", 
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    "volume": 50.0
  }, 
  "574": {
    "basePrice": 1500000.0, 
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    "descriptionID": 94623, 
    "graphicID": 11134, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 574, 
    "typeName": "425mm Railgun I", 
    "typeNameID": 106151, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
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    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
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    "typeName": "Small 'Hope' Hull Reconstructor I", 
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    "volume": 5.0
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    "basePrice": 0.0, 
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    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
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    "mass": 1000.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
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    "volume": 5.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
    "descriptionID": 87581, 
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    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 5747, 
    "typeName": "Small I-b Polarized Structural Regenerator", 
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    "volume": 5.0
  }, 
  "575": {
    "basePrice": 900000.0, 
    "capacity": 3.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94624, 
    "graphicID": 11122, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
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    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 575, 
    "typeName": "Ion Blaster Cannon I", 
    "typeNameID": 106152, 
    "volume": 50.0
  }, 
  "5755": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
    "descriptionID": 87582, 
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    "marketGroupID": 1055, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 5755, 
    "typeName": "Large 'Hope' Hull Reconstructor I", 
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    "volume": 50.0
  }, 
  "5757": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
    "descriptionID": 87583, 
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    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 5757, 
    "typeName": "Large Automated Structural Restoration", 
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    "volume": 50.0
  }, 
  "5759": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Makes use of nano-assembler technology in order to repair damage done to the structure.", 
    "descriptionID": 87584, 
    "groupID": 63, 
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    "marketGroupID": 1055, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 5759, 
    "typeName": "Large I-b Polarized Structural Regenerator", 
    "typeNameID": 77100, 
    "variationParentTypeID": 3663, 
    "volume": 50.0
  }, 
  "577": {
    "basePrice": 28124.0, 
    "capacity": 32.0, 
    "description": "Provides a quick injection of power into the capacitor.", 
    "descriptionID": 87174, 
    "groupID": 76, 
    "iconID": 1031, 
    "marketGroupID": 700, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 577, 
    "typeName": "Medium Capacitor Booster I", 
    "typeNameID": 76526, 
    "volume": 10.0
  }, 
  "578": {
    "basePrice": 75000.0, 
    "capacity": 0.0, 
    "description": "Boosts shield resistance against all damage types.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.", 
    "descriptionID": 90941, 
    "groupID": 77, 
    "iconID": 81, 
    "marketGroupID": 1696, 
    "mass": 10000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 578, 
    "typeName": "Multispectrum Shield Hardener I", 
    "typeNameID": 100734, 
    "volume": 5.0
  }, 
  "58": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "description": "Caldari Outpost 1", 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1000.0, 
    "typeID": 58, 
    "typeName": "C-O-1", 
    "typeNameID": 67729, 
    "volume": 1.0
  }, 
  "580": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.\r\n\r\nGiven the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, this module requires large amounts of capacitor energy to operate.\r\n\r\nNote: Only one module of this type can be activated at the same time.", 
    "descriptionID": 93960, 
    "groupID": 80, 
    "iconID": 109, 
    "marketGroupID": 678, 
    "mass": 5000, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 580, 
    "typeName": "Burst Jammer I", 
    "typeNameID": 105451, 
    "volume": 5
  }, 
  "581": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Uses advanced gravitational and visual targeting to identify threats. Allows target lock without alerting the ship to a possible threat.", 
    "descriptionID": 87175, 
    "groupID": 82, 
    "iconID": 104, 
    "marketGroupID": 672, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "techLevel": 1, 
    "typeID": 581, 
    "typeName": "Passive Targeter I", 
    "typeNameID": 76527, 
    "volume": 25.0
  }, 
  "582": {
    "basePrice": 0.0, 
    "capacity": 270.0, 
    "certificateTemplate": 58, 
    "description": "In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Caldari State, this led to the redesign and redeployment of the Bantam.\r\n\r\nThe Bantam, a strong and sturdy craft, was originally an extremely effective mining frigate. After its redesign, the Bantam's large structure had to give way for logistics systems that ate up some of its interior room but allowed it to focus extensively on shield support for fellow vessels.", 
    "descriptionID": 93828, 
    "factionID": 500001, 
    "graphicID": 38, 
    "groupID": 25, 
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    "mass": 1480000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 27.0, 
    "soundID": 20070, 
    "techLevel": 1, 
    "typeID": 582, 
    "typeName": "Bantam", 
    "typeNameID": 105307, 
    "volume": 20000.0, 
    "wreckTypeID": 26506
  }, 
  "5829": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage. \r\n\r\nGrants a bonus to resistance for shield, armor and hull.\r\n\r\nOnly one Damage Control can be activated at a given time.", 
    "descriptionID": 91381, 
    "groupID": 60, 
    "iconID": 77, 
    "mass": 5000, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5829, 
    "typeName": "GLFF Containment Field", 
    "typeNameID": 101202, 
    "volume": 5
  }, 
  "583": {
    "basePrice": 0.0, 
    "capacity": 130.0, 
    "certificateTemplate": 53, 
    "description": "The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations.", 
    "descriptionID": 84210, 
    "factionID": 500001, 
    "graphicID": 39, 
    "groupID": 25, 
    "isisGroupID": 8, 
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    "mass": 1100000.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 33.0, 
    "soundID": 20070, 
    "techLevel": 1, 
    "typeID": 583, 
    "typeName": "Condor", 
    "typeNameID": 73285, 
    "volume": 18000.0, 
    "wreckTypeID": 26506
  }, 
  "5831": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage. \r\n\r\nGrants a bonus to resistance for shield, armor and hull.\r\n\r\nOnly one Damage Control can be activated at a given time.", 
    "descriptionID": 91382, 
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    "mass": 5000, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5831, 
    "typeName": "Interior Force Field Array", 
    "typeNameID": 101203, 
    "volume": 5
  }, 
  "5833": {
    "basePrice": 0.0, 
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    "description": "Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage. \r\n\r\nGrants a bonus to resistance for shield, armor and hull.\r\n\r\nOnly one Damage Control can be activated at a given time.", 
    "descriptionID": 91385, 
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    "mass": 5000, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5833, 
    "typeName": "Systematic Damage Control", 
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    "volume": 5
  }, 
  "5835": {
    "basePrice": 0.0, 
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    "description": "Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage. \r\n\r\nGrants a bonus to resistance for shield, armor and hull.\r\n\r\nOnly one Damage Control can be activated at a given time.", 
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    "iconID": 77, 
    "mass": 5000, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5835, 
    "typeName": "F84 Local Damage System", 
    "typeNameID": 101200, 
    "volume": 5
  }, 
  "5837": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage. \r\n\r\nGrants a bonus to resistance for shield, armor and hull.\r\n\r\nOnly one Damage Control can be activated at a given time.", 
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    "mass": 5000, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5837, 
    "typeName": "Pseudoelectron Containment Field I", 
    "typeNameID": 101205, 
    "volume": 5
  }, 
  "5839": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage. \r\n\r\nGrants a bonus to resistance for shield, armor and hull.\r\n\r\nOnly one Damage Control can be fit at a given time.", 
    "descriptionID": 91383, 
    "groupID": 60, 
    "iconID": 77, 
    "marketGroupID": 615, 
    "mass": 5000, 
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    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5839, 
    "typeName": "IFFA Compact Damage Control", 
    "typeNameID": 101204, 
    "variationParentTypeID": 2046, 
    "volume": 5
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  "584": {
    "basePrice": 0.0, 
    "capacity": 260.0, 
    "certificateTemplate": 63, 
    "description": "The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels.", 
    "descriptionID": 93834, 
    "factionID": 500001, 
    "graphicID": 40, 
    "groupID": 25, 
    "isisGroupID": 8, 
    "marketGroupID": 61, 
    "mass": 1056000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 41.0, 
    "soundID": 20070, 
    "techLevel": 1, 
    "typeID": 584, 
    "typeName": "Griffin", 
    "typeNameID": 105313, 
    "volume": 19400.0, 
    "wreckTypeID": 26506
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  "5841": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage. \r\n\r\nGrants a bonus to resistance for shield, armor and hull.\r\n\r\nOnly one Damage Control can be activated at a given time.", 
    "descriptionID": 91378, 
    "groupID": 60, 
    "iconID": 77, 
    "mass": 5000, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5841, 
    "typeName": "Emergency Damage Control I", 
    "typeNameID": 101199, 
    "volume": 5
  }, 
  "5843": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage. \r\n\r\nGrants a bonus to resistance for shield, armor and hull.\r\n\r\nOnly one Damage Control can be activated at a given time.", 
    "descriptionID": 91380, 
    "groupID": 60, 
    "iconID": 77, 
    "mass": 5000, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5843, 
    "typeName": "F85 Peripheral Damage System I", 
    "typeNameID": 101201, 
    "volume": 5
  }, 
  "5845": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87585, 
    "groupID": 205, 
    "iconID": 1046, 
    "mass": 1, 
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    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5845, 
    "typeName": "Heat Exhaust System", 
    "typeNameID": 77101, 
    "volume": 5
  }, 
  "5846": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87586, 
    "groupID": 205, 
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    "portionSize": 1, 
    "published": false, 
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    "techLevel": 1, 
    "typeID": 5846, 
    "typeName": "Thermal Exhaust System I", 
    "typeNameID": 77102, 
    "volume": 5
  }, 
  "5849": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87587, 
    "groupID": 205, 
    "iconID": 1046, 
    "marketGroupID": 647, 
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    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5849, 
    "typeName": "Extruded Compact Heat Sink", 
    "typeNameID": 77103, 
    "variationParentTypeID": 2363, 
    "volume": 5
  }, 
  "585": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "certificateTemplate": 111, 
    "description": "The Slasher is cheap, but versatile. It's been manufactured en masse, making it one of the most common vessels in Minmatar space. The Slasher is extremely fast, with decent armaments, and is popular amongst budding pirates and smugglers.", 
    "descriptionID": 93842, 
    "factionID": 500002, 
    "graphicID": 44, 
    "groupID": 25, 
    "isisGroupID": 8, 
    "marketGroupID": 64, 
    "mass": 1075000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 31.0, 
    "soundID": 20078, 
    "techLevel": 1, 
    "typeID": 585, 
    "typeName": "Slasher", 
    "typeNameID": 105321, 
    "volume": 17400.0, 
    "wreckTypeID": 26550
  }, 
  "5854": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87588, 
    "groupID": 205, 
    "iconID": 1046, 
    "mass": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5854, 
    "typeName": "Stamped Heat Sink", 
    "typeNameID": 77104, 
    "volume": 5
  }, 
  "5855": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87589, 
    "groupID": 205, 
    "iconID": 1046, 
    "mass": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5855, 
    "typeName": "'Boreas' Coolant System", 
    "typeNameID": 77105, 
    "volume": 5
  }, 
  "5856": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87590, 
    "groupID": 205, 
    "iconID": 1046, 
    "mass": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5856, 
    "typeName": "C3S Convection Thermal Radiator", 
    "typeNameID": 77106, 
    "volume": 5
  }, 
  "5857": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87591, 
    "groupID": 205, 
    "iconID": 1046, 
    "mass": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5857, 
    "typeName": "'Skadi' Coolant System I", 
    "typeNameID": 77107, 
    "volume": 5
  }, 
  "5858": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87592, 
    "groupID": 205, 
    "iconID": 1046, 
    "mass": 1, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5858, 
    "typeName": "C4S Coiled Circuit Thermal Radiator", 
    "typeNameID": 77108, 
    "volume": 5
  }, 
  "586": {
    "basePrice": 0.0, 
    "capacity": 400.0, 
    "certificateTemplate": 120, 
    "description": "The Probe is large compared to most Minmatar frigates and is considered a good scout and cargo-runner. Uncharacteristically for a Minmatar ship, its hard outer coating makes it difficult to destroy, while the limited weapon hardpoints force it to rely on drone assistance if engaged in combat.", 
    "descriptionID": 94846, 
    "factionID": 500002, 
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    "groupID": 25, 
    "isisGroupID": 8, 
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    "published": true, 
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    "soundID": 20078, 
    "techLevel": 1, 
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    "typeName": "Probe", 
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    "wreckTypeID": 26550
  }, 
  "5865": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Uses advanced gravitational and visual targeting to identify threats. Allows target lock without alerting the ship to a possible threat.", 
    "descriptionID": 87593, 
    "groupID": 82, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
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    "typeName": "Indirect Target Acquisition I", 
    "typeNameID": 77109, 
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    "volume": 5.0
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  "5867": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Uses advanced gravitational and visual targeting to identify threats. Allows target lock without alerting the ship to a possible threat.", 
    "descriptionID": 87594, 
    "groupID": 82, 
    "iconID": 104, 
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    "mass": 2000.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
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    "typeName": "Passive Targeting Array I", 
    "typeNameID": 77110, 
    "variationParentTypeID": 581, 
    "volume": 5.0
  }, 
  "5869": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Uses advanced gravitational and visual targeting to identify threats. Allows target lock without alerting the ship to a possible threat.", 
    "descriptionID": 87595, 
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    "metaGroupID": 1, 
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    "published": true, 
    "raceID": 8, 
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    "typeID": 5869, 
    "typeName": "Suppressed Targeting System I", 
    "typeNameID": 77111, 
    "variationParentTypeID": 581, 
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  "587": {
    "basePrice": 0.0, 
    "capacity": 140.0, 
    "certificateTemplate": 101, 
    "description": "The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary.", 
    "descriptionID": 93841, 
    "factionID": 500002, 
    "graphicID": 46, 
    "groupID": 25, 
    "isisGroupID": 8, 
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    "published": true, 
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    "soundID": 20078, 
    "techLevel": 1, 
    "typeID": 587, 
    "typeName": "Rifter", 
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    "wreckTypeID": 26550
  }, 
  "5871": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Uses advanced gravitational and visual targeting to identify threats. Allows target lock without alerting the ship to a possible threat.", 
    "descriptionID": 87596, 
    "groupID": 82, 
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    "metaGroupID": 1, 
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    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 5871, 
    "typeName": "41F Veiled Targeting Unit", 
    "typeNameID": 77112, 
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  }, 
  "588": {
    "basePrice": 0.0, 
    "capacity": 120, 
    "certificateTemplate": 100, 
    "description": "The Reaper-class corvette is one of the smallest of the Minmatar vessels, just barely reaching rookie ship status instead of a manned fighter. The Reaper is very cheap and is used en masse in daring hit-and-run operations by Minmatars either side of the law.", 
    "descriptionID": 82994, 
    "factionID": 500002, 
    "graphicID": 53, 
    "groupID": 237, 
    "isisGroupID": 4, 
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    "published": true, 
    "raceID": 2, 
    "radius": 38.4, 
    "soundID": 20078, 
    "techLevel": 1, 
    "typeID": 588, 
    "typeName": "Reaper", 
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    "volume": 15800, 
    "wreckTypeID": 26554
  }, 
  "589": {
    "basePrice": 0.0, 
    "capacity": 115.0, 
    "certificateTemplate": 16, 
    "description": "The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.", 
    "descriptionID": 84212, 
    "factionID": 500003, 
    "graphicID": 54, 
    "groupID": 25, 
    "isisGroupID": 8, 
    "marketGroupID": 72, 
    "mass": 1090000.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 13.0, 
    "soundID": 20063, 
    "techLevel": 1, 
    "typeID": 589, 
    "typeName": "Executioner", 
    "typeNameID": 73287, 
    "volume": 28100.0, 
    "wreckTypeID": 26484
  }, 
  "59": {
    "basePrice": 600000.0, 
    "capacity": 0.0, 
    "description": "Caldari Outpost 2", 
    "descriptionID": 79832, 
    "groupID": 15, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1000.0, 
    "typeID": 59, 
    "typeName": "C-O-2", 
    "typeNameID": 67730, 
    "volume": 1.0
  }, 
  "590": {
    "basePrice": 0.0, 
    "capacity": 250.0, 
    "certificateTemplate": 24, 
    "description": "In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Amarr Empire, this led to the redesign and redeployment of the Inquisitor.\r\n\r\nThe Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to a focus on remote armor repair.\r\n", 
    "descriptionID": 84213, 
    "factionID": 500003, 
    "graphicID": 55, 
    "groupID": 25, 
    "isisGroupID": 8, 
    "marketGroupID": 72, 
    "mass": 1630000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 20.5, 
    "soundID": 20063, 
    "techLevel": 1, 
    "typeID": 590, 
    "typeName": "Inquisitor", 
    "typeNameID": 73288, 
    "volume": 28700.0, 
    "wreckTypeID": 26484
  }, 
  "591": {
    "basePrice": 0.0, 
    "capacity": 130.0, 
    "certificateTemplate": 16, 
    "description": "The Tormentor has been in service for many decades. For most of that time it saw service as a mining ship, its size barring it from making any kind of impact on the battlefield. As with most Amarr ships, however, its strong defenses always made it a tough opponent to crack, and with recent advances in turret capacitor use and damage output, its lasers have now stopped digging into dead ore and are instead focused on boring through the hulls of hapless vessels in combat.", 
    "descriptionID": 93843, 
    "factionID": 500003, 
    "graphicID": 56, 
    "groupID": 25, 
    "isisGroupID": 8, 
    "marketGroupID": 72, 
    "mass": 1080000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 26.0, 
    "soundID": 20063, 
    "techLevel": 1, 
    "typeID": 591, 
    "typeName": "Tormentor", 
    "typeNameID": 105322, 
    "volume": 24398.0, 
    "wreckTypeID": 26484
  }, 
  "5913": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87597, 
    "groupID": 59, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5913, 
    "typeName": "Hydraulic Stabilization Actuator", 
    "typeNameID": 77113, 
    "volume": 5
  }, 
  "5915": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87598, 
    "groupID": 59, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5915, 
    "typeName": "Lateral Gyrostabilizer", 
    "typeNameID": 77114, 
    "volume": 5
  }, 
  "5917": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87599, 
    "groupID": 59, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5917, 
    "typeName": "Stabilized Weapon Mounts", 
    "typeNameID": 77115, 
    "volume": 5
  }, 
  "5919": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87600, 
    "groupID": 59, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5919, 
    "typeName": "F-M2 Weapon Inertial Suspensor", 
    "typeNameID": 77116, 
    "volume": 5
  }, 
  "592": {
    "basePrice": 0.0, 
    "capacity": 280.0, 
    "certificateTemplate": 84, 
    "description": "In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Gallente Federation, this led to the redesign and redeployment of the Navitas.\r\n\r\nThe Navitas had been a solid mining vessel that had seen wide use by independent excavators, along with being one of the best ships available for budding traders and even for much-maligned scavengers. After its redesign, its long-range scanners and sturdy outer shell gave way entirely for remote repairing capabilities, moving the Navitas away from the calming buzz of mining lasers and into the roar of battle.", 
    "descriptionID": 93838, 
    "factionID": 500004, 
    "graphicID": 59, 
    "groupID": 25, 
    "isisGroupID": 8, 
    "marketGroupID": 77, 
    "mass": 1450000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 35.0, 
    "soundID": 20074, 
    "techLevel": 1, 
    "typeID": 592, 
    "typeName": "Navitas", 
    "typeNameID": 105317, 
    "volume": 10000.0, 
    "wreckTypeID": 26528
  }, 
  "5929": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Gives a bonus to the speed and damage of projectile turrets. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87601, 
    "groupID": 59, 
    "iconID": 1046, 
    "mass": 0.0, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 5929, 
    "typeName": "Pneumatic Stabilization Actuator I", 
    "typeNameID": 77117, 
    "volume": 5
  }, 
  "593": {
    "basePrice": 0.0, 
    "capacity": 140, 
    "certificateTemplate": 75, 
    "description": "Often nicknamed The Fat Man this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.", 
    "descriptionID": 93844, 
    "factionID": 500004, 
    "graphicID": 60, 
    "groupID": 25, 
    "isisGroupID": 8, 
    "marketGroupID": 77, 
    "mass": 1044000, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 29, 
    "soundID": 20074, 
    "techLevel": 1, 
    "typeID": 593, 
    "typeName": "Tristan", 
    "typeNameID": 105323, 
    "volume": 26500, 
    "wreckTypeID": 26528
  }, 
  "5931": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
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    "capacity": 0.0, 
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    "published": true, 
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    "typeName": "Counterbalanced Compact Gyrostabilizer", 
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    "published": false, 
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    "typeName": "F-M3 Munition Inertial Suspensor", 
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    "basePrice": 0.0, 
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    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Battleships.", 
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    "typeName": "100MN Monopropellant Enduring Afterburner", 
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    "capacity": 115, 
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    "factionID": 500003, 
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    "description": "The Punisher is considered by many to be one of the best Amarr frigates in existence. As evidenced by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels. With its damage output, however, it is also perfectly capable of punching its way right through unwary opponents.", 
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    "factionID": 500003, 
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    "published": true, 
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    "basePrice": 37748, 
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    "typeName": "5MN Cold-Gas Enduring Microwarpdrive", 
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    "basePrice": 37748, 
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    "capacity": 175.0, 
    "certificateTemplate": 106, 
    "description": "The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.", 
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    "capacity": 260.0, 
    "certificateTemplate": 116, 
    "description": "In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Minmatar Republic, this led to the redesign and redeployment of the Burst.\r\n\r\nThe Burst had been a small and fast cargo vessel. This all changed after the redesign, when the Burst found its small-time mining capabilities curtailed in lieu of logistics systems that moved its focus to shield support for friendly vessels.", 
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    "wreckTypeID": 26550
  }, 
  "6": {
    "basePrice": 0.0, 
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    "description": "A main-sequence stellar body of a class that is often yellow or yellow-orange in hue, generating and emitting energy from the vast hydrogen fusion process within the heart of the star.\r\n\r\nVarious numbers of planets of the terrestrial and gas giant types are found around these stars and the habitable zones often contain one or more planets.", 
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    "published": false, 
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  "60": {
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    "published": false, 
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    "typeName": "Asset Safety Wrap", 
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    "basePrice": 0.0, 
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    "techLevel": 1, 
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    "typeName": "Minmatar Peacekeeper Ship", 
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    "basePrice": 3952, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 95306, 
    "groupID": 46, 
    "iconID": 96, 
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    "published": true, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
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    "typeName": "1MN Y-S8 Compact Afterburner", 
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    "volume": 5
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    "basePrice": 3952, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Frigates and Destroyers.", 
    "descriptionID": 95285, 
    "groupID": 46, 
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    "portionSize": 1, 
    "published": true, 
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    "radius": 1, 
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    "typeName": "1MN Monopropellant Enduring Afterburner", 
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    "basePrice": 3952, 
    "capacity": 0.0, 
    "description": "Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.\r\n\r\nNote: Usually fit on Cruisers and Battlecruisers.", 
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  "601": {
    "basePrice": 0.0, 
    "capacity": 125, 
    "certificateTemplate": 47, 
    "description": "The Caldari Ibis corvette is a small but stout vessel that fits admirably well as a cargo hauler or small-scale miner. Its reliability makes it a good choice for novice ship captains.", 
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    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
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    "capacity": 160.0, 
    "certificateTemplate": 53, 
    "description": "The Kestrel is a heavy missile boat with one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but as a result it can not be equipped with turret weapons nor with mining lasers.", 
    "descriptionID": 84214, 
    "factionID": 500001, 
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    "wreckTypeID": 26506
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  "603": {
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    "capacity": 150.0, 
    "certificateTemplate": 48, 
    "description": "The Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls.", 
    "descriptionID": 84215, 
    "factionID": 500001, 
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    "soundID": 20070, 
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    "typeID": 603, 
    "typeName": "Merlin", 
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    "wreckTypeID": 26506
  }, 
  "6041": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Targets any hostile ship within range on activation. Grants a +2 bonus to max targets when online.", 
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    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "Hostile Target Acquisition I", 
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    "volume": 5.0
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Targets any hostile ship within range on activation. Grants a +2 bonus to max targets when online.", 
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    "groupID": 96, 
    "iconID": 104, 
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    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
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    "typeName": "'Recusant' Hostile Targeting Array I", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Targets any hostile ship within range on activation. Grants a +2 bonus to max targets when online.", 
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    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
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    "typeID": 6045, 
    "typeName": "Responsive Auto-Targeting System I", 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Targets any hostile ship within range on activation. Grants a +2 bonus to max targets when online.", 
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    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
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    "techLevel": 1, 
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  }, 
  "605": {
    "basePrice": 0.0, 
    "capacity": 400.0, 
    "certificateTemplate": 65, 
    "description": "The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.", 
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    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
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    "soundID": 20070, 
    "techLevel": 1, 
    "typeID": 605, 
    "typeName": "Heron", 
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    "wreckTypeID": 26506
  }, 
  "606": {
    "basePrice": 0.0, 
    "capacity": 135, 
    "certificateTemplate": 74, 
    "description": "The Velator class corvette is one of the older vessel types in the Gallente fleet. It was first deployed on the market as a fast passenger craft but the extra passenger quarters were later modified into weapon hardpoints as the newer models came to be used for small-scale security and military duties. The Velator is still a very solid mining and trading vessel.", 
    "descriptionID": 82993, 
    "factionID": 500004, 
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    "isisGroupID": 4, 
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    "published": true, 
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    "radius": 40, 
    "soundID": 20074, 
    "techLevel": 1, 
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    "typeName": "Velator", 
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  }, 
  "607": {
    "basePrice": 0.0, 
    "capacity": 400.0, 
    "certificateTemplate": 89, 
    "description": "The Imicus is a slow but hard-shelled frigate, ideal for any type of scouting activity. Used by merchant, miner and combat groups, the Imicus is usually relied upon as the operation's eyes and ears when traversing low security sectors.", 
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    "factionID": 500004, 
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    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 33.0, 
    "soundID": 20074, 
    "techLevel": 1, 
    "typeID": 607, 
    "typeName": "Imicus", 
    "typeNameID": 106375, 
    "volume": 21500.0, 
    "wreckTypeID": 26528
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.", 
    "descriptionID": 87609, 
    "groupID": 61, 
    "iconID": 89, 
    "marketGroupID": 704, 
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    "published": true, 
    "raceID": 2, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 6073, 
    "typeName": "Medium Compact Pb-Acid Cap Battery", 
    "typeNameID": 77125, 
    "variationParentTypeID": 2018, 
    "volume": 10
  }, 
  "608": {
    "basePrice": 0.0, 
    "capacity": 145.0, 
    "certificateTemplate": 80, 
    "description": "The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although it is a good harvester when it comes to mining, its main ability is as a combat vessel.", 
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    "graphicID": 323, 
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    "isisGroupID": 8, 
    "marketGroupID": 77, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 24.0, 
    "soundID": 20074, 
    "techLevel": 1, 
    "typeID": 608, 
    "typeName": "Atron", 
    "typeNameID": 105306, 
    "volume": 22500.0, 
    "wreckTypeID": 26528
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.", 
    "descriptionID": 95302, 
    "groupID": 61, 
    "iconID": 89, 
    "mass": 0.0, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 6083, 
    "typeName": "Medium Peroxide Capacitor Power Cell", 
    "typeNameID": 106896, 
    "volume": 10
  }, 
  "609": {
    "basePrice": 0.0, 
    "capacity": 275.0, 
    "certificateTemplate": 87, 
    "description": "The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology.", 
    "descriptionID": 93837, 
    "factionID": 500004, 
    "graphicID": 324, 
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    "published": true, 
    "raceID": 8, 
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    "soundID": 20074, 
    "techLevel": 1, 
    "typeID": 609, 
    "typeName": "Maulus", 
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    "wreckTypeID": 26528
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.", 
    "descriptionID": 87610, 
    "groupID": 61, 
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    "metaLevel": 2, 
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    "published": false, 
    "raceID": 8, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 6097, 
    "typeName": "Medium Ohm Capacitor Reserve I", 
    "typeNameID": 77126, 
    "volume": 10
  }, 
  "6111": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.", 
    "descriptionID": 95301, 
    "groupID": 61, 
    "iconID": 89, 
    "mass": 0.0, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 500, 
    "techLevel": 1, 
    "typeID": 6111, 
    "typeName": "Medium F-4a Ld-Sulfate Capacitor Charge Unit", 
    "typeNameID": 106895, 
    "volume": 10
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Scans the cargo hold of another ship.", 
    "descriptionID": 87611, 
    "groupID": 47, 
    "iconID": 106, 
    "mass": 0.0, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 6129, 
    "typeName": "Surface Cargo Scanner I", 
    "typeNameID": 77127, 
    "volume": 5.0
  }, 
  "613": {
    "basePrice": 0.0, 
    "capacity": 110.0, 
    "description": "Pirate Frigate 2", 
    "descriptionID": 79902, 
    "factionID": 500002, 
    "graphicID": 339, 
    "groupID": 25, 
    "mass": 1200000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
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    "radius": 43.6, 
    "soundID": 20078, 
    "techLevel": 1, 
    "typeID": 613, 
    "typeName": "Devourer", 
    "typeNameID": 67800, 
    "volume": 19100.0, 
    "wreckTypeID": 26550
  }, 
  "6131": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Scans the cargo hold of another ship.", 
    "descriptionID": 95307, 
    "groupID": 47, 
    "iconID": 106, 
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    "mass": 0.0, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
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    "typeID": 6131, 
    "typeName": "Type-E Enduring Cargo Scanner", 
    "typeNameID": 106901, 
    "variationParentTypeID": 442, 
    "volume": 5.0
  }, 
  "6133": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Scans the cargo hold of another ship.", 
    "descriptionID": 87612, 
    "groupID": 47, 
    "iconID": 106, 
    "mass": 0.0, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 6133, 
    "typeName": "Interior Type-E Cargo Identifier", 
    "typeNameID": 77128, 
    "volume": 5.0
  }, 
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    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Scans the cargo hold of another ship.", 
    "descriptionID": 87613, 
    "groupID": 47, 
    "iconID": 106, 
    "marketGroupID": 711, 
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    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 6135, 
    "typeName": "PL-0 Scoped Cargo Scanner", 
    "typeNameID": 77129, 
    "variationParentTypeID": 442, 
    "volume": 5.0
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    "basePrice": 0.0, 
    "capacity": 180, 
    "description": "The Fury is a fast and versatile frigate. Its primary role is as a tackler, getting in close and holding down the enemies of the Angel Cartel. It backs up this with decent armaments and is rarely alone.", 
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    "factionID": 500002, 
    "graphicID": 340, 
    "groupID": 25, 
    "mass": 1200000, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 29.96, 
    "soundID": 20078, 
    "techLevel": 1, 
    "typeID": 614, 
    "typeName": "Fury", 
    "typeNameID": 67801, 
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    "wreckTypeID": 26550
  }, 
  "615": {
    "basePrice": 0.0, 
    "capacity": 115.0, 
    "certificateTemplate": 146, 
    "description": "The Immolator is a small ship, designed by the upper (read: unslaved) echelon of Sansha's Nation to serve as a good entry for those pilots new to the glory of Nation. It excels in picking off smaller targets and hitting them hard with energy beams.", 
    "descriptionID": 79904, 
    "factionID": 500003, 
    "graphicID": 341, 
    "groupID": 237, 
    "marketGroupID": 2702, 
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    "metaGroupID": 4, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 36.0, 
    "soundID": 20078, 
    "techLevel": 1, 
    "typeID": 615, 
    "typeName": "Immolator", 
    "typeNameID": 67802, 
    "volume": 17400.0, 
    "wreckTypeID": 26488
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  "6157": {
    "basePrice": 2460, 
    "capacity": 1, 
    "description": "Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87614, 
    "groupID": 212, 
    "iconID": 74, 
    "mass": 0.0, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 6157, 
    "typeName": "Supplemental Scanning CPU I", 
    "typeNameID": 77130, 
    "volume": 5
  }, 
  "6158": {
    "basePrice": 2460, 
    "capacity": 1, 
    "description": "Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87615, 
    "groupID": 212, 
    "iconID": 74, 
    "mass": 0.0, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
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    "radius": 1, 
    "techLevel": 1, 
    "typeID": 6158, 
    "typeName": "Prototype Sensor Booster", 
    "typeNameID": 77131, 
    "volume": 5
  }, 
  "6159": {
    "basePrice": 2460, 
    "capacity": 1, 
    "description": "Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87616, 
    "groupID": 212, 
    "iconID": 74, 
    "marketGroupID": 671, 
    "mass": 0.0, 
    "metaGroupID": 1, 
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    "published": true, 
    "raceID": 8, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 6159, 
    "typeName": "Alumel-Wired Enduring Sensor Booster", 
    "typeNameID": 77132, 
    "variationParentTypeID": 1973, 
    "volume": 5
  }, 
  "616": {
    "basePrice": 0.0, 
    "capacity": 30, 
    "description": "The Medusa is the Angel Cartels premier Frigate class Electronic Warfare platform. It's fast and agile, allowing it to keep the distance needed to avoid enemy fire while providing a range of electronic warfare support.", 
    "descriptionID": 79905, 
    "factionID": 500002, 
    "graphicID": 342, 
    "groupID": 25, 
    "mass": 1200000, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 66.78, 
    "soundID": 20078, 
    "techLevel": 1, 
    "typeID": 616, 
    "typeName": "Medusa", 
    "typeNameID": 67803, 
    "volume": 17500, 
    "wreckTypeID": 26550
  }, 
  "6160": {
    "basePrice": 2460, 
    "capacity": 1, 
    "description": "Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.  \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87617, 
    "groupID": 212, 
    "iconID": 74, 
    "marketGroupID": 671, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 6160, 
    "typeName": "F-90 Compact Sensor Booster", 
    "typeNameID": 77133, 
    "variationParentTypeID": 1973, 
    "volume": 5
  }, 
  "617": {
    "basePrice": 0.0, 
    "capacity": 120.0, 
    "certificateTemplate": 111, 
    "description": "The Echo is a small vessel, designed by the Angel Cartel to be easily missed in the heat of battle, while posing a viable threat in combat. As such, it is intended to rush in with guns blazing and subsequently escape without being eaten up by larger ships.", 
    "descriptionID": 79906, 
    "factionID": 500002, 
    "graphicID": 343, 
    "groupID": 237, 
    "marketGroupID": 2702, 
    "mass": 1157000.0, 
    "metaGroupID": 4, 
    "metaLevel": 7, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 28.0, 
    "soundID": 20078, 
    "techLevel": 1, 
    "typeID": 617, 
    "typeName": "Echo", 
    "typeNameID": 67804, 
    "volume": 17660.0, 
    "wreckTypeID": 26554
  }, 
  "6173": {
    "basePrice": 1420, 
    "capacity": 1, 
    "description": "By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87618, 
    "groupID": 213, 
    "iconID": 3346, 
    "marketGroupID": 706, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 6173, 
    "typeName": "Optical Compact Tracking Computer", 
    "typeNameID": 77134, 
    "variationParentTypeID": 1977, 
    "volume": 5
  }, 
  "6174": {
    "basePrice": 1420, 
    "capacity": 1, 
    "description": "By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87619, 
    "groupID": 213, 
    "iconID": 3346, 
    "mass": 0.0, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 6174, 
    "typeName": "Monopulse Tracking Mechanism I", 
    "typeNameID": 77135, 
    "volume": 5
  }, 
  "6175": {
    "basePrice": 1420, 
    "capacity": 1, 
    "description": "By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87620, 
    "groupID": 213, 
    "iconID": 3346, 
    "mass": 0.0, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 6175, 
    "typeName": "'Orion' Tracking CPU I", 
    "typeNameID": 77136, 
    "volume": 5
  }, 
  "6176": {
    "basePrice": 1420, 
    "capacity": 1, 
    "description": "By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87621, 
    "groupID": 213, 
    "iconID": 3346, 
    "marketGroupID": 706, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 6176, 
    "typeName": "F-12 Enduring Tracking Computer", 
    "typeNameID": 77137, 
    "variationParentTypeID": 1977, 
    "volume": 5
  }, 
  "618": {
    "basePrice": 0.0, 
    "capacity": 200, 
    "description": "Little is known about the Lynx. The Angel Cartel uses it for a variety of roles including close range electronic warfare support, as well as dishing out significant damage from its projectile weapon systems.", 
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    "factionID": 500002, 
    "graphicID": 344, 
    "groupID": 25, 
    "mass": 1200000, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 64, 
    "soundID": 20078, 
    "techLevel": 1, 
    "typeID": 618, 
    "typeName": "Lynx", 
    "typeNameID": 67805, 
    "volume": 22500, 
    "wreckTypeID": 26550
  }, 
  "619": {
    "basePrice": 0.0, 
    "capacity": 220, 
    "description": "The Swordspine is a logistics frigate operated by the Angel Cartel. It's remote shield boosters have saved many an Angel pilot, and lead to the downfall of countless capsuleers.", 
    "descriptionID": 82992, 
    "factionID": 500002, 
    "graphicID": 345, 
    "groupID": 25, 
    "mass": 1047000, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 39, 
    "soundID": 20078, 
    "techLevel": 1, 
    "typeID": 619, 
    "typeName": "Swordspine", 
    "typeNameID": 71951, 
    "volume": 21120, 
    "wreckTypeID": 26550
  }, 
  "6193": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87622, 
    "groupID": 203, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 6193, 
    "typeName": "Emergency Magnetometric Scanners", 
    "typeNameID": 77138, 
    "variationParentTypeID": 1984, 
    "volume": 5
  }, 
  "6194": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87623, 
    "groupID": 203, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 6194, 
    "typeName": "Emergency Multi-Frequency Scanners", 
    "typeNameID": 77139, 
    "variationParentTypeID": 1985, 
    "volume": 5
  }, 
  "6195": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87624, 
    "groupID": 203, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 6195, 
    "typeName": "Reserve Gravimetric Scanners", 
    "typeNameID": 77140, 
    "variationParentTypeID": 2579, 
    "volume": 5
  }, 
  "6199": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87625, 
    "groupID": 203, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 6199, 
    "typeName": "Reserve Ladar Scanners", 
    "typeNameID": 77141, 
    "variationParentTypeID": 2583, 
    "volume": 5
  }, 
  "620": {
    "basePrice": 0.0, 
    "capacity": 485.0, 
    "certificateTemplate": 59, 
    "description": "In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Caldari State the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Osprey.\r\n\r\nThe Osprey originally offered excellent versatility and power for what was considered a comparably low price. After its redesign, its inbuilt mining technology - now a little creaky and long in the tooth - was gutted from the Osprey and replaced in its entirety with tech of a different type, capable of high energy and shield transfers.", 
    "descriptionID": 93863, 
    "factionID": 500001, 
    "graphicID": 41, 
    "groupID": 26, 
    "isisGroupID": 16, 
    "marketGroupID": 75, 
    "mass": 11100000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 174.0, 
    "soundID": 20070, 
    "techLevel": 1, 
    "typeID": 620, 
    "typeName": "Osprey", 
    "typeNameID": 105342, 
    "volume": 107000.0, 
    "wreckTypeID": 26495
  }, 
  "6202": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87626, 
    "groupID": 203, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 6202, 
    "typeName": "Emergency RADAR Scanners", 
    "typeNameID": 77142, 
    "variationParentTypeID": 1946, 
    "volume": 5
  }, 
  "6203": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87627, 
    "groupID": 203, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 6203, 
    "typeName": "Reserve Magnetometric Scanners", 
    "typeNameID": 77143, 
    "variationParentTypeID": 2587, 
    "volume": 5
  }, 
  "6207": {
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    "description": "Augments the maximum target acquisition range, locking speed and sensor strength of a ship.\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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    "typeName": "'Acolyth' Signal Booster", 
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    "typeName": "Auto-Gain Control Tracking Enhancer I", 
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    "description": "Enhances the range and improves the tracking speed of turrets.    \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
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  "655": {
    "basePrice": 0.0, 
    "capacity": 550.0, 
    "certificateTemplate": 132, 
    "description": "Aside from being endowed with the usual hauling capabilities of Industrials, the Epithal possesses an extra cargo bay. That bay is equipped with sealed sub-chambers capable of maintaining hospitable environments for practically any kind of organism or entity, from biocells to viral agents, and is meant solely for ferrying planetary commodities. The Epithal was originally designed as a variant of the Iteron, but eventually evolved to perform an entirely separate role.", 
    "descriptionID": 93877, 
    "factionID": 500004, 
    "graphicID": 326, 
    "groupID": 28, 
    "isisGroupID": 36, 
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    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 277.0, 
    "soundID": 20074, 
    "techLevel": 1, 
    "typeID": 655, 
    "typeName": "Epithal", 
    "typeNameID": 105356, 
    "volume": 250000.0, 
    "wreckTypeID": 26529
  }, 
  "656": {
    "basePrice": 0.0, 
    "capacity": 550.0, 
    "certificateTemplate": 132, 
    "description": "Aside from being endowed with the usual hauling capabilities of Industrials, the Miasmos possesses an extra cargo bay. That bay is equipped with sealed, temperature-controlled vats, and is meant solely for ferrying all types of interstellar ore: ice, gasses and asteroids. The Miasmos was originally designed as a variant of the Iteron, but eventually evolved to perform an entirely separate role.", 
    "descriptionID": 93878, 
    "factionID": 500004, 
    "graphicID": 327, 
    "groupID": 28, 
    "isisGroupID": 36, 
    "marketGroupID": 83, 
    "mass": 12975000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 149.0, 
    "soundID": 20074, 
    "techLevel": 1, 
    "typeID": 656, 
    "typeName": "Miasmos", 
    "typeNameID": 105357, 
    "volume": 265000.0, 
    "wreckTypeID": 26529
  }, 
  "6567": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Scans the composition of asteroids, ice and gas clouds.", 
    "descriptionID": 92552, 
    "groupID": 49, 
    "iconID": 2732, 
    "mass": 0.0, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 6567, 
    "typeName": "ML-3 Amphilotite Mining Probe", 
    "typeNameID": 103151, 
    "volume": 5.0
  }, 
  "6569": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Scans the composition of asteroids, ice and gas clouds.", 
    "descriptionID": 92553, 
    "groupID": 49, 
    "iconID": 2732, 
    "marketGroupID": 714, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 6569, 
    "typeName": "ML-3 Scoped Survey Scanner", 
    "typeNameID": 103152, 
    "variationParentTypeID": 444, 
    "volume": 5.0
  }, 
  "657": {
    "basePrice": 0.0, 
    "capacity": 5800.0, 
    "certificateTemplate": 132, 
    "description": "This lumbering giant is the latest and last iteration in a chain of haulers. It is the only one to retain the original \"Iteron\"-class callsign, but while all the others eventually evolved into specialized versions, the Iteron Mk. V still does what haulers do best: Transporting enormous amounts of goods and commodities between the stars.", 
    "descriptionID": 84218, 
    "factionID": 500004, 
    "graphicID": 328, 
    "groupID": 28, 
    "isisGroupID": 36, 
    "marketGroupID": 83, 
    "mass": 13500000.0, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 553.0, 
    "soundID": 20074, 
    "techLevel": 1, 
    "typeID": 657, 
    "typeName": "Iteron Mark V", 
    "typeNameID": 73293, 
    "volume": 275000.0, 
    "wreckTypeID": 26529
  }, 
  "6571": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Scans the composition of asteroids, ice and gas clouds.", 
    "descriptionID": 92554, 
    "groupID": 49, 
    "iconID": 2732, 
    "mass": 0.0, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 6571, 
    "typeName": "Rock-Scanning Sensor Array I", 
    "typeNameID": 103153, 
    "volume": 5.0
  }, 
  "6573": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Scans the composition of asteroids, ice and gas clouds.", 
    "descriptionID": 92551, 
    "groupID": 49, 
    "iconID": 2732, 
    "mass": 0.0, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 6573, 
    "typeName": "'Dactyl' Type-E Asteroid Analyzer", 
    "typeNameID": 103150, 
    "volume": 5.0
  }, 
  "6631": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94481, 
    "graphicID": 11110, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 6631, 
    "typeName": "Dual Modal Light Laser I", 
    "typeNameID": 106009, 
    "variationParentTypeID": 452, 
    "volume": 5.0
  }, 
  "6633": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light beam energy weapon uses two separate maser focusing systems to reduce the cool down period between shots. Good short to medium range weapon. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94480, 
    "graphicID": 11110, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 6633, 
    "typeName": "Dual Afocal Light Maser I", 
    "typeNameID": 106008, 
    "variationParentTypeID": 452, 
    "volume": 5.0
  }, 
  "6635": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94479, 
    "graphicID": 11110, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 6635, 
    "typeName": "Dual Modulated Light Energy Beam I", 
    "typeNameID": 106007, 
    "variationParentTypeID": 452, 
    "volume": 5.0
  }, 
  "6637": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94478, 
    "graphicID": 11110, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 6637, 
    "typeName": "Dual Anode Light Particle Stream I", 
    "typeNameID": 106006, 
    "variationParentTypeID": 452, 
    "volume": 5.0
  }, 
  "6671": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered pulse laser. Good for short to medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94477, 
    "graphicID": 11119, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 6671, 
    "typeName": "Small Focused Modal Pulse Laser I", 
    "typeNameID": 106005, 
    "variationParentTypeID": 453, 
    "volume": 5.0
  }, 
  "6673": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered pulse energy weapon. Good for short to medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94476, 
    "graphicID": 11119, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 6673, 
    "typeName": "Small Focused Afocal Pulse Maser I", 
    "typeNameID": 106004, 
    "variationParentTypeID": 453, 
    "volume": 5.0
  }, 
  "6675": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered pulse laser. Good for short to medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94475, 
    "graphicID": 11119, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 6675, 
    "typeName": "Small Focused Modulated Pulse Energy Beam I", 
    "typeNameID": 106003, 
    "variationParentTypeID": 453, 
    "volume": 5.0
  }, 
  "6677": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered pulse laser. Good for short to medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94474, 
    "graphicID": 11119, 
    "groupID": 53, 
    "iconID": 350, 
    "marketGroupID": 570, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 6677, 
    "typeName": "Small Focused Anode Pulse Particle Stream I", 
    "typeNameID": 106002, 
    "variationParentTypeID": 453, 
    "volume": 5.0
  }, 
  "670": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "Standard capsule.", 
    "descriptionID": 79912, 
    "factionID": 500005, 
    "graphicID": 73, 
    "groupID": 29, 
    "iconID": 73, 
    "mass": 32000.0, 
    "metaGroupID": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 16, 
    "radius": 2.0, 
    "soundID": 20080, 
    "techLevel": 1, 
    "typeID": 670, 
    "typeName": "Capsule", 
    "typeNameID": 67810, 
    "volume": 1000.0
  }, 
  "671": {
    "basePrice": 50699805800.0, 
    "capacity": 16250.0, 
    "certificateTemplate": 88, 
    "description": "From the formless void's gaping maw, there springs an entity. Not an entity such as any you can conceive of, nor I; an entity more primordial than the elements themselves, yet constantly coming into existence even as it is destroyed. It is the Child of Chaos, the Pathway to the Next.\r\n\r\nThe darkness shall swallow the land, and in its wake there will follow a storm, as the appetite of nothing expands over the world.\r\n\r\nFrom the formless void's gaping maw, there springs an entity.\r\n\r\n<i>-Dr. Damella Macaper,\r\nThe Seven Events of the Apocalypse</i>", 
    "descriptionID": 86765, 
    "factionID": 500004, 
    "graphicID": 2942, 
    "groupID": 30, 
    "isDynamicType": false, 
    "isisGroupID": 34, 
    "marketGroupID": 815, 
    "mass": 2100000000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 7500.0, 
    "soundID": 20075, 
    "techLevel": 1, 
    "typeID": 671, 
    "typeName": "Erebus", 
    "typeNameID": 75967, 
    "volume": 145500000.0, 
    "wreckTypeID": 26534
  }, 
  "6715": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered beam laser. Good for medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94473, 
    "graphicID": 11111, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 6715, 
    "typeName": "Small Focused Modal Laser I", 
    "typeNameID": 106001, 
    "variationParentTypeID": 454, 
    "volume": 5.0
  }, 
  "6717": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered beam energy weapon. Good for medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94472, 
    "graphicID": 11111, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 6717, 
    "typeName": "Small Focused Afocal Maser I", 
    "typeNameID": 106000, 
    "variationParentTypeID": 454, 
    "volume": 5.0
  }, 
  "6719": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered beam laser. Good for medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94471, 
    "graphicID": 11111, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 6719, 
    "typeName": "Small Focused Modulated Energy Beam I", 
    "typeNameID": 105999, 
    "variationParentTypeID": 454, 
    "volume": 5.0
  }, 
  "672": {
    "basePrice": 7500.0, 
    "capacity": 10.0, 
    "certificateTemplate": 134, 
    "description": "Caldari Shuttle", 
    "descriptionID": 93885, 
    "factionID": 500001, 
    "graphicID": 317, 
    "groupID": 31, 
    "isisGroupID": 35, 
    "marketGroupID": 396, 
    "mass": 1600000.0, 
    "metaGroupID": 1, 
    "metaLevel": 0, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 49.0, 
    "soundID": 20080, 
    "techLevel": 1, 
    "typeID": 672, 
    "typeName": "Caldari Shuttle", 
    "typeNameID": 105364, 
    "volume": 5000.0, 
    "wreckTypeID": 26511
  }, 
  "6721": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered beam laser. Good for medium range encounters. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94470, 
    "graphicID": 11111, 
    "groupID": 53, 
    "iconID": 352, 
    "marketGroupID": 567, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 6721, 
    "typeName": "Small Focused Anode Particle Stream I", 
    "typeNameID": 105998, 
    "variationParentTypeID": 454, 
    "volume": 5.0
  }, 
  "6757": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94469, 
    "graphicID": 11109, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 6757, 
    "typeName": "Quad Modal Light Laser I", 
    "typeNameID": 105997, 
    "variationParentTypeID": 455, 
    "volume": 10.0
  }, 
  "6759": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Uses four light maser focusing systems. Low powered, but makes up for it with a fast firing rate. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94468, 
    "graphicID": 11109, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 6759, 
    "typeName": "Quad Afocal Light Maser I", 
    "typeNameID": 105996, 
    "variationParentTypeID": 455, 
    "volume": 10.0
  }, 
  "6761": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94467, 
    "graphicID": 11109, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 6761, 
    "typeName": "Quad Modulated Light Energy Beam I", 
    "typeNameID": 105995, 
    "variationParentTypeID": 455, 
    "volume": 10.0
  }, 
  "6763": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94466, 
    "graphicID": 11109, 
    "groupID": 53, 
    "iconID": 355, 
    "marketGroupID": 568, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 6763, 
    "typeName": "Quad Anode Light Particle Stream I", 
    "typeNameID": 105994, 
    "variationParentTypeID": 455, 
    "volume": 10.0
  }, 
  "6805": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy, concentrated laser designed for short to medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94465, 
    "graphicID": 11115, 
    "groupID": 53, 
    "iconID": 356, 
    "marketGroupID": 572, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 6805, 
    "typeName": "Focused Modal Pulse Laser I", 
    "typeNameID": 105993, 
    "variationParentTypeID": 456, 
    "volume": 10.0
  }, 
  "6807": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-powered, concentrated energy weapon designed for short to medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94464, 
    "graphicID": 11115, 
    "groupID": 53, 
    "iconID": 356, 
    "marketGroupID": 572, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 6807, 
    "typeName": "Focused Afocal Pulse Maser I", 
    "typeNameID": 105992, 
    "variationParentTypeID": 456, 
    "volume": 10.0
  }, 
  "6809": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy, concentrated laser designed for short to medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94463, 
    "graphicID": 11115, 
    "groupID": 53, 
    "iconID": 356, 
    "marketGroupID": 572, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 6809, 
    "typeName": "Focused Modulated Pulse Energy Beam I", 
    "typeNameID": 105991, 
    "variationParentTypeID": 456, 
    "volume": 10.0
  }, 
  "681": {
    "basePrice": 9999999.0, 
    "capacity": 0.0, 
    "groupID": 104, 
    "iconID": 34, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": false, 
    "typeID": 681, 
    "typeName": "Clone Grade Beta Blueprint", 
    "typeNameID": 76529, 
    "volume": 0.01
  }, 
  "6811": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A high-energy, concentrated laser designed for short to medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94462, 
    "graphicID": 11115, 
    "groupID": 53, 
    "iconID": 356, 
    "marketGroupID": 572, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
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    "typeName": "Mega Modulated Pulse Energy Beam I", 
    "typeNameID": 105967, 
    "variationParentTypeID": 462, 
    "volume": 20.0
  }, 
  "7089": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy pulse laser designed for medium range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94438, 
    "graphicID": 11114, 
    "groupID": 53, 
    "iconID": 360, 
    "marketGroupID": 573, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 7089, 
    "typeName": "Mega Anode Pulse Particle Stream I", 
    "typeNameID": 105966, 
    "variationParentTypeID": 462, 
    "volume": 20.0
  }, 
  "7123": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94437, 
    "graphicID": 11105, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 7123, 
    "typeName": "Mega Modal Laser I", 
    "typeNameID": 105965, 
    "variationParentTypeID": 463, 
    "volume": 20.0
  }, 
  "7125": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam energy weapon designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94436, 
    "graphicID": 11105, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 7125, 
    "typeName": "Mega Afocal Maser I", 
    "typeNameID": 105964, 
    "variationParentTypeID": 463, 
    "volume": 20.0
  }, 
  "7127": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94435, 
    "graphicID": 11105, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 7127, 
    "typeName": "Mega Modulated Energy Beam I", 
    "typeNameID": 105963, 
    "variationParentTypeID": 463, 
    "volume": 20.0
  }, 
  "7131": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "A super-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94434, 
    "graphicID": 11105, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 7131, 
    "typeName": "Mega Anode Particle Stream I", 
    "typeNameID": 105962, 
    "variationParentTypeID": 463, 
    "volume": 20.0
  }, 
  "7167": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "An ultra-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94433, 
    "graphicID": 11106, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "techLevel": 1, 
    "typeID": 7167, 
    "typeName": "Tachyon Modal Laser I", 
    "typeNameID": 105961, 
    "variationParentTypeID": 464, 
    "volume": 20.0
  }, 
  "7169": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "An ultra-heavy beam energy weapon designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94432, 
    "graphicID": 11106, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "techLevel": 1, 
    "typeID": 7169, 
    "typeName": "Tachyon Afocal Maser I", 
    "typeNameID": 105960, 
    "variationParentTypeID": 464, 
    "volume": 20.0
  }, 
  "7171": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "An ultra-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94431, 
    "graphicID": 11106, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "techLevel": 1, 
    "typeID": 7171, 
    "typeName": "Tachyon Modulated Energy Beam I", 
    "typeNameID": 105959, 
    "variationParentTypeID": 464, 
    "volume": 20.0
  }, 
  "7173": {
    "basePrice": 0.0, 
    "capacity": 1.0, 
    "description": "An ultra-heavy beam laser designed for medium to long range engagements. \r\n\r\nRequires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.", 
    "descriptionID": 94430, 
    "graphicID": 11106, 
    "groupID": 53, 
    "iconID": 361, 
    "marketGroupID": 569, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "techLevel": 1, 
    "typeID": 7173, 
    "typeName": "Tachyon Anode Particle Stream I", 
    "typeNameID": 105958, 
    "variationParentTypeID": 464, 
    "volume": 20.0
  }, 
  "7217": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "ECCM Projectors utilize a sophisticated system of electronics to fortify the sensor strengths of an allied ship allowing it to overcome jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87676, 
    "groupID": 289, 
    "iconID": 110, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 1, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 7217, 
    "typeName": "Spot Pulsing ECCM I", 
    "typeNameID": 77192, 
    "variationParentTypeID": 1959, 
    "volume": 5
  }, 
  "7218": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "ECCM Projectors utilize a sophisticated system of electronics to fortify the sensor strengths of an allied ship allowing it to overcome jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87677, 
    "groupID": 289, 
    "iconID": 110, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 2, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 7218, 
    "typeName": "Piercing ECCM Emitter I", 
    "typeNameID": 77193, 
    "variationParentTypeID": 1959, 
    "volume": 5
  }, 
  "7219": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "ECCM Projectors utilize a sophisticated system of electronics to fortify the sensor strengths of an allied ship allowing it to overcome jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87678, 
    "groupID": 289, 
    "iconID": 110, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 4, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 7219, 
    "typeName": "Scattering ECCM Projector I", 
    "typeNameID": 77194, 
    "variationParentTypeID": 1959, 
    "volume": 5
  }, 
  "7220": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "ECCM Projectors utilize a sophisticated system of electronics to fortify the sensor strengths of an allied ship allowing it to overcome jamming.\r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87679, 
    "groupID": 289, 
    "iconID": 110, 
    "mass": 0.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": false, 
    "raceID": 8, 
    "radius": 1, 
    "techLevel": 1, 
    "typeID": 7220, 
    "typeName": "Phased Muon ECCM Caster I", 
    "typeNameID": 77195, 
    "variationParentTypeID": 1959, 
    "volume": 5
  }, 
  "7247": {
    "basePrice": 1000.0, 
    "capacity": 0.5, 
    "description": "A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94637, 
    "graphicID": 11140, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7247, 
    "typeName": "75mm Prototype Gauss Gun", 
    "typeNameID": 106165, 
    "variationParentTypeID": 561, 
    "volume": 5.0
  }, 
  "7249": {
    "basePrice": 1000.0, 
    "capacity": 0.5, 
    "description": "A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94638, 
    "graphicID": 11140, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7249, 
    "typeName": "75mm 'Scout' Accelerator Cannon", 
    "typeNameID": 106166, 
    "variationParentTypeID": 561, 
    "volume": 5.0
  }, 
  "7251": {
    "basePrice": 1000.0, 
    "capacity": 0.5, 
    "description": "A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94639, 
    "graphicID": 11140, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7251, 
    "typeName": "75mm Carbide Railgun I", 
    "typeNameID": 106167, 
    "variationParentTypeID": 561, 
    "volume": 5.0
  }, 
  "7253": {
    "basePrice": 1000.0, 
    "capacity": 0.5, 
    "description": "A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94640, 
    "graphicID": 11140, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7253, 
    "typeName": "75mm Compressed Coil Gun I", 
    "typeNameID": 106168, 
    "variationParentTypeID": 561, 
    "volume": 5.0
  }, 
  "7287": {
    "basePrice": 7496.0, 
    "capacity": 0.1, 
    "description": "This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94641, 
    "graphicID": 11139, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7287, 
    "typeName": "150mm Prototype Gauss Gun", 
    "typeNameID": 106169, 
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    "volume": 5.0
  }, 
  "7289": {
    "basePrice": 7496.0, 
    "capacity": 0.1, 
    "description": "This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94642, 
    "graphicID": 11139, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7289, 
    "typeName": "150mm 'Scout' Accelerator Cannon", 
    "typeNameID": 106170, 
    "variationParentTypeID": 565, 
    "volume": 5.0
  }, 
  "7291": {
    "basePrice": 7496.0, 
    "capacity": 0.1, 
    "description": "This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94643, 
    "graphicID": 11139, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7291, 
    "typeName": "150mm Carbide Railgun I", 
    "typeNameID": 106171, 
    "variationParentTypeID": 565, 
    "volume": 5.0
  }, 
  "7293": {
    "basePrice": 7496.0, 
    "capacity": 0.1, 
    "description": "This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94644, 
    "graphicID": 11139, 
    "groupID": 74, 
    "iconID": 349, 
    "marketGroupID": 564, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7293, 
    "typeName": "150mm Compressed Coil Gun I", 
    "typeNameID": 106172, 
    "variationParentTypeID": 565, 
    "volume": 5.0
  }, 
  "7327": {
    "basePrice": 10000.0, 
    "capacity": 2.0, 
    "description": "This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94645, 
    "graphicID": 11135, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7327, 
    "typeName": "Dual 150mm Prototype Gauss Gun", 
    "typeNameID": 106173, 
    "variationParentTypeID": 567, 
    "volume": 10.0
  }, 
  "7329": {
    "basePrice": 10000.0, 
    "capacity": 2.0, 
    "description": "This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94646, 
    "graphicID": 11135, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7329, 
    "typeName": "Dual 150mm 'Scout' Accelerator Cannon", 
    "typeNameID": 106174, 
    "variationParentTypeID": 567, 
    "volume": 10.0
  }, 
  "7331": {
    "basePrice": 10000.0, 
    "capacity": 2.0, 
    "description": "This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94647, 
    "graphicID": 11135, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7331, 
    "typeName": "Dual 150mm Carbide Railgun I", 
    "typeNameID": 106175, 
    "variationParentTypeID": 567, 
    "volume": 10.0
  }, 
  "7333": {
    "basePrice": 10000.0, 
    "capacity": 2.0, 
    "description": "This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94648, 
    "graphicID": 11135, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7333, 
    "typeName": "Dual 150mm Compressed Coil Gun I", 
    "typeNameID": 106176, 
    "variationParentTypeID": 567, 
    "volume": 10.0
  }, 
  "7367": {
    "basePrice": 74980.0, 
    "capacity": 0.5, 
    "description": "Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94649, 
    "graphicID": 11137, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7367, 
    "typeName": "250mm Prototype Gauss Gun", 
    "typeNameID": 106177, 
    "variationParentTypeID": 570, 
    "volume": 10.0
  }, 
  "7369": {
    "basePrice": 74980.0, 
    "capacity": 0.5, 
    "description": "Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94650, 
    "graphicID": 11137, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7369, 
    "typeName": "250mm 'Scout' Accelerator Cannon", 
    "typeNameID": 106178, 
    "variationParentTypeID": 570, 
    "volume": 10.0
  }, 
  "7371": {
    "basePrice": 74980.0, 
    "capacity": 0.5, 
    "description": "Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94651, 
    "graphicID": 11137, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7371, 
    "typeName": "250mm Carbide Railgun I", 
    "typeNameID": 106179, 
    "variationParentTypeID": 570, 
    "volume": 10.0
  }, 
  "7373": {
    "basePrice": 74980.0, 
    "capacity": 0.5, 
    "description": "Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94652, 
    "graphicID": 11137, 
    "groupID": 74, 
    "iconID": 370, 
    "marketGroupID": 565, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7373, 
    "typeName": "250mm Compressed Coil Gun I", 
    "typeNameID": 106180, 
    "variationParentTypeID": 570, 
    "volume": 10.0
  }, 
  "7407": {
    "basePrice": 98972.0, 
    "capacity": 4.0, 
    "description": "This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94653, 
    "graphicID": 11132, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 7407, 
    "typeName": "Dual 250mm Prototype Gauss Gun", 
    "typeNameID": 106181, 
    "variationParentTypeID": 572, 
    "volume": 20.0
  }, 
  "7409": {
    "basePrice": 98972.0, 
    "capacity": 4.0, 
    "description": "This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94654, 
    "graphicID": 11132, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 7409, 
    "typeName": "Dual 250mm 'Scout' Accelerator Cannon", 
    "typeNameID": 106182, 
    "variationParentTypeID": 572, 
    "volume": 20.0
  }, 
  "7411": {
    "basePrice": 98972.0, 
    "capacity": 4.0, 
    "description": "This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94655, 
    "graphicID": 11132, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 7411, 
    "typeName": "Dual 250mm Carbide Railgun I", 
    "typeNameID": 106183, 
    "variationParentTypeID": 572, 
    "volume": 20.0
  }, 
  "7413": {
    "basePrice": 98972.0, 
    "capacity": 4.0, 
    "description": "This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94656, 
    "graphicID": 11132, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 7413, 
    "typeName": "Dual 250mm Compressed Coil Gun I", 
    "typeNameID": 106184, 
    "variationParentTypeID": 572, 
    "volume": 20.0
  }, 
  "7447": {
    "basePrice": 744812.0, 
    "capacity": 1.0, 
    "description": "This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94657, 
    "graphicID": 11134, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 7447, 
    "typeName": "425mm Prototype Gauss Gun", 
    "typeNameID": 106185, 
    "variationParentTypeID": 574, 
    "volume": 20.0
  }, 
  "7449": {
    "basePrice": 744812.0, 
    "capacity": 1.0, 
    "description": "This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94658, 
    "graphicID": 11134, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 7449, 
    "typeName": "425mm 'Scout' Accelerator Cannon", 
    "typeNameID": 106186, 
    "variationParentTypeID": 574, 
    "volume": 20.0
  }, 
  "7451": {
    "basePrice": 744812.0, 
    "capacity": 1.0, 
    "description": "This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94659, 
    "graphicID": 11134, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 7451, 
    "typeName": "425mm Carbide Railgun I", 
    "typeNameID": 106187, 
    "variationParentTypeID": 574, 
    "volume": 20.0
  }, 
  "7453": {
    "basePrice": 744812.0, 
    "capacity": 1.0, 
    "description": "This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94660, 
    "graphicID": 11134, 
    "groupID": 74, 
    "iconID": 366, 
    "marketGroupID": 566, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 7453, 
    "typeName": "425mm Compressed Coil Gun I", 
    "typeNameID": 106188, 
    "variationParentTypeID": 574, 
    "volume": 20.0
  }, 
  "7487": {
    "basePrice": 1976.0, 
    "capacity": 0.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94661, 
    "graphicID": 11127, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7487, 
    "typeName": "Modal Light Electron Particle Accelerator I", 
    "typeNameID": 106189, 
    "variationParentTypeID": 562, 
    "volume": 5.0
  }, 
  "7489": {
    "basePrice": 1976.0, 
    "capacity": 0.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94662, 
    "graphicID": 11127, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7489, 
    "typeName": "Limited Light Electron Blaster I", 
    "typeNameID": 106190, 
    "variationParentTypeID": 562, 
    "volume": 5.0
  }, 
  "7491": {
    "basePrice": 1976.0, 
    "capacity": 0.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94663, 
    "graphicID": 11127, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7491, 
    "typeName": "Regulated Light Electron Phase Cannon I", 
    "typeNameID": 106191, 
    "variationParentTypeID": 562, 
    "volume": 5.0
  }, 
  "7493": {
    "basePrice": 1976.0, 
    "capacity": 0.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94664, 
    "graphicID": 11127, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7493, 
    "typeName": "Anode Light Electron Particle Cannon I", 
    "typeNameID": 106192, 
    "variationParentTypeID": 562, 
    "volume": 5.0
  }, 
  "7535": {
    "basePrice": 4484.0, 
    "capacity": 0.3, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94665, 
    "graphicID": 11128, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7535, 
    "typeName": "Modal Light Ion Particle Accelerator I", 
    "typeNameID": 106193, 
    "variationParentTypeID": 563, 
    "volume": 5.0
  }, 
  "7537": {
    "basePrice": 4484.0, 
    "capacity": 0.3, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94666, 
    "graphicID": 11128, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7537, 
    "typeName": "Limited Light Ion Blaster I", 
    "typeNameID": 106194, 
    "variationParentTypeID": 563, 
    "volume": 5.0
  }, 
  "7539": {
    "basePrice": 4484.0, 
    "capacity": 0.3, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94667, 
    "graphicID": 11128, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7539, 
    "typeName": "Regulated Light Ion Phase Cannon I", 
    "typeNameID": 106195, 
    "variationParentTypeID": 563, 
    "volume": 5.0
  }, 
  "7541": {
    "basePrice": 4484.0, 
    "capacity": 0.3, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94668, 
    "graphicID": 11128, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7541, 
    "typeName": "Anode Light Ion Particle Cannon I", 
    "typeNameID": 106196, 
    "variationParentTypeID": 563, 
    "volume": 5.0
  }, 
  "7579": {
    "basePrice": 5996.0, 
    "capacity": 0.2, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94669, 
    "graphicID": 11129, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7579, 
    "typeName": "Modal Light Neutron Particle Accelerator I", 
    "typeNameID": 106197, 
    "variationParentTypeID": 564, 
    "volume": 5.0
  }, 
  "7581": {
    "basePrice": 5996.0, 
    "capacity": 0.2, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94670, 
    "graphicID": 11129, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7581, 
    "typeName": "Limited Light Neutron Blaster I", 
    "typeNameID": 106198, 
    "variationParentTypeID": 564, 
    "volume": 5.0
  }, 
  "7583": {
    "basePrice": 5996.0, 
    "capacity": 0.2, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94671, 
    "graphicID": 11129, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7583, 
    "typeName": "Regulated Light Neutron Phase Cannon I", 
    "typeNameID": 106199, 
    "variationParentTypeID": 564, 
    "volume": 5.0
  }, 
  "7585": {
    "basePrice": 5996.0, 
    "capacity": 0.2, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94672, 
    "graphicID": 11129, 
    "groupID": 74, 
    "iconID": 376, 
    "marketGroupID": 561, 
    "mass": 500.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 10.0, 
    "techLevel": 1, 
    "typeID": 7585, 
    "typeName": "Anode Light Neutron Particle Cannon I", 
    "typeNameID": 106200, 
    "variationParentTypeID": 564, 
    "volume": 5.0
  }, 
  "7619": {
    "basePrice": 25888.0, 
    "capacity": 2.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94673, 
    "graphicID": 11124, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7619, 
    "typeName": "Modal Electron Particle Accelerator I", 
    "typeNameID": 106201, 
    "variationParentTypeID": 566, 
    "volume": 10.0
  }, 
  "7621": {
    "basePrice": 25888.0, 
    "capacity": 2.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94674, 
    "graphicID": 11124, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7621, 
    "typeName": "Limited Electron Blaster I", 
    "typeNameID": 106202, 
    "variationParentTypeID": 566, 
    "volume": 10.0
  }, 
  "7623": {
    "basePrice": 25888.0, 
    "capacity": 2.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94675, 
    "graphicID": 11124, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7623, 
    "typeName": "Regulated Electron Phase Cannon I", 
    "typeNameID": 106203, 
    "variationParentTypeID": 566, 
    "volume": 10.0
  }, 
  "7625": {
    "basePrice": 25888.0, 
    "capacity": 2.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94676, 
    "graphicID": 11124, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
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    "published": true, 
    "raceID": 8, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7625, 
    "typeName": "Anode Electron Particle Cannon I", 
    "typeNameID": 106204, 
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    "volume": 10.0
  }, 
  "7663": {
    "basePrice": 44740.0, 
    "capacity": 1.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94677, 
    "graphicID": 11125, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7663, 
    "typeName": "Modal Ion Particle Accelerator I", 
    "typeNameID": 106205, 
    "variationParentTypeID": 569, 
    "volume": 10.0
  }, 
  "7665": {
    "basePrice": 44740.0, 
    "capacity": 1.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94678, 
    "graphicID": 11125, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7665, 
    "typeName": "Limited Ion Blaster I", 
    "typeNameID": 106206, 
    "variationParentTypeID": 569, 
    "volume": 10.0
  }, 
  "7667": {
    "basePrice": 44740.0, 
    "capacity": 1.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94679, 
    "graphicID": 11125, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
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    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7667, 
    "typeName": "Regulated Ion Phase Cannon I", 
    "typeNameID": 106207, 
    "variationParentTypeID": 569, 
    "volume": 10.0
  }, 
  "7669": {
    "basePrice": 44740.0, 
    "capacity": 1.5, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94680, 
    "graphicID": 11125, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7669, 
    "typeName": "Anode Ion Particle Cannon I", 
    "typeNameID": 106208, 
    "variationParentTypeID": 569, 
    "volume": 10.0
  }, 
  "7703": {
    "basePrice": 59676.0, 
    "capacity": 1.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94681, 
    "graphicID": 11126, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7703, 
    "typeName": "Modal Neutron Particle Accelerator I", 
    "typeNameID": 106209, 
    "variationParentTypeID": 568, 
    "volume": 10.0
  }, 
  "7705": {
    "basePrice": 59676.0, 
    "capacity": 1.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94682, 
    "graphicID": 11126, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7705, 
    "typeName": "Limited Neutron Blaster I", 
    "typeNameID": 106210, 
    "variationParentTypeID": 568, 
    "volume": 10.0
  }, 
  "7707": {
    "basePrice": 59676.0, 
    "capacity": 1.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94683, 
    "graphicID": 11126, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7707, 
    "typeName": "Regulated Neutron Phase Cannon I", 
    "typeNameID": 106211, 
    "variationParentTypeID": 568, 
    "volume": 10.0
  }, 
  "7709": {
    "basePrice": 59676.0, 
    "capacity": 1.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94684, 
    "graphicID": 11126, 
    "groupID": 74, 
    "iconID": 371, 
    "marketGroupID": 562, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
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    "published": true, 
    "raceID": 8, 
    "radius": 100.0, 
    "techLevel": 1, 
    "typeID": 7709, 
    "typeName": "Anode Neutron Particle Cannon I", 
    "typeNameID": 106212, 
    "variationParentTypeID": 568, 
    "volume": 10.0
  }, 
  "7743": {
    "basePrice": 298716.0, 
    "capacity": 5.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94685, 
    "graphicID": 11121, 
    "groupID": 74, 
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    "marketGroupID": 563, 
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    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 7743, 
    "typeName": "Modal Mega Electron Particle Accelerator I", 
    "typeNameID": 106213, 
    "variationParentTypeID": 571, 
    "volume": 20.0
  }, 
  "7745": {
    "basePrice": 298716.0, 
    "capacity": 5.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94686, 
    "graphicID": 11121, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
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    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
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    "techLevel": 1, 
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    "typeName": "Limited Electron Blaster Cannon I", 
    "typeNameID": 106214, 
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    "volume": 20.0
  }, 
  "7747": {
    "basePrice": 298716.0, 
    "capacity": 5.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94687, 
    "graphicID": 11121, 
    "groupID": 74, 
    "iconID": 365, 
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    "metaGroupID": 1, 
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    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1000.0, 
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    "typeID": 7747, 
    "typeName": "Regulated Mega Electron Phase Cannon I", 
    "typeNameID": 106215, 
    "variationParentTypeID": 571, 
    "volume": 20.0
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  "7749": {
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    "capacity": 5.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94688, 
    "graphicID": 11121, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 7749, 
    "typeName": "Anode Mega Electron Particle Cannon I", 
    "typeNameID": 106216, 
    "variationParentTypeID": 571, 
    "volume": 20.0
  }, 
  "7783": {
    "basePrice": 595840.0, 
    "capacity": 2.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94689, 
    "graphicID": 21586, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 7783, 
    "typeName": "Modal Mega Neutron Particle Accelerator I", 
    "typeNameID": 106217, 
    "variationParentTypeID": 573, 
    "volume": 20.0
  }, 
  "7785": {
    "basePrice": 595840.0, 
    "capacity": 2.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94690, 
    "graphicID": 21586, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 7785, 
    "typeName": "Limited Mega Neutron Blaster I", 
    "typeNameID": 106218, 
    "variationParentTypeID": 573, 
    "volume": 20.0
  }, 
  "7787": {
    "basePrice": 595840.0, 
    "capacity": 2.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94691, 
    "graphicID": 21586, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 7787, 
    "typeName": "Regulated Mega Neutron Phase Cannon I", 
    "typeNameID": 106219, 
    "variationParentTypeID": 573, 
    "volume": 20.0
  }, 
  "7789": {
    "basePrice": 595840.0, 
    "capacity": 2.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94692, 
    "graphicID": 21586, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 1000.0, 
    "techLevel": 1, 
    "typeID": 7789, 
    "typeName": "Anode Mega Neutron Particle Cannon I", 
    "typeNameID": 106220, 
    "variationParentTypeID": 573, 
    "volume": 20.0
  }, 
  "7827": {
    "basePrice": 448700.0, 
    "capacity": 3.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94693, 
    "graphicID": 11122, 
    "groupID": 74, 
    "iconID": 365, 
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    "mass": 2000.0, 
    "metaGroupID": 1, 
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    "published": true, 
    "raceID": 1, 
    "radius": 1000.0, 
    "techLevel": 1, 
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    "typeName": "Modal Mega Ion Particle Accelerator I", 
    "typeNameID": 106221, 
    "variationParentTypeID": 575, 
    "volume": 20.0
  }, 
  "7829": {
    "basePrice": 448700.0, 
    "capacity": 3.0, 
    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94694, 
    "graphicID": 11122, 
    "groupID": 74, 
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    "published": true, 
    "raceID": 2, 
    "radius": 1000.0, 
    "techLevel": 1, 
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    "typeName": "Limited Mega Ion Blaster I", 
    "typeNameID": 106222, 
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  "7831": {
    "basePrice": 448700.0, 
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    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94695, 
    "graphicID": 11122, 
    "groupID": 74, 
    "iconID": 365, 
    "marketGroupID": 563, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
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    "published": true, 
    "raceID": 4, 
    "radius": 1000.0, 
    "techLevel": 1, 
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    "typeName": "Regulated Mega Ion Phase Cannon I", 
    "typeNameID": 106223, 
    "variationParentTypeID": 575, 
    "volume": 20.0
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  "7833": {
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    "description": "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. \r\n\r\nRequires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.", 
    "descriptionID": 94696, 
    "graphicID": 11122, 
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    "published": true, 
    "raceID": 8, 
    "radius": 1000.0, 
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    "typeName": "Anode Mega Ion Particle Cannon I", 
    "typeNameID": 106224, 
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  }, 
  "784": {
    "basePrice": 10000000000.0, 
    "capacity": 0.0, 
    "groupID": 134, 
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    "mass": 0.0, 
    "metaGroupID": 2, 
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    "published": true, 
    "techLevel": 2, 
    "typeID": 784, 
    "typeName": "Miner II Blueprint", 
    "typeNameID": 67833, 
    "volume": 0.01
  }, 
  "785": {
    "basePrice": 92720.0, 
    "capacity": 0.0, 
    "groupID": 134, 
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    "marketGroupID": 338, 
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    "portionSize": 1, 
    "published": true, 
    "typeID": 785, 
    "typeName": "Miner I Blueprint", 
    "typeNameID": 67834, 
    "volume": 0.01
  }, 
  "786": {
    "basePrice": 60000.0, 
    "capacity": 0.0, 
    "groupID": 136, 
    "iconID": 168, 
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    "typeID": 786, 
    "typeName": "Light Missile Launcher I Blueprint", 
    "typeNameID": 67835, 
    "volume": 0.01
  }, 
  "7867": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A secondary electronic array that provides a significant boost to sensor strength for a short time. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 91903, 
    "groupID": 202, 
    "iconID": 104, 
    "mass": 0.0, 
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    "portionSize": 1, 
    "published": false, 
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    "typeID": 7867, 
    "typeName": "Supplemental Ladar ECCM Scanning Array I", 
    "typeNameID": 101868, 
    "variationParentTypeID": 2002, 
    "volume": 5
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  "7869": {
    "basePrice": 0.0, 
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    "description": "A secondary electronic array that provides a significant boost to sensor strength for a short time. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87680, 
    "groupID": 202, 
    "iconID": 104, 
    "mass": 0.0, 
    "metaGroupID": 1, 
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    "published": false, 
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    "typeName": "Supplemental Gravimetric ECCM Scanning Array I", 
    "typeNameID": 77196, 
    "variationParentTypeID": 2004, 
    "volume": 5
  }, 
  "7870": {
    "basePrice": 0.0, 
    "capacity": 0.0, 
    "description": "A secondary electronic array that provides a significant boost to sensor strength for a short time. \r\n\r\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.", 
    "descriptionID": 87681, 
    "groupID": 202, 
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    "raceID": 2, 
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    "typeID": 7870, 
    "typeName": "Supplemental Omni ECCM Scanning Array I", 
    "typeNameID": 77197, 
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    "typeID": 9, 
    "typeName": "Sun B0 (Blue)", 
    "typeNameID": 67723, 
    "volume": 1
  }, 
  "900": {
    "basePrice": 700000.0, 
    "capacity": 0.0, 
    "graphicID": 1303, 
    "groupID": 165, 
    "iconID": 1303, 
    "marketGroupID": 309, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 900, 
    "typeName": "Fusion L Blueprint", 
    "typeNameID": 67902, 
    "volume": 0.01
  }, 
  "901": {
    "basePrice": 800000.0, 
    "capacity": 0.0, 
    "graphicID": 1305, 
    "groupID": 165, 
    "iconID": 1305, 
    "marketGroupID": 309, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 901, 
    "typeName": "Phased Plasma L Blueprint", 
    "typeNameID": 67903, 
    "volume": 0.01
  }, 
  "902": {
    "basePrice": 1000000.0, 
    "capacity": 0.0, 
    "graphicID": 1302, 
    "groupID": 165, 
    "iconID": 1302, 
    "marketGroupID": 309, 
    "mass": 0.0, 
    "portionSize": 1, 
    "published": true, 
    "typeID": 902, 
    "typeName": "EMP L Blueprint", 
    "typeNameID": 67904, 
    "volume": 0.01
  }, 
  "9071": {
    "basePrice": 10000, 
    "capacity": 2.5, 
    "description": "This autocannon is a simple but effective close combat weapon. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94540, 
    "graphicID": 11158, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "radius": 20, 
    "techLevel": 1, 
    "typeID": 9071, 
    "typeName": "Dual 180mm 'Scout' Autocannon I", 
    "typeNameID": 106068, 
    "variationParentTypeID": 489, 
    "volume": 10
  }, 
  "9073": {
    "basePrice": 10000, 
    "capacity": 2.5, 
    "description": "This autocannon is a simple but effective close combat weapon. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94541, 
    "graphicID": 11158, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "radius": 20, 
    "techLevel": 1, 
    "typeID": 9073, 
    "typeName": "Dual 180mm Carbine Repeating Cannon I", 
    "typeNameID": 106069, 
    "variationParentTypeID": 489, 
    "volume": 10
  }, 
  "9091": {
    "basePrice": 10000, 
    "capacity": 2.5, 
    "description": "This autocannon is a simple but effective close combat weapon. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95286, 
    "graphicID": 11158, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "radius": 20, 
    "techLevel": 1, 
    "typeID": 9091, 
    "typeName": "Dual 180mm Gallium Machine Gun", 
    "typeNameID": 106880, 
    "variationParentTypeID": 489, 
    "volume": 10
  }, 
  "9093": {
    "basePrice": 10000, 
    "capacity": 2.5, 
    "description": "This autocannon is a simple but effective close combat weapon. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95287, 
    "graphicID": 11158, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "radius": 20, 
    "techLevel": 1, 
    "typeID": 9093, 
    "typeName": "Dual 180mm Prototype Automatic Cannon", 
    "typeNameID": 106881, 
    "variationParentTypeID": 489, 
    "volume": 10
  }, 
  "9127": {
    "basePrice": 25888.0, 
    "capacity": 2.0, 
    "description": "This autocannon is designed for skirmish warfare. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94378, 
    "graphicID": 11159, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 9127, 
    "typeName": "220mm Medium 'Scout' Autocannon I", 
    "typeNameID": 105906, 
    "variationParentTypeID": 490, 
    "volume": 10.0
  }, 
  "9129": {
    "basePrice": 25888.0, 
    "capacity": 2.0, 
    "description": "This autocannon is designed for skirmish warfare. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94379, 
    "graphicID": 11159, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 9129, 
    "typeName": "220mm Medium Carbine Repeating Cannon I", 
    "typeNameID": 105907, 
    "variationParentTypeID": 490, 
    "volume": 10.0
  }, 
  "9131": {
    "basePrice": 25888.0, 
    "capacity": 2.0, 
    "description": "This autocannon is designed for skirmish warfare. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95267, 
    "graphicID": 11159, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 9131, 
    "typeName": "220mm Medium Gallium Machine Gun", 
    "typeNameID": 106861, 
    "variationParentTypeID": 490, 
    "volume": 10.0
  }, 
  "9133": {
    "basePrice": 25888.0, 
    "capacity": 2.0, 
    "description": "This autocannon is designed for skirmish warfare. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95268, 
    "graphicID": 11159, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 9133, 
    "typeName": "220mm Medium Prototype Automatic Cannon", 
    "typeNameID": 106862, 
    "variationParentTypeID": 490, 
    "volume": 10.0
  }, 
  "9135": {
    "basePrice": 44740.0, 
    "capacity": 1.5, 
    "description": "The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94380, 
    "graphicID": 11160, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 9135, 
    "typeName": "425mm Medium 'Scout' Autocannon I", 
    "typeNameID": 105908, 
    "variationParentTypeID": 491, 
    "volume": 10.0
  }, 
  "9137": {
    "basePrice": 44740.0, 
    "capacity": 1.5, 
    "description": "The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94381, 
    "graphicID": 11160, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 9137, 
    "typeName": "425mm Medium Carbine Repeating Cannon I", 
    "typeNameID": 105909, 
    "variationParentTypeID": 491, 
    "volume": 10.0
  }, 
  "9139": {
    "basePrice": 44740.0, 
    "capacity": 1.5, 
    "description": "The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95274, 
    "graphicID": 11160, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 9139, 
    "typeName": "425mm Medium Gallium Machine Gun", 
    "typeNameID": 106868, 
    "variationParentTypeID": 491, 
    "volume": 10.0
  }, 
  "9141": {
    "basePrice": 44740.0, 
    "capacity": 1.5, 
    "description": "The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95275, 
    "graphicID": 11160, 
    "groupID": 55, 
    "iconID": 386, 
    "marketGroupID": 575, 
    "mass": 1000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 20.0, 
    "techLevel": 1, 
    "typeID": 9141, 
    "typeName": "425mm Medium Prototype Automatic Cannon", 
    "typeNameID": 106869, 
    "variationParentTypeID": 491, 
    "volume": 10.0
  }, 
  "9207": {
    "basePrice": 59676.0, 
    "capacity": 0.5, 
    "description": "A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94382, 
    "graphicID": 11150, 
    "groupID": 55, 
    "iconID": 384, 
    "marketGroupID": 578, 
    "mass": 125.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 9207, 
    "typeName": "650mm Medium 'Scout' Artillery I", 
    "typeNameID": 105910, 
    "variationParentTypeID": 492, 
    "volume": 10.0
  }, 
  "9209": {
    "basePrice": 59676.0, 
    "capacity": 0.5, 
    "description": "A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94383, 
    "graphicID": 11150, 
    "groupID": 55, 
    "iconID": 384, 
    "marketGroupID": 578, 
    "mass": 125.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 9209, 
    "typeName": "650mm Medium Carbine Howitzer I", 
    "typeNameID": 105911, 
    "variationParentTypeID": 492, 
    "volume": 10.0
  }, 
  "9211": {
    "basePrice": 59676.0, 
    "capacity": 0.5, 
    "description": "A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95276, 
    "graphicID": 11150, 
    "groupID": 55, 
    "iconID": 384, 
    "marketGroupID": 578, 
    "mass": 125.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 9211, 
    "typeName": "650mm Medium Gallium Cannon", 
    "typeNameID": 106870, 
    "variationParentTypeID": 492, 
    "volume": 10.0
  }, 
  "9213": {
    "basePrice": 59676.0, 
    "capacity": 0.5, 
    "description": "A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95277, 
    "graphicID": 11150, 
    "groupID": 55, 
    "iconID": 384, 
    "marketGroupID": 578, 
    "mass": 125.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 9213, 
    "typeName": "650mm Medium Prototype Siege Cannon", 
    "typeNameID": 106871, 
    "variationParentTypeID": 492, 
    "volume": 10.0
  }, 
  "9247": {
    "basePrice": 98972.0, 
    "capacity": 5.0, 
    "description": "Combines the damage output of two 425mm intermediate-range autocannons. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94538, 
    "graphicID": 11155, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 9247, 
    "typeName": "Dual 425mm 'Scout' Autocannon I", 
    "typeNameID": 106066, 
    "variationParentTypeID": 494, 
    "volume": 20.0
  }, 
  "9249": {
    "basePrice": 98972.0, 
    "capacity": 5.0, 
    "description": "Combines the damage output of two 425mm intermediate-range autocannons. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94537, 
    "graphicID": 11155, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 9249, 
    "typeName": "Dual 425mm Carbine Repeating Cannon I", 
    "typeNameID": 106065, 
    "variationParentTypeID": 494, 
    "volume": 20.0
  }, 
  "9251": {
    "basePrice": 98972.0, 
    "capacity": 5.0, 
    "description": "Combines the damage output of two 425mm intermediate-range autocannons. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95288, 
    "graphicID": 11155, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 9251, 
    "typeName": "Dual 425mm Gallium Machine Gun", 
    "typeNameID": 106882, 
    "variationParentTypeID": 494, 
    "volume": 20.0
  }, 
  "9253": {
    "basePrice": 98972.0, 
    "capacity": 5.0, 
    "description": "Combines the damage output of two 425mm intermediate-range autocannons. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95289, 
    "graphicID": 11155, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 200.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 9253, 
    "typeName": "Dual 425mm Prototype Automatic Cannon", 
    "typeNameID": 106883, 
    "variationParentTypeID": 494, 
    "volume": 20.0
  }, 
  "9287": {
    "basePrice": 298716.0, 
    "capacity": 4.0, 
    "description": "Powerful, intermediate-range repeating autocannon with a decent rate of fire. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94525, 
    "graphicID": 11156, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 9287, 
    "typeName": "Dual 650mm 'Scout' Repeating Cannon I", 
    "typeNameID": 106053, 
    "variationParentTypeID": 495, 
    "volume": 20.0
  }, 
  "9289": {
    "basePrice": 298716.0, 
    "capacity": 4.0, 
    "description": "Powerful, intermediate-range repeating autocannon with a decent rate of fire. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94524, 
    "graphicID": 11156, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 9289, 
    "typeName": "Dual 650mm Carbine Repeating Cannon I", 
    "typeNameID": 106052, 
    "variationParentTypeID": 495, 
    "volume": 20.0
  }, 
  "9291": {
    "basePrice": 298716.0, 
    "capacity": 4.0, 
    "description": "Powerful, intermediate-range repeating autocannon with a decent rate of fire. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95290, 
    "graphicID": 11156, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 2, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 8, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 9291, 
    "typeName": "Dual 650mm Gallium Repeating Cannon", 
    "typeNameID": 106884, 
    "variationParentTypeID": 495, 
    "volume": 20.0
  }, 
  "9293": {
    "basePrice": 298716.0, 
    "capacity": 4.0, 
    "description": "Powerful, intermediate-range repeating autocannon with a decent rate of fire. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95291, 
    "graphicID": 11156, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 2000.0, 
    "metaGroupID": 1, 
    "metaLevel": 3, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 1, 
    "radius": 2000.0, 
    "techLevel": 1, 
    "typeID": 9293, 
    "typeName": "Dual 650mm Prototype Automatic Cannon", 
    "typeNameID": 106885, 
    "variationParentTypeID": 495, 
    "volume": 20.0
  }, 
  "9327": {
    "basePrice": 448700.0, 
    "capacity": 3.0, 
    "description": "An autocannon capable of causing tremendous damage. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94384, 
    "graphicID": 11157, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 75.0, 
    "metaGroupID": 1, 
    "metaLevel": 4, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 2, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 9327, 
    "typeName": "800mm Heavy 'Scout' Repeating Cannon I", 
    "typeNameID": 105912, 
    "variationParentTypeID": 496, 
    "volume": 20.0
  }, 
  "9329": {
    "basePrice": 448700.0, 
    "capacity": 3.0, 
    "description": "An autocannon capable of causing tremendous damage. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 94385, 
    "graphicID": 11157, 
    "groupID": 55, 
    "iconID": 381, 
    "marketGroupID": 576, 
    "mass": 75.0, 
    "metaGroupID": 1, 
    "metaLevel": 1, 
    "portionSize": 1, 
    "published": true, 
    "raceID": 4, 
    "radius": 200.0, 
    "techLevel": 1, 
    "typeID": 9329, 
    "typeName": "800mm Heavy Carbine Repeating Cannon I", 
    "typeNameID": 105913, 
    "variationParentTypeID": 496, 
    "volume": 20.0
  }, 
  "9331": {
    "basePrice": 448700.0, 
    "capacity": 3.0, 
    "description": "An autocannon capable of causing tremendous damage. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
    "descriptionID": 95281, 
    "graphicID": 11157, 
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    "typeName": "800mm Heavy Prototype Automatic Cannon", 
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    "typeID": 936, 
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    "typeName": "Tormentor Blueprint", 
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    "typeID": 939, 
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    "description": "Not supposed to be here...", 
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    "description": "You don't see this...", 
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    "typeID": 944, 
    "typeName": "Punisher Blueprint", 
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    "typeName": "Burst Blueprint", 
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    "typeID": 947, 
    "typeName": "Minmatar Peacekeeper Ship Blueprint", 
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    "typeName": "Kestrel Blueprint", 
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    "description": "The ultimate artillery cannon. It hurls death and destruction over incredible distances. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
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    "description": "The ultimate artillery cannon. It hurls death and destruction over incredible distances. \r\n\r\nMust be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.", 
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  }, 
  "9518": {
    "basePrice": 4960, 
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    "description": "Projects a low intensity field of ionized particles to disrupt the effectiveness of enemy sensors. Very effective against Magnetometric based sensors.", 
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