# shipModeSmallMissileDamagePostDiv
#
# Used by:
# Module: Jackdaw Sharpshooter Mode
type = "passive"


def handler(fit, module, context):
    types = ("thermal", "em", "explosive", "kinetic")
    for type in types:
        fit.modules.filteredChargeMultiply(lambda mod: mod.charge.requiresSkill("Rockets") or mod.charge.requiresSkill("Light Missiles"),
                                           "{}Damage".format(type),
                                           1 / module.getModifiedItemAttr("modeDamageBonusPostDiv"),
                                           stackingPenalties=True,
                                           penaltyGroup="postDiv")
