# shipBonusEwWeaponDisruptionStrengthAF2
#
# Used by:
# Variations of ship: Crucifier (3 of 3)
type = "passive"
def handler(fit, src, context):
    fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Weapon Disruption"), "trackingSpeedBonus", src.getModifiedItemAttr("shipBonus2AF"), skill="Amarr Frigate")
    fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Weapon Disruption"), "explosionDelayBonus", src.getModifiedItemAttr("shipBonus2AF"), skill="Amarr Frigate")
    fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Weapon Disruption"), "maxRangeBonus", src.getModifiedItemAttr("shipBonus2AF"), skill="Amarr Frigate")
    fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Weapon Disruption"), "falloffBonus", src.getModifiedItemAttr("shipBonus2AF"), skill="Amarr Frigate")
    fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Weapon Disruption"), "missileVelocityBonus", src.getModifiedItemAttr("shipBonus2AF"), skill="Amarr Frigate")
    fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Weapon Disruption"), "aoeVelocityBonus", src.getModifiedItemAttr("shipBonus2AF"), skill="Amarr Frigate")
    fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Weapon Disruption"), "aoeCloudSizeBonus", src.getModifiedItemAttr("shipBonus2AF"), skill="Amarr Frigate")
