Clean up effects
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@@ -1,13 +1,5 @@
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# remoteTargetPaintFalloff
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#
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# Used by:
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# Modules from group: Target Painter (8 of 8)
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type = "projected", "active"
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def handler(fit, container, context):
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if "projected" in context:
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fit.ship.boostItemAttr("signatureRadius", container.getModifiedItemAttr("signatureRadiusBonus"),
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stackingPenalties = True, remoteResists=True)
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# TODO
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# believe this doesn't actual require skills to use.
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# Need to figure out how to remove the skill req *OR* tie it to the structure.
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