Implement gun effect and its support in graphs
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@@ -36377,6 +36377,11 @@ class Effect8029(BaseEffect):
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attr, ship.getModifiedItemAttr('shipBonusRole7'), **kwargs)
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class Effect8037(BaseEffect):
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type = 'active'
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class Effect8047(BaseEffect):
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"""
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shipBonusUF1shieldResistance
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@@ -36428,7 +36433,7 @@ class Effect8052(BaseEffect):
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fit.ship.boostItemAttr('shield%sDamageResonance' % type.capitalize(),
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ship.getModifiedItemAttr('shipBonusUC2'),
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skill='EDENCOM Cruiser', **kwargs)
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class Effect8053(BaseEffect):
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"""
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