Merge branch 'master' into wx3
Conflicts: gui/characterEditor.py
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@@ -21,8 +21,8 @@ class ChangeAffectingSkills(ContextMenu):
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self.charID = fit.character.ID
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if self.sChar.getCharName(self.charID) in ("All 0", "All 5"):
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return False
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#if self.sChar.getCharName(self.charID) in ("All 0", "All 5"):
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# return False
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if srcContext == "fittingShip":
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fitID = self.mainFrame.getActiveFit()
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@@ -94,6 +94,7 @@ class ChangeAffectingSkills(ContextMenu):
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fitID = self.mainFrame.getActiveFit()
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self.sFit.changeChar(fitID, self.charID)
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wx.PostEvent(self.mainFrame, GE.CharListUpdated())
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wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=fitID))
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ChangeAffectingSkills.register()
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