Use wx.AutoBufferedPaintDC instead of wx.BufferedPaintDC (helps with drawing on linux)

This commit is contained in:
blitzmann
2017-11-21 00:05:52 -05:00
parent a52b9e58e9
commit 0f94557699
10 changed files with 36 additions and 14 deletions

View File

@@ -49,6 +49,7 @@ class PFGaugePreview(wx.Window):
self.Bind(wx.EVT_LEAVE_WINDOW, self.OnWindowLeave)
self.Bind(wx.EVT_TIMER, self.OnTimer)
self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBk)
self.SetBackgroundStyle(wx.BG_STYLE_PAINT)
def OnEraseBk(self, event):
pass
@@ -110,7 +111,7 @@ class PFGaugePreview(wx.Window):
def OnPaint(self, event):
rect = self.GetClientRect()
dc = wx.BufferedPaintDC(self)
dc = wx.AutoBufferedPaintDC(self)
dc.SetBackground(wx.Brush(self.bkColor))
dc.Clear()