Fix effects involving XL missiles

This commit is contained in:
blitzmann
2016-03-10 20:37:09 -05:00
parent be7d3a921a
commit 152af02336
11 changed files with 22 additions and 22 deletions

View File

@@ -18,12 +18,12 @@ def handler(fit, module, context):
#Missiles
for type in ("kinetic", "thermal", "explosive", "em"):
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Citadel Torpedoes") or \
mod.charge.requiresSkill("Citadel Cruise Missiles"),
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("XL Torpedoes") or \
mod.charge.requiresSkill("XL Cruise Missiles"),
"%sDamage" % type, module.getModifiedItemAttr("damageMultiplierBonus"))
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Citadel Torpedoes") or \
mod.charge.requiresSkill("Citadel Cruise Missiles"),
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("XL Torpedoes") or \
mod.charge.requiresSkill("XL Cruise Missiles"),
"aoeVelocity", module.getModifiedItemAttr("aoeVelocityBonus"))
#Shield Boosters