From 2fadaa890b80fbe0c5b860d7d1acca2677fd5af2 Mon Sep 17 00:00:00 2001 From: blitzmann Date: Sun, 8 Nov 2015 13:52:53 -0500 Subject: [PATCH] fix save character as on os x --- gui/characterEditor.py | 3 +-- gui/mainFrame.py | 1 - 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/gui/characterEditor.py b/gui/characterEditor.py index 9b2f5ac4f..e2279c31e 100644 --- a/gui/characterEditor.py +++ b/gui/characterEditor.py @@ -190,7 +190,6 @@ class CharacterEditor(wx.Frame): charID = self.getActiveCharacter() dlg = SaveCharacterAs(self, charID) dlg.ShowModal() - dlg.Destroy() self.sview.populateSkillTree() def revertChar(self, event): @@ -801,5 +800,5 @@ class SaveCharacterAs(wx.Dialog): wx.PostEvent(self.parent, GE.CharListUpdated()) event.Skip() - self.Destroy() + self.Close() diff --git a/gui/mainFrame.py b/gui/mainFrame.py index a6ad82f42..01e44439c 100644 --- a/gui/mainFrame.py +++ b/gui/mainFrame.py @@ -601,7 +601,6 @@ class MainFrame(wx.Frame): charID = self.charSelection.getActiveCharacter() dlg = SaveCharacterAs(self, charID) dlg.ShowModal() - dlg.Destroy() def revertChar(self, event): sChr = service.Character.getInstance()