Merge branch 'wx3'
This commit is contained in:
42
config.py
42
config.py
@@ -17,11 +17,6 @@ debug = False
|
||||
# Defines if our saveddata will be in pyfa root or not
|
||||
saveInRoot = False
|
||||
|
||||
if debug:
|
||||
logLevel = logging.DEBUG
|
||||
else:
|
||||
logLevel = logging.WARN
|
||||
|
||||
# Version data
|
||||
version = "1.15.1"
|
||||
tag = "git"
|
||||
@@ -31,7 +26,6 @@ evemonMinVersion = "4081"
|
||||
|
||||
pyfaPath = None
|
||||
savePath = None
|
||||
staticPath = None
|
||||
saveDB = None
|
||||
gameDB = None
|
||||
|
||||
@@ -50,23 +44,40 @@ class StreamToLogger(object):
|
||||
for line in buf.rstrip().splitlines():
|
||||
self.logger.log(self.log_level, line.rstrip())
|
||||
|
||||
def isFrozen():
|
||||
if hasattr(sys, 'frozen'):
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
|
||||
def getPyfaRoot():
|
||||
base = sys.executable if isFrozen() else sys.argv[0]
|
||||
root = os.path.dirname(os.path.realpath(os.path.abspath(base)))
|
||||
root = unicode(root, sys.getfilesystemencoding())
|
||||
return root
|
||||
|
||||
def __createDirs(path):
|
||||
if not os.path.exists(path):
|
||||
os.makedirs(path)
|
||||
|
||||
def defPaths():
|
||||
global debug
|
||||
global pyfaPath
|
||||
global savePath
|
||||
global staticPath
|
||||
global saveDB
|
||||
global gameDB
|
||||
global saveInRoot
|
||||
|
||||
if debug:
|
||||
logLevel = logging.DEBUG
|
||||
else:
|
||||
logLevel = logging.WARN
|
||||
|
||||
# The main pyfa directory which contains run.py
|
||||
# Python 2.X uses ANSI by default, so we need to convert the character encoding
|
||||
pyfaPath = getattr(configforced, "pyfaPath", pyfaPath)
|
||||
if pyfaPath is None:
|
||||
pyfaPath = unicode(os.path.dirname(os.path.realpath(os.path.abspath(
|
||||
sys.modules['__main__'].__file__))), sys.getfilesystemencoding())
|
||||
pyfaPath = getPyfaRoot()
|
||||
|
||||
# Where we store the saved fits etc, default is the current users home directory
|
||||
if saveInRoot is True:
|
||||
@@ -95,13 +106,10 @@ def defPaths():
|
||||
sl = StreamToLogger(stdout_logger, logging.INFO)
|
||||
sys.stdout = sl
|
||||
|
||||
stderr_logger = logging.getLogger('STDERR')
|
||||
sl = StreamToLogger(stderr_logger, logging.ERROR)
|
||||
sys.stderr = sl
|
||||
|
||||
# Static EVE Data from the staticdata repository, should be in the staticdata
|
||||
# directory in our pyfa directory
|
||||
staticPath = os.path.join(pyfaPath, "staticdata")
|
||||
# This interferes with cx_Freeze's own handling of exceptions. Find a way to fix this.
|
||||
#stderr_logger = logging.getLogger('STDERR')
|
||||
#sl = StreamToLogger(stderr_logger, logging.ERROR)
|
||||
#sys.stderr = sl
|
||||
|
||||
# The database where we store all the fits etc
|
||||
saveDB = os.path.join(savePath, "saveddata.db")
|
||||
@@ -109,7 +117,7 @@ def defPaths():
|
||||
# The database where the static EVE data from the datadump is kept.
|
||||
# This is not the standard sqlite datadump but a modified version created by eos
|
||||
# maintenance script
|
||||
gameDB = os.path.join(staticPath, "eve.db")
|
||||
gameDB = os.path.join(pyfaPath, "eve.db")
|
||||
|
||||
## DON'T MODIFY ANYTHING BELOW ##
|
||||
import eos.config
|
||||
|
||||
Reference in New Issue
Block a user