Implement reload time in fighter dps logic (#627)

This commit is contained in:
blitzmann
2016-06-12 14:15:25 -04:00
parent be4b78ee1c
commit 3e1c561752
4 changed files with 40 additions and 2 deletions

View File

@@ -11,5 +11,8 @@ prefix = "fighterAbilityLaunchBomb"
type = "active"
# This flag is required for effects that use charges in order to properly calculate reload time
hasCharges = True
def handler(fit, src, context):
pass

View File

@@ -11,5 +11,8 @@ prefix = "fighterAbilityMissiles"
type = "active"
# This flag is required for effects that use charges in order to properly calculate reload time
hasCharges = True
def handler(fit, src, context):
pass