From 3e41d413c9e21ee6a2b2d3d6c31ca4cf4f5d51de Mon Sep 17 00:00:00 2001 From: cncfanatics Date: Mon, 11 Oct 2010 11:04:18 +0200 Subject: [PATCH] Don't spawn menu if fitID is None --- gui/builtinContextMenus/damagePattern.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gui/builtinContextMenus/damagePattern.py b/gui/builtinContextMenus/damagePattern.py index 0ddd7a4d0..126f9d8d8 100755 --- a/gui/builtinContextMenus/damagePattern.py +++ b/gui/builtinContextMenus/damagePattern.py @@ -9,7 +9,7 @@ class DamagePattern(ContextMenu): self.mainFrame = gui.mainFrame.MainFrame.getInstance() def display(self, context, selection): - return context in ("resistancesViewFull",) + return context in ("resistancesViewFull",) and self.mainFrame.getActiveFit() is not None def getText(self, context, selection): sDP = service.DamagePattern.getInstance()