Reformatting all effect files for readability and better PEP8 compliance

This commit is contained in:
Ebag333
2016-10-19 11:16:32 -07:00
parent 481619101b
commit 3e842f30f1
1961 changed files with 6494 additions and 1520 deletions

View File

@@ -4,6 +4,8 @@
# Variations of module: Damage Control I (16 of 16)
# Module: Civilian Damage Control
type = "passive"
def handler(fit, module, context):
for layer, attrPrefix in (('shield', 'shield'), ('armor', 'armor'), ('hull', '')):
for damageType in ('Kinetic', 'Thermal', 'Explosive', 'Em'):