Reformatting all effect files for readability and better PEP8 compliance
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@@ -4,6 +4,8 @@
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# Celestials named like: Wolf Rayet Effect Beacon Class (6 of 6)
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runTime = "early"
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type = ("projected", "passive")
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def handler(fit, beacon, context):
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fit.modules.filteredChargeMultiply(lambda mod: mod.charge.requiresSkill("Rockets"),
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"explosiveDamage", beacon.getModifiedItemAttr("smallWeaponDamageMultiplier"),
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