Use short muta + base names for mutated items

This commit is contained in:
DarkPhoenix
2021-10-26 12:22:25 +03:00
parent a71701932c
commit 4669b4813c
4 changed files with 12 additions and 10 deletions

View File

@@ -70,7 +70,7 @@ class BaseName(ViewColumn):
stuff = stuff.item
if isinstance(stuff, Drone):
return "%dx %s" % (stuff.amount, stuff.item.name)
return "%dx %s" % (stuff.amount, stuff.fullName)
elif isinstance(stuff, Fighter):
return "%d/%d %s" % \
(stuff.amount, stuff.getModifiedItemAttr("fighterSquadronMaxSize"), stuff.item.name)
@@ -117,7 +117,7 @@ class BaseName(ViewColumn):
if stuff.isEmpty:
return "%s Slot" % FittingSlot(stuff.slot).name.capitalize()
else:
return stuff.item.customName
return stuff.fullName
elif isinstance(stuff, Implant):
return stuff.item.name
elif isinstance(stuff, TargetProfile):