Rework code to use handle and unit to access various definitions
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@@ -123,19 +123,21 @@ class GraphControlPanel(wx.Panel):
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self.xSubSelection.SetSelection(0)
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# Setup inputs
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shownHandles = set()
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if view.hasSrcVector:
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shownHandles.add(view.srcVectorLengthHandle)
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shownHandles.add(view.srcVectorAngleHandle)
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if view.hasTgtVector:
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shownHandles.add(view.tgtVectorLengthHandle)
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shownHandles.add(view.tgtVectorAngleHandle)
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for inputDef in (view.inputMap[view.xDefs[0].mainInputHandle], *(i for i in view.inputs)):
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if inputDef.handle != view.xDefs[0].mainInputHandle and inputDef.mainOnly:
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shownFields = set()
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srcVectorDef = view.srcVectorDef
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if srcVectorDef is not None:
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shownFields.add((srcVectorDef.lengthHandle, srcVectorDef.lengthUnit))
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shownFields.add((srcVectorDef.angleHandle, srcVectorDef.angleUnit))
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tgtVectorDef = view.tgtVectorDef
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if tgtVectorDef is not None:
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shownFields.add((tgtVectorDef.lengthHandle, tgtVectorDef.lengthUnit))
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shownFields.add((tgtVectorDef.angleHandle, tgtVectorDef.angleUnit))
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for inputDef in (view.inputMap[view.xDefs[0].mainInput], *(i for i in view.inputs)):
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if (inputDef.handle, inputDef.unit) != view.xDefs[0].mainInput and inputDef.mainOnly:
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continue
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if inputDef.handle in shownHandles:
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if (inputDef.handle, inputDef.unit) in shownFields:
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continue
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shownHandles.add(inputDef.handle)
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shownFields.add((inputDef.handle, inputDef.unit))
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textBox = wx.TextCtrl(self, wx.ID_ANY, style=0)
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textBox.Bind(wx.EVT_TEXT, self.OnFieldChanged)
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self.inputsSizer.Add(textBox, 1, wx.EXPAND | wx.ALIGN_CENTER_VERTICAL | wx.ALL, 3)
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