Change the way effects are stored even in source

This commit is contained in:
DarkPhoenix
2019-03-22 15:30:14 +03:00
parent 0024bc5514
commit 4cfcfedc14
1986 changed files with 22849 additions and 24044 deletions

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@@ -15,8 +15,6 @@ gamedata_date = ""
gamedata_connectionstring = 'sqlite:///' + realpath(join(dirname(abspath(__file__)), "..", "eve.db"))
pyfalog.debug("Gamedata connection string: {0}", gamedata_connectionstring)
use_all_effect_module = True
if istravis is True or hasattr(sys, '_called_from_test'):
# Running in Travis. Run saveddata database in memory.
saveddata_connectionstring = 'sqlite:///:memory:'