From 4e385f334e5d7c3d909ec9069c7400684184eb84 Mon Sep 17 00:00:00 2001 From: HomeWorld Date: Sat, 28 Aug 2010 18:23:39 +0300 Subject: [PATCH] Changed resists gauges colors - more contrast/brightness --- gui/statsPane.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/gui/statsPane.py b/gui/statsPane.py index 532c3bbb6..5da1285a7 100644 --- a/gui/statsPane.py +++ b/gui/statsPane.py @@ -320,7 +320,8 @@ class StatsPane(wx.Panel): sizerResistances.Add(bitmapLoader.getStaticBitmap("%s_big" % damageType, self.fullPanel, "icons"), 0, wx.ALIGN_CENTER) sizerResistances.Add(wx.StaticText(self.fullPanel, wx.ID_ANY, "EHP"), 0, wx.ALIGN_CENTER) - gaugeColours=( ((26,94,140),(30,60,69)), ((140,26,26),(58,46,47)), ((115,115,115),(52,63,65)), ((140,94,26),(57,58,47)) ) + + gaugeColours=( ((38,133,198),(52,86,98)), ((198,38,38),(83,65,67)), ((163,163,163),(74,90,93)), ((198,133,38),(81,83,67)) ) for tankType in ("damagePattern", "shield", "armor", "hull"): sizerResistances.Add(bitmapLoader.getStaticBitmap("%s_big" % tankType, self.fullPanel, "icons"), 0, wx.ALIGN_CENTER)