Fix Guided Missile Precision skill for Citadel missiles

This commit is contained in:
blitzmann
2014-08-30 13:07:18 -04:00
parent f02be0b0fd
commit 53c4a31334

View File

@@ -5,11 +5,6 @@
type = "passive"
def handler(fit, container, context):
level = container.level if "skill" in context else 1
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Light Missiles") or \
mod.charge.requiresSkill("Rockets") or \
mod.charge.requiresSkill("Heavy Missiles") or \
mod.charge.requiresSkill("Heavy Assault Missiles") or \
mod.charge.requiresSkill("Cruise Missiles") or \
mod.charge.requiresSkill("Torpedoes"),
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"),
"aoeCloudSize", container.getModifiedItemAttr("aoeCloudSizeBonus") * level,
stackingPenalties = False)