Add extra context menu contexts to some additions panels
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@@ -359,9 +359,8 @@ class FighterDisplay(d.Display):
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else:
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if fighter in self.original:
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mainFighter = fighter
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sourceContext = "fighterItem"
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itemContext = None if mainFighter is None else Market.getInstance().getCategoryByItem(mainFighter.item).name
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menu = ContextMenu.getMenu(self, mainFighter, selection, (sourceContext, itemContext))
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menu = ContextMenu.getMenu(self, mainFighter, selection, ("fighterItem", itemContext), ("fighterItemMisc", itemContext))
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if menu:
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self.PopupMenu(menu)
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