From 5763954f516711f8c5f230b1c213c191f8ec6492 Mon Sep 17 00:00:00 2001 From: DarkPhoenix Date: Wed, 19 May 2021 03:29:25 +0300 Subject: [PATCH] Fix bastion falloff bonus --- eos/effects.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/eos/effects.py b/eos/effects.py index 7c71f0b8a..9ee631274 100644 --- a/eos/effects.py +++ b/eos/effects.py @@ -30230,7 +30230,7 @@ class Effect6658(BaseEffect): mod.item.requiresSkill('Large Hybrid Turret') or mod.item.requiresSkill('Large Projectile Turret'), 'falloff', src.getModifiedItemAttr('falloffBonus'), - stackingPenalties=True, penaltyGroup='postPerc', **kwargs) + stackingPenalties=True, **kwargs) fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill('Large Energy Turret') or mod.item.requiresSkill('Large Hybrid Turret') or mod.item.requiresSkill('Large Projectile Turret'),