Add "Raw" damage pattern, which'll display raw health without resistance
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@@ -17,13 +17,15 @@ class DamagePattern(ContextMenu):
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sDP = service.DamagePattern.getInstance()
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self.patterns = sDP.getDamagePatternList()
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self.patterns.sort(key=lambda p: p.name)
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return map(lambda p: p.name, self.patterns)
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m = map(lambda p: p.name, self.patterns)
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m.append("Raw")
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return m
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def activate(self, context, selection, i):
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sDP = service.DamagePattern.getInstance()
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sFit = service.Fit.getInstance()
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fitID = self.mainFrame.getActiveFit()
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sFit.setDamagePattern(fitID, self.patterns[i])
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sFit.setDamagePattern(fitID, self.patterns[i] if i < len(self.patterns) else None)
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wx.PostEvent(self.mainFrame, gui.fittingView.FitChanged(fitID=fitID))
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DamagePattern.register()
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