Expose spooled up value to stats panels
This commit is contained in:
@@ -67,6 +67,7 @@ class Drone(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
|
||||
""" Build object. Assumes proper and valid item already set """
|
||||
self.__charge = None
|
||||
self.__baseVolley = None
|
||||
self.__baseRemoteReps = None
|
||||
self.__miningyield = None
|
||||
self.__itemModifiedAttributes = ModifiedAttributeDict()
|
||||
self.__itemModifiedAttributes.original = self.__item.attributes
|
||||
@@ -125,12 +126,12 @@ class Drone(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
|
||||
return DmgTypes(0, 0, 0, 0)
|
||||
if self.__baseVolley is None:
|
||||
dmgGetter = self.getModifiedChargeAttr if self.hasAmmo else self.getModifiedItemAttr
|
||||
dmgMult = self.amountActive * (self.getModifiedItemAttr("damageMultiplier") or 1)
|
||||
dmgMult = self.amountActive * (self.getModifiedItemAttr("damageMultiplier", 1))
|
||||
self.__baseVolley = DmgTypes(
|
||||
em=(dmgGetter("emDamage") or 0) * dmgMult,
|
||||
thermal=(dmgGetter("thermalDamage") or 0) * dmgMult,
|
||||
kinetic=(dmgGetter("kineticDamage") or 0) * dmgMult,
|
||||
explosive=(dmgGetter("explosiveDamage") or 0) * dmgMult)
|
||||
em=(dmgGetter("emDamage", 0)) * dmgMult,
|
||||
thermal=(dmgGetter("thermalDamage", 0)) * dmgMult,
|
||||
kinetic=(dmgGetter("kineticDamage", 0)) * dmgMult,
|
||||
explosive=(dmgGetter("explosiveDamage", 0)) * dmgMult)
|
||||
volley = DmgTypes(
|
||||
em=self.__baseVolley.em * (1 - getattr(targetResists, "emAmount", 0)),
|
||||
thermal=self.__baseVolley.thermal * (1 - getattr(targetResists, "thermalAmount", 0)),
|
||||
@@ -152,6 +153,30 @@ class Drone(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
|
||||
explosive=volley.explosive * dpsFactor)
|
||||
return dps
|
||||
|
||||
def getRemoteReps(self):
|
||||
if self.amountActive <= 0:
|
||||
return (None, 0)
|
||||
if self.__baseRemoteReps is None:
|
||||
droneShield = self.getModifiedItemAttr("shieldBonus", 0)
|
||||
droneArmor = self.getModifiedItemAttr("armorDamageAmount", 0)
|
||||
droneHull = self.getModifiedItemAttr("structureDamageAmount", 0)
|
||||
if droneShield:
|
||||
rrType = "Shield"
|
||||
rrAmount = droneShield
|
||||
elif droneArmor:
|
||||
rrType = "Armor"
|
||||
rrAmount = droneArmor
|
||||
elif droneHull:
|
||||
rrType = "Hull"
|
||||
rrAmount = droneHull
|
||||
else:
|
||||
rrType = None
|
||||
rrAmount = 0
|
||||
if rrAmount:
|
||||
rrAmount *= self.amountActive / (self.cycleTime / 1000)
|
||||
self.__baseRemoteReps = (rrType, rrAmount)
|
||||
return self.__baseRemoteReps
|
||||
|
||||
def changeType(self, typeID):
|
||||
self.itemID = typeID
|
||||
self.init()
|
||||
@@ -214,6 +239,7 @@ class Drone(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
|
||||
|
||||
def clear(self):
|
||||
self.__baseVolley = None
|
||||
self.__baseRemoteReps = None
|
||||
self.__miningyield = None
|
||||
self.itemModifiedAttributes.clear()
|
||||
self.chargeModifiedAttributes.clear()
|
||||
|
||||
@@ -122,16 +122,16 @@ class FighterAbility(object):
|
||||
if not self.dealsDamage or not self.active:
|
||||
return DmgTypes(0, 0, 0, 0)
|
||||
if self.attrPrefix == "fighterAbilityLaunchBomb":
|
||||
em = self.fighter.getModifiedChargeAttr("emDamage") or 0
|
||||
therm = self.fighter.getModifiedChargeAttr("thermalDamage") or 0
|
||||
kin = self.fighter.getModifiedChargeAttr("kineticDamage") or 0
|
||||
exp = self.fighter.getModifiedChargeAttr("explosiveDamage") or 0
|
||||
em = self.fighter.getModifiedChargeAttr("emDamage", 0)
|
||||
therm = self.fighter.getModifiedChargeAttr("thermalDamage", 0)
|
||||
kin = self.fighter.getModifiedChargeAttr("kineticDamage", 0)
|
||||
exp = self.fighter.getModifiedChargeAttr("explosiveDamage", 0)
|
||||
else:
|
||||
em = self.fighter.getModifiedItemAttr("{}DamageEM".format(self.attrPrefix)) or 0
|
||||
therm = self.fighter.getModifiedItemAttr("{}DamageTherm".format(self.attrPrefix)) or 0
|
||||
kin = self.fighter.getModifiedItemAttr("{}DamageKin".format(self.attrPrefix)) or 0
|
||||
exp = self.fighter.getModifiedItemAttr("{}DamageExp".format(self.attrPrefix)) or 0
|
||||
dmgMult = self.fighter.amountActive * (self.fighter.getModifiedItemAttr("{}DamageMultiplier".format(self.attrPrefix)) or 1)
|
||||
em = self.fighter.getModifiedItemAttr("{}DamageEM".format(self.attrPrefix), 0)
|
||||
therm = self.fighter.getModifiedItemAttr("{}DamageTherm".format(self.attrPrefix), 0)
|
||||
kin = self.fighter.getModifiedItemAttr("{}DamageKin".format(self.attrPrefix), 0)
|
||||
exp = self.fighter.getModifiedItemAttr("{}DamageExp".format(self.attrPrefix), 0)
|
||||
dmgMult = self.fighter.amountActive * self.fighter.getModifiedItemAttr("{}DamageMultiplier".format(self.attrPrefix), 1)
|
||||
volley = DmgTypes(
|
||||
em=em * dmgMult * (1 - getattr(targetResists, "emAmount", 0)),
|
||||
thermal=therm * dmgMult * (1 - getattr(targetResists, "thermalAmount", 0)),
|
||||
|
||||
@@ -123,6 +123,7 @@ class Fit(object):
|
||||
self.__ehp = None
|
||||
self.__weaponDpsMap = {}
|
||||
self.__weaponVolleyMap = {}
|
||||
self.__remoteRepMap = {}
|
||||
self.__minerYield = None
|
||||
self.__droneDps = None
|
||||
self.__droneVolley = None
|
||||
@@ -136,12 +137,6 @@ class Fit(object):
|
||||
self.__capUsed = None
|
||||
self.__capRecharge = None
|
||||
self.__calculatedTargets = []
|
||||
self.__remoteReps = {
|
||||
"Armor" : None,
|
||||
"Shield" : None,
|
||||
"Hull" : None,
|
||||
"Capacitor": None,
|
||||
}
|
||||
self.factorReload = False
|
||||
self.boostsFits = set()
|
||||
self.gangBoosts = None
|
||||
@@ -402,6 +397,7 @@ class Fit(object):
|
||||
self.__effectiveTank = None
|
||||
self.__weaponDpsMap = {}
|
||||
self.__weaponVolleyMap = {}
|
||||
self.__remoteRepMap = {}
|
||||
self.__minerYield = None
|
||||
self.__effectiveSustainableTank = None
|
||||
self.__sustainableTank = None
|
||||
@@ -417,9 +413,6 @@ class Fit(object):
|
||||
self.ecmProjectedStr = 1
|
||||
# self.commandBonuses = {}
|
||||
|
||||
for remoterep_type in self.__remoteReps:
|
||||
self.__remoteReps[remoterep_type] = None
|
||||
|
||||
del self.__calculatedTargets[:]
|
||||
del self.__extraDrains[:]
|
||||
|
||||
@@ -1368,93 +1361,27 @@ class Fit(object):
|
||||
self.__capStable = True
|
||||
self.__capState = 100
|
||||
|
||||
@property
|
||||
def remoteReps(self):
|
||||
force_recalc = False
|
||||
for remote_type in self.__remoteReps:
|
||||
if self.__remoteReps[remote_type] is None:
|
||||
force_recalc = True
|
||||
break
|
||||
def getRemoteReps(self, spoolType=None, spoolAmount=None):
|
||||
if (spoolType, spoolAmount) not in self.__remoteRepMap:
|
||||
remoteReps = {}
|
||||
|
||||
if force_recalc is False:
|
||||
return self.__remoteReps
|
||||
for module in self.modules:
|
||||
rrType, rrAmount = module.getRemoteReps(spoolType=spoolType, spoolAmount=spoolAmount)
|
||||
if rrType:
|
||||
if rrType not in remoteReps:
|
||||
remoteReps[rrType] = 0
|
||||
remoteReps[rrType] += rrAmount
|
||||
|
||||
# We are rerunning the recalcs. Explicitly set to 0 to make sure we don't duplicate anything and correctly set
|
||||
# all values to 0.
|
||||
for remote_type in self.__remoteReps:
|
||||
self.__remoteReps[remote_type] = 0
|
||||
for drone in self.drones:
|
||||
rrType, rrAmount = drone.getRemoteReps()
|
||||
if rrType:
|
||||
if rrType not in remoteReps:
|
||||
remoteReps[rrType] = 0
|
||||
remoteReps[rrType] += rrAmount
|
||||
|
||||
for stuff in chain(self.modules, self.drones):
|
||||
if stuff.item:
|
||||
if stuff.item.ID == 10250:
|
||||
pass
|
||||
remote_type = None
|
||||
self.__remoteRepMap[(spoolType, spoolAmount)] = remoteReps
|
||||
|
||||
# Only apply the charged multiplier if we have a charge in our ancil reppers (#1135)
|
||||
if stuff.charge:
|
||||
modifier = stuff.getModifiedItemAttr("chargedArmorDamageMultiplier", 1)
|
||||
else:
|
||||
modifier = 1
|
||||
|
||||
if isinstance(stuff, Module) and (stuff.isEmpty or stuff.state < State.ACTIVE):
|
||||
continue
|
||||
elif isinstance(stuff, Drone):
|
||||
# drones don't have fueled charges, so simply override modifier with the amount of drones active
|
||||
modifier = stuff.amountActive
|
||||
|
||||
# Covert cycleTime to seconds
|
||||
duration = stuff.cycleTime / 1000
|
||||
|
||||
# Skip modules with no duration.
|
||||
if not duration:
|
||||
continue
|
||||
|
||||
remote_module_groups = {
|
||||
"Remote Armor Repairer": "Armor",
|
||||
"Ancillary Remote Armor Repairer": "Armor",
|
||||
"Mutadaptive Remote Armor Repairer": "Armor",
|
||||
"Remote Hull Repairer": "Hull",
|
||||
"Remote Shield Booster": "Shield",
|
||||
"Ancillary Remote Shield Booster": "Shield",
|
||||
"Remote Capacitor Transmitter": "Capacitor",
|
||||
}
|
||||
|
||||
module_group = stuff.item.group.name
|
||||
|
||||
if module_group in remote_module_groups:
|
||||
remote_type = remote_module_groups[module_group]
|
||||
elif not isinstance(stuff, Drone):
|
||||
# Module isn't in our list of remote rep modules, bail
|
||||
continue
|
||||
|
||||
if remote_type == "Hull":
|
||||
hp = stuff.getModifiedItemAttr("structureDamageAmount", 0)
|
||||
elif remote_type == "Armor":
|
||||
hp = stuff.getModifiedItemAttr("armorDamageAmount", 0)
|
||||
elif remote_type == "Shield":
|
||||
hp = stuff.getModifiedItemAttr("shieldBonus", 0)
|
||||
elif remote_type == "Capacitor":
|
||||
hp = stuff.getModifiedItemAttr("powerTransferAmount", 0)
|
||||
else:
|
||||
droneShield = stuff.getModifiedItemAttr("shieldBonus", 0)
|
||||
droneArmor = stuff.getModifiedItemAttr("armorDamageAmount", 0)
|
||||
droneHull = stuff.getModifiedItemAttr("structureDamageAmount", 0)
|
||||
if droneShield:
|
||||
remote_type = "Shield"
|
||||
hp = droneShield
|
||||
elif droneArmor:
|
||||
remote_type = "Armor"
|
||||
hp = droneArmor
|
||||
elif droneHull:
|
||||
remote_type = "Hull"
|
||||
hp = droneHull
|
||||
else:
|
||||
hp = 0
|
||||
|
||||
if hp > 0 and duration > 0:
|
||||
self.__remoteReps[remote_type] += (hp * modifier) / duration
|
||||
|
||||
return self.__remoteReps
|
||||
return self.__remoteRepMap[(spoolType, spoolAmount)]
|
||||
|
||||
@property
|
||||
def hp(self):
|
||||
|
||||
@@ -171,6 +171,7 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
|
||||
self.__charge = None
|
||||
|
||||
self.__baseVolley = None
|
||||
self.__baseRemoteReps = None
|
||||
self.__miningyield = None
|
||||
self.__reloadTime = None
|
||||
self.__reloadForce = None
|
||||
@@ -436,15 +437,15 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
|
||||
return DmgTypes(0, 0, 0, 0)
|
||||
if self.__baseVolley is None:
|
||||
dmgGetter = self.getModifiedChargeAttr if self.charge else self.getModifiedItemAttr
|
||||
dmgMult = self.getModifiedItemAttr("damageMultiplier") or 1
|
||||
dmgMult = self.getModifiedItemAttr("damageMultiplier", 1)
|
||||
self.__baseVolley = DmgTypes(
|
||||
em=(dmgGetter("emDamage") or 0) * dmgMult,
|
||||
thermal=(dmgGetter("thermalDamage") or 0) * dmgMult,
|
||||
kinetic=(dmgGetter("kineticDamage") or 0) * dmgMult,
|
||||
explosive=(dmgGetter("explosiveDamage") or 0) * dmgMult)
|
||||
em=(dmgGetter("emDamage", 0)) * dmgMult,
|
||||
thermal=(dmgGetter("thermalDamage", 0)) * dmgMult,
|
||||
kinetic=(dmgGetter("kineticDamage", 0)) * dmgMult,
|
||||
explosive=(dmgGetter("explosiveDamage", 0)) * dmgMult)
|
||||
spoolMultiplier = 1 + calculateSpoolup(
|
||||
self.getModifiedItemAttr("damageMultiplierBonusMax") or 0,
|
||||
self.getModifiedItemAttr("damageMultiplierBonusPerCycle") or 0,
|
||||
self.getModifiedItemAttr("damageMultiplierBonusMax", 0),
|
||||
self.getModifiedItemAttr("damageMultiplierBonusPerCycle", 0),
|
||||
self.cycleTime / 1000,
|
||||
spoolType if spoolType is not None else self.spoolType,
|
||||
# Using spool type as condition as it should define if we're using
|
||||
@@ -472,6 +473,55 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
|
||||
explosive=volley.explosive * dpsFactor)
|
||||
return dps
|
||||
|
||||
def getRemoteReps(self, spoolType=None, spoolAmount=None):
|
||||
if self.isEmpty or self.state < State.ACTIVE:
|
||||
return (None, 0)
|
||||
|
||||
def getBaseRemoteReps(module):
|
||||
remoteModuleGroups = {
|
||||
"Remote Armor Repairer": "Armor",
|
||||
"Ancillary Remote Armor Repairer": "Armor",
|
||||
"Mutadaptive Remote Armor Repairer": "Armor",
|
||||
"Remote Hull Repairer": "Hull",
|
||||
"Remote Shield Booster": "Shield",
|
||||
"Ancillary Remote Shield Booster": "Shield",
|
||||
"Remote Capacitor Transmitter": "Capacitor"}
|
||||
rrType = remoteModuleGroups.get(module.item.group.name, None)
|
||||
if not rrType:
|
||||
return None, 0
|
||||
if rrType == "Hull":
|
||||
rrAmount = module.getModifiedItemAttr("structureDamageAmount", 0)
|
||||
elif rrType == "Armor":
|
||||
rrAmount = module.getModifiedItemAttr("armorDamageAmount", 0)
|
||||
elif rrType == "Shield":
|
||||
rrAmount = module.getModifiedItemAttr("shieldBonus", 0)
|
||||
elif rrType == "Capacitor":
|
||||
rrAmount = module.getModifiedItemAttr("powerTransferAmount", 0)
|
||||
else:
|
||||
return None, 0
|
||||
if rrAmount:
|
||||
rrAmount *= 1 / (self.cycleTime / 1000)
|
||||
if module.item.group.name == "Ancillary Remote Armor Repairer" and module.charge:
|
||||
rrAmount *= module.getModifiedItemAttr("chargedArmorDamageMultiplier", 1)
|
||||
|
||||
return rrType, rrAmount
|
||||
|
||||
if self.__baseRemoteReps is None:
|
||||
self.__baseRemoteReps = getBaseRemoteReps(self)
|
||||
|
||||
rrType, rrAmount = self.__baseRemoteReps
|
||||
if rrType and rrAmount and self.item.group.name == "Mutadaptive Remote Armor Repairer":
|
||||
spoolMultiplier = 1 + calculateSpoolup(
|
||||
self.getModifiedItemAttr("repairMultiplierBonusMax", 0),
|
||||
self.getModifiedItemAttr("repairMultiplierBonusPerCycle", 0),
|
||||
self.cycleTime / 1000,
|
||||
spoolType if spoolType is not None else self.spoolType,
|
||||
# Using spool type as condition as it should define if we're using
|
||||
# passed spoolup parameters or not
|
||||
spoolAmount if spoolType is not None else self.spoolAmount)
|
||||
rrAmount *= spoolMultiplier
|
||||
return rrType, rrAmount
|
||||
|
||||
@property
|
||||
def reloadTime(self):
|
||||
# Get reload time from attrs first, then use
|
||||
@@ -724,6 +774,7 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
|
||||
|
||||
def clear(self):
|
||||
self.__baseVolley = None
|
||||
self.__baseRemoteReps = None
|
||||
self.__miningyield = None
|
||||
self.__reloadTime = None
|
||||
self.__reloadForce = None
|
||||
|
||||
Reference in New Issue
Block a user