Expose spooled up value to stats panels

This commit is contained in:
DarkPhoenix
2018-12-11 23:15:46 +03:00
parent 2dfdead656
commit 5a0670838d
7 changed files with 203 additions and 155 deletions

View File

@@ -171,6 +171,7 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
self.__charge = None
self.__baseVolley = None
self.__baseRemoteReps = None
self.__miningyield = None
self.__reloadTime = None
self.__reloadForce = None
@@ -436,15 +437,15 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
return DmgTypes(0, 0, 0, 0)
if self.__baseVolley is None:
dmgGetter = self.getModifiedChargeAttr if self.charge else self.getModifiedItemAttr
dmgMult = self.getModifiedItemAttr("damageMultiplier") or 1
dmgMult = self.getModifiedItemAttr("damageMultiplier", 1)
self.__baseVolley = DmgTypes(
em=(dmgGetter("emDamage") or 0) * dmgMult,
thermal=(dmgGetter("thermalDamage") or 0) * dmgMult,
kinetic=(dmgGetter("kineticDamage") or 0) * dmgMult,
explosive=(dmgGetter("explosiveDamage") or 0) * dmgMult)
em=(dmgGetter("emDamage", 0)) * dmgMult,
thermal=(dmgGetter("thermalDamage", 0)) * dmgMult,
kinetic=(dmgGetter("kineticDamage", 0)) * dmgMult,
explosive=(dmgGetter("explosiveDamage", 0)) * dmgMult)
spoolMultiplier = 1 + calculateSpoolup(
self.getModifiedItemAttr("damageMultiplierBonusMax") or 0,
self.getModifiedItemAttr("damageMultiplierBonusPerCycle") or 0,
self.getModifiedItemAttr("damageMultiplierBonusMax", 0),
self.getModifiedItemAttr("damageMultiplierBonusPerCycle", 0),
self.cycleTime / 1000,
spoolType if spoolType is not None else self.spoolType,
# Using spool type as condition as it should define if we're using
@@ -472,6 +473,55 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
explosive=volley.explosive * dpsFactor)
return dps
def getRemoteReps(self, spoolType=None, spoolAmount=None):
if self.isEmpty or self.state < State.ACTIVE:
return (None, 0)
def getBaseRemoteReps(module):
remoteModuleGroups = {
"Remote Armor Repairer": "Armor",
"Ancillary Remote Armor Repairer": "Armor",
"Mutadaptive Remote Armor Repairer": "Armor",
"Remote Hull Repairer": "Hull",
"Remote Shield Booster": "Shield",
"Ancillary Remote Shield Booster": "Shield",
"Remote Capacitor Transmitter": "Capacitor"}
rrType = remoteModuleGroups.get(module.item.group.name, None)
if not rrType:
return None, 0
if rrType == "Hull":
rrAmount = module.getModifiedItemAttr("structureDamageAmount", 0)
elif rrType == "Armor":
rrAmount = module.getModifiedItemAttr("armorDamageAmount", 0)
elif rrType == "Shield":
rrAmount = module.getModifiedItemAttr("shieldBonus", 0)
elif rrType == "Capacitor":
rrAmount = module.getModifiedItemAttr("powerTransferAmount", 0)
else:
return None, 0
if rrAmount:
rrAmount *= 1 / (self.cycleTime / 1000)
if module.item.group.name == "Ancillary Remote Armor Repairer" and module.charge:
rrAmount *= module.getModifiedItemAttr("chargedArmorDamageMultiplier", 1)
return rrType, rrAmount
if self.__baseRemoteReps is None:
self.__baseRemoteReps = getBaseRemoteReps(self)
rrType, rrAmount = self.__baseRemoteReps
if rrType and rrAmount and self.item.group.name == "Mutadaptive Remote Armor Repairer":
spoolMultiplier = 1 + calculateSpoolup(
self.getModifiedItemAttr("repairMultiplierBonusMax", 0),
self.getModifiedItemAttr("repairMultiplierBonusPerCycle", 0),
self.cycleTime / 1000,
spoolType if spoolType is not None else self.spoolType,
# Using spool type as condition as it should define if we're using
# passed spoolup parameters or not
spoolAmount if spoolType is not None else self.spoolAmount)
rrAmount *= spoolMultiplier
return rrType, rrAmount
@property
def reloadTime(self):
# Get reload time from attrs first, then use
@@ -724,6 +774,7 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
def clear(self):
self.__baseVolley = None
self.__baseRemoteReps = None
self.__miningyield = None
self.__reloadTime = None
self.__reloadForce = None