diff --git a/gui/builtinContextMenus/moduleAmmoPicker.py b/gui/builtinContextMenus/moduleAmmoPicker.py index 3ab75bca8..47a6fc87d 100644 --- a/gui/builtinContextMenus/moduleAmmoPicker.py +++ b/gui/builtinContextMenus/moduleAmmoPicker.py @@ -58,9 +58,9 @@ class ModuleAmmoPicker(ContextMenu): def turretSorter(self, charge): damage = 0 - range_ = (self.module.getModifiedItemAttr("maxRange") or 0) * \ + range_ = (self.module.getModifiedItemAttr("maxRange")) * \ (charge.getAttribute("weaponRangeMultiplier") or 1) - falloff = (self.module.getModifiedItemAttr("falloff") or 0) * \ + falloff = (self.module.getModifiedItemAttr("falloff")) * \ (charge.getAttribute("fallofMultiplier") or 1) for type_ in self.DAMAGE_TYPES: d = charge.getAttribute("%sDamage" % type_) @@ -137,7 +137,7 @@ class ModuleAmmoPicker(ContextMenu): hardpoint = self.module.hardpoint moduleName = self.module.item.name # Make sure we do not consider mining turrets as combat turrets - if hardpoint == Hardpoint.TURRET and self.module.getModifiedItemAttr("miningAmount") is None: + if hardpoint == Hardpoint.TURRET and self.module.getModifiedItemAttr("miningAmount", None) is None: self.addSeperator(m, "Long Range") items = [] range_ = None