Refactor how remote resistance works. We now check the resistance ID directly from the effect, and fall back to the remoteResistanceID attribute. See #1139

This commit is contained in:
blitzmann
2017-05-02 22:19:58 -04:00
parent 50965244c0
commit 622efb624d
17 changed files with 79 additions and 58 deletions

View File

@@ -3,7 +3,7 @@
type = "active", "projected"
def handler(fit, module, context):
def handler(fit, module, context, *args, **kwargs):
if "projected" in context:
for srcAttr, tgtAttr in (
("aoeCloudSizeBonus", "aoeCloudSize"),
@@ -13,14 +13,14 @@ def handler(fit, module, context):
):
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"),
tgtAttr, module.getModifiedItemAttr(srcAttr),
stackingPenalties=True, remoteResists=True)
stackingPenalties=True, *args, **kwargs)
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Gunnery"),
"trackingSpeed", module.getModifiedItemAttr("trackingSpeedBonus"),
stackingPenalties=True, remoteResists=True)
stackingPenalties=True, *args, **kwargs)
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Gunnery"),
"maxRange", module.getModifiedItemAttr("maxRangeBonus"),
stackingPenalties=True, remoteResists=True)
stackingPenalties=True, *args, **kwargs)
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Gunnery"),
"falloff", module.getModifiedItemAttr("falloffBonus"),
stackingPenalties=True, remoteResists=True)
stackingPenalties=True, *args, **kwargs)