Fix missing damage type icons for missle selector
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@@ -102,6 +102,9 @@ class ChangeModuleAmmo(ContextMenuCombined):
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menuItems = []
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for chargeCatName, charges in chargeDict.items():
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menuItem = wx.MenuItem(menu, wx.ID_ANY, self.ddMissileChargeCatTrans.get(chargeCatName, chargeCatName))
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bitmap = BitmapLoader.getBitmap("%s_small" % chargeCatName, "gui")
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if bitmap is not None:
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menuItem.SetBitmap(bitmap)
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menuItems.append(menuItem)
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subMenu = wx.Menu()
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subMenu.Bind(wx.EVT_MENU, self.handleAmmoSwitch)
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