Fix #159
Added all new system-wide effects as postMul, removed penalty group for cases where in coincides with 'default' group (e.g. it's also postMul for turret damage mods)
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@@ -3,6 +3,6 @@
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runTime = "early"
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type = ("projected", "offline")
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def handler(fit, beacon, context):
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fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Rockets"),
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"emDamage", beacon.getModifiedItemAttr("smallWeaponDamageMultiplier"),
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stackingPenalties = True)
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fit.modules.filteredChargeMultiply(lambda mod: mod.charge.requiresSkill("Rockets"),
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"emDamage", beacon.getModifiedItemAttr("smallWeaponDamageMultiplier"),
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stackingPenalties=True, penaltyGroup="postMul")
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