From 771dfca1c889ba6fb283b159a90c1a74c2e40f74 Mon Sep 17 00:00:00 2001 From: DarkPhoenix Date: Sat, 22 Oct 2022 21:34:36 +0400 Subject: [PATCH] Remove obsolete invasion-related system-wide effects and move destructible beacons one level above --- gui/builtinContextMenus/envEffectAdd.py | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/gui/builtinContextMenus/envEffectAdd.py b/gui/builtinContextMenus/envEffectAdd.py index d2fdb3397..5d4391c88 100644 --- a/gui/builtinContextMenus/envEffectAdd.py +++ b/gui/builtinContextMenus/envEffectAdd.py @@ -123,9 +123,7 @@ class AddEnvironmentEffect(ContextMenuUnconditional): data.groups[_t('Abyssal Weather')] = self.getAbyssalWeather() data.groups[_t('Sansha Incursion')] = self.getEffectBeacons( _t('ContextMenu|ProjectedEffectManipulation|Sansha Incursion')) - data.groups[_t('Triglavian Invasion')] = self.getEffectBeacons( - _t('ContextMenu|ProjectedEffectManipulation|Triglavian Invasion')) - data.groups[_t('Triglavian Invasion')].groups[_t('Destructible Beacons')] = self.getDestructibleBeacons() + data.groups[_t('Triglavian Invasion')] = self.getDestructibleBeacons() return data def getEffectBeacons(self, *groups, extra_garbage=()):