Set Uniform as default damage Pattern, TODO: fix damagePattern display

code, its broken atm
This commit is contained in:
cncfanatics
2010-10-01 07:37:18 +02:00
parent eb3de83170
commit 792696aec4
5 changed files with 53 additions and 4 deletions

46
service/damagePattern.py Executable file
View File

@@ -0,0 +1,46 @@
#===============================================================================
# Copyright (C) 2010 Diego Duclos
#
# This file is part of pyfa.
#
# pyfa is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# pyfa is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with pyfa. If not, see <http://www.gnu.org/licenses/>.
#===============================================================================
import eos.db
import eos.types
class DamagePattern():
instance = None
@classmethod
def getInstance(cls):
if cls.instance is None:
cls.instance = DamagePattern()
return cls.instance
def __init__(self):
self.getDamagePatternList()
def getDamagePatternList(self):
patterns = eos.db.getDamagePatternList()
if len(patterns) == 0:
uniform = eos.types.DamagePattern(25, 25, 25, 25)
uniform.name = "Uniform"
eos.db.save(uniform)
patterns.append(uniform)
return patterns
def getDamagePattern(self, name):
return eos.db.getDamagePattern(name)