Add support for insurgency suppression bonus

This commit is contained in:
DarkPhoenix
2025-03-13 11:28:57 +01:00
parent 9c519b878e
commit 7e92b58c62
3 changed files with 28 additions and 5 deletions

View File

@@ -124,8 +124,9 @@ class AddEnvironmentEffect(ContextMenuUnconditional):
data.groups[_t('Sansha Incursion')] = self.getEffectBeacons(
_t('ContextMenu|ProjectedEffectManipulation|Sansha Incursion'))
data.groups[_t('Triglavian Invasion')] = self.getInvasionBeacons()
# data.groups[_t('Pirate Insurgency')] = self.getEffectBeacons(
# _t('ContextMenu|ProjectedEffectManipulation|Insurgency'))
data.groups[_t('Pirate Insurgency')] = self.getEffectBeacons(
_t('ContextMenu|ProjectedEffectManipulation|Insurgency'),
extra_garbage=(_t('ContextMenu|ProjectedEffectManipulation|Beacon'),))
return data
def getEffectBeacons(self, *groups, extra_garbage=()):
@@ -176,7 +177,6 @@ class AddEnvironmentEffect(ContextMenuUnconditional):
container.append(Entry(beacon.ID, beaconname, shortname))
# Break loop on 1st result
break
data.sort()
return data
def getAbyssalWeather(self):