Finish effects for Confessor
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type = "passive"
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def handler(fit, ship, context):
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fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Astrometrics"),
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"cpu", ship.getModifiedItemAttr("roleBonusTacticalDestroyer1"))
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eos/effects/shipheatdamageamarrtacticaldestroyer3.py
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eos/effects/shipheatdamageamarrtacticaldestroyer3.py
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type = "passive"
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def handler(fit, ship, context):
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level = fit.character.getSkill("Amarr Tactical Destroyer").level
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fit.modules.filteredItemBoost(lambda mod: True, "heatDamage",
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ship.getModifiedItemAttr("shipBonusTacticalDestroyerAmarr3") * level)
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eos/effects/shipsetcapneedamarrtacticaldestroyer2.py
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eos/effects/shipsetcapneedamarrtacticaldestroyer2.py
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type = "passive"
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def handler(fit, ship, context):
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level = fit.character.getSkill("Amarr Tactical Destroyer").level
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fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Small Energy Turret"),
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"capacitorNeed", ship.getModifiedItemAttr("shipBonusTacticalDestroyerAmarr2") * level)
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eos/effects/shipsetdamageamarrtacticaldestroyer1.py
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eos/effects/shipsetdamageamarrtacticaldestroyer1.py
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type = "passive"
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def handler(fit, ship, context):
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level = fit.character.getSkill("Amarr Tactical Destroyer").level
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fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Small Energy Turret"),
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"damageMultiplier", ship.getModifiedItemAttr("shipBonusTacticalDestroyerAmarr1") * level)
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