Clean up unused effects

This commit is contained in:
DarkPhoenix
2018-05-03 09:58:44 +03:00
parent 7b6cb25ac4
commit 842be9535b
214 changed files with 6 additions and 2102 deletions

View File

@@ -1,26 +0,0 @@
# Not used by any item
type = "active", "projected"
def handler(fit, module, context, *args, **kwargs):
if "projected" in context:
for srcAttr, tgtAttr in (
("aoeCloudSizeBonus", "aoeCloudSize"),
("aoeVelocityBonus", "aoeVelocity"),
("missileVelocityBonus", "maxVelocity"),
("explosionDelayBonus", "explosionDelay"),
):
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"),
tgtAttr, module.getModifiedItemAttr(srcAttr),
stackingPenalties=True, *args, **kwargs)
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Gunnery"),
"trackingSpeed", module.getModifiedItemAttr("trackingSpeedBonus"),
stackingPenalties=True, *args, **kwargs)
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Gunnery"),
"maxRange", module.getModifiedItemAttr("maxRangeBonus"),
stackingPenalties=True, *args, **kwargs)
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Gunnery"),
"falloff", module.getModifiedItemAttr("falloffBonus"),
stackingPenalties=True, *args, **kwargs)