From 8af875b20794d0578b93270efb347b8f7b48b7a8 Mon Sep 17 00:00:00 2001 From: cncfanatics Date: Wed, 20 Oct 2010 16:28:39 +0200 Subject: [PATCH] Use the mentions "Long Range" and "High Damage" instead of "Range" & "Damage" --- gui/builtinContextMenus/moduleAmmoPicker.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gui/builtinContextMenus/moduleAmmoPicker.py b/gui/builtinContextMenus/moduleAmmoPicker.py index 65c6fa3a0..efeab9662 100644 --- a/gui/builtinContextMenus/moduleAmmoPicker.py +++ b/gui/builtinContextMenus/moduleAmmoPicker.py @@ -86,7 +86,7 @@ class ModuleAmmoPicker(ContextMenu): m = wx.Menu() self.chargeIds = {} if self.hardpoint == Hardpoint.TURRET: - self.addSeperator(m, "Range") + self.addSeperator(m, "Long Range") items = [] range = None nameBase = None @@ -119,7 +119,7 @@ class ModuleAmmoPicker(ContextMenu): for item in items: m.AppendItem(item) - self.addSeperator(m, "Damage") + self.addSeperator(m, "High Damage") elif self.hardpoint == Hardpoint.MISSILE: self.charges.sort(key=self.missileSorter) type = None