Re-ordered the Damage Profile menus
Changed name of the selected ammo damage profile
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@@ -227,7 +227,7 @@ class DmgPatternEditorDlg (wx.Dialog):
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def patternChanged(self, event=None):
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p = self.getActivePattern()
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if p.name == "Uniform":
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if p.name == "Uniform" or p.name == "Selected Ammo":
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self.restrict()
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else:
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self.unrestrict()
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