From 95bf1039c0b5a33303be903c862b5c1422341ef5 Mon Sep 17 00:00:00 2001 From: blitzmann Date: Wed, 24 Jun 2015 14:36:31 -0400 Subject: [PATCH] Fix #291 - Triage not properly implemented on projected fit --- eos/effects/triagemodeeffect3.py | 1 + eos/effects/triagemodeeffect7.py | 1 + 2 files changed, 2 insertions(+) diff --git a/eos/effects/triagemodeeffect3.py b/eos/effects/triagemodeeffect3.py index dbb95a00a..bc33ee55c 100644 --- a/eos/effects/triagemodeeffect3.py +++ b/eos/effects/triagemodeeffect3.py @@ -3,6 +3,7 @@ # Used by: # Module: Triage Module I type = "active" +runTime = "early" def handler(fit, module, context): # Remote armor reps fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Remote Armor Repair Systems"), diff --git a/eos/effects/triagemodeeffect7.py b/eos/effects/triagemodeeffect7.py index 196af8891..c84c95a5c 100644 --- a/eos/effects/triagemodeeffect7.py +++ b/eos/effects/triagemodeeffect7.py @@ -3,6 +3,7 @@ # Used by: # Module: Triage Module II type = "active" +runTime = "early" def handler(fit, module, context): # Remote armor reps fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Remote Armor Repair Systems"),