Get list of damage dealer mods with ammo data
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@@ -26,6 +26,8 @@ from eos.utils.spoolSupport import SpoolType, SpoolOptions, calculateSpoolup, re
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class BaseEffect:
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dealsDamage = False
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@staticmethod
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def handler(fit, module, context, projectionRange, **kwargs):
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pass
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@@ -62,6 +64,7 @@ class Effect10(BaseEffect):
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Modules from group: Energy Weapon (212 of 214)
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"""
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dealsDamage = True
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type = 'active'
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@staticmethod
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@@ -169,6 +172,7 @@ class Effect34(BaseEffect):
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Modules from group: Projectile Weapon (165 of 165)
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"""
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dealsDamage = True
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type = 'active'
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@staticmethod
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@@ -189,6 +193,7 @@ class Effect38(BaseEffect):
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Modules from group: Smart Bomb (118 of 118)
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"""
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dealsDamage = True
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type = 'active'
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@@ -544,6 +549,7 @@ class Effect101(BaseEffect):
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Structure Modules named like: Standup Launcher (7 of 7)
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"""
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dealsDamage = True
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type = 'active', 'projected'
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@staticmethod
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@@ -15094,6 +15100,7 @@ class Effect4489(BaseEffect):
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Module: 'Judgment' Electromagnetic Doomsday
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"""
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dealsDamage = True
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type = 'active'
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@staticmethod
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@@ -15110,6 +15117,7 @@ class Effect4490(BaseEffect):
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Module: 'Oblivion' Kinetic Doomsday
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"""
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dealsDamage = True
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type = 'active'
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@staticmethod
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@@ -15126,6 +15134,7 @@ class Effect4491(BaseEffect):
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Module: 'Aurora Ominae' Thermal Doomsday
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"""
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dealsDamage = True
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type = 'active'
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@staticmethod
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@@ -15142,6 +15151,7 @@ class Effect4492(BaseEffect):
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Module: 'Gjallarhorn' Explosive Doomsday
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"""
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dealsDamage = True
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type = 'active'
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@staticmethod
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@@ -27333,6 +27343,7 @@ class Effect6431(BaseEffect):
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Fighters from group: Light Fighter (32 of 32)
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"""
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dealsDamage = True
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displayName = 'Missile Attack'
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hasCharges = True
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prefix = 'fighterAbilityMissiles'
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@@ -27593,6 +27604,7 @@ class Effect6465(BaseEffect):
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Fighters from group: Heavy Fighter (34 of 34)
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"""
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dealsDamage = True
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displayName = 'Turret Attack'
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prefix = 'fighterAbilityAttackMissile'
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type = 'active'
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@@ -27635,6 +27647,7 @@ class Effect6472(BaseEffect):
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Modules named like: Lance (4 of 4)
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"""
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dealsDamage = True
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type = 'active'
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@staticmethod
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@@ -27651,6 +27664,7 @@ class Effect6473(BaseEffect):
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Module: Bosonic Field Generator
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"""
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dealsDamage = True
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type = 'active'
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@staticmethod
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@@ -27861,6 +27875,7 @@ class Effect6485(BaseEffect):
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Fighters from group: Heavy Fighter (16 of 34)
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"""
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dealsDamage = True
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displayName = 'Bomb'
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hasCharges = True
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prefix = 'fighterAbilityLaunchBomb'
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@@ -33925,6 +33940,7 @@ class Effect6995(BaseEffect):
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Modules from group: Precursor Weapon (18 of 18)
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"""
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dealsDamage = True
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type = 'active'
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@staticmethod
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@@ -145,6 +145,12 @@ class Effect(EqBase):
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return self.__effectDef is not None
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@property
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def dealsDamage(self):
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if not self.__generated:
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self.__generateHandler()
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return self.__dealsDamage
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def isType(self, type):
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"""
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Check if this effect is of the passed type
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@@ -166,6 +172,7 @@ class Effect(EqBase):
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self.__handler = getattr(effectDef, "handler", eos.effects.BaseEffect.handler)
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self.__runTime = getattr(effectDef, "runTime", "normal")
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self.__activeByDefault = getattr(effectDef, "activeByDefault", True)
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self.__dealsDamage = effectDef.dealsDamage
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effectType = getattr(effectDef, "type", None)
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effectType = effectType if isinstance(effectType, tuple) or effectType is None else (effectType,)
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self.__type = effectType
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@@ -174,6 +181,7 @@ class Effect(EqBase):
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self.__handler = eos.effects.DummyEffect.handler
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self.__runTime = "normal"
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self.__activeByDefault = True
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self.__dealsDamage = False
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self.__type = None
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pyfalog.debug("ImportError generating handler: {0}", e)
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except AttributeError as e:
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@@ -181,12 +189,14 @@ class Effect(EqBase):
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self.__handler = eos.effects.DummyEffect.handler
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self.__runTime = "normal"
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self.__activeByDefault = True
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self.__dealsDamage = False
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self.__type = None
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pyfalog.error("AttributeError generating handler: {0}", e)
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except Exception as e:
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self.__handler = eos.effects.DummyEffect.handler
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self.__runTime = "normal"
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self.__activeByDefault = True
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self.__dealsDamage = False
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self.__type = None
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pyfalog.critical("Exception generating handler:")
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pyfalog.critical(e)
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@@ -429,6 +429,20 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
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return True
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return False
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def canDealDamage(self, ignoreState=False):
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if self.isEmpty:
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return False
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for effect in self.item.effects.values():
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if effect.dealsDamage and (
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ignoreState or
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effect.isType('offline') or
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(effect.isType('passive') and self.state >= FittingModuleState.ONLINE) or
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(effect.isType('active') and self.state >= FittingModuleState.ACTIVE) or
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(effect.isType('overheat') and self.state >= FittingModuleState.OVERHEATED)
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):
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return True
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return False
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def getVolleyParameters(self, spoolOptions=None, targetProfile=None, ignoreState=False):
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if self.isEmpty or (self.state < FittingModuleState.ACTIVE and not ignoreState):
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return {0: DmgTypes(0, 0, 0, 0)}
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