Enable/disable edit menu options, and add color to character editor to show which skills are edited
This commit is contained in:
@@ -238,7 +238,7 @@ class Character(object):
|
||||
|
||||
def getSkillLevel(self, charID, skillID):
|
||||
skill = eos.db.getCharacter(charID).getSkill(skillID)
|
||||
return skill.level if skill.learned else "Not learned"
|
||||
return (skill.level if skill.learned else "Not learned", skill.isDirty)
|
||||
|
||||
def getCharName(self, charID):
|
||||
return eos.db.getCharacter(charID).name
|
||||
@@ -323,6 +323,11 @@ class Character(object):
|
||||
else:
|
||||
skill.level = level
|
||||
|
||||
def revertLevel(self, charID, skillID):
|
||||
char = eos.db.getCharacter(charID)
|
||||
skill = char.getSkill(skillID)
|
||||
skill.revert()
|
||||
|
||||
def addImplant(self, charID, itemID):
|
||||
char = eos.db.getCharacter(charID)
|
||||
implant = eos.types.Implant(eos.db.getItem(itemID))
|
||||
|
||||
Reference in New Issue
Block a user