update effects and a few tox fixes
This commit is contained in:
@@ -1,7 +1,7 @@
|
|||||||
# ammoInfluenceCapNeed
|
# ammoInfluenceCapNeed
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Items from category: Charge (478 of 925)
|
# Items from category: Charge (478 of 928)
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# ammoInfluenceRange
|
# ammoInfluenceRange
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Items from category: Charge (572 of 925)
|
# Items from category: Charge (572 of 928)
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
# Used by:
|
# Used by:
|
||||||
# Charges from group: Festival Charges (23 of 23)
|
# Charges from group: Festival Charges (23 of 23)
|
||||||
# Charges from group: Interdiction Probe (2 of 2)
|
# Charges from group: Interdiction Probe (2 of 2)
|
||||||
|
# Charges from group: Structure Festival Charges (3 of 3)
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# boosterArmorHpPenalty
|
# boosterArmorHpPenalty
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Implants from group: Booster (12 of 54)
|
# Implants from group: Booster (12 of 62)
|
||||||
type = "boosterSideEffect"
|
type = "boosterSideEffect"
|
||||||
|
|
||||||
# User-friendly name for the side effect
|
# User-friendly name for the side effect
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# boosterMaxVelocityPenalty
|
# boosterMaxVelocityPenalty
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Implants from group: Booster (12 of 54)
|
# Implants from group: Booster (12 of 62)
|
||||||
type = "boosterSideEffect"
|
type = "boosterSideEffect"
|
||||||
|
|
||||||
# User-friendly name for the side effect
|
# User-friendly name for the side effect
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# boosterShieldCapacityPenalty
|
# boosterShieldCapacityPenalty
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Implants from group: Booster (12 of 54)
|
# Implants from group: Booster (12 of 62)
|
||||||
type = "boosterSideEffect"
|
type = "boosterSideEffect"
|
||||||
|
|
||||||
# User-friendly name for the side effect
|
# User-friendly name for the side effect
|
||||||
|
|||||||
@@ -1,4 +1,10 @@
|
|||||||
|
# eliteBonusFlagCruiserAllResistances1
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Monitor
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.ship.boostItemAttr("explosiveDamageResonance", src.getModifiedItemAttr("eliteBonusFlagCruisers1"), skill="Flag Cruisers")
|
fit.ship.boostItemAttr("explosiveDamageResonance", src.getModifiedItemAttr("eliteBonusFlagCruisers1"), skill="Flag Cruisers")
|
||||||
fit.ship.boostItemAttr("shieldKineticDamageResonance", src.getModifiedItemAttr("eliteBonusFlagCruisers1"), skill="Flag Cruisers")
|
fit.ship.boostItemAttr("shieldKineticDamageResonance", src.getModifiedItemAttr("eliteBonusFlagCruisers1"), skill="Flag Cruisers")
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# missileDMGBonus
|
# missileDMGBonus
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Modules from group: Ballistic Control system (18 of 18)
|
# Modules from group: Ballistic Control system (20 of 20)
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# missileLauncherSpeedMultiplier
|
# missileLauncherSpeedMultiplier
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Modules from group: Ballistic Control system (18 of 18)
|
# Modules from group: Ballistic Control system (20 of 20)
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Modules from group: Drone Damage Modules (11 of 11)
|
# Modules from group: Drone Damage Modules (11 of 11)
|
||||||
|
# Modules named like: C3 'Hivaa Saitsuo' Ballistic Control System (2 of 2)
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Modules from group: Missile Launcher Torpedo (22 of 22)
|
# Modules from group: Missile Launcher Torpedo (22 of 22)
|
||||||
# Items from market group: Ship Equipment > Turrets & Bays (429 of 861)
|
# Items from market group: Ship Equipment > Turrets & Bays (429 of 863)
|
||||||
# Module: Interdiction Sphere Launcher I
|
# Module: Interdiction Sphere Launcher I
|
||||||
type = "overheat"
|
type = "overheat"
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# overloadSelfDamageBonus
|
# overloadSelfDamageBonus
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Modules from group: Energy Weapon (101 of 213)
|
# Modules from group: Energy Weapon (101 of 214)
|
||||||
# Modules from group: Hybrid Weapon (105 of 221)
|
# Modules from group: Hybrid Weapon (105 of 221)
|
||||||
# Modules from group: Projectile Weapon (99 of 165)
|
# Modules from group: Projectile Weapon (99 of 165)
|
||||||
type = "overheat"
|
type = "overheat"
|
||||||
|
|||||||
@@ -1,4 +1,10 @@
|
|||||||
|
# roleBonusFlagCruiserModuleFittingReduction
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Monitor
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name in ("Propulsion Module", "Micro Jump Drive"),
|
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name in ("Propulsion Module", "Micro Jump Drive"),
|
||||||
"power", src.getModifiedItemAttr("flagCruiserFittingBonusPropMods"))
|
"power", src.getModifiedItemAttr("flagCruiserFittingBonusPropMods"))
|
||||||
|
|||||||
@@ -1,4 +1,10 @@
|
|||||||
|
# roleBonusFlagCruiserTargetPainterModifications
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Monitor
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Target Painter", "signatureRadiusBonus",
|
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Target Painter", "signatureRadiusBonus",
|
||||||
src.getModifiedItemAttr("targetPainterStrengthModifierFlagCruisers"))
|
src.getModifiedItemAttr("targetPainterStrengthModifierFlagCruisers"))
|
||||||
|
|||||||
@@ -1,3 +1,9 @@
|
|||||||
|
# shipAgilityBonusGC1
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Monitor
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.ship.boostItemAttr("agility", src.getModifiedItemAttr("shipBonusGC"), skill="Gallente Cruiser")
|
fit.ship.boostItemAttr("agility", src.getModifiedItemAttr("shipBonusGC"), skill="Gallente Cruiser")
|
||||||
|
|||||||
@@ -1,3 +1,9 @@
|
|||||||
|
# shipArmorHitPointsAC1
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Monitor
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.ship.boostItemAttr("armorHP", src.getModifiedItemAttr("shipBonusAC"), skill="Amarr Cruiser")
|
fit.ship.boostItemAttr("armorHP", src.getModifiedItemAttr("shipBonusAC"), skill="Amarr Cruiser")
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ship: Gnosis
|
# Ship: Gnosis
|
||||||
|
# Ship: Praxis
|
||||||
# Ship: Sunesis
|
# Ship: Sunesis
|
||||||
# Ship: Taipan
|
# Ship: Taipan
|
||||||
# Ship: Velator
|
# Ship: Velator
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Procurer (2 of 2)
|
# Variations of ship: Procurer (2 of 2)
|
||||||
# Ship: Gnosis
|
# Ship: Gnosis
|
||||||
|
# Ship: Praxis
|
||||||
# Ship: Sunesis
|
# Ship: Sunesis
|
||||||
# Ship: Taipan
|
# Ship: Taipan
|
||||||
# Ship: Velator
|
# Ship: Velator
|
||||||
|
|||||||
@@ -1,3 +1,10 @@
|
|||||||
|
# shipBonusHeavyAssaultMissileEMDamageCBC2
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Drake Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Assault Missiles"), "emDamage", src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Assault Missiles"), "emDamage",
|
||||||
|
src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
||||||
|
|||||||
@@ -1,3 +1,10 @@
|
|||||||
|
# shipBonusHeavyAssaultMissileExplosiveDamageCBC2
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Drake Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Assault Missiles"), "explosiveDamage", src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Assault Missiles"), "explosiveDamage",
|
||||||
|
src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
||||||
|
|||||||
@@ -1,3 +1,10 @@
|
|||||||
|
# shipBonusHeavyAssaultMissileKineticDamageCBC2
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Drake Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Assault Missiles"), "kineticDamage", src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Assault Missiles"),
|
||||||
|
"kineticDamage", src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
||||||
|
|||||||
@@ -1,3 +1,10 @@
|
|||||||
|
# shipBonusHeavyAssaultMissileThermalDamageCBC2
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Drake Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Assault Missiles"), "thermalDamage", src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Assault Missiles"),
|
||||||
|
"thermalDamage", src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
||||||
|
|||||||
@@ -1,3 +1,10 @@
|
|||||||
|
# shipBonusHeavyMissileEMDamageCBC2
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Drake Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"), "emDamage", src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"),
|
||||||
|
"emDamage", src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
||||||
|
|||||||
@@ -1,3 +1,10 @@
|
|||||||
|
# shipBonusHeavyMissileExplosiveDamageCBC2
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Drake Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"), "explosiveDamage", src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"), "explosiveDamage",
|
||||||
|
src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
||||||
|
|||||||
@@ -1,3 +1,10 @@
|
|||||||
|
# shipBonusHeavyMissileKineticDamageCBC2
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Drake Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"), "kineticDamage", src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"), "kineticDamage",
|
||||||
|
src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
||||||
|
|||||||
@@ -1,3 +1,10 @@
|
|||||||
|
# shipBonusHeavyMissileThermalDamageCBC2
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Drake Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"), "thermalDamage", src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"), "thermalDamage",
|
||||||
|
src.getModifiedItemAttr("shipBonusCBC2"), skill="Caldari Battlecruiser")
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ship: Gnosis
|
# Ship: Gnosis
|
||||||
|
# Ship: Praxis
|
||||||
# Ship: Taipan
|
# Ship: Taipan
|
||||||
# Ship: Velator
|
# Ship: Velator
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|||||||
@@ -1,4 +1,10 @@
|
|||||||
|
# shipLargeWeaponsDamageBonus
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Praxis
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Large Hybrid Turret"), "damageMultiplier",
|
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Large Hybrid Turret"), "damageMultiplier",
|
||||||
src.getModifiedItemAttr("shipBonusRole7"))
|
src.getModifiedItemAttr("shipBonusRole7"))
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
# Ships named like: Stratios (2 of 2)
|
# Ships named like: Stratios (2 of 2)
|
||||||
# Ship: Astero
|
# Ship: Astero
|
||||||
# Ship: Gnosis
|
# Ship: Gnosis
|
||||||
|
# Ship: Praxis
|
||||||
# Ship: Sunesis
|
# Ship: Sunesis
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,8 @@
|
|||||||
# shipShieldEmResistance1CBC2
|
# shipShieldEmResistance1CBC2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Drake (3 of 3)
|
# Ship: Drake
|
||||||
|
# Ship: Nighthawk
|
||||||
# Ship: Vulture
|
# Ship: Vulture
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,8 @@
|
|||||||
# shipShieldExplosiveResistance1CBC2
|
# shipShieldExplosiveResistance1CBC2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Drake (3 of 3)
|
# Ship: Drake
|
||||||
|
# Ship: Nighthawk
|
||||||
# Ship: Vulture
|
# Ship: Vulture
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,9 @@
|
|||||||
|
# shipShieldHitpointsCC1
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Monitor
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.ship.boostItemAttr("shieldCapacity", src.getModifiedItemAttr("shipBonusCC"), skill="Caldari Cruiser")
|
fit.ship.boostItemAttr("shieldCapacity", src.getModifiedItemAttr("shipBonusCC"), skill="Caldari Cruiser")
|
||||||
|
|||||||
@@ -1,7 +1,8 @@
|
|||||||
# shipShieldKineticResistance1CBC2
|
# shipShieldKineticResistance1CBC2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Drake (3 of 3)
|
# Ship: Drake
|
||||||
|
# Ship: Nighthawk
|
||||||
# Ship: Vulture
|
# Ship: Vulture
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,8 @@
|
|||||||
# shipShieldThermalResistance1CBC2
|
# shipShieldThermalResistance1CBC2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Drake (3 of 3)
|
# Ship: Drake
|
||||||
|
# Ship: Nighthawk
|
||||||
# Ship: Vulture
|
# Ship: Vulture
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,9 @@
|
|||||||
|
# shipSignatureRadiusMC1
|
||||||
|
#
|
||||||
|
# Used by:
|
||||||
|
# Ship: Monitor
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|
||||||
|
|
||||||
def handler(fit, src, context):
|
def handler(fit, src, context):
|
||||||
fit.ship.boostItemAttr("signatureRadius", src.getModifiedItemAttr("shipBonusMC"), skill="Minmatar Cruiser")
|
fit.ship.boostItemAttr("signatureRadius", src.getModifiedItemAttr("shipBonusMC"), skill="Minmatar Cruiser")
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Drones from group: Combat Drone (74 of 74)
|
# Drones from group: Combat Drone (74 of 74)
|
||||||
# Modules from group: Energy Weapon (212 of 213)
|
# Modules from group: Energy Weapon (212 of 214)
|
||||||
type = 'active'
|
type = 'active'
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user