Add bunch of experimental graphs related to bumping

This commit is contained in:
DarkPhoenix
2020-04-07 13:46:28 +03:00
parent bba9be1598
commit aa19e0da72
2 changed files with 63 additions and 23 deletions

View File

@@ -23,6 +23,27 @@ import math
from graphs.data.base import SmoothPointGetter
class Time2DistanceGetter(SmoothPointGetter):
def _getCommonData(self, miscParams, src, tgt):
return {
'maxSpeed': src.getMaxVelocity(),
'mass': src.item.ship.getModifiedItemAttr('mass'),
'agility': src.item.ship.getModifiedItemAttr('agility')}
def _calculatePoint(self, x, miscParams, src, tgt, commonData):
time = x
maxSpeed = commonData['maxSpeed']
mass = commonData['mass']
agility = commonData['agility']
# Definite integral of:
# https://wiki.eveuniversity.org/Acceleration#Mathematics_and_formulae
distance_t = maxSpeed * time + (maxSpeed * agility * mass * math.exp((-time * 1000000) / (agility * mass)) / 1000000)
distance_0 = maxSpeed * 0 + (maxSpeed * agility * mass * math.exp((-0 * 1000000) / (agility * mass)) / 1000000)
distance = distance_t - distance_0
return distance
class Time2SpeedGetter(SmoothPointGetter):
def _getCommonData(self, miscParams, src, tgt):
@@ -45,27 +66,36 @@ class Time2MomentumGetter(Time2SpeedGetter):
def _calculatePoint(self, x, miscParams, src, tgt, commonData):
mass = commonData['mass']
speed = super()._calculatePoint(x=x, miscParams=miscParams, src=src, tgt=tgt, commonData=commonData)
speed = Time2SpeedGetter._calculatePoint(
self, x=x, miscParams=miscParams,
src=src, tgt=tgt, commonData=commonData)
momentum = speed * mass
return momentum
class Time2DistanceGetter(SmoothPointGetter):
def _getCommonData(self, miscParams, src, tgt):
return {
'maxSpeed': src.getMaxVelocity(),
'mass': src.item.ship.getModifiedItemAttr('mass'),
'agility': src.item.ship.getModifiedItemAttr('agility')}
class Time2BumpSpeedGetter(Time2SpeedGetter):
def _calculatePoint(self, x, miscParams, src, tgt, commonData):
time = x
maxSpeed = commonData['maxSpeed']
mass = commonData['mass']
agility = commonData['agility']
# Definite integral of:
# https://wiki.eveuniversity.org/Acceleration#Mathematics_and_formulae
distance_t = maxSpeed * time + (maxSpeed * agility * mass * math.exp((-time * 1000000) / (agility * mass)) / 1000000)
distance_0 = maxSpeed * 0 + (maxSpeed * agility * mass * math.exp((-0 * 1000000) / (agility * mass)) / 1000000)
distance = distance_t - distance_0
return distance
bumperMass = commonData['mass']
bumperSpeed = Time2SpeedGetter._calculatePoint(
self, x=x, miscParams=miscParams,
src=src, tgt=tgt, commonData=commonData)
tgtMass = miscParams['tgtMass']
# S. Santorine, Ship Motion in EVE-Online, p3, Collisions & Bumping section
# https://docs.google.com/document/d/1rwVWjTvzVdPEFETf0vwm649AFb4bgRBaNLpRPaoB03o
tgtSpeed = (2 * bumperSpeed * bumperMass) / (bumperMass + tgtMass)
return tgtSpeed
class Time2BumpDistanceGetter(Time2BumpSpeedGetter):
def _calculatePoint(self, x, miscParams, src, tgt, commonData):
tgtMass = miscParams['tgtMass']
tgtInertia = miscParams['tgtInertia']
tgtSpeed = Time2BumpSpeedGetter._calculatePoint(
self, x=x, miscParams=miscParams,
src=src, tgt=tgt, commonData=commonData)
# S. Santorine, Ship Motion in EVE-Online, p3, Collisions & Bumping section
# https://docs.google.com/document/d/1rwVWjTvzVdPEFETf0vwm649AFb4bgRBaNLpRPaoB03o
tgtDistance = tgtSpeed * tgtMass * tgtInertia
return tgtDistance