Flesh out a lot of the small graphical specifics. Stilll needs a bit of work and a few bugs worked out, but I feel it's coming along.
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@@ -19,7 +19,6 @@ from gui.bitmap_loader import BitmapLoader
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class ItemMutator(wx.Panel):
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ORDER = [Fit, Ship, Citadel, Mode, Module, Drone, Fighter, Implant, Booster, Skill]
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def __init__(self, parent, stuff, item):
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wx.Panel.__init__(self, parent)
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@@ -29,15 +28,57 @@ class ItemMutator(wx.Panel):
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self.activeFit = gui.mainFrame.MainFrame.getInstance().getActiveFit()
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mainSizer = wx.BoxSizer(wx.VERTICAL)
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self.goodColor = wx.Colour(96, 191, 0)
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self.badColor = wx.Colour(255, 64, 0)
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for x in stuff.mutaplasmid.attributes:
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# convert to percentages
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# JFC this is ugly as sin
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min = round(x.min, 2)
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max = round(x.max, 2)
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value = stuff.itemModifiedAttributes.getOriginal(x.name)
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slider = AttributeSlider(self, value, min, max)
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mainSizer.Add(wx.StaticText(self, wx.ID_ANY, x.displayName), 1, wx.ALL | wx.EXPAND, 0)
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mainSizer.Add(slider, 1, wx.ALL | wx.EXPAND, 0)
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slider = AttributeSlider(self, value, min, max, not x.highIsGood)
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slider.SetValue(value)
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headingSizer = wx.BoxSizer(wx.HORIZONTAL)
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minValue = round(value*min, 3)
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maxValue = round(value*max, 3)
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badValue = minValue if x.highIsGood else maxValue
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goodValue = maxValue if x.highIsGood else minValue
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print("{}: \nHigh is good: {}".format(x.displayName, x.highIsGood))
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minIsGood = badValue < value if not x.highIsGood else value < badValue
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maxIsGood = goodValue < value if not x.highIsGood else value < goodValue
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print ("======")
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print("Value {}".format(value))
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print("Min {} ({}) (good: {})".format(minValue, min, minIsGood))
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print("Max {} ({}) (good: {})".format(maxValue, max, maxIsGood))
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font = parent.GetFont()
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font.SetWeight(wx.BOLD)
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headingSizer.Add(BitmapLoader.getStaticBitmap(x.info.icon.iconFile, self, "icons"), 0, wx.RIGHT, 10)
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displayName = wx.StaticText(self, wx.ID_ANY, x.displayName)
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displayName.SetFont(font)
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headingSizer.Add(displayName, 1, wx.ALL | wx.EXPAND, 0)
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range_low=wx.StaticText(self, wx.ID_ANY, str(badValue))
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range_low.SetForegroundColour(self.goodColor if minIsGood else self.badColor)
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range_high = wx.StaticText(self, wx.ID_ANY, str(goodValue))
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range_high.SetForegroundColour(self.goodColor if maxIsGood else self.badColor)
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headingSizer.Add(range_low, 0, wx.ALL | wx.EXPAND, 0)
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headingSizer.Add(wx.StaticText(self, wx.ID_ANY, " - "), 0, wx.ALL | wx.EXPAND, 0)
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headingSizer.Add(range_high, 0, wx.ALL | wx.EXPAND, 0)
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mainSizer.Add(headingSizer, 0, wx.ALL | wx.EXPAND, 5)
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mainSizer.Add(slider, 0, wx.RIGHT | wx.LEFT | wx.EXPAND, 10)
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mainSizer.Add(wx.StaticLine(self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, wx.LI_HORIZONTAL), 0, wx.ALL | wx.EXPAND, 0)
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