Remove effect files that are not used by any item
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@@ -1,17 +0,0 @@
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# Not used by any item
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type = "passive"
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def handler(fit, module, context):
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missileGroups = ("Structure Anti-Capital Missile", "Structure Anti-Subcapital Missile")
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for dmgType in ("em", "kinetic", "explosive", "thermal"):
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fit.modules.filteredChargeMultiply(lambda mod: mod.charge.group.name in missileGroups,
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"%sDamage" % dmgType,
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module.getModifiedItemAttr("missileDamageMultiplierBonus"),
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stackingPenalties=True)
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launcherGroups = ("Structure AXL Missile Launcher", "Structure ASML Missile Launcher")
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fit.modules.filteredItemMultiply(lambda mod: mod.item.group.name in launcherGroups,
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"speed", module.getModifiedItemAttr("speedMultiplier"),
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stackingPenalties=True)
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