Bunch of import optimizations
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@@ -6,13 +6,8 @@ This script will generate a dynamicItemAttributes.json file using res files
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import argparse
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import os
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import re
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import sqlite3
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import json
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from PIL import Image
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import os
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from shutil import copyfile
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parser = argparse.ArgumentParser(description='This script updates module icons for pyfa')
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@@ -6,15 +6,13 @@ This script updates only market/item icons.
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import argparse
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import os
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import re
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import sqlite3
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import json
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import os
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import sqlite3
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from shutil import copyfile
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from PIL import Image
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from shutil import copyfile
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parser = argparse.ArgumentParser(description='This script updates module icons for pyfa')
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parser.add_argument('-e', '--eve', required=True, type=str, help='path to eve\'s ')
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parser.add_argument('-s', '--server', required=False, default='tq', type=str, help='which server to use (defaults to tq)')
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@@ -29,7 +29,6 @@ import argparse
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import os.path
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import re
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import sqlite3
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import sys
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script_dir = os.path.dirname(__file__)
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default_old = os.path.join(script_dir, "..", "eve.db")
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@@ -18,10 +18,9 @@
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# License along with eos. If not, see <http://www.gnu.org/licenses/>.
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#======================================================================
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import functools
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import os
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import sys
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import functools
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import re
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# Add eos root path to sys.path so we can import ourselves
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path = os.path.dirname(__file__)
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@@ -46,7 +45,6 @@ def main(db, json_path):
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eos.config.debug = False
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# Now thats done, we can import the eos modules using the config
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import eos.db
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import eos.gamedata
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# Create the database tables
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@@ -2,11 +2,11 @@
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# Requires eve-old.db file (which is the previous releases database so that we can lookup the old items)
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# See https://community.eveonline.com/news/patch-notes/patch-notes-for-july-2017-release
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import sys
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from os.path import realpath, join, dirname, abspath
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from sqlalchemy import MetaData, create_engine
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from sqlalchemy.orm import sessionmaker
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import csv
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import sys
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from os.path import abspath, dirname, join, realpath
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from sqlalchemy import create_engine
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newDB = create_engine('sqlite:///' + unicode(realpath(join(dirname(abspath(__file__)), "..", "eve.db")), sys.getfilesystemencoding()))
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oldDB = create_engine('sqlite:///' + unicode(realpath(join(dirname(abspath(__file__)), "..", "eve-old.db")), sys.getfilesystemencoding()))
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