From b6feb1c6a153aa8b3df6620eefb9b190b7077969 Mon Sep 17 00:00:00 2001 From: DarkPhoenix Date: Tue, 8 Oct 2013 00:43:13 +0400 Subject: [PATCH] Fix ORE race detection --- eos/gamedata.py | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/eos/gamedata.py b/eos/gamedata.py index 52ded6160..b69ed5873 100755 --- a/eos/gamedata.py +++ b/eos/gamedata.py @@ -248,12 +248,10 @@ class Item(EqBase): 9: "guristas", # Caldari + Gallente 10: "angelserp", # Minmatar + Gallente, final race depends on the order of skills 16: "jove", - 32: "sansha"} # Incrusion Sansha + 32: "sansha", # Incrusion Sansha + 128: "ore"} # Race is None by default race = None - # Check if we're dealing with ORE ship first, using market group data - if self.marketGroup and self.marketGroup.name == "ORE": - race = "ore" # Check primary and secondary required skills' races if race is None: skills = self.requiredSkills.keys()