Start working on Abysmal space environment effects. The values produced for the infernal weather (calm firestorm) thermic resist penalties are spot on according to my testing. :D

This commit is contained in:
blitzmann
2018-05-20 11:34:35 -04:00
parent d84525876a
commit bc23417eae
13 changed files with 68 additions and 8 deletions

View File

@@ -216,7 +216,7 @@ def main(old, new, groups=True, effects=True, attributes=True, renames=True):
# Initialize container for the data for each item with empty stuff besides groupID
dictionary[itemid] = [groupID, set(), {}]
# Add items filtered by group
query = 'SELECT it.typeID, it.groupID FROM invtypes AS it INNER JOIN invgroups AS ig ON it.groupID = ig.groupID WHERE it.published = 1 AND ig.groupName IN ("Effect Beacon", "Ship Modifiers", "Mutaplasmids", "MassiveEnvironments", "Non-Interactable Object")'
query = 'SELECT it.typeID, it.groupID FROM invtypes AS it INNER JOIN invgroups AS ig ON it.groupID = ig.groupID WHERE it.published = 1 AND ig.groupName IN ("Effect Beacon", "Ship Modifiers", "Mutaplasmids", "MassiveEnvironments", "Uninteractable Localized Effect Beacon", "Non-Interactable Object")'
cursor.execute(query)
for row in cursor:
itemid = row[0]