Start working on Abysmal space environment effects. The values produced for the infernal weather (calm firestorm) thermic resist penalties are spot on according to my testing. :D
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@@ -214,7 +214,7 @@ def main(db, json_path):
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or row['groupID'] == 1306 # group Ship Modifiers, for items like tactical t3 ship modes
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or row['typeName'].startswith('Civilian') # Civilian weapons
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or row['typeID'] in (41549, 41548, 41551,41550) # Micro Bombs (Fighters)
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or row['groupID'] in (1882, 1975) # Abysmal weather (environment)
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or row['groupID'] in (1882, 1975, 1971) # Abysmal weather (environment)
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):
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eveTypes.add(row["typeID"])
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