Create a proper menu item toggle for overrides

This commit is contained in:
blitzmann
2015-11-01 21:19:49 -05:00
parent e80917e3d1
commit c436e0e669
5 changed files with 28 additions and 16 deletions

View File

@@ -56,6 +56,9 @@ from gui.updateDialog import UpdateDialog
from gui.propertyEditor import AttributeEditor
from gui.builtinViews import *
# import this to access override setting
from eos.modifiedAttributeDict import ModifiedAttributeDict
from time import gmtime, strftime
@@ -422,7 +425,9 @@ class MainFrame(wx.Frame):
# Save current character
self.Bind(wx.EVT_MENU, self.revertChar, id = menuBar.revertCharId)
# Open attribute editor
self.Bind(wx.EVT_MENU, self.showAttrEditor, id = menuBar.attrEditor)
self.Bind(wx.EVT_MENU, self.showAttrEditor, id = menuBar.attrEditorId)
# Open attribute editor
self.Bind(wx.EVT_MENU, self.toggleOverrides, id = menuBar.toggleOverridesId)
#Clipboard exports
self.Bind(wx.EVT_MENU, self.exportToClipboard, id=wx.ID_COPY)
@@ -487,6 +492,12 @@ class MainFrame(wx.Frame):
atable = wx.AcceleratorTable(actb)
self.SetAcceleratorTable(atable)
def toggleOverrides(self, event):
ModifiedAttributeDict.OVERRIDES = not ModifiedAttributeDict.OVERRIDES
wx.PostEvent(self, GE.FitChanged(fitID=self.getActiveFit()))
menu = self.GetMenuBar()
menu.SetLabel(menu.toggleOverridesId, "Turn Overrides Off" if ModifiedAttributeDict.OVERRIDES else "Turn Overrides On")
def saveChar(self, event):
sChr = service.Character.getInstance()
charID = self.charSelection.getActiveCharacter()