Create a proper menu item toggle for overrides

This commit is contained in:
blitzmann
2015-11-01 21:19:49 -05:00
parent e80917e3d1
commit c436e0e669
5 changed files with 28 additions and 16 deletions

View File

@@ -40,7 +40,8 @@ class MainMenuBar(wx.MenuBar):
self.saveCharId = wx.NewId()
self.saveCharAsId = wx.NewId()
self.revertCharId = wx.NewId()
self.attrEditor = wx.NewId()
self.attrEditorId = wx.NewId()
self.toggleOverridesId = wx.NewId()
self.mainFrame = gui.mainFrame.MainFrame.getInstance()
@@ -79,6 +80,9 @@ class MainMenuBar(wx.MenuBar):
editMenu.Append(self.saveCharId, "Save Character")
editMenu.Append(self.saveCharAsId, "Save Character As...")
editMenu.Append(self.revertCharId, "Revert Character")
editMenu.AppendSeparator()
editMenu.Append(self.toggleOverridesId, "Turn Overrides On")
# Character menu
windowMenu = wx.Menu()
self.Append(windowMenu, "&Window")
@@ -103,8 +107,8 @@ class MainMenuBar(wx.MenuBar):
preferencesItem.SetBitmap(BitmapLoader.getBitmap("preferences_small", "gui"))
windowMenu.AppendItem(preferencesItem)
attrItem = wx.MenuItem(windowMenu, self.attrEditor, "Attribute Editor\tCTRL+A")
attrItem.SetBitmap(BitmapLoader.getBitmap("preferences_small", "gui"))
attrItem = wx.MenuItem(windowMenu, self.attrEditorId, "Attribute Overrides\tCTRL+A")
attrItem.SetBitmap(BitmapLoader.getBitmap("fit_rename_small", "gui"))
windowMenu.AppendItem(attrItem)
# Help menu